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Lundy's sick ass gta v mods

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2 hours ago, Slickybp said:

Hey Lundy, just out out of curiosity will the carcols still be able to simulate strobe and LED patterns on light bars? I think that was one of my favorite aspects of ELS was the flexibility of being able to easily change patterns etc of my lights.

It certainly will. It's not necessarily easy and flexible, but if you know what you're doing to it, you should get what you need.

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    2001 Chevrolet Tahoe Police Package. Not this isn't Bugs's model. Model is still being prepped before I test it out in-game. Needs a lot of work still. Interior is HQ, no engine bay as of ye

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    Oh yeah. I'm not dead, just hibernating. 1949 Ford Custom Fordor - Los Angeles Police

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    So if you noticed, all of my current cars use coronas. I've gotten the farthest I can in terms of perfect halogen lighting. Comparing it to the common ELS style and the new ELS halogen style I went to

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Update for all the cars are now available as of yesterday.

 

Also new idea. I'll be uploading SEPARATELY from my vehicle releases, a carcols.ymt for all of my vehicles. This will be one master carcols that will be updated for all cars. This means, if you install one of my cars with one type of lighting and another with a different one, you won't have to edit the files and add in the new lines. I'll update the master file every time a new car is released with a different setting. The only editing you may have to do is if you use someone else's car with a custom carcols setting (which there's like none).

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Experiments with the handling have come not so good. I found some great suspension lines from a dude on 5-mods to implement, although the car will red line at about 120MPH, the speed will still steadily increase after redlining. Anybody know of a "speed limit" line or something? Other than that, the cars are well and seeing the final stages. (LAPD that is)

On 17. Oktober 2017 at 6:44 PM, Lundy said:

Update for all the cars are now available as of yesterday.

 

Also new idea. I'll be uploading SEPARATELY from my vehicle releases, a carcols.ymt for all of my vehicles. This will be one master carcols that will be updated for all cars. This means, if you install one of my cars with one type of lighting and another with a different one, you won't have to edit the files and add in the new lines. I'll update the master file every time a new car is released with a different setting. The only editing you may have to do is if you use someone else's car with a custom carcols setting (which there's like none).

You can add sirensettings in carcols.metas of dlcs, just saying.

Offering your carcols in it's own DLC or editing a carcols.meta of a existing DLC Would eliminate the compatiblity problems (99% of them at least)

Edited by 11john11

  • Author
1 minute ago, 11john11 said:

You can add sirensettings in carcols.metas of dlcs, just saying.

Adding your carcols edits in it's own DLC or editing a carcols.meta of a existing DLC Would eliminate the compatiblity problems.

I'm aware, yes. Although there are compatibility issues with a separate carcols. Adding in a new line of 'lights' (for vehicle lights) is impossible with an external carcols. You have to change it on the one in update.rpf/common/x64/data.

On 10/15/2017 at 8:47 PM, Lundy said:

This also activates rotary lighting on stage 1. Making it obsolete on anything that uses rotary lights.

 

Half of ELS's benefits come from the siren controller and coronas. 

  • 4 weeks later...
  • 2 months later...
On 6/10/2017 at 12:40 AM, Lundy said:

I've been doing it again.

 

I'll release, I promise.

20170608115143_1.thumb.jpg.155161fdc695b399baadbb3fcf684cab.jpg

I've decided to do the 1991/1992 and the 1993 version separate. This way I'll release one sooner and it'll be more organized (I suppose)

Really??? this is like a year ago

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