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LMS

Management Team
  • Joined

Solutions

  1. LMS's post in LSPDFR Crash on startup was marked as the answer   
    Something else is deleting the car the player is supposed to sit in while the camera is zooming in. That should not really happen, but I can make the code more robust so that it does not crash in that instance.
  2. LMS's post in Rage plugin hook error Swap Chain created: 0x7FF6F41C41D0 need help was marked as the answer   
    Hm, looks like your game swapchain is corrupt/not available. Can you try running the game first and then launching RPH when in the main menu?
  3. LMS's post in RagePluginHook cannot launch GTA and tries launching Steam was marked as the answer   
    Rockstar forgot to put the product name in the newly updated files so you will have to wait for a RPH fix.
  4. LMS's post in Game crashing loading LSPDFR was marked as the answer   
    Are you using SHVDN by any chance? If so, can you try removing it and see if the issue still happens?
  5. LMS's post in LSPDFR Randomly crashing was marked as the answer   
    Redownload the latest fix from last night, issue has been fixed.
  6. LMS's post in System.IO.FileNotFoundException on a Plugin I Created was marked as the answer   
    It looks like you might be targeting .NET 6.0. Make sure your project targets .NET framework, for instance 4.7 instead.
  7. LMS's post in [SOLVED] How to change started weapons in LSPDFR was marked as the answer   
    You can change your inventory in the inventory xml. Then make sure to use that inventory the next time you go on duty. It will then be remembered the next time you go on duty or spawn on duty. Your off duty inventory is also saved when going off duty.
  8. LMS's post in Crashing on removing suspects from patrol car. was marked as the answer   
    Thanks guys, I pushed the update just now.
  9. LMS's post in LCPD:FR 1.1 Multiplayer issues was marked as the answer   
    You have correctly identified the issue in the screenshot. That's the reason why connecting to each other fails, even when the master server can be reached. It's a known Windows bug, please install this to fix: http://support.microsoft.com/en-us/kb/2588507
     
    The port option might be not included by default in your .ini file. It's default value is 1337 though, so that's going to be used.
     
    Let me know how it goes!
  10. LMS's post in LCPDFR 1.0D and Higher has this really weird code in game was marked as the answer   
    You are most likely missing the language file in the en-US folder. Download manual install and copy it to your folder.
  11. LMS's post in Difference in plug-in destinations was marked as the answer   
    Usually there is a /scripts/ folder in your root where all scripts the SHDN should load are located. Maybe it also checks /plugins/ not sure, but it could be something else. Under /lcpdfr/plugins all plugins for LCPDFR, most likely callouts are located. These will probably not work or be limited in functionality when loaded from the SHDN directory.
  12. LMS's post in LCPDFR crashing and sometimes crashing the game too was marked as the answer   
    I've uploaded a patch for 1.0d which should fix your issue. Would be great if you could report back.
  13. LMS's post in No matter the add on - LCPDFR Error was marked as the answer   
    Explained here: '?do=embed' frameborder='0' data-embedContent>>
  14. LMS's post in critical error while searching vehicle was marked as the answer   
    Thanks for reporting, I guess I fixed it.
  15. LMS's post in Game Crashes During Loading Screen was marked as the answer   
    Does this happen when LCPDFR tries to restore your game? If so delete the savegames from LCPDFR in your game folder (oldsession.fr and Savegame.fr).
  16. LMS's post in critical error in mainloop after entering police station was marked as the answer   
    Nice find. Seems like the partner instance didn't delete itself properly when your partner died. Shouldn't happen again in the next release. Thanks!
  17. LMS's post in LCPDFR 1.0D Error Log Attached was marked as the answer   
    I hope to move on to V, yes. It largely depends on their level of software protection though, so we can to see what's possible at first.
  18. LMS's post in LCPDFR cannot find advanced hook was marked as the answer   
    You are missing the latest version of AdvancedHook. If the automatic installer won't put it for some reason, use the manual installer to get it.
  19. LMS's post in Tazor Audio Already in use = Crash was marked as the answer   
    Nope, it won't cause a crash, but just skip the audio then.
  20. LMS's post in LCPD:FR Not Starting was marked as the answer   
    It's not a dependency issue (.NET Framework or C++ or something), but something else loads LCPDFR before it can load itself (a plugin most likely). Please remove all plugins for LCPDFR (the callout mods) and see if it helps. Then put them back one by one to get the bad boy. Also make sure all plugins are put into root/lcpdfr/plugins and not root/scripts.
  21. LMS's post in LCPDFR Crash - Invalid call to an object that doesn't exist anymore was marked as the answer   
    I tried to investigate this a little, but can only guess it's due to MP. Something deleted one of the scenario cops during the cutscene, which is not supposed to happen. Your computer probably lost ownership of the entity and it was transferred to your friend's computer who deleted it. Nothing you can about that really, though I hope I can reduce the frequency of this issue with the next release a little.
  22. LMS's post in Dependencies unable to install! was marked as the answer   
    The issue with the dependencies simply comes from the fact the diagnostics tool doesn't know .NET Framework 4.6. The logs show no issues and LCPDFR loads just fine. No console might be related to a wrong keyboard layout. I'm not using Windows 10 yet, but is there any chance it switched you to the en-US keyboard layout (as yours is de-DE)? The keys will differ then.
  23. LMS's post in How do i block LCPDFR from accessing the internet? was marked as the answer   
    First of all, it's not a script, but a Windows Dynamic Link Library. As such it is hosted inside the main process (GTAIV.exe) and ALL internet communcation is done through this host process. So in order to block LCPDFR you have to block the main/host process from accessing the internet. If you have some computer knowledge you can also simply only block our server in your firewall to keep the normal IV network connection running.
  24. LMS's post in LCPDFR Crashes was marked as the answer   
    Thanks for reporting, issue is fixed already and will be shipped with the next update.
  25. LMS's post in issues with starting LCPDFR was marked as the answer   
    Please delete "MSVCR110.DLL" from your game folder and try again.

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