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R1150RT project

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6 minutes ago, sub68 said:

Not bad, now you can project normales from diffrent points and this thing starting to shine without of sharp edges

Thanks sub, You speak "smooth" tools ? i'm still on the pallette/mapping/template of the other parts.

  • Author
17 minutes ago, sub68 said:

Nope, normals. This things make any surface look smoth even if there is only two polygons placed under 45 deg to each other. Anyway don't pay attetion at this point. That will can wait.

OK you will explain how we do it after :)

Looking very nice, do the lights at the front use the same texture or is there separate textures for left and right, I only ask as people playing it as a CHP bike will probably want to have a red and a blue light?

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9 hours ago, officerAMR said:

Looks great, will need a sound swap so it doesn't sound like a chopper bike tho 

For the sound i agree with you but i don't know how we do the sounds for the game so, someone will create it or it will be a BMW with a hole in her exhaust pipe ^^

5 hours ago, gavind85 said:

Looking very nice, do the lights at the front use the same texture or is there separate textures for left and right, I only ask as people playing it as a CHP bike will probably want to have a red and a blue light?

You speak about the siren light ? for the moment no sirens are present, it's just the object. When the model will work on the game, i will add the siren. The 2 sirens are blue because i use the French model during the creation, and i haven't change it.

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