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Senior Street Judge F.Wolf

lspdfr crashing with newest rph version

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hello,

ive recently updated to rph 0.32 and for some reason my lspdfr will crash when loading in rph here is my rph.log for better understanding:

 

[1/7/2016 2:25:56 PM.210] Started new log on 1/7/2016 2:25:56 PM.209
[1/7/2016 2:25:56 PM.214] ====================================================================================================
[1/7/2016 2:25:56 PM.178] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[1/7/2016 2:25:56 PM.216] Log verbosity: Verbose
[1/7/2016 2:25:56 PM.225] Initializing input system
[1/7/2016 2:25:56 PM.246] Initializing game console
[1/7/2016 2:25:56 PM.287] Console key has been set to F4 (key code: 115)
[1/7/2016 2:25:56 PM.602] Initializing console variable "SkipGameIntro".
[1/7/2016 2:25:56 PM.603] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[1/7/2016 2:25:56 PM.631] Read value: <null>
[1/7/2016 2:25:56 PM.631] Initializing console variable "DisableRenderVersionText".
[1/7/2016 2:25:56 PM.632] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[1/7/2016 2:25:56 PM.697] Read value: False
[1/7/2016 2:25:56 PM.837] Setting value of console variable "DisableRenderVersionText" to stored value.
[1/7/2016 2:25:56 PM.839] Initializing console variable "ConsoleKey".
[1/7/2016 2:25:56 PM.839] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[1/7/2016 2:25:56 PM.847] Read value: F4
[1/7/2016 2:25:56 PM.847] Setting value of console variable "ConsoleKey" to stored value.
[1/7/2016 2:25:56 PM.849] Console key has been set to F4 (key code: 115)
[1/7/2016 2:25:56 PM.849] Initializing console variable "PluginTimeoutThreshold".
[1/7/2016 2:25:56 PM.850] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[1/7/2016 2:25:56 PM.859] Read value: 10000
[1/7/2016 2:25:56 PM.866] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[1/7/2016 2:25:57 PM.008] Initializing console variable "AlwaysShowConsoleOutput".
[1/7/2016 2:25:57 PM.090] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[1/7/2016 2:25:57 PM.387] Read value: <null>
[1/7/2016 2:25:57 PM.388] Initializing console variable "StartWithDeveloperModeEnabledId".
[1/7/2016 2:25:57 PM.389] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[1/7/2016 2:25:57 PM.393] Read value: <null>
[1/7/2016 2:25:57 PM.394] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[1/7/2016 2:25:57 PM.515] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[1/7/2016 2:25:57 PM.555] Read value: <null>
[1/7/2016 2:25:57 PM.556] Initializing console variable "ShowOnScreenWarnings".
[1/7/2016 2:25:57 PM.557] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[1/7/2016 2:25:57 PM.561] Read value: <null>
[1/7/2016 2:25:57 PM.563] Console initialized
[1/7/2016 2:25:57 PM.563] Initializing forms manager
[1/7/2016 2:25:57 PM.588] Version: RAGE Plugin Hook v0.32.839.6212 PUBLIC ALPHA for Grand Theft Auto V
[1/7/2016 2:26:03 PM.108] ================ RAGE Plugin Hook ================
[1/7/2016 2:26:04 PM.936] Checking game support
[1/7/2016 2:26:06 PM.988] Product name: Grand Theft Auto V
[1/7/2016 2:26:06 PM.998] Product version: 1.0.573.1
[1/7/2016 2:26:06 PM.999] Is steam version: True
[1/7/2016 2:26:07 PM.000] Initializing DirectX
[1/7/2016 2:26:07 PM.009] Initializing Direct3D
[1/7/2016 2:26:07 PM.010] Loading C:\WINDOWS\system32\d3d11.dll
[1/7/2016 2:26:07 PM.010] Loaded at 0x7FF987010000
[1/7/2016 2:26:07 PM.023] D3D11CreateDeviceAndSwapChain at 0x7FF987028100
[1/7/2016 2:26:07 PM.024] Creating Direct3D 11 device and swap chain
[1/7/2016 2:26:07 PM.029] Swap Chain created: 0x5771CE2F20
[1/7/2016 2:26:07 PM.533] Swap Chain VTable: 0x5771CE2F20
[1/7/2016 2:26:08 PM.625] Swap Chain VTable_2: 0x7FF986FCEF40
[1/7/2016 2:26:08 PM.625] 0x575655FFFDE325E9;0x5741564155415441;0xEC8148D9246C8D48
[1/7/2016 2:26:08 PM.626] D3D11Present: 0x7FF986F81DA0
[1/7/2016 2:26:08 PM.626] D3D11ResizeBuffers: 0x7FF986F85D10
[1/7/2016 2:26:08 PM.627] D3D11ResizeTarget: 0x7FF986FC0E90
[1/7/2016 2:26:08 PM.627] D3D11SetFullscreenState: 0x7FF986F8C730
[1/7/2016 2:26:08 PM.631] Direct3D initialized
[1/7/2016 2:26:08 PM.747] Getting device
[1/7/2016 2:26:08 PM.747] Retrieved device
[1/7/2016 2:26:08 PM.748] Creating wrapper
[1/7/2016 2:26:09 PM.083] Wrapper created
[1/7/2016 2:26:09 PM.115] Effect created
[1/7/2016 2:26:09 PM.116] Creating buffer
[1/7/2016 2:26:09 PM.116] Created buffer
[1/7/2016 2:26:09 PM.117] Creating blend state
[1/7/2016 2:26:09 PM.117] Created blend state
[1/7/2016 2:26:09 PM.118] Done with creation
[1/7/2016 2:26:09 PM.187] Direct3D watcher thread spawned
[1/7/2016 2:26:09 PM.710] Initializing texture system.
[1/7/2016 2:26:09 PM.710] Initializing texture system; phase 1
[1/7/2016 2:26:09 PM.711] Initializing texture system; phase 2
[1/7/2016 2:26:09 PM.748] Initializing texture system; phase 3
[1/7/2016 2:26:09 PM.748] Initializing texture system; phase 4
[1/7/2016 2:26:09 PM.794] Initializing texture system; phase 5
[1/7/2016 2:26:09 PM.798] Initializing texture system; phase 6
[1/7/2016 2:26:09 PM.804] Initializing texture system; phase 7
[1/7/2016 2:26:09 PM.810] Initializing texture system; phase 8
[1/7/2016 2:26:09 PM.819] Initializing texture system; phase 9
[1/7/2016 2:26:09 PM.825] Initializing texture system; phase 10
[1/7/2016 2:26:09 PM.841] Pixel Shader 5.0 not supported. Falling back to 4.0.
[1/7/2016 2:26:09 PM.847] Initializing texture system; phase 11
[1/7/2016 2:26:09 PM.847] Initializing texture system; phase 12
[1/7/2016 2:26:09 PM.855] Initializing texture system; phase 13
[1/7/2016 2:26:09 PM.856] Initializing texture system; phase 14
[1/7/2016 2:26:10 PM.086] Initialized DirectX
[1/7/2016 2:26:14 PM.742] Direct3D watcher thread ended
[1/7/2016 2:27:18 PM.650] Initializing game support
[1/7/2016 2:27:20 PM.634] Compatibility level: 0
[1/7/2016 2:27:20 PM.635] Supported version detected
[1/7/2016 2:27:20 PM.636] ==================================================
[1/7/2016 2:27:20 PM.888] Patched IsDebuggerPresent
[1/7/2016 2:27:21 PM.142] Waiting for game initialization
[1/7/2016 2:27:21 PM.494] Initializing hook
[1/7/2016 2:27:21 PM.746] Completing interoperability
[1/7/2016 2:27:21 PM.749] Initialization code 1.
[1/7/2016 2:27:21 PM.750] Initialization code 2.
[1/7/2016 2:27:21 PM.751] Initialization code 3.
[1/7/2016 2:27:21 PM.795] 1 Address: 0x00007FF74C3A0AE0
[1/7/2016 2:27:21 PM.796] Calling func 1
[1/7/2016 2:27:21 PM.890] 2 Address: 0x00007FF74CE556DA
[1/7/2016 2:27:21 PM.892] 3 Address: 0x00007FF74B9D5D36
[1/7/2016 2:27:22 PM.052] Address: 0x00007FF74CE55678
[1/7/2016 2:27:22 PM.054] Unknown var: 0x00007FF74DD218D0
[1/7/2016 2:27:22 PM.055] Initialization code 4.
[1/7/2016 2:27:22 PM.056] Completing interoperability, phase 1
[1/7/2016 2:27:22 PM.057] Completing interoperability, phase 2
[1/7/2016 2:27:22 PM.058] Completing interoperability, phase 3
[1/7/2016 2:27:22 PM.059] Completing interoperability, phase 4
[1/7/2016 2:27:22 PM.060] Completing interoperability, phase 5
[1/7/2016 2:27:22 PM.061] Completing interoperability, phase 6
[1/7/2016 2:27:22 PM.062] Completing interoperability, phase 7
[1/7/2016 2:28:09 PM.672] Initializing console variable "TimeScale".
[1/7/2016 2:28:09 PM.673] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/7/2016 2:28:09 PM.678] Read value: <null>
[1/7/2016 2:28:19 PM.272] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[1/7/2016 2:28:27 PM.325] <UNLOADED PLUGIN>: Initializing input system
[1/7/2016 2:28:27 PM.334] <UNLOADED PLUGIN>: Initializing game console
[1/7/2016 2:28:27 PM.349] <UNLOADED PLUGIN>: Initializing forms manager
[1/7/2016 2:28:36 PM.826] <UNLOADED PLUGIN>: Initializing input system
[1/7/2016 2:28:36 PM.836] <UNLOADED PLUGIN>: Initializing game console
[1/7/2016 2:28:36 PM.852] <UNLOADED PLUGIN>: Initializing forms manager
[1/7/2016 2:28:44 PM.303] <UNLOADED PLUGIN>: Initializing input system
[1/7/2016 2:28:44 PM.308] <UNLOADED PLUGIN>: Initializing game console
[1/7/2016 2:28:44 PM.316] <UNLOADED PLUGIN>: Initializing forms manager
[1/7/2016 2:28:44 PM.334] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[1/7/2016 2:28:44 PM.336] Parameter name: assemblyPath
[1/7/2016 2:28:44 PM.336] at Rage.RemotePlugin.Initialize(String assemblyPath)
[1/7/2016 2:28:44 PM.337] at Rage.RemotePlugin.Initialize(String assemblyPath)
[1/7/2016 2:28:44 PM.338] at Rage.Plugin.Initialize(String assemblyPath)
[1/7/2016 2:28:44 PM.338] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[1/7/2016 2:28:44 PM.339] at Rage.HookManager.ReloadAllPlugins()
[1/7/2016 2:28:51 PM.552] <UNLOADED PLUGIN>: Initializing input system
[1/7/2016 2:28:51 PM.561] <UNLOADED PLUGIN>: Initializing game console
[1/7/2016 2:28:51 PM.577] <UNLOADED PLUGIN>: Initializing forms manager
[1/7/2016 2:28:55 PM.625] LSPD First Response: 
[1/7/2016 2:28:55 PM.626] LSPD First Response: ==============================
[1/7/2016 2:28:55 PM.627] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[1/7/2016 2:28:55 PM.628] LSPD First Response: ------------------------------
[1/7/2016 2:28:55 PM.628] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[1/7/2016 2:28:55 PM.629] LSPD First Response: ------------------------------
[1/7/2016 2:28:55 PM.630] LSPD First Response: Exception type: System.IO.FileNotFoundException
[1/7/2016 2:28:55 PM.631] LSPD First Response: Exception message: Could not load file or assembly 'LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[1/7/2016 2:28:55 PM.631] LSPD First Response: ------------------------------
[1/7/2016 2:28:55 PM.632] LSPD First Response: Inner exceptions:
[1/7/2016 2:28:55 PM.633] LSPD First Response: ------------------------------
[1/7/2016 2:28:55 PM.634] LSPD First Response: Stack trace:
[1/7/2016 2:28:55 PM.635] LSPD First Response: at LSPD_First_Response.Mod.Main.EntryPoint()
[1/7/2016 2:28:55 PM.635] at Rage.GameFiber.Main()
[1/7/2016 2:28:55 PM.636] LSPD First Response: ==============================
[1/7/2016 2:28:55 PM.637] LSPD First Response: 

if anyone can help me on this issue it would be great also one more thing of importance:

when it comes to plugins i use "load all plugins at startup" option i rph settings

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I would recommend trying V.29 and see if that works for you. I have seen a lot of people having issues with the newer versions of RPH, apparently its not compatible.

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1 hour ago, WarStrikeWolf117 said:

i was using rph 0.29 but lspdfr would crash on that one too

Well here's what I do when this happens (I'm on RPH 0.29)

1'st. Remove all plugins/scripts (except LMS.dll)

2'nd. See if LSPDFR works.

If not, 3'rd. (If you have Steam version) Go to Steam library, right click on GTA V, go to Properties, then Local Files, then Verify Integrity of Game Cache. (will take up to 30 minutes, but usually about 10) This will reinstall any missing files. If you have any vehicle or audio mods, it will replace those with the original files. This will NOT remove LSPDFR, so no need to reinstall this.

4'th. Try again.

If not, 5'th. Downgrade to RPH 0.29

If not, 6'th. Make sure it's not GTA that's messing up.

If it is GTA, 7'th. Attempt to contact Rockstar Support, or post a new Topic here (in the GTA V section) and we'll try again.

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41 minutes ago, Steele1925 said:

Well here's what I do when this happens (I'm on RPH 0.29)

1'st. Remove all plugins/scripts (except LMS.dll)

2'nd. See if LSPDFR works.

If not, 3'rd. (If you have Steam version) Go to Steam library, right click on GTA V, go to Properties, then Local Files, then Verify Integrity of Game Cache. (will take up to 30 minutes, but usually about 10) This will reinstall any missing files. If you have any vehicle or audio mods, it will replace those with the original files. This will NOT remove LSPDFR, so no need to reinstall this.

4'th. Try again.

If not, 5'th. Downgrade to RPH 0.29

If not, 6'th. Make sure it's not GTA that's messing up.

If it is GTA, 7'th. Attempt to contact Rockstar Support, or post a new Topic here (in the GTA V section) and we'll try again.

okay ill try those and see if maybe that will fix the issue even though it shouldnt have a problem but whateves

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Try moving LMS.Common.dll from where it is to the game folder.

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