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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Downloading Police Radio HELP


Ianbanks56

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16 minutes ago, gamer2010 said:

Read the readme. Also Police Radio doesn't require Scripthook V, you only need Rage Plugin Hook in order for it to work.

It says place in GTA V\Plugins\LSPDFR folder and ive done that and tried to load the plugin via f4 and it says unable to load. Not sure If i am missing a step or something

16 minutes ago, gamer2010 said:

Read the readme. Also Police Radio doesn't require Scripthook V, you only need Rage Plugin Hook in order for it to work.

 

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[11/3/2015 8:42:06 PM.020] 
[11/3/2015 8:42:06 PM.020] 
[11/3/2015 8:42:06 PM.020] ====================================================================================================
[11/3/2015 8:42:06 PM.021] Started new log on 11/3/2015 8:42:06 PM.017
[11/3/2015 8:42:06 PM.021] ====================================================================================================
[11/3/2015 8:42:06 PM.006] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/3/2015 8:42:06 PM.022] Log verbosity: Verbose
[11/3/2015 8:42:06 PM.025] Initializing input system
[11/3/2015 8:42:06 PM.032] Initializing game console
[11/3/2015 8:42:06 PM.044] Console key has been set to F4 (key code: 115)
[11/3/2015 8:42:06 PM.085] Initializing console variable "SkipGameIntro".
[11/3/2015 8:42:06 PM.085] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/3/2015 8:42:06 PM.088] Read value: <null>
[11/3/2015 8:42:06 PM.088] Initializing console variable "DisableRenderVersionText".
[11/3/2015 8:42:06 PM.088] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/3/2015 8:42:06 PM.092] Read value: False
[11/3/2015 8:42:06 PM.092] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/3/2015 8:42:06 PM.092] Initializing console variable "ConsoleKey".
[11/3/2015 8:42:06 PM.093] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/3/2015 8:42:06 PM.093] Read value: F4
[11/3/2015 8:42:06 PM.093] Setting value of console variable "ConsoleKey" to stored value.
[11/3/2015 8:42:06 PM.093] Console key has been set to F4 (key code: 115)
[11/3/2015 8:42:06 PM.093] Initializing console variable "PluginTimeoutThreshold".
[11/3/2015 8:42:06 PM.094] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/3/2015 8:42:06 PM.094] Read value: 10000
[11/3/2015 8:42:06 PM.094] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/3/2015 8:42:06 PM.094] Initializing console variable "AlwaysShowConsoleOutput".
[11/3/2015 8:42:06 PM.094] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/3/2015 8:42:06 PM.095] Read value: <null>
[11/3/2015 8:42:06 PM.095] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/3/2015 8:42:06 PM.095] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/3/2015 8:42:06 PM.095] Read value: <null>
[11/3/2015 8:42:06 PM.095] Initializing console variable "PluginVerificationSystemDisableId".
[11/3/2015 8:42:06 PM.095] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/3/2015 8:42:06 PM.096] Read value: <null>
[11/3/2015 8:42:06 PM.096] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/3/2015 8:42:06 PM.096] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/3/2015 8:42:06 PM.096] Read value: <null>
[11/3/2015 8:42:06 PM.096] Initializing console variable "ShowOnScreenWarnings".
[11/3/2015 8:42:06 PM.096] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/3/2015 8:42:06 PM.097] Read value: <null>
[11/3/2015 8:42:06 PM.097] Console initialized
[11/3/2015 8:42:06 PM.097] Initializing forms manager
[11/3/2015 8:42:06 PM.100] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/3/2015 8:42:06 PM.106] ================ RAGE Plugin Hook ================
[11/3/2015 8:42:06 PM.112] Checking game support
[11/3/2015 8:42:06 PM.183] Product name: Grand Theft Auto V
[11/3/2015 8:42:06 PM.183] Product version: 1.0.505.2
[11/3/2015 8:42:06 PM.184] Is steam version: True
[11/3/2015 8:42:06 PM.184] Initializing DirectX
[11/3/2015 8:42:06 PM.186] Initializing Direct3D
[11/3/2015 8:42:06 PM.186] Loading C:\WINDOWS\system32\d3d11.dll
[11/3/2015 8:42:06 PM.186] Loaded at 0x7FFEE59F0000
[11/3/2015 8:42:06 PM.186] D3D11CreateDeviceAndSwapChain at 0x7FFEE5A08100
[11/3/2015 8:42:06 PM.186] Creating Direct3D 11 device and swap chain
[11/3/2015 8:42:06 PM.198] Attempting feature level 10_1
[11/3/2015 8:42:06 PM.209] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/3/2015 8:42:06 PM.216] Swap Chain created: 0xD4BDEDE6E0
[11/3/2015 8:42:06 PM.216] Swap Chain VTable: 0xD4BDEDE6E0
[11/3/2015 8:42:06 PM.216] Swap Chain VTable_2: 0x7FFEE58DEF40
[11/3/2015 8:42:06 PM.216] 0x575655FFF9E3E5E9;0x5741564155415441;0xEC8148D9246C8D48
[11/3/2015 8:42:06 PM.216] D3D11Present: 0x7FFEE5891DA0
[11/3/2015 8:42:06 PM.216] D3D11ResizeBuffers: 0x7FFEE5895D10
[11/3/2015 8:42:06 PM.216] D3D11ResizeTarget: 0x7FFEE58D0E90
[11/3/2015 8:42:06 PM.216] D3D11SetFullscreenState: 0x7FFEE589C730
[11/3/2015 8:42:06 PM.220] Direct3D initialized
[11/3/2015 8:42:06 PM.221] Initialized DirectX
[11/3/2015 8:42:06 PM.221] Direct3D watcher thread spawned
[11/3/2015 8:42:06 PM.851] Getting device
[11/3/2015 8:42:06 PM.851] Retrieved device
[11/3/2015 8:42:06 PM.851] Creating wrapper
[11/3/2015 8:42:06 PM.922] Wrapper created
[11/3/2015 8:42:06 PM.926] Effect created
[11/3/2015 8:42:06 PM.927] Creating buffer
[11/3/2015 8:42:06 PM.927] Created buffer
[11/3/2015 8:42:06 PM.927] Creating blend state
[11/3/2015 8:42:06 PM.927] Created blend state
[11/3/2015 8:42:06 PM.927] Done with creation
[11/3/2015 8:42:06 PM.991] Initializing texture system.
[11/3/2015 8:42:06 PM.991] Initializing texture system; phase 1
[11/3/2015 8:42:06 PM.991] Initializing texture system; phase 2
[11/3/2015 8:42:06 PM.999] Initializing texture system; phase 3
[11/3/2015 8:42:07 PM.000] Initializing texture system; phase 4
[11/3/2015 8:42:07 PM.009] Initializing texture system; phase 5
[11/3/2015 8:42:07 PM.013] Initializing texture system; phase 6
[11/3/2015 8:42:07 PM.014] Initializing texture system; phase 7
[11/3/2015 8:42:07 PM.016] Initializing texture system; phase 8
[11/3/2015 8:42:07 PM.018] Initializing texture system; phase 9
[11/3/2015 8:42:07 PM.019] Initializing texture system; phase 10
[11/3/2015 8:42:07 PM.022] Initializing texture system; phase 11
[11/3/2015 8:42:07 PM.022] Initializing texture system; phase 12
[11/3/2015 8:42:07 PM.024] Initializing texture system; phase 13
[11/3/2015 8:42:07 PM.024] Initializing texture system; phase 14
[11/3/2015 8:42:11 PM.222] Direct3D watcher thread ended
[11/3/2015 8:42:42 PM.170] Initializing game support
[11/3/2015 8:42:42 PM.552] Compatibility level: 0
[11/3/2015 8:42:42 PM.552] Supported version detected
[11/3/2015 8:42:42 PM.552] ==================================================
[11/3/2015 8:42:42 PM.804] Patched IsDebuggerPresent
[11/3/2015 8:42:43 PM.055] Waiting for game initialization
[11/3/2015 8:42:43 PM.407] Initializing hook
[11/3/2015 8:42:43 PM.657] Completing interoperability
[11/3/2015 8:42:43 PM.657] Initialization code 1.
[11/3/2015 8:42:43 PM.657] Initialization code 2.
[11/3/2015 8:42:43 PM.657] Initialization code 3.
[11/3/2015 8:42:43 PM.659] 1 Address: 0x00007FF6518199A4
[11/3/2015 8:42:43 PM.660] Calling func 1
[11/3/2015 8:42:43 PM.664] 2 Address: 0x00007FF6522BF1CE
[11/3/2015 8:42:43 PM.664] 3 Address: 0x00007FF650E55C36
[11/3/2015 8:42:43 PM.668] Address: 0x00007FF6522BF16C
[11/3/2015 8:42:43 PM.668] Unknown var: 0x00007FF653185160
[11/3/2015 8:42:43 PM.668] Initialization code 4.
[11/3/2015 8:42:43 PM.668] Completing interoperability, phase 1
[11/3/2015 8:42:43 PM.668] Completing interoperability, phase 2
[11/3/2015 8:42:43 PM.669] Completing interoperability, phase 3
[11/3/2015 8:42:43 PM.669] Completing interoperability, phase 4
[11/3/2015 8:42:43 PM.669] Completing interoperability, phase 5
[11/3/2015 8:42:43 PM.669] Completing interoperability, phase 6
[11/3/2015 8:42:43 PM.669] Completing interoperability, phase 7
[11/3/2015 8:42:59 PM.121] Initializing console variable "TimeScale".
[11/3/2015 8:42:59 PM.121] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/3/2015 8:42:59 PM.123] Read value: <null>
[11/3/2015 8:43:37 PM.440] 
[11/3/2015 8:43:38 PM.054] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/3/2015 8:43:39 PM.447] <UNLOADED PLUGIN>: Initializing input system
[11/3/2015 8:43:39 PM.450] <UNLOADED PLUGIN>: Initializing game console
[11/3/2015 8:43:39 PM.453] <UNLOADED PLUGIN>: Initializing forms manager
[11/3/2015 8:43:39 PM.468] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/3/2015 8:43:39 PM.529] ---------------------------------------------------------------------
[11/3/2015 8:43:39 PM.529] LSPD FIRST RESPONSE
[11/3/2015 8:43:39 PM.529] Version 0.2b
[11/3/2015 8:43:39 PM.529] A G17 Media Modification
[11/3/2015 8:43:39 PM.529] - Developed by LMS & Sam
[11/3/2015 8:43:39 PM.529] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/3/2015 8:43:39 PM.529] © Copyright 2015, G17 Media, www.lspdfr.com
[11/3/2015 8:43:39 PM.529] ---------------------------------------------------------------------
[11/3/2015 8:43:39 PM.529] LSPD First Response: Running LSPD First Response 0.2b
[11/3/2015 8:43:39 PM.530] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/3/2015 8:43:39 PM.712] Cached police
[11/3/2015 8:43:39 PM.712] Cached police2
[11/3/2015 8:43:39 PM.712] Cached policet
[11/3/2015 8:43:39 PM.712] Cached sheriff2
[11/3/2015 8:43:39 PM.712] Cached sheriff
[11/3/2015 8:43:39 PM.712] Cached police4
[11/3/2015 8:43:39 PM.712] Cached policeb
[11/3/2015 8:43:39 PM.712] Cached policeb
[11/3/2015 8:43:39 PM.712] Cached policeb
[11/3/2015 8:43:39 PM.712] Cached fbi2
[11/3/2015 8:43:39 PM.712] Cached policeold1
[11/3/2015 8:43:39 PM.713] Cached policeold2
[11/3/2015 8:43:39 PM.713] Cached policeold2
[11/3/2015 8:43:39 PM.713] Cached buzzard
[11/3/2015 8:43:39 PM.713] Cached polmav
[11/3/2015 8:43:39 PM.713] Cached frogger2
[11/3/2015 8:43:39 PM.713] Cached ambulance
[11/3/2015 8:43:39 PM.713] Cached firetruk
[11/3/2015 8:43:39 PM.767] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/3/2015 8:43:39 PM.768] LSPD First Response: We have 1 callouts registered
[11/3/2015 8:43:39 PM.769] LSPD First Response: CalloutManager initialized
[11/3/2015 8:45:56 PM.568] LSPD First Response: Created new chase
[11/3/2015 8:45:56 PM.569] LSPD First Response: Suspect added to chase
[11/3/2015 8:45:56 PM.587] LSPD First Response: 
[11/3/2015 8:45:56 PM.587] LSPD First Response: ==============================
[11/3/2015 8:45:56 PM.587] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/3/2015 8:45:56 PM.587] LSPD First Response: ------------------------------
[11/3/2015 8:45:56 PM.587] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[11/3/2015 8:45:56 PM.587] LSPD First Response: ------------------------------
[11/3/2015 8:45:56 PM.588] LSPD First Response: Exception type: System.TypeInitializationException
[11/3/2015 8:45:56 PM.588] LSPD First Response: Exception message: The type initializer for '?' threw an exception.
[11/3/2015 8:45:56 PM.588] LSPD First Response: ------------------------------
[11/3/2015 8:45:56 PM.588] LSPD First Response: Inner exceptions:
[11/3/2015 8:45:56 PM.588] LSPD First Response:     Exception type: System.IO.DirectoryNotFoundException
[11/3/2015 8:45:56 PM.588] LSPD First Response:     Exception message: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\Police Scanner'.
[11/3/2015 8:45:56 PM.589] LSPD First Response: ------------------------------
[11/3/2015 8:45:56 PM.589] LSPD First Response: Stack trace:
[11/3/2015 8:45:56 PM.595] LSPD First Response: at ?.?(String A_0, ? A_1, Vector3 A_2, ? A_3)
[11/3/2015 8:45:56 PM.595] at ?.?(Ped A_0, Boolean A_1)
[11/3/2015 8:45:56 PM.595] at LSPD_First_Response.TrafficStop.?()
[11/3/2015 8:45:56 PM.595] at Rage.GameFiber.Main()
[11/3/2015 8:45:56 PM.595] LSPD First Response: ==============================
[11/3/2015 8:45:56 PM.595] LSPD First Response: 
[11/3/2015 8:49:24 PM.049] 

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The only error I see here is:

[11/3/2015 8:45:56 PM.588] LSPD First Response:     Exception type: System.IO.DirectoryNotFoundException
[11/3/2015 8:45:56 PM.588] LSPD First Response:     Exception message: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\Police Scanner'.

which means you either deleted the LSPDFR audio files or never added them in. re-download and add the LSPDFR folder back to the main directory.

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[11/3/2015 8:49:24 PM.052] ====================================================================================================
[11/3/2015 8:49:24 PM.052] Started new log on 11/3/2015 8:49:24 PM.049
[11/3/2015 8:49:24 PM.052] ====================================================================================================
[11/3/2015 8:49:24 PM.045] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/3/2015 8:49:24 PM.053] Log verbosity: Verbose
[11/3/2015 8:49:24 PM.055] Initializing input system
[11/3/2015 8:49:24 PM.058] Initializing game console
[11/3/2015 8:49:24 PM.065] Console key has been set to F4 (key code: 115)
[11/3/2015 8:49:24 PM.107] Initializing console variable "SkipGameIntro".
[11/3/2015 8:49:24 PM.108] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/3/2015 8:49:24 PM.110] Read value: <null>
[11/3/2015 8:49:24 PM.111] Initializing console variable "DisableRenderVersionText".
[11/3/2015 8:49:24 PM.111] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/3/2015 8:49:24 PM.115] Read value: False
[11/3/2015 8:49:24 PM.115] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/3/2015 8:49:24 PM.115] Initializing console variable "ConsoleKey".
[11/3/2015 8:49:24 PM.116] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/3/2015 8:49:24 PM.116] Read value: F4
[11/3/2015 8:49:24 PM.116] Setting value of console variable "ConsoleKey" to stored value.
[11/3/2015 8:49:24 PM.116] Console key has been set to F4 (key code: 115)
[11/3/2015 8:49:24 PM.116] Initializing console variable "PluginTimeoutThreshold".
[11/3/2015 8:49:24 PM.116] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/3/2015 8:49:24 PM.117] Read value: 10000
[11/3/2015 8:49:24 PM.117] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/3/2015 8:49:24 PM.117] Initializing console variable "AlwaysShowConsoleOutput".
[11/3/2015 8:49:24 PM.117] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/3/2015 8:49:24 PM.117] Read value: <null>
[11/3/2015 8:49:24 PM.117] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/3/2015 8:49:24 PM.117] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/3/2015 8:49:24 PM.117] Read value: <null>
[11/3/2015 8:49:24 PM.118] Initializing console variable "PluginVerificationSystemDisableId".
[11/3/2015 8:49:24 PM.118] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/3/2015 8:49:24 PM.118] Read value: <null>
[11/3/2015 8:49:24 PM.118] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/3/2015 8:49:24 PM.118] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/3/2015 8:49:24 PM.118] Read value: <null>
[11/3/2015 8:49:24 PM.118] Initializing console variable "ShowOnScreenWarnings".
[11/3/2015 8:49:24 PM.118] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/3/2015 8:49:24 PM.119] Read value: <null>
[11/3/2015 8:49:24 PM.119] Console initialized
[11/3/2015 8:49:24 PM.119] Initializing forms manager
[11/3/2015 8:49:24 PM.121] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/3/2015 8:49:24 PM.127] ================ RAGE Plugin Hook ================
[11/3/2015 8:49:24 PM.132] Checking game support
[11/3/2015 8:49:24 PM.203] Product name: Grand Theft Auto V
[11/3/2015 8:49:24 PM.203] Product version: 1.0.505.2
[11/3/2015 8:49:24 PM.204] Is steam version: True
[11/3/2015 8:49:24 PM.204] Initializing DirectX
[11/3/2015 8:49:24 PM.206] Initializing Direct3D
[11/3/2015 8:49:24 PM.206] Loading C:\WINDOWS\system32\d3d11.dll
[11/3/2015 8:49:24 PM.206] Loaded at 0x7FFEE59F0000
[11/3/2015 8:49:24 PM.206] D3D11CreateDeviceAndSwapChain at 0x7FFEE5A08100
[11/3/2015 8:49:24 PM.206] Creating Direct3D 11 device and swap chain
[11/3/2015 8:49:24 PM.217] Attempting feature level 10_1
[11/3/2015 8:49:24 PM.227] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/3/2015 8:49:24 PM.233] Swap Chain created: 0x7E7BB5EA10
[11/3/2015 8:49:24 PM.234] Swap Chain VTable: 0x7E7BB5EA10
[11/3/2015 8:49:24 PM.234] Swap Chain VTable_2: 0x7FFEE58DEF40
[11/3/2015 8:49:24 PM.234] 0x575655FFF9E3E5E9;0x5741564155415441;0xEC8148D9246C8D48
[11/3/2015 8:49:24 PM.234] D3D11Present: 0x7FFEE5891DA0
[11/3/2015 8:49:24 PM.234] D3D11ResizeBuffers: 0x7FFEE5895D10
[11/3/2015 8:49:24 PM.234] D3D11ResizeTarget: 0x7FFEE58D0E90
[11/3/2015 8:49:24 PM.234] D3D11SetFullscreenState: 0x7FFEE589C730
[11/3/2015 8:49:24 PM.239] Direct3D initialized
[11/3/2015 8:49:24 PM.239] Initialized DirectX
[11/3/2015 8:49:24 PM.239] Direct3D watcher thread spawned
[11/3/2015 8:49:24 PM.981] Getting device
[11/3/2015 8:49:24 PM.981] Retrieved device
[11/3/2015 8:49:24 PM.981] Creating wrapper
[11/3/2015 8:49:25 PM.033] Wrapper created
[11/3/2015 8:49:25 PM.037] Effect created
[11/3/2015 8:49:25 PM.037] Creating buffer
[11/3/2015 8:49:25 PM.037] Created buffer
[11/3/2015 8:49:25 PM.037] Creating blend state
[11/3/2015 8:49:25 PM.037] Created blend state
[11/3/2015 8:49:25 PM.037] Done with creation
[11/3/2015 8:49:25 PM.084] Initializing texture system.
[11/3/2015 8:49:25 PM.085] Initializing texture system; phase 1
[11/3/2015 8:49:25 PM.085] Initializing texture system; phase 2
[11/3/2015 8:49:25 PM.090] Initializing texture system; phase 3
[11/3/2015 8:49:25 PM.091] Initializing texture system; phase 4
[11/3/2015 8:49:25 PM.099] Initializing texture system; phase 5
[11/3/2015 8:49:25 PM.100] Initializing texture system; phase 6
[11/3/2015 8:49:25 PM.101] Initializing texture system; phase 7
[11/3/2015 8:49:25 PM.103] Initializing texture system; phase 8
[11/3/2015 8:49:25 PM.104] Initializing texture system; phase 9
[11/3/2015 8:49:25 PM.105] Initializing texture system; phase 10
[11/3/2015 8:49:25 PM.108] Initializing texture system; phase 11
[11/3/2015 8:49:25 PM.108] Initializing texture system; phase 12
[11/3/2015 8:49:25 PM.110] Initializing texture system; phase 13
[11/3/2015 8:49:25 PM.110] Initializing texture system; phase 14
[11/3/2015 8:49:29 PM.240] Direct3D watcher thread ended
[11/3/2015 8:50:54 PM.568] Initializing game support
[11/3/2015 8:50:54 PM.949] Compatibility level: 0
[11/3/2015 8:50:54 PM.949] Supported version detected
[11/3/2015 8:50:54 PM.949] ==================================================
[11/3/2015 8:50:55 PM.200] Patched IsDebuggerPresent
[11/3/2015 8:50:55 PM.451] Waiting for game initialization
[11/3/2015 8:50:55 PM.803] Initializing hook
[11/3/2015 8:50:56 PM.054] Completing interoperability
[11/3/2015 8:50:56 PM.054] Initialization code 1.
[11/3/2015 8:50:56 PM.054] Initialization code 2.
[11/3/2015 8:50:56 PM.055] Initialization code 3.
[11/3/2015 8:50:56 PM.057] 1 Address: 0x00007FF6518199A4
[11/3/2015 8:50:56 PM.057] Calling func 1
[11/3/2015 8:50:56 PM.062] 2 Address: 0x00007FF6522BF1CE
[11/3/2015 8:50:56 PM.062] 3 Address: 0x00007FF650E55C36
[11/3/2015 8:50:56 PM.066] Address: 0x00007FF6522BF16C
[11/3/2015 8:50:56 PM.066] Unknown var: 0x00007FF653185160
[11/3/2015 8:50:56 PM.066] Initialization code 4.
[11/3/2015 8:50:56 PM.067] Completing interoperability, phase 1
[11/3/2015 8:50:56 PM.067] Completing interoperability, phase 2
[11/3/2015 8:50:56 PM.067] Completing interoperability, phase 3
[11/3/2015 8:50:56 PM.067] Completing interoperability, phase 4
[11/3/2015 8:50:56 PM.068] Completing interoperability, phase 5
[11/3/2015 8:50:56 PM.068] Completing interoperability, phase 6
[11/3/2015 8:50:56 PM.068] Completing interoperability, phase 7
[11/3/2015 8:51:10 PM.369] Initializing console variable "TimeScale".
[11/3/2015 8:51:10 PM.370] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/3/2015 8:51:10 PM.370] Read value: <null>
[11/3/2015 8:51:30 PM.769] 
[11/3/2015 8:51:30 PM.779] Could not contact plugin verification server. System.IO.FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LCPD.dll'.
[11/3/2015 8:51:30 PM.779] ==================================================
[11/3/2015 8:51:30 PM.779] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[11/3/2015 8:51:30 PM.779] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[11/3/2015 8:51:30 PM.779] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[11/3/2015 8:51:30 PM.779] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[11/3/2015 8:51:30 PM.779] This system can be disabled in the settings dialog of the launcher.
[11/3/2015 8:51:30 PM.779] ==================================================
[11/3/2015 8:51:54 PM.994] 
[11/3/2015 8:51:54 PM.999] Could not contact plugin verification server. System.IO.FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LCPD First Response.dll'.
[11/3/2015 8:51:54 PM.999] ==================================================
[11/3/2015 8:51:54 PM.999] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[11/3/2015 8:51:54 PM.999] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[11/3/2015 8:51:54 PM.999] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[11/3/2015 8:51:54 PM.999] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[11/3/2015 8:51:54 PM.999] This system can be disabled in the settings dialog of the launcher.
[11/3/2015 8:51:54 PM.999] ==================================================
[11/3/2015 8:51:57 PM.863] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LCPD First Response.dll
[11/3/2015 8:51:57 PM.863] ERROR: The path "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LCPD First Response.dll" does not exist.
[11/3/2015 8:54:46 PM.595] Unknown command or variable "load"
[11/3/2015 8:55:06 PM.862] 
[11/3/2015 8:55:06 PM.863] Could not contact plugin verification server. System.IO.FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LCPD First Response.dll'.
[11/3/2015 8:55:06 PM.863] ==================================================
[11/3/2015 8:55:06 PM.863] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[11/3/2015 8:55:06 PM.863] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[11/3/2015 8:55:06 PM.863] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[11/3/2015 8:55:06 PM.863] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[11/3/2015 8:55:06 PM.863] This system can be disabled in the settings dialog of the launcher.
[11/3/2015 8:55:06 PM.863] ==================================================
[11/3/2015 8:55:10 PM.346] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LCPD First Response.dll
[11/3/2015 8:55:10 PM.346] ERROR: The path "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LCPD First Response.dll" does not exist.
[11/3/2015 8:56:03 PM.275] 
[11/3/2015 8:56:03 PM.584] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/3/2015 8:56:04 PM.921] <UNLOADED PLUGIN>: Initializing input system
[11/3/2015 8:56:04 PM.925] <UNLOADED PLUGIN>: Initializing game console
[11/3/2015 8:56:04 PM.927] <UNLOADED PLUGIN>: Initializing forms manager
[11/3/2015 8:56:04 PM.941] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/3/2015 8:56:04 PM.971] ---------------------------------------------------------------------
[11/3/2015 8:56:04 PM.971] LSPD FIRST RESPONSE
[11/3/2015 8:56:04 PM.971] Version 0.2b
[11/3/2015 8:56:04 PM.971] A G17 Media Modification
[11/3/2015 8:56:04 PM.971] - Developed by LMS & Sam
[11/3/2015 8:56:04 PM.971] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/3/2015 8:56:04 PM.971] © Copyright 2015, G17 Media, www.lspdfr.com
[11/3/2015 8:56:04 PM.971] ---------------------------------------------------------------------
[11/3/2015 8:56:04 PM.971] LSPD First Response: Running LSPD First Response 0.2b
[11/3/2015 8:56:04 PM.971] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/3/2015 8:56:05 PM.125] Cached police
[11/3/2015 8:56:05 PM.125] Cached police2
[11/3/2015 8:56:05 PM.125] Cached policet
[11/3/2015 8:56:05 PM.125] Cached sheriff2
[11/3/2015 8:56:05 PM.125] Cached sheriff
[11/3/2015 8:56:05 PM.125] Cached police4
[11/3/2015 8:56:05 PM.125] Cached policeb
[11/3/2015 8:56:05 PM.125] Cached policeb
[11/3/2015 8:56:05 PM.125] Cached policeb
[11/3/2015 8:56:05 PM.125] Cached fbi2
[11/3/2015 8:56:05 PM.125] Cached policeold1
[11/3/2015 8:56:05 PM.125] Cached policeold2
[11/3/2015 8:56:05 PM.125] Cached policeold2
[11/3/2015 8:56:05 PM.125] Cached buzzard
[11/3/2015 8:56:05 PM.125] Cached polmav
[11/3/2015 8:56:05 PM.125] Cached frogger2
[11/3/2015 8:56:05 PM.125] Cached ambulance
[11/3/2015 8:56:05 PM.125] Cached firetruk
[11/3/2015 8:56:05 PM.173] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/3/2015 8:56:05 PM.174] LSPD First Response: We have 1 callouts registered
[11/3/2015 8:56:05 PM.175] LSPD First Response: CalloutManager initialized
[11/3/2015 8:58:00 PM.735] The type initializer for '?' threw an exception.
[11/3/2015 8:58:00 PM.736] LSPD First Response
[11/3/2015 8:58:00 PM.736]    at ?.?(Vector3 A_0, EBackupUnitType A_1, EBackupResponseType A_2)
[11/3/2015 8:58:00 PM.737]    at LSPD_First_Response.BackupMenu.?(EBackupUnitType A_0)
[11/3/2015 8:58:00 PM.737]    at ?.?()
[11/3/2015 8:58:17 PM.200] The type initializer for '?' threw an exception.
[11/3/2015 8:58:17 PM.200] LSPD First Response
[11/3/2015 8:58:17 PM.201]    at ?.?(Vector3 A_0, EBackupUnitType A_1, EBackupResponseType A_2)
[11/3/2015 8:58:17 PM.201]    at LSPD_First_Response.BackupMenu.?(EBackupUnitType A_0)
[11/3/2015 8:58:17 PM.201]    at ?.?()
[11/3/2015 8:58:23 PM.730] The type initializer for '?' threw an exception.
[11/3/2015 8:58:23 PM.730] LSPD First Response
[11/3/2015 8:58:23 PM.731]    at ?.?(Vector3 A_0, EBackupUnitType A_1, EBackupResponseType A_2)
[11/3/2015 8:58:23 PM.731]    at LSPD_First_Response.BackupMenu.?(EBackupUnitType A_0)
[11/3/2015 8:58:23 PM.731]    at ?.?()
[11/3/2015 8:59:19 PM.924] LSPD First Response: Creating ?
[11/3/2015 8:59:19 PM.954] LSPD First Response: 
[11/3/2015 8:59:19 PM.954] LSPD First Response: ==============================
[11/3/2015 8:59:19 PM.954] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/3/2015 8:59:19 PM.954] LSPD First Response: ------------------------------
[11/3/2015 8:59:19 PM.955] LSPD First Response: Origin: Game fiber "CalloutManager".
[11/3/2015 8:59:19 PM.955] LSPD First Response: ------------------------------
[11/3/2015 8:59:19 PM.955] LSPD First Response: Exception type: System.Reflection.TargetInvocationException
[11/3/2015 8:59:19 PM.955] LSPD First Response: Exception message: Exception has been thrown by the target of an invocation.
[11/3/2015 8:59:19 PM.956] LSPD First Response: ------------------------------
[11/3/2015 8:59:19 PM.956] LSPD First Response: Inner exceptions:
[11/3/2015 8:59:19 PM.956] LSPD First Response:     Exception type: System.TypeInitializationException
[11/3/2015 8:59:19 PM.956] LSPD First Response:     Exception message: The type initializer for '?' threw an exception.
[11/3/2015 8:59:19 PM.956] LSPD First Response:         Exception type: System.IO.DirectoryNotFoundException
[11/3/2015 8:59:19 PM.956] LSPD First Response:         Exception message: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\Police Scanner'.
[11/3/2015 8:59:19 PM.956] LSPD First Response: ------------------------------
[11/3/2015 8:59:19 PM.956] LSPD First Response: Stack trace:
[11/3/2015 8:59:19 PM.960] LSPD First Response: at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[11/3/2015 8:59:19 PM.960] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[11/3/2015 8:59:19 PM.960] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[11/3/2015 8:59:19 PM.960] at System.Activator.CreateInstance(Type type)
[11/3/2015 8:59:19 PM.960] at ?.?()
[11/3/2015 8:59:19 PM.960] at ?.?()
[11/3/2015 8:59:19 PM.961] at Rage.GameFiber.Main()
[11/3/2015 8:59:19 PM.961] LSPD First Response: ==============================
[11/3/2015 8:59:19 PM.961] LSPD First Response: 
 

Yeah it just crashed again. Here's the log for it

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11 minutes ago, DCP1293 said:

You are still missing that folder.. and I don't even want to know what else is going on. take screenshots of the main directory and the plugins folder.

Should I just delete all the lspdfr files and redownload them into the gta v directory? I'll send them when I get back to my PC. On my phone currently. 

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15 hours ago, DCP1293 said:

Try that but make sure not to replace RagePluginHook (which comes with the LSPDFR download) as newer mods wont work correctly.

Okay everything is working fine for LSPDFR now. I want to start downloading the Police Radio. Do I just download the files, and drag them into the LSPDFR folder under plugins? Do I need scripthookv?

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2 hours ago, DCP1293 said:

Yes, download and drag the .ini, .dll files and the Police Radio folder to the LSPDFR folder within the Plugins folder. the plugin runs with LSPDFR off of RagePluginHook, not ScriptHookV. get the latest version of Police Radio here!

Little question, I currently have a folder "plugins" and the only thing in there is LSPD First Response.dll. When I put the LSPDFR folder in the plugin folder and put the LSPDFR.dll into the LSPDFR folder, my game cannot load it. So should I just put the police radio files in the plugin folder?

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1 minute ago, Ianbanks56 said:

Little question, I currently have a folder "plugins" and the only thing in there is LSPD First Response.dll. When I put the LSPDFR folder in the plugin folder and put the LSPDFR.dll into the LSPDFR folder, my game cannot load it. So should I just put the police radio files in the plugin folder?

The LSPDFR .dll file stays in the Plugins folder, Police Radio goes into the LSPDFR folder within Plugins.

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