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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Cop Holster does not work.


Dreamless

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Hey,

I have a problem with Cop Holster. If I load the mod via Rage Plugin Hook and then draw a weapon, the animation is no different, just like before. The weapons draw animation remains the same, put back and the function with the hand on the weapon also does not work.

 

Would be very happy about help, because it is actually a very cool mod 😄

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Hello.

Are you using Emergency Uniforms Pack?

If you are, then you have to edit your Cop Holster.ini file and add the following lines:

 

<Item FuncHolster = "true" FuncIntim = "true">
            <Model>PLAYER_ZERO</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>8</Component>
                    <Drawable>8</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>11</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>17</Drawable>
                </Item>
            </FuncIntimMeshes>
            <Weapons>
            <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>11</Holstered>
                    <Unholstered>17</Unholstered>
                    </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>PLAYER_ONE</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>8</Component>
                    <Drawable>6</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>12</Drawable>
                </Item>
            </FuncIntimMeshes>
            <Weapons>
            <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>6</Holstered>
                    <Unholstered>12</Unholstered>
                    </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>PLAYER_TWO</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>8</Component>
                    <Drawable>7</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>8</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>9</Drawable>
                </Item>
            </FuncIntimMeshes>
            <Weapons>
            <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>8</Holstered>
                    <Unholstered>9</Unholstered>
                    </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>MP_F_FREEMODE_01</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>7</Component>
                    <Drawable>6</Drawable>
                </Item>
                <Item>
                    <Component>7</Component>
                    <Drawable>8</Drawable>
                </Item>    
            </FuncIntimMeshes>
            <Weapons>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>8</Holstered>
                    <Unholstered>2</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>1</Holstered>
                    <Unholstered>3</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>6</Holstered>
                    <Unholstered>5</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>81</Holstered>
                    <Unholstered>82</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>29</Holstered>
                    <Unholstered>30</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>9</Holstered>
                    <Unholstered>10</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>33</Holstered>
                    <Unholstered>142</Unholstered>
                </Item>    
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>27</Holstered>
                    <Unholstered>143</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>51</Holstered>
                    <Unholstered>144</Unholstered>
                </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>MP_M_FREEMODE_01</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>7</Component>
                    <Drawable>6</Drawable>
                </Item>
                <Item>
                    <Component>7</Component>
                    <Drawable>8</Drawable>
                </Item>
                <Item>
                    <Component>7</Component>
                    <Drawable>9</Drawable>
                </Item>                    
            </FuncIntimMeshes>
            <Weapons>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>8</Holstered>
                    <Unholstered>2</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>1</Holstered>
                    <Unholstered>3</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>6</Holstered>
                    <Unholstered>5</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>110</Holstered>
                    <Unholstered>111</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>119</Holstered>
                    <Unholstered>120</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>42</Holstered>
                    <Unholstered>43</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>16</Holstered>
                    <Unholstered>18</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>56</Holstered>
                    <Unholstered>104</Unholstered>
                </Item>    
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>38</Holstered>
                    <Unholstered>105</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>53</Holstered>
                    <Unholstered>106</Unholstered>
                </Item>                    
            </Weapons>
        </Item> 

 

lovkal

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1 hour ago, lovkal said:

Hello.

Are you using Emergency Uniforms Pack?

If you are, then you have to edit your Cop Holster.ini file and add the following lines:

 


<Item FuncHolster = "true" FuncIntim = "true">
            <Model>PLAYER_ZERO</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>8</Component>
                    <Drawable>8</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>11</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>17</Drawable>
                </Item>
            </FuncIntimMeshes>
            <Weapons>
            <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>11</Holstered>
                    <Unholstered>17</Unholstered>
                    </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>PLAYER_ONE</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>8</Component>
                    <Drawable>6</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>12</Drawable>
                </Item>
            </FuncIntimMeshes>
            <Weapons>
            <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>6</Holstered>
                    <Unholstered>12</Unholstered>
                    </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>PLAYER_TWO</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>8</Component>
                    <Drawable>7</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>8</Drawable>
                </Item>
                <Item>
                    <Component>8</Component>
                    <Drawable>9</Drawable>
                </Item>
            </FuncIntimMeshes>
            <Weapons>
            <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>8</Holstered>
                    <Unholstered>9</Unholstered>
                    </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>MP_F_FREEMODE_01</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>7</Component>
                    <Drawable>6</Drawable>
                </Item>
                <Item>
                    <Component>7</Component>
                    <Drawable>8</Drawable>
                </Item>    
            </FuncIntimMeshes>
            <Weapons>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>8</Holstered>
                    <Unholstered>2</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>1</Holstered>
                    <Unholstered>3</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>6</Holstered>
                    <Unholstered>5</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>81</Holstered>
                    <Unholstered>82</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>29</Holstered>
                    <Unholstered>30</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>9</Holstered>
                    <Unholstered>10</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>33</Holstered>
                    <Unholstered>142</Unholstered>
                </Item>    
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>27</Holstered>
                    <Unholstered>143</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>51</Holstered>
                    <Unholstered>144</Unholstered>
                </Item>    
            </Weapons>
        </Item>
        <Item FuncHolster = "true" FuncIntim = "true">
            <Model>MP_M_FREEMODE_01</Model>
            <FuncIntimMeshes>
                <Item>
                    <Component>7</Component>
                    <Drawable>6</Drawable>
                </Item>
                <Item>
                    <Component>7</Component>
                    <Drawable>8</Drawable>
                </Item>
                <Item>
                    <Component>7</Component>
                    <Drawable>9</Drawable>
                </Item>                    
            </FuncIntimMeshes>
            <Weapons>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>8</Holstered>
                    <Unholstered>2</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>1</Holstered>
                    <Unholstered>3</Unholstered>
                </Item>    
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>6</Holstered>
                    <Unholstered>5</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>110</Holstered>
                    <Unholstered>111</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>119</Holstered>
                    <Unholstered>120</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>7</Component>
                    <Holstered>42</Holstered>
                    <Unholstered>43</Unholstered>
                </Item>
                <Item WeaponSet="Pistols">
                    <Component>8</Component>
                    <Holstered>16</Holstered>
                    <Unholstered>18</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>56</Holstered>
                    <Unholstered>104</Unholstered>
                </Item>    
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>38</Holstered>
                    <Unholstered>105</Unholstered>
                </Item>
                <Item WeaponSet="Stunguns">
                    <Component>8</Component>
                    <Holstered>53</Holstered>
                    <Unholstered>106</Unholstered>
                </Item>                    
            </Weapons>
        </Item> 

 

No, I do not use emergency uniforms. 

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