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Code Red Callouts (I'M BACK!)

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Code Red Callouts

Just going to start up this thread so that if anyone has any suggestions for callouts they'd like to see made then they can leave them here and I can respond and maybe get to work on them. Current callouts are:

  • Indecent Exposure
  • Stolen Money Truck
  • Stolen Tanker
  • Customer Refusing To Pay
  • Officer Pressed Panic Button
  • Vicious Dog

I do have a couple callouts planned but am always on the look out for suggestions and ideas.

So if you've got something you want to see done then leave it below and I'll get back to you! 

Scott

Edited by ScottehBoyy

ScottyTooHotty

  • Replies 22
  • Views 2.6k
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  • Steiger4044
    Steiger4044

    Hey Scotteh, What you've done is absolutely awesome, I'm loving what you got so far. I do have some ideas for you to work with they include.... 1)Harassment  2)Bar fight, club figh

  • ScottyTooHotty
    ScottyTooHotty

    @Steiger4044 Thank you very much for your contribution. Already had a bar fight/someone fighting with doorman planned and the noise disturbance but it's defintely reassured me that people want it and

  • ScottyTooHotty
    ScottyTooHotty

    @Sn0wf4ll Hello. Sorry to hear you're having issues however there are a group of users of my callouts who are having the same difficulties as you are and I am currently working on fixing the reason fo

Hey Scotteh,

What you've done is absolutely awesome, I'm loving what you got so far.

I do have some ideas for you to work with they include....

1)Harassment 

2)Bar fight, club fight, fight around the block

3)Rape

4)Public intoxication

5)Noise disturbance

Generally things I hear enough times at work, as I dispatch for the police services in my region.....g'luck with your call outs.

  • Author

@Steiger4044 Thank you very much for your contribution. Already had a bar fight/someone fighting with doorman planned and the noise disturbance but it's defintely reassured me that people want it and the other things you've mentioned will be sure to give me some ideas, thank you! Don't hesitate to add to your list.

ScottyTooHotty

Well another very popular callout added is something very commonly used and well most police officers get called out to is the motor vehicle accident...the last mva callout I used for lspdfr wasn't too realistic as it was over too quickly...you should be able to use questions to the victims, potential witnesses, speak to EMT or Fire services on scene as well as the tow truck driver....after reviewing everything whether you wish you issue a citation or arrest a suspect who was at fault through your discretion...I'm not saying that LSPDFR gamers will want to attend a callout that requires a couple hours of your game time, but with the realism I could see, last maybe five minutes rather than 2....

Other callouts could be somethings related to the weather elements involving pedestrian or vehicle when it rains, gets foggy, too hot and peds could pass out...it might require a CPR system or to attend a scene until EMT's arrive to assist the victim...

I do have many ideas but it could require some pretty in depth coding with the API...

Best,

Steiger

  • Author

@Steiger4044 Once again, also had the possibility of crediting a medical emergency callout but we'll have to wait and see. If you'd rather then just send me a PM speaking about your ideas as you say they're in depth then that's fine. Thanks again.

ScottyTooHotty

  • 2 weeks later...

Good afternoon, sir!
I recently downloaded your "Red Code" callout and I have to say I like the ideas that came with it.

However, this callout seems to crash my LSPDFR entirely, especially when an officer activates the panic button.

Is this a known bug?

Kind regards,

Sn0wf4ll

On 11/05/2016 at 8:02 PM, Steiger4044 said:

Well another very popular callout added is something very commonly used and well most police officers get called out to is the motor vehicle accident...the last mva callout I used for lspdfr wasn't too realistic as it was over too quickly...you should be able to use questions to the victims, potential witnesses, speak to EMT or Fire services on scene as well as the tow truck driver....after reviewing everything whether you wish you issue a citation or arrest a suspect who was at fault through your discretion...I'm not saying that LSPDFR gamers will want to attend a callout that requires a couple hours of your game time, but with the realism I could see, last maybe five minutes rather than 2....

Other callouts could be somethings related to the weather elements involving pedestrian or vehicle when it rains, gets foggy, too hot and peds could pass out...it might require a CPR system or to attend a scene until EMT's arrive to assist the victim...

I do have many ideas but it could require some pretty in depth coding with the API...

Best,

Steiger

i love this idea - the problem at moment is you get called out to a RTC - you speak with both drivers who say -" im injured" you call for EMT - they arrive to then get back in their vehicle - in the end you just have to ask the drivers to leae in their vehicles. 

  • Author

@Sn0wf4ll Hello. Sorry to hear you're having issues however there are a group of users of my callouts who are having the same difficulties as you are and I am currently working on fixing the reason for why this is happening. Thank you for your patience, also may I just ask that any issue you have are posted in the comments section of the actual file accompanied by your Rage Hook Plugin Log file. Thanks again. 

ScottyTooHotty

@ScottehBoyy thank you for your fast reply! I deactivated your callout so far and I'm excited to activate it again once the issues are fixed. I am sorry for the double post, I am new to this and got a little confused when I saw two topics out there. Also if you still need my log, I will gladly provide it to you. For the future I will keep in heart to always send me logfiles with me.Thank you again.

  • Author

@Sn0wf4ll Don't worry about it, you just wanted your game fixed! I've also found the error and it was quite an obvious one but sometimes they're the most difficult to spot because you're looking for the tiny ones! Anyway, expect an updated version to be released in the coming minutes. Thank you for your patience.

ScottyTooHotty

  • 1 month later...
  • 2 months later...
  • Author

Well, time certainly has gone quickly. It's been 3 months since I last updated these callouts - I think it's about time that changed! I've got things lined up and callouts currently in development but I want to hear what you guys want to see and play! Leave your replies and suggestions here! Thank you and I long forward to seeing what you guys come up with!

ScottyTooHotty

  • 4 weeks later...

You are probably already aware of this, but my game continously crashes anytime I get the Stolen Money truck callout. I assume the pack may just need to be updated. But thought I would mention it anyways. 

 

I have always enjoyed these callouts. Im not too sure what would be good some good additions this moment, without duplicating what is in other call out packs. I will add to this if I think of any suggestions. 

What about a twist on a stolen vehicle type call out.  I have no clue how much of this is actually possible. So Ill just throw it out there.


Armed carjacking. Vehicle is taken at gunpoint by an unknown subject.  Respond to the scene to get vehicle description, plate number and Suspect description from the vehicle owner.  Kinda the same old thing. Here is where the twist comes in.  

 

It must be a very common group of cars it picks from. No easily stand out supercars etc. 

Make callout compatible with BetterEMS, Call for EMS for injuries sustained to vehicle owner in the carjacking upon arrival.

Begin search for vehicle all you get is the last known direction of vehicle or if needed a larger non updating area to search in. 

Callout is fully compatible with the ALPR/ANPR Mod and you have to check parking lots as well as maybe locate the vehicle when passing by it. It could end up being parked in the lot or on street in front of one of the enterable buildings such as Ammu-nation or one of the clothing stores.  

You either can go into the store and search the store for the suspect description, or await him to return back to the stolen vehicle and catch him in the car.

 

It can be tweaked from there, but I think that has potential to be quite a fun callout.   Hopefully it is even possible to create. 

  • Author
20 hours ago, Quasar said:

What about a twist on a stolen vehicle type call out.  I have no clue how much of this is actually possible. So Ill just throw it out there.


Armed carjacking. Vehicle is taken at gunpoint by an unknown subject.  Respond to the scene to get vehicle description, plate number and Suspect description from the vehicle owner.  Kinda the same old thing. Here is where the twist comes in.  

 

It must be a very common group of cars it picks from. No easily stand out supercars etc. 

Make callout compatible with BetterEMS, Call for EMS for injuries sustained to vehicle owner in the carjacking upon arrival.

Begin search for vehicle all you get is the last known direction of vehicle or if needed a larger non updating area to search in. 

Callout is fully compatible with the ALPR/ANPR Mod and you have to check parking lots as well as maybe locate the vehicle when passing by it. It could end up being parked in the lot or on street in front of one of the enterable buildings such as Ammu-nation or one of the clothing stores.  

You either can go into the store and search the store for the suspect description, or await him to return back to the stolen vehicle and catch him in the car.

 

It can be tweaked from there, but I think that has potential to be quite a fun callout.   Hopefully it is even possible to create. 

Really appreciate your ideas! Thanks!

ScottyTooHotty

Your Welcome!  on a side note, installed the new update you just released and launched my game, first callout I got upon forceduty was the stolen money truck callout. It crashed the game as soon as I hit Y to accept the callout. I'm not sure if I have something conflicting or what? Do you have any ideas?

 

 

****hold that thought, didn't see the 28 minute old update. Will install that and advise if still happens.****

Edited by Quasar

  • Author
21 minutes ago, Quasar said:

Your Welcome!  on a side note, installed the new update you just released and launched my game, first callout I got upon forceduty was the stolen money truck callout. It crashed the game as soon as I hit Y to accept the callout. I'm not sure if I have something conflicting or what? Do you have any ideas?

 

 

****hold that thought, didn't see the 28 minute old update. Will install that and advise if still happens.****

28 minute old one won't make a difference. Could you attach your RagePluginHook log so I can have a look?

ScottyTooHotty

Im actually not getting a log file. I get a mini crash report from when the call out crashes, it also seems to take all of LSPDFR down with it. However the game keeps running. 

 

I cannot figure out how to view the .rcrm files though. I will try to get it to generate a standard log file and add it. 

MiniCrashReport_636135382917087278.rcrm

  • Author
10 minutes ago, Quasar said:

Im actually not getting a log file. I get a mini crash report from when the call out crashes, it also seems to take all of LSPDFR down with it. However the game keeps running. 

 

I cannot figure out how to view the .rcrm files though. I will try to get it to generate a standard log file and add it. 

MiniCrashReport_636135382917087278.rcrm

That's the wrong one. It's the text document called RagePluginHook.log 

ScottyTooHotty

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