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Rosebuddy

[SOLVED] HELP LSPDFR Keeps crashing [SOLVED]

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Hello there - Welcome, and thanks for trying out LSPDFR. We require all members to read the provided ReadMe and User Documentation before getting support. Please keep in mind that this is a beta version of LSPDFR - we cannot guarantee that all issues have been resolved. 

You can find the user manual in your LSPDFR Download folder. If you still have questions after reading the User Documentation, review the LSPDFR FAQ; http://www.lcpdfr.com/forums/topic/51162-lspdfr-frequently-asked-questions/. 

Ensure you have a folder titled "LSPDFR" and "plugins" in your root directory. 

  • The plugins folder should contain the following; 
    • LSPD First Response.dll
    • A folder titled "LSPDFR"

Ensure that you are running a supported version of LSPDFR. As of 2016-01-16 ONLY LSPDFR 0.3 is supported - No LSPDFR 0.2 plugins are supported for LSPDFR 0.3 unless otherwise stated

Make sure you have the latest RagePluginHook (version 0.34 is shipped with LSPDFR 0.3): http://ragepluginhook.net/ 

Please do so now and return to this topic when this is done and do the following;

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • State which version of the game you're using (Steam or Retail)
  • Post the RagePluginHook.log in a spoiler tag (Please be courteous and only include the relevant information).
  • Include as much information as possible.
  • Post your system specifications. You need to meet the required system specifications for the mod to work properly. 
  • Post what other mods you are using. 
  • Post a screenshot of your GTA V Game directory. 

 Failure to follow these instructions may result in topic closure. 

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[1/17/2016 2:01:10 AM.176] Started new log on 1/17/2016 2:01:10 AM.176
[1/17/2016 2:01:10 AM.177] ====================================================================================================
[1/17/2016 2:01:10 AM.160] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[1/17/2016 2:01:10 AM.178] Log verbosity: Verbose
[1/17/2016 2:01:10 AM.180] Initializing input system
[1/17/2016 2:01:10 AM.184] Initializing game console
[1/17/2016 2:01:10 AM.191] Console key has been set to F4 (key code: 115)
[1/17/2016 2:01:10 AM.260] Initializing console variable "SkipGameIntro".
[1/17/2016 2:01:10 AM.261] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[1/17/2016 2:01:10 AM.267] Read value: <null>
[1/17/2016 2:01:10 AM.267] Initializing console variable "DisableRenderVersionText".
[1/17/2016 2:01:10 AM.267] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[1/17/2016 2:01:10 AM.278] Read value: True
[1/17/2016 2:01:10 AM.279] Setting value of console variable "DisableRenderVersionText" to stored value.
[1/17/2016 2:01:10 AM.279] Initializing console variable "ConsoleKey".
[1/17/2016 2:01:10 AM.279] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[1/17/2016 2:01:10 AM.281] Read value: F4
[1/17/2016 2:01:10 AM.281] Setting value of console variable "ConsoleKey" to stored value.
[1/17/2016 2:01:10 AM.282] Console key has been set to F4 (key code: 115)
[1/17/2016 2:01:10 AM.282] Initializing console variable "PluginTimeoutThreshold".
[1/17/2016 2:01:10 AM.282] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[1/17/2016 2:01:10 AM.285] Read value: 10000
[1/17/2016 2:01:10 AM.285] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[1/17/2016 2:01:10 AM.286] Initializing console variable "AlwaysShowConsoleOutput".
[1/17/2016 2:01:10 AM.287] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[1/17/2016 2:01:10 AM.288] Read value: <null>
[1/17/2016 2:01:10 AM.288] Initializing console variable "StartWithDeveloperModeEnabledId".
[1/17/2016 2:01:10 AM.289] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[1/17/2016 2:01:10 AM.290] Read value: <null>
[1/17/2016 2:01:10 AM.290] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[1/17/2016 2:01:10 AM.290] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[1/17/2016 2:01:10 AM.292] Read value: False
[1/17/2016 2:01:10 AM.292] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[1/17/2016 2:01:10 AM.292] Initializing console variable "ShowOnScreenWarnings".
[1/17/2016 2:01:10 AM.293] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[1/17/2016 2:01:10 AM.294] Read value: <null>
[1/17/2016 2:01:10 AM.294] Console initialized
[1/17/2016 2:01:10 AM.294] Initializing forms manager
[1/17/2016 2:01:10 AM.297] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V
[1/17/2016 2:01:10 AM.307] ================ RAGE Plugin Hook ================
[1/17/2016 2:01:10 AM.315] Checking game support
[1/17/2016 2:01:10 AM.485] Product name: Grand Theft Auto V
[1/17/2016 2:01:10 AM.485] Product version: 1.0.573.1
[1/17/2016 2:01:10 AM.486] Is steam version: True
[1/17/2016 2:01:10 AM.487] Initializing DirectX
[1/17/2016 2:01:10 AM.489] Initializing Direct3D
[1/17/2016 2:01:10 AM.489] Loading C:\WINDOWS\system32\d3d11.dll
[1/17/2016 2:01:10 AM.490] Loaded at 0x7FFB854E0000
[1/17/2016 2:01:10 AM.490] D3D11CreateDeviceAndSwapChain at 0x7FFB854F8100
[1/17/2016 2:01:10 AM.490] Creating Direct3D 11 device and swap chain
[1/17/2016 2:01:10 AM.524] Swap Chain created: 0x76B58220F0
[1/17/2016 2:01:10 AM.525] Swap Chain VTable: 0x76B58220F0
[1/17/2016 2:01:10 AM.525] Swap Chain VTable_2: 0x7FFB8519EF40
[1/17/2016 2:01:10 AM.525] 0x575655FFFAE265E9;0x5741564155415441;0xEC8148D9246C8D48
[1/17/2016 2:01:10 AM.526] D3D11Present: 0x7FFB85151DA0
[1/17/2016 2:01:10 AM.526] D3D11ResizeBuffers: 0x7FFB85155D10
[1/17/2016 2:01:10 AM.526] D3D11ResizeTarget: 0x7FFB85190E90
[1/17/2016 2:01:10 AM.527] D3D11SetFullscreenState: 0x7FFB8515C730
[1/17/2016 2:01:10 AM.537] Direct3D initialized
[1/17/2016 2:01:10 AM.538] Initialized DirectX
[1/17/2016 2:01:10 AM.538] Direct3D watcher thread spawned
[1/17/2016 2:01:11 AM.284] Getting device
[1/17/2016 2:01:11 AM.285] Retrieved device
[1/17/2016 2:01:11 AM.285] Creating wrapper
[1/17/2016 2:01:11 AM.384] Wrapper created
[1/17/2016 2:01:11 AM.390] Effect created
[1/17/2016 2:01:11 AM.391] Creating buffer
[1/17/2016 2:01:11 AM.391] Created buffer
[1/17/2016 2:01:11 AM.391] Creating blend state
[1/17/2016 2:01:11 AM.392] Created blend state
[1/17/2016 2:01:11 AM.392] Done with creation
[1/17/2016 2:01:11 AM.446] Initializing texture system.
[1/17/2016 2:01:11 AM.446] Initializing texture system; phase 1
[1/17/2016 2:01:11 AM.447] Initializing texture system; phase 2
[1/17/2016 2:01:11 AM.455] Initializing texture system; phase 3
[1/17/2016 2:01:11 AM.455] Initializing texture system; phase 4
[1/17/2016 2:01:11 AM.468] Initializing texture system; phase 5
[1/17/2016 2:01:11 AM.470] Initializing texture system; phase 6
[1/17/2016 2:01:11 AM.472] Initializing texture system; phase 7
[1/17/2016 2:01:11 AM.475] Initializing texture system; phase 8
[1/17/2016 2:01:11 AM.477] Initializing texture system; phase 9
[1/17/2016 2:01:11 AM.478] Initializing texture system; phase 10
[1/17/2016 2:01:11 AM.483] Initializing texture system; phase 11
[1/17/2016 2:01:11 AM.483] Initializing texture system; phase 12
[1/17/2016 2:01:11 AM.485] Initializing texture system; phase 13
[1/17/2016 2:01:11 AM.485] Initializing texture system; phase 14
[1/17/2016 2:01:15 AM.539] Direct3D watcher thread ended
[1/17/2016 2:01:47 AM.485] Initializing game support
[1/17/2016 2:01:48 AM.231] Compatibility level: 0
[1/17/2016 2:01:48 AM.231] Supported version detected
[1/17/2016 2:01:48 AM.231] ==================================================
[1/17/2016 2:01:48 AM.482] Patched IsDebuggerPresent
[1/17/2016 2:01:48 AM.733] Waiting for game initialization
[1/17/2016 2:01:49 AM.084] Initializing hook
[1/17/2016 2:01:49 AM.335] Completing interoperability
[1/17/2016 2:01:49 AM.336] Initialization code 1.
[1/17/2016 2:01:49 AM.336] Initialization code 2.
[1/17/2016 2:01:49 AM.337] Initialization code 3.
[1/17/2016 2:01:49 AM.351] 1 Address: 0x00007FF6330F0AE0
[1/17/2016 2:01:49 AM.352] Calling func 1
[1/17/2016 2:01:49 AM.382] 2 Address: 0x00007FF633BA56DA
[1/17/2016 2:01:49 AM.383] 3 Address: 0x00007FF632725D36
[1/17/2016 2:01:49 AM.425] Address: 0x00007FF633BA5678
[1/17/2016 2:01:49 AM.426] Unknown var: 0x00007FF634A718D0
[1/17/2016 2:01:49 AM.426] Initialization code 4.
[1/17/2016 2:01:49 AM.427] Completing interoperability, phase 1
[1/17/2016 2:01:49 AM.427] Completing interoperability, phase 2
[1/17/2016 2:01:49 AM.428] Completing interoperability, phase 3
[1/17/2016 2:01:49 AM.428] Completing interoperability, phase 4
[1/17/2016 2:01:49 AM.429] Completing interoperability, phase 5
[1/17/2016 2:01:49 AM.429] Completing interoperability, phase 6
[1/17/2016 2:01:49 AM.429] Completing interoperability, phase 7
[1/17/2016 2:02:10 AM.908] Initializing console variable "TimeScale".
[1/17/2016 2:02:10 AM.908] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/17/2016 2:02:10 AM.909] Read value: <null>
[1/17/2016 2:02:13 AM.622] 
[1/17/2016 2:02:13 AM.623] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[1/17/2016 2:02:16 AM.338] <UNLOADED PLUGIN>: Initializing input system
[1/17/2016 2:02:16 AM.339] <UNLOADED PLUGIN>: Initializing game console
[1/17/2016 2:02:16 AM.343] <UNLOADED PLUGIN>: Initializing forms manager
[1/17/2016 2:02:16 AM.413] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[1/17/2016 2:02:16 AM.828] ---------------------------------------------------------------------
[1/17/2016 2:02:16 AM.828] LSPD FIRST RESPONSE
[1/17/2016 2:02:16 AM.828] Version 0.3
[1/17/2016 2:02:16 AM.828] A G17 Media Modification
[1/17/2016 2:02:16 AM.828] - Developed by LMS & Sam
[1/17/2016 2:02:16 AM.828] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[1/17/2016 2:02:16 AM.828] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[1/17/2016 2:02:16 AM.828] ---------------------------------------------------------------------
[1/17/2016 2:02:16 AM.829] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
[1/17/2016 2:02:16 AM.829] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[1/17/2016 2:02:17 AM.141] 
[1/17/2016 2:02:17 AM.293] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[1/17/2016 2:02:17 AM.294] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[1/17/2016 2:02:17 AM.298] Callouts: 250
[1/17/2016 2:02:17 AM.554] [TRACE] Thread CopManager #1 initialized
[1/17/2016 2:03:14 AM.131] Model: Parameter "model" of console command "Model" is not optional, but no argument was specified.
[1/17/2016 2:03:18 AM.323] RAGE Plugin Hook commands
[1/17/2016 2:03:18 AM.323] ==============================
[1/17/2016 2:03:18 AM.323] Help            Lists all available console commands.
[1/17/2016 2:03:18 AM.323] ReloadAllPlugins            Unloads all plugins, then loads all plugins found in the plugins folder.
[1/17/2016 2:03:18 AM.323] UnloadAllPlugins            Unloads all currently loaded plugins.
[1/17/2016 2:03:18 AM.323] ReloadPlugins            Unloads all plugins, then loads all the plugins that were running.
[1/17/2016 2:03:18 AM.323] ListNativeScripts            Lists all the native game scripts currently running.
[1/17/2016 2:03:18 AM.323] ListPackFiles            Lists all currently loaded RPF archives (RAGE Pack File).
[1/17/2016 2:03:18 AM.323] PrintInfo            Prints some useful info.
[1/17/2016 2:03:18 AM.323] ClearTasks            Clear's the player's tasks.
[1/17/2016 2:03:18 AM.323] ListPlugins            Lists all currently running plugins.
[1/17/2016 2:03:18 AM.323] Exit            Forcefully ends the game.
[1/17/2016 2:03:18 AM.323] CleanWorld            Clears the game world of characters, vehicles, blood stains, etc. and repairs broken world objects. Will not remove the player's current vehicle.
[1/17/2016 2:03:18 AM.323] ListPackFileContents            Lists the file names in the specified RPF archives (RAGE Pack File).
[1/17/2016 2:03:18 AM.323] LoadPlugin            Loads the specified plugin.
[1/17/2016 2:03:18 AM.323] UnloadPlugin            Unloads all plugins matching the specified file name.
[1/17/2016 2:03:18 AM.323] CleanUp            Cleans up all entities created by the specified plugin.
[1/17/2016 2:03:18 AM.323] KillPed            Kills the specified ped.
[1/17/2016 2:03:18 AM.323] ExplodeVehicle            Explodes the specified vehicle.
[1/17/2016 2:03:18 AM.324] Spawn            Spawns a ped, vehicle or object based on the given model name.
[1/17/2016 2:03:18 AM.324] SpawnByHash            Spawns a ped, vehicle or object based on the given model hash.
[1/17/2016 2:03:18 AM.324] SpawnAndWarp            Spawns vehicle based on the given model and warps the player into it.
[1/17/2016 2:03:18 AM.324] GiveWeapon            Gives the player the specified weapon.
[1/17/2016 2:03:18 AM.324] SetWantedLevel            Sets the local player's wanted level.
[1/17/2016 2:03:18 AM.324] SetDayTime            Sets the current time of day.
[1/17/2016 2:03:18 AM.324] SetWeather            Sets the current weather.
[1/17/2016 2:03:18 AM.324] Flip            Puts the player's current vehicle onto its wheels.
[1/17/2016 2:03:18 AM.324] Heal            Heals the player.
[1/17/2016 2:03:18 AM.324] Repair            Repairs the player's current vehicle.
[1/17/2016 2:03:18 AM.324] Wash            Washes the player's current vehicle.
[1/17/2016 2:03:18 AM.324] VisitNorthYankton            Loads and teleports the player to North Yankton.
[1/17/2016 2:03:18 AM.324] VisitLosSantos            Unloads North Yankton and teleports the player to Los Santos.
[1/17/2016 2:03:18 AM.324] TeleportToPosition            Teleports the player to the specified position.
[1/17/2016 2:03:18 AM.324] TeleportToWaypoint            Teleports the player to the position of the waypoint placed on the map.
[1/17/2016 2:03:18 AM.324] WarpIntoLastVehicle            Warps the player into the last vehicle.
[1/17/2016 2:03:18 AM.324] Execute            Executes the specified C# code as a separate plugin.
[1/17/2016 2:03:18 AM.324] 
[1/17/2016 2:03:18 AM.324] RAGE Plugin Hook variables
[1/17/2016 2:03:18 AM.324] ==============================
[1/17/2016 2:03:18 AM.324] SkipGameIntro (get/set)            No description.
[1/17/2016 2:03:18 AM.324] DisableRenderVersionText (get/set)            No description.
[1/17/2016 2:03:18 AM.324] ConsoleKey (get/set)            No description.
[1/17/2016 2:03:18 AM.324] PluginTimeoutThreshold (get/set)            No description.
[1/17/2016 2:03:18 AM.324] AlwaysShowConsoleOutput (get/set)            No description.
[1/17/2016 2:03:18 AM.324] IsDeveloperModeEnabled (get/set)            No description.
[1/17/2016 2:03:18 AM.324] TimeScale (get/set)            No description.
[1/17/2016 2:03:18 AM.324] StartWithDeveloperModeEnabledId (get/set)            No description.
[1/17/2016 2:03:18 AM.324] ShowConsoleCommandInfoOnPluginLoad (get/set)            No description.
[1/17/2016 2:03:18 AM.324] ShowOnScreenWarnings (get/set)            No description.
[1/17/2016 2:03:18 AM.324] 
[1/17/2016 2:03:18 AM.324] Plugin commands
[1/17/2016 2:03:18 AM.324] ==============================
[1/17/2016 2:03:18 AM.325] LSPD First Response: ForceDuty                Without changing your character model, sets you as being on duty.
[1/17/2016 2:03:18 AM.325] LSPD First Response: Offset                No description.
[1/17/2016 2:03:18 AM.325] LSPD First Response: Model                No description.
[1/17/2016 2:03:18 AM.325] LSPD First Response: ChaseMe                No description.
[1/17/2016 2:03:18 AM.325] LSPD First Response: SpawnSuspect                No description.
[1/17/2016 2:03:18 AM.325] LSPD First Response: Scenario                No description.
[1/17/2016 2:03:18 AM.325] LSPD First Response: Drag                No description.
[1/17/2016 2:03:18 AM.325] LSPD First Response: Voice                Sets your character's voice
[1/17/2016 2:03:18 AM.325] LSPD First Response: Tree                No description.
[1/17/2016 2:03:18 AM.325] LSPD First Response: Clear                No description.
[1/17/2016 2:03:18 AM.325] LSPD First Response: Say                No description.
[1/17/2016 2:03:18 AM.325] LSPD First Response: PlaySound                No description.
[1/17/2016 2:03:18 AM.325] LSPD First Response: Anim                No description.
[1/17/2016 2:03:18 AM.325] LSPD First Response: Anim2                No description.
[1/17/2016 2:03:18 AM.325] LSPD First Response: SpawnPed                Spawns a ped of the specified model in front of you
[1/17/2016 2:03:18 AM.325] LSPD First Response: PlayAsSpectre                Play as Sam's 'Spectre' Online Character
[1/17/2016 2:03:18 AM.325] LSPD First Response: PlayAsTenpenny                Play as Sam's 'Tenpenny' Online Character
[1/17/2016 2:03:18 AM.325] LSPD First Response: SpawnObject                No description.
[1/17/2016 2:03:18 AM.325] LSPD First Response: GetRoom                Displays the player's current room
[1/17/2016 2:03:18 AM.325] LSPD First Response: BlendHead                Sets a freemode character's head shape and skin colour
[1/17/2016 2:03:18 AM.325] LSPD First Response: Overlay                Sets a freemode character's head overlay
[1/17/2016 2:03:18 AM.325] LSPD First Response: OverlayColor                Sets a freemode character's head overlay colour
[1/17/2016 2:03:18 AM.325] LSPD First Response: HairColor                Sets a freemode character's hair colour
[1/17/2016 2:03:18 AM.325] LSPD First Response: GotoPD                Teleports you to the Downtown Police Station
[1/17/2016 2:03:18 AM.326] LSPD First Response: StartWorldEvent                No description.
[1/17/2016 2:03:18 AM.326] LSPD First Response: DirTest                No description.
[1/17/2016 2:03:18 AM.326] LSPD First Response: PavementTest                No description.
[1/17/2016 2:03:18 AM.326] 
[1/17/2016 2:03:18 AM.326] Plugin variables
[1/17/2016 2:03:18 AM.326] ==============================
[1/17/2016 2:03:42 AM.945] LSPD First Response: Respawning
[1/17/2016 2:03:57 AM.387] LSPD First Response: Done
[1/17/2016 2:04:51 AM.957] setting up new cop: null
[1/17/2016 2:04:52 AM.004] [TRACE] New ped recognized as cop
[1/17/2016 2:04:52 AM.004] setting up new cop: null
[1/17/2016 2:04:52 AM.005] [TRACE] New ped recognized as cop
[1/17/2016 2:04:53 AM.486] setting up new cop: null
[1/17/2016 2:04:53 AM.486] [TRACE] New ped recognized as cop
[1/17/2016 2:04:53 AM.486] setting up new cop: null
[1/17/2016 2:04:53 AM.487] [TRACE] New ped recognized as cop
[1/17/2016 2:04:54 AM.500] setting up new cop: null
[1/17/2016 2:04:54 AM.500] [TRACE] New ped recognized as cop
[1/17/2016 2:04:54 AM.501] setting up new cop: null
[1/17/2016 2:04:54 AM.501] [TRACE] New ped recognized as cop
[1/17/2016 2:04:54 AM.501] setting up new cop: null
[1/17/2016 2:04:54 AM.501] [TRACE] New ped recognized as cop
[1/17/2016 2:04:54 AM.501] setting up new cop: null
[1/17/2016 2:04:54 AM.502] [TRACE] New ped recognized as cop
[1/17/2016 2:04:57 AM.034] setting up new cop: null
[1/17/2016 2:04:57 AM.034] [TRACE] New ped recognized as cop
[1/17/2016 2:04:58 AM.570] LSPD First Response: 
[1/17/2016 2:04:58 AM.571] LSPD First Response: ==============================
[1/17/2016 2:04:58 AM.571] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[1/17/2016 2:04:58 AM.571] LSPD First Response: ------------------------------
[1/17/2016 2:04:58 AM.571] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[1/17/2016 2:04:58 AM.572] LSPD First Response: ------------------------------
[1/17/2016 2:04:58 AM.572] LSPD First Response: Exception type: System.InvalidOperationException
[1/17/2016 2:04:58 AM.572] LSPD First Response: Exception message: Model with hash 0x15f8700d could not be loaded within a reasonable time. It may be invalid.
[1/17/2016 2:04:58 AM.573] LSPD First Response: ------------------------------
[1/17/2016 2:04:58 AM.573] LSPD First Response: Inner exceptions:
[1/17/2016 2:04:58 AM.573] LSPD First Response: ------------------------------
[1/17/2016 2:04:58 AM.574] LSPD First Response: Stack trace:
[1/17/2016 2:04:58 AM.574] LSPD First Response: at Rage.Model.LoadAndWait()
[1/17/2016 2:04:58 AM.574] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[1/17/2016 2:04:58 AM.575] at ????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:line 1577
[1/17/2016 2:04:58 AM.575] at ????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:line 1385
[1/17/2016 2:04:58 AM.575] at Rage.GameFiber.Main()
[1/17/2016 2:04:58 AM.575] LSPD First Response: ==============================
[1/17/2016 2:04:58 AM.576] LSPD First Response: 
[1/17/2016 2:04:58 AM.577] setting up new cop: null
[1/17/2016 2:04:58 AM.577] [TRACE] New ped recognized as cop

Screenshot (67).png

Screenshot (68).png

RagePluginHook_17012016_070006.log

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Do you have any plugins installed at all - if yes, try removing the plugins and see if you still get a game crash. Then either use plugins confirmed to work with the new RagePluginHook version or add them one-by-one checking they work.

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6 minutes ago, Ben said:

Do you have any plugins installed at all - if yes, try removing the plugins and see if you still get a game crash. Then either use plugins confirmed to work with the new RagePluginHook version or add them one-by-one checking they work.

I have no plugins installed plugin folder is vanilla only with the required lspdfr scripts

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My log is almost identical to yours. Takes forever to load textures then crashes.

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I guess the mod gave up on me lol

3 hours ago, M3Stang said:

My log is almost identical to yours. Takes forever to load textures then crashes.

 

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Are your graphics card drivers up to date? the log reports an error with D3D11.dll. also chanege your PluginTimeoutThreshold from 10000 to 60000 in the RagePluginHook.ini file, do the same in startup.rphs 

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Now strangely enough it works fine. I would suggest maybe to turn on shader preload? I had mine on, then I turned it off, then back on and then it worked. My drivers are up to date as of the 12/21 ones. I dont remember the number. Maybe 361.xx

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1 hour ago, M3Stang said:

Now strangely enough it works fine. I would suggest maybe to turn on shader preload? I had mine on, then I turned it off, then back on and then it worked. My drivers are up to date as of the 12/21 ones. I dont remember the number. Maybe 361.xx

How can I do this?

2 hours ago, CouthInk4 said:

Are your graphics card drivers up to date? the log reports an error with D3D11.dll. also chanege your PluginTimeoutThreshold from 10000 to 60000 in the RagePluginHook.ini file, do the same in startup.rphs 

Yes they are. and I couldent find a d3d11.dll so I installed one to the folder. I changed my plugintimeout to 60000 and it still crashes. heres a new log:

[1/18/2016 1:17:42 AM.336] Started new log on 1/18/2016 1:17:42 AM.335
[1/18/2016 1:17:42 AM.338] ====================================================================================================
[1/18/2016 1:17:42 AM.325] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[1/18/2016 1:17:42 AM.339] Log verbosity: Verbose
[1/18/2016 1:17:42 AM.341] Initializing input system
[1/18/2016 1:17:42 AM.346] Initializing game console
[1/18/2016 1:17:42 AM.355] Console key has been set to F4 (key code: 115)
[1/18/2016 1:17:42 AM.422] Initializing console variable "SkipGameIntro".
[1/18/2016 1:17:42 AM.422] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[1/18/2016 1:17:42 AM.429] Read value: <null>
[1/18/2016 1:17:42 AM.429] Initializing console variable "DisableRenderVersionText".
[1/18/2016 1:17:42 AM.429] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[1/18/2016 1:17:42 AM.444] Read value: True
[1/18/2016 1:17:42 AM.444] Setting value of console variable "DisableRenderVersionText" to stored value.
[1/18/2016 1:17:42 AM.444] Initializing console variable "ConsoleKey".
[1/18/2016 1:17:42 AM.444] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[1/18/2016 1:17:42 AM.446] Read value: F4
[1/18/2016 1:17:42 AM.447] Setting value of console variable "ConsoleKey" to stored value.
[1/18/2016 1:17:42 AM.447] Console key has been set to F4 (key code: 115)
[1/18/2016 1:17:42 AM.447] Initializing console variable "PluginTimeoutThreshold".
[1/18/2016 1:17:42 AM.447] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[1/18/2016 1:17:42 AM.449] Read value: 10000
[1/18/2016 1:17:42 AM.449] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[1/18/2016 1:17:42 AM.449] Initializing console variable "AlwaysShowConsoleOutput".
[1/18/2016 1:17:42 AM.449] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[1/18/2016 1:17:42 AM.450] Read value: <null>
[1/18/2016 1:17:42 AM.451] Initializing console variable "StartWithDeveloperModeEnabledId".
[1/18/2016 1:17:42 AM.451] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[1/18/2016 1:17:42 AM.452] Read value: <null>
[1/18/2016 1:17:42 AM.452] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[1/18/2016 1:17:42 AM.452] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[1/18/2016 1:17:42 AM.454] Read value: False
[1/18/2016 1:17:42 AM.454] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[1/18/2016 1:17:42 AM.454] Initializing console variable "ShowOnScreenWarnings".
[1/18/2016 1:17:42 AM.455] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[1/18/2016 1:17:42 AM.456] Read value: <null>
[1/18/2016 1:17:42 AM.456] Console initialized
[1/18/2016 1:17:42 AM.456] Initializing forms manager
[1/18/2016 1:17:42 AM.459] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V
[1/18/2016 1:17:42 AM.468] ================ RAGE Plugin Hook ================
[1/18/2016 1:17:42 AM.477] Checking game support
[1/18/2016 1:17:42 AM.616] Product name: Grand Theft Auto V
[1/18/2016 1:17:42 AM.616] Product version: 1.0.573.1
[1/18/2016 1:17:42 AM.617] Is steam version: True
[1/18/2016 1:17:42 AM.617] Initializing DirectX
[1/18/2016 1:17:42 AM.620] Initializing Direct3D
[1/18/2016 1:17:42 AM.620] Loading C:\WINDOWS\system32\d3d11.dll
[1/18/2016 1:17:42 AM.622] Loaded at 0x7FF8BC0E0000
[1/18/2016 1:17:42 AM.622] D3D11CreateDeviceAndSwapChain at 0x7FF8BC0F8100
[1/18/2016 1:17:42 AM.623] Creating Direct3D 11 device and swap chain
[1/18/2016 1:17:42 AM.686] Swap Chain created: 0xD220063660
[1/18/2016 1:17:42 AM.687] Swap Chain VTable: 0xD220063660
[1/18/2016 1:17:42 AM.687] Swap Chain VTable_2: 0x7FF8BC09EF40
[1/18/2016 1:17:42 AM.687] 0x575655FFFAE265E9;0x5741564155415441;0xEC8148D9246C8D48
[1/18/2016 1:17:42 AM.687] D3D11Present: 0x7FF8BC051DA0
[1/18/2016 1:17:42 AM.688] D3D11ResizeBuffers: 0x7FF8BC055D10
[1/18/2016 1:17:42 AM.689] D3D11ResizeTarget: 0x7FF8BC090E90
[1/18/2016 1:17:42 AM.689] D3D11SetFullscreenState: 0x7FF8BC05C730
[1/18/2016 1:17:42 AM.701] Direct3D initialized
[1/18/2016 1:17:42 AM.702] Initialized DirectX
[1/18/2016 1:17:42 AM.703] Direct3D watcher thread spawned
[1/18/2016 1:17:43 AM.468] Getting device
[1/18/2016 1:17:43 AM.469] Retrieved device
[1/18/2016 1:17:43 AM.469] Creating wrapper
[1/18/2016 1:17:43 AM.569] Wrapper created
[1/18/2016 1:17:43 AM.576] Effect created
[1/18/2016 1:17:43 AM.577] Creating buffer
[1/18/2016 1:17:43 AM.577] Created buffer
[1/18/2016 1:17:43 AM.577] Creating blend state
[1/18/2016 1:17:43 AM.577] Created blend state
[1/18/2016 1:17:43 AM.578] Done with creation
[1/18/2016 1:17:43 AM.627] Initializing texture system.
[1/18/2016 1:17:43 AM.628] Initializing texture system; phase 1
[1/18/2016 1:17:43 AM.628] Initializing texture system; phase 2
[1/18/2016 1:17:43 AM.637] Initializing texture system; phase 3
[1/18/2016 1:17:43 AM.637] Initializing texture system; phase 4
[1/18/2016 1:17:43 AM.651] Initializing texture system; phase 5
[1/18/2016 1:17:43 AM.653] Initializing texture system; phase 6
[1/18/2016 1:17:43 AM.655] Initializing texture system; phase 7
[1/18/2016 1:17:43 AM.659] Initializing texture system; phase 8
[1/18/2016 1:17:43 AM.661] Initializing texture system; phase 9
[1/18/2016 1:17:43 AM.662] Initializing texture system; phase 10
[1/18/2016 1:17:43 AM.666] Initializing texture system; phase 11
[1/18/2016 1:17:43 AM.666] Initializing texture system; phase 12
[1/18/2016 1:17:43 AM.669] Initializing texture system; phase 13
[1/18/2016 1:17:43 AM.669] Initializing texture system; phase 14
[1/18/2016 1:17:47 AM.703] Direct3D watcher thread ended
[1/18/2016 1:18:24 AM.591] Initializing game support
[1/18/2016 1:18:25 AM.347] Compatibility level: 0
[1/18/2016 1:18:25 AM.347] Supported version detected
[1/18/2016 1:18:25 AM.347] ==================================================
[1/18/2016 1:18:25 AM.599] Patched IsDebuggerPresent
[1/18/2016 1:18:25 AM.850] Waiting for game initialization
[1/18/2016 1:18:26 AM.201] Initializing hook
[1/18/2016 1:18:26 AM.453] Completing interoperability
[1/18/2016 1:18:26 AM.453] Initialization code 1.
[1/18/2016 1:18:26 AM.454] Initialization code 2.
[1/18/2016 1:18:26 AM.454] Initialization code 3.
[1/18/2016 1:18:26 AM.470] 1 Address: 0x00007FF7F0EE0AE0
[1/18/2016 1:18:26 AM.470] Calling func 1
[1/18/2016 1:18:26 AM.499] 2 Address: 0x00007FF7F19956DA
[1/18/2016 1:18:26 AM.499] 3 Address: 0x00007FF7F0515D36
[1/18/2016 1:18:26 AM.541] Address: 0x00007FF7F1995678
[1/18/2016 1:18:26 AM.542] Unknown var: 0x00007FF7F28618D0
[1/18/2016 1:18:26 AM.542] Initialization code 4.
[1/18/2016 1:18:26 AM.542] Completing interoperability, phase 1
[1/18/2016 1:18:26 AM.543] Completing interoperability, phase 2
[1/18/2016 1:18:26 AM.543] Completing interoperability, phase 3
[1/18/2016 1:18:26 AM.543] Completing interoperability, phase 4
[1/18/2016 1:18:26 AM.543] Completing interoperability, phase 5
[1/18/2016 1:18:26 AM.544] Completing interoperability, phase 6
[1/18/2016 1:18:26 AM.544] Completing interoperability, phase 7
[1/18/2016 1:18:55 AM.598] Initializing console variable "TimeScale".
[1/18/2016 1:18:55 AM.599] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/18/2016 1:18:55 AM.600] Read value: <null>
[1/18/2016 1:18:58 AM.310] Unknown command or variable "plugintimeoutthreshold=60000"
[1/18/2016 1:18:58 AM.318] 
[1/18/2016 1:18:58 AM.320] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[1/18/2016 1:19:00 AM.966] <UNLOADED PLUGIN>: Initializing input system
[1/18/2016 1:19:00 AM.967] <UNLOADED PLUGIN>: Initializing game console
[1/18/2016 1:19:00 AM.971] <UNLOADED PLUGIN>: Initializing forms manager
[1/18/2016 1:19:01 AM.056] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[1/18/2016 1:19:01 AM.466] ---------------------------------------------------------------------
[1/18/2016 1:19:01 AM.466] LSPD FIRST RESPONSE
[1/18/2016 1:19:01 AM.466] Version 0.3
[1/18/2016 1:19:01 AM.466] A G17 Media Modification
[1/18/2016 1:19:01 AM.467] - Developed by LMS & Sam
[1/18/2016 1:19:01 AM.467] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[1/18/2016 1:19:01 AM.467] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[1/18/2016 1:19:01 AM.467] ---------------------------------------------------------------------
[1/18/2016 1:19:01 AM.467] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
[1/18/2016 1:19:01 AM.467] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[1/18/2016 1:19:01 AM.820] 
[1/18/2016 1:19:02 AM.006] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[1/18/2016 1:19:02 AM.006] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[1/18/2016 1:19:02 AM.011] Callouts: 250
[1/18/2016 1:19:02 AM.400] [TRACE] Thread CopManager #1 initialized
[1/18/2016 1:20:03 AM.152] Compilation successful.
[1/18/2016 1:20:05 AM.612] <UNLOADED PLUGIN>: Initializing input system
[1/18/2016 1:20:05 AM.614] <UNLOADED PLUGIN>: Initializing game console
[1/18/2016 1:20:05 AM.617] <UNLOADED PLUGIN>: Initializing forms manager
[1/18/2016 1:20:53 AM.522] Compilation successful.
[1/18/2016 1:20:55 AM.911] <UNLOADED PLUGIN>: Initializing input system
[1/18/2016 1:20:55 AM.913] <UNLOADED PLUGIN>: Initializing game console
[1/18/2016 1:20:55 AM.916] <UNLOADED PLUGIN>: Initializing forms manager
[1/18/2016 1:21:00 AM.659] setting up new cop: null
[1/18/2016 1:21:00 AM.722] [TRACE] New ped recognized as cop
[1/18/2016 1:21:00 AM.722] setting up new cop: null
[1/18/2016 1:21:00 AM.723] [TRACE] New ped recognized as cop
[1/18/2016 1:21:01 AM.163] setting up new cop: null
[1/18/2016 1:21:01 AM.164] [TRACE] New ped recognized as cop
[1/18/2016 1:21:01 AM.164] setting up new cop: null
[1/18/2016 1:21:01 AM.165] [TRACE] New ped recognized as cop
[1/18/2016 1:21:01 AM.675] setting up new cop: null
[1/18/2016 1:21:01 AM.676] [TRACE] New ped recognized as cop
[1/18/2016 1:21:01 AM.676] setting up new cop: null
[1/18/2016 1:21:01 AM.676] [TRACE] New ped recognized as cop
[1/18/2016 1:21:04 AM.236] setting up new cop: null
[1/18/2016 1:21:04 AM.236] [TRACE] New ped recognized as cop
[1/18/2016 1:21:04 AM.743] setting up new cop: null
[1/18/2016 1:21:04 AM.744] [TRACE] New ped recognized as cop
[1/18/2016 1:21:04 AM.744] setting up new cop: null
[1/18/2016 1:21:04 AM.744] [TRACE] New ped recognized as cop
[1/18/2016 1:21:11 AM.878] setting up new cop: null
[1/18/2016 1:21:11 AM.878] [TRACE] New ped recognized as cop
[1/18/2016 1:21:13 AM.897] setting up new cop: null
[1/18/2016 1:21:13 AM.897] [TRACE] New ped recognized as cop
[1/18/2016 1:21:13 AM.897] setting up new cop: null
[1/18/2016 1:21:13 AM.898] [TRACE] New ped recognized as cop
[1/18/2016 1:21:15 AM.154] LSPD First Response: 
[1/18/2016 1:21:15 AM.155] LSPD First Response: ==============================
[1/18/2016 1:21:15 AM.155] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[1/18/2016 1:21:15 AM.155] LSPD First Response: ------------------------------
[1/18/2016 1:21:15 AM.156] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[1/18/2016 1:21:15 AM.156] LSPD First Response: ------------------------------
[1/18/2016 1:21:15 AM.156] LSPD First Response: Exception type: System.InvalidOperationException
[1/18/2016 1:21:15 AM.157] LSPD First Response: Exception message: Model with hash 0x15f8700d could not be loaded within a reasonable time. It may be invalid.
[1/18/2016 1:21:15 AM.157] LSPD First Response: ------------------------------
[1/18/2016 1:21:15 AM.157] LSPD First Response: Inner exceptions:
[1/18/2016 1:21:15 AM.158] LSPD First Response: ------------------------------
[1/18/2016 1:21:15 AM.158] LSPD First Response: Stack trace:
[1/18/2016 1:21:15 AM.168] LSPD First Response: at Rage.Model.LoadAndWait()
[1/18/2016 1:21:15 AM.168] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[1/18/2016 1:21:15 AM.169] at ????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:line 1577
[1/18/2016 1:21:15 AM.179] at ????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:line 1385
[1/18/2016 1:21:15 AM.180] at Rage.GameFiber.Main()
[1/18/2016 1:21:15 AM.180] LSPD First Response: ==============================
[1/18/2016 1:21:15 AM.180] LSPD First Response: 
 

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You have to open the configurer. It is in the lspdfr folder and Check the box. I also over locked my ram a bit which dramatically sped up my fps. I'm using an old core 2 quad so memory over clocks are worth it on these. Especially since I have everything else over clocked. Now that this problem is gone running into memory errors before and after the ram over clock or I'll just get the lspd DLL crashed thing. Can't win. :sad:

Edited by M3Stang

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[SOLVED] Turns out it was my mods folder? Thought car mods and stuff coulden't crash it. o well thanks everyone for trying to help! [SOLVED]

 

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