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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crashing In Game

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I have tried downloading LSPDFR multiply times. Every time I open up the game with RageHook, I get in the Storymode and it tells me that LSPDFR has crashed. I try reloding it with Ragehook (F4) but it pops up with the same notification: "LSPD First has crashed!".

I am running the lates version of GTA, Ragehook and LSPDFR 0.2.

I am not running any other mods than Ragehook and LSPDFR. 

I have the RGSC version.

Because of another bug on the webside, I can't post/upload any screenshots (There was a problem processing the uploaded file. -200). I will edit this post when I can.

  • Author

Post your Ragehook log in a spoiler, and yeah everyone is having that issue with the website its been going on all night I think. The staff is aware of it

Im kinda new to this, can I do it in a spoiler now, and it will work?

Im kinda new to this, can I do it in a spoiler now, and it will work?

No just copy your log into a spoiler. You could take a screenshot with gyazo or imgur, but the copying of the log is easier.

Edited by AlexTolle

  • Author

 

No just copy your log into a spolier

Ohh yea... of course :D

 [01-10-2015 14:27:56.257] Started new log on 01-10-2015 14:27:56.253
[01-10-2015 14:27:56.258] ====================================================================================================
[01-10-2015 14:27:56.249] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[01-10-2015 14:27:56.271] Log verbosity: Verbose
[01-10-2015 14:27:56.274] Initializing input system
[01-10-2015 14:27:56.281] Initializing game console
[01-10-2015 14:27:56.293] Console key has been set to F4 (key code: 115)
[01-10-2015 14:27:56.470] Initializing console variable "SkipGameIntro".
[01-10-2015 14:27:56.470] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[01-10-2015 14:27:56.479] Read value: <null>
[01-10-2015 14:27:56.480] Initializing console variable "DisableRenderVersionText".
[01-10-2015 14:27:56.481] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[01-10-2015 14:27:56.512] Read value: False
[01-10-2015 14:27:56.512] Setting value of console variable "DisableRenderVersionText" to stored value.
[01-10-2015 14:27:56.513] Initializing console variable "ConsoleKey".
[01-10-2015 14:27:56.513] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[01-10-2015 14:27:56.515] Read value: F4
[01-10-2015 14:27:56.516] Setting value of console variable "ConsoleKey" to stored value.
[01-10-2015 14:27:56.516] Console key has been set to F4 (key code: 115)
[01-10-2015 14:27:56.516] Initializing console variable "PluginTimeoutThreshold".
[01-10-2015 14:27:56.516] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[01-10-2015 14:27:56.517] Read value: 10000
[01-10-2015 14:27:56.518] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[01-10-2015 14:27:56.518] Initializing console variable "AlwaysShowConsoleOutput".
[01-10-2015 14:27:56.519] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[01-10-2015 14:27:56.520] Read value: <null>
[01-10-2015 14:27:56.520] Initializing console variable "StartWithDeveloperModeEnabledId".
[01-10-2015 14:27:56.521] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[01-10-2015 14:27:56.522] Read value: <null>
[01-10-2015 14:27:56.522] Initializing console variable "PluginVerificationSystemDisableId".
[01-10-2015 14:27:56.522] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[01-10-2015 14:27:56.523] Read value: <null>
[01-10-2015 14:27:56.523] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[01-10-2015 14:27:56.523] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[01-10-2015 14:27:56.524] Read value: <null>
[01-10-2015 14:27:56.524] Initializing console variable "ShowOnScreenWarnings".
[01-10-2015 14:27:56.525] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[01-10-2015 14:27:56.525] Read value: <null>
[01-10-2015 14:27:56.526] Console initialized
[01-10-2015 14:27:56.526] Initializing forms manager
[01-10-2015 14:27:56.551] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[01-10-2015 14:27:56.585] ================ RAGE Plugin Hook ================
[01-10-2015 14:27:56.597] Checking game support
[01-10-2015 14:27:56.601] Product name: Grand Theft Auto V
[01-10-2015 14:27:56.602] Product version: 1.0.463.1
[01-10-2015 14:27:56.602] Is steam version: False
[01-10-2015 14:27:56.604] Initializing DirectX
[01-10-2015 14:27:56.608] Initializing Direct3D
[01-10-2015 14:27:56.609] Loading C:\WINDOWS\system32\d3d11.dll
[01-10-2015 14:27:56.609] Loaded at 0x7FFA35080000
[01-10-2015 14:27:56.610] D3D11CreateDeviceAndSwapChain at 0x7FFA35098100
[01-10-2015 14:27:56.610] Creating Direct3D 11 device and swap chain
[01-10-2015 14:27:56.629] Swap Chain created: 0x9F7D39ECA0
[01-10-2015 14:27:56.629] Swap Chain VTable: 0x9F7D39ECA0
[01-10-2015 14:27:56.630] Swap Chain VTable_2: 0x7FFA3503EF40
[01-10-2015 14:27:56.630] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[01-10-2015 14:27:56.631] D3D11Present: 0x7FFA34FF1DA0
[01-10-2015 14:27:56.631] D3D11ResizeBuffers: 0x7FFA34FF5D10
[01-10-2015 14:27:56.632] D3D11ResizeTarget: 0x7FFA35030E90
[01-10-2015 14:27:56.632] D3D11SetFullscreenState: 0x7FFA34FFC730
[01-10-2015 14:27:56.645] Direct3D initialized
[01-10-2015 14:27:56.646] Initialized DirectX
[01-10-2015 14:27:56.646] Direct3D watcher thread spawned
[01-10-2015 14:27:57.170] Getting device
[01-10-2015 14:27:57.170] Retrieved device
[01-10-2015 14:27:57.171] Creating wrapper
[01-10-2015 14:27:57.428] Wrapper created
[01-10-2015 14:27:57.447] Effect created
[01-10-2015 14:27:57.448] Creating buffer
[01-10-2015 14:27:57.448] Created buffer
[01-10-2015 14:27:57.449] Creating blend state
[01-10-2015 14:27:57.449] Created blend state
[01-10-2015 14:27:57.449] Done with creation
[01-10-2015 14:27:57.675] Initializing texture system.
[01-10-2015 14:27:57.675] Initializing texture system; phase 1
[01-10-2015 14:27:57.676] Initializing texture system; phase 2
[01-10-2015 14:27:57.722] Initializing texture system; phase 3
[01-10-2015 14:27:57.723] Initializing texture system; phase 4
[01-10-2015 14:27:57.776] Initializing texture system; phase 5
[01-10-2015 14:27:57.781] Initializing texture system; phase 6
[01-10-2015 14:27:57.784] Initializing texture system; phase 7
[01-10-2015 14:27:57.788] Initializing texture system; phase 8
[01-10-2015 14:27:57.792] Initializing texture system; phase 9
[01-10-2015 14:27:57.794] Initializing texture system; phase 10
[01-10-2015 14:27:57.800] Initializing texture system; phase 11
[01-10-2015 14:27:57.801] Initializing texture system; phase 12
[01-10-2015 14:27:57.805] Initializing texture system; phase 13
[01-10-2015 14:27:57.805] Initializing texture system; phase 14
[01-10-2015 14:28:01.647] Direct3D watcher thread ended
[01-10-2015 14:28:34.720] Initializing game support
[01-10-2015 14:28:35.270] Compatibility level: 0
[01-10-2015 14:28:35.270] Supported version detected
[01-10-2015 14:28:35.271] ==================================================
[01-10-2015 14:28:35.523] Patched IsDebuggerPresent
[01-10-2015 14:28:35.774] Waiting for game initialization
[01-10-2015 14:28:36.126] Initializing hook
[01-10-2015 14:28:36.377] Completing interoperability
[01-10-2015 14:28:36.378] Initialization code 1.
[01-10-2015 14:28:36.379] Initialization code 2.
[01-10-2015 14:28:36.380] Initialization code 3.
[01-10-2015 14:28:36.385] 1 Address: 0x00007FF65242E6B4
[01-10-2015 14:28:36.386] Calling func 1
[01-10-2015 14:28:36.397] 2 Address: 0x00007FF652EC508E
[01-10-2015 14:28:36.425] 3 Address: 0x00007FF651A75C2E
[01-10-2015 14:28:36.436] Address: 0x00007FF652EC502C
[01-10-2015 14:28:36.437] Unknown var: 0x00007FF653D86D10
[01-10-2015 14:28:36.437] Initialization code 4.
[01-10-2015 14:28:36.438] Completing interoperability, phase 1
[01-10-2015 14:28:36.439] Completing interoperability, phase 2
[01-10-2015 14:28:36.440] Completing interoperability, phase 3
[01-10-2015 14:28:36.440] Completing interoperability, phase 4
[01-10-2015 14:28:36.441] Completing interoperability, phase 5
[01-10-2015 14:28:36.441] Completing interoperability, phase 6
[01-10-2015 14:28:36.442] Completing interoperability, phase 7
[01-10-2015 14:29:15.450] Initializing console variable "TimeScale".
[01-10-2015 14:29:15.451] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[01-10-2015 14:29:15.452] Read value: <null>
[01-10-2015 14:30:04.615] 
[01-10-2015 14:30:05.569] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[01-10-2015 14:30:09.576] <UNLOADED PLUGIN>: Initializing input system
[01-10-2015 14:30:09.582] <UNLOADED PLUGIN>: Initializing game console
[01-10-2015 14:30:09.600] <UNLOADED PLUGIN>: Initializing forms manager
[01-10-2015 14:30:09.799] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[01-10-2015 14:30:10.231] LSPD First Response: 
[01-10-2015 14:30:10.232] LSPD First Response: ==============================
[01-10-2015 14:30:10.233] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[01-10-2015 14:30:10.233] LSPD First Response: ------------------------------
[01-10-2015 14:30:10.234] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[01-10-2015 14:30:10.235] LSPD First Response: ------------------------------
[01-10-2015 14:30:10.235] LSPD First Response: Exception type: System.IO.FileNotFoundException
[01-10-2015 14:30:10.240] LSPD First Response: Exception message: Filen eller assemblyen 'LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' eller en af dens afhængigheder kunne ikke indlæses. Den angivne fil blev ikke fundet.
[01-10-2015 14:30:10.241] LSPD First Response: ------------------------------
[01-10-2015 14:30:10.242] LSPD First Response: Inner exceptions:
[01-10-2015 14:30:10.242] LSPD First Response: ------------------------------
[01-10-2015 14:30:10.243] LSPD First Response: Stack trace:
[01-10-2015 14:30:10.305] LSPD First Response: ved LSPD_First_Response.Mod.Main.EntryPoint()
[01-10-2015 14:30:10.306] ved Rage.GameFiber.Main()
[01-10-2015 14:30:10.307] LSPD First Response: ==============================
[01-10-2015 14:30:10.308] LSPD First Response: 
[01-10-2015 14:30:27.681] 
[01-10-2015 14:30:27.712] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[01-10-2015 14:30:31.132] <UNLOADED PLUGIN>: Initializing input system
[01-10-2015 14:30:31.138] <UNLOADED PLUGIN>: Initializing game console
[01-10-2015 14:30:31.143] <UNLOADED PLUGIN>: Initializing forms manager
[01-10-2015 14:30:31.185] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[01-10-2015 14:30:31.246] LSPD First Response: 
[01-10-2015 14:30:31.246] LSPD First Response: ==============================
[01-10-2015 14:30:31.247] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[01-10-2015 14:30:31.247] LSPD First Response: ------------------------------
[01-10-2015 14:30:31.247] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[01-10-2015 14:30:31.248] LSPD First Response: ------------------------------
[01-10-2015 14:30:31.248] LSPD First Response: Exception type: System.IO.FileNotFoundException
[01-10-2015 14:30:31.248] LSPD First Response: Exception message: Filen eller assemblyen 'LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' eller en af dens afhængigheder kunne ikke indlæses. Den angivne fil blev ikke fundet.
[01-10-2015 14:30:31.249] LSPD First Response: ------------------------------
[01-10-2015 14:30:31.249] LSPD First Response: Inner exceptions:
[01-10-2015 14:30:31.249] LSPD First Response: ------------------------------
[01-10-2015 14:30:31.249] LSPD First Response: Stack trace:
[01-10-2015 14:30:31.253] LSPD First Response: ved LSPD_First_Response.Mod.Main.EntryPoint()
[01-10-2015 14:30:31.254] ved Rage.GameFiber.Main()
[01-10-2015 14:30:31.254] LSPD First Response: ==============================
[01-10-2015 14:30:31.254] LSPD First Response: 

  • Author

Yeah, I'm not sure. I guess we will have to wait for the website to be fixed so you can make a full post about your issue.

Okay, thanks!

Do you have the LMS.Common file in the game directory & plugins folder?

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author

Do you have the LMS.Common file in the game directory & plugins folder?

I have the LSPDFR folder(with no mods in it), LMS.Common.dll and the LSPD First Response.dll

Do you have the LMS.Common file in the game directory & plugins folder?

Haha, I just needed to put it in the directory, thanks! It works now :D

Is the LMS file in the plugins folder too?
I can't remember where the LMS file shouldbe, try putting it in both, and then one or the other.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

Is the LMS file in the plugins folder too?
I can't remember where the LMS file shouldbe, try putting it in both, and then one or the other.

LMS.Common.dll should be in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins

  • Author

I don't have it there, and it works just fine with in the root folder. 

LSPDFR didn't work for me untill I moved the LMS in the root folder.

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