@ainesophaur, tagging you in lieu of a PM.
Just wanted to report a crash that I think was caused by ComputerPlus, although the logs aren't super clear. I had just pulled over a vehicle for a traffic stop, and I used the Vehicle Lookup without issue. Vehicle was found, including the picture, but the driver had no picture. Then, I went to the Ped Lookup, and as soon as I clicked the button, the game fully crashed (not just LSPDFR crashed, this was a full crash to desktop).
RAGEPluginLog is below, and although the SirenMastery exception is what I believe caused the full crash, the timing of it occurring when I clicked on the Ped Lookup is suspicious. I'm on the latest open beta 1.3.4.3 of ComputerPlus. Let me know if any other logging would be useful, and I will try to see if I can reproduce the issue reliably so as to help your testing.
Thanks!
[1/23/2017 10:03:22 PM.453] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[1/23/2017 10:03:22 PM.454] [TRACE] Thread TrafficStop #1 initialized
[1/23/2017 10:03:22 PM.526] LSPD First Response: Adding traffic stop count - LSPDFR+
[1/23/2017 10:03:33 PM.006] setting up new cop: null
[1/23/2017 10:03:33 PM.006] [TRACE] New ped recognized as cop
[1/23/2017 10:03:33 PM.006] setting up new cop: null
[1/23/2017 10:03:33 PM.006] [TRACE] New ped recognized as cop
[1/23/2017 10:03:33 PM.006] setting up new cop: null
[1/23/2017 10:03:33 PM.007] [TRACE] New ped recognized as cop
[1/23/2017 10:03:36 PM.134] setting up new cop: null
[1/23/2017 10:03:36 PM.134] [TRACE] New ped recognized as cop
[1/23/2017 10:03:36 PM.135] setting up new cop: null
[1/23/2017 10:03:36 PM.135] [TRACE] New ped recognized as cop
[1/23/2017 10:03:37 PM.189] setting up new cop: null
[1/23/2017 10:03:37 PM.190] [TRACE] New ped recognized as cop
[1/23/2017 10:03:41 PM.830] setting up new cop: null
[1/23/2017 10:03:41 PM.830] [TRACE] New ped recognized as cop
[1/23/2017 10:03:41 PM.831] setting up new cop: null
[1/23/2017 10:03:41 PM.831] [TRACE] New ped recognized as cop
[1/23/2017 10:03:44 PM.492] LSPD First Response: Player pressing horn
[1/23/2017 10:03:51 PM.985] LSPD First Response: Player pressing horn
[1/23/2017 10:03:51 PM.986] LSPD First Response: Forcing run red light.
[1/23/2017 10:04:03 PM.058] LSPD First Response: Mimicking
[1/23/2017 10:04:03 PM.453] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Vehicles Mimicked
[1/23/2017 10:04:13 PM.967] LSPD First Response: Done mimicking
[1/23/2017 10:04:22 PM.369] setting up new cop: null
[1/23/2017 10:04:22 PM.369] [TRACE] New ped recognized as cop
[1/23/2017 10:04:25 PM.999] setting up new cop: null
[1/23/2017 10:04:26 PM.000] [TRACE] New ped recognized as cop
[1/23/2017 10:04:35 PM.361] LSPD First Response: C+: CurrentPulledOver get handle
[1/23/2017 10:04:35 PM.363] LSPD First Response: C+: CurrentPulledOver got handle
[1/23/2017 10:04:35 PM.363] LSPD First Response: C+: CurrentPulledOver get suspect handle
[1/23/2017 10:04:35 PM.364] LSPD First Response: C+: CurrentPulledOver got suspect handle
[1/23/2017 10:04:35 PM.371] LSPD First Response: C+: CurrentPulledOver found vehicle
[1/23/2017 10:04:35 PM.373] LSPD First Response: C+: CurrentPulledOver return LookupVehicle
[1/23/2017 10:04:46 PM.171] SirenMastery:
[1/23/2017 10:04:46 PM.173] SirenMastery: ==============================
[1/23/2017 10:04:46 PM.174] SirenMastery: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[1/23/2017 10:04:46 PM.174] SirenMastery: ------------------------------
[1/23/2017 10:04:46 PM.175] SirenMastery: Origin: Game fiber "<UNNAMED THREAD>".
[1/23/2017 10:04:46 PM.175] SirenMastery: ------------------------------
[1/23/2017 10:04:46 PM.175] SirenMastery: Exception type: System.AccessViolationException
[1/23/2017 10:04:46 PM.176] SirenMastery: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[1/23/2017 10:04:46 PM.176] SirenMastery: ------------------------------
[1/23/2017 10:04:46 PM.176] SirenMastery: Inner exceptions:
[1/23/2017 10:04:46 PM.177] SirenMastery: ------------------------------
[1/23/2017 10:04:46 PM.177] SirenMastery: Stack trace:
[1/23/2017 10:04:46 PM.177] SirenMastery: at CNativeInvocationInfoV.CopyVectorResult(CNativeInvocationInfoV* , Int32 )
[1/23/2017 10:04:46 PM.178] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[1/23/2017 10:04:46 PM.178] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[1/23/2017 10:04:46 PM.178] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[1/23/2017 10:04:46 PM.179] at ?A0xf307cb29.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[1/23/2017 10:04:46 PM.179] at Rage.Entity.IsValid()
[1/23/2017 10:04:46 PM.179] at Rage.Entity.get_Model()
[1/23/2017 10:04:46 PM.179] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[1/23/2017 10:04:46 PM.180] at Rage.GameFiber.Main()
[1/23/2017 10:04:46 PM.180] SirenMastery: ==============================
[1/23/2017 10:04:46 PM.180] SirenMastery:
[1/23/2017 10:04:46 PM.185] SirenMastery: Cleaning up
[1/23/2017 10:04:46 PM.197] SirenMastery: SirenMastery 1.4.0.1, developed by Albo1125, has been cleaned up.