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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Problem with RagePluginHook

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Hello, I've been months trying to contact you, but when I go to grand theft auto v are all problems, do not let me crashear, always the game crashea, and I can not play like that, I deleted the gta v of steam today , and I've reinstalled, I've put LSPDFR 0.3.1 installed and when the game was running out of open crasheo me came a game which took me and put me this message

[27/03/2016 16:30:32.897] Started new log on 27/03/2016 16:30:32.897
[27/03/2016 16:30:32.900] ====================================================================================================
[27/03/2016 16:30:32.892] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[27/03/2016 16:30:32.902] Log verbosity: Verbose
[27/03/2016 16:30:32.904] Initializing input system
[27/03/2016 16:30:32.908] Initializing game console
[27/03/2016 16:30:32.914] Console key has been set to F4 (key code: 115)
[27/03/2016 16:30:33.009] Initializing console variable "SkipGameIntro".
[27/03/2016 16:30:33.009] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[27/03/2016 16:30:33.014] Read value: <null>
[27/03/2016 16:30:33.014] Initializing console variable "DisableRenderVersionText".
[27/03/2016 16:30:33.014] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[27/03/2016 16:30:33.021] Read value: False
[27/03/2016 16:30:33.021] Setting value of console variable "DisableRenderVersionText" to stored value.
[27/03/2016 16:30:33.021] Initializing console variable "ConsoleKey".
[27/03/2016 16:30:33.021] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[27/03/2016 16:30:33.022] Read value: F4
[27/03/2016 16:30:33.022] Setting value of console variable "ConsoleKey" to stored value.
[27/03/2016 16:30:33.023] Console key has been set to F4 (key code: 115)
[27/03/2016 16:30:33.023] Initializing console variable "PluginTimeoutThreshold".
[27/03/2016 16:30:33.023] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[27/03/2016 16:30:33.023] Read value: 10000
[27/03/2016 16:30:33.023] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[27/03/2016 16:30:33.023] Initializing console variable "AlwaysShowConsoleOutput".
[27/03/2016 16:30:33.023] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[27/03/2016 16:30:33.024] Read value: <null>
[27/03/2016 16:30:33.024] Initializing console variable "StartWithDeveloperModeEnabledId".
[27/03/2016 16:30:33.024] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[27/03/2016 16:30:33.024] Read value: <null>
[27/03/2016 16:30:33.024] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[27/03/2016 16:30:33.024] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[27/03/2016 16:30:33.025] Read value: <null>
[27/03/2016 16:30:33.026] Initializing console variable "ShowOnScreenWarnings".
[27/03/2016 16:30:33.026] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[27/03/2016 16:30:33.026] Read value: <null>
[27/03/2016 16:30:33.027] Console initialized
[27/03/2016 16:30:33.027] Initializing forms manager
[27/03/2016 16:30:33.031] Version: RAGE Plugin Hook v0.37.885.6928 PUBLIC ALPHA for Grand Theft Auto V
[27/03/2016 16:30:33.058] ================ RAGE Plugin Hook ================
[27/03/2016 16:30:33.068] Checking game support
[27/03/2016 16:30:33.344] Product name: Grand Theft Auto V
[27/03/2016 16:30:33.368] Product version: 1.0.678.1
[27/03/2016 16:30:33.555] Is steam version: True
[27/03/2016 16:30:33.691] Initializing DirectX
[27/03/2016 16:30:33.791] Initializing Direct3D
[27/03/2016 16:30:33.794] Loading C:\WINDOWS\system32\d3d11.dll
[27/03/2016 16:30:33.795] Loaded at 0x7FFD47570000
[27/03/2016 16:30:33.795] D3D11CreateDeviceAndSwapChain at 0x7FFD4758A190
[27/03/2016 16:30:33.795] Creating Direct3D 11 device and swap chain
[27/03/2016 16:30:34.037] Swap Chain created: 0x19757581AD0
[27/03/2016 16:30:34.038] Swap Chain VTable: 0x19757581AD0
[27/03/2016 16:30:34.041] Swap Chain VTable_2: 0x7FFD474D3D80
[27/03/2016 16:30:34.041] 0x57565502ADFDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[27/03/2016 16:30:34.042] D3D11Present: 0x7FFD474711A0
[27/03/2016 16:30:34.042] D3D11ResizeBuffers: 0x7FFD47487CE0
[27/03/2016 16:30:34.043] D3D11ResizeTarget: 0x7FFD474C2AD0
[27/03/2016 16:30:34.043] D3D11SetFullscreenState: 0x7FFD47487940
[27/03/2016 16:30:34.093] Direct3D initialized
[27/03/2016 16:30:34.100] Initialized DirectX
[27/03/2016 16:30:34.102] Direct3D watcher thread spawned
[27/03/2016 16:30:34.199] Getting device
[27/03/2016 16:30:34.200] Retrieved device
[27/03/2016 16:30:34.201] Creating wrapper
[27/03/2016 16:30:34.366] Wrapper created
[27/03/2016 16:30:34.390] Effect created
[27/03/2016 16:30:34.390] Creating buffer
[27/03/2016 16:30:34.391] Created buffer
[27/03/2016 16:30:34.391] Creating blend state
[27/03/2016 16:30:34.391] Created blend state
[27/03/2016 16:30:34.391] Done with creation
[27/03/2016 16:30:34.455] Initializing texture system.
[27/03/2016 16:30:34.477] Initializing texture system; phase 1
[27/03/2016 16:30:34.477] Initializing texture system; phase 2
[27/03/2016 16:30:34.493] Initializing texture system; phase 3
[27/03/2016 16:30:34.494] Initializing texture system; phase 4
[27/03/2016 16:30:34.511] Initializing texture system; phase 5
[27/03/2016 16:30:34.514] Initializing texture system; phase 6
[27/03/2016 16:30:34.516] Initializing texture system; phase 7
[27/03/2016 16:30:34.518] Initializing texture system; phase 8
[27/03/2016 16:30:34.520] Initializing texture system; phase 9
[27/03/2016 16:30:34.521] Initializing texture system; phase 10
[27/03/2016 16:30:34.525] Initializing texture system; phase 11
[27/03/2016 16:30:34.525] Initializing texture system; phase 12
[27/03/2016 16:30:34.528] Initializing texture system; phase 13
[27/03/2016 16:30:34.528] Initializing texture system; phase 14
[27/03/2016 16:30:39.112] Direct3D watcher thread ended
[27/03/2016 16:31:28.491] Initializing game support
[27/03/2016 16:31:29.830] Compatibility level: 0
[27/03/2016 16:31:29.830] Supported version detected
[27/03/2016 16:31:29.830] ==================================================
[27/03/2016 16:31:30.085] Patched IsDebuggerPresent
[27/03/2016 16:31:30.336] Waiting for game initialization
[27/03/2016 16:31:30.691] Initializing hook
[27/03/2016 16:31:30.943] Completing interoperability
[27/03/2016 16:31:30.944] Initialization code 1.
[27/03/2016 16:31:30.944] Initialization code 2.
[27/03/2016 16:31:30.945] Initialization code 3.
[27/03/2016 16:31:30.959] 1 Address: 0x00007FF693521C70
[27/03/2016 16:31:30.961] Calling func 1
[27/03/2016 16:31:30.993] 2 Address: 0x00007FF693FD68F6
[27/03/2016 16:31:30.998] 3 Address: 0x00007FF692B55D3E
[27/03/2016 16:31:31.041] Address: 0x00007FF693FD6894
[27/03/2016 16:31:31.041] Unknown var: 0x00007FF694EA1D80
[27/03/2016 16:31:31.041] Initialization code 4.
[27/03/2016 16:31:31.041] Completing interoperability, phase 1
[27/03/2016 16:31:31.043] Completing interoperability, phase 2
[27/03/2016 16:31:31.043] Completing interoperability, phase 3
[27/03/2016 16:31:31.043] Completing interoperability, phase 4
[27/03/2016 16:31:31.043] Completing interoperability, phase 5
[27/03/2016 16:31:31.044] Completing interoperability, phase 6
[27/03/2016 16:31:31.044] Completing interoperability, phase 7
[27/03/2016 16:32:14.606] Initializing console variable "TimeScale".
[27/03/2016 16:32:14.623] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[27/03/2016 16:32:14.625] Read value: <null>
[27/03/2016 16:32:29.736] 
[27/03/2016 16:32:29.739] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[27/03/2016 16:32:32.073] <UNLOADED PLUGIN>: Initializing input system
[27/03/2016 16:32:32.090] <UNLOADED PLUGIN>: Initializing game console
[27/03/2016 16:32:32.099] <UNLOADED PLUGIN>: Initializing forms manager
[27/03/2016 16:32:32.224] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[27/03/2016 16:32:32.813] ---------------------------------------------------------------------
[27/03/2016 16:32:32.813] LSPD FIRST RESPONSE
[27/03/2016 16:32:32.813] Version 0.3.1
[27/03/2016 16:32:32.813] A G17 Media Modification
[27/03/2016 16:32:32.813] - Developed by LMS & Sam
[27/03/2016 16:32:32.813] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[27/03/2016 16:32:32.813] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[27/03/2016 16:32:32.813] ---------------------------------------------------------------------
[27/03/2016 16:32:32.814] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[27/03/2016 16:32:32.814] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[27/03/2016 16:32:33.220] 
[27/03/2016 16:32:33.525] D:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[27/03/2016 16:32:33.535] D:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[27/03/2016 16:32:33.541] Callouts: 250
[27/03/2016 16:32:33.584] [TRACE] Thread CopManager #1 initialized
 

 

PLEASE, HELP ME.

I had to upgrade to the latest version of ragehook that the lspdfr 0.3.1 by default, did not admit me the current version of grand theft auto v

Edited by MrGuiriHO

  • Management Team

This topic has been closed by G17 Media Community Team Staff as it is a topic regarding support for the RAGE Plugin Hook. We are unable to provide support for the RAGE Plugin Hook (RPH), and require all support topics pertaining to this be posted over on the official RAGE Plugin Hook forums: http://forums.ragepluginhook.net/ 

http://i.imgur.com/YOyvS2Z.png
If you feel this topic has been closed in error, please report this post.

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