Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

After updates LSPDFR doesn't work anymore

Featured Replies

LSPDFR worked fine on my PC until February/March with an older version of GTA V (version 944), but after the update to version 1011 it didn’t work anymore.

 

So after a couple of weeks I deleted the game and reinstalled it using DVDs. After the updates I do have version 1032 now.

 

Then I downloaded LSPDFR 0.3.1 and put the extracted files into the GTA V folder. After that I downloaded the newest version of RAGE Plugin Hook (0.52) and put the extracted files except the „SDK” and „Licences” folders into the GTA V folder, as it was written in the readme file.

 

My GTA V folder now contains the following:

  • An LSPDFR folder with a Police Scanner folder inside

  • A Plugins folder with LSPD First Response.dll inside

  • RAGEPluginHook.exe

 

In the options section of RAGE Plugin Hook I chose that the LSPDFR plugin should load at the startup (see screenshot #1), but after the startup LSPDFR is not available.

 

When I open the console with F4 I can see that it was tried to load the LSPDFR plugin (screenshot #2).

 

In order to load the plugin manually I type: LoadPlugin “LSPD First Response.dll” and press “Enter”, but this doesn’t help either (screenshot #3).

 

What can I do in order to use LSPDFR?

 

Below is the latest log of RAGE Plugin Hook. The following exceptions are mentioned in the log, but I don’t know how to solve the problem:

 

System.Reflection.TargetInvocationException

 

and

 

System.Runtime.InteropServices.SEHException

 

 

In screenshot #4 you can see some information of my PC.

 

If you need further information please let me know.

 

 

 

[13.04.2017 17:24:30.729] Started new log on 13.04.2017 17:24:30.729

[13.04.2017 17:24:30.733] ====================================================================================================

[13.04.2017 17:24:30.709] Log path: G:\Programme\GTA V\RagePluginHook.log

[13.04.2017 17:24:30.734] Log verbosity: Trivial

[13.04.2017 17:24:30.736] Initializing input system

[13.04.2017 17:24:30.741] Initializing game console

[13.04.2017 17:24:30.753] Console key has been set to F4 (key code: 115)

[13.04.2017 17:24:30.809] Initializing console variable "ConsoleScrollAmount".

[13.04.2017 17:24:30.810] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount

[13.04.2017 17:24:30.813] Read value: <null>

[13.04.2017 17:24:30.814] Initializing console variable "DisableRenderVersionText".

[13.04.2017 17:24:30.814] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText

[13.04.2017 17:24:30.819] Read value: False

[13.04.2017 17:24:30.820] Setting value of console variable "DisableRenderVersionText" to stored value.

[13.04.2017 17:24:30.821] Initializing console variable "ConsoleKey".

[13.04.2017 17:24:30.821] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey

[13.04.2017 17:24:30.822] Read value: F4

[13.04.2017 17:24:30.822] Setting value of console variable "ConsoleKey" to stored value.

[13.04.2017 17:24:30.822] Console key has been set to F4 (key code: 115)

[13.04.2017 17:24:30.822] Initializing console variable "PluginTimeoutThreshold".

[13.04.2017 17:24:30.822] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold

[13.04.2017 17:24:30.822] Read value: 10000

[13.04.2017 17:24:30.822] Setting value of console variable "PluginTimeoutThreshold" to stored value.

[13.04.2017 17:24:30.822] Initializing console variable "AlwaysShowConsoleOutput".

[13.04.2017 17:24:30.823] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput

[13.04.2017 17:24:30.823] Read value: <null>

[13.04.2017 17:24:30.823] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".

[13.04.2017 17:24:30.823] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad

[13.04.2017 17:24:30.823] Read value: <null>

[13.04.2017 17:24:30.823] Initializing console variable "ShowOnScreenWarnings".

[13.04.2017 17:24:30.824] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings

[13.04.2017 17:24:30.824] Read value: <null>

[13.04.2017 17:24:30.825] Console initialized

[13.04.2017 17:24:30.825] Initializing forms manager

[13.04.2017 17:24:30.827] Version: RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA for Grand Theft Auto V

[13.04.2017 17:24:30.833] ================ RAGE Plugin Hook ================

[13.04.2017 17:24:30.841] Detected Windows 10 Home (64-bit) (10.0.14393.0)!

[13.04.2017 17:24:30.842] Checking game support

[13.04.2017 17:24:31.139] Product name: Grand Theft Auto V

[13.04.2017 17:24:31.141] Product version: 1.0.1032.1

[13.04.2017 17:24:31.142] Is steam version: False

[13.04.2017 17:24:31.143] Initializing DirectX

[13.04.2017 17:24:31.147] Initializing Direct3D

[13.04.2017 17:24:31.149] Loading C:\WINDOWS\system32\d3d11.dll

[13.04.2017 17:24:31.151] Loaded at 0x7FF9AC700000

[13.04.2017 17:24:31.151] D3D11CreateDeviceAndSwapChain at 0x7FF9AC765170

[13.04.2017 17:24:31.151] Creating Direct3D 11 device and swap chain

[13.04.2017 17:24:31.156] Attempting feature level 10_1

[13.04.2017 17:24:31.162] Failed to create D3D11 device for Grand Theft Auto V: 887a0001

[13.04.2017 17:24:31.166] Swap Chain created: 0x18EDAD08050

[13.04.2017 17:24:31.167] Swap Chain VTable: 0x18EDAD08050

[13.04.2017 17:24:31.169] Swap Chain VTable_2: 0x7FF9AE88C018

[13.04.2017 17:24:31.170] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48

[13.04.2017 17:24:31.170] D3D11Present: 0x7FF9AE832140

[13.04.2017 17:24:31.170] D3D11ResizeBuffers: 0x7FF9AE8447B0

[13.04.2017 17:24:31.171] D3D11ResizeTarget: 0x7FF9AE8847A0

[13.04.2017 17:24:31.171] D3D11SetFullscreenState: 0x7FF9AE84B7E0

[13.04.2017 17:24:31.173] Direct3D initialized

[13.04.2017 17:24:31.173] Initialized DirectX

[13.04.2017 17:24:31.174] Direct3D watcher thread spawned

[13.04.2017 17:24:31.634] Getting device

[13.04.2017 17:24:31.636] Retrieved device

[13.04.2017 17:24:31.637] Creating wrapper

[13.04.2017 17:24:31.702] Wrapper created

[13.04.2017 17:24:31.707] Effect created

[13.04.2017 17:24:31.708] Creating buffer

[13.04.2017 17:24:31.708] Created buffer

[13.04.2017 17:24:31.709] Creating blend state

[13.04.2017 17:24:31.709] Created blend state

[13.04.2017 17:24:31.710] Done with creation

[13.04.2017 17:24:31.754] Initializing texture system.

[13.04.2017 17:24:31.756] Initializing texture system; phase 1

[13.04.2017 17:24:31.756] Initializing texture system; phase 2

[13.04.2017 17:24:31.763] Initializing texture system; phase 3

[13.04.2017 17:24:31.765] Initializing texture system; phase 4

[13.04.2017 17:24:31.775] Initializing texture system; phase 5

[13.04.2017 17:24:31.777] Initializing texture system; phase 6

[13.04.2017 17:24:31.780] Initializing texture system; phase 7

[13.04.2017 17:24:31.783] Initializing texture system; phase 8

[13.04.2017 17:24:31.784] Initializing texture system; phase 9

[13.04.2017 17:24:31.786] Initializing texture system; phase 10

[13.04.2017 17:24:31.792] Pixel Shader 5.0 not supported. Falling back to 4.0.

[13.04.2017 17:24:31.795] Initializing texture system; phase 11

[13.04.2017 17:24:31.796] Initializing texture system; phase 12

[13.04.2017 17:24:31.797] Initializing texture system; phase 13

[13.04.2017 17:24:31.799] Initializing texture system; phase 14

[13.04.2017 17:24:36.175] Direct3D watcher thread ended

[13.04.2017 17:25:12.053] LoadingScreenMsg: Initializing game support

[13.04.2017 17:25:12.311] Initializing game support

[13.04.2017 17:25:13.099] LoadingScreenMsg: Velocity limit removed

[13.04.2017 17:25:13.557] Compatibility level: 0

[13.04.2017 17:25:13.560] Supported version detected

[13.04.2017 17:25:13.561] ==================================================

[13.04.2017 17:25:13.561] LoadingScreenMsg: Patching code

[13.04.2017 17:25:13.812] LoadingScreenMsg: Waiting for game initialization

[13.04.2017 17:25:14.064] Waiting for game initialization

[13.04.2017 17:25:14.166] LoadingScreenMsg: Initializing core

[13.04.2017 17:25:14.418] Initializing hook

[13.04.2017 17:25:14.419] LoadingScreenMsg: Completing interoperability

[13.04.2017 17:25:14.671] Completing interoperability

[13.04.2017 17:25:14.672] Initialization code 1.

[13.04.2017 17:25:14.673] Initialization code 2.

[13.04.2017 17:25:14.673] Initialization code 3.

[13.04.2017 17:25:14.685] 1 Address: 0x00007FF6BE2936BC

[13.04.2017 17:25:14.686] Calling func 1

[13.04.2017 17:25:14.707] 2 Address: 0x00007FF6BED829C2

[13.04.2017 17:25:14.709] 3 Address: 0x00007FF6BD8A5C96

[13.04.2017 17:25:14.746] Address: 0x00007FF6BED82960

[13.04.2017 17:25:14.748] Unknown var: 0x00007FF6BFCD3AF0

[13.04.2017 17:25:14.748] Initialization code 4.

[13.04.2017 17:25:14.748] Initialization code 5.

[13.04.2017 17:25:14.749] Completing interoperability, phase 1

[13.04.2017 17:25:14.750] Completing interoperability, phase 2

[13.04.2017 17:25:14.750] Completing interoperability, phase 3

[13.04.2017 17:25:14.752] Completing interoperability, phase 4

[13.04.2017 17:25:14.752] Completing interoperability, phase 5

[13.04.2017 17:25:14.752] Completing interoperability, phase 6

[13.04.2017 17:25:14.753] Completing interoperability, phase 7

[13.04.2017 17:25:14.753] LoadingScreenMsg:

[13.04.2017 17:25:15.005] LoadingScreenMsg: Loading Story Mode

[13.04.2017 17:25:27.942] LoadingScreenMsg: Loading and Populating Game World

[13.04.2017 17:25:28.194] LoadingScreenMsg:

[13.04.2017 17:25:35.048] Initializing console variable "IsDeveloperModeEnabled".

[13.04.2017 17:25:35.049] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled

[13.04.2017 17:25:35.050] Read value: False

[13.04.2017 17:25:35.050] Setting value of console variable "IsDeveloperModeEnabled" to stored value.

[13.04.2017 17:25:35.053] Initializing console variable "TimeScale".

[13.04.2017 17:25:35.054] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale

[13.04.2017 17:25:35.055] Read value: <null>

[13.04.2017 17:25:35.330] Loading plugin from path: G:\Programme\GTA V\Plugins\LSPD First Response.dll

[13.04.2017 17:31:09.100] Loading plugin from path: G:\Programme\GTA V\Plugins\LSPD First Response.dll

[13.04.2017 17:31:09.433]

[13.04.2017 17:31:09.434] ==============================

[13.04.2017 17:31:09.435] EXCEPTION DURING INPUT UPDATE

[13.04.2017 17:31:09.435] ------------------------------

[13.04.2017 17:31:09.436] Origin: Rage.InputManager

[13.04.2017 17:31:09.436] ------------------------------

[13.04.2017 17:31:09.437] Exception type: System.Reflection.TargetInvocationException

[13.04.2017 17:31:09.437] Exception message: Ein Aufrufziel hat einen Ausnahmefehler verursacht.

[13.04.2017 17:31:09.437] ------------------------------

[13.04.2017 17:31:09.438] Inner exceptions:

[13.04.2017 17:31:09.438] Exception type: System.Runtime.InteropServices.SEHException

[13.04.2017 17:31:09.438] Exception message: Eine externe Komponente hat eine Ausnahme ausgelöst.

[13.04.2017 17:31:09.439] ------------------------------

[13.04.2017 17:31:09.439] Stack trace:

[13.04.2017 17:31:09.448] bei Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)

[13.04.2017 17:31:09.448] bei System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)

[13.04.2017 17:31:09.448] bei Rage.Plugin.Initialize(String assemblyPath)

[13.04.2017 17:31:09.449] bei Rage.HookManager.LoadPlugin(String filePath, Boolean silent)

[13.04.2017 17:31:09.449] bei Rage.HookManager.LoadPlugin(String filePath)

[13.04.2017 17:31:09.449] bei Rage.GameConsole.LoadPlugin(String filePath, Boolean reloadWhenModified, Boolean force)

[13.04.2017 17:31:09.450] bei Rage.GameConsole.Command_LoadPlugin(String pluginFileName, Boolean reloadWhenModified, Boolean force)

[13.04.2017 17:31:09.451] ==============================

[13.04.2017 17:31:09.451]

[13.04.2017 17:31:09.452] ------------------------------

[13.04.2017 17:31:09.452] Stack trace:

[13.04.2017 17:31:09.458] bei System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

[13.04.2017 17:31:09.459] bei System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)

[13.04.2017 17:31:09.459] bei System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

[13.04.2017 17:31:09.459] bei System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)

[13.04.2017 17:31:09.460] bei Rage.ConsoleCommands.ConsoleCommand.Execute(Object[] arguments)

[13.04.2017 17:31:09.460] bei Rage.ConsoleCommands.ConsoleCommand.ParseAndExecute(String[] arguments)

[13.04.2017 17:31:09.461] bei Rage.GameConsole.ProcessCommandLine(String commandLine)

[13.04.2017 17:31:09.462] bei Rage.GameConsole.ProcessInput()

[13.04.2017 17:31:09.462] bei Rage.GameConsole.OnKeyDown(Object sender, KeyEventArgs e)

[13.04.2017 17:31:09.462] bei Rage.KeyEventHandler.Invoke(Object sender, KeyEventArgs e)

[13.04.2017 17:31:09.464] bei Rage.InputManager.OnKeyDown(Object sender, KeyEventArgs e)

[13.04.2017 17:31:09.464] bei Rage.KeyboardHandler.Update()

[13.04.2017 17:31:09.464] bei Rage.InputManager.Update()

[13.04.2017 17:31:09.465] ==============================

[13.04.2017 17:31:09.465]

 

Screenshot (3).png

Screenshot (6).png

Screenshot (7).png

Screenshot (4).png

Same thing happening to me, I have a thread also. If I find anything I'll let you know. I deleted my MODs folder and it worked but then I updated my plugins and it happened again giving me the same RHP message you are getting.

Having same problem. Reinstalled GTA, lspdfr and Ragehook a few times but still same issue.

Though i got it work one time after deleted the startup.rphs. But later when i installed Simple trainer the problem were back again, even after i deleted the trainer.

  • Author
Am 13.4.2017 um 21:28 schrieb 0sc4r:

Have you install the latest scripthook

Yes, I have installed it, but it still doesn't work.

  • The topic was locked
Guest
This topic is now closed to further replies.

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.