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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Crash (Log Included)

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It seems to be a common problem around the forum, but I haven't came across a solution yet. While attempting to start the game via ragehook, I get a crash to desktop. I've updated to the most recent ragehook version and LSPDFR version. Any idea whats up? I'm stumped. Ragehook log is below.

 

Thanks!

Spoiler

[8/8/2016 7:03:03 PM.291] Started new log on 8/8/2016 7:03:03 PM.291
[8/8/2016 7:03:03 PM.292] ====================================================================================================
[8/8/2016 7:03:03 PM.288] Log path: F:\Program Files\RagePluginHook.log
[8/8/2016 7:03:03 PM.293] Log verbosity: Verbose
[8/8/2016 7:03:03 PM.293] Initializing input system
[8/8/2016 7:03:03 PM.295] Initializing game console
[8/8/2016 7:03:03 PM.299] Console key has been set to F4 (key code: 115)
[8/8/2016 7:03:03 PM.339] Initializing console variable "ConsoleScrollAmount".
[8/8/2016 7:03:03 PM.339] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[8/8/2016 7:03:03 PM.341] Read value: <null>
[8/8/2016 7:03:03 PM.341] Initializing console variable "DisableRenderVersionText".
[8/8/2016 7:03:03 PM.341] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/8/2016 7:03:03 PM.345] Read value: True
[8/8/2016 7:03:03 PM.345] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/8/2016 7:03:03 PM.345] Initializing console variable "ConsoleKey".
[8/8/2016 7:03:03 PM.345] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/8/2016 7:03:03 PM.346] Read value: F4
[8/8/2016 7:03:03 PM.346] Setting value of console variable "ConsoleKey" to stored value.
[8/8/2016 7:03:03 PM.346] Console key has been set to F4 (key code: 115)
[8/8/2016 7:03:03 PM.346] Initializing console variable "PluginTimeoutThreshold".
[8/8/2016 7:03:03 PM.346] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/8/2016 7:03:03 PM.346] Read value: 10000
[8/8/2016 7:03:03 PM.347] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/8/2016 7:03:03 PM.347] Initializing console variable "AlwaysShowConsoleOutput".
[8/8/2016 7:03:03 PM.347] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/8/2016 7:03:03 PM.347] Read value: <null>
[8/8/2016 7:03:03 PM.347] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/8/2016 7:03:03 PM.347] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/8/2016 7:03:03 PM.347] Read value: False
[8/8/2016 7:03:03 PM.348] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[8/8/2016 7:03:03 PM.348] Initializing console variable "ShowOnScreenWarnings".
[8/8/2016 7:03:03 PM.348] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/8/2016 7:03:03 PM.349] Read value: <null>
[8/8/2016 7:03:03 PM.349] Console initialized
[8/8/2016 7:03:03 PM.349] Initializing forms manager
[8/8/2016 7:03:03 PM.351] Version: RAGE Plugin Hook v0.44.986.9189 PUBLIC ALPHA for Grand Theft Auto V
[8/8/2016 7:03:03 PM.356] ================ RAGE Plugin Hook ================
[8/8/2016 7:03:03 PM.361] Detected Windows 10 Home (64-bit) (10.0.10586.0)!
[8/8/2016 7:03:03 PM.362] Checking game support
[8/8/2016 7:03:03 PM.598] Product name: Grand Theft Auto V
[8/8/2016 7:03:03 PM.599] Product version: 1.0.791.2
[8/8/2016 7:03:03 PM.599] Is steam version: False
[8/8/2016 7:03:03 PM.600] Initializing DirectX
[8/8/2016 7:03:03 PM.601] Initializing Direct3D
[8/8/2016 7:03:03 PM.602] Loading C:\Windows\system32\d3d11.dll
[8/8/2016 7:03:03 PM.602] Loaded at 0x7FFF92AC0000
[8/8/2016 7:03:03 PM.602] D3D11CreateDeviceAndSwapChain at 0x7FFF92ADA190
[8/8/2016 7:03:03 PM.602] Creating Direct3D 11 device and swap chain
[8/8/2016 7:03:03 PM.606] Swap Chain created: 0x16B1C659900
[8/8/2016 7:03:03 PM.606] Swap Chain VTable: 0x16B1C659900
[8/8/2016 7:03:03 PM.606] Swap Chain VTable_2: 0x7FFF92842D68
[8/8/2016 7:03:03 PM.607] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/8/2016 7:03:03 PM.607] D3D11Present: 0x7FFF927E11A0
[8/8/2016 7:03:03 PM.607] D3D11ResizeBuffers: 0x7FFF927F9880
[8/8/2016 7:03:03 PM.607] D3D11ResizeTarget: 0x7FFF92831CA0
[8/8/2016 7:03:03 PM.607] D3D11SetFullscreenState: 0x7FFF927F94F0
[8/8/2016 7:03:03 PM.619] Direct3D initialized
[8/8/2016 7:03:03 PM.619] Initialized DirectX
[8/8/2016 7:03:03 PM.620] Direct3D watcher thread spawned
[8/8/2016 7:03:04 PM.379] Getting device
[8/8/2016 7:03:04 PM.379] Retrieved device
[8/8/2016 7:03:04 PM.380] Creating wrapper
[8/8/2016 7:03:04 PM.433] Wrapper created
[8/8/2016 7:03:04 PM.437] Effect created
[8/8/2016 7:03:04 PM.438] Creating buffer
[8/8/2016 7:03:04 PM.438] Created buffer
[8/8/2016 7:03:04 PM.438] Creating blend state
[8/8/2016 7:03:04 PM.438] Created blend state
[8/8/2016 7:03:04 PM.438] Done with creation
[8/8/2016 7:03:04 PM.470] Initializing texture system.
[8/8/2016 7:03:04 PM.470] Initializing texture system; phase 1
[8/8/2016 7:03:04 PM.470] Initializing texture system; phase 2
[8/8/2016 7:03:04 PM.476] Initializing texture system; phase 3
[8/8/2016 7:03:04 PM.476] Initializing texture system; phase 4
[8/8/2016 7:03:04 PM.485] Initializing texture system; phase 5
[8/8/2016 7:03:04 PM.486] Initializing texture system; phase 6
[8/8/2016 7:03:04 PM.487] Initializing texture system; phase 7
[8/8/2016 7:03:04 PM.489] Initializing texture system; phase 8
[8/8/2016 7:03:04 PM.490] Initializing texture system; phase 9
[8/8/2016 7:03:04 PM.491] Initializing texture system; phase 10
[8/8/2016 7:03:04 PM.494] Initializing texture system; phase 11
[8/8/2016 7:03:04 PM.494] Initializing texture system; phase 12
[8/8/2016 7:03:04 PM.496] Initializing texture system; phase 13
[8/8/2016 7:03:04 PM.496] Initializing texture system; phase 14
[8/8/2016 7:03:08 PM.623] Direct3D watcher thread ended
[8/8/2016 7:03:35 PM.591] LoadingScreenMsg: Initializing game support
[8/8/2016 7:03:35 PM.843] Initializing game support
[8/8/2016 7:03:36 PM.274] LoadingScreenMsg: Velocity limit removed
[8/8/2016 7:03:36 PM.525] Compatibility level: 0
[8/8/2016 7:03:36 PM.525] Supported version detected
[8/8/2016 7:03:36 PM.525] ==================================================
[8/8/2016 7:03:36 PM.526] LoadingScreenMsg: Patching code
[8/8/2016 7:03:36 PM.776] LoadingScreenMsg: Waiting for game initialization
[8/8/2016 7:03:37 PM.027] Waiting for game initialization
[8/8/2016 7:03:37 PM.127] LoadingScreenMsg: Initializing core
[8/8/2016 7:03:37 PM.379] Initializing hook
[8/8/2016 7:03:37 PM.379] LoadingScreenMsg: Completing interoperability
[8/8/2016 7:03:37 PM.630] Completing interoperability
[8/8/2016 7:03:37 PM.630] Initialization code 1.
[8/8/2016 7:03:37 PM.630] Initialization code 2.
[8/8/2016 7:03:37 PM.630] Initialization code 3.
[8/8/2016 7:03:37 PM.637] 1 Address: 0x00007FF7F48E8A70
[8/8/2016 7:03:37 PM.638] Calling func 1
[8/8/2016 7:03:37 PM.652] 2 Address: 0x00007FF7F53A9E92
[8/8/2016 7:03:37 PM.652] 3 Address: 0x00007FF7F3F15C42
[8/8/2016 7:03:37 PM.677] Address: 0x00007FF7F53A9E30
[8/8/2016 7:03:37 PM.677] Unknown var: 0x00007FF7F629C110
[8/8/2016 7:03:37 PM.677] Initialization code 4.
[8/8/2016 7:03:37 PM.677] Initialization code 5.
[8/8/2016 7:03:37 PM.677] Completing interoperability, phase 1
[8/8/2016 7:03:37 PM.678] Completing interoperability, phase 2
[8/8/2016 7:03:37 PM.678] Completing interoperability, phase 3
[8/8/2016 7:03:37 PM.678] Completing interoperability, phase 4
[8/8/2016 7:03:37 PM.678] Completing interoperability, phase 5
[8/8/2016 7:03:37 PM.678] Completing interoperability, phase 6
[8/8/2016 7:03:37 PM.679] Completing interoperability, phase 7
[8/8/2016 7:03:37 PM.679] LoadingScreenMsg: 
[8/8/2016 7:03:37 PM.929] LoadingScreenMsg: Loading Story Mode
[8/8/2016 7:03:51 PM.962] LoadingScreenMsg: Loading and Populating Game World
[8/8/2016 7:03:52 PM.212] LoadingScreenMsg: 
[8/8/2016 7:03:55 PM.889] Initializing console variable "IsDeveloperModeEnabled".
[8/8/2016 7:03:55 PM.889] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/8/2016 7:03:55 PM.890] Read value: False
[8/8/2016 7:03:55 PM.890] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/8/2016 7:03:55 PM.891] Initializing console variable "TimeScale".
[8/8/2016 7:03:55 PM.891] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/8/2016 7:03:55 PM.891] Read value: <null>
 

 

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