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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR crashing, lspdfr console commands unknown.

Featured Replies

Hi forum! this is a repost because my old post was outdated. 

The problem:

I just downloaded LSPDFR on my new pc. Everything loads up properly, i am opening GTA 5 with LSPDFR by running the RageHook file, loading the plugin and i can see the police stations on the map. But here is the problem! - I can't press "E" at a police station, and i cant "forceduty"/"dutyforce". Can't be a problem with install, i followed multiple guides. Using newest updates (LCPDFR 3.0.1, and the newest version of Ragehook. (0.38, also tried the older version 0.37.), had this problem for a long time now. 
I am able to load the plugin/reload, and it pops up, but after a few second then i cant use any lspdfr commands anymore. 

For example, i get the popup with few commands has been added, when i then use the commands, then its working for the first couple seconds, but like after some seconds then it says that the command is unknown. I have reinstalled many times, sometimes i can actually be a cop but then i lose the lspdfr functions after under a minute.
(by losing functions, i mean that i can't use the "N" menu, cant use the "B" menu, can't peform traffic stops and the lspd:fr commands in the rage console is not working. I havent installed any other mods. (I do tho have OpenIV installed.)
 

I tried:

- Reinstalling the mod, (with lspdfr first, rage after to replace older files)
- Reinstalling GTA 5.

- Disabling Windows Firewall.

- Installing these windows drivers: 

This cannot be a hardware issue, but i suspect that my windows (Windows 10 Pro x64) is blocking something. 
 

Specs:

  • CPUIntel i7 6700 (non k)
  • MotherboardMSI H170A Gaming Pro
  • RAM8 GB HyperX Futy DDR4 2133MH
  • GPUMSI Geforce GTX 970 (Twin Frozr)
  • CaseFractal Define R5
  • Storage120 GB Samsung EVO SSD, 1TB Seagate Hard drive
  • PSUCorsair RM550, 650W Gold
  • Operating SystemWindows 10 Pro (x64)

RagePluginHook.log:

 

 

[30-03-2016 20:59:33.606] Started new log on 30-03-2016 20:59:33.606


[30-03-2016 20:59:33.607] ====================================================================================================
[30-03-2016 20:59:33.602] Log path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[30-03-2016 20:59:33.609] Log verbosity: Verbose
[30-03-2016 20:59:33.610] Initializing input system
[30-03-2016 20:59:33.612] Initializing game console
[30-03-2016 20:59:33.616] Console key has been set to F4 (key code: 115)
[30-03-2016 20:59:33.655] Initializing console variable "SkipGameIntro".
[30-03-2016 20:59:33.655] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[30-03-2016 20:59:33.659] Read value: <null>
[30-03-2016 20:59:33.659] Initializing console variable "DisableRenderVersionText".
[30-03-2016 20:59:33.659] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[30-03-2016 20:59:33.662] Read value: False
[30-03-2016 20:59:33.662] Setting value of console variable "DisableRenderVersionText" to stored value.
[30-03-2016 20:59:33.663] Initializing console variable "ConsoleKey".
[30-03-2016 20:59:33.663] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30-03-2016 20:59:33.663] Read value: F11
[30-03-2016 20:59:33.664] Setting value of console variable "ConsoleKey" to stored value.
[30-03-2016 20:59:33.664] Console key has been set to F11 (key code: 122)
[30-03-2016 20:59:33.664] Initializing console variable "PluginTimeoutThreshold".
[30-03-2016 20:59:33.664] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30-03-2016 20:59:33.665] Read value: 10000
[30-03-2016 20:59:33.666] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30-03-2016 20:59:33.666] Initializing console variable "AlwaysShowConsoleOutput".
[30-03-2016 20:59:33.666] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30-03-2016 20:59:33.667] Read value: <null>
[30-03-2016 20:59:33.667] Initializing console variable "StartWithDeveloperModeEnabledId".
[30-03-2016 20:59:33.667] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[30-03-2016 20:59:33.667] Read value: <null>
[30-03-2016 20:59:33.667] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[30-03-2016 20:59:33.668] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[30-03-2016 20:59:33.668] Read value: <null>
[30-03-2016 20:59:33.668] Initializing console variable "ShowOnScreenWarnings".
[30-03-2016 20:59:33.668] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[30-03-2016 20:59:33.668] Read value: <null>
[30-03-2016 20:59:33.669] Console initialized
[30-03-2016 20:59:33.669] Initializing forms manager
[30-03-2016 20:59:33.671] Version: RAGE Plugin Hook v0.37.885.6928 PUBLIC ALPHA for Grand Theft Auto V
[30-03-2016 20:59:33.675] ================ RAGE Plugin Hook ================
[30-03-2016 20:59:33.680] Checking game support
[30-03-2016 20:59:33.752] Product name: Grand Theft Auto V
[30-03-2016 20:59:33.752] Product version: 1.0.678.1
[30-03-2016 20:59:33.752] Is steam version: True
[30-03-2016 20:59:33.753] Initializing DirectX
[30-03-2016 20:59:33.754] Initializing Direct3D
[30-03-2016 20:59:33.754] Loading C:\windows\system32\d3d11.dll
[30-03-2016 20:59:33.755] Loaded at 0x7FF9B4E00000
[30-03-2016 20:59:33.755] D3D11CreateDeviceAndSwapChain at 0x7FF9B4E1A190
[30-03-2016 20:59:33.755] Creating Direct3D 11 device and swap chain
[30-03-2016 20:59:33.763] Swap Chain created: 0x2D5FF1A1810
[30-03-2016 20:59:33.764] Swap Chain VTable: 0x2D5FF1A1810
[30-03-2016 20:59:33.764] Swap Chain VTable_2: 0x7FF9B4C43D80
[30-03-2016 20:59:33.764] 0x57565502DFFDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[30-03-2016 20:59:33.764] D3D11Present: 0x7FF9B4BE11A0
[30-03-2016 20:59:33.764] D3D11ResizeBuffers: 0x7FF9B4BF7CE0
[30-03-2016 20:59:33.764] D3D11ResizeTarget: 0x7FF9B4C32AD0
[30-03-2016 20:59:33.765] D3D11SetFullscreenState: 0x7FF9B4BF7940
[30-03-2016 20:59:33.771] Direct3D initialized
[30-03-2016 20:59:33.771] Initialized DirectX
[30-03-2016 20:59:33.772] Direct3D watcher thread spawned
[30-03-2016 20:59:34.692] Getting device
[30-03-2016 20:59:34.692] Retrieved device
[30-03-2016 20:59:34.692] Creating wrapper
[30-03-2016 20:59:34.744] Wrapper created
[30-03-2016 20:59:34.749] Effect created
[30-03-2016 20:59:34.749] Creating buffer
[30-03-2016 20:59:34.750] Created buffer
[30-03-2016 20:59:34.750] Creating blend state
[30-03-2016 20:59:34.750] Created blend state
[30-03-2016 20:59:34.750] Done with creation
[30-03-2016 20:59:34.777] Initializing texture system.
[30-03-2016 20:59:34.778] Initializing texture system; phase 1
[30-03-2016 20:59:34.778] Initializing texture system; phase 2
[30-03-2016 20:59:34.784] Initializing texture system; phase 3
[30-03-2016 20:59:34.785] Initializing texture system; phase 4
[30-03-2016 20:59:34.793] Initializing texture system; phase 5
[30-03-2016 20:59:34.794] Initializing texture system; phase 6
[30-03-2016 20:59:34.795] Initializing texture system; phase 7
[30-03-2016 20:59:34.797] Initializing texture system; phase 8
[30-03-2016 20:59:34.799] Initializing texture system; phase 9
[30-03-2016 20:59:34.800] Initializing texture system; phase 10
[30-03-2016 20:59:34.802] Initializing texture system; phase 11
[30-03-2016 20:59:34.803] Initializing texture system; phase 12
[30-03-2016 20:59:34.804] Initializing texture system; phase 13
[30-03-2016 20:59:34.805] Initializing texture system; phase 14
[30-03-2016 20:59:38.772] Direct3D watcher thread ended
[30-03-2016 21:00:06.112] Initializing game support
[30-03-2016 21:00:06.844] Compatibility level: 0
[30-03-2016 21:00:06.845] Supported version detected
[30-03-2016 21:00:06.846] ==================================================
[30-03-2016 21:00:07.098] Patched IsDebuggerPresent
[30-03-2016 21:00:07.349] Waiting for game initialization
[30-03-2016 21:00:07.701] Initializing hook
[30-03-2016 21:00:07.952] Completing interoperability
[30-03-2016 21:00:07.953] Initialization code 1.
[30-03-2016 21:00:07.953] Initialization code 2.
[30-03-2016 21:00:07.954] Initialization code 3.
[30-03-2016 21:00:07.962] 1 Address: 0x00007FF7A5051C70
[30-03-2016 21:00:07.962] Calling func 1
[30-03-2016 21:00:07.979] 2 Address: 0x00007FF7A5B068F6
[30-03-2016 21:00:07.980] 3 Address: 0x00007FF7A4685D3E
[30-03-2016 21:00:08.008] Address: 0x00007FF7A5B06894
[30-03-2016 21:00:08.009] Unknown var: 0x00007FF7A69D1D80
[30-03-2016 21:00:08.009] Initialization code 4.
[30-03-2016 21:00:08.009] Completing interoperability, phase 1
[30-03-2016 21:00:08.010] Completing interoperability, phase 2
[30-03-2016 21:00:08.010] Completing interoperability, phase 3
[30-03-2016 21:00:08.010] Completing interoperability, phase 4
[30-03-2016 21:00:08.011] Completing interoperability, phase 5
[30-03-2016 21:00:08.011] Completing interoperability, phase 6
[30-03-2016 21:00:08.011] Completing interoperability, phase 7
[30-03-2016 21:00:26.534] Initializing console variable "TimeScale".
[30-03-2016 21:00:26.535] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[30-03-2016 21:00:26.536] Read value: <null>
[30-03-2016 21:00:27.881] 
[30-03-2016 21:00:27.882] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[30-03-2016 21:00:29.182] <UNLOADED PLUGIN>: Initializing input system
[30-03-2016 21:00:29.183] <UNLOADED PLUGIN>: Initializing game console
[30-03-2016 21:00:29.185] <UNLOADED PLUGIN>: Initializing forms manager
[30-03-2016 21:00:29.228] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[30-03-2016 21:00:29.457] ---------------------------------------------------------------------
[30-03-2016 21:00:29.457] LSPD FIRST RESPONSE
[30-03-2016 21:00:29.457] Version 0.3.1
[30-03-2016 21:00:29.457] A G17 Media Modification
[30-03-2016 21:00:29.457] - Developed by LMS & Sam
[30-03-2016 21:00:29.457] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30-03-2016 21:00:29.457] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[30-03-2016 21:00:29.457] ---------------------------------------------------------------------
[30-03-2016 21:00:29.458] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[30-03-2016 21:00:29.458] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[30-03-2016 21:00:29.637] 
[30-03-2016 21:00:29.751] D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[30-03-2016 21:00:29.751] D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[30-03-2016 21:00:29.753] Callouts: 250
[30-03-2016 21:00:29.952] [TRACE] Thread CopManager #1 initialized
[30-03-2016 21:00:44.891] 
[30-03-2016 21:00:44.892] INIT
[30-03-2016 21:00:44.906] LSPD First Response: Folder is D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[30-03-2016 21:00:44.907] LSPD First Response: We have 1 callouts registered
[30-03-2016 21:00:44.908] LSPD First Response: CalloutManager initialized
[30-03-2016 21:00:44.909] [TRACE] WorldEventManager: Allowing up to 2 events
[30-03-2016 21:00:44.938] [TRACE] Thread Ambient #1 initialized
[30-03-2016 21:00:44.978] [TRACE] Thread ArrestManager #1 initialized
[30-03-2016 21:00:45.011] [TRACE] Thread WorldEventManager #1 initialized
[30-03-2016 21:00:45.012] [TRACE] Thread PlayerChaseManager #1 initialized
[30-03-2016 21:00:45.018] [TRACE] Thread TrafficControl #1 initialized
[30-03-2016 21:01:41.821] <UNLOADED PLUGIN>: Initializing input system
[30-03-2016 21:01:41.822] <UNLOADED PLUGIN>: Initializing game console
[30-03-2016 21:01:41.824] <UNLOADED PLUGIN>: Initializing forms manager
[30-03-2016 21:01:42.001] ---------------------------------------------------------------------
[30-03-2016 21:01:42.001] LSPD FIRST RESPONSE
[30-03-2016 21:01:42.001] Version 0.3.1
[30-03-2016 21:01:42.001] A G17 Media Modification
[30-03-2016 21:01:42.001] - Developed by LMS & Sam
[30-03-2016 21:01:42.002] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30-03-2016 21:01:42.002] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[30-03-2016 21:01:42.002] ---------------------------------------------------------------------
[30-03-2016 21:01:42.002] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[30-03-2016 21:01:42.002] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[30-03-2016 21:01:42.216] 
[30-03-2016 21:01:42.334] D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[30-03-2016 21:01:42.334] D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[30-03-2016 21:01:42.336] Callouts: 250
[30-03-2016 21:01:42.578] [TRACE] Thread CopManager #1 initialized
[30-03-2016 21:01:42.731] setting up new cop: null
[30-03-2016 21:01:42.751] [TRACE] New ped recognized as cop
[30-03-2016 21:01:42.751] setting up new cop: null
[30-03-2016 21:01:42.751] [TRACE] New ped recognized as cop
[30-03-2016 21:01:42.751] setting up new cop: null
[30-03-2016 21:01:42.752] [TRACE] New ped recognized as cop
[30-03-2016 21:01:42.752] setting up new cop: null
[30-03-2016 21:01:42.752] [TRACE] New ped recognized as cop
[30-03-2016 21:01:42.752] setting up new cop: null
[30-03-2016 21:01:42.752] [TRACE] New ped recognized as cop

[/spoiler]

 

Advancedhook.log:

Base: 0x7FF7A4680000 -- Size: 0x44B7800
Patched anti debugging
Finished
Loading MP map data
Base: 0x7FF7A4680000 -- Size: 0x44B7800
Patched anti debugging
Finished
Loading MP map data

GTA 5 Folder Screenshot:

wefwCPH.png

Edited by Officer_Mathiesen

Heeey

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