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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

GTA V Crashes & Rage Hook Fails to open

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Hey guys, I had got Rage Hook Plugin and LSPDFR not to long ago and it worked fine for a few days, but now as soon as i try to start it up with the Rage Hook Plugin, it starts up rage hook just fine and then opens the GTA V Launcher, but then crashes and i get that error that says "Grand Theft Autio V Launcher has stopped working" and closes along with the Rage Hook Plugin. I will put photos of my GTA V Directory and Plugins folder below. My RageHookPlugin.log file will be included in the spoiler section.

Spoiler

[3/31/2016 8:08:24 PM.624] Started new log on 3/31/2016 8:08:24 PM.624
[3/31/2016 8:08:24 PM.625] ====================================================================================================
[3/31/2016 8:08:24 PM.615] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/31/2016 8:08:24 PM.626] Log verbosity: Verbose
[3/31/2016 8:08:24 PM.629] Initializing input system
[3/31/2016 8:08:24 PM.634] Initializing game console
[3/31/2016 8:08:24 PM.641] Console key has been set to F4 (key code: 115)
[3/31/2016 8:08:24 PM.726] Initializing console variable "SkipGameIntro".
[3/31/2016 8:08:24 PM.727] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[3/31/2016 8:08:24 PM.731] Read value: <null>
[3/31/2016 8:08:24 PM.731] Initializing console variable "DisableRenderVersionText".
[3/31/2016 8:08:24 PM.731] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[3/31/2016 8:08:24 PM.738] Read value: True
[3/31/2016 8:08:24 PM.738] Setting value of console variable "DisableRenderVersionText" to stored value.
[3/31/2016 8:08:24 PM.738] Initializing console variable "ConsoleKey".
[3/31/2016 8:08:24 PM.739] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/31/2016 8:08:24 PM.740] Read value: F2
[3/31/2016 8:08:24 PM.740] Setting value of console variable "ConsoleKey" to stored value.
[3/31/2016 8:08:24 PM.740] Console key has been set to F2 (key code: 113)
[3/31/2016 8:08:24 PM.740] Initializing console variable "PluginTimeoutThreshold".
[3/31/2016 8:08:24 PM.740] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/31/2016 8:08:24 PM.741] Read value: 10000
[3/31/2016 8:08:24 PM.741] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/31/2016 8:08:24 PM.742] Initializing console variable "AlwaysShowConsoleOutput".
[3/31/2016 8:08:24 PM.742] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/31/2016 8:08:24 PM.742] Read value: <null>
[3/31/2016 8:08:24 PM.742] Initializing console variable "StartWithDeveloperModeEnabledId".
[3/31/2016 8:08:24 PM.743] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[3/31/2016 8:08:24 PM.743] Read value: <null>
[3/31/2016 8:08:24 PM.743] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/31/2016 8:08:24 PM.745] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/31/2016 8:08:24 PM.747] Read value: False
[3/31/2016 8:08:24 PM.747] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[3/31/2016 8:08:24 PM.749] Initializing console variable "ShowOnScreenWarnings".
[3/31/2016 8:08:24 PM.750] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/31/2016 8:08:24 PM.751] Read value: <null>
[3/31/2016 8:08:24 PM.752] Console initialized
[3/31/2016 8:08:24 PM.753] Initializing forms manager
[3/31/2016 8:08:24 PM.757] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[3/31/2016 8:08:24 PM.803] ================ RAGE Plugin Hook ================
[3/31/2016 8:08:24 PM.810] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[3/31/2016 8:08:24 PM.813] Checking game support
[3/31/2016 8:08:24 PM.978] Product name: Grand Theft Auto V
[3/31/2016 8:08:24 PM.979] Product version: 1.0.678.1
[3/31/2016 8:08:24 PM.979] Is steam version: True
[3/31/2016 8:08:24 PM.982] Initializing DirectX
[3/31/2016 8:08:24 PM.985] Initializing Direct3D
[3/31/2016 8:08:24 PM.987] Loading C:\WINDOWS\system32\d3d11.dll
[3/31/2016 8:08:24 PM.988] Loaded at 0x7FFC0E3D0000
[3/31/2016 8:08:24 PM.990] D3D11CreateDeviceAndSwapChain at 0x7FFC0E3EA190
[3/31/2016 8:08:24 PM.990] Creating Direct3D 11 device and swap chain
[3/31/2016 8:08:24 PM.998] Swap Chain created: 0x20868AFB210
[3/31/2016 8:08:24 PM.999] Swap Chain VTable: 0x20868AFB210
[3/31/2016 8:08:25 PM.001] Swap Chain VTable_2: 0x7FFC0E383D80
[3/31/2016 8:08:25 PM.002] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
[3/31/2016 8:08:25 PM.003] D3D11Present: 0x7FFC0E3211A0
[3/31/2016 8:08:25 PM.005] D3D11ResizeBuffers: 0x7FFC0E337CE0
[3/31/2016 8:08:25 PM.006] D3D11ResizeTarget: 0x7FFC0E372AD0
[3/31/2016 8:08:25 PM.007] D3D11SetFullscreenState: 0x7FFC0E337940
[3/31/2016 8:08:25 PM.016] Direct3D initialized
[3/31/2016 8:08:25 PM.018] Initialized DirectX
[3/31/2016 8:08:25 PM.019] Direct3D watcher thread spawned
[3/31/2016 8:08:26 PM.094] Getting device
[3/31/2016 8:08:26 PM.096] Retrieved device
[3/31/2016 8:08:26 PM.097] Creating wrapper
[3/31/2016 8:08:26 PM.206] Wrapper created
[3/31/2016 8:08:26 PM.217] Effect created
[3/31/2016 8:08:26 PM.219] Creating buffer
[3/31/2016 8:08:26 PM.220] Created buffer
[3/31/2016 8:08:26 PM.221] Creating blend state
[3/31/2016 8:08:26 PM.223] Created blend state
[3/31/2016 8:08:26 PM.224] Done with creation
[3/31/2016 8:08:26 PM.323] Initializing texture system.
[3/31/2016 8:08:26 PM.324] Initializing texture system; phase 1
[3/31/2016 8:08:26 PM.326] Initializing texture system; phase 2
[3/31/2016 8:08:26 PM.336] Initializing texture system; phase 3
[3/31/2016 8:08:26 PM.337] Initializing texture system; phase 4
[3/31/2016 8:08:26 PM.352] Initializing texture system; phase 5
[3/31/2016 8:08:26 PM.355] Initializing texture system; phase 6
[3/31/2016 8:08:26 PM.358] Initializing texture system; phase 7
[3/31/2016 8:08:26 PM.363] Initializing texture system; phase 8
[3/31/2016 8:08:26 PM.366] Initializing texture system; phase 9
[3/31/2016 8:08:26 PM.368] Initializing texture system; phase 10
[3/31/2016 8:08:26 PM.374] Initializing texture system; phase 11
[3/31/2016 8:08:26 PM.375] Initializing texture system; phase 12
[3/31/2016 8:08:26 PM.379] Initializing texture system; phase 13
[3/31/2016 8:08:26 PM.380] Initializing texture system; phase 14
[3/31/2016 8:08:30 PM.020] Direct3D watcher thread ended
[3/31/2016 8:08:59 PM.526] Initializing game support
[3/31/2016 8:09:00 PM.872] Compatibility level: 0
[3/31/2016 8:09:00 PM.874] Supported version detected
[3/31/2016 8:09:00 PM.876] ==================================================
[3/31/2016 8:09:01 PM.129] Patched IsDebuggerPresent
[3/31/2016 8:09:01 PM.382] Waiting for game initialization
[3/31/2016 8:09:01 PM.736] Initializing hook
[3/31/2016 8:09:01 PM.988] Completing interoperability
[3/31/2016 8:09:01 PM.991] Initialization code 1.
[3/31/2016 8:09:01 PM.993] Initialization code 2.
[3/31/2016 8:09:01 PM.996] Initialization code 3.
[3/31/2016 8:09:02 PM.010] 1 Address: 0x00007FF6DB501C70
[3/31/2016 8:09:02 PM.012] Calling func 1
[3/31/2016 8:09:02 PM.043] 2 Address: 0x00007FF6DBFB68F6
[3/31/2016 8:09:02 PM.046] 3 Address: 0x00007FF6DAB35D3E
[3/31/2016 8:09:02 PM.092] Address: 0x00007FF6DBFB6894
[3/31/2016 8:09:02 PM.094] Unknown var: 0x00007FF6DCE81D80
[3/31/2016 8:09:02 PM.095] Initialization code 4.
[3/31/2016 8:09:02 PM.097] Completing interoperability, phase 1
[3/31/2016 8:09:02 PM.099] Completing interoperability, phase 2
[3/31/2016 8:09:02 PM.099] Completing interoperability, phase 3
[3/31/2016 8:09:02 PM.102] Completing interoperability, phase 4
[3/31/2016 8:09:02 PM.103] Completing interoperability, phase 5
[3/31/2016 8:09:02 PM.106] Completing interoperability, phase 6
[3/31/2016 8:09:02 PM.107] Completing interoperability, phase 7
[3/31/2016 8:09:38 PM.791] Initializing console variable "TimeScale".
[3/31/2016 8:09:38 PM.793] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/31/2016 8:09:38 PM.796] Read value: <null>
[3/31/2016 8:09:43 PM.909]
[3/31/2016 8:09:43 PM.914] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/31/2016 8:09:48 PM.912] <UNLOADED PLUGIN>: Initializing input system
[3/31/2016 8:09:48 PM.916] <UNLOADED PLUGIN>: Initializing game console
[3/31/2016 8:09:48 PM.921] <UNLOADED PLUGIN>: Initializing forms manager
[3/31/2016 8:09:49 PM.474] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/31/2016 8:09:50 PM.139] ---------------------------------------------------------------------
[3/31/2016 8:09:50 PM.139] LSPD FIRST RESPONSE
[3/31/2016 8:09:50 PM.139] Version 0.3.1
[3/31/2016 8:09:50 PM.139] A G17 Media Modification
[3/31/2016 8:09:50 PM.139] - Developed by LMS & Sam
[3/31/2016 8:09:50 PM.139] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[3/31/2016 8:09:50 PM.139] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[3/31/2016 8:09:50 PM.139] ---------------------------------------------------------------------
[3/31/2016 8:09:50 PM.140] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[3/31/2016 8:09:50 PM.140] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[3/31/2016 8:09:50 PM.821]
[3/31/2016 8:09:51 PM.124] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/31/2016 8:09:51 PM.139] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/31/2016 8:09:51 PM.143] Callouts: 250
[3/31/2016 8:09:51 PM.791] [TRACE] Thread CopManager #1 initialized
[3/31/2016 8:10:02 PM.009] setting up new cop: null
[3/31/2016 8:10:02 PM.080] [TRACE] New ped recognized as cop
[3/31/2016 8:10:13 PM.117] setting up new cop: null
[3/31/2016 8:10:13 PM.118] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.005] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/31/2016 8:10:18 PM.006] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/31/2016 8:10:18 PM.006] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/31/2016 8:10:18 PM.012] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/31/2016 8:10:18 PM.014] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/31/2016 8:10:18 PM.029] [TRACE] Populated PD
[3/31/2016 8:10:18 PM.149] setting up new cop: S_F_Y_Cop_01
[3/31/2016 8:10:18 PM.149] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.149] setting up new cop: null
[3/31/2016 8:10:18 PM.149] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.149] setting up new cop: null
[3/31/2016 8:10:18 PM.149] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.150] setting up new cop: null
[3/31/2016 8:10:18 PM.150] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.150] setting up new cop: null
[3/31/2016 8:10:18 PM.150] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.150] setting up new cop: null
[3/31/2016 8:10:18 PM.151] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.151] setting up new cop: null
[3/31/2016 8:10:18 PM.151] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.151] setting up new cop: null
[3/31/2016 8:10:18 PM.152] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.152] setting up new cop: null
[3/31/2016 8:10:18 PM.153] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.153] setting up new cop: null
[3/31/2016 8:10:18 PM.154] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.154] setting up new cop: null
[3/31/2016 8:10:18 PM.154] [TRACE] New ped recognized as cop

 

I've tried to reinstall the following: Rage Hook Plugin - Open Alpha - 0.38.886.6940, ScriptHookV v1.0.678.1 and LSPDFR v0.3.1 I have also tried to do a full reinstall of the game as well. This method did not work either.

I'm currently running the following: Rage Hook Plugin - Open Alpha - 0.38.886.6940, ScriptHookV v1.0.678.1 and LSPDFR v0.3.1

SYSTEM SPECS:

Windows Edition: Windows 10 Pro
Processor: AMD FX(tm)-4130 Quad-Core Processor
Installed Memory (RAM): 4.00 GB
System Type: 64-bit Operating System, x64-based processor
CPU Temps: Good
GPU Temps: Good

Any help would be most appreciated!

Thanks!

Plugins.JPG

GTA-V Directory .JPG

42 minutes ago, REDEAGLE21 said:

Hey guys, I had got Rage Hook Plugin and LSPDFR not to long ago and it worked fine for a few days, but now as soon as i try to start it up with the Rage Hook Plugin, it starts up rage hook just fine and then opens the GTA V Launcher, but then crashes and i get that error that says "Grand Theft Autio V Launcher has stopped working" and closes along with the Rage Hook Plugin. I will put photos of my GTA V Directory and Plugins folder below. My RageHookPlugin.log file will be included in the spoiler section.

  Hide contents

[3/31/2016 8:08:24 PM.624] Started new log on 3/31/2016 8:08:24 PM.624
[3/31/2016 8:08:24 PM.625] ====================================================================================================
[3/31/2016 8:08:24 PM.615] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/31/2016 8:08:24 PM.626] Log verbosity: Verbose
[3/31/2016 8:08:24 PM.629] Initializing input system
[3/31/2016 8:08:24 PM.634] Initializing game console
[3/31/2016 8:08:24 PM.641] Console key has been set to F4 (key code: 115)
[3/31/2016 8:08:24 PM.726] Initializing console variable "SkipGameIntro".
[3/31/2016 8:08:24 PM.727] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[3/31/2016 8:08:24 PM.731] Read value: <null>
[3/31/2016 8:08:24 PM.731] Initializing console variable "DisableRenderVersionText".
[3/31/2016 8:08:24 PM.731] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[3/31/2016 8:08:24 PM.738] Read value: True
[3/31/2016 8:08:24 PM.738] Setting value of console variable "DisableRenderVersionText" to stored value.
[3/31/2016 8:08:24 PM.738] Initializing console variable "ConsoleKey".
[3/31/2016 8:08:24 PM.739] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/31/2016 8:08:24 PM.740] Read value: F2
[3/31/2016 8:08:24 PM.740] Setting value of console variable "ConsoleKey" to stored value.
[3/31/2016 8:08:24 PM.740] Console key has been set to F2 (key code: 113)
[3/31/2016 8:08:24 PM.740] Initializing console variable "PluginTimeoutThreshold".
[3/31/2016 8:08:24 PM.740] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/31/2016 8:08:24 PM.741] Read value: 10000
[3/31/2016 8:08:24 PM.741] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/31/2016 8:08:24 PM.742] Initializing console variable "AlwaysShowConsoleOutput".
[3/31/2016 8:08:24 PM.742] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/31/2016 8:08:24 PM.742] Read value: <null>
[3/31/2016 8:08:24 PM.742] Initializing console variable "StartWithDeveloperModeEnabledId".
[3/31/2016 8:08:24 PM.743] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[3/31/2016 8:08:24 PM.743] Read value: <null>
[3/31/2016 8:08:24 PM.743] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/31/2016 8:08:24 PM.745] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/31/2016 8:08:24 PM.747] Read value: False
[3/31/2016 8:08:24 PM.747] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[3/31/2016 8:08:24 PM.749] Initializing console variable "ShowOnScreenWarnings".
[3/31/2016 8:08:24 PM.750] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/31/2016 8:08:24 PM.751] Read value: <null>
[3/31/2016 8:08:24 PM.752] Console initialized
[3/31/2016 8:08:24 PM.753] Initializing forms manager
[3/31/2016 8:08:24 PM.757] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[3/31/2016 8:08:24 PM.803] ================ RAGE Plugin Hook ================
[3/31/2016 8:08:24 PM.810] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[3/31/2016 8:08:24 PM.813] Checking game support
[3/31/2016 8:08:24 PM.978] Product name: Grand Theft Auto V
[3/31/2016 8:08:24 PM.979] Product version: 1.0.678.1
[3/31/2016 8:08:24 PM.979] Is steam version: True
[3/31/2016 8:08:24 PM.982] Initializing DirectX
[3/31/2016 8:08:24 PM.985] Initializing Direct3D
[3/31/2016 8:08:24 PM.987] Loading C:\WINDOWS\system32\d3d11.dll
[3/31/2016 8:08:24 PM.988] Loaded at 0x7FFC0E3D0000
[3/31/2016 8:08:24 PM.990] D3D11CreateDeviceAndSwapChain at 0x7FFC0E3EA190
[3/31/2016 8:08:24 PM.990] Creating Direct3D 11 device and swap chain
[3/31/2016 8:08:24 PM.998] Swap Chain created: 0x20868AFB210
[3/31/2016 8:08:24 PM.999] Swap Chain VTable: 0x20868AFB210
[3/31/2016 8:08:25 PM.001] Swap Chain VTable_2: 0x7FFC0E383D80
[3/31/2016 8:08:25 PM.002] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
[3/31/2016 8:08:25 PM.003] D3D11Present: 0x7FFC0E3211A0
[3/31/2016 8:08:25 PM.005] D3D11ResizeBuffers: 0x7FFC0E337CE0
[3/31/2016 8:08:25 PM.006] D3D11ResizeTarget: 0x7FFC0E372AD0
[3/31/2016 8:08:25 PM.007] D3D11SetFullscreenState: 0x7FFC0E337940
[3/31/2016 8:08:25 PM.016] Direct3D initialized
[3/31/2016 8:08:25 PM.018] Initialized DirectX
[3/31/2016 8:08:25 PM.019] Direct3D watcher thread spawned
[3/31/2016 8:08:26 PM.094] Getting device
[3/31/2016 8:08:26 PM.096] Retrieved device
[3/31/2016 8:08:26 PM.097] Creating wrapper
[3/31/2016 8:08:26 PM.206] Wrapper created
[3/31/2016 8:08:26 PM.217] Effect created
[3/31/2016 8:08:26 PM.219] Creating buffer
[3/31/2016 8:08:26 PM.220] Created buffer
[3/31/2016 8:08:26 PM.221] Creating blend state
[3/31/2016 8:08:26 PM.223] Created blend state
[3/31/2016 8:08:26 PM.224] Done with creation
[3/31/2016 8:08:26 PM.323] Initializing texture system.
[3/31/2016 8:08:26 PM.324] Initializing texture system; phase 1
[3/31/2016 8:08:26 PM.326] Initializing texture system; phase 2
[3/31/2016 8:08:26 PM.336] Initializing texture system; phase 3
[3/31/2016 8:08:26 PM.337] Initializing texture system; phase 4
[3/31/2016 8:08:26 PM.352] Initializing texture system; phase 5
[3/31/2016 8:08:26 PM.355] Initializing texture system; phase 6
[3/31/2016 8:08:26 PM.358] Initializing texture system; phase 7
[3/31/2016 8:08:26 PM.363] Initializing texture system; phase 8
[3/31/2016 8:08:26 PM.366] Initializing texture system; phase 9
[3/31/2016 8:08:26 PM.368] Initializing texture system; phase 10
[3/31/2016 8:08:26 PM.374] Initializing texture system; phase 11
[3/31/2016 8:08:26 PM.375] Initializing texture system; phase 12
[3/31/2016 8:08:26 PM.379] Initializing texture system; phase 13
[3/31/2016 8:08:26 PM.380] Initializing texture system; phase 14
[3/31/2016 8:08:30 PM.020] Direct3D watcher thread ended
[3/31/2016 8:08:59 PM.526] Initializing game support
[3/31/2016 8:09:00 PM.872] Compatibility level: 0
[3/31/2016 8:09:00 PM.874] Supported version detected
[3/31/2016 8:09:00 PM.876] ==================================================
[3/31/2016 8:09:01 PM.129] Patched IsDebuggerPresent
[3/31/2016 8:09:01 PM.382] Waiting for game initialization
[3/31/2016 8:09:01 PM.736] Initializing hook
[3/31/2016 8:09:01 PM.988] Completing interoperability
[3/31/2016 8:09:01 PM.991] Initialization code 1.
[3/31/2016 8:09:01 PM.993] Initialization code 2.
[3/31/2016 8:09:01 PM.996] Initialization code 3.
[3/31/2016 8:09:02 PM.010] 1 Address: 0x00007FF6DB501C70
[3/31/2016 8:09:02 PM.012] Calling func 1
[3/31/2016 8:09:02 PM.043] 2 Address: 0x00007FF6DBFB68F6
[3/31/2016 8:09:02 PM.046] 3 Address: 0x00007FF6DAB35D3E
[3/31/2016 8:09:02 PM.092] Address: 0x00007FF6DBFB6894
[3/31/2016 8:09:02 PM.094] Unknown var: 0x00007FF6DCE81D80
[3/31/2016 8:09:02 PM.095] Initialization code 4.
[3/31/2016 8:09:02 PM.097] Completing interoperability, phase 1
[3/31/2016 8:09:02 PM.099] Completing interoperability, phase 2
[3/31/2016 8:09:02 PM.099] Completing interoperability, phase 3
[3/31/2016 8:09:02 PM.102] Completing interoperability, phase 4
[3/31/2016 8:09:02 PM.103] Completing interoperability, phase 5
[3/31/2016 8:09:02 PM.106] Completing interoperability, phase 6
[3/31/2016 8:09:02 PM.107] Completing interoperability, phase 7
[3/31/2016 8:09:38 PM.791] Initializing console variable "TimeScale".
[3/31/2016 8:09:38 PM.793] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/31/2016 8:09:38 PM.796] Read value: <null>
[3/31/2016 8:09:43 PM.909]
[3/31/2016 8:09:43 PM.914] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/31/2016 8:09:48 PM.912] <UNLOADED PLUGIN>: Initializing input system
[3/31/2016 8:09:48 PM.916] <UNLOADED PLUGIN>: Initializing game console
[3/31/2016 8:09:48 PM.921] <UNLOADED PLUGIN>: Initializing forms manager
[3/31/2016 8:09:49 PM.474] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/31/2016 8:09:50 PM.139] ---------------------------------------------------------------------
[3/31/2016 8:09:50 PM.139] LSPD FIRST RESPONSE
[3/31/2016 8:09:50 PM.139] Version 0.3.1
[3/31/2016 8:09:50 PM.139] A G17 Media Modification
[3/31/2016 8:09:50 PM.139] - Developed by LMS & Sam
[3/31/2016 8:09:50 PM.139] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[3/31/2016 8:09:50 PM.139] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[3/31/2016 8:09:50 PM.139] ---------------------------------------------------------------------
[3/31/2016 8:09:50 PM.140] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[3/31/2016 8:09:50 PM.140] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[3/31/2016 8:09:50 PM.821]
[3/31/2016 8:09:51 PM.124] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/31/2016 8:09:51 PM.139] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/31/2016 8:09:51 PM.143] Callouts: 250
[3/31/2016 8:09:51 PM.791] [TRACE] Thread CopManager #1 initialized
[3/31/2016 8:10:02 PM.009] setting up new cop: null
[3/31/2016 8:10:02 PM.080] [TRACE] New ped recognized as cop
[3/31/2016 8:10:13 PM.117] setting up new cop: null
[3/31/2016 8:10:13 PM.118] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.005] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/31/2016 8:10:18 PM.006] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/31/2016 8:10:18 PM.006] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/31/2016 8:10:18 PM.012] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/31/2016 8:10:18 PM.014] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/31/2016 8:10:18 PM.029] [TRACE] Populated PD
[3/31/2016 8:10:18 PM.149] setting up new cop: S_F_Y_Cop_01
[3/31/2016 8:10:18 PM.149] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.149] setting up new cop: null
[3/31/2016 8:10:18 PM.149] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.149] setting up new cop: null
[3/31/2016 8:10:18 PM.149] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.150] setting up new cop: null
[3/31/2016 8:10:18 PM.150] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.150] setting up new cop: null
[3/31/2016 8:10:18 PM.150] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.150] setting up new cop: null
[3/31/2016 8:10:18 PM.151] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.151] setting up new cop: null
[3/31/2016 8:10:18 PM.151] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.151] setting up new cop: null
[3/31/2016 8:10:18 PM.152] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.152] setting up new cop: null
[3/31/2016 8:10:18 PM.153] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.153] setting up new cop: null
[3/31/2016 8:10:18 PM.154] [TRACE] New ped recognized as cop
[3/31/2016 8:10:18 PM.154] setting up new cop: null
[3/31/2016 8:10:18 PM.154] [TRACE] New ped recognized as cop

 

I've tried to reinstall the following: Rage Hook Plugin - Open Alpha - 0.38.886.6940, ScriptHookV v1.0.678.1 and LSPDFR v0.3.1 I have also tried to do a full reinstall of the game as well. This method did not work either.

I'm currently running the following: Rage Hook Plugin - Open Alpha - 0.38.886.6940, ScriptHookV v1.0.678.1 and LSPDFR v0.3.1

SYSTEM SPECS:

Windows Edition: Windows 10 Pro
Processor: AMD FX(tm)-4130 Quad-Core Processor
Installed Memory (RAM): 4.00 GB
System Type: 64-bit Operating System, x64-based processor
CPU Temps: Good
GPU Temps: Good

Any help would be most appreciated!

Thanks!

Plugins.JPG

GTA-V Directory .JPG

Everything seems to be running fine but though you have only 4GB of RAM and not the best CPU its probably what could be causing it,  id reccomend upgrading but what you can try is Verify the Games files make sure everything is there and try running as administrator :)

Support - Try Albos Troubleshooter, Check Everything is up to date, Read the Read-Me Files Over again and Check your PC HardwareBritish LSPDFR Discord Server (Unofficial LSPDFR) 

Twitter: https://twitter.com/Frosty19_

Steam: http://steamcommunity.com/id/Frostyy19

  • Author
2 hours ago, Frosty19 said:

Everything seems to be running fine but though you have only 4GB of RAM and not the best CPU its probably what could be causing it,  id reccomend upgrading but what you can try is Verify the Games files make sure everything is there and try running as administrator :)

I've tried to run Rage Hook Plugin with Administrator Privileges. I've even went into the properties and told it to always start up as admin. It still won't work. And if i do upgrade, what would you suggest?

Just now, REDEAGLE21 said:

I've tried to run Rage Hook Plugin with Administrator Privileges. I've even went into the properties and told it to always start up as admin. It still won't work. And if i do upgrade, what would you suggest?

Just better ram and possibly a new CPU FX 8350 or Intel I5 + for best performances, RAM depends really what you want how much you want to spend Minimum i would get for GTA w/LSPDFR is 8GB

Support - Try Albos Troubleshooter, Check Everything is up to date, Read the Read-Me Files Over again and Check your PC HardwareBritish LSPDFR Discord Server (Unofficial LSPDFR) 

Twitter: https://twitter.com/Frosty19_

Steam: http://steamcommunity.com/id/Frostyy19

  • Author
2 hours ago, Frosty19 said:

Just better ram and possibly a new CPU FX 8350 or Intel I5 + for best performances, RAM depends really what you want how much you want to spend Minimum i would get for GTA w/LSPDFR is 8GB

Awesome. I'll get some better RAM and maybe a new CPU and then I'll report back once i have it all installed and tested. Thanks for the help Frosty19! :)

Edited by REDEAGLE21

1 minute ago, REDEAGLE21 said:

Awesome. I'll get some better RAM and maybe a new CPU and then I'll report back once i have it all installed and tested. Thanks for the help Frosty19! :)

No Problem numerous people have had hardware issues not being able to launch it, it because they dont have the required power to launch it half the time

Support - Try Albos Troubleshooter, Check Everything is up to date, Read the Read-Me Files Over again and Check your PC HardwareBritish LSPDFR Discord Server (Unofficial LSPDFR) 

Twitter: https://twitter.com/Frosty19_

Steam: http://steamcommunity.com/id/Frostyy19

  • Author
2 hours ago, Frosty19 said:

No Problem numerous people have had hardware issues not being able to launch it, it because they dont have the required power to launch it half the time

Yea, i bought this computer from a friend for $800.00 USD and he had made it to be a gaming computer he said. Lol. It can't even handle GTA. Not much of a gaming computer.

 

Just now, REDEAGLE21 said:

Yea, i bought this computer from a friend for $800.00 USD and he had made it to be a gaming computer he said. Lol. It can't even handle GTA. Not much of a gaming computer.

 

How many frames do you get?

Support - Try Albos Troubleshooter, Check Everything is up to date, Read the Read-Me Files Over again and Check your PC HardwareBritish LSPDFR Discord Server (Unofficial LSPDFR) 

Twitter: https://twitter.com/Frosty19_

Steam: http://steamcommunity.com/id/Frostyy19

2 hours ago, REDEAGLE21 said:

Yea, i bought this computer from a friend for $800.00 USD and he had made it to be a gaming computer he said. Lol. It can't even handle GTA. Not much of a gaming computer

800$ for that? Man, that friend doesn't want good things to happen to you.

Hello there - Welcome, and thanks for trying out LSPDFR. We require all members to read the provided ReadMe and User Documentation before getting support. Please keep in mind that this is a beta version of LSPDFR - we cannot guarantee that all issues have been resolved. 

You can find the user manual in your LSPDFR Download folder. If you still have questions after reading the User Documentation, review the LSPDFR FAQ; http://www.lcpdfr.com/forums/topic/51162-lspdfr-frequently-asked-questions/. 

Ensure you have a folder titled "LSPDFR" and "plugins" in your root directory. 

  • The plugins folder should contain the following; 
    • LSPD First Response.dll
    • A folder titled "LSPDFR"

Ensure that you are running a supported version of LSPDFR. As of 2016-02-22 ONLY LSPDFR 0.3.1 is supported - No LSPDFR 0.2 plugins are supported for LSPDFR 0.3.1 unless otherwise stated

Make sure you have the latest RagePluginHook (version 0.34 is shipped with LSPDFR 0.3): http://ragepluginhook.net/ 

Please do so now and return to this topic when this is done and do the following;

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • State which version of the game you're using (Steam or Retail)
  • Post the RagePluginHook.log in a spoiler tag (Please be courteous and only include the relevant information).
  • Include as much information as possible.
  • Post your system specifications. You need to meet the required system specifications for the mod to work properly. 
  • Post what other mods you are using. 
  • Post a screenshot of your GTA V Game directory. 

 Failure to follow these instructions may result in topic closure. 

If you want to me reply as soon as possible, then either quote or @CouthInk4  me as i'll be notified, a general reply will not notify me

Check out my YouTube channel!https://www.youtube.com/channel/UCXj0EXXJfERhPJTROHY6Ma

 

Untitled.png

 

  • Author
12 hours ago, Frosty19 said:

How many frames do you get?

like.... 60 to 100 per second. It slows down to 40 to 60 when it needs to render a lot. Like Explosions, fire, loading distant graphics like trees or water. I tried to lower the resolution but it would only make a lot of pixels. 

9 hours ago, Hystery said:

800$ for that? Man, that friend doesn't want good things to happen to you.

Hahaha. I guess not.

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