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Callout Freezing [SOLVED]


ToastinYou

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Okay, so ever since I added the Vector3Extension my callouts freeze when I use the spawnpoint stuff at the beginning of the code below. I have no idea why it's doing this, you can accept it, go to the location, and you see the suspect in the vehicle and stuff but he doesn't do anything.Thank you for any help. I have my Vector3Extension code in my GrandTheftAuto.cs callout, not sure if I'm not suppose to have it there but.. yeah.

Solved!

 

Edited by ToastinYou
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