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deziel0495

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Everything posted by deziel0495

  1. Is it just me or does the fire extinguisher not work? It "works" but doesn't actually put out any fires. Bug maybe, or just on my end...?
  2. Is it possible to disable "pistol whip" for all weapons? Also can melee be non lethal for everything not just the nightstick, punches and kicks? Not sure where to change these values. Thanks!
  3. Got it working. Deleted my update.rtf and reinstalled it. Changed the handling line again in vehicles.meta and it works perfectly. Thanks.
  4. I have the vehicle in sheriff2 but changed carvariations.meta and the handling ID to police3, and it still flips. Not as easy, but it does on corners.
  5. Might sound stupid, but I noticed if you have 2 cars spawned, only 1 works. The other vehicle "crashes" if you will, causing only 1 headlight to work. Turning the siren off and back on fixes it, but then the same thing happens to the other vehicle. I'm assuming this mod only works on 1 vehicle at a time?
    Awesome sounding siren. Also my favorite. Audio levels could be backed down just a tad, as there seems to be some clipping. Otherwise, great siren, nice and loud!
  6. I changed the car variations and the handling ID to Police3, but it still flips very easy.
  7. This is a really great mod, and I use it daily! Any plans to possibly adding an option to the .ini file to disable the animation when the spikes are dropped? Like I said, I love the mod, but I'm not a big fan of the animation. Great work!
  8. My suggestion would be the Whelen Cencom Gold, as used by most RCMP vehicles.
  9. In the federal signal smart siren wail (0x0D329446.wav), does anyone else hear a beep near the end of the loop? Really annoying after awhile. Otherwise, great pack!
  10. I noticed on the mod page, he mentions how to get rid of this, but states not to do it for modded vehicles. Has anyone tried this with modded vehicles? Does it disable the parking lights?
  11. yes I am. Thanks, I did not know that this mod caused this.
  12. Is it possible to make a texture to remove the parking lights instead of changing them from white to amber? Or would this have to be done on each individual model itself? I hate turning off the headlights on a police car, only to have the parking lights stay on...... Also, not sure if it matters, but yes I am using modded vehicles.
  13. I've been told the 2011 Crown Vic model on GTA-5mods.com was taken down due to a copyright claim. The person who released it apparently did not have permission from the creator.
  14. Installed correctly, but the patches on the arms are not there... they are just white textures. Tried installing multiple times.
  15. @MSackett - Exactly, you need to add it.
  16. @MSackett - You need to download the vehicle, and add it to patchday4.
  17. NOTICE: This mod may disable callouts and/or cause your game to crash. Until I figure out what is causing it, please use AT YOUR OWN RISK! EDIT: Issue Fixed in v1.1
    • 5,035 downloads
    • Version 1.2
    This "mod" replaces the default audio files for the in-game police scanner for LSPDFR. INSTALLATION: - Go to your GTA V main directory. - Navigate to: LSPDFR > Police Scanner > RESIDENT. - Copy the files included in the download, and paste them in the RESIDENT folder, replacing the files it asks to. I have included the backup files in the download incase to wish to go back to the default sounds. NOTE: Not all the sounds are replaced. I only replaced the ones which I could find high quality audio files for. Exclusive to LCPDFR.com and GTA5-mods.com. Do not re-upload to any other site without my permission. If modifying my original work and including it with your own mod, please be respectful and credit me for original work.
  18. It's because R* just updated the game, breaking scripthook. It will need to be updated. Also, I get this error when trying to launch GTAV even without any mods. Only work around was to uninstall my ASI loaders through OpenIV.
  19. It would be up to @AuntJemima to update the actual vehicle.

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