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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Crashing on launch via Steam, infinite loading screen with RPH

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Hey all,

 

I haven't played GTA or LSPDFR for a couple months due to work and school. But I had the night off so figured I'd hop on to have some fun. Well, that's not happening.

 

I first tried starting things the way I usually did:

 

1) Run GTA via Steam

2) Launch story mode, get in-game

3) Run RPH, load all my mods, done.

 

Except that today, when I tried loading story mode, the game crashed almost immediately to desktop. I verified the integrity of the game cache, and that came back clean. Next I tried launching GTA via RPH. all that got me was the infinite loading screen glitch.

 

I also ran Albo's LSPDFR troubleshooter and found a bunch of things were outdated, including RPH. So I went and updated all of them and repeated the same process. Once again, it either crashed via Steam, or I got an infinite loading screen with RPH.

 

Here's a copy of the most recent RPH log file, if that will help:

 

Spoiler

[3/8/2018 16:29:48.543] Started new log on 3/8/2018 16:29:48.543
[3/8/2018 16:29:48.661] ====================================================================================================
[3/8/2018 16:29:48.297] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/8/2018 16:29:48.831] Log verbosity: Trivial
[3/8/2018 16:29:48.835] Initializing input system
[3/8/2018 16:29:48.845] Initializing game console
[3/8/2018 16:29:48.856] Console key has been set to F4 (key code: 115)
[3/8/2018 16:29:48.982] Initializing console variable "ConsoleScrollAmount".
[3/8/2018 16:29:49.225] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[3/8/2018 16:29:49.228] Read value: <null>
[3/8/2018 16:29:49.228] Initializing console variable "DisableRenderVersionText".
[3/8/2018 16:29:49.229] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[3/8/2018 16:29:49.233] Read value: True
[3/8/2018 16:29:49.234] Setting value of console variable "DisableRenderVersionText" to stored value.
[3/8/2018 16:29:49.238] Initializing console variable "ConsoleKey".
[3/8/2018 16:29:49.239] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/8/2018 16:29:49.240] Read value: F4
[3/8/2018 16:29:49.240] Setting value of console variable "ConsoleKey" to stored value.
[3/8/2018 16:29:49.240] Console key has been set to F4 (key code: 115)
[3/8/2018 16:29:49.240] Initializing console variable "PluginTimeoutThreshold".
[3/8/2018 16:29:49.240] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/8/2018 16:29:49.241] Read value: 10000
[3/8/2018 16:29:49.242] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/8/2018 16:29:49.243] Initializing console variable "AlwaysShowConsoleOutput".
[3/8/2018 16:29:49.243] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/8/2018 16:29:49.244] Read value: <null>
[3/8/2018 16:29:49.244] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/8/2018 16:29:49.244] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/8/2018 16:29:49.245] Read value: False
[3/8/2018 16:29:49.245] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[3/8/2018 16:29:49.245] Initializing console variable "ShowOnScreenWarnings".
[3/8/2018 16:29:49.245] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/8/2018 16:29:49.246] Read value: <null>
[3/8/2018 16:29:49.247] Console initialized
[3/8/2018 16:29:49.247] Initializing forms manager
[3/8/2018 16:29:49.250] Version: RAGE Plugin Hook v0.61.1204.14469 PUBLIC ALPHA for Grand Theft Auto V
[3/8/2018 16:29:49.274] ================ RAGE Plugin Hook ================
[3/8/2018 16:29:49.381] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[3/8/2018 16:29:49.386] Detected Windows 10 Education (64-bit) (10.0.16299.0)!
[3/8/2018 16:29:49.387] Checking game support
[3/8/2018 16:29:49.730] Product name: Grand Theft Auto V
[3/8/2018 16:29:49.731] Product version: 1.0.1290.1
[3/8/2018 16:29:49.732] Is steam version: True
[3/8/2018 16:29:49.732] Initializing DirectX
[3/8/2018 16:29:49.735] Initializing Direct3D
[3/8/2018 16:29:49.735] Loading C:\WINDOWS\system32\d3d11.dll
[3/8/2018 16:29:49.736] Loaded at 0x7FFD86480000
[3/8/2018 16:29:49.736] D3D11CreateDeviceAndSwapChain at 0x7FFD864D3EC0
[3/8/2018 16:29:49.736] Creating Direct3D 11 device and swap chain
[3/8/2018 16:29:49.773] Swap Chain created: 0x18B48A829A0
[3/8/2018 16:29:49.780] Swap Chain VTable: 0x18B48A829A0
[3/8/2018 16:29:49.781] Swap Chain VTable_2: 0x7FFD87668018
[3/8/2018 16:29:49.784] 0x748948000AE3E5E9;0x8D48564157552024;0x170EC814890246C
[3/8/2018 16:29:49.785] D3D11Present: 0x7FFD87601D20
[3/8/2018 16:29:49.785] D3D11ResizeBuffers: 0x7FFD87610290
[3/8/2018 16:29:49.785] D3D11ResizeTarget: 0x7FFD87660480
[3/8/2018 16:29:49.785] D3D11SetFullscreenState: 0x7FFD8761DAF0
[3/8/2018 16:29:49.790] Getting device
[3/8/2018 16:29:49.790] Retrieved device
[3/8/2018 16:29:49.791] Creating wrapper
[3/8/2018 16:29:49.899] Wrapper created
[3/8/2018 16:29:49.963] Effect created
[3/8/2018 16:29:49.964] Creating buffer
[3/8/2018 16:29:49.969] Direct3D initialized
[3/8/2018 16:29:49.982] Initialized DirectX
[3/8/2018 16:29:49.985] Direct3D watcher thread spawned
[3/8/2018 16:29:49.998] Created buffer
[3/8/2018 16:29:49.998] Creating blend state
[3/8/2018 16:29:49.999] Created blend state
[3/8/2018 16:29:49.999] Done with creation
[3/8/2018 16:29:50.142] Initializing texture system.
[3/8/2018 16:29:50.144] Initializing texture system; phase 1
[3/8/2018 16:29:50.146] Initializing texture system; phase 2
[3/8/2018 16:29:50.160] Initializing texture system; phase 3
[3/8/2018 16:29:50.161] Initializing texture system; phase 4
[3/8/2018 16:29:50.201] Initializing texture system; phase 5
[3/8/2018 16:29:50.204] Initializing texture system; phase 6
[3/8/2018 16:29:50.209] Initializing texture system; phase 7
[3/8/2018 16:29:50.214] Initializing texture system; phase 8
[3/8/2018 16:29:50.216] Initializing texture system; phase 9
[3/8/2018 16:29:50.218] Initializing texture system; phase 10
[3/8/2018 16:29:50.223] Initializing texture system; phase 11
[3/8/2018 16:29:50.225] Initializing texture system; phase 12
[3/8/2018 16:29:50.230] Initializing texture system; phase 13
[3/8/2018 16:29:50.231] Initializing texture system; phase 14
[3/8/2018 16:29:54.998] Direct3D watcher thread ended
[3/8/2018 16:30:19.373] LoadingScreenMsg: Initializing game support
[3/8/2018 16:30:19.625] Initializing game support
[3/8/2018 16:30:20.203] LoadingScreenMsg: Velocity limit removed
[3/8/2018 16:30:20.520] Compatibility level: 0
[3/8/2018 16:30:20.521] Supported version detected
[3/8/2018 16:30:20.521] ==================================================
[3/8/2018 16:30:20.521] LoadingScreenMsg: Patching code
[3/8/2018 16:30:20.772] LoadingScreenMsg: Waiting for game initialization
[3/8/2018 16:30:21.023] Waiting for game initialization
[3/8/2018 16:30:21.125] LoadingScreenMsg: Initializing core
[3/8/2018 16:30:21.376] Initializing hook
[3/8/2018 16:30:21.376] LoadingScreenMsg: Completing interoperability
[3/8/2018 16:30:21.627] Completing interoperability
[3/8/2018 16:30:21.627] Initialization code 1.
[3/8/2018 16:30:21.628] Initialization code 2.
[3/8/2018 16:30:21.628] Initialization code 3.
[3/8/2018 16:30:21.638] 1 Address: 0x00007FF6E5CAEA00
[3/8/2018 16:30:21.638] Calling func 1
[3/8/2018 16:30:21.658] 2 Address: 0x00007FF6E67D2316
[3/8/2018 16:30:21.658] 3 Address: 0x00007FF6E52A5CBA
[3/8/2018 16:30:21.691] Address: 0x00007FF6E67D22C0
[3/8/2018 16:30:21.692] Unknown var: 0x00007FF6E7776840
[3/8/2018 16:30:21.693] Initialization code 4.
[3/8/2018 16:30:21.693] Initialization code 5.
[3/8/2018 16:30:21.693] Completing interoperability, phase 1
[3/8/2018 16:30:21.694] Completing interoperability, phase 2
[3/8/2018 16:30:21.694] Completing interoperability, phase 3
[3/8/2018 16:30:21.694] Completing interoperability, phase 4
[3/8/2018 16:30:21.694] Completing interoperability, phase 5
[3/8/2018 16:30:21.694] Completing interoperability, phase 6
[3/8/2018 16:30:21.694] Completing interoperability, phase 7
[3/8/2018 16:30:21.694] LoadingScreenMsg:
[3/8/2018 16:30:21.945] LoadingScreenMsg: Loading Story Mode
[3/8/2018 16:30:35.038] LoadingScreenMsg: Loading and Populating Game World
[3/8/2018 16:30:35.288] LoadingScreenMsg:
[3/8/2018 16:30:46.566] Initializing console variable "IsDeveloperModeEnabled".
[3/8/2018 16:30:46.567] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/8/2018 16:30:46.568] Read value: <null>
[3/8/2018 16:30:46.568] Initializing console variable "TimeScale".
[3/8/2018 16:30:46.568] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/8/2018 16:30:46.569] Read value: <null>
[3/8/2018 16:30:46.582] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[3/8/2018 16:30:48.530] <UNLOADED PLUGIN>: Initializing input system
[3/8/2018 16:30:48.532] <UNLOADED PLUGIN>: Initializing game console
[3/8/2018 16:30:48.534] <UNLOADED PLUGIN>: Initializing forms manager
[3/8/2018 16:30:48.624] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[3/8/2018 16:30:48.626] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[3/8/2018 16:30:50.773] <UNLOADED PLUGIN>: Initializing input system
[3/8/2018 16:30:50.774] <UNLOADED PLUGIN>: Initializing game console
[3/8/2018 16:30:50.776] <UNLOADED PLUGIN>: Initializing forms manager
[3/8/2018 16:30:50.925] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[3/8/2018 16:30:50.926] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll
[3/8/2018 16:30:53.178] <UNLOADED PLUGIN>: Initializing input system
[3/8/2018 16:30:53.180] <UNLOADED PLUGIN>: Initializing game console
[3/8/2018 16:30:53.182] <UNLOADED PLUGIN>: Initializing forms manager
[3/8/2018 16:30:53.193] Plugin "KTFDO" was loaded from "KTFDO.dll".
[3/8/2018 16:30:53.194] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/8/2018 16:30:55.221] <UNLOADED PLUGIN>: Initializing input system
[3/8/2018 16:30:55.223] <UNLOADED PLUGIN>: Initializing game console
[3/8/2018 16:30:55.225] <UNLOADED PLUGIN>: Initializing forms manager
[3/8/2018 16:30:55.280] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/8/2018 16:30:55.281] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Persistent Weapon Flashlight.dll
[3/8/2018 16:30:57.215] <UNLOADED PLUGIN>: Initializing input system
[3/8/2018 16:30:57.217] <UNLOADED PLUGIN>: Initializing game console
[3/8/2018 16:30:57.219] <UNLOADED PLUGIN>: Initializing forms manager
[3/8/2018 16:30:57.233] Plugin "Persistent Weapon Flashlight" was loaded from "Persistent Weapon Flashlight.dll".
[3/8/2018 16:30:57.812] ---------------------------------------------------------------------
[3/8/2018 16:30:57.812] LSPD FIRST RESPONSE
[3/8/2018 16:30:57.812] Version 0.3.1
[3/8/2018 16:30:57.812] A G17 Media Modification
[3/8/2018 16:30:57.812] - Developed by LMS & Sam
[3/8/2018 16:30:57.812] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[3/8/2018 16:30:57.812] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[3/8/2018 16:30:57.812] ---------------------------------------------------------------------
[3/8/2018 16:30:57.812] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[3/8/2018 16:30:57.812] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[3/8/2018 16:30:57.874]
[3/8/2018 16:30:58.003] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/8/2018 16:30:58.004] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/8/2018 16:30:58.009] Callouts: 250
[3/8/2018 16:31:09.872] [TRACE] Thread CopManager #1 initialized

 

 

I also tried launching RPH with no plugins installed, and that didn't help either. I have "Force DirectX 11" and "Force windowed mode" checked as well.

 

I'll try to answer whatever questions you folks have to help. Thanks!

4 hours ago, Atlas315 said:

Hey all,

 

I haven't played GTA or LSPDFR for a couple months due to work and school. But I had the night off so figured I'd hop on to have some fun. Well, that's not happening.

 

I first tried starting things the way I usually did:

 

1) Run GTA via Steam

2) Launch story mode, get in-game

3) Run RPH, load all my mods, done.

 

Except that today, when I tried loading story mode, the game crashed almost immediately to desktop. I verified the integrity of the game cache, and that came back clean. Next I tried launching GTA via RPH. all that got me was the infinite loading screen glitch.

 

I also ran Albo's LSPDFR troubleshooter and found a bunch of things were outdated, including RPH. So I went and updated all of them and repeated the same process. Once again, it either crashed via Steam, or I got an infinite loading screen with RPH.

 

Here's a copy of the most recent RPH log file, if that will help:

 

  Reveal hidden contents

[3/8/2018 16:29:48.543] Started new log on 3/8/2018 16:29:48.543
[3/8/2018 16:29:48.661] ====================================================================================================
[3/8/2018 16:29:48.297] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/8/2018 16:29:48.831] Log verbosity: Trivial
[3/8/2018 16:29:48.835] Initializing input system
[3/8/2018 16:29:48.845] Initializing game console
[3/8/2018 16:29:48.856] Console key has been set to F4 (key code: 115)
[3/8/2018 16:29:48.982] Initializing console variable "ConsoleScrollAmount".
[3/8/2018 16:29:49.225] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[3/8/2018 16:29:49.228] Read value: <null>
[3/8/2018 16:29:49.228] Initializing console variable "DisableRenderVersionText".
[3/8/2018 16:29:49.229] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[3/8/2018 16:29:49.233] Read value: True
[3/8/2018 16:29:49.234] Setting value of console variable "DisableRenderVersionText" to stored value.
[3/8/2018 16:29:49.238] Initializing console variable "ConsoleKey".
[3/8/2018 16:29:49.239] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/8/2018 16:29:49.240] Read value: F4
[3/8/2018 16:29:49.240] Setting value of console variable "ConsoleKey" to stored value.
[3/8/2018 16:29:49.240] Console key has been set to F4 (key code: 115)
[3/8/2018 16:29:49.240] Initializing console variable "PluginTimeoutThreshold".
[3/8/2018 16:29:49.240] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/8/2018 16:29:49.241] Read value: 10000
[3/8/2018 16:29:49.242] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/8/2018 16:29:49.243] Initializing console variable "AlwaysShowConsoleOutput".
[3/8/2018 16:29:49.243] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/8/2018 16:29:49.244] Read value: <null>
[3/8/2018 16:29:49.244] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/8/2018 16:29:49.244] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/8/2018 16:29:49.245] Read value: False
[3/8/2018 16:29:49.245] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[3/8/2018 16:29:49.245] Initializing console variable "ShowOnScreenWarnings".
[3/8/2018 16:29:49.245] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/8/2018 16:29:49.246] Read value: <null>
[3/8/2018 16:29:49.247] Console initialized
[3/8/2018 16:29:49.247] Initializing forms manager
[3/8/2018 16:29:49.250] Version: RAGE Plugin Hook v0.61.1204.14469 PUBLIC ALPHA for Grand Theft Auto V
[3/8/2018 16:29:49.274] ================ RAGE Plugin Hook ================
[3/8/2018 16:29:49.381] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[3/8/2018 16:29:49.386] Detected Windows 10 Education (64-bit) (10.0.16299.0)!
[3/8/2018 16:29:49.387] Checking game support
[3/8/2018 16:29:49.730] Product name: Grand Theft Auto V
[3/8/2018 16:29:49.731] Product version: 1.0.1290.1
[3/8/2018 16:29:49.732] Is steam version: True
[3/8/2018 16:29:49.732] Initializing DirectX
[3/8/2018 16:29:49.735] Initializing Direct3D
[3/8/2018 16:29:49.735] Loading C:\WINDOWS\system32\d3d11.dll
[3/8/2018 16:29:49.736] Loaded at 0x7FFD86480000
[3/8/2018 16:29:49.736] D3D11CreateDeviceAndSwapChain at 0x7FFD864D3EC0
[3/8/2018 16:29:49.736] Creating Direct3D 11 device and swap chain
[3/8/2018 16:29:49.773] Swap Chain created: 0x18B48A829A0
[3/8/2018 16:29:49.780] Swap Chain VTable: 0x18B48A829A0
[3/8/2018 16:29:49.781] Swap Chain VTable_2: 0x7FFD87668018
[3/8/2018 16:29:49.784] 0x748948000AE3E5E9;0x8D48564157552024;0x170EC814890246C
[3/8/2018 16:29:49.785] D3D11Present: 0x7FFD87601D20
[3/8/2018 16:29:49.785] D3D11ResizeBuffers: 0x7FFD87610290
[3/8/2018 16:29:49.785] D3D11ResizeTarget: 0x7FFD87660480
[3/8/2018 16:29:49.785] D3D11SetFullscreenState: 0x7FFD8761DAF0
[3/8/2018 16:29:49.790] Getting device
[3/8/2018 16:29:49.790] Retrieved device
[3/8/2018 16:29:49.791] Creating wrapper
[3/8/2018 16:29:49.899] Wrapper created
[3/8/2018 16:29:49.963] Effect created
[3/8/2018 16:29:49.964] Creating buffer
[3/8/2018 16:29:49.969] Direct3D initialized
[3/8/2018 16:29:49.982] Initialized DirectX
[3/8/2018 16:29:49.985] Direct3D watcher thread spawned
[3/8/2018 16:29:49.998] Created buffer
[3/8/2018 16:29:49.998] Creating blend state
[3/8/2018 16:29:49.999] Created blend state
[3/8/2018 16:29:49.999] Done with creation
[3/8/2018 16:29:50.142] Initializing texture system.
[3/8/2018 16:29:50.144] Initializing texture system; phase 1
[3/8/2018 16:29:50.146] Initializing texture system; phase 2
[3/8/2018 16:29:50.160] Initializing texture system; phase 3
[3/8/2018 16:29:50.161] Initializing texture system; phase 4
[3/8/2018 16:29:50.201] Initializing texture system; phase 5
[3/8/2018 16:29:50.204] Initializing texture system; phase 6
[3/8/2018 16:29:50.209] Initializing texture system; phase 7
[3/8/2018 16:29:50.214] Initializing texture system; phase 8
[3/8/2018 16:29:50.216] Initializing texture system; phase 9
[3/8/2018 16:29:50.218] Initializing texture system; phase 10
[3/8/2018 16:29:50.223] Initializing texture system; phase 11
[3/8/2018 16:29:50.225] Initializing texture system; phase 12
[3/8/2018 16:29:50.230] Initializing texture system; phase 13
[3/8/2018 16:29:50.231] Initializing texture system; phase 14
[3/8/2018 16:29:54.998] Direct3D watcher thread ended
[3/8/2018 16:30:19.373] LoadingScreenMsg: Initializing game support
[3/8/2018 16:30:19.625] Initializing game support
[3/8/2018 16:30:20.203] LoadingScreenMsg: Velocity limit removed
[3/8/2018 16:30:20.520] Compatibility level: 0
[3/8/2018 16:30:20.521] Supported version detected
[3/8/2018 16:30:20.521] ==================================================
[3/8/2018 16:30:20.521] LoadingScreenMsg: Patching code
[3/8/2018 16:30:20.772] LoadingScreenMsg: Waiting for game initialization
[3/8/2018 16:30:21.023] Waiting for game initialization
[3/8/2018 16:30:21.125] LoadingScreenMsg: Initializing core
[3/8/2018 16:30:21.376] Initializing hook
[3/8/2018 16:30:21.376] LoadingScreenMsg: Completing interoperability
[3/8/2018 16:30:21.627] Completing interoperability
[3/8/2018 16:30:21.627] Initialization code 1.
[3/8/2018 16:30:21.628] Initialization code 2.
[3/8/2018 16:30:21.628] Initialization code 3.
[3/8/2018 16:30:21.638] 1 Address: 0x00007FF6E5CAEA00
[3/8/2018 16:30:21.638] Calling func 1
[3/8/2018 16:30:21.658] 2 Address: 0x00007FF6E67D2316
[3/8/2018 16:30:21.658] 3 Address: 0x00007FF6E52A5CBA
[3/8/2018 16:30:21.691] Address: 0x00007FF6E67D22C0
[3/8/2018 16:30:21.692] Unknown var: 0x00007FF6E7776840
[3/8/2018 16:30:21.693] Initialization code 4.
[3/8/2018 16:30:21.693] Initialization code 5.
[3/8/2018 16:30:21.693] Completing interoperability, phase 1
[3/8/2018 16:30:21.694] Completing interoperability, phase 2
[3/8/2018 16:30:21.694] Completing interoperability, phase 3
[3/8/2018 16:30:21.694] Completing interoperability, phase 4
[3/8/2018 16:30:21.694] Completing interoperability, phase 5
[3/8/2018 16:30:21.694] Completing interoperability, phase 6
[3/8/2018 16:30:21.694] Completing interoperability, phase 7
[3/8/2018 16:30:21.694] LoadingScreenMsg:
[3/8/2018 16:30:21.945] LoadingScreenMsg: Loading Story Mode
[3/8/2018 16:30:35.038] LoadingScreenMsg: Loading and Populating Game World
[3/8/2018 16:30:35.288] LoadingScreenMsg:
[3/8/2018 16:30:46.566] Initializing console variable "IsDeveloperModeEnabled".
[3/8/2018 16:30:46.567] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/8/2018 16:30:46.568] Read value: <null>
[3/8/2018 16:30:46.568] Initializing console variable "TimeScale".
[3/8/2018 16:30:46.568] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/8/2018 16:30:46.569] Read value: <null>
[3/8/2018 16:30:46.582] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[3/8/2018 16:30:48.530] <UNLOADED PLUGIN>: Initializing input system
[3/8/2018 16:30:48.532] <UNLOADED PLUGIN>: Initializing game console
[3/8/2018 16:30:48.534] <UNLOADED PLUGIN>: Initializing forms manager
[3/8/2018 16:30:48.624] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[3/8/2018 16:30:48.626] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[3/8/2018 16:30:50.773] <UNLOADED PLUGIN>: Initializing input system
[3/8/2018 16:30:50.774] <UNLOADED PLUGIN>: Initializing game console
[3/8/2018 16:30:50.776] <UNLOADED PLUGIN>: Initializing forms manager
[3/8/2018 16:30:50.925] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[3/8/2018 16:30:50.926] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll
[3/8/2018 16:30:53.178] <UNLOADED PLUGIN>: Initializing input system
[3/8/2018 16:30:53.180] <UNLOADED PLUGIN>: Initializing game console
[3/8/2018 16:30:53.182] <UNLOADED PLUGIN>: Initializing forms manager
[3/8/2018 16:30:53.193] Plugin "KTFDO" was loaded from "KTFDO.dll".
[3/8/2018 16:30:53.194] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/8/2018 16:30:55.221] <UNLOADED PLUGIN>: Initializing input system
[3/8/2018 16:30:55.223] <UNLOADED PLUGIN>: Initializing game console
[3/8/2018 16:30:55.225] <UNLOADED PLUGIN>: Initializing forms manager
[3/8/2018 16:30:55.280] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/8/2018 16:30:55.281] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Persistent Weapon Flashlight.dll
[3/8/2018 16:30:57.215] <UNLOADED PLUGIN>: Initializing input system
[3/8/2018 16:30:57.217] <UNLOADED PLUGIN>: Initializing game console
[3/8/2018 16:30:57.219] <UNLOADED PLUGIN>: Initializing forms manager
[3/8/2018 16:30:57.233] Plugin "Persistent Weapon Flashlight" was loaded from "Persistent Weapon Flashlight.dll".
[3/8/2018 16:30:57.812] ---------------------------------------------------------------------
[3/8/2018 16:30:57.812] LSPD FIRST RESPONSE
[3/8/2018 16:30:57.812] Version 0.3.1
[3/8/2018 16:30:57.812] A G17 Media Modification
[3/8/2018 16:30:57.812] - Developed by LMS & Sam
[3/8/2018 16:30:57.812] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[3/8/2018 16:30:57.812] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[3/8/2018 16:30:57.812] ---------------------------------------------------------------------
[3/8/2018 16:30:57.812] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[3/8/2018 16:30:57.812] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[3/8/2018 16:30:57.874]
[3/8/2018 16:30:58.003] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/8/2018 16:30:58.004] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/8/2018 16:30:58.009] Callouts: 250
[3/8/2018 16:31:09.872] [TRACE] Thread CopManager #1 initialized

 

 

I also tried launching RPH with no plugins installed, and that didn't help either. I have "Force DirectX 11" and "Force windowed mode" checked as well.

 

I'll try to answer whatever questions you folks have to help. Thanks!

 

Do you have a mods folder?  If yes, rename it to _mods

 

Now try.

I need donations to help fund my food addiction. DM for details 😂

  • Author
3 hours ago, Giordano said:

 

Do you have a mods folder?  If yes, rename it to _mods

 

Now try.

 

You, good sir, are a saint. That did it! Thank you so, so much.

13 minutes ago, Atlas315 said:

 

You, good sir, are a saint. That did it! Thank you so, so much.

 

You're welcome, however, this means something in your mods folder is causing the problem.  Considering you've gone a while without playing, I assume it's your gameconfig.  Try updating the gameconfig in your mods folder.

I need donations to help fund my food addiction. DM for details 😂

  • Author
2 minutes ago, Giordano said:

 

You're welcome, however, this means something in your mods folder is causing the problem.  Considering you've gone a while without playing, I assume it's your gameconfig.  Try updating the gameconfig in your mods folder.

 

Thank you, how exactly would I go about doing that? Sorry if it's a dumb question, I've been away for quite some time.

7 minutes ago, Atlas315 said:

 

Thank you, how exactly would I go about doing that? Sorry if it's a dumb question, I've been away for quite some time.

 

You can either delete the portion of the mods folder that contains the gameconfig, or go into the vanilla update-->update-->common-->data folder and extract the gameconfig from there to your desktop, then go into the mods folder in the same location and click "edit mode" at the top, then drag and drop the gameconfig on your desktop into OpenIV.

I need donations to help fund my food addiction. DM for details 😂

  • Author
7 minutes ago, Giordano said:

 

You can either delete the portion of the mods folder that contains the gameconfig, or go into the vanilla update-->update-->common-->data folder and extract the gameconfig from there to your desktop, then go into the mods folder in the same location and click "edit mode" at the top, then drag and drop the gameconfig on your desktop into OpenIV.

 

Thank you! One more dumb question: So now I have two "mods" folders: One named just "mods", the other "_mods", the latter being the more current one. What should I do about this?

1 hour ago, Atlas315 said:

 

Thank you! One more dumb question: So now I have two "mods" folders: One named just "mods", the other "_mods", the latter being the more current one. What should I do about this?

 

Oh, you didn't rename the original mods folder back to mods, did you?  Delete the new one, rename _mods back to mods

 

Now you'll need to re-add the gameconfig again.

I need donations to help fund my food addiction. DM for details 😂

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