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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Cop Holster does not work.

Featured Replies

Spoiler

 

Hey,

I have a problem with Cop Holster. If I load the mod via Rage Plugin Hook and then draw a weapon, the animation is no different, just like before. The weapons draw animation remains the same, put back and the function with the hand on the weapon also does not work.

 

Would be very happy about help, because it is actually a very cool mod 😄

Hello.

Are you using Emergency Uniforms Pack?

If you are, then you have to edit your Cop Holster.ini file and add the following lines:

 

<Item FuncHolster = "true" FuncIntim = "true">
            <Model>PLAYER_ZERO</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>8</Component>
                    <Drawable>8</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>11</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>17</Drawable>
                </Item>
            </FuncIntimMeshes>
            <Weapons>
            <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>11</Holstered>
                    <Unholstered>17</Unholstered>
                    </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>PLAYER_ONE</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>8</Component>
                    <Drawable>6</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>12</Drawable>
                </Item>
            </FuncIntimMeshes>
            <Weapons>
            <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>6</Holstered>
                    <Unholstered>12</Unholstered>
                    </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>PLAYER_TWO</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>8</Component>
                    <Drawable>7</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>8</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>9</Drawable>
                </Item>
            </FuncIntimMeshes>
            <Weapons>
            <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>8</Holstered>
                    <Unholstered>9</Unholstered>
                    </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>MP_F_FREEMODE_01</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>7</Component>
                    <Drawable>6</Drawable>
                </Item>
                <Item>
                    <Component>7</Component>
                    <Drawable>8</Drawable>
                </Item>    
            </FuncIntimMeshes>
            <Weapons>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>8</Holstered>
                    <Unholstered>2</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>1</Holstered>
                    <Unholstered>3</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>6</Holstered>
                    <Unholstered>5</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>81</Holstered>
                    <Unholstered>82</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>29</Holstered>
                    <Unholstered>30</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>9</Holstered>
                    <Unholstered>10</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>33</Holstered>
                    <Unholstered>142</Unholstered>
                </Item>    
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>27</Holstered>
                    <Unholstered>143</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>51</Holstered>
                    <Unholstered>144</Unholstered>
                </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>MP_M_FREEMODE_01</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>7</Component>
                    <Drawable>6</Drawable>
                </Item>
                <Item>
                    <Component>7</Component>
                    <Drawable>8</Drawable>
                </Item>
                <Item>
                    <Component>7</Component>
                    <Drawable>9</Drawable>
                </Item>                    
            </FuncIntimMeshes>
            <Weapons>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>8</Holstered>
                    <Unholstered>2</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>1</Holstered>
                    <Unholstered>3</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>6</Holstered>
                    <Unholstered>5</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>110</Holstered>
                    <Unholstered>111</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>119</Holstered>
                    <Unholstered>120</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>42</Holstered>
                    <Unholstered>43</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>16</Holstered>
                    <Unholstered>18</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>56</Holstered>
                    <Unholstered>104</Unholstered>
                </Item>    
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>38</Holstered>
                    <Unholstered>105</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>53</Holstered>
                    <Unholstered>106</Unholstered>
                </Item>                    
            </Weapons>
        </Item> 

 

lovkal

  • Author
1 hour ago, lovkal said:

Hello.

Are you using Emergency Uniforms Pack?

If you are, then you have to edit your Cop Holster.ini file and add the following lines:

 


<Item FuncHolster = "true" FuncIntim = "true">
            <Model>PLAYER_ZERO</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>8</Component>
                    <Drawable>8</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>11</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>17</Drawable>
                </Item>
            </FuncIntimMeshes>
            <Weapons>
            <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>11</Holstered>
                    <Unholstered>17</Unholstered>
                    </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>PLAYER_ONE</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>8</Component>
                    <Drawable>6</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>12</Drawable>
                </Item>
            </FuncIntimMeshes>
            <Weapons>
            <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>6</Holstered>
                    <Unholstered>12</Unholstered>
                    </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>PLAYER_TWO</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>8</Component>
                    <Drawable>7</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>8</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>9</Drawable>
                </Item>
            </FuncIntimMeshes>
            <Weapons>
            <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>8</Holstered>
                    <Unholstered>9</Unholstered>
                    </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>MP_F_FREEMODE_01</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>7</Component>
                    <Drawable>6</Drawable>
                </Item>
                <Item>
                    <Component>7</Component>
                    <Drawable>8</Drawable>
                </Item>    
            </FuncIntimMeshes>
            <Weapons>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>8</Holstered>
                    <Unholstered>2</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>1</Holstered>
                    <Unholstered>3</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>6</Holstered>
                    <Unholstered>5</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>81</Holstered>
                    <Unholstered>82</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>29</Holstered>
                    <Unholstered>30</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>9</Holstered>
                    <Unholstered>10</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>33</Holstered>
                    <Unholstered>142</Unholstered>
                </Item>    
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>27</Holstered>
                    <Unholstered>143</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>51</Holstered>
                    <Unholstered>144</Unholstered>
                </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>MP_M_FREEMODE_01</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>7</Component>
                    <Drawable>6</Drawable>
                </Item>
                <Item>
                    <Component>7</Component>
                    <Drawable>8</Drawable>
                </Item>
                <Item>
                    <Component>7</Component>
                    <Drawable>9</Drawable>
                </Item>                    
            </FuncIntimMeshes>
            <Weapons>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>8</Holstered>
                    <Unholstered>2</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>1</Holstered>
                    <Unholstered>3</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>6</Holstered>
                    <Unholstered>5</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>110</Holstered>
                    <Unholstered>111</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>119</Holstered>
                    <Unholstered>120</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>42</Holstered>
                    <Unholstered>43</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>16</Holstered>
                    <Unholstered>18</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>56</Holstered>
                    <Unholstered>104</Unholstered>
                </Item>    
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>38</Holstered>
                    <Unholstered>105</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>53</Holstered>
                    <Unholstered>106</Unholstered>
                </Item>                    
            </Weapons>
        </Item> 

 

No, I do not use emergency uniforms. 

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