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1 Call then it crashes

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System: 
- Intel i7 5930K
- Evga X99 Classified Motherboard
- 32GB Corsair Dominator Platinum RAM
- Evga 780Ti Classified GPU (2x Running in SLI) 

Problem: 
Seems like LCPDFR among other mods crashes and then the house of cards falls. Not sure if its the other mods affecting LCPDFR or if its reverse. 

Mods: 
- LCPDFR 
- Spike Strip V (appears in log to not even load and crash on start)
- More Control V
- Police Toolbox v2.31
- Spotlight Mod (Doesn't seem to work in-game either)
- Traffic Control
- Vehicle Search v2.0.5
- Arrest Manager
- Police Radio
- Traffic Policer
- Entity Persistance 
- Keep Calm
- Foot Pursuit Aid
- Breathalyzer
- Cop Holster
- Speed Radar
- VisualV + SweetFX ENB

Spoiler

[12/18/2015 9:20:46 PM.598] Started new log on 12/18/2015 9:20:46 PM.598
[12/18/2015 9:20:46 PM.599] ====================================================================================================
[12/18/2015 9:20:46 PM.590] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/18/2015 9:20:46 PM.600] Log verbosity: Verbose
[12/18/2015 9:20:46 PM.601] Initializing input system
[12/18/2015 9:20:46 PM.604] Initializing game console
[12/18/2015 9:20:46 PM.610] Console key has been set to F4 (key code: 115)
[12/18/2015 9:20:46 PM.653] Initializing console variable "SkipGameIntro".
[12/18/2015 9:20:46 PM.653] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[12/18/2015 9:20:46 PM.656] Read value: <null>
[12/18/2015 9:20:46 PM.656] Initializing console variable "DisableRenderVersionText".
[12/18/2015 9:20:46 PM.657] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[12/18/2015 9:20:46 PM.661] Read value: False
[12/18/2015 9:20:46 PM.661] Setting value of console variable "DisableRenderVersionText" to stored value.
[12/18/2015 9:20:46 PM.662] Initializing console variable "ConsoleKey".
[12/18/2015 9:20:46 PM.662] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/18/2015 9:20:46 PM.662] Read value: F11
[12/18/2015 9:20:46 PM.663] Setting value of console variable "ConsoleKey" to stored value.
[12/18/2015 9:20:46 PM.663] Console key has been set to F11 (key code: 122)
[12/18/2015 9:20:46 PM.663] Initializing console variable "PluginTimeoutThreshold".
[12/18/2015 9:20:46 PM.663] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/18/2015 9:20:46 PM.663] Read value: 10000
[12/18/2015 9:20:46 PM.663] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/18/2015 9:20:46 PM.664] Initializing console variable "AlwaysShowConsoleOutput".
[12/18/2015 9:20:46 PM.664] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/18/2015 9:20:46 PM.664] Read value: <null>
[12/18/2015 9:20:46 PM.664] Initializing console variable "StartWithDeveloperModeEnabledId".
[12/18/2015 9:20:46 PM.664] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[12/18/2015 9:20:46 PM.665] Read value: <null>
[12/18/2015 9:20:46 PM.665] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/18/2015 9:20:46 PM.665] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/18/2015 9:20:46 PM.666] Read value: <null>
[12/18/2015 9:20:46 PM.666] Initializing console variable "ShowOnScreenWarnings".
[12/18/2015 9:20:46 PM.666] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/18/2015 9:20:46 PM.667] Read value: <null>
[12/18/2015 9:20:46 PM.667] Console initialized
[12/18/2015 9:20:46 PM.667] Initializing forms manager
[12/18/2015 9:20:46 PM.670] Version: RAGE Plugin Hook v0.29.817.5806 PUBLIC ALPHA for Grand Theft Auto V
[12/18/2015 9:20:46 PM.677] ================ RAGE Plugin Hook ================
[12/18/2015 9:20:46 PM.683] Checking game support
[12/18/2015 9:20:46 PM.836] Product name: Grand Theft Auto V
[12/18/2015 9:20:46 PM.837] Product version: 1.0.573.1
[12/18/2015 9:20:46 PM.837] Is steam version: True
[12/18/2015 9:20:46 PM.838] Initializing DirectX
[12/18/2015 9:20:46 PM.842] Initializing Direct3D
[12/18/2015 9:20:46 PM.842] Loading C:\WINDOWS\system32\d3d11.dll
[12/18/2015 9:20:46 PM.843] Loaded at 0x7FFB76900000
[12/18/2015 9:20:46 PM.843] D3D11CreateDeviceAndSwapChain at 0x7FFB7691A190
[12/18/2015 9:20:46 PM.843] Creating Direct3D 11 device and swap chain
[12/18/2015 9:20:46 PM.860] Attempting feature level 10_1
[12/18/2015 9:20:46 PM.878] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[12/18/2015 9:20:46 PM.892] Swap Chain created: 0x2296CFD7F60
[12/18/2015 9:20:46 PM.893] Swap Chain VTable: 0x2296CFD7F60
[12/18/2015 9:20:46 PM.894] Swap Chain VTable_2: 0x7FFB5848B7F8
[12/18/2015 9:20:46 PM.894] 0xEC834821413CF5E9;0xFFFFFEB840C74860;0x68894808588948FF
[12/18/2015 9:20:46 PM.900] D3D11Present: 0x7FFB5836D210
[12/18/2015 9:20:46 PM.901] D3D11ResizeBuffers: 0x7FFB5836D5F0
[12/18/2015 9:20:46 PM.901] D3D11ResizeTarget: 0x7FFB5836A4E0
[12/18/2015 9:20:46 PM.903] D3D11SetFullscreenState: 0x7FFB5836D300
[12/18/2015 9:20:46 PM.917] Direct3D initialized
[12/18/2015 9:20:46 PM.917] Initialized DirectX
[12/18/2015 9:20:46 PM.918] Direct3D watcher thread spawned
[12/18/2015 9:20:47 PM.000] Getting device
[12/18/2015 9:20:47 PM.000] Retrieved device
[12/18/2015 9:20:47 PM.000] Creating wrapper
[12/18/2015 9:20:47 PM.056] Wrapper created
[12/18/2015 9:20:47 PM.062] Effect created
[12/18/2015 9:20:47 PM.062] Creating buffer
[12/18/2015 9:20:47 PM.062] Created buffer
[12/18/2015 9:20:47 PM.063] Creating blend state
[12/18/2015 9:20:47 PM.063] Created blend state
[12/18/2015 9:20:47 PM.063] Done with creation
[12/18/2015 9:20:47 PM.126] Initializing texture system.
[12/18/2015 9:20:47 PM.126] Initializing texture system; phase 1
[12/18/2015 9:20:47 PM.127] Initializing texture system; phase 2
[12/18/2015 9:20:47 PM.134] Initializing texture system; phase 3
[12/18/2015 9:20:47 PM.134] Initializing texture system; phase 4
[12/18/2015 9:20:47 PM.145] Initializing texture system; phase 5
[12/18/2015 9:20:47 PM.147] Initializing texture system; phase 6
[12/18/2015 9:20:47 PM.149] Initializing texture system; phase 7
[12/18/2015 9:20:47 PM.151] Initializing texture system; phase 8
[12/18/2015 9:20:47 PM.152] Initializing texture system; phase 9
[12/18/2015 9:20:47 PM.153] Initializing texture system; phase 10
[12/18/2015 9:20:47 PM.159] Initializing texture system; phase 11
[12/18/2015 9:20:47 PM.159] Initializing texture system; phase 12
[12/18/2015 9:20:47 PM.161] Initializing texture system; phase 13
[12/18/2015 9:20:47 PM.161] Initializing texture system; phase 14
[12/18/2015 9:20:51 PM.919] Direct3D watcher thread ended
[12/18/2015 9:21:06 PM.561] Initializing game support
[12/18/2015 9:21:07 PM.018] Compatibility level: 0
[12/18/2015 9:21:07 PM.018] Supported version detected
[12/18/2015 9:21:07 PM.019] ==================================================
[12/18/2015 9:21:07 PM.270] Patched IsDebuggerPresent
[12/18/2015 9:21:07 PM.521] Waiting for game initialization
[12/18/2015 9:21:07 PM.872] Initializing hook
[12/18/2015 9:21:08 PM.122] Completing interoperability
[12/18/2015 9:21:08 PM.123] Initialization code 1.
[12/18/2015 9:21:08 PM.123] Initialization code 2.
[12/18/2015 9:21:08 PM.124] Initialization code 3.
[12/18/2015 9:21:08 PM.131] 1 Address: 0x00007FF7119D0AE0
[12/18/2015 9:21:08 PM.131] Calling func 1
[12/18/2015 9:21:08 PM.145] 2 Address: 0x00007FF7124856DA
[12/18/2015 9:21:08 PM.146] 3 Address: 0x00007FF711005D36
[12/18/2015 9:21:08 PM.170] Address: 0x00007FF712485678
[12/18/2015 9:21:08 PM.171] Unknown var: 0x00007FF7133518D0
[12/18/2015 9:21:08 PM.171] Initialization code 4.
[12/18/2015 9:21:08 PM.171] Completing interoperability, phase 1
[12/18/2015 9:21:08 PM.171] Completing interoperability, phase 2
[12/18/2015 9:21:08 PM.172] Completing interoperability, phase 3
[12/18/2015 9:21:08 PM.172] Completing interoperability, phase 4
[12/18/2015 9:21:08 PM.172] Completing interoperability, phase 5
[12/18/2015 9:21:08 PM.173] Completing interoperability, phase 6
[12/18/2015 9:21:08 PM.173] Completing interoperability, phase 7
[12/18/2015 9:21:30 PM.684] Initializing console variable "TimeScale".
[12/18/2015 9:21:30 PM.684] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/18/2015 9:21:30 PM.685] Read value: <null>
[12/18/2015 9:21:32 PM.162] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[12/18/2015 9:21:33 PM.612] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:33 PM.615] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:33 PM.617] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:35 PM.058] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:35 PM.061] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:35 PM.063] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:36 PM.523] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:36 PM.528] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:36 PM.530] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:38 PM.024] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:38 PM.027] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:38 PM.029] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:39 PM.535] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:39 PM.538] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:39 PM.540] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:41 PM.045] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:41 PM.047] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:41 PM.049] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:41 PM.066] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[12/18/2015 9:21:41 PM.067] Parameter name: assemblyPath
[12/18/2015 9:21:41 PM.067] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/18/2015 9:21:41 PM.067] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/18/2015 9:21:41 PM.067] at Rage.Plugin.Initialize(String assemblyPath)
[12/18/2015 9:21:41 PM.067] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/18/2015 9:21:41 PM.067] at Rage.HookManager.ReloadAllPlugins()
[12/18/2015 9:21:42 PM.506] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:42 PM.508] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:42 PM.511] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:43 PM.972] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:43 PM.975] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:43 PM.977] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:45 PM.420] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:45 PM.423] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:45 PM.425] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:46 PM.886] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:46 PM.889] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:46 PM.891] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:48 PM.371] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:48 PM.374] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:48 PM.376] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:48 PM.385] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll. Plugin is skipped during reload. Exception: System.TypeLoadException: Method 'DistanceTo' in type 'Spike_Strips_V.Stinger' from assembly 'Spike Strips V, Version=0.7.0.38647, Culture=neutral, PublicKeyToken=null' does not have an implementation.
[12/18/2015 9:21:48 PM.385] at System.Reflection.RuntimeAssembly.GetType(RuntimeAssembly assembly, String name, Boolean throwOnError, Boolean ignoreCase, ObjectHandleOnStack type)
[12/18/2015 9:21:48 PM.386] at System.Reflection.RuntimeAssembly.GetType(String name, Boolean throwOnError, Boolean ignoreCase)
[12/18/2015 9:21:48 PM.386] 
[12/18/2015 9:21:48 PM.386] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/18/2015 9:21:48 PM.386] at Rage.Plugin.Initialize(String assemblyPath)
[12/18/2015 9:21:48 PM.386] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/18/2015 9:21:48 PM.386] at Rage.HookManager.ReloadAllPlugins()
[12/18/2015 9:21:49 PM.862] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:49 PM.865] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:49 PM.867] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:51 PM.284] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:51 PM.287] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:51 PM.289] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:52 PM.737] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:52 PM.740] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:52 PM.742] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:53 PM.347] FootPursuitAid: Foot Pursuit Aid 1.1 by Albo1125 has been loaded successfully.
[12/18/2015 9:21:53 PM.543] Keep Calm: [Keep Calm] v0.7.1 Loaded
[12/18/2015 9:21:53 PM.807] ---------------------------------------------------------------------
[12/18/2015 9:21:53 PM.807] LSPD FIRST RESPONSE
[12/18/2015 9:21:53 PM.807] Version 0.2b
[12/18/2015 9:21:53 PM.807] A G17 Media Modification
[12/18/2015 9:21:53 PM.807] - Developed by LMS & Sam
[12/18/2015 9:21:53 PM.807] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[12/18/2015 9:21:53 PM.807] © Copyright 2015, G17 Media, www.lspdfr.com
[12/18/2015 9:21:53 PM.807] ---------------------------------------------------------------------
[12/18/2015 9:21:53 PM.807] LSPD First Response: Running LSPD First Response 0.2b
[12/18/2015 9:21:53 PM.807] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[12/18/2015 9:21:53 PM.957] Cached police
[12/18/2015 9:21:53 PM.958] Cached police2
[12/18/2015 9:21:53 PM.958] Cached policet
[12/18/2015 9:21:53 PM.958] Cached sheriff2
[12/18/2015 9:21:53 PM.958] Cached sheriff
[12/18/2015 9:21:53 PM.958] Cached police4
[12/18/2015 9:21:53 PM.958] Cached policeb
[12/18/2015 9:21:53 PM.958] Cached policeb
[12/18/2015 9:21:53 PM.958] Cached policeb
[12/18/2015 9:21:53 PM.958] Cached fbi2
[12/18/2015 9:21:53 PM.958] Cached policeold1
[12/18/2015 9:21:53 PM.958] Cached policeold2
[12/18/2015 9:21:53 PM.958] Cached policeold2
[12/18/2015 9:21:53 PM.958] Cached buzzard
[12/18/2015 9:21:53 PM.959] Cached polmav
[12/18/2015 9:21:53 PM.959] Cached frogger2
[12/18/2015 9:21:53 PM.959] Cached ambulance
[12/18/2015 9:21:53 PM.959] Cached firetruk
[12/18/2015 9:21:54 PM.030] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[12/18/2015 9:21:54 PM.078] LSPD First Response: Arrest Manager, Version=4.2.1.16, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:21:54 PM.087] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:21:54 PM.089] LSPD First Response: Traffic Policer, Version=5.2.0.21, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:21:54 PM.091] LSPD First Response: Creating plugin: MoreJailPoints.Main
[12/18/2015 9:21:54 PM.207] LSPD First Response: Creating plugin: PoliceRadio.Main
[12/18/2015 9:21:54 PM.253] LSPD First Response: Creating plugin: Traffic_Policer.Main
[12/18/2015 9:21:54 PM.302] LSPD First Response: Arrest Manager 4.2.1.16, developed by Albo1125, loaded successfully!
[12/18/2015 9:21:54 PM.303] LSPD First Response: Please go on duty to start Arrest Manager.
[12/18/2015 9:21:54 PM.304] LSPD First Response: Police Radio Loaded
[12/18/2015 9:21:54 PM.306] LSPD First Response: Traffic Policer 5.2.0.21, developed by Albo1125, has been initialised.
[12/18/2015 9:21:54 PM.307] LSPD First Response: Go on duty to start Traffic Policer.
[12/18/2015 9:21:54 PM.307] LSPD First Response: We have 1 callouts registered
[12/18/2015 9:21:54 PM.308] LSPD First Response: CalloutManager initialized
[12/18/2015 9:21:54 PM.349] ==================================================
[12/18/2015 9:21:54 PM.349] [MoreControlV] Loading Plugin: MoreControlV.dll
[12/18/2015 9:21:54 PM.349] [MoreControlV] Developed By: LukeD
[12/18/2015 9:21:54 PM.354] [MoreControlV] Configuration file has loaded with 0 errors.
[12/18/2015 9:21:54 PM.354] [MoreControlV] A gamepad has been detected during intialization.
[12/18/2015 9:21:54 PM.354] [MoreControlV] MoreControlV is now running, version: 0.6.0.8
[12/18/2015 9:21:54 PM.354] ==================================================
[12/18/2015 9:21:54 PM.531] [PoliceToolbox v2.31]
[12/18/2015 9:21:54 PM.531] Loading PoliceToolbox, version 2.31. Prepared to be a hero today ?
[12/18/2015 9:21:54 PM.531] PoliceToolbox has recently reached 10k downloads ! Thank you very much !
[12/18/2015 9:21:54 PM.531] Thank you to the beta-testing crew : Betarays, xShadowPro, Dexter11241, and some IRL friends you don't wanna meet.
[12/18/2015 9:21:54 PM.531] -------------------------------------------
[12/18/2015 9:21:54 PM.615] Spotlight Mod: [Spotlight] Loaded
[12/18/2015 9:21:54 PM.621] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[12/18/2015 9:21:54 PM.646] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[12/18/2015 9:21:54 PM.978] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[12/18/2015 9:21:54 PM.979] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[12/18/2015 9:21:55 PM.931] LSPD First Response: Albo1125.Common 3.0.3.1, developed by Albo1125.
[12/18/2015 9:21:55 PM.935] LSPD First Response: Arrest Manager INI found.
[12/18/2015 9:21:55 PM.939] LSPD First Response: Not checking for Arrest Manager updates, 4.
[12/18/2015 9:21:55 PM.970] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.29
[12/18/2015 9:21:55 PM.972] ______________________________________________________________________________________________
[12/18/2015 9:21:55 PM.972] [Loaded Police Radio 0.40 - Intended use RageHook 28]
[12/18/2015 9:21:55 PM.972] [Created by : FinKone]
[12/18/2015 9:21:55 PM.972] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code]
[12/18/2015 9:21:55 PM.972] 
[12/18/2015 9:21:55 PM.972] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[12/18/2015 9:21:55 PM.981] Audio loaded...
[12/18/2015 9:21:56 PM.021] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 3440 1440
[12/18/2015 9:21:56 PM.179] LSPD First Response: Albo1125.Common 3.0.3.1, developed by Albo1125.
[12/18/2015 9:21:56 PM.179] LSPD First Response: Traffic Policer INI found.
[12/18/2015 9:21:56 PM.183] LSPD First Response: Not checking for Traffic Policer updates, 4.
[12/18/2015 9:22:03 PM.793] _____________________________________________________________________
[12/18/2015 9:22:03 PM.793]                                                  [PoliceToolbox v2.31]
[12/18/2015 9:22:03 PM.793]                                             PoliceToolbox 2 is loading.
[12/18/2015 9:22:03 PM.793] PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
[12/18/2015 9:22:03 PM.793] Plugin is in version 2.31. Be sure to check out LCPDFR.com regularly to keep the plugin updated.
[12/18/2015 9:22:03 PM.793] If you do enjoy the mod, please consider leaving a nice review on LCPDFR.com :)
[12/18/2015 9:22:03 PM.793] ---------------------------------------------------------------------------------------------------------
[12/18/2015 9:22:04 PM.198]                                    Have fun, unit 1-ADAM-12 !
[12/18/2015 9:22:04 PM.198]                                Or should I say, have fun Mark-PC ? ;)
[12/18/2015 9:22:04 PM.198] ---------------------------------------------------------------------------------------------------------
[12/18/2015 9:22:50 PM.508] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.29
[12/18/2015 9:22:50 PM.509] LSPD First Response: GAME VERSION: 1.0.573.1
[12/18/2015 9:22:50 PM.526] LSPD First Response: Transport Vehicle attempted set to: POLICET
[12/18/2015 9:22:50 PM.526] LSPD First Response: Spawning & Checking Transport Vehicle
[12/18/2015 9:22:50 PM.528] LSPD First Response: Setting transport vehicle to POLICET
[12/18/2015 9:22:50 PM.528] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[12/18/2015 9:22:50 PM.529] LSPD First Response: Spawning & Checking Transport Vehicle
[12/18/2015 9:22:50 PM.529] LSPD First Response: Setting transport vehicle to SHERIFF2
[12/18/2015 9:22:50 PM.530] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[12/18/2015 9:22:50 PM.534] Police Station Jail blips created.
[12/18/2015 9:22:50 PM.587] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.29
[12/18/2015 9:22:50 PM.588] LSPD First Response: GAME VERSION: 1.0.573.1
[12/18/2015 9:22:50 PM.604] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[12/18/2015 9:22:50 PM.604] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[12/18/2015 9:22:50 PM.604] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[12/18/2015 9:22:50 PM.605] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[12/18/2015 9:22:50 PM.605] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[12/18/2015 9:23:02 PM.646] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[12/18/2015 9:23:38 PM.435] LSPD First Response: Creating DrugsRunners
[12/18/2015 9:23:38 PM.479] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PROSPERITY_ST
[12/18/2015 9:25:09 PM.299] LSPD First Response: Creating ?
[12/18/2015 9:25:14 PM.139] LSPD First Response: Created new chase
[12/18/2015 9:25:14 PM.377] LSPD First Response: Suspect added to chase
[12/18/2015 9:25:14 PM.511] LSPD First Response: Suspect added to chase
[12/18/2015 9:25:14 PM.514] LSPD First Response: Cop added to chase
[12/18/2015 9:25:17 PM.019] LSPD First Response: Cop added to chase
[12/18/2015 9:25:18 PM.681] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[12/18/2015 9:25:18 PM.942] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[12/18/2015 9:26:45 PM.397] LSPD First Response: Cop added to chase
[12/18/2015 9:26:45 PM.398] LSPD First Response: Added cop to existing chase
[12/18/2015 9:26:45 PM.399] LSPD First Response: Cop added to chase
[12/18/2015 9:26:45 PM.399] LSPD First Response: Added cop to existing chase
[12/18/2015 9:28:43 PM.923] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[12/18/2015 9:30:05 PM.226] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE
[12/18/2015 9:30:05 PM.365] LSPD First Response: Cop added to chase
[12/18/2015 9:30:05 PM.365] LSPD First Response: Added cop to existing chase
[12/18/2015 9:30:05 PM.366] LSPD First Response: Cop added to chase
[12/18/2015 9:30:05 PM.367] LSPD First Response: Added cop to existing chase
[12/18/2015 9:30:56 PM.538] LSPD First Response: No more suspects useable, aborting chase
[12/18/2015 9:30:56 PM.540] LSPD First Response: Aborted chase
[12/18/2015 9:31:01 PM.137] LSPD First Response: Creating No Brake Lights event
[12/18/2015 9:31:09 PM.673] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PROSPERITY_ST
[12/18/2015 9:31:44 PM.269] FootPursuitAid: Foot Pursuit Aid by Albo1125 exited.
[12/18/2015 9:31:44 PM.338] Keep Calm: Error encountered in process thread -- Thread was being aborted.
[12/18/2015 9:31:44 PM.649] System.Threading.ThreadAbortException: Thread was being aborted.
[12/18/2015 9:31:44 PM.649]    at Rage.GameFiber.SleepThis(Int32 duration)
[12/18/2015 9:31:44 PM.649]    at MoreJailPoints.EntryPoint.?????????????????????????????????????????(Ped , Ped , Vehicle , Ped , Ped )
[12/18/2015 9:31:44 PM.707] LSPD First Response: System.Threading.ThreadAbortException: Thread was being aborted.
[12/18/2015 9:31:44 PM.708] at Rage.GameFiber.SleepThis(Int32 duration)
[12/18/2015 9:31:44 PM.709] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[12/18/2015 9:31:44 PM.710] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[12/18/2015 9:31:44 PM.711] LSPD First Response: Car key error handled.
[12/18/2015 9:31:45 PM.153] Traffic Control: [Traffic Control] Error encountered in process thread -- Thread was being aborted.
[12/18/2015 9:32:15 PM.233] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:15 PM.236] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:15 PM.238] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:16 PM.630] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:16 PM.633] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:16 PM.637] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:18 PM.130] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:18 PM.133] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:18 PM.137] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:19 PM.613] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:19 PM.616] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:19 PM.618] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:21 PM.078] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:21 PM.081] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:21 PM.084] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:22 PM.593] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:22 PM.595] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:22 PM.598] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:22 PM.600] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[12/18/2015 9:32:22 PM.601] Parameter name: assemblyPath
[12/18/2015 9:32:22 PM.601] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/18/2015 9:32:22 PM.601] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/18/2015 9:32:22 PM.601] at Rage.Plugin.Initialize(String assemblyPath)
[12/18/2015 9:32:22 PM.602] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/18/2015 9:32:22 PM.602] at Rage.HookManager.ReloadAllPlugins()
[12/18/2015 9:32:24 PM.031] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:24 PM.034] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:24 PM.038] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:25 PM.497] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:25 PM.500] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:25 PM.502] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:26 PM.893] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:26 PM.896] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:26 PM.901] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:28 PM.384] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:28 PM.387] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:28 PM.389] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:29 PM.848] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:29 PM.850] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:29 PM.853] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:29 PM.857] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll. Plugin is skipped during reload. Exception: System.TypeLoadException: Method 'DistanceTo' in type 'Spike_Strips_V.Stinger' from assembly 'Spike Strips V, Version=0.7.0.38647, Culture=neutral, PublicKeyToken=null' does not have an implementation.
[12/18/2015 9:32:29 PM.857] at System.Reflection.RuntimeAssembly.GetType(RuntimeAssembly assembly, String name, Boolean throwOnError, Boolean ignoreCase, ObjectHandleOnStack type)
[12/18/2015 9:32:29 PM.858] at System.Reflection.RuntimeAssembly.GetType(String name, Boolean throwOnError, Boolean ignoreCase)
[12/18/2015 9:32:29 PM.858] 
[12/18/2015 9:32:29 PM.858] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/18/2015 9:32:29 PM.858] at Rage.Plugin.Initialize(String assemblyPath)
[12/18/2015 9:32:29 PM.858] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/18/2015 9:32:29 PM.859] at Rage.HookManager.ReloadAllPlugins()
[12/18/2015 9:32:31 PM.303] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:31 PM.305] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:31 PM.308] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:32 PM.745] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:32 PM.747] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:32 PM.750] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:34 PM.203] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:34 PM.206] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:34 PM.208] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:34 PM.839] FootPursuitAid: Foot Pursuit Aid 1.1 by Albo1125 has been loaded successfully.
[12/18/2015 9:32:35 PM.040] Keep Calm: [Keep Calm] v0.7.1 Loaded
[12/18/2015 9:32:35 PM.275] ---------------------------------------------------------------------
[12/18/2015 9:32:35 PM.275] LSPD FIRST RESPONSE
[12/18/2015 9:32:35 PM.275] Version 0.2b
[12/18/2015 9:32:35 PM.275] A G17 Media Modification
[12/18/2015 9:32:35 PM.275] - Developed by LMS & Sam
[12/18/2015 9:32:35 PM.275] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[12/18/2015 9:32:35 PM.275] © Copyright 2015, G17 Media, www.lspdfr.com
[12/18/2015 9:32:35 PM.275] ---------------------------------------------------------------------
[12/18/2015 9:32:35 PM.275] LSPD First Response: Running LSPD First Response 0.2b
[12/18/2015 9:32:35 PM.276] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[12/18/2015 9:32:35 PM.421] Cached police
[12/18/2015 9:32:35 PM.421] Cached police2
[12/18/2015 9:32:35 PM.421] Cached policet
[12/18/2015 9:32:35 PM.421] Cached sheriff2
[12/18/2015 9:32:35 PM.421] Cached sheriff
[12/18/2015 9:32:35 PM.421] Cached police4
[12/18/2015 9:32:35 PM.421] Cached policeb
[12/18/2015 9:32:35 PM.421] Cached policeb
[12/18/2015 9:32:35 PM.421] Cached policeb
[12/18/2015 9:32:35 PM.421] Cached fbi2
[12/18/2015 9:32:35 PM.421] Cached policeold1
[12/18/2015 9:32:35 PM.421] Cached policeold2
[12/18/2015 9:32:35 PM.421] Cached policeold2
[12/18/2015 9:32:35 PM.421] Cached buzzard
[12/18/2015 9:32:35 PM.421] Cached polmav
[12/18/2015 9:32:35 PM.421] Cached frogger2
[12/18/2015 9:32:35 PM.421] Cached ambulance
[12/18/2015 9:32:35 PM.421] Cached firetruk
[12/18/2015 9:32:35 PM.470] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[12/18/2015 9:32:35 PM.474] LSPD First Response: Arrest Manager, Version=4.2.1.16, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:32:35 PM.478] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:32:35 PM.479] LSPD First Response: Traffic Policer, Version=5.2.0.21, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:32:35 PM.481] LSPD First Response: Creating plugin: MoreJailPoints.Main
[12/18/2015 9:32:35 PM.527] LSPD First Response: Creating plugin: PoliceRadio.Main
[12/18/2015 9:32:35 PM.595] LSPD First Response: Creating plugin: Traffic_Policer.Main
[12/18/2015 9:32:35 PM.641] LSPD First Response: Arrest Manager 4.2.1.16, developed by Albo1125, loaded successfully!
[12/18/2015 9:32:35 PM.642] LSPD First Response: Please go on duty to start Arrest Manager.
[12/18/2015 9:32:35 PM.643] LSPD First Response: Police Radio Loaded
[12/18/2015 9:32:35 PM.645] LSPD First Response: Traffic Policer 5.2.0.21, developed by Albo1125, has been initialised.
[12/18/2015 9:32:35 PM.647] LSPD First Response: Go on duty to start Traffic Policer.
[12/18/2015 9:32:35 PM.647] LSPD First Response: We have 1 callouts registered
[12/18/2015 9:32:35 PM.647] LSPD First Response: CalloutManager initialized
[12/18/2015 9:32:35 PM.687] ==================================================
[12/18/2015 9:32:35 PM.687] [MoreControlV] Loading Plugin: MoreControlV.dll
[12/18/2015 9:32:35 PM.687] [MoreControlV] Developed By: LukeD
[12/18/2015 9:32:35 PM.691] [MoreControlV] Configuration file has loaded with 0 errors.
[12/18/2015 9:32:35 PM.692] [MoreControlV] A gamepad has been detected during intialization.
[12/18/2015 9:32:35 PM.692] [MoreControlV] MoreControlV is now running, version: 0.6.0.8
[12/18/2015 9:32:35 PM.692] ==================================================
[12/18/2015 9:32:35 PM.888] [PoliceToolbox v2.31]
[12/18/2015 9:32:35 PM.888] Loading PoliceToolbox, version 2.31. Prepared to be a hero today ?
[12/18/2015 9:32:35 PM.888] PoliceToolbox has recently reached 10k downloads ! Thank you very much !
[12/18/2015 9:32:35 PM.888] Thank you to the beta-testing crew : Betarays, xShadowPro, Dexter11241, and some IRL friends you don't wanna meet.
[12/18/2015 9:32:35 PM.888] -------------------------------------------
[12/18/2015 9:32:35 PM.894] _____________________________________________________________________
[12/18/2015 9:32:35 PM.894]                                                  [PoliceToolbox v2.31]
[12/18/2015 9:32:35 PM.894]                                             PoliceToolbox 2 is loading.
[12/18/2015 9:32:35 PM.894] PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
[12/18/2015 9:32:35 PM.894] Plugin is in version 2.31. Be sure to check out LCPDFR.com regularly to keep the plugin updated.
[12/18/2015 9:32:35 PM.894] If you do enjoy the mod, please consider leaving a nice review on LCPDFR.com :)
[12/18/2015 9:32:35 PM.894] ---------------------------------------------------------------------------------------------------------
[12/18/2015 9:32:36 PM.306]                                    Have fun, unit 1-ADAM-12 !
[12/18/2015 9:32:36 PM.306]                                Or should I say, have fun Mark-PC ? ;)
[12/18/2015 9:32:36 PM.306] ---------------------------------------------------------------------------------------------------------
[12/18/2015 9:32:36 PM.434] Spotlight Mod: [Spotlight] Loaded
[12/18/2015 9:32:36 PM.440] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[12/18/2015 9:32:36 PM.467] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[12/18/2015 9:32:36 PM.824] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[12/18/2015 9:32:36 PM.825] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[12/18/2015 9:32:36 PM.877] 
[12/18/2015 9:32:36 PM.877] ==============================
[12/18/2015 9:32:36 PM.878] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:36 PM.878] ------------------------------
[12/18/2015 9:32:36 PM.878] Origin: Plugin "<UNLOADED PLUGIN>" (BreathalyzerRAGE.dll).
[12/18/2015 9:32:36 PM.878] ------------------------------
[12/18/2015 9:32:36 PM.879] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:36 PM.879] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:36 PM.879] ------------------------------
[12/18/2015 9:32:36 PM.879] Inner exceptions:
[12/18/2015 9:32:36 PM.879] ------------------------------
[12/18/2015 9:32:36 PM.879] Stack trace:
[12/18/2015 9:32:36 PM.880] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:36 PM.880] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:36 PM.880] ==============================
[12/18/2015 9:32:36 PM.880] 
[12/18/2015 9:32:36 PM.921] 
[12/18/2015 9:32:36 PM.921] ==============================
[12/18/2015 9:32:36 PM.921] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:36 PM.921] ------------------------------
[12/18/2015 9:32:36 PM.922] Origin: Plugin "<UNLOADED PLUGIN>" (CopHolster.dll).
[12/18/2015 9:32:36 PM.922] ------------------------------
[12/18/2015 9:32:36 PM.922] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:36 PM.922] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:36 PM.922] ------------------------------
[12/18/2015 9:32:36 PM.922] Inner exceptions:
[12/18/2015 9:32:36 PM.923] ------------------------------
[12/18/2015 9:32:36 PM.923] Stack trace:
[12/18/2015 9:32:36 PM.923] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:36 PM.923] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:36 PM.923] ==============================
[12/18/2015 9:32:36 PM.923] 
[12/18/2015 9:32:36 PM.954] 
[12/18/2015 9:32:36 PM.954] ==============================
[12/18/2015 9:32:36 PM.955] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:36 PM.955] ------------------------------
[12/18/2015 9:32:36 PM.955] Origin: Plugin "<UNLOADED PLUGIN>" (EntityPersistence.dll).
[12/18/2015 9:32:36 PM.955] ------------------------------
[12/18/2015 9:32:36 PM.955] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:36 PM.955] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:36 PM.956] ------------------------------
[12/18/2015 9:32:36 PM.956] Inner exceptions:
[12/18/2015 9:32:36 PM.956] ------------------------------
[12/18/2015 9:32:36 PM.956] Stack trace:
[12/18/2015 9:32:36 PM.956] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:36 PM.957] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:36 PM.957] ==============================
[12/18/2015 9:32:36 PM.957] 
[12/18/2015 9:32:36 PM.980] 
[12/18/2015 9:32:36 PM.980] ==============================
[12/18/2015 9:32:36 PM.981] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:36 PM.981] ------------------------------
[12/18/2015 9:32:36 PM.981] Origin: Plugin "<UNLOADED PLUGIN>" (FootPursuitAid.dll).
[12/18/2015 9:32:36 PM.981] ------------------------------
[12/18/2015 9:32:36 PM.981] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:36 PM.981] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:36 PM.982] ------------------------------
[12/18/2015 9:32:36 PM.982] Inner exceptions:
[12/18/2015 9:32:36 PM.982] ------------------------------
[12/18/2015 9:32:36 PM.982] Stack trace:
[12/18/2015 9:32:36 PM.982] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:36 PM.983] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:36 PM.983] ==============================
[12/18/2015 9:32:36 PM.983] 
[12/18/2015 9:32:36 PM.993] Keep Calm: Error encountered in process thread -- Thread was being aborted.
[12/18/2015 9:32:37 PM.011] 
[12/18/2015 9:32:37 PM.012] ==============================
[12/18/2015 9:32:37 PM.012] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.012] ------------------------------
[12/18/2015 9:32:37 PM.012] Origin: Plugin "<UNLOADED PLUGIN>" (KeepCalm.dll).
[12/18/2015 9:32:37 PM.012] ------------------------------
[12/18/2015 9:32:37 PM.013] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.013] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.013] ------------------------------
[12/18/2015 9:32:37 PM.013] Inner exceptions:
[12/18/2015 9:32:37 PM.013] ------------------------------
[12/18/2015 9:32:37 PM.014] Stack trace:
[12/18/2015 9:32:37 PM.014] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.014] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.014] ==============================
[12/18/2015 9:32:37 PM.014] 
[12/18/2015 9:32:37 PM.037] 
[12/18/2015 9:32:37 PM.037] ==============================
[12/18/2015 9:32:37 PM.038] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.038] ------------------------------
[12/18/2015 9:32:37 PM.038] Origin: Plugin "<UNLOADED PLUGIN>" (LSPD First Response.dll).
[12/18/2015 9:32:37 PM.038] ------------------------------
[12/18/2015 9:32:37 PM.038] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.038] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.039] ------------------------------
[12/18/2015 9:32:37 PM.039] Inner exceptions:
[12/18/2015 9:32:37 PM.039] ------------------------------
[12/18/2015 9:32:37 PM.039] Stack trace:
[12/18/2015 9:32:37 PM.039] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.040] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.040] ==============================
[12/18/2015 9:32:37 PM.040] 
[12/18/2015 9:32:37 PM.080] 
[12/18/2015 9:32:37 PM.080] ==============================
[12/18/2015 9:32:37 PM.081] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.081] ------------------------------
[12/18/2015 9:32:37 PM.081] Origin: Plugin "<UNLOADED PLUGIN>" (MoreControlV.dll).
[12/18/2015 9:32:37 PM.081] ------------------------------
[12/18/2015 9:32:37 PM.081] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.082] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.082] ------------------------------
[12/18/2015 9:32:37 PM.082] Inner exceptions:
[12/18/2015 9:32:37 PM.082] ------------------------------
[12/18/2015 9:32:37 PM.082] Stack trace:
[12/18/2015 9:32:37 PM.083] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.083] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.083] ==============================
[12/18/2015 9:32:37 PM.083] 
[12/18/2015 9:32:37 PM.124] 
[12/18/2015 9:32:37 PM.124] ==============================
[12/18/2015 9:32:37 PM.124] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.124] ------------------------------
[12/18/2015 9:32:37 PM.125] Origin: Plugin "<UNLOADED PLUGIN>" (PoliceToolbox.dll).
[12/18/2015 9:32:37 PM.125] ------------------------------
[12/18/2015 9:32:37 PM.125] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.125] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.125] ------------------------------
[12/18/2015 9:32:37 PM.126] Inner exceptions:
[12/18/2015 9:32:37 PM.126] ------------------------------
[12/18/2015 9:32:37 PM.126] Stack trace:
[12/18/2015 9:32:37 PM.126] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.126] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.127] ==============================
[12/18/2015 9:32:37 PM.127] 
[12/18/2015 9:32:37 PM.157] 
[12/18/2015 9:32:37 PM.157] ==============================
[12/18/2015 9:32:37 PM.157] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.157] ------------------------------
[12/18/2015 9:32:37 PM.158] Origin: Plugin "<UNLOADED PLUGIN>" (SpeedRadar.dll).
[12/18/2015 9:32:37 PM.158] ------------------------------
[12/18/2015 9:32:37 PM.158] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.158] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.158] ------------------------------
[12/18/2015 9:32:37 PM.159] Inner exceptions:
[12/18/2015 9:32:37 PM.159] ------------------------------
[12/18/2015 9:32:37 PM.159] Stack trace:
[12/18/2015 9:32:37 PM.159] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.159] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.160] ==============================
[12/18/2015 9:32:37 PM.160] 
[12/18/2015 9:32:37 PM.198] 
[12/18/2015 9:32:37 PM.198] ==============================
[12/18/2015 9:32:37 PM.198] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.199] ------------------------------
[12/18/2015 9:32:37 PM.199] Origin: Plugin "<UNLOADED PLUGIN>" (Spotlight.dll).
[12/18/2015 9:32:37 PM.199] ------------------------------
[12/18/2015 9:32:37 PM.199] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.200] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.200] ------------------------------
[12/18/2015 9:32:37 PM.200] Inner exceptions:
[12/18/2015 9:32:37 PM.201] ------------------------------
[12/18/2015 9:32:37 PM.201] Stack trace:
[12/18/2015 9:32:37 PM.201] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.202] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.202] ==============================
[12/18/2015 9:32:37 PM.202] 
[12/18/2015 9:32:37 PM.215] Traffic Control: [Traffic Control] Error encountered in process thread -- Thread was being aborted.
[12/18/2015 9:32:37 PM.233] 
[12/18/2015 9:32:37 PM.234] ==============================
[12/18/2015 9:32:37 PM.234] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.234] ------------------------------
[12/18/2015 9:32:37 PM.234] Origin: Plugin "<UNLOADED PLUGIN>" (TrafficControl.dll).
[12/18/2015 9:32:37 PM.234] ------------------------------
[12/18/2015 9:32:37 PM.235] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.235] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.235] ------------------------------
[12/18/2015 9:32:37 PM.235] Inner exceptions:
[12/18/2015 9:32:37 PM.235] ------------------------------
[12/18/2015 9:32:37 PM.235] Stack trace:
[12/18/2015 9:32:37 PM.236] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.236] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.236] ==============================
[12/18/2015 9:32:37 PM.236] 
[12/18/2015 9:32:37 PM.271] 
[12/18/2015 9:32:37 PM.271] ==============================
[12/18/2015 9:32:37 PM.272] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.272] ------------------------------
[12/18/2015 9:32:37 PM.272] Origin: Plugin "<UNLOADED PLUGIN>" (VehicleSearch.dll).
[12/18/2015 9:32:37 PM.272] ------------------------------
[12/18/2015 9:32:37 PM.272] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.273] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.273] ------------------------------
[12/18/2015 9:32:37 PM.273] Inner exceptions:
[12/18/2015 9:32:37 PM.273] ------------------------------
[12/18/2015 9:32:37 PM.273] Stack trace:
[12/18/2015 9:32:37 PM.274] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.274] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.274] ==============================
[12/18/2015 9:32:37 PM.274] 
[12/18/2015 9:34:19 PM.435] 
[12/18/2015 9:34:19 PM.435] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[12/18/2015 9:34:20 PM.868] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:34:20 PM.870] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:34:20 PM.872] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:34:20 PM.886] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/18/2015 9:34:20 PM.923] ---------------------------------------------------------------------
[12/18/2015 9:34:20 PM.923] LSPD FIRST RESPONSE
[12/18/2015 9:34:20 PM.924] Version 0.2b
[12/18/2015 9:34:20 PM.924] A G17 Media Modification
[12/18/2015 9:34:20 PM.924] - Developed by LMS & Sam
[12/18/2015 9:34:20 PM.924] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[12/18/2015 9:34:20 PM.924] © Copyright 2015, G17 Media, www.lspdfr.com
[12/18/2015 9:34:20 PM.924] ---------------------------------------------------------------------
[12/18/2015 9:34:20 PM.924] LSPD First Response: Running LSPD First Response 0.2b
[12/18/2015 9:34:20 PM.924] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[12/18/2015 9:34:21 PM.057] Cached police
[12/18/2015 9:34:21 PM.058] Cached police2
[12/18/2015 9:34:21 PM.058] Cached policet
[12/18/2015 9:34:21 PM.058] Cached sheriff2
[12/18/2015 9:34:21 PM.058] Cached sheriff
[12/18/2015 9:34:21 PM.058] Cached police4
[12/18/2015 9:34:21 PM.058] Cached policeb
[12/18/2015 9:34:21 PM.058] Cached policeb
[12/18/2015 9:34:21 PM.058] Cached policeb
[12/18/2015 9:34:21 PM.058] Cached fbi2
[12/18/2015 9:34:21 PM.058] Cached policeold1
[12/18/2015 9:34:21 PM.058] Cached policeold2
[12/18/2015 9:34:21 PM.058] Cached policeold2
[12/18/2015 9:34:21 PM.058] Cached buzzard
[12/18/2015 9:34:21 PM.058] Cached polmav
[12/18/2015 9:34:21 PM.058] Cached frogger2
[12/18/2015 9:34:21 PM.058] Cached ambulance
[12/18/2015 9:34:21 PM.058] Cached firetruk
[12/18/2015 9:34:21 PM.105] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[12/18/2015 9:34:21 PM.121] LSPD First Response: Arrest Manager, Version=4.2.1.16, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:34:21 PM.124] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:34:21 PM.125] LSPD First Response: Traffic Policer, Version=5.2.0.21, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:34:21 PM.127] LSPD First Response: Creating plugin: MoreJailPoints.Main
[12/18/2015 9:34:21 PM.158] LSPD First Response: Creating plugin: PoliceRadio.Main
[12/18/2015 9:34:21 PM.201] LSPD First Response: Creating plugin: Traffic_Policer.Main
[12/18/2015 9:34:21 PM.243] LSPD First Response: Arrest Manager 4.2.1.16, developed by Albo1125, loaded successfully!
[12/18/2015 9:34:21 PM.244] LSPD First Response: Please go on duty to start Arrest Manager.
[12/18/2015 9:34:21 PM.245] LSPD First Response: Police Radio Loaded
[12/18/2015 9:34:21 PM.247] LSPD First Response: Traffic Policer 5.2.0.21, developed by Albo1125, has been initialised.
[12/18/2015 9:34:21 PM.248] LSPD First Response: Go on duty to start Traffic Policer.
[12/18/2015 9:34:21 PM.248] LSPD First Response: We have 1 callouts registered
[12/18/2015 9:34:21 PM.249] LSPD First Response: CalloutManager initialized
[12/18/2015 9:34:21 PM.532] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.29
[12/18/2015 9:34:21 PM.534] ______________________________________________________________________________________________
[12/18/2015 9:34:21 PM.534] [Loaded Police Radio 0.40 - Intended use RageHook 28]
[12/18/2015 9:34:21 PM.535] [Created by : FinKone]
[12/18/2015 9:34:21 PM.535] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code]
[12/18/2015 9:34:21 PM.535] 
[12/18/2015 9:34:21 PM.535] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[12/18/2015 9:34:21 PM.543] Audio loaded...
[12/18/2015 9:34:21 PM.573] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 3440 1440

 

Edited by lego434

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6 hours ago, lego434 said:

System: 
- Intel i7 5930K
- Evga X99 Classified Motherboard
- 32GB Corsair Dominator Platinum RAM
- Evga 780Ti Classified GPU (2x Running in SLI) 

Problem: 
Seems like LCPDFR among other mods crashes and then the house of cards falls. Not sure if its the other mods affecting LCPDFR or if its reverse. 

Mods: 
- LCPDFR 
- Spike Strip V (appears in log to not even load and crash on start)
- More Control V
- Police Toolbox v2.31
- Spotlight Mod (Doesn't seem to work in-game either)
- Traffic Control
- Vehicle Search v2.0.5
- Arrest Manager
- Police Radio
- Traffic Policer
- Entity Persistance 
- Keep Calm
- Foot Pursuit Aid
- Breathalyzer
- Cop Holster
- Speed Radar
- VisualV + SweetFX ENB

  Hide contents

[12/18/2015 9:20:46 PM.598] Started new log on 12/18/2015 9:20:46 PM.598
[12/18/2015 9:20:46 PM.599] ====================================================================================================
[12/18/2015 9:20:46 PM.590] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/18/2015 9:20:46 PM.600] Log verbosity: Verbose
[12/18/2015 9:20:46 PM.601] Initializing input system
[12/18/2015 9:20:46 PM.604] Initializing game console
[12/18/2015 9:20:46 PM.610] Console key has been set to F4 (key code: 115)
[12/18/2015 9:20:46 PM.653] Initializing console variable "SkipGameIntro".
[12/18/2015 9:20:46 PM.653] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[12/18/2015 9:20:46 PM.656] Read value: <null>
[12/18/2015 9:20:46 PM.656] Initializing console variable "DisableRenderVersionText".
[12/18/2015 9:20:46 PM.657] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[12/18/2015 9:20:46 PM.661] Read value: False
[12/18/2015 9:20:46 PM.661] Setting value of console variable "DisableRenderVersionText" to stored value.
[12/18/2015 9:20:46 PM.662] Initializing console variable "ConsoleKey".
[12/18/2015 9:20:46 PM.662] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/18/2015 9:20:46 PM.662] Read value: F11
[12/18/2015 9:20:46 PM.663] Setting value of console variable "ConsoleKey" to stored value.
[12/18/2015 9:20:46 PM.663] Console key has been set to F11 (key code: 122)
[12/18/2015 9:20:46 PM.663] Initializing console variable "PluginTimeoutThreshold".
[12/18/2015 9:20:46 PM.663] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/18/2015 9:20:46 PM.663] Read value: 10000
[12/18/2015 9:20:46 PM.663] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/18/2015 9:20:46 PM.664] Initializing console variable "AlwaysShowConsoleOutput".
[12/18/2015 9:20:46 PM.664] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/18/2015 9:20:46 PM.664] Read value: <null>
[12/18/2015 9:20:46 PM.664] Initializing console variable "StartWithDeveloperModeEnabledId".
[12/18/2015 9:20:46 PM.664] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[12/18/2015 9:20:46 PM.665] Read value: <null>
[12/18/2015 9:20:46 PM.665] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/18/2015 9:20:46 PM.665] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/18/2015 9:20:46 PM.666] Read value: <null>
[12/18/2015 9:20:46 PM.666] Initializing console variable "ShowOnScreenWarnings".
[12/18/2015 9:20:46 PM.666] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/18/2015 9:20:46 PM.667] Read value: <null>
[12/18/2015 9:20:46 PM.667] Console initialized
[12/18/2015 9:20:46 PM.667] Initializing forms manager
[12/18/2015 9:20:46 PM.670] Version: RAGE Plugin Hook v0.29.817.5806 PUBLIC ALPHA for Grand Theft Auto V
[12/18/2015 9:20:46 PM.677] ================ RAGE Plugin Hook ================
[12/18/2015 9:20:46 PM.683] Checking game support
[12/18/2015 9:20:46 PM.836] Product name: Grand Theft Auto V
[12/18/2015 9:20:46 PM.837] Product version: 1.0.573.1
[12/18/2015 9:20:46 PM.837] Is steam version: True
[12/18/2015 9:20:46 PM.838] Initializing DirectX
[12/18/2015 9:20:46 PM.842] Initializing Direct3D
[12/18/2015 9:20:46 PM.842] Loading C:\WINDOWS\system32\d3d11.dll
[12/18/2015 9:20:46 PM.843] Loaded at 0x7FFB76900000
[12/18/2015 9:20:46 PM.843] D3D11CreateDeviceAndSwapChain at 0x7FFB7691A190
[12/18/2015 9:20:46 PM.843] Creating Direct3D 11 device and swap chain
[12/18/2015 9:20:46 PM.860] Attempting feature level 10_1
[12/18/2015 9:20:46 PM.878] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[12/18/2015 9:20:46 PM.892] Swap Chain created: 0x2296CFD7F60
[12/18/2015 9:20:46 PM.893] Swap Chain VTable: 0x2296CFD7F60
[12/18/2015 9:20:46 PM.894] Swap Chain VTable_2: 0x7FFB5848B7F8
[12/18/2015 9:20:46 PM.894] 0xEC834821413CF5E9;0xFFFFFEB840C74860;0x68894808588948FF
[12/18/2015 9:20:46 PM.900] D3D11Present: 0x7FFB5836D210
[12/18/2015 9:20:46 PM.901] D3D11ResizeBuffers: 0x7FFB5836D5F0
[12/18/2015 9:20:46 PM.901] D3D11ResizeTarget: 0x7FFB5836A4E0
[12/18/2015 9:20:46 PM.903] D3D11SetFullscreenState: 0x7FFB5836D300
[12/18/2015 9:20:46 PM.917] Direct3D initialized
[12/18/2015 9:20:46 PM.917] Initialized DirectX
[12/18/2015 9:20:46 PM.918] Direct3D watcher thread spawned
[12/18/2015 9:20:47 PM.000] Getting device
[12/18/2015 9:20:47 PM.000] Retrieved device
[12/18/2015 9:20:47 PM.000] Creating wrapper
[12/18/2015 9:20:47 PM.056] Wrapper created
[12/18/2015 9:20:47 PM.062] Effect created
[12/18/2015 9:20:47 PM.062] Creating buffer
[12/18/2015 9:20:47 PM.062] Created buffer
[12/18/2015 9:20:47 PM.063] Creating blend state
[12/18/2015 9:20:47 PM.063] Created blend state
[12/18/2015 9:20:47 PM.063] Done with creation
[12/18/2015 9:20:47 PM.126] Initializing texture system.
[12/18/2015 9:20:47 PM.126] Initializing texture system; phase 1
[12/18/2015 9:20:47 PM.127] Initializing texture system; phase 2
[12/18/2015 9:20:47 PM.134] Initializing texture system; phase 3
[12/18/2015 9:20:47 PM.134] Initializing texture system; phase 4
[12/18/2015 9:20:47 PM.145] Initializing texture system; phase 5
[12/18/2015 9:20:47 PM.147] Initializing texture system; phase 6
[12/18/2015 9:20:47 PM.149] Initializing texture system; phase 7
[12/18/2015 9:20:47 PM.151] Initializing texture system; phase 8
[12/18/2015 9:20:47 PM.152] Initializing texture system; phase 9
[12/18/2015 9:20:47 PM.153] Initializing texture system; phase 10
[12/18/2015 9:20:47 PM.159] Initializing texture system; phase 11
[12/18/2015 9:20:47 PM.159] Initializing texture system; phase 12
[12/18/2015 9:20:47 PM.161] Initializing texture system; phase 13
[12/18/2015 9:20:47 PM.161] Initializing texture system; phase 14
[12/18/2015 9:20:51 PM.919] Direct3D watcher thread ended
[12/18/2015 9:21:06 PM.561] Initializing game support
[12/18/2015 9:21:07 PM.018] Compatibility level: 0
[12/18/2015 9:21:07 PM.018] Supported version detected
[12/18/2015 9:21:07 PM.019] ==================================================
[12/18/2015 9:21:07 PM.270] Patched IsDebuggerPresent
[12/18/2015 9:21:07 PM.521] Waiting for game initialization
[12/18/2015 9:21:07 PM.872] Initializing hook
[12/18/2015 9:21:08 PM.122] Completing interoperability
[12/18/2015 9:21:08 PM.123] Initialization code 1.
[12/18/2015 9:21:08 PM.123] Initialization code 2.
[12/18/2015 9:21:08 PM.124] Initialization code 3.
[12/18/2015 9:21:08 PM.131] 1 Address: 0x00007FF7119D0AE0
[12/18/2015 9:21:08 PM.131] Calling func 1
[12/18/2015 9:21:08 PM.145] 2 Address: 0x00007FF7124856DA
[12/18/2015 9:21:08 PM.146] 3 Address: 0x00007FF711005D36
[12/18/2015 9:21:08 PM.170] Address: 0x00007FF712485678
[12/18/2015 9:21:08 PM.171] Unknown var: 0x00007FF7133518D0
[12/18/2015 9:21:08 PM.171] Initialization code 4.
[12/18/2015 9:21:08 PM.171] Completing interoperability, phase 1
[12/18/2015 9:21:08 PM.171] Completing interoperability, phase 2
[12/18/2015 9:21:08 PM.172] Completing interoperability, phase 3
[12/18/2015 9:21:08 PM.172] Completing interoperability, phase 4
[12/18/2015 9:21:08 PM.172] Completing interoperability, phase 5
[12/18/2015 9:21:08 PM.173] Completing interoperability, phase 6
[12/18/2015 9:21:08 PM.173] Completing interoperability, phase 7
[12/18/2015 9:21:30 PM.684] Initializing console variable "TimeScale".
[12/18/2015 9:21:30 PM.684] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/18/2015 9:21:30 PM.685] Read value: <null>
[12/18/2015 9:21:32 PM.162] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[12/18/2015 9:21:33 PM.612] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:33 PM.615] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:33 PM.617] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:35 PM.058] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:35 PM.061] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:35 PM.063] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:36 PM.523] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:36 PM.528] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:36 PM.530] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:38 PM.024] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:38 PM.027] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:38 PM.029] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:39 PM.535] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:39 PM.538] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:39 PM.540] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:41 PM.045] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:41 PM.047] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:41 PM.049] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:41 PM.066] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[12/18/2015 9:21:41 PM.067] Parameter name: assemblyPath
[12/18/2015 9:21:41 PM.067] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/18/2015 9:21:41 PM.067] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/18/2015 9:21:41 PM.067] at Rage.Plugin.Initialize(String assemblyPath)
[12/18/2015 9:21:41 PM.067] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/18/2015 9:21:41 PM.067] at Rage.HookManager.ReloadAllPlugins()
[12/18/2015 9:21:42 PM.506] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:42 PM.508] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:42 PM.511] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:43 PM.972] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:43 PM.975] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:43 PM.977] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:45 PM.420] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:45 PM.423] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:45 PM.425] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:46 PM.886] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:46 PM.889] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:46 PM.891] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:48 PM.371] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:48 PM.374] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:48 PM.376] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:48 PM.385] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll. Plugin is skipped during reload. Exception: System.TypeLoadException: Method 'DistanceTo' in type 'Spike_Strips_V.Stinger' from assembly 'Spike Strips V, Version=0.7.0.38647, Culture=neutral, PublicKeyToken=null' does not have an implementation.
[12/18/2015 9:21:48 PM.385] at System.Reflection.RuntimeAssembly.GetType(RuntimeAssembly assembly, String name, Boolean throwOnError, Boolean ignoreCase, ObjectHandleOnStack type)
[12/18/2015 9:21:48 PM.386] at System.Reflection.RuntimeAssembly.GetType(String name, Boolean throwOnError, Boolean ignoreCase)
[12/18/2015 9:21:48 PM.386] 
[12/18/2015 9:21:48 PM.386] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/18/2015 9:21:48 PM.386] at Rage.Plugin.Initialize(String assemblyPath)
[12/18/2015 9:21:48 PM.386] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/18/2015 9:21:48 PM.386] at Rage.HookManager.ReloadAllPlugins()
[12/18/2015 9:21:49 PM.862] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:49 PM.865] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:49 PM.867] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:51 PM.284] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:51 PM.287] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:51 PM.289] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:52 PM.737] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:21:52 PM.740] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:21:52 PM.742] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:21:53 PM.347] FootPursuitAid: Foot Pursuit Aid 1.1 by Albo1125 has been loaded successfully.
[12/18/2015 9:21:53 PM.543] Keep Calm: [Keep Calm] v0.7.1 Loaded
[12/18/2015 9:21:53 PM.807] ---------------------------------------------------------------------
[12/18/2015 9:21:53 PM.807] LSPD FIRST RESPONSE
[12/18/2015 9:21:53 PM.807] Version 0.2b
[12/18/2015 9:21:53 PM.807] A G17 Media Modification
[12/18/2015 9:21:53 PM.807] - Developed by LMS & Sam
[12/18/2015 9:21:53 PM.807] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[12/18/2015 9:21:53 PM.807] © Copyright 2015, G17 Media, www.lspdfr.com
[12/18/2015 9:21:53 PM.807] ---------------------------------------------------------------------
[12/18/2015 9:21:53 PM.807] LSPD First Response: Running LSPD First Response 0.2b
[12/18/2015 9:21:53 PM.807] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[12/18/2015 9:21:53 PM.957] Cached police
[12/18/2015 9:21:53 PM.958] Cached police2
[12/18/2015 9:21:53 PM.958] Cached policet
[12/18/2015 9:21:53 PM.958] Cached sheriff2
[12/18/2015 9:21:53 PM.958] Cached sheriff
[12/18/2015 9:21:53 PM.958] Cached police4
[12/18/2015 9:21:53 PM.958] Cached policeb
[12/18/2015 9:21:53 PM.958] Cached policeb
[12/18/2015 9:21:53 PM.958] Cached policeb
[12/18/2015 9:21:53 PM.958] Cached fbi2
[12/18/2015 9:21:53 PM.958] Cached policeold1
[12/18/2015 9:21:53 PM.958] Cached policeold2
[12/18/2015 9:21:53 PM.958] Cached policeold2
[12/18/2015 9:21:53 PM.958] Cached buzzard
[12/18/2015 9:21:53 PM.959] Cached polmav
[12/18/2015 9:21:53 PM.959] Cached frogger2
[12/18/2015 9:21:53 PM.959] Cached ambulance
[12/18/2015 9:21:53 PM.959] Cached firetruk
[12/18/2015 9:21:54 PM.030] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[12/18/2015 9:21:54 PM.078] LSPD First Response: Arrest Manager, Version=4.2.1.16, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:21:54 PM.087] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:21:54 PM.089] LSPD First Response: Traffic Policer, Version=5.2.0.21, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:21:54 PM.091] LSPD First Response: Creating plugin: MoreJailPoints.Main
[12/18/2015 9:21:54 PM.207] LSPD First Response: Creating plugin: PoliceRadio.Main
[12/18/2015 9:21:54 PM.253] LSPD First Response: Creating plugin: Traffic_Policer.Main
[12/18/2015 9:21:54 PM.302] LSPD First Response: Arrest Manager 4.2.1.16, developed by Albo1125, loaded successfully!
[12/18/2015 9:21:54 PM.303] LSPD First Response: Please go on duty to start Arrest Manager.
[12/18/2015 9:21:54 PM.304] LSPD First Response: Police Radio Loaded
[12/18/2015 9:21:54 PM.306] LSPD First Response: Traffic Policer 5.2.0.21, developed by Albo1125, has been initialised.
[12/18/2015 9:21:54 PM.307] LSPD First Response: Go on duty to start Traffic Policer.
[12/18/2015 9:21:54 PM.307] LSPD First Response: We have 1 callouts registered
[12/18/2015 9:21:54 PM.308] LSPD First Response: CalloutManager initialized
[12/18/2015 9:21:54 PM.349] ==================================================
[12/18/2015 9:21:54 PM.349] [MoreControlV] Loading Plugin: MoreControlV.dll
[12/18/2015 9:21:54 PM.349] [MoreControlV] Developed By: LukeD
[12/18/2015 9:21:54 PM.354] [MoreControlV] Configuration file has loaded with 0 errors.
[12/18/2015 9:21:54 PM.354] [MoreControlV] A gamepad has been detected during intialization.
[12/18/2015 9:21:54 PM.354] [MoreControlV] MoreControlV is now running, version: 0.6.0.8
[12/18/2015 9:21:54 PM.354] ==================================================
[12/18/2015 9:21:54 PM.531] [PoliceToolbox v2.31]
[12/18/2015 9:21:54 PM.531] Loading PoliceToolbox, version 2.31. Prepared to be a hero today ?
[12/18/2015 9:21:54 PM.531] PoliceToolbox has recently reached 10k downloads ! Thank you very much !
[12/18/2015 9:21:54 PM.531] Thank you to the beta-testing crew : Betarays, xShadowPro, Dexter11241, and some IRL friends you don't wanna meet.
[12/18/2015 9:21:54 PM.531] -------------------------------------------
[12/18/2015 9:21:54 PM.615] Spotlight Mod: [Spotlight] Loaded
[12/18/2015 9:21:54 PM.621] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[12/18/2015 9:21:54 PM.646] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[12/18/2015 9:21:54 PM.978] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[12/18/2015 9:21:54 PM.979] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[12/18/2015 9:21:55 PM.931] LSPD First Response: Albo1125.Common 3.0.3.1, developed by Albo1125.
[12/18/2015 9:21:55 PM.935] LSPD First Response: Arrest Manager INI found.
[12/18/2015 9:21:55 PM.939] LSPD First Response: Not checking for Arrest Manager updates, 4.
[12/18/2015 9:21:55 PM.970] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.29
[12/18/2015 9:21:55 PM.972] ______________________________________________________________________________________________
[12/18/2015 9:21:55 PM.972] [Loaded Police Radio 0.40 - Intended use RageHook 28]
[12/18/2015 9:21:55 PM.972] [Created by : FinKone]
[12/18/2015 9:21:55 PM.972] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code]
[12/18/2015 9:21:55 PM.972] 
[12/18/2015 9:21:55 PM.972] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[12/18/2015 9:21:55 PM.981] Audio loaded...
[12/18/2015 9:21:56 PM.021] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 3440 1440
[12/18/2015 9:21:56 PM.179] LSPD First Response: Albo1125.Common 3.0.3.1, developed by Albo1125.
[12/18/2015 9:21:56 PM.179] LSPD First Response: Traffic Policer INI found.
[12/18/2015 9:21:56 PM.183] LSPD First Response: Not checking for Traffic Policer updates, 4.
[12/18/2015 9:22:03 PM.793] _____________________________________________________________________
[12/18/2015 9:22:03 PM.793]                                                  [PoliceToolbox v2.31]
[12/18/2015 9:22:03 PM.793]                                             PoliceToolbox 2 is loading.
[12/18/2015 9:22:03 PM.793] PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
[12/18/2015 9:22:03 PM.793] Plugin is in version 2.31. Be sure to check out LCPDFR.com regularly to keep the plugin updated.
[12/18/2015 9:22:03 PM.793] If you do enjoy the mod, please consider leaving a nice review on LCPDFR.com :)
[12/18/2015 9:22:03 PM.793] ---------------------------------------------------------------------------------------------------------
[12/18/2015 9:22:04 PM.198]                                    Have fun, unit 1-ADAM-12 !
[12/18/2015 9:22:04 PM.198]                                Or should I say, have fun Mark-PC ? ;)
[12/18/2015 9:22:04 PM.198] ---------------------------------------------------------------------------------------------------------
[12/18/2015 9:22:50 PM.508] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.29
[12/18/2015 9:22:50 PM.509] LSPD First Response: GAME VERSION: 1.0.573.1
[12/18/2015 9:22:50 PM.526] LSPD First Response: Transport Vehicle attempted set to: POLICET
[12/18/2015 9:22:50 PM.526] LSPD First Response: Spawning & Checking Transport Vehicle
[12/18/2015 9:22:50 PM.528] LSPD First Response: Setting transport vehicle to POLICET
[12/18/2015 9:22:50 PM.528] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[12/18/2015 9:22:50 PM.529] LSPD First Response: Spawning & Checking Transport Vehicle
[12/18/2015 9:22:50 PM.529] LSPD First Response: Setting transport vehicle to SHERIFF2
[12/18/2015 9:22:50 PM.530] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[12/18/2015 9:22:50 PM.534] Police Station Jail blips created.
[12/18/2015 9:22:50 PM.587] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.29
[12/18/2015 9:22:50 PM.588] LSPD First Response: GAME VERSION: 1.0.573.1
[12/18/2015 9:22:50 PM.604] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[12/18/2015 9:22:50 PM.604] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[12/18/2015 9:22:50 PM.604] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[12/18/2015 9:22:50 PM.605] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[12/18/2015 9:22:50 PM.605] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[12/18/2015 9:23:02 PM.646] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[12/18/2015 9:23:38 PM.435] LSPD First Response: Creating DrugsRunners
[12/18/2015 9:23:38 PM.479] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PROSPERITY_ST
[12/18/2015 9:25:09 PM.299] LSPD First Response: Creating ?
[12/18/2015 9:25:14 PM.139] LSPD First Response: Created new chase
[12/18/2015 9:25:14 PM.377] LSPD First Response: Suspect added to chase
[12/18/2015 9:25:14 PM.511] LSPD First Response: Suspect added to chase
[12/18/2015 9:25:14 PM.514] LSPD First Response: Cop added to chase
[12/18/2015 9:25:17 PM.019] LSPD First Response: Cop added to chase
[12/18/2015 9:25:18 PM.681] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[12/18/2015 9:25:18 PM.942] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[12/18/2015 9:26:45 PM.397] LSPD First Response: Cop added to chase
[12/18/2015 9:26:45 PM.398] LSPD First Response: Added cop to existing chase
[12/18/2015 9:26:45 PM.399] LSPD First Response: Cop added to chase
[12/18/2015 9:26:45 PM.399] LSPD First Response: Added cop to existing chase
[12/18/2015 9:28:43 PM.923] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[12/18/2015 9:30:05 PM.226] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE
[12/18/2015 9:30:05 PM.365] LSPD First Response: Cop added to chase
[12/18/2015 9:30:05 PM.365] LSPD First Response: Added cop to existing chase
[12/18/2015 9:30:05 PM.366] LSPD First Response: Cop added to chase
[12/18/2015 9:30:05 PM.367] LSPD First Response: Added cop to existing chase
[12/18/2015 9:30:56 PM.538] LSPD First Response: No more suspects useable, aborting chase
[12/18/2015 9:30:56 PM.540] LSPD First Response: Aborted chase
[12/18/2015 9:31:01 PM.137] LSPD First Response: Creating No Brake Lights event
[12/18/2015 9:31:09 PM.673] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PROSPERITY_ST
[12/18/2015 9:31:44 PM.269] FootPursuitAid: Foot Pursuit Aid by Albo1125 exited.
[12/18/2015 9:31:44 PM.338] Keep Calm: Error encountered in process thread -- Thread was being aborted.
[12/18/2015 9:31:44 PM.649] System.Threading.ThreadAbortException: Thread was being aborted.
[12/18/2015 9:31:44 PM.649]    at Rage.GameFiber.SleepThis(Int32 duration)
[12/18/2015 9:31:44 PM.649]    at MoreJailPoints.EntryPoint.?????????????????????????????????????????(Ped , Ped , Vehicle , Ped , Ped )
[12/18/2015 9:31:44 PM.707] LSPD First Response: System.Threading.ThreadAbortException: Thread was being aborted.
[12/18/2015 9:31:44 PM.708] at Rage.GameFiber.SleepThis(Int32 duration)
[12/18/2015 9:31:44 PM.709] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[12/18/2015 9:31:44 PM.710] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[12/18/2015 9:31:44 PM.711] LSPD First Response: Car key error handled.
[12/18/2015 9:31:45 PM.153] Traffic Control: [Traffic Control] Error encountered in process thread -- Thread was being aborted.
[12/18/2015 9:32:15 PM.233] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:15 PM.236] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:15 PM.238] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:16 PM.630] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:16 PM.633] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:16 PM.637] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:18 PM.130] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:18 PM.133] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:18 PM.137] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:19 PM.613] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:19 PM.616] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:19 PM.618] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:21 PM.078] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:21 PM.081] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:21 PM.084] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:22 PM.593] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:22 PM.595] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:22 PM.598] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:22 PM.600] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[12/18/2015 9:32:22 PM.601] Parameter name: assemblyPath
[12/18/2015 9:32:22 PM.601] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/18/2015 9:32:22 PM.601] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/18/2015 9:32:22 PM.601] at Rage.Plugin.Initialize(String assemblyPath)
[12/18/2015 9:32:22 PM.602] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/18/2015 9:32:22 PM.602] at Rage.HookManager.ReloadAllPlugins()
[12/18/2015 9:32:24 PM.031] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:24 PM.034] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:24 PM.038] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:25 PM.497] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:25 PM.500] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:25 PM.502] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:26 PM.893] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:26 PM.896] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:26 PM.901] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:28 PM.384] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:28 PM.387] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:28 PM.389] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:29 PM.848] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:29 PM.850] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:29 PM.853] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:29 PM.857] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll. Plugin is skipped during reload. Exception: System.TypeLoadException: Method 'DistanceTo' in type 'Spike_Strips_V.Stinger' from assembly 'Spike Strips V, Version=0.7.0.38647, Culture=neutral, PublicKeyToken=null' does not have an implementation.
[12/18/2015 9:32:29 PM.857] at System.Reflection.RuntimeAssembly.GetType(RuntimeAssembly assembly, String name, Boolean throwOnError, Boolean ignoreCase, ObjectHandleOnStack type)
[12/18/2015 9:32:29 PM.858] at System.Reflection.RuntimeAssembly.GetType(String name, Boolean throwOnError, Boolean ignoreCase)
[12/18/2015 9:32:29 PM.858] 
[12/18/2015 9:32:29 PM.858] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/18/2015 9:32:29 PM.858] at Rage.Plugin.Initialize(String assemblyPath)
[12/18/2015 9:32:29 PM.858] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/18/2015 9:32:29 PM.859] at Rage.HookManager.ReloadAllPlugins()
[12/18/2015 9:32:31 PM.303] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:31 PM.305] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:31 PM.308] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:32 PM.745] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:32 PM.747] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:32 PM.750] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:34 PM.203] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:32:34 PM.206] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:32:34 PM.208] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:32:34 PM.839] FootPursuitAid: Foot Pursuit Aid 1.1 by Albo1125 has been loaded successfully.
[12/18/2015 9:32:35 PM.040] Keep Calm: [Keep Calm] v0.7.1 Loaded
[12/18/2015 9:32:35 PM.275] ---------------------------------------------------------------------
[12/18/2015 9:32:35 PM.275] LSPD FIRST RESPONSE
[12/18/2015 9:32:35 PM.275] Version 0.2b
[12/18/2015 9:32:35 PM.275] A G17 Media Modification
[12/18/2015 9:32:35 PM.275] - Developed by LMS & Sam
[12/18/2015 9:32:35 PM.275] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[12/18/2015 9:32:35 PM.275] © Copyright 2015, G17 Media, www.lspdfr.com
[12/18/2015 9:32:35 PM.275] ---------------------------------------------------------------------
[12/18/2015 9:32:35 PM.275] LSPD First Response: Running LSPD First Response 0.2b
[12/18/2015 9:32:35 PM.276] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[12/18/2015 9:32:35 PM.421] Cached police
[12/18/2015 9:32:35 PM.421] Cached police2
[12/18/2015 9:32:35 PM.421] Cached policet
[12/18/2015 9:32:35 PM.421] Cached sheriff2
[12/18/2015 9:32:35 PM.421] Cached sheriff
[12/18/2015 9:32:35 PM.421] Cached police4
[12/18/2015 9:32:35 PM.421] Cached policeb
[12/18/2015 9:32:35 PM.421] Cached policeb
[12/18/2015 9:32:35 PM.421] Cached policeb
[12/18/2015 9:32:35 PM.421] Cached fbi2
[12/18/2015 9:32:35 PM.421] Cached policeold1
[12/18/2015 9:32:35 PM.421] Cached policeold2
[12/18/2015 9:32:35 PM.421] Cached policeold2
[12/18/2015 9:32:35 PM.421] Cached buzzard
[12/18/2015 9:32:35 PM.421] Cached polmav
[12/18/2015 9:32:35 PM.421] Cached frogger2
[12/18/2015 9:32:35 PM.421] Cached ambulance
[12/18/2015 9:32:35 PM.421] Cached firetruk
[12/18/2015 9:32:35 PM.470] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[12/18/2015 9:32:35 PM.474] LSPD First Response: Arrest Manager, Version=4.2.1.16, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:32:35 PM.478] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:32:35 PM.479] LSPD First Response: Traffic Policer, Version=5.2.0.21, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:32:35 PM.481] LSPD First Response: Creating plugin: MoreJailPoints.Main
[12/18/2015 9:32:35 PM.527] LSPD First Response: Creating plugin: PoliceRadio.Main
[12/18/2015 9:32:35 PM.595] LSPD First Response: Creating plugin: Traffic_Policer.Main
[12/18/2015 9:32:35 PM.641] LSPD First Response: Arrest Manager 4.2.1.16, developed by Albo1125, loaded successfully!
[12/18/2015 9:32:35 PM.642] LSPD First Response: Please go on duty to start Arrest Manager.
[12/18/2015 9:32:35 PM.643] LSPD First Response: Police Radio Loaded
[12/18/2015 9:32:35 PM.645] LSPD First Response: Traffic Policer 5.2.0.21, developed by Albo1125, has been initialised.
[12/18/2015 9:32:35 PM.647] LSPD First Response: Go on duty to start Traffic Policer.
[12/18/2015 9:32:35 PM.647] LSPD First Response: We have 1 callouts registered
[12/18/2015 9:32:35 PM.647] LSPD First Response: CalloutManager initialized
[12/18/2015 9:32:35 PM.687] ==================================================
[12/18/2015 9:32:35 PM.687] [MoreControlV] Loading Plugin: MoreControlV.dll
[12/18/2015 9:32:35 PM.687] [MoreControlV] Developed By: LukeD
[12/18/2015 9:32:35 PM.691] [MoreControlV] Configuration file has loaded with 0 errors.
[12/18/2015 9:32:35 PM.692] [MoreControlV] A gamepad has been detected during intialization.
[12/18/2015 9:32:35 PM.692] [MoreControlV] MoreControlV is now running, version: 0.6.0.8
[12/18/2015 9:32:35 PM.692] ==================================================
[12/18/2015 9:32:35 PM.888] [PoliceToolbox v2.31]
[12/18/2015 9:32:35 PM.888] Loading PoliceToolbox, version 2.31. Prepared to be a hero today ?
[12/18/2015 9:32:35 PM.888] PoliceToolbox has recently reached 10k downloads ! Thank you very much !
[12/18/2015 9:32:35 PM.888] Thank you to the beta-testing crew : Betarays, xShadowPro, Dexter11241, and some IRL friends you don't wanna meet.
[12/18/2015 9:32:35 PM.888] -------------------------------------------
[12/18/2015 9:32:35 PM.894] _____________________________________________________________________
[12/18/2015 9:32:35 PM.894]                                                  [PoliceToolbox v2.31]
[12/18/2015 9:32:35 PM.894]                                             PoliceToolbox 2 is loading.
[12/18/2015 9:32:35 PM.894] PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
[12/18/2015 9:32:35 PM.894] Plugin is in version 2.31. Be sure to check out LCPDFR.com regularly to keep the plugin updated.
[12/18/2015 9:32:35 PM.894] If you do enjoy the mod, please consider leaving a nice review on LCPDFR.com :)
[12/18/2015 9:32:35 PM.894] ---------------------------------------------------------------------------------------------------------
[12/18/2015 9:32:36 PM.306]                                    Have fun, unit 1-ADAM-12 !
[12/18/2015 9:32:36 PM.306]                                Or should I say, have fun Mark-PC ? ;)
[12/18/2015 9:32:36 PM.306] ---------------------------------------------------------------------------------------------------------
[12/18/2015 9:32:36 PM.434] Spotlight Mod: [Spotlight] Loaded
[12/18/2015 9:32:36 PM.440] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[12/18/2015 9:32:36 PM.467] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[12/18/2015 9:32:36 PM.824] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[12/18/2015 9:32:36 PM.825] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[12/18/2015 9:32:36 PM.877] 
[12/18/2015 9:32:36 PM.877] ==============================
[12/18/2015 9:32:36 PM.878] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:36 PM.878] ------------------------------
[12/18/2015 9:32:36 PM.878] Origin: Plugin "<UNLOADED PLUGIN>" (BreathalyzerRAGE.dll).
[12/18/2015 9:32:36 PM.878] ------------------------------
[12/18/2015 9:32:36 PM.879] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:36 PM.879] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:36 PM.879] ------------------------------
[12/18/2015 9:32:36 PM.879] Inner exceptions:
[12/18/2015 9:32:36 PM.879] ------------------------------
[12/18/2015 9:32:36 PM.879] Stack trace:
[12/18/2015 9:32:36 PM.880] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:36 PM.880] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:36 PM.880] ==============================
[12/18/2015 9:32:36 PM.880] 
[12/18/2015 9:32:36 PM.921] 
[12/18/2015 9:32:36 PM.921] ==============================
[12/18/2015 9:32:36 PM.921] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:36 PM.921] ------------------------------
[12/18/2015 9:32:36 PM.922] Origin: Plugin "<UNLOADED PLUGIN>" (CopHolster.dll).
[12/18/2015 9:32:36 PM.922] ------------------------------
[12/18/2015 9:32:36 PM.922] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:36 PM.922] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:36 PM.922] ------------------------------
[12/18/2015 9:32:36 PM.922] Inner exceptions:
[12/18/2015 9:32:36 PM.923] ------------------------------
[12/18/2015 9:32:36 PM.923] Stack trace:
[12/18/2015 9:32:36 PM.923] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:36 PM.923] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:36 PM.923] ==============================
[12/18/2015 9:32:36 PM.923] 
[12/18/2015 9:32:36 PM.954] 
[12/18/2015 9:32:36 PM.954] ==============================
[12/18/2015 9:32:36 PM.955] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:36 PM.955] ------------------------------
[12/18/2015 9:32:36 PM.955] Origin: Plugin "<UNLOADED PLUGIN>" (EntityPersistence.dll).
[12/18/2015 9:32:36 PM.955] ------------------------------
[12/18/2015 9:32:36 PM.955] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:36 PM.955] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:36 PM.956] ------------------------------
[12/18/2015 9:32:36 PM.956] Inner exceptions:
[12/18/2015 9:32:36 PM.956] ------------------------------
[12/18/2015 9:32:36 PM.956] Stack trace:
[12/18/2015 9:32:36 PM.956] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:36 PM.957] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:36 PM.957] ==============================
[12/18/2015 9:32:36 PM.957] 
[12/18/2015 9:32:36 PM.980] 
[12/18/2015 9:32:36 PM.980] ==============================
[12/18/2015 9:32:36 PM.981] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:36 PM.981] ------------------------------
[12/18/2015 9:32:36 PM.981] Origin: Plugin "<UNLOADED PLUGIN>" (FootPursuitAid.dll).
[12/18/2015 9:32:36 PM.981] ------------------------------
[12/18/2015 9:32:36 PM.981] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:36 PM.981] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:36 PM.982] ------------------------------
[12/18/2015 9:32:36 PM.982] Inner exceptions:
[12/18/2015 9:32:36 PM.982] ------------------------------
[12/18/2015 9:32:36 PM.982] Stack trace:
[12/18/2015 9:32:36 PM.982] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:36 PM.983] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:36 PM.983] ==============================
[12/18/2015 9:32:36 PM.983] 
[12/18/2015 9:32:36 PM.993] Keep Calm: Error encountered in process thread -- Thread was being aborted.
[12/18/2015 9:32:37 PM.011] 
[12/18/2015 9:32:37 PM.012] ==============================
[12/18/2015 9:32:37 PM.012] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.012] ------------------------------
[12/18/2015 9:32:37 PM.012] Origin: Plugin "<UNLOADED PLUGIN>" (KeepCalm.dll).
[12/18/2015 9:32:37 PM.012] ------------------------------
[12/18/2015 9:32:37 PM.013] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.013] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.013] ------------------------------
[12/18/2015 9:32:37 PM.013] Inner exceptions:
[12/18/2015 9:32:37 PM.013] ------------------------------
[12/18/2015 9:32:37 PM.014] Stack trace:
[12/18/2015 9:32:37 PM.014] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.014] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.014] ==============================
[12/18/2015 9:32:37 PM.014] 
[12/18/2015 9:32:37 PM.037] 
[12/18/2015 9:32:37 PM.037] ==============================
[12/18/2015 9:32:37 PM.038] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.038] ------------------------------
[12/18/2015 9:32:37 PM.038] Origin: Plugin "<UNLOADED PLUGIN>" (LSPD First Response.dll).
[12/18/2015 9:32:37 PM.038] ------------------------------
[12/18/2015 9:32:37 PM.038] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.038] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.039] ------------------------------
[12/18/2015 9:32:37 PM.039] Inner exceptions:
[12/18/2015 9:32:37 PM.039] ------------------------------
[12/18/2015 9:32:37 PM.039] Stack trace:
[12/18/2015 9:32:37 PM.039] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.040] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.040] ==============================
[12/18/2015 9:32:37 PM.040] 
[12/18/2015 9:32:37 PM.080] 
[12/18/2015 9:32:37 PM.080] ==============================
[12/18/2015 9:32:37 PM.081] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.081] ------------------------------
[12/18/2015 9:32:37 PM.081] Origin: Plugin "<UNLOADED PLUGIN>" (MoreControlV.dll).
[12/18/2015 9:32:37 PM.081] ------------------------------
[12/18/2015 9:32:37 PM.081] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.082] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.082] ------------------------------
[12/18/2015 9:32:37 PM.082] Inner exceptions:
[12/18/2015 9:32:37 PM.082] ------------------------------
[12/18/2015 9:32:37 PM.082] Stack trace:
[12/18/2015 9:32:37 PM.083] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.083] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.083] ==============================
[12/18/2015 9:32:37 PM.083] 
[12/18/2015 9:32:37 PM.124] 
[12/18/2015 9:32:37 PM.124] ==============================
[12/18/2015 9:32:37 PM.124] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.124] ------------------------------
[12/18/2015 9:32:37 PM.125] Origin: Plugin "<UNLOADED PLUGIN>" (PoliceToolbox.dll).
[12/18/2015 9:32:37 PM.125] ------------------------------
[12/18/2015 9:32:37 PM.125] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.125] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.125] ------------------------------
[12/18/2015 9:32:37 PM.126] Inner exceptions:
[12/18/2015 9:32:37 PM.126] ------------------------------
[12/18/2015 9:32:37 PM.126] Stack trace:
[12/18/2015 9:32:37 PM.126] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.126] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.127] ==============================
[12/18/2015 9:32:37 PM.127] 
[12/18/2015 9:32:37 PM.157] 
[12/18/2015 9:32:37 PM.157] ==============================
[12/18/2015 9:32:37 PM.157] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.157] ------------------------------
[12/18/2015 9:32:37 PM.158] Origin: Plugin "<UNLOADED PLUGIN>" (SpeedRadar.dll).
[12/18/2015 9:32:37 PM.158] ------------------------------
[12/18/2015 9:32:37 PM.158] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.158] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.158] ------------------------------
[12/18/2015 9:32:37 PM.159] Inner exceptions:
[12/18/2015 9:32:37 PM.159] ------------------------------
[12/18/2015 9:32:37 PM.159] Stack trace:
[12/18/2015 9:32:37 PM.159] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.159] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.160] ==============================
[12/18/2015 9:32:37 PM.160] 
[12/18/2015 9:32:37 PM.198] 
[12/18/2015 9:32:37 PM.198] ==============================
[12/18/2015 9:32:37 PM.198] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.199] ------------------------------
[12/18/2015 9:32:37 PM.199] Origin: Plugin "<UNLOADED PLUGIN>" (Spotlight.dll).
[12/18/2015 9:32:37 PM.199] ------------------------------
[12/18/2015 9:32:37 PM.199] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.200] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.200] ------------------------------
[12/18/2015 9:32:37 PM.200] Inner exceptions:
[12/18/2015 9:32:37 PM.201] ------------------------------
[12/18/2015 9:32:37 PM.201] Stack trace:
[12/18/2015 9:32:37 PM.201] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.202] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.202] ==============================
[12/18/2015 9:32:37 PM.202] 
[12/18/2015 9:32:37 PM.215] Traffic Control: [Traffic Control] Error encountered in process thread -- Thread was being aborted.
[12/18/2015 9:32:37 PM.233] 
[12/18/2015 9:32:37 PM.234] ==============================
[12/18/2015 9:32:37 PM.234] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.234] ------------------------------
[12/18/2015 9:32:37 PM.234] Origin: Plugin "<UNLOADED PLUGIN>" (TrafficControl.dll).
[12/18/2015 9:32:37 PM.234] ------------------------------
[12/18/2015 9:32:37 PM.235] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.235] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.235] ------------------------------
[12/18/2015 9:32:37 PM.235] Inner exceptions:
[12/18/2015 9:32:37 PM.235] ------------------------------
[12/18/2015 9:32:37 PM.235] Stack trace:
[12/18/2015 9:32:37 PM.236] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.236] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.236] ==============================
[12/18/2015 9:32:37 PM.236] 
[12/18/2015 9:32:37 PM.271] 
[12/18/2015 9:32:37 PM.271] ==============================
[12/18/2015 9:32:37 PM.272] EXCEPTION DURING FRAME RENDER
[12/18/2015 9:32:37 PM.272] ------------------------------
[12/18/2015 9:32:37 PM.272] Origin: Plugin "<UNLOADED PLUGIN>" (VehicleSearch.dll).
[12/18/2015 9:32:37 PM.272] ------------------------------
[12/18/2015 9:32:37 PM.272] Exception type: System.AppDomainUnloadedException
[12/18/2015 9:32:37 PM.273] Exception message: The application domain in which the thread was running has been unloaded.
[12/18/2015 9:32:37 PM.273] ------------------------------
[12/18/2015 9:32:37 PM.273] Inner exceptions:
[12/18/2015 9:32:37 PM.273] ------------------------------
[12/18/2015 9:32:37 PM.273] Stack trace:
[12/18/2015 9:32:37 PM.274] at Rage.RemotePlugin.OnRender()
[12/18/2015 9:32:37 PM.274] at Rage.Plugin.OnRender(Object sender, EventArgs e)
[12/18/2015 9:32:37 PM.274] ==============================
[12/18/2015 9:32:37 PM.274] 
[12/18/2015 9:34:19 PM.435] 
[12/18/2015 9:34:19 PM.435] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[12/18/2015 9:34:20 PM.868] <UNLOADED PLUGIN>: Initializing input system
[12/18/2015 9:34:20 PM.870] <UNLOADED PLUGIN>: Initializing game console
[12/18/2015 9:34:20 PM.872] <UNLOADED PLUGIN>: Initializing forms manager
[12/18/2015 9:34:20 PM.886] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/18/2015 9:34:20 PM.923] ---------------------------------------------------------------------
[12/18/2015 9:34:20 PM.923] LSPD FIRST RESPONSE
[12/18/2015 9:34:20 PM.924] Version 0.2b
[12/18/2015 9:34:20 PM.924] A G17 Media Modification
[12/18/2015 9:34:20 PM.924] - Developed by LMS & Sam
[12/18/2015 9:34:20 PM.924] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[12/18/2015 9:34:20 PM.924] © Copyright 2015, G17 Media, www.lspdfr.com
[12/18/2015 9:34:20 PM.924] ---------------------------------------------------------------------
[12/18/2015 9:34:20 PM.924] LSPD First Response: Running LSPD First Response 0.2b
[12/18/2015 9:34:20 PM.924] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[12/18/2015 9:34:21 PM.057] Cached police
[12/18/2015 9:34:21 PM.058] Cached police2
[12/18/2015 9:34:21 PM.058] Cached policet
[12/18/2015 9:34:21 PM.058] Cached sheriff2
[12/18/2015 9:34:21 PM.058] Cached sheriff
[12/18/2015 9:34:21 PM.058] Cached police4
[12/18/2015 9:34:21 PM.058] Cached policeb
[12/18/2015 9:34:21 PM.058] Cached policeb
[12/18/2015 9:34:21 PM.058] Cached policeb
[12/18/2015 9:34:21 PM.058] Cached fbi2
[12/18/2015 9:34:21 PM.058] Cached policeold1
[12/18/2015 9:34:21 PM.058] Cached policeold2
[12/18/2015 9:34:21 PM.058] Cached policeold2
[12/18/2015 9:34:21 PM.058] Cached buzzard
[12/18/2015 9:34:21 PM.058] Cached polmav
[12/18/2015 9:34:21 PM.058] Cached frogger2
[12/18/2015 9:34:21 PM.058] Cached ambulance
[12/18/2015 9:34:21 PM.058] Cached firetruk
[12/18/2015 9:34:21 PM.105] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[12/18/2015 9:34:21 PM.121] LSPD First Response: Arrest Manager, Version=4.2.1.16, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:34:21 PM.124] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:34:21 PM.125] LSPD First Response: Traffic Policer, Version=5.2.0.21, Culture=neutral, PublicKeyToken=null
[12/18/2015 9:34:21 PM.127] LSPD First Response: Creating plugin: MoreJailPoints.Main
[12/18/2015 9:34:21 PM.158] LSPD First Response: Creating plugin: PoliceRadio.Main
[12/18/2015 9:34:21 PM.201] LSPD First Response: Creating plugin: Traffic_Policer.Main
[12/18/2015 9:34:21 PM.243] LSPD First Response: Arrest Manager 4.2.1.16, developed by Albo1125, loaded successfully!
[12/18/2015 9:34:21 PM.244] LSPD First Response: Please go on duty to start Arrest Manager.
[12/18/2015 9:34:21 PM.245] LSPD First Response: Police Radio Loaded
[12/18/2015 9:34:21 PM.247] LSPD First Response: Traffic Policer 5.2.0.21, developed by Albo1125, has been initialised.
[12/18/2015 9:34:21 PM.248] LSPD First Response: Go on duty to start Traffic Policer.
[12/18/2015 9:34:21 PM.248] LSPD First Response: We have 1 callouts registered
[12/18/2015 9:34:21 PM.249] LSPD First Response: CalloutManager initialized
[12/18/2015 9:34:21 PM.532] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.29
[12/18/2015 9:34:21 PM.534] ______________________________________________________________________________________________
[12/18/2015 9:34:21 PM.534] [Loaded Police Radio 0.40 - Intended use RageHook 28]
[12/18/2015 9:34:21 PM.535] [Created by : FinKone]
[12/18/2015 9:34:21 PM.535] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code]
[12/18/2015 9:34:21 PM.535] 
[12/18/2015 9:34:21 PM.535] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[12/18/2015 9:34:21 PM.543] Audio loaded...
[12/18/2015 9:34:21 PM.573] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 3440 1440

 

Police Radio crashes my game as well when I go to use any functions on the actual radio. I see you updated RPH and you're on .573 so it should be compatible. Seems like one of your mods is outdated and is causing your game to crash. Try running it without police radio and see what happens.

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8 hours ago, lego434 said:

System: 
- Intel i7 5930K
- Evga X99 Classified Motherboard
- 32GB Corsair Dominator Platinum RAM
- Evga 780Ti Classified GPU (2x Running in SLI) 

 

Thats 'quite' a powerful PC right there.

 

Like sizzlenuts said, you should try to remove Police Radio.

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