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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

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 Everything is updated please dont make me take screenshots. That takes forever.

 

RAGE LOG:

 

[10/21/2016 6:57:48 PM.888] Started new log on 10/21/2016 6:57:48 PM.888
[10/21/2016 6:57:48 PM.944] ====================================================================================================
[10/21/2016 6:57:48 PM.853] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/21/2016 6:57:48 PM.945] Log verbosity: Trivial
[10/21/2016 6:57:48 PM.947] Initializing input system
[10/21/2016 6:57:48 PM.987] Initializing game console
[10/21/2016 6:57:49 PM.072] Console key has been set to F4 (key code: 115)
[10/21/2016 6:57:49 PM.393] Initializing console variable "ConsoleScrollAmount".
[10/21/2016 6:57:49 PM.705] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[10/21/2016 6:57:49 PM.829] Read value: <null>
[10/21/2016 6:57:50 PM.009] Initializing console variable "DisableRenderVersionText".
[10/21/2016 6:57:50 PM.306] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10/21/2016 6:57:50 PM.411] Read value: True
[10/21/2016 6:57:50 PM.414] Setting value of console variable "DisableRenderVersionText" to stored value.
[10/21/2016 6:57:50 PM.415] Initializing console variable "ConsoleKey".
[10/21/2016 6:57:50 PM.415] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/21/2016 6:57:50 PM.417] Read value: OemOpenBrackets
[10/21/2016 6:57:50 PM.417] Setting value of console variable "ConsoleKey" to stored value.
[10/21/2016 6:57:50 PM.417] Console key has been set to OemOpenBrackets (key code: 219)
[10/21/2016 6:57:50 PM.417] Initializing console variable "PluginTimeoutThreshold".
[10/21/2016 6:57:50 PM.418] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/21/2016 6:57:50 PM.419] Read value: 10000
[10/21/2016 6:57:50 PM.421] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/21/2016 6:57:50 PM.422] Initializing console variable "AlwaysShowConsoleOutput".
[10/21/2016 6:57:50 PM.422] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/21/2016 6:57:50 PM.423] Read value: False
[10/21/2016 6:57:50 PM.424] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[10/21/2016 6:57:50 PM.424] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/21/2016 6:57:50 PM.425] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/21/2016 6:57:50 PM.426] Read value: <null>
[10/21/2016 6:57:50 PM.426] Initializing console variable "ShowOnScreenWarnings".
[10/21/2016 6:57:50 PM.426] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/21/2016 6:57:50 PM.427] Read value: False
[10/21/2016 6:57:50 PM.428] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[10/21/2016 6:57:50 PM.428] Console initialized
[10/21/2016 6:57:50 PM.428] Initializing forms manager
[10/21/2016 6:57:50 PM.512] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V
[10/21/2016 6:57:50 PM.522] ================ RAGE Plugin Hook ================
[10/21/2016 6:57:50 PM.612] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
[10/21/2016 6:57:50 PM.614] Checking game support
[10/21/2016 6:57:51 PM.843] Product name: Grand Theft Auto V
[10/21/2016 6:57:52 PM.028] Product version: 1.0.877.1
[10/21/2016 6:57:52 PM.217] Is steam version: True
[10/21/2016 6:57:52 PM.221] Initializing DirectX
[10/21/2016 6:57:52 PM.260] Initializing Direct3D
[10/21/2016 6:57:52 PM.274] Loading C:\WINDOWS\system32\d3d11.dll
[10/21/2016 6:57:52 PM.275] Loaded at 0x7FFCB34E0000
[10/21/2016 6:57:52 PM.276] D3D11CreateDeviceAndSwapChain at 0x7FFCB35451A0
[10/21/2016 6:57:52 PM.276] Creating Direct3D 11 device and swap chain
[10/21/2016 6:57:52 PM.306] Attempting feature level 10_1
[10/21/2016 6:57:52 PM.958] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[10/21/2016 6:57:54 PM.575] Swap Chain created: 0x22F7F390620
[10/21/2016 6:57:55 PM.943] Swap Chain VTable: 0x22F7F390620
[10/21/2016 6:57:56 PM.328] Swap Chain VTable_2: 0x7FFCB4E4D058
[10/21/2016 6:57:56 PM.329] 0x5756550009CD05E9;0x5741564155415441;0xEC8148D9246C8D48
[10/21/2016 6:57:56 PM.329] D3D11Present: 0x7FFCB4DF3440
[10/21/2016 6:57:56 PM.330] D3D11ResizeBuffers: 0x7FFCB4E048D0
[10/21/2016 6:57:56 PM.331] D3D11ResizeTarget: 0x7FFCB4E45340
[10/21/2016 6:57:56 PM.331] D3D11SetFullscreenState: 0x7FFCB4E0B870
[10/21/2016 6:57:56 PM.335] Direct3D initialized
[10/21/2016 6:57:56 PM.339] Initialized DirectX
[10/21/2016 6:57:56 PM.349] Direct3D watcher thread spawned
[10/21/2016 6:57:56 PM.349] Getting device
[10/21/2016 6:57:56 PM.350] Retrieved device
[10/21/2016 6:57:56 PM.351] Creating wrapper
[10/21/2016 6:57:57 PM.484] Wrapper created
[10/21/2016 6:57:57 PM.717] Effect created
[10/21/2016 6:57:57 PM.816] Creating buffer
[10/21/2016 6:57:57 PM.816] Created buffer
[10/21/2016 6:57:57 PM.817] Creating blend state
[10/21/2016 6:57:57 PM.818] Created blend state
[10/21/2016 6:57:57 PM.818] Done with creation
[10/21/2016 6:57:59 PM.326] Initializing texture system.
[10/21/2016 6:57:59 PM.599] Initializing texture system; phase 1
[10/21/2016 6:57:59 PM.600] Initializing texture system; phase 2
[10/21/2016 6:57:59 PM.798] Initializing texture system; phase 3
[10/21/2016 6:57:59 PM.841] Initializing texture system; phase 4
[10/21/2016 6:57:59 PM.895] Initializing texture system; phase 5
[10/21/2016 6:57:59 PM.950] Initializing texture system; phase 6
[10/21/2016 6:57:59 PM.957] Initializing texture system; phase 7
[10/21/2016 6:57:59 PM.962] Initializing texture system; phase 8
[10/21/2016 6:57:59 PM.966] Initializing texture system; phase 9
[10/21/2016 6:57:59 PM.968] Initializing texture system; phase 10
[10/21/2016 6:57:59 PM.976] Initializing texture system; phase 11
[10/21/2016 6:57:59 PM.978] Initializing texture system; phase 12
[10/21/2016 6:57:59 PM.982] Initializing texture system; phase 13
[10/21/2016 6:57:59 PM.999] Initializing texture system; phase 14
[10/21/2016 6:58:01 PM.350] Direct3D watcher thread ended
[10/21/2016 6:58:28 PM.006] LoadingScreenMsg: Initializing game support
[10/21/2016 6:58:28 PM.258] Initializing game support
[10/21/2016 6:58:28 PM.854] LoadingScreenMsg: Velocity limit removed
[10/21/2016 6:58:29 PM.177] Compatibility level: 0
[10/21/2016 6:58:29 PM.178] Supported version detected
[10/21/2016 6:58:29 PM.179] ==================================================
[10/21/2016 6:58:29 PM.179] LoadingScreenMsg: Patching code
[10/21/2016 6:58:29 PM.431] LoadingScreenMsg: Waiting for game initialization
[10/21/2016 6:58:29 PM.682] Waiting for game initialization
[10/21/2016 6:58:29 PM.784] LoadingScreenMsg: Initializing core
[10/21/2016 6:58:30 PM.035] Initializing hook
[10/21/2016 6:58:30 PM.036] LoadingScreenMsg: Completing interoperability
[10/21/2016 6:58:30 PM.287] Completing interoperability
[10/21/2016 6:58:30 PM.288] Initialization code 1.
[10/21/2016 6:58:30 PM.289] Initialization code 2.
[10/21/2016 6:58:30 PM.289] Initialization code 3.
[10/21/2016 6:58:30 PM.321] 1 Address: 0x00007FF75C5FB4DC
[10/21/2016 6:58:30 PM.322] Calling func 1
[10/21/2016 6:58:30 PM.348] 2 Address: 0x00007FF75D0CDF86
[10/21/2016 6:58:30 PM.349] 3 Address: 0x00007FF75BC15CC6
[10/21/2016 6:58:30 PM.382] Address: 0x00007FF75D0CDF24
[10/21/2016 6:58:30 PM.383] Unknown var: 0x00007FF75E0174B0
[10/21/2016 6:58:30 PM.384] Initialization code 4.
[10/21/2016 6:58:30 PM.384] Initialization code 5.
[10/21/2016 6:58:30 PM.385] Completing interoperability, phase 1
[10/21/2016 6:58:30 PM.385] Completing interoperability, phase 2
[10/21/2016 6:58:30 PM.386] Completing interoperability, phase 3
[10/21/2016 6:58:30 PM.386] Completing interoperability, phase 4
[10/21/2016 6:58:30 PM.387] Completing interoperability, phase 5
[10/21/2016 6:58:30 PM.387] Completing interoperability, phase 6
[10/21/2016 6:58:30 PM.387] Completing interoperability, phase 7
[10/21/2016 6:58:30 PM.388] LoadingScreenMsg:
[10/21/2016 6:58:30 PM.639] LoadingScreenMsg: Loading Story Mode
[10/21/2016 6:59:11 PM.850] LoadingScreenMsg: Loading and Populating Game World
[10/21/2016 6:59:12 PM.102] LoadingScreenMsg:
[10/21/2016 6:59:31 PM.137] Initializing console variable "IsDeveloperModeEnabled".
[10/21/2016 6:59:31 PM.138] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/21/2016 6:59:31 PM.139] Read value: False
[10/21/2016 6:59:31 PM.140] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[10/21/2016 6:59:31 PM.141] Initializing console variable "TimeScale".
[10/21/2016 6:59:31 PM.142] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/21/2016 6:59:31 PM.143] Read value: <null>
[10/21/2016 6:59:31 PM.437] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[10/21/2016 6:59:34 PM.303] <UNLOADED PLUGIN>: Initializing input system
[10/21/2016 6:59:34 PM.305] <UNLOADED PLUGIN>: Initializing game console
[10/21/2016 6:59:34 PM.308] <UNLOADED PLUGIN>: Initializing forms manager
[10/21/2016 6:59:34 PM.468] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[10/21/2016 6:59:34 PM.469] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FootPursuitAid.dll
[10/21/2016 6:59:36 PM.760] <UNLOADED PLUGIN>: Initializing input system
[10/21/2016 6:59:36 PM.761] <UNLOADED PLUGIN>: Initializing game console
[10/21/2016 6:59:36 PM.764] <UNLOADED PLUGIN>: Initializing forms manager
[10/21/2016 6:59:36 PM.863] Plugin "FootPursuitAid" was loaded from "FootPursuitAid.dll".
[10/21/2016 6:59:36 PM.864] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KeepCalm.dll
[10/21/2016 6:59:39 PM.267] <UNLOADED PLUGIN>: Initializing input system
[10/21/2016 6:59:39 PM.269] <UNLOADED PLUGIN>: Initializing game console
[10/21/2016 6:59:39 PM.271] <UNLOADED PLUGIN>: Initializing forms manager
[10/21/2016 6:59:39 PM.494] Plugin "Keep Calm" was loaded from "KeepCalm.dll".
[10/21/2016 6:59:39 PM.495] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/21/2016 6:59:41 PM.986] <UNLOADED PLUGIN>: Initializing input system
[10/21/2016 6:59:41 PM.988] <UNLOADED PLUGIN>: Initializing game console
[10/21/2016 6:59:41 PM.990] <UNLOADED PLUGIN>: Initializing forms manager
[10/21/2016 6:59:42 PM.075] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/21/2016 6:59:42 PM.076] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\MoreControlV.dll
[10/21/2016 6:59:44 PM.393] <UNLOADED PLUGIN>: Initializing input system
[10/21/2016 6:59:44 PM.395] <UNLOADED PLUGIN>: Initializing game console
[10/21/2016 6:59:44 PM.397] <UNLOADED PLUGIN>: Initializing forms manager
[10/21/2016 6:59:44 PM.443] Plugin "MoreControlV" was loaded from "MoreControlV.dll".
[10/21/2016 6:59:44 PM.445] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceToolbox.dll
[10/21/2016 6:59:46 PM.740] <UNLOADED PLUGIN>: Initializing input system
[10/21/2016 6:59:46 PM.742] <UNLOADED PLUGIN>: Initializing game console
[10/21/2016 6:59:46 PM.744] <UNLOADED PLUGIN>: Initializing forms manager
[10/21/2016 6:59:46 PM.856] Plugin "PoliceToolbox" was loaded from "PoliceToolbox.dll".
[10/21/2016 6:59:47 PM.809] FootPursuitAid: Albo1125.Common verifying update entry for FootPursuitAid
[10/21/2016 6:59:47 PM.913] FootPursuitAid: Albo1125.Common.dll 6.2.0.0 starting standard dependency check for Foot Pursuit Aid
[10/21/2016 6:59:47 PM.940] FootPursuitAid: Albo1125.Common detected RAGEPluginHook version: 0.47
[10/21/2016 6:59:47 PM.941] FootPursuitAid: Dependency check for Foot Pursuit Aid successful: True
[10/21/2016 6:59:47 PM.943] FootPursuitAid: Foot Pursuit Aid 2.3.0.0 by Albo1125 has been loaded successfully.
[10/21/2016 6:59:47 PM.949] FootPursuitAid: Albo1125.Common 6.2.0.0, developed by Albo1125. Starting update checks.
[10/21/2016 6:59:48 PM.979] Keep Calm: [Keep Calm] v0.8.2.0 Loaded
[10/21/2016 6:59:49 PM.498] ---------------------------------------------------------------------
[10/21/2016 6:59:49 PM.498] LSPD FIRST RESPONSE
[10/21/2016 6:59:49 PM.498] Version 0.3.1
[10/21/2016 6:59:49 PM.498] A G17 Media Modification
[10/21/2016 6:59:49 PM.498] - Developed by LMS & Sam
[10/21/2016 6:59:49 PM.498] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/21/2016 6:59:49 PM.498] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[10/21/2016 6:59:49 PM.498] ---------------------------------------------------------------------
[10/21/2016 6:59:49 PM.498] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[10/21/2016 6:59:49 PM.499] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[10/21/2016 6:59:49 PM.612]
[10/21/2016 6:59:49 PM.777] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[10/21/2016 6:59:49 PM.855] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[10/21/2016 6:59:49 PM.860] Callouts: 250
[10/21/2016 6:59:50 PM.133] ==================================================
[10/21/2016 6:59:50 PM.133] [MoreControlV] Loading Plugin: MoreControlV.dll
[10/21/2016 6:59:50 PM.133] [MoreControlV] Developed By: LukeD
[10/21/2016 6:59:50 PM.140] [MoreControlV] Configuration file has loaded with 0 errors.
[10/21/2016 6:59:50 PM.141] [MoreControlV] A gamepad has been detected during intialization.
[10/21/2016 6:59:50 PM.147] MoreControlV: [MoreControlV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[10/21/2016 6:59:50 PM.149] [MoreControlV] MoreControlV is now running, version: 0.6.5.2
[10/21/2016 6:59:50 PM.150] ==================================================
[10/21/2016 6:59:50 PM.287] Keep Calm: [Keep Calm] There is a newer version of Keep Calm available. Please visit LCPDFR.com and download it.
[10/21/2016 6:59:51 PM.455] FootPursuitAid: Albo1125.Common 6.2.0.0, developed by Albo1125. Checking for Arrest Manager updates.
[10/21/2016 6:59:51 PM.584] [TRACE] Thread CopManager #1 initialized
[10/21/2016 6:59:55 PM.888] FootPursuitAid: Albo1125.Common 6.2.0.0, developed by Albo1125. Checking for Albo1125.Common updates.
[10/21/2016 6:59:56 PM.808] FootPursuitAid: Albo1125.Common 6.2.0.0, developed by Albo1125. Checking for AssortedCallouts updates.
[10/21/2016 6:59:56 PM.942] FootPursuitAid: Albo1125.Common 6.2.0.0, developed by Albo1125. Checking for FootPursuitAid updates.
[10/21/2016 6:59:57 PM.746] FootPursuitAid: Albo1125.Common 6.2.0.0, developed by Albo1125. Checking for LSPDFRPlus updates.
[10/21/2016 6:59:58 PM.391] FootPursuitAid: Albo1125.Common 6.2.0.0, developed by Albo1125. Checking for Traffic Policer updates.
[10/21/2016 6:59:58 PM.506] FootPursuitAid: Albo1125.Common 6.2.0.0, developed by Albo1125. Update checks complete.

 

  • Replies 35
  • Views 4.1k
  • Created
  • Last Reply

Top Posters In This Topic

38 minutes ago, CheddaJohn said:

 Everything is updated please dont make me take screenshots. That takes forever.

 

RAGE LOG:

 

 

 

At what point does it crash?  On "loading and populating game world"?

I need donations to help fund my food addiction. DM for details 😂

If you mean it doesn't crash, but instead loads indefinitely... Go to OpenIV. Click on "EditMode". You should see an option to update your "Mods" folder. Do this, reinstall all OpenIV related mods, and you'll be good to go. If this is not your issue, then I'm not sure what it would be. Hope this helps, and happy gaming :smile:

-Proud Texan-

  • Author
On 10/21/2016 at 7:37 PM, Arariel said:

 

At what point does it crash?  On "loading and populating game world"?

yes and all the other stuff it says too

On 10/22/2016 at 0:59 AM, Steele1925 said:

If you mean it doesn't crash, but instead loads indefinitely... Go to OpenIV. Click on "EditMode". You should see an option to update your "Mods" folder. Do this, reinstall all OpenIV related mods, and you'll be good to go. If this is not your issue, then I'm not sure what it would be. Hope this helps, and happy gaming :smile:

I dont see this option, also I already copy the game's update folder to the mods folder and I still get this issue

  • Author

tried to play again

 

[10/27/2016 7:35:49 PM.912] Started new log on 10/27/2016 7:35:49 PM.911
[10/27/2016 7:35:49 PM.952] ====================================================================================================
[10/27/2016 7:35:49 PM.900] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/27/2016 7:35:49 PM.952] Log verbosity: Trivial
[10/27/2016 7:35:49 PM.954] Initializing input system
[10/27/2016 7:35:49 PM.958] Initializing game console
[10/27/2016 7:35:49 PM.971] Console key has been set to F4 (key code: 115)
[10/27/2016 7:35:50 PM.077] Initializing console variable "ConsoleScrollAmount".
[10/27/2016 7:35:50 PM.095] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[10/27/2016 7:35:50 PM.099] Read value: <null>
[10/27/2016 7:35:50 PM.099] Initializing console variable "DisableRenderVersionText".
[10/27/2016 7:35:50 PM.099] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10/27/2016 7:35:50 PM.107] Read value: True
[10/27/2016 7:35:50 PM.107] Setting value of console variable "DisableRenderVersionText" to stored value.
[10/27/2016 7:35:50 PM.107] Initializing console variable "ConsoleKey".
[10/27/2016 7:35:50 PM.108] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/27/2016 7:35:50 PM.109] Read value: OemOpenBrackets
[10/27/2016 7:35:50 PM.109] Setting value of console variable "ConsoleKey" to stored value.
[10/27/2016 7:35:50 PM.110] Console key has been set to OemOpenBrackets (key code: 219)
[10/27/2016 7:35:50 PM.110] Initializing console variable "PluginTimeoutThreshold".
[10/27/2016 7:35:50 PM.110] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/27/2016 7:35:50 PM.111] Read value: 10000
[10/27/2016 7:35:50 PM.111] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/27/2016 7:35:50 PM.111] Initializing console variable "AlwaysShowConsoleOutput".
[10/27/2016 7:35:50 PM.111] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/27/2016 7:35:50 PM.112] Read value: False
[10/27/2016 7:35:50 PM.112] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[10/27/2016 7:35:50 PM.112] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/27/2016 7:35:50 PM.112] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/27/2016 7:35:50 PM.113] Read value: <null>
[10/27/2016 7:35:50 PM.113] Initializing console variable "ShowOnScreenWarnings".
[10/27/2016 7:35:50 PM.113] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/27/2016 7:35:50 PM.114] Read value: False
[10/27/2016 7:35:50 PM.114] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[10/27/2016 7:35:50 PM.114] Console initialized
[10/27/2016 7:35:50 PM.114] Initializing forms manager
[10/27/2016 7:35:50 PM.118] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V
[10/27/2016 7:35:50 PM.131] ================ RAGE Plugin Hook ================
[10/27/2016 7:35:50 PM.149] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
[10/27/2016 7:35:50 PM.176] Checking game support
[10/27/2016 7:35:50 PM.813] Product name: Grand Theft Auto V
[10/27/2016 7:35:50 PM.828] Product version: 1.0.877.1
[10/27/2016 7:35:50 PM.829] Is steam version: True
[10/27/2016 7:35:50 PM.830] Initializing DirectX
[10/27/2016 7:35:50 PM.834] Initializing Direct3D
[10/27/2016 7:35:50 PM.835] Loading C:\WINDOWS\system32\d3d11.dll
[10/27/2016 7:35:50 PM.836] Loaded at 0x7FFCB34E0000
[10/27/2016 7:35:50 PM.836] D3D11CreateDeviceAndSwapChain at 0x7FFCB35451A0
[10/27/2016 7:35:50 PM.838] Creating Direct3D 11 device and swap chain
[10/27/2016 7:35:50 PM.846] Attempting feature level 10_1
[10/27/2016 7:35:50 PM.855] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[10/27/2016 7:35:50 PM.864] Swap Chain created: 0x23BE1E52D30
[10/27/2016 7:35:50 PM.864] Swap Chain VTable: 0x23BE1E52D30
[10/27/2016 7:35:50 PM.865] Swap Chain VTable_2: 0x7FFCB4E4D058
[10/27/2016 7:35:50 PM.865] 0x5756550009CD05E9;0x5741564155415441;0xEC8148D9246C8D48
[10/27/2016 7:35:50 PM.865] D3D11Present: 0x7FFCB4DF3440
[10/27/2016 7:35:50 PM.865] D3D11ResizeBuffers: 0x7FFCB4E048D0
[10/27/2016 7:35:50 PM.865] D3D11ResizeTarget: 0x7FFCB4E45340
[10/27/2016 7:35:50 PM.865] D3D11SetFullscreenState: 0x7FFCB4E0B870
[10/27/2016 7:35:50 PM.869] Direct3D initialized
[10/27/2016 7:35:50 PM.869] Initialized DirectX
[10/27/2016 7:35:50 PM.873] Direct3D watcher thread spawned
[10/27/2016 7:35:51 PM.709] Getting device
[10/27/2016 7:35:51 PM.902] Retrieved device
[10/27/2016 7:35:52 PM.040] Creating wrapper
[10/27/2016 7:35:52 PM.176] Wrapper created
[10/27/2016 7:35:52 PM.186] Effect created
[10/27/2016 7:35:52 PM.187] Creating buffer
[10/27/2016 7:35:52 PM.188] Created buffer
[10/27/2016 7:35:52 PM.188] Creating blend state
[10/27/2016 7:35:52 PM.189] Created blend state
[10/27/2016 7:35:52 PM.189] Done with creation
[10/27/2016 7:35:52 PM.256] Initializing texture system.
[10/27/2016 7:35:52 PM.257] Initializing texture system; phase 1
[10/27/2016 7:35:52 PM.257] Initializing texture system; phase 2
[10/27/2016 7:35:52 PM.269] Initializing texture system; phase 3
[10/27/2016 7:35:52 PM.270] Initializing texture system; phase 4
[10/27/2016 7:35:52 PM.288] Initializing texture system; phase 5
[10/27/2016 7:35:52 PM.291] Initializing texture system; phase 6
[10/27/2016 7:35:52 PM.294] Initializing texture system; phase 7
[10/27/2016 7:35:52 PM.298] Initializing texture system; phase 8
[10/27/2016 7:35:52 PM.301] Initializing texture system; phase 9
[10/27/2016 7:35:52 PM.304] Initializing texture system; phase 10
[10/27/2016 7:35:52 PM.310] Initializing texture system; phase 11
[10/27/2016 7:35:52 PM.311] Initializing texture system; phase 12
[10/27/2016 7:35:52 PM.314] Initializing texture system; phase 13
[10/27/2016 7:35:52 PM.315] Initializing texture system; phase 14
[10/27/2016 7:35:55 PM.912] Direct3D watcher thread ended
[10/27/2016 7:36:28 PM.850] LoadingScreenMsg: Initializing game support
[10/27/2016 7:36:29 PM.105] Initializing game support
[10/27/2016 7:36:29 PM.726] LoadingScreenMsg: Velocity limit removed
[10/27/2016 7:36:30 PM.050] Compatibility level: 0
[10/27/2016 7:36:30 PM.051] Supported version detected
[10/27/2016 7:36:30 PM.052] ==================================================
[10/27/2016 7:36:30 PM.052] LoadingScreenMsg: Patching code
[10/27/2016 7:36:30 PM.303] LoadingScreenMsg: Waiting for game initialization
[10/27/2016 7:36:30 PM.554] Waiting for game initialization
[10/27/2016 7:36:30 PM.657] LoadingScreenMsg: Initializing core
[10/27/2016 7:36:30 PM.909] Initializing hook
[10/27/2016 7:36:30 PM.911] LoadingScreenMsg: Completing interoperability
[10/27/2016 7:36:31 PM.163] Completing interoperability
[10/27/2016 7:36:31 PM.165] Initialization code 1.
[10/27/2016 7:36:31 PM.166] Initialization code 2.
[10/27/2016 7:36:31 PM.167] Initialization code 3.
[10/27/2016 7:36:31 PM.187] 1 Address: 0x00007FF7AAA6B4DC
[10/27/2016 7:36:31 PM.188] Calling func 1
[10/27/2016 7:36:31 PM.216] 2 Address: 0x00007FF7AB53DF86
[10/27/2016 7:36:31 PM.217] 3 Address: 0x00007FF7AA085CC6
[10/27/2016 7:36:31 PM.249] Address: 0x00007FF7AB53DF24
[10/27/2016 7:36:31 PM.250] Unknown var: 0x00007FF7AC4874B0
[10/27/2016 7:36:31 PM.250] Initialization code 4.
[10/27/2016 7:36:31 PM.251] Initialization code 5.
[10/27/2016 7:36:31 PM.251] Completing interoperability, phase 1
[10/27/2016 7:36:31 PM.251] Completing interoperability, phase 2
[10/27/2016 7:36:31 PM.252] Completing interoperability, phase 3
[10/27/2016 7:36:31 PM.253] Completing interoperability, phase 4
[10/27/2016 7:36:31 PM.253] Completing interoperability, phase 5
[10/27/2016 7:36:31 PM.253] Completing interoperability, phase 6
[10/27/2016 7:36:31 PM.254] Completing interoperability, phase 7
[10/27/2016 7:36:31 PM.254] LoadingScreenMsg:
[10/27/2016 7:36:31 PM.505] LoadingScreenMsg: Loading Story Mode
[10/27/2016 7:36:48 PM.517] LoadingScreenMsg: Loading and Populating Game World
[10/27/2016 7:36:48 PM.768] LoadingScreenMsg:
[10/27/2016 7:36:54 PM.881] Initializing console variable "IsDeveloperModeEnabled".
[10/27/2016 7:36:54 PM.882] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/27/2016 7:36:54 PM.883] Read value: False
[10/27/2016 7:36:54 PM.884] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[10/27/2016 7:36:54 PM.885] Initializing console variable "TimeScale".
[10/27/2016 7:36:54 PM.885] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/27/2016 7:36:54 PM.886] Read value: <null>
[10/27/2016 7:36:55 PM.090] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[10/27/2016 7:36:57 PM.407] <UNLOADED PLUGIN>: Initializing input system
[10/27/2016 7:36:57 PM.409] <UNLOADED PLUGIN>: Initializing game console
[10/27/2016 7:36:57 PM.410] <UNLOADED PLUGIN>: Initializing forms manager
[10/27/2016 7:36:57 PM.487] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[10/27/2016 7:36:57 PM.488] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FootPursuitAid.dll
[10/27/2016 7:36:59 PM.728] <UNLOADED PLUGIN>: Initializing input system
[10/27/2016 7:36:59 PM.730] <UNLOADED PLUGIN>: Initializing game console
[10/27/2016 7:36:59 PM.732] <UNLOADED PLUGIN>: Initializing forms manager
[10/27/2016 7:36:59 PM.784] Plugin "FootPursuitAid" was loaded from "FootPursuitAid.dll".
[10/27/2016 7:36:59 PM.785] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KeepCalm.dll
[10/27/2016 7:37:02 PM.074] <UNLOADED PLUGIN>: Initializing input system
[10/27/2016 7:37:02 PM.075] <UNLOADED PLUGIN>: Initializing game console
[10/27/2016 7:37:02 PM.077] <UNLOADED PLUGIN>: Initializing forms manager
[10/27/2016 7:37:02 PM.145] Plugin "Keep Calm" was loaded from "KeepCalm.dll".
[10/27/2016 7:37:02 PM.146] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/27/2016 7:37:04 PM.513] <UNLOADED PLUGIN>: Initializing input system
[10/27/2016 7:37:04 PM.515] <UNLOADED PLUGIN>: Initializing game console
[10/27/2016 7:37:04 PM.517] <UNLOADED PLUGIN>: Initializing forms manager
[10/27/2016 7:37:04 PM.572] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/27/2016 7:37:04 PM.573] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\MoreControlV.dll
[10/27/2016 7:37:06 PM.822] <UNLOADED PLUGIN>: Initializing input system
[10/27/2016 7:37:06 PM.824] <UNLOADED PLUGIN>: Initializing game console
[10/27/2016 7:37:06 PM.827] <UNLOADED PLUGIN>: Initializing forms manager
[10/27/2016 7:37:06 PM.838] Plugin "MoreControlV" was loaded from "MoreControlV.dll".
[10/27/2016 7:37:06 PM.839] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceToolbox.dll
[10/27/2016 7:37:09 PM.109] <UNLOADED PLUGIN>: Initializing input system
[10/27/2016 7:37:09 PM.111] <UNLOADED PLUGIN>: Initializing game console
[10/27/2016 7:37:09 PM.113] <UNLOADED PLUGIN>: Initializing forms manager
[10/27/2016 7:37:09 PM.229] Plugin "PoliceToolbox" was loaded from "PoliceToolbox.dll".
[10/27/2016 7:37:09 PM.696] FootPursuitAid: Albo1125.Common verifying update entry for FootPursuitAid
[10/27/2016 7:37:09 PM.750] FootPursuitAid: Albo1125.Common.dll 6.2.0.0 starting standard dependency check for Foot Pursuit Aid
[10/27/2016 7:37:09 PM.760] FootPursuitAid: Albo1125.Common detected RAGEPluginHook version: 0.47
[10/27/2016 7:37:09 PM.760] FootPursuitAid: Dependency check for Foot Pursuit Aid successful: True
[10/27/2016 7:37:09 PM.762] FootPursuitAid: Foot Pursuit Aid 2.3.0.0 by Albo1125 has been loaded successfully.
[10/27/2016 7:37:09 PM.769] FootPursuitAid: Albo1125.Common 6.2.0.0, developed by Albo1125. Starting update checks.
[10/27/2016 7:37:09 PM.854] FootPursuitAid: Albo1125.Common 6.2.0.0, developed by Albo1125. Not checking for updates until 10/28/2016 7:22:44 PM
[10/27/2016 7:37:10 PM.053] Keep Calm: [Keep Calm] v0.8.2.0 Loaded
[10/27/2016 7:37:10 PM.415] ---------------------------------------------------------------------
[10/27/2016 7:37:10 PM.415] LSPD FIRST RESPONSE
[10/27/2016 7:37:10 PM.415] Version 0.3.1
[10/27/2016 7:37:10 PM.415] A G17 Media Modification
[10/27/2016 7:37:10 PM.415] - Developed by LMS & Sam
[10/27/2016 7:37:10 PM.415] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/27/2016 7:37:10 PM.415] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[10/27/2016 7:37:10 PM.415] ---------------------------------------------------------------------
[10/27/2016 7:37:10 PM.416] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[10/27/2016 7:37:10 PM.416] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[10/27/2016 7:37:10 PM.470]
[10/27/2016 7:37:10 PM.587] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[10/27/2016 7:37:10 PM.587] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[10/27/2016 7:37:10 PM.593] Callouts: 250
[10/27/2016 7:37:10 PM.784] ==================================================
[10/27/2016 7:37:10 PM.784] [MoreControlV] Loading Plugin: MoreControlV.dll
[10/27/2016 7:37:10 PM.784] [MoreControlV] Developed By: LukeD
[10/27/2016 7:37:10 PM.789] [MoreControlV] Configuration file has loaded with 0 errors.
[10/27/2016 7:37:10 PM.790] [MoreControlV] A gamepad has been detected during intialization.
[10/27/2016 7:37:10 PM.796] MoreControlV: [MoreControlV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[10/27/2016 7:37:10 PM.797] [MoreControlV] MoreControlV is now running, version: 0.6.5.2
[10/27/2016 7:37:10 PM.797] ==================================================
[10/27/2016 7:37:11 PM.033] Keep Calm: [Keep Calm] There is a newer version of Keep Calm available. Please visit LCPDFR.com and download it.
[10/27/2016 7:37:11 PM.256] [TRACE] Thread CopManager #1 initialized
[10/27/2016 7:37:17 PM.982] setting up new cop: null
[10/27/2016 7:37:18 PM.025] [TRACE] New ped recognized as cop
[10/27/2016 7:37:18 PM.025] setting up new cop: null
[10/27/2016 7:37:18 PM.025] [TRACE] New ped recognized as cop

 

  • Author
3 minutes ago, Arariel said:

 

Did you recently edit any vehicle meta or carvariations?

no I copied the update folder in the main directory to the mods folder (replacing the update folder that was in there) and I still have this problem

9 minutes ago, CheddaJohn said:

no I copied the update folder in the main directory to the mods folder (replacing the update folder that was in there) and I still have this problem

 

Delete the mods folder.  Remake it.  That should solve this

I need donations to help fund my food addiction. DM for details 😂

9 minutes ago, CheddaJohn said:

How do I remake it after deletion

 

Go into your GTA V directory and create a new folder called "mods".  Copy the "update" folder to it.  Then you should be good.

I need donations to help fund my food addiction. DM for details 😂

  • Author
20 minutes ago, Arariel said:

 

Go into your GTA V directory and create a new folder called "mods".  Copy the "update" folder to it.  Then you should be good.

I did just that, ran it and still the same problem

 

[10/27/2016 8:04:37 PM.594] Started new log on 10/27/2016 8:04:37 PM.594
[10/27/2016 8:04:37 PM.677] ====================================================================================================
[10/27/2016 8:04:37 PM.466] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/27/2016 8:04:37 PM.678] Log verbosity: Trivial
[10/27/2016 8:04:37 PM.679] Initializing input system
[10/27/2016 8:04:37 PM.684] Initializing game console
[10/27/2016 8:04:37 PM.700] Console key has been set to F4 (key code: 115)
[10/27/2016 8:04:37 PM.835] Initializing console variable "ConsoleScrollAmount".
[10/27/2016 8:04:37 PM.839] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[10/27/2016 8:04:37 PM.843] Read value: <null>
[10/27/2016 8:04:37 PM.844] Initializing console variable "DisableRenderVersionText".
[10/27/2016 8:04:37 PM.844] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10/27/2016 8:04:37 PM.852] Read value: True
[10/27/2016 8:04:37 PM.853] Setting value of console variable "DisableRenderVersionText" to stored value.
[10/27/2016 8:04:37 PM.854] Initializing console variable "ConsoleKey".
[10/27/2016 8:04:37 PM.854] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/27/2016 8:04:37 PM.855] Read value: OemOpenBrackets
[10/27/2016 8:04:37 PM.855] Setting value of console variable "ConsoleKey" to stored value.
[10/27/2016 8:04:37 PM.856] Console key has been set to OemOpenBrackets (key code: 219)
[10/27/2016 8:04:37 PM.856] Initializing console variable "PluginTimeoutThreshold".
[10/27/2016 8:04:37 PM.856] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/27/2016 8:04:37 PM.857] Read value: 10000
[10/27/2016 8:04:37 PM.857] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/27/2016 8:04:37 PM.857] Initializing console variable "AlwaysShowConsoleOutput".
[10/27/2016 8:04:37 PM.858] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/27/2016 8:04:37 PM.858] Read value: False
[10/27/2016 8:04:37 PM.858] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[10/27/2016 8:04:37 PM.859] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/27/2016 8:04:37 PM.859] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/27/2016 8:04:37 PM.859] Read value: <null>
[10/27/2016 8:04:37 PM.859] Initializing console variable "ShowOnScreenWarnings".
[10/27/2016 8:04:37 PM.859] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/27/2016 8:04:37 PM.860] Read value: False
[10/27/2016 8:04:37 PM.860] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[10/27/2016 8:04:37 PM.860] Console initialized
[10/27/2016 8:04:37 PM.860] Initializing forms manager
[10/27/2016 8:04:37 PM.864] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V
[10/27/2016 8:04:37 PM.994] ================ RAGE Plugin Hook ================
[10/27/2016 8:04:38 PM.055] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
[10/27/2016 8:04:38 PM.061] Checking game support
[10/27/2016 8:04:38 PM.440] Product name: Grand Theft Auto V
[10/27/2016 8:04:38 PM.477] Product version: 1.0.877.1
[10/27/2016 8:04:38 PM.478] Is steam version: True
[10/27/2016 8:04:38 PM.479] Initializing DirectX
[10/27/2016 8:04:38 PM.482] Initializing Direct3D
[10/27/2016 8:04:38 PM.483] Loading C:\WINDOWS\system32\d3d11.dll
[10/27/2016 8:04:38 PM.484] Loaded at 0x7FFCB34E0000
[10/27/2016 8:04:38 PM.484] D3D11CreateDeviceAndSwapChain at 0x7FFCB35451A0
[10/27/2016 8:04:38 PM.484] Creating Direct3D 11 device and swap chain
[10/27/2016 8:04:38 PM.491] Attempting feature level 10_1
[10/27/2016 8:04:38 PM.500] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[10/27/2016 8:04:38 PM.505] Swap Chain created: 0x29658259010
[10/27/2016 8:04:38 PM.515] Swap Chain VTable: 0x29658259010
[10/27/2016 8:04:38 PM.516] Swap Chain VTable_2: 0x7FFCB4E4D058
[10/27/2016 8:04:38 PM.516] 0x5756550009CD05E9;0x5741564155415441;0xEC8148D9246C8D48
[10/27/2016 8:04:38 PM.516] D3D11Present: 0x7FFCB4DF3440
[10/27/2016 8:04:38 PM.516] D3D11ResizeBuffers: 0x7FFCB4E048D0
[10/27/2016 8:04:38 PM.516] D3D11ResizeTarget: 0x7FFCB4E45340
[10/27/2016 8:04:38 PM.516] D3D11SetFullscreenState: 0x7FFCB4E0B870
[10/27/2016 8:04:38 PM.519] Direct3D initialized
[10/27/2016 8:04:38 PM.538] Initialized DirectX
[10/27/2016 8:04:38 PM.563] Direct3D watcher thread spawned
[10/27/2016 8:04:39 PM.306] Getting device
[10/27/2016 8:04:39 PM.463] Retrieved device
[10/27/2016 8:04:39 PM.540] Creating wrapper
[10/27/2016 8:04:39 PM.692] Wrapper created
[10/27/2016 8:04:39 PM.708] Effect created
[10/27/2016 8:04:39 PM.709] Creating buffer
[10/27/2016 8:04:39 PM.709] Created buffer
[10/27/2016 8:04:39 PM.710] Creating blend state
[10/27/2016 8:04:39 PM.710] Created blend state
[10/27/2016 8:04:39 PM.711] Done with creation
[10/27/2016 8:04:39 PM.780] Initializing texture system.
[10/27/2016 8:04:39 PM.780] Initializing texture system; phase 1
[10/27/2016 8:04:39 PM.781] Initializing texture system; phase 2
[10/27/2016 8:04:39 PM.790] Initializing texture system; phase 3
[10/27/2016 8:04:39 PM.791] Initializing texture system; phase 4
[10/27/2016 8:04:39 PM.809] Initializing texture system; phase 5
[10/27/2016 8:04:39 PM.812] Initializing texture system; phase 6
[10/27/2016 8:04:39 PM.814] Initializing texture system; phase 7
[10/27/2016 8:04:39 PM.817] Initializing texture system; phase 8
[10/27/2016 8:04:39 PM.819] Initializing texture system; phase 9
[10/27/2016 8:04:39 PM.821] Initializing texture system; phase 10
[10/27/2016 8:04:39 PM.825] Initializing texture system; phase 11
[10/27/2016 8:04:39 PM.826] Initializing texture system; phase 12
[10/27/2016 8:04:39 PM.829] Initializing texture system; phase 13
[10/27/2016 8:04:39 PM.829] Initializing texture system; phase 14
[10/27/2016 8:04:43 PM.610] Direct3D watcher thread ended
[10/27/2016 8:05:16 PM.854] LoadingScreenMsg: Initializing game support
[10/27/2016 8:05:17 PM.109] Initializing game support
[10/27/2016 8:05:17 PM.704] LoadingScreenMsg: Velocity limit removed
[10/27/2016 8:05:18 PM.028] Compatibility level: 0
[10/27/2016 8:05:18 PM.029] Supported version detected
[10/27/2016 8:05:18 PM.029] ==================================================
[10/27/2016 8:05:18 PM.029] LoadingScreenMsg: Patching code
[10/27/2016 8:05:18 PM.280] LoadingScreenMsg: Waiting for game initialization
[10/27/2016 8:05:18 PM.532] Waiting for game initialization
[10/27/2016 8:05:18 PM.634] LoadingScreenMsg: Initializing core
[10/27/2016 8:05:18 PM.887] Initializing hook
[10/27/2016 8:05:18 PM.888] LoadingScreenMsg: Completing interoperability
[10/27/2016 8:05:19 PM.140] Completing interoperability
[10/27/2016 8:05:19 PM.141] Initialization code 1.
[10/27/2016 8:05:19 PM.142] Initialization code 2.
[10/27/2016 8:05:19 PM.143] Initialization code 3.
[10/27/2016 8:05:19 PM.159] 1 Address: 0x00007FF7AAA6B4DC
[10/27/2016 8:05:19 PM.160] Calling func 1
[10/27/2016 8:05:19 PM.187] 2 Address: 0x00007FF7AB53DF86
[10/27/2016 8:05:19 PM.188] 3 Address: 0x00007FF7AA085CC6
[10/27/2016 8:05:19 PM.221] Address: 0x00007FF7AB53DF24
[10/27/2016 8:05:19 PM.221] Unknown var: 0x00007FF7AC4874B0
[10/27/2016 8:05:19 PM.222] Initialization code 4.
[10/27/2016 8:05:19 PM.222] Initialization code 5.
[10/27/2016 8:05:19 PM.223] Completing interoperability, phase 1
[10/27/2016 8:05:19 PM.223] Completing interoperability, phase 2
[10/27/2016 8:05:19 PM.224] Completing interoperability, phase 3
[10/27/2016 8:05:19 PM.224] Completing interoperability, phase 4
[10/27/2016 8:05:19 PM.225] Completing interoperability, phase 5
[10/27/2016 8:05:19 PM.225] Completing interoperability, phase 6
[10/27/2016 8:05:19 PM.225] Completing interoperability, phase 7
[10/27/2016 8:05:19 PM.226] LoadingScreenMsg:
[10/27/2016 8:05:19 PM.476] LoadingScreenMsg: Loading Story Mode
[10/27/2016 8:05:43 PM.069] LoadingScreenMsg: Loading and Populating Game World
[10/27/2016 8:05:43 PM.321] LoadingScreenMsg:
[10/27/2016 8:05:57 PM.040] Initializing console variable "IsDeveloperModeEnabled".
[10/27/2016 8:05:57 PM.041] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/27/2016 8:05:57 PM.042] Read value: False
[10/27/2016 8:05:57 PM.042] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[10/27/2016 8:05:57 PM.044] Initializing console variable "TimeScale".
[10/27/2016 8:05:57 PM.044] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/27/2016 8:05:57 PM.044] Read value: <null>
[10/27/2016 8:05:57 PM.242] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[10/27/2016 8:05:59 PM.528] <UNLOADED PLUGIN>: Initializing input system
[10/27/2016 8:05:59 PM.530] <UNLOADED PLUGIN>: Initializing game console
[10/27/2016 8:05:59 PM.532] <UNLOADED PLUGIN>: Initializing forms manager
[10/27/2016 8:05:59 PM.608] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[10/27/2016 8:05:59 PM.609] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FootPursuitAid.dll
[10/27/2016 8:06:01 PM.854] <UNLOADED PLUGIN>: Initializing input system
[10/27/2016 8:06:01 PM.856] <UNLOADED PLUGIN>: Initializing game console
[10/27/2016 8:06:01 PM.858] <UNLOADED PLUGIN>: Initializing forms manager
[10/27/2016 8:06:01 PM.928] Plugin "FootPursuitAid" was loaded from "FootPursuitAid.dll".
[10/27/2016 8:06:01 PM.929] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KeepCalm.dll
[10/27/2016 8:06:04 PM.161] <UNLOADED PLUGIN>: Initializing input system
[10/27/2016 8:06:04 PM.162] <UNLOADED PLUGIN>: Initializing game console
[10/27/2016 8:06:04 PM.164] <UNLOADED PLUGIN>: Initializing forms manager
[10/27/2016 8:06:04 PM.227] Plugin "Keep Calm" was loaded from "KeepCalm.dll".
[10/27/2016 8:06:04 PM.228] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/27/2016 8:06:06 PM.600] <UNLOADED PLUGIN>: Initializing input system
[10/27/2016 8:06:06 PM.602] <UNLOADED PLUGIN>: Initializing game console
[10/27/2016 8:06:06 PM.604] <UNLOADED PLUGIN>: Initializing forms manager
[10/27/2016 8:06:06 PM.657] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/27/2016 8:06:06 PM.657] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\MoreControlV.dll
[10/27/2016 8:06:08 PM.908] <UNLOADED PLUGIN>: Initializing input system
[10/27/2016 8:06:08 PM.910] <UNLOADED PLUGIN>: Initializing game console
[10/27/2016 8:06:08 PM.912] <UNLOADED PLUGIN>: Initializing forms manager
[10/27/2016 8:06:08 PM.949] Plugin "MoreControlV" was loaded from "MoreControlV.dll".
[10/27/2016 8:06:08 PM.950] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceToolbox.dll
[10/27/2016 8:06:11 PM.182] <UNLOADED PLUGIN>: Initializing input system
[10/27/2016 8:06:11 PM.184] <UNLOADED PLUGIN>: Initializing game console
[10/27/2016 8:06:11 PM.186] <UNLOADED PLUGIN>: Initializing forms manager
[10/27/2016 8:06:11 PM.281] Plugin "PoliceToolbox" was loaded from "PoliceToolbox.dll".
[10/27/2016 8:06:11 PM.729] FootPursuitAid: Albo1125.Common verifying update entry for FootPursuitAid
[10/27/2016 8:06:11 PM.781] FootPursuitAid: Albo1125.Common.dll 6.2.0.0 starting standard dependency check for Foot Pursuit Aid
[10/27/2016 8:06:11 PM.789] FootPursuitAid: Albo1125.Common detected RAGEPluginHook version: 0.47
[10/27/2016 8:06:11 PM.790] FootPursuitAid: Dependency check for Foot Pursuit Aid successful: True
[10/27/2016 8:06:11 PM.792] FootPursuitAid: Foot Pursuit Aid 2.3.0.0 by Albo1125 has been loaded successfully.
[10/27/2016 8:06:11 PM.797] FootPursuitAid: Albo1125.Common 6.2.0.0, developed by Albo1125. Starting update checks.
[10/27/2016 8:06:11 PM.883] FootPursuitAid: Albo1125.Common 6.2.0.0, developed by Albo1125. Not checking for updates until 10/28/2016 7:22:44 PM
[10/27/2016 8:06:12 PM.073] Keep Calm: [Keep Calm] v0.8.2.0 Loaded
[10/27/2016 8:06:12 PM.448] ---------------------------------------------------------------------
[10/27/2016 8:06:12 PM.448] LSPD FIRST RESPONSE
[10/27/2016 8:06:12 PM.448] Version 0.3.1
[10/27/2016 8:06:12 PM.448] A G17 Media Modification
[10/27/2016 8:06:12 PM.448] - Developed by LMS & Sam
[10/27/2016 8:06:12 PM.448] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/27/2016 8:06:12 PM.449] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[10/27/2016 8:06:12 PM.449] ---------------------------------------------------------------------
[10/27/2016 8:06:12 PM.449] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[10/27/2016 8:06:12 PM.449] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[10/27/2016 8:06:12 PM.504]
[10/27/2016 8:06:12 PM.618] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[10/27/2016 8:06:12 PM.618] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[10/27/2016 8:06:12 PM.623] Callouts: 250
[10/27/2016 8:06:12 PM.847] ==================================================
[10/27/2016 8:06:12 PM.847] [MoreControlV] Loading Plugin: MoreControlV.dll
[10/27/2016 8:06:12 PM.847] [MoreControlV] Developed By: LukeD
[10/27/2016 8:06:12 PM.853] [MoreControlV] Configuration file has loaded with 0 errors.
[10/27/2016 8:06:12 PM.853] [MoreControlV] A gamepad has been detected during intialization.
[10/27/2016 8:06:12 PM.860] MoreControlV: [MoreControlV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[10/27/2016 8:06:12 PM.861] [MoreControlV] MoreControlV is now running, version: 0.6.5.2
[10/27/2016 8:06:12 PM.861] ==================================================
[10/27/2016 8:06:12 PM.863] Keep Calm: [Keep Calm] There is a newer version of Keep Calm available. Please visit LCPDFR.com and download it.
[10/27/2016 8:06:13 PM.399] [TRACE] Thread CopManager #1 initialized

 

7 minutes ago, CheddaJohn said:

I did just that, ran it and still the same problem

 

 

Open RPH and uncheck all plugins except LSPDFR to load on start.  We'll see if it's a plugin causing the problem.

I need donations to help fund my food addiction. DM for details 😂

  • Author
9 minutes ago, Arariel said:

 

Open RPH and uncheck all plugins except LSPDFR to load on start.  We'll see if it's a plugin causing the problem.

same issue man

 

[10/27/2016 8:15:20 PM.088] Started new log on 10/27/2016 8:15:20 PM.088
[10/27/2016 8:15:20 PM.326] ====================================================================================================
[10/27/2016 8:15:20 PM.067] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/27/2016 8:15:20 PM.671] Log verbosity: Trivial
[10/27/2016 8:15:20 PM.673] Initializing input system
[10/27/2016 8:15:20 PM.759] Initializing game console
[10/27/2016 8:15:20 PM.773] Console key has been set to F4 (key code: 115)
[10/27/2016 8:15:20 PM.900] Initializing console variable "ConsoleScrollAmount".
[10/27/2016 8:15:20 PM.997] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[10/27/2016 8:15:21 PM.328] Read value: <null>
[10/27/2016 8:15:21 PM.731] Initializing console variable "DisableRenderVersionText".
[10/27/2016 8:15:22 PM.114] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10/27/2016 8:15:22 PM.241] Read value: True
[10/27/2016 8:15:22 PM.277] Setting value of console variable "DisableRenderVersionText" to stored value.
[10/27/2016 8:15:22 PM.278] Initializing console variable "ConsoleKey".
[10/27/2016 8:15:22 PM.279] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/27/2016 8:15:22 PM.281] Read value: OemOpenBrackets
[10/27/2016 8:15:22 PM.289] Setting value of console variable "ConsoleKey" to stored value.
[10/27/2016 8:15:22 PM.290] Console key has been set to OemOpenBrackets (key code: 219)
[10/27/2016 8:15:22 PM.290] Initializing console variable "PluginTimeoutThreshold".
[10/27/2016 8:15:22 PM.291] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/27/2016 8:15:22 PM.293] Read value: 10000
[10/27/2016 8:15:22 PM.334] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/27/2016 8:15:22 PM.335] Initializing console variable "AlwaysShowConsoleOutput".
[10/27/2016 8:15:22 PM.335] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/27/2016 8:15:22 PM.337] Read value: False
[10/27/2016 8:15:22 PM.338] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[10/27/2016 8:15:22 PM.339] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/27/2016 8:15:22 PM.339] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/27/2016 8:15:22 PM.341] Read value: <null>
[10/27/2016 8:15:22 PM.345] Initializing console variable "ShowOnScreenWarnings".
[10/27/2016 8:15:22 PM.345] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/27/2016 8:15:22 PM.346] Read value: False
[10/27/2016 8:15:22 PM.347] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[10/27/2016 8:15:22 PM.347] Console initialized
[10/27/2016 8:15:22 PM.347] Initializing forms manager
[10/27/2016 8:15:22 PM.352] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V
[10/27/2016 8:15:22 PM.415] ================ RAGE Plugin Hook ================
[10/27/2016 8:15:22 PM.646] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
[10/27/2016 8:15:22 PM.672] Checking game support
[10/27/2016 8:15:23 PM.090] Product name: Grand Theft Auto V
[10/27/2016 8:15:23 PM.447] Product version: 1.0.877.1
[10/27/2016 8:15:24 PM.395] Is steam version: True
[10/27/2016 8:15:24 PM.476] Initializing DirectX
[10/27/2016 8:15:24 PM.481] Initializing Direct3D
[10/27/2016 8:15:24 PM.504] Loading C:\WINDOWS\system32\d3d11.dll
[10/27/2016 8:15:24 PM.505] Loaded at 0x7FFCB34E0000
[10/27/2016 8:15:24 PM.506] D3D11CreateDeviceAndSwapChain at 0x7FFCB35451A0
[10/27/2016 8:15:24 PM.507] Creating Direct3D 11 device and swap chain
[10/27/2016 8:15:24 PM.514] Attempting feature level 10_1
[10/27/2016 8:15:25 PM.673] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[10/27/2016 8:15:26 PM.455] Swap Chain created: 0x2162F7B5070
[10/27/2016 8:15:26 PM.459] Swap Chain VTable: 0x2162F7B5070
[10/27/2016 8:15:26 PM.504] Swap Chain VTable_2: 0x7FFCB4E4D058
[10/27/2016 8:15:26 PM.505] 0x5756550009CD05E9;0x5741564155415441;0xEC8148D9246C8D48
[10/27/2016 8:15:26 PM.506] D3D11Present: 0x7FFCB4DF3440
[10/27/2016 8:15:26 PM.507] D3D11ResizeBuffers: 0x7FFCB4E048D0
[10/27/2016 8:15:26 PM.507] D3D11ResizeTarget: 0x7FFCB4E45340
[10/27/2016 8:15:26 PM.508] D3D11SetFullscreenState: 0x7FFCB4E0B870
[10/27/2016 8:15:26 PM.511] Direct3D initialized
[10/27/2016 8:15:26 PM.571] Getting device
[10/27/2016 8:15:26 PM.625] Retrieved device
[10/27/2016 8:15:26 PM.626] Creating wrapper
[10/27/2016 8:15:26 PM.650] Direct3D watcher thread spawned
[10/27/2016 8:15:26 PM.744] Initialized DirectX
[10/27/2016 8:15:27 PM.738] Wrapper created
[10/27/2016 8:15:27 PM.879] Effect created
[10/27/2016 8:15:27 PM.880] Creating buffer
[10/27/2016 8:15:27 PM.880] Created buffer
[10/27/2016 8:15:27 PM.881] Creating blend state
[10/27/2016 8:15:27 PM.882] Created blend state
[10/27/2016 8:15:27 PM.882] Done with creation
[10/27/2016 8:15:27 PM.997] Initializing texture system.
[10/27/2016 8:15:28 PM.052] Initializing texture system; phase 1
[10/27/2016 8:15:28 PM.052] Initializing texture system; phase 2
[10/27/2016 8:15:28 PM.101] Initializing texture system; phase 3
[10/27/2016 8:15:28 PM.130] Initializing texture system; phase 4
[10/27/2016 8:15:28 PM.152] Initializing texture system; phase 5
[10/27/2016 8:15:28 PM.214] Initializing texture system; phase 6
[10/27/2016 8:15:28 PM.252] Initializing texture system; phase 7
[10/27/2016 8:15:28 PM.257] Initializing texture system; phase 8
[10/27/2016 8:15:28 PM.260] Initializing texture system; phase 9
[10/27/2016 8:15:28 PM.264] Initializing texture system; phase 10
[10/27/2016 8:15:28 PM.270] Initializing texture system; phase 11
[10/27/2016 8:15:28 PM.277] Initializing texture system; phase 12
[10/27/2016 8:15:28 PM.281] Initializing texture system; phase 13
[10/27/2016 8:15:28 PM.282] Initializing texture system; phase 14
[10/27/2016 8:15:31 PM.744] Direct3D watcher thread ended
[10/27/2016 8:15:59 PM.087] LoadingScreenMsg: Initializing game support
[10/27/2016 8:15:59 PM.341] Initializing game support
[10/27/2016 8:15:59 PM.955] LoadingScreenMsg: Velocity limit removed
[10/27/2016 8:16:00 PM.288] Compatibility level: 0
[10/27/2016 8:16:00 PM.288] Supported version detected
[10/27/2016 8:16:00 PM.289] ==================================================
[10/27/2016 8:16:00 PM.289] LoadingScreenMsg: Patching code
[10/27/2016 8:16:00 PM.540] LoadingScreenMsg: Waiting for game initialization
[10/27/2016 8:16:00 PM.792] Waiting for game initialization
[10/27/2016 8:16:00 PM.894] LoadingScreenMsg: Initializing core
[10/27/2016 8:16:01 PM.146] Initializing hook
[10/27/2016 8:16:01 PM.147] LoadingScreenMsg: Completing interoperability
[10/27/2016 8:16:01 PM.399] Completing interoperability
[10/27/2016 8:16:01 PM.400] Initialization code 1.
[10/27/2016 8:16:01 PM.400] Initialization code 2.
[10/27/2016 8:16:01 PM.400] Initialization code 3.
[10/27/2016 8:16:01 PM.411] 1 Address: 0x00007FF7AAA6B4DC
[10/27/2016 8:16:01 PM.411] Calling func 1
[10/27/2016 8:16:01 PM.431] 2 Address: 0x00007FF7AB53DF86
[10/27/2016 8:16:01 PM.432] 3 Address: 0x00007FF7AA085CC6
[10/27/2016 8:16:01 PM.465] Address: 0x00007FF7AB53DF24
[10/27/2016 8:16:01 PM.466] Unknown var: 0x00007FF7AC4874B0
[10/27/2016 8:16:01 PM.467] Initialization code 4.
[10/27/2016 8:16:01 PM.467] Initialization code 5.
[10/27/2016 8:16:01 PM.468] Completing interoperability, phase 1
[10/27/2016 8:16:01 PM.468] Completing interoperability, phase 2
[10/27/2016 8:16:01 PM.469] Completing interoperability, phase 3
[10/27/2016 8:16:01 PM.470] Completing interoperability, phase 4
[10/27/2016 8:16:01 PM.470] Completing interoperability, phase 5
[10/27/2016 8:16:01 PM.470] Completing interoperability, phase 6
[10/27/2016 8:16:01 PM.471] Completing interoperability, phase 7
[10/27/2016 8:16:01 PM.471] LoadingScreenMsg:
[10/27/2016 8:16:01 PM.722] LoadingScreenMsg: Loading Story Mode
[10/27/2016 8:16:18 PM.724] LoadingScreenMsg: Loading and Populating Game World
[10/27/2016 8:16:18 PM.976] LoadingScreenMsg:
[10/27/2016 8:16:25 PM.183] Initializing console variable "IsDeveloperModeEnabled".
[10/27/2016 8:16:25 PM.184] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/27/2016 8:16:25 PM.185] Read value: False
[10/27/2016 8:16:25 PM.185] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[10/27/2016 8:16:25 PM.186] Initializing console variable "TimeScale".
[10/27/2016 8:16:25 PM.187] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/27/2016 8:16:25 PM.187] Read value: <null>
[10/27/2016 8:16:25 PM.385] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/27/2016 8:16:27 PM.786] <UNLOADED PLUGIN>: Initializing input system
[10/27/2016 8:16:27 PM.788] <UNLOADED PLUGIN>: Initializing game console
[10/27/2016 8:16:27 PM.790] <UNLOADED PLUGIN>: Initializing forms manager
[10/27/2016 8:16:27 PM.854] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/27/2016 8:16:28 PM.311] ---------------------------------------------------------------------
[10/27/2016 8:16:28 PM.311] LSPD FIRST RESPONSE
[10/27/2016 8:16:28 PM.311] Version 0.3.1
[10/27/2016 8:16:28 PM.311] A G17 Media Modification
[10/27/2016 8:16:28 PM.311] - Developed by LMS & Sam
[10/27/2016 8:16:28 PM.311] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/27/2016 8:16:28 PM.311] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[10/27/2016 8:16:28 PM.311] ---------------------------------------------------------------------
[10/27/2016 8:16:28 PM.311] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[10/27/2016 8:16:28 PM.311] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[10/27/2016 8:16:28 PM.361]
[10/27/2016 8:16:28 PM.481] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[10/27/2016 8:16:28 PM.482] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[10/27/2016 8:16:28 PM.487] Callouts: 250
[10/27/2016 8:16:28 PM.685] [TRACE] Thread CopManager #1 initialized

 

12 minutes ago, CheddaJohn said:

same issue man

 

 

 

Do you use an FOV mod?

 

Do you have anything in your game that may be out of date?

I need donations to help fund my food addiction. DM for details 😂

I dont have LMS.Common.dll in my Plugins folder, and I also dont have Darkmyre.common in my Plugins folder. (Yes, i do have both peoples mods)

Perhaps try removing them? Place them on your desktop so you can easily place them in if it doesnt work.

Please, call me Crazy.

I try to make youtube videos. Check them out here: https://www.youtube.com/channel/UC7rzz2IoI4lW1Bdc70yZEIA

7 minutes ago, GGN Crazy said:

I dont have LMS.Common.dll in my Plugins folder, and I also dont have Darkmyre.common in my Plugins folder. (Yes, i do have both peoples mods)

Perhaps try removing them? Place them on your desktop so you can easily place them in if it doesnt work.

 

I was just typing this out.  They should be in the main GTA V directory, not in the plugins folder.

I need donations to help fund my food addiction. DM for details 😂

  • Author

 

11 minutes ago, GGN Crazy said:

I dont have LMS.Common.dll in my Plugins folder, and I also dont have Darkmyre.common in my Plugins folder. (Yes, i do have both peoples mods)

Perhaps try removing them? Place them on your desktop so you can easily place them in if it doesnt work.

 

10 minutes ago, Arariel said:

 

I was just typing this out.  They should be in the main GTA V directory, not in the plugins folder.

 

Ok I did that and the issue is still happening

 

[10/27/2016 8:42:42 PM.179] Started new log on 10/27/2016 8:42:42 PM.179
[10/27/2016 8:42:42 PM.181] ====================================================================================================
[10/27/2016 8:42:42 PM.164] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/27/2016 8:42:42 PM.182] Log verbosity: Trivial
[10/27/2016 8:42:42 PM.184] Initializing input system
[10/27/2016 8:42:42 PM.188] Initializing game console
[10/27/2016 8:42:42 PM.200] Console key has been set to F4 (key code: 115)
[10/27/2016 8:42:42 PM.325] Initializing console variable "ConsoleScrollAmount".
[10/27/2016 8:42:42 PM.326] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[10/27/2016 8:42:42 PM.331] Read value: <null>
[10/27/2016 8:42:42 PM.331] Initializing console variable "DisableRenderVersionText".
[10/27/2016 8:42:42 PM.331] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10/27/2016 8:42:42 PM.339] Read value: True
[10/27/2016 8:42:42 PM.339] Setting value of console variable "DisableRenderVersionText" to stored value.
[10/27/2016 8:42:42 PM.340] Initializing console variable "ConsoleKey".
[10/27/2016 8:42:42 PM.340] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/27/2016 8:42:42 PM.341] Read value: OemOpenBrackets
[10/27/2016 8:42:42 PM.341] Setting value of console variable "ConsoleKey" to stored value.
[10/27/2016 8:42:42 PM.342] Console key has been set to OemOpenBrackets (key code: 219)
[10/27/2016 8:42:42 PM.342] Initializing console variable "PluginTimeoutThreshold".
[10/27/2016 8:42:42 PM.343] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/27/2016 8:42:42 PM.345] Read value: 10000
[10/27/2016 8:42:42 PM.346] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/27/2016 8:42:42 PM.346] Initializing console variable "AlwaysShowConsoleOutput".
[10/27/2016 8:42:42 PM.346] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/27/2016 8:42:42 PM.347] Read value: False
[10/27/2016 8:42:42 PM.348] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[10/27/2016 8:42:42 PM.349] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/27/2016 8:42:42 PM.349] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/27/2016 8:42:42 PM.350] Read value: <null>
[10/27/2016 8:42:42 PM.352] Initializing console variable "ShowOnScreenWarnings".
[10/27/2016 8:42:42 PM.352] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/27/2016 8:42:42 PM.354] Read value: False
[10/27/2016 8:42:42 PM.355] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[10/27/2016 8:42:42 PM.355] Console initialized
[10/27/2016 8:42:42 PM.355] Initializing forms manager
[10/27/2016 8:42:42 PM.360] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V
[10/27/2016 8:42:42 PM.394] ================ RAGE Plugin Hook ================
[10/27/2016 8:42:42 PM.410] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
[10/27/2016 8:42:42 PM.411] Checking game support
[10/27/2016 8:42:42 PM.871] Product name: Grand Theft Auto V
[10/27/2016 8:42:42 PM.887] Product version: 1.0.877.1
[10/27/2016 8:42:42 PM.888] Is steam version: True
[10/27/2016 8:42:42 PM.889] Initializing DirectX
[10/27/2016 8:42:42 PM.893] Initializing Direct3D
[10/27/2016 8:42:42 PM.894] Loading C:\WINDOWS\system32\d3d11.dll
[10/27/2016 8:42:42 PM.898] Loaded at 0x7FFCB34E0000
[10/27/2016 8:42:42 PM.900] D3D11CreateDeviceAndSwapChain at 0x7FFCB35451A0
[10/27/2016 8:42:42 PM.900] Creating Direct3D 11 device and swap chain
[10/27/2016 8:42:42 PM.910] Swap Chain created: 0x1A7794EC010
[10/27/2016 8:42:42 PM.911] Swap Chain VTable: 0x1A7794EC010
[10/27/2016 8:42:42 PM.911] Swap Chain VTable_2: 0x7FFCB4E4D058
[10/27/2016 8:42:42 PM.912] 0x5756550009CD05E9;0x5741564155415441;0xEC8148D9246C8D48
[10/27/2016 8:42:42 PM.921] D3D11Present: 0x7FFCB4DF3440
[10/27/2016 8:42:42 PM.988] D3D11ResizeBuffers: 0x7FFCB4E048D0
[10/27/2016 8:42:43 PM.078] D3D11ResizeTarget: 0x7FFCB4E45340
[10/27/2016 8:42:43 PM.079] D3D11SetFullscreenState: 0x7FFCB4E0B870
[10/27/2016 8:42:43 PM.204] Direct3D initialized
[10/27/2016 8:42:43 PM.417] Initialized DirectX
[10/27/2016 8:42:43 PM.653] Direct3D watcher thread spawned
[10/27/2016 8:42:44 PM.155] Getting device
[10/27/2016 8:42:44 PM.176] Retrieved device
[10/27/2016 8:42:44 PM.176] Creating wrapper
[10/27/2016 8:42:44 PM.311] Wrapper created
[10/27/2016 8:42:44 PM.378] Effect created
[10/27/2016 8:42:44 PM.378] Creating buffer
[10/27/2016 8:42:44 PM.378] Created buffer
[10/27/2016 8:42:44 PM.379] Creating blend state
[10/27/2016 8:42:44 PM.379] Created blend state
[10/27/2016 8:42:44 PM.379] Done with creation
[10/27/2016 8:42:44 PM.452] Initializing texture system.
[10/27/2016 8:42:44 PM.463] Initializing texture system; phase 1
[10/27/2016 8:42:44 PM.463] Initializing texture system; phase 2
[10/27/2016 8:42:44 PM.476] Initializing texture system; phase 3
[10/27/2016 8:42:44 PM.477] Initializing texture system; phase 4
[10/27/2016 8:42:44 PM.496] Initializing texture system; phase 5
[10/27/2016 8:42:44 PM.498] Initializing texture system; phase 6
[10/27/2016 8:42:44 PM.501] Initializing texture system; phase 7
[10/27/2016 8:42:44 PM.505] Initializing texture system; phase 8
[10/27/2016 8:42:44 PM.507] Initializing texture system; phase 9
[10/27/2016 8:42:44 PM.509] Initializing texture system; phase 10
[10/27/2016 8:42:44 PM.515] Initializing texture system; phase 11
[10/27/2016 8:42:44 PM.515] Initializing texture system; phase 12
[10/27/2016 8:42:44 PM.519] Initializing texture system; phase 13
[10/27/2016 8:42:44 PM.519] Initializing texture system; phase 14
[10/27/2016 8:42:48 PM.867] Direct3D watcher thread ended
[10/27/2016 8:43:26 PM.167] LoadingScreenMsg: Initializing game support
[10/27/2016 8:43:26 PM.423] Initializing game support
[10/27/2016 8:43:27 PM.032] LoadingScreenMsg: Velocity limit removed
[10/27/2016 8:43:27 PM.366] Compatibility level: 0
[10/27/2016 8:43:27 PM.367] Supported version detected
[10/27/2016 8:43:27 PM.368] ==================================================
[10/27/2016 8:43:27 PM.368] LoadingScreenMsg: Patching code
[10/27/2016 8:43:27 PM.619] LoadingScreenMsg: Waiting for game initialization
[10/27/2016 8:43:27 PM.870] Waiting for game initialization
[10/27/2016 8:43:27 PM.973] LoadingScreenMsg: Initializing core
[10/27/2016 8:43:28 PM.225] Initializing hook
[10/27/2016 8:43:28 PM.226] LoadingScreenMsg: Completing interoperability
[10/27/2016 8:43:28 PM.478] Completing interoperability
[10/27/2016 8:43:28 PM.480] Initialization code 1.
[10/27/2016 8:43:28 PM.481] Initialization code 2.
[10/27/2016 8:43:28 PM.482] Initialization code 3.
[10/27/2016 8:43:28 PM.513] 1 Address: 0x00007FF7AAA6B4DC
[10/27/2016 8:43:28 PM.514] Calling func 1
[10/27/2016 8:43:28 PM.542] 2 Address: 0x00007FF7AB53DF86
[10/27/2016 8:43:28 PM.543] 3 Address: 0x00007FF7AA085CC6
[10/27/2016 8:43:28 PM.574] Address: 0x00007FF7AB53DF24
[10/27/2016 8:43:28 PM.575] Unknown var: 0x00007FF7AC4874B0
[10/27/2016 8:43:28 PM.575] Initialization code 4.
[10/27/2016 8:43:28 PM.575] Initialization code 5.
[10/27/2016 8:43:28 PM.576] Completing interoperability, phase 1
[10/27/2016 8:43:28 PM.576] Completing interoperability, phase 2
[10/27/2016 8:43:28 PM.576] Completing interoperability, phase 3
[10/27/2016 8:43:28 PM.576] Completing interoperability, phase 4
[10/27/2016 8:43:28 PM.577] Completing interoperability, phase 5
[10/27/2016 8:43:28 PM.577] Completing interoperability, phase 6
[10/27/2016 8:43:28 PM.577] Completing interoperability, phase 7
[10/27/2016 8:43:28 PM.577] LoadingScreenMsg:
[10/27/2016 8:43:28 PM.828] LoadingScreenMsg: Loading Story Mode
[10/27/2016 8:43:45 PM.690] LoadingScreenMsg: Loading and Populating Game World
[10/27/2016 8:43:45 PM.950] LoadingScreenMsg:
[10/27/2016 8:43:52 PM.153] Initializing console variable "IsDeveloperModeEnabled".
[10/27/2016 8:43:52 PM.154] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/27/2016 8:43:52 PM.155] Read value: False
[10/27/2016 8:43:52 PM.155] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[10/27/2016 8:43:52 PM.157] Initializing console variable "TimeScale".
[10/27/2016 8:43:52 PM.157] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/27/2016 8:43:52 PM.158] Read value: <null>
[10/27/2016 8:43:52 PM.358] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/27/2016 8:43:54 PM.887] <UNLOADED PLUGIN>: Initializing input system
[10/27/2016 8:43:54 PM.889] <UNLOADED PLUGIN>: Initializing game console
[10/27/2016 8:43:54 PM.891] <UNLOADED PLUGIN>: Initializing forms manager
[10/27/2016 8:43:54 PM.955] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/27/2016 8:43:55 PM.398] ---------------------------------------------------------------------
[10/27/2016 8:43:55 PM.398] LSPD FIRST RESPONSE
[10/27/2016 8:43:55 PM.398] Version 0.3.1
[10/27/2016 8:43:55 PM.398] A G17 Media Modification
[10/27/2016 8:43:55 PM.398] - Developed by LMS & Sam
[10/27/2016 8:43:55 PM.398] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/27/2016 8:43:55 PM.398] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[10/27/2016 8:43:55 PM.398] ---------------------------------------------------------------------
[10/27/2016 8:43:55 PM.398] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[10/27/2016 8:43:55 PM.398] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[10/27/2016 8:43:55 PM.447]
[10/27/2016 8:43:55 PM.572] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[10/27/2016 8:43:55 PM.572] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[10/27/2016 8:43:55 PM.577] Callouts: 250
[10/27/2016 8:43:55 PM.758] [TRACE] Thread CopManager #1 initialized

 

9 minutes ago, CheddaJohn said:

 

 

 

Ok I did that and the issue is still happening

 

 

Remove advancedhookv.asi (put it on your desktop) and try again.

I need donations to help fund my food addiction. DM for details 😂

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