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[REQ] ELS VCF file for Kuruma

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Hello! I want get an unmarked kuruma (only wing-wang lights) but i don't know what to do/change in VCF (XML) file.. Or, i can do it like in GTA 4 or not?
 

 

 <?xml version="1.0" encoding="utf-8"?>


<!-- ELS VEHICLE CONFIGURATION FILE -->
<vcfroot Description="Sample VCF" Author="Luxart" >
    <!-- INTERFACE -->
    <INTERFACE>
        <LstgActivationType>manual</LstgActivationType>
        <DefaultSirenMode>standby</DefaultSirenMode>
        <InfoPanelHeaderColor>grey</InfoPanelHeaderColor>
        <InfoPanelButtonLightColor>orange</InfoPanelButtonLightColor>
    </INTERFACE>
    <!-- EXTRAS OVERRIDE AND ENV LIGHTING-->
    <EOVERRIDE>    
        <Extra01 IsElsControlled="false" AllowEnvLight="true" Color="red" OffsetX="-0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra02 IsElsControlled="false" AllowEnvLight="true" Color="red" OffsetX="-0.25" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra03 IsElsControlled="false" AllowEnvLight="true" Color="blue" OffsetX="0.25" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra04 IsElsControlled="false" AllowEnvLight="true" Color="blue" OffsetX="0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra05 IsElsControlled="false" AllowEnvLight="true" Color="red" OffsetX="-0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra06 IsElsControlled="false" AllowEnvLight="true" Color="blue" OffsetX="0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra07 IsElsControlled="false" AllowEnvLight="true" Color="amber" OffsetX="-0.40" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra08 IsElsControlled="false" AllowEnvLight="true" Color="amber" OffsetX="0.00" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra09 IsElsControlled="false" AllowEnvLight="true" Color="amber" OffsetX="0.40" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra10 IsElsControlled="false" />
        <Extra11 IsElsControlled="false" />
        <Extra12 IsElsControlled="false" />
    </EOVERRIDE>
    <!-- MISC -->
    <MISC>
        <VehicleIsSlicktop>true</VehicleIsSlicktop>
        <ArrowboardType>off</ArrowboardType>
        <UseSteadyBurnLights>true</UseSteadyBurnLights>
        <DfltSirenLtsActivateAtLstg>3</DfltSirenLtsActivateAtLstg>
        <Takedowns AllowUse="true" Mirrored="true" />
        <SceneLights AllowUse="true" IlluminateSidesOnly="true" />    
    </MISC>
    <!-- CRUISE -->
    <CRUISE>
        <DisableAtLstg3>false</DisableAtLstg3>
        <UseExtras Extra1="true" Extra2="false" Extra3="false" Extra4="true" />
    </CRUISE>
    <!-- AUX CORONAS -->
    <ACORONAS>
        <Headlights DfltPattern="1" ColorL="white" ColorR="white" />
        <TailLights DfltPattern="0" ColorL="red" ColorR="red" />
        <IndicatorsF DfltPattern="0" ColorL="white" ColorR="white" />
        <IndicatorsB DfltPattern="0" ColorL="red" ColorR="red" />
        <ReverseLights DfltPattern="0" ColorL="white" ColorR="white" />
    </ACORONAS>
    <!-- SOUNDS -->
    <SOUNDS>
        <MainHorn InterruptsSiren="true" AudioString="SIRENS_AIRHORN" />
        <ManTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <ManTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
        <SrnTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <SrnTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
        <SrnTone3 AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
        <SrnTone4 AllowUse="true" AudioString="VEHICLES_HORNS_AMBULANCE_WARNING" />
        <AuxSiren AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <PanicMde AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
    </SOUNDS>
    <!-- WRNL -->
    <WRNL LightingFormat="leds" >
        <PresetPatterns>
            <Lstg3 Enabled="false" Pattern="0" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="0" />
            <SrnTone2 Enabled="false" Pattern="0" />
            <SrnTone3 Enabled="false" Pattern="0" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true" >
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </WRNL>
    <!-- PRML -->
    <PRML LightingFormat="leds" ExtrasActiveAtLstg2="1and4" >
        <PresetPatterns>
            <Lstg2 Enabled="false" Pattern="0" />
            <Lstg3 Enabled="false" Pattern="0" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="0" />
            <SrnTone2 Enabled="false" Pattern="0" />
            <SrnTone3 Enabled="false" Pattern="0" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true">
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </PRML>
    <!-- SECL -->
    <SECL LightingFormat="leds" DisableAtLstg3="false" >
        <PresetPatterns>
            <Lstg1 Enabled="false" Pattern="0" />
            <Lstg2 Enabled="false" Pattern="0" />
            <Lstg3 Enabled="false" Pattern="0" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="0" />
            <SrnTone2 Enabled="false" Pattern="0" />
            <SrnTone3 Enabled="false" Pattern="0" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true" >
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </SECL>
</vcfroot>

Is that good?

((if this is wrong topic, please move this.. :) ))

Edited by miki_osw

2 hours ago, miki_osw said:

Hello! I want get an unmarked kuruma (only wing-wang lights) but i don't know what to do/change in VCF (XML) file.. Or, i can do it like in GTA 4 or not?
 

  Reveal hidden contents

 <?xml version="1.0" encoding="utf-8"?>


<!-- ELS VEHICLE CONFIGURATION FILE -->
<vcfroot Description="Sample VCF" Author="Luxart" >
    <!-- INTERFACE -->
    <INTERFACE>
        <LstgActivationType>manual</LstgActivationType>
        <DefaultSirenMode>standby</DefaultSirenMode>
        <InfoPanelHeaderColor>grey</InfoPanelHeaderColor>
        <InfoPanelButtonLightColor>orange</InfoPanelButtonLightColor>
    </INTERFACE>
    <!-- EXTRAS OVERRIDE AND ENV LIGHTING-->
    <EOVERRIDE>    
        <Extra01 IsElsControlled="false" AllowEnvLight="true" Color="red" OffsetX="-0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra02 IsElsControlled="false" AllowEnvLight="true" Color="red" OffsetX="-0.25" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra03 IsElsControlled="false" AllowEnvLight="true" Color="blue" OffsetX="0.25" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra04 IsElsControlled="false" AllowEnvLight="true" Color="blue" OffsetX="0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra05 IsElsControlled="false" AllowEnvLight="true" Color="red" OffsetX="-0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra06 IsElsControlled="false" AllowEnvLight="true" Color="blue" OffsetX="0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra07 IsElsControlled="false" AllowEnvLight="true" Color="amber" OffsetX="-0.40" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra08 IsElsControlled="false" AllowEnvLight="true" Color="amber" OffsetX="0.00" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra09 IsElsControlled="false" AllowEnvLight="true" Color="amber" OffsetX="0.40" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra10 IsElsControlled="false" />
        <Extra11 IsElsControlled="false" />
        <Extra12 IsElsControlled="false" />
    </EOVERRIDE>
    <!-- MISC -->
    <MISC>
        <VehicleIsSlicktop>true</VehicleIsSlicktop>
        <ArrowboardType>off</ArrowboardType>
        <UseSteadyBurnLights>true</UseSteadyBurnLights>
        <DfltSirenLtsActivateAtLstg>3</DfltSirenLtsActivateAtLstg>
        <Takedowns AllowUse="true" Mirrored="true" />
        <SceneLights AllowUse="true" IlluminateSidesOnly="true" />    
    </MISC>
    <!-- CRUISE -->
    <CRUISE>
        <DisableAtLstg3>false</DisableAtLstg3>
        <UseExtras Extra1="true" Extra2="false" Extra3="false" Extra4="true" />
    </CRUISE>
    <!-- AUX CORONAS -->
    <ACORONAS>
        <Headlights DfltPattern="1" ColorL="white" ColorR="white" />
        <TailLights DfltPattern="0" ColorL="red" ColorR="red" />
        <IndicatorsF DfltPattern="0" ColorL="white" ColorR="white" />
        <IndicatorsB DfltPattern="0" ColorL="red" ColorR="red" />
        <ReverseLights DfltPattern="0" ColorL="white" ColorR="white" />
    </ACORONAS>
    <!-- SOUNDS -->
    <SOUNDS>
        <MainHorn InterruptsSiren="true" AudioString="SIRENS_AIRHORN" />
        <ManTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <ManTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
        <SrnTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <SrnTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
        <SrnTone3 AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
        <SrnTone4 AllowUse="true" AudioString="VEHICLES_HORNS_AMBULANCE_WARNING" />
        <AuxSiren AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <PanicMde AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
    </SOUNDS>
    <!-- WRNL -->
    <WRNL LightingFormat="leds" >
        <PresetPatterns>
            <Lstg3 Enabled="false" Pattern="0" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="0" />
            <SrnTone2 Enabled="false" Pattern="0" />
            <SrnTone3 Enabled="false" Pattern="0" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true" >
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </WRNL>
    <!-- PRML -->
    <PRML LightingFormat="leds" ExtrasActiveAtLstg2="1and4" >
        <PresetPatterns>
            <Lstg2 Enabled="false" Pattern="0" />
            <Lstg3 Enabled="false" Pattern="0" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="0" />
            <SrnTone2 Enabled="false" Pattern="0" />
            <SrnTone3 Enabled="false" Pattern="0" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true">
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </PRML>
    <!-- SECL -->
    <SECL LightingFormat="leds" DisableAtLstg3="false" >
        <PresetPatterns>
            <Lstg1 Enabled="false" Pattern="0" />
            <Lstg2 Enabled="false" Pattern="0" />
            <Lstg3 Enabled="false" Pattern="0" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="0" />
            <SrnTone2 Enabled="false" Pattern="0" />
            <SrnTone3 Enabled="false" Pattern="0" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true" >
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </SECL>
</vcfroot>

Is that good?

((if this is wrong topic, please move this.. :) ))

 

So there's a much easier way to do this. First put the stock Kuruma (after extracting the files it to some folder) in a police slot. I recommend fbi or police2 for this one. Then just put this mod in: https://www.gta5-mods.com/misc/john-s-small-emergency-lights-overhaul-carcols-ymt-edit

 

I'm not sure if this is for GTA V or IV so here's instructions for IV:

 

First download this (or any other Kuruma of your choice): http://www.gta4-mods.com/vehicles/gta-v-stock-kuruma-f32272

 

Next install ELS if not done already. Find some ELS car and download it for the .ini file (assuming it has wig-wags). After that's done install the Kuruma into any police slot (once again I recomend fbi). Name the .ini "fbi" if it is not named that already and that should be it.

 

Let me know if you have issues.

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