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italian88

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  1. For some reason when i get in the CVPI, the controls dont work and the game crashes shortly afterwards.
  2. That worked for the Charger and Tahoe but not the CVPI.
  3. Okay, I just did that. I'll go try it out right now.
  4. '?do=embed' frameborder='0' data-embedContent>> What is Simple Native Trainer? I have Simple Trainer 6.5. Here's the link: http://www.gta4-mods.com/script/simple-trainer-version-65-f2115
  5. Dont know what the simple native trainer is. Yes I installed the vehicles correctly with Open IV. I looked a youtube video that showed it perfectly how to do it and Open IV is pretty simple.
  6. Alright, thank you. I got a car pack and put the vehicles into the game and stuff, but now the lights on my vehicle wont work and most of the hotkeys for the ELS don't work. I feel so dumb having all these troubles and questions, sorry for being troublesome.
  7. I just now got ELS v7 and was hoping to get the better visual effects and make the police lights brighter and more realistic. But all of the lights in the environment aren't brighter and the light bars on the police vehicles aren't even there! I dont have any vehicle mods, so all the vehicles are vanilla. I have had nothing but trouble with ELS in the past when i had it on vanilla GTA IV, so i was hoping this newer version would be better, but i was sadly disappointed. I attached a file of what the police cars look like. Can anyone help me with this please? It would be much appreciated.
  8. Thank you the software recommendations! Now what are some good mods to add to the game that are LCPDFR friendly (like running mods at the same time as LCPDFR without the game crashing) and arent performance heavy?
  9. Hello. I'm new to modding GTA IV (except to LCPDFR but they make doing that simple) and I'm wondering what software I'll need to install most mods and what are some good mods for the game! I'm looking for a good vehicle mod, siren sound mod, weapon mods, weapon sound mods, and I'm gonna install the ELS v7 (I've had trouble in the past with this mod though). So give me any and all suggestions/advice. Much Appreciated, Italian88 Edit: I'm going to be modding EFLC because that is what LCPD:FR is on right now. Just being specific incase that makes a difference.
  10. Dang man. So for me the mod is unplayable. ): This basically shut down all the other mods i was about to stick on (vehicle skins and models and ELS etc.). This is really saddening.
  11. Unfortunately it just crashed again. This is what my new log said today: [iNFO - 3:20:50 PM] [Log] Started [iNFO - 3:20:50 PM] [Main] Main: Initializing... [iNFO - 3:20:50 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 3:20:50 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [iNFO - 3:20:52 PM] [PluginManager] Initialize: Loading custom plugins [WARNING - 3:20:52 PM] [settings] ReadSettings: Invalid entry [iNFO - 3:20:52 PM] [settings] ReadSettings: Suspect transporter POLICE [iNFO - 3:20:52 PM] [settings] ReadSettings: Suspect transporter POLICE2 [iNFO - 3:20:52 PM] [settings] ReadSettings: Suspect transporter PSTOCKADE [WARNING - 3:20:52 PM] [settings] ReadSettings: Invalid entry [WARNING - 3:20:52 PM] [settingsFile] GetValue: Value not found: ClientPort (Networking) [iNFO - 3:20:52 PM] [Main] Main: Initializing done [iNFO - 3:20:52 PM] [serverCommunication] InitializeConnection: Internet connection available [iNFO - 3:20:54 PM] [stats] CollectSystemInformation: Server stats updated [iNFO - 3:20:56 PM] [serverCommunication] InitializeConnection: Public IP Address is: 99.185.228.17 [iNFO - 3:20:57 PM] [serverCommunication] InitializeConnection: Connected to the LCPDFR server [iNFO - 3:20:57 PM] [NetworkManager] NetworkManager: In network session: False Is host: False [iNFO - 3:20:57 PM] [Authentication] Authentication: Server available, using online authentication [ERROR - 3:20:58 PM] [Authentication] Authentication: Error 0x320 [ERROR - 3:20:58 PM] [Authentication] Authentication: Authentication failed [iNFO - 3:20:58 PM] [Authentication] Authentication: Failed to authenticate [iNFO - 3:21:11 PM] [Plugin.Main] Initialize: Model preloading is activated. This may cause texture loss or other issues like only taxis in traffic due to less memory available [iNFO - 3:21:11 PM] [updateCheck] DoUpdateCheck: Checking for updates [iNFO - 3:21:11 PM] [updateCheck] DoUpdateCheck: No updates available [WARNING - 3:25:41 PM] [AudioDatabase] GetAudioFileForAction: No file found for: OBSIDIAN_ST [WARNING - 3:25:41 PM] [AudioDatabase] GetAudioFileForAction: No file found for: PYRITE_ST [WARNING - 3:25:46 PM] [script.CalloutManager] Failed to free callout properly: DrunkDriverObject reference not set to an instance of an object. at LCPD_First_Response.LCPDFR.API.Functions.SetPedIsOwnedByScript(LPed ped, GameScript gameScript, Boolean owned) at freval_36.End() at freval_129.fr2() [WARNING - 3:31:20 PM] [AudioDatabase] GetAudioFileForAction: No file found for: NICKEL_ST [WARNING - 3:31:20 PM] [AudioHelper] formattedStreet Nickel_St [WARNING - 3:31:20 PM] [AudioHelper] audioFilePath [WARNING - 3:31:20 PM] [AudioHelper] formattedStreet Columbus_Ave [WARNING - 3:31:20 PM] [AudioHelper] audioFilePath C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IV Episodes from Liberty CityEFLClcpdfrAudioPoliceScannerStreetsCOLUMBUS_AVE.wav [WARNING - 3:31:20 PM] [AudioHelper] streetName Columbus_Ave [WARNING - 3:33:23 PM] [script.CalloutManager] EndCurrentCallout: No callout running [WARNING - 3:40:11 PM] [AudioHelper] formattedStreet Frankfort_Ave [WARNING - 3:40:11 PM] [AudioHelper] audioFilePath C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IV Episodes from Liberty CityEFLClcpdfrAudioPoliceScannerStreetsFRANKFORT_AVE.wav [WARNING - 3:40:11 PM] [AudioHelper] streetName Frankfort_Ave [WARNING - 3:46:00 PM] [AudioHelper] formattedStreet Topaz_St [WARNING - 3:46:00 PM] [AudioHelper] audioFilePath C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IV Episodes from Liberty CityEFLClcpdfrAudioPoliceScannerStreetsTOPAZ_ST.wav [WARNING - 3:46:00 PM] [AudioHelper] streetName Topaz_St [ERROR - 3:50:52 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE. [ERROR - 3:50:53 PM] [] System.NullReferenceException: Object reference not set to an instance of an object. at freval_19.eval_fr0(Single A_0, freval_102 A_1, Vector3 A_2) at freval_27.eval_fr0(Single A_0, freval_102 A_1) at freval_101.fr7(freval_202 A_0) at freval_3.eval_fr2(freval_202 A_0) at freval_37.fr8() at freval_27.fr8() at LCPD_First_Response.Engine.Main.fr2() I added what you said to add, I'll copy and paste to prove it.: [Main] AdditionalCopCarModels= SuspectTransporterModels=POLICE;POLICE2;PSTOCKADE; VehicleTrunkWeapons=Shotgun_Baretta; AllTextMode=False AmbientScenariosMaximum=2 AmbientScenariosMultiplier=250 DepartmentName=Kansas City Police Department DepartmentShortName=KCPD FirstStart=False UsingPoliceStationMod=False PreloadAllModels=True Fortunately the session lasted much longer than usual! which is an improvement lol
  12. I just got back home from school. I'll give this a try. I also didnt realized I had the ASL loaders installed so i extracted those last night. I'm gonna give it a test run tonight and let you know ASAP what the results are.

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