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john925

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Everything posted by john925

  1. So do these not spawn with the proper skins in the proper locations? Everyone says 0.4 features that but I'm not exactly sure how it works
  2. A showcase or something of this mod would be nice to see.
  3. I recently downloaded a police mega pack which added extra police vehicles into the game that i was able to spawn using my trainer. I think it went up to Police9. I was able to spawn them no problem, but when i tried to add some more vehicles on top of it, in game it would say invalid model including the ones i'd previously been able to use. Is there a way to use those regular models as addons? Just some insight would be helpful. I know it can get pretty tricky.
  4. Do i need to uninstall 7.4 before installing 7.5? Because i still have the missing textures for a lot of the uniforms and the checkered pattern on some. If so, how do i go about that? I can take some screens if anyone wants
  5. I see i'm not the only person wondering about the arrest reports. I thought it would be cool to come across someone who's already been arrested with the full report to pull up. Or come across someone you've previously arrested with the report you filled out. Hopefully there may be a way to do it since court cases can be held off for several days.
  6. I love this vehicle. Are there any LAPD skins for this? Maybe some BCSO skins too since i'm trying to use this for both. I have a different LAPD CVPI but i really don't like the Arjent S2.
  7. Federal signal. Whoops lol. I thoght it was Unitrol. There is a Unitrol siren mod here somewhere that i was considering between the two.
  8. So i installed the Unitrol 80k siren fairly recently and everything worked fine. but for some reason it's like my sirens are only half working. I can run the wail and yelp and that's it. No phasers or dual sirens anymore. I have no idea what happened.
  9. Yeah I've tried them both and still can't spawn them.
  10. Is there a better trainer to use with this? For some reason with the Enhanced Native trainer, i can't spawn lssheriff vehicles manually or the sheriffold (only 2 i tried). It says that it can't find that model even though it is in there.
  11. Anytime I spawn it, the headlights are blacked out so I use the trainer to get rid of the tint. But the lights aren't very bright. How do I fix this? Nevermind, i fixed it.
  12. ================================================== LUXART SYSTEMS PROCESS LOG (V-ASI) ================================================== MOD ELS.asi NAM Emergency Lighting System V VER [ 1.05 ] -------------------------------------------------- <AHOOK> Attempting to initialize AdvancedHookV by LMS. (OK) AdvancedHookV.dll file found and successfully initialized. <FILEG> Collecting information from ELS.ini. (OK) Main configuration data successfully collected. <VCONT> Attempting to open VCF container at: [ .//ELS//pack_default ]. (OK) VCF container found, scanning for files. <FILEV> Found file: [ fbi.xml ]. <FILEV> Verifying vehicle model name [ fbi ]. (OK) Is valid vehicle model, assigned VMID [ 0 ]. Parsing file. *A crash before all clear indicates faulty VCF.* VCF Description: Sample VCF VCF Author: Luxart (OK) Collected data from: 'ADMIN'. (OK) Collected data from: 'INTERFACE'. (OK) Collected data from: 'EOVERRIDE'. (OK) Collected data from: 'MISC'. (OK) Collected data from: 'CRUISE'. (OK) Collected data from: 'ACORONAS'. (OK) Collected data from: 'SOUNDS'. (OK) Collected data from: 'WRNL'. (OK) Collected data from: 'PRML'. (OK) Collected data from: 'SECL'. (OK) ALL CLEAR -- Configuration file processed. <FILEV> Found file: [ POLICE.xml ]. <FILEV> Verifying vehicle model name [ POLICE ]. (OK) Is valid vehicle model, assigned VMID [ 1 ]. Parsing file. *A crash before all clear indicates faulty VCF.* VCF Description: Sample VCF VCF Author: Luxart (OK) Collected data from: 'ADMIN'. (OK) Collected data from: 'INTERFACE'. (OK) Collected data from: 'EOVERRIDE'. (OK) Collected data from: 'MISC'. (OK) Collected data from: 'CRUISE'. (OK) Collected data from: 'ACORONAS'. (OK) Collected data from: 'SOUNDS'. (OK) Collected data from: 'WRNL'. (OK) Collected data from: 'PRML'. (OK) Collected data from: 'SECL'. (OK) ALL CLEAR -- Configuration file processed. <FILEV> Found file: [ police2.xml ]. <FILEV> Verifying vehicle model name [ police2 ]. (OK) Is valid vehicle model, assigned VMID [ 2 ]. Parsing file. *A crash before all clear indicates faulty VCF.* VCF Description: Sample VCF VCF Author: Luxart (OK) Collected data from: 'ADMIN'. (OK) Collected data from: 'INTERFACE'. (OK) Collected data from: 'EOVERRIDE'. (OK) Collected data from: 'MISC'. (OK) Collected data from: 'CRUISE'. (OK) Collected data from: 'ACORONAS'. (OK) Collected data from: 'SOUNDS'. (OK) Collected data from: 'WRNL'. (OK) Collected data from: 'PRML'. (OK) Collected data from: 'SECL'. (OK) ALL CLEAR -- Configuration file processed. <FILEV> Found file: [ police3.xml ]. <FILEV> Verifying vehicle model name [ police3 ]. (OK) Is valid vehicle model, assigned VMID [ 3 ]. Parsing file. *A crash before all clear indicates faulty VCF.* VCF Description: Sample VCF VCF Author: Luxart (OK) Collected data from: 'ADMIN'. (OK) Collected data from: 'INTERFACE'. (OK) Collected data from: 'EOVERRIDE'. (OK) Collected data from: 'MISC'. (OK) Collected data from: 'CRUISE'. (OK) Collected data from: 'ACORONAS'. (OK) Collected data from: 'SOUNDS'. (OK) Collected data from: 'WRNL'. (OK) Collected data from: 'PRML'. (OK) Collected data from: 'SECL'. (OK) ALL CLEAR -- Configuration file processed. <FILEV> Found file: [ POLICE4.xml ]. <FILEV> Verifying vehicle model name [ POLICE4 ]. (OK) Is valid vehicle model, assigned VMID [ 4 ]. Parsing file. *A crash before all clear indicates faulty VCF.* VCF Description: Sample VCF VCF Author: Luxart (OK) Collected data from: 'ADMIN'. (OK) Collected data from: 'INTERFACE'. (OK) Collected data from: 'EOVERRIDE'. (OK) Collected data from: 'MISC'. (OK) Collected data from: 'CRUISE'. (OK) Collected data from: 'ACORONAS'. (OK) Collected data from: 'SOUNDS'. (OK) Collected data from: 'WRNL'. (OK) Collected data from: 'PRML'. (OK) Collected data from: 'SECL'. (OK) ALL CLEAR -- Configuration file processed. <FILEV> Found file: [ PRANGER.xml ]. <FILEV> Verifying vehicle model name [ PRANGER ]. (OK) Is valid vehicle model, assigned VMID [ 5 ]. Parsing file. *A crash before all clear indicates faulty VCF.* VCF Description: Sample VCF VCF Author: Luxart (OK) Collected data from: 'ADMIN'. (OK) Collected data from: 'INTERFACE'. (OK) Collected data from: 'EOVERRIDE'. (OK) Collected data from: 'MISC'. (OK) Collected data from: 'CRUISE'. (OK) Collected data from: 'ACORONAS'. (OK) Collected data from: 'SOUNDS'. (OK) Collected data from: 'WRNL'. (OK) Collected data from: 'PRML'. (OK) Collected data from: 'SECL'. (OK) ALL CLEAR -- Configuration file processed. <FILEV> Found file: [ SHERIFF.xml ]. <FILEV> Verifying vehicle model name [ SHERIFF ]. (OK) Is valid vehicle model, assigned VMID [ 6 ]. Parsing file. *A crash before all clear indicates faulty VCF.* VCF Description: Sample VCF VCF Author: Luxart (OK) Collected data from: 'ADMIN'. (OK) Collected data from: 'INTERFACE'. (OK) Collected data from: 'EOVERRIDE'. (OK) Collected data from: 'MISC'. (OK) Collected data from: 'CRUISE'. (OK) Collected data from: 'ACORONAS'. (OK) Collected data from: 'SOUNDS'. (OK) Collected data from: 'WRNL'. (OK) Collected data from: 'PRML'. (OK) Collected data from: 'SECL'. (OK) ALL CLEAR -- Configuration file processed. <FILEV> Found file: [ SHERIFF2.xml ]. <FILEV> Verifying vehicle model name [ SHERIFF2 ]. (OK) Is valid vehicle model, assigned VMID [ 7 ]. Parsing file. *A crash before all clear indicates faulty VCF.* VCF Description: Sample VCF VCF Author: Luxart (OK) Collected data from: 'ADMIN'. (OK) Collected data from: 'INTERFACE'. (OK) Collected data from: 'EOVERRIDE'. (OK) Collected data from: 'MISC'. (OK) Collected data from: 'CRUISE'. (OK) Collected data from: 'ACORONAS'. (OK) Collected data from: 'SOUNDS'. (OK) Collected data from: 'WRNL'. (OK) Collected data from: 'PRML'. (OK) Collected data from: 'SECL'. (OK) ALL CLEAR -- Configuration file processed. <FILEV> Vehicle information retrieved. Loaded [ 8 ] ELS-enabled model(s). <FILEG> Collecting information from ELS.ini. (OK) Main configuration data successfully collected. There's the log. I already reinstalled both. I think it may be something with that pack but i'm not sure. The author doesn't know either.
  13. I'm not sure exactly what my problem is. It's as if my mods are half working. I can load everything up just fine from what I know, but my police radio won't scan plates, I can blip a car to pull over but when I turn on stage 3 lights (ELS, and that's how it's been working for me) nothing happens. The only thing that I've done differently is install the LA pack 1.3. I was running the previous version of the same pack with no issues. I don't know if it's the problem or not.
  14. I'm having a somewhat similar issue. It's like my mods are half working. I'll post a thread and see if I can come up with something. Let me know if you figure anything out.
  15. I installed the traditional method and i keep running into this error, "vehicles.oac(Line 16): File "vehicles\0x000E3CFA.wav" not found." I have the vehicles folder with all the sounds in there that came with the download but i don't know if it'll help. Any insight on this?
  16. There's a relationship file somewhere. I think it's relationship.rpf but i can't remember for sure, you have to replace it with the default one. I had the same issue. See that's what i was thinking. But there's no carvariation file to place it in. Not in the RDE file. Unless i create one. But yeah everything else is working.
  17. Is there a reason why noose2, noose4, and police5 (could be more, haven't checked), don't have any lights or sirens? I mean they have the lightbars and what not, but when I try to turn them on, I just honk the horn.
  18. Alright i'll try that, thanks. It is pretty cool though, can't wait for more callouts.
  19. The car looks great, but with the slicktop the front lights are stuck on, and the rear blue light is stuck on. Will changing the tint fix this? By the way, I'm using RDE. I just changed the file name to hwaycar and hwaycar2. They don't spawn anywhere but the highways. Also another weird thing I just found is if I go in my trainer and toggle Extra #1 off, the lights work except the red dash light.
  20. Has anyone else have an issue with other cops showing up and shooting the suspect?
  21. To tell you the truth, i don't know how i fixed mine. I don't know if i crash in certain areas. Once i got it running, i was mostly testing out the wilderness outcalls. I had originally removed all of my plugins except for LSPD:FR and tried again. It would load up, but crash if i loaded it ingame. Then i went back out and made it load upon startup and it was fine. Put all my plugins back and it's been cool since then. I mean it crashes every once in a while but i think it may be more on my end. I tend to run a lot of plugins at once, along with a few script and vehicle mods.
  22. Yeah everything should be up to date. Latest LSPD:FR, latest RPH, and latest game version. Like i said, it runs when i make RPH load it on startup, but crashes if i load ingame. I'll start testing out my other plugins one by one to see if any of those cause crashes as well.
  23. What about the scripts it comes with? The only other one i have is the SP Benny's Motorworks. I got it running, but it crashes with LSPD:FR for some reason. That's enough to make me uninstall it because that's the whole reason i even got this along with the EUP mod. I took out all my plugins as well. That's too bad. I guess i'll have to uninstall until i can figure out what's causing it to crash like that. Ok so weird fix. I apparently can't load the LSPD:FR script ingame, but i can load it with RPH before starting the game. No clue why it does that.
  24. So I got it working. But it crashes with LSPD: FR. Maybe it's my vehicle mods? Everything went back to stock except my unmarked crown vic, but it spawned flashing some weird ass colors. I'll check my plug-ins as well.
  25. For some reason it crashes upon loading. I tried as usual with rph, crashed. Tried with rph without any plug-ins, crashed. Tried loading into the game without rph, crashed. I'm not sure what the problem is. Those can be a pain in the ass either way because alot of them have multiple locations
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