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LeeTheMan

Crash after "Loading and Populating Game World" using RagePluginHook

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So I've recently been having an error occur that I literally have no clue how to fix.

 

I'm new to GTA Modding and I've only just slightly got the hang of it and now I have this error;

 

Plugins loaded at the time of the crash:

No plugin was ticking at the time of this crash.
Base address: 00007ff72f730000
Exception address: 00007ff72fd067dd
Exception offset: 005d67dd
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

 

 

Here's the Logs:

Spoiler

Latest log:
27/11/2018 00:18:42.279] Started new log on 27/11/2018 00:18:42.279
[27/11/2018 00:18:42.285] ====================================================================================================
[27/11/2018 00:18:42.246] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[27/11/2018 00:18:42.286] Log verbosity: Trivial
[27/11/2018 00:18:42.289] Initializing input system
[27/11/2018 00:18:42.302] Initializing game console
[27/11/2018 00:18:42.316] Console key has been set to F4 (key code: 115)
[27/11/2018 00:18:42.433] Initializing console variable "ConsoleScrollAmount".
[27/11/2018 00:18:42.434] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[27/11/2018 00:18:42.438] Read value: <null>
[27/11/2018 00:18:42.438] Initializing console variable "DisableRenderVersionText".
[27/11/2018 00:18:42.439] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[27/11/2018 00:18:42.444] Read value: True
[27/11/2018 00:18:42.444] Setting value of console variable "DisableRenderVersionText" to stored value.
[27/11/2018 00:18:42.444] Initializing console variable "ConsoleKey".
[27/11/2018 00:18:42.445] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[27/11/2018 00:18:42.445] Read value: <null>
[27/11/2018 00:18:42.445] Initializing console variable "PluginTimeoutThreshold".
[27/11/2018 00:18:42.446] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[27/11/2018 00:18:42.448] Read value: 10000
[27/11/2018 00:18:42.448] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[27/11/2018 00:18:42.449] Initializing console variable "AlwaysShowConsoleOutput".
[27/11/2018 00:18:42.449] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[27/11/2018 00:18:42.451] Read value: <null>
[27/11/2018 00:18:42.451] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[27/11/2018 00:18:42.452] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[27/11/2018 00:18:42.453] Read value: <null>
[27/11/2018 00:18:42.454] Initializing console variable "ShowOnScreenWarnings".
[27/11/2018 00:18:42.454] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[27/11/2018 00:18:42.455] Read value: <null>
[27/11/2018 00:18:42.456] Console initialized
[27/11/2018 00:18:42.456] Initializing forms manager
[27/11/2018 00:18:42.459] Version: RAGE Plugin Hook v0.63.1224.15140 PUBLIC ALPHA for Grand Theft Auto V
[27/11/2018 00:18:42.469] ================ RAGE Plugin Hook ================
[27/11/2018 00:18:42.487] Detected Windows 8.1 Home (64-bit) (6.3.9600.0)!
[27/11/2018 00:18:42.488] Checking game support
[27/11/2018 00:18:42.976] Product name: Grand Theft Auto V
[27/11/2018 00:18:42.977] Product version: 1.0.1493.1
[27/11/2018 00:18:42.978] Is steam version: False
[27/11/2018 00:18:42.979] Initializing DirectX
[27/11/2018 00:18:42.982] Initializing Direct3D
[27/11/2018 00:18:42.982] Loading C:\Windows\system32\d3d11.dll
[27/11/2018 00:18:42.983] Loaded at 0x7FFF296E0000
[27/11/2018 00:18:42.983] D3D11CreateDeviceAndSwapChain at 0x7FFF29705800
[27/11/2018 00:18:42.984] Creating Direct3D 11 device and swap chain
[27/11/2018 00:18:43.009] Swap Chain created: 0x1F27815F2E0
[27/11/2018 00:18:43.010] Swap Chain VTable: 0x1F27815F2E0
[27/11/2018 00:18:43.011] Swap Chain VTable_2: 0x7FFF293B96B8
[27/11/2018 00:18:43.012] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[27/11/2018 00:18:43.012] D3D11Present: 0x7FFF293ACDE0
[27/11/2018 00:18:43.013] D3D11ResizeBuffers: 0x7FFF293BF710
[27/11/2018 00:18:43.013] D3D11ResizeTarget: 0x7FFF293EDBE0
[27/11/2018 00:18:43.016] Getting device
[27/11/2018 00:18:43.016] Retrieved device
[27/11/2018 00:18:43.016] D3D11SetFullscreenState: 0x7FFF293BFB40
[27/11/2018 00:18:43.016] Creating wrapper
[27/11/2018 00:18:43.017] Direct3D initialized
[27/11/2018 00:18:43.018] Initialized DirectX
[27/11/2018 00:18:43.018] Direct3D watcher thread spawned
[27/11/2018 00:18:43.101] Wrapper created
[27/11/2018 00:18:43.109] Effect created
[27/11/2018 00:18:43.109] Creating buffer
[27/11/2018 00:18:43.110] Created buffer
[27/11/2018 00:18:43.110] Creating blend state
[27/11/2018 00:18:43.110] Created blend state
[27/11/2018 00:18:43.111] Done with creation
[27/11/2018 00:18:43.185] Initializing texture system.
[27/11/2018 00:18:43.186] Initializing texture system; phase 1
[27/11/2018 00:18:43.186] Initializing texture system; phase 2
[27/11/2018 00:18:43.195] Initializing texture system; phase 3
[27/11/2018 00:18:43.196] Initializing texture system; phase 4
[27/11/2018 00:18:43.206] Initializing texture system; phase 5
[27/11/2018 00:18:43.209] Initializing texture system; phase 6
[27/11/2018 00:18:43.211] Initializing texture system; phase 7
[27/11/2018 00:18:43.214] Initializing texture system; phase 8
[27/11/2018 00:18:43.215] Initializing texture system; phase 9
[27/11/2018 00:18:43.217] Initializing texture system; phase 10
[27/11/2018 00:18:43.225] Pixel Shader 5.0 not supported. Falling back to 4.0.
[27/11/2018 00:18:43.228] Initializing texture system; phase 11
[27/11/2018 00:18:43.229] Initializing texture system; phase 12
[27/11/2018 00:18:43.231] Initializing texture system; phase 13
[27/11/2018 00:18:43.231] Initializing texture system; phase 14
[27/11/2018 00:18:48.020] Direct3D watcher thread ended
[27/11/2018 00:19:13.402] LoadingScreenMsg: Initializing game support
[27/11/2018 00:19:13.654] Initializing game support
[27/11/2018 00:19:14.498] LoadingScreenMsg: Velocity limit removed
[27/11/2018 00:19:14.843] Compatibility level: 0
[27/11/2018 00:19:14.844] Supported version detected
[27/11/2018 00:19:14.844] ==================================================
[27/11/2018 00:19:14.844] LoadingScreenMsg: Patching code
[27/11/2018 00:19:15.095] LoadingScreenMsg: Waiting for game initialization
[27/11/2018 00:19:15.346] Waiting for game initialization
[27/11/2018 00:19:15.447] LoadingScreenMsg: Initializing core
[27/11/2018 00:19:15.698] Initializing hook
[27/11/2018 00:19:15.698] LoadingScreenMsg: Completing interoperability
[27/11/2018 00:19:15.949] Completing interoperability
[27/11/2018 00:19:15.950] Initialization code 1.
[27/11/2018 00:19:15.950] Initialization code 2.
[27/11/2018 00:19:15.951] Initialization code 3.
[27/11/2018 00:19:15.964] 1 Address: 0x00007FF730145778
[27/11/2018 00:19:15.965] Calling func 1
[27/11/2018 00:19:15.992] 2 Address: 0x00007FF730C96636
[27/11/2018 00:19:15.993] 3 Address: 0x00007FF72F735CE6
[27/11/2018 00:19:16.031] Address: 0x00007FF730C965E0
[27/11/2018 00:19:16.032] Unknown var: 0x00007FF731C3FE40
[27/11/2018 00:19:16.032] Initialization code 4.
[27/11/2018 00:19:16.033] Initialization code 5.
[27/11/2018 00:19:16.033] Completing interoperability, phase 1
[27/11/2018 00:19:16.033] Completing interoperability, phase 2
[27/11/2018 00:19:16.034] Completing interoperability, phase 3
[27/11/2018 00:19:16.034] Completing interoperability, phase 4
[27/11/2018 00:19:16.034] Completing interoperability, phase 5
[27/11/2018 00:19:16.034] Completing interoperability, phase 6
[27/11/2018 00:19:16.035] Completing interoperability, phase 7
[27/11/2018 00:19:16.035] LoadingScreenMsg: 
[27/11/2018 00:19:16.286] LoadingScreenMsg: Loading Story Mode
[27/11/2018 00:19:28.438] LoadingScreenMsg: Loading and Populating Game World
[27/11/2018 00:19:28.689] LoadingScreenMsg: 

 

If someone could help me in anyway, that would be amazing.

 

Cheers, 

Lee

 

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1 minute ago, LeeTheMan said:

Yep

Rename mods to mods_
See if your game works.

This disables the mods folder.

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4 minutes ago, Pavy said:

Rename mods to mods_
See if your game works.

This disables the mods folder.

Yep, the game launched when I renamed the Folder

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Just now, LeeTheMan said:

Yep, the game launched when I renamed the Folder

So this means you messed up an installation within the mods folder. Probably edited the wrong file or put something in the wrong place.

Here are a few guides that may help you.
https://www.youtube.com/watch?v=NZah_OuNA3I

 

https://www.youtube.com/watch?v=OPN9YroBcTs

https://www.lcpdfr.com/forums/topic/69079-guide-step-by-step-instructions-for-installing-add-onstandalone-cars/

https://www.lcpdfr.com/forums/topic/80464-gta-v-support-frequently-asked-questions/

 

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1 minute ago, Pavy said:

So this means you messed up an installation within the mods folder. Probably edited the wrong file or put something in the wrong place.

Here are a few guides that may help you.
https://www.youtube.com/watch?v=NZah_OuNA3I

 

https://www.youtube.com/watch?v=OPN9YroBcTs

https://www.lcpdfr.com/forums/topic/69079-guide-step-by-step-instructions-for-installing-add-onstandalone-cars/

https://www.lcpdfr.com/forums/topic/80464-gta-v-support-frequently-asked-questions/

 

Thanks very much mate, I shall watch these guides and try and fix it.

 

Cheers

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Just to add on to what Pavy is saying, each time GTA 5 comes out with a new DLC, You simply follow openIV's pop-up message of copying over the update.rpf.

Edited by UnknownBastion

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21 hours ago, UnknownBastion said:

Just to add on to what Pavy is saying, each time GTA 5 comes out with a new DLC, You simply follow openIV's pop-up message of copying over the update.rpf.

 

On 11/27/2018 at 3:06 PM, Pavy said:

Forgot to mention you should delete the mods folder and start from scratch. 

 

Cheers for all the help lads,

Appreciate it 

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