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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game Keeps Crashing

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whenever I get in the game it works fine for like 20 minutes and then it just crashes for no reason. also i can't get the snow to work even when i use the trainer.

 

RagePluginHook log

 

Spoiler

[11/20/2017 6:49:01 PM.035] Started new log on 11/20/2017 6:49:01 PM.035
[11/20/2017 6:49:01 PM.036] ====================================================================================================
[11/20/2017 6:49:01 PM.024] Log path: D:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/20/2017 6:49:01 PM.036] Log verbosity: Trivial
[11/20/2017 6:49:01 PM.037] Initializing input system
[11/20/2017 6:49:01 PM.039] Initializing game console
[11/20/2017 6:49:01 PM.044] Console key has been set to F4 (key code: 115)
[11/20/2017 6:49:01 PM.081] Initializing console variable "ConsoleScrollAmount".
[11/20/2017 6:49:01 PM.081] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[11/20/2017 6:49:01 PM.083] Read value: <null>
[11/20/2017 6:49:01 PM.083] Initializing console variable "DisableRenderVersionText".
[11/20/2017 6:49:01 PM.083] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/20/2017 6:49:01 PM.086] Read value: True
[11/20/2017 6:49:01 PM.086] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/20/2017 6:49:01 PM.086] Initializing console variable "ConsoleKey".
[11/20/2017 6:49:01 PM.086] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/20/2017 6:49:01 PM.087] Read value: F4
[11/20/2017 6:49:01 PM.087] Setting value of console variable "ConsoleKey" to stored value.
[11/20/2017 6:49:01 PM.087] Console key has been set to F4 (key code: 115)
[11/20/2017 6:49:01 PM.087] Initializing console variable "PluginTimeoutThreshold".
[11/20/2017 6:49:01 PM.087] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/20/2017 6:49:01 PM.088] Read value: 10000
[11/20/2017 6:49:01 PM.088] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/20/2017 6:49:01 PM.088] Initializing console variable "AlwaysShowConsoleOutput".
[11/20/2017 6:49:01 PM.088] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/20/2017 6:49:01 PM.089] Read value: <null>
[11/20/2017 6:49:01 PM.089] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/20/2017 6:49:01 PM.089] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/20/2017 6:49:01 PM.089] Read value: False
[11/20/2017 6:49:01 PM.090] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[11/20/2017 6:49:01 PM.090] Initializing console variable "ShowOnScreenWarnings".
[11/20/2017 6:49:01 PM.090] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/20/2017 6:49:01 PM.091] Read value: <null>
[11/20/2017 6:49:01 PM.091] Console initialized
[11/20/2017 6:49:01 PM.091] Initializing forms manager
[11/20/2017 6:49:01 PM.093] Version: RAGE Plugin Hook v0.57.1152.13084 PUBLIC ALPHA for Grand Theft Auto V
[11/20/2017 6:49:01 PM.096] ================ RAGE Plugin Hook ================
[11/20/2017 6:49:01 PM.101] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[11/20/2017 6:49:01 PM.105] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
[11/20/2017 6:49:01 PM.106] Checking game support
[11/20/2017 6:49:01 PM.196] Product name: Grand Theft Auto V
[11/20/2017 6:49:01 PM.196] Product version: 1.0.1180.2
[11/20/2017 6:49:01 PM.196] Is steam version: True
[11/20/2017 6:49:01 PM.197] Initializing DirectX
[11/20/2017 6:49:01 PM.198] Initializing Direct3D
[11/20/2017 6:49:01 PM.198] Loading C:\WINDOWS\system32\d3d11.dll
[11/20/2017 6:49:01 PM.199] Loaded at 0x7FFC34720000
[11/20/2017 6:49:01 PM.199] D3D11CreateDeviceAndSwapChain at 0x7FFC34785170
[11/20/2017 6:49:01 PM.199] Creating Direct3D 11 device and swap chain
[11/20/2017 6:49:01 PM.222] Swap Chain created: 0x28BE5243300
[11/20/2017 6:49:01 PM.222] Swap Chain VTable: 0x28BE5243300
[11/20/2017 6:49:01 PM.223] Swap Chain VTable_2: 0x7FFC006B9C58
[11/20/2017 6:49:01 PM.223] 0xEC83485641C48B48;0xFFFFFEB840C74860;0x68894808588948FF
[11/20/2017 6:49:01 PM.224] D3D11Present: 0x7FFC005D4E70
[11/20/2017 6:49:01 PM.224] D3D11ResizeBuffers: 0x7FFC005D5240
[11/20/2017 6:49:01 PM.224] D3D11ResizeTarget: 0x7FFC005D1AE0
[11/20/2017 6:49:01 PM.225] D3D11SetFullscreenState: 0x7FFC005D4F60
[11/20/2017 6:49:01 PM.232] Direct3D initialized
[11/20/2017 6:49:01 PM.232] Initialized DirectX
[11/20/2017 6:49:01 PM.232] Direct3D watcher thread spawned
[11/20/2017 6:49:02 PM.045] Getting device
[11/20/2017 6:49:02 PM.046] Retrieved device
[11/20/2017 6:49:02 PM.046] Creating wrapper
[11/20/2017 6:49:02 PM.088] Wrapper created
[11/20/2017 6:49:02 PM.092] Effect created
[11/20/2017 6:49:02 PM.093] Creating buffer
[11/20/2017 6:49:02 PM.093] Created buffer
[11/20/2017 6:49:02 PM.093] Creating blend state
[11/20/2017 6:49:02 PM.093] Created blend state
[11/20/2017 6:49:02 PM.093] Done with creation
[11/20/2017 6:49:03 PM.358] Initializing texture system.
[11/20/2017 6:49:03 PM.358] Initializing texture system; phase 1
[11/20/2017 6:49:03 PM.358] Initializing texture system; phase 2
[11/20/2017 6:49:03 PM.362] Initializing texture system; phase 3
[11/20/2017 6:49:03 PM.363] Initializing texture system; phase 4
[11/20/2017 6:49:03 PM.370] Initializing texture system; phase 5
[11/20/2017 6:49:03 PM.371] Initializing texture system; phase 6
[11/20/2017 6:49:03 PM.372] Initializing texture system; phase 7
[11/20/2017 6:49:03 PM.373] Initializing texture system; phase 8
[11/20/2017 6:49:03 PM.374] Initializing texture system; phase 9
[11/20/2017 6:49:03 PM.375] Initializing texture system; phase 10
[11/20/2017 6:49:03 PM.377] Initializing texture system; phase 11
[11/20/2017 6:49:03 PM.378] Initializing texture system; phase 12
[11/20/2017 6:49:03 PM.379] Initializing texture system; phase 13
[11/20/2017 6:49:03 PM.379] Initializing texture system; phase 14
[11/20/2017 6:49:06 PM.233] Direct3D watcher thread ended
[11/20/2017 6:49:33 PM.323] LoadingScreenMsg: Initializing game support
[11/20/2017 6:49:33 PM.574] Initializing game support
[11/20/2017 6:49:34 PM.015] LoadingScreenMsg: Velocity limit removed
[11/20/2017 6:49:34 PM.317] Compatibility level: 0
[11/20/2017 6:49:34 PM.318] Supported version detected
[11/20/2017 6:49:34 PM.318] ==================================================
[11/20/2017 6:49:34 PM.318] LoadingScreenMsg: Patching code
[11/20/2017 6:49:34 PM.568] LoadingScreenMsg: Waiting for game initialization
[11/20/2017 6:49:34 PM.819] Waiting for game initialization
[11/20/2017 6:49:34 PM.920] LoadingScreenMsg: Initializing core
[11/20/2017 6:49:35 PM.171] Initializing hook
[11/20/2017 6:49:35 PM.171] LoadingScreenMsg: Completing interoperability
[11/20/2017 6:49:35 PM.422] Completing interoperability
[11/20/2017 6:49:35 PM.422] Initialization code 1.
[11/20/2017 6:49:35 PM.422] Initialization code 2.
[11/20/2017 6:49:35 PM.423] Initialization code 3.
[11/20/2017 6:49:35 PM.429] 1 Address: 0x00007FF6B6F91D18
[11/20/2017 6:49:35 PM.429] Calling func 1
[11/20/2017 6:49:35 PM.442] 2 Address: 0x00007FF6B7AA04B2
[11/20/2017 6:49:35 PM.442] 3 Address: 0x00007FF6B6595BE6
[11/20/2017 6:49:35 PM.464] Address: 0x00007FF6B7AA045C
[11/20/2017 6:49:35 PM.465] Unknown var: 0x00007FF6B89FB230
[11/20/2017 6:49:35 PM.465] Initialization code 4.
[11/20/2017 6:49:35 PM.465] Initialization code 5.
[11/20/2017 6:49:35 PM.465] Completing interoperability, phase 1
[11/20/2017 6:49:35 PM.465] Completing interoperability, phase 2
[11/20/2017 6:49:35 PM.466] Completing interoperability, phase 3
[11/20/2017 6:49:35 PM.466] Completing interoperability, phase 4
[11/20/2017 6:49:35 PM.466] Completing interoperability, phase 5
[11/20/2017 6:49:35 PM.466] Completing interoperability, phase 6
[11/20/2017 6:49:35 PM.467] Completing interoperability, phase 7
[11/20/2017 6:49:35 PM.467] LoadingScreenMsg: 
[11/20/2017 6:49:35 PM.717] LoadingScreenMsg: Loading Story Mode
[11/20/2017 6:49:47 PM.500] LoadingScreenMsg: Loading and Populating Game World
[11/20/2017 6:49:47 PM.751] LoadingScreenMsg: 
[11/20/2017 6:49:53 PM.229] Initializing console variable "IsDeveloperModeEnabled".
[11/20/2017 6:49:53 PM.230] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[11/20/2017 6:49:53 PM.230] Read value: <null>
[11/20/2017 6:49:53 PM.230] Initializing console variable "TimeScale".
[11/20/2017 6:49:53 PM.231] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/20/2017 6:49:53 PM.231] Read value: <null>
[11/20/2017 6:49:53 PM.241] Loading plugin from path: D:\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[11/20/2017 6:49:54 PM.920] <UNLOADED PLUGIN>: Initializing input system
[11/20/2017 6:49:54 PM.921] <UNLOADED PLUGIN>: Initializing game console
[11/20/2017 6:49:54 PM.922] <UNLOADED PLUGIN>: Initializing forms manager
[11/20/2017 6:49:55 PM.021] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[11/20/2017 6:49:55 PM.022] Loading plugin from path: D:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/20/2017 6:49:56 PM.743] <UNLOADED PLUGIN>: Initializing input system
[11/20/2017 6:49:56 PM.744] <UNLOADED PLUGIN>: Initializing game console
[11/20/2017 6:49:56 PM.745] <UNLOADED PLUGIN>: Initializing forms manager
[11/20/2017 6:49:56 PM.785] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/20/2017 6:49:57 PM.155] ---------------------------------------------------------------------
[11/20/2017 6:49:57 PM.155] LSPD FIRST RESPONSE
[11/20/2017 6:49:57 PM.155] Version 0.3.1
[11/20/2017 6:49:57 PM.155] A G17 Media Modification
[11/20/2017 6:49:57 PM.155] - Developed by LMS & Sam
[11/20/2017 6:49:57 PM.155] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/20/2017 6:49:57 PM.155] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[11/20/2017 6:49:57 PM.155] ---------------------------------------------------------------------
[11/20/2017 6:49:57 PM.155] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[11/20/2017 6:49:57 PM.155] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[11/20/2017 6:49:57 PM.194] 
[11/20/2017 6:49:57 PM.280] D:\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[11/20/2017 6:49:57 PM.280] D:\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[11/20/2017 6:49:57 PM.282] Callouts: 250
[11/20/2017 6:49:57 PM.462] [TRACE] Thread CopManager #1 initialized
[11/20/2017 6:50:03 PM.366] setting up new cop: null
[11/20/2017 6:50:03 PM.373] [TRACE] New ped recognized as cop
[11/20/2017 6:50:03 PM.373] setting up new cop: null
[11/20/2017 6:50:03 PM.373] [TRACE] New ped recognized as cop
[11/20/2017 6:50:32 PM.972] 
[11/20/2017 6:50:32 PM.973] INIT
[11/20/2017 6:50:32 PM.984] LSPD First Response: Folder is D:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/20/2017 6:50:32 PM.985] LSPD First Response: We have 1 callouts registered
[11/20/2017 6:50:32 PM.986] LSPD First Response: CalloutManager initialized
[11/20/2017 6:50:32 PM.987] [TRACE] WorldEventManager: Allowing up to 2 events
[11/20/2017 6:50:33 PM.028] [TRACE] Thread Ambient #1 initialized
[11/20/2017 6:50:33 PM.051] [TRACE] Thread ArrestManager #1 initialized
[11/20/2017 6:50:33 PM.085] [TRACE] Thread WorldEventManager #1 initialized
[11/20/2017 6:50:33 PM.086] [TRACE] Thread PlayerChaseManager #1 initialized
[11/20/2017 6:50:33 PM.091] [TRACE] Thread TrafficControl #1 initialized
 

 

Do you have any plugins installed? If so, remove them all, and put them back in one at a time. It could be one of these that's causing the game to crash.

 Always happy to try and help with LSPDFR Support

I've started making skins - feel free to check them out HERE

 

  • Author
9 hours ago, TheStegosaurus said:

Do you have any plugins installed? If so, remove them all, and put them back in one at a time. It could be one of these that's causing the game to crash.

I did try that but it still crashed even before I put any of them back in

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