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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crash With New Update and RageHook

Featured Replies

My LSPDFR seems to crash my GTA V. When Ragehook starts up, everything loads properly, "Populating world", "Initializing" etc. But then when it goes to load LSPDFR as a plugin, the entire thing crashes. Is this a Ragehook issue where I'll have to wait for .37 or is it something else? I have no callouts added and no other plugins added. 

Go into the plugins - lspdfr,  and make sure there are no callouts or any other scripts in the file because they all have to be updated.

Dark Vegan

There was a new GTA 5 patch by Rockstar on 2/11. If you've downloaded and installed it, you will need to wait for an updated Ragehook plugin. I currently have to wait for Ragehook .37 because there's an issue with the .36 and the retail version of GTA which causes LSPDFR to crash. It's unplayable until they have a new version of it.

THP, it was a nice effort to help someone out, but you may want to read their posts a bit more carefully. He says he has no callouts or plugins installed.

  • 4 weeks later...

[3/14/2016 4:13:36 PM.541] Started new log on 3/14/2016 4:13:36 PM.540
[3/14/2016 4:13:36 PM.543] ====================================================================================================
[3/14/2016 4:13:36 PM.527] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/14/2016 4:13:36 PM.543] Log verbosity: Verbose
[3/14/2016 4:13:36 PM.545] Initializing input system
[3/14/2016 4:13:36 PM.549] Initializing game console
[3/14/2016 4:13:36 PM.556] Console key has been set to F4 (key code: 115)
[3/14/2016 4:13:36 PM.645] Initializing console variable "SkipGameIntro".
[3/14/2016 4:13:36 PM.645] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[3/14/2016 4:13:36 PM.672] Read value: <null>
[3/14/2016 4:13:36 PM.672] Initializing console variable "DisableRenderVersionText".
[3/14/2016 4:13:36 PM.672] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[3/14/2016 4:13:36 PM.683] Read value: True
[3/14/2016 4:13:36 PM.683] Setting value of console variable "DisableRenderVersionText" to stored value.
[3/14/2016 4:13:36 PM.683] Initializing console variable "ConsoleKey".
[3/14/2016 4:13:36 PM.684] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/14/2016 4:13:36 PM.685] Read value: F4
[3/14/2016 4:13:36 PM.685] Setting value of console variable "ConsoleKey" to stored value.
[3/14/2016 4:13:36 PM.686] Console key has been set to F4 (key code: 115)
[3/14/2016 4:13:36 PM.686] Initializing console variable "PluginTimeoutThreshold".
[3/14/2016 4:13:36 PM.686] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/14/2016 4:13:36 PM.687] Read value: 10000
[3/14/2016 4:13:36 PM.688] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/14/2016 4:13:36 PM.688] Initializing console variable "AlwaysShowConsoleOutput".
[3/14/2016 4:13:36 PM.689] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/14/2016 4:13:36 PM.690] Read value: <null>
[3/14/2016 4:13:36 PM.690] Initializing console variable "StartWithDeveloperModeEnabledId".
[3/14/2016 4:13:36 PM.690] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[3/14/2016 4:13:36 PM.692] Read value: qx49iOj1VYU6JPQ78LeZqZteD17i0p0SO6TZx29mmFR69xeE
[3/14/2016 4:13:36 PM.692] Setting value of console variable "StartWithDeveloperModeEnabledId" to stored value.
[3/14/2016 4:13:36 PM.693] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/14/2016 4:13:36 PM.693] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/14/2016 4:13:36 PM.694] Read value: False
[3/14/2016 4:13:36 PM.695] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[3/14/2016 4:13:36 PM.695] Initializing console variable "ShowOnScreenWarnings".
[3/14/2016 4:13:36 PM.696] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/14/2016 4:13:36 PM.697] Read value: <null>
[3/14/2016 4:13:36 PM.697] Console initialized
[3/14/2016 4:13:36 PM.697] Initializing forms manager
[3/14/2016 4:13:36 PM.701] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
[3/14/2016 4:13:36 PM.710] ================ RAGE Plugin Hook ================
[3/14/2016 4:13:36 PM.723] Checking game support
[3/14/2016 4:13:36 PM.890] Product name: Grand Theft Auto V
[3/14/2016 4:13:36 PM.891] Product version: 1.0.617.1
[3/14/2016 4:13:36 PM.891] Is steam version: True
[3/14/2016 4:13:36 PM.892] Initializing DirectX
[3/14/2016 4:13:36 PM.895] Initializing Direct3D
[3/14/2016 4:13:36 PM.895] Loading C:\WINDOWS\system32\d3d11.dll
[3/14/2016 4:13:36 PM.897] Loaded at 0x7FF9DC850000
[3/14/2016 4:13:36 PM.897] D3D11CreateDeviceAndSwapChain at 0x7FF9DC86A190
[3/14/2016 4:13:36 PM.897] Creating Direct3D 11 device and swap chain
[3/14/2016 4:13:36 PM.899] Attempting feature level 10_1
[3/14/2016 4:13:36 PM.901] Failed to create D3D11 device for Grand Theft Auto V: 887a0004
[3/14/2016 4:13:36 PM.903] Attempting feature level 10_1 for fallback
[3/14/2016 4:13:36 PM.905] Fall back attempt failed with: 887a0004!
[3/14/2016 4:13:36 PM.905] Initialized DirectX
[3/14/2016 4:13:37 PM.094] PTR: 0x7FF646E753E0
 

[3/14/2016 4:13:36 PM.541] Started new log on 3/14/2016 4:13:36 PM.540
[3/14/2016 4:13:36 PM.543] ====================================================================================================
[3/14/2016 4:13:36 PM.527] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/14/2016 4:13:36 PM.543] Log verbosity: Verbose
[3/14/2016 4:13:36 PM.545] Initializing input system
[3/14/2016 4:13:36 PM.549] Initializing game console
[3/14/2016 4:13:36 PM.556] Console key has been set to F4 (key code: 115)
[3/14/2016 4:13:36 PM.645] Initializing console variable "SkipGameIntro".
[3/14/2016 4:13:36 PM.645] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[3/14/2016 4:13:36 PM.672] Read value: <null>
[3/14/2016 4:13:36 PM.672] Initializing console variable "DisableRenderVersionText".
[3/14/2016 4:13:36 PM.672] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[3/14/2016 4:13:36 PM.683] Read value: True
[3/14/2016 4:13:36 PM.683] Setting value of console variable "DisableRenderVersionText" to stored value.
[3/14/2016 4:13:36 PM.683] Initializing console variable "ConsoleKey".
[3/14/2016 4:13:36 PM.684] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/14/2016 4:13:36 PM.685] Read value: F4
[3/14/2016 4:13:36 PM.685] Setting value of console variable "ConsoleKey" to stored value.
[3/14/2016 4:13:36 PM.686] Console key has been set to F4 (key code: 115)
[3/14/2016 4:13:36 PM.686] Initializing console variable "PluginTimeoutThreshold".
[3/14/2016 4:13:36 PM.686] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/14/2016 4:13:36 PM.687] Read value: 10000
[3/14/2016 4:13:36 PM.688] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/14/2016 4:13:36 PM.688] Initializing console variable "AlwaysShowConsoleOutput".
[3/14/2016 4:13:36 PM.689] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/14/2016 4:13:36 PM.690] Read value: <null>
[3/14/2016 4:13:36 PM.690] Initializing console variable "StartWithDeveloperModeEnabledId".
[3/14/2016 4:13:36 PM.690] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[3/14/2016 4:13:36 PM.692] Read value: qx49iOj1VYU6JPQ78LeZqZteD17i0p0SO6TZx29mmFR69xeE
[3/14/2016 4:13:36 PM.692] Setting value of console variable "StartWithDeveloperModeEnabledId" to stored value.
[3/14/2016 4:13:36 PM.693] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/14/2016 4:13:36 PM.693] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/14/2016 4:13:36 PM.694] Read value: False
[3/14/2016 4:13:36 PM.695] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[3/14/2016 4:13:36 PM.695] Initializing console variable "ShowOnScreenWarnings".
[3/14/2016 4:13:36 PM.696] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/14/2016 4:13:36 PM.697] Read value: <null>
[3/14/2016 4:13:36 PM.697] Console initialized
[3/14/2016 4:13:36 PM.697] Initializing forms manager
[3/14/2016 4:13:36 PM.701] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
[3/14/2016 4:13:36 PM.710] ================ RAGE Plugin Hook ================
[3/14/2016 4:13:36 PM.723] Checking game support
[3/14/2016 4:13:36 PM.890] Product name: Grand Theft Auto V
[3/14/2016 4:13:36 PM.891] Product version: 1.0.617.1
[3/14/2016 4:13:36 PM.891] Is steam version: True
[3/14/2016 4:13:36 PM.892] Initializing DirectX
[3/14/2016 4:13:36 PM.895] Initializing Direct3D
[3/14/2016 4:13:36 PM.895] Loading C:\WINDOWS\system32\d3d11.dll
[3/14/2016 4:13:36 PM.897] Loaded at 0x7FF9DC850000
[3/14/2016 4:13:36 PM.897] D3D11CreateDeviceAndSwapChain at 0x7FF9DC86A190
[3/14/2016 4:13:36 PM.897] Creating Direct3D 11 device and swap chain
[3/14/2016 4:13:36 PM.899] Attempting feature level 10_1
[3/14/2016 4:13:36 PM.901] Failed to create D3D11 device for Grand Theft Auto V: 887a0004
[3/14/2016 4:13:36 PM.903] Attempting feature level 10_1 for fallback
[3/14/2016 4:13:36 PM.905] Fall back attempt failed with: 887a0004!
[3/14/2016 4:13:36 PM.905] Initialized DirectX
[3/14/2016 4:13:37 PM.094] PTR: 0x7FF646E753E0
 

On 13/02/2016 at 3:45 PM, ImRamboRoss said:

My LSPDFR seems to crash my GTA V. When Ragehook starts up, everything loads properly, "Populating world", "Initializing" etc. But then when it goes to load LSPDFR as a plugin, the entire thing crashes. Is this a Ragehook issue where I'll have to wait for .37 or is it something else? I have no callouts added and no other plugins added. 

Disable the OpenIV ASI script (the one that loads your mods folder) and try again. If that fixes it, then your update.rpf file in the mods folder is too old for the version of GTA V you are running. Although I suspect you need to wait for RPH 37, if you've updated your copy of GTA V.

Edited by Stealth22

Stealth22
LSPDFR Tester | Plugin Developer
My Plugins: Code 3 Callouts | Traffic Control | Keep Calm | ALPR+

Please do not PM me for any kind of technical support.
I unfortunately do not have enough free time to answer every PM that I get. For issues with my plugins, please post in the comments section of the file, or it's forum thread. You'll get a much quicker response from me there than if you send me a PM; I do my best to respond to every question in the comments sections. For API/programming questions, please post them in the API Development forum, so all developers can benefit from the answer as well. Thanks!

I also have the same problem. The RPH site says they are working on support for the new update. So hopefully this will be resolved soon.

- Poisonwood

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