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LSPDFR 0.3.1 Crashing

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Hello, I just updated GTA 5 and every time I open it with Rage Hook, it will load everything until it comes to LSPDFR then the game freezes and crashes. What is the fix for this? Here is the log report:

[22/02/2016 7:12:43 PM.069] Started new log on 22/02/2016 7:12:43 PM.069
[22/02/2016 7:12:43 PM.071] ====================================================================================================
[22/02/2016 7:12:43 PM.061] Log path: D:\GTA V\RagePluginHook.log
[22/02/2016 7:12:43 PM.071] Log verbosity: Verbose
[22/02/2016 7:12:43 PM.073] Initializing input system
[22/02/2016 7:12:43 PM.076] Initializing game console
[22/02/2016 7:12:43 PM.081] Console key has been set to F4 (key code: 115)
[22/02/2016 7:12:43 PM.126] Initializing console variable "SkipGameIntro".
[22/02/2016 7:12:43 PM.126] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[22/02/2016 7:12:43 PM.130] Read value: <null>
[22/02/2016 7:12:43 PM.130] Initializing console variable "DisableRenderVersionText".
[22/02/2016 7:12:43 PM.130] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[22/02/2016 7:12:43 PM.136] Read value: False
[22/02/2016 7:12:43 PM.136] Setting value of console variable "DisableRenderVersionText" to stored value.
[22/02/2016 7:12:43 PM.136] Initializing console variable "ConsoleKey".
[22/02/2016 7:12:43 PM.136] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22/02/2016 7:12:43 PM.137] Read value: F4
[22/02/2016 7:12:43 PM.137] Setting value of console variable "ConsoleKey" to stored value.
[22/02/2016 7:12:43 PM.137] Console key has been set to F4 (key code: 115)
[22/02/2016 7:12:43 PM.137] Initializing console variable "PluginTimeoutThreshold".
[22/02/2016 7:12:43 PM.138] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22/02/2016 7:12:43 PM.138] Read value: 10000
[22/02/2016 7:12:43 PM.139] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22/02/2016 7:12:43 PM.139] Initializing console variable "AlwaysShowConsoleOutput".
[22/02/2016 7:12:43 PM.139] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22/02/2016 7:12:43 PM.140] Read value: <null>
[22/02/2016 7:12:43 PM.140] Initializing console variable "StartWithDeveloperModeEnabledId".
[22/02/2016 7:12:43 PM.141] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[22/02/2016 7:12:43 PM.141] Read value: <null>
[22/02/2016 7:12:43 PM.142] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22/02/2016 7:12:43 PM.142] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22/02/2016 7:12:43 PM.143] Read value: <null>
[22/02/2016 7:12:43 PM.143] Initializing console variable "ShowOnScreenWarnings".
[22/02/2016 7:12:43 PM.143] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22/02/2016 7:12:43 PM.144] Read value: <null>
[22/02/2016 7:12:43 PM.144] Console initialized
[22/02/2016 7:12:43 PM.144] Initializing forms manager
[22/02/2016 7:12:43 PM.147] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
[22/02/2016 7:12:43 PM.155] ================ RAGE Plugin Hook ================
[22/02/2016 7:12:43 PM.162] Checking game support
[22/02/2016 7:12:43 PM.419] Product name: Grand Theft Auto V
[22/02/2016 7:12:43 PM.419] Product version: 1.0.617.1
[22/02/2016 7:12:43 PM.420] Is steam version: False
[22/02/2016 7:12:43 PM.421] Initializing DirectX
[22/02/2016 7:12:43 PM.423] Initializing Direct3D
[22/02/2016 7:12:43 PM.423] Loading C:\Windows\system32\d3d11.dll
[22/02/2016 7:12:43 PM.424] Loaded at 0x7FEDA6F0000
[22/02/2016 7:12:43 PM.424] D3D11CreateDeviceAndSwapChain at 0x7FEDA7055C4
[22/02/2016 7:12:43 PM.424] Creating Direct3D 11 device and swap chain
[22/02/2016 7:12:43 PM.434] Attempting feature level 10_1
[22/02/2016 7:12:43 PM.445] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[22/02/2016 7:12:43 PM.453] Swap Chain created: 0x51FC00
[22/02/2016 7:12:43 PM.454] Swap Chain VTable: 0x51FC00
[22/02/2016 7:12:43 PM.455] Swap Chain VTable_2: 0x7FEF57FAB80
[22/02/2016 7:12:43 PM.455] 0x7B7E828EC8348;0x7A0002EA81D08B00;0x97503FA830C7408
[22/02/2016 7:12:43 PM.455] D3D11Present: 0x7FEF57BD954
[22/02/2016 7:12:43 PM.456] D3D11ResizeBuffers: 0x7FEF57BD980
[22/02/2016 7:12:43 PM.456] D3D11ResizeTarget: 0x7FEF57BDB44
[22/02/2016 7:12:43 PM.456] D3D11SetFullscreenState: 0x7FEF57BDC84
[22/02/2016 7:12:43 PM.463] Direct3D initialized
[22/02/2016 7:12:43 PM.464] Initialized DirectX
[22/02/2016 7:12:43 PM.465] Direct3D watcher thread spawned
[22/02/2016 7:12:43 PM.938] PTR: 0x0
[22/02/2016 7:12:44 PM.040] Getting device
[22/02/2016 7:12:44 PM.040] Retrieved device
[22/02/2016 7:12:44 PM.043] Creating wrapper
[22/02/2016 7:12:44 PM.125] Wrapper created
[22/02/2016 7:12:44 PM.130] Effect created
[22/02/2016 7:12:44 PM.131] Creating buffer
[22/02/2016 7:12:44 PM.131] Created buffer
[22/02/2016 7:12:44 PM.132] Creating blend state
[22/02/2016 7:12:44 PM.132] Created blend state
[22/02/2016 7:12:44 PM.133] Done with creation
[22/02/2016 7:12:44 PM.202] Initializing texture system.
[22/02/2016 7:12:44 PM.203] Initializing texture system; phase 1
[22/02/2016 7:12:44 PM.203] Initializing texture system; phase 2
[22/02/2016 7:12:44 PM.212] Initializing texture system; phase 3
[22/02/2016 7:12:44 PM.213] Initializing texture system; phase 4
[22/02/2016 7:12:44 PM.225] Initializing texture system; phase 5
[22/02/2016 7:12:44 PM.227] Initializing texture system; phase 6
[22/02/2016 7:12:44 PM.229] Initializing texture system; phase 7
[22/02/2016 7:12:44 PM.232] Initializing texture system; phase 8
[22/02/2016 7:12:44 PM.234] Initializing texture system; phase 9
[22/02/2016 7:12:44 PM.236] Initializing texture system; phase 10
[22/02/2016 7:12:44 PM.240] Initializing texture system; phase 11
[22/02/2016 7:12:44 PM.240] Initializing texture system; phase 12
[22/02/2016 7:12:44 PM.242] Initializing texture system; phase 13
[22/02/2016 7:12:44 PM.243] Initializing texture system; phase 14
[22/02/2016 7:12:48 PM.465] Direct3D watcher thread ended
[22/02/2016 7:13:17 PM.490] Initializing game support
[22/02/2016 7:13:18 PM.300] Compatibility level: 0
[22/02/2016 7:13:18 PM.301] Supported version detected
[22/02/2016 7:13:18 PM.301] ==================================================
[22/02/2016 7:13:18 PM.551] Patched IsDebuggerPresent
[22/02/2016 7:13:18 PM.801] Waiting for game initialization
[22/02/2016 7:13:19 PM.151] Initializing hook
[22/02/2016 7:13:19 PM.401] Completing interoperability
[22/02/2016 7:13:19 PM.402] Initialization code 1.
[22/02/2016 7:13:19 PM.402] Initialization code 2.
[22/02/2016 7:13:19 PM.402] Initialization code 3.
[22/02/2016 7:13:19 PM.412] 1 Address: 0x0000000140911028
[22/02/2016 7:13:19 PM.412] Calling func 1
[22/02/2016 7:13:19 PM.432] 2 Address: 0x00000001413C51DE
[22/02/2016 7:13:19 PM.433] 3 Address: 0x000000013FF45C76
[22/02/2016 7:13:19 PM.469] Address: 0x00000001413C517C
[22/02/2016 7:13:19 PM.469] Unknown var: 0x0000000142290900
[22/02/2016 7:13:19 PM.470] Initialization code 4.
[22/02/2016 7:13:19 PM.470] Completing interoperability, phase 1
[22/02/2016 7:13:19 PM.471] Completing interoperability, phase 2
[22/02/2016 7:13:19 PM.471] Completing interoperability, phase 3
[22/02/2016 7:13:19 PM.471] Completing interoperability, phase 4
[22/02/2016 7:13:19 PM.472] Completing interoperability, phase 5
[22/02/2016 7:13:19 PM.472] Completing interoperability, phase 6
[22/02/2016 7:13:19 PM.472] Completing interoperability, phase 7
[22/02/2016 7:13:38 PM.492] Initializing console variable "TimeScale".
[22/02/2016 7:13:38 PM.492] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[22/02/2016 7:13:38 PM.493] Read value: <null>
[22/02/2016 7:13:40 PM.768] 
[22/02/2016 7:13:40 PM.769] Loading plugin from path: D:\GTA V\Plugins\EUPClothingMenu.dll
[22/02/2016 7:13:42 PM.809] <UNLOADED PLUGIN>: Initializing input system
[22/02/2016 7:13:42 PM.810] <UNLOADED PLUGIN>: Initializing game console
[22/02/2016 7:13:42 PM.812] <UNLOADED PLUGIN>: Initializing forms manager
[22/02/2016 7:13:42 PM.866] Plugin "EUP Clothing Menu" was loaded from "EUPClothingMenu.dll".
[22/02/2016 7:13:42 PM.868] 
[22/02/2016 7:13:42 PM.868] Loading plugin from path: D:\GTA V\Plugins\LSPD First Response.dll
[22/02/2016 7:13:44 PM.931] <UNLOADED PLUGIN>: Initializing input system
[22/02/2016 7:13:44 PM.933] <UNLOADED PLUGIN>: Initializing game console
[22/02/2016 7:13:44 PM.935] <UNLOADED PLUGIN>: Initializing forms manager
[22/02/2016 7:13:44 PM.986] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[22/02/2016 7:13:45 PM.904] ---------------------------------------------------------------------
[22/02/2016 7:13:45 PM.904] LSPD FIRST RESPONSE
[22/02/2016 7:13:45 PM.904] Version 0.3.1
[22/02/2016 7:13:45 PM.904] A G17 Media Modification
[22/02/2016 7:13:45 PM.904] - Developed by LMS & Sam
[22/02/2016 7:13:45 PM.904] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[22/02/2016 7:13:45 PM.904] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[22/02/2016 7:13:45 PM.904] ---------------------------------------------------------------------
[22/02/2016 7:13:45 PM.905] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[22/02/2016 7:13:45 PM.905] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[22/02/2016 7:13:46 PM.126] 
[22/02/2016 7:13:46 PM.251] D:\GTA V\lspdfr\lspdfr.ini
[22/02/2016 7:13:46 PM.251] D:\GTA V\lspdfr\lspdfr.ini
[22/02/2016 7:13:46 PM.253] Callouts: 250
 

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I have run into the same issue. Rage Hook loads fine, the game itself loads, LSPDFR loads and once I go on duty (after choosing character and car) GTA V crashes and brings me back to my desktop.

This crash happens right before all the callouts load.

This new patch is probably going to cause a bunch of issues moving forward, since no mods or scripts have been updated for it yet.

 

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58 minutes ago, 06abrahb said:

Hello, I just updated GTA 5 and every time I open it with Rage Hook, it will load everything until it comes to LSPDFR then the game freezes and crashes. What is the fix for this? Here is the log report:

[22/02/2016 7:12:43 PM.069] Started new log on 22/02/2016 7:12:43 PM.069
[22/02/2016 7:12:43 PM.071] ====================================================================================================
[22/02/2016 7:12:43 PM.061] Log path: D:\GTA V\RagePluginHook.log
[22/02/2016 7:12:43 PM.071] Log verbosity: Verbose
[22/02/2016 7:12:43 PM.073] Initializing input system
[22/02/2016 7:12:43 PM.076] Initializing game console
[22/02/2016 7:12:43 PM.081] Console key has been set to F4 (key code: 115)
[22/02/2016 7:12:43 PM.126] Initializing console variable "SkipGameIntro".
[22/02/2016 7:12:43 PM.126] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[22/02/2016 7:12:43 PM.130] Read value: <null>
[22/02/2016 7:12:43 PM.130] Initializing console variable "DisableRenderVersionText".
[22/02/2016 7:12:43 PM.130] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[22/02/2016 7:12:43 PM.136] Read value: False
[22/02/2016 7:12:43 PM.136] Setting value of console variable "DisableRenderVersionText" to stored value.
[22/02/2016 7:12:43 PM.136] Initializing console variable "ConsoleKey".
[22/02/2016 7:12:43 PM.136] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22/02/2016 7:12:43 PM.137] Read value: F4
[22/02/2016 7:12:43 PM.137] Setting value of console variable "ConsoleKey" to stored value.
[22/02/2016 7:12:43 PM.137] Console key has been set to F4 (key code: 115)
[22/02/2016 7:12:43 PM.137] Initializing console variable "PluginTimeoutThreshold".
[22/02/2016 7:12:43 PM.138] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22/02/2016 7:12:43 PM.138] Read value: 10000
[22/02/2016 7:12:43 PM.139] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22/02/2016 7:12:43 PM.139] Initializing console variable "AlwaysShowConsoleOutput".
[22/02/2016 7:12:43 PM.139] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22/02/2016 7:12:43 PM.140] Read value: <null>
[22/02/2016 7:12:43 PM.140] Initializing console variable "StartWithDeveloperModeEnabledId".
[22/02/2016 7:12:43 PM.141] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[22/02/2016 7:12:43 PM.141] Read value: <null>
[22/02/2016 7:12:43 PM.142] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22/02/2016 7:12:43 PM.142] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22/02/2016 7:12:43 PM.143] Read value: <null>
[22/02/2016 7:12:43 PM.143] Initializing console variable "ShowOnScreenWarnings".
[22/02/2016 7:12:43 PM.143] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22/02/2016 7:12:43 PM.144] Read value: <null>
[22/02/2016 7:12:43 PM.144] Console initialized
[22/02/2016 7:12:43 PM.144] Initializing forms manager
[22/02/2016 7:12:43 PM.147] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
[22/02/2016 7:12:43 PM.155] ================ RAGE Plugin Hook ================
[22/02/2016 7:12:43 PM.162] Checking game support
[22/02/2016 7:12:43 PM.419] Product name: Grand Theft Auto V
[22/02/2016 7:12:43 PM.419] Product version: 1.0.617.1
[22/02/2016 7:12:43 PM.420] Is steam version: False
[22/02/2016 7:12:43 PM.421] Initializing DirectX
[22/02/2016 7:12:43 PM.423] Initializing Direct3D
[22/02/2016 7:12:43 PM.423] Loading C:\Windows\system32\d3d11.dll
[22/02/2016 7:12:43 PM.424] Loaded at 0x7FEDA6F0000
[22/02/2016 7:12:43 PM.424] D3D11CreateDeviceAndSwapChain at 0x7FEDA7055C4
[22/02/2016 7:12:43 PM.424] Creating Direct3D 11 device and swap chain
[22/02/2016 7:12:43 PM.434] Attempting feature level 10_1
[22/02/2016 7:12:43 PM.445] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[22/02/2016 7:12:43 PM.453] Swap Chain created: 0x51FC00
[22/02/2016 7:12:43 PM.454] Swap Chain VTable: 0x51FC00
[22/02/2016 7:12:43 PM.455] Swap Chain VTable_2: 0x7FEF57FAB80
[22/02/2016 7:12:43 PM.455] 0x7B7E828EC8348;0x7A0002EA81D08B00;0x97503FA830C7408
[22/02/2016 7:12:43 PM.455] D3D11Present: 0x7FEF57BD954
[22/02/2016 7:12:43 PM.456] D3D11ResizeBuffers: 0x7FEF57BD980
[22/02/2016 7:12:43 PM.456] D3D11ResizeTarget: 0x7FEF57BDB44
[22/02/2016 7:12:43 PM.456] D3D11SetFullscreenState: 0x7FEF57BDC84
[22/02/2016 7:12:43 PM.463] Direct3D initialized
[22/02/2016 7:12:43 PM.464] Initialized DirectX
[22/02/2016 7:12:43 PM.465] Direct3D watcher thread spawned
[22/02/2016 7:12:43 PM.938] PTR: 0x0
[22/02/2016 7:12:44 PM.040] Getting device
[22/02/2016 7:12:44 PM.040] Retrieved device
[22/02/2016 7:12:44 PM.043] Creating wrapper
[22/02/2016 7:12:44 PM.125] Wrapper created
[22/02/2016 7:12:44 PM.130] Effect created
[22/02/2016 7:12:44 PM.131] Creating buffer
[22/02/2016 7:12:44 PM.131] Created buffer
[22/02/2016 7:12:44 PM.132] Creating blend state
[22/02/2016 7:12:44 PM.132] Created blend state
[22/02/2016 7:12:44 PM.133] Done with creation
[22/02/2016 7:12:44 PM.202] Initializing texture system.
[22/02/2016 7:12:44 PM.203] Initializing texture system; phase 1
[22/02/2016 7:12:44 PM.203] Initializing texture system; phase 2
[22/02/2016 7:12:44 PM.212] Initializing texture system; phase 3
[22/02/2016 7:12:44 PM.213] Initializing texture system; phase 4
[22/02/2016 7:12:44 PM.225] Initializing texture system; phase 5
[22/02/2016 7:12:44 PM.227] Initializing texture system; phase 6
[22/02/2016 7:12:44 PM.229] Initializing texture system; phase 7
[22/02/2016 7:12:44 PM.232] Initializing texture system; phase 8
[22/02/2016 7:12:44 PM.234] Initializing texture system; phase 9
[22/02/2016 7:12:44 PM.236] Initializing texture system; phase 10
[22/02/2016 7:12:44 PM.240] Initializing texture system; phase 11
[22/02/2016 7:12:44 PM.240] Initializing texture system; phase 12
[22/02/2016 7:12:44 PM.242] Initializing texture system; phase 13
[22/02/2016 7:12:44 PM.243] Initializing texture system; phase 14
[22/02/2016 7:12:48 PM.465] Direct3D watcher thread ended
[22/02/2016 7:13:17 PM.490] Initializing game support
[22/02/2016 7:13:18 PM.300] Compatibility level: 0
[22/02/2016 7:13:18 PM.301] Supported version detected
[22/02/2016 7:13:18 PM.301] ==================================================
[22/02/2016 7:13:18 PM.551] Patched IsDebuggerPresent
[22/02/2016 7:13:18 PM.801] Waiting for game initialization
[22/02/2016 7:13:19 PM.151] Initializing hook
[22/02/2016 7:13:19 PM.401] Completing interoperability
[22/02/2016 7:13:19 PM.402] Initialization code 1.
[22/02/2016 7:13:19 PM.402] Initialization code 2.
[22/02/2016 7:13:19 PM.402] Initialization code 3.
[22/02/2016 7:13:19 PM.412] 1 Address: 0x0000000140911028
[22/02/2016 7:13:19 PM.412] Calling func 1
[22/02/2016 7:13:19 PM.432] 2 Address: 0x00000001413C51DE
[22/02/2016 7:13:19 PM.433] 3 Address: 0x000000013FF45C76
[22/02/2016 7:13:19 PM.469] Address: 0x00000001413C517C
[22/02/2016 7:13:19 PM.469] Unknown var: 0x0000000142290900
[22/02/2016 7:13:19 PM.470] Initialization code 4.
[22/02/2016 7:13:19 PM.470] Completing interoperability, phase 1
[22/02/2016 7:13:19 PM.471] Completing interoperability, phase 2
[22/02/2016 7:13:19 PM.471] Completing interoperability, phase 3
[22/02/2016 7:13:19 PM.471] Completing interoperability, phase 4
[22/02/2016 7:13:19 PM.472] Completing interoperability, phase 5
[22/02/2016 7:13:19 PM.472] Completing interoperability, phase 6
[22/02/2016 7:13:19 PM.472] Completing interoperability, phase 7
[22/02/2016 7:13:38 PM.492] Initializing console variable "TimeScale".
[22/02/2016 7:13:38 PM.492] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[22/02/2016 7:13:38 PM.493] Read value: <null>
[22/02/2016 7:13:40 PM.768] 
[22/02/2016 7:13:40 PM.769] Loading plugin from path: D:\GTA V\Plugins\EUPClothingMenu.dll
[22/02/2016 7:13:42 PM.809] <UNLOADED PLUGIN>: Initializing input system
[22/02/2016 7:13:42 PM.810] <UNLOADED PLUGIN>: Initializing game console
[22/02/2016 7:13:42 PM.812] <UNLOADED PLUGIN>: Initializing forms manager
[22/02/2016 7:13:42 PM.866] Plugin "EUP Clothing Menu" was loaded from "EUPClothingMenu.dll".
[22/02/2016 7:13:42 PM.868] 
[22/02/2016 7:13:42 PM.868] Loading plugin from path: D:\GTA V\Plugins\LSPD First Response.dll
[22/02/2016 7:13:44 PM.931] <UNLOADED PLUGIN>: Initializing input system
[22/02/2016 7:13:44 PM.933] <UNLOADED PLUGIN>: Initializing game console
[22/02/2016 7:13:44 PM.935] <UNLOADED PLUGIN>: Initializing forms manager
[22/02/2016 7:13:44 PM.986] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[22/02/2016 7:13:45 PM.904] ---------------------------------------------------------------------
[22/02/2016 7:13:45 PM.904] LSPD FIRST RESPONSE
[22/02/2016 7:13:45 PM.904] Version 0.3.1
[22/02/2016 7:13:45 PM.904] A G17 Media Modification
[22/02/2016 7:13:45 PM.904] - Developed by LMS & Sam
[22/02/2016 7:13:45 PM.904] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[22/02/2016 7:13:45 PM.904] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[22/02/2016 7:13:45 PM.904] ---------------------------------------------------------------------
[22/02/2016 7:13:45 PM.905] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[22/02/2016 7:13:45 PM.905] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[22/02/2016 7:13:46 PM.126] 
[22/02/2016 7:13:46 PM.251] D:\GTA V\lspdfr\lspdfr.ini
[22/02/2016 7:13:46 PM.251] D:\GTA V\lspdfr\lspdfr.ini[22/02/2016 7:13:46 PM.253] Callouts: 250
 

 

42 minutes ago, amarano001 said:

I have run into the same issue. Rage Hook loads fine, the game itself loads, LSPDFR loads and once I go on duty (after choosing character and car) GTA V crashes and brings me back to my desktop.

This crash happens right before all the callouts load.

This new patch is probably going to cause a bunch of issues moving forward, since no mods or scripts have been updated for it yet.

 

It was only a very small patch, so it shouldn't really interfere with your mods. It may be caused by only one mod. I would suggest you go to your Plugins/LSPDFR folder and back it up. Then delete all the content from the lspdfr folder and run the game. LSPFR still crashing. It's Probably not caused by your LSPDFR mods. If it doesn't crash, you should start adding them one by one. First do the mods you trust and you are sure are working and the updated mods. Then run the game and check if LSPDFR crashes. If it crashes, you should make your list of mods shorter. If it doesn't, you should add more mods. Until you found the mid that causes the crash.

I hope this will help you.

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I have tried that already but it hasn't worked... I have 5 mods that I use and they have all been updated by the authors so it should not be the problem but thanks for the advice

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3 minutes ago, 06abrahb said:

I have tried that already but it hasn't worked... I have 5 mods that I use and they have all been updated by the authors so it should not be the problem but thanks for the advice

Just delete them and try running it then. My crash was caused by traffic manager by @albo1125.

Have you modified one of the .ini file?

 

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I have that mod as well... what is the issue with it? @albo1125 released an update for Traffic Policer and I looked in the .ini file and couldn't see anything wrong... Any ideas? Thanks!

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I had an edited .ini file that caused a crash (not only of lspdfr but the whole game). So I ment that yoy should check if you have modifed the .ini files. Have you already deleted ally our LSPDFR mkds and tested it ingame?? Just to be sure.

Edited by Reyesinc

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I installed the mod from scratch without modifying the .ini file and ran Ragehook but it did not work. And yes I have done that...

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3 minutes ago, 06abrahb said:

I installed the mod from scratch without modifying the .ini file and ran Ragehook but it did not work. And yes I have done that...

Have you checked your plugins folder (it should be empty except lspd first response.dll and LSPDFR folder). 

Plugins/LSPDFR folder empty?

Scripts folder empty?

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Yes I did everything you said, I removed all mods and scripts and left only LSPDFR and it still crashes on the loading screen when I load Ragehook... Ideas?

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So I'm pretty sure it is in fact LSPDFR... there's no mod except LSPDFR and it continues to do the same thing and crashes during the Ragehook loading screen. Is there going to be a patch or update for LSPDFR to fix this?

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1 hour ago, 06abrahb said:

So I'm pretty sure it is in fact LSPDFR... there's no mod except LSPDFR and it continues to do the same thing and crashes during the Ragehook loading screen. Is there going to be a patch or update for LSPDFR to fix this?

Can you post screenshots of your entire GTAV Folder, include the Plugins Folder and the LSPDFR Folder inside of the Plugins Folder. Be sure to include the path name at the top of the folder window in the screenshots.

Upload to http://imgur.com/  copy\paste the link here...

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All you need to do is delete your old versions of Arrest Manager & Traffic Policer by Albo, and download and install the newest updates.

That fixed mine!

 

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49 minutes ago, amarano001 said:

All you need to do is delete your old versions of Arrest Manager & Traffic Policer by Albo, and download and install the newest updates.

That fixed mine!

 

I did that already and its all up to date...

10 hours ago, Kal74 said:

Can you post screenshots of your entire GTAV Folder, include the Plugins Folder and the LSPDFR Folder inside of the Plugins Folder. Be sure to include the path name at the top of the folder window in the screenshots.

Upload to http://imgur.com/  copy\paste the link here...

Here is the link to the screenshots... http://imgur.com/a/Eta4b

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1 hour ago, 06abrahb said:

I did that already and its all up to date...

Here is the link to the screenshots... http://imgur.com/a/Eta4b

Were you able to play LSPDFR before the GTAV update? I'm just not sure about that path or folder name you are using. I would be kinda surprised if you said you were able to play it before the update, but hey stranger things have happened..

If you were able to play LSPDFR before the GTAV update, then after the update did you remember to go into the update folder in your GTAV Directory and copy the new update.rpf back to your mods folder?

Edited by Kal74

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I had the same problem .. and I went through my logs and found it was arrest manager .. so I just re-downloaded both arrest&traffic mods .. and everything's back to normal

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9 hours ago, Kal74 said:

Were you able to play LSPDFR before the GTAV update? I'm just not sure about that path or folder name you are using. I would be kinda surprised if you said you were able to play it before the update, but hey stranger things have happened..

If you were able to play LSPDFR before the GTAV update, then after the update did you remember to go into the update folder in your GTAV Directory and copy the new update.rpf back to your mods folder?

 

8 hours ago, gamer516 said:

I had the same problem .. and I went through my logs and found it was arrest manager .. so I just re-downloaded both arrest&traffic mods .. and everything's back to normal

I have done both of these things already but it has not fixed this problem... Any other ideas or suggestions?

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When was the last time you've played LSPDFR without issue?

Is this your original GTAV folder? or is it installed somewhere else?

Go to C:\Program Files is there a Rockstar Games Folder sitting there? If yes, open the folder screenshot what is inside of it..

Edited by Kal74

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make sure its albos rage ui

i had use another rage ui that came with one of the mods and it wasnt until i updated arrest and used the rage ui with that , that it fixed my crash issue ... could just be on my end but maybe it will help :smile:

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Delete everything in Grand Theft Auto V/Plugins folder, except LSPD First Response.dll. And delete everything in Grand Theft Auto V/Plugins/LSPDFR folder. If you don't have one, you should create one.

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Go into My Computer or Windows Explorer/File Explorer... check your My Documents or "Documents" folder for Rockstar...and see if there is a sub-folder called "GTA V".  Rename GTA V to something like GTA V OLD and then try to run GTA... I had to start from scratch, but I did that, and all is well now.

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This topic has been cleaned up. If you are having issues, you need to create your own topic, not use someone else's. Please only respond if you are providing support to 06abrahb.

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I have found with me personally that its openiv.asi and advancedhook.asi as the conflict remove one of them the game works put them both in the game crashes at populating the world.So i dont know how to run with both but you can run without one of them.

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