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Question on making 4k liveries (textures for vehicles) [Photoshop]

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Ok, so I'm recently getting into publishing my own skins. (using photoshop)I have been making them privately for communities, friends, small groups, and a lot for myself the past couple years. i have never really messed with ppi (pixels per inch), only resized to 4096x4096, because that is 4k format (right?).

 

So my question is...

#1: What PPI (pixel per inch) number should i use to get the most out of the skins? Any idea on a reasonable number (besides 70 which kinda seems crappy)... is there a "good quality" number to use??? that anyone using 4k skins can handle?

#2: are there any other settings I should tweak to make my skins more compatable or better looking/quality for everyone's experience with my textures? What I'm really asking, is in photoshop what settings should i tweak specifically to get the most and best quality out of my work for everyone to enjoy? :D

 

Thanks in advance for all your support. Wonderful folks over here!

LCPD:FR Gaming Community (Custom Modpack with Custom Vehicles and Peds)
Teamspeak Address:                                        Free to join! - Free to play!
ts30.gameservers.com:9494
(We are also open to partnerships if a clan does not have a teamspeak we will set you up with a set of channels and offices. Also your own tags and permissions set just ask!)

PPI means points per inch. It's a concept that only applies to physical media, like printing or the pixel density of a monitor. It's used in photoshop to give you a conversion between inches and pixels. But for textures all that matters is pixels, there are no real-world dimensions associated with the image. So ignore the PPI and just make your textures 4096x4096. 

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  • Author
3 minutes ago, PNWParksFan said:

PPI means points per inch. It's a concept that only applies to physical media, like printing or the pixel density of a monitor. It's used in photoshop to give you a conversion between inches and pixels. But for textures all that matters is pixels, there are no real-world dimensions associated with the image. So ignore the PPI and just make your textures 4096x4096. 

Ok!....Wow I must seem really stupid right now sorry for bothering lol.... I did some google research on it and still didn't really understand whether it mattered when people looked at it digitally but thank you for clarifying. So 4096x4096 is it? Seems too easy. No color settings or preferred settings you would reccomend?

LCPD:FR Gaming Community (Custom Modpack with Custom Vehicles and Peds)
Teamspeak Address:                                        Free to join! - Free to play!
ts30.gameservers.com:9494
(We are also open to partnerships if a clan does not have a teamspeak we will set you up with a set of channels and offices. Also your own tags and permissions set just ask!)

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