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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game crash during load screen, even without plugins

Featured Replies

Fresh install of LSPDFR and RageHook, updated to latest version of Rage. Game crashes when loading and populating game world. My normal GTA5 loads normally and all addon vehicles work fine. Below is my log, any help appreciated

 

Quote
Spoiler

[11/22/2019 11:24:55 PM.201] Initialized DirectX
[11/22/2019 11:24:55 PM.201] Direct3D watcher thread spawned
[11/22/2019 11:24:55 PM.297] Wrapper created
[11/22/2019 11:24:55 PM.305] Effect created
[11/22/2019 11:24:55 PM.305] Creating buffer
[11/22/2019 11:24:55 PM.305] Created buffer
[11/22/2019 11:24:55 PM.305] Creating blend state
[11/22/2019 11:24:55 PM.305] Created blend state
[11/22/2019 11:24:55 PM.305] Done with creation
[11/22/2019 11:24:55 PM.378] Initializing texture system.
[11/22/2019 11:24:55 PM.378] Initializing texture system; phase 1
[11/22/2019 11:24:55 PM.378] Initializing texture system; phase 2
[11/22/2019 11:24:55 PM.389] Initializing texture system; phase 3
[11/22/2019 11:24:55 PM.389] Initializing texture system; phase 4
[11/22/2019 11:24:55 PM.403] Initializing texture system; phase 5
[11/22/2019 11:24:55 PM.405] Initializing texture system; phase 6
[11/22/2019 11:24:55 PM.407] Initializing texture system; phase 7
[11/22/2019 11:24:55 PM.410] Initializing texture system; phase 8
[11/22/2019 11:24:55 PM.411] Initializing texture system; phase 9
[11/22/2019 11:24:55 PM.412] Initializing texture system; phase 10
[11/22/2019 11:24:55 PM.417] Initializing texture system; phase 11
[11/22/2019 11:24:55 PM.417] Initializing texture system; phase 12
[11/22/2019 11:24:55 PM.420] Initializing texture system; phase 13
[11/22/2019 11:24:55 PM.420] Initializing texture system; phase 14
[11/22/2019 11:25:00 PM.202] Direct3D watcher thread ended
[11/22/2019 11:25:25 PM.694] LoadingScreenMsg: Initializing game support
[11/22/2019 11:25:25 PM.945] Initializing game support
[11/22/2019 11:25:26 PM.798] LoadingScreenMsg: Velocity limit removed
[11/22/2019 11:25:27 PM.146] Compatibility level: 0
[11/22/2019 11:25:27 PM.146] Supported version detected
[11/22/2019 11:25:27 PM.146] ==================================================
[11/22/2019 11:25:27 PM.146] LoadingScreenMsg: Patching code
[11/22/2019 11:25:27 PM.397] LoadingScreenMsg: Waiting for game initialization
[11/22/2019 11:25:27 PM.648] Waiting for game initialization
[11/22/2019 11:25:27 PM.749] LoadingScreenMsg: Initializing core
[11/22/2019 11:25:27 PM.999] Initializing hook
[11/22/2019 11:25:33 PM.033] LoadingScreenMsg: Completing interoperability
[11/22/2019 11:25:33 PM.284] Completing interoperability
[11/22/2019 11:25:33 PM.284] Initialization code 1.
[11/22/2019 11:25:33 PM.284] Initialization code 2.
[11/22/2019 11:25:33 PM.284] Initialization code 3.
[11/22/2019 11:25:33 PM.295] 1 Address: 0x00007FF6D714665C
[11/22/2019 11:25:33 PM.295] Calling func 1
[11/22/2019 11:25:33 PM.319] 2 Address: 0x00007FF6D7CB000E
[11/22/2019 11:25:33 PM.320] 3 Address: 0x00007FF6D6735E5A
[11/22/2019 11:25:33 PM.362] Address: 0x00007FF6D7CAFFB8
[11/22/2019 11:25:33 PM.362] Unknown var: 0x00007FF6D8CCCE80
[11/22/2019 11:25:33 PM.362] Initialization code 4.
[11/22/2019 11:25:33 PM.362] Initialization code 5.
[11/22/2019 11:25:33 PM.362] Completing interoperability, phase 1
[11/22/2019 11:25:33 PM.362] Completing interoperability, phase 2
[11/22/2019 11:25:33 PM.362] Completing interoperability, phase 3
[11/22/2019 11:25:33 PM.362] Completing interoperability, phase 4
[11/22/2019 11:25:33 PM.362] Completing interoperability, phase 5
[11/22/2019 11:25:33 PM.362] Completing interoperability, phase 6
[11/22/2019 11:25:33 PM.362] Completing interoperability, phase 7
[11/22/2019 11:25:33 PM.362] LoadingScreenMsg: 
[11/22/2019 11:25:33 PM.613] LoadingScreenMsg: Loading Story Mode
[11/22/2019 11:25:44 PM.161] LoadingScreenMsg: Loading and Populating Game World
[11/22/2019 11:25:44 PM.412] LoadingScreenMsg: 
[11/22/2019 11:26:05 PM.568] Initializing console variable "IsDeveloperModeEnabled".
[11/22/2019 11:26:05 PM.568] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[11/22/2019 11:26:05 PM.569] Read value: <null>
[11/22/2019 11:26:05 PM.569] Initializing console variable "TimeScale".
[11/22/2019 11:26:05 PM.569] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/22/2019 11:26:05 PM.570] Read value: <null>

 

 

  • Author
5 minutes ago, OfficerHotStuff21 said:

Try JUST opening the launcher and playing GTA V and see if there's an update. That's all I can figure out, maybe someone who can read the quote will probably know, I can't, sorry but I hope this helps!

Tried opening just GTA 5 then loading Rage which worked until I did F4 and tried to load LSPDFR and the game CTD again.

 

This is what the log says now as I load LSPDFR

Quote
Spoiler

[11/22/2019 11:51:17 PM.383] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/22/2019 11:51:17 PM.607] LSPD First Response: [TRACE] Started loading LSPDFR
[11/22/2019 11:51:17 PM.608] LSPD First Response: [INFO] Running LSPD First Response 0.4.4 (0.4.7204.1487)
[11/22/2019 11:51:17 PM.608] LSPD First Response: [INFO] Compiled on 21 Sep 2019 22:49:34 UTC
[11/22/2019 11:51:17 PM.609] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[11/22/2019 11:51:29 PM.166] LSPD First Response: 
[11/22/2019 11:51:29 PM.166] LSPD First Response: ==============================
[11/22/2019 11:51:29 PM.166] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[11/22/2019 11:51:29 PM.166] LSPD First Response: ------------------------------
[11/22/2019 11:51:29 PM.166] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[11/22/2019 11:51:29 PM.166] LSPD First Response: ------------------------------
[11/22/2019 11:51:29 PM.166] LSPD First Response: Exception type: System.AccessViolationException
[11/22/2019 11:51:29 PM.166] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[11/22/2019 11:51:29 PM.166] LSPD First Response: ------------------------------
[11/22/2019 11:51:29 PM.166] LSPD First Response: Inner exceptions:
[11/22/2019 11:51:29 PM.166] LSPD First Response: ------------------------------
[11/22/2019 11:51:29 PM.166] LSPD First Response: Stack trace:
[11/22/2019 11:51:29 PM.166] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[11/22/2019 11:51:29 PM.166] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[11/22/2019 11:51:29 PM.166] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[11/22/2019 11:51:29 PM.166] at FU|h{0y/CNTA=8K(cCpjRI!\]$.FI8Vy|Wz`sh{i7/c4$8Jt9H>"() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 427
[11/22/2019 11:51:29 PM.166] at FU|h{0y/CNTA=8K(cCpjRI!\]$.1I7bLL33*2R^hlJhD6<Wy+/x() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 153
[11/22/2019 11:51:29 PM.166] at Rage.GameFiber.Main()
[11/22/2019 11:51:29 PM.166] LSPD First Response: ==============================
[11/22/2019 11:51:29 PM.166] LSPD First Response: 
[11/22/2019 11:51:29 PM.172] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: Plugin "LSPD First Response" main fiber).
[11/22/2019 11:51:29 PM.188] LSPD First Response: [FATAL] Forced termination
[11/22/2019 11:51:29 PM.197] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[11/22/2019 11:51:29 PM.214] Could not terminate plugin. Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

 

 

  • Author
3 minutes ago, OfficerHotStuff21 said:

Hmmm, I don't understand this and breaking down the log. I can only guess that somethings off. Did you download LSPDFR manually or using the LSPDFR setup?

I used the setup, then updated Rage plugin manually

  • Author

So I've managed to get the game to load with Rage by disabling all plugins and the game then crashes when I try load in LSPDFR. This is the latest log. Really frustrating as I have no idea what's causing the crash, there is no addons for LSPDFR installed it is just a clean install. Even tried redownloading and installing still doesn't help.

 

Quote
Spoiler

[23/11/2019 00:43:03.336] Started new log on 23/11/2019 00:43:03.336
[23/11/2019 00:43:03.340] ====================================================================================================
[23/11/2019 00:43:03.323] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[23/11/2019 00:43:03.341] Log verbosity: Trivial
[23/11/2019 00:43:03.343] Initializing input system
[23/11/2019 00:43:03.348] Initializing game console
[23/11/2019 00:43:03.356] Console key has been set to F4 (key code: 115)
[23/11/2019 00:43:03.452] Initializing console variable "ConsoleScrollAmount".
[23/11/2019 00:43:03.452] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[23/11/2019 00:43:03.456] Read value: <null>
[23/11/2019 00:43:03.456] Initializing console variable "ConsoleKey".
[23/11/2019 00:43:03.456] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[23/11/2019 00:43:03.457] Read value: F4
[23/11/2019 00:43:03.457] Setting value of console variable "ConsoleKey" to stored value.
[23/11/2019 00:43:03.457] Console key has been set to F4 (key code: 115)
[23/11/2019 00:43:03.458] Initializing console variable "PluginTimeoutThreshold".
[23/11/2019 00:43:03.458] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[23/11/2019 00:43:03.462] Read value: 60000
[23/11/2019 00:43:03.462] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[23/11/2019 00:43:03.462] Initializing console variable "AlwaysShowConsoleOutput".
[23/11/2019 00:43:03.462] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[23/11/2019 00:43:03.463] Read value: <null>
[23/11/2019 00:43:03.463] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[23/11/2019 00:43:03.463] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[23/11/2019 00:43:03.464] Read value: False
[23/11/2019 00:43:03.464] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[23/11/2019 00:43:03.464] Initializing console variable "ShowOnScreenWarnings".
[23/11/2019 00:43:03.465] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[23/11/2019 00:43:03.465] Read value: <null>
[23/11/2019 00:43:03.465] Console initialized
[23/11/2019 00:43:03.465] Initializing forms manager
[23/11/2019 00:43:03.467] Cleaning temp folder
[23/11/2019 00:43:03.468] Version: RAGE Plugin Hook v1.69.1254.16006 for Grand Theft Auto V
[23/11/2019 00:43:03.507] ================ RAGE Plugin Hook ================
[11/23/2019 12:43:03 AM.536] Command line option "ignoreDifferentVideoCard-disableCustomLoadingScreen" is specified twice. Please remove one.
[11/23/2019 12:43:03 AM.537] Command line option "DX11" is specified twice. Please remove one.
[11/23/2019 12:43:03 AM.580] Detected Windows 10 Home (64-bit) (10.0.18362.0)!
[11/23/2019 12:43:03 AM.585] Checking game support
[11/23/2019 12:43:03 AM.867] Product name: Grand Theft Auto V
[11/23/2019 12:43:03 AM.867] Product version: 1.0.1737.6
[11/23/2019 12:43:03 AM.867] Is steam version: True
[11/23/2019 12:43:03 AM.867] Initializing DirectX
[11/23/2019 12:43:03 AM.869] Initializing Direct3D
[11/23/2019 12:43:03 AM.870] Getting game swap chain
[11/23/2019 12:43:03 AM.905] Swap Chain created: 0x7FF6D922B578
[11/23/2019 12:43:03 AM.905] Swap Chain VTable: 0x1B57F868040
[11/23/2019 12:43:03 AM.905] 0x748948FFF9C745E9;0x8D48564157552024;0x170EC814890246C
[11/23/2019 12:43:03 AM.905] D3D11Present: 0x7FFC36474300
[11/23/2019 12:43:03 AM.905] D3D11ResizeBuffers: 0x7FFC36489A50
[11/23/2019 12:43:03 AM.905] D3D11ResizeTarget: 0x7FFC364D7C20
[11/23/2019 12:43:03 AM.905] D3D11SetFullscreenState: 0x7FFC36491580
[11/23/2019 12:43:03 AM.905] Getting device
[11/23/2019 12:43:03 AM.905] Retrieved device
[11/23/2019 12:43:03 AM.905] Creating wrapper
[11/23/2019 12:43:03 AM.906] Direct3D initialized
[11/23/2019 12:43:03 AM.906] Initialized DirectX
[11/23/2019 12:43:03 AM.907] Direct3D watcher thread spawned
[11/23/2019 12:43:03 AM.999] Wrapper created
[11/23/2019 12:43:04 AM.008] Effect created
[11/23/2019 12:43:04 AM.008] Creating buffer
[11/23/2019 12:43:04 AM.008] Created buffer
[11/23/2019 12:43:04 AM.008] Creating blend state
[11/23/2019 12:43:04 AM.008] Created blend state
[11/23/2019 12:43:04 AM.008] Done with creation
[11/23/2019 12:43:04 AM.084] Initializing texture system.
[11/23/2019 12:43:04 AM.084] Initializing texture system; phase 1
[11/23/2019 12:43:04 AM.084] Initializing texture system; phase 2
[11/23/2019 12:43:04 AM.093] Initializing texture system; phase 3
[11/23/2019 12:43:04 AM.093] Initializing texture system; phase 4
[11/23/2019 12:43:04 AM.110] Initializing texture system; phase 5
[11/23/2019 12:43:04 AM.112] Initializing texture system; phase 6
[11/23/2019 12:43:04 AM.114] Initializing texture system; phase 7
[11/23/2019 12:43:04 AM.119] Initializing texture system; phase 8
[11/23/2019 12:43:04 AM.121] Initializing texture system; phase 9
[11/23/2019 12:43:04 AM.122] Initializing texture system; phase 10
[11/23/2019 12:43:04 AM.127] Initializing texture system; phase 11
[11/23/2019 12:43:04 AM.127] Initializing texture system; phase 12
[11/23/2019 12:43:04 AM.130] Initializing texture system; phase 13
[11/23/2019 12:43:04 AM.130] Initializing texture system; phase 14
[11/23/2019 12:43:08 AM.908] Direct3D watcher thread ended
[11/23/2019 12:43:34 AM.445] LoadingScreenMsg: Initializing game support
[11/23/2019 12:43:34 AM.696] Initializing game support
[11/23/2019 12:43:35 AM.552] LoadingScreenMsg: Velocity limit removed
[11/23/2019 12:43:35 AM.898] Compatibility level: 0
[11/23/2019 12:43:35 AM.898] Supported version detected
[11/23/2019 12:43:35 AM.898] ==================================================
[11/23/2019 12:43:35 AM.898] LoadingScreenMsg: Patching code
[11/23/2019 12:43:36 AM.149] LoadingScreenMsg: Waiting for game initialization
[11/23/2019 12:43:36 AM.400] Waiting for game initialization
[11/23/2019 12:43:36 AM.501] LoadingScreenMsg: Initializing core
[11/23/2019 12:43:36 AM.752] Initializing hook
[11/23/2019 12:43:41 AM.786] LoadingScreenMsg: Completing interoperability
[11/23/2019 12:43:42 AM.037] Completing interoperability
[11/23/2019 12:43:42 AM.037] Initialization code 1.
[11/23/2019 12:43:42 AM.037] Initialization code 2.
[11/23/2019 12:43:42 AM.037] Initialization code 3.
[11/23/2019 12:43:42 AM.048] 1 Address: 0x00007FF6D714665C
[11/23/2019 12:43:42 AM.048] Calling func 1
[11/23/2019 12:43:42 AM.072] 2 Address: 0x00007FF6D7CB000E
[11/23/2019 12:43:42 AM.072] 3 Address: 0x00007FF6D6735E5A
[11/23/2019 12:43:42 AM.112] Address: 0x00007FF6D7CAFFB8
[11/23/2019 12:43:42 AM.112] Unknown var: 0x00007FF6D8CCCE80
[11/23/2019 12:43:42 AM.112] Initialization code 4.
[11/23/2019 12:43:42 AM.112] Initialization code 5.
[11/23/2019 12:43:42 AM.112] Completing interoperability, phase 1
[11/23/2019 12:43:42 AM.112] Completing interoperability, phase 2
[11/23/2019 12:43:42 AM.112] Completing interoperability, phase 3
[11/23/2019 12:43:42 AM.112] Completing interoperability, phase 4
[11/23/2019 12:43:42 AM.112] Completing interoperability, phase 5
[11/23/2019 12:43:42 AM.112] Completing interoperability, phase 6
[11/23/2019 12:43:42 AM.112] Completing interoperability, phase 7
[11/23/2019 12:43:42 AM.112] LoadingScreenMsg: 
[11/23/2019 12:43:42 AM.363] LoadingScreenMsg: Loading Story Mode
[11/23/2019 12:43:53 AM.290] LoadingScreenMsg: Loading and Populating Game World
[11/23/2019 12:43:53 AM.541] LoadingScreenMsg: 
[11/23/2019 12:44:15 AM.082] Initializing console variable "IsDeveloperModeEnabled".
[11/23/2019 12:44:15 AM.082] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[11/23/2019 12:44:15 AM.083] Read value: <null>
[11/23/2019 12:44:15 AM.083] Initializing console variable "TimeScale".
[11/23/2019 12:44:15 AM.083] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/23/2019 12:44:15 AM.083] Read value: <null>
[11/23/2019 12:44:58 AM.266] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/23/2019 12:45:01 AM.646] <UNLOADED PLUGIN>: Initializing input system
[11/23/2019 12:45:01 AM.648] <UNLOADED PLUGIN>: Initializing game console
[11/23/2019 12:45:01 AM.650] <UNLOADED PLUGIN>: Initializing forms manager
[11/23/2019 12:45:01 AM.832] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/23/2019 12:45:02 AM.051] LSPD First Response: [TRACE] Started loading LSPDFR
[11/23/2019 12:45:02 AM.052] LSPD First Response: [INFO] Running LSPD First Response 0.4.4 (0.4.7204.1487)
[11/23/2019 12:45:02 AM.052] LSPD First Response: [INFO] Compiled on 21 Sep 2019 22:49:34 UTC
[11/23/2019 12:45:02 AM.052] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[11/23/2019 12:45:12 AM.612] LSPD First Response: 
[11/23/2019 12:45:12 AM.612] LSPD First Response: ==============================
[11/23/2019 12:45:12 AM.612] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[11/23/2019 12:45:12 AM.612] LSPD First Response: ------------------------------
[11/23/2019 12:45:12 AM.612] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[11/23/2019 12:45:12 AM.612] LSPD First Response: ------------------------------
[11/23/2019 12:45:12 AM.612] LSPD First Response: Exception type: System.AccessViolationException
[11/23/2019 12:45:12 AM.612] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[11/23/2019 12:45:12 AM.612] LSPD First Response: ------------------------------
[11/23/2019 12:45:12 AM.612] LSPD First Response: Inner exceptions:
[11/23/2019 12:45:12 AM.612] LSPD First Response: ------------------------------
[11/23/2019 12:45:12 AM.615] LSPD First Response: Stack trace:
[11/23/2019 12:45:12 AM.616] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[11/23/2019 12:45:12 AM.616] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[11/23/2019 12:45:12 AM.616] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[11/23/2019 12:45:12 AM.616] at FU|h{0y/CNTA=8K(cCpjRI!\]$.FI8Vy|Wz`sh{i7/c4$8Jt9H>"() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 427
[11/23/2019 12:45:12 AM.616] at FU|h{0y/CNTA=8K(cCpjRI!\]$.1I7bLL33*2R^hlJhD6<Wy+/x() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 153
[11/23/2019 12:45:12 AM.616] at Rage.GameFiber.Main()
[11/23/2019 12:45:12 AM.616] LSPD First Response: ==============================
[11/23/2019 12:45:12 AM.616] LSPD First Response: 
[11/23/2019 12:45:12 AM.620] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[11/23/2019 12:45:12 AM.630] LSPD First Response: [FATAL] Forced termination
[11/23/2019 12:45:12 AM.640] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[11/23/2019 12:45:12 AM.660] LSPD First Response: [INFO] LSPDFR has shut down

 

 

44 minutes ago, harrygooz33 said:

I used the setup, then updated Rage plugin manually

try uninstalling the setup and manually put it in and see what happens, it prolly isn't that but you never know. To do it manually drag and drop everything into your ROOT GTA V folder PLUS when you manually do it MAKE SURE you re-install rage manually because the rage for LSPDFR is different and not updated so just install both manually but first install LSPDFR and then do RAGE and replace the files. Also, to see if it's right. Right click on it and press "Properties" and see what version you are on,

  • Author
1 minute ago, OfficerHotStuff21 said:

try uninstalling the setup and manually put it in and see what happens, it prolly isn't that but you never know. To do it manually drag and drop everything into your ROOT GTA V folder PLUS when you manually do it MAKE SURE you re-install rage manually because the rage for LSPDFR is different and not updated so just install both manually but first install LSPDFR and then do RAGE and replace the files. Also, to see if it's right. Right click on it and press "Properties" and see what version you are on,

Even tried this, didn't help unfortunately

  • Author
2 minutes ago, OfficerHotStuff21 said:

Make sure these match up: 

https://prnt.sc/q0u5ra

https://prnt.sc/q0u5ra

 

Did you check to see if you are running an updated version of script hook v?

This is what I have

https://prnt.sc/q0u6ly

 

I haven't checked ScriptHookV however my game install is only a week or so old so it should be the latest version.

Have you added cars through OpenIV?

If the answer is yes try renaming your mods folder to _mods 

This will make it so edits you've made to the game through OpenIV won't load

If the game runs after renaming your mods folder this means there is something you replaced that's causing a problem

Just your friendly neighborhood police jet 😄

 

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  • Author
1 minute ago, JrJet said:

Have you added cars through OpenIV?

If the answer is yes try renaming your mods folder to _mods 

This will make it so edits you've made to the game through OpenIV won't load

If the game runs after renaming your mods folder this means there is something you replaced that's causing a problem

The normal game launches fine and all my car addons work fine. But I'll give this a go

6 minutes ago, JrJet said:

Have you added cars through OpenIV?

If the answer is yes try renaming your mods folder to _mods 

This will make it so edits you've made to the game through OpenIV won't load

If the game runs after renaming your mods folder this means there is something you replaced that's causing a problem

Unfortunately same issue. Game crashes when I load LSPDFR

44 minutes ago, harrygooz33 said:

So I've managed to get the game to load by removing dinput8.dll and it loads fine this way although now I have no trainer or ELS. Any ideas on the fix?

 

Thanks to the RPH Discord.

Like I said, it's your mods folder, if it works fine without. Also gave you some things you need for your add-on cars.

You need help but aren't sure what you need to do / where you can get help? 

Official Rage Plugin Hook Discord offers instant peer to peer help for all kinds of GTA V issues, RagePluginHook issues & LSPDFR / Plugins issues. 

 

Come in, state your issue and leave playing one hell of an amazing game.

  • Author
3 hours ago, A Stranger said:

 

Thanks to the RPH Discord.

Like I said, it's your mods folder, if it works fine without. Also gave you some things you need for your add-on cars.

Yes thanks a lot for the help. I've tried a few vehicles and I think I've found the one causing the crash, it was the British police pack.

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