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Back on the Beat mod and LSPDFR

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I've been wanting to see more sheriffs in the Davis area as it's made after the Compton, CA area and that's the only sheriff station in L.A. I believe. I saw this mod "Cops - Back on the beat" mod that sounds like it might do something like what I just described but I'm not entirely sure and before I go fussing with a 2 and a half year old mod I figured I'd ask here. Does it work well with LSPDFR and will it do what I'm after?

8 hours ago, GunnDawg said:

I've been wanting to see more sheriffs in the Davis area as it's made after the Compton, CA area and that's the only sheriff station in L.A. I believe. I saw this mod "Cops - Back on the beat" mod that sounds like it might do something like what I just described but I'm not entirely sure and before I go fussing with a 2 and a half year old mod I figured I'd ask here. Does it work well with LSPDFR and will it do what I'm after?

 

I think you misread what the mod is.  Back on the beat just adds more patrolling police units, and there's zero customization to it.  Unless your POLICE fleet is sheriff cars, you're just going to see the police, police2, police3 slots.  As nice as the mod is, I think it adds a tad bit too many units patrolling, so you have to weigh your preference.  Over abundance of patrol units, or none?

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On 11/29/2017 at 10:47 AM, Kallus Rourke said:

 

I think you misread what the mod is.  Back on the beat just adds more patrolling police units, and there's zero customization to it.  Unless your POLICE fleet is sheriff cars, you're just going to see the police, police2, police3 slots.  As nice as the mod is, I think it adds a tad bit too many units patrolling, so you have to weigh your preference.  Over abundance of patrol units, or none?

I agree with this. While its nice to have back up closer to really drains resources as just about everything you do has 20 units responding to it.

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