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flwpheonix

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Everything posted by flwpheonix

  1. No problem! Glad you got it sorted!
  2. Easiest way to do it would be select everything and enter poly mode. Got to select--->select by material. Click the first one, default material then go over to the properties tab and change the material to something else.
  3. That is because the file is 0kb most likely...look at the errors it is throwing. One of your parts has Default Material as the shader. Therefore Zmodeler will not export.
  4. Update Ragehook. https://ragepluginhook.net/Downloads.aspx
  5. flwpheonix replied to Ocean25's topic in Legacy
    That is nothing you are doing wrong. It all depends on how the modeler setup the model.
  6. hmm. There has to be a reason why it is doing it. I haven't updated yet do to no scripthook, so I cannot help any further.
  7. hmmm...intresting...and you are 100% certain the DLC is setup correctly?
  8. Any time...too bad we couldn't figure out the problem!
  9. Ah..ok...Just wondering. It could be that the export is corrupt or so. All out of ideas....
  10. Thanks for explaining it in a better way. Appreciate it.
  11. ITC Benquiat Condensed Bold https://www.wfonts.com/font/itc-benguiat-std
  12. Try placing the carvariations file in mpchristmas2 instead of mpluxe2
  13. That means either the carcols was not installed correctly or the Carvariations.meta is not being read correctly.
  14. Honestly. that might be the issue. Try using a patchday folder and see if it does the same thing. If it doesn't, then it has something to do with the custom DLC folder. I don't use those so I cannot say for certain. May I ask why you are using a custom DLC folder in the first place? Not being a jerk or anything, just curious.
  15. Which patchday are you putting the vehicles into? The latest one? For example in my mods folder I only have patchday18 and mpchristmas2. Try removing any patchday folders you are not using from your mods folder, and making sure you have both .yft and _hi.yft in the latest patchday . Make sense?
  16. Had this happen before. If I remember correctly, it had to do with GTA V seeing and or reading one of the models. I believe it was the non _hi model.
  17. It was meant, you have to click on UV2 in the material tab in UV mapper.
  18. I did the same thing and disabled the outbound rule in Windows firewall. Make sure you disable the Social Club rule too.
  19. I have a feeling it was you putting the file into mpchristmas2. Like I said, I was having the same issue after the last patch (not 11 DEC patch) with my ELS Hybrid pack. Glad you got it working though!
  20. The recommended paths noted here on somewhere else on the forum. The only other thing I could think of is try placing the carvariations also into mpchristmas2 instead of mpluxe2. I had the same issue after the latest patch.
  21. That means something didn't get installed correctly. Make sure all files are placed where they are supposed to be.

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