That's how I did it for the Taxi1 and everything was fine. I could shoot it up and the game would not crash. I did the same exact thing for Taxi2, but if I try to shoot the windows the game crashes to desktop. I'm newbie to Zmodeler so I don't know how to fix that problem and don't understand why it worked fine for Taxi1 but gives me problems with Taxi2.
What I did to fix the game from crashing after shooting the window of Taxi2 was delete some parts, but as I said before now the car spawns with either a small Taxi sign or nothing, and I can see the glow from the large sign from a distance but it disappears once I get near it.
If someone could do it do and just send me the file that would be great or maybe try to steer me in the right direction?
Edit: Someone said this to me below, but I don't get it. If I check mark the chasis [COL], it brings up the low quality lod, which I don't see how you would edit it. I tried going to the windscreen_r, windscreen,window_rf, window_rr and editing those to what the person said should be the values but the game still crashed.
"You have to edit the chasis[COL] to match the windows polygons.
2 - shot-through polygon
79 - metal panel, bullet shells appear when shot
80 - plastic panel, bullet shells appear when shot
135..138 - glass with different durability.
135, 136 will be smashed with a single shot;
137 is mostly used for rear windscreen - it can show cracks when shot but takes just few bullet shots before smashed completely;
138 is for front windscreen - it can handle several shotgun shots before smashing.
It has to be individual polygons and the ones that match the windows only.