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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

No plugins will load after new update 4/10/17

Featured Replies

Hey everyone,

 

Im having this issue where it gives this message shown below. Im sure I have done everything right update wise. I have the new ScripthookV and the new Rage. Is something missing or not put in the right spot? Thank you. 

 

Also it says on the cut off "External component has thrown an exception." 

 

 

Capture.PNG

Capture2.PNG

Capture3.PNG

Edited by RoccoInABun321

do you have the latest version of ragenativeui.dll it should be around 95kb

and maybe try reinstall by download another vers from the site to if it is working 

  • Author

I just checked, I do have the latest version of ragenativeui. This issue just started happening after the newest updates. I got RPH and had to wait for the new scripthookV, downloaded that tonight and just found this issue.

  • Author

sorry did not think of that lol here you are

 

[4/10/2017 11:09:39 PM.679] Started new log on 4/10/2017 11:09:39 PM.679
[4/10/2017 11:09:39 PM.682] ====================================================================================================
[4/10/2017 11:09:39 PM.670] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[4/10/2017 11:09:39 PM.682] Log verbosity: Trivial
[4/10/2017 11:09:39 PM.684] Initializing input system
[4/10/2017 11:09:39 PM.688] Initializing game console
[4/10/2017 11:09:39 PM.703] Console key has been set to F4 (key code: 115)
[4/10/2017 11:09:39 PM.799] Initializing console variable "ConsoleScrollAmount".
[4/10/2017 11:09:39 PM.802] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[4/10/2017 11:09:39 PM.806] Read value: <null>
[4/10/2017 11:09:39 PM.807] Initializing console variable "DisableRenderVersionText".
[4/10/2017 11:09:39 PM.807] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[4/10/2017 11:09:39 PM.813] Read value: True
[4/10/2017 11:09:39 PM.814] Setting value of console variable "DisableRenderVersionText" to stored value.
[4/10/2017 11:09:39 PM.814] Initializing console variable "ConsoleKey".
[4/10/2017 11:09:39 PM.814] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[4/10/2017 11:09:39 PM.815] Read value: F4
[4/10/2017 11:09:39 PM.815] Setting value of console variable "ConsoleKey" to stored value.
[4/10/2017 11:09:39 PM.815] Console key has been set to F4 (key code: 115)
[4/10/2017 11:09:39 PM.815] Initializing console variable "PluginTimeoutThreshold".
[4/10/2017 11:09:39 PM.816] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[4/10/2017 11:09:39 PM.816] Read value: 10000
[4/10/2017 11:09:39 PM.817] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[4/10/2017 11:09:39 PM.817] Initializing console variable "AlwaysShowConsoleOutput".
[4/10/2017 11:09:39 PM.817] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[4/10/2017 11:09:39 PM.817] Read value: <null>
[4/10/2017 11:09:39 PM.818] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[4/10/2017 11:09:39 PM.818] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[4/10/2017 11:09:39 PM.818] Read value: <null>
[4/10/2017 11:09:39 PM.820] Initializing console variable "ShowOnScreenWarnings".
[4/10/2017 11:09:39 PM.821] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[4/10/2017 11:09:39 PM.823] Read value: <null>
[4/10/2017 11:09:39 PM.823] Console initialized
[4/10/2017 11:09:39 PM.823] Initializing forms manager
[4/10/2017 11:09:39 PM.827] Version: RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA for Grand Theft Auto V
[4/10/2017 11:09:39 PM.835] ================ RAGE Plugin Hook ================
[4/10/2017 11:09:39 PM.842] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[4/10/2017 11:09:39 PM.851] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
[4/10/2017 11:09:39 PM.854] Checking game support
[4/10/2017 11:09:40 PM.079] Product name: Grand Theft Auto V
[4/10/2017 11:09:40 PM.081] Product version: 1.0.1032.1
[4/10/2017 11:09:40 PM.081] Is steam version: True
[4/10/2017 11:09:40 PM.083] Initializing DirectX
[4/10/2017 11:09:40 PM.086] Initializing Direct3D
[4/10/2017 11:09:40 PM.088] Loading C:\Windows\system32\d3d11.dll
[4/10/2017 11:09:40 PM.092] Loaded at 0x7FF95EE10000
[4/10/2017 11:09:40 PM.094] D3D11CreateDeviceAndSwapChain at 0x7FF95EE75170
[4/10/2017 11:09:40 PM.095] Creating Direct3D 11 device and swap chain
[4/10/2017 11:09:40 PM.133] Attempting feature level 10_1
[4/10/2017 11:09:40 PM.169] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[4/10/2017 11:09:40 PM.192] Swap Chain created: 0x1837F6DF060
[4/10/2017 11:09:40 PM.196] Swap Chain VTable: 0x1837F6DF060
[4/10/2017 11:09:40 PM.198] Swap Chain VTable_2: 0x7FF96162C018
[4/10/2017 11:09:40 PM.199] 0x5756550009E005E9;0x5741564155415441;0xEC8148D9246C8D48
[4/10/2017 11:09:40 PM.200] D3D11Present: 0x7FF9615D2140
[4/10/2017 11:09:40 PM.201] D3D11ResizeBuffers: 0x7FF9615E47B0
[4/10/2017 11:09:40 PM.202] D3D11ResizeTarget: 0x7FF9616247A0
[4/10/2017 11:09:40 PM.202] D3D11SetFullscreenState: 0x7FF9615EB7E0
[4/10/2017 11:09:40 PM.232] Direct3D initialized
[4/10/2017 11:09:40 PM.234] Direct3D watcher thread spawned
[4/10/2017 11:09:40 PM.236] Initialized DirectX
[4/10/2017 11:09:40 PM.572] Getting device
[4/10/2017 11:09:40 PM.575] Retrieved device
[4/10/2017 11:09:40 PM.576] Creating wrapper
[4/10/2017 11:09:40 PM.665] Wrapper created
[4/10/2017 11:09:40 PM.675] Effect created
[4/10/2017 11:09:40 PM.676] Creating buffer
[4/10/2017 11:09:40 PM.677] Created buffer
[4/10/2017 11:09:40 PM.678] Creating blend state
[4/10/2017 11:09:40 PM.678] Created blend state
[4/10/2017 11:09:40 PM.679] Done with creation
[4/10/2017 11:09:40 PM.748] Initializing texture system.
[4/10/2017 11:09:40 PM.749] Initializing texture system; phase 1
[4/10/2017 11:09:40 PM.750] Initializing texture system; phase 2
[4/10/2017 11:09:40 PM.761] Initializing texture system; phase 3
[4/10/2017 11:09:40 PM.762] Initializing texture system; phase 4
[4/10/2017 11:09:40 PM.777] Initializing texture system; phase 5
[4/10/2017 11:09:40 PM.781] Initializing texture system; phase 6
[4/10/2017 11:09:40 PM.783] Initializing texture system; phase 7
[4/10/2017 11:09:40 PM.789] Initializing texture system; phase 8
[4/10/2017 11:09:40 PM.791] Initializing texture system; phase 9
[4/10/2017 11:09:40 PM.794] Initializing texture system; phase 10
[4/10/2017 11:09:40 PM.799] Initializing texture system; phase 11
[4/10/2017 11:09:40 PM.800] Initializing texture system; phase 12
[4/10/2017 11:09:40 PM.805] Initializing texture system; phase 13
[4/10/2017 11:09:40 PM.807] Initializing texture system; phase 14
[4/10/2017 11:09:45 PM.237] Direct3D watcher thread ended
[4/10/2017 11:10:11 PM.961] LoadingScreenMsg: Initializing game support
[4/10/2017 11:10:12 PM.214] Initializing game support
[4/10/2017 11:10:13 PM.009] LoadingScreenMsg: Velocity limit removed
[4/10/2017 11:10:13 PM.467] Compatibility level: 0
[4/10/2017 11:10:13 PM.469] Supported version detected
[4/10/2017 11:10:13 PM.471] ==================================================
[4/10/2017 11:10:13 PM.473] LoadingScreenMsg: Patching code
[4/10/2017 11:10:13 PM.726] LoadingScreenMsg: Waiting for game initialization
[4/10/2017 11:10:13 PM.979] Waiting for game initialization
[4/10/2017 11:10:14 PM.081] LoadingScreenMsg: Initializing core
[4/10/2017 11:10:14 PM.334] Initializing hook
[4/10/2017 11:10:14 PM.336] LoadingScreenMsg: Completing interoperability
[4/10/2017 11:10:14 PM.587] Completing interoperability
[4/10/2017 11:10:14 PM.590] Initialization code 1.
[4/10/2017 11:10:14 PM.591] Initialization code 2.
[4/10/2017 11:10:14 PM.593] Initialization code 3.
[4/10/2017 11:10:14 PM.608] 1 Address: 0x00007FF698543E1C
[4/10/2017 11:10:14 PM.610] Calling func 1
[4/10/2017 11:10:14 PM.657] 2 Address: 0x00007FF699034DDA
[4/10/2017 11:10:14 PM.659] 3 Address: 0x00007FF697B55CB6
[4/10/2017 11:10:14 PM.719] Address: 0x00007FF699034D78
[4/10/2017 11:10:14 PM.722] Unknown var: 0x00007FF699F87D00
[4/10/2017 11:10:14 PM.723] Initialization code 4.
[4/10/2017 11:10:14 PM.729] Initialization code 5.
[4/10/2017 11:10:14 PM.731] Completing interoperability, phase 1
[4/10/2017 11:10:14 PM.732] Completing interoperability, phase 2
[4/10/2017 11:10:14 PM.733] Completing interoperability, phase 3
[4/10/2017 11:10:14 PM.735] Completing interoperability, phase 4
[4/10/2017 11:10:14 PM.736] Completing interoperability, phase 5
[4/10/2017 11:10:14 PM.737] Completing interoperability, phase 6
[4/10/2017 11:10:14 PM.739] Completing interoperability, phase 7
[4/10/2017 11:10:14 PM.740] LoadingScreenMsg: 
[4/10/2017 11:10:14 PM.991] LoadingScreenMsg: Loading Story Mode
[4/10/2017 11:10:30 PM.063] LoadingScreenMsg: Loading and Populating Game World
[4/10/2017 11:10:30 PM.316] LoadingScreenMsg: 
[4/10/2017 11:10:39 PM.304] Initializing console variable "IsDeveloperModeEnabled".
[4/10/2017 11:10:39 PM.306] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[4/10/2017 11:10:39 PM.308] Read value: False
[4/10/2017 11:10:39 PM.309] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[4/10/2017 11:10:39 PM.312] Initializing console variable "TimeScale".
[4/10/2017 11:10:39 PM.314] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/10/2017 11:10:39 PM.316] Read value: <null>
[4/10/2017 11:10:39 PM.648] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll. Plugin is skipped during reload. Exception: System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception.
[4/10/2017 11:10:39 PM.651] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[4/10/2017 11:10:39 PM.652] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[4/10/2017 11:10:39 PM.653] at Rage.Plugin.Initialize(String assemblyPath)
[4/10/2017 11:10:39 PM.654] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[4/10/2017 11:10:39 PM.655] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[4/10/2017 11:10:39 PM.662] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll. Plugin is skipped during reload. Exception: System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception.
[4/10/2017 11:10:39 PM.664] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[4/10/2017 11:10:39 PM.665] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[4/10/2017 11:10:39 PM.666] at Rage.Plugin.Initialize(String assemblyPath)
[4/10/2017 11:10:39 PM.667] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[4/10/2017 11:10:39 PM.669] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[4/10/2017 11:10:39 PM.674] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll. Plugin is skipped during reload. Exception: System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception.
[4/10/2017 11:10:39 PM.676] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[4/10/2017 11:10:39 PM.677] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[4/10/2017 11:10:39 PM.679] at Rage.Plugin.Initialize(String assemblyPath)
[4/10/2017 11:10:39 PM.681] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[4/10/2017 11:10:39 PM.682] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[4/10/2017 11:10:39 PM.687] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll. Plugin is skipped during reload. Exception: System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception.
[4/10/2017 11:10:39 PM.690] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[4/10/2017 11:10:39 PM.691] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[4/10/2017 11:10:39 PM.692] at Rage.Plugin.Initialize(String assemblyPath)
[4/10/2017 11:10:39 PM.694] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[4/10/2017 11:10:39 PM.695] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)

  • Author

Update: okay so I updated my plugins (Albos and ALPR) Now it is not loading again... hmmm

[4/13/2017 9:12:02 PM.520] Started new log on 4/13/2017 9:12:02 PM.520
[4/13/2017 9:12:02 PM.522] ====================================================================================================
[4/13/2017 9:12:02 PM.512] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[4/13/2017 9:12:02 PM.523] Log verbosity: Trivial
[4/13/2017 9:12:02 PM.524] Initializing input system
[4/13/2017 9:12:02 PM.527] Initializing game console
[4/13/2017 9:12:02 PM.537] Console key has been set to F4 (key code: 115)
[4/13/2017 9:12:02 PM.611] Initializing console variable "ConsoleScrollAmount".
[4/13/2017 9:12:02 PM.612] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[4/13/2017 9:12:02 PM.616] Read value: <null>
[4/13/2017 9:12:02 PM.616] Initializing console variable "DisableRenderVersionText".
[4/13/2017 9:12:02 PM.616] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[4/13/2017 9:12:02 PM.622] Read value: True
[4/13/2017 9:12:02 PM.623] Setting value of console variable "DisableRenderVersionText" to stored value.
[4/13/2017 9:12:02 PM.623] Initializing console variable "ConsoleKey".
[4/13/2017 9:12:02 PM.623] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[4/13/2017 9:12:02 PM.624] Read value: F4
[4/13/2017 9:12:02 PM.624] Setting value of console variable "ConsoleKey" to stored value.
[4/13/2017 9:12:02 PM.625] Console key has been set to F4 (key code: 115)
[4/13/2017 9:12:02 PM.625] Initializing console variable "PluginTimeoutThreshold".
[4/13/2017 9:12:02 PM.625] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[4/13/2017 9:12:02 PM.626] Read value: 10000
[4/13/2017 9:12:02 PM.626] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[4/13/2017 9:12:02 PM.626] Initializing console variable "AlwaysShowConsoleOutput".
[4/13/2017 9:12:02 PM.626] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[4/13/2017 9:12:02 PM.627] Read value: <null>
[4/13/2017 9:12:02 PM.627] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[4/13/2017 9:12:02 PM.627] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[4/13/2017 9:12:02 PM.628] Read value: <null>
[4/13/2017 9:12:02 PM.629] Initializing console variable "ShowOnScreenWarnings".
[4/13/2017 9:12:02 PM.629] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[4/13/2017 9:12:02 PM.632] Read value: <null>
[4/13/2017 9:12:02 PM.633] Console initialized
[4/13/2017 9:12:02 PM.633] Initializing forms manager
[4/13/2017 9:12:02 PM.636] Version: RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA for Grand Theft Auto V
[4/13/2017 9:12:02 PM.644] ================ RAGE Plugin Hook ================
[4/13/2017 9:12:02 PM.651] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[4/13/2017 9:12:02 PM.658] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
[4/13/2017 9:12:02 PM.660] Checking game support
[4/13/2017 9:12:02 PM.892] Product name: Grand Theft Auto V
[4/13/2017 9:12:02 PM.895] Product version: 1.0.1032.1
[4/13/2017 9:12:02 PM.896] Is steam version: True
[4/13/2017 9:12:02 PM.897] Initializing DirectX
[4/13/2017 9:12:02 PM.900] Initializing Direct3D
[4/13/2017 9:12:02 PM.900] Loading C:\Windows\system32\d3d11.dll
[4/13/2017 9:12:02 PM.904] Loaded at 0x7FF95EE10000
[4/13/2017 9:12:02 PM.904] D3D11CreateDeviceAndSwapChain at 0x7FF95EE75170
[4/13/2017 9:12:02 PM.905] Creating Direct3D 11 device and swap chain
[4/13/2017 9:12:02 PM.936] Attempting feature level 10_1
[4/13/2017 9:12:02 PM.966] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[4/13/2017 9:12:02 PM.982] Swap Chain created: 0x18FF82D25E0
[4/13/2017 9:12:02 PM.983] Swap Chain VTable: 0x18FF82D25E0
[4/13/2017 9:12:02 PM.984] Swap Chain VTable_2: 0x7FF96162C018
[4/13/2017 9:12:02 PM.984] 0x5756550009E005E9;0x5741564155415441;0xEC8148D9246C8D48
[4/13/2017 9:12:02 PM.985] D3D11Present: 0x7FF9615D2140
[4/13/2017 9:12:02 PM.987] D3D11ResizeBuffers: 0x7FF9615E47B0
[4/13/2017 9:12:02 PM.987] D3D11ResizeTarget: 0x7FF9616247A0
[4/13/2017 9:12:02 PM.988] D3D11SetFullscreenState: 0x7FF9615EB7E0
[4/13/2017 9:12:03 PM.007] Direct3D initialized
[4/13/2017 9:12:03 PM.009] Initialized DirectX
[4/13/2017 9:12:03 PM.010] Direct3D watcher thread spawned
[4/13/2017 9:12:03 PM.232] Getting device
[4/13/2017 9:12:03 PM.242] Retrieved device
[4/13/2017 9:12:03 PM.243] Creating wrapper
[4/13/2017 9:12:03 PM.342] Wrapper created
[4/13/2017 9:12:03 PM.353] Effect created
[4/13/2017 9:12:03 PM.354] Creating buffer
[4/13/2017 9:12:03 PM.355] Created buffer
[4/13/2017 9:12:03 PM.356] Creating blend state
[4/13/2017 9:12:03 PM.357] Created blend state
[4/13/2017 9:12:03 PM.357] Done with creation
[4/13/2017 9:12:03 PM.426] Initializing texture system.
[4/13/2017 9:12:03 PM.428] Initializing texture system; phase 1
[4/13/2017 9:12:03 PM.429] Initializing texture system; phase 2
[4/13/2017 9:12:03 PM.439] Initializing texture system; phase 3
[4/13/2017 9:12:03 PM.440] Initializing texture system; phase 4
[4/13/2017 9:12:03 PM.456] Initializing texture system; phase 5
[4/13/2017 9:12:03 PM.460] Initializing texture system; phase 6
[4/13/2017 9:12:03 PM.463] Initializing texture system; phase 7
[4/13/2017 9:12:03 PM.466] Initializing texture system; phase 8
[4/13/2017 9:12:03 PM.470] Initializing texture system; phase 9
[4/13/2017 9:12:03 PM.473] Initializing texture system; phase 10
[4/13/2017 9:12:03 PM.479] Initializing texture system; phase 11
[4/13/2017 9:12:03 PM.480] Initializing texture system; phase 12
[4/13/2017 9:12:03 PM.486] Initializing texture system; phase 13
[4/13/2017 9:12:03 PM.488] Initializing texture system; phase 14
[4/13/2017 9:12:08 PM.012] Direct3D watcher thread ended
[4/13/2017 9:12:34 PM.854] LoadingScreenMsg: Initializing game support
[4/13/2017 9:12:35 PM.108] Initializing game support
[4/13/2017 9:12:35 PM.900] LoadingScreenMsg: Velocity limit removed
[4/13/2017 9:12:36 PM.355] Compatibility level: 0
[4/13/2017 9:12:36 PM.357] Supported version detected
[4/13/2017 9:12:36 PM.358] ==================================================
[4/13/2017 9:12:36 PM.359] LoadingScreenMsg: Patching code
[4/13/2017 9:12:36 PM.611] LoadingScreenMsg: Waiting for game initialization
[4/13/2017 9:12:36 PM.864] Waiting for game initialization
[4/13/2017 9:12:36 PM.966] LoadingScreenMsg: Initializing core
[4/13/2017 9:12:37 PM.218] Initializing hook
[4/13/2017 9:12:37 PM.220] LoadingScreenMsg: Completing interoperability
[4/13/2017 9:12:37 PM.473] Completing interoperability
[4/13/2017 9:12:37 PM.476] Initialization code 1.
[4/13/2017 9:12:37 PM.477] Initialization code 2.
[4/13/2017 9:12:37 PM.478] Initialization code 3.
[4/13/2017 9:12:37 PM.490] 1 Address: 0x00007FF698543E1C
[4/13/2017 9:12:37 PM.493] Calling func 1
[4/13/2017 9:12:37 PM.533] 2 Address: 0x00007FF699034DDA
[4/13/2017 9:12:37 PM.535] 3 Address: 0x00007FF697B55CB6
[4/13/2017 9:12:37 PM.582] Address: 0x00007FF699034D78
[4/13/2017 9:12:37 PM.585] Unknown var: 0x00007FF699F87D00
[4/13/2017 9:12:37 PM.586] Initialization code 4.
[4/13/2017 9:12:37 PM.587] Initialization code 5.
[4/13/2017 9:12:37 PM.588] Completing interoperability, phase 1
[4/13/2017 9:12:37 PM.589] Completing interoperability, phase 2
[4/13/2017 9:12:37 PM.590] Completing interoperability, phase 3
[4/13/2017 9:12:37 PM.591] Completing interoperability, phase 4
[4/13/2017 9:12:37 PM.594] Completing interoperability, phase 5
[4/13/2017 9:12:37 PM.595] Completing interoperability, phase 6
[4/13/2017 9:12:37 PM.596] Completing interoperability, phase 7
[4/13/2017 9:12:37 PM.597] LoadingScreenMsg: 
[4/13/2017 9:12:37 PM.848] LoadingScreenMsg: Loading Story Mode
[4/13/2017 9:12:52 PM.564] LoadingScreenMsg: Loading and Populating Game World
[4/13/2017 9:12:52 PM.817] LoadingScreenMsg: 
[4/13/2017 9:13:01 PM.807] Initializing console variable "IsDeveloperModeEnabled".
[4/13/2017 9:13:01 PM.810] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[4/13/2017 9:13:01 PM.812] Read value: False
[4/13/2017 9:13:01 PM.813] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[4/13/2017 9:13:01 PM.816] Initializing console variable "TimeScale".
[4/13/2017 9:13:01 PM.818] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/13/2017 9:13:01 PM.820] Read value: <null>
[4/13/2017 9:13:02 PM.137] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[4/13/2017 9:13:51 PM.231] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[4/13/2017 9:13:51 PM.244] 
[4/13/2017 9:13:51 PM.246] ==============================
[4/13/2017 9:13:51 PM.247] EXCEPTION DURING INPUT UPDATE
[4/13/2017 9:13:51 PM.253] ------------------------------
[4/13/2017 9:13:51 PM.255] Origin: Rage.InputManager
[4/13/2017 9:13:51 PM.256] ------------------------------
[4/13/2017 9:13:51 PM.257] Exception type: System.Reflection.TargetInvocationException
[4/13/2017 9:13:51 PM.257] Exception message: Exception has been thrown by the target of an invocation.
[4/13/2017 9:13:51 PM.258] ------------------------------
[4/13/2017 9:13:51 PM.259] Inner exceptions:
[4/13/2017 9:13:51 PM.259]     Exception type: System.AccessViolationException
[4/13/2017 9:13:51 PM.260]     Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[4/13/2017 9:13:51 PM.261]         ------------------------------
[4/13/2017 9:13:51 PM.262]         Stack trace:
[4/13/2017 9:13:51 PM.264] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[4/13/2017 9:13:51 PM.266] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[4/13/2017 9:13:51 PM.267] at Rage.Plugin.Initialize(String assemblyPath)
[4/13/2017 9:13:51 PM.267] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[4/13/2017 9:13:51 PM.268] at Rage.HookManager.LoadPlugin(String filePath)
[4/13/2017 9:13:51 PM.269] at Rage.GameConsole.LoadPlugin(String filePath, Boolean reloadWhenModified, Boolean force)
[4/13/2017 9:13:51 PM.270] at Rage.GameConsole.Command_LoadPlugin(String pluginFileName, Boolean reloadWhenModified, Boolean force)
[4/13/2017 9:13:51 PM.270]         ==============================
[4/13/2017 9:13:51 PM.271] 
[4/13/2017 9:13:51 PM.272] ------------------------------
[4/13/2017 9:13:51 PM.272] Stack trace:
[4/13/2017 9:13:51 PM.274] at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
[4/13/2017 9:13:51 PM.276] at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
[4/13/2017 9:13:51 PM.277] at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
[4/13/2017 9:13:51 PM.277] at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
[4/13/2017 9:13:51 PM.278] at Rage.ConsoleCommands.ConsoleCommand.Execute(Object[] arguments)
[4/13/2017 9:13:51 PM.279] at Rage.ConsoleCommands.ConsoleCommand.ParseAndExecute(String[] arguments)
[4/13/2017 9:13:51 PM.279] at Rage.GameConsole.ProcessCommandLine(String commandLine)
[4/13/2017 9:13:51 PM.280] at Rage.GameConsole.ProcessInput()
[4/13/2017 9:13:51 PM.281] at Rage.GameConsole.OnKeyDown(Object sender, KeyEventArgs e)
[4/13/2017 9:13:51 PM.281] at Rage.KeyEventHandler.Invoke(Object sender, KeyEventArgs e)
[4/13/2017 9:13:51 PM.282] at Rage.InputManager.OnKeyDown(Object sender, KeyEventArgs e)
[4/13/2017 9:13:51 PM.283] at Rage.KeyboardHandler.Update()
[4/13/2017 9:13:51 PM.283] at Rage.InputManager.Update()
[4/13/2017 9:13:51 PM.286] ==============================
[4/13/2017 9:13:51 PM.286] 

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