Hello, I've been months trying to contact you, but when I go to grand theft auto v are all problems, do not let me crashear, always the game crashea, and I can not play like that, I deleted the gta v of steam today , and I've reinstalled, I've put LSPDFR 0.3.1 installed and when the game was running out of open crasheo me came a game which took me and put me this message
[27/03/2016 16:30:32.897] Started new log on 27/03/2016 16:30:32.897
[27/03/2016 16:30:32.900] ====================================================================================================
[27/03/2016 16:30:32.892] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[27/03/2016 16:30:32.902] Log verbosity: Verbose
[27/03/2016 16:30:32.904] Initializing input system
[27/03/2016 16:30:32.908] Initializing game console
[27/03/2016 16:30:32.914] Console key has been set to F4 (key code: 115)
[27/03/2016 16:30:33.009] Initializing console variable "SkipGameIntro".
[27/03/2016 16:30:33.009] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[27/03/2016 16:30:33.014] Read value: <null>
[27/03/2016 16:30:33.014] Initializing console variable "DisableRenderVersionText".
[27/03/2016 16:30:33.014] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[27/03/2016 16:30:33.021] Read value: False
[27/03/2016 16:30:33.021] Setting value of console variable "DisableRenderVersionText" to stored value.
[27/03/2016 16:30:33.021] Initializing console variable "ConsoleKey".
[27/03/2016 16:30:33.021] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[27/03/2016 16:30:33.022] Read value: F4
[27/03/2016 16:30:33.022] Setting value of console variable "ConsoleKey" to stored value.
[27/03/2016 16:30:33.023] Console key has been set to F4 (key code: 115)
[27/03/2016 16:30:33.023] Initializing console variable "PluginTimeoutThreshold".
[27/03/2016 16:30:33.023] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[27/03/2016 16:30:33.023] Read value: 10000
[27/03/2016 16:30:33.023] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[27/03/2016 16:30:33.023] Initializing console variable "AlwaysShowConsoleOutput".
[27/03/2016 16:30:33.023] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[27/03/2016 16:30:33.024] Read value: <null>
[27/03/2016 16:30:33.024] Initializing console variable "StartWithDeveloperModeEnabledId".
[27/03/2016 16:30:33.024] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[27/03/2016 16:30:33.024] Read value: <null>
[27/03/2016 16:30:33.024] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[27/03/2016 16:30:33.024] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[27/03/2016 16:30:33.025] Read value: <null>
[27/03/2016 16:30:33.026] Initializing console variable "ShowOnScreenWarnings".
[27/03/2016 16:30:33.026] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[27/03/2016 16:30:33.026] Read value: <null>
[27/03/2016 16:30:33.027] Console initialized
[27/03/2016 16:30:33.027] Initializing forms manager
[27/03/2016 16:30:33.031] Version: RAGE Plugin Hook v0.37.885.6928 PUBLIC ALPHA for Grand Theft Auto V
[27/03/2016 16:30:33.058] ================ RAGE Plugin Hook ================
[27/03/2016 16:30:33.068] Checking game support
[27/03/2016 16:30:33.344] Product name: Grand Theft Auto V
[27/03/2016 16:30:33.368] Product version: 1.0.678.1
[27/03/2016 16:30:33.555] Is steam version: True
[27/03/2016 16:30:33.691] Initializing DirectX
[27/03/2016 16:30:33.791] Initializing Direct3D
[27/03/2016 16:30:33.794] Loading C:\WINDOWS\system32\d3d11.dll
[27/03/2016 16:30:33.795] Loaded at 0x7FFD47570000
[27/03/2016 16:30:33.795] D3D11CreateDeviceAndSwapChain at 0x7FFD4758A190
[27/03/2016 16:30:33.795] Creating Direct3D 11 device and swap chain
[27/03/2016 16:30:34.037] Swap Chain created: 0x19757581AD0
[27/03/2016 16:30:34.038] Swap Chain VTable: 0x19757581AD0
[27/03/2016 16:30:34.041] Swap Chain VTable_2: 0x7FFD474D3D80
[27/03/2016 16:30:34.041] 0x57565502ADFDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[27/03/2016 16:30:34.042] D3D11Present: 0x7FFD474711A0
[27/03/2016 16:30:34.042] D3D11ResizeBuffers: 0x7FFD47487CE0
[27/03/2016 16:30:34.043] D3D11ResizeTarget: 0x7FFD474C2AD0
[27/03/2016 16:30:34.043] D3D11SetFullscreenState: 0x7FFD47487940
[27/03/2016 16:30:34.093] Direct3D initialized
[27/03/2016 16:30:34.100] Initialized DirectX
[27/03/2016 16:30:34.102] Direct3D watcher thread spawned
[27/03/2016 16:30:34.199] Getting device
[27/03/2016 16:30:34.200] Retrieved device
[27/03/2016 16:30:34.201] Creating wrapper
[27/03/2016 16:30:34.366] Wrapper created
[27/03/2016 16:30:34.390] Effect created
[27/03/2016 16:30:34.390] Creating buffer
[27/03/2016 16:30:34.391] Created buffer
[27/03/2016 16:30:34.391] Creating blend state
[27/03/2016 16:30:34.391] Created blend state
[27/03/2016 16:30:34.391] Done with creation
[27/03/2016 16:30:34.455] Initializing texture system.
[27/03/2016 16:30:34.477] Initializing texture system; phase 1
[27/03/2016 16:30:34.477] Initializing texture system; phase 2
[27/03/2016 16:30:34.493] Initializing texture system; phase 3
[27/03/2016 16:30:34.494] Initializing texture system; phase 4
[27/03/2016 16:30:34.511] Initializing texture system; phase 5
[27/03/2016 16:30:34.514] Initializing texture system; phase 6
[27/03/2016 16:30:34.516] Initializing texture system; phase 7
[27/03/2016 16:30:34.518] Initializing texture system; phase 8
[27/03/2016 16:30:34.520] Initializing texture system; phase 9
[27/03/2016 16:30:34.521] Initializing texture system; phase 10
[27/03/2016 16:30:34.525] Initializing texture system; phase 11
[27/03/2016 16:30:34.525] Initializing texture system; phase 12
[27/03/2016 16:30:34.528] Initializing texture system; phase 13
[27/03/2016 16:30:34.528] Initializing texture system; phase 14
[27/03/2016 16:30:39.112] Direct3D watcher thread ended
[27/03/2016 16:31:28.491] Initializing game support
[27/03/2016 16:31:29.830] Compatibility level: 0
[27/03/2016 16:31:29.830] Supported version detected
[27/03/2016 16:31:29.830] ==================================================
[27/03/2016 16:31:30.085] Patched IsDebuggerPresent
[27/03/2016 16:31:30.336] Waiting for game initialization
[27/03/2016 16:31:30.691] Initializing hook
[27/03/2016 16:31:30.943] Completing interoperability
[27/03/2016 16:31:30.944] Initialization code 1.
[27/03/2016 16:31:30.944] Initialization code 2.
[27/03/2016 16:31:30.945] Initialization code 3.
[27/03/2016 16:31:30.959] 1 Address: 0x00007FF693521C70
[27/03/2016 16:31:30.961] Calling func 1
[27/03/2016 16:31:30.993] 2 Address: 0x00007FF693FD68F6
[27/03/2016 16:31:30.998] 3 Address: 0x00007FF692B55D3E
[27/03/2016 16:31:31.041] Address: 0x00007FF693FD6894
[27/03/2016 16:31:31.041] Unknown var: 0x00007FF694EA1D80
[27/03/2016 16:31:31.041] Initialization code 4.
[27/03/2016 16:31:31.041] Completing interoperability, phase 1
[27/03/2016 16:31:31.043] Completing interoperability, phase 2
[27/03/2016 16:31:31.043] Completing interoperability, phase 3
[27/03/2016 16:31:31.043] Completing interoperability, phase 4
[27/03/2016 16:31:31.043] Completing interoperability, phase 5
[27/03/2016 16:31:31.044] Completing interoperability, phase 6
[27/03/2016 16:31:31.044] Completing interoperability, phase 7
[27/03/2016 16:32:14.606] Initializing console variable "TimeScale".
[27/03/2016 16:32:14.623] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[27/03/2016 16:32:14.625] Read value: <null>
[27/03/2016 16:32:29.736]
[27/03/2016 16:32:29.739] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[27/03/2016 16:32:32.073] <UNLOADED PLUGIN>: Initializing input system
[27/03/2016 16:32:32.090] <UNLOADED PLUGIN>: Initializing game console
[27/03/2016 16:32:32.099] <UNLOADED PLUGIN>: Initializing forms manager
[27/03/2016 16:32:32.224] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[27/03/2016 16:32:32.813] ---------------------------------------------------------------------
[27/03/2016 16:32:32.813] LSPD FIRST RESPONSE
[27/03/2016 16:32:32.813] Version 0.3.1
[27/03/2016 16:32:32.813] A G17 Media Modification
[27/03/2016 16:32:32.813] - Developed by LMS & Sam
[27/03/2016 16:32:32.813] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[27/03/2016 16:32:32.813] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[27/03/2016 16:32:32.813] ---------------------------------------------------------------------
[27/03/2016 16:32:32.814] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[27/03/2016 16:32:32.814] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[27/03/2016 16:32:33.220]
[27/03/2016 16:32:33.525] D:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[27/03/2016 16:32:33.535] D:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[27/03/2016 16:32:33.541] Callouts: 250
[27/03/2016 16:32:33.584] [TRACE] Thread CopManager #1 initialized
PLEASE, HELP ME.
I had to upgrade to the latest version of ragehook that the lspdfr 0.3.1 by default, did not admit me the current version of grand theft auto v