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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

[Help] lspdfr.ini not being read properly

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Basically as you can see the settings shown, in particular the worldevents do not line up with the settings in the ini file. 

 

But I still have ambient spawning cops, lspdfr AI traffic stops and such even though I set them to be disabled in the ini... If anyone can show any insight in how to get this to work I would be very grateful (and my fps as well)

 

Does the ini file have too many settings? Is there a maximum? I have no idea...

 

d300c45a724cdd3fee72968b541edbc5.jpg

Mod it until you break it.

  • Management Team
On 7/19/2019 at 3:06 PM, FKDZ said:

Basically as you can see the settings shown, in particular the worldevents do not line up with the settings in the ini file. 

 

Just tested it myself with the file attached, everything working properly. Can you test it please and report back? Make sure you rename it to .ini.

lspdfr.txt

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  • Author

Thanks for the response! I will definitely report back. Is it fine it will be on 0.4.2? Because I don't have the time to do a full reinstall at the moment for the new update. 

Mod it until you break it.

  • Management Team
5 hours ago, FKDZ said:

Thanks for the response! I will definitely report back. Is it fine it will be on 0.4.2? Because I don't have the time to do a full reinstall at the moment for the new update. 

 

That should be fine, the ini code has not changed from 0.4.2 to 0.4.3. 

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  • Author
On 7/28/2019 at 1:35 PM, LMS said:

 

That should be fine, the ini code has not changed from 0.4.2 to 0.4.3. 

 

So I went ahead and tested it, the settings now seem to be identical ingame and in the ini seen here; 

7a0eb2ecdcbc8b75bad615e239b9c79b.jpg

 

 

But, the faketrafficstop ambient event still happened in my short session, I attached the ragepluginhook log where you can see the event initiate at line 1137.

 

I assumed that with the ini settings seen above all random world events would be disabled right? But apparently this slips through. I could notice it because my game dips in fps when the event is started. 

 

Hope this helps. 

RagePluginHook.log

Edited by FKDZ

Mod it until you break it.

  • Management Team
18 minutes ago, FKDZ said:

But, the faketrafficstop ambient event still happened in my short session, I attached the ragepluginhook log where you can see the event initiate at line 1137.

 

Yeah, the traffic stop is not classified as a world event internally and as such not affected by your settings. Currently there is no way to disable them.

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  • Author
53 minutes ago, LMS said:

 

Yeah, the traffic stop is not classified as a world event internally and as such not affected by your settings. Currently there is no way to disable them.

 

Hm alright, thanks. Will it be a possibility in the future? 

Mod it until you break it.

  • Author
3 hours ago, LMS said:

 

Yes, I've added it to our internal to-do list.

Thank you that is fantastic to hear. Even though I do not mean to make it sound like I don't love the feature, I would keep it if it didn't have the impact it has on my game.  But I very much appreciate you allowing your users to configure their game to their liking and needs. 👍

Mod it until you break it.

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