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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

CalloutsV traffic collision


Foxonas

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Hello officers, I need help about this crash. Whenever I got traffic collision callout, I'm driving to the scene. And everytime I try ti investigate drivers with T key, LSPD:FR just crashes. Here are my logs:

[2017-07-17 22:31:44.924] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:31:44.960] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:31:49.008] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:31:49.041] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:31:52.827] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:31:52.855] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:31:56.385] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:31:56.417] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:32:07.723] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:32:07.753] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:32:10.789] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:32:10.820] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:32:14.729] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:32:14.756] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:32:18.363] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:32:18.392] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:32:26.598] LSPD First Response: 
[2017-07-17 22:32:26.598] LSPD First Response: ==============================
[2017-07-17 22:32:26.598] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[2017-07-17 22:32:26.598] LSPD First Response: ------------------------------
[2017-07-17 22:32:26.598] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[2017-07-17 22:32:26.598] LSPD First Response: ------------------------------
[2017-07-17 22:32:26.599] LSPD First Response: Exception type: System.AccessViolationException
[2017-07-17 22:32:26.599] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[2017-07-17 22:32:26.599] LSPD First Response: ------------------------------
[2017-07-17 22:32:26.599] LSPD First Response: Inner exceptions:
[2017-07-17 22:32:26.599] LSPD First Response: ------------------------------
[2017-07-17 22:32:26.599] LSPD First Response: Stack trace:
[2017-07-17 22:32:26.600] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[2017-07-17 22:32:26.600] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[2017-07-17 22:32:26.600] at Rage.Native.NativeFunction.CallByName[ReturnType](String nativeName, NativeArgument[] arguments)
[2017-07-17 22:32:26.600] at ????????????????????????????????????????.????????????????????????????????????????(String , String , Single , Single , Single , Single , Single , Boolean , Boolean , Boolean , Boolean , Boolean )
[2017-07-17 22:32:26.600] at ????????????????????????????????????????.????????????????????????????????????????()
[2017-07-17 22:32:26.600] at CalloutsV.Callouts.TrafficCollision.TrafficMenuThread()
[2017-07-17 22:32:26.600] at Rage.GameFiber.Main()
[2017-07-17 22:32:26.601] LSPD First Response: ==============================
[2017-07-17 22:32:26.601] LSPD First Response: 
[2017-07-17 22:32:32.357] LSPD First Response: All signs removed

 

I'm using CalloutsV obviously. Thanks.
 

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33 minutes ago, Foxonas said:

Hello officers, I need help about this crash. Whenever I got traffic collision callout, I'm driving to the scene. And everytime I try ti investigate drivers with T key, LSPD:FR just crashes. Here are my logs:

[2017-07-17 22:31:44.924] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:31:44.960] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:31:49.008] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:31:49.041] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:31:52.827] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:31:52.855] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:31:56.385] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:31:56.417] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:32:07.723] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:32:07.753] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:32:10.789] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:32:10.820] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:32:14.729] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:32:14.756] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:32:18.363] LSPD First Response: Shortcut Sign dropped
[2017-07-17 22:32:18.392] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Road signs placed
[2017-07-17 22:32:26.598] LSPD First Response: 
[2017-07-17 22:32:26.598] LSPD First Response: ==============================
[2017-07-17 22:32:26.598] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[2017-07-17 22:32:26.598] LSPD First Response: ------------------------------
[2017-07-17 22:32:26.598] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[2017-07-17 22:32:26.598] LSPD First Response: ------------------------------
[2017-07-17 22:32:26.599] LSPD First Response: Exception type: System.AccessViolationException
[2017-07-17 22:32:26.599] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[2017-07-17 22:32:26.599] LSPD First Response: ------------------------------
[2017-07-17 22:32:26.599] LSPD First Response: Inner exceptions:
[2017-07-17 22:32:26.599] LSPD First Response: ------------------------------
[2017-07-17 22:32:26.599] LSPD First Response: Stack trace:
[2017-07-17 22:32:26.600] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[2017-07-17 22:32:26.600] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[2017-07-17 22:32:26.600] at Rage.Native.NativeFunction.CallByName[ReturnType](String nativeName, NativeArgument[] arguments)
[2017-07-17 22:32:26.600] at ????????????????????????????????????????.????????????????????????????????????????(String , String , Single , Single , Single , Single , Single , Boolean , Boolean , Boolean , Boolean , Boolean )
[2017-07-17 22:32:26.600] at ????????????????????????????????????????.????????????????????????????????????????()
[2017-07-17 22:32:26.600] at CalloutsV.Callouts.TrafficCollision.TrafficMenuThread()
[2017-07-17 22:32:26.600] at Rage.GameFiber.Main()
[2017-07-17 22:32:26.601] LSPD First Response: ==============================
[2017-07-17 22:32:26.601] LSPD First Response: 
[2017-07-17 22:32:32.357] LSPD First Response: All signs removed

 

I'm using CalloutsV obviously. Thanks.
 

 

Go back to the download for CalloutsV and triple check you installed everything that it tells you to, which will require you to read the readme.

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13 hours ago, Kallus Rourke said:

 

Go back to the download for CalloutsV and triple check you installed everything that it tells you to, which will require you to read the readme.

Yes, everything is as it should be.

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1 minute ago, Foxonas said:

Help? Anyone?

 

So after installing CalloutsV, this is still an issue?  Is it just during these calls that it happens? does it matter what vehicle you're in?

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5 minutes ago, Kallus Rourke said:

 

So after installing CalloutsV, this is still an issue?  Is it just during these calls that it happens? does it matter what vehicle you're in?

 

Yes, there is still an issue. So far only at Traffic collision/accident. No, it does not.

Edited by Foxonas
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9 minutes ago, Foxonas said:

 

Yes, there is still an issue. So far only at Traffic collision/accident. No, it does not.

 

Do you have all modded vehicles?

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2 minutes ago, Foxonas said:

I don't have any modded vehicles.

 

Do all your other callouts work fine?  Including their menus?  Are you able to open CalloutsV menu successfully?

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1 hour ago, Kallus Rourke said:

 

Do all your other callouts work fine?  Including their menus?  Are you able to open CalloutsV menu successfully?

Everything works just fine till now. Oh, and also I have noticed LSPD:FR crashes, when opening Courts menu(LSPDFR+ plugin) and selecting a person. It worked just fine before, but now something has happened. Here's the log from Court menu crash:

[2017-07-18 22:30:11.947] LSPD First Response: 
[2017-07-18 22:30:11.947] LSPD First Response: ==============================
[2017-07-18 22:30:11.947] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[2017-07-18 22:30:11.948] LSPD First Response: ------------------------------
[2017-07-18 22:30:11.948] LSPD First Response: Origin: Rage.SleeplessGameFiber
[2017-07-18 22:30:11.948] LSPD First Response: ------------------------------
[2017-07-18 22:30:11.948] LSPD First Response: Exception type: System.NullReferenceException
[2017-07-18 22:30:11.948] LSPD First Response: Exception message: Object reference not set to an instance of an object.
[2017-07-18 22:30:11.948] LSPD First Response: ------------------------------
[2017-07-18 22:30:11.948] LSPD First Response: Inner exceptions:
[2017-07-18 22:30:11.948] LSPD First Response: ------------------------------
[2017-07-18 22:30:11.948] LSPD First Response: Stack trace:
[2017-07-18 22:30:11.949] LSPD First Response: at RAGENativeUI.PauseMenu.TabSubmenuItem.ProcessControls()
[2017-07-18 22:30:11.949] at RAGENativeUI.PauseMenu.TabView.ProcessControls()
[2017-07-18 22:30:11.949] at RAGENativeUI.PauseMenu.TabView.Update()
[2017-07-18 22:30:11.949] at ?????????????????????????????????????????.?????????????????????????????????????????(Object , GraphicsEventArgs )
[2017-07-18 22:30:11.949] at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
[2017-07-18 22:30:11.949] at Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
[2017-07-18 22:30:11.949] at Rage.RemotePlugin.HandleRenderFiber()
[2017-07-18 22:30:11.949] at Rage.GameFiber.Main()
[2017-07-18 22:30:11.949] LSPD First Response: ==============================
[2017-07-18 22:30:11.949] LSPD First Response: 
[2017-07-18 22:30:15.039] LSPD First Response: All signs removed
[2017-07-18 22:30:51.511] Game is shutting down
[2017-07-18 22:31:44.448] <UNLOADED PLUGIN>: Initializing input system
[2017-07-18 22:31:44.450] <UNLOADED PLUGIN>: Initializing game console
[2017-07-18 22:31:44.453] <UNLOADED PLUGIN>: Initializing forms manager
[2017-07-18 22:31:45.394] ---------------------------------------------------------------------

 

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1 minute ago, Foxonas said:

Everything works just fine till now. Oh, and also I have noticed LSPD:FR crashes, when opening Courts menu(LSPDFR+ plugin) and selecting a person. It worked just fine before, but now something has happened. Here's the log from Court menu crash:


[2017-07-18 22:30:11.947] LSPD First Response: 
[2017-07-18 22:30:11.947] LSPD First Response: ==============================
[2017-07-18 22:30:11.947] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[2017-07-18 22:30:11.948] LSPD First Response: ------------------------------
[2017-07-18 22:30:11.948] LSPD First Response: Origin: Rage.SleeplessGameFiber
[2017-07-18 22:30:11.948] LSPD First Response: ------------------------------
[2017-07-18 22:30:11.948] LSPD First Response: Exception type: System.NullReferenceException
[2017-07-18 22:30:11.948] LSPD First Response: Exception message: Object reference not set to an instance of an object.
[2017-07-18 22:30:11.948] LSPD First Response: ------------------------------
[2017-07-18 22:30:11.948] LSPD First Response: Inner exceptions:
[2017-07-18 22:30:11.948] LSPD First Response: ------------------------------
[2017-07-18 22:30:11.948] LSPD First Response: Stack trace:
[2017-07-18 22:30:11.949] LSPD First Response: at RAGENativeUI.PauseMenu.TabSubmenuItem.ProcessControls()
[2017-07-18 22:30:11.949] at RAGENativeUI.PauseMenu.TabView.ProcessControls()
[2017-07-18 22:30:11.949] at RAGENativeUI.PauseMenu.TabView.Update()
[2017-07-18 22:30:11.949] at ?????????????????????????????????????????.?????????????????????????????????????????(Object , GraphicsEventArgs )
[2017-07-18 22:30:11.949] at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
[2017-07-18 22:30:11.949] at Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
[2017-07-18 22:30:11.949] at Rage.RemotePlugin.HandleRenderFiber()
[2017-07-18 22:30:11.949] at Rage.GameFiber.Main()
[2017-07-18 22:30:11.949] LSPD First Response: ==============================
[2017-07-18 22:30:11.949] LSPD First Response: 
[2017-07-18 22:30:15.039] LSPD First Response: All signs removed
[2017-07-18 22:30:51.511] Game is shutting down
[2017-07-18 22:31:44.448] <UNLOADED PLUGIN>: Initializing input system
[2017-07-18 22:31:44.450] <UNLOADED PLUGIN>: Initializing game console
[2017-07-18 22:31:44.453] <UNLOADED PLUGIN>: Initializing forms manager
[2017-07-18 22:31:45.394] ---------------------------------------------------------------------

 

 

Do you have RageNativeUI in your main directory?

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1 minute ago, Foxonas said:

Has anyone faced with this problem and maybe has fixed it?

 

Have you edited the vehiclelayouts.meta, or any vehicle data file?

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