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hayhay7789

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  1. Awesome, thank you very much!
  2.    hayhay7789 reacted to a post in a topic: Texture popping issue...on a GTX 1080?
  3. Definitely intrigued by the solution, how would you go about doing that? Just going into OpenIV, opening the texture files and then can you resize them in OpenIV or do you need to export them to another application?
  4. I've seen this issue posted about multiple times but I've never come across a solution to the problem. Since I installed some police car models I have moderate to severe texture popping issues where road signs, traffic lights, and even entire blocks will pop in and out of my game, and when they do finally load the textures are often really low-poly. I have a GTX 1080, i5 4690k, and 32GB DDR3 RAM, so I'm guessing I shouldn't be having these problems. Is there something I can do to increase the VRAM that GTA V uses/gets to use, or something like that? My Geforce Control Panel settings: Maximum pre rendered frames: 1 Power management mode: Prefer maximum performance Threaded optimization: On Any help would be appreciated, this issue has really reduced my enjoyment of the game as of late 😞 Thank you!
  5. ... I'll try updating it and see if it works. I'll be damned, that fixed it. Thanks!
  6. Sure thing. Just deleted my log and ran GTAV+Rage with your addon installed so we could get a totally clean log file. It crashes LSPDFR right after I select my cop car. RagePluginHook.log
    Looks like it would be amazing, but crashes LSPDFR on the latest versions of RAGE and LSPDFR. Can't wait for the updated version :)
  7. The Hydra is a selectable vehicle when going on duty but at the moment I don't know of any use for it. It's kind of hard to follow a 100mph pursuit in a fighter jet. Any mods out there that add callouts that would make a fighter jet useful, like a "hijacked aircraft in the air/taking off/landing", or accompanying a passenger jet to the ground? If not, can someone amazing make them?
  8. A few months back I installed LSPDFR and when I called for backup in a pursuit the backup would spawn away from the suspect and would have to drive a route to get to him. Now with the new version of LSPDFR, when I spawn backup it spawns them directly at his position and it kind of ruins it. Is there an option for this?

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