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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game Crashes During Load

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My game is crashing during load. The log says that Stealth.Common.dll is missing, but the .dll is in the game's main directory with the exe for the game.

I'm using the retail version.

[8/8/2015 2:42:06 AM.991] Started new log on 8/8/2015 2:42:06 AM.991
[8/8/2015 2:42:07 AM.031] ====================================================================================================
[8/8/2015 2:42:06 AM.989] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/8/2015 2:42:07 AM.031] Log verbosity: Verbose
[8/8/2015 2:42:07 AM.039] Initializing input system
[8/8/2015 2:42:07 AM.063] Initializing game console
[8/8/2015 2:42:07 AM.146] Console key has been set to F4 (key code: 115)
[8/8/2015 2:42:07 AM.312] Console initialized
[8/8/2015 2:42:07 AM.313] Initializing forms manager
[8/8/2015 2:42:07 AM.337] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/8/2015 2:42:07 AM.368] ================ RAGE Plugin Hook ================
[8/8/2015 2:42:07 AM.371] Checking game support
[8/8/2015 2:42:07 AM.392] Product name: Grand Theft Auto V
[8/8/2015 2:42:07 AM.392] Product version: 1.0.393.4
[8/8/2015 2:42:07 AM.392] Is steam version: False
[8/8/2015 2:42:07 AM.768] Initializing game support
[8/8/2015 2:42:07 AM.768] Patching low level keyboard hook
[8/8/2015 2:42:07 AM.768] Patched low level keyboard hook
[8/8/2015 2:42:07 AM.768] Unhooking low level keyboard hook
[8/8/2015 2:42:07 AM.768] Unhooked low level keyboard hook
[8/8/2015 2:42:07 AM.768] Velocity limit removed.
[8/8/2015 2:42:24 AM.286] Compatibility level: 0
[8/8/2015 2:42:24 AM.286] Supported version detected
[8/8/2015 2:42:24 AM.286] ==================================================
[8/8/2015 2:42:24 AM.286] Patched IsDebuggerPresent
[8/8/2015 2:42:24 AM.286] Waiting for game initialization
[8/8/2015 2:42:24 AM.387] Initializing hook
[8/8/2015 2:42:24 AM.387] Completing interoperability
[8/8/2015 2:42:24 AM.387] Initialization code 1.
[8/8/2015 2:42:24 AM.387] Initialization code 2.
[8/8/2015 2:42:24 AM.387] Initialization code 3.
[8/8/2015 2:42:24 AM.387] Initialization code 4.
[8/8/2015 2:42:24 AM.387] Initialization code 5.
[8/8/2015 2:42:24 AM.387] Initialization code 6.
[8/8/2015 2:42:24 AM.387] Initialization code 7.
[8/8/2015 2:42:24 AM.387] Completing interoperability, phase 1
[8/8/2015 2:42:24 AM.387] Completing interoperability, phase 2
[8/8/2015 2:42:24 AM.387] Completing interoperability, phase 3
[8/8/2015 2:42:24 AM.387] Completing interoperability, phase 4
[8/8/2015 2:42:24 AM.387] Completing interoperability, phase 5
[8/8/2015 2:42:24 AM.387] Completing interoperability, phase 6
[8/8/2015 2:42:24 AM.387] Completing interoperability, phase 7
[8/8/2015 2:42:24 AM.391] Initializing DirectX
[8/8/2015 2:42:24 AM.406] Initializing Direct3D
[8/8/2015 2:42:24 AM.406] Loading C:\Windows\system32\d3d11.dll
[8/8/2015 2:42:24 AM.406] Loaded at 0x7FFF236F0000
[8/8/2015 2:42:24 AM.407] D3D11CreateDeviceAndSwapChain at 0x7FFF23715800
[8/8/2015 2:42:24 AM.407] Creating Direct3D 11 device and swap chain
[8/8/2015 2:42:24 AM.426] Swap Chain created: 0x1D3290C4F30
[8/8/2015 2:42:24 AM.427] Swap Chain VTable: 0x1D3290C4F30
[8/8/2015 2:42:24 AM.427] Swap Chain VTable_2: 0x7FFF236796B8
[8/8/2015 2:42:24 AM.427] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/8/2015 2:42:24 AM.427] D3D11Present: 0x7FFF2366CDE0
[8/8/2015 2:42:24 AM.427] D3D11ResizeBuffers: 0x7FFF2367F710
[8/8/2015 2:42:24 AM.427] D3D11ResizeTarget: 0x7FFF236ADBE0
[8/8/2015 2:42:24 AM.427] D3D11SetFullscreenState: 0x7FFF2367FB40
[8/8/2015 2:42:24 AM.427] Getting device
[8/8/2015 2:42:24 AM.427] Retrieved device
[8/8/2015 2:42:24 AM.427] Creating wrapper
[8/8/2015 2:42:24 AM.561] Direct3D initialized
[8/8/2015 2:42:24 AM.562] Direct3D watcher thread spawned
[8/8/2015 2:42:24 AM.563] Initialized DirectX
[8/8/2015 2:42:24 AM.792] Wrapper created
[8/8/2015 2:42:24 AM.878] Effect created
[8/8/2015 2:42:24 AM.878] Creating buffer
[8/8/2015 2:42:24 AM.878] Created buffer
[8/8/2015 2:42:24 AM.878] Creating blend state
[8/8/2015 2:42:24 AM.878] Created blend state
[8/8/2015 2:42:24 AM.878] Done with creation
[8/8/2015 2:42:24 AM.949] Initializing texture system.
[8/8/2015 2:42:24 AM.949] Initializing texture system; phase 1
[8/8/2015 2:42:24 AM.949] Initializing texture system; phase 2
[8/8/2015 2:42:25 AM.220] Initializing texture system; phase 3
[8/8/2015 2:42:25 AM.220] Initializing texture system; phase 4
[8/8/2015 2:42:25 AM.313] Initializing texture system; phase 5
[8/8/2015 2:42:25 AM.317] Initializing texture system; phase 6
[8/8/2015 2:42:25 AM.320] Initializing texture system; phase 7
[8/8/2015 2:42:25 AM.327] Initializing texture system; phase 8
[8/8/2015 2:42:25 AM.334] Initializing texture system; phase 9
[8/8/2015 2:42:25 AM.337] Initializing texture system; phase 10
[8/8/2015 2:42:25 AM.346] Initializing texture system; phase 11
[8/8/2015 2:42:25 AM.346] Initializing texture system; phase 12
[8/8/2015 2:42:25 AM.355] Initializing texture system; phase 13
[8/8/2015 2:42:25 AM.355] Initializing texture system; phase 14
[8/8/2015 2:42:29 AM.579] Direct3D watcher thread ended
[8/8/2015 2:44:03 AM.713] Initializing console variable "ConsoleKey".
[8/8/2015 2:44:03 AM.713] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/8/2015 2:49:08 AM.458] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/8/2015 2:49:08 AM.479] 
[8/8/2015 2:49:08 AM.479] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/8/2015 2:49:08 AM.481] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/8/2015 2:49:11 AM.316] <UNLOADED PLUGIN>: Initializing input system
[8/8/2015 2:49:11 AM.323] <UNLOADED PLUGIN>: Initializing game console
[8/8/2015 2:49:11 AM.426] <UNLOADED PLUGIN>: Initializing forms manager
[8/8/2015 2:49:11 AM.712] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/8/2015 2:49:12 AM.748] ---------------------------------------------------------------------
[8/8/2015 2:49:12 AM.748] LSPD FIRST RESPONSE
[8/8/2015 2:49:12 AM.748] Version 0.2b
[8/8/2015 2:49:12 AM.748] A G17 Media Modification
[8/8/2015 2:49:12 AM.748] - Developed by LMS & Sam
[8/8/2015 2:49:12 AM.748] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/8/2015 2:49:12 AM.748] © Copyright 2015, G17 Media, www.lspdfr.com
[8/8/2015 2:49:12 AM.748] ---------------------------------------------------------------------
[8/8/2015 2:49:12 AM.748] LSPD First Response: Running LSPD First Response 0.2b
[8/8/2015 2:49:12 AM.748] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/8/2015 2:49:14 AM.142] Cached police
[8/8/2015 2:49:14 AM.142] Cached police2
[8/8/2015 2:49:14 AM.142] Cached policet
[8/8/2015 2:49:14 AM.142] Cached sheriff2
[8/8/2015 2:49:14 AM.143] Cached sheriff
[8/8/2015 2:49:14 AM.143] Cached police4
[8/8/2015 2:49:14 AM.143] Cached policeb
[8/8/2015 2:49:14 AM.143] Cached policeb
[8/8/2015 2:49:14 AM.143] Cached policeb
[8/8/2015 2:49:14 AM.143] Cached fbi2
[8/8/2015 2:49:14 AM.143] Cached policeold1
[8/8/2015 2:49:14 AM.143] Cached policeold2
[8/8/2015 2:49:14 AM.143] Cached policeold2
[8/8/2015 2:49:14 AM.144] Cached buzzard
[8/8/2015 2:49:14 AM.144] Cached polmav
[8/8/2015 2:49:14 AM.144] Cached frogger2
[8/8/2015 2:49:14 AM.144] Cached ambulance
[8/8/2015 2:49:14 AM.144] Cached firetruk
[8/8/2015 2:49:14 AM.587] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/8/2015 2:49:14 AM.609] LSPD First Response: We have 1 callouts registered
[8/8/2015 2:49:14 AM.609] LSPD First Response: CalloutManager initialized
[8/8/2015 2:56:19 AM.527] LSPD First Response: Creating ?
[8/8/2015 2:56:25 AM.594] LSPD First Response: Created new chase
[8/8/2015 2:56:26 AM.894] LSPD First Response: Suspect added to chase
[8/8/2015 2:56:26 AM.902] LSPD First Response: Cop added to chase
[8/8/2015 2:56:29 AM.405] LSPD First Response: Cop added to chase
[8/8/2015 2:56:40 AM.342] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 2:56:48 AM.181] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE
[8/8/2015 2:56:48 AM.380] LSPD First Response: Cop added to chase
[8/8/2015 2:56:48 AM.380] LSPD First Response: Added cop to existing chase
[8/8/2015 2:56:48 AM.382] LSPD First Response: Cop added to chase
[8/8/2015 2:56:48 AM.382] LSPD First Response: Added cop to existing chase
[8/8/2015 2:57:13 AM.635] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE
[8/8/2015 2:57:13 AM.663] LSPD First Response: Cop added to chase
[8/8/2015 2:57:13 AM.663] LSPD First Response: Added cop to existing chase
[8/8/2015 2:57:13 AM.665] LSPD First Response: Cop added to chase
[8/8/2015 2:57:13 AM.665] LSPD First Response: Added cop to existing chase
[8/8/2015 2:57:27 AM.934] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 2:57:37 AM.535] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:37 AM.539] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:37 AM.545] LSPD First Response: Creating ?
[8/8/2015 2:57:37 AM.782] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:37 AM.782] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:37 AM.831] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:37 AM.831] at ?.?()
[8/8/2015 2:57:37 AM.831] LSPD First Response: Creating ?
[8/8/2015 2:57:41 AM.103] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:41 AM.103] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:41 AM.103] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:41 AM.103] at ?.?()
[8/8/2015 2:57:41 AM.103] LSPD First Response: Creating ?
[8/8/2015 2:57:56 AM.440] LSPD First Response: Creating ?
[8/8/2015 2:57:56 AM.886] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:56 AM.886] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:56 AM.886] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:56 AM.886] at ?.?()
[8/8/2015 2:57:56 AM.886] LSPD First Response: Creating ?
[8/8/2015 2:57:57 AM.236] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:57 AM.236] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:57 AM.237] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:57 AM.237] at ?.?()
[8/8/2015 2:57:57 AM.237] LSPD First Response: Creating ?
[8/8/2015 2:57:57 AM.848] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:57 AM.848] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:57 AM.849] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:57 AM.849] at ?.?()
[8/8/2015 2:57:57 AM.849] LSPD First Response: Creating ?
[8/8/2015 2:57:58 AM.056] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:58 AM.056] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:58 AM.056] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:58 AM.056] at ?.?()
[8/8/2015 2:57:58 AM.056] LSPD First Response: Creating ?
[8/8/2015 2:57:58 AM.232] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:58 AM.232] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:58 AM.233] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:58 AM.233] at ?.?()
[8/8/2015 2:57:58 AM.233] LSPD First Response: Creating ?
[8/8/2015 2:57:58 AM.771] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:58 AM.771] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:58 AM.771] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:58 AM.772] at ?.?()
[8/8/2015 2:57:58 AM.772] LSPD First Response: Creating ?
[8/8/2015 2:58:03 AM.965] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:58:03 AM.965] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:58:03 AM.965] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:58:03 AM.965] at ?.?()
[8/8/2015 2:58:03 AM.965] LSPD First Response: Creating ?
[8/8/2015 2:58:04 AM.147] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:58:04 AM.147] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:58:04 AM.147] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:58:04 AM.148] at ?.?()
[8/8/2015 2:58:04 AM.148] LSPD First Response: Creating ?
[8/8/2015 2:58:04 AM.380] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:58:04 AM.380] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:58:04 AM.380] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:58:04 AM.380] at ?.?()
[8/8/2015 2:58:04 AM.380] LSPD First Response: Creating ?
[8/8/2015 2:58:04 AM.577] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:58:04 AM.577] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:58:04 AM.577] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:58:04 AM.577] at ?.?()
[8/8/2015 2:58:04 AM.577] LSPD First Response: Creating ?
[8/8/2015 2:58:04 AM.743] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:58:04 AM.743] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:58:04 AM.743] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:58:04 AM.743] at ?.?()
[8/8/2015 2:58:04 AM.743] LSPD First Response: Creating ?
[8/8/2015 2:58:05 AM.247] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:58:05 AM.247] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:58:05 AM.247] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:58:05 AM.247] at ?.?()
[8/8/2015 2:58:05 AM.247] LSPD First Response: Creating ?
[8/8/2015 2:58:47 AM.619] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 2:58:47 AM.629] LSPD First Response: Aborted chase
[8/8/2015 2:59:04 AM.118] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/8/2015 2:59:04 AM.145] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 2:59:04 AM.145] LSPD First Response: Driving task assigned
[8/8/2015 2:59:04 AM.193] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:00:05 AM.094] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/8/2015 3:00:05 AM.123] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:00:05 AM.124] LSPD First Response: Driving task assigned
[8/8/2015 3:00:05 AM.127] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:01:23 AM.120] LSPD First Response: Creating ?
[8/8/2015 3:01:25 AM.575] LSPD First Response: Created new chase
[8/8/2015 3:01:27 AM.146] LSPD First Response: Suspect added to chase
[8/8/2015 3:01:28 AM.192] LSPD First Response: Suspect added to chase
[8/8/2015 3:02:24 AM.108] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE
[8/8/2015 3:02:24 AM.143] LSPD First Response: Cop added to chase
[8/8/2015 3:02:24 AM.143] LSPD First Response: Added cop to existing chase
[8/8/2015 3:02:24 AM.145] LSPD First Response: Cop added to chase
[8/8/2015 3:02:24 AM.146] LSPD First Response: Added cop to existing chase
[8/8/2015 3:02:40 AM.642] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:03:05 AM.485] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:03:05 AM.485] LSPD First Response: Aborted chase
[8/8/2015 3:03:16 AM.573] LSPD First Response: Creating ?
[8/8/2015 3:03:52 AM.841] LSPD First Response: Created new chase
[8/8/2015 3:03:52 AM.841] LSPD First Response: Suspect added to chase
[8/8/2015 3:04:41 AM.379] LSPD First Response: Creating ?
[8/8/2015 3:04:44 AM.316] LSPD First Response: Created new chase
[8/8/2015 3:04:44 AM.770] LSPD First Response: Suspect added to chase
[8/8/2015 3:04:44 AM.773] LSPD First Response: Suspect added to chase
[8/8/2015 3:04:44 AM.780] LSPD First Response: Cop added to chase
[8/8/2015 3:04:47 AM.292] LSPD First Response: Cop added to chase
[8/8/2015 3:05:59 AM.271] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:05:59 AM.271] LSPD First Response: Aborted chase
[8/8/2015 3:06:13 AM.849] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/8/2015 3:06:13 AM.992] LSPD First Response: Cop added to chase
[8/8/2015 3:06:13 AM.992] LSPD First Response: Added cop to existing chase
[8/8/2015 3:06:13 AM.995] LSPD First Response: Cop added to chase
[8/8/2015 3:06:13 AM.995] LSPD First Response: Added cop to existing chase
[8/8/2015 3:06:14 AM.003] LSPD First Response: Cop added to chase
[8/8/2015 3:06:14 AM.003] LSPD First Response: Added cop to existing chase
[8/8/2015 3:06:14 AM.005] LSPD First Response: Cop added to chase
[8/8/2015 3:06:14 AM.006] LSPD First Response: Added cop to existing chase
[8/8/2015 3:06:21 AM.270] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:06:46 AM.652] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/8/2015 3:06:46 AM.676] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:06:46 AM.676] LSPD First Response: Driving task assigned
[8/8/2015 3:06:46 AM.679] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:07:25 AM.664] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:07:25 AM.664] LSPD First Response: Aborted chase
[8/8/2015 3:09:45 AM.315] LSPD First Response: Creating ?
[8/8/2015 3:09:46 AM.872] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 3:09:46 AM.872] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 3:09:46 AM.872] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 3:09:46 AM.872] at ?.?()
[8/8/2015 3:09:46 AM.873] LSPD First Response: Creating ?
[8/8/2015 3:10:18 AM.348] LSPD First Response: Creating ?
[8/8/2015 3:12:39 AM.835] LSPD First Response: Respawning
[8/8/2015 3:12:44 AM.295] LSPD First Response: Created new chase
[8/8/2015 3:12:44 AM.295] LSPD First Response: Suspect added to chase
[8/8/2015 3:12:44 AM.510] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:12:44 AM.510] LSPD First Response: Aborted chase
[8/8/2015 3:12:47 AM.783] LSPD First Response: Done
[8/8/2015 3:13:00 AM.377] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/8/2015 3:13:00 AM.406] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:13:00 AM.406] LSPD First Response: Driving task assigned
[8/8/2015 3:13:03 AM.101] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:13:03 AM.101] LSPD First Response: Driving task assigned
[8/8/2015 3:13:03 AM.103] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:13:09 AM.373] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:13:45 AM.669] LSPD First Response: Creating ?
[8/8/2015 3:13:59 AM.473] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/8/2015 3:13:59 AM.505] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:13:59 AM.505] LSPD First Response: Driving task assigned
[8/8/2015 3:14:00 AM.856] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:14:00 AM.857] LSPD First Response: Driving task assigned
[8/8/2015 3:14:00 AM.860] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:14:08 AM.781] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:14:16 AM.163] LSPD First Response: Created new chase
[8/8/2015 3:14:16 AM.163] LSPD First Response: Suspect added to chase
[8/8/2015 3:14:16 AM.269] LSPD First Response: Created new chase
[8/8/2015 3:14:16 AM.269] LSPD First Response: Suspect added to chase
[8/8/2015 3:14:29 AM.894] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:14:29 AM.894] LSPD First Response: Aborted chase
[8/8/2015 3:14:38 AM.511] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:14:38 AM.511] LSPD First Response: Aborted chase
[8/8/2015 3:15:47 AM.634] LSPD First Response: Creating ?
[8/8/2015 3:18:56 AM.942] LSPD First Response: Creating ?
[8/8/2015 3:18:58 AM.997] LSPD First Response: Created new chase
[8/8/2015 3:18:59 AM.110] LSPD First Response: Suspect added to chase
[8/8/2015 3:18:59 AM.765] LSPD First Response: Suspect added to chase
[8/8/2015 3:18:59 AM.768] LSPD First Response: Cop added to chase
[8/8/2015 3:19:02 AM.291] LSPD First Response: Cop added to chase
[8/8/2015 3:19:09 AM.915] LSPD First Response: GetAudioFileForAction: No file found for: STREET_OCCUPATION_AVE
[8/8/2015 3:19:10 AM.171] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/8/2015 3:19:19 AM.199] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:19:41 AM.461] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 3:19:41 AM.461] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 3:19:41 AM.461] LSPD First Response: Creating ?
[8/8/2015 3:19:44 AM.112] LSPD First Response: Created new chase
[8/8/2015 3:19:44 AM.223] LSPD First Response: Suspect added to chase
[8/8/2015 3:19:45 AM.149] LSPD First Response: Suspect added to chase
[8/8/2015 3:19:45 AM.546] LSPD First Response: Suspect added to chase
[8/8/2015 3:19:45 AM.550] LSPD First Response: Cop added to chase
[8/8/2015 3:19:48 AM.083] LSPD First Response: Cop added to chase
[8/8/2015 3:20:04 AM.622] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 3:20:09 AM.501] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/8/2015 3:20:09 AM.524] LSPD First Response: Cop added to chase
[8/8/2015 3:20:09 AM.524] LSPD First Response: Added cop to existing chase
[8/8/2015 3:20:09 AM.526] LSPD First Response: Cop added to chase
[8/8/2015 3:20:09 AM.526] LSPD First Response: Added cop to existing chase
[8/8/2015 3:20:20 AM.917] LSPD First Response: Cop added to chase
[8/8/2015 3:20:20 AM.917] LSPD First Response: Added cop to existing chase
[8/8/2015 3:20:27 AM.774] LSPD First Response: Respawning
[8/8/2015 3:20:30 AM.702] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:20:30 AM.702] LSPD First Response: Aborted chase
[8/8/2015 3:20:47 AM.295] LSPD First Response: Done
[8/8/2015 3:22:32 AM.612] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:25:12 AM.090] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:25:12 AM.090] LSPD First Response: Aborted chase
[8/8/2015 3:26:05 AM.621] LSPD First Response: Created new chase
[8/8/2015 3:26:05 AM.622] LSPD First Response: Suspect added to chase
[8/8/2015 3:26:41 AM.856] LSPD First Response: Creating ?
[8/8/2015 3:26:43 AM.939] LSPD First Response: Created new chase
[8/8/2015 3:26:44 AM.426] LSPD First Response: Suspect added to chase
[8/8/2015 3:26:44 AM.779] LSPD First Response: Suspect added to chase
[8/8/2015 3:26:44 AM.782] LSPD First Response: Cop added to chase
[8/8/2015 3:26:47 AM.306] LSPD First Response: Cop added to chase
[8/8/2015 3:26:49 AM.258] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:26:49 AM.258] LSPD First Response: Aborted chase
[8/8/2015 3:26:50 AM.051] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:27:00 AM.102] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 3:27:15 AM.821] LSPD First Response: Cop added to chase
[8/8/2015 3:27:15 AM.821] LSPD First Response: Added cop to existing chase
[8/8/2015 3:27:26 AM.131] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:27:28 AM.959] LSPD First Response: Cop added to chase
[8/8/2015 3:27:28 AM.959] LSPD First Response: Added cop to existing chase
[8/8/2015 3:27:37 AM.239] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:27:57 AM.481] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:28:03 AM.251] LSPD First Response: Cop added to chase
[8/8/2015 3:28:03 AM.251] LSPD First Response: Added cop to existing chase
[8/8/2015 3:28:04 AM.422] LSPD First Response: Cop added to chase
[8/8/2015 3:28:04 AM.422] LSPD First Response: Added cop to existing chase
[8/8/2015 3:28:04 AM.424] LSPD First Response: Cop added to chase
[8/8/2015 3:28:04 AM.424] LSPD First Response: Added cop to existing chase
[8/8/2015 3:28:07 AM.519] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:28:37 AM.071] LSPD First Response: Cop added to chase
[8/8/2015 3:28:37 AM.071] LSPD First Response: Added cop to existing chase
[8/8/2015 3:28:43 AM.342] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:29:02 AM.020] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:29:52 AM.952] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 3:29:56 AM.492] LSPD First Response: Cop added to chase
[8/8/2015 3:29:56 AM.492] LSPD First Response: Added cop to existing chase
[8/8/2015 3:29:56 AM.495] LSPD First Response: Cop added to chase
[8/8/2015 3:29:56 AM.496] LSPD First Response: Added cop to existing chase
[8/8/2015 3:29:58 AM.283] LSPD First Response: Cop added to chase
[8/8/2015 3:29:58 AM.283] LSPD First Response: Added cop to existing chase
[8/8/2015 3:30:05 AM.066] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 3:30:10 AM.890] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 3:30:10 AM.890] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 3:30:10 AM.890] LSPD First Response: Creating ?
[8/8/2015 3:30:26 AM.789] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[8/8/2015 3:30:27 AM.049] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:30:37 AM.131] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 3:31:02 AM.280] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[8/8/2015 3:31:02 AM.305] LSPD First Response: Cop added to chase
[8/8/2015 3:31:02 AM.305] LSPD First Response: Added cop to existing chase
[8/8/2015 3:31:16 AM.422] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 3:31:17 AM.054] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:31:17 AM.054] LSPD First Response: Aborted chase
[8/8/2015 3:31:19 AM.581] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:33:57 AM.567] LSPD First Response: Creating ?
[8/8/2015 3:33:59 AM.459] LSPD First Response: Created new chase
[8/8/2015 3:33:59 AM.991] LSPD First Response: Suspect added to chase
[8/8/2015 3:33:59 AM.996] LSPD First Response: Cop added to chase
[8/8/2015 3:34:02 AM.517] LSPD First Response: Cop added to chase
[8/8/2015 3:34:06 AM.278] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:34:08 AM.322] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 3:34:32 AM.551] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 3:34:49 AM.711] LSPD First Response: Cop added to chase
[8/8/2015 3:34:49 AM.712] LSPD First Response: Added cop to existing chase
[8/8/2015 3:34:51 AM.521] LSPD First Response: Cop added to chase
[8/8/2015 3:34:51 AM.521] LSPD First Response: Added cop to existing chase
[8/8/2015 3:34:57 AM.582] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_WAY
[8/8/2015 3:34:57 AM.800] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:35:01 AM.850] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:35:10 AM.890] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 3:36:04 AM.563] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:37:02 AM.790] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/8/2015 3:37:48 AM.512] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:37:48 AM.512] LSPD First Response: Driving task assigned
[8/8/2015 3:37:48 AM.516] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:37:48 AM.526] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:37:48 AM.526] LSPD First Response: Aborted chase
[8/8/2015 3:38:24 AM.498] LSPD First Response: Respawning
[8/8/2015 3:38:36 AM.648] LSPD First Response: Creating ?
[8/8/2015 3:38:37 AM.954] LSPD First Response: Done
[8/8/2015 6:04:00 PM.077] 
[8/8/2015 6:04:00 PM.115] 
[8/8/2015 6:04:00 PM.115] 
[8/8/2015 6:04:00 PM.115] ====================================================================================================
[8/8/2015 6:04:00 PM.126] Started new log on 8/8/2015 6:04:00 PM.077
[8/8/2015 6:04:00 PM.126] ====================================================================================================
[8/8/2015 6:04:00 PM.015] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/8/2015 6:04:00 PM.126] Log verbosity: Verbose
[8/8/2015 6:04:00 PM.175] Initializing input system
[8/8/2015 6:04:00 PM.194] Initializing game console
[8/8/2015 6:04:00 PM.230] Console key has been set to F4 (key code: 115)
[8/8/2015 6:04:00 PM.560] Console initialized
[8/8/2015 6:04:00 PM.560] Initializing forms manager
[8/8/2015 6:04:00 PM.569] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/8/2015 6:04:00 PM.615] ================ RAGE Plugin Hook ================
[8/8/2015 6:04:00 PM.619] Checking game support
[8/8/2015 6:04:00 PM.759] Product name: Grand Theft Auto V
[8/8/2015 6:04:00 PM.759] Product version: 1.0.393.4
[8/8/2015 6:04:00 PM.759] Is steam version: False
[8/8/2015 6:04:01 PM.210] Initializing game support
[8/8/2015 6:04:01 PM.210] Patching low level keyboard hook
[8/8/2015 6:04:01 PM.210] Patched low level keyboard hook
[8/8/2015 6:04:01 PM.210] Unhooking low level keyboard hook
[8/8/2015 6:04:01 PM.210] Unhooked low level keyboard hook
[8/8/2015 6:04:01 PM.210] Velocity limit removed.
[8/8/2015 6:04:11 PM.276] Compatibility level: 0
[8/8/2015 6:04:11 PM.276] Supported version detected
[8/8/2015 6:04:11 PM.276] ==================================================
[8/8/2015 6:04:11 PM.276] Patched IsDebuggerPresent
[8/8/2015 6:04:11 PM.276] Waiting for game initialization
[8/8/2015 6:04:11 PM.377] Initializing hook
[8/8/2015 6:04:11 PM.377] Completing interoperability
[8/8/2015 6:04:11 PM.377] Initialization code 1.
[8/8/2015 6:04:11 PM.377] Initialization code 2.
[8/8/2015 6:04:11 PM.377] Initialization code 3.
[8/8/2015 6:04:11 PM.377] Initialization code 4.
[8/8/2015 6:04:11 PM.377] Initialization code 5.
[8/8/2015 6:04:11 PM.377] Initialization code 6.
[8/8/2015 6:04:11 PM.377] Initialization code 7.
[8/8/2015 6:04:11 PM.377] Completing interoperability, phase 1
[8/8/2015 6:04:11 PM.377] Completing interoperability, phase 2
[8/8/2015 6:04:11 PM.377] Completing interoperability, phase 3
[8/8/2015 6:04:11 PM.377] Completing interoperability, phase 4
[8/8/2015 6:04:11 PM.377] Completing interoperability, phase 5
[8/8/2015 6:04:11 PM.377] Completing interoperability, phase 6
[8/8/2015 6:04:11 PM.377] Completing interoperability, phase 7
[8/8/2015 6:04:11 PM.379] Initializing DirectX
[8/8/2015 6:04:11 PM.428] Initializing Direct3D
[8/8/2015 6:04:11 PM.428] Loading C:\Windows\system32\d3d11.dll
[8/8/2015 6:04:11 PM.428] Loaded at 0x7FFAE8B40000
[8/8/2015 6:04:11 PM.428] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/8/2015 6:04:11 PM.428] Creating Direct3D 11 device and swap chain
[8/8/2015 6:04:11 PM.450] Attempting feature level 10_1
[8/8/2015 6:04:11 PM.476] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/8/2015 6:04:11 PM.490] Swap Chain created: 0x1F1F7DA0D0
[8/8/2015 6:04:11 PM.490] Swap Chain VTable: 0x1F1F7DA0D0
[8/8/2015 6:04:11 PM.490] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/8/2015 6:04:11 PM.490] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/8/2015 6:04:11 PM.490] D3D11Present: 0x7FFAE8ABCDE0
[8/8/2015 6:04:11 PM.490] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/8/2015 6:04:11 PM.490] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/8/2015 6:04:11 PM.490] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/8/2015 6:04:11 PM.490] Getting device
[8/8/2015 6:04:11 PM.490] Retrieved device
[8/8/2015 6:04:11 PM.490] Creating wrapper
[8/8/2015 6:04:11 PM.500] Direct3D initialized
[8/8/2015 6:04:11 PM.500] Direct3D watcher thread spawned
[8/8/2015 6:04:11 PM.501] Initialized DirectX
[8/8/2015 6:04:11 PM.938] Wrapper created
[8/8/2015 6:04:11 PM.946] Effect created
[8/8/2015 6:04:11 PM.946] Creating buffer
[8/8/2015 6:04:11 PM.946] Created buffer
[8/8/2015 6:04:11 PM.946] Creating blend state
[8/8/2015 6:04:11 PM.946] Created blend state
[8/8/2015 6:04:11 PM.946] Done with creation
[8/8/2015 6:04:12 PM.037] Initializing texture system.
[8/8/2015 6:04:12 PM.037] Initializing texture system; phase 1
[8/8/2015 6:04:12 PM.037] Initializing texture system; phase 2
[8/8/2015 6:04:12 PM.187] Initializing texture system; phase 3
[8/8/2015 6:04:12 PM.187] Initializing texture system; phase 4
[8/8/2015 6:04:12 PM.268] Initializing texture system; phase 5
[8/8/2015 6:04:12 PM.271] Initializing texture system; phase 6
[8/8/2015 6:04:12 PM.274] Initializing texture system; phase 7
[8/8/2015 6:04:12 PM.277] Initializing texture system; phase 8
[8/8/2015 6:04:12 PM.281] Initializing texture system; phase 9
[8/8/2015 6:04:12 PM.283] Initializing texture system; phase 10
[8/8/2015 6:04:12 PM.290] Initializing texture system; phase 11
[8/8/2015 6:04:12 PM.290] Initializing texture system; phase 12
[8/8/2015 6:04:12 PM.296] Initializing texture system; phase 13
[8/8/2015 6:04:12 PM.296] Initializing texture system; phase 14
[8/8/2015 6:04:16 PM.501] Direct3D watcher thread ended
[8/8/2015 6:05:53 PM.562] 
[8/8/2015 6:05:53 PM.564] 
[8/8/2015 6:05:53 PM.564] 
[8/8/2015 6:05:53 PM.564] ====================================================================================================
[8/8/2015 6:05:53 PM.564] Started new log on 8/8/2015 6:05:53 PM.562
[8/8/2015 6:05:53 PM.564] ====================================================================================================
[8/8/2015 6:05:53 PM.561] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/8/2015 6:05:53 PM.564] Log verbosity: Verbose
[8/8/2015 6:05:53 PM.566] Initializing input system
[8/8/2015 6:05:53 PM.570] Initializing game console
[8/8/2015 6:05:53 PM.578] Console key has been set to F4 (key code: 115)
[8/8/2015 6:05:53 PM.611] Console initialized
[8/8/2015 6:05:53 PM.611] Initializing forms manager
[8/8/2015 6:05:53 PM.615] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/8/2015 6:05:53 PM.624] ================ RAGE Plugin Hook ================
[8/8/2015 6:05:53 PM.626] Checking game support
[8/8/2015 6:05:53 PM.641] Product name: Grand Theft Auto V
[8/8/2015 6:05:53 PM.641] Product version: 1.0.393.4
[8/8/2015 6:05:53 PM.641] Is steam version: False
[8/8/2015 6:05:53 PM.805] Initializing game support
[8/8/2015 6:05:53 PM.806] Patching low level keyboard hook
[8/8/2015 6:05:53 PM.806] Patched low level keyboard hook
[8/8/2015 6:05:53 PM.806] Unhooking low level keyboard hook
[8/8/2015 6:05:53 PM.806] Unhooked low level keyboard hook
[8/8/2015 6:05:53 PM.806] Velocity limit removed.
[8/8/2015 6:06:02 PM.618] Compatibility level: 0
[8/8/2015 6:06:02 PM.618] Supported version detected
[8/8/2015 6:06:02 PM.618] ==================================================
[8/8/2015 6:06:02 PM.618] Patched IsDebuggerPresent
[8/8/2015 6:06:02 PM.618] Waiting for game initialization
[8/8/2015 6:06:02 PM.720] Initializing hook
[8/8/2015 6:06:02 PM.720] Completing interoperability
[8/8/2015 6:06:02 PM.720] Initialization code 1.
[8/8/2015 6:06:02 PM.720] Initialization code 2.
[8/8/2015 6:06:02 PM.720] Initialization code 3.
[8/8/2015 6:06:02 PM.720] Initialization code 4.
[8/8/2015 6:06:02 PM.720] Initialization code 5.
[8/8/2015 6:06:02 PM.720] Initialization code 6.
[8/8/2015 6:06:02 PM.720] Initialization code 7.
[8/8/2015 6:06:02 PM.720] Completing interoperability, phase 1
[8/8/2015 6:06:02 PM.720] Completing interoperability, phase 2
[8/8/2015 6:06:02 PM.720] Completing interoperability, phase 3
[8/8/2015 6:06:02 PM.720] Completing interoperability, phase 4
[8/8/2015 6:06:02 PM.720] Completing interoperability, phase 5
[8/8/2015 6:06:02 PM.720] Completing interoperability, phase 6
[8/8/2015 6:06:02 PM.720] Completing interoperability, phase 7
[8/8/2015 6:06:02 PM.722] Initializing DirectX
[8/8/2015 6:06:02 PM.730] Initializing Direct3D
[8/8/2015 6:06:02 PM.730] Loading C:\Windows\system32\d3d11.dll
[8/8/2015 6:06:02 PM.730] Loaded at 0x7FFAE8B40000
[8/8/2015 6:06:02 PM.730] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/8/2015 6:06:02 PM.730] Creating Direct3D 11 device and swap chain
[8/8/2015 6:06:02 PM.770] Attempting feature level 10_1
[8/8/2015 6:06:02 PM.809] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/8/2015 6:06:02 PM.821] Swap Chain created: 0xD54E53D9C0
[8/8/2015 6:06:02 PM.822] Swap Chain VTable: 0xD54E53D9C0
[8/8/2015 6:06:02 PM.822] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/8/2015 6:06:02 PM.822] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/8/2015 6:06:02 PM.822] D3D11Present: 0x7FFAE8ABCDE0
[8/8/2015 6:06:02 PM.822] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/8/2015 6:06:02 PM.822] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/8/2015 6:06:02 PM.822] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/8/2015 6:06:02 PM.822] Getting device
[8/8/2015 6:06:02 PM.822] Retrieved device
[8/8/2015 6:06:02 PM.822] Creating wrapper
[8/8/2015 6:06:02 PM.835] Direct3D initialized
[8/8/2015 6:06:02 PM.837] Initialized DirectX
[8/8/2015 6:06:02 PM.845] Direct3D watcher thread spawned
[8/8/2015 6:06:02 PM.936] Wrapper created
[8/8/2015 6:06:02 PM.943] Effect created
[8/8/2015 6:06:02 PM.943] Creating buffer
[8/8/2015 6:06:02 PM.943] Created buffer
[8/8/2015 6:06:02 PM.943] Creating blend state
[8/8/2015 6:06:02 PM.943] Created blend state
[8/8/2015 6:06:02 PM.943] Done with creation
[8/8/2015 6:06:03 PM.013] Initializing texture system.
[8/8/2015 6:06:03 PM.013] Initializing texture system; phase 1
[8/8/2015 6:06:03 PM.013] Initializing texture system; phase 2
[8/8/2015 6:06:03 PM.028] Initializing texture system; phase 3
[8/8/2015 6:06:03 PM.028] Initializing texture system; phase 4
[8/8/2015 6:06:03 PM.056] Initializing texture system; phase 5
[8/8/2015 6:06:03 PM.059] Initializing texture system; phase 6
[8/8/2015 6:06:03 PM.062] Initializing texture system; phase 7
[8/8/2015 6:06:03 PM.065] Initializing texture system; phase 8
[8/8/2015 6:06:03 PM.069] Initializing texture system; phase 9
[8/8/2015 6:06:03 PM.072] Initializing texture system; phase 10
[8/8/2015 6:06:03 PM.078] Initializing texture system; phase 11
[8/8/2015 6:06:03 PM.078] Initializing texture system; phase 12
[8/8/2015 6:06:03 PM.083] Initializing texture system; phase 13
[8/8/2015 6:06:03 PM.083] Initializing texture system; phase 14
[8/8/2015 6:06:07 PM.846] Direct3D watcher thread ended
[8/8/2015 6:17:26 PM.242] 
[8/8/2015 6:17:26 PM.246] 
[8/8/2015 6:17:26 PM.246] 
[8/8/2015 6:17:26 PM.246] ====================================================================================================
[8/8/2015 6:17:26 PM.246] Started new log on 8/8/2015 6:17:26 PM.242
[8/8/2015 6:17:26 PM.246] ====================================================================================================
[8/8/2015 6:17:26 PM.241] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/8/2015 6:17:26 PM.247] Log verbosity: Verbose
[8/8/2015 6:17:26 PM.250] Initializing input system
[8/8/2015 6:17:26 PM.258] Initializing game console
[8/8/2015 6:17:26 PM.278] Console key has been set to F4 (key code: 115)
[8/8/2015 6:17:26 PM.407] Initializing console variable "SkipGameIntro".
[8/8/2015 6:17:26 PM.408] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/8/2015 6:17:26 PM.428] Read value: <null>
[8/8/2015 6:17:26 PM.428] Initializing console variable "DisableRenderVersionText".
[8/8/2015 6:17:26 PM.429] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/8/2015 6:17:26 PM.455] Read value: True
[8/8/2015 6:17:26 PM.455] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/8/2015 6:17:26 PM.456] Initializing console variable "DisableCustomLoadingScreen".
[8/8/2015 6:17:26 PM.456] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/8/2015 6:17:26 PM.458] Read value: True
[8/8/2015 6:17:26 PM.458] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/8/2015 6:17:26 PM.458] Initializing console variable "ConsoleKey".
[8/8/2015 6:17:26 PM.458] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/8/2015 6:17:26 PM.459] Read value: <null>
[8/8/2015 6:17:26 PM.459] Initializing console variable "PluginTimeoutThreshold".
[8/8/2015 6:17:26 PM.459] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/8/2015 6:17:26 PM.460] Read value: 10000
[8/8/2015 6:17:26 PM.461] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/8/2015 6:17:26 PM.461] Initializing console variable "AlwaysShowConsoleOutput".
[8/8/2015 6:17:26 PM.461] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/8/2015 6:17:26 PM.462] Read value: <null>
[8/8/2015 6:17:26 PM.462] Initializing console variable "WarnOnPluginLoad".
[8/8/2015 6:17:26 PM.462] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/8/2015 6:17:26 PM.463] Read value: True
[8/8/2015 6:17:26 PM.463] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/8/2015 6:17:26 PM.463] Initializing console variable "ShowOnScreenWarnings".
[8/8/2015 6:17:26 PM.463] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/8/2015 6:17:26 PM.464] Read value: <null>
[8/8/2015 6:17:26 PM.464] Console initialized
[8/8/2015 6:17:26 PM.464] Initializing forms manager
[8/8/2015 6:17:26 PM.484] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/8/2015 6:17:26 PM.522] ================ RAGE Plugin Hook ================
[8/8/2015 6:17:26 PM.565] Checking game support
[8/8/2015 6:17:26 PM.596] Product name: Grand Theft Auto V
[8/8/2015 6:17:26 PM.596] Product version: 1.0.393.4
[8/8/2015 6:17:26 PM.596] Is steam version: False
[8/8/2015 6:17:26 PM.597] Initializing DirectX
[8/8/2015 6:17:26 PM.603] Initializing Direct3D
[8/8/2015 6:17:26 PM.603] Loading C:\Windows\system32\d3d11.dll
[8/8/2015 6:17:26 PM.603] Loaded at 0x7FFAE8B40000
[8/8/2015 6:17:26 PM.603] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/8/2015 6:17:26 PM.603] Creating Direct3D 11 device and swap chain
[8/8/2015 6:17:26 PM.635] Swap Chain created: 0xF803703540
[8/8/2015 6:17:26 PM.635] Swap Chain VTable: 0xF803703540
[8/8/2015 6:17:26 PM.635] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/8/2015 6:17:26 PM.635] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/8/2015 6:17:26 PM.635] D3D11Present: 0x7FFAE8ABCDE0
[8/8/2015 6:17:26 PM.635] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/8/2015 6:17:26 PM.635] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/8/2015 6:17:26 PM.635] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/8/2015 6:17:26 PM.635] Getting device
[8/8/2015 6:17:26 PM.635] Retrieved device
[8/8/2015 6:17:26 PM.635] Creating wrapper
[8/8/2015 6:17:26 PM.658] Direct3D initialized
[8/8/2015 6:17:26 PM.658] Initialized DirectX
[8/8/2015 6:17:26 PM.704] Direct3D watcher thread spawned
[8/8/2015 6:17:26 PM.721] Waiting for CurrentGame->ShouldInitializeNow()
[8/8/2015 6:17:26 PM.764] Wrapper created
[8/8/2015 6:17:26 PM.773] Effect created
[8/8/2015 6:17:26 PM.773] Creating buffer
[8/8/2015 6:17:26 PM.773] Created buffer
[8/8/2015 6:17:26 PM.773] Creating blend state
[8/8/2015 6:17:26 PM.773] Created blend state
[8/8/2015 6:17:26 PM.773] Done with creation
[8/8/2015 6:17:26 PM.847] Initializing texture system.
[8/8/2015 6:17:26 PM.847] Initializing texture system; phase 1
[8/8/2015 6:17:26 PM.847] Initializing texture system; phase 2
[8/8/2015 6:17:26 PM.862] Initializing texture system; phase 3
[8/8/2015 6:17:26 PM.863] Initializing texture system; phase 4
[8/8/2015 6:17:26 PM.892] Initializing texture system; phase 5
[8/8/2015 6:17:26 PM.896] Initializing texture system; phase 6
[8/8/2015 6:17:26 PM.898] Initializing texture system; phase 7
[8/8/2015 6:17:26 PM.902] Initializing texture system; phase 8
[8/8/2015 6:17:26 PM.906] Initializing texture system; phase 9
[8/8/2015 6:17:26 PM.909] Initializing texture system; phase 10
[8/8/2015 6:17:26 PM.916] Initializing texture system; phase 11
[8/8/2015 6:17:26 PM.917] Initializing texture system; phase 12
[8/8/2015 6:17:26 PM.922] Initializing texture system; phase 13
[8/8/2015 6:17:26 PM.922] Initializing texture system; phase 14
[8/8/2015 6:17:31 PM.734] Direct3D watcher thread ended
[8/8/2015 6:18:00 PM.414] Initializing game support
[8/8/2015 9:06:21 PM.996] 
[8/8/2015 9:06:21 PM.999] 
[8/8/2015 9:06:21 PM.999] 
[8/8/2015 9:06:21 PM.999] ====================================================================================================
[8/8/2015 9:06:21 PM.999] Started new log on 8/8/2015 9:06:21 PM.996
[8/8/2015 9:06:21 PM.999] ====================================================================================================
[8/8/2015 9:06:21 PM.994] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/8/2015 9:06:22 PM.000] Log verbosity: Verbose
[8/8/2015 9:06:22 PM.004] Initializing input system
[8/8/2015 9:06:22 PM.014] Initializing game console
[8/8/2015 9:06:22 PM.040] Console key has been set to F4 (key code: 115)
[8/8/2015 9:06:22 PM.118] Initializing console variable "SkipGameIntro".
[8/8/2015 9:06:22 PM.118] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/8/2015 9:06:22 PM.127] Read value: <null>
[8/8/2015 9:06:22 PM.127] Initializing console variable "DisableRenderVersionText".
[8/8/2015 9:06:22 PM.127] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/8/2015 9:06:22 PM.139] Read value: True
[8/8/2015 9:06:22 PM.140] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/8/2015 9:06:22 PM.140] Initializing console variable "DisableCustomLoadingScreen".
[8/8/2015 9:06:22 PM.140] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/8/2015 9:06:22 PM.141] Read value: True
[8/8/2015 9:06:22 PM.141] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/8/2015 9:06:22 PM.141] Initializing console variable "ConsoleKey".
[8/8/2015 9:06:22 PM.141] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/8/2015 9:06:22 PM.141] Read value: <null>
[8/8/2015 9:06:22 PM.141] Initializing console variable "PluginTimeoutThreshold".
[8/8/2015 9:06:22 PM.141] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/8/2015 9:06:22 PM.142] Read value: 10000
[8/8/2015 9:06:22 PM.142] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/8/2015 9:06:22 PM.142] Initializing console variable "AlwaysShowConsoleOutput".
[8/8/2015 9:06:22 PM.142] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/8/2015 9:06:22 PM.143] Read value: <null>
[8/8/2015 9:06:22 PM.143] Initializing console variable "WarnOnPluginLoad".
[8/8/2015 9:06:22 PM.143] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/8/2015 9:06:22 PM.143] Read value: True
[8/8/2015 9:06:22 PM.143] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/8/2015 9:06:22 PM.143] Initializing console variable "ShowOnScreenWarnings".
[8/8/2015 9:06:22 PM.143] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/8/2015 9:06:22 PM.143] Read value: <null>
[8/8/2015 9:06:22 PM.143] Console initialized
[8/8/2015 9:06:22 PM.143] Initializing forms manager
[8/8/2015 9:06:22 PM.159] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/8/2015 9:06:22 PM.172] ================ RAGE Plugin Hook ================
[8/8/2015 9:06:22 PM.186] Checking game support
[8/8/2015 9:06:22 PM.202] Product name: Grand Theft Auto V
[8/8/2015 9:06:22 PM.202] Product version: 1.0.393.4
[8/8/2015 9:06:22 PM.202] Is steam version: False
[8/8/2015 9:06:22 PM.203] Initializing DirectX
[8/8/2015 9:06:22 PM.209] Initializing Direct3D
[8/8/2015 9:06:22 PM.209] Loading C:\Windows\system32\d3d11.dll
[8/8/2015 9:06:22 PM.209] Loaded at 0x7FFAE8B40000
[8/8/2015 9:06:22 PM.209] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/8/2015 9:06:22 PM.209] Creating Direct3D 11 device and swap chain
[8/8/2015 9:06:22 PM.223] Swap Chain created: 0x93D3201D40
[8/8/2015 9:06:22 PM.223] Swap Chain VTable: 0x93D3201D40
[8/8/2015 9:06:22 PM.223] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/8/2015 9:06:22 PM.223] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/8/2015 9:06:22 PM.223] D3D11Present: 0x7FFAE8ABCDE0
[8/8/2015 9:06:22 PM.223] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/8/2015 9:06:22 PM.223] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/8/2015 9:06:22 PM.223] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/8/2015 9:06:22 PM.235] Direct3D initialized
[8/8/2015 9:06:22 PM.236] Initialized DirectX
[8/8/2015 9:06:22 PM.236] Direct3D watcher thread spawned
[8/8/2015 9:06:22 PM.279] Waiting for CurrentGame->ShouldInitializeNow()
[8/8/2015 9:06:23 PM.468] Getting device
[8/8/2015 9:06:23 PM.468] Retrieved device
[8/8/2015 9:06:23 PM.468] Creating wrapper
[8/8/2015 9:06:23 PM.724] Wrapper created
[8/8/2015 9:06:23 PM.737] Effect created
[8/8/2015 9:06:23 PM.737] Creating buffer
[8/8/2015 9:06:23 PM.737] Created buffer
[8/8/2015 9:06:23 PM.737] Creating blend state
[8/8/2015 9:06:23 PM.737] Created blend state
[8/8/2015 9:06:23 PM.737] Done with creation
[8/8/2015 9:06:23 PM.837] Initializing texture system.
[8/8/2015 9:06:23 PM.837] Initializing texture system; phase 1
[8/8/2015 9:06:23 PM.837] Initializing texture system; phase 2
[8/8/2015 9:06:23 PM.865] Initializing texture system; phase 3
[8/8/2015 9:06:23 PM.877] Initializing texture system; phase 4
[8/8/2015 9:06:23 PM.934] Initializing texture system; phase 5
[8/8/2015 9:06:23 PM.938] Initializing texture system; phase 6
[8/8/2015 9:06:23 PM.941] Initializing texture system; phase 7
[8/8/2015 9:06:23 PM.946] Initializing texture system; phase 8
[8/8/2015 9:06:23 PM.960] Initializing texture system; phase 9
[8/8/2015 9:06:23 PM.965] Initializing texture system; phase 10
[8/8/2015 9:06:23 PM.976] Initializing texture system; phase 11
[8/8/2015 9:06:23 PM.976] Initializing texture system; phase 12
[8/8/2015 9:06:23 PM.985] Initializing texture system; phase 13
[8/8/2015 9:06:23 PM.985] Initializing texture system; phase 14
[8/8/2015 9:06:27 PM.239] Direct3D watcher thread ended
[8/8/2015 9:07:00 PM.528] Initializing game support
[8/8/2015 10:22:33 PM.501] 
[8/8/2015 10:22:33 PM.503] 
[8/8/2015 10:22:33 PM.503] 
[8/8/2015 10:22:33 PM.503] ====================================================================================================
[8/8/2015 10:22:33 PM.503] Started new log on 8/8/2015 10:22:33 PM.501
[8/8/2015 10:22:33 PM.503] ====================================================================================================
[8/8/2015 10:22:33 PM.499] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/8/2015 10:22:33 PM.503] Log verbosity: Verbose
[8/8/2015 10:22:33 PM.506] Initializing input system
[8/8/2015 10:22:33 PM.511] Initializing game console
[8/8/2015 10:22:33 PM.525] Console key has been set to F4 (key code: 115)
[8/8/2015 10:22:33 PM.575] Initializing console variable "SkipGameIntro".
[8/8/2015 10:22:33 PM.575] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/8/2015 10:22:33 PM.582] Read value: <null>
[8/8/2015 10:22:33 PM.582] Initializing console variable "DisableRenderVersionText".
[8/8/2015 10:22:33 PM.582] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/8/2015 10:22:33 PM.590] Read value: True
[8/8/2015 10:22:33 PM.590] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/8/2015 10:22:33 PM.590] Initializing console variable "DisableCustomLoadingScreen".
[8/8/2015 10:22:33 PM.590] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/8/2015 10:22:33 PM.590] Read value: True
[8/8/2015 10:22:33 PM.591] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/8/2015 10:22:33 PM.591] Initializing console variable "ConsoleKey".
[8/8/2015 10:22:33 PM.591] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/8/2015 10:22:33 PM.591] Read value: <null>
[8/8/2015 10:22:33 PM.591] Initializing console variable "PluginTimeoutThreshold".
[8/8/2015 10:22:33 PM.591] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/8/2015 10:22:33 PM.592] Read value: 10000
[8/8/2015 10:22:33 PM.592] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/8/2015 10:22:33 PM.592] Initializing console variable "AlwaysShowConsoleOutput".
[8/8/2015 10:22:33 PM.592] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/8/2015 10:22:33 PM.593] Read value: <null>
[8/8/2015 10:22:33 PM.593] Initializing console variable "WarnOnPluginLoad".
[8/8/2015 10:22:33 PM.593] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/8/2015 10:22:33 PM.594] Read value: True
[8/8/2015 10:22:33 PM.594] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/8/2015 10:22:33 PM.594] Initializing console variable "ShowOnScreenWarnings".
[8/8/2015 10:22:33 PM.594] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/8/2015 10:22:33 PM.595] Read value: <null>
[8/8/2015 10:22:33 PM.595] Console initialized
[8/8/2015 10:22:33 PM.595] Initializing forms manager
[8/8/2015 10:22:33 PM.602] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/8/2015 10:22:33 PM.613] ================ RAGE Plugin Hook ================
[8/8/2015 10:22:33 PM.627] Checking game support
[8/8/2015 10:22:33 PM.635] Product name: Grand Theft Auto V
[8/8/2015 10:22:33 PM.635] Product version: 1.0.393.4
[8/8/2015 10:22:33 PM.635] Is steam version: False
[8/8/2015 10:22:33 PM.636] Initializing DirectX
[8/8/2015 10:22:33 PM.641] Initializing Direct3D
[8/8/2015 10:22:33 PM.641] Loading C:\Windows\system32\d3d11.dll
[8/8/2015 10:22:33 PM.641] Loaded at 0x7FFAE8B40000
[8/8/2015 10:22:33 PM.641] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/8/2015 10:22:33 PM.641] Creating Direct3D 11 device and swap chain
[8/8/2015 10:22:33 PM.654] Swap Chain created: 0x78499D24F0
[8/8/2015 10:22:33 PM.654] Swap Chain VTable: 0x78499D24F0
[8/8/2015 10:22:33 PM.654] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/8/2015 10:22:33 PM.654] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/8/2015 10:22:33 PM.654] D3D11Present: 0x7FFAE8ABCDE0
[8/8/2015 10:22:33 PM.654] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/8/2015 10:22:33 PM.654] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/8/2015 10:22:33 PM.654] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/8/2015 10:22:33 PM.666] Direct3D initialized
[8/8/2015 10:22:33 PM.667] Initialized DirectX
[8/8/2015 10:22:33 PM.667] Direct3D watcher thread spawned
[8/8/2015 10:22:33 PM.700] Waiting for CurrentGame->ShouldInitializeNow()
[8/8/2015 10:22:34 PM.435] Getting device
[8/8/2015 10:22:34 PM.435] Retrieved device
[8/8/2015 10:22:34 PM.435] Creating wrapper
[8/8/2015 10:22:34 PM.558] Wrapper created
[8/8/2015 10:22:34 PM.566] Effect created
[8/8/2015 10:22:34 PM.566] Creating buffer
[8/8/2015 10:22:34 PM.567] Created buffer
[8/8/2015 10:22:34 PM.567] Creating blend state
[8/8/2015 10:22:34 PM.567] Created blend state
[8/8/2015 10:22:34 PM.567] Done with creation
[8/8/2015 10:22:34 PM.636] Initializing texture system.
[8/8/2015 10:22:34 PM.636] Initializing texture system; phase 1
[8/8/2015 10:22:34 PM.636] Initializing texture system; phase 2
[8/8/2015 10:22:34 PM.652] Initializing texture system; phase 3
[8/8/2015 10:22:34 PM.653] Initializing texture system; phase 4
[8/8/2015 10:22:34 PM.682] Initializing texture system; phase 5
[8/8/2015 10:22:34 PM.684] Initializing texture system; phase 6
[8/8/2015 10:22:34 PM.686] Initializing texture system; phase 7
[8/8/2015 10:22:34 PM.690] Initializing texture system; phase 8
[8/8/2015 10:22:34 PM.694] Initializing texture system; phase 9
[8/8/2015 10:22:34 PM.700] Initializing texture system; phase 10
[8/8/2015 10:22:34 PM.706] Initializing texture system; phase 11
[8/8/2015 10:22:34 PM.706] Initializing texture system; phase 12
[8/8/2015 10:22:34 PM.712] Initializing texture system; phase 13
[8/8/2015 10:22:34 PM.712] Initializing texture system; phase 14
[8/8/2015 10:22:38 PM.678] Direct3D watcher thread ended
[8/8/2015 10:23:11 PM.462] Initializing game support
[8/8/2015 10:23:24 PM.305] Compatibility level: 0
[8/8/2015 10:23:24 PM.305] Supported version detected
[8/8/2015 10:23:24 PM.305] ==================================================
[8/8/2015 10:23:24 PM.557] Patched IsDebuggerPresent
[8/8/2015 10:23:24 PM.808] Waiting for game initialization
[8/8/2015 10:23:25 PM.159] Initializing hook
[8/8/2015 10:23:25 PM.410] Completing interoperability
[8/8/2015 10:23:25 PM.410] Initialization code 1.
[8/8/2015 10:23:25 PM.410] Initialization code 2.
[8/8/2015 10:23:25 PM.410] Initialization code 3.
[8/8/2015 10:23:25 PM.435] 1 Address: 0x00007FF63574340C
[8/8/2015 10:23:25 PM.435] Calling func 1
[8/8/2015 10:23:25 PM.442] 2 Address: 0x00007FF6361CDCB2
[8/8/2015 10:23:25 PM.443] 3 Address: 0x00007FF634D95D0E
[8/8/2015 10:23:25 PM.450] Address: 0x00007FF6361CDC50
[8/8/2015 10:23:25 PM.450] Unknown var: 0x00007FF63709D310
[8/8/2015 10:23:25 PM.450] Initialization code 4.
[8/8/2015 10:23:25 PM.450] Completing interoperability, phase 1
[8/8/2015 10:23:25 PM.450] Completing interoperability, phase 2
[8/8/2015 10:23:25 PM.450] Completing interoperability, phase 3
[8/8/2015 10:23:25 PM.450] Completing interoperability, phase 4
[8/8/2015 10:23:25 PM.450] Completing interoperability, phase 5
[8/8/2015 10:23:25 PM.450] Completing interoperability, phase 6
[8/8/2015 10:23:25 PM.450] Completing interoperability, phase 7
[8/8/2015 10:23:42 PM.097] Initializing console variable "IsDeveloperModeEnabled".
[8/8/2015 10:23:42 PM.097] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/8/2015 10:23:42 PM.097] Read value: True
[8/8/2015 10:23:42 PM.097] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/8/2015 10:23:42 PM.137] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/8/2015 10:23:42 PM.137] Initializing console variable "TimeScale".
[8/8/2015 10:23:42 PM.137] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/8/2015 10:23:42 PM.137] Read value: <null>
[8/8/2015 10:23:42 PM.470] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/8/2015 10:23:42 PM.497] 
[8/8/2015 10:23:42 PM.497] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/8/2015 10:23:42 PM.500] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/8/2015 10:23:45 PM.305] <UNLOADED PLUGIN>: Initializing input system
[8/8/2015 10:23:45 PM.312] <UNLOADED PLUGIN>: Initializing game console
[8/8/2015 10:23:45 PM.341] <UNLOADED PLUGIN>: Initializing forms manager
[8/8/2015 10:23:45 PM.533] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/8/2015 10:23:46 PM.076] ---------------------------------------------------------------------
[8/8/2015 10:23:46 PM.076] LSPD FIRST RESPONSE
[8/8/2015 10:23:46 PM.076] Version 0.2b
[8/8/2015 10:23:46 PM.076] A G17 Media Modification
[8/8/2015 10:23:46 PM.076] - Developed by LMS & Sam
[8/8/2015 10:23:46 PM.076] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/8/2015 10:23:46 PM.076] © Copyright 2015, G17 Media, www.lspdfr.com
[8/8/2015 10:23:46 PM.076] ---------------------------------------------------------------------
[8/8/2015 10:23:46 PM.076] LSPD First Response: Running LSPD First Response 0.2b
[8/8/2015 10:23:46 PM.076] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/8/2015 10:23:46 PM.620] Cached police
[8/8/2015 10:23:46 PM.620] Cached police2
[8/8/2015 10:23:46 PM.620] Cached policet
[8/8/2015 10:23:46 PM.620] Cached sheriff2
[8/8/2015 10:23:46 PM.620] Cached sheriff
[8/8/2015 10:23:46 PM.621] Cached police4
[8/8/2015 10:23:46 PM.621] Cached policeb
[8/8/2015 10:23:46 PM.622] Cached policeb
[8/8/2015 10:23:46 PM.622] Cached policeb
[8/8/2015 10:23:46 PM.622] Cached fbi2
[8/8/2015 10:23:46 PM.622] Cached policeold1
[8/8/2015 10:23:46 PM.622] Cached policeold2
[8/8/2015 10:23:46 PM.622] Cached policeold2
[8/8/2015 10:23:46 PM.622] Cached buzzard
[8/8/2015 10:23:46 PM.623] Cached polmav
[8/8/2015 10:23:46 PM.623] Cached frogger2
[8/8/2015 10:23:46 PM.623] Cached ambulance
[8/8/2015 10:23:46 PM.623] Cached firetruk
[8/8/2015 10:23:47 PM.069] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/8/2015 10:23:47 PM.071] LSPD First Response: We have 1 callouts registered
[8/8/2015 10:23:47 PM.071] LSPD First Response: CalloutManager initialized
[8/8/2015 11:20:31 PM.083] 
[8/8/2015 11:20:31 PM.086] 
[8/8/2015 11:20:31 PM.086] 
[8/8/2015 11:20:31 PM.086] ====================================================================================================
[8/8/2015 11:20:31 PM.086] Started new log on 8/8/2015 11:20:31 PM.083
[8/8/2015 11:20:31 PM.086] ====================================================================================================
[8/8/2015 11:20:31 PM.081] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/8/2015 11:20:31 PM.086] Log verbosity: Verbose
[8/8/2015 11:20:31 PM.093] Initializing input system
[8/8/2015 11:20:31 PM.110] Initializing game console
[8/8/2015 11:20:31 PM.132] Console key has been set to F4 (key code: 115)
[8/8/2015 11:20:31 PM.193] Initializing console variable "SkipGameIntro".
[8/8/2015 11:20:31 PM.194] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/8/2015 11:20:31 PM.203] Read value: <null>
[8/8/2015 11:20:31 PM.203] Initializing console variable "DisableRenderVersionText".
[8/8/2015 11:20:31 PM.203] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/8/2015 11:20:31 PM.221] Read value: True
[8/8/2015 11:20:31 PM.222] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/8/2015 11:20:31 PM.222] Initializing console variable "DisableCustomLoadingScreen".
[8/8/2015 11:20:31 PM.222] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/8/2015 11:20:31 PM.223] Read value: True
[8/8/2015 11:20:31 PM.223] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/8/2015 11:20:31 PM.223] Initializing console variable "ConsoleKey".
[8/8/2015 11:20:31 PM.223] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/8/2015 11:20:31 PM.223] Read value: <null>
[8/8/2015 11:20:31 PM.223] Initializing console variable "PluginTimeoutThreshold".
[8/8/2015 11:20:31 PM.223] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/8/2015 11:20:31 PM.225] Read value: 10000
[8/8/2015 11:20:31 PM.225] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/8/2015 11:20:31 PM.225] Initializing console variable "AlwaysShowConsoleOutput".
[8/8/2015 11:20:31 PM.225] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/8/2015 11:20:31 PM.225] Read value: <null>
[8/8/2015 11:20:31 PM.225] Initializing console variable "WarnOnPluginLoad".
[8/8/2015 11:20:31 PM.226] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/8/2015 11:20:31 PM.226] Read value: True
[8/8/2015 11:20:31 PM.226] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/8/2015 11:20:31 PM.226] Initializing console variable "ShowOnScreenWarnings".
[8/8/2015 11:20:31 PM.226] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/8/2015 11:20:31 PM.226] Read value: <null>
[8/8/2015 11:20:31 PM.226] Console initialized
[8/8/2015 11:20:31 PM.226] Initializing forms manager
[8/8/2015 11:20:31 PM.232] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/8/2015 11:20:31 PM.246] ================ RAGE Plugin Hook ================
[8/8/2015 11:20:31 PM.260] Checking game support
[8/8/2015 11:20:31 PM.266] Product name: Grand Theft Auto V
[8/8/2015 11:20:31 PM.267] Product version: 1.0.393.4
[8/8/2015 11:20:31 PM.267] Is steam version: False
[8/8/2015 11:20:31 PM.268] Initializing DirectX
[8/8/2015 11:20:31 PM.273] Initializing Direct3D
[8/8/2015 11:20:31 PM.273] Loading C:\Windows\system32\d3d11.dll
[8/8/2015 11:20:31 PM.273] Loaded at 0x7FFAE8B40000
[8/8/2015 11:20:31 PM.273] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/8/2015 11:20:31 PM.273] Creating Direct3D 11 device and swap chain
[8/8/2015 11:20:31 PM.287] Swap Chain created: 0x5BFCC26BB0
[8/8/2015 11:20:31 PM.287] Swap Chain VTable: 0x5BFCC26BB0
[8/8/2015 11:20:31 PM.287] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/8/2015 11:20:31 PM.287] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/8/2015 11:20:31 PM.287] D3D11Present: 0x7FFAE8ABCDE0
[8/8/2015 11:20:31 PM.287] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/8/2015 11:20:31 PM.287] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/8/2015 11:20:31 PM.287] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/8/2015 11:20:31 PM.306] Direct3D initialized
[8/8/2015 11:20:31 PM.308] Initialized DirectX
[8/8/2015 11:20:31 PM.310] Direct3D watcher thread spawned
[8/8/2015 11:20:31 PM.345] Waiting for CurrentGame->ShouldInitializeNow()
[8/8/2015 11:20:32 PM.206] Getting device
[8/8/2015 11:20:32 PM.206] Retrieved device
[8/8/2015 11:20:32 PM.206] Creating wrapper
[8/8/2015 11:20:32 PM.291] Wrapper created
[8/8/2015 11:20:32 PM.296] Effect created
[8/8/2015 11:20:32 PM.296] Creating buffer
[8/8/2015 11:20:32 PM.296] Created buffer
[8/8/2015 11:20:32 PM.296] Creating blend state
[8/8/2015 11:20:32 PM.296] Created blend state
[8/8/2015 11:20:32 PM.296] Done with creation
[8/8/2015 11:20:32 PM.344] Initializing texture system.
[8/8/2015 11:20:32 PM.344] Initializing texture system; phase 1
[8/8/2015 11:20:32 PM.344] Initializing texture system; phase 2
[8/8/2015 11:20:32 PM.356] Initializing texture system; phase 3
[8/8/2015 11:20:32 PM.356] Initializing texture system; phase 4
[8/8/2015 11:20:32 PM.377] Initializing texture system; phase 5
[8/8/2015 11:20:32 PM.379] Initializing texture system; phase 6
[8/8/2015 11:20:32 PM.381] Initializing texture system; phase 7
[8/8/2015 11:20:32 PM.383] Initializing texture system; phase 8
[8/8/2015 11:20:32 PM.388] Initializing texture system; phase 9
[8/8/2015 11:20:32 PM.390] Initializing texture system; phase 10
[8/8/2015 11:20:32 PM.395] Initializing texture system; phase 11
[8/8/2015 11:20:32 PM.395] Initializing texture system; phase 12
[8/8/2015 11:20:32 PM.399] Initializing texture system; phase 13
[8/8/2015 11:20:32 PM.399] Initializing texture system; phase 14
[8/8/2015 11:20:36 PM.315] Direct3D watcher thread ended
[8/8/2015 11:21:09 PM.757] Initializing game support
[8/8/2015 11:21:19 PM.229] Compatibility level: 0
[8/8/2015 11:21:19 PM.229] Supported version detected
[8/8/2015 11:21:19 PM.229] ==================================================
[8/8/2015 11:21:19 PM.480] Patched IsDebuggerPresent
[8/8/2015 11:21:19 PM.732] Waiting for game initialization
[8/8/2015 11:21:20 PM.083] Initializing hook
[8/8/2015 11:21:20 PM.333] Completing interoperability
[8/8/2015 11:21:20 PM.333] Initialization code 1.
[8/8/2015 11:21:20 PM.333] Initialization code 2.
[8/8/2015 11:21:20 PM.333] Initialization code 3.
[8/8/2015 11:21:20 PM.335] 1 Address: 0x00007FF63574340C
[8/8/2015 11:21:20 PM.335] Calling func 1
[8/8/2015 11:21:20 PM.342] 2 Address: 0x00007FF6361CDCB2
[8/8/2015 11:21:20 PM.342] 3 Address: 0x00007FF634D95D0E
[8/8/2015 11:21:20 PM.347] Address: 0x00007FF6361CDC50
[8/8/2015 11:21:20 PM.347] Unknown var: 0x00007FF63709D310
[8/8/2015 11:21:20 PM.347] Initialization code 4.
[8/8/2015 11:21:20 PM.347] Completing interoperability, phase 1
[8/8/2015 11:21:20 PM.347] Completing interoperability, phase 2
[8/8/2015 11:21:20 PM.347] Completing interoperability, phase 3
[8/8/2015 11:21:20 PM.347] Completing interoperability, phase 4
[8/8/2015 11:21:20 PM.347] Completing interoperability, phase 5
[8/8/2015 11:21:20 PM.347] Completing interoperability, phase 6
[8/8/2015 11:21:20 PM.347] Completing interoperability, phase 7
[8/8/2015 11:21:31 PM.026] Initializing console variable "IsDeveloperModeEnabled".
[8/8/2015 11:21:31 PM.026] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/8/2015 11:21:31 PM.026] Read value: True
[8/8/2015 11:21:31 PM.026] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/8/2015 11:21:31 PM.040] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/8/2015 11:21:31 PM.040] Initializing console variable "TimeScale".
[8/8/2015 11:21:31 PM.040] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/8/2015 11:21:31 PM.040] Read value: <null>
[8/8/2015 11:21:31 PM.238] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/8/2015 11:21:31 PM.264] 
[8/8/2015 11:21:31 PM.264] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/8/2015 11:21:31 PM.266] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/8/2015 11:21:33 PM.566] <UNLOADED PLUGIN>: Initializing input system
[8/8/2015 11:21:33 PM.573] <UNLOADED PLUGIN>: Initializing game console
[8/8/2015 11:21:33 PM.579] <UNLOADED PLUGIN>: Initializing forms manager
[8/8/2015 11:21:33 PM.691] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/8/2015 11:21:33 PM.692] 
[8/8/2015 11:21:33 PM.692] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/8/2015 11:21:33 PM.692] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/8/2015 11:21:34 PM.973] <UNLOADED PLUGIN>: Initializing input system
[8/8/2015 11:21:34 PM.980] <UNLOADED PLUGIN>: Initializing game console
[8/8/2015 11:21:34 PM.985] <UNLOADED PLUGIN>: Initializing forms manager
[8/8/2015 11:21:35 PM.018] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/8/2015 11:21:35 PM.154] ---------------------------------------------------------------------
[8/8/2015 11:21:35 PM.154] LSPD FIRST RESPONSE
[8/8/2015 11:21:35 PM.154] Version 0.2b
[8/8/2015 11:21:35 PM.154] A G17 Media Modification
[8/8/2015 11:21:35 PM.154] - Developed by LMS & Sam
[8/8/2015 11:21:35 PM.154] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/8/2015 11:21:35 PM.154] © Copyright 2015, G17 Media, www.lspdfr.com
[8/8/2015 11:21:35 PM.154] ---------------------------------------------------------------------
[8/8/2015 11:21:35 PM.154] LSPD First Response: Running LSPD First Response 0.2b
[8/8/2015 11:21:35 PM.154] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/8/2015 11:21:35 PM.416] Cached police
[8/8/2015 11:21:35 PM.416] Cached police2
[8/8/2015 11:21:35 PM.416] Cached policet
[8/8/2015 11:21:35 PM.416] Cached sheriff2
[8/8/2015 11:21:35 PM.416] Cached sheriff
[8/8/2015 11:21:35 PM.416] Cached police4
[8/8/2015 11:21:35 PM.416] Cached policeb
[8/8/2015 11:21:35 PM.416] Cached policeb
[8/8/2015 11:21:35 PM.416] Cached policeb
[8/8/2015 11:21:35 PM.416] Cached fbi2
[8/8/2015 11:21:35 PM.416] Cached policeold1
[8/8/2015 11:21:35 PM.417] Cached policeold2
[8/8/2015 11:21:35 PM.417] Cached policeold2
[8/8/2015 11:21:35 PM.417] Cached buzzard
[8/8/2015 11:21:35 PM.417] Cached polmav
[8/8/2015 11:21:35 PM.417] Cached frogger2
[8/8/2015 11:21:35 PM.417] Cached ambulance
[8/8/2015 11:21:35 PM.417] Cached firetruk
[8/8/2015 11:21:35 PM.662] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/8/2015 11:21:35 PM.664] LSPD First Response: We have 1 callouts registered
[8/8/2015 11:21:35 PM.664] LSPD First Response: CalloutManager initialized
[8/8/2015 11:26:45 PM.427] Thread ID: 0x00002FB4

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00001F24

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00002F2C

[8/8/2015 11:26:45 PM.427] Thread ID: 0x000000C0

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00002CBC

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00002C8C

[8/8/2015 11:26:45 PM.427] Thread ID: 0x000032B4

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00002FCC

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00003114

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00003038

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00002EFC

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00002860

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00002B18

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00002FE8

[8/8/2015 11:26:45 PM.427] Thread ID: 0x000023A0

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00002990

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00000C2C

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00000CF0

[8/8/2015 11:26:45 PM.428] Thread ID: 0x00001624

[8/8/2015 11:26:45 PM.428] Thread ID: 0x000023F8

[8/8/2015 11:26:45 PM.428] Thread ID: 0x00002DFC

[8/8/2015 11:26:45 PM.428] Thread ID: 0x000032E8

[8/8/2015 11:26:45 PM.428] Thread ID: 0x00003248

[8/8/2015 11:26:45 PM.428] Thread ID: 0x00002DD4

[8/8/2015 11:26:45 PM.428] Thread ID: 0x00002324

[8/8/2015 11:26:45 PM.428] Thread ID: 0x00001C30

[8/8/2015 11:26:45 PM.428] Thread ID: 0x000027AC

[8/8/2015 11:26:45 PM.428] Thread ID: 0x00002320

[8/8/2015 11:26:45 PM.429] Check: 0

[8/8/2015 11:26:45 PM.429] Thread ID: 0x000030E8

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00002964

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00001080

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00001E68

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00002EBC

[8/8/2015 11:26:45 PM.429] Thread ID: 0x000033C4

[8/8/2015 11:26:45 PM.429] Thread ID: 0x0000336C

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00002EDC

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00002E58

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00002F24

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00001C44

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00002A54

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00002EC4

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00000D34

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00002DCC

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00003008

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00001E14

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00002B08

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00001F48

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00002328

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00002CEC

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00000410

[8/8/2015 11:26:45 PM.430] Thread ID: 0x000027B4

[8/8/2015 11:26:45 PM.430] Thread ID: 0x000009B0

[8/8/2015 11:26:45 PM.430] Thread ID: 0x00000D60

[8/8/2015 11:26:45 PM.430] Check: 0

[8/8/2015 11:26:45 PM.430] Thread ID: 0x000032A0

[8/8/2015 11:26:45 PM.430] Thread ID: 0x00002D38

[8/8/2015 11:26:45 PM.430] Thread ID: 0x00002268

[8/8/2015 11:26:45 PM.430] Thread ID: 0x00003334

[8/8/2015 11:26:45 PM.430] Thread ID: 0x000016F8

[8/8/2015 11:26:45 PM.430] Thread ID: 0x00003190

[8/8/2015 11:26:45 PM.430] Thread ID: 0x00002BE8

[8/8/2015 11:26:45 PM.430] Thread ID: 0x00001240

[8/8/2015 11:26:45 PM.430] Thread ID: 0x0000286C

[8/8/2015 11:26:45 PM.430] Thread ID: 0x000025A8

[8/8/2015 11:26:45 PM.430] Thread ID: 0x00003120

[8/8/2015 11:26:45 PM.430] Thread ID: 0x00002858

[8/8/2015 11:26:45 PM.430] Thread ID: 0x00000690

[8/8/2015 11:26:45 PM.430] Thread ID: 0x0000187C

[8/8/2015 11:26:45 PM.430] Thread ID: 0x000030D0

[8/8/2015 11:26:45 PM.430] Thread ID: 0x0000194C

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[8/8/2015 11:26:45 PM.430] Thread ID: 0x00001594

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[8/8/2015 11:26:45 PM.430] Thread ID: 0x00000468

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[8/8/2015 11:26:45 PM.430] Thread ID: 0x00002BA0

[8/8/2015 11:26:45 PM.430] Thread ID: 0x0000297C

[8/8/2015 11:26:45 PM.430] Thread ID: 0x00003210

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[8/8/2015 11:26:45 PM.431] Thread ID: 0x000028FC

[8/8/2015 11:26:45 PM.431] Check: 0

[8/8/2015 11:26:45 PM.431] Thread ID: 0x00002394

[8/8/2015 11:26:45 PM.431] Thread ID: 0x000027D4

[8/8/2015 11:26:45 PM.431] Thread ID: 0x00003050

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[8/8/2015 11:26:45 PM.431] Thread ID: 0x00001864

[8/8/2015 11:26:45 PM.431] Check: 0

[8/8/2015 11:26:45 PM.431] Thread ID: 0x00002B60

[8/8/2015 11:26:45 PM.431] Thread ID: 0x00002338

[8/8/2015 11:26:45 PM.431] Thread ID: 0x00003344

[8/8/2015 11:26:45 PM.431] Thread ID: 0x000031B4

[8/8/2015 11:26:45 PM.431] Thread ID: 0x00002B3C

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[8/8/2015 11:26:45 PM.431] Thread ID: 0x00003208

[8/8/2015 11:26:45 PM.431] Thread ID: 0x00003078

[8/8/2015 11:26:45 PM.431] Thread ID: 0x00002A2C

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[8/8/2015 11:26:45 PM.432] Thread ID: 0x00002CA0

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[8/8/2015 11:26:45 PM.432] Thread ID: 0x00003304

[8/8/2015 11:26:45 PM.432] Thread ID: 0x00003368

[8/8/2015 11:26:45 PM.432] Thread ID: 0x00003224

[8/8/2015 11:26:45 PM.432] Thread ID: 0x00002A10

[8/8/2015 11:26:45 PM.432] Thread ID: 0x00002C1C

[8/8/2015 11:26:45 PM.432] Thread ID: 0x0000278C

[8/8/2015 11:26:45 PM.432] Thread ID: 0x00000D3C

[8/8/2015 11:27:46 PM.464] LSPD First Response: Creating ?
[8/8/2015 11:27:48 PM.893] LSPD First Response: Created new chase
[8/8/2015 11:27:50 PM.506] LSPD First Response: Suspect added to chase
[8/8/2015 11:27:50 PM.513] LSPD First Response: Suspect added to chase
[8/8/2015 11:28:10 PM.954] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:28:10 PM.963] LSPD First Response: Aborted chase
[8/8/2015 11:28:57 PM.574] LSPD First Response: Creating ?
[8/8/2015 11:28:59 PM.849] LSPD First Response: Created new chase
[8/8/2015 11:29:00 PM.521] LSPD First Response: Suspect added to chase
[8/8/2015 11:29:00 PM.523] LSPD First Response: Suspect added to chase
[8/8/2015 11:29:00 PM.533] LSPD First Response: Cop added to chase
[8/8/2015 11:29:03 PM.039] LSPD First Response: Cop added to chase
[8/8/2015 11:29:05 PM.922] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/8/2015 11:29:10 PM.205] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:29:41 PM.929] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/8/2015 11:29:42 PM.212] LSPD First Response: Cop added to chase
[8/8/2015 11:29:42 PM.212] LSPD First Response: Added cop to existing chase
[8/8/2015 11:29:44 PM.221] LSPD First Response: Cop added to chase
[8/8/2015 11:29:44 PM.221] LSPD First Response: Added cop to existing chase
[8/8/2015 11:29:50 PM.170] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_BOULEVARD_DEL_PERRO
[8/8/2015 11:29:50 PM.197] LSPD First Response: Cop added to chase
[8/8/2015 11:29:50 PM.197] LSPD First Response: Added cop to existing chase
[8/8/2015 11:29:56 PM.832] LSPD First Response: Cop added to chase
[8/8/2015 11:29:56 PM.833] LSPD First Response: Added cop to existing chase
[8/8/2015 11:29:57 PM.567] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_BOULEVARD_DEL_PERRO
[8/8/2015 11:29:57 PM.589] LSPD First Response: Cop added to chase
[8/8/2015 11:29:57 PM.589] LSPD First Response: Added cop to existing chase
[8/8/2015 11:29:58 PM.123] LSPD First Response: Cop added to chase
[8/8/2015 11:29:58 PM.123] LSPD First Response: Added cop to existing chase
[8/8/2015 11:30:05 PM.885] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:30:10 PM.120] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:30:31 PM.154] LSPD First Response: Respawning
[8/8/2015 11:30:36 PM.771] LSPD First Response: Done
[8/8/2015 11:32:09 PM.495] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INESENO_ROAD
[8/8/2015 11:33:04 PM.284] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/8/2015 11:33:04 PM.313] LSPD First Response: Cop added to chase
[8/8/2015 11:33:04 PM.314] LSPD First Response: Added cop to existing chase
[8/8/2015 11:33:04 PM.316] LSPD First Response: Cop added to chase
[8/8/2015 11:33:04 PM.316] LSPD First Response: Added cop to existing chase
[8/8/2015 11:33:24 PM.636] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:33:24 PM.636] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:33:24 PM.636] LSPD First Response: Creating ?
[8/8/2015 11:33:24 PM.694] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:33:24 PM.694] LSPD First Response: Aborted chase
[8/8/2015 11:33:27 PM.298] LSPD First Response: Created new chase
[8/8/2015 11:33:29 PM.322] LSPD First Response: Suspect added to chase
[8/8/2015 11:33:29 PM.701] LSPD First Response: Suspect added to chase
[8/8/2015 11:33:30 PM.026] LSPD First Response: Suspect added to chase
[8/8/2015 11:33:30 PM.029] LSPD First Response: Cop added to chase
[8/8/2015 11:33:32 PM.543] LSPD First Response: Cop added to chase
[8/8/2015 11:34:04 PM.691] LSPD First Response: Respawning
[8/8/2015 11:34:09 PM.868] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:34:09 PM.868] LSPD First Response: Aborted chase
[8/8/2015 11:34:12 PM.814] LSPD First Response: Done
[8/8/2015 11:34:32 PM.413] LSPD First Response: Creating ?
[8/8/2015 11:34:35 PM.008] LSPD First Response: Created new chase
[8/8/2015 11:34:35 PM.779] LSPD First Response: Suspect added to chase
[8/8/2015 11:35:22 PM.125] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MILTON_RD
[8/8/2015 11:35:22 PM.142] LSPD First Response: Cop added to chase
[8/8/2015 11:35:22 PM.142] LSPD First Response: Added cop to existing chase
[8/8/2015 11:35:41 PM.715] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:35:41 PM.715] LSPD First Response: Aborted chase
[8/8/2015 11:35:48 PM.973] LSPD First Response: Creating ?
[8/8/2015 11:35:50 PM.746] LSPD First Response: Created new chase
[8/8/2015 11:35:51 PM.293] LSPD First Response: Suspect added to chase
[8/8/2015 11:35:51 PM.642] LSPD First Response: Suspect added to chase
[8/8/2015 11:35:51 PM.644] LSPD First Response: Cop added to chase
[8/8/2015 11:35:54 PM.168] LSPD First Response: Cop added to chase
[8/8/2015 11:36:11 PM.657] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:36:11 PM.657] LSPD First Response: Aborted chase
[8/8/2015 11:36:16 PM.650] LSPD First Response: Creating ?
[8/8/2015 11:36:20 PM.107] LSPD First Response: Created new chase
[8/8/2015 11:36:20 PM.560] LSPD First Response: Suspect added to chase
[8/8/2015 11:36:43 PM.752] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MT_VINEWOOD_DR
[8/8/2015 11:36:43 PM.761] LSPD First Response: Cop added to chase
[8/8/2015 11:36:43 PM.761] LSPD First Response: Added cop to existing chase
[8/8/2015 11:37:16 PM.401] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARLOWE_DR
[8/8/2015 11:37:16 PM.421] LSPD First Response: Cop added to chase
[8/8/2015 11:37:16 PM.421] LSPD First Response: Added cop to existing chase
[8/8/2015 11:37:17 PM.034] LSPD First Response: Cop added to chase
[8/8/2015 11:37:17 PM.035] LSPD First Response: Added cop to existing chase
[8/8/2015 11:37:17 PM.380] LSPD First Response: Cop added to chase
[8/8/2015 11:37:17 PM.380] LSPD First Response: Added cop to existing chase
[8/8/2015 11:37:21 PM.670] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:37:21 PM.670] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:37:21 PM.670] LSPD First Response: Creating ?
[8/8/2015 11:37:21 PM.674] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:37:24 PM.291] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:37:34 PM.904] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:37:43 PM.971] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:37:43 PM.972] LSPD First Response: Aborted chase
[8/8/2015 11:38:26 PM.404] LSPD First Response: Creating ?
[8/8/2015 11:38:28 PM.308] LSPD First Response: Created new chase
[8/8/2015 11:38:28 PM.433] LSPD First Response: Suspect added to chase
[8/8/2015 11:38:28 PM.434] LSPD First Response: Suspect added to chase
[8/8/2015 11:38:28 PM.441] LSPD First Response: Cop added to chase
[8/8/2015 11:38:30 PM.957] LSPD First Response: Cop added to chase
[8/8/2015 11:38:33 PM.154] LSPD First Response: Cop added to chase
[8/8/2015 11:38:33 PM.154] LSPD First Response: Added cop to existing chase
[8/8/2015 11:38:33 PM.157] LSPD First Response: Cop added to chase
[8/8/2015 11:38:33 PM.157] LSPD First Response: Added cop to existing chase
[8/8/2015 11:38:34 PM.422] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:38:34 PM.521] LSPD First Response: Cop added to chase
[8/8/2015 11:38:34 PM.521] LSPD First Response: Added cop to existing chase
[8/8/2015 11:38:34 PM.525] LSPD First Response: Cop added to chase
[8/8/2015 11:38:34 PM.525] LSPD First Response: Added cop to existing chase
[8/8/2015 11:38:34 PM.721] LSPD First Response: Cop added to chase
[8/8/2015 11:38:34 PM.721] LSPD First Response: Added cop to existing chase
[8/8/2015 11:38:34 PM.723] LSPD First Response: Cop added to chase
[8/8/2015 11:38:34 PM.723] LSPD First Response: Added cop to existing chase
[8/8/2015 11:38:38 PM.702] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:38:41 PM.800] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:39:18 PM.579] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ZANCUDO_RD
[8/8/2015 11:39:18 PM.587] LSPD First Response: Cop added to chase
[8/8/2015 11:39:18 PM.587] LSPD First Response: Added cop to existing chase
[8/8/2015 11:39:18 PM.589] LSPD First Response: Cop added to chase
[8/8/2015 11:39:18 PM.589] LSPD First Response: Added cop to existing chase
[8/8/2015 11:39:23 PM.853] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:39:56 PM.153] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:40:05 PM.713] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:40:11 PM.733] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:40:19 PM.784] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:40:35 PM.870] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/8/2015 11:40:42 PM.159] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:40:42 PM.159] LSPD First Response: Aborted chase
[8/8/2015 11:41:18 PM.422] LSPD First Response: Creating ?
[8/8/2015 11:41:28 PM.062] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:41:28 PM.062] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:41:28 PM.323] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:41:28 PM.323] at ?.?()
[8/8/2015 11:41:28 PM.324] LSPD First Response: Creating ?
[8/8/2015 11:41:29 PM.741] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:41:29 PM.741] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:41:29 PM.742] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:41:29 PM.742] at ?.?()
[8/8/2015 11:41:29 PM.742] LSPD First Response: Creating ?
[8/8/2015 11:41:31 PM.861] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:41:31 PM.861] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:41:31 PM.861] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:41:31 PM.861] at ?.?()
[8/8/2015 11:41:31 PM.861] LSPD First Response: Creating ?
[8/8/2015 11:41:37 PM.490] LSPD First Response: Created new chase
[8/8/2015 11:41:37 PM.614] LSPD First Response: Suspect added to chase
[8/8/2015 11:41:37 PM.615] LSPD First Response: Suspect added to chase
[8/8/2015 11:41:38 PM.050] LSPD First Response: Suspect added to chase
[8/8/2015 11:41:38 PM.053] LSPD First Response: Cop added to chase
[8/8/2015 11:41:40 PM.560] LSPD First Response: Cop added to chase
[8/8/2015 11:41:56 PM.513] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:42:00 PM.578] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/8/2015 11:42:04 PM.593] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:42:51 PM.677] LSPD First Response: Cop added to chase
[8/8/2015 11:42:51 PM.677] LSPD First Response: Added cop to existing chase
[8/8/2015 11:42:51 PM.679] LSPD First Response: Cop added to chase
[8/8/2015 11:42:51 PM.679] LSPD First Response: Added cop to existing chase
[8/8/2015 11:42:59 PM.941] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[8/8/2015 11:43:18 PM.755] LSPD First Response: Cop added to chase
[8/8/2015 11:43:18 PM.755] LSPD First Response: Added cop to existing chase
[8/8/2015 11:43:18 PM.757] LSPD First Response: Cop added to chase
[8/8/2015 11:43:18 PM.757] LSPD First Response: Added cop to existing chase
[8/8/2015 11:43:34 PM.539] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:43:34 PM.539] LSPD First Response: Aborted chase
[8/8/2015 11:44:04 PM.305] LSPD First Response: Creating ?
[8/8/2015 11:44:05 PM.985] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:44:05 PM.985] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:44:05 PM.985] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:44:05 PM.985] at ?.?()
[8/8/2015 11:44:05 PM.986] LSPD First Response: Creating ?
[8/8/2015 11:44:07 PM.709] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:44:07 PM.709] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:44:07 PM.709] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:44:07 PM.709] at ?.?()
[8/8/2015 11:44:07 PM.709] LSPD First Response: Creating ?
[8/8/2015 11:44:08 PM.811] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:44:08 PM.811] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:44:08 PM.811] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:44:08 PM.811] at ?.?()
[8/8/2015 11:44:08 PM.811] LSPD First Response: Creating ?
[8/8/2015 11:44:09 PM.792] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:44:09 PM.792] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:44:09 PM.792] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:44:09 PM.792] at ?.?()
[8/8/2015 11:44:09 PM.792] LSPD First Response: Creating ?
[8/8/2015 11:44:13 PM.487] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:44:13 PM.487] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:44:13 PM.487] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:44:13 PM.487] at ?.?()
[8/8/2015 11:44:13 PM.487] LSPD First Response: Creating ?
[8/8/2015 11:44:17 PM.214] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:44:17 PM.214] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:44:17 PM.214] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:44:17 PM.214] at ?.?()
[8/8/2015 11:44:17 PM.215] LSPD First Response: Creating ?
[8/8/2015 11:44:21 PM.296] LSPD First Response: Created new chase
[8/8/2015 11:44:21 PM.415] LSPD First Response: Suspect added to chase
[8/8/2015 11:44:21 PM.419] LSPD First Response: Cop added to chase
[8/8/2015 11:44:23 PM.951] LSPD First Response: Cop added to chase
[8/8/2015 11:44:26 PM.690] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:44:35 PM.743] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:44:57 PM.114] LSPD First Response: Cop added to chase
[8/8/2015 11:44:57 PM.114] LSPD First Response: Added cop to existing chase
[8/8/2015 11:44:57 PM.116] LSPD First Response: Cop added to chase
[8/8/2015 11:44:57 PM.117] LSPD First Response: Added cop to existing chase
[8/8/2015 11:45:08 PM.871] LSPD First Response: Cop added to chase
[8/8/2015 11:45:08 PM.871] LSPD First Response: Added cop to existing chase
[8/8/2015 11:45:25 PM.839] LSPD First Response: Cop added to chase
[8/8/2015 11:45:25 PM.840] LSPD First Response: Added cop to existing chase
[8/8/2015 11:46:25 PM.526] LSPD First Response: Cop added to chase
[8/8/2015 11:46:25 PM.527] LSPD First Response: Added cop to existing chase
[8/8/2015 11:47:07 PM.700] LSPD First Response: Cop added to chase
[8/8/2015 11:47:07 PM.700] LSPD First Response: Added cop to existing chase
[8/8/2015 11:47:16 PM.992] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:48:28 PM.905] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/8/2015 11:48:37 PM.944] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:49:21 PM.282] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 11:50:05 PM.365] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:50:05 PM.365] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:50:05 PM.366] LSPD First Response: Creating ?
[8/8/2015 11:50:05 PM.491] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:50:05 PM.493] LSPD First Response: Aborted chase
[8/8/2015 11:50:08 PM.822] LSPD First Response: Created new chase
[8/8/2015 11:50:09 PM.587] LSPD First Response: Suspect added to chase
[8/8/2015 11:50:10 PM.413] LSPD First Response: Suspect added to chase
[8/8/2015 11:50:18 PM.533] LSPD First Response: Cop added to chase
[8/8/2015 11:50:18 PM.533] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:18 PM.536] LSPD First Response: Cop added to chase
[8/8/2015 11:50:18 PM.536] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:50 PM.049] LSPD First Response: Cop added to chase
[8/8/2015 11:50:50 PM.049] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:50 PM.232] LSPD First Response: Cop added to chase
[8/8/2015 11:50:50 PM.232] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:51 PM.743] LSPD First Response: Cop added to chase
[8/8/2015 11:50:51 PM.743] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:51 PM.746] LSPD First Response: Cop added to chase
[8/8/2015 11:50:51 PM.746] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:52 PM.471] LSPD First Response: Cop added to chase
[8/8/2015 11:50:52 PM.472] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:52 PM.474] LSPD First Response: Cop added to chase
[8/8/2015 11:50:52 PM.474] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:59 PM.013] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:51:44 PM.839] LSPD First Response: Cop added to chase
[8/8/2015 11:51:44 PM.839] LSPD First Response: Added cop to existing chase
[8/8/2015 11:51:44 PM.841] LSPD First Response: Cop added to chase
[8/8/2015 11:51:44 PM.841] LSPD First Response: Added cop to existing chase
[8/8/2015 11:52:28 PM.179] LSPD First Response: Cop added to chase
[8/8/2015 11:52:28 PM.179] LSPD First Response: Added cop to existing chase
[8/8/2015 11:52:36 PM.863] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:52:40 PM.479] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:52:47 PM.555] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:53:01 PM.096] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 11:53:05 PM.221] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:53:36 PM.978] LSPD First Response: Cop added to chase
[8/8/2015 11:53:36 PM.979] LSPD First Response: Added cop to existing chase
[8/8/2015 11:53:37 PM.154] LSPD First Response: Cop added to chase
[8/8/2015 11:53:37 PM.154] LSPD First Response: Added cop to existing chase
[8/8/2015 11:53:37 PM.353] LSPD First Response: Cop added to chase
[8/8/2015 11:53:37 PM.353] LSPD First Response: Added cop to existing chase
[8/8/2015 11:53:37 PM.618] LSPD First Response: Cop added to chase
[8/8/2015 11:53:37 PM.618] LSPD First Response: Added cop to existing chase
[8/8/2015 11:53:46 PM.892] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:53:50 PM.395] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 11:53:55 PM.463] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:54:31 PM.761] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:54:40 PM.379] LSPD First Response: Cop added to chase
[8/8/2015 11:54:40 PM.379] LSPD First Response: Added cop to existing chase
[8/8/2015 11:54:40 PM.569] LSPD First Response: Cop added to chase
[8/8/2015 11:54:40 PM.570] LSPD First Response: Added cop to existing chase
[8/8/2015 11:54:41 PM.780] LSPD First Response: Cop added to chase
[8/8/2015 11:54:41 PM.780] LSPD First Response: Added cop to existing chase
[8/8/2015 11:54:41 PM.782] LSPD First Response: Cop added to chase
[8/8/2015 11:54:41 PM.782] LSPD First Response: Added cop to existing chase
[8/8/2015 11:54:48 PM.650] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:54:52 PM.058] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[8/8/2015 11:54:55 PM.988] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 11:55:38 PM.313] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:56:21 PM.382] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:56:21 PM.382] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:56:21 PM.382] LSPD First Response: Creating ?
[8/8/2015 11:56:21 PM.527] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:56:21 PM.527] LSPD First Response: Aborted chase
[8/8/2015 11:56:25 PM.182] LSPD First Response: Created new chase
[8/8/2015 11:56:25 PM.299] LSPD First Response: Suspect added to chase
[8/8/2015 11:56:25 PM.701] LSPD First Response: Suspect added to chase
[8/8/2015 11:56:25 PM.703] LSPD First Response: Cop added to chase
[8/8/2015 11:56:28 PM.236] LSPD First Response: Cop added to chase
[8/8/2015 11:56:29 PM.822] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_WAY
[8/8/2015 11:56:30 PM.096] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:56:33 PM.769] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_WAY
[8/8/2015 11:56:33 PM.793] LSPD First Response: Cop added to chase
[8/8/2015 11:56:33 PM.793] LSPD First Response: Added cop to existing chase
[8/8/2015 11:56:33 PM.980] LSPD First Response: Cop added to chase
[8/8/2015 11:56:33 PM.980] LSPD First Response: Added cop to existing chase
[8/8/2015 11:56:35 PM.541] LSPD First Response: Cop added to chase
[8/8/2015 11:56:35 PM.542] LSPD First Response: Added cop to existing chase
[8/8/2015 11:56:35 PM.544] LSPD First Response: Cop added to chase
[8/8/2015 11:56:35 PM.544] LSPD First Response: Added cop to existing chase
[8/8/2015 11:56:39 PM.250] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:57:00 PM.249] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:57:12 PM.383] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:57:20 PM.462] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 11:57:30 PM.561] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:57:50 PM.958] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:57:50 PM.958] LSPD First Response: Aborted chase
[8/9/2015 12:02:38 AM.466] LSPD First Response: Creating ?
[8/9/2015 12:02:40 AM.637] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:40 AM.637] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:40 AM.637] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:40 AM.637] at ?.?()
[8/9/2015 12:02:40 AM.637] LSPD First Response: Creating ?
[8/9/2015 12:02:41 AM.784] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:41 AM.784] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:41 AM.784] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:41 AM.784] at ?.?()
[8/9/2015 12:02:41 AM.784] LSPD First Response: Creating ?
[8/9/2015 12:02:42 AM.716] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:42 AM.716] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:42 AM.716] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:42 AM.716] at ?.?()
[8/9/2015 12:02:42 AM.716] LSPD First Response: Creating ?
[8/9/2015 12:02:43 AM.413] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:43 AM.413] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:43 AM.413] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:43 AM.413] at ?.?()
[8/9/2015 12:02:43 AM.413] LSPD First Response: Creating ?
[8/9/2015 12:02:44 AM.264] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:44 AM.264] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:44 AM.265] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:44 AM.265] at ?.?()
[8/9/2015 12:02:44 AM.265] LSPD First Response: Creating ?
[8/9/2015 12:02:44 AM.977] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:44 AM.977] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:44 AM.978] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:44 AM.978] at ?.?()
[8/9/2015 12:02:44 AM.978] LSPD First Response: Creating ?
[8/9/2015 12:02:45 AM.731] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:45 AM.731] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:45 AM.731] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:45 AM.731] at ?.?()
[8/9/2015 12:02:45 AM.731] LSPD First Response: Creating ?
[8/9/2015 12:02:46 AM.570] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:46 AM.570] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:46 AM.570] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:46 AM.570] at ?.?()
[8/9/2015 12:02:46 AM.570] LSPD First Response: Creating ?
[8/9/2015 12:02:48 AM.269] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:48 AM.269] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:48 AM.269] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:48 AM.269] at ?.?()
[8/9/2015 12:02:48 AM.269] LSPD First Response: Creating ?
[8/9/2015 12:02:48 AM.995] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:48 AM.995] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:48 AM.995] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:48 AM.995] at ?.?()
[8/9/2015 12:02:48 AM.995] LSPD First Response: Creating ?
[8/9/2015 12:02:49 AM.220] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:49 AM.220] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:49 AM.221] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:49 AM.221] at ?.?()
[8/9/2015 12:02:49 AM.221] LSPD First Response: Creating ?
[8/9/2015 12:02:49 AM.405] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:49 AM.405] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:49 AM.405] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:49 AM.405] at ?.?()
[8/9/2015 12:02:49 AM.405] LSPD First Response: Creating ?
[8/9/2015 12:02:49 AM.640] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:49 AM.641] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:49 AM.641] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:49 AM.641] at ?.?()
[8/9/2015 12:02:49 AM.641] LSPD First Response: Creating ?
[8/9/2015 12:02:50 AM.320] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:50 AM.321] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:50 AM.321] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:50 AM.321] at ?.?()
[8/9/2015 12:02:50 AM.321] LSPD First Response: Creating ?
[8/9/2015 12:02:51 AM.180] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:51 AM.180] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:51 AM.181] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:51 AM.181] at ?.?()
[8/9/2015 12:02:51 AM.181] LSPD First Response: Creating ?
[8/9/2015 12:03:01 AM.970] LSPD First Response: Created new chase
[8/9/2015 12:03:03 AM.185] LSPD First Response: Suspect added to chase
[8/9/2015 12:03:03 AM.191] LSPD First Response: Cop added to chase
[8/9/2015 12:03:05 AM.694] LSPD First Response: Cop added to chase
[8/9/2015 12:03:23 AM.465] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 12:03:23 AM.465] LSPD First Response: Aborted chase
[8/9/2015 12:04:23 AM.851] LSPD First Response: Creating ?
[8/9/2015 12:05:17 AM.563] LSPD First Response: Creating ?
[8/9/2015 12:06:32 AM.475] LSPD First Response: Creating ?
[8/9/2015 12:16:36 AM.236] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\soviet.wav. File not found
[8/9/2015 12:16:38 AM.542] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\soviet.wav. File not found
[8/9/2015 12:16:41 AM.843] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\soviet.wav. File not found
[8/9/2015 12:21:56 AM.333] LSPD First Response: Creating ?
[8/9/2015 12:23:24 AM.570] False
[8/9/2015 12:25:20 AM.841] False
[8/9/2015 12:26:34 AM.655] LSPD First Response: Creating ?
[8/9/2015 6:52:05 PM.938] 
[8/9/2015 6:52:05 PM.986] 
[8/9/2015 6:52:05 PM.986] 
[8/9/2015 6:52:05 PM.986] ====================================================================================================
[8/9/2015 6:52:05 PM.987] Started new log on 8/9/2015 6:52:05 PM.938
[8/9/2015 6:52:05 PM.987] ====================================================================================================
[8/9/2015 6:52:05 PM.730] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/9/2015 6:52:05 PM.987] Log verbosity: Verbose
[8/9/2015 6:52:06 PM.014] Initializing input system
[8/9/2015 6:52:06 PM.116] Initializing game console
[8/9/2015 6:52:06 PM.293] Console key has been set to F4 (key code: 115)
[8/9/2015 6:52:06 PM.661] Initializing console variable "SkipGameIntro".
[8/9/2015 6:52:06 PM.661] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/9/2015 6:52:06 PM.715] Read value: <null>
[8/9/2015 6:52:06 PM.715] Initializing console variable "DisableRenderVersionText".
[8/9/2015 6:52:06 PM.715] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/9/2015 6:52:06 PM.728] Read value: True
[8/9/2015 6:52:06 PM.728] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/9/2015 6:52:06 PM.728] Initializing console variable "DisableCustomLoadingScreen".
[8/9/2015 6:52:06 PM.728] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/9/2015 6:52:06 PM.729] Read value: True
[8/9/2015 6:52:06 PM.729] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/9/2015 6:52:06 PM.729] Initializing console variable "ConsoleKey".
[8/9/2015 6:52:06 PM.729] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/9/2015 6:52:06 PM.729] Read value: <null>
[8/9/2015 6:52:06 PM.729] Initializing console variable "PluginTimeoutThreshold".
[8/9/2015 6:52:06 PM.729] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/9/2015 6:52:06 PM.730] Read value: 10000
[8/9/2015 6:52:06 PM.730] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/9/2015 6:52:06 PM.730] Initializing console variable "AlwaysShowConsoleOutput".
[8/9/2015 6:52:06 PM.730] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/9/2015 6:52:06 PM.731] Read value: <null>
[8/9/2015 6:52:06 PM.731] Initializing console variable "WarnOnPluginLoad".
[8/9/2015 6:52:06 PM.731] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/9/2015 6:52:06 PM.731] Read value: True
[8/9/2015 6:52:06 PM.731] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/9/2015 6:52:06 PM.731] Initializing console variable "ShowOnScreenWarnings".
[8/9/2015 6:52:06 PM.731] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/9/2015 6:52:06 PM.731] Read value: <null>
[8/9/2015 6:52:06 PM.731] Console initialized
[8/9/2015 6:52:06 PM.731] Initializing forms manager
[8/9/2015 6:52:06 PM.861] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/9/2015 6:52:06 PM.905] ================ RAGE Plugin Hook ================
[8/9/2015 6:52:06 PM.921] Checking game support
[8/9/2015 6:52:06 PM.928] Product name: Grand Theft Auto V
[8/9/2015 6:52:06 PM.928] Product version: 1.0.393.4
[8/9/2015 6:52:06 PM.928] Is steam version: False
[8/9/2015 6:52:06 PM.929] Initializing DirectX
[8/9/2015 6:52:06 PM.987] Initializing Direct3D
[8/9/2015 6:52:06 PM.987] Loading C:\Windows\system32\d3d11.dll
[8/9/2015 6:52:06 PM.988] Loaded at 0x7FFAE8B40000
[8/9/2015 6:52:06 PM.988] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/9/2015 6:52:06 PM.988] Creating Direct3D 11 device and swap chain
[8/9/2015 6:52:07 PM.143] Attempting feature level 10_1
[8/9/2015 6:52:07 PM.166] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/9/2015 6:52:07 PM.180] Swap Chain created: 0xCA8279A160
[8/9/2015 6:52:07 PM.180] Swap Chain VTable: 0xCA8279A160
[8/9/2015 6:52:07 PM.180] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/9/2015 6:52:07 PM.180] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/9/2015 6:52:07 PM.180] D3D11Present: 0x7FFAE8ABCDE0
[8/9/2015 6:52:07 PM.180] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/9/2015 6:52:07 PM.180] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/9/2015 6:52:07 PM.180] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/9/2015 6:52:07 PM.180] Getting device
[8/9/2015 6:52:07 PM.180] Retrieved device
[8/9/2015 6:52:07 PM.180] Creating wrapper
[8/9/2015 6:52:07 PM.193] Direct3D initialized
[8/9/2015 6:52:07 PM.193] Initialized DirectX
[8/9/2015 6:52:07 PM.193] Direct3D watcher thread spawned
[8/9/2015 6:52:07 PM.231] Waiting for CurrentGame->ShouldInitializeNow()
[8/9/2015 6:52:07 PM.861] Wrapper created
[8/9/2015 6:52:07 PM.918] Effect created
[8/9/2015 6:52:07 PM.918] Creating buffer
[8/9/2015 6:52:07 PM.918] Created buffer
[8/9/2015 6:52:07 PM.918] Creating blend state
[8/9/2015 6:52:07 PM.918] Created blend state
[8/9/2015 6:52:07 PM.918] Done with creation
[8/9/2015 6:52:08 PM.181] Initializing texture system.
[8/9/2015 6:52:08 PM.181] Initializing texture system; phase 1
[8/9/2015 6:52:08 PM.181] Initializing texture system; phase 2
[8/9/2015 6:52:08 PM.322] Initializing texture system; phase 3
[8/9/2015 6:52:08 PM.323] Initializing texture system; phase 4
[8/9/2015 6:52:08 PM.404] Initializing texture system; phase 5
[8/9/2015 6:52:08 PM.407] Initializing texture system; phase 6
[8/9/2015 6:52:08 PM.409] Initializing texture system; phase 7
[8/9/2015 6:52:08 PM.413] Initializing texture system; phase 8
[8/9/2015 6:52:08 PM.417] Initializing texture system; phase 9
[8/9/2015 6:52:08 PM.420] Initializing texture system; phase 10
[8/9/2015 6:52:08 PM.427] Initializing texture system; phase 11
[8/9/2015 6:52:08 PM.427] Initializing texture system; phase 12
[8/9/2015 6:52:08 PM.432] Initializing texture system; phase 13
[8/9/2015 6:52:08 PM.432] Initializing texture system; phase 14
[8/9/2015 6:52:12 PM.194] Direct3D watcher thread ended
[8/9/2015 6:52:41 PM.411] Initializing game support
[8/9/2015 6:52:50 PM.341] Compatibility level: 0
[8/9/2015 6:52:50 PM.341] Supported version detected
[8/9/2015 6:52:50 PM.341] ==================================================
[8/9/2015 6:52:50 PM.592] Patched IsDebuggerPresent
[8/9/2015 6:52:50 PM.843] Waiting for game initialization
[8/9/2015 6:52:51 PM.193] Initializing hook
[8/9/2015 6:52:51 PM.444] Completing interoperability
[8/9/2015 6:52:51 PM.444] Initialization code 1.
[8/9/2015 6:52:51 PM.444] Initialization code 2.
[8/9/2015 6:52:51 PM.444] Initialization code 3.
[8/9/2015 6:52:51 PM.446] 1 Address: 0x00007FF63574340C
[8/9/2015 6:52:51 PM.446] Calling func 1
[8/9/2015 6:52:51 PM.453] 2 Address: 0x00007FF6361CDCB2
[8/9/2015 6:52:51 PM.453] 3 Address: 0x00007FF634D95D0E
[8/9/2015 6:52:51 PM.458] Address: 0x00007FF6361CDC50
[8/9/2015 6:52:51 PM.458] Unknown var: 0x00007FF63709D310
[8/9/2015 6:52:51 PM.458] Initialization code 4.
[8/9/2015 6:52:51 PM.458] Completing interoperability, phase 1
[8/9/2015 6:52:51 PM.458] Completing interoperability, phase 2
[8/9/2015 6:52:51 PM.458] Completing interoperability, phase 3
[8/9/2015 6:52:51 PM.458] Completing interoperability, phase 4
[8/9/2015 6:52:51 PM.458] Completing interoperability, phase 5
[8/9/2015 6:52:51 PM.458] Completing interoperability, phase 6
[8/9/2015 6:52:51 PM.458] Completing interoperability, phase 7
[8/9/2015 6:53:18 PM.834] Initializing console variable "IsDeveloperModeEnabled".
[8/9/2015 6:53:18 PM.834] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/9/2015 6:53:18 PM.835] Read value: True
[8/9/2015 6:53:18 PM.835] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/9/2015 6:53:18 PM.873] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/9/2015 6:53:18 PM.873] Initializing console variable "TimeScale".
[8/9/2015 6:53:18 PM.874] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/9/2015 6:53:18 PM.874] Read value: <null>
[8/9/2015 6:53:19 PM.328] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/9/2015 6:53:19 PM.359] 
[8/9/2015 6:53:19 PM.360] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/9/2015 6:53:19 PM.362] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/9/2015 6:53:21 PM.611] <UNLOADED PLUGIN>: Initializing input system
[8/9/2015 6:53:21 PM.617] <UNLOADED PLUGIN>: Initializing game console
[8/9/2015 6:53:21 PM.658] <UNLOADED PLUGIN>: Initializing forms manager
[8/9/2015 6:53:21 PM.802] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/9/2015 6:53:21 PM.803] 
[8/9/2015 6:53:21 PM.803] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/9/2015 6:53:21 PM.803] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/9/2015 6:53:22 PM.982] <UNLOADED PLUGIN>: Initializing input system
[8/9/2015 6:53:22 PM.989] <UNLOADED PLUGIN>: Initializing game console
[8/9/2015 6:53:22 PM.996] <UNLOADED PLUGIN>: Initializing forms manager
[8/9/2015 6:53:23 PM.022] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/9/2015 6:53:23 PM.342] ---------------------------------------------------------------------
[8/9/2015 6:53:23 PM.342] LSPD FIRST RESPONSE
[8/9/2015 6:53:23 PM.342] Version 0.2b
[8/9/2015 6:53:23 PM.343] A G17 Media Modification
[8/9/2015 6:53:23 PM.343] - Developed by LMS & Sam
[8/9/2015 6:53:23 PM.343] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/9/2015 6:53:23 PM.343] © Copyright 2015, G17 Media, www.lspdfr.com
[8/9/2015 6:53:23 PM.343] ---------------------------------------------------------------------
[8/9/2015 6:53:23 PM.343] LSPD First Response: Running LSPD First Response 0.2b
[8/9/2015 6:53:23 PM.343] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/9/2015 6:53:23 PM.816] Cached police
[8/9/2015 6:53:23 PM.817] Cached police2
[8/9/2015 6:53:23 PM.817] Cached policet
[8/9/2015 6:53:23 PM.817] Cached sheriff2
[8/9/2015 6:53:23 PM.817] Cached sheriff
[8/9/2015 6:53:23 PM.817] Cached police4
[8/9/2015 6:53:23 PM.817] Cached policeb
[8/9/2015 6:53:23 PM.817] Cached policeb
[8/9/2015 6:53:23 PM.817] Cached policeb
[8/9/2015 6:53:23 PM.817] Cached fbi2
[8/9/2015 6:53:23 PM.817] Cached policeold1
[8/9/2015 6:53:23 PM.817] Cached policeold2
[8/9/2015 6:53:23 PM.817] Cached policeold2
[8/9/2015 6:53:23 PM.817] Cached buzzard
[8/9/2015 6:53:23 PM.817] Cached polmav
[8/9/2015 6:53:23 PM.817] Cached frogger2
[8/9/2015 6:53:23 PM.817] Cached ambulance
[8/9/2015 6:53:23 PM.817] Cached firetruk
[8/9/2015 6:53:24 PM.052] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/9/2015 6:53:24 PM.063] LSPD First Response: We have 1 callouts registered
[8/9/2015 6:53:24 PM.063] LSPD First Response: CalloutManager initialized
[8/9/2015 6:57:35 PM.468] LSPD First Response: Creating ?
[8/9/2015 6:57:38 PM.658] LSPD First Response: Created new chase
[8/9/2015 6:57:39 PM.953] LSPD First Response: Suspect added to chase
[8/9/2015 6:57:39 PM.958] LSPD First Response: Suspect added to chase
[8/9/2015 6:58:14 PM.200] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CLINTON_AVE
[8/9/2015 6:58:14 PM.416] LSPD First Response: Cop added to chase
[8/9/2015 6:58:14 PM.417] LSPD First Response: Added cop to existing chase
[8/9/2015 6:58:16 PM.802] LSPD First Response: Cop added to chase
[8/9/2015 6:58:16 PM.802] LSPD First Response: Added cop to existing chase
[8/9/2015 6:58:22 PM.085] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 6:58:27 PM.427] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CLINTON_AVE
[8/9/2015 6:58:27 PM.677] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 6:59:04 PM.977] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 6:59:05 PM.340] LSPD First Response: Cop added to chase
[8/9/2015 6:59:05 PM.340] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:05 PM.343] LSPD First Response: Cop added to chase
[8/9/2015 6:59:05 PM.345] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:12 PM.998] LSPD First Response: Cop added to chase
[8/9/2015 6:59:12 PM.998] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:14 PM.843] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 6:59:14 PM.856] LSPD First Response: Cop added to chase
[8/9/2015 6:59:14 PM.856] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:15 PM.768] LSPD First Response: Cop added to chase
[8/9/2015 6:59:15 PM.768] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:16 PM.274] LSPD First Response: Cop added to chase
[8/9/2015 6:59:16 PM.274] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:22 PM.059] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 6:59:25 PM.541] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 6:59:29 PM.620] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 6:59:57 PM.418] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 6:59:57 PM.461] LSPD First Response: Cop added to chase
[8/9/2015 6:59:57 PM.461] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:57 PM.580] LSPD First Response: Cop added to chase
[8/9/2015 6:59:57 PM.581] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:57 PM.763] LSPD First Response: Cop added to chase
[8/9/2015 6:59:57 PM.764] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:57 PM.885] LSPD First Response: Cop added to chase
[8/9/2015 6:59:57 PM.885] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:58 PM.029] LSPD First Response: Cop added to chase
[8/9/2015 6:59:58 PM.029] LSPD First Response: Added cop to existing chase
[8/9/2015 7:00:05 PM.736] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:00:10 PM.017] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:01:00 PM.037] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 7:01:00 PM.291] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:01:03 PM.300] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 7:01:11 PM.389] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:01:14 PM.299] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 7:01:14 PM.401] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/9/2015 7:01:17 PM.567] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:01:26 PM.579] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/9/2015 7:01:33 PM.277] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:01:33 PM.278] LSPD First Response: Driving task assigned
[8/9/2015 7:01:33 PM.286] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:01:38 PM.579] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:01:38 PM.589] LSPD First Response: Aborted chase
[8/9/2015 7:01:38 PM.865] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:01:38 PM.865] LSPD First Response: Driving task assigned
[8/9/2015 7:01:38 PM.867] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:01:44 PM.365] True
[8/9/2015 7:01:54 PM.002] LSPD First Response: Creating ?
[8/9/2015 7:02:33 PM.861] False
[8/9/2015 7:02:34 PM.500] LSPD First Response: Created new chase
[8/9/2015 7:02:34 PM.500] LSPD First Response: Suspect added to chase
[8/9/2015 7:02:59 PM.196] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:02:59 PM.196] LSPD First Response: Aborted chase
[8/9/2015 7:03:14 PM.877] LSPD First Response: Creating ?
[8/9/2015 7:03:18 PM.634] LSPD First Response: Created new chase
[8/9/2015 7:03:19 PM.043] LSPD First Response: Suspect added to chase
[8/9/2015 7:03:19 PM.435] LSPD First Response: Suspect added to chase
[8/9/2015 7:03:39 PM.265] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 7:03:39 PM.300] LSPD First Response: Cop added to chase
[8/9/2015 7:03:39 PM.301] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:41 PM.500] LSPD First Response: Cop added to chase
[8/9/2015 7:03:41 PM.500] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:41 PM.677] LSPD First Response: Cop added to chase
[8/9/2015 7:03:41 PM.677] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:41 PM.861] LSPD First Response: Cop added to chase
[8/9/2015 7:03:41 PM.861] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:42 PM.011] LSPD First Response: Cop added to chase
[8/9/2015 7:03:42 PM.011] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:42 PM.173] LSPD First Response: Cop added to chase
[8/9/2015 7:03:42 PM.173] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:54 PM.762] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 7:03:54 PM.796] LSPD First Response: Cop added to chase
[8/9/2015 7:03:54 PM.796] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:54 PM.798] LSPD First Response: Cop added to chase
[8/9/2015 7:03:54 PM.798] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:55 PM.571] LSPD First Response: Cop added to chase
[8/9/2015 7:03:55 PM.571] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:55 PM.575] LSPD First Response: Cop added to chase
[8/9/2015 7:03:55 PM.575] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:00 PM.766] LSPD First Response: Cop added to chase
[8/9/2015 7:04:00 PM.766] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:00 PM.768] LSPD First Response: Cop added to chase
[8/9/2015 7:04:00 PM.768] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:00 PM.772] LSPD First Response: Cop added to chase
[8/9/2015 7:04:00 PM.772] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:00 PM.776] LSPD First Response: Cop added to chase
[8/9/2015 7:04:00 PM.777] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:01 PM.316] LSPD First Response: Cop added to chase
[8/9/2015 7:04:01 PM.316] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:01 PM.319] LSPD First Response: Cop added to chase
[8/9/2015 7:04:01 PM.319] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:02 PM.159] LSPD First Response: Cop added to chase
[8/9/2015 7:04:02 PM.159] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:02 PM.335] LSPD First Response: Cop added to chase
[8/9/2015 7:04:02 PM.335] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:02 PM.466] LSPD First Response: Cop added to chase
[8/9/2015 7:04:02 PM.466] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:02 PM.633] LSPD First Response: Cop added to chase
[8/9/2015 7:04:02 PM.633] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:02 PM.766] LSPD First Response: Cop added to chase
[8/9/2015 7:04:02 PM.766] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:02 PM.903] LSPD First Response: Cop added to chase
[8/9/2015 7:04:02 PM.903] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:03 PM.034] LSPD First Response: Cop added to chase
[8/9/2015 7:04:03 PM.034] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:03 PM.040] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 7:04:03 PM.142] LSPD First Response: Cop added to chase
[8/9/2015 7:04:03 PM.142] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:03 PM.297] LSPD First Response: Cop added to chase
[8/9/2015 7:04:03 PM.297] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:03 PM.439] LSPD First Response: Cop added to chase
[8/9/2015 7:04:03 PM.439] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:03 PM.598] LSPD First Response: Cop added to chase
[8/9/2015 7:04:03 PM.598] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:03 PM.731] LSPD First Response: Cop added to chase
[8/9/2015 7:04:03 PM.731] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:05 PM.600] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:04:45 PM.568] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[8/9/2015 7:04:45 PM.594] LSPD First Response: Cop added to chase
[8/9/2015 7:04:45 PM.594] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:45 PM.796] LSPD First Response: Cop added to chase
[8/9/2015 7:04:45 PM.796] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:45 PM.940] LSPD First Response: Cop added to chase
[8/9/2015 7:04:45 PM.940] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:46 PM.127] LSPD First Response: Cop added to chase
[8/9/2015 7:04:46 PM.127] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:46 PM.298] LSPD First Response: Cop added to chase
[8/9/2015 7:04:46 PM.298] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:46 PM.482] LSPD First Response: Cop added to chase
[8/9/2015 7:04:46 PM.482] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:46 PM.675] LSPD First Response: Cop added to chase
[8/9/2015 7:04:46 PM.675] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:46 PM.851] LSPD First Response: Cop added to chase
[8/9/2015 7:04:46 PM.851] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:47 PM.017] LSPD First Response: Cop added to chase
[8/9/2015 7:04:47 PM.017] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:53 PM.202] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:04:55 PM.861] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:04:58 PM.284] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:05:02 PM.559] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 7:05:14 PM.067] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:05:14 PM.067] LSPD First Response: Driving task assigned
[8/9/2015 7:05:14 PM.071] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:05:15 PM.822] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 7:05:31 PM.972] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 7:05:40 PM.046] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 7:06:04 PM.258] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/9/2015 7:06:19 PM.224] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/9/2015 7:06:19 PM.257] LSPD First Response: Cop added to chase
[8/9/2015 7:06:19 PM.258] LSPD First Response: Added cop to existing chase
[8/9/2015 7:06:30 PM.684] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/9/2015 7:06:30 PM.710] LSPD First Response: Cop added to chase
[8/9/2015 7:06:30 PM.710] LSPD First Response: Added cop to existing chase
[8/9/2015 7:06:30 PM.894] LSPD First Response: Cop added to chase
[8/9/2015 7:06:30 PM.894] LSPD First Response: Added cop to existing chase
[8/9/2015 7:06:31 PM.025] LSPD First Response: Cop added to chase
[8/9/2015 7:06:31 PM.025] LSPD First Response: Added cop to existing chase
[8/9/2015 7:06:31 PM.182] LSPD First Response: Cop added to chase
[8/9/2015 7:06:31 PM.182] LSPD First Response: Added cop to existing chase
[8/9/2015 7:06:32 PM.449] LSPD First Response: Cop added to chase
[8/9/2015 7:06:32 PM.449] LSPD First Response: Added cop to existing chase
[8/9/2015 7:06:32 PM.451] LSPD First Response: Cop added to chase
[8/9/2015 7:06:32 PM.451] LSPD First Response: Added cop to existing chase
[8/9/2015 7:06:38 PM.163] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:06:40 PM.982] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:06:59 PM.559] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:07:03 PM.258] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/9/2015 7:07:03 PM.518] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 7:07:10 PM.906] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:07:37 PM.555] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/9/2015 7:07:37 PM.579] LSPD First Response: Cop added to chase
[8/9/2015 7:07:37 PM.580] LSPD First Response: Added cop to existing chase
[8/9/2015 7:07:37 PM.582] LSPD First Response: Cop added to chase
[8/9/2015 7:07:37 PM.582] LSPD First Response: Added cop to existing chase
[8/9/2015 7:07:51 PM.305] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:07:51 PM.306] LSPD First Response: Aborted chase
[8/9/2015 7:07:59 PM.952] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/9/2015 7:07:59 PM.986] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:07:59 PM.986] LSPD First Response: Driving task assigned
[8/9/2015 7:07:59 PM.989] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:08:18 PM.142] LSPD First Response: Creating ?
[8/9/2015 7:08:22 PM.005] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:08:22 PM.005] LSPD First Response: Driving task assigned
[8/9/2015 7:08:22 PM.012] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:08:48 PM.216] True
[8/9/2015 7:09:28 PM.405] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:09:28 PM.405] LSPD First Response: Driving task assigned
[8/9/2015 7:09:28 PM.407] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:09:58 PM.631] LSPD First Response: Creating ?
[8/9/2015 7:10:00 PM.296] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:10:00 PM.297] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:10:00 PM.475] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:10:00 PM.475] at ?.?()
[8/9/2015 7:10:00 PM.475] LSPD First Response: Creating ?
[8/9/2015 7:10:01 PM.503] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:10:01 PM.503] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:10:01 PM.503] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:10:01 PM.503] at ?.?()
[8/9/2015 7:10:01 PM.503] LSPD First Response: Creating ?
[8/9/2015 7:10:02 PM.683] LSPD First Response: Created new chase
[8/9/2015 7:10:04 PM.238] LSPD First Response: Suspect added to chase
[8/9/2015 7:10:04 PM.244] LSPD First Response: Cop added to chase
[8/9/2015 7:10:04 PM.249] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[8/9/2015 7:10:04 PM.518] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 7:10:06 PM.765] LSPD First Response: Cop added to chase
[8/9/2015 7:10:12 PM.581] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:10:18 PM.594] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 7:10:26 PM.654] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 7:11:04 PM.882] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:04 PM.882] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:04 PM.882] LSPD First Response: Creating ?
[8/9/2015 7:11:06 PM.175] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:11:06 PM.176] LSPD First Response: Aborted chase
[8/9/2015 7:11:06 PM.784] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:06 PM.784] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:06 PM.785] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:06 PM.785] at ?.?()
[8/9/2015 7:11:06 PM.785] LSPD First Response: Creating ?
[8/9/2015 7:11:07 PM.874] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:07 PM.874] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:07 PM.874] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:07 PM.874] at ?.?()
[8/9/2015 7:11:07 PM.874] LSPD First Response: Creating ?
[8/9/2015 7:11:09 PM.234] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:09 PM.234] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:09 PM.235] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:09 PM.235] at ?.?()
[8/9/2015 7:11:09 PM.235] LSPD First Response: Creating ?
[8/9/2015 7:11:09 PM.394] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:09 PM.394] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:09 PM.394] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:09 PM.394] at ?.?()
[8/9/2015 7:11:09 PM.395] LSPD First Response: Creating ?
[8/9/2015 7:11:09 PM.520] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:09 PM.520] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:09 PM.520] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:09 PM.520] at ?.?()
[8/9/2015 7:11:09 PM.520] LSPD First Response: Creating ?
[8/9/2015 7:11:09 PM.697] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:09 PM.698] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:09 PM.698] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:09 PM.698] at ?.?()
[8/9/2015 7:11:09 PM.698] LSPD First Response: Creating ?
[8/9/2015 7:11:49 PM.154] LSPD First Response: Creating ?
[8/9/2015 7:11:50 PM.346] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:50 PM.346] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:50 PM.346] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:50 PM.346] at ?.?()
[8/9/2015 7:11:50 PM.346] LSPD First Response: Creating ?
[8/9/2015 7:11:50 PM.803] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:50 PM.803] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:50 PM.803] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:50 PM.803] at ?.?()
[8/9/2015 7:11:50 PM.803] LSPD First Response: Creating ?
[8/9/2015 7:11:51 PM.416] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:51 PM.416] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:51 PM.416] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:51 PM.416] at ?.?()
[8/9/2015 7:11:51 PM.416] LSPD First Response: Creating ?
[8/9/2015 7:11:51 PM.598] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:51 PM.599] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:51 PM.599] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:51 PM.599] at ?.?()
[8/9/2015 7:11:51 PM.599] LSPD First Response: Creating ?
[8/9/2015 7:11:51 PM.717] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:51 PM.717] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:51 PM.717] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:51 PM.717] at ?.?()
[8/9/2015 7:11:51 PM.717] LSPD First Response: Creating ?
[8/9/2015 7:11:51 PM.871] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:51 PM.871] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:51 PM.871] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:51 PM.871] at ?.?()
[8/9/2015 7:11:51 PM.871] LSPD First Response: Creating ?
[8/9/2015 7:11:52 PM.028] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:52 PM.028] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:52 PM.028] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:52 PM.028] at ?.?()
[8/9/2015 7:11:52 PM.028] LSPD First Response: Creating ?
[8/9/2015 7:11:52 PM.160] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:52 PM.161] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:52 PM.161] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:52 PM.161] at ?.?()
[8/9/2015 7:11:52 PM.161] LSPD First Response: Creating ?
[8/9/2015 7:13:02 PM.295] 
[8/9/2015 7:13:02 PM.298] 
[8/9/2015 7:13:02 PM.298] 
[8/9/2015 7:13:02 PM.298] ====================================================================================================
[8/9/2015 7:13:02 PM.298] Started new log on 8/9/2015 7:13:02 PM.295
[8/9/2015 7:13:02 PM.298] ====================================================================================================
[8/9/2015 7:13:02 PM.294] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/9/2015 7:13:02 PM.298] Log verbosity: Verbose
[8/9/2015 7:13:02 PM.302] Initializing input system
[8/9/2015 7:13:02 PM.310] Initializing game console
[8/9/2015 7:13:02 PM.331] Console key has been set to F4 (key code: 115)
[8/9/2015 7:13:02 PM.371] Initializing console variable "SkipGameIntro".
[8/9/2015 7:13:02 PM.371] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/9/2015 7:13:02 PM.377] Read value: <null>
[8/9/2015 7:13:02 PM.377] Initializing console variable "DisableRenderVersionText".
[8/9/2015 7:13:02 PM.377] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/9/2015 7:13:02 PM.385] Read value: True
[8/9/2015 7:13:02 PM.385] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/9/2015 7:13:02 PM.385] Initializing console variable "DisableCustomLoadingScreen".
[8/9/2015 7:13:02 PM.385] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/9/2015 7:13:02 PM.385] Read value: True
[8/9/2015 7:13:02 PM.385] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/9/2015 7:13:02 PM.385] Initializing console variable "ConsoleKey".
[8/9/2015 7:13:02 PM.385] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/9/2015 7:13:02 PM.386] Read value: <null>
[8/9/2015 7:13:02 PM.386] Initializing console variable "PluginTimeoutThreshold".
[8/9/2015 7:13:02 PM.386] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/9/2015 7:13:02 PM.386] Read value: 10000
[8/9/2015 7:13:02 PM.386] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/9/2015 7:13:02 PM.386] Initializing console variable "AlwaysShowConsoleOutput".
[8/9/2015 7:13:02 PM.386] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/9/2015 7:13:02 PM.387] Read value: <null>
[8/9/2015 7:13:02 PM.387] Initializing console variable "WarnOnPluginLoad".
[8/9/2015 7:13:02 PM.387] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/9/2015 7:13:02 PM.387] Read value: True
[8/9/2015 7:13:02 PM.387] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/9/2015 7:13:02 PM.387] Initializing console variable "ShowOnScreenWarnings".
[8/9/2015 7:13:02 PM.387] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/9/2015 7:13:02 PM.387] Read value: <null>
[8/9/2015 7:13:02 PM.387] Console initialized
[8/9/2015 7:13:02 PM.387] Initializing forms manager
[8/9/2015 7:13:02 PM.392] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/9/2015 7:13:02 PM.401] ================ RAGE Plugin Hook ================
[8/9/2015 7:13:02 PM.412] Checking game support
[8/9/2015 7:13:02 PM.416] Product name: Grand Theft Auto V
[8/9/2015 7:13:02 PM.416] Product version: 1.0.393.4
[8/9/2015 7:13:02 PM.416] Is steam version: False
[8/9/2015 7:13:02 PM.417] Initializing DirectX
[8/9/2015 7:13:02 PM.421] Initializing Direct3D
[8/9/2015 7:13:02 PM.421] Loading C:\Windows\system32\d3d11.dll
[8/9/2015 7:13:02 PM.421] Loaded at 0x7FFAE8B40000
[8/9/2015 7:13:02 PM.421] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/9/2015 7:13:02 PM.421] Creating Direct3D 11 device and swap chain
[8/9/2015 7:13:02 PM.436] Attempting feature level 10_1
[8/9/2015 7:13:02 PM.451] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/9/2015 7:13:02 PM.460] Swap Chain created: 0xF46C5F8A60
[8/9/2015 7:13:02 PM.460] Swap Chain VTable: 0xF46C5F8A60
[8/9/2015 7:13:02 PM.460] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/9/2015 7:13:02 PM.460] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/9/2015 7:13:02 PM.460] D3D11Present: 0x7FFAE8ABCDE0
[8/9/2015 7:13:02 PM.460] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/9/2015 7:13:02 PM.460] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/9/2015 7:13:02 PM.460] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/9/2015 7:13:02 PM.468] Direct3D initialized
[8/9/2015 7:13:02 PM.469] Initialized DirectX
[8/9/2015 7:13:02 PM.469] Direct3D watcher thread spawned
[8/9/2015 7:13:02 PM.494] Waiting for CurrentGame->ShouldInitializeNow()
[8/9/2015 7:13:03 PM.578] Getting device
[8/9/2015 7:13:03 PM.578] Retrieved device
[8/9/2015 7:13:03 PM.578] Creating wrapper
[8/9/2015 7:13:03 PM.654] Wrapper created
[8/9/2015 7:13:03 PM.659] Effect created
[8/9/2015 7:13:03 PM.659] Creating buffer
[8/9/2015 7:13:03 PM.659] Created buffer
[8/9/2015 7:13:03 PM.659] Creating blend state
[8/9/2015 7:13:03 PM.659] Created blend state
[8/9/2015 7:13:03 PM.659] Done with creation
[8/9/2015 7:13:03 PM.705] Initializing texture system.
[8/9/2015 7:13:03 PM.705] Initializing texture system; phase 1
[8/9/2015 7:13:03 PM.705] Initializing texture system; phase 2
[8/9/2015 7:13:03 PM.715] Initializing texture system; phase 3
[8/9/2015 7:13:03 PM.716] Initializing texture system; phase 4
[8/9/2015 7:13:03 PM.738] Initializing texture system; phase 5
[8/9/2015 7:13:03 PM.740] Initializing texture system; phase 6
[8/9/2015 7:13:03 PM.742] Initializing texture system; phase 7
[8/9/2015 7:13:03 PM.744] Initializing texture system; phase 8
[8/9/2015 7:13:03 PM.747] Initializing texture system; phase 9
[8/9/2015 7:13:03 PM.749] Initializing texture system; phase 10
[8/9/2015 7:13:03 PM.753] Initializing texture system; phase 11
[8/9/2015 7:13:03 PM.753] Initializing texture system; phase 12
[8/9/2015 7:13:03 PM.757] Initializing texture system; phase 13
[8/9/2015 7:13:03 PM.757] Initializing texture system; phase 14
[8/9/2015 7:13:07 PM.470] Direct3D watcher thread ended
[8/9/2015 7:13:39 PM.496] Initializing game support
[8/9/2015 7:13:47 PM.627] Compatibility level: 0
[8/9/2015 7:13:47 PM.627] Supported version detected
[8/9/2015 7:13:47 PM.627] ==================================================
[8/9/2015 7:13:47 PM.879] Patched IsDebuggerPresent
[8/9/2015 7:13:48 PM.130] Waiting for game initialization
[8/9/2015 7:13:48 PM.481] Initializing hook
[8/9/2015 7:13:48 PM.731] Completing interoperability
[8/9/2015 7:13:48 PM.731] Initialization code 1.
[8/9/2015 7:13:48 PM.731] Initialization code 2.
[8/9/2015 7:13:48 PM.731] Initialization code 3.
[8/9/2015 7:13:48 PM.733] 1 Address: 0x00007FF63574340C
[8/9/2015 7:13:48 PM.733] Calling func 1
[8/9/2015 7:13:48 PM.739] 2 Address: 0x00007FF6361CDCB2
[8/9/2015 7:13:48 PM.739] 3 Address: 0x00007FF634D95D0E
[8/9/2015 7:13:48 PM.744] Address: 0x00007FF6361CDC50
[8/9/2015 7:13:48 PM.744] Unknown var: 0x00007FF63709D310
[8/9/2015 7:13:48 PM.744] Initialization code 4.
[8/9/2015 7:13:48 PM.744] Completing interoperability, phase 1
[8/9/2015 7:13:48 PM.744] Completing interoperability, phase 2
[8/9/2015 7:13:48 PM.744] Completing interoperability, phase 3
[8/9/2015 7:13:48 PM.744] Completing interoperability, phase 4
[8/9/2015 7:13:48 PM.744] Completing interoperability, phase 5
[8/9/2015 7:13:48 PM.744] Completing interoperability, phase 6
[8/9/2015 7:13:48 PM.744] Completing interoperability, phase 7
[8/9/2015 7:13:58 PM.412] Initializing console variable "IsDeveloperModeEnabled".
[8/9/2015 7:13:58 PM.412] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/9/2015 7:13:58 PM.413] Read value: True
[8/9/2015 7:13:58 PM.413] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/9/2015 7:13:58 PM.426] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/9/2015 7:13:58 PM.426] Initializing console variable "TimeScale".
[8/9/2015 7:13:58 PM.426] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/9/2015 7:13:58 PM.426] Read value: <null>
[8/9/2015 7:13:58 PM.578] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/9/2015 7:13:58 PM.614] 
[8/9/2015 7:13:58 PM.615] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/9/2015 7:13:58 PM.617] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/9/2015 7:13:59 PM.956] <UNLOADED PLUGIN>: Initializing input system
[8/9/2015 7:13:59 PM.962] <UNLOADED PLUGIN>: Initializing game console
[8/9/2015 7:13:59 PM.968] <UNLOADED PLUGIN>: Initializing forms manager
[8/9/2015 7:14:00 PM.008] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/9/2015 7:14:00 PM.009] 
[8/9/2015 7:14:00 PM.009] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/9/2015 7:14:00 PM.009] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/9/2015 7:14:01 PM.159] <UNLOADED PLUGIN>: Initializing input system
[8/9/2015 7:14:01 PM.165] <UNLOADED PLUGIN>: Initializing game console
[8/9/2015 7:14:01 PM.171] <UNLOADED PLUGIN>: Initializing forms manager
[8/9/2015 7:14:01 PM.185] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/9/2015 7:14:01 PM.302] ---------------------------------------------------------------------
[8/9/2015 7:14:01 PM.302] LSPD FIRST RESPONSE
[8/9/2015 7:14:01 PM.302] Version 0.2b
[8/9/2015 7:14:01 PM.302] A G17 Media Modification
[8/9/2015 7:14:01 PM.302] - Developed by LMS & Sam
[8/9/2015 7:14:01 PM.302] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/9/2015 7:14:01 PM.302] © Copyright 2015, G17 Media, www.lspdfr.com
[8/9/2015 7:14:01 PM.302] ---------------------------------------------------------------------
[8/9/2015 7:14:01 PM.302] LSPD First Response: Running LSPD First Response 0.2b
[8/9/2015 7:14:01 PM.302] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/9/2015 7:14:01 PM.542] Cached police
[8/9/2015 7:14:01 PM.542] Cached police2
[8/9/2015 7:14:01 PM.542] Cached policet
[8/9/2015 7:14:01 PM.542] Cached sheriff2
[8/9/2015 7:14:01 PM.542] Cached sheriff
[8/9/2015 7:14:01 PM.542] Cached police4
[8/9/2015 7:14:01 PM.542] Cached policeb
[8/9/2015 7:14:01 PM.542] Cached policeb
[8/9/2015 7:14:01 PM.542] Cached policeb
[8/9/2015 7:14:01 PM.542] Cached fbi2
[8/9/2015 7:14:01 PM.542] Cached policeold1
[8/9/2015 7:14:01 PM.542] Cached policeold2
[8/9/2015 7:14:01 PM.542] Cached policeold2
[8/9/2015 7:14:01 PM.542] Cached buzzard
[8/9/2015 7:14:01 PM.542] Cached polmav
[8/9/2015 7:14:01 PM.543] Cached frogger2
[8/9/2015 7:14:01 PM.543] Cached ambulance
[8/9/2015 7:14:01 PM.543] Cached firetruk
[8/9/2015 7:14:01 PM.762] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/9/2015 7:14:01 PM.764] LSPD First Response: We have 1 callouts registered
[8/9/2015 7:14:01 PM.764] LSPD First Response: CalloutManager initialized
[8/9/2015 7:17:02 PM.267] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\soviet.wav. File not found
[8/9/2015 7:19:09 PM.893] True
[8/9/2015 7:20:18 PM.567] LSPD First Response: Creating ?
[8/9/2015 7:20:35 PM.612] False
[8/9/2015 7:21:57 PM.156] False
[8/9/2015 7:24:54 PM.181] LSPD First Response: Creating ?
[8/9/2015 7:26:33 PM.099] LSPD First Response: Creating ?
[8/9/2015 7:27:16 PM.552] LSPD First Response: Creating ?
[8/9/2015 7:27:18 PM.485] LSPD First Response: Created new chase
[8/9/2015 7:27:19 PM.260] LSPD First Response: Suspect added to chase
[8/9/2015 7:27:20 PM.156] LSPD First Response: Suspect added to chase
[8/9/2015 7:27:20 PM.165] LSPD First Response: Cop added to chase
[8/9/2015 7:27:21 PM.086] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[8/9/2015 7:27:22 PM.675] LSPD First Response: Cop added to chase
[8/9/2015 7:28:14 PM.229] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[8/9/2015 7:28:14 PM.360] LSPD First Response: Cop added to chase
[8/9/2015 7:28:14 PM.360] LSPD First Response: Added cop to existing chase
[8/9/2015 7:28:14 PM.603] LSPD First Response: Cop added to chase
[8/9/2015 7:28:14 PM.603] LSPD First Response: Added cop to existing chase
[8/9/2015 7:28:22 PM.632] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:29:19 PM.144] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:29:44 PM.076] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:29:44 PM.076] LSPD First Response: Driving task assigned
[8/9/2015 7:29:44 PM.082] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:29:44 PM.143] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:29:44 PM.152] LSPD First Response: Aborted chase
[8/9/2015 7:29:56 PM.687] LSPD First Response: Creating ?
[8/9/2015 7:29:56 PM.977] LSPD First Response: Created new chase
[8/9/2015 7:29:56 PM.977] LSPD First Response: Suspect added to chase
[8/9/2015 7:30:44 PM.922] LSPD First Response: Creating ?
[8/9/2015 7:30:47 PM.734] LSPD First Response: Created new chase
[8/9/2015 7:30:48 PM.410] LSPD First Response: Suspect added to chase
[8/9/2015 7:30:48 PM.792] LSPD First Response: Suspect added to chase
[8/9/2015 7:30:48 PM.796] LSPD First Response: Cop added to chase
[8/9/2015 7:30:51 PM.298] LSPD First Response: Cop added to chase
[8/9/2015 7:30:57 PM.174] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:31:00 PM.492] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/9/2015 7:31:00 PM.519] LSPD First Response: Cop added to chase
[8/9/2015 7:31:00 PM.519] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:00 PM.703] LSPD First Response: Cop added to chase
[8/9/2015 7:31:00 PM.704] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:00 PM.844] LSPD First Response: Cop added to chase
[8/9/2015 7:31:00 PM.844] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:00 PM.981] LSPD First Response: Cop added to chase
[8/9/2015 7:31:00 PM.981] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:01 PM.119] LSPD First Response: Cop added to chase
[8/9/2015 7:31:01 PM.119] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:02 PM.194] LSPD First Response: Cop added to chase
[8/9/2015 7:31:02 PM.194] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:02 PM.196] LSPD First Response: Cop added to chase
[8/9/2015 7:31:02 PM.196] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:03 PM.783] LSPD First Response: Cop added to chase
[8/9/2015 7:31:03 PM.783] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:04 PM.007] LSPD First Response: Cop added to chase
[8/9/2015 7:31:04 PM.008] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:04 PM.201] LSPD First Response: Cop added to chase
[8/9/2015 7:31:04 PM.201] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:04 PM.392] LSPD First Response: Cop added to chase
[8/9/2015 7:31:04 PM.392] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:04 PM.562] LSPD First Response: Cop added to chase
[8/9/2015 7:31:04 PM.563] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:04 PM.732] LSPD First Response: Cop added to chase
[8/9/2015 7:31:04 PM.732] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:06 PM.395] LSPD First Response: Cop added to chase
[8/9/2015 7:31:06 PM.395] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:06 PM.945] LSPD First Response: Cop added to chase
[8/9/2015 7:31:06 PM.945] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:07 PM.965] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:31:09 PM.383] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:31:29 PM.001] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.001] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:29 PM.004] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.004] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:29 PM.146] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.146] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:29 PM.149] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.149] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:29 PM.299] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.299] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:29 PM.301] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.301] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:29 PM.443] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.443] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:29 PM.445] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.445] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:30 PM.941] LSPD First Response: Cop added to chase
[8/9/2015 7:31:30 PM.941] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:30 PM.944] LSPD First Response: Cop added to chase
[8/9/2015 7:31:30 PM.944] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:37 PM.144] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[8/9/2015 7:31:37 PM.180] LSPD First Response: Cop added to chase
[8/9/2015 7:31:37 PM.181] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:37 PM.358] LSPD First Response: Cop added to chase
[8/9/2015 7:31:37 PM.358] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:37 PM.551] LSPD First Response: Cop added to chase
[8/9/2015 7:31:37 PM.551] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:37 PM.783] LSPD First Response: Cop added to chase
[8/9/2015 7:31:37 PM.783] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:38 PM.000] LSPD First Response: Cop added to chase
[8/9/2015 7:31:38 PM.000] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:45 PM.052] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:31:49 PM.443] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:31:52 PM.627] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:31:58 PM.943] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/9/2015 7:31:58 PM.976] LSPD First Response: Cop added to chase
[8/9/2015 7:31:58 PM.976] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:59 PM.120] LSPD First Response: Cop added to chase
[8/9/2015 7:31:59 PM.120] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:59 PM.273] LSPD First Response: Cop added to chase
[8/9/2015 7:31:59 PM.273] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:59 PM.418] LSPD First Response: Cop added to chase
[8/9/2015 7:31:59 PM.418] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:59 PM.604] LSPD First Response: Cop added to chase
[8/9/2015 7:31:59 PM.604] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:59 PM.725] LSPD First Response: Cop added to chase
[8/9/2015 7:31:59 PM.725] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:08 PM.267] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:32:09 PM.157] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.158] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.160] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.160] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.309] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.309] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.312] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.312] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.455] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.455] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.459] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.459] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.613] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.613] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.616] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.616] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.724] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.724] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.727] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.727] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.861] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.861] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.863] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.864] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:11 PM.388] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:32:13 PM.547] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:32:21 PM.395] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:32:21 PM.395] LSPD First Response: Driving task assigned
[8/9/2015 7:32:21 PM.397] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:32:34 PM.325] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[8/9/2015 7:32:34 PM.353] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.353] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:34 PM.355] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.355] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:34 PM.498] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.499] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:34 PM.502] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.502] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:34 PM.663] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.663] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:34 PM.665] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.665] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:34 PM.800] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.800] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:34 PM.803] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.803] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:36 PM.201] LSPD First Response: Cop added to chase
[8/9/2015 7:32:36 PM.201] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:36 PM.203] LSPD First Response: Cop added to chase
[8/9/2015 7:32:36 PM.203] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:36 PM.380] LSPD First Response: Cop added to chase
[8/9/2015 7:32:36 PM.380] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:36 PM.382] LSPD First Response: Cop added to chase
[8/9/2015 7:32:36 PM.382] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:36 PM.544] LSPD First Response: Cop added to chase
[8/9/2015 7:32:36 PM.544] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:36 PM.546] LSPD First Response: Cop added to chase
[8/9/2015 7:32:36 PM.546] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:44 PM.621] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:32:50 PM.653] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:32:50 PM.653] LSPD First Response: Aborted chase
[8/9/2015 7:32:50 PM.923] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:33:04 PM.357] LSPD First Response: Respawning
[8/9/2015 7:33:28 PM.144] LSPD First Response: Done
[8/9/2015 7:33:29 PM.502] LSPD First Response: Creating ?
[8/9/2015 7:34:31 PM.154] LSPD First Response: Creating ?
[8/9/2015 7:34:32 PM.759] LSPD First Response: Created new chase
[8/9/2015 7:34:33 PM.315] LSPD First Response: Suspect added to chase
[8/9/2015 7:34:33 PM.317] LSPD First Response: Suspect added to chase
[8/9/2015 7:34:34 PM.419] LSPD First Response: Suspect added to chase
[8/9/2015 7:34:34 PM.423] LSPD First Response: Cop added to chase
[8/9/2015 7:34:34 PM.534] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[8/9/2015 7:34:36 PM.945] LSPD First Response: Cop added to chase
[8/9/2015 7:34:47 PM.794] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:34:55 PM.510] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[8/9/2015 7:34:55 PM.544] LSPD First Response: Cop added to chase
[8/9/2015 7:34:55 PM.544] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:55 PM.691] LSPD First Response: Cop added to chase
[8/9/2015 7:34:55 PM.691] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:55 PM.789] LSPD First Response: Cop added to chase
[8/9/2015 7:34:55 PM.789] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:56 PM.053] LSPD First Response: Cop added to chase
[8/9/2015 7:34:56 PM.053] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:56 PM.216] LSPD First Response: Cop added to chase
[8/9/2015 7:34:56 PM.216] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:56 PM.316] LSPD First Response: Cop added to chase
[8/9/2015 7:34:56 PM.316] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:57 PM.188] LSPD First Response: Cop added to chase
[8/9/2015 7:34:57 PM.188] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:57 PM.190] LSPD First Response: Cop added to chase
[8/9/2015 7:34:57 PM.190] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:57 PM.352] LSPD First Response: Cop added to chase
[8/9/2015 7:34:57 PM.352] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:57 PM.355] LSPD First Response: Cop added to chase
[8/9/2015 7:34:57 PM.355] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:57 PM.498] LSPD First Response: Cop added to chase
[8/9/2015 7:34:57 PM.498] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:57 PM.501] LSPD First Response: Cop added to chase
[8/9/2015 7:34:57 PM.501] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:58 PM.245] LSPD First Response: Cop added to chase
[8/9/2015 7:34:58 PM.245] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:58 PM.247] LSPD First Response: Cop added to chase
[8/9/2015 7:34:58 PM.247] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.184] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.184] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.187] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.187] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.327] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.328] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.330] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.330] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.490] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.490] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.492] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.492] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.937] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.937] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.939] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.940] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:01 PM.103] LSPD First Response: Cop added to chase
[8/9/2015 7:35:01 PM.103] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:02 PM.331] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:35:04 PM.809] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:35:08 PM.052] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:35:32 PM.267] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CRUSADE_RD
[8/9/2015 7:35:32 PM.291] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.291] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.293] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.293] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.474] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.474] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.476] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.476] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.627] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.627] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.629] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.629] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.780] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.780] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.782] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.782] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.953] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.953] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.955] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.955] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:33 PM.112] LSPD First Response: Cop added to chase
[8/9/2015 7:35:33 PM.113] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:33 PM.114] LSPD First Response: Cop added to chase
[8/9/2015 7:35:33 PM.114] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:41 PM.739] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:35:45 PM.213] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:35:53 PM.517] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LITTLE_BIGHORN_AVE
[8/9/2015 7:35:53 PM.547] LSPD First Response: Cop added to chase
[8/9/2015 7:35:53 PM.547] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:53 PM.549] LSPD First Response: Cop added to chase
[8/9/2015 7:35:53 PM.549] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:53 PM.739] LSPD First Response: Cop added to chase
[8/9/2015 7:35:53 PM.739] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:53 PM.742] LSPD First Response: Cop added to chase
[8/9/2015 7:35:53 PM.742] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:53 PM.891] LSPD First Response: Cop added to chase
[8/9/2015 7:35:53 PM.891] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:53 PM.894] LSPD First Response: Cop added to chase
[8/9/2015 7:35:53 PM.894] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:54 PM.057] LSPD First Response: Cop added to chase
[8/9/2015 7:35:54 PM.058] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:54 PM.060] LSPD First Response: Cop added to chase
[8/9/2015 7:35:54 PM.061] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:54 PM.226] LSPD First Response: Cop added to chase
[8/9/2015 7:35:54 PM.226] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:54 PM.228] LSPD First Response: Cop added to chase
[8/9/2015 7:35:54 PM.228] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:58 PM.170] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:36:13 PM.179] LSPD First Response: Respawning
[8/9/2015 7:36:16 PM.856] LSPD First Response: Done
[8/9/2015 7:36:39 PM.696] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:36:39 PM.701] LSPD First Response: Aborted chase
[8/9/2015 7:36:50 PM.144] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:36:50 PM.144] LSPD First Response: Aborted chase
[8/9/2015 7:37:04 PM.156] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:37:04 PM.156] LSPD First Response: Driving task assigned
[8/9/2015 7:37:04 PM.159] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:38:08 PM.661] False
[8/9/2015 7:38:20 PM.895] LSPD First Response: Creating ?
[8/9/2015 7:38:24 PM.404] LSPD First Response: Created new chase
[8/9/2015 7:38:25 PM.312] LSPD First Response: Suspect added to chase
[8/9/2015 7:38:25 PM.318] LSPD First Response: Cop added to chase
[8/9/2015 7:38:27 PM.842] LSPD First Response: Cop added to chase
[8/9/2015 7:38:45 PM.856] LSPD First Response: Cop added to chase
[8/9/2015 7:38:45 PM.857] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:46 PM.044] LSPD First Response: Cop added to chase
[8/9/2015 7:38:46 PM.044] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:46 PM.228] LSPD First Response: Cop added to chase
[8/9/2015 7:38:46 PM.228] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:54 PM.957] LSPD First Response: Cop added to chase
[8/9/2015 7:38:54 PM.958] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:54 PM.960] LSPD First Response: Cop added to chase
[8/9/2015 7:38:54 PM.960] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:55 PM.095] LSPD First Response: Cop added to chase
[8/9/2015 7:38:55 PM.095] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:55 PM.097] LSPD First Response: Cop added to chase
[8/9/2015 7:38:55 PM.098] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:55 PM.248] LSPD First Response: Cop added to chase
[8/9/2015 7:38:55 PM.248] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:55 PM.250] LSPD First Response: Cop added to chase
[8/9/2015 7:38:55 PM.250] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:56 PM.132] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:38:58 PM.499] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:39:01 PM.314] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:39:07 PM.309] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[8/9/2015 7:39:07 PM.339] LSPD First Response: Cop added to chase
[8/9/2015 7:39:07 PM.339] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:23 PM.860] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JAMESTOWN_ST
[8/9/2015 7:39:24 PM.018] LSPD First Response: Cop added to chase
[8/9/2015 7:39:24 PM.018] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:24 PM.021] LSPD First Response: Cop added to chase
[8/9/2015 7:39:24 PM.021] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:54 PM.338] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARSON_AVE
[8/9/2015 7:39:54 PM.381] LSPD First Response: Cop added to chase
[8/9/2015 7:39:54 PM.381] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:54 PM.526] LSPD First Response: Cop added to chase
[8/9/2015 7:39:54 PM.526] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:54 PM.668] LSPD First Response: Cop added to chase
[8/9/2015 7:39:54 PM.668] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:55 PM.492] LSPD First Response: Cop added to chase
[8/9/2015 7:39:55 PM.493] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:55 PM.495] LSPD First Response: Cop added to chase
[8/9/2015 7:39:55 PM.495] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:56 PM.645] LSPD First Response: Cop added to chase
[8/9/2015 7:39:56 PM.645] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:56 PM.647] LSPD First Response: Cop added to chase
[8/9/2015 7:39:56 PM.647] LSPD First Response: Added cop to existing chase
[8/9/2015 7:40:01 PM.661] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:40:04 PM.791] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:40:08 PM.948] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:40:26 PM.600] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CHUM_ST
[8/9/2015 7:40:26 PM.625] LSPD First Response: Cop added to chase
[8/9/2015 7:40:26 PM.626] LSPD First Response: Added cop to existing chase
[8/9/2015 7:40:26 PM.627] LSPD First Response: Cop added to chase
[8/9/2015 7:40:26 PM.627] LSPD First Response: Added cop to existing chase
[8/9/2015 7:40:28 PM.776] LSPD First Response: Cop added to chase
[8/9/2015 7:40:28 PM.776] LSPD First Response: Added cop to existing chase
[8/9/2015 7:40:28 PM.779] LSPD First Response: Cop added to chase
[8/9/2015 7:40:28 PM.779] LSPD First Response: Added cop to existing chase
[8/9/2015 7:40:43 PM.945] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ABATTOIR_AVE
[8/9/2015 7:40:57 PM.288] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:41:16 PM.701] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:41:16 PM.702] LSPD First Response: Aborted chase
[8/9/2015 7:43:53 PM.956] LSPD First Response: Created new chase
[8/9/2015 7:43:53 PM.956] LSPD First Response: Suspect added to chase
[8/9/2015 7:43:57 PM.995] True
[8/9/2015 7:44:01 PM.348] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CHUM_ST
[8/9/2015 7:44:01 PM.377] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.377] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:01 PM.379] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.379] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:01 PM.551] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.551] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:01 PM.554] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.554] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:01 PM.693] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.693] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:01 PM.695] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.695] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:01 PM.814] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.814] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:01 PM.816] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.816] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:02 PM.411] LSPD First Response: Cop added to chase
[8/9/2015 7:44:02 PM.411] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:02 PM.413] LSPD First Response: Cop added to chase
[8/9/2015 7:44:02 PM.413] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:03 PM.392] LSPD First Response: Cop added to chase
[8/9/2015 7:44:03 PM.392] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:04 PM.379] LSPD First Response: Cop added to chase
[8/9/2015 7:44:04 PM.379] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:04 PM.380] LSPD First Response: Cop added to chase
[8/9/2015 7:44:04 PM.380] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:15 PM.652] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:44:19 PM.178] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:44:19 PM.955] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HANGER_WAY
[8/9/2015 7:44:35 PM.972] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/9/2015 7:44:51 PM.113] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:44:51 PM.113] LSPD First Response: Driving task assigned
[8/9/2015 7:44:51 PM.115] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:44:51 PM.130] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:44:51 PM.131] LSPD First Response: Aborted chase
[8/9/2015 7:46:27 PM.500] LSPD First Response: Creating ?
[8/9/2015 7:46:29 PM.370] LSPD First Response: Created new chase
[8/9/2015 7:46:29 PM.975] LSPD First Response: Suspect added to chase
[8/9/2015 7:46:29 PM.978] LSPD First Response: Suspect added to chase
[8/9/2015 7:47:05 PM.185] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD
[8/9/2015 7:47:05 PM.233] LSPD First Response: Cop added to chase
[8/9/2015 7:47:05 PM.234] LSPD First Response: Added cop to existing chase
[8/9/2015 7:47:05 PM.517] LSPD First Response: Cop added to chase
[8/9/2015 7:47:05 PM.517] LSPD First Response: Added cop to existing chase
[8/9/2015 7:47:05 PM.767] LSPD First Response: Cop added to chase
[8/9/2015 7:47:05 PM.767] LSPD First Response: Added cop to existing chase
[8/9/2015 7:47:07 PM.218] LSPD First Response: Cop added to chase
[8/9/2015 7:47:07 PM.218] LSPD First Response: Added cop to existing chase
[8/9/2015 7:47:07 PM.221] LSPD First Response: Cop added to chase
[8/9/2015 7:47:07 PM.221] LSPD First Response: Added cop to existing chase
[8/9/2015 7:47:12 PM.794] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:48:17 PM.540] LSPD First Response: Cop added to chase
[8/9/2015 7:48:17 PM.540] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:17 PM.672] LSPD First Response: Cop added to chase
[8/9/2015 7:48:17 PM.672] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:17 PM.866] LSPD First Response: Cop added to chase
[8/9/2015 7:48:17 PM.867] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:17 PM.971] LSPD First Response: Cop added to chase
[8/9/2015 7:48:17 PM.971] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:18 PM.079] LSPD First Response: Cop added to chase
[8/9/2015 7:48:18 PM.079] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:18 PM.238] LSPD First Response: Cop added to chase
[8/9/2015 7:48:18 PM.238] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:18 PM.369] LSPD First Response: Cop added to chase
[8/9/2015 7:48:18 PM.369] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:18 PM.509] LSPD First Response: Cop added to chase
[8/9/2015 7:48:18 PM.509] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:18 PM.681] LSPD First Response: Cop added to chase
[8/9/2015 7:48:18 PM.681] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:18 PM.824] LSPD First Response: Cop added to chase
[8/9/2015 7:48:18 PM.824] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:18 PM.978] LSPD First Response: Cop added to chase
[8/9/2015 7:48:18 PM.978] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:19 PM.096] LSPD First Response: Cop added to chase
[8/9/2015 7:48:19 PM.096] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:19 PM.254] LSPD First Response: Cop added to chase
[8/9/2015 7:48:19 PM.255] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:31 PM.507] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:48:35 PM.649] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:48:38 PM.351] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:48:41 PM.778] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:48:45 PM.396] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 7:48:52 PM.956] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 7:49:05 PM.206] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:49:05 PM.206] LSPD First Response: Driving task assigned
[8/9/2015 7:49:05 PM.209] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:49:11 PM.896] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_WAY
[8/9/2015 7:49:11 PM.932] LSPD First Response: Cop added to chase
[8/9/2015 7:49:11 PM.932] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:11 PM.934] LSPD First Response: Cop added to chase
[8/9/2015 7:49:11 PM.934] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.095] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.095] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.098] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.099] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.238] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.238] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.240] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.241] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.370] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.370] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.372] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.373] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.519] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.519] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.522] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.522] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.646] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.646] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:13 PM.200] LSPD First Response: Cop added to chase
[8/9/2015 7:49:13 PM.201] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:19 PM.204] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:49:21 PM.362] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:49:24 PM.515] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:49:28 PM.336] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_WAY
[8/9/2015 7:49:28 PM.363] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.363] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.365] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.365] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.498] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.498] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.501] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.501] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.692] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.692] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.695] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.695] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.838] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.838] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.840] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.841] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.998] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.998] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.002] LSPD First Response: Cop added to chase
[8/9/2015 7:49:29 PM.002] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.107] LSPD First Response: Cop added to chase
[8/9/2015 7:49:29 PM.107] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.109] LSPD First Response: Cop added to chase
[8/9/2015 7:49:29 PM.109] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.261] LSPD First Response: Cop added to chase
[8/9/2015 7:49:29 PM.261] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.264] LSPD First Response: Cop added to chase
[8/9/2015 7:49:29 PM.264] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.442] LSPD First Response: Cop added to chase
[8/9/2015 7:49:29 PM.442] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.444] LSPD First Response: Cop added to chase
[8/9/2015 7:49:29 PM.444] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.452] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_WAY
[8/9/2015 7:49:36 PM.723] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:49:39 PM.536] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:49:43 PM.268] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:50:03 PM.311] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.311] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.313] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.313] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.465] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.465] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.468] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.468] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.613] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.613] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.615] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.615] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.802] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.802] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.804] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.805] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.947] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.948] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.949] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.949] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:00 PM.618] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 7:51:10 PM.920] LSPD First Response: Cop added to chase
[8/9/2015 7:51:10 PM.921] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:10 PM.922] LSPD First Response: Cop added to chase
[8/9/2015 7:51:10 PM.923] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.042] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.043] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.044] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.044] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.163] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.163] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.165] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.165] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.319] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.319] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.320] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.320] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.478] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.478] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.481] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.481] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.608] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.608] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.610] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.610] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.779] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.779] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.781] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.781] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.931] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.932] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.934] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.934] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:12 PM.481] LSPD First Response: Cop added to chase
[8/9/2015 7:51:12 PM.481] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:12 PM.640] LSPD First Response: Cop added to chase
[8/9/2015 7:51:12 PM.640] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:12 PM.773] LSPD First Response: Cop added to chase
[8/9/2015 7:51:12 PM.773] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:12 PM.931] LSPD First Response: Cop added to chase
[8/9/2015 7:51:12 PM.931] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:13 PM.066] LSPD First Response: Cop added to chase
[8/9/2015 7:51:13 PM.066] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:13 PM.262] LSPD First Response: Cop added to chase
[8/9/2015 7:51:13 PM.262] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:13 PM.385] LSPD First Response: Cop added to chase
[8/9/2015 7:51:13 PM.385] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:19 PM.203] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:51:22 PM.341] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:51:25 PM.745] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:51:45 PM.032] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 7:52:11 PM.906] LSPD First Response: Cop added to chase
[8/9/2015 7:52:11 PM.906] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:11 PM.908] LSPD First Response: Cop added to chase
[8/9/2015 7:52:11 PM.908] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:12 PM.050] LSPD First Response: Cop added to chase
[8/9/2015 7:52:12 PM.050] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:12 PM.052] LSPD First Response: Cop added to chase
[8/9/2015 7:52:12 PM.052] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:12 PM.194] LSPD First Response: Cop added to chase
[8/9/2015 7:52:12 PM.194] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:12 PM.196] LSPD First Response: Cop added to chase
[8/9/2015 7:52:12 PM.196] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:12 PM.347] LSPD First Response: Cop added to chase
[8/9/2015 7:52:12 PM.347] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:12 PM.349] LSPD First Response: Cop added to chase
[8/9/2015 7:52:12 PM.349] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:22 PM.279] LSPD First Response: Respawning
[8/9/2015 7:52:22 PM.321] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:52:31 PM.996] LSPD First Response: Done
[8/9/2015 7:53:17 PM.344] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ZANCUDO_AVE
[8/9/2015 7:53:17 PM.376] LSPD First Response: Cop added to chase
[8/9/2015 7:53:17 PM.377] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:17 PM.379] LSPD First Response: Cop added to chase
[8/9/2015 7:53:17 PM.379] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:17 PM.538] LSPD First Response: Cop added to chase
[8/9/2015 7:53:17 PM.538] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:17 PM.541] LSPD First Response: Cop added to chase
[8/9/2015 7:53:17 PM.541] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:17 PM.715] LSPD First Response: Cop added to chase
[8/9/2015 7:53:17 PM.715] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:17 PM.717] LSPD First Response: Cop added to chase
[8/9/2015 7:53:17 PM.717] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.052] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.052] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.054] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.055] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.193] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.193] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.195] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.195] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.344] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.344] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.348] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.348] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.513] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.513] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.515] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.515] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.684] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.684] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.686] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.687] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:19 PM.614] LSPD First Response: Cop added to chase
[8/9/2015 7:53:19 PM.614] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:19 PM.617] LSPD First Response: Cop added to chase
[8/9/2015 7:53:19 PM.617] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:19 PM.762] LSPD First Response: Cop added to chase
[8/9/2015 7:53:19 PM.762] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:19 PM.764] LSPD First Response: Cop added to chase
[8/9/2015 7:53:19 PM.764] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:19 PM.909] LSPD First Response: Cop added to chase
[8/9/2015 7:53:19 PM.909] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:19 PM.911] LSPD First Response: Cop added to chase
[8/9/2015 7:53:19 PM.911] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.065] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.065] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.067] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.067] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.231] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.231] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.233] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.233] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.380] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.380] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.383] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.383] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.547] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.547] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.549] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.549] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.698] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.698] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.700] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.700] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:22 PM.643] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:53:26 PM.661] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 7:53:36 PM.743] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:53:39 PM.812] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:53:43 PM.863] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:54:42 PM.527] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.528] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:42 PM.530] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.530] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:42 PM.674] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.674] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:42 PM.677] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.677] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:42 PM.833] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.833] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:42 PM.835] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.835] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:42 PM.957] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.957] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:42 PM.960] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.960] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.114] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.114] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.117] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.117] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.280] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.280] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.282] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.282] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.421] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.421] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.422] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.422] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.588] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.588] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.590] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.590] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.765] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.765] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.767] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.767] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.924] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.924] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.926] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.926] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.086] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.086] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.087] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.087] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.260] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.260] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.262] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.262] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.420] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.420] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.422] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.423] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.580] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.580] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.582] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.582] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.748] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.749] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.751] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.751] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.899] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.899] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.900] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.900] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.091] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.091] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.093] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.093] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.241] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.241] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.243] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.243] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.442] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.442] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.444] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.444] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.739] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.739] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.740] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.740] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.890] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.890] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.892] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.892] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.085] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.085] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.086] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.086] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.271] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.271] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.272] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.272] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.415] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.415] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.417] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.417] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.591] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.592] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.593] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.593] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.765] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.766] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.768] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.768] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.927] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.927] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.928] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.928] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:47 PM.075] LSPD First Response: Cop added to chase
[8/9/2015 7:54:47 PM.076] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:47 PM.240] LSPD First Response: Cop added to chase
[8/9/2015 7:54:47 PM.240] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:47 PM.440] LSPD First Response: Cop added to chase
[8/9/2015 7:54:47 PM.440] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:47 PM.610] LSPD First Response: Cop added to chase
[8/9/2015 7:54:47 PM.610] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:47 PM.820] LSPD First Response: Cop added to chase
[8/9/2015 7:54:47 PM.820] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:47 PM.999] LSPD First Response: Cop added to chase
[8/9/2015 7:54:47 PM.999] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:48 PM.129] LSPD First Response: Cop added to chase
[8/9/2015 7:54:48 PM.129] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:48 PM.287] LSPD First Response: Cop added to chase
[8/9/2015 7:54:48 PM.287] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:48 PM.509] LSPD First Response: Cop added to chase
[8/9/2015 7:54:48 PM.509] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:48 PM.663] LSPD First Response: Cop added to chase
[8/9/2015 7:54:48 PM.663] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:48 PM.835] LSPD First Response: Cop added to chase
[8/9/2015 7:54:48 PM.835] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.066] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.066] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.229] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.229] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.437] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.437] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.439] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.439] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.575] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.575] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.577] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.577] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.748] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.748] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.750] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.750] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.751] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.751] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.753] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.753] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.973] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.973] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.974] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.974] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.162] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.162] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.164] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.164] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.331] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.331] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.333] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.333] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.535] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.535] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.536] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.537] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.730] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.730] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.732] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.732] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.932] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.933] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.935] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.935] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:51 PM.126] LSPD First Response: Cop added to chase
[8/9/2015 7:54:51 PM.126] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:51 PM.128] LSPD First Response: Cop added to chase
[8/9/2015 7:54:51 PM.128] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:51 PM.276] LSPD First Response: Cop added to chase
[8/9/2015 7:54:51 PM.276] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:51 PM.278] LSPD First Response: Cop added to chase
[8/9/2015 7:54:51 PM.278] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:51 PM.431] LSPD First Response: Cop added to chase
[8/9/2015 7:54:51 PM.431] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:51 PM.433] LSPD First Response: Cop added to chase
[8/9/2015 7:54:51 PM.433] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:55 PM.233] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:54:58 PM.791] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:55:01 PM.951] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:55:48 PM.196] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:55:48 PM.196] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:55:48 PM.196] LSPD First Response: Creating ?
[8/9/2015 7:55:50 PM.925] LSPD First Response: Cop added to chase
[8/9/2015 7:55:50 PM.925] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:50 PM.928] LSPD First Response: Cop added to chase
[8/9/2015 7:55:50 PM.928] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:58 PM.200] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:55:58 PM.507] LSPD First Response: Cop added to chase
[8/9/2015 7:55:58 PM.507] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:58 PM.510] LSPD First Response: Cop added to chase
[8/9/2015 7:55:58 PM.510] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:58 PM.717] LSPD First Response: Cop added to chase
[8/9/2015 7:55:58 PM.717] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:58 PM.719] LSPD First Response: Cop added to chase
[8/9/2015 7:55:58 PM.719] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:58 PM.905] LSPD First Response: Cop added to chase
[8/9/2015 7:55:58 PM.905] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:58 PM.907] LSPD First Response: Cop added to chase
[8/9/2015 7:55:58 PM.907] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.082] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.082] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.084] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.085] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.270] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.270] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.273] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.273] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.449] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.449] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.452] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.452] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.660] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.661] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.663] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.663] LSPD First Response: Added cop to existing chase
[8/9/2015 7:56:00 PM.350] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:56:02 PM.783] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:56:05 PM.812] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 7:56:12 PM.887] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:56:16 PM.580] LSPD First Response: Creating ?
[8/9/2015 7:56:19 PM.927] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:56:19 PM.928] LSPD First Response: Aborted chase
[8/9/2015 7:56:22 PM.921] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 7:57:18 PM.537] LSPD First Response: Creating ?
[8/9/2015 7:57:21 PM.700] LSPD First Response: Created new chase
[8/9/2015 7:57:22 PM.284] LSPD First Response: Suspect added to chase
[8/9/2015 7:57:22 PM.677] LSPD First Response: Suspect added to chase
[8/9/2015 7:57:22 PM.680] LSPD First Response: Cop added to chase
[8/9/2015 7:57:25 PM.180] LSPD First Response: Cop added to chase
[8/9/2015 7:57:30 PM.122] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 7:58:28 PM.423] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:58:28 PM.423] LSPD First Response: Aborted chase
[8/9/2015 7:59:51 PM.889] LSPD First Response: Creating ?
[8/9/2015 8:01:02 PM.691] LSPD First Response: Creating ?
[8/9/2015 8:01:44 PM.447] LSPD First Response: Creating ?
[8/9/2015 8:04:45 PM.835] LSPD First Response: Creating ?
[8/9/2015 8:04:47 PM.793] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 8:04:47 PM.793] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 8:04:48 PM.013] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 8:04:48 PM.013] at ?.?()
[8/9/2015 8:04:48 PM.014] LSPD First Response: Creating ?
[8/9/2015 8:05:10 PM.412] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:10 PM.412] LSPD First Response: Driving task assigned
[8/9/2015 8:05:10 PM.418] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:10 PM.583] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:10 PM.584] LSPD First Response: Driving task assigned
[8/9/2015 8:05:10 PM.586] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:10 PM.758] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:10 PM.758] LSPD First Response: Driving task assigned
[8/9/2015 8:05:10 PM.760] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:10 PM.934] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:10 PM.934] LSPD First Response: Driving task assigned
[8/9/2015 8:05:10 PM.936] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.092] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.092] LSPD First Response: Driving task assigned
[8/9/2015 8:05:11 PM.096] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.273] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.273] LSPD First Response: Driving task assigned
[8/9/2015 8:05:11 PM.276] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.440] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.441] LSPD First Response: Driving task assigned
[8/9/2015 8:05:11 PM.443] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.620] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.621] LSPD First Response: Driving task assigned
[8/9/2015 8:05:11 PM.624] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:18 PM.362] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 8:05:20 PM.533] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 8:05:24 PM.032] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 8:06:12 PM.145] LSPD First Response: Respawning
[8/9/2015 8:06:12 PM.829] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:06:12 PM.830] LSPD First Response: Driving task assigned
[8/9/2015 8:06:12 PM.831] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:06:29 PM.285] LSPD First Response: Done
[8/9/2015 8:07:24 PM.088] LSPD First Response: Creating ?
[8/9/2015 8:07:24 PM.933] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 8:07:24 PM.933] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 8:07:24 PM.934] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 8:07:24 PM.934] at ?.?()
[8/9/2015 8:07:24 PM.934] LSPD First Response: Creating ?
[8/9/2015 8:07:25 PM.999] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 8:07:25 PM.999] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 8:07:25 PM.999] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 8:07:25 PM.999] at ?.?()
[8/9/2015 8:07:25 PM.999] LSPD First Response: Creating ?
[8/9/2015 8:10:32 PM.665] LSPD First Response: Creating ?
[8/9/2015 8:11:02 PM.288] LSPD First Response: Creating ?
[8/9/2015 8:17:29 PM.526] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:29 PM.526] LSPD First Response: Driving task assigned
[8/9/2015 8:17:29 PM.530] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:29 PM.711] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:29 PM.712] LSPD First Response: Driving task assigned
[8/9/2015 8:17:29 PM.716] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:29 PM.917] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:29 PM.917] LSPD First Response: Driving task assigned
[8/9/2015 8:17:29 PM.925] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.105] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.106] LSPD First Response: Driving task assigned
[8/9/2015 8:17:30 PM.108] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.282] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.282] LSPD First Response: Driving task assigned
[8/9/2015 8:17:30 PM.287] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.497] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.497] LSPD First Response: Driving task assigned
[8/9/2015 8:17:30 PM.499] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.677] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.677] LSPD First Response: Driving task assigned
[8/9/2015 8:17:30 PM.680] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.864] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.865] LSPD First Response: Driving task assigned
[8/9/2015 8:17:30 PM.867] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.039] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.039] LSPD First Response: Driving task assigned
[8/9/2015 8:17:31 PM.042] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.244] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.245] LSPD First Response: Driving task assigned
[8/9/2015 8:17:31 PM.247] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.451] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.451] LSPD First Response: Driving task assigned
[8/9/2015 8:17:31 PM.454] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.673] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.673] LSPD First Response: Driving task assigned
[8/9/2015 8:17:31 PM.676] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.057] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.057] LSPD First Response: Driving task assigned
[8/9/2015 8:17:32 PM.060] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.238] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.239] LSPD First Response: Driving task assigned
[8/9/2015 8:17:32 PM.242] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.416] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.416] LSPD First Response: Driving task assigned
[8/9/2015 8:17:32 PM.419] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.629] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.629] LSPD First Response: Driving task assigned
[8/9/2015 8:17:32 PM.632] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.837] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.837] LSPD First Response: Driving task assigned
[8/9/2015 8:17:32 PM.843] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.047] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.047] LSPD First Response: Driving task assigned
[8/9/2015 8:17:33 PM.050] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.272] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.272] LSPD First Response: Driving task assigned
[8/9/2015 8:17:33 PM.275] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.480] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.481] LSPD First Response: Driving task assigned
[8/9/2015 8:17:33 PM.487] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.689] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.690] LSPD First Response: Driving task assigned
[8/9/2015 8:17:33 PM.693] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.936] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.936] LSPD First Response: Driving task assigned
[8/9/2015 8:17:33 PM.940] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.192] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.192] LSPD First Response: Driving task assigned
[8/9/2015 8:17:34 PM.195] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.403] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.403] LSPD First Response: Driving task assigned
[8/9/2015 8:17:34 PM.407] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.596] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.597] LSPD First Response: Driving task assigned
[8/9/2015 8:17:34 PM.600] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.836] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.836] LSPD First Response: Driving task assigned
[8/9/2015 8:17:34 PM.839] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.028] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.028] LSPD First Response: Driving task assigned
[8/9/2015 8:17:35 PM.032] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.261] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.261] LSPD First Response: Driving task assigned
[8/9/2015 8:17:35 PM.265] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.509] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.510] LSPD First Response: Driving task assigned
[8/9/2015 8:17:35 PM.516] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.759] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.759] LSPD First Response: Driving task assigned
[8/9/2015 8:17:35 PM.762] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.997] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.998] LSPD First Response: Driving task assigned
[8/9/2015 8:17:36 PM.001] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.281] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.281] LSPD First Response: Driving task assigned
[8/9/2015 8:17:36 PM.285] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.537] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.537] LSPD First Response: Driving task assigned
[8/9/2015 8:17:36 PM.541] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.738] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.738] LSPD First Response: Driving task assigned
[8/9/2015 8:17:36 PM.741] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.964] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.965] LSPD First Response: Driving task assigned
[8/9/2015 8:17:36 PM.968] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:37 PM.400] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:37 PM.401] LSPD First Response: Driving task assigned
[8/9/2015 8:17:37 PM.404] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:37 PM.855] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:37 PM.855] LSPD First Response: Driving task assigned
[8/9/2015 8:17:37 PM.857] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:38 PM.120] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:38 PM.121] LSPD First Response: Driving task assigned
[8/9/2015 8:17:38 PM.124] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:38 PM.358] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:38 PM.359] LSPD First Response: Driving task assigned
[8/9/2015 8:17:38 PM.361] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:38 PM.680] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:38 PM.680] LSPD First Response: Driving task assigned
[8/9/2015 8:17:38 PM.683] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:44 PM.802] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 8:17:46 PM.371] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 8:17:50 PM.007] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 8:18:36 PM.451] LSPD First Response: Creating ?
[8/9/2015 8:19:12 PM.564] LSPD First Response: Respawning
[8/9/2015 8:19:13 PM.514] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:19:13 PM.514] LSPD First Response: Driving task assigned
[8/9/2015 8:19:13 PM.519] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:19:23 PM.586] LSPD First Response: Done
[8/9/2015 8:19:29 PM.625] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARCER_WAY
[8/9/2015 8:19:29 PM.655] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:19:29 PM.656] LSPD First Response: Driving task assigned
[8/9/2015 8:19:29 PM.658] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:21:08 PM.011] LSPD First Response: Creating ?
[8/9/2015 8:23:15 PM.474] LSPD First Response: Creating ?
[8/9/2015 8:23:53 PM.284] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:23:53 PM.284] LSPD First Response: Driving task assigned
[8/9/2015 8:23:53 PM.286] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:24:35 PM.913] LSPD First Response: Respawning
[8/9/2015 8:24:55 PM.699] LSPD First Response: Creating ?
[8/9/2015 8:25:00 PM.250] LSPD First Response: Done
[8/9/2015 8:31:33 PM.780] LSPD First Response: Creating ?
[8/9/2015 8:34:50 PM.652] LSPD First Response: Creating ?
[8/9/2015 8:35:54 PM.618] LSPD First Response: Creating ?
[8/9/2015 8:38:30 PM.894] LSPD First Response: Creating ?
[8/9/2015 8:39:17 PM.248] LSPD First Response: Creating ?
[8/9/2015 8:39:53 PM.321] LSPD First Response: Creating ?
[8/9/2015 8:48:23 PM.032] LSPD First Response: Creating ?
[8/9/2015 8:48:50 PM.170] LSPD First Response: Creating ?
[8/9/2015 8:51:01 PM.226] LSPD First Response: Respawning
[8/9/2015 8:51:08 PM.542] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:51:08 PM.542] LSPD First Response: Driving task assigned
[8/9/2015 8:51:08 PM.544] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:51:25 PM.535] LSPD First Response: Done
[8/9/2015 8:51:43 PM.075] LSPD First Response: Creating ?
[8/9/2015 8:54:37 PM.975] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:54:37 PM.975] LSPD First Response: Driving task assigned
[8/9/2015 8:54:37 PM.979] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:56:19 PM.094] LSPD First Response: Creating ?
[8/9/2015 8:56:59 PM.190] LSPD First Response: Respawning
[8/9/2015 8:57:17 PM.623] LSPD First Response: Done
[8/9/2015 8:57:36 PM.508] LSPD First Response: Creating ?
[8/9/2015 8:58:45 PM.391] LSPD First Response: Creating ?
[8/9/2015 9:00:09 PM.575] LSPD First Response: Creating ?
[8/9/2015 9:01:17 PM.773] LSPD First Response: Creating ?
[8/9/2015 9:03:26 PM.679] LSPD First Response: Creating ?
[8/9/2015 9:10:14 PM.892] LSPD First Response: Creating ?
[8/9/2015 9:10:42 PM.534] LSPD First Response: Creating ?
[8/9/2015 9:12:39 PM.618] LSPD First Response: Creating ?
[8/9/2015 9:13:30 PM.081] LSPD First Response: Creating ?
[8/9/2015 9:16:25 PM.873] LSPD First Response: Creating ?
[8/9/2015 9:17:16 PM.022] LSPD First Response: Creating ?
[8/9/2015 9:20:34 PM.200] LSPD First Response: Creating ?
[8/9/2015 9:20:36 PM.386] LSPD First Response: Respawning
[8/9/2015 9:20:36 PM.620] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 9:20:36 PM.620] LSPD First Response: Driving task assigned
[8/9/2015 9:20:36 PM.622] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 9:20:39 PM.532] LSPD First Response: Done
[8/9/2015 10:00:12 PM.463] LSPD First Response: Respawning
[8/9/2015 10:00:17 PM.384] LSPD First Response: Done
[8/9/2015 10:00:40 PM.780] LSPD First Response: Creating ?
[8/9/2015 10:00:51 PM.188] LSPD First Response: Created new chase
[8/9/2015 10:00:51 PM.708] LSPD First Response: Suspect added to chase
[8/9/2015 10:01:28 PM.595] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
[8/9/2015 10:01:28 PM.625] LSPD First Response: Cop added to chase
[8/9/2015 10:01:28 PM.625] LSPD First Response: Added cop to existing chase
[8/9/2015 10:01:28 PM.805] LSPD First Response: Cop added to chase
[8/9/2015 10:01:28 PM.805] LSPD First Response: Added cop to existing chase
[8/9/2015 10:01:28 PM.980] LSPD First Response: Cop added to chase
[8/9/2015 10:01:28 PM.980] LSPD First Response: Added cop to existing chase
[8/9/2015 10:01:30 PM.421] LSPD First Response: Cop added to chase
[8/9/2015 10:01:30 PM.421] LSPD First Response: Added cop to existing chase
[8/9/2015 10:01:30 PM.423] LSPD First Response: Cop added to chase
[8/9/2015 10:01:30 PM.423] LSPD First Response: Added cop to existing chase
[8/9/2015 10:01:33 PM.009] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
[8/9/2015 10:01:38 PM.251] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 10:01:41 PM.900] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 10:01:45 PM.299] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 10:02:08 PM.554] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DUTCH_LONDON_ST
[8/9/2015 10:02:08 PM.588] LSPD First Response: Cop added to chase
[8/9/2015 10:02:08 PM.588] LSPD First Response: Added cop to existing chase
[8/9/2015 10:02:08 PM.590] LSPD First Response: Cop added to chase
[8/9/2015 10:02:08 PM.590] LSPD First Response: Added cop to existing chase
[8/9/2015 10:02:41 PM.785] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/9/2015 10:02:44 PM.004] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 10:02:44 PM.004] LSPD First Response: Aborted chase
[8/9/2015 11:01:15 PM.475] 
[8/9/2015 11:01:15 PM.535] 
[8/9/2015 11:01:15 PM.535] 
[8/9/2015 11:01:15 PM.535] ====================================================================================================
[8/9/2015 11:01:15 PM.535] Started new log on 8/9/2015 11:01:15 PM.475
[8/9/2015 11:01:15 PM.535] ====================================================================================================
[8/9/2015 11:01:15 PM.275] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/9/2015 11:01:15 PM.536] Log verbosity: Verbose
[8/9/2015 11:01:15 PM.586] Initializing input system
[8/9/2015 11:01:15 PM.594] Initializing game console
[8/9/2015 11:01:15 PM.869] Console key has been set to F4 (key code: 115)
[8/9/2015 11:01:16 PM.459] Initializing console variable "SkipGameIntro".
[8/9/2015 11:01:16 PM.459] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/9/2015 11:01:16 PM.553] Read value: <null>
[8/9/2015 11:01:16 PM.553] Initializing console variable "DisableRenderVersionText".
[8/9/2015 11:01:16 PM.553] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/9/2015 11:01:16 PM.566] Read value: True
[8/9/2015 11:01:16 PM.566] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/9/2015 11:01:16 PM.566] Initializing console variable "DisableCustomLoadingScreen".
[8/9/2015 11:01:16 PM.566] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/9/2015 11:01:16 PM.567] Read value: True
[8/9/2015 11:01:16 PM.567] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/9/2015 11:01:16 PM.567] Initializing console variable "ConsoleKey".
[8/9/2015 11:01:16 PM.567] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/9/2015 11:01:16 PM.567] Read value: <null>
[8/9/2015 11:01:16 PM.567] Initializing console variable "PluginTimeoutThreshold".
[8/9/2015 11:01:16 PM.567] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/9/2015 11:01:16 PM.568] Read value: 10000
[8/9/2015 11:01:16 PM.568] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/9/2015 11:01:16 PM.568] Initializing console variable "AlwaysShowConsoleOutput".
[8/9/2015 11:01:16 PM.568] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/9/2015 11:01:16 PM.569] Read value: <null>
[8/9/2015 11:01:16 PM.569] Initializing console variable "WarnOnPluginLoad".
[8/9/2015 11:01:16 PM.569] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/9/2015 11:01:16 PM.569] Read value: True
[8/9/2015 11:01:16 PM.569] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/9/2015 11:01:16 PM.569] Initializing console variable "ShowOnScreenWarnings".
[8/9/2015 11:01:16 PM.569] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/9/2015 11:01:16 PM.570] Read value: <null>
[8/9/2015 11:01:16 PM.570] Console initialized
[8/9/2015 11:01:16 PM.570] Initializing forms manager
[8/9/2015 11:01:16 PM.644] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/9/2015 11:01:16 PM.762] ================ RAGE Plugin Hook ================
[8/9/2015 11:01:16 PM.776] Checking game support
[8/9/2015 11:01:16 PM.783] Product name: Grand Theft Auto V
[8/9/2015 11:01:16 PM.783] Product version: 1.0.393.4
[8/9/2015 11:01:16 PM.783] Is steam version: False
[8/9/2015 11:01:16 PM.784] Initializing DirectX
[8/9/2015 11:01:16 PM.791] Initializing Direct3D
[8/9/2015 11:01:16 PM.791] Loading C:\Windows\system32\d3d11.dll
[8/9/2015 11:01:16 PM.791] Loaded at 0x7FFAE8B40000
[8/9/2015 11:01:16 PM.791] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/9/2015 11:01:16 PM.791] Creating Direct3D 11 device and swap chain
[8/9/2015 11:01:16 PM.877] Attempting feature level 10_1
[8/9/2015 11:01:16 PM.897] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/9/2015 11:01:16 PM.910] Swap Chain created: 0x8837890B80
[8/9/2015 11:01:16 PM.910] Swap Chain VTable: 0x8837890B80
[8/9/2015 11:01:16 PM.910] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/9/2015 11:01:16 PM.910] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/9/2015 11:01:16 PM.910] D3D11Present: 0x7FFAE8ABCDE0
[8/9/2015 11:01:16 PM.910] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/9/2015 11:01:16 PM.910] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/9/2015 11:01:16 PM.910] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/9/2015 11:01:16 PM.910] Getting device
[8/9/2015 11:01:16 PM.910] Retrieved device
[8/9/2015 11:01:16 PM.910] Creating wrapper
[8/9/2015 11:01:16 PM.922] Direct3D initialized
[8/9/2015 11:01:16 PM.922] Initialized DirectX
[8/9/2015 11:01:16 PM.922] Direct3D watcher thread spawned
[8/9/2015 11:01:16 PM.955] Waiting for CurrentGame->ShouldInitializeNow()
[8/9/2015 11:01:17 PM.849] Wrapper created
[8/9/2015 11:01:17 PM.885] Effect created
[8/9/2015 11:01:17 PM.885] Creating buffer
[8/9/2015 11:01:17 PM.885] Created buffer
[8/9/2015 11:01:17 PM.885] Creating blend state
[8/9/2015 11:01:17 PM.885] Created blend state
[8/9/2015 11:01:17 PM.885] Done with creation
[8/9/2015 11:01:19 PM.016] Initializing texture system.
[8/9/2015 11:01:19 PM.016] Initializing texture system; phase 1
[8/9/2015 11:01:19 PM.016] Initializing texture system; phase 2
[8/9/2015 11:01:19 PM.210] Initializing texture system; phase 3
[8/9/2015 11:01:19 PM.211] Initializing texture system; phase 4
[8/9/2015 11:01:19 PM.391] Initializing texture system; phase 5
[8/9/2015 11:01:19 PM.393] Initializing texture system; phase 6
[8/9/2015 11:01:19 PM.394] Initializing texture system; phase 7
[8/9/2015 11:01:19 PM.397] Initializing texture system; phase 8
[8/9/2015 11:01:19 PM.399] Initializing texture system; phase 9
[8/9/2015 11:01:19 PM.401] Initializing texture system; phase 10
[8/9/2015 11:01:19 PM.405] Initializing texture system; phase 11
[8/9/2015 11:01:19 PM.405] Initializing texture system; phase 12
[8/9/2015 11:01:19 PM.409] Initializing texture system; phase 13
[8/9/2015 11:01:19 PM.409] Initializing texture system; phase 14
[8/9/2015 11:01:21 PM.923] Direct3D watcher thread ended
[8/9/2015 11:01:53 PM.941] Initializing game support
[8/9/2015 11:02:03 PM.025] Compatibility level: 0
[8/9/2015 11:02:03 PM.026] Supported version detected
[8/9/2015 11:02:03 PM.026] ==================================================
[8/9/2015 11:02:03 PM.278] Patched IsDebuggerPresent
[8/9/2015 11:02:03 PM.529] Waiting for game initialization
[8/9/2015 11:02:03 PM.879] Initializing hook
[8/9/2015 11:02:04 PM.130] Completing interoperability
[8/9/2015 11:02:04 PM.130] Initialization code 1.
[8/9/2015 11:02:04 PM.130] Initialization code 2.
[8/9/2015 11:02:04 PM.130] Initialization code 3.
[8/9/2015 11:02:04 PM.132] 1 Address: 0x00007FF63574340C
[8/9/2015 11:02:04 PM.132] Calling func 1
[8/9/2015 11:02:04 PM.138] 2 Address: 0x00007FF6361CDCB2
[8/9/2015 11:02:04 PM.138] 3 Address: 0x00007FF634D95D0E
[8/9/2015 11:02:04 PM.143] Address: 0x00007FF6361CDC50
[8/9/2015 11:02:04 PM.143] Unknown var: 0x00007FF63709D310
[8/9/2015 11:02:04 PM.143] Initialization code 4.
[8/9/2015 11:02:04 PM.143] Completing interoperability, phase 1
[8/9/2015 11:02:04 PM.143] Completing interoperability, phase 2
[8/9/2015 11:02:04 PM.143] Completing interoperability, phase 3
[8/9/2015 11:02:04 PM.143] Completing interoperability, phase 4
[8/9/2015 11:02:04 PM.143] Completing interoperability, phase 5
[8/9/2015 11:02:04 PM.143] Completing interoperability, phase 6
[8/9/2015 11:02:04 PM.143] Completing interoperability, phase 7
[8/9/2015 11:02:39 PM.488] Initializing console variable "IsDeveloperModeEnabled".
[8/9/2015 11:02:39 PM.488] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/9/2015 11:02:39 PM.488] Read value: True
[8/9/2015 11:02:39 PM.488] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/9/2015 11:02:39 PM.537] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/9/2015 11:02:39 PM.537] Initializing console variable "TimeScale".
[8/9/2015 11:02:39 PM.537] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/9/2015 11:02:39 PM.538] Read value: <null>
[8/9/2015 11:02:39 PM.938] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/9/2015 11:02:39 PM.966] 
[8/9/2015 11:02:39 PM.967] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/9/2015 11:02:39 PM.969] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/9/2015 11:02:42 PM.201] <UNLOADED PLUGIN>: Initializing input system
[8/9/2015 11:02:42 PM.207] <UNLOADED PLUGIN>: Initializing game console
[8/9/2015 11:02:42 PM.223] <UNLOADED PLUGIN>: Initializing forms manager
[8/9/2015 11:02:42 PM.365] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/9/2015 11:02:42 PM.366] 
[8/9/2015 11:02:42 PM.366] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/9/2015 11:02:42 PM.366] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/9/2015 11:02:43 PM.640] <UNLOADED PLUGIN>: Initializing input system
[8/9/2015 11:02:43 PM.647] <UNLOADED PLUGIN>: Initializing game console
[8/9/2015 11:02:43 PM.655] <UNLOADED PLUGIN>: Initializing forms manager
[8/9/2015 11:02:43 PM.679] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/9/2015 11:02:43 PM.958] ---------------------------------------------------------------------
[8/9/2015 11:02:43 PM.958] LSPD FIRST RESPONSE
[8/9/2015 11:02:43 PM.958] Version 0.2b
[8/9/2015 11:02:43 PM.958] A G17 Media Modification
[8/9/2015 11:02:43 PM.958] - Developed by LMS & Sam
[8/9/2015 11:02:43 PM.958] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/9/2015 11:02:43 PM.958] © Copyright 2015, G17 Media, www.lspdfr.com
[8/9/2015 11:02:43 PM.958] ---------------------------------------------------------------------
[8/9/2015 11:02:43 PM.958] LSPD First Response: Running LSPD First Response 0.2b
[8/9/2015 11:02:43 PM.958] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/9/2015 11:02:44 PM.345] Cached police
[8/9/2015 11:02:44 PM.345] Cached police2
[8/9/2015 11:02:44 PM.345] Cached policet
[8/9/2015 11:02:44 PM.345] Cached sheriff2
[8/9/2015 11:02:44 PM.345] Cached sheriff
[8/9/2015 11:02:44 PM.345] Cached police4
[8/9/2015 11:02:44 PM.345] Cached policeb
[8/9/2015 11:02:44 PM.345] Cached policeb
[8/9/2015 11:02:44 PM.345] Cached policeb
[8/9/2015 11:02:44 PM.345] Cached fbi2
[8/9/2015 11:02:44 PM.345] Cached policeold1
[8/9/2015 11:02:44 PM.345] Cached policeold2
[8/9/2015 11:02:44 PM.345] Cached policeold2
[8/9/2015 11:02:44 PM.345] Cached buzzard
[8/9/2015 11:02:44 PM.345] Cached polmav
[8/9/2015 11:02:44 PM.345] Cached frogger2
[8/9/2015 11:02:44 PM.345] Cached ambulance
[8/9/2015 11:02:44 PM.346] Cached firetruk
[8/9/2015 11:02:44 PM.618] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/9/2015 11:02:44 PM.629] LSPD First Response: We have 1 callouts registered
[8/9/2015 11:02:44 PM.629] LSPD First Response: CalloutManager initialized
[8/9/2015 11:09:49 PM.387] LSPD First Response: Creating ?
[8/9/2015 11:09:52 PM.408] LSPD First Response: Created new chase
[8/9/2015 11:09:52 PM.908] LSPD First Response: Suspect added to chase
[8/9/2015 11:09:52 PM.918] LSPD First Response: Cop added to chase
[8/9/2015 11:09:55 PM.447] LSPD First Response: Cop added to chase
[8/9/2015 11:11:10 PM.527] True
[8/9/2015 11:11:14 PM.030] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:11:14 PM.030] LSPD First Response: Driving task assigned
[8/9/2015 11:11:14 PM.036] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:11:14 PM.044] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:11:14 PM.050] LSPD First Response: Aborted chase
[8/9/2015 11:11:26 PM.771] LSPD First Response: Creating ?
[8/9/2015 11:11:28 PM.499] LSPD First Response: Created new chase
[8/9/2015 11:11:29 PM.616] LSPD First Response: Suspect added to chase
[8/9/2015 11:11:30 PM.416] LSPD First Response: Suspect added to chase
[8/9/2015 11:12:04 PM.494] LSPD First Response: Respawning
[8/9/2015 11:12:28 PM.016] LSPD First Response: Done
[8/9/2015 11:14:15 PM.327] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:14:15 PM.327] LSPD First Response: Aborted chase
[8/9/2015 11:14:22 PM.457] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:14:22 PM.457] LSPD First Response: Driving task assigned
[8/9/2015 11:14:22 PM.461] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:14:35 PM.378] LSPD First Response: Creating ?
[8/9/2015 11:14:37 PM.286] LSPD First Response: Created new chase
[8/9/2015 11:14:37 PM.916] LSPD First Response: Suspect added to chase
[8/9/2015 11:14:37 PM.919] LSPD First Response: Cop added to chase
[8/9/2015 11:14:40 PM.444] LSPD First Response: Cop added to chase
[8/9/2015 11:15:18 PM.446] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_ST
[8/9/2015 11:15:18 PM.514] LSPD First Response: Cop added to chase
[8/9/2015 11:15:18 PM.514] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:18 PM.644] LSPD First Response: Cop added to chase
[8/9/2015 11:15:18 PM.644] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:18 PM.820] LSPD First Response: Cop added to chase
[8/9/2015 11:15:18 PM.820] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:20 PM.809] LSPD First Response: Cop added to chase
[8/9/2015 11:15:20 PM.809] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:20 PM.812] LSPD First Response: Cop added to chase
[8/9/2015 11:15:20 PM.812] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:26 PM.138] LSPD First Response: Cop added to chase
[8/9/2015 11:15:26 PM.138] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:26 PM.329] LSPD First Response: Cop added to chase
[8/9/2015 11:15:26 PM.329] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:26 PM.516] LSPD First Response: Cop added to chase
[8/9/2015 11:15:26 PM.517] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:28 PM.403] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:15:31 PM.614] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:15:32 PM.954] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_ST
[8/9/2015 11:15:39 PM.751] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:15:39 PM.751] LSPD First Response: Driving task assigned
[8/9/2015 11:15:39 PM.754] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:15:41 PM.252] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:16:07 PM.465] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 11:16:29 PM.866] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BUCCANEER_WAY
[8/9/2015 11:16:29 PM.886] LSPD First Response: Cop added to chase
[8/9/2015 11:16:29 PM.886] LSPD First Response: Added cop to existing chase
[8/9/2015 11:16:31 PM.572] LSPD First Response: Cop added to chase
[8/9/2015 11:16:31 PM.572] LSPD First Response: Added cop to existing chase
[8/9/2015 11:16:32 PM.197] LSPD First Response: Cop added to chase
[8/9/2015 11:16:32 PM.197] LSPD First Response: Added cop to existing chase
[8/9/2015 11:16:32 PM.462] LSPD First Response: Cop added to chase
[8/9/2015 11:16:32 PM.462] LSPD First Response: Added cop to existing chase
[8/9/2015 11:16:41 PM.296] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BUCCANEER_WAY
[8/9/2015 11:16:41 PM.567] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 11:16:49 PM.596] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:16:53 PM.658] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 11:17:21 PM.793] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:17:21 PM.793] LSPD First Response: Driving task assigned
[8/9/2015 11:17:21 PM.796] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:19:10 PM.182] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BUCCANEER_WAY
[8/9/2015 11:19:10 PM.207] LSPD First Response: Cop added to chase
[8/9/2015 11:19:10 PM.207] LSPD First Response: Added cop to existing chase
[8/9/2015 11:19:10 PM.623] LSPD First Response: Cop added to chase
[8/9/2015 11:19:10 PM.623] LSPD First Response: Added cop to existing chase
[8/9/2015 11:19:22 PM.546] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:19:36 PM.322] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:19:36 PM.322] LSPD First Response: Aborted chase
[8/9/2015 11:20:32 PM.850] LSPD First Response: Creating ?
[8/9/2015 11:20:39 PM.443] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:20:39 PM.443] LSPD First Response: Driving task assigned
[8/9/2015 11:20:39 PM.445] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:21:58 PM.197] LSPD First Response: Creating ?
[8/9/2015 11:22:01 PM.715] LSPD First Response: Created new chase
[8/9/2015 11:22:02 PM.647] LSPD First Response: Suspect added to chase
[8/9/2015 11:22:42 PM.400] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[8/9/2015 11:22:42 PM.429] LSPD First Response: Cop added to chase
[8/9/2015 11:22:42 PM.429] LSPD First Response: Added cop to existing chase
[8/9/2015 11:22:42 PM.661] LSPD First Response: Cop added to chase
[8/9/2015 11:22:42 PM.661] LSPD First Response: Added cop to existing chase
[8/9/2015 11:22:42 PM.829] LSPD First Response: Cop added to chase
[8/9/2015 11:22:42 PM.829] LSPD First Response: Added cop to existing chase
[8/9/2015 11:22:44 PM.432] LSPD First Response: Cop added to chase
[8/9/2015 11:22:44 PM.433] LSPD First Response: Added cop to existing chase
[8/9/2015 11:22:44 PM.435] LSPD First Response: Cop added to chase
[8/9/2015 11:22:44 PM.435] LSPD First Response: Added cop to existing chase
[8/9/2015 11:22:46 PM.698] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:22:56 PM.647] LSPD First Response: Respawning
[8/9/2015 11:23:02 PM.686] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[8/9/2015 11:23:04 PM.100] LSPD First Response: Done
[8/9/2015 11:23:43 PM.567] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:24:39 PM.487] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[8/9/2015 11:24:39 PM.514] LSPD First Response: Cop added to chase
[8/9/2015 11:24:39 PM.514] LSPD First Response: Added cop to existing chase
[8/9/2015 11:24:39 PM.516] LSPD First Response: Cop added to chase
[8/9/2015 11:24:39 PM.516] LSPD First Response: Added cop to existing chase
[8/9/2015 11:24:40 PM.806] LSPD First Response: Cop added to chase
[8/9/2015 11:24:40 PM.806] LSPD First Response: Added cop to existing chase
[8/9/2015 11:24:41 PM.003] LSPD First Response: Cop added to chase
[8/9/2015 11:24:41 PM.003] LSPD First Response: Added cop to existing chase
[8/9/2015 11:24:41 PM.178] LSPD First Response: Cop added to chase
[8/9/2015 11:24:41 PM.178] LSPD First Response: Added cop to existing chase
[8/9/2015 11:24:41 PM.318] LSPD First Response: Cop added to chase
[8/9/2015 11:24:41 PM.319] LSPD First Response: Added cop to existing chase
[8/9/2015 11:24:45 PM.447] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:24:51 PM.079] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:25:02 PM.019] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:25:02 PM.019] LSPD First Response: Driving task assigned
[8/9/2015 11:25:02 PM.023] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:25:31 PM.016] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[8/9/2015 11:25:31 PM.043] LSPD First Response: Cop added to chase
[8/9/2015 11:25:31 PM.043] LSPD First Response: Added cop to existing chase
[8/9/2015 11:25:31 PM.044] LSPD First Response: Cop added to chase
[8/9/2015 11:25:31 PM.044] LSPD First Response: Added cop to existing chase
[8/9/2015 11:25:31 PM.197] LSPD First Response: Cop added to chase
[8/9/2015 11:25:31 PM.197] LSPD First Response: Added cop to existing chase
[8/9/2015 11:25:31 PM.200] LSPD First Response: Cop added to chase
[8/9/2015 11:25:31 PM.200] LSPD First Response: Added cop to existing chase
[8/9/2015 11:27:23 PM.486] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 11:27:31 PM.566] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 11:27:46 PM.434] LSPD First Response: Respawning
[8/9/2015 11:28:04 PM.224] LSPD First Response: Done
[8/9/2015 11:29:32 PM.569] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:29:32 PM.569] LSPD First Response: Driving task assigned
[8/9/2015 11:29:32 PM.572] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:29:47 PM.067] LSPD First Response: Cop added to chase
[8/9/2015 11:29:47 PM.067] LSPD First Response: Added cop to existing chase
[8/9/2015 11:29:47 PM.180] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 11:29:47 PM.272] LSPD First Response: Cop added to chase
[8/9/2015 11:29:47 PM.272] LSPD First Response: Added cop to existing chase
[8/9/2015 11:29:48 PM.161] LSPD First Response: Cop added to chase
[8/9/2015 11:29:48 PM.162] LSPD First Response: Added cop to existing chase
[8/9/2015 11:29:48 PM.164] LSPD First Response: Cop added to chase
[8/9/2015 11:29:48 PM.164] LSPD First Response: Added cop to existing chase
[8/9/2015 11:29:50 PM.344] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:29:58 PM.235] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 11:30:39 PM.467] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/9/2015 11:31:17 PM.460] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:31:17 PM.460] LSPD First Response: Driving task assigned
[8/9/2015 11:31:17 PM.462] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:31:17 PM.462] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:31:17 PM.463] LSPD First Response: Aborted chase
[8/9/2015 11:31:52 PM.039] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:31:52 PM.039] LSPD First Response: Driving task assigned
[8/9/2015 11:31:52 PM.041] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:31:59 PM.138] LSPD First Response: Creating ?
[8/9/2015 11:32:01 PM.402] LSPD First Response: Created new chase
[8/9/2015 11:32:01 PM.531] LSPD First Response: Suspect added to chase
[8/9/2015 11:32:01 PM.536] LSPD First Response: Cop added to chase
[8/9/2015 11:32:03 PM.551] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NEW_EMPIRE_WAY
[8/9/2015 11:32:04 PM.045] LSPD First Response: Cop added to chase
[8/9/2015 11:32:43 PM.475] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
[8/9/2015 11:32:43 PM.506] LSPD First Response: Cop added to chase
[8/9/2015 11:32:43 PM.507] LSPD First Response: Added cop to existing chase
[8/9/2015 11:32:43 PM.729] LSPD First Response: Cop added to chase
[8/9/2015 11:32:43 PM.729] LSPD First Response: Added cop to existing chase
[8/9/2015 11:32:43 PM.881] LSPD First Response: Cop added to chase
[8/9/2015 11:32:43 PM.881] LSPD First Response: Added cop to existing chase
[8/9/2015 11:32:44 PM.042] LSPD First Response: Cop added to chase
[8/9/2015 11:32:44 PM.042] LSPD First Response: Added cop to existing chase
[8/9/2015 11:32:44 PM.166] LSPD First Response: Cop added to chase
[8/9/2015 11:32:44 PM.166] LSPD First Response: Added cop to existing chase
[8/9/2015 11:32:46 PM.098] LSPD First Response: Cop added to chase
[8/9/2015 11:32:46 PM.098] LSPD First Response: Added cop to existing chase
[8/9/2015 11:32:46 PM.100] LSPD First Response: Cop added to chase
[8/9/2015 11:32:46 PM.100] LSPD First Response: Added cop to existing chase
[8/9/2015 11:32:52 PM.045] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:32:56 PM.483] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:33:06 PM.234] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROY_LOWENSTEIN_BLVD
[8/9/2015 11:33:06 PM.503] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:33:09 PM.108] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROY_LOWENSTEIN_BLVD
[8/9/2015 11:33:09 PM.154] LSPD First Response: Cop added to chase
[8/9/2015 11:33:09 PM.154] LSPD First Response: Added cop to existing chase
[8/9/2015 11:33:09 PM.299] LSPD First Response: Cop added to chase
[8/9/2015 11:33:09 PM.299] LSPD First Response: Added cop to existing chase
[8/9/2015 11:33:09 PM.431] LSPD First Response: Cop added to chase
[8/9/2015 11:33:09 PM.431] LSPD First Response: Added cop to existing chase
[8/9/2015 11:33:09 PM.618] LSPD First Response: Cop added to chase
[8/9/2015 11:33:09 PM.619] LSPD First Response: Added cop to existing chase
[8/9/2015 11:33:09 PM.722] LSPD First Response: Cop added to chase
[8/9/2015 11:33:09 PM.723] LSPD First Response: Added cop to existing chase
[8/9/2015 11:33:15 PM.953] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:33:23 PM.620] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:33:31 PM.021] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:33:37 PM.874] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:37 PM.874] LSPD First Response: Driving task assigned
[8/9/2015 11:33:37 PM.876] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:38 PM.015] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:33:38 PM.015] LSPD First Response: Aborted chase
[8/9/2015 11:33:53 PM.025] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROY_LOWENSTEIN_BLVD
[8/9/2015 11:33:53 PM.061] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:53 PM.061] LSPD First Response: Driving task assigned
[8/9/2015 11:33:53 PM.064] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:53 PM.213] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:53 PM.214] LSPD First Response: Driving task assigned
[8/9/2015 11:33:53 PM.216] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:53 PM.367] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:53 PM.368] LSPD First Response: Driving task assigned
[8/9/2015 11:33:53 PM.370] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:53 PM.522] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:53 PM.522] LSPD First Response: Driving task assigned
[8/9/2015 11:33:53 PM.525] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:54 PM.746] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:54 PM.746] LSPD First Response: Driving task assigned
[8/9/2015 11:33:54 PM.878] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:54 PM.878] LSPD First Response: Driving task assigned
[8/9/2015 11:33:55 PM.010] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:55 PM.010] LSPD First Response: Driving task assigned
[8/9/2015 11:33:55 PM.147] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:55 PM.147] LSPD First Response: Driving task assigned
[8/9/2015 11:34:03 PM.364] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:34:15 PM.033] LSPD First Response: Creating ?
[8/9/2015 11:34:17 PM.765] LSPD First Response: Created new chase
[8/9/2015 11:34:18 PM.983] LSPD First Response: Suspect added to chase
[8/9/2015 11:34:19 PM.794] LSPD First Response: Suspect added to chase
[8/9/2015 11:34:20 PM.374] LSPD First Response: Suspect added to chase
[8/9/2015 11:34:20 PM.377] LSPD First Response: Cop added to chase
[8/9/2015 11:34:22 PM.453] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CAPITAL_BLVD
[8/9/2015 11:34:22 PM.906] LSPD First Response: Cop added to chase
[8/9/2015 11:34:26 PM.313] LSPD First Response: Cop added to chase
[8/9/2015 11:34:26 PM.313] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:26 PM.473] LSPD First Response: Cop added to chase
[8/9/2015 11:34:26 PM.473] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:26 PM.636] LSPD First Response: Cop added to chase
[8/9/2015 11:34:26 PM.636] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:26 PM.809] LSPD First Response: Cop added to chase
[8/9/2015 11:34:26 PM.809] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:28 PM.513] LSPD First Response: Cop added to chase
[8/9/2015 11:34:28 PM.513] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:28 PM.515] LSPD First Response: Cop added to chase
[8/9/2015 11:34:28 PM.515] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:29 PM.755] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:34:29 PM.872] LSPD First Response: Cop added to chase
[8/9/2015 11:34:29 PM.872] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:30 PM.078] LSPD First Response: Cop added to chase
[8/9/2015 11:34:30 PM.078] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:30 PM.221] LSPD First Response: Cop added to chase
[8/9/2015 11:34:30 PM.221] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:30 PM.380] LSPD First Response: Cop added to chase
[8/9/2015 11:34:30 PM.380] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:32 PM.137] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:34:44 PM.623] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CAPITAL_BLVD
[8/9/2015 11:34:46 PM.895] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:34:58 PM.942] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CAPITAL_BLVD
[8/9/2015 11:34:58 PM.963] LSPD First Response: Cop added to chase
[8/9/2015 11:34:58 PM.963] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:59 PM.127] LSPD First Response: Cop added to chase
[8/9/2015 11:34:59 PM.127] LSPD First Response: Added cop to existing chase
[8/9/2015 11:35:55 PM.480] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:35:55 PM.480] LSPD First Response: Aborted chase
[8/9/2015 11:37:13 PM.093] True
[8/9/2015 11:38:43 PM.159] LSPD First Response: Creating ?
[8/9/2015 11:38:45 PM.112] LSPD First Response: Created new chase
[8/9/2015 11:38:45 PM.226] LSPD First Response: Suspect added to chase
[8/9/2015 11:38:45 PM.232] LSPD First Response: Cop added to chase
[8/9/2015 11:38:45 PM.454] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD
[8/9/2015 11:38:47 PM.734] LSPD First Response: Cop added to chase
[8/9/2015 11:38:48 PM.727] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:38:52 PM.439] LSPD First Response: Cop added to chase
[8/9/2015 11:38:52 PM.439] LSPD First Response: Added cop to existing chase
[8/9/2015 11:38:52 PM.440] LSPD First Response: Cop added to chase
[8/9/2015 11:38:52 PM.440] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:08 PM.383] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD
[8/9/2015 11:39:08 PM.413] LSPD First Response: Cop added to chase
[8/9/2015 11:39:08 PM.413] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:08 PM.417] LSPD First Response: Cop added to chase
[8/9/2015 11:39:08 PM.417] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:08 PM.577] LSPD First Response: Cop added to chase
[8/9/2015 11:39:08 PM.578] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:08 PM.579] LSPD First Response: Cop added to chase
[8/9/2015 11:39:08 PM.580] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:09 PM.396] LSPD First Response: Cop added to chase
[8/9/2015 11:39:09 PM.396] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:09 PM.543] LSPD First Response: Cop added to chase
[8/9/2015 11:39:09 PM.543] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:09 PM.696] LSPD First Response: Cop added to chase
[8/9/2015 11:39:09 PM.696] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:09 PM.851] LSPD First Response: Cop added to chase
[8/9/2015 11:39:09 PM.851] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:10 PM.040] LSPD First Response: Cop added to chase
[8/9/2015 11:39:10 PM.040] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:12 PM.457] LSPD First Response: Cop added to chase
[8/9/2015 11:39:12 PM.457] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:12 PM.603] LSPD First Response: Cop added to chase
[8/9/2015 11:39:12 PM.603] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:12 PM.742] LSPD First Response: Cop added to chase
[8/9/2015 11:39:12 PM.742] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:16 PM.762] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:39:20 PM.838] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:41:10 PM.029] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/9/2015 11:41:10 PM.048] LSPD First Response: Cop added to chase
[8/9/2015 11:41:10 PM.048] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:10 PM.234] LSPD First Response: Cop added to chase
[8/9/2015 11:41:10 PM.234] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:10 PM.380] LSPD First Response: Cop added to chase
[8/9/2015 11:41:10 PM.380] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:16 PM.661] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:41:20 PM.336] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:41:33 PM.702] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PICTURE_PERFECT_DRIVE
[8/9/2015 11:41:33 PM.729] LSPD First Response: Cop added to chase
[8/9/2015 11:41:33 PM.729] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:33 PM.895] LSPD First Response: Cop added to chase
[8/9/2015 11:41:33 PM.895] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:34 PM.032] LSPD First Response: Cop added to chase
[8/9/2015 11:41:34 PM.032] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:34 PM.179] LSPD First Response: Cop added to chase
[8/9/2015 11:41:34 PM.180] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:34 PM.339] LSPD First Response: Cop added to chase
[8/9/2015 11:41:34 PM.339] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:34 PM.475] LSPD First Response: Cop added to chase
[8/9/2015 11:41:34 PM.475] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:34 PM.639] LSPD First Response: Cop added to chase
[8/9/2015 11:41:34 PM.639] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:34 PM.791] LSPD First Response: Cop added to chase
[8/9/2015 11:41:34 PM.791] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:34 PM.920] LSPD First Response: Cop added to chase
[8/9/2015 11:41:34 PM.921] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:35 PM.103] LSPD First Response: Cop added to chase
[8/9/2015 11:41:35 PM.103] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:39 PM.022] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:41:42 PM.167] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:41:45 PM.470] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/9/2015 11:41:45 PM.734] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 11:41:49 PM.316] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:41:50 PM.924] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:42:01 PM.401] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:42:19 PM.079] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:42:41 PM.377] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BANHAM_CANYON_DR
[8/9/2015 11:42:41 PM.647] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:42:59 PM.534] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:43:25 PM.024] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:43:59 PM.772] LSPD First Response: Respawning
[8/9/2015 11:44:00 PM.580] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:44:00 PM.581] LSPD First Response: Driving task assigned
[8/9/2015 11:44:00 PM.583] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:44:08 PM.745] LSPD First Response: Done
[8/9/2015 11:45:37 PM.636] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:45:39 PM.596] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:45:39 PM.596] LSPD First Response: Aborted chase
[8/9/2015 11:47:08 PM.238] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:47:08 PM.238] LSPD First Response: Driving task assigned
[8/9/2015 11:47:08 PM.240] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:47:13 PM.021] LSPD First Response: Creating ?
[8/9/2015 11:47:14 PM.883] LSPD First Response: Created new chase
[8/9/2015 11:47:15 PM.001] LSPD First Response: Suspect added to chase
[8/9/2015 11:47:15 PM.003] LSPD First Response: Suspect added to chase
[8/9/2015 11:47:15 PM.701] LSPD First Response: Suspect added to chase
[8/9/2015 11:47:15 PM.703] LSPD First Response: Suspect added to chase
[8/9/2015 11:47:15 PM.707] LSPD First Response: Cop added to chase
[8/9/2015 11:47:18 PM.208] LSPD First Response: Cop added to chase
[8/9/2015 11:47:25 PM.994] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:47:33 PM.154] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.154] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.156] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.156] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.324] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.324] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.325] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.325] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.507] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.507] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.509] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.510] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.676] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.677] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.679] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.679] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.797] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.797] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.800] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.800] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.992] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.992] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.994] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.994] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:34 PM.144] LSPD First Response: Cop added to chase
[8/9/2015 11:47:34 PM.144] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:34 PM.147] LSPD First Response: Cop added to chase
[8/9/2015 11:47:34 PM.147] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:34 PM.290] LSPD First Response: Cop added to chase
[8/9/2015 11:47:34 PM.290] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:34 PM.292] LSPD First Response: Cop added to chase
[8/9/2015 11:47:34 PM.292] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:35 PM.561] LSPD First Response: Cop added to chase
[8/9/2015 11:47:35 PM.561] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:35 PM.563] LSPD First Response: Cop added to chase
[8/9/2015 11:47:35 PM.563] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:42 PM.944] LSPD First Response: Cop added to chase
[8/9/2015 11:47:42 PM.944] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:42 PM.948] LSPD First Response: Cop added to chase
[8/9/2015 11:47:42 PM.948] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:43 PM.805] LSPD First Response: Cop added to chase
[8/9/2015 11:47:43 PM.805] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:43 PM.808] LSPD First Response: Cop added to chase
[8/9/2015 11:47:43 PM.808] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:49 PM.469] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRANGEWAYS_DR
[8/9/2015 11:48:13 PM.934] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:48:23 PM.661] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:48:23 PM.661] LSPD First Response: Aborted chase
[8/9/2015 11:48:56 PM.683] LSPD First Response: Creating ?
[8/9/2015 11:49:00 PM.189] LSPD First Response: Created new chase
[8/9/2015 11:49:00 PM.825] LSPD First Response: Suspect added to chase
[8/9/2015 11:49:00 PM.827] LSPD First Response: Suspect added to chase
[8/9/2015 11:49:00 PM.831] LSPD First Response: Cop added to chase
[8/9/2015 11:49:03 PM.360] LSPD First Response: Cop added to chase
[8/9/2015 11:49:06 PM.873] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAD_WAYNE_THUNDER_DR
[8/9/2015 11:49:07 PM.147] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:49:15 PM.756] LSPD First Response: Cop added to chase
[8/9/2015 11:49:15 PM.756] LSPD First Response: Added cop to existing chase
[8/9/2015 11:49:15 PM.758] LSPD First Response: Cop added to chase
[8/9/2015 11:49:15 PM.758] LSPD First Response: Added cop to existing chase
[8/9/2015 11:49:15 PM.905] LSPD First Response: Cop added to chase
[8/9/2015 11:49:15 PM.905] LSPD First Response: Added cop to existing chase
[8/9/2015 11:49:15 PM.908] LSPD First Response: Cop added to chase
[8/9/2015 11:49:15 PM.908] LSPD First Response: Added cop to existing chase
[8/9/2015 11:49:16 PM.081] LSPD First Response: Cop added to chase
[8/9/2015 11:49:16 PM.081] LSPD First Response: Added cop to existing chase
[8/9/2015 11:49:16 PM.083] LSPD First Response: Cop added to chase
[8/9/2015 11:49:16 PM.083] LSPD First Response: Added cop to existing chase
[8/9/2015 11:50:06 PM.817] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:50:16 PM.673] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/9/2015 11:50:16 PM.950] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:50:37 PM.037] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:50:37 PM.037] LSPD First Response: Driving task assigned
[8/9/2015 11:50:37 PM.039] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:50:39 PM.616] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:50:39 PM.616] LSPD First Response: Driving task assigned
[8/9/2015 11:50:39 PM.618] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:50:39 PM.668] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:50:39 PM.668] LSPD First Response: Aborted chase
[8/9/2015 11:50:50 PM.206] True
[8/9/2015 11:51:11 PM.953] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:51:11 PM.953] LSPD First Response: Driving task assigned
[8/9/2015 11:51:11 PM.956] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:51:23 PM.596] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:51:23 PM.596] LSPD First Response: Driving task assigned
[8/9/2015 11:51:23 PM.598] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:51:25 PM.165] LSPD First Response: Creating ?
[8/9/2015 11:51:26 PM.919] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:51:26 PM.920] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:51:27 PM.033] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 11:51:27 PM.033] at ?.?()
[8/9/2015 11:51:27 PM.033] LSPD First Response: Creating ?
[8/9/2015 11:51:28 PM.243] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:51:28 PM.243] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:51:28 PM.243] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 11:51:28 PM.243] at ?.?()
[8/9/2015 11:51:28 PM.243] LSPD First Response: Creating ?
[8/9/2015 11:51:29 PM.538] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:51:29 PM.538] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:51:29 PM.538] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 11:51:29 PM.538] at ?.?()
[8/9/2015 11:51:29 PM.538] LSPD First Response: Creating ?
[8/9/2015 11:51:31 PM.080] LSPD First Response: Created new chase
[8/9/2015 11:51:31 PM.688] LSPD First Response: Suspect added to chase
[8/9/2015 11:51:32 PM.122] LSPD First Response: Suspect added to chase
[8/9/2015 11:51:32 PM.589] LSPD First Response: Suspect added to chase
[8/9/2015 11:51:33 PM.178] LSPD First Response: Suspect added to chase
[8/9/2015 11:51:33 PM.182] LSPD First Response: Cop added to chase
[8/9/2015 11:51:33 PM.221] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ACE_JONES_DR
[8/9/2015 11:51:35 PM.720] LSPD First Response: Cop added to chase
[8/9/2015 11:51:36 PM.266] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:51:36 PM.267] LSPD First Response: Driving task assigned
[8/9/2015 11:51:36 PM.270] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:52:26 PM.793] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:52:26 PM.793] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:52:26 PM.793] LSPD First Response: Creating ?
[8/9/2015 11:52:26 PM.919] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:52:26 PM.920] LSPD First Response: Aborted chase
[8/9/2015 11:52:28 PM.762] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:52:28 PM.762] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:52:28 PM.762] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 11:52:28 PM.762] at ?.?()
[8/9/2015 11:52:28 PM.762] LSPD First Response: Creating ?
[8/9/2015 11:52:29 PM.689] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:52:29 PM.689] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:52:29 PM.689] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 11:52:29 PM.689] at ?.?()
[8/9/2015 11:52:29 PM.689] LSPD First Response: Creating ?
[8/9/2015 11:52:31 PM.476] LSPD First Response: Created new chase
[8/9/2015 11:52:32 PM.092] LSPD First Response: Suspect added to chase
[8/9/2015 11:52:32 PM.095] LSPD First Response: Suspect added to chase
[8/9/2015 11:52:32 PM.100] LSPD First Response: Cop added to chase
[8/9/2015 11:52:34 PM.601] LSPD First Response: Cop added to chase
[8/9/2015 11:52:36 PM.128] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRANGEWAYS_DR
[8/9/2015 11:52:38 PM.808] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_MO_MILTON_DR
[8/9/2015 11:52:38 PM.827] LSPD First Response: Cop added to chase
[8/9/2015 11:52:38 PM.827] LSPD First Response: Added cop to existing chase
[8/9/2015 11:52:38 PM.829] LSPD First Response: Cop added to chase
[8/9/2015 11:52:38 PM.829] LSPD First Response: Added cop to existing chase
[8/9/2015 11:52:38 PM.993] LSPD First Response: Cop added to chase
[8/9/2015 11:52:38 PM.993] LSPD First Response: Added cop to existing chase
[8/9/2015 11:52:38 PM.995] LSPD First Response: Cop added to chase
[8/9/2015 11:52:38 PM.995] LSPD First Response: Added cop to existing chase
[8/9/2015 11:52:39 PM.337] LSPD First Response: Cop added to chase
[8/9/2015 11:52:39 PM.337] LSPD First Response: Added cop to existing chase
[8/9/2015 11:52:39 PM.339] LSPD First Response: Cop added to chase
[8/9/2015 11:52:39 PM.339] LSPD First Response: Added cop to existing chase
[8/9/2015 11:52:55 PM.656] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:53:00 PM.843] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE
[8/9/2015 11:53:00 PM.869] LSPD First Response: Cop added to chase
[8/9/2015 11:53:00 PM.870] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:00 PM.871] LSPD First Response: Cop added to chase
[8/9/2015 11:53:00 PM.871] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:01 PM.014] LSPD First Response: Cop added to chase
[8/9/2015 11:53:01 PM.014] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:01 PM.016] LSPD First Response: Cop added to chase
[8/9/2015 11:53:01 PM.017] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:01 PM.189] LSPD First Response: Cop added to chase
[8/9/2015 11:53:01 PM.189] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:01 PM.191] LSPD First Response: Cop added to chase
[8/9/2015 11:53:01 PM.192] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:01 PM.361] LSPD First Response: Cop added to chase
[8/9/2015 11:53:01 PM.361] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:01 PM.363] LSPD First Response: Cop added to chase
[8/9/2015 11:53:01 PM.363] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:02 PM.615] LSPD First Response: Cop added to chase
[8/9/2015 11:53:02 PM.615] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:02 PM.617] LSPD First Response: Cop added to chase
[8/9/2015 11:53:02 PM.617] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:07 PM.282] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:53:13 PM.502] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:53:16 PM.590] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAD_WAYNE_THUNDER_DR
[8/9/2015 11:53:16 PM.632] LSPD First Response: Cop added to chase
[8/9/2015 11:53:16 PM.632] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:16 PM.633] LSPD First Response: Cop added to chase
[8/9/2015 11:53:16 PM.633] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:17 PM.619] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:53:17 PM.619] LSPD First Response: Driving task assigned
[8/9/2015 11:53:17 PM.623] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:53:17 PM.701] LSPD First Response: Cop added to chase
[8/9/2015 11:53:17 PM.701] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:17 PM.704] LSPD First Response: Cop added to chase
[8/9/2015 11:53:17 PM.704] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:17 PM.706] LSPD First Response: Cop added to chase
[8/9/2015 11:53:17 PM.707] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:17 PM.709] LSPD First Response: Cop added to chase
[8/9/2015 11:53:17 PM.709] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:21 PM.950] LSPD First Response: Cop added to chase
[8/9/2015 11:53:21 PM.950] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:21 PM.953] LSPD First Response: Cop added to chase
[8/9/2015 11:53:21 PM.953] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:22 PM.123] LSPD First Response: Cop added to chase
[8/9/2015 11:53:22 PM.123] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:22 PM.125] LSPD First Response: Cop added to chase
[8/9/2015 11:53:22 PM.125] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:22 PM.329] LSPD First Response: Cop added to chase
[8/9/2015 11:53:22 PM.329] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:22 PM.332] LSPD First Response: Cop added to chase
[8/9/2015 11:53:22 PM.332] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:23 PM.912] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[8/9/2015 11:53:31 PM.412] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:53:38 PM.298] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:53:38 PM.298] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:53:38 PM.298] LSPD First Response: Creating ?
[8/9/2015 11:53:45 PM.436] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:53:47 PM.416] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:53:47 PM.418] LSPD First Response: Aborted chase
[8/9/2015 11:54:10 PM.016] LSPD First Response: Creating ?
[8/9/2015 11:54:13 PM.022] LSPD First Response: Created new chase
[8/9/2015 11:54:13 PM.142] LSPD First Response: Suspect added to chase
[8/9/2015 11:55:09 PM.153] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:55:09 PM.153] LSPD First Response: Aborted chase
[8/9/2015 11:55:19 PM.531] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:55:19 PM.532] LSPD First Response: Driving task assigned
[8/9/2015 11:55:19 PM.534] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:55:40 PM.592] LSPD First Response: Creating ?
[8/9/2015 11:55:42 PM.388] LSPD First Response: Created new chase
[8/9/2015 11:55:43 PM.794] LSPD First Response: Suspect added to chase
[8/9/2015 11:55:43 PM.796] LSPD First Response: Suspect added to chase
[8/9/2015 11:55:59 PM.065] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[8/9/2015 11:55:59 PM.110] LSPD First Response: Cop added to chase
[8/9/2015 11:55:59 PM.111] LSPD First Response: Added cop to existing chase
[8/9/2015 11:55:59 PM.113] LSPD First Response: Cop added to chase
[8/9/2015 11:55:59 PM.113] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:01 PM.545] LSPD First Response: Cop added to chase
[8/9/2015 11:56:01 PM.545] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:01 PM.548] LSPD First Response: Cop added to chase
[8/9/2015 11:56:01 PM.548] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:01 PM.712] LSPD First Response: Cop added to chase
[8/9/2015 11:56:01 PM.712] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:01 PM.715] LSPD First Response: Cop added to chase
[8/9/2015 11:56:01 PM.715] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:01 PM.883] LSPD First Response: Cop added to chase
[8/9/2015 11:56:01 PM.883] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:01 PM.885] LSPD First Response: Cop added to chase
[8/9/2015 11:56:01 PM.885] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:02 PM.050] LSPD First Response: Cop added to chase
[8/9/2015 11:56:02 PM.050] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:02 PM.052] LSPD First Response: Cop added to chase
[8/9/2015 11:56:02 PM.052] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:02 PM.219] LSPD First Response: Cop added to chase
[8/9/2015 11:56:02 PM.219] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:02 PM.221] LSPD First Response: Cop added to chase
[8/9/2015 11:56:02 PM.221] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:08 PM.358] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:57:39 PM.448] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 11:58:00 PM.174] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:58:48 PM.325] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 11:59:40 PM.202] LSPD First Response: Cop added to chase
[8/9/2015 11:59:40 PM.202] LSPD First Response: Added cop to existing chase
[8/9/2015 11:59:50 PM.418] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:59:50 PM.418] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:59:50 PM.419] LSPD First Response: Creating ?
[8/9/2015 11:59:50 PM.481] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:59:50 PM.481] LSPD First Response: Aborted chase
[8/9/2015 11:59:52 PM.040] LSPD First Response: Created new chase
[8/9/2015 11:59:52 PM.167] LSPD First Response: Suspect added to chase
[8/9/2015 11:59:54 PM.430] LSPD First Response: Cop added to chase
[8/9/2015 11:59:54 PM.430] LSPD First Response: Added cop to existing chase
[8/9/2015 11:59:54 PM.432] LSPD First Response: Cop added to chase
[8/9/2015 11:59:54 PM.432] LSPD First Response: Added cop to existing chase
[8/9/2015 11:59:54 PM.700] LSPD First Response: Cop added to chase
[8/9/2015 11:59:54 PM.700] LSPD First Response: Added cop to existing chase
[8/9/2015 11:59:54 PM.702] LSPD First Response: Cop added to chase
[8/9/2015 11:59:54 PM.702] LSPD First Response: Added cop to existing chase
[8/9/2015 11:59:54 PM.850] LSPD First Response: Cop added to chase
[8/9/2015 11:59:54 PM.850] LSPD First Response: Added cop to existing chase
[8/9/2015 11:59:54 PM.852] LSPD First Response: Cop added to chase
[8/9/2015 11:59:54 PM.852] LSPD First Response: Added cop to existing chase
[8/9/2015 11:59:55 PM.252] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FUDGE_LN
[8/10/2015 12:00:13 AM.243] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD
[8/10/2015 12:00:13 AM.263] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.263] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.266] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.266] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.410] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.411] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.412] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.412] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.554] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.554] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.556] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.556] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.704] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.705] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.707] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.707] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.876] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.876] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.878] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.879] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:14 AM.013] LSPD First Response: Cop added to chase
[8/10/2015 12:00:14 AM.013] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:14 AM.015] LSPD First Response: Cop added to chase
[8/10/2015 12:00:14 AM.015] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:14 AM.783] LSPD First Response: Cop added to chase
[8/10/2015 12:00:14 AM.783] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:14 AM.964] LSPD First Response: Cop added to chase
[8/10/2015 12:00:14 AM.964] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:15 AM.950] LSPD First Response: Cop added to chase
[8/10/2015 12:00:15 AM.951] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:15 AM.952] LSPD First Response: Cop added to chase
[8/10/2015 12:00:15 AM.952] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:36 AM.090] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 12:00:36 AM.090] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 12:00:36 AM.090] LSPD First Response: Creating ?
[8/10/2015 12:00:36 AM.518] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 12:00:36 AM.519] LSPD First Response: Aborted chase
[8/10/2015 12:00:37 AM.419] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 12:00:37 AM.419] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 12:00:37 AM.420] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 12:00:37 AM.420] at ?.?()
[8/10/2015 12:00:37 AM.420] LSPD First Response: Creating ?
[8/10/2015 12:00:43 AM.829] LSPD First Response: Created new chase
[8/10/2015 12:00:43 AM.952] LSPD First Response: Suspect added to chase
[8/10/2015 12:00:43 AM.954] LSPD First Response: Suspect added to chase
[8/10/2015 12:00:43 AM.959] LSPD First Response: Cop added to chase
[8/10/2015 12:00:46 AM.495] LSPD First Response: Cop added to chase
[8/10/2015 12:00:52 AM.154] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MIRROR_PARK_BLVD
[8/10/2015 12:00:52 AM.232] LSPD First Response: Cop added to chase
[8/10/2015 12:00:52 AM.232] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:52 AM.235] LSPD First Response: Cop added to chase
[8/10/2015 12:00:52 AM.235] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:55 AM.040] LSPD First Response: Cop added to chase
[8/10/2015 12:00:55 AM.040] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:55 AM.043] LSPD First Response: Cop added to chase
[8/10/2015 12:00:55 AM.043] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:55 AM.518] LSPD First Response: Cop added to chase
[8/10/2015 12:00:55 AM.518] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:55 AM.520] LSPD First Response: Cop added to chase
[8/10/2015 12:00:55 AM.520] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:56 AM.075] LSPD First Response: Cop added to chase
[8/10/2015 12:00:56 AM.075] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:56 AM.078] LSPD First Response: Cop added to chase
[8/10/2015 12:00:56 AM.078] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:57 AM.099] LSPD First Response: Cop added to chase
[8/10/2015 12:00:57 AM.099] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:57 AM.102] LSPD First Response: Cop added to chase
[8/10/2015 12:00:57 AM.102] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:57 AM.673] LSPD First Response: Cop added to chase
[8/10/2015 12:00:57 AM.674] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:57 AM.675] LSPD First Response: Cop added to chase
[8/10/2015 12:00:57 AM.675] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:58 AM.573] LSPD First Response: Cop added to chase
[8/10/2015 12:00:58 AM.573] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:58 AM.575] LSPD First Response: Cop added to chase
[8/10/2015 12:00:58 AM.575] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:58 AM.721] LSPD First Response: Cop added to chase
[8/10/2015 12:00:58 AM.721] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:58 AM.723] LSPD First Response: Cop added to chase
[8/10/2015 12:00:58 AM.723] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:58 AM.887] LSPD First Response: Cop added to chase
[8/10/2015 12:00:58 AM.887] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:58 AM.889] LSPD First Response: Cop added to chase
[8/10/2015 12:00:58 AM.889] LSPD First Response: Added cop to existing chase
[8/10/2015 12:01:05 AM.818] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 12:01:50 AM.812] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 12:01:50 AM.812] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 12:01:50 AM.812] LSPD First Response: Creating ?
[8/10/2015 12:01:53 AM.426] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 12:01:53 AM.427] LSPD First Response: Aborted chase
[8/10/2015 12:01:58 AM.029] LSPD First Response: Created new chase
[8/10/2015 12:01:58 AM.162] LSPD First Response: Suspect added to chase
[8/10/2015 12:01:58 AM.166] LSPD First Response: Cop added to chase
[8/10/2015 12:01:58 AM.944] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 12:02:00 AM.767] LSPD First Response: Cop added to chase
[8/10/2015 12:02:34 AM.313] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 12:03:00 AM.136] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 12:03:00 AM.136] LSPD First Response: Aborted chase
[8/10/2015 12:03:08 AM.926] LSPD First Response: Creating ?
[8/10/2015 12:03:11 AM.545] LSPD First Response: Created new chase
[8/10/2015 12:03:12 AM.001] LSPD First Response: Suspect added to chase
[8/10/2015 12:03:12 AM.003] LSPD First Response: Suspect added to chase
[8/10/2015 12:03:12 AM.007] LSPD First Response: Cop added to chase
[8/10/2015 12:03:12 AM.424] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NIKOLA_PL
[8/10/2015 12:03:14 AM.759] LSPD First Response: Cop added to chase
[8/10/2015 12:03:15 AM.529] LSPD First Response: Cop added to chase
[8/10/2015 12:03:15 AM.529] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:15 AM.530] LSPD First Response: Cop added to chase
[8/10/2015 12:03:15 AM.531] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:15 AM.710] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 12:03:16 AM.275] LSPD First Response: Cop added to chase
[8/10/2015 12:03:16 AM.275] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:16 AM.278] LSPD First Response: Cop added to chase
[8/10/2015 12:03:16 AM.278] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:16 AM.496] LSPD First Response: Cop added to chase
[8/10/2015 12:03:16 AM.496] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:16 AM.497] LSPD First Response: Cop added to chase
[8/10/2015 12:03:16 AM.498] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:16 AM.871] LSPD First Response: Cop added to chase
[8/10/2015 12:03:16 AM.871] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:16 AM.874] LSPD First Response: Cop added to chase
[8/10/2015 12:03:16 AM.875] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:19 AM.603] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 12:03:28 AM.843] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 12:03:58 AM.877] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_MIRROR_DR
[8/10/2015 12:05:17 AM.889] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BRIDGE_ST
[8/10/2015 12:05:17 AM.923] LSPD First Response: Cop added to chase
[8/10/2015 12:05:17 AM.923] LSPD First Response: Added cop to existing chase
[8/10/2015 12:05:17 AM.924] LSPD First Response: Cop added to chase
[8/10/2015 12:05:17 AM.924] LSPD First Response: Added cop to existing chase
[8/10/2015 12:05:43 AM.091] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 12:05:43 AM.092] LSPD First Response: Aborted chase
[8/10/2015 12:06:26 AM.880] LSPD First Response: Creating ?
[8/10/2015 12:06:28 AM.795] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 12:06:28 AM.795] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 12:06:28 AM.795] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 12:06:28 AM.795] at ?.?()
[8/10/2015 12:06:28 AM.796] LSPD First Response: Creating ?
[8/10/2015 12:06:30 AM.109] LSPD First Response: Created new chase
[8/10/2015 12:06:31 AM.016] LSPD First Response: Suspect added to chase
[8/10/2015 12:06:31 AM.018] LSPD First Response: Suspect added to chase
[8/10/2015 12:06:31 AM.024] LSPD First Response: Cop added to chase
[8/10/2015 12:06:33 AM.601] LSPD First Response: Cop added to chase
[8/10/2015 12:06:33 AM.947] LSPD First Response: Cop added to chase
[8/10/2015 12:06:33 AM.947] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:33 AM.950] LSPD First Response: Cop added to chase
[8/10/2015 12:06:33 AM.950] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:36 AM.228] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 12:06:36 AM.343] LSPD First Response: Cop added to chase
[8/10/2015 12:06:36 AM.343] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:36 AM.346] LSPD First Response: Cop added to chase
[8/10/2015 12:06:36 AM.346] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:38 AM.935] LSPD First Response: Cop added to chase
[8/10/2015 12:06:38 AM.935] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:38 AM.938] LSPD First Response: Cop added to chase
[8/10/2015 12:06:38 AM.938] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:38 AM.941] LSPD First Response: Cop added to chase
[8/10/2015 12:06:38 AM.941] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:38 AM.944] LSPD First Response: Cop added to chase
[8/10/2015 12:06:38 AM.944] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:42 AM.232] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 12:06:47 AM.437] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BRIDGE_ST
[8/10/2015 12:06:47 AM.457] LSPD First Response: Cop added to chase
[8/10/2015 12:06:47 AM.457] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:47 AM.459] LSPD First Response: Cop added to chase
[8/10/2015 12:06:47 AM.459] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:47 AM.655] LSPD First Response: Cop added to chase
[8/10/2015 12:06:47 AM.655] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:47 AM.657] LSPD First Response: Cop added to chase
[8/10/2015 12:06:47 AM.657] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:47 AM.846] LSPD First Response: Cop added to chase
[8/10/2015 12:06:47 AM.846] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:47 AM.848] LSPD First Response: Cop added to chase
[8/10/2015 12:06:47 AM.848] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.031] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.031] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.033] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.033] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.183] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.183] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.185] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.185] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.383] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.383] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.384] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.385] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.541] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.541] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.542] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.543] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.703] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.703] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.705] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.705] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.857] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.857] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.859] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.859] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:49 AM.039] LSPD First Response: Cop added to chase
[8/10/2015 12:06:49 AM.039] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:49 AM.042] LSPD First Response: Cop added to chase
[8/10/2015 12:06:49 AM.042] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:52 AM.151] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 12:06:55 AM.699] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 12:08:34 AM.657] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/10/2015 12:08:34 AM.690] LSPD First Response: Cop added to chase
[8/10/2015 12:08:34 AM.690] LSPD First Response: Added cop to existing chase
[8/10/2015 12:08:34 AM.693] LSPD First Response: Cop added to chase
[8/10/2015 12:08:34 AM.693] LSPD First Response: Added cop to existing chase
[8/10/2015 12:08:34 AM.827] LSPD First Response: Cop added to chase
[8/10/2015 12:08:34 AM.828] LSPD First Response: Added cop to existing chase
[8/10/2015 12:08:34 AM.830] LSPD First Response: Cop added to chase
[8/10/2015 12:08:34 AM.830] LSPD First Response: Added cop to existing chase
[8/10/2015 12:08:34 AM.960] LSPD First Response: Cop added to chase
[8/10/2015 12:08:34 AM.960] LSPD First Response: Added cop to existing chase
[8/10/2015 12:08:34 AM.963] LSPD First Response: Cop added to chase
[8/10/2015 12:08:34 AM.963] LSPD First Response: Added cop to existing chase
[8/10/2015 12:08:39 AM.993] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 12:08:44 AM.122] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 12:09:42 AM.811] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[8/10/2015 12:09:43 AM.066] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 12:09:53 AM.294] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 12:09:53 AM.295] LSPD First Response: Aborted chase
[8/10/2015 12:11:37 AM.372] LSPD First Response: Creating ?
[8/10/2015 12:11:41 AM.100] LSPD First Response: Created new chase
[8/10/2015 12:11:41 AM.202] LSPD First Response: Suspect added to chase
[8/10/2015 12:11:41 AM.203] LSPD First Response: Suspect added to chase
[8/10/2015 12:11:41 AM.204] LSPD First Response: Suspect added to chase
[8/10/2015 12:11:41 AM.205] LSPD First Response: Suspect added to chase
[8/10/2015 12:11:41 AM.207] LSPD First Response: Cop added to chase
[8/10/2015 12:11:41 AM.615] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[8/10/2015 12:11:43 AM.852] LSPD First Response: Cop added to chase
[8/10/2015 12:11:53 AM.896] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 12:12:29 AM.065] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 12:12:29 AM.065] LSPD First Response: Aborted chase
[8/10/2015 12:13:45 AM.398] LSPD First Response: Creating ?
[8/10/2015 12:14:21 AM.727] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[8/10/2015 12:14:21 AM.740] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 12:14:21 AM.741] LSPD First Response: Driving task assigned
[8/10/2015 12:14:21 AM.745] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 12:14:23 AM.671] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 12:14:23 AM.671] LSPD First Response: Driving task assigned
[8/10/2015 12:15:28 AM.095] LSPD First Response: Creating ?
[8/10/2015 12:17:25 AM.691] LSPD First Response: Creating ?
[8/10/2015 12:19:13 AM.142] LSPD First Response: Created new chase
[8/10/2015 12:19:13 AM.142] LSPD First Response: Suspect added to chase
[8/10/2015 12:19:35 AM.077] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 12:19:35 AM.077] LSPD First Response: Aborted chase
[8/10/2015 12:19:35 AM.519] LSPD First Response: Creating ?
[8/10/2015 12:20:39 AM.604] LSPD First Response: Creating ?
[8/10/2015 2:48:48 PM.401] 
[8/10/2015 2:48:48 PM.439] 
[8/10/2015 2:48:48 PM.439] 
[8/10/2015 2:48:48 PM.439] ====================================================================================================
[8/10/2015 2:48:48 PM.439] Started new log on 8/10/2015 2:48:48 PM.401
[8/10/2015 2:48:48 PM.439] ====================================================================================================
[8/10/2015 2:48:48 PM.399] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/10/2015 2:48:48 PM.440] Log verbosity: Verbose
[8/10/2015 2:48:48 PM.443] Initializing input system
[8/10/2015 2:48:48 PM.450] Initializing game console
[8/10/2015 2:48:48 PM.479] Console key has been set to F4 (key code: 115)
[8/10/2015 2:48:48 PM.623] Initializing console variable "SkipGameIntro".
[8/10/2015 2:48:48 PM.623] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/10/2015 2:48:48 PM.639] Read value: <null>
[8/10/2015 2:48:48 PM.639] Initializing console variable "DisableRenderVersionText".
[8/10/2015 2:48:48 PM.639] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/10/2015 2:48:48 PM.652] Read value: True
[8/10/2015 2:48:48 PM.652] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/10/2015 2:48:48 PM.652] Initializing console variable "DisableCustomLoadingScreen".
[8/10/2015 2:48:48 PM.652] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/10/2015 2:48:48 PM.653] Read value: True
[8/10/2015 2:48:48 PM.653] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/10/2015 2:48:48 PM.653] Initializing console variable "ConsoleKey".
[8/10/2015 2:48:48 PM.653] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/10/2015 2:48:48 PM.653] Read value: <null>
[8/10/2015 2:48:48 PM.653] Initializing console variable "PluginTimeoutThreshold".
[8/10/2015 2:48:48 PM.654] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/10/2015 2:48:48 PM.655] Read value: 10000
[8/10/2015 2:48:48 PM.655] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/10/2015 2:48:48 PM.655] Initializing console variable "AlwaysShowConsoleOutput".
[8/10/2015 2:48:48 PM.655] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/10/2015 2:48:48 PM.655] Read value: <null>
[8/10/2015 2:48:48 PM.655] Initializing console variable "WarnOnPluginLoad".
[8/10/2015 2:48:48 PM.655] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/10/2015 2:48:48 PM.656] Read value: True
[8/10/2015 2:48:48 PM.656] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/10/2015 2:48:48 PM.656] Initializing console variable "ShowOnScreenWarnings".
[8/10/2015 2:48:48 PM.656] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/10/2015 2:48:48 PM.656] Read value: <null>
[8/10/2015 2:48:48 PM.656] Console initialized
[8/10/2015 2:48:48 PM.656] Initializing forms manager
[8/10/2015 2:48:48 PM.665] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/10/2015 2:48:48 PM.688] ================ RAGE Plugin Hook ================
[8/10/2015 2:48:48 PM.706] Checking game support
[8/10/2015 2:48:48 PM.713] Product name: Grand Theft Auto V
[8/10/2015 2:48:48 PM.713] Product version: 1.0.393.4
[8/10/2015 2:48:48 PM.713] Is steam version: False
[8/10/2015 2:48:48 PM.714] Initializing DirectX
[8/10/2015 2:48:48 PM.724] Initializing Direct3D
[8/10/2015 2:48:48 PM.724] Loading C:\Windows\system32\d3d11.dll
[8/10/2015 2:48:48 PM.725] Loaded at 0x7FFF4D810000
[8/10/2015 2:48:48 PM.726] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/10/2015 2:48:48 PM.726] Creating Direct3D 11 device and swap chain
[8/10/2015 2:48:48 PM.781] Attempting feature level 10_1
[8/10/2015 2:48:48 PM.808] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/10/2015 2:48:48 PM.823] Swap Chain created: 0xC036BC2480
[8/10/2015 2:48:48 PM.823] Swap Chain VTable: 0xC036BC2480
[8/10/2015 2:48:48 PM.823] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/10/2015 2:48:48 PM.823] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/10/2015 2:48:48 PM.823] D3D11Present: 0x7FFF4D74CDE0
[8/10/2015 2:48:48 PM.823] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/10/2015 2:48:48 PM.823] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/10/2015 2:48:48 PM.823] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/10/2015 2:48:48 PM.823] Getting device
[8/10/2015 2:48:48 PM.823] Retrieved device
[8/10/2015 2:48:48 PM.823] Creating wrapper
[8/10/2015 2:48:48 PM.839] Direct3D initialized
[8/10/2015 2:48:48 PM.840] Direct3D watcher thread spawned
[8/10/2015 2:48:48 PM.840] Initialized DirectX
[8/10/2015 2:48:48 PM.880] Waiting for CurrentGame->ShouldInitializeNow()
[8/10/2015 2:48:49 PM.073] Wrapper created
[8/10/2015 2:48:49 PM.083] Effect created
[8/10/2015 2:48:49 PM.083] Creating buffer
[8/10/2015 2:48:49 PM.083] Created buffer
[8/10/2015 2:48:49 PM.084] Creating blend state
[8/10/2015 2:48:49 PM.084] Created blend state
[8/10/2015 2:48:49 PM.084] Done with creation
[8/10/2015 2:48:49 PM.293] Initializing texture system.
[8/10/2015 2:48:49 PM.293] Initializing texture system; phase 1
[8/10/2015 2:48:49 PM.293] Initializing texture system; phase 2
[8/10/2015 2:48:49 PM.312] Initializing texture system; phase 3
[8/10/2015 2:48:49 PM.313] Initializing texture system; phase 4
[8/10/2015 2:48:49 PM.346] Initializing texture system; phase 5
[8/10/2015 2:48:49 PM.352] Initializing texture system; phase 6
[8/10/2015 2:48:49 PM.355] Initializing texture system; phase 7
[8/10/2015 2:48:49 PM.359] Initializing texture system; phase 8
[8/10/2015 2:48:49 PM.364] Initializing texture system; phase 9
[8/10/2015 2:48:49 PM.368] Initializing texture system; phase 10
[8/10/2015 2:48:49 PM.380] Initializing texture system; phase 11
[8/10/2015 2:48:49 PM.380] Initializing texture system; phase 12
[8/10/2015 2:48:49 PM.388] Initializing texture system; phase 13
[8/10/2015 2:48:49 PM.388] Initializing texture system; phase 14
[8/10/2015 2:48:53 PM.841] Direct3D watcher thread ended
[8/10/2015 2:49:23 PM.473] Initializing game support
[8/10/2015 2:49:33 PM.647] Compatibility level: 0
[8/10/2015 2:49:33 PM.648] Supported version detected
[8/10/2015 2:49:33 PM.648] ==================================================
[8/10/2015 2:49:33 PM.898] Patched IsDebuggerPresent
[8/10/2015 2:49:34 PM.149] Waiting for game initialization
[8/10/2015 2:49:34 PM.501] Initializing hook
[8/10/2015 2:49:34 PM.751] Completing interoperability
[8/10/2015 2:49:34 PM.751] Initialization code 1.
[8/10/2015 2:49:34 PM.751] Initialization code 2.
[8/10/2015 2:49:34 PM.751] Initialization code 3.
[8/10/2015 2:49:34 PM.753] 1 Address: 0x00007FF65E3C340C
[8/10/2015 2:49:34 PM.754] Calling func 1
[8/10/2015 2:49:34 PM.760] 2 Address: 0x00007FF65EE4DCB2
[8/10/2015 2:49:34 PM.760] 3 Address: 0x00007FF65DA15D0E
[8/10/2015 2:49:34 PM.766] Address: 0x00007FF65EE4DC50
[8/10/2015 2:49:34 PM.766] Unknown var: 0x00007FF65FD1D310
[8/10/2015 2:49:34 PM.766] Initialization code 4.
[8/10/2015 2:49:34 PM.766] Completing interoperability, phase 1
[8/10/2015 2:49:34 PM.766] Completing interoperability, phase 2
[8/10/2015 2:49:34 PM.766] Completing interoperability, phase 3
[8/10/2015 2:49:34 PM.766] Completing interoperability, phase 4
[8/10/2015 2:49:34 PM.766] Completing interoperability, phase 5
[8/10/2015 2:49:34 PM.766] Completing interoperability, phase 6
[8/10/2015 2:49:34 PM.766] Completing interoperability, phase 7
[8/10/2015 2:49:44 PM.528] Initializing console variable "IsDeveloperModeEnabled".
[8/10/2015 2:49:44 PM.528] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/10/2015 2:49:44 PM.528] Read value: True
[8/10/2015 2:49:44 PM.528] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/10/2015 2:49:44 PM.543] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 2:49:44 PM.543] Initializing console variable "TimeScale".
[8/10/2015 2:49:44 PM.543] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/10/2015 2:49:44 PM.544] Read value: <null>
[8/10/2015 2:49:44 PM.744] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 2:49:44 PM.773] 
[8/10/2015 2:49:44 PM.774] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 2:49:44 PM.776] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/10/2015 2:49:47 PM.456] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 2:49:47 PM.463] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 2:49:47 PM.486] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 2:49:47 PM.647] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/10/2015 2:49:47 PM.648] 
[8/10/2015 2:49:47 PM.648] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 2:49:47 PM.649] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/10/2015 2:49:49 PM.148] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 2:49:49 PM.155] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 2:49:49 PM.163] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 2:49:49 PM.195] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/10/2015 2:49:49 PM.474] ---------------------------------------------------------------------
[8/10/2015 2:49:49 PM.474] LSPD FIRST RESPONSE
[8/10/2015 2:49:49 PM.474] Version 0.2b
[8/10/2015 2:49:49 PM.474] A G17 Media Modification
[8/10/2015 2:49:49 PM.474] - Developed by LMS & Sam
[8/10/2015 2:49:49 PM.474] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/10/2015 2:49:49 PM.474] © Copyright 2015, G17 Media, www.lspdfr.com
[8/10/2015 2:49:49 PM.474] ---------------------------------------------------------------------
[8/10/2015 2:49:49 PM.474] LSPD First Response: Running LSPD First Response 0.2b
[8/10/2015 2:49:49 PM.474] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/10/2015 2:49:49 PM.902] Cached police
[8/10/2015 2:49:49 PM.902] Cached police2
[8/10/2015 2:49:49 PM.902] Cached policet
[8/10/2015 2:49:49 PM.902] Cached sheriff2
[8/10/2015 2:49:49 PM.902] Cached sheriff
[8/10/2015 2:49:49 PM.902] Cached police4
[8/10/2015 2:49:49 PM.902] Cached policeb
[8/10/2015 2:49:49 PM.902] Cached policeb
[8/10/2015 2:49:49 PM.902] Cached policeb
[8/10/2015 2:49:49 PM.903] Cached fbi2
[8/10/2015 2:49:49 PM.903] Cached policeold1
[8/10/2015 2:49:49 PM.903] Cached policeold2
[8/10/2015 2:49:49 PM.903] Cached policeold2
[8/10/2015 2:49:49 PM.903] Cached buzzard
[8/10/2015 2:49:49 PM.903] Cached polmav
[8/10/2015 2:49:49 PM.903] Cached frogger2
[8/10/2015 2:49:49 PM.903] Cached ambulance
[8/10/2015 2:49:49 PM.903] Cached firetruk
[8/10/2015 2:49:50 PM.202] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/10/2015 2:49:50 PM.204] LSPD First Response: We have 1 callouts registered
[8/10/2015 2:49:50 PM.205] LSPD First Response: CalloutManager initialized
[8/10/2015 2:56:03 PM.996] LSPD First Response: Created new chase
[8/10/2015 2:56:03 PM.999] LSPD First Response: Suspect added to chase
[8/10/2015 2:56:09 PM.009] LSPD First Response: Cop added to chase
[8/10/2015 2:56:09 PM.010] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:09 PM.013] LSPD First Response: Cop added to chase
[8/10/2015 2:56:09 PM.013] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.025] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.025] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.026] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.026] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.255] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 2:56:10 PM.283] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.283] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.285] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.286] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.494] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.494] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.496] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.496] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.662] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.663] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.665] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.665] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.843] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.843] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.845] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.846] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.958] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.958] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.961] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.961] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.126] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.127] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.129] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.130] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.270] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.270] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.274] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.274] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.450] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.450] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.452] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.452] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.588] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.589] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.592] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.592] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:12 PM.359] LSPD First Response: Cop added to chase
[8/10/2015 2:56:12 PM.359] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:12 PM.362] LSPD First Response: Cop added to chase
[8/10/2015 2:56:12 PM.362] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:14 PM.785] LSPD First Response: Cop added to chase
[8/10/2015 2:56:14 PM.785] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:14 PM.787] LSPD First Response: Cop added to chase
[8/10/2015 2:56:14 PM.787] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:14 PM.983] LSPD First Response: Cop added to chase
[8/10/2015 2:56:14 PM.984] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:14 PM.985] LSPD First Response: Cop added to chase
[8/10/2015 2:56:14 PM.985] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:15 PM.124] LSPD First Response: Cop added to chase
[8/10/2015 2:56:15 PM.124] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:15 PM.127] LSPD First Response: Cop added to chase
[8/10/2015 2:56:15 PM.127] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:24 PM.383] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 2:56:43 PM.803] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAS_LAGUNAS_BLVD
[8/10/2015 2:57:17 PM.813] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 2:57:17 PM.813] LSPD First Response: Driving task assigned
[8/10/2015 2:57:17 PM.820] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 2:57:17 PM.828] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 2:57:17 PM.835] LSPD First Response: Aborted chase
[8/10/2015 2:58:16 PM.639] LSPD First Response: Creating ?
[8/10/2015 2:58:18 PM.930] LSPD First Response: Created new chase
[8/10/2015 2:58:19 PM.418] LSPD First Response: Suspect added to chase
[8/10/2015 2:58:19 PM.919] LSPD First Response: Suspect added to chase
[8/10/2015 2:58:19 PM.921] LSPD First Response: Suspect added to chase
[8/10/2015 2:58:19 PM.925] LSPD First Response: Cop added to chase
[8/10/2015 2:58:22 PM.457] LSPD First Response: Cop added to chase
[8/10/2015 2:58:33 PM.800] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE
[8/10/2015 2:58:33 PM.835] LSPD First Response: Cop added to chase
[8/10/2015 2:58:33 PM.835] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:33 PM.836] LSPD First Response: Cop added to chase
[8/10/2015 2:58:33 PM.836] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:33 PM.941] LSPD First Response: Cop added to chase
[8/10/2015 2:58:33 PM.941] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:33 PM.944] LSPD First Response: Cop added to chase
[8/10/2015 2:58:33 PM.944] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:34 PM.121] LSPD First Response: Cop added to chase
[8/10/2015 2:58:34 PM.122] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:34 PM.124] LSPD First Response: Cop added to chase
[8/10/2015 2:58:34 PM.124] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:34 PM.268] LSPD First Response: Cop added to chase
[8/10/2015 2:58:34 PM.268] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:34 PM.271] LSPD First Response: Cop added to chase
[8/10/2015 2:58:34 PM.271] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:34 PM.420] LSPD First Response: Cop added to chase
[8/10/2015 2:58:34 PM.420] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:34 PM.422] LSPD First Response: Cop added to chase
[8/10/2015 2:58:34 PM.423] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:35 PM.395] LSPD First Response: Cop added to chase
[8/10/2015 2:58:35 PM.396] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:35 PM.580] LSPD First Response: Cop added to chase
[8/10/2015 2:58:35 PM.580] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:35 PM.768] LSPD First Response: Cop added to chase
[8/10/2015 2:58:35 PM.768] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:35 PM.873] LSPD First Response: Cop added to chase
[8/10/2015 2:58:35 PM.873] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:36 PM.083] LSPD First Response: Cop added to chase
[8/10/2015 2:58:36 PM.083] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:36 PM.192] LSPD First Response: Cop added to chase
[8/10/2015 2:58:36 PM.192] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:38 PM.834] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 2:58:39 PM.039] LSPD First Response: Cop added to chase
[8/10/2015 2:58:39 PM.039] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:39 PM.042] LSPD First Response: Cop added to chase
[8/10/2015 2:58:39 PM.042] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:42 PM.397] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 2:59:31 PM.084] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 2:59:31 PM.087] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 2:59:31 PM.093] LSPD First Response: Creating ?
[8/10/2015 2:59:38 PM.355] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 2:59:38 PM.770] LSPD First Response: Cop added to chase
[8/10/2015 2:59:38 PM.770] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:38 PM.772] LSPD First Response: Cop added to chase
[8/10/2015 2:59:38 PM.772] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:38 PM.932] LSPD First Response: Cop added to chase
[8/10/2015 2:59:38 PM.933] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:38 PM.934] LSPD First Response: Cop added to chase
[8/10/2015 2:59:38 PM.934] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:39 PM.069] LSPD First Response: Cop added to chase
[8/10/2015 2:59:39 PM.069] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:39 PM.071] LSPD First Response: Cop added to chase
[8/10/2015 2:59:39 PM.071] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:39 PM.216] LSPD First Response: Cop added to chase
[8/10/2015 2:59:39 PM.216] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:39 PM.219] LSPD First Response: Cop added to chase
[8/10/2015 2:59:39 PM.219] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:40 PM.703] LSPD First Response: Cop added to chase
[8/10/2015 2:59:40 PM.704] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:40 PM.882] LSPD First Response: Cop added to chase
[8/10/2015 2:59:40 PM.882] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:41 PM.044] LSPD First Response: Cop added to chase
[8/10/2015 2:59:41 PM.044] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:41 PM.200] LSPD First Response: Cop added to chase
[8/10/2015 2:59:41 PM.201] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:41 PM.346] LSPD First Response: Cop added to chase
[8/10/2015 2:59:41 PM.346] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:41 PM.507] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/10/2015 2:59:41 PM.539] LSPD First Response: Cop added to chase
[8/10/2015 2:59:41 PM.539] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:41 PM.699] LSPD First Response: Cop added to chase
[8/10/2015 2:59:41 PM.699] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:41 PM.878] LSPD First Response: Cop added to chase
[8/10/2015 2:59:41 PM.878] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:46 PM.757] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 2:59:46 PM.758] LSPD First Response: Aborted chase
[8/10/2015 2:59:50 PM.024] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 2:59:53 PM.800] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 3:00:24 PM.788] LSPD First Response: Creating ?
[8/10/2015 3:00:27 PM.297] LSPD First Response: Created new chase
[8/10/2015 3:00:28 PM.105] LSPD First Response: Suspect added to chase
[8/10/2015 3:00:28 PM.560] LSPD First Response: Suspect added to chase
[8/10/2015 3:00:34 PM.868] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/10/2015 3:00:34 PM.896] LSPD First Response: Cop added to chase
[8/10/2015 3:00:34 PM.896] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:34 PM.898] LSPD First Response: Cop added to chase
[8/10/2015 3:00:34 PM.898] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.030] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.030] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.033] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.033] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.169] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.169] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.171] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.171] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.328] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.328] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.330] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.330] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.477] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.478] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.480] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.480] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.607] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.607] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.608] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.608] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.762] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.762] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.764] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.765] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:49 PM.434] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 3:01:16 PM.878] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 3:01:16 PM.878] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 3:01:16 PM.878] LSPD First Response: Creating ?
[8/10/2015 3:01:18 PM.667] LSPD First Response: Created new chase
[8/10/2015 3:01:21 PM.616] LSPD First Response: Suspect added to chase
[8/10/2015 3:01:22 PM.205] LSPD First Response: Suspect added to chase
[8/10/2015 3:01:22 PM.208] LSPD First Response: Cop added to chase
[8/10/2015 3:01:23 PM.936] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 3:01:23 PM.936] LSPD First Response: Aborted chase
[8/10/2015 3:01:24 PM.731] LSPD First Response: Cop added to chase
[8/10/2015 3:01:36 PM.853] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 3:01:36 PM.854] LSPD First Response: Aborted chase
[8/10/2015 3:02:12 PM.344] LSPD First Response: Creating ?
[8/10/2015 3:02:14 PM.110] LSPD First Response: Created new chase
[8/10/2015 3:02:14 PM.242] LSPD First Response: Suspect added to chase
[8/10/2015 3:02:29 PM.616] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 3:02:29 PM.616] LSPD First Response: Aborted chase
[8/10/2015 3:02:30 PM.014] LSPD First Response: Creating ?
[8/10/2015 3:02:32 PM.595] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 3:02:32 PM.595] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 3:02:32 PM.597] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 3:02:32 PM.597] at ?.?()
[8/10/2015 3:02:32 PM.598] LSPD First Response: Creating ?
[8/10/2015 3:02:34 PM.759] LSPD First Response: Created new chase
[8/10/2015 3:02:34 PM.879] LSPD First Response: Suspect added to chase
[8/10/2015 3:02:34 PM.882] LSPD First Response: Cop added to chase
[8/10/2015 3:02:37 PM.399] LSPD First Response: Cop added to chase
[8/10/2015 3:02:41 PM.826] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 3:02:41 PM.826] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 3:02:41 PM.826] LSPD First Response: Creating ?
[8/10/2015 3:02:41 PM.876] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 3:02:41 PM.876] LSPD First Response: Aborted chase
[8/10/2015 3:02:44 PM.634] LSPD First Response: Created new chase
[8/10/2015 3:02:44 PM.758] LSPD First Response: Suspect added to chase
[8/10/2015 3:02:47 PM.873] LSPD First Response: 
[8/10/2015 3:02:47 PM.873] LSPD First Response: ==============================
[8/10/2015 3:02:47 PM.873] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/10/2015 3:02:47 PM.873] LSPD First Response: ------------------------------
[8/10/2015 3:02:47 PM.873] LSPD First Response: Origin: Game fiber "CalloutManager".
[8/10/2015 3:02:47 PM.873] LSPD First Response: ------------------------------
[8/10/2015 3:02:47 PM.873] LSPD First Response: Exception type: System.InvalidOperationException
[8/10/2015 3:02:47 PM.873] LSPD First Response: Exception message: Model with hash 0x168775f6 could not be loaded within a reasonable time. It may be invalid
[8/10/2015 3:02:47 PM.873] LSPD First Response: ------------------------------
[8/10/2015 3:02:47 PM.874] LSPD First Response: Inner exceptions:
[8/10/2015 3:02:47 PM.874] LSPD First Response: ------------------------------
[8/10/2015 3:02:47 PM.874] LSPD First Response: Stack trace:
[8/10/2015 3:02:47 PM.875] LSPD First Response: at Rage.Model.LoadAndWait()
[8/10/2015 3:02:47 PM.875] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[8/10/2015 3:02:47 PM.875] at ?.OnCalloutAccepted()
[8/10/2015 3:02:47 PM.875] at ?.?()
[8/10/2015 3:02:47 PM.875] at ?.?()
[8/10/2015 3:02:47 PM.875] at Rage.GameFiber.Main()
[8/10/2015 3:02:47 PM.875] LSPD First Response: ==============================
[8/10/2015 3:02:47 PM.875] LSPD First Response: 
[8/10/2015 3:04:45 PM.546] 
[8/10/2015 3:04:45 PM.548] 
[8/10/2015 3:04:45 PM.548] 
[8/10/2015 3:04:45 PM.548] ====================================================================================================
[8/10/2015 3:04:45 PM.548] Started new log on 8/10/2015 3:04:45 PM.546
[8/10/2015 3:04:45 PM.548] ====================================================================================================
[8/10/2015 3:04:45 PM.545] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/10/2015 3:04:45 PM.548] Log verbosity: Verbose
[8/10/2015 3:04:45 PM.550] Initializing input system
[8/10/2015 3:04:45 PM.555] Initializing game console
[8/10/2015 3:04:45 PM.568] Console key has been set to F4 (key code: 115)
[8/10/2015 3:04:45 PM.600] Initializing console variable "SkipGameIntro".
[8/10/2015 3:04:45 PM.600] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/10/2015 3:04:45 PM.606] Read value: <null>
[8/10/2015 3:04:45 PM.606] Initializing console variable "DisableRenderVersionText".
[8/10/2015 3:04:45 PM.606] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/10/2015 3:04:45 PM.613] Read value: True
[8/10/2015 3:04:45 PM.613] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/10/2015 3:04:45 PM.613] Initializing console variable "DisableCustomLoadingScreen".
[8/10/2015 3:04:45 PM.613] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/10/2015 3:04:45 PM.613] Read value: True
[8/10/2015 3:04:45 PM.613] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/10/2015 3:04:45 PM.613] Initializing console variable "ConsoleKey".
[8/10/2015 3:04:45 PM.613] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/10/2015 3:04:45 PM.613] Read value: <null>
[8/10/2015 3:04:45 PM.613] Initializing console variable "PluginTimeoutThreshold".
[8/10/2015 3:04:45 PM.613] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/10/2015 3:04:45 PM.614] Read value: 10000
[8/10/2015 3:04:45 PM.614] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/10/2015 3:04:45 PM.614] Initializing console variable "AlwaysShowConsoleOutput".
[8/10/2015 3:04:45 PM.614] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/10/2015 3:04:45 PM.614] Read value: <null>
[8/10/2015 3:04:45 PM.614] Initializing console variable "WarnOnPluginLoad".
[8/10/2015 3:04:45 PM.614] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/10/2015 3:04:45 PM.615] Read value: True
[8/10/2015 3:04:45 PM.615] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/10/2015 3:04:45 PM.615] Initializing console variable "ShowOnScreenWarnings".
[8/10/2015 3:04:45 PM.615] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/10/2015 3:04:45 PM.615] Read value: <null>
[8/10/2015 3:04:45 PM.615] Console initialized
[8/10/2015 3:04:45 PM.615] Initializing forms manager
[8/10/2015 3:04:45 PM.619] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/10/2015 3:04:45 PM.628] ================ RAGE Plugin Hook ================
[8/10/2015 3:04:45 PM.639] Checking game support
[8/10/2015 3:04:45 PM.644] Product name: Grand Theft Auto V
[8/10/2015 3:04:45 PM.644] Product version: 1.0.393.4
[8/10/2015 3:04:45 PM.644] Is steam version: False
[8/10/2015 3:04:45 PM.644] Initializing DirectX
[8/10/2015 3:04:45 PM.648] Initializing Direct3D
[8/10/2015 3:04:45 PM.648] Loading C:\Windows\system32\d3d11.dll
[8/10/2015 3:04:45 PM.648] Loaded at 0x7FFF4D810000
[8/10/2015 3:04:45 PM.648] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/10/2015 3:04:45 PM.648] Creating Direct3D 11 device and swap chain
[8/10/2015 3:04:45 PM.665] Attempting feature level 10_1
[8/10/2015 3:04:45 PM.680] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/10/2015 3:04:45 PM.689] Swap Chain created: 0xAE02AC4010
[8/10/2015 3:04:45 PM.689] Swap Chain VTable: 0xAE02AC4010
[8/10/2015 3:04:45 PM.689] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/10/2015 3:04:45 PM.689] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/10/2015 3:04:45 PM.689] D3D11Present: 0x7FFF4D74CDE0
[8/10/2015 3:04:45 PM.689] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/10/2015 3:04:45 PM.689] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/10/2015 3:04:45 PM.689] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/10/2015 3:04:45 PM.698] Direct3D initialized
[8/10/2015 3:04:45 PM.699] Initialized DirectX
[8/10/2015 3:04:45 PM.699] Direct3D watcher thread spawned
[8/10/2015 3:04:45 PM.723] Waiting for CurrentGame->ShouldInitializeNow()
[8/10/2015 3:04:46 PM.378] Getting device
[8/10/2015 3:04:46 PM.378] Retrieved device
[8/10/2015 3:04:46 PM.378] Creating wrapper
[8/10/2015 3:04:46 PM.456] Wrapper created
[8/10/2015 3:04:46 PM.461] Effect created
[8/10/2015 3:04:46 PM.461] Creating buffer
[8/10/2015 3:04:46 PM.461] Created buffer
[8/10/2015 3:04:46 PM.461] Creating blend state
[8/10/2015 3:04:46 PM.461] Created blend state
[8/10/2015 3:04:46 PM.461] Done with creation
[8/10/2015 3:04:46 PM.505] Initializing texture system.
[8/10/2015 3:04:46 PM.505] Initializing texture system; phase 1
[8/10/2015 3:04:46 PM.505] Initializing texture system; phase 2
[8/10/2015 3:04:46 PM.516] Initializing texture system; phase 3
[8/10/2015 3:04:46 PM.517] Initializing texture system; phase 4
[8/10/2015 3:04:46 PM.536] Initializing texture system; phase 5
[8/10/2015 3:04:46 PM.538] Initializing texture system; phase 6
[8/10/2015 3:04:46 PM.539] Initializing texture system; phase 7
[8/10/2015 3:04:46 PM.541] Initializing texture system; phase 8
[8/10/2015 3:04:46 PM.545] Initializing texture system; phase 9
[8/10/2015 3:04:46 PM.548] Initializing texture system; phase 10
[8/10/2015 3:04:46 PM.553] Initializing texture system; phase 11
[8/10/2015 3:04:46 PM.554] Initializing texture system; phase 12
[8/10/2015 3:04:46 PM.559] Initializing texture system; phase 13
[8/10/2015 3:04:46 PM.559] Initializing texture system; phase 14
[8/10/2015 3:04:50 PM.699] Direct3D watcher thread ended
[8/10/2015 3:07:51 PM.433] Initializing game support
[8/10/2015 3:07:59 PM.417] Compatibility level: 0
[8/10/2015 3:07:59 PM.417] Supported version detected
[8/10/2015 3:07:59 PM.417] ==================================================
[8/10/2015 3:07:59 PM.668] Patched IsDebuggerPresent
[8/10/2015 3:07:59 PM.919] Waiting for game initialization
[8/10/2015 3:08:00 PM.270] Initializing hook
[8/10/2015 3:08:00 PM.520] Completing interoperability
[8/10/2015 3:08:00 PM.520] Initialization code 1.
[8/10/2015 3:08:00 PM.520] Initialization code 2.
[8/10/2015 3:08:00 PM.520] Initialization code 3.
[8/10/2015 3:08:00 PM.522] 1 Address: 0x00007FF65E3C340C
[8/10/2015 3:08:00 PM.522] Calling func 1
[8/10/2015 3:08:00 PM.528] 2 Address: 0x00007FF65EE4DCB2
[8/10/2015 3:08:00 PM.528] 3 Address: 0x00007FF65DA15D0E
[8/10/2015 3:08:00 PM.533] Address: 0x00007FF65EE4DC50
[8/10/2015 3:08:00 PM.533] Unknown var: 0x00007FF65FD1D310
[8/10/2015 3:08:00 PM.533] Initialization code 4.
[8/10/2015 3:08:00 PM.533] Completing interoperability, phase 1
[8/10/2015 3:08:00 PM.533] Completing interoperability, phase 2
[8/10/2015 3:08:00 PM.533] Completing interoperability, phase 3
[8/10/2015 3:08:00 PM.533] Completing interoperability, phase 4
[8/10/2015 3:08:00 PM.533] Completing interoperability, phase 5
[8/10/2015 3:08:00 PM.533] Completing interoperability, phase 6
[8/10/2015 3:08:00 PM.533] Completing interoperability, phase 7
[8/10/2015 3:08:09 PM.349] Initializing console variable "IsDeveloperModeEnabled".
[8/10/2015 3:08:09 PM.349] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/10/2015 3:08:09 PM.349] Read value: True
[8/10/2015 3:08:09 PM.349] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/10/2015 3:08:09 PM.363] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 3:08:09 PM.363] Initializing console variable "TimeScale".
[8/10/2015 3:08:09 PM.363] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/10/2015 3:08:09 PM.363] Read value: <null>
[8/10/2015 3:08:09 PM.516] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 3:08:09 PM.539] 
[8/10/2015 3:08:09 PM.539] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 3:08:09 PM.541] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/10/2015 3:08:10 PM.915] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 3:08:10 PM.921] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 3:08:10 PM.927] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 3:08:10 PM.967] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/10/2015 3:08:10 PM.967] 
[8/10/2015 3:08:10 PM.967] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 3:08:10 PM.968] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/10/2015 3:08:12 PM.149] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 3:08:12 PM.154] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 3:08:12 PM.161] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 3:08:12 PM.176] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/10/2015 3:08:12 PM.310] ---------------------------------------------------------------------
[8/10/2015 3:08:12 PM.310] LSPD FIRST RESPONSE
[8/10/2015 3:08:12 PM.310] Version 0.2b
[8/10/2015 3:08:12 PM.310] A G17 Media Modification
[8/10/2015 3:08:12 PM.310] - Developed by LMS & Sam
[8/10/2015 3:08:12 PM.310] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/10/2015 3:08:12 PM.310] © Copyright 2015, G17 Media, www.lspdfr.com
[8/10/2015 3:08:12 PM.310] ---------------------------------------------------------------------
[8/10/2015 3:08:12 PM.310] LSPD First Response: Running LSPD First Response 0.2b
[8/10/2015 3:08:12 PM.310] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/10/2015 3:08:12 PM.584] Cached police
[8/10/2015 3:08:12 PM.584] Cached police2
[8/10/2015 3:08:12 PM.584] Cached policet
[8/10/2015 3:08:12 PM.584] Cached sheriff2
[8/10/2015 3:08:12 PM.584] Cached sheriff
[8/10/2015 3:08:12 PM.584] Cached police4
[8/10/2015 3:08:12 PM.584] Cached policeb
[8/10/2015 3:08:12 PM.584] Cached policeb
[8/10/2015 3:08:12 PM.584] Cached policeb
[8/10/2015 3:08:12 PM.584] Cached fbi2
[8/10/2015 3:08:12 PM.585] Cached policeold1
[8/10/2015 3:08:12 PM.585] Cached policeold2
[8/10/2015 3:08:12 PM.585] Cached policeold2
[8/10/2015 3:08:12 PM.585] Cached buzzard
[8/10/2015 3:08:12 PM.585] Cached polmav
[8/10/2015 3:08:12 PM.585] Cached frogger2
[8/10/2015 3:08:12 PM.585] Cached ambulance
[8/10/2015 3:08:12 PM.585] Cached firetruk
[8/10/2015 3:08:12 PM.794] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/10/2015 3:08:12 PM.796] LSPD First Response: We have 1 callouts registered
[8/10/2015 3:08:12 PM.797] LSPD First Response: CalloutManager initialized
[8/10/2015 3:15:40 PM.631] LSPD First Response: Creating ?
[8/10/2015 3:15:44 PM.482] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 3:15:44 PM.485] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 3:15:44 PM.491] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 3:15:44 PM.492] at ?.?()
[8/10/2015 3:15:44 PM.492] LSPD First Response: Creating ?
[8/10/2015 3:15:52 PM.849] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 3:15:52 PM.849] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 3:15:52 PM.849] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 3:15:52 PM.849] at ?.?()
[8/10/2015 3:15:52 PM.849] LSPD First Response: Creating ?
[8/10/2015 3:15:54 PM.216] LSPD First Response: Created new chase
[8/10/2015 3:15:54 PM.889] LSPD First Response: Suspect added to chase
[8/10/2015 3:15:54 PM.891] LSPD First Response: Suspect added to chase
[8/10/2015 3:15:55 PM.335] LSPD First Response: Suspect added to chase
[8/10/2015 3:15:55 PM.342] LSPD First Response: Cop added to chase
[8/10/2015 3:15:57 PM.863] LSPD First Response: Cop added to chase
[8/10/2015 3:16:10 PM.051] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BOULEVARD_DEL_PERRO
[8/10/2015 3:16:10 PM.193] LSPD First Response: Cop added to chase
[8/10/2015 3:16:10 PM.193] LSPD First Response: Added cop to existing chase
[8/10/2015 3:16:10 PM.196] LSPD First Response: Cop added to chase
[8/10/2015 3:16:10 PM.196] LSPD First Response: Added cop to existing chase
[8/10/2015 3:16:10 PM.267] LSPD First Response: Cop added to chase
[8/10/2015 3:16:10 PM.267] LSPD First Response: Added cop to existing chase
[8/10/2015 3:16:10 PM.268] LSPD First Response: Cop added to chase
[8/10/2015 3:16:10 PM.269] LSPD First Response: Added cop to existing chase
[8/10/2015 3:16:11 PM.194] LSPD First Response: Cop added to chase
[8/10/2015 3:16:11 PM.194] LSPD First Response: Added cop to existing chase
[8/10/2015 3:16:11 PM.197] LSPD First Response: Cop added to chase
[8/10/2015 3:16:11 PM.197] LSPD First Response: Added cop to existing chase
[8/10/2015 3:16:16 PM.987] LSPD First Response: Cop added to chase
[8/10/2015 3:16:16 PM.988] LSPD First Response: Added cop to existing chase
[8/10/2015 3:16:16 PM.990] LSPD First Response: Cop added to chase
[8/10/2015 3:16:16 PM.991] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:03 PM.750] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/10/2015 3:17:04 PM.012] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 3:17:06 PM.172] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 3:17:06 PM.172] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 3:17:06 PM.172] LSPD First Response: Creating ?
[8/10/2015 3:17:19 PM.645] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 3:17:19 PM.656] LSPD First Response: Aborted chase
[8/10/2015 3:17:32 PM.649] LSPD First Response: Creating ?
[8/10/2015 3:17:34 PM.273] LSPD First Response: Created new chase
[8/10/2015 3:17:34 PM.654] LSPD First Response: Suspect added to chase
[8/10/2015 3:17:35 PM.073] LSPD First Response: Suspect added to chase
[8/10/2015 3:17:35 PM.076] LSPD First Response: Cop added to chase
[8/10/2015 3:17:35 PM.163] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GREENWICH_PL
[8/10/2015 3:17:37 PM.595] LSPD First Response: Cop added to chase
[8/10/2015 3:17:55 PM.770] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PICTURE_PERFECT_DRIVE
[8/10/2015 3:17:55 PM.803] LSPD First Response: Cop added to chase
[8/10/2015 3:17:55 PM.803] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:55 PM.804] LSPD First Response: Cop added to chase
[8/10/2015 3:17:55 PM.804] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:55 PM.957] LSPD First Response: Cop added to chase
[8/10/2015 3:17:55 PM.957] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:55 PM.959] LSPD First Response: Cop added to chase
[8/10/2015 3:17:55 PM.959] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:56 PM.154] LSPD First Response: Cop added to chase
[8/10/2015 3:17:56 PM.154] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:56 PM.156] LSPD First Response: Cop added to chase
[8/10/2015 3:17:56 PM.156] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:56 PM.276] LSPD First Response: Cop added to chase
[8/10/2015 3:17:56 PM.276] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:56 PM.278] LSPD First Response: Cop added to chase
[8/10/2015 3:17:56 PM.278] LSPD First Response: Added cop to existing chase
[8/10/2015 3:18:46 PM.427] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/10/2015 3:19:19 PM.790] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 3:19:19 PM.790] LSPD First Response: Driving task assigned
[8/10/2015 3:19:19 PM.796] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 3:19:25 PM.768] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 3:19:25 PM.768] LSPD First Response: Aborted chase
[8/10/2015 3:20:01 PM.097] LSPD First Response: Creating ?
[8/10/2015 3:20:03 PM.356] LSPD First Response: Created new chase
[8/10/2015 3:20:03 PM.746] LSPD First Response: Suspect added to chase
[8/10/2015 3:20:04 PM.001] LSPD First Response: Suspect added to chase
[8/10/2015 3:20:04 PM.005] LSPD First Response: Cop added to chase
[8/10/2015 3:20:06 PM.509] LSPD First Response: Cop added to chase
[8/10/2015 4:24:05 PM.719] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 4:24:05 PM.719] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 4:24:05 PM.719] LSPD First Response: Creating ?
[8/10/2015 4:24:05 PM.843] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 4:24:05 PM.843] LSPD First Response: Aborted chase
[8/10/2015 4:25:19 PM.089] LSPD First Response: Creating ?
[8/10/2015 4:25:22 PM.348] LSPD First Response: Created new chase
[8/10/2015 4:25:22 PM.781] LSPD First Response: Suspect added to chase
[8/10/2015 4:25:23 PM.006] LSPD First Response: Suspect added to chase
[8/10/2015 4:25:23 PM.008] LSPD First Response: Suspect added to chase
[8/10/2015 4:25:23 PM.009] LSPD First Response: Suspect added to chase
[8/10/2015 4:25:23 PM.012] LSPD First Response: Cop added to chase
[8/10/2015 4:25:25 PM.020] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/10/2015 4:25:25 PM.524] LSPD First Response: Cop added to chase
[8/10/2015 4:25:35 PM.719] LSPD First Response: Cop added to chase
[8/10/2015 4:25:35 PM.720] LSPD First Response: Added cop to existing chase
[8/10/2015 4:25:35 PM.722] LSPD First Response: Cop added to chase
[8/10/2015 4:25:35 PM.722] LSPD First Response: Added cop to existing chase
[8/10/2015 4:25:36 PM.077] LSPD First Response: Cop added to chase
[8/10/2015 4:25:36 PM.077] LSPD First Response: Added cop to existing chase
[8/10/2015 4:25:36 PM.080] LSPD First Response: Cop added to chase
[8/10/2015 4:25:36 PM.080] LSPD First Response: Added cop to existing chase
[8/10/2015 4:25:38 PM.982] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 4:25:46 PM.805] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/10/2015 4:25:46 PM.839] LSPD First Response: Cop added to chase
[8/10/2015 4:25:46 PM.839] LSPD First Response: Added cop to existing chase
[8/10/2015 4:25:46 PM.841] LSPD First Response: Cop added to chase
[8/10/2015 4:25:46 PM.842] LSPD First Response: Added cop to existing chase
[8/10/2015 4:25:55 PM.477] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 4:25:55 PM.477] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 4:25:55 PM.477] LSPD First Response: Creating ?
[8/10/2015 4:26:10 PM.217] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 4:26:10 PM.217] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 4:26:10 PM.217] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 4:26:10 PM.217] at ?.?()
[8/10/2015 4:26:10 PM.218] LSPD First Response: Creating ?
[8/10/2015 4:26:22 PM.063] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 4:26:22 PM.063] LSPD First Response: Aborted chase
[8/10/2015 4:26:24 PM.396] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/10/2015 4:26:24 PM.548] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:26:24 PM.549] LSPD First Response: Driving task assigned
[8/10/2015 4:26:24 PM.552] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:26:24 PM.555] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:26:24 PM.559] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:26:24 PM.757] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:26:24 PM.757] LSPD First Response: Driving task assigned
[8/10/2015 4:26:24 PM.760] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:26:24 PM.762] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:26:24 PM.765] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:27:26 PM.007] False
[8/10/2015 4:27:28 PM.042] LSPD First Response: Created new chase
[8/10/2015 4:27:28 PM.042] LSPD First Response: Suspect added to chase
[8/10/2015 4:28:53 PM.640] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 4:28:53 PM.640] LSPD First Response: Aborted chase
[8/10/2015 4:30:11 PM.397] False
[8/10/2015 4:31:22 PM.397] LSPD First Response: Creating ?
[8/10/2015 4:31:24 PM.396] LSPD First Response: Created new chase
[8/10/2015 4:31:25 PM.783] LSPD First Response: Suspect added to chase
[8/10/2015 4:31:25 PM.786] LSPD First Response: Suspect added to chase
[8/10/2015 4:31:26 PM.241] LSPD First Response: Suspect added to chase
[8/10/2015 4:31:26 PM.242] LSPD First Response: Suspect added to chase
[8/10/2015 4:31:26 PM.245] LSPD First Response: Cop added to chase
[8/10/2015 4:31:28 PM.760] LSPD First Response: Cop added to chase
[8/10/2015 4:31:53 PM.897] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/10/2015 4:31:53 PM.924] LSPD First Response: Cop added to chase
[8/10/2015 4:31:53 PM.924] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:53 PM.925] LSPD First Response: Cop added to chase
[8/10/2015 4:31:53 PM.925] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.079] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.079] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.082] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.082] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.209] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.209] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.211] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.211] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.382] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.382] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.383] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.383] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.548] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.548] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.549] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.550] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.691] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.692] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.693] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.693] LSPD First Response: Added cop to existing chase
[8/10/2015 4:32:14 PM.442] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/10/2015 4:32:14 PM.462] LSPD First Response: Cop added to chase
[8/10/2015 4:32:14 PM.462] LSPD First Response: Added cop to existing chase
[8/10/2015 4:32:14 PM.465] LSPD First Response: Cop added to chase
[8/10/2015 4:32:14 PM.465] LSPD First Response: Added cop to existing chase
[8/10/2015 4:32:14 PM.468] LSPD First Response: Cop added to chase
[8/10/2015 4:32:14 PM.468] LSPD First Response: Added cop to existing chase
[8/10/2015 4:32:14 PM.471] LSPD First Response: Cop added to chase
[8/10/2015 4:32:14 PM.471] LSPD First Response: Added cop to existing chase
[8/10/2015 4:32:32 PM.844] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/10/2015 4:32:37 PM.609] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 4:32:37 PM.610] LSPD First Response: Aborted chase
[8/10/2015 5:51:33 PM.757] 
[8/10/2015 5:51:33 PM.759] 
[8/10/2015 5:51:33 PM.759] 
[8/10/2015 5:51:33 PM.759] ====================================================================================================
[8/10/2015 5:51:33 PM.759] Started new log on 8/10/2015 5:51:33 PM.757
[8/10/2015 5:51:33 PM.759] ====================================================================================================
[8/10/2015 5:51:33 PM.757] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/10/2015 5:51:33 PM.759] Log verbosity: Verbose
[8/10/2015 5:51:33 PM.761] Initializing input system
[8/10/2015 5:51:33 PM.766] Initializing game console
[8/10/2015 5:51:33 PM.778] Console key has been set to F4 (key code: 115)
[8/10/2015 5:51:33 PM.814] Initializing console variable "SkipGameIntro".
[8/10/2015 5:51:33 PM.814] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/10/2015 5:51:33 PM.820] Read value: <null>
[8/10/2015 5:51:33 PM.820] Initializing console variable "DisableRenderVersionText".
[8/10/2015 5:51:33 PM.820] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/10/2015 5:51:33 PM.827] Read value: True
[8/10/2015 5:51:33 PM.827] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/10/2015 5:51:33 PM.827] Initializing console variable "DisableCustomLoadingScreen".
[8/10/2015 5:51:33 PM.827] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/10/2015 5:51:33 PM.827] Read value: True
[8/10/2015 5:51:33 PM.827] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/10/2015 5:51:33 PM.827] Initializing console variable "ConsoleKey".
[8/10/2015 5:51:33 PM.827] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/10/2015 5:51:33 PM.827] Read value: <null>
[8/10/2015 5:51:33 PM.827] Initializing console variable "PluginTimeoutThreshold".
[8/10/2015 5:51:33 PM.827] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/10/2015 5:51:33 PM.828] Read value: 10000
[8/10/2015 5:51:33 PM.828] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/10/2015 5:51:33 PM.828] Initializing console variable "AlwaysShowConsoleOutput".
[8/10/2015 5:51:33 PM.828] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/10/2015 5:51:33 PM.828] Read value: <null>
[8/10/2015 5:51:33 PM.828] Initializing console variable "WarnOnPluginLoad".
[8/10/2015 5:51:33 PM.828] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/10/2015 5:51:33 PM.828] Read value: True
[8/10/2015 5:51:33 PM.828] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/10/2015 5:51:33 PM.828] Initializing console variable "ShowOnScreenWarnings".
[8/10/2015 5:51:33 PM.828] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/10/2015 5:51:33 PM.829] Read value: <null>
[8/10/2015 5:51:33 PM.829] Console initialized
[8/10/2015 5:51:33 PM.829] Initializing forms manager
[8/10/2015 5:51:33 PM.833] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/10/2015 5:51:33 PM.841] ================ RAGE Plugin Hook ================
[8/10/2015 5:51:33 PM.852] Checking game support
[8/10/2015 5:51:33 PM.856] Product name: Grand Theft Auto V
[8/10/2015 5:51:33 PM.856] Product version: 1.0.393.4
[8/10/2015 5:51:33 PM.856] Is steam version: False
[8/10/2015 5:51:33 PM.857] Initializing DirectX
[8/10/2015 5:51:33 PM.861] Initializing Direct3D
[8/10/2015 5:51:33 PM.861] Loading C:\Windows\system32\d3d11.dll
[8/10/2015 5:51:33 PM.861] Loaded at 0x7FFF4D810000
[8/10/2015 5:51:33 PM.861] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/10/2015 5:51:33 PM.861] Creating Direct3D 11 device and swap chain
[8/10/2015 5:51:33 PM.877] Attempting feature level 10_1
[8/10/2015 5:51:33 PM.892] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/10/2015 5:51:33 PM.902] Swap Chain created: 0xE58CF473D0
[8/10/2015 5:51:33 PM.902] Swap Chain VTable: 0xE58CF473D0
[8/10/2015 5:51:33 PM.902] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/10/2015 5:51:33 PM.902] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/10/2015 5:51:33 PM.902] D3D11Present: 0x7FFF4D74CDE0
[8/10/2015 5:51:33 PM.902] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/10/2015 5:51:33 PM.902] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/10/2015 5:51:33 PM.902] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/10/2015 5:51:33 PM.912] Direct3D initialized
[8/10/2015 5:51:33 PM.912] Initialized DirectX
[8/10/2015 5:51:33 PM.912] Direct3D watcher thread spawned
[8/10/2015 5:51:33 PM.937] Waiting for CurrentGame->ShouldInitializeNow()
[8/10/2015 5:51:34 PM.591] Getting device
[8/10/2015 5:51:34 PM.591] Retrieved device
[8/10/2015 5:51:34 PM.591] Creating wrapper
[8/10/2015 5:51:34 PM.682] Wrapper created
[8/10/2015 5:51:34 PM.689] Effect created
[8/10/2015 5:51:34 PM.689] Creating buffer
[8/10/2015 5:51:34 PM.689] Created buffer
[8/10/2015 5:51:34 PM.689] Creating blend state
[8/10/2015 5:51:34 PM.689] Created blend state
[8/10/2015 5:51:34 PM.689] Done with creation
[8/10/2015 5:51:34 PM.740] Initializing texture system.
[8/10/2015 5:51:34 PM.740] Initializing texture system; phase 1
[8/10/2015 5:51:34 PM.740] Initializing texture system; phase 2
[8/10/2015 5:51:34 PM.752] Initializing texture system; phase 3
[8/10/2015 5:51:34 PM.752] Initializing texture system; phase 4
[8/10/2015 5:51:34 PM.772] Initializing texture system; phase 5
[8/10/2015 5:51:34 PM.775] Initializing texture system; phase 6
[8/10/2015 5:51:34 PM.776] Initializing texture system; phase 7
[8/10/2015 5:51:34 PM.779] Initializing texture system; phase 8
[8/10/2015 5:51:34 PM.782] Initializing texture system; phase 9
[8/10/2015 5:51:34 PM.784] Initializing texture system; phase 10
[8/10/2015 5:51:34 PM.788] Initializing texture system; phase 11
[8/10/2015 5:51:34 PM.788] Initializing texture system; phase 12
[8/10/2015 5:51:34 PM.792] Initializing texture system; phase 13
[8/10/2015 5:51:34 PM.792] Initializing texture system; phase 14
[8/10/2015 5:51:38 PM.913] Direct3D watcher thread ended
[8/10/2015 5:52:11 PM.986] Initializing game support
[8/10/2015 5:52:20 PM.085] Compatibility level: 0
[8/10/2015 5:52:20 PM.085] Supported version detected
[8/10/2015 5:52:20 PM.085] ==================================================
[8/10/2015 5:52:20 PM.336] Patched IsDebuggerPresent
[8/10/2015 5:52:20 PM.587] Waiting for game initialization
[8/10/2015 5:52:20 PM.939] Initializing hook
[8/10/2015 5:52:21 PM.189] Completing interoperability
[8/10/2015 5:52:21 PM.189] Initialization code 1.
[8/10/2015 5:52:21 PM.189] Initialization code 2.
[8/10/2015 5:52:21 PM.189] Initialization code 3.
[8/10/2015 5:52:21 PM.191] 1 Address: 0x00007FF65E3C340C
[8/10/2015 5:52:21 PM.191] Calling func 1
[8/10/2015 5:52:21 PM.197] 2 Address: 0x00007FF65EE4DCB2
[8/10/2015 5:52:21 PM.197] 3 Address: 0x00007FF65DA15D0E
[8/10/2015 5:52:21 PM.202] Address: 0x00007FF65EE4DC50
[8/10/2015 5:52:21 PM.202] Unknown var: 0x00007FF65FD1D310
[8/10/2015 5:52:21 PM.202] Initialization code 4.
[8/10/2015 5:52:21 PM.202] Completing interoperability, phase 1
[8/10/2015 5:52:21 PM.202] Completing interoperability, phase 2
[8/10/2015 5:52:21 PM.202] Completing interoperability, phase 3
[8/10/2015 5:52:21 PM.203] Completing interoperability, phase 4
[8/10/2015 5:52:21 PM.203] Completing interoperability, phase 5
[8/10/2015 5:52:21 PM.203] Completing interoperability, phase 6
[8/10/2015 5:52:21 PM.203] Completing interoperability, phase 7
[8/10/2015 5:52:29 PM.874] Initializing console variable "IsDeveloperModeEnabled".
[8/10/2015 5:52:29 PM.874] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/10/2015 5:52:29 PM.874] Read value: True
[8/10/2015 5:52:29 PM.874] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/10/2015 5:52:29 PM.887] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 5:52:29 PM.887] Initializing console variable "TimeScale".
[8/10/2015 5:52:29 PM.887] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/10/2015 5:52:29 PM.888] Read value: <null>
[8/10/2015 5:52:30 PM.053] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 5:52:30 PM.078] 
[8/10/2015 5:52:30 PM.079] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 5:52:30 PM.081] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/10/2015 5:52:32 PM.095] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 5:52:32 PM.102] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 5:52:32 PM.108] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 5:52:32 PM.146] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/10/2015 5:52:32 PM.147] 
[8/10/2015 5:52:32 PM.147] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 5:52:32 PM.147] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/10/2015 5:52:33 PM.393] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 5:52:33 PM.399] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 5:52:33 PM.406] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 5:52:33 PM.432] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/10/2015 5:52:33 PM.563] ---------------------------------------------------------------------
[8/10/2015 5:52:33 PM.563] LSPD FIRST RESPONSE
[8/10/2015 5:52:33 PM.563] Version 0.2b
[8/10/2015 5:52:33 PM.563] A G17 Media Modification
[8/10/2015 5:52:33 PM.563] - Developed by LMS & Sam
[8/10/2015 5:52:33 PM.563] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/10/2015 5:52:33 PM.563] © Copyright 2015, G17 Media, www.lspdfr.com
[8/10/2015 5:52:33 PM.563] ---------------------------------------------------------------------
[8/10/2015 5:52:33 PM.564] LSPD First Response: Running LSPD First Response 0.2b
[8/10/2015 5:52:33 PM.564] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/10/2015 5:52:33 PM.818] Cached police
[8/10/2015 5:52:33 PM.818] Cached police2
[8/10/2015 5:52:33 PM.818] Cached policet
[8/10/2015 5:52:33 PM.818] Cached sheriff2
[8/10/2015 5:52:33 PM.818] Cached sheriff
[8/10/2015 5:52:33 PM.818] Cached police4
[8/10/2015 5:52:33 PM.818] Cached policeb
[8/10/2015 5:52:33 PM.818] Cached policeb
[8/10/2015 5:52:33 PM.818] Cached policeb
[8/10/2015 5:52:33 PM.818] Cached fbi2
[8/10/2015 5:52:33 PM.818] Cached policeold1
[8/10/2015 5:52:33 PM.818] Cached policeold2
[8/10/2015 5:52:33 PM.819] Cached policeold2
[8/10/2015 5:52:33 PM.819] Cached buzzard
[8/10/2015 5:52:33 PM.819] Cached polmav
[8/10/2015 5:52:33 PM.819] Cached frogger2
[8/10/2015 5:52:33 PM.819] Cached ambulance
[8/10/2015 5:52:33 PM.819] Cached firetruk
[8/10/2015 5:52:34 PM.046] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/10/2015 5:52:34 PM.048] LSPD First Response: We have 1 callouts registered
[8/10/2015 5:52:34 PM.048] LSPD First Response: CalloutManager initialized
[8/10/2015 5:55:04 PM.861] LSPD First Response: Creating ?
[8/10/2015 5:55:07 PM.918] LSPD First Response: Created new chase
[8/10/2015 5:55:08 PM.039] LSPD First Response: Suspect added to chase
[8/10/2015 5:55:08 PM.580] LSPD First Response: Suspect added to chase
[8/10/2015 5:55:08 PM.582] LSPD First Response: Suspect added to chase
[8/10/2015 5:55:08 PM.584] LSPD First Response: Suspect added to chase
[8/10/2015 5:55:08 PM.591] LSPD First Response: Cop added to chase
[8/10/2015 5:55:11 PM.104] LSPD First Response: Cop added to chase
[8/10/2015 5:57:20 PM.002] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARATHON_AVE
[8/10/2015 5:57:20 PM.141] LSPD First Response: Cop added to chase
[8/10/2015 5:57:20 PM.141] LSPD First Response: Added cop to existing chase
[8/10/2015 5:57:20 PM.144] LSPD First Response: Cop added to chase
[8/10/2015 5:57:20 PM.144] LSPD First Response: Added cop to existing chase
[8/10/2015 5:57:21 PM.970] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 5:57:21 PM.980] LSPD First Response: Aborted chase
[8/10/2015 5:57:46 PM.725] LSPD First Response: Creating ?
[8/10/2015 5:57:48 PM.042] LSPD First Response: Created new chase
[8/10/2015 5:57:48 PM.162] LSPD First Response: Suspect added to chase
[8/10/2015 5:57:48 PM.447] LSPD First Response: Suspect added to chase
[8/10/2015 5:57:48 PM.450] LSPD First Response: Cop added to chase
[8/10/2015 5:57:48 PM.550] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/10/2015 5:57:50 PM.965] LSPD First Response: Cop added to chase
[8/10/2015 5:59:20 PM.769] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/10/2015 5:59:21 PM.087] LSPD First Response: Cop added to chase
[8/10/2015 5:59:21 PM.088] LSPD First Response: Added cop to existing chase
[8/10/2015 5:59:21 PM.091] LSPD First Response: Cop added to chase
[8/10/2015 5:59:21 PM.091] LSPD First Response: Added cop to existing chase
[8/10/2015 6:00:06 PM.862] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:00:06 PM.862] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:00:06 PM.862] LSPD First Response: Creating ?
[8/10/2015 6:00:20 PM.278] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:00:20 PM.278] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:00:20 PM.279] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 6:00:20 PM.279] at ?.?()
[8/10/2015 6:00:20 PM.279] LSPD First Response: Creating ?
[8/10/2015 6:00:29 PM.648] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/10/2015 6:00:29 PM.665] LSPD First Response: Cop added to chase
[8/10/2015 6:00:29 PM.665] LSPD First Response: Added cop to existing chase
[8/10/2015 6:00:29 PM.669] LSPD First Response: Cop added to chase
[8/10/2015 6:00:29 PM.670] LSPD First Response: Added cop to existing chase
[8/10/2015 6:00:40 PM.388] LSPD First Response: Creating ?
[8/10/2015 6:00:46 PM.075] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:00:46 PM.075] LSPD First Response: Aborted chase
[8/10/2015 6:01:11 PM.607] LSPD First Response: Creating ?
[8/10/2015 6:01:13 PM.761] LSPD First Response: Created new chase
[8/10/2015 6:01:13 PM.900] LSPD First Response: Suspect added to chase
[8/10/2015 6:01:13 PM.903] LSPD First Response: Suspect added to chase
[8/10/2015 6:01:14 PM.296] LSPD First Response: Suspect added to chase
[8/10/2015 6:01:14 PM.303] LSPD First Response: Cop added to chase
[8/10/2015 6:01:16 PM.810] LSPD First Response: Cop added to chase
[8/10/2015 6:01:18 PM.380] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/10/2015 6:01:20 PM.674] LSPD First Response: Cop added to chase
[8/10/2015 6:01:20 PM.675] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:20 PM.677] LSPD First Response: Cop added to chase
[8/10/2015 6:01:20 PM.677] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:21 PM.350] LSPD First Response: Cop added to chase
[8/10/2015 6:01:21 PM.350] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:21 PM.353] LSPD First Response: Cop added to chase
[8/10/2015 6:01:21 PM.353] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:23 PM.477] LSPD First Response: Cop added to chase
[8/10/2015 6:01:23 PM.477] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:23 PM.478] LSPD First Response: Cop added to chase
[8/10/2015 6:01:23 PM.478] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:24 PM.096] LSPD First Response: Cop added to chase
[8/10/2015 6:01:24 PM.096] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:24 PM.098] LSPD First Response: Cop added to chase
[8/10/2015 6:01:24 PM.098] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:58 PM.378] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/10/2015 6:01:58 PM.397] LSPD First Response: Cop added to chase
[8/10/2015 6:01:58 PM.397] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:58 PM.399] LSPD First Response: Cop added to chase
[8/10/2015 6:01:58 PM.399] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:59 PM.526] LSPD First Response: Cop added to chase
[8/10/2015 6:01:59 PM.526] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:59 PM.529] LSPD First Response: Cop added to chase
[8/10/2015 6:01:59 PM.530] LSPD First Response: Added cop to existing chase
[8/10/2015 6:02:04 PM.787] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:02:04 PM.817] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:02:04 PM.817] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:02:04 PM.817] LSPD First Response: Creating ?
[8/10/2015 6:02:05 PM.045] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:02:05 PM.046] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:02:05 PM.046] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 6:02:05 PM.046] at ?.?()
[8/10/2015 6:02:05 PM.046] LSPD First Response: Creating ?
[8/10/2015 6:02:05 PM.905] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:02:05 PM.905] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:02:05 PM.905] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 6:02:05 PM.905] at ?.?()
[8/10/2015 6:02:05 PM.905] LSPD First Response: Creating ?
[8/10/2015 6:02:11 PM.218] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_ROCKFORD_DR
[8/10/2015 6:02:11 PM.240] LSPD First Response: Cop added to chase
[8/10/2015 6:02:11 PM.240] LSPD First Response: Added cop to existing chase
[8/10/2015 6:02:11 PM.634] LSPD First Response: Cop added to chase
[8/10/2015 6:02:11 PM.635] LSPD First Response: Added cop to existing chase
[8/10/2015 6:02:19 PM.999] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:02:19 PM.999] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:02:19 PM.999] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 6:02:19 PM.999] at ?.?()
[8/10/2015 6:02:19 PM.999] LSPD First Response: Creating ?
[8/10/2015 6:02:20 PM.895] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:02:24 PM.502] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:02:31 PM.423] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[8/10/2015 6:02:31 PM.680] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:02:37 PM.317] LSPD First Response: Creating ?
[8/10/2015 6:02:48 PM.359] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:02:48 PM.360] LSPD First Response: Aborted chase
[8/10/2015 6:03:54 PM.786] False
[8/10/2015 6:04:15 PM.126] LSPD First Response: Creating ?
[8/10/2015 6:04:18 PM.297] LSPD First Response: Created new chase
[8/10/2015 6:04:18 PM.405] LSPD First Response: Suspect added to chase
[8/10/2015 6:04:18 PM.883] LSPD First Response: Suspect added to chase
[8/10/2015 6:04:18 PM.884] LSPD First Response: Suspect added to chase
[8/10/2015 6:04:19 PM.232] LSPD First Response: Suspect added to chase
[8/10/2015 6:04:19 PM.235] LSPD First Response: Cop added to chase
[8/10/2015 6:04:21 PM.764] LSPD First Response: Cop added to chase
[8/10/2015 6:04:25 PM.583] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:06:22 PM.457] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:06:22 PM.457] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:06:22 PM.457] LSPD First Response: Creating ?
[8/10/2015 6:06:22 PM.615] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:06:22 PM.615] LSPD First Response: Aborted chase
[8/10/2015 6:06:25 PM.497] LSPD First Response: Created new chase
[8/10/2015 6:06:25 PM.625] LSPD First Response: Suspect added to chase
[8/10/2015 6:06:25 PM.627] LSPD First Response: Suspect added to chase
[8/10/2015 6:06:28 PM.897] LSPD First Response: 
[8/10/2015 6:06:28 PM.897] LSPD First Response: ==============================
[8/10/2015 6:06:28 PM.897] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/10/2015 6:06:28 PM.897] LSPD First Response: ------------------------------
[8/10/2015 6:06:28 PM.897] LSPD First Response: Origin: Game fiber "CalloutManager".
[8/10/2015 6:06:28 PM.897] LSPD First Response: ------------------------------
[8/10/2015 6:06:28 PM.897] LSPD First Response: Exception type: System.InvalidOperationException
[8/10/2015 6:06:28 PM.897] LSPD First Response: Exception message: Model with hash 0x132c1a8e could not be loaded within a reasonable time. It may be invalid
[8/10/2015 6:06:28 PM.897] LSPD First Response: ------------------------------
[8/10/2015 6:06:28 PM.897] LSPD First Response: Inner exceptions:
[8/10/2015 6:06:28 PM.897] LSPD First Response: ------------------------------
[8/10/2015 6:06:28 PM.897] LSPD First Response: Stack trace:
[8/10/2015 6:06:29 PM.030] LSPD First Response: at Rage.Model.LoadAndWait()
[8/10/2015 6:06:29 PM.030] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[8/10/2015 6:06:29 PM.030] at ?.OnCalloutAccepted()
[8/10/2015 6:06:29 PM.030] at ?.?()
[8/10/2015 6:06:29 PM.030] at ?.?()
[8/10/2015 6:06:29 PM.030] at Rage.GameFiber.Main()
[8/10/2015 6:06:29 PM.030] LSPD First Response: ==============================
[8/10/2015 6:06:29 PM.030] LSPD First Response: 
[8/10/2015 6:07:15 PM.561] 
[8/10/2015 6:07:15 PM.564] 
[8/10/2015 6:07:15 PM.564] 
[8/10/2015 6:07:15 PM.564] ====================================================================================================
[8/10/2015 6:07:15 PM.564] Started new log on 8/10/2015 6:07:15 PM.561
[8/10/2015 6:07:15 PM.564] ====================================================================================================
[8/10/2015 6:07:15 PM.560] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/10/2015 6:07:15 PM.564] Log verbosity: Verbose
[8/10/2015 6:07:15 PM.567] Initializing input system
[8/10/2015 6:07:15 PM.572] Initializing game console
[8/10/2015 6:07:15 PM.585] Console key has been set to F4 (key code: 115)
[8/10/2015 6:07:15 PM.621] Initializing console variable "SkipGameIntro".
[8/10/2015 6:07:15 PM.621] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/10/2015 6:07:15 PM.628] Read value: <null>
[8/10/2015 6:07:15 PM.628] Initializing console variable "DisableRenderVersionText".
[8/10/2015 6:07:15 PM.628] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/10/2015 6:07:15 PM.636] Read value: True
[8/10/2015 6:07:15 PM.636] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/10/2015 6:07:15 PM.636] Initializing console variable "DisableCustomLoadingScreen".
[8/10/2015 6:07:15 PM.636] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/10/2015 6:07:15 PM.637] Read value: True
[8/10/2015 6:07:15 PM.637] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/10/2015 6:07:15 PM.637] Initializing console variable "ConsoleKey".
[8/10/2015 6:07:15 PM.637] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/10/2015 6:07:15 PM.637] Read value: <null>
[8/10/2015 6:07:15 PM.637] Initializing console variable "PluginTimeoutThreshold".
[8/10/2015 6:07:15 PM.637] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/10/2015 6:07:15 PM.638] Read value: 10000
[8/10/2015 6:07:15 PM.638] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/10/2015 6:07:15 PM.638] Initializing console variable "AlwaysShowConsoleOutput".
[8/10/2015 6:07:15 PM.638] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/10/2015 6:07:15 PM.639] Read value: <null>
[8/10/2015 6:07:15 PM.639] Initializing console variable "WarnOnPluginLoad".
[8/10/2015 6:07:15 PM.639] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/10/2015 6:07:15 PM.639] Read value: True
[8/10/2015 6:07:15 PM.639] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/10/2015 6:07:15 PM.639] Initializing console variable "ShowOnScreenWarnings".
[8/10/2015 6:07:15 PM.639] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/10/2015 6:07:15 PM.639] Read value: <null>
[8/10/2015 6:07:15 PM.639] Console initialized
[8/10/2015 6:07:15 PM.639] Initializing forms manager
[8/10/2015 6:07:15 PM.644] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/10/2015 6:07:15 PM.652] ================ RAGE Plugin Hook ================
[8/10/2015 6:07:15 PM.662] Checking game support
[8/10/2015 6:07:15 PM.668] Product name: Grand Theft Auto V
[8/10/2015 6:07:15 PM.668] Product version: 1.0.393.4
[8/10/2015 6:07:15 PM.668] Is steam version: False
[8/10/2015 6:07:15 PM.669] Initializing DirectX
[8/10/2015 6:07:15 PM.672] Initializing Direct3D
[8/10/2015 6:07:15 PM.673] Loading C:\Windows\system32\d3d11.dll
[8/10/2015 6:07:15 PM.673] Loaded at 0x7FFF4D810000
[8/10/2015 6:07:15 PM.673] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/10/2015 6:07:15 PM.673] Creating Direct3D 11 device and swap chain
[8/10/2015 6:07:15 PM.689] Attempting feature level 10_1
[8/10/2015 6:07:15 PM.704] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/10/2015 6:07:15 PM.714] Swap Chain created: 0xC87CFD6360
[8/10/2015 6:07:15 PM.714] Swap Chain VTable: 0xC87CFD6360
[8/10/2015 6:07:15 PM.714] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/10/2015 6:07:15 PM.714] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/10/2015 6:07:15 PM.714] D3D11Present: 0x7FFF4D74CDE0
[8/10/2015 6:07:15 PM.714] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/10/2015 6:07:15 PM.714] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/10/2015 6:07:15 PM.714] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/10/2015 6:07:15 PM.723] Direct3D initialized
[8/10/2015 6:07:15 PM.724] Initialized DirectX
[8/10/2015 6:07:15 PM.724] Direct3D watcher thread spawned
[8/10/2015 6:07:15 PM.750] Waiting for CurrentGame->ShouldInitializeNow()
[8/10/2015 6:07:16 PM.441] Getting device
[8/10/2015 6:07:16 PM.441] Retrieved device
[8/10/2015 6:07:16 PM.441] Creating wrapper
[8/10/2015 6:07:16 PM.514] Wrapper created
[8/10/2015 6:07:16 PM.518] Effect created
[8/10/2015 6:07:16 PM.518] Creating buffer
[8/10/2015 6:07:16 PM.518] Created buffer
[8/10/2015 6:07:16 PM.518] Creating blend state
[8/10/2015 6:07:16 PM.518] Created blend state
[8/10/2015 6:07:16 PM.518] Done with creation
[8/10/2015 6:07:16 PM.563] Initializing texture system.
[8/10/2015 6:07:16 PM.563] Initializing texture system; phase 1
[8/10/2015 6:07:16 PM.563] Initializing texture system; phase 2
[8/10/2015 6:07:16 PM.573] Initializing texture system; phase 3
[8/10/2015 6:07:16 PM.573] Initializing texture system; phase 4
[8/10/2015 6:07:16 PM.591] Initializing texture system; phase 5
[8/10/2015 6:07:16 PM.594] Initializing texture system; phase 6
[8/10/2015 6:07:16 PM.596] Initializing texture system; phase 7
[8/10/2015 6:07:16 PM.598] Initializing texture system; phase 8
[8/10/2015 6:07:16 PM.600] Initializing texture system; phase 9
[8/10/2015 6:07:16 PM.602] Initializing texture system; phase 10
[8/10/2015 6:07:16 PM.606] Initializing texture system; phase 11
[8/10/2015 6:07:16 PM.607] Initializing texture system; phase 12
[8/10/2015 6:07:16 PM.611] Initializing texture system; phase 13
[8/10/2015 6:07:16 PM.611] Initializing texture system; phase 14
[8/10/2015 6:07:20 PM.725] Direct3D watcher thread ended
[8/10/2015 6:07:51 PM.689] Initializing game support
[8/10/2015 6:07:59 PM.846] Compatibility level: 0
[8/10/2015 6:07:59 PM.846] Supported version detected
[8/10/2015 6:07:59 PM.846] ==================================================
[8/10/2015 6:08:00 PM.097] Patched IsDebuggerPresent
[8/10/2015 6:08:00 PM.348] Waiting for game initialization
[8/10/2015 6:08:00 PM.700] Initializing hook
[8/10/2015 6:08:00 PM.950] Completing interoperability
[8/10/2015 6:08:00 PM.950] Initialization code 1.
[8/10/2015 6:08:00 PM.950] Initialization code 2.
[8/10/2015 6:08:00 PM.950] Initialization code 3.
[8/10/2015 6:08:00 PM.952] 1 Address: 0x00007FF65E3C340C
[8/10/2015 6:08:00 PM.952] Calling func 1
[8/10/2015 6:08:00 PM.958] 2 Address: 0x00007FF65EE4DCB2
[8/10/2015 6:08:00 PM.959] 3 Address: 0x00007FF65DA15D0E
[8/10/2015 6:08:00 PM.963] Address: 0x00007FF65EE4DC50
[8/10/2015 6:08:00 PM.963] Unknown var: 0x00007FF65FD1D310
[8/10/2015 6:08:00 PM.963] Initialization code 4.
[8/10/2015 6:08:00 PM.963] Completing interoperability, phase 1
[8/10/2015 6:08:00 PM.963] Completing interoperability, phase 2
[8/10/2015 6:08:00 PM.963] Completing interoperability, phase 3
[8/10/2015 6:08:00 PM.963] Completing interoperability, phase 4
[8/10/2015 6:08:00 PM.963] Completing interoperability, phase 5
[8/10/2015 6:08:00 PM.963] Completing interoperability, phase 6
[8/10/2015 6:08:00 PM.963] Completing interoperability, phase 7
[8/10/2015 6:08:09 PM.884] Initializing console variable "IsDeveloperModeEnabled".
[8/10/2015 6:08:09 PM.884] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/10/2015 6:08:09 PM.885] Read value: True
[8/10/2015 6:08:09 PM.885] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/10/2015 6:08:09 PM.897] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 6:08:09 PM.897] Initializing console variable "TimeScale".
[8/10/2015 6:08:09 PM.897] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/10/2015 6:08:09 PM.897] Read value: <null>
[8/10/2015 6:08:10 PM.054] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 6:08:10 PM.086] 
[8/10/2015 6:08:10 PM.086] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 6:08:10 PM.088] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/10/2015 6:08:11 PM.579] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 6:08:11 PM.586] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 6:08:11 PM.592] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 6:08:12 PM.689] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/10/2015 6:08:12 PM.690] 
[8/10/2015 6:08:12 PM.690] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 6:08:12 PM.690] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/10/2015 6:08:13 PM.945] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 6:08:13 PM.951] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 6:08:13 PM.958] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 6:08:14 PM.184] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/10/2015 6:08:14 PM.305] ---------------------------------------------------------------------
[8/10/2015 6:08:14 PM.305] LSPD FIRST RESPONSE
[8/10/2015 6:08:14 PM.306] Version 0.2b
[8/10/2015 6:08:14 PM.306] A G17 Media Modification
[8/10/2015 6:08:14 PM.306] - Developed by LMS & Sam
[8/10/2015 6:08:14 PM.306] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/10/2015 6:08:14 PM.306] © Copyright 2015, G17 Media, www.lspdfr.com
[8/10/2015 6:08:14 PM.306] ---------------------------------------------------------------------
[8/10/2015 6:08:14 PM.306] LSPD First Response: Running LSPD First Response 0.2b
[8/10/2015 6:08:14 PM.306] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/10/2015 6:08:14 PM.551] Cached police
[8/10/2015 6:08:14 PM.552] Cached police2
[8/10/2015 6:08:14 PM.552] Cached policet
[8/10/2015 6:08:14 PM.552] Cached sheriff2
[8/10/2015 6:08:14 PM.552] Cached sheriff
[8/10/2015 6:08:14 PM.552] Cached police4
[8/10/2015 6:08:14 PM.552] Cached policeb
[8/10/2015 6:08:14 PM.552] Cached policeb
[8/10/2015 6:08:14 PM.552] Cached policeb
[8/10/2015 6:08:14 PM.552] Cached fbi2
[8/10/2015 6:08:14 PM.552] Cached policeold1
[8/10/2015 6:08:14 PM.552] Cached policeold2
[8/10/2015 6:08:14 PM.552] Cached policeold2
[8/10/2015 6:08:14 PM.552] Cached buzzard
[8/10/2015 6:08:14 PM.552] Cached polmav
[8/10/2015 6:08:14 PM.552] Cached frogger2
[8/10/2015 6:08:14 PM.553] Cached ambulance
[8/10/2015 6:08:14 PM.553] Cached firetruk
[8/10/2015 6:08:14 PM.788] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/10/2015 6:08:14 PM.789] LSPD First Response: We have 1 callouts registered
[8/10/2015 6:08:14 PM.790] LSPD First Response: CalloutManager initialized
[8/10/2015 6:14:12 PM.867] LSPD First Response: Creating ?
[8/10/2015 6:14:15 PM.216] LSPD First Response: Created new chase
[8/10/2015 6:14:15 PM.620] LSPD First Response: Suspect added to chase
[8/10/2015 6:14:16 PM.345] LSPD First Response: Suspect added to chase
[8/10/2015 6:14:16 PM.355] LSPD First Response: Cop added to chase
[8/10/2015 6:14:18 PM.867] LSPD First Response: Cop added to chase
[8/10/2015 6:14:21 PM.456] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/10/2015 6:14:22 PM.718] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:14:40 PM.981] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/10/2015 6:14:41 PM.120] LSPD First Response: Cop added to chase
[8/10/2015 6:14:41 PM.120] LSPD First Response: Added cop to existing chase
[8/10/2015 6:14:41 PM.736] LSPD First Response: Cop added to chase
[8/10/2015 6:14:41 PM.736] LSPD First Response: Added cop to existing chase
[8/10/2015 6:14:42 PM.138] LSPD First Response: Cop added to chase
[8/10/2015 6:14:42 PM.138] LSPD First Response: Added cop to existing chase
[8/10/2015 6:14:42 PM.493] LSPD First Response: Cop added to chase
[8/10/2015 6:14:42 PM.493] LSPD First Response: Added cop to existing chase
[8/10/2015 6:14:44 PM.543] LSPD First Response: Cop added to chase
[8/10/2015 6:14:44 PM.543] LSPD First Response: Added cop to existing chase
[8/10/2015 6:14:44 PM.546] LSPD First Response: Cop added to chase
[8/10/2015 6:14:44 PM.546] LSPD First Response: Added cop to existing chase
[8/10/2015 6:15:17 PM.437] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:15:17 PM.446] LSPD First Response: Aborted chase
[8/10/2015 6:15:46 PM.193] LSPD First Response: Creating ?
[8/10/2015 6:15:48 PM.254] LSPD First Response: Created new chase
[8/10/2015 6:15:49 PM.100] LSPD First Response: Suspect added to chase
[8/10/2015 6:15:49 PM.509] LSPD First Response: Suspect added to chase
[8/10/2015 6:15:51 PM.709] LSPD First Response: Cop added to chase
[8/10/2015 6:15:51 PM.709] LSPD First Response: Added cop to existing chase
[8/10/2015 6:15:51 PM.873] LSPD First Response: Cop added to chase
[8/10/2015 6:15:51 PM.874] LSPD First Response: Added cop to existing chase
[8/10/2015 6:15:52 PM.022] LSPD First Response: Cop added to chase
[8/10/2015 6:15:52 PM.023] LSPD First Response: Added cop to existing chase
[8/10/2015 6:15:52 PM.173] LSPD First Response: Cop added to chase
[8/10/2015 6:15:52 PM.173] LSPD First Response: Added cop to existing chase
[8/10/2015 6:15:52 PM.333] LSPD First Response: Cop added to chase
[8/10/2015 6:15:52 PM.333] LSPD First Response: Added cop to existing chase
[8/10/2015 6:15:53 PM.982] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:16:00 PM.448] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/10/2015 6:16:00 PM.715] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:16:10 PM.544] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:16:16 PM.453] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 6:16:19 PM.498] LSPD First Response: Cop added to chase
[8/10/2015 6:16:19 PM.498] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:19 PM.664] LSPD First Response: Cop added to chase
[8/10/2015 6:16:19 PM.664] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:19 PM.860] LSPD First Response: Cop added to chase
[8/10/2015 6:16:19 PM.860] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:20 PM.181] LSPD First Response: Cop added to chase
[8/10/2015 6:16:20 PM.181] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:29 PM.129] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:16:30 PM.819] LSPD First Response: Cop added to chase
[8/10/2015 6:16:30 PM.819] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:31 PM.028] LSPD First Response: Cop added to chase
[8/10/2015 6:16:31 PM.028] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:50 PM.236] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/10/2015 6:16:50 PM.291] LSPD First Response: Cop added to chase
[8/10/2015 6:16:50 PM.291] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:50 PM.692] LSPD First Response: Cop added to chase
[8/10/2015 6:16:50 PM.692] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:51 PM.067] LSPD First Response: Cop added to chase
[8/10/2015 6:16:51 PM.067] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:01 PM.334] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:17:11 PM.005] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/10/2015 6:17:17 PM.092] LSPD First Response: Cop added to chase
[8/10/2015 6:17:17 PM.092] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:17 PM.566] LSPD First Response: Cop added to chase
[8/10/2015 6:17:17 PM.566] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:17 PM.855] LSPD First Response: Cop added to chase
[8/10/2015 6:17:17 PM.855] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:24 PM.814] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 6:17:27 PM.115] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:17:32 PM.946] LSPD First Response: Cop added to chase
[8/10/2015 6:17:32 PM.946] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:33 PM.112] LSPD First Response: Cop added to chase
[8/10/2015 6:17:33 PM.113] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:33 PM.266] LSPD First Response: Cop added to chase
[8/10/2015 6:17:33 PM.266] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:33 PM.423] LSPD First Response: Cop added to chase
[8/10/2015 6:17:33 PM.423] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:33 PM.592] LSPD First Response: Cop added to chase
[8/10/2015 6:17:33 PM.592] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:40 PM.684] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:18:06 PM.251] LSPD First Response: Cop added to chase
[8/10/2015 6:18:06 PM.251] LSPD First Response: Added cop to existing chase
[8/10/2015 6:18:06 PM.424] LSPD First Response: Cop added to chase
[8/10/2015 6:18:06 PM.424] LSPD First Response: Added cop to existing chase
[8/10/2015 6:18:06 PM.612] LSPD First Response: Cop added to chase
[8/10/2015 6:18:06 PM.612] LSPD First Response: Added cop to existing chase
[8/10/2015 6:18:06 PM.764] LSPD First Response: Cop added to chase
[8/10/2015 6:18:06 PM.765] LSPD First Response: Added cop to existing chase
[8/10/2015 6:18:06 PM.898] LSPD First Response: Cop added to chase
[8/10/2015 6:18:06 PM.899] LSPD First Response: Added cop to existing chase
[8/10/2015 6:18:12 PM.519] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:18:13 PM.291] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:18:13 PM.291] LSPD First Response: Aborted chase
[8/10/2015 6:18:15 PM.702] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:18:27 PM.895] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:18:50 PM.614] LSPD First Response: Creating ?
[8/10/2015 6:18:52 PM.600] LSPD First Response: Created new chase
[8/10/2015 6:18:53 PM.047] LSPD First Response: Suspect added to chase
[8/10/2015 6:18:53 PM.050] LSPD First Response: Cop added to chase
[8/10/2015 6:18:55 PM.586] LSPD First Response: Cop added to chase
[8/10/2015 6:18:59 PM.078] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[8/10/2015 6:19:00 PM.333] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:19:02 PM.212] LSPD First Response: Cop added to chase
[8/10/2015 6:19:02 PM.212] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:02 PM.214] LSPD First Response: Cop added to chase
[8/10/2015 6:19:02 PM.214] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:04 PM.661] LSPD First Response: Cop added to chase
[8/10/2015 6:19:04 PM.661] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:04 PM.850] LSPD First Response: Cop added to chase
[8/10/2015 6:19:04 PM.850] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:05 PM.010] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[8/10/2015 6:19:05 PM.031] LSPD First Response: Cop added to chase
[8/10/2015 6:19:05 PM.031] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:05 PM.224] LSPD First Response: Cop added to chase
[8/10/2015 6:19:05 PM.224] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:05 PM.384] LSPD First Response: Cop added to chase
[8/10/2015 6:19:05 PM.384] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:10 PM.556] LSPD First Response: Cop added to chase
[8/10/2015 6:19:10 PM.556] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:10 PM.654] LSPD First Response: Cop added to chase
[8/10/2015 6:19:10 PM.654] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:10 PM.807] LSPD First Response: Cop added to chase
[8/10/2015 6:19:10 PM.807] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:10 PM.956] LSPD First Response: Cop added to chase
[8/10/2015 6:19:10 PM.957] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:11 PM.107] LSPD First Response: Cop added to chase
[8/10/2015 6:19:11 PM.107] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:20 PM.484] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:19:22 PM.647] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:19:25 PM.095] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[8/10/2015 6:19:25 PM.932] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:19:30 PM.183] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:19:46 PM.188] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 6:19:54 PM.796] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:19:54 PM.797] LSPD First Response: Aborted chase
[8/10/2015 6:21:50 PM.832] LSPD First Response: Creating ?
[8/10/2015 6:21:52 PM.867] LSPD First Response: Created new chase
[8/10/2015 6:21:53 PM.452] LSPD First Response: Suspect added to chase
[8/10/2015 6:22:42 PM.216] LSPD First Response: Cop added to chase
[8/10/2015 6:22:42 PM.217] LSPD First Response: Added cop to existing chase
[8/10/2015 6:22:42 PM.218] LSPD First Response: Cop added to chase
[8/10/2015 6:22:42 PM.218] LSPD First Response: Added cop to existing chase
[8/10/2015 6:22:45 PM.692] LSPD First Response: Cop added to chase
[8/10/2015 6:22:45 PM.692] LSPD First Response: Added cop to existing chase
[8/10/2015 6:22:46 PM.443] LSPD First Response: Cop added to chase
[8/10/2015 6:22:46 PM.443] LSPD First Response: Added cop to existing chase
[8/10/2015 6:22:47 PM.020] LSPD First Response: Cop added to chase
[8/10/2015 6:22:47 PM.020] LSPD First Response: Added cop to existing chase
[8/10/2015 6:22:48 PM.284] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:22:54 PM.702] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:23:04 PM.924] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 6:23:16 PM.023] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:23:21 PM.053] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 6:23:27 PM.112] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 6:23:58 PM.743] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 6:23:58 PM.743] LSPD First Response: Driving task assigned
[8/10/2015 6:23:58 PM.749] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 6:23:58 PM.812] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:23:58 PM.812] LSPD First Response: Aborted chase
[8/10/2015 6:24:23 PM.584] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 6:24:23 PM.584] LSPD First Response: Driving task assigned
[8/10/2015 6:24:23 PM.586] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 6:28:24 PM.000] LSPD First Response: Creating ?
[8/10/2015 6:31:02 PM.592] LSPD First Response: Creating ?
[8/10/2015 6:33:50 PM.222] LSPD First Response: Creating ?
[8/10/2015 6:38:46 PM.597] LSPD First Response: Creating ?
[8/10/2015 6:39:16 PM.216] LSPD First Response: Creating ?
[8/10/2015 6:39:22 PM.434] LSPD First Response: Respawning
[8/10/2015 6:39:23 PM.918] LSPD First Response: Done
[8/10/2015 6:39:25 PM.902] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 6:39:25 PM.902] LSPD First Response: Driving task assigned
[8/10/2015 6:39:25 PM.904] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 6:40:03 PM.876] LSPD First Response: Respawning
[8/10/2015 6:40:04 PM.900] LSPD First Response: Done
[8/10/2015 6:44:40 PM.477] LSPD First Response: Creating ?
[8/10/2015 6:47:17 PM.970] LSPD First Response: Creating ?
[8/10/2015 6:48:56 PM.452] LSPD First Response: Creating ?
[8/10/2015 6:50:58 PM.458] LSPD First Response: Creating ?
[8/10/2015 6:51:58 PM.331] LSPD First Response: Creating ?
[8/10/2015 6:53:12 PM.120] LSPD First Response: Creating ?
[8/10/2015 6:54:09 PM.355] LSPD First Response: Creating ?
[8/10/2015 6:54:37 PM.838] LSPD First Response: Creating ?
[8/10/2015 6:54:46 PM.252] LSPD First Response: Created new chase
[8/10/2015 6:54:46 PM.388] LSPD First Response: Suspect added to chase
[8/10/2015 6:54:46 PM.390] LSPD First Response: Suspect added to chase
[8/10/2015 6:54:46 PM.393] LSPD First Response: Cop added to chase
[8/10/2015 6:54:48 PM.992] LSPD First Response: Cop added to chase
[8/10/2015 6:54:51 PM.550] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:54:51 PM.550] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:54:51 PM.550] LSPD First Response: Creating ?
[8/10/2015 6:54:51 PM.628] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:54:51 PM.628] LSPD First Response: Aborted chase
[8/10/2015 7:01:26 PM.518] LSPD First Response: Creating ?
[8/10/2015 8:44:49 PM.462] LSPD First Response: Creating ?
[8/10/2015 9:54:06 PM.209] LSPD First Response: Creating ?
[8/10/2015 9:57:56 PM.835] LSPD First Response: Creating ?
[8/10/2015 9:58:00 PM.554] LSPD First Response: Created new chase
[8/10/2015 9:58:00 PM.673] LSPD First Response: Suspect added to chase
[8/10/2015 9:58:01 PM.553] LSPD First Response: Suspect added to chase
[8/10/2015 9:58:20 PM.974] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/10/2015 9:58:21 PM.019] LSPD First Response: Cop added to chase
[8/10/2015 9:58:21 PM.019] LSPD First Response: Added cop to existing chase
[8/10/2015 9:58:21 PM.022] LSPD First Response: Cop added to chase
[8/10/2015 9:58:21 PM.022] LSPD First Response: Added cop to existing chase
[8/10/2015 9:58:33 PM.228] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_BLVD
[8/10/2015 9:58:33 PM.253] LSPD First Response: Cop added to chase
[8/10/2015 9:58:33 PM.253] LSPD First Response: Added cop to existing chase
[8/10/2015 9:58:49 PM.226] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[8/10/2015 9:58:49 PM.251] LSPD First Response: Cop added to chase
[8/10/2015 9:58:49 PM.251] LSPD First Response: Added cop to existing chase
[8/10/2015 9:58:55 PM.530] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 9:59:00 PM.957] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[8/10/2015 9:59:00 PM.981] LSPD First Response: Cop added to chase
[8/10/2015 9:59:00 PM.981] LSPD First Response: Added cop to existing chase
[8/10/2015 9:59:06 PM.255] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 9:59:10 PM.267] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[8/10/2015 9:59:10 PM.286] LSPD First Response: Cop added to chase
[8/10/2015 9:59:10 PM.286] LSPD First Response: Added cop to existing chase
[8/10/2015 10:02:21 PM.960] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/10/2015 10:02:21 PM.988] LSPD First Response: Cop added to chase
[8/10/2015 10:02:21 PM.988] LSPD First Response: Added cop to existing chase
[8/10/2015 10:02:22 PM.436] LSPD First Response: Cop added to chase
[8/10/2015 10:02:22 PM.437] LSPD First Response: Added cop to existing chase
[8/10/2015 10:02:23 PM.243] LSPD First Response: Cop added to chase
[8/10/2015 10:02:23 PM.243] LSPD First Response: Added cop to existing chase
[8/10/2015 10:02:24 PM.692] LSPD First Response: Cop added to chase
[8/10/2015 10:02:24 PM.692] LSPD First Response: Added cop to existing chase
[8/10/2015 10:02:29 PM.502] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:02:49 PM.314] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:02:53 PM.355] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 10:03:17 PM.272] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/10/2015 10:03:17 PM.553] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 10:03:24 PM.744] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:03:24 PM.744] LSPD First Response: Driving task assigned
[8/10/2015 10:03:24 PM.747] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:04:05 PM.900] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/10/2015 10:04:05 PM.925] LSPD First Response: Cop added to chase
[8/10/2015 10:04:05 PM.925] LSPD First Response: Added cop to existing chase
[8/10/2015 10:04:06 PM.111] LSPD First Response: Cop added to chase
[8/10/2015 10:04:06 PM.111] LSPD First Response: Added cop to existing chase
[8/10/2015 10:04:11 PM.201] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:04:14 PM.389] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:04:45 PM.033] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/10/2015 10:04:45 PM.058] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:04:45 PM.058] LSPD First Response: Driving task assigned
[8/10/2015 10:04:45 PM.847] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:04:45 PM.848] LSPD First Response: Driving task assigned
[8/10/2015 10:04:51 PM.338] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:05:16 PM.789] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/10/2015 10:05:16 PM.815] LSPD First Response: Cop added to chase
[8/10/2015 10:05:16 PM.815] LSPD First Response: Added cop to existing chase
[8/10/2015 10:05:16 PM.817] LSPD First Response: Cop added to chase
[8/10/2015 10:05:16 PM.818] LSPD First Response: Added cop to existing chase
[8/10/2015 10:05:16 PM.975] LSPD First Response: Cop added to chase
[8/10/2015 10:05:16 PM.975] LSPD First Response: Added cop to existing chase
[8/10/2015 10:05:16 PM.977] LSPD First Response: Cop added to chase
[8/10/2015 10:05:16 PM.977] LSPD First Response: Added cop to existing chase
[8/10/2015 10:05:45 PM.831] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/10/2015 10:05:45 PM.862] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:05:45 PM.862] LSPD First Response: Driving task assigned
[8/10/2015 10:05:45 PM.864] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:05:46 PM.676] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:05:46 PM.677] LSPD First Response: Driving task assigned
[8/10/2015 10:05:46 PM.680] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:05:53 PM.938] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:06:43 PM.171] False
[8/10/2015 10:07:00 PM.200] LSPD First Response: Created new chase
[8/10/2015 10:07:00 PM.200] LSPD First Response: Suspect added to chase
[8/10/2015 10:07:23 PM.839] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 10:07:23 PM.840] LSPD First Response: Aborted chase
[8/10/2015 10:07:51 PM.529] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 10:07:51 PM.529] LSPD First Response: Aborted chase
[8/10/2015 10:15:39 PM.561] LSPD First Response: Creating ?
[8/10/2015 10:15:41 PM.808] LSPD First Response: Created new chase
[8/10/2015 10:15:41 PM.937] LSPD First Response: Suspect added to chase
[8/10/2015 10:15:41 PM.939] LSPD First Response: Suspect added to chase
[8/10/2015 10:15:46 PM.171] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HAWICK_AVE
[8/10/2015 10:15:46 PM.220] LSPD First Response: Cop added to chase
[8/10/2015 10:15:46 PM.220] LSPD First Response: Added cop to existing chase
[8/10/2015 10:15:46 PM.222] LSPD First Response: Cop added to chase
[8/10/2015 10:15:46 PM.222] LSPD First Response: Added cop to existing chase
[8/10/2015 10:16:05 PM.474] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAGUNA_PL
[8/10/2015 10:16:05 PM.489] LSPD First Response: Cop added to chase
[8/10/2015 10:16:05 PM.489] LSPD First Response: Added cop to existing chase
[8/10/2015 10:16:05 PM.746] LSPD First Response: Cop added to chase
[8/10/2015 10:16:05 PM.746] LSPD First Response: Added cop to existing chase
[8/10/2015 10:16:13 PM.760] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:17:22 PM.707] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:17:22 PM.707] LSPD First Response: Driving task assigned
[8/10/2015 10:17:22 PM.712] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:17:28 PM.790] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:17:29 PM.598] LSPD First Response: Cop added to chase
[8/10/2015 10:17:29 PM.598] LSPD First Response: Added cop to existing chase
[8/10/2015 10:17:29 PM.600] LSPD First Response: Cop added to chase
[8/10/2015 10:17:29 PM.600] LSPD First Response: Added cop to existing chase
[8/10/2015 10:17:48 PM.622] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAS_LAGUNAS_BLVD
[8/10/2015 10:17:48 PM.647] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:17:48 PM.648] LSPD First Response: Driving task assigned
[8/10/2015 10:17:48 PM.649] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:18:00 PM.802] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:18:00 PM.803] LSPD First Response: Driving task assigned
[8/10/2015 10:18:00 PM.805] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:18:00 PM.944] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 10:18:00 PM.945] LSPD First Response: Aborted chase
[8/10/2015 10:18:58 PM.011] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:18:58 PM.011] LSPD First Response: Driving task assigned
[8/10/2015 10:18:58 PM.015] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:18:58 PM.291] LSPD First Response: Creating ?
[8/10/2015 10:19:00 PM.159] LSPD First Response: Created new chase
[8/10/2015 10:19:00 PM.754] LSPD First Response: Suspect added to chase
[8/10/2015 10:19:00 PM.756] LSPD First Response: Suspect added to chase
[8/10/2015 10:19:00 PM.759] LSPD First Response: Suspect added to chase
[8/10/2015 10:19:00 PM.763] LSPD First Response: Cop added to chase
[8/10/2015 10:19:03 PM.500] LSPD First Response: Cop added to chase
[8/10/2015 10:19:07 PM.486] LSPD First Response: Cop added to chase
[8/10/2015 10:19:07 PM.487] LSPD First Response: Added cop to existing chase
[8/10/2015 10:19:07 PM.490] LSPD First Response: Cop added to chase
[8/10/2015 10:19:07 PM.491] LSPD First Response: Added cop to existing chase
[8/10/2015 10:19:17 PM.811] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HAWICK_AVE
[8/10/2015 10:19:17 PM.845] LSPD First Response: Cop added to chase
[8/10/2015 10:19:17 PM.845] LSPD First Response: Added cop to existing chase
[8/10/2015 10:19:18 PM.199] LSPD First Response: Cop added to chase
[8/10/2015 10:19:18 PM.200] LSPD First Response: Added cop to existing chase
[8/10/2015 10:19:23 PM.310] LSPD First Response: Cop added to chase
[8/10/2015 10:19:23 PM.310] LSPD First Response: Added cop to existing chase
[8/10/2015 10:19:23 PM.668] LSPD First Response: Cop added to chase
[8/10/2015 10:19:23 PM.668] LSPD First Response: Added cop to existing chase
[8/10/2015 10:19:25 PM.471] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:19:28 PM.117] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:19:32 PM.571] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:20:08 PM.253] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:20:08 PM.254] LSPD First Response: Driving task assigned
[8/10/2015 10:20:08 PM.257] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:21:05 PM.176] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/10/2015 10:21:05 PM.198] LSPD First Response: Cop added to chase
[8/10/2015 10:21:05 PM.199] LSPD First Response: Added cop to existing chase
[8/10/2015 10:21:06 PM.237] LSPD First Response: Cop added to chase
[8/10/2015 10:21:06 PM.237] LSPD First Response: Added cop to existing chase
[8/10/2015 10:21:06 PM.246] LSPD First Response: Cop added to chase
[8/10/2015 10:21:06 PM.246] LSPD First Response: Added cop to existing chase
[8/10/2015 10:21:06 PM.249] LSPD First Response: Cop added to chase
[8/10/2015 10:21:06 PM.249] LSPD First Response: Added cop to existing chase
[8/10/2015 10:21:16 PM.473] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:21:35 PM.678] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STEELE_WAY
[8/10/2015 10:21:35 PM.938] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:21:54 PM.378] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:22:10 PM.034] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 10:22:10 PM.034] LSPD First Response: Aborted chase
[8/10/2015 10:22:30 PM.753] LSPD First Response: Creating ?
[8/10/2015 10:22:32 PM.866] LSPD First Response: Created new chase
[8/10/2015 10:22:34 PM.122] LSPD First Response: Suspect added to chase
[8/10/2015 10:22:34 PM.124] LSPD First Response: Suspect added to chase
[8/10/2015 10:22:43 PM.468] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BOULEVARD_DEL_PERRO
[8/10/2015 10:22:43 PM.510] LSPD First Response: Cop added to chase
[8/10/2015 10:22:43 PM.510] LSPD First Response: Added cop to existing chase
[8/10/2015 10:22:43 PM.512] LSPD First Response: Cop added to chase
[8/10/2015 10:22:43 PM.513] LSPD First Response: Added cop to existing chase
[8/10/2015 10:22:47 PM.367] LSPD First Response: Cop added to chase
[8/10/2015 10:22:47 PM.367] LSPD First Response: Added cop to existing chase
[8/10/2015 10:22:47 PM.605] LSPD First Response: Cop added to chase
[8/10/2015 10:22:47 PM.606] LSPD First Response: Added cop to existing chase
[8/10/2015 10:22:47 PM.853] LSPD First Response: Cop added to chase
[8/10/2015 10:22:47 PM.853] LSPD First Response: Added cop to existing chase
[8/10/2015 10:22:49 PM.632] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:22:52 PM.129] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:23:48 PM.482] LSPD First Response: Cop added to chase
[8/10/2015 10:23:48 PM.483] LSPD First Response: Added cop to existing chase
[8/10/2015 10:23:49 PM.035] LSPD First Response: Cop added to chase
[8/10/2015 10:23:49 PM.036] LSPD First Response: Added cop to existing chase
[8/10/2015 10:23:49 PM.420] LSPD First Response: Cop added to chase
[8/10/2015 10:23:49 PM.420] LSPD First Response: Added cop to existing chase
[8/10/2015 10:23:54 PM.745] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:23:54 PM.750] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:23:54 PM.750] LSPD First Response: Driving task assigned
[8/10/2015 10:23:54 PM.753] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:24:15 PM.209] LSPD First Response: Cop added to chase
[8/10/2015 10:24:15 PM.209] LSPD First Response: Added cop to existing chase
[8/10/2015 10:24:15 PM.358] LSPD First Response: Cop added to chase
[8/10/2015 10:24:15 PM.358] LSPD First Response: Added cop to existing chase
[8/10/2015 10:24:15 PM.507] LSPD First Response: Cop added to chase
[8/10/2015 10:24:15 PM.508] LSPD First Response: Added cop to existing chase
[8/10/2015 10:24:22 PM.778] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:24:26 PM.481] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:24:29 PM.640] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:25:52 PM.089] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:26:00 PM.722] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 10:26:04 PM.819] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 10:26:13 PM.810] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:26:22 PM.469] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:26:37 PM.728] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:26:42 PM.211] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 10:26:51 PM.122] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:27:39 PM.159] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:28:35 PM.848] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 10:29:16 PM.996] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 10:30:13 PM.146] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:30:13 PM.146] LSPD First Response: Driving task assigned
[8/10/2015 10:30:13 PM.149] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:30:13 PM.422] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 10:30:13 PM.422] LSPD First Response: Aborted chase
[8/10/2015 10:30:21 PM.172] LSPD First Response: Creating ?
[8/10/2015 10:30:22 PM.325] LSPD First Response: Created new chase
[8/10/2015 10:30:22 PM.448] LSPD First Response: Suspect added to chase
[8/10/2015 10:30:22 PM.449] LSPD First Response: Suspect added to chase
[8/10/2015 10:30:22 PM.452] LSPD First Response: Cop added to chase
[8/10/2015 10:30:25 PM.015] LSPD First Response: Cop added to chase
[8/10/2015 10:30:28 PM.361] LSPD First Response: Cop added to chase
[8/10/2015 10:30:28 PM.361] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:28 PM.363] LSPD First Response: Cop added to chase
[8/10/2015 10:30:28 PM.363] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:30 PM.305] LSPD First Response: Cop added to chase
[8/10/2015 10:30:30 PM.305] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:30 PM.507] LSPD First Response: Cop added to chase
[8/10/2015 10:30:30 PM.507] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:30 PM.656] LSPD First Response: Cop added to chase
[8/10/2015 10:30:30 PM.656] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:34 PM.568] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:30:36 PM.931] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:30:36 PM.931] LSPD First Response: Driving task assigned
[8/10/2015 10:30:36 PM.934] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:30:38 PM.612] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 10:30:40 PM.307] LSPD First Response: Cop added to chase
[8/10/2015 10:30:40 PM.307] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:40 PM.421] LSPD First Response: Cop added to chase
[8/10/2015 10:30:40 PM.421] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:40 PM.567] LSPD First Response: Cop added to chase
[8/10/2015 10:30:40 PM.567] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:40 PM.738] LSPD First Response: Cop added to chase
[8/10/2015 10:30:40 PM.738] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:40 PM.871] LSPD First Response: Cop added to chase
[8/10/2015 10:30:40 PM.871] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:41 PM.578] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:30:57 PM.736] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 10:31:13 PM.117] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/10/2015 10:31:31 PM.979] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALETO_BLVD
[8/10/2015 10:31:32 PM.248] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 10:31:35 PM.503] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:31:35 PM.503] LSPD First Response: Driving task assigned
[8/10/2015 10:31:35 PM.505] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:31:40 PM.917] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 10:31:53 PM.047] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 10:32:13 PM.286] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALETO_BLVD
[8/10/2015 10:32:13 PM.560] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 10:32:37 PM.210] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:32:41 PM.307] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 10:32:50 PM.894] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 10:32:50 PM.894] LSPD First Response: Aborted chase
[8/10/2015 10:33:25 PM.855] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:33:25 PM.855] LSPD First Response: Driving task assigned
[8/10/2015 10:33:25 PM.858] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:34:08 PM.881] LSPD First Response: Creating ?
[8/10/2015 10:34:11 PM.765] LSPD First Response: Created new chase
[8/10/2015 10:34:11 PM.887] LSPD First Response: Suspect added to chase
[8/10/2015 10:34:12 PM.230] LSPD First Response: Suspect added to chase
[8/10/2015 10:34:24 PM.861] LSPD First Response: Cop added to chase
[8/10/2015 10:34:24 PM.861] LSPD First Response: Added cop to existing chase
[8/10/2015 10:34:24 PM.862] LSPD First Response: Cop added to chase
[8/10/2015 10:34:24 PM.862] LSPD First Response: Added cop to existing chase
[8/10/2015 10:34:28 PM.329] LSPD First Response: Cop added to chase
[8/10/2015 10:34:28 PM.329] LSPD First Response: Added cop to existing chase
[8/10/2015 10:34:28 PM.522] LSPD First Response: Cop added to chase
[8/10/2015 10:34:28 PM.522] LSPD First Response: Added cop to existing chase
[8/10/2015 10:34:28 PM.666] LSPD First Response: Cop added to chase
[8/10/2015 10:34:28 PM.666] LSPD First Response: Added cop to existing chase
[8/10/2015 10:34:28 PM.794] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALETO_BLVD
[8/10/2015 10:34:28 PM.833] LSPD First Response: Cop added to chase
[8/10/2015 10:34:28 PM.833] LSPD First Response: Added cop to existing chase
[8/10/2015 10:34:29 PM.021] LSPD First Response: Cop added to chase
[8/10/2015 10:34:29 PM.021] LSPD First Response: Added cop to existing chase
[8/10/2015 10:34:31 PM.057] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:34:37 PM.296] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:34:37 PM.296] LSPD First Response: Driving task assigned
[8/10/2015 10:34:37 PM.299] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:34:42 PM.097] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:34:46 PM.849] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 10:34:54 PM.967] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:35:24 PM.029] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/10/2015 10:35:42 PM.848] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 10:36:04 PM.016] LSPD First Response: Cop added to chase
[8/10/2015 10:36:04 PM.016] LSPD First Response: Added cop to existing chase
[8/10/2015 10:36:04 PM.197] LSPD First Response: Cop added to chase
[8/10/2015 10:36:04 PM.197] LSPD First Response: Added cop to existing chase
[8/10/2015 10:36:04 PM.329] LSPD First Response: Cop added to chase
[8/10/2015 10:36:04 PM.329] LSPD First Response: Added cop to existing chase
[8/10/2015 10:36:04 PM.462] LSPD First Response: Cop added to chase
[8/10/2015 10:36:04 PM.462] LSPD First Response: Added cop to existing chase
[8/10/2015 10:36:04 PM.612] LSPD First Response: Cop added to chase
[8/10/2015 10:36:04 PM.612] LSPD First Response: Added cop to existing chase
[8/10/2015 10:36:07 PM.285] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:36:10 PM.457] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:36:29 PM.809] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:36:44 PM.348] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 10:36:48 PM.326] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:44:53 PM.489] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:44:53 PM.490] LSPD First Response: Driving task assigned
[8/10/2015 10:44:53 PM.493] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:44:53 PM.635] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 10:44:53 PM.635] LSPD First Response: Aborted chase
[8/10/2015 10:46:09 PM.783] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:46:09 PM.783] LSPD First Response: Driving task assigned
[8/10/2015 10:46:09 PM.789] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:47:11 PM.186] LSPD First Response: Creating ?
[8/10/2015 10:48:59 PM.700] LSPD First Response: Creating ?
[8/10/2015 10:50:13 PM.916] LSPD First Response: Creating ?
[8/11/2015 1:07:32 AM.637] 
[8/11/2015 1:07:32 AM.668] 
[8/11/2015 1:07:32 AM.668] 
[8/11/2015 1:07:32 AM.668] ====================================================================================================
[8/11/2015 1:07:32 AM.669] Started new log on 8/11/2015 1:07:32 AM.637
[8/11/2015 1:07:32 AM.669] ====================================================================================================
[8/11/2015 1:07:32 AM.634] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/11/2015 1:07:32 AM.669] Log verbosity: Verbose
[8/11/2015 1:07:32 AM.671] Initializing input system
[8/11/2015 1:07:32 AM.704] Initializing game console
[8/11/2015 1:07:32 AM.762] Console key has been set to F4 (key code: 115)
[8/11/2015 1:07:33 AM.281] Initializing console variable "SkipGameIntro".
[8/11/2015 1:07:33 AM.281] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/11/2015 1:07:33 AM.291] Read value: <null>
[8/11/2015 1:07:33 AM.291] Initializing console variable "DisableRenderVersionText".
[8/11/2015 1:07:33 AM.291] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/11/2015 1:07:33 AM.311] Read value: True
[8/11/2015 1:07:33 AM.311] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/11/2015 1:07:33 AM.311] Initializing console variable "DisableCustomLoadingScreen".
[8/11/2015 1:07:33 AM.311] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/11/2015 1:07:33 AM.312] Read value: True
[8/11/2015 1:07:33 AM.312] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/11/2015 1:07:33 AM.312] Initializing console variable "ConsoleKey".
[8/11/2015 1:07:33 AM.312] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/11/2015 1:07:33 AM.313] Read value: <null>
[8/11/2015 1:07:33 AM.313] Initializing console variable "PluginTimeoutThreshold".
[8/11/2015 1:07:33 AM.313] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/11/2015 1:07:33 AM.316] Read value: 10000
[8/11/2015 1:07:33 AM.316] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/11/2015 1:07:33 AM.316] Initializing console variable "AlwaysShowConsoleOutput".
[8/11/2015 1:07:33 AM.316] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/11/2015 1:07:33 AM.317] Read value: <null>
[8/11/2015 1:07:33 AM.317] Initializing console variable "WarnOnPluginLoad".
[8/11/2015 1:07:33 AM.317] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/11/2015 1:07:33 AM.317] Read value: True
[8/11/2015 1:07:33 AM.317] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/11/2015 1:07:33 AM.317] Initializing console variable "ShowOnScreenWarnings".
[8/11/2015 1:07:33 AM.317] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/11/2015 1:07:33 AM.318] Read value: <null>
[8/11/2015 1:07:33 AM.318] Console initialized
[8/11/2015 1:07:33 AM.318] Initializing forms manager
[8/11/2015 1:07:33 AM.362] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/11/2015 1:07:33 AM.416] ================ RAGE Plugin Hook ================
[8/11/2015 1:07:33 AM.432] Checking game support
[8/11/2015 1:07:33 AM.451] Product name: Grand Theft Auto V
[8/11/2015 1:07:33 AM.451] Product version: 1.0.393.4
[8/11/2015 1:07:33 AM.451] Is steam version: False
[8/11/2015 1:07:33 AM.452] Initializing DirectX
[8/11/2015 1:07:33 AM.469] Initializing Direct3D
[8/11/2015 1:07:33 AM.469] Loading C:\Windows\system32\d3d11.dll
[8/11/2015 1:07:33 AM.470] Loaded at 0x7FFF4D810000
[8/11/2015 1:07:33 AM.470] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/11/2015 1:07:33 AM.470] Creating Direct3D 11 device and swap chain
[8/11/2015 1:07:33 AM.504] Attempting feature level 10_1
[8/11/2015 1:07:33 AM.532] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/11/2015 1:07:33 AM.546] Swap Chain created: 0x321E87F5A0
[8/11/2015 1:07:33 AM.546] Swap Chain VTable: 0x321E87F5A0
[8/11/2015 1:07:33 AM.546] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/11/2015 1:07:33 AM.546] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/11/2015 1:07:33 AM.546] D3D11Present: 0x7FFF4D74CDE0
[8/11/2015 1:07:33 AM.546] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/11/2015 1:07:33 AM.546] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/11/2015 1:07:33 AM.546] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/11/2015 1:07:33 AM.546] Getting device
[8/11/2015 1:07:33 AM.546] Retrieved device
[8/11/2015 1:07:33 AM.546] Creating wrapper
[8/11/2015 1:07:33 AM.559] Direct3D initialized
[8/11/2015 1:07:33 AM.559] Initialized DirectX
[8/11/2015 1:07:33 AM.560] Direct3D watcher thread spawned
[8/11/2015 1:07:33 AM.598] Waiting for CurrentGame->ShouldInitializeNow()
[8/11/2015 1:07:33 AM.951] Wrapper created
[8/11/2015 1:07:33 AM.996] Effect created
[8/11/2015 1:07:33 AM.997] Creating buffer
[8/11/2015 1:07:33 AM.997] Created buffer
[8/11/2015 1:07:33 AM.997] Creating blend state
[8/11/2015 1:07:33 AM.997] Created blend state
[8/11/2015 1:07:33 AM.997] Done with creation
[8/11/2015 1:07:34 AM.310] Initializing texture system.
[8/11/2015 1:07:34 AM.310] Initializing texture system; phase 1
[8/11/2015 1:07:34 AM.310] Initializing texture system; phase 2
[8/11/2015 1:07:34 AM.387] Initializing texture system; phase 3
[8/11/2015 1:07:34 AM.388] Initializing texture system; phase 4
[8/11/2015 1:07:34 AM.445] Initializing texture system; phase 5
[8/11/2015 1:07:34 AM.448] Initializing texture system; phase 6
[8/11/2015 1:07:34 AM.450] Initializing texture system; phase 7
[8/11/2015 1:07:34 AM.453] Initializing texture system; phase 8
[8/11/2015 1:07:34 AM.458] Initializing texture system; phase 9
[8/11/2015 1:07:34 AM.479] Initializing texture system; phase 10
[8/11/2015 1:07:34 AM.486] Initializing texture system; phase 11
[8/11/2015 1:07:34 AM.486] Initializing texture system; phase 12
[8/11/2015 1:07:34 AM.492] Initializing texture system; phase 13
[8/11/2015 1:07:34 AM.492] Initializing texture system; phase 14
[8/11/2015 1:07:38 AM.561] Direct3D watcher thread ended
[8/11/2015 1:08:09 AM.199] Initializing game support
[8/11/2015 1:08:18 AM.178] Compatibility level: 0
[8/11/2015 1:08:18 AM.178] Supported version detected
[8/11/2015 1:08:18 AM.178] ==================================================
[8/11/2015 1:08:18 AM.429] Patched IsDebuggerPresent
[8/11/2015 1:08:18 AM.680] Waiting for game initialization
[8/11/2015 1:08:19 AM.031] Initializing hook
[8/11/2015 1:08:19 AM.281] Completing interoperability
[8/11/2015 1:08:19 AM.281] Initialization code 1.
[8/11/2015 1:08:19 AM.281] Initialization code 2.
[8/11/2015 1:08:19 AM.281] Initialization code 3.
[8/11/2015 1:08:19 AM.283] 1 Address: 0x00007FF65E3C340C
[8/11/2015 1:08:19 AM.283] Calling func 1
[8/11/2015 1:08:19 AM.289] 2 Address: 0x00007FF65EE4DCB2
[8/11/2015 1:08:19 AM.290] 3 Address: 0x00007FF65DA15D0E
[8/11/2015 1:08:19 AM.294] Address: 0x00007FF65EE4DC50
[8/11/2015 1:08:19 AM.294] Unknown var: 0x00007FF65FD1D310
[8/11/2015 1:08:19 AM.294] Initialization code 4.
[8/11/2015 1:08:19 AM.294] Completing interoperability, phase 1
[8/11/2015 1:08:19 AM.294] Completing interoperability, phase 2
[8/11/2015 1:08:19 AM.295] Completing interoperability, phase 3
[8/11/2015 1:08:19 AM.295] Completing interoperability, phase 4
[8/11/2015 1:08:19 AM.295] Completing interoperability, phase 5
[8/11/2015 1:08:19 AM.295] Completing interoperability, phase 6
[8/11/2015 1:08:19 AM.295] Completing interoperability, phase 7
[8/11/2015 1:08:52 AM.358] Initializing console variable "IsDeveloperModeEnabled".
[8/11/2015 1:08:52 AM.358] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/11/2015 1:08:52 AM.359] Read value: True
[8/11/2015 1:08:52 AM.359] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/11/2015 1:08:52 AM.394] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 1:08:52 AM.394] Initializing console variable "TimeScale".
[8/11/2015 1:08:52 AM.394] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/11/2015 1:08:52 AM.394] Read value: <null>
[8/11/2015 1:08:52 AM.708] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 1:08:52 AM.737] 
[8/11/2015 1:08:52 AM.737] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 1:08:52 AM.739] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/11/2015 1:08:55 AM.158] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 1:08:55 AM.164] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 1:08:55 AM.182] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 1:08:55 AM.296] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/11/2015 1:08:55 AM.297] 
[8/11/2015 1:08:55 AM.297] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 1:08:55 AM.297] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/11/2015 1:08:56 AM.403] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 1:08:56 AM.410] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 1:08:56 AM.414] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 1:08:56 AM.445] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/11/2015 1:08:56 AM.627] ---------------------------------------------------------------------
[8/11/2015 1:08:56 AM.627] LSPD FIRST RESPONSE
[8/11/2015 1:08:56 AM.627] Version 0.2b
[8/11/2015 1:08:56 AM.627] A G17 Media Modification
[8/11/2015 1:08:56 AM.627] - Developed by LMS & Sam
[8/11/2015 1:08:56 AM.627] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/11/2015 1:08:56 AM.627] © Copyright 2015, G17 Media, www.lspdfr.com
[8/11/2015 1:08:56 AM.627] ---------------------------------------------------------------------
[8/11/2015 1:08:56 AM.627] LSPD First Response: Running LSPD First Response 0.2b
[8/11/2015 1:08:56 AM.627] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/11/2015 1:08:57 AM.016] Cached police
[8/11/2015 1:08:57 AM.016] Cached police2
[8/11/2015 1:08:57 AM.016] Cached policet
[8/11/2015 1:08:57 AM.016] Cached sheriff2
[8/11/2015 1:08:57 AM.016] Cached sheriff
[8/11/2015 1:08:57 AM.016] Cached police4
[8/11/2015 1:08:57 AM.016] Cached policeb
[8/11/2015 1:08:57 AM.016] Cached policeb
[8/11/2015 1:08:57 AM.016] Cached policeb
[8/11/2015 1:08:57 AM.016] Cached fbi2
[8/11/2015 1:08:57 AM.016] Cached policeold1
[8/11/2015 1:08:57 AM.016] Cached policeold2
[8/11/2015 1:08:57 AM.016] Cached policeold2
[8/11/2015 1:08:57 AM.017] Cached buzzard
[8/11/2015 1:08:57 AM.017] Cached polmav
[8/11/2015 1:08:57 AM.017] Cached frogger2
[8/11/2015 1:08:57 AM.017] Cached ambulance
[8/11/2015 1:08:57 AM.017] Cached firetruk
[8/11/2015 1:08:57 AM.250] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/11/2015 1:08:57 AM.282] LSPD First Response: We have 1 callouts registered
[8/11/2015 1:08:57 AM.282] LSPD First Response: CalloutManager initialized
[8/11/2015 1:30:57 AM.233] LSPD First Response: Creating ?
[8/11/2015 1:30:59 AM.585] LSPD First Response: Created new chase
[8/11/2015 1:31:00 AM.158] LSPD First Response: Suspect added to chase
[8/11/2015 1:31:05 AM.033] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/11/2015 1:31:05 AM.556] LSPD First Response: Cop added to chase
[8/11/2015 1:31:05 AM.559] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:05 AM.562] LSPD First Response: Cop added to chase
[8/11/2015 1:31:05 AM.562] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:11 AM.428] LSPD First Response: Cop added to chase
[8/11/2015 1:31:11 AM.429] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:12 AM.412] LSPD First Response: Cop added to chase
[8/11/2015 1:31:12 AM.412] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:12 AM.576] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/11/2015 1:31:12 AM.608] LSPD First Response: Cop added to chase
[8/11/2015 1:31:12 AM.608] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:12 AM.722] LSPD First Response: Cop added to chase
[8/11/2015 1:31:12 AM.722] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:12 AM.887] LSPD First Response: Cop added to chase
[8/11/2015 1:31:12 AM.887] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:13 AM.072] LSPD First Response: Cop added to chase
[8/11/2015 1:31:13 AM.072] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:19 AM.888] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:31:23 AM.034] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:31:28 AM.117] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:31:57 AM.473] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/11/2015 1:31:57 AM.527] LSPD First Response: Cop added to chase
[8/11/2015 1:31:57 AM.527] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:57 AM.749] LSPD First Response: Cop added to chase
[8/11/2015 1:31:57 AM.749] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:58 AM.351] LSPD First Response: Cop added to chase
[8/11/2015 1:31:58 AM.351] LSPD First Response: Added cop to existing chase
[8/11/2015 1:32:05 AM.632] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:32:07 AM.831] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:32:26 AM.645] LSPD First Response: Cop added to chase
[8/11/2015 1:32:26 AM.645] LSPD First Response: Added cop to existing chase
[8/11/2015 1:32:26 AM.831] LSPD First Response: Cop added to chase
[8/11/2015 1:32:26 AM.832] LSPD First Response: Added cop to existing chase
[8/11/2015 1:32:26 AM.993] LSPD First Response: Cop added to chase
[8/11/2015 1:32:26 AM.993] LSPD First Response: Added cop to existing chase
[8/11/2015 1:32:33 AM.936] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:32:36 AM.154] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/11/2015 1:32:45 AM.240] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:32:48 AM.298] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:32:59 AM.282] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:33:02 AM.720] Cop Holster: 
[8/11/2015 1:33:02 AM.720] Cop Holster: ==============================
[8/11/2015 1:33:02 AM.720] Cop Holster: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/11/2015 1:33:02 AM.720] Cop Holster: ------------------------------
[8/11/2015 1:33:02 AM.720] Cop Holster: Origin: Game fiber "Plugin "Cop Holster" main thread".
[8/11/2015 1:33:02 AM.720] Cop Holster: ------------------------------
[8/11/2015 1:33:02 AM.720] Cop Holster: Exception type: System.InvalidOperationException
[8/11/2015 1:33:02 AM.721] Cop Holster: Exception message: AnimationDictionary with name rcmjosh4 could not be loaded within a reasonable time. It may be invalid.
[8/11/2015 1:33:02 AM.721] Cop Holster: ------------------------------
[8/11/2015 1:33:02 AM.721] Cop Holster: Inner exceptions:
[8/11/2015 1:33:02 AM.721] Cop Holster: ------------------------------
[8/11/2015 1:33:02 AM.721] Cop Holster: Stack trace:
[8/11/2015 1:33:03 AM.222] Cop Holster: at Rage.AnimationDictionary.LoadAndWait()
[8/11/2015 1:33:03 AM.222] at CopHolster.HolsterHelper.PlayUnholsterAnimation(PedHelper ped)
[8/11/2015 1:33:03 AM.222] at CopHolster.HolsterHelper.SetDynamicHolster(PedHelper ped)
[8/11/2015 1:33:03 AM.222] at CopHolster.EntryPoint.Main()
[8/11/2015 1:33:03 AM.222] at Rage.GameFiber.Main()
[8/11/2015 1:33:03 AM.222] Cop Holster: ==============================
[8/11/2015 1:33:03 AM.222] Cop Holster: 
[8/11/2015 1:33:19 AM.927] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:34:43 AM.771] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 1:34:43 AM.778] LSPD First Response: Aborted chase
[8/11/2015 1:35:59 AM.550] LSPD First Response: Creating ?
[8/11/2015 1:36:02 AM.083] LSPD First Response: Created new chase
[8/11/2015 1:36:02 AM.620] LSPD First Response: Suspect added to chase
[8/11/2015 1:36:03 AM.048] LSPD First Response: Suspect added to chase
[8/11/2015 1:36:03 AM.051] LSPD First Response: Cop added to chase
[8/11/2015 1:36:05 AM.562] LSPD First Response: Cop added to chase
[8/11/2015 1:36:11 AM.322] LSPD First Response: Cop added to chase
[8/11/2015 1:36:11 AM.322] LSPD First Response: Added cop to existing chase
[8/11/2015 1:36:11 AM.324] LSPD First Response: Cop added to chase
[8/11/2015 1:36:11 AM.325] LSPD First Response: Added cop to existing chase
[8/11/2015 1:36:13 AM.037] LSPD First Response: Cop added to chase
[8/11/2015 1:36:13 AM.037] LSPD First Response: Added cop to existing chase
[8/11/2015 1:36:13 AM.245] LSPD First Response: Cop added to chase
[8/11/2015 1:36:13 AM.246] LSPD First Response: Added cop to existing chase
[8/11/2015 1:36:13 AM.487] LSPD First Response: Cop added to chase
[8/11/2015 1:36:13 AM.487] LSPD First Response: Added cop to existing chase
[8/11/2015 1:36:13 AM.642] LSPD First Response: Cop added to chase
[8/11/2015 1:36:13 AM.643] LSPD First Response: Added cop to existing chase
[8/11/2015 1:36:13 AM.820] LSPD First Response: Cop added to chase
[8/11/2015 1:36:13 AM.820] LSPD First Response: Added cop to existing chase
[8/11/2015 1:36:21 AM.918] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:36:39 AM.656] Object reference not set to an instance of an object.
[8/11/2015 1:36:39 AM.692] LSPD First Response
[8/11/2015 1:36:39 AM.692]    at LSPD_First_Response.BackupManager.?(Vector3 A_0, Vector3 A_1, PoliceAgency A_2, EBackupResponseType A_3, EBackupUnitType A_4, Int32 A_5)
[8/11/2015 1:36:39 AM.692]    at LSPD_First_Response.BackupManager.RequestBackup(Vector3 position, EBackupResponseType responseType, EBackupUnitType unitType)
[8/11/2015 1:36:39 AM.692]    at LSPD_First_Response.BackupMenu.?(EBackupUnitType A_0)
[8/11/2015 1:36:39 AM.692]    at ?.?()
[8/11/2015 1:36:57 AM.469] Object reference not set to an instance of an object.
[8/11/2015 1:36:57 AM.469] LSPD First Response
[8/11/2015 1:36:57 AM.469]    at LSPD_First_Response.BackupManager.?(Vector3 A_0, Vector3 A_1, PoliceAgency A_2, EBackupResponseType A_3, EBackupUnitType A_4, Int32 A_5)
[8/11/2015 1:36:57 AM.469]    at LSPD_First_Response.BackupManager.RequestBackup(Vector3 position, EBackupResponseType responseType, EBackupUnitType unitType)
[8/11/2015 1:36:57 AM.469]    at LSPD_First_Response.BackupMenu.?(EBackupUnitType A_0)
[8/11/2015 1:36:57 AM.469]    at ?.?()
[8/11/2015 1:38:12 AM.302] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:38:16 AM.085] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/11/2015 1:39:00 AM.346] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 1:39:00 AM.346] LSPD First Response: Aborted chase
[8/11/2015 1:39:22 AM.826] LSPD First Response: Creating ?
[8/11/2015 1:39:29 AM.436] LSPD First Response: Created new chase
[8/11/2015 1:39:29 AM.561] LSPD First Response: Suspect added to chase
[8/11/2015 1:39:29 AM.883] LSPD First Response: Suspect added to chase
[8/11/2015 1:39:30 AM.197] LSPD First Response: Suspect added to chase
[8/11/2015 1:39:30 AM.199] LSPD First Response: Cop added to chase
[8/11/2015 1:39:32 AM.724] LSPD First Response: Cop added to chase
[8/11/2015 1:39:34 AM.768] LSPD First Response: Cop added to chase
[8/11/2015 1:39:34 AM.768] LSPD First Response: Added cop to existing chase
[8/11/2015 1:39:34 AM.770] LSPD First Response: Cop added to chase
[8/11/2015 1:39:34 AM.770] LSPD First Response: Added cop to existing chase
[8/11/2015 1:39:36 AM.144] LSPD First Response: Cop added to chase
[8/11/2015 1:39:36 AM.145] LSPD First Response: Added cop to existing chase
[8/11/2015 1:39:36 AM.306] LSPD First Response: Cop added to chase
[8/11/2015 1:39:36 AM.307] LSPD First Response: Added cop to existing chase
[8/11/2015 1:39:36 AM.462] LSPD First Response: Cop added to chase
[8/11/2015 1:39:36 AM.462] LSPD First Response: Added cop to existing chase
[8/11/2015 1:39:45 AM.415] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:39:49 AM.563] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:40:33 AM.844] LSPD First Response: Cop added to chase
[8/11/2015 1:40:33 AM.844] LSPD First Response: Added cop to existing chase
[8/11/2015 1:40:34 AM.026] LSPD First Response: Cop added to chase
[8/11/2015 1:40:34 AM.026] LSPD First Response: Added cop to existing chase
[8/11/2015 1:40:40 AM.286] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:40:44 AM.126] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:41:50 AM.936] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/11/2015 1:41:54 AM.947] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/11/2015 1:42:02 AM.836] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:42:51 AM.330] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 1:42:51 AM.330] LSPD First Response: Aborted chase
[8/11/2015 1:43:49 AM.428] LSPD First Response: Creating ?
[8/11/2015 1:43:51 AM.942] LSPD First Response: Created new chase
[8/11/2015 1:43:52 AM.065] LSPD First Response: Suspect added to chase
[8/11/2015 1:43:52 AM.411] LSPD First Response: Suspect added to chase
[8/11/2015 1:43:52 AM.414] LSPD First Response: Cop added to chase
[8/11/2015 1:43:54 AM.939] LSPD First Response: Cop added to chase
[8/11/2015 1:43:58 AM.226] LSPD First Response: Cop added to chase
[8/11/2015 1:43:58 AM.226] LSPD First Response: Added cop to existing chase
[8/11/2015 1:43:58 AM.228] LSPD First Response: Cop added to chase
[8/11/2015 1:43:58 AM.228] LSPD First Response: Added cop to existing chase
[8/11/2015 1:44:02 AM.693] LSPD First Response: Cop added to chase
[8/11/2015 1:44:02 AM.693] LSPD First Response: Added cop to existing chase
[8/11/2015 1:44:02 AM.877] LSPD First Response: Cop added to chase
[8/11/2015 1:44:02 AM.877] LSPD First Response: Added cop to existing chase
[8/11/2015 1:44:03 AM.053] LSPD First Response: Cop added to chase
[8/11/2015 1:44:03 AM.053] LSPD First Response: Added cop to existing chase
[8/11/2015 1:44:04 AM.728] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:44:07 AM.135] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:44:16 AM.968] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:45:13 AM.553] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 1:45:13 AM.553] LSPD First Response: Aborted chase
[8/11/2015 1:47:53 AM.654] LSPD First Response: Creating ?
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[8/11/2015 1:48:25 AM.257] Check: 0

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[8/11/2015 1:48:25 AM.259] Check: 0

[8/11/2015 1:48:25 AM.259] Thread ID: 0x000030BC

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[8/11/2015 1:48:25 AM.259] Thread ID: 0x0000261C

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[8/11/2015 1:48:25 AM.259] Check: 0

[8/11/2015 1:48:25 AM.259] Thread ID: 0x000031B4

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[8/11/2015 1:48:25 AM.676] Check: 0

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[8/11/2015 1:48:25 AM.679] Thread ID: 0x00003020

[8/11/2015 1:48:25 AM.679] Thread ID: 0x00002AB0

[8/11/2015 1:48:25 AM.679] Thread ID: 0x00001FB4

[8/11/2015 1:48:25 AM.679] Thread ID: 0x00003094

[8/11/2015 1:48:25 AM.679] Thread ID: 0x0000308C

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[8/11/2015 1:48:25 AM.679] Thread ID: 0x0000206C

[8/11/2015 1:48:25 AM.679] Check: 0

[8/11/2015 1:48:25 AM.679] Thread ID: 0x000030BC

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[8/11/2015 1:48:25 AM.679] Thread ID: 0x0000261C

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[8/11/2015 1:48:25 AM.680] Thread ID: 0x00003010

[8/11/2015 1:48:25 AM.680] Thread ID: 0x00002DE4

[8/11/2015 1:48:25 AM.680] Thread ID: 0x00003004

[8/11/2015 1:48:25 AM.680] Thread ID: 0x00002154

[8/11/2015 1:48:25 AM.680] Check: 0

[8/11/2015 1:48:25 AM.680] Thread ID: 0x000031B4

[8/11/2015 1:48:25 AM.680] Thread ID: 0x000031AC

[8/11/2015 1:48:25 AM.680] Thread ID: 0x000022D4

[8/11/2015 1:48:25 AM.680] Thread ID: 0x00002E44

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[8/11/2015 2:10:46 PM.269] 
[8/11/2015 2:10:46 PM.279] 
[8/11/2015 2:10:46 PM.279] 
[8/11/2015 2:10:46 PM.279] ====================================================================================================
[8/11/2015 2:10:46 PM.279] Started new log on 8/11/2015 2:10:46 PM.269
[8/11/2015 2:10:46 PM.279] ====================================================================================================
[8/11/2015 2:10:46 PM.265] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/11/2015 2:10:46 PM.279] Log verbosity: Verbose
[8/11/2015 2:10:46 PM.282] Initializing input system
[8/11/2015 2:10:46 PM.290] Initializing game console
[8/11/2015 2:10:46 PM.332] Console key has been set to F4 (key code: 115)
[8/11/2015 2:10:46 PM.674] Initializing console variable "SkipGameIntro".
[8/11/2015 2:10:46 PM.674] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/11/2015 2:10:46 PM.684] Read value: <null>
[8/11/2015 2:10:46 PM.684] Initializing console variable "DisableRenderVersionText".
[8/11/2015 2:10:46 PM.684] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/11/2015 2:10:46 PM.702] Read value: True
[8/11/2015 2:10:46 PM.702] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/11/2015 2:10:46 PM.702] Initializing console variable "DisableCustomLoadingScreen".
[8/11/2015 2:10:46 PM.702] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/11/2015 2:10:46 PM.703] Read value: True
[8/11/2015 2:10:46 PM.703] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/11/2015 2:10:46 PM.703] Initializing console variable "ConsoleKey".
[8/11/2015 2:10:46 PM.703] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/11/2015 2:10:46 PM.704] Read value: <null>
[8/11/2015 2:10:46 PM.704] Initializing console variable "PluginTimeoutThreshold".
[8/11/2015 2:10:46 PM.704] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/11/2015 2:10:46 PM.705] Read value: 10000
[8/11/2015 2:10:46 PM.705] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/11/2015 2:10:46 PM.705] Initializing console variable "AlwaysShowConsoleOutput".
[8/11/2015 2:10:46 PM.705] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/11/2015 2:10:46 PM.705] Read value: <null>
[8/11/2015 2:10:46 PM.705] Initializing console variable "WarnOnPluginLoad".
[8/11/2015 2:10:46 PM.705] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/11/2015 2:10:46 PM.706] Read value: True
[8/11/2015 2:10:46 PM.706] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/11/2015 2:10:46 PM.706] Initializing console variable "ShowOnScreenWarnings".
[8/11/2015 2:10:46 PM.706] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/11/2015 2:10:46 PM.706] Read value: <null>
[8/11/2015 2:10:46 PM.706] Console initialized
[8/11/2015 2:10:46 PM.706] Initializing forms manager
[8/11/2015 2:10:47 PM.014] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/11/2015 2:10:47 PM.032] ================ RAGE Plugin Hook ================
[8/11/2015 2:10:47 PM.049] Checking game support
[8/11/2015 2:10:47 PM.055] Product name: Grand Theft Auto V
[8/11/2015 2:10:47 PM.055] Product version: 1.0.393.4
[8/11/2015 2:10:47 PM.055] Is steam version: False
[8/11/2015 2:10:47 PM.056] Initializing DirectX
[8/11/2015 2:10:47 PM.065] Initializing Direct3D
[8/11/2015 2:10:47 PM.065] Loading C:\Windows\system32\d3d11.dll
[8/11/2015 2:10:47 PM.065] Loaded at 0x7FFF4D810000
[8/11/2015 2:10:47 PM.066] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/11/2015 2:10:47 PM.066] Creating Direct3D 11 device and swap chain
[8/11/2015 2:10:47 PM.141] Attempting feature level 10_1
[8/11/2015 2:10:47 PM.165] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/11/2015 2:10:47 PM.179] Swap Chain created: 0x23F4BC920
[8/11/2015 2:10:47 PM.179] Swap Chain VTable: 0x23F4BC920
[8/11/2015 2:10:47 PM.179] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/11/2015 2:10:47 PM.179] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/11/2015 2:10:47 PM.179] D3D11Present: 0x7FFF4D74CDE0
[8/11/2015 2:10:47 PM.179] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/11/2015 2:10:47 PM.179] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/11/2015 2:10:47 PM.179] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/11/2015 2:10:47 PM.179] Getting device
[8/11/2015 2:10:47 PM.180] Retrieved device
[8/11/2015 2:10:47 PM.180] Creating wrapper
[8/11/2015 2:10:47 PM.193] Direct3D initialized
[8/11/2015 2:10:47 PM.193] Direct3D watcher thread spawned
[8/11/2015 2:10:47 PM.194] Initialized DirectX
[8/11/2015 2:10:47 PM.231] Waiting for CurrentGame->ShouldInitializeNow()
[8/11/2015 2:10:47 PM.819] Wrapper created
[8/11/2015 2:10:47 PM.848] Effect created
[8/11/2015 2:10:47 PM.848] Creating buffer
[8/11/2015 2:10:47 PM.848] Created buffer
[8/11/2015 2:10:47 PM.848] Creating blend state
[8/11/2015 2:10:47 PM.848] Created blend state
[8/11/2015 2:10:47 PM.848] Done with creation
[8/11/2015 2:10:47 PM.965] Initializing texture system.
[8/11/2015 2:10:47 PM.965] Initializing texture system; phase 1
[8/11/2015 2:10:47 PM.965] Initializing texture system; phase 2
[8/11/2015 2:10:47 PM.981] Initializing texture system; phase 3
[8/11/2015 2:10:47 PM.982] Initializing texture system; phase 4
[8/11/2015 2:10:48 PM.036] Initializing texture system; phase 5
[8/11/2015 2:10:48 PM.039] Initializing texture system; phase 6
[8/11/2015 2:10:48 PM.041] Initializing texture system; phase 7
[8/11/2015 2:10:48 PM.045] Initializing texture system; phase 8
[8/11/2015 2:10:48 PM.049] Initializing texture system; phase 9
[8/11/2015 2:10:48 PM.053] Initializing texture system; phase 10
[8/11/2015 2:10:48 PM.060] Initializing texture system; phase 11
[8/11/2015 2:10:48 PM.060] Initializing texture system; phase 12
[8/11/2015 2:10:48 PM.065] Initializing texture system; phase 13
[8/11/2015 2:10:48 PM.065] Initializing texture system; phase 14
[8/11/2015 2:10:52 PM.195] Direct3D watcher thread ended
[8/11/2015 2:11:41 PM.855] Initializing game support
[8/11/2015 2:11:51 PM.032] Compatibility level: 0
[8/11/2015 2:11:51 PM.032] Supported version detected
[8/11/2015 2:11:51 PM.032] ==================================================
[8/11/2015 2:11:51 PM.283] Patched IsDebuggerPresent
[8/11/2015 2:11:51 PM.535] Waiting for game initialization
[8/11/2015 2:11:51 PM.886] Initializing hook
[8/11/2015 2:11:52 PM.137] Completing interoperability
[8/11/2015 2:11:52 PM.137] Initialization code 1.
[8/11/2015 2:11:52 PM.137] Initialization code 2.
[8/11/2015 2:11:52 PM.137] Initialization code 3.
[8/11/2015 2:11:52 PM.139] 1 Address: 0x00007FF65E3C340C
[8/11/2015 2:11:52 PM.139] Calling func 1
[8/11/2015 2:11:52 PM.145] 2 Address: 0x00007FF65EE4DCB2
[8/11/2015 2:11:52 PM.145] 3 Address: 0x00007FF65DA15D0E
[8/11/2015 2:11:52 PM.150] Address: 0x00007FF65EE4DC50
[8/11/2015 2:11:52 PM.150] Unknown var: 0x00007FF65FD1D310
[8/11/2015 2:11:52 PM.150] Initialization code 4.
[8/11/2015 2:11:52 PM.150] Completing interoperability, phase 1
[8/11/2015 2:11:52 PM.150] Completing interoperability, phase 2
[8/11/2015 2:11:52 PM.150] Completing interoperability, phase 3
[8/11/2015 2:11:52 PM.150] Completing interoperability, phase 4
[8/11/2015 2:11:52 PM.150] Completing interoperability, phase 5
[8/11/2015 2:11:52 PM.150] Completing interoperability, phase 6
[8/11/2015 2:11:52 PM.150] Completing interoperability, phase 7
[8/11/2015 2:12:28 PM.546] Initializing console variable "IsDeveloperModeEnabled".
[8/11/2015 2:12:28 PM.546] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/11/2015 2:12:28 PM.547] Read value: True
[8/11/2015 2:12:28 PM.547] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/11/2015 2:12:28 PM.576] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 2:12:28 PM.576] Initializing console variable "TimeScale".
[8/11/2015 2:12:28 PM.576] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/11/2015 2:12:28 PM.576] Read value: <null>
[8/11/2015 2:12:28 PM.843] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 2:12:28 PM.869] 
[8/11/2015 2:12:28 PM.870] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 2:12:28 PM.872] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/11/2015 2:12:30 PM.667] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 2:12:30 PM.673] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 2:12:30 PM.711] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 2:12:30 PM.840] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/11/2015 2:12:30 PM.841] 
[8/11/2015 2:12:30 PM.841] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 2:12:30 PM.841] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/11/2015 2:12:32 PM.029] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 2:12:32 PM.035] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 2:12:32 PM.041] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 2:12:32 PM.067] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/11/2015 2:12:32 PM.364] ---------------------------------------------------------------------
[8/11/2015 2:12:32 PM.364] LSPD FIRST RESPONSE
[8/11/2015 2:12:32 PM.364] Version 0.2b
[8/11/2015 2:12:32 PM.364] A G17 Media Modification
[8/11/2015 2:12:32 PM.364] - Developed by LMS & Sam
[8/11/2015 2:12:32 PM.364] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/11/2015 2:12:32 PM.364] © Copyright 2015, G17 Media, www.lspdfr.com
[8/11/2015 2:12:32 PM.364] ---------------------------------------------------------------------
[8/11/2015 2:12:32 PM.364] LSPD First Response: Running LSPD First Response 0.2b
[8/11/2015 2:12:32 PM.364] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/11/2015 2:12:32 PM.813] Cached police
[8/11/2015 2:12:32 PM.813] Cached police2
[8/11/2015 2:12:32 PM.813] Cached policet
[8/11/2015 2:12:32 PM.813] Cached sheriff2
[8/11/2015 2:12:32 PM.813] Cached sheriff
[8/11/2015 2:12:32 PM.813] Cached police4
[8/11/2015 2:12:32 PM.814] Cached policeb
[8/11/2015 2:12:32 PM.814] Cached policeb
[8/11/2015 2:12:32 PM.814] Cached policeb
[8/11/2015 2:12:32 PM.814] Cached fbi2
[8/11/2015 2:12:32 PM.814] Cached policeold1
[8/11/2015 2:12:32 PM.814] Cached policeold2
[8/11/2015 2:12:32 PM.814] Cached policeold2
[8/11/2015 2:12:32 PM.814] Cached buzzard
[8/11/2015 2:12:32 PM.814] Cached polmav
[8/11/2015 2:12:32 PM.814] Cached frogger2
[8/11/2015 2:12:32 PM.814] Cached ambulance
[8/11/2015 2:12:32 PM.814] Cached firetruk
[8/11/2015 2:12:33 PM.039] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/11/2015 2:12:33 PM.041] LSPD First Response: We have 1 callouts registered
[8/11/2015 2:12:33 PM.041] LSPD First Response: CalloutManager initialized
[8/11/2015 2:18:06 PM.037] LSPD First Response: Creating ?
[8/11/2015 2:19:19 PM.254] LSPD First Response: Respawning
[8/11/2015 2:19:37 PM.476] LSPD First Response: Done
[8/11/2015 2:20:06 PM.333] LSPD First Response: Creating ?
[8/11/2015 2:20:41 PM.479] LSPD First Response: Creating ?
[8/11/2015 2:24:13 PM.849] LSPD First Response: Creating ?
[8/11/2015 2:24:15 PM.883] LSPD First Response: Created new chase
[8/11/2015 2:24:16 PM.397] LSPD First Response: Suspect added to chase
[8/11/2015 2:24:16 PM.892] LSPD First Response: Suspect added to chase
[8/11/2015 2:24:17 PM.356] LSPD First Response: Suspect added to chase
[8/11/2015 2:24:17 PM.360] LSPD First Response: Cop added to chase
[8/11/2015 2:24:19 PM.905] LSPD First Response: Cop added to chase
[8/11/2015 2:24:35 PM.057] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/11/2015 2:24:36 PM.048] LSPD First Response: Cop added to chase
[8/11/2015 2:24:36 PM.048] LSPD First Response: Added cop to existing chase
[8/11/2015 2:24:36 PM.052] LSPD First Response: Cop added to chase
[8/11/2015 2:24:36 PM.052] LSPD First Response: Added cop to existing chase
[8/11/2015 2:24:41 PM.933] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 2:24:41 PM.943] LSPD First Response: Aborted chase
[8/11/2015 2:25:54 PM.324] False
[8/11/2015 2:26:55 PM.261] LSPD First Response: Creating ?
[8/11/2015 2:26:57 PM.058] LSPD First Response: Created new chase
[8/11/2015 2:26:57 PM.371] LSPD First Response: Suspect added to chase
[8/11/2015 2:26:57 PM.373] LSPD First Response: Cop added to chase
[8/11/2015 2:26:57 PM.380] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/11/2015 2:26:59 PM.874] LSPD First Response: Cop added to chase
[8/11/2015 2:29:51 PM.647] False
[8/11/2015 2:34:16 PM.351] LSPD First Response: Respawning
[8/11/2015 2:34:34 PM.770] LSPD First Response: Done
[8/11/2015 2:36:19 PM.574] LSPD First Response: EndCurrentCallout: Finishing...
[8/11/2015 2:36:21 PM.518] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 2:36:21 PM.518] LSPD First Response: Aborted chase
[8/11/2015 2:40:57 PM.838] LSPD First Response: Respawning
[8/11/2015 2:40:59 PM.359] LSPD First Response: Done
[8/11/2015 2:57:13 PM.727] 
[8/11/2015 2:57:13 PM.729] 
[8/11/2015 2:57:13 PM.729] 
[8/11/2015 2:57:13 PM.729] ====================================================================================================
[8/11/2015 2:57:13 PM.729] Started new log on 8/11/2015 2:57:13 PM.727
[8/11/2015 2:57:13 PM.729] ====================================================================================================
[8/11/2015 2:57:13 PM.726] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/11/2015 2:57:13 PM.729] Log verbosity: Verbose
[8/11/2015 2:57:13 PM.731] Initializing input system
[8/11/2015 2:57:13 PM.736] Initializing game console
[8/11/2015 2:57:13 PM.751] Console key has been set to F4 (key code: 115)
[8/11/2015 2:57:13 PM.806] Initializing console variable "SkipGameIntro".
[8/11/2015 2:57:13 PM.806] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/11/2015 2:57:13 PM.812] Read value: <null>
[8/11/2015 2:57:13 PM.812] Initializing console variable "DisableRenderVersionText".
[8/11/2015 2:57:13 PM.812] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/11/2015 2:57:13 PM.819] Read value: True
[8/11/2015 2:57:13 PM.819] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/11/2015 2:57:13 PM.819] Initializing console variable "DisableCustomLoadingScreen".
[8/11/2015 2:57:13 PM.819] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/11/2015 2:57:13 PM.820] Read value: True
[8/11/2015 2:57:13 PM.820] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/11/2015 2:57:13 PM.820] Initializing console variable "ConsoleKey".
[8/11/2015 2:57:13 PM.820] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/11/2015 2:57:13 PM.820] Read value: <null>
[8/11/2015 2:57:13 PM.820] Initializing console variable "PluginTimeoutThreshold".
[8/11/2015 2:57:13 PM.820] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/11/2015 2:57:13 PM.820] Read value: 10000
[8/11/2015 2:57:13 PM.820] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/11/2015 2:57:13 PM.820] Initializing console variable "AlwaysShowConsoleOutput".
[8/11/2015 2:57:13 PM.821] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/11/2015 2:57:13 PM.821] Read value: <null>
[8/11/2015 2:57:13 PM.821] Initializing console variable "WarnOnPluginLoad".
[8/11/2015 2:57:13 PM.821] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/11/2015 2:57:13 PM.821] Read value: True
[8/11/2015 2:57:13 PM.821] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/11/2015 2:57:13 PM.821] Initializing console variable "ShowOnScreenWarnings".
[8/11/2015 2:57:13 PM.821] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/11/2015 2:57:13 PM.821] Read value: <null>
[8/11/2015 2:57:13 PM.821] Console initialized
[8/11/2015 2:57:13 PM.821] Initializing forms manager
[8/11/2015 2:57:13 PM.826] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/11/2015 2:57:13 PM.834] ================ RAGE Plugin Hook ================
[8/11/2015 2:57:13 PM.844] Checking game support
[8/11/2015 2:57:13 PM.848] Product name: Grand Theft Auto V
[8/11/2015 2:57:13 PM.848] Product version: 1.0.393.4
[8/11/2015 2:57:13 PM.848] Is steam version: False
[8/11/2015 2:57:13 PM.849] Initializing DirectX
[8/11/2015 2:57:13 PM.853] Initializing Direct3D
[8/11/2015 2:57:13 PM.853] Loading C:\Windows\system32\d3d11.dll
[8/11/2015 2:57:13 PM.853] Loaded at 0x7FFF4D810000
[8/11/2015 2:57:13 PM.853] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/11/2015 2:57:13 PM.853] Creating Direct3D 11 device and swap chain
[8/11/2015 2:57:13 PM.872] Attempting feature level 10_1
[8/11/2015 2:57:13 PM.889] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/11/2015 2:57:13 PM.899] Swap Chain created: 0xC2EFF732B0
[8/11/2015 2:57:13 PM.899] Swap Chain VTable: 0xC2EFF732B0
[8/11/2015 2:57:13 PM.899] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/11/2015 2:57:13 PM.899] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/11/2015 2:57:13 PM.899] D3D11Present: 0x7FFF4D74CDE0
[8/11/2015 2:57:13 PM.899] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/11/2015 2:57:13 PM.899] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/11/2015 2:57:13 PM.899] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/11/2015 2:57:13 PM.910] Direct3D initialized
[8/11/2015 2:57:13 PM.910] Initialized DirectX
[8/11/2015 2:57:13 PM.910] Direct3D watcher thread spawned
[8/11/2015 2:57:13 PM.938] Waiting for CurrentGame->ShouldInitializeNow()
[8/11/2015 2:57:14 PM.491] Getting device
[8/11/2015 2:57:14 PM.491] Retrieved device
[8/11/2015 2:57:14 PM.491] Creating wrapper
[8/11/2015 2:57:14 PM.572] Wrapper created
[8/11/2015 2:57:14 PM.576] Effect created
[8/11/2015 2:57:14 PM.576] Creating buffer
[8/11/2015 2:57:14 PM.577] Created buffer
[8/11/2015 2:57:14 PM.577] Creating blend state
[8/11/2015 2:57:14 PM.577] Created blend state
[8/11/2015 2:57:14 PM.577] Done with creation
[8/11/2015 2:57:14 PM.688] Initializing texture system.
[8/11/2015 2:57:14 PM.688] Initializing texture system; phase 1
[8/11/2015 2:57:14 PM.688] Initializing texture system; phase 2
[8/11/2015 2:57:14 PM.699] Initializing texture system; phase 3
[8/11/2015 2:57:14 PM.699] Initializing texture system; phase 4
[8/11/2015 2:57:14 PM.719] Initializing texture system; phase 5
[8/11/2015 2:57:14 PM.721] Initializing texture system; phase 6
[8/11/2015 2:57:14 PM.723] Initializing texture system; phase 7
[8/11/2015 2:57:14 PM.726] Initializing texture system; phase 8
[8/11/2015 2:57:14 PM.729] Initializing texture system; phase 9
[8/11/2015 2:57:14 PM.731] Initializing texture system; phase 10
[8/11/2015 2:57:14 PM.737] Initializing texture system; phase 11
[8/11/2015 2:57:14 PM.737] Initializing texture system; phase 12
[8/11/2015 2:57:14 PM.741] Initializing texture system; phase 13
[8/11/2015 2:57:14 PM.741] Initializing texture system; phase 14
[8/11/2015 2:57:18 PM.910] Direct3D watcher thread ended
[8/11/2015 2:57:46 PM.138] Initializing game support
[8/11/2015 2:57:55 PM.371] Compatibility level: 0
[8/11/2015 2:57:55 PM.371] Supported version detected
[8/11/2015 2:57:55 PM.371] ==================================================
[8/11/2015 2:57:55 PM.623] Patched IsDebuggerPresent
[8/11/2015 2:57:55 PM.874] Waiting for game initialization
[8/11/2015 2:57:56 PM.225] Initializing hook
[8/11/2015 2:57:56 PM.475] Completing interoperability
[8/11/2015 2:57:56 PM.475] Initialization code 1.
[8/11/2015 2:57:56 PM.475] Initialization code 2.
[8/11/2015 2:57:56 PM.475] Initialization code 3.
[8/11/2015 2:57:56 PM.477] 1 Address: 0x00007FF65E3C340C
[8/11/2015 2:57:56 PM.477] Calling func 1
[8/11/2015 2:57:56 PM.485] 2 Address: 0x00007FF65EE4DCB2
[8/11/2015 2:57:56 PM.485] 3 Address: 0x00007FF65DA15D0E
[8/11/2015 2:57:56 PM.490] Address: 0x00007FF65EE4DC50
[8/11/2015 2:57:56 PM.490] Unknown var: 0x00007FF65FD1D310
[8/11/2015 2:57:56 PM.490] Initialization code 4.
[8/11/2015 2:57:56 PM.490] Completing interoperability, phase 1
[8/11/2015 2:57:56 PM.490] Completing interoperability, phase 2
[8/11/2015 2:57:56 PM.490] Completing interoperability, phase 3
[8/11/2015 2:57:56 PM.490] Completing interoperability, phase 4
[8/11/2015 2:57:56 PM.490] Completing interoperability, phase 5
[8/11/2015 2:57:56 PM.490] Completing interoperability, phase 6
[8/11/2015 2:57:56 PM.491] Completing interoperability, phase 7
[8/11/2015 2:58:04 PM.928] Initializing console variable "IsDeveloperModeEnabled".
[8/11/2015 2:58:04 PM.928] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/11/2015 2:58:04 PM.928] Read value: True
[8/11/2015 2:58:04 PM.928] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/11/2015 2:58:04 PM.932] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 2:58:04 PM.932] Initializing console variable "TimeScale".
[8/11/2015 2:58:04 PM.932] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/11/2015 2:58:04 PM.933] Read value: <null>
[8/11/2015 2:58:05 PM.116] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 2:58:05 PM.144] 
[8/11/2015 2:58:05 PM.144] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 2:58:05 PM.146] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/11/2015 2:58:06 PM.594] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 2:58:06 PM.602] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 2:58:06 PM.609] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 2:58:06 PM.657] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/11/2015 2:58:06 PM.658] 
[8/11/2015 2:58:06 PM.658] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 2:58:06 PM.658] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/11/2015 2:58:07 PM.921] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 2:58:07 PM.927] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 2:58:07 PM.934] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 2:58:07 PM.962] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/11/2015 2:58:08 PM.091] ---------------------------------------------------------------------
[8/11/2015 2:58:08 PM.091] LSPD FIRST RESPONSE
[8/11/2015 2:58:08 PM.092] Version 0.2b
[8/11/2015 2:58:08 PM.092] A G17 Media Modification
[8/11/2015 2:58:08 PM.092] - Developed by LMS & Sam
[8/11/2015 2:58:08 PM.092] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/11/2015 2:58:08 PM.092] © Copyright 2015, G17 Media, www.lspdfr.com
[8/11/2015 2:58:08 PM.092] ---------------------------------------------------------------------
[8/11/2015 2:58:08 PM.092] LSPD First Response: Running LSPD First Response 0.2b
[8/11/2015 2:58:08 PM.092] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/11/2015 2:58:08 PM.347] Cached police
[8/11/2015 2:58:08 PM.347] Cached police2
[8/11/2015 2:58:08 PM.347] Cached policet
[8/11/2015 2:58:08 PM.347] Cached sheriff2
[8/11/2015 2:58:08 PM.348] Cached sheriff
[8/11/2015 2:58:08 PM.348] Cached police4
[8/11/2015 2:58:08 PM.348] Cached policeb
[8/11/2015 2:58:08 PM.348] Cached policeb
[8/11/2015 2:58:08 PM.348] Cached policeb
[8/11/2015 2:58:08 PM.348] Cached fbi2
[8/11/2015 2:58:08 PM.348] Cached policeold1
[8/11/2015 2:58:08 PM.348] Cached policeold2
[8/11/2015 2:58:08 PM.348] Cached policeold2
[8/11/2015 2:58:08 PM.348] Cached buzzard
[8/11/2015 2:58:08 PM.348] Cached polmav
[8/11/2015 2:58:08 PM.348] Cached frogger2
[8/11/2015 2:58:08 PM.348] Cached ambulance
[8/11/2015 2:58:08 PM.348] Cached firetruk
[8/11/2015 2:58:08 PM.602] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/11/2015 2:58:08 PM.604] LSPD First Response: We have 1 callouts registered
[8/11/2015 2:58:08 PM.605] LSPD First Response: CalloutManager initialized
[8/11/2015 3:14:51 PM.253] 
[8/11/2015 3:14:51 PM.257] 
[8/11/2015 3:14:51 PM.257] 
[8/11/2015 3:14:51 PM.257] ====================================================================================================
[8/11/2015 3:14:51 PM.257] Started new log on 8/11/2015 3:14:51 PM.253
[8/11/2015 3:14:51 PM.257] ====================================================================================================
[8/11/2015 3:14:51 PM.252] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/11/2015 3:14:51 PM.258] Log verbosity: Verbose
[8/11/2015 3:14:51 PM.262] Initializing input system
[8/11/2015 3:14:51 PM.269] Initializing game console
[8/11/2015 3:14:51 PM.290] Console key has been set to F4 (key code: 115)
[8/11/2015 3:14:51 PM.353] Initializing console variable "SkipGameIntro".
[8/11/2015 3:14:51 PM.353] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/11/2015 3:14:51 PM.359] Read value: <null>
[8/11/2015 3:14:51 PM.359] Initializing console variable "DisableRenderVersionText".
[8/11/2015 3:14:51 PM.359] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/11/2015 3:14:51 PM.367] Read value: True
[8/11/2015 3:14:51 PM.367] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/11/2015 3:14:51 PM.367] Initializing console variable "DisableCustomLoadingScreen".
[8/11/2015 3:14:51 PM.367] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/11/2015 3:14:51 PM.367] Read value: True
[8/11/2015 3:14:51 PM.367] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/11/2015 3:14:51 PM.367] Initializing console variable "ConsoleKey".
[8/11/2015 3:14:51 PM.367] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/11/2015 3:14:51 PM.367] Read value: <null>
[8/11/2015 3:14:51 PM.367] Initializing console variable "PluginTimeoutThreshold".
[8/11/2015 3:14:51 PM.367] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/11/2015 3:14:51 PM.368] Read value: 10000
[8/11/2015 3:14:51 PM.368] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/11/2015 3:14:51 PM.368] Initializing console variable "AlwaysShowConsoleOutput".
[8/11/2015 3:14:51 PM.368] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/11/2015 3:14:51 PM.368] Read value: <null>
[8/11/2015 3:14:51 PM.368] Initializing console variable "WarnOnPluginLoad".
[8/11/2015 3:14:51 PM.368] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/11/2015 3:14:51 PM.369] Read value: True
[8/11/2015 3:14:51 PM.369] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/11/2015 3:14:51 PM.369] Initializing console variable "ShowOnScreenWarnings".
[8/11/2015 3:14:51 PM.369] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/11/2015 3:14:51 PM.369] Read value: <null>
[8/11/2015 3:14:51 PM.369] Console initialized
[8/11/2015 3:14:51 PM.369] Initializing forms manager
[8/11/2015 3:14:51 PM.373] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/11/2015 3:14:51 PM.383] ================ RAGE Plugin Hook ================
[8/11/2015 3:14:51 PM.394] Checking game support
[8/11/2015 3:14:51 PM.400] Product name: Grand Theft Auto V
[8/11/2015 3:14:51 PM.400] Product version: 1.0.393.4
[8/11/2015 3:14:51 PM.400] Is steam version: False
[8/11/2015 3:14:51 PM.400] Initializing DirectX
[8/11/2015 3:14:51 PM.405] Initializing Direct3D
[8/11/2015 3:14:51 PM.406] Loading C:\Windows\system32\d3d11.dll
[8/11/2015 3:14:51 PM.406] Loaded at 0x7FFF4D810000
[8/11/2015 3:14:51 PM.406] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/11/2015 3:14:51 PM.406] Creating Direct3D 11 device and swap chain
[8/11/2015 3:14:51 PM.422] Attempting feature level 10_1
[8/11/2015 3:14:51 PM.438] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/11/2015 3:14:51 PM.448] Swap Chain created: 0x7DE1C86F70
[8/11/2015 3:14:51 PM.448] Swap Chain VTable: 0x7DE1C86F70
[8/11/2015 3:14:51 PM.448] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/11/2015 3:14:51 PM.448] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/11/2015 3:14:51 PM.448] D3D11Present: 0x7FFF4D74CDE0
[8/11/2015 3:14:51 PM.448] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/11/2015 3:14:51 PM.448] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/11/2015 3:14:51 PM.448] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/11/2015 3:14:51 PM.457] Direct3D initialized
[8/11/2015 3:14:51 PM.457] Initialized DirectX
[8/11/2015 3:14:51 PM.457] Direct3D watcher thread spawned
[8/11/2015 3:14:51 PM.489] Waiting for CurrentGame->ShouldInitializeNow()
[8/11/2015 3:14:52 PM.046] Getting device
[8/11/2015 3:14:52 PM.046] Retrieved device
[8/11/2015 3:14:52 PM.046] Creating wrapper
[8/11/2015 3:14:52 PM.122] Wrapper created
[8/11/2015 3:14:52 PM.126] Effect created
[8/11/2015 3:14:52 PM.127] Creating buffer
[8/11/2015 3:14:52 PM.127] Created buffer
[8/11/2015 3:14:52 PM.127] Creating blend state
[8/11/2015 3:14:52 PM.127] Created blend state
[8/11/2015 3:14:52 PM.127] Done with creation
[8/11/2015 3:14:52 PM.175] Initializing texture system.
[8/11/2015 3:14:52 PM.175] Initializing texture system; phase 1
[8/11/2015 3:14:52 PM.175] Initializing texture system; phase 2
[8/11/2015 3:14:52 PM.186] Initializing texture system; phase 3
[8/11/2015 3:14:52 PM.187] Initializing texture system; phase 4
[8/11/2015 3:14:52 PM.206] Initializing texture system; phase 5
[8/11/2015 3:14:52 PM.208] Initializing texture system; phase 6
[8/11/2015 3:14:52 PM.210] Initializing texture system; phase 7
[8/11/2015 3:14:52 PM.212] Initializing texture system; phase 8
[8/11/2015 3:14:52 PM.215] Initializing texture system; phase 9
[8/11/2015 3:14:52 PM.217] Initializing texture system; phase 10
[8/11/2015 3:14:52 PM.221] Initializing texture system; phase 11
[8/11/2015 3:14:52 PM.221] Initializing texture system; phase 12
[8/11/2015 3:14:52 PM.225] Initializing texture system; phase 13
[8/11/2015 3:14:52 PM.225] Initializing texture system; phase 14
[8/11/2015 3:14:56 PM.458] Direct3D watcher thread ended
[8/11/2015 3:15:23 PM.577] Initializing game support
[8/11/2015 3:15:32 PM.227] Compatibility level: 0
[8/11/2015 3:15:32 PM.227] Supported version detected
[8/11/2015 3:15:32 PM.227] ==================================================
[8/11/2015 3:15:32 PM.478] Patched IsDebuggerPresent
[8/11/2015 3:15:32 PM.729] Waiting for game initialization
[8/11/2015 3:15:33 PM.080] Initializing hook
[8/11/2015 3:15:33 PM.330] Completing interoperability
[8/11/2015 3:15:33 PM.330] Initialization code 1.
[8/11/2015 3:15:33 PM.330] Initialization code 2.
[8/11/2015 3:15:33 PM.330] Initialization code 3.
[8/11/2015 3:15:33 PM.332] 1 Address: 0x00007FF65E3C340C
[8/11/2015 3:15:33 PM.332] Calling func 1
[8/11/2015 3:15:33 PM.338] 2 Address: 0x00007FF65EE4DCB2
[8/11/2015 3:15:33 PM.339] 3 Address: 0x00007FF65DA15D0E
[8/11/2015 3:15:33 PM.343] Address: 0x00007FF65EE4DC50
[8/11/2015 3:15:33 PM.343] Unknown var: 0x00007FF65FD1D310
[8/11/2015 3:15:33 PM.343] Initialization code 4.
[8/11/2015 3:15:33 PM.344] Completing interoperability, phase 1
[8/11/2015 3:15:33 PM.344] Completing interoperability, phase 2
[8/11/2015 3:15:33 PM.344] Completing interoperability, phase 3
[8/11/2015 3:15:33 PM.344] Completing interoperability, phase 4
[8/11/2015 3:15:33 PM.344] Completing interoperability, phase 5
[8/11/2015 3:15:33 PM.344] Completing interoperability, phase 6
[8/11/2015 3:15:33 PM.344] Completing interoperability, phase 7
[8/11/2015 3:15:42 PM.036] Initializing console variable "IsDeveloperModeEnabled".
[8/11/2015 3:15:42 PM.036] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/11/2015 3:15:42 PM.037] Read value: True
[8/11/2015 3:15:42 PM.037] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/11/2015 3:15:42 PM.053] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 3:15:42 PM.053] Initializing console variable "TimeScale".
[8/11/2015 3:15:42 PM.053] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/11/2015 3:15:42 PM.054] Read value: <null>
[8/11/2015 3:15:42 PM.224] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 3:15:42 PM.252] 
[8/11/2015 3:15:42 PM.252] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 3:15:42 PM.254] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/11/2015 3:15:43 PM.744] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 3:15:43 PM.750] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 3:15:43 PM.757] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 3:15:43 PM.797] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/11/2015 3:15:43 PM.798] 
[8/11/2015 3:15:43 PM.798] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 3:15:43 PM.798] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/11/2015 3:15:45 PM.007] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 3:15:45 PM.013] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 3:15:45 PM.020] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 3:15:45 PM.048] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/11/2015 3:15:45 PM.182] ---------------------------------------------------------------------
[8/11/2015 3:15:45 PM.182] LSPD FIRST RESPONSE
[8/11/2015 3:15:45 PM.182] Version 0.2b
[8/11/2015 3:15:45 PM.182] A G17 Media Modification
[8/11/2015 3:15:45 PM.182] - Developed by LMS & Sam
[8/11/2015 3:15:45 PM.183] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/11/2015 3:15:45 PM.183] © Copyright 2015, G17 Media, www.lspdfr.com
[8/11/2015 3:15:45 PM.183] ---------------------------------------------------------------------
[8/11/2015 3:15:45 PM.183] LSPD First Response: Running LSPD First Response 0.2b
[8/11/2015 3:15:45 PM.183] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/11/2015 3:15:45 PM.488] Cached police
[8/11/2015 3:15:45 PM.488] Cached police2
[8/11/2015 3:15:45 PM.488] Cached policet
[8/11/2015 3:15:45 PM.488] Cached sheriff2
[8/11/2015 3:15:45 PM.488] Cached sheriff
[8/11/2015 3:15:45 PM.488] Cached police4
[8/11/2015 3:15:45 PM.488] Cached policeb
[8/11/2015 3:15:45 PM.488] Cached policeb
[8/11/2015 3:15:45 PM.488] Cached policeb
[8/11/2015 3:15:45 PM.488] Cached fbi2
[8/11/2015 3:15:45 PM.488] Cached policeold1
[8/11/2015 3:15:45 PM.488] Cached policeold2
[8/11/2015 3:15:45 PM.489] Cached policeold2
[8/11/2015 3:15:45 PM.489] Cached buzzard
[8/11/2015 3:15:45 PM.489] Cached polmav
[8/11/2015 3:15:45 PM.489] Cached frogger2
[8/11/2015 3:15:45 PM.489] Cached ambulance
[8/11/2015 3:15:45 PM.489] Cached firetruk
[8/11/2015 3:15:45 PM.770] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/11/2015 3:15:45 PM.773] LSPD First Response: We have 1 callouts registered
[8/11/2015 3:15:45 PM.774] LSPD First Response: CalloutManager initialized
[8/11/2015 3:26:07 PM.504] LSPD First Response: Created new chase
[8/11/2015 3:26:07 PM.509] LSPD First Response: Suspect added to chase
[8/11/2015 3:26:29 PM.034] LSPD First Response: Cop added to chase
[8/11/2015 3:26:29 PM.036] LSPD First Response: Added cop to existing chase
[8/11/2015 3:26:29 PM.039] LSPD First Response: Cop added to chase
[8/11/2015 3:26:29 PM.039] LSPD First Response: Added cop to existing chase
[8/11/2015 3:26:34 PM.965] LSPD First Response: Cop added to chase
[8/11/2015 3:26:34 PM.965] LSPD First Response: Added cop to existing chase
[8/11/2015 3:26:34 PM.966] LSPD First Response: Cop added to chase
[8/11/2015 3:26:34 PM.967] LSPD First Response: Added cop to existing chase
[8/11/2015 3:26:50 PM.543] LSPD First Response: Cop added to chase
[8/11/2015 3:26:50 PM.543] LSPD First Response: Added cop to existing chase
[8/11/2015 3:26:50 PM.546] LSPD First Response: Cop added to chase
[8/11/2015 3:26:50 PM.546] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:00 PM.737] LSPD First Response: Cop added to chase
[8/11/2015 3:27:00 PM.737] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:00 PM.739] LSPD First Response: Cop added to chase
[8/11/2015 3:27:00 PM.739] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:00 PM.741] LSPD First Response: Cop added to chase
[8/11/2015 3:27:00 PM.741] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:00 PM.806] LSPD First Response: Cop added to chase
[8/11/2015 3:27:00 PM.806] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:05 PM.822] LSPD First Response: Cop added to chase
[8/11/2015 3:27:05 PM.822] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:05 PM.882] LSPD First Response: Cop added to chase
[8/11/2015 3:27:05 PM.882] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:11 PM.236] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[8/11/2015 3:27:15 PM.943] LSPD First Response: Cop added to chase
[8/11/2015 3:27:15 PM.943] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:20 PM.194] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 3:27:20 PM.969] LSPD First Response: Cop added to chase
[8/11/2015 3:27:20 PM.969] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:20 PM.972] LSPD First Response: Cop added to chase
[8/11/2015 3:27:20 PM.972] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:36 PM.100] LSPD First Response: Cop added to chase
[8/11/2015 3:27:36 PM.100] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:36 PM.103] LSPD First Response: Cop added to chase
[8/11/2015 3:27:36 PM.103] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:41 PM.144] LSPD First Response: Cop added to chase
[8/11/2015 3:27:41 PM.144] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:41 PM.147] LSPD First Response: Cop added to chase
[8/11/2015 3:27:41 PM.147] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:41 PM.393] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 3:27:51 PM.224] LSPD First Response: Cop added to chase
[8/11/2015 3:27:51 PM.224] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:51 PM.225] LSPD First Response: Cop added to chase
[8/11/2015 3:27:51 PM.225] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:56 PM.884] LSPD First Response: Cop added to chase
[8/11/2015 3:27:56 PM.885] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:56 PM.886] LSPD First Response: Cop added to chase
[8/11/2015 3:27:56 PM.887] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:02 PM.876] LSPD First Response: Cop added to chase
[8/11/2015 3:28:02 PM.876] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:02 PM.877] LSPD First Response: Cop added to chase
[8/11/2015 3:28:02 PM.877] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:07 PM.418] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[8/11/2015 3:28:12 PM.872] LSPD First Response: Cop added to chase
[8/11/2015 3:28:12 PM.872] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:12 PM.874] LSPD First Response: Cop added to chase
[8/11/2015 3:28:12 PM.874] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:17 PM.896] LSPD First Response: Cop added to chase
[8/11/2015 3:28:17 PM.896] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:17 PM.899] LSPD First Response: Cop added to chase
[8/11/2015 3:28:17 PM.899] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:22 PM.898] LSPD First Response: Cop added to chase
[8/11/2015 3:28:22 PM.898] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:22 PM.902] LSPD First Response: Cop added to chase
[8/11/2015 3:28:22 PM.902] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:22 PM.905] LSPD First Response: Cop added to chase
[8/11/2015 3:28:22 PM.905] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:22 PM.908] LSPD First Response: Cop added to chase
[8/11/2015 3:28:22 PM.908] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:31 PM.804] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 3:28:32 PM.926] LSPD First Response: Cop added to chase
[8/11/2015 3:28:32 PM.927] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:32 PM.929] LSPD First Response: Cop added to chase
[8/11/2015 3:28:32 PM.929] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:37 PM.933] LSPD First Response: Cop added to chase
[8/11/2015 3:28:37 PM.933] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:37 PM.934] LSPD First Response: Cop added to chase
[8/11/2015 3:28:37 PM.934] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:39 PM.606] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[8/11/2015 3:28:46 PM.896] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 3:28:51 PM.210] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 3:29:06 PM.922] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/11/2015 3:29:06 PM.951] LSPD First Response: Cop added to chase
[8/11/2015 3:29:06 PM.951] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:06 PM.953] LSPD First Response: Cop added to chase
[8/11/2015 3:29:06 PM.953] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.072] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.073] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.075] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.075] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.225] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.225] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.228] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.228] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.377] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.377] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.378] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.379] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.556] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.556] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.559] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.559] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.674] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.674] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.677] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.677] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:15 PM.206] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 3:29:24 PM.081] LSPD First Response: Cop added to chase
[8/11/2015 3:29:24 PM.081] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:24 PM.083] LSPD First Response: Cop added to chase
[8/11/2015 3:29:24 PM.083] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:24 PM.085] LSPD First Response: Cop added to chase
[8/11/2015 3:29:24 PM.085] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:24 PM.088] LSPD First Response: Cop added to chase
[8/11/2015 3:29:24 PM.088] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:29 PM.149] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/11/2015 3:29:29 PM.411] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/11/2015 3:29:38 PM.444] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 3:29:51 PM.214] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 3:29:51 PM.224] LSPD First Response: Aborted chase
[8/11/2015 3:29:56 PM.239] LSPD First Response: Respawning
[8/11/2015 3:30:12 PM.920] LSPD First Response: Done
[8/11/2015 4:33:09 PM.671] LSPD First Response: Creating ?
[8/11/2015 4:34:35 PM.487] LSPD First Response: Creating ?
[8/11/2015 4:35:43 PM.116] LSPD First Response: Creating ?
[8/11/2015 4:35:48 PM.390] LSPD First Response: Created new chase
[8/11/2015 4:35:48 PM.390] LSPD First Response: Suspect added to chase
[8/11/2015 4:36:19 PM.032] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 4:36:19 PM.032] LSPD First Response: Aborted chase
[8/11/2015 4:38:31 PM.456] LSPD First Response: Creating ?
[8/11/2015 4:42:30 PM.759] LSPD First Response: Creating ?
[8/11/2015 4:43:52 PM.675] LSPD First Response: Creating ?
[8/11/2015 4:44:34 PM.168] LSPD First Response: Creating ?
[8/11/2015 4:46:37 PM.482] LSPD First Response: Creating ?
[8/11/2015 4:47:25 PM.976] LSPD First Response: Creating ?
[8/11/2015 4:50:39 PM.032] LSPD First Response: Creating ?
[8/11/2015 4:51:55 PM.458] LSPD First Response: Creating ?
[8/11/2015 4:52:27 PM.145] LSPD First Response: Creating ?
[8/11/2015 4:54:57 PM.564] LSPD First Response: Creating ?
[8/11/2015 4:56:22 PM.231] LSPD First Response: Creating ?
[8/11/2015 5:00:56 PM.778] LSPD First Response: Creating ?
[8/11/2015 5:01:30 PM.664] LSPD First Response: Creating ?
[8/11/2015 5:01:35 PM.613] LSPD First Response: Created new chase
[8/11/2015 5:01:36 PM.407] LSPD First Response: Suspect added to chase
[8/11/2015 5:01:53 PM.970] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[8/11/2015 5:01:54 PM.005] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.005] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:54 PM.008] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.008] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:54 PM.180] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.180] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:54 PM.182] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.182] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:54 PM.374] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.375] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:54 PM.377] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.377] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:54 PM.519] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.520] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:54 PM.522] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.522] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:59 PM.626] LSPD First Response: Cop added to chase
[8/11/2015 5:01:59 PM.626] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:59 PM.628] LSPD First Response: Cop added to chase
[8/11/2015 5:01:59 PM.629] LSPD First Response: Added cop to existing chase
[8/11/2015 5:04:47 PM.778] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 5:05:32 PM.394] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 5:05:32 PM.394] LSPD First Response: Aborted chase
[8/25/2015 3:09:26 AM.640] 
[8/25/2015 3:09:26 AM.668] 
[8/25/2015 3:09:26 AM.669] 
[8/25/2015 3:09:26 AM.670] ====================================================================================================
[8/25/2015 3:09:26 AM.670] Started new log on 8/25/2015 3:09:26 AM.637
[8/25/2015 3:09:26 AM.670] ====================================================================================================
[8/25/2015 3:09:26 AM.490] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/25/2015 3:09:26 AM.682] Log verbosity: Verbose
[8/25/2015 3:09:26 AM.684] Initializing input system
[8/25/2015 3:09:26 AM.690] Initializing game console
[8/25/2015 3:09:26 AM.707] Console key has been set to F4 (key code: 115)
[8/25/2015 3:09:27 AM.002] Initializing console variable "SkipGameIntro".
[8/25/2015 3:09:27 AM.003] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/25/2015 3:09:27 AM.008] Read value: <null>
[8/25/2015 3:09:27 AM.009] Initializing console variable "DisableRenderVersionText".
[8/25/2015 3:09:27 AM.009] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/25/2015 3:09:27 AM.023] Read value: True
[8/25/2015 3:09:27 AM.023] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/25/2015 3:09:27 AM.025] Initializing console variable "ConsoleKey".
[8/25/2015 3:09:27 AM.025] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/25/2015 3:09:27 AM.030] Read value: D0
[8/25/2015 3:09:27 AM.030] Setting value of console variable "ConsoleKey" to stored value.
[8/25/2015 3:09:27 AM.030] Console key has been set to D0 (key code: 48)
[8/25/2015 3:09:27 AM.030] Initializing console variable "PluginTimeoutThreshold".
[8/25/2015 3:09:27 AM.031] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/25/2015 3:09:27 AM.032] Read value: 10000
[8/25/2015 3:09:27 AM.032] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/25/2015 3:09:27 AM.033] Initializing console variable "AlwaysShowConsoleOutput".
[8/25/2015 3:09:27 AM.033] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/25/2015 3:09:27 AM.033] Read value: <null>
[8/25/2015 3:09:27 AM.033] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/25/2015 3:09:27 AM.034] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/25/2015 3:09:27 AM.034] Read value: <null>
[8/25/2015 3:09:27 AM.034] Initializing console variable "PluginVerificationSystemDisableId".
[8/25/2015 3:09:27 AM.034] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/25/2015 3:09:27 AM.035] Read value: <null>
[8/25/2015 3:09:27 AM.035] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/25/2015 3:09:27 AM.035] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/25/2015 3:09:27 AM.036] Read value: <null>
[8/25/2015 3:09:27 AM.036] Initializing console variable "ShowOnScreenWarnings".
[8/25/2015 3:09:27 AM.036] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/25/2015 3:09:27 AM.037] Read value: <null>
[8/25/2015 3:09:27 AM.038] Console initialized
[8/25/2015 3:09:27 AM.038] Initializing forms manager
[8/25/2015 3:09:27 AM.045] Version: RAGE Plugin Hook v0.23.730.5037 PUBLIC ALPHA for Grand Theft Auto V
[8/25/2015 3:09:27 AM.070] ================ RAGE Plugin Hook ================
[8/25/2015 3:09:27 AM.090] Checking game support
[8/25/2015 3:09:27 AM.119] Product name: Grand Theft Auto V
[8/25/2015 3:09:27 AM.121] Product version: 1.0.393.4
[8/25/2015 3:09:27 AM.122] Is steam version: False
[8/25/2015 3:09:27 AM.123] Initializing DirectX
[8/25/2015 3:09:27 AM.125] Initializing Direct3D
[8/25/2015 3:09:27 AM.126] Loading C:\Windows\system32\d3d11.dll
[8/25/2015 3:09:27 AM.126] Loaded at 0x7FF972360000
[8/25/2015 3:09:27 AM.126] D3D11CreateDeviceAndSwapChain at 0x7FF972385800
[8/25/2015 3:09:27 AM.126] Creating Direct3D 11 device and swap chain
[8/25/2015 3:09:27 AM.162] Attempting feature level 10_1
[8/25/2015 3:09:27 AM.182] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/25/2015 3:09:27 AM.194] Swap Chain created: 0x974CD57D20
[8/25/2015 3:09:27 AM.194] Swap Chain VTable: 0x974CD57D20
[8/25/2015 3:09:27 AM.194] Swap Chain VTable_2: 0x7FF9722896B8
[8/25/2015 3:09:27 AM.194] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/25/2015 3:09:27 AM.195] D3D11Present: 0x7FF97227CDE0
[8/25/2015 3:09:27 AM.195] D3D11ResizeBuffers: 0x7FF97228F710
[8/25/2015 3:09:27 AM.195] D3D11ResizeTarget: 0x7FF9722BDBE0
[8/25/2015 3:09:27 AM.195] D3D11SetFullscreenState: 0x7FF97228FB40
[8/25/2015 3:09:27 AM.206] Direct3D initialized
[8/25/2015 3:09:27 AM.206] Initialized DirectX
[8/25/2015 3:09:27 AM.207] Direct3D watcher thread spawned
[8/25/2015 3:09:27 AM.748] Getting device
[8/25/2015 3:09:27 AM.748] Retrieved device
[8/25/2015 3:09:27 AM.748] Creating wrapper
[8/25/2015 3:09:28 AM.046] Wrapper created
[8/25/2015 3:09:28 AM.075] Effect created
[8/25/2015 3:09:28 AM.076] Creating buffer
[8/25/2015 3:09:28 AM.076] Created buffer
[8/25/2015 3:09:28 AM.076] Creating blend state
[8/25/2015 3:09:28 AM.076] Created blend state
[8/25/2015 3:09:28 AM.077] Done with creation
[8/25/2015 3:09:28 AM.337] Initializing texture system.
[8/25/2015 3:09:28 AM.337] Initializing texture system; phase 1
[8/25/2015 3:09:28 AM.337] Initializing texture system; phase 2
[8/25/2015 3:09:28 AM.369] Initializing texture system; phase 3
[8/25/2015 3:09:28 AM.372] Initializing texture system; phase 4
[8/25/2015 3:09:28 AM.390] Initializing texture system; phase 5
[8/25/2015 3:09:28 AM.422] Initializing texture system; phase 6
[8/25/2015 3:09:28 AM.425] Initializing texture system; phase 7
[8/25/2015 3:09:28 AM.427] Initializing texture system; phase 8
[8/25/2015 3:09:28 AM.429] Initializing texture system; phase 9
[8/25/2015 3:09:28 AM.430] Initializing texture system; phase 10
[8/25/2015 3:09:28 AM.434] Initializing texture system; phase 11
[8/25/2015 3:09:28 AM.434] Initializing texture system; phase 12
[8/25/2015 3:09:28 AM.436] Initializing texture system; phase 13
[8/25/2015 3:09:28 AM.436] Initializing texture system; phase 14
[8/25/2015 3:09:32 AM.208] Direct3D watcher thread ended
[8/25/2015 3:09:59 AM.931] Initializing game support
[8/25/2015 3:10:09 AM.905] Compatibility level: 0
[8/25/2015 3:10:09 AM.905] Supported version detected
[8/25/2015 3:10:09 AM.905] ==================================================
[8/25/2015 3:10:10 AM.157] Patched IsDebuggerPresent
[8/25/2015 3:10:10 AM.409] Waiting for game initialization
[8/25/2015 3:10:10 AM.760] Initializing hook
[8/25/2015 3:10:11 AM.011] Completing interoperability
[8/25/2015 3:10:11 AM.011] Initialization code 1.
[8/25/2015 3:10:11 AM.011] Initialization code 2.
[8/25/2015 3:10:11 AM.011] Initialization code 3.
[8/25/2015 3:10:11 AM.014] 1 Address: 0x00007FF6FFF1340C
[8/25/2015 3:10:11 AM.015] Calling func 1
[8/25/2015 3:10:11 AM.021] 2 Address: 0x00007FF70099DCB2
[8/25/2015 3:10:11 AM.021] 3 Address: 0x00007FF6FF565D0E
[8/25/2015 3:10:11 AM.026] Address: 0x00007FF70099DC50
[8/25/2015 3:10:11 AM.027] Unknown var: 0x00007FF70186D310
[8/25/2015 3:10:11 AM.027] Initialization code 4.
[8/25/2015 3:10:11 AM.027] Completing interoperability, phase 1
[8/25/2015 3:10:11 AM.027] Completing interoperability, phase 2
[8/25/2015 3:10:11 AM.027] Completing interoperability, phase 3
[8/25/2015 3:10:11 AM.028] Completing interoperability, phase 4
[8/25/2015 3:10:11 AM.028] Completing interoperability, phase 5
[8/25/2015 3:10:11 AM.028] Completing interoperability, phase 6
[8/25/2015 3:10:11 AM.028] Completing interoperability, phase 7
[8/25/2015 3:10:49 AM.868] Initializing console variable "TimeScale".
[8/25/2015 3:10:49 AM.868] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/25/2015 3:10:49 AM.870] Read value: <null>
[8/25/2015 3:10:52 AM.179] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[8/25/2015 3:19:51 AM.680] 
[8/25/2015 3:19:51 AM.709] 
[8/25/2015 3:19:51 AM.709] 
[8/25/2015 3:19:51 AM.710] ====================================================================================================
[8/25/2015 3:19:51 AM.710] Started new log on 8/25/2015 3:19:51 AM.677
[8/25/2015 3:19:51 AM.710] ====================================================================================================
[8/25/2015 3:19:51 AM.579] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/25/2015 3:19:51 AM.722] Log verbosity: Verbose
[8/25/2015 3:19:51 AM.724] Initializing input system
[8/25/2015 3:19:51 AM.729] Initializing game console
[8/25/2015 3:19:51 AM.747] Console key has been set to F4 (key code: 115)
[8/25/2015 3:19:51 AM.897] Initializing console variable "SkipGameIntro".
[8/25/2015 3:19:51 AM.898] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/25/2015 3:19:51 AM.902] Read value: <null>
[8/25/2015 3:19:51 AM.903] Initializing console variable "DisableRenderVersionText".
[8/25/2015 3:19:51 AM.903] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/25/2015 3:19:51 AM.915] Read value: True
[8/25/2015 3:19:51 AM.916] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/25/2015 3:19:51 AM.917] Initializing console variable "ConsoleKey".
[8/25/2015 3:19:51 AM.918] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/25/2015 3:19:51 AM.921] Read value: D0
[8/25/2015 3:19:51 AM.922] Setting value of console variable "ConsoleKey" to stored value.
[8/25/2015 3:19:51 AM.922] Console key has been set to D0 (key code: 48)
[8/25/2015 3:19:51 AM.923] Initializing console variable "PluginTimeoutThreshold".
[8/25/2015 3:19:51 AM.923] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/25/2015 3:19:51 AM.924] Read value: 10000
[8/25/2015 3:19:51 AM.924] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/25/2015 3:19:51 AM.924] Initializing console variable "AlwaysShowConsoleOutput".
[8/25/2015 3:19:51 AM.925] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/25/2015 3:19:51 AM.925] Read value: <null>
[8/25/2015 3:19:51 AM.925] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/25/2015 3:19:51 AM.926] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/25/2015 3:19:51 AM.926] Read value: <null>
[8/25/2015 3:19:51 AM.926] Initializing console variable "PluginVerificationSystemDisableId".
[8/25/2015 3:19:51 AM.926] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/25/2015 3:19:51 AM.927] Read value: <null>
[8/25/2015 3:19:51 AM.927] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/25/2015 3:19:51 AM.927] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/25/2015 3:19:51 AM.928] Read value: <null>
[8/25/2015 3:19:51 AM.928] Initializing console variable "ShowOnScreenWarnings".
[8/25/2015 3:19:51 AM.928] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/25/2015 3:19:51 AM.928] Read value: <null>
[8/25/2015 3:19:51 AM.929] Console initialized
[8/25/2015 3:19:51 AM.929] Initializing forms manager
[8/25/2015 3:19:51 AM.935] Version: RAGE Plugin Hook v0.23.730.5037 PUBLIC ALPHA for Grand Theft Auto V
[8/25/2015 3:19:51 AM.960] ================ RAGE Plugin Hook ================
[8/25/2015 3:19:51 AM.980] Checking game support
[8/25/2015 3:19:52 AM.015] Product name: Grand Theft Auto V
[8/25/2015 3:19:52 AM.018] Product version: 1.0.393.4
[8/25/2015 3:19:52 AM.018] Is steam version: False
[8/25/2015 3:19:52 AM.019] Initializing DirectX
[8/25/2015 3:19:52 AM.021] Initializing Direct3D
[8/25/2015 3:19:52 AM.022] Loading C:\Windows\system32\d3d11.dll
[8/25/2015 3:19:52 AM.022] Loaded at 0x7FF972360000
[8/25/2015 3:19:52 AM.022] D3D11CreateDeviceAndSwapChain at 0x7FF972385800
[8/25/2015 3:19:52 AM.023] Creating Direct3D 11 device and swap chain
[8/25/2015 3:19:52 AM.044] Attempting feature level 10_1
[8/25/2015 3:19:52 AM.065] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/25/2015 3:19:52 AM.078] Swap Chain created: 0x6C387C44E0
[8/25/2015 3:19:52 AM.079] Swap Chain VTable: 0x6C387C44E0
[8/25/2015 3:19:52 AM.079] Swap Chain VTable_2: 0x7FF9722896B8
[8/25/2015 3:19:52 AM.079] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/25/2015 3:19:52 AM.079] D3D11Present: 0x7FF97227CDE0
[8/25/2015 3:19:52 AM.079] D3D11ResizeBuffers: 0x7FF97228F710
[8/25/2015 3:19:52 AM.080] D3D11ResizeTarget: 0x7FF9722BDBE0
[8/25/2015 3:19:52 AM.080] D3D11SetFullscreenState: 0x7FF97228FB40
[8/25/2015 3:19:52 AM.089] Direct3D initialized
[8/25/2015 3:19:52 AM.090] Initialized DirectX
[8/25/2015 3:19:52 AM.090] Direct3D watcher thread spawned
[8/25/2015 3:19:52 AM.456] Getting device
[8/25/2015 3:19:52 AM.456] Retrieved device
[8/25/2015 3:19:52 AM.457] Creating wrapper
[8/25/2015 3:19:52 AM.550] Wrapper created
[8/25/2015 3:19:52 AM.556] Effect created
[8/25/2015 3:19:52 AM.556] Creating buffer
[8/25/2015 3:19:52 AM.556] Created buffer
[8/25/2015 3:19:52 AM.556] Creating blend state
[8/25/2015 3:19:52 AM.556] Created blend state
[8/25/2015 3:19:52 AM.557] Done with creation
[8/25/2015 3:19:52 AM.595] Initializing texture system.
[8/25/2015 3:19:52 AM.595] Initializing texture system; phase 1
[8/25/2015 3:19:52 AM.596] Initializing texture system; phase 2
[8/25/2015 3:19:52 AM.606] Initializing texture system; phase 3
[8/25/2015 3:19:52 AM.609] Initializing texture system; phase 4
[8/25/2015 3:19:52 AM.625] Initializing texture system; phase 5
[8/25/2015 3:19:52 AM.626] Initializing texture system; phase 6
[8/25/2015 3:19:52 AM.628] Initializing texture system; phase 7
[8/25/2015 3:19:52 AM.631] Initializing texture system; phase 8
[8/25/2015 3:19:52 AM.632] Initializing texture system; phase 9
[8/25/2015 3:19:52 AM.633] Initializing texture system; phase 10
[8/25/2015 3:19:52 AM.637] Initializing texture system; phase 11
[8/25/2015 3:19:52 AM.637] Initializing texture system; phase 12
[8/25/2015 3:19:52 AM.639] Initializing texture system; phase 13
[8/25/2015 3:19:52 AM.639] Initializing texture system; phase 14
[8/25/2015 3:19:57 AM.092] Direct3D watcher thread ended
[8/25/2015 3:20:23 AM.963] Initializing game support
[8/25/2015 3:20:32 AM.616] Compatibility level: 0
[8/25/2015 3:20:32 AM.616] Supported version detected
[8/25/2015 3:20:32 AM.616] ==================================================
[8/25/2015 3:20:32 AM.867] Patched IsDebuggerPresent
[8/25/2015 3:20:33 AM.119] Waiting for game initialization
[8/25/2015 3:20:33 AM.470] Initializing hook
[8/25/2015 3:20:33 AM.721] Completing interoperability
[8/25/2015 3:20:33 AM.721] Initialization code 1.
[8/25/2015 3:20:33 AM.721] Initialization code 2.
[8/25/2015 3:20:33 AM.721] Initialization code 3.
[8/25/2015 3:20:33 AM.724] 1 Address: 0x00007FF6FFF1340C
[8/25/2015 3:20:33 AM.724] Calling func 1
[8/25/2015 3:20:33 AM.731] 2 Address: 0x00007FF70099DCB2
[8/25/2015 3:20:33 AM.732] 3 Address: 0x00007FF6FF565D0E
[8/25/2015 3:20:33 AM.737] Address: 0x00007FF70099DC50
[8/25/2015 3:20:33 AM.737] Unknown var: 0x00007FF70186D310
[8/25/2015 3:20:33 AM.737] Initialization code 4.
[8/25/2015 3:20:33 AM.737] Completing interoperability, phase 1
[8/25/2015 3:20:33 AM.737] Completing interoperability, phase 2
[8/25/2015 3:20:33 AM.738] Completing interoperability, phase 3
[8/25/2015 3:20:33 AM.738] Completing interoperability, phase 4
[8/25/2015 3:20:33 AM.738] Completing interoperability, phase 5
[8/25/2015 3:20:33 AM.738] Completing interoperability, phase 6
[8/25/2015 3:20:33 AM.738] Completing interoperability, phase 7
[8/25/2015 3:20:43 AM.127] Initializing console variable "TimeScale".
[8/25/2015 3:20:43 AM.128] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/25/2015 3:20:43 AM.128] Read value: <null>
[8/25/2015 3:20:45 AM.298] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[8/25/2015 3:24:19 AM.352] 
[8/25/2015 3:24:19 AM.380] 
[8/25/2015 3:24:19 AM.381] 
[8/25/2015 3:24:19 AM.381] ====================================================================================================
[8/25/2015 3:24:19 AM.382] Started new log on 8/25/2015 3:24:19 AM.350
[8/25/2015 3:24:19 AM.382] ====================================================================================================
[8/25/2015 3:24:19 AM.252] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/25/2015 3:24:19 AM.394] Log verbosity: Verbose
[8/25/2015 3:24:19 AM.395] Initializing input system
[8/25/2015 3:24:19 AM.402] Initializing game console
[8/25/2015 3:24:19 AM.420] Console key has been set to F4 (key code: 115)
[8/25/2015 3:24:19 AM.588] Initializing console variable "SkipGameIntro".
[8/25/2015 3:24:19 AM.588] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/25/2015 3:24:19 AM.593] Read value: <null>
[8/25/2015 3:24:19 AM.593] Initializing console variable "DisableRenderVersionText".
[8/25/2015 3:24:19 AM.593] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/25/2015 3:24:19 AM.605] Read value: True
[8/25/2015 3:24:19 AM.606] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/25/2015 3:24:19 AM.607] Initializing console variable "ConsoleKey".
[8/25/2015 3:24:19 AM.608] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/25/2015 3:24:19 AM.612] Read value: D0
[8/25/2015 3:24:19 AM.612] Setting value of console variable "ConsoleKey" to stored value.
[8/25/2015 3:24:19 AM.613] Console key has been set to D0 (key code: 48)
[8/25/2015 3:24:19 AM.613] Initializing console variable "PluginTimeoutThreshold".
[8/25/2015 3:24:19 AM.613] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/25/2015 3:24:19 AM.614] Read value: 10000
[8/25/2015 3:24:19 AM.614] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/25/2015 3:24:19 AM.615] Initializing console variable "AlwaysShowConsoleOutput".
[8/25/2015 3:24:19 AM.615] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/25/2015 3:24:19 AM.615] Read value: <null>
[8/25/2015 3:24:19 AM.615] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/25/2015 3:24:19 AM.616] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/25/2015 3:24:19 AM.616] Read value: <null>
[8/25/2015 3:24:19 AM.616] Initializing console variable "PluginVerificationSystemDisableId".
[8/25/2015 3:24:19 AM.617] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/25/2015 3:24:19 AM.617] Read value: <null>
[8/25/2015 3:24:19 AM.617] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/25/2015 3:24:19 AM.617] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/25/2015 3:24:19 AM.618] Read value: <null>
[8/25/2015 3:24:19 AM.618] Initializing console variable "ShowOnScreenWarnings".
[8/25/2015 3:24:19 AM.618] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/25/2015 3:24:19 AM.619] Read value: <null>
[8/25/2015 3:24:19 AM.619] Console initialized
[8/25/2015 3:24:19 AM.619] Initializing forms manager
[8/25/2015 3:24:19 AM.625] Version: RAGE Plugin Hook v0.23.730.5037 PUBLIC ALPHA for Grand Theft Auto V
[8/25/2015 3:24:19 AM.652] ================ RAGE Plugin Hook ================
[8/25/2015 3:24:19 AM.671] Checking game support
[8/25/2015 3:24:19 AM.698] Product name: Grand Theft Auto V
[8/25/2015 3:24:19 AM.700] Product version: 1.0.393.4
[8/25/2015 3:24:19 AM.700] Is steam version: False
[8/25/2015 3:24:19 AM.701] Initializing DirectX
[8/25/2015 3:24:19 AM.703] Initializing Direct3D
[8/25/2015 3:24:19 AM.703] Loading C:\Windows\system32\d3d11.dll
[8/25/2015 3:24:19 AM.703] Loaded at 0x7FF972360000
[8/25/2015 3:24:19 AM.704] D3D11CreateDeviceAndSwapChain at 0x7FF972385800
[8/25/2015 3:24:19 AM.704] Creating Direct3D 11 device and swap chain
[8/25/2015 3:24:19 AM.714] Swap Chain created: 0x68FB2BCD60
[8/25/2015 3:24:19 AM.715] Swap Chain VTable: 0x68FB2BCD60
[8/25/2015 3:24:19 AM.715] Swap Chain VTable_2: 0x7FF9722896B8
[8/25/2015 3:24:19 AM.715] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/25/2015 3:24:19 AM.715] D3D11Present: 0x7FF97227CDE0
[8/25/2015 3:24:19 AM.715] D3D11ResizeBuffers: 0x7FF97228F710
[8/25/2015 3:24:19 AM.715] D3D11ResizeTarget: 0x7FF9722BDBE0
[8/25/2015 3:24:19 AM.716] D3D11SetFullscreenState: 0x7FF97228FB40
[8/25/2015 3:24:19 AM.724] Direct3D initialized
[8/25/2015 3:24:19 AM.724] Initialized DirectX
[8/25/2015 3:24:19 AM.725] Direct3D watcher thread spawned
[8/25/2015 3:24:20 AM.301] Getting device
[8/25/2015 3:24:20 AM.301] Retrieved device
[8/25/2015 3:24:20 AM.301] Creating wrapper
[8/25/2015 3:24:20 AM.377] Wrapper created
[8/25/2015 3:24:20 AM.382] Effect created
[8/25/2015 3:24:20 AM.383] Creating buffer
[8/25/2015 3:24:20 AM.383] Created buffer
[8/25/2015 3:24:20 AM.383] Creating blend state
[8/25/2015 3:24:20 AM.383] Created blend state
[8/25/2015 3:24:20 AM.383] Done with creation
[8/25/2015 3:24:20 AM.420] Initializing texture system.
[8/25/2015 3:24:20 AM.421] Initializing texture system; phase 1
[8/25/2015 3:24:20 AM.421] Initializing texture system; phase 2
[8/25/2015 3:24:20 AM.432] Initializing texture system; phase 3
[8/25/2015 3:24:20 AM.435] Initializing texture system; phase 4
[8/25/2015 3:24:20 AM.450] Initializing texture system; phase 5
[8/25/2015 3:24:20 AM.452] Initializing texture system; phase 6
[8/25/2015 3:24:20 AM.455] Initializing texture system; phase 7
[8/25/2015 3:24:20 AM.457] Initializing texture system; phase 8
[8/25/2015 3:24:20 AM.459] Initializing texture system; phase 9
[8/25/2015 3:24:20 AM.461] Initializing texture system; phase 10
[8/25/2015 3:24:20 AM.465] Initializing texture system; phase 11
[8/25/2015 3:24:20 AM.466] Initializing texture system; phase 12
[8/25/2015 3:24:20 AM.468] Initializing texture system; phase 13
[8/25/2015 3:24:20 AM.468] Initializing texture system; phase 14
[8/25/2015 3:24:24 AM.727] Direct3D watcher thread ended
[8/25/2015 3:24:52 AM.805] Initializing game support
[8/25/2015 3:25:01 AM.311] Compatibility level: 0
[8/25/2015 3:25:01 AM.311] Supported version detected
[8/25/2015 3:25:01 AM.311] ==================================================
[8/25/2015 3:25:01 AM.563] Patched IsDebuggerPresent
[8/25/2015 3:25:01 AM.814] Waiting for game initialization
[8/25/2015 3:25:02 AM.166] Initializing hook
[8/25/2015 3:25:02 AM.417] Completing interoperability
[8/25/2015 3:25:02 AM.417] Initialization code 1.
[8/25/2015 3:25:02 AM.417] Initialization code 2.
[8/25/2015 3:25:02 AM.417] Initialization code 3.
[8/25/2015 3:25:02 AM.420] 1 Address: 0x00007FF6FFF1340C
[8/25/2015 3:25:02 AM.421] Calling func 1
[8/25/2015 3:25:02 AM.427] 2 Address: 0x00007FF70099DCB2
[8/25/2015 3:25:02 AM.427] 3 Address: 0x00007FF6FF565D0E
[8/25/2015 3:25:02 AM.432] Address: 0x00007FF70099DC50
[8/25/2015 3:25:02 AM.432] Unknown var: 0x00007FF70186D310
[8/25/2015 3:25:02 AM.433] Initialization code 4.
[8/25/2015 3:25:02 AM.433] Completing interoperability, phase 1
[8/25/2015 3:25:02 AM.433] Completing interoperability, phase 2
[8/25/2015 3:25:02 AM.433] Completing interoperability, phase 3
[8/25/2015 3:25:02 AM.433] Completing interoperability, phase 4
[8/25/2015 3:25:02 AM.433] Completing interoperability, phase 5
[8/25/2015 3:25:02 AM.434] Completing interoperability, phase 6
[8/25/2015 3:25:02 AM.434] Completing interoperability, phase 7
[8/25/2015 3:25:11 AM.995] Initializing console variable "TimeScale".
[8/25/2015 3:25:11 AM.995] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/25/2015 3:25:11 AM.996] Read value: <null>
[8/25/2015 3:25:14 AM.084] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[8/25/2015 3:27:20 AM.258] 
[8/25/2015 3:27:20 AM.283] 
[8/25/2015 3:27:20 AM.283] 
[8/25/2015 3:27:20 AM.283] ====================================================================================================
[8/25/2015 3:27:20 AM.288] Started new log on 8/25/2015 3:27:20 AM.255
[8/25/2015 3:27:20 AM.288] ====================================================================================================
[8/25/2015 3:27:20 AM.143] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/25/2015 3:27:20 AM.302] Log verbosity: Verbose
[8/25/2015 3:27:20 AM.308] Initializing input system
[8/25/2015 3:27:20 AM.314] Initializing game console
[8/25/2015 3:27:20 AM.330] Console key has been set to F4 (key code: 115)
[8/25/2015 3:27:20 AM.489] Console initialized
[8/25/2015 3:27:20 AM.489] Initializing forms manager
[8/25/2015 3:27:20 AM.499] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/25/2015 3:27:20 AM.527] ================ RAGE Plugin Hook ================
[8/25/2015 3:27:20 AM.528] Checking game support
[8/25/2015 3:27:20 AM.557] Product name: Grand Theft Auto V
[8/25/2015 3:27:20 AM.559] Product version: 1.0.393.4
[8/25/2015 3:27:20 AM.559] Is steam version: False
[8/25/2015 3:27:20 AM.754] Initializing game support
[8/25/2015 3:27:20 AM.754] Patching low level keyboard hook
[8/25/2015 3:27:20 AM.754] Patched low level keyboard hook
[8/25/2015 3:27:20 AM.754] Unhooking low level keyboard hook
[8/25/2015 3:27:20 AM.754] Unhooked low level keyboard hook
[8/25/2015 3:27:20 AM.754] Velocity limit removed.
[8/25/2015 3:27:30 AM.615] Compatibility level: 0
[8/25/2015 3:27:30 AM.615] Supported version detected
[8/25/2015 3:27:30 AM.615] ==================================================
[8/25/2015 3:27:30 AM.615] Patched IsDebuggerPresent
[8/25/2015 3:27:30 AM.615] Waiting for game initialization
[8/25/2015 3:27:30 AM.716] Initializing hook
[8/25/2015 3:27:30 AM.716] Completing interoperability
[8/25/2015 3:27:30 AM.716] Initialization code 1.
[8/25/2015 3:27:30 AM.716] Initialization code 2.
[8/25/2015 3:27:30 AM.716] Initialization code 3.
[8/25/2015 3:27:30 AM.716] Initialization code 4.
[8/25/2015 3:27:30 AM.716] Initialization code 5.
[8/25/2015 3:27:30 AM.716] Initialization code 6.
[8/25/2015 3:27:30 AM.716] Initialization code 7.
[8/25/2015 3:27:30 AM.716] Completing interoperability, phase 1
[8/25/2015 3:27:30 AM.716] Completing interoperability, phase 2
[8/25/2015 3:27:30 AM.716] Completing interoperability, phase 3
[8/25/2015 3:27:30 AM.716] Completing interoperability, phase 4
[8/25/2015 3:27:30 AM.716] Completing interoperability, phase 5
[8/25/2015 3:27:30 AM.716] Completing interoperability, phase 6
[8/25/2015 3:27:30 AM.716] Completing interoperability, phase 7
[8/25/2015 3:27:30 AM.720] Initializing DirectX
[8/25/2015 3:27:30 AM.723] Initializing Direct3D
[8/25/2015 3:27:30 AM.723] Loading C:\Windows\system32\d3d11.dll
[8/25/2015 3:27:30 AM.723] Loaded at 0x7FF972360000
[8/25/2015 3:27:30 AM.723] D3D11CreateDeviceAndSwapChain at 0x7FF972385800
[8/25/2015 3:27:30 AM.723] Creating Direct3D 11 device and swap chain
[8/25/2015 3:27:30 AM.743] Attempting feature level 10_1
[8/25/2015 3:27:30 AM.766] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/25/2015 3:27:30 AM.779] Swap Chain created: 0xC2A0803170
[8/25/2015 3:27:30 AM.779] Swap Chain VTable: 0xC2A0803170
[8/25/2015 3:27:30 AM.779] Swap Chain VTable_2: 0x7FF9722896B8
[8/25/2015 3:27:30 AM.779] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/25/2015 3:27:30 AM.779] D3D11Present: 0x7FF97227CDE0
[8/25/2015 3:27:30 AM.779] D3D11ResizeBuffers: 0x7FF97228F710
[8/25/2015 3:27:30 AM.779] D3D11ResizeTarget: 0x7FF9722BDBE0
[8/25/2015 3:27:30 AM.779] D3D11SetFullscreenState: 0x7FF97228FB40
[8/25/2015 3:27:30 AM.779] Getting device
[8/25/2015 3:27:30 AM.779] Retrieved device
[8/25/2015 3:27:30 AM.779] Creating wrapper
[8/25/2015 3:27:30 AM.792] Direct3D initialized
[8/25/2015 3:27:30 AM.793] Initialized DirectX
[8/25/2015 3:27:30 AM.793] Direct3D watcher thread spawned
[8/25/2015 3:27:30 AM.895] Wrapper created
[8/25/2015 3:27:30 AM.902] Effect created
[8/25/2015 3:27:30 AM.902] Creating buffer
[8/25/2015 3:27:30 AM.902] Created buffer
[8/25/2015 3:27:30 AM.902] Creating blend state
[8/25/2015 3:27:30 AM.902] Created blend state
[8/25/2015 3:27:30 AM.902] Done with creation
[8/25/2015 3:27:30 AM.959] Initializing texture system.
[8/25/2015 3:27:30 AM.959] Initializing texture system; phase 1
[8/25/2015 3:27:30 AM.959] Initializing texture system; phase 2
[8/25/2015 3:27:30 AM.974] Initializing texture system; phase 3
[8/25/2015 3:27:30 AM.981] Initializing texture system; phase 4
[8/25/2015 3:27:31 AM.003] Initializing texture system; phase 5
[8/25/2015 3:27:31 AM.005] Initializing texture system; phase 6
[8/25/2015 3:27:31 AM.008] Initializing texture system; phase 7
[8/25/2015 3:27:31 AM.011] Initializing texture system; phase 8
[8/25/2015 3:27:31 AM.014] Initializing texture system; phase 9
[8/25/2015 3:27:31 AM.015] Initializing texture system; phase 10
[8/25/2015 3:27:31 AM.020] Initializing texture system; phase 11
[8/25/2015 3:27:31 AM.020] Initializing texture system; phase 12
[8/25/2015 3:27:31 AM.022] Initializing texture system; phase 13
[8/25/2015 3:27:31 AM.022] Initializing texture system; phase 14
[8/25/2015 3:27:35 AM.794] Direct3D watcher thread ended
[8/25/2015 3:28:10 AM.059] Initializing console variable "ConsoleKey".
[8/25/2015 3:28:10 AM.059] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/25/2015 3:28:10 AM.068] Read value: D0
[8/25/2015 3:28:10 AM.068] Setting value of console variable "ConsoleKey" to stored value.
[8/25/2015 3:28:10 AM.069] Console key has been set to D0 (key code: 48)
[8/25/2015 3:28:10 AM.069] Initializing console variable "PluginTimeoutThreshold".
[8/25/2015 3:28:10 AM.069] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/25/2015 3:28:10 AM.079] Read value: 10000
[8/25/2015 3:28:10 AM.079] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/25/2015 3:28:10 AM.079] Initializing console variable "AlwaysShowConsoleOutput".
[8/25/2015 3:28:10 AM.079] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/25/2015 3:28:10 AM.079] Read value: False
[8/25/2015 3:28:10 AM.080] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/25/2015 3:28:10 AM.080] Initializing console variable "IsDeveloperModeEnabled".
[8/25/2015 3:28:10 AM.080] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/25/2015 3:28:10 AM.081] Read value: True
[8/25/2015 3:28:10 AM.081] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/25/2015 3:28:10 AM.106] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/25/2015 3:28:10 AM.106] Initializing console variable "TimeScale".
[8/25/2015 3:28:10 AM.106] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/25/2015 3:28:10 AM.106] Read value: 0
[8/25/2015 3:28:10 AM.106] Setting value of console variable "TimeScale" to stored value.
[8/25/2015 3:28:10 AM.107] Initializing console variable "WarnOnPluginLoad".
[8/25/2015 3:28:10 AM.107] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/25/2015 3:28:10 AM.107] Read value: True
[8/25/2015 3:28:10 AM.107] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/25/2015 3:28:10 AM.511] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/25/2015 3:28:10 AM.533] 
[8/25/2015 3:28:10 AM.533] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/25/2015 3:28:10 AM.534] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/25/2015 3:28:11 AM.688] <UNLOADED PLUGIN>: Initializing input system
[8/25/2015 3:28:11 AM.692] <UNLOADED PLUGIN>: Initializing game console
[8/25/2015 3:28:11 AM.694] <UNLOADED PLUGIN>: Initializing forms manager
[8/25/2015 3:28:11 AM.777] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/25/2015 3:28:12 AM.078] ---------------------------------------------------------------------
[8/25/2015 3:28:12 AM.078] LSPD FIRST RESPONSE
[8/25/2015 3:28:12 AM.078] Version 0.2b
[8/25/2015 3:28:12 AM.078] A G17 Media Modification
[8/25/2015 3:28:12 AM.078] - Developed by LMS & Sam
[8/25/2015 3:28:12 AM.078] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/25/2015 3:28:12 AM.078] © Copyright 2015, G17 Media, www.lspdfr.com
[8/25/2015 3:28:12 AM.078] ---------------------------------------------------------------------
[8/25/2015 3:28:12 AM.078] LSPD First Response: Running LSPD First Response 0.2b
[8/25/2015 3:28:12 AM.078] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/25/2015 3:28:12 AM.546] Cached police
[8/25/2015 3:28:12 AM.546] Cached police2
[8/25/2015 3:28:12 AM.546] Cached policet
[8/25/2015 3:28:12 AM.546] Cached sheriff2
[8/25/2015 3:28:12 AM.546] Cached sheriff
[8/25/2015 3:28:12 AM.546] Cached police4
[8/25/2015 3:28:12 AM.546] Cached policeb
[8/25/2015 3:28:12 AM.546] Cached policeb
[8/25/2015 3:28:12 AM.547] Cached policeb
[8/25/2015 3:28:12 AM.547] Cached fbi2
[8/25/2015 3:28:12 AM.547] Cached policeold1
[8/25/2015 3:28:12 AM.547] Cached policeold2
[8/25/2015 3:28:12 AM.547] Cached policeold2
[8/25/2015 3:28:12 AM.547] Cached buzzard
[8/25/2015 3:28:12 AM.547] Cached polmav
[8/25/2015 3:28:12 AM.547] Cached frogger2
[8/25/2015 3:28:12 AM.547] Cached ambulance
[8/25/2015 3:28:12 AM.547] Cached firetruk
[8/25/2015 3:28:12 AM.635] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/25/2015 3:28:12 AM.733] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:28:12 AM.744] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:28:12 AM.744] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:28:12 AM.746] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:28:12 AM.746] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:28:12 AM.746] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:28:12 AM.747] LSPD First Response: Creating plugin: BankCallouts.Main
[8/25/2015 3:28:12 AM.747] LSPD First Response: Creating plugin: CalloutsV.Main
[8/25/2015 3:28:12 AM.755] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/25/2015 3:28:12 AM.818] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[8/25/2015 3:28:12 AM.819] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/25/2015 3:28:12 AM.819] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/25/2015 3:28:12 AM.820] LSPD First Response: Bank Callouts Activated
[8/25/2015 3:28:12 AM.820] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/25/2015 3:28:12 AM.821] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/25/2015 3:28:12 AM.821] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/25/2015 3:28:12 AM.821] LSPD First Response: Police Radio Loaded
[8/25/2015 3:28:12 AM.821] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[8/25/2015 3:28:12 AM.822] StraysCallouts initialized
[8/25/2015 3:28:12 AM.822] LSPD First Response: [Wilderness Callouts] Loaded
[8/25/2015 3:28:12 AM.822] LSPD First Response: We have 1 callouts registered
[8/25/2015 3:28:12 AM.822] LSPD First Response: CalloutManager initialized
[8/25/2015 3:28:13 AM.009] LSPD First Response: 
[8/25/2015 3:28:13 AM.009] LSPD First Response: ==============================
[8/25/2015 3:28:13 AM.009] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/25/2015 3:28:13 AM.009] LSPD First Response: ------------------------------
[8/25/2015 3:28:13 AM.009] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/25/2015 3:28:13 AM.009] LSPD First Response: ------------------------------
[8/25/2015 3:28:13 AM.009] LSPD First Response: Exception type: System.MissingMethodException
[8/25/2015 3:28:13 AM.010] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/25/2015 3:28:13 AM.010] LSPD First Response: ------------------------------
[8/25/2015 3:28:13 AM.010] LSPD First Response: Inner exceptions:
[8/25/2015 3:28:13 AM.010] LSPD First Response: ------------------------------
[8/25/2015 3:28:13 AM.011] LSPD First Response: Stack trace:
[8/25/2015 3:28:13 AM.088] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/25/2015 3:28:13 AM.088] at Rage.GameFiber.Main()
[8/25/2015 3:28:13 AM.088] LSPD First Response: ==============================
[8/25/2015 3:28:13 AM.088] LSPD First Response: 
[8/25/2015 3:37:15 AM.444] 
[8/25/2015 3:37:15 AM.473] 
[8/25/2015 3:37:15 AM.473] 
[8/25/2015 3:37:15 AM.473] ====================================================================================================
[8/25/2015 3:37:15 AM.477] Started new log on 8/25/2015 3:37:15 AM.441
[8/25/2015 3:37:15 AM.477] ====================================================================================================
[8/25/2015 3:37:15 AM.333] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/25/2015 3:37:15 AM.492] Log verbosity: Verbose
[8/25/2015 3:37:15 AM.498] Initializing input system
[8/25/2015 3:37:15 AM.504] Initializing game console
[8/25/2015 3:37:15 AM.523] Console key has been set to F4 (key code: 115)
[8/25/2015 3:37:15 AM.685] Console initialized
[8/25/2015 3:37:15 AM.685] Initializing forms manager
[8/25/2015 3:37:15 AM.696] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/25/2015 3:37:15 AM.725] ================ RAGE Plugin Hook ================
[8/25/2015 3:37:15 AM.725] Checking game support
[8/25/2015 3:37:15 AM.759] Product name: Grand Theft Auto V
[8/25/2015 3:37:15 AM.760] Product version: 1.0.393.4
[8/25/2015 3:37:15 AM.760] Is steam version: False
[8/25/2015 3:37:15 AM.982] Initializing game support
[8/25/2015 3:37:15 AM.982] Patching low level keyboard hook
[8/25/2015 3:37:15 AM.982] Patched low level keyboard hook
[8/25/2015 3:37:15 AM.982] Unhooking low level keyboard hook
[8/25/2015 3:37:15 AM.982] Unhooked low level keyboard hook
[8/25/2015 3:37:15 AM.982] Velocity limit removed.
[8/25/2015 3:37:27 AM.361] Compatibility level: 0
[8/25/2015 3:37:27 AM.361] Supported version detected
[8/25/2015 3:37:27 AM.361] ==================================================
[8/25/2015 3:37:27 AM.361] Patched IsDebuggerPresent
[8/25/2015 3:37:27 AM.361] Waiting for game initialization
[8/25/2015 3:37:27 AM.462] Initializing hook
[8/25/2015 3:37:27 AM.462] Completing interoperability
[8/25/2015 3:37:27 AM.462] Initialization code 1.
[8/25/2015 3:37:27 AM.462] Initialization code 2.
[8/25/2015 3:37:27 AM.462] Initialization code 3.
[8/25/2015 3:37:27 AM.462] Initialization code 4.
[8/25/2015 3:37:27 AM.462] Initialization code 5.
[8/25/2015 3:37:27 AM.462] Initialization code 6.
[8/25/2015 3:37:27 AM.462] Initialization code 7.
[8/25/2015 3:37:27 AM.462] Completing interoperability, phase 1
[8/25/2015 3:37:27 AM.462] Completing interoperability, phase 2
[8/25/2015 3:37:27 AM.462] Completing interoperability, phase 3
[8/25/2015 3:37:27 AM.462] Completing interoperability, phase 4
[8/25/2015 3:37:27 AM.462] Completing interoperability, phase 5
[8/25/2015 3:37:27 AM.462] Completing interoperability, phase 6
[8/25/2015 3:37:27 AM.462] Completing interoperability, phase 7
[8/25/2015 3:37:27 AM.466] Initializing DirectX
[8/25/2015 3:37:27 AM.469] Initializing Direct3D
[8/25/2015 3:37:27 AM.470] Loading C:\Windows\system32\d3d11.dll
[8/25/2015 3:37:27 AM.470] Loaded at 0x7FF972360000
[8/25/2015 3:37:27 AM.470] D3D11CreateDeviceAndSwapChain at 0x7FF972385800
[8/25/2015 3:37:27 AM.470] Creating Direct3D 11 device and swap chain
[8/25/2015 3:37:27 AM.485] Swap Chain created: 0xFC8D495AD0
[8/25/2015 3:37:27 AM.485] Swap Chain VTable: 0xFC8D495AD0
[8/25/2015 3:37:27 AM.485] Swap Chain VTable_2: 0x7FF9722896B8
[8/25/2015 3:37:27 AM.485] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/25/2015 3:37:27 AM.485] D3D11Present: 0x7FF97227CDE0
[8/25/2015 3:37:27 AM.485] D3D11ResizeBuffers: 0x7FF97228F710
[8/25/2015 3:37:27 AM.485] D3D11ResizeTarget: 0x7FF9722BDBE0
[8/25/2015 3:37:27 AM.485] D3D11SetFullscreenState: 0x7FF97228FB40
[8/25/2015 3:37:27 AM.485] Getting device
[8/25/2015 3:37:27 AM.485] Retrieved device
[8/25/2015 3:37:27 AM.485] Creating wrapper
[8/25/2015 3:37:27 AM.495] Direct3D initialized
[8/25/2015 3:37:27 AM.496] Initialized DirectX
[8/25/2015 3:37:27 AM.496] Direct3D watcher thread spawned
[8/25/2015 3:37:27 AM.602] Wrapper created
[8/25/2015 3:37:27 AM.608] Effect created
[8/25/2015 3:37:27 AM.609] Creating buffer
[8/25/2015 3:37:27 AM.609] Created buffer
[8/25/2015 3:37:27 AM.609] Creating blend state
[8/25/2015 3:37:27 AM.609] Created blend state
[8/25/2015 3:37:27 AM.609] Done with creation
[8/25/2015 3:37:27 AM.668] Initializing texture system.
[8/25/2015 3:37:27 AM.668] Initializing texture system; phase 1
[8/25/2015 3:37:27 AM.668] Initializing texture system; phase 2
[8/25/2015 3:37:27 AM.683] Initializing texture system; phase 3
[8/25/2015 3:37:27 AM.689] Initializing texture system; phase 4
[8/25/2015 3:37:27 AM.712] Initializing texture system; phase 5
[8/25/2015 3:37:27 AM.714] Initializing texture system; phase 6
[8/25/2015 3:37:27 AM.717] Initializing texture system; phase 7
[8/25/2015 3:37:27 AM.720] Initializing texture system; phase 8
[8/25/2015 3:37:27 AM.723] Initializing texture system; phase 9
[8/25/2015 3:37:27 AM.724] Initializing texture system; phase 10
[8/25/2015 3:37:27 AM.729] Initializing texture system; phase 11
[8/25/2015 3:37:27 AM.729] Initializing texture system; phase 12
[8/25/2015 3:37:27 AM.732] Initializing texture system; phase 13
[8/25/2015 3:37:27 AM.732] Initializing texture system; phase 14
[8/25/2015 3:37:32 AM.497] Direct3D watcher thread ended
[8/25/2015 3:38:06 AM.185] Initializing console variable "ConsoleKey".
[8/25/2015 3:38:06 AM.185] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/25/2015 3:38:06 AM.192] Read value: D0
[8/25/2015 3:38:06 AM.192] Setting value of console variable "ConsoleKey" to stored value.
[8/25/2015 3:38:06 AM.193] Console key has been set to D0 (key code: 48)
[8/25/2015 3:38:06 AM.193] Initializing console variable "PluginTimeoutThreshold".
[8/25/2015 3:38:06 AM.193] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/25/2015 3:38:06 AM.204] Read value: 10000
[8/25/2015 3:38:06 AM.204] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/25/2015 3:38:06 AM.204] Initializing console variable "AlwaysShowConsoleOutput".
[8/25/2015 3:38:06 AM.204] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/25/2015 3:38:06 AM.205] Read value: False
[8/25/2015 3:38:06 AM.205] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/25/2015 3:38:06 AM.205] Initializing console variable "IsDeveloperModeEnabled".
[8/25/2015 3:38:06 AM.205] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/25/2015 3:38:06 AM.207] Read value: True
[8/25/2015 3:38:06 AM.207] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/25/2015 3:38:06 AM.218] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/25/2015 3:38:06 AM.218] Initializing console variable "TimeScale".
[8/25/2015 3:38:06 AM.218] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/25/2015 3:38:06 AM.219] Read value: 0
[8/25/2015 3:38:06 AM.219] Setting value of console variable "TimeScale" to stored value.
[8/25/2015 3:38:06 AM.220] Initializing console variable "WarnOnPluginLoad".
[8/25/2015 3:38:06 AM.220] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/25/2015 3:38:06 AM.220] Read value: True
[8/25/2015 3:38:06 AM.220] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/25/2015 3:38:06 AM.510] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/25/2015 3:38:06 AM.537] 
[8/25/2015 3:38:06 AM.537] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/25/2015 3:38:06 AM.538] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/25/2015 3:38:07 AM.696] <UNLOADED PLUGIN>: Initializing input system
[8/25/2015 3:38:07 AM.700] <UNLOADED PLUGIN>: Initializing game console
[8/25/2015 3:38:07 AM.702] <UNLOADED PLUGIN>: Initializing forms manager
[8/25/2015 3:38:07 AM.769] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/25/2015 3:38:08 AM.107] ---------------------------------------------------------------------
[8/25/2015 3:38:08 AM.107] LSPD FIRST RESPONSE
[8/25/2015 3:38:08 AM.107] Version 0.2b
[8/25/2015 3:38:08 AM.107] A G17 Media Modification
[8/25/2015 3:38:08 AM.107] - Developed by LMS & Sam
[8/25/2015 3:38:08 AM.107] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/25/2015 3:38:08 AM.107] © Copyright 2015, G17 Media, www.lspdfr.com
[8/25/2015 3:38:08 AM.107] ---------------------------------------------------------------------
[8/25/2015 3:38:08 AM.107] LSPD First Response: Running LSPD First Response 0.2b
[8/25/2015 3:38:08 AM.107] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/25/2015 3:38:08 AM.623] Cached police
[8/25/2015 3:38:08 AM.623] Cached police2
[8/25/2015 3:38:08 AM.623] Cached policet
[8/25/2015 3:38:08 AM.623] Cached sheriff2
[8/25/2015 3:38:08 AM.623] Cached sheriff
[8/25/2015 3:38:08 AM.623] Cached police4
[8/25/2015 3:38:08 AM.623] Cached policeb
[8/25/2015 3:38:08 AM.623] Cached policeb
[8/25/2015 3:38:08 AM.623] Cached policeb
[8/25/2015 3:38:08 AM.624] Cached fbi2
[8/25/2015 3:38:08 AM.624] Cached policeold1
[8/25/2015 3:38:08 AM.624] Cached policeold2
[8/25/2015 3:38:08 AM.624] Cached policeold2
[8/25/2015 3:38:08 AM.624] Cached buzzard
[8/25/2015 3:38:08 AM.624] Cached polmav
[8/25/2015 3:38:08 AM.624] Cached frogger2
[8/25/2015 3:38:08 AM.624] Cached ambulance
[8/25/2015 3:38:08 AM.624] Cached firetruk
[8/25/2015 3:38:08 AM.722] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/25/2015 3:38:08 AM.738] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:38:08 AM.749] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:38:08 AM.750] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:38:08 AM.752] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:38:08 AM.752] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:38:08 AM.752] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:38:08 AM.753] LSPD First Response: Creating plugin: BankCallouts.Main
[8/25/2015 3:38:08 AM.753] LSPD First Response: Creating plugin: CalloutsV.Main
[8/25/2015 3:38:08 AM.762] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/25/2015 3:38:08 AM.829] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[8/25/2015 3:38:08 AM.829] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/25/2015 3:38:08 AM.829] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/25/2015 3:38:08 AM.831] LSPD First Response: Bank Callouts Activated
[8/25/2015 3:38:08 AM.831] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/25/2015 3:38:08 AM.831] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/25/2015 3:38:08 AM.831] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/25/2015 3:38:08 AM.832] LSPD First Response: Police Radio Loaded
[8/25/2015 3:38:08 AM.832] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[8/25/2015 3:38:08 AM.833] StraysCallouts initialized
[8/25/2015 3:38:08 AM.833] LSPD First Response: [Wilderness Callouts] Loaded
[8/25/2015 3:38:08 AM.833] LSPD First Response: We have 1 callouts registered
[8/25/2015 3:38:08 AM.834] LSPD First Response: CalloutManager initialized
[8/25/2015 3:38:09 AM.036] ______________________________________________________________________________________________
[8/25/2015 3:38:09 AM.036] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/25/2015 3:38:09 AM.036] [Created by : FinKone]
[8/25/2015 3:38:09 AM.036] 
[8/25/2015 3:38:09 AM.036] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/25/2015 3:38:09 AM.039] Audio loaded...
[8/25/2015 3:38:09 AM.135] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[8/25/2015 3:42:25 AM.746] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[8/25/2015 3:42:25 AM.746] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[8/25/2015 3:42:25 AM.746] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[8/25/2015 3:42:25 AM.748] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[8/25/2015 3:42:25 AM.748] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[8/25/2015 3:42:25 AM.748] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[8/25/2015 3:42:25 AM.748] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[8/25/2015 3:42:25 AM.748] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[8/25/2015 3:42:25 AM.749] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[8/25/2015 3:42:25 AM.749] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[8/25/2015 3:42:25 AM.749] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[8/25/2015 3:42:25 AM.749] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[8/25/2015 3:42:25 AM.749] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[8/25/2015 3:42:25 AM.749] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[8/25/2015 3:42:25 AM.749] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[8/25/2015 3:42:25 AM.750] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[8/25/2015 3:42:25 AM.750] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[8/25/2015 3:42:25 AM.750] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[8/25/2015 3:42:25 AM.750] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[8/25/2015 3:42:25 AM.807] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[8/25/2015 3:42:25 AM.901] LSPD First Response: [Wilderness Callouts] GameFiber started
[8/25/2015 3:42:30 AM.952] LSPD First Response: Creating Fleeca
[8/25/2015 3:42:31 AM.104] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 3:42:31 AM.106] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 3:43:02 AM.420] LSPD First Response: Creating AnimalAttack
[8/25/2015 3:43:02 AM.423] LSPD First Response: [Wilderness Callouts | AnimalAttack] OnBeforeCalloutDisplayed()
[8/25/2015 3:43:02 AM.530] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 3:43:02 AM.530] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 3:43:02 AM.530] LSPD First Response: [Wilderness Callouts | AnimalAttack] End()
[8/25/2015 3:45:29 AM.098] LSPD First Response: Creating PaletoBayBank
[8/25/2015 3:45:29 AM.107] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 3:45:29 AM.107] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 3:45:31 AM.685] LSPD First Response: Creating IllegalHunting
[8/25/2015 3:45:31 AM.692] LSPD First Response: [Wilderness Callouts | IllegalHunting] OnBeforeCalloutDisplayed()
[8/25/2015 3:45:31 AM.692] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 3:45:31 AM.692] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 3:45:31 AM.693] LSPD First Response: [Wilderness Callouts | IllegalHunting] End()
[8/25/2015 3:46:00 AM.583] LSPD First Response: Creating RocksBlockingRoad
[8/25/2015 3:46:00 AM.588] LSPD First Response: [Wilderness Callouts | RocksBlockingRoad] OnBeforeCalloutDisplayed()
[8/25/2015 3:46:00 AM.588] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 3:46:00 AM.588] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 3:46:00 AM.589] LSPD First Response: [Wilderness Callouts | RocksBlockingRoad] End()
[8/25/2015 3:46:08 AM.003] LSPD First Response: Creating TrafficCollision
[8/25/2015 3:46:08 AM.919] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAD_WAYNE_THUNDER_DR
[8/25/2015 3:51:46 AM.021] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAD_WAYNE_THUNDER_DR
[8/25/2015 3:51:46 AM.352] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/25/2015 3:51:46 AM.356] LSPD First Response: Driving task assigned
[8/25/2015 3:51:46 AM.363] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/25/2015 3:51:55 AM.680] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/25/2015 3:55:33 AM.685] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 3:55:33 AM.688] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 3:55:33 AM.689] LSPD First Response: Creating TrafficCollision
[8/25/2015 3:55:33 AM.832] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PICTURE_PERFECT_DRIVE
[8/25/2015 3:55:45 AM.488] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 3:55:45 AM.488] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 3:55:45 AM.489] LSPD First Response: Creating Easteregg
[8/25/2015 3:55:46 AM.146] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/25/2015 3:55:51 AM.129] LSPD First Response: Created new chase
[8/25/2015 3:55:51 AM.132] LSPD First Response: Suspect added to chase
[8/25/2015 3:56:00 AM.867] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/25/2015 3:56:00 AM.896] LSPD First Response: Cop added to chase
[8/25/2015 3:56:00 AM.897] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:00 AM.898] LSPD First Response: Cop added to chase
[8/25/2015 3:56:00 AM.898] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:03 AM.297] LSPD First Response: Cop added to chase
[8/25/2015 3:56:03 AM.297] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:03 AM.474] LSPD First Response: Cop added to chase
[8/25/2015 3:56:03 AM.475] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:04 AM.410] LSPD First Response: Cop added to chase
[8/25/2015 3:56:04 AM.410] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:04 AM.413] LSPD First Response: Cop added to chase
[8/25/2015 3:56:04 AM.413] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:04 AM.422] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/25/2015 3:56:04 AM.551] LSPD First Response: Cop added to chase
[8/25/2015 3:56:04 AM.551] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:04 AM.554] LSPD First Response: Cop added to chase
[8/25/2015 3:56:04 AM.554] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:07 AM.718] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/25/2015 3:57:38 AM.054] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ZANCUDO_RD
[8/25/2015 3:57:38 AM.322] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/25/2015 3:58:32 AM.765] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/25/2015 4:00:42 AM.533] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/25/2015 4:00:50 AM.590] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/25/2015 4:01:22 AM.875] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/25/2015 4:01:41 AM.005] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/25/2015 4:01:51 AM.073] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/25/2015 4:02:57 AM.528] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/25/2015 4:03:05 AM.583] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/25/2015 4:03:07 AM.133] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:03:07 AM.133] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:03:07 AM.134] LSPD First Response: Creating StreetRace
[8/25/2015 4:03:08 AM.496] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:03:08 AM.496] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:03:08 AM.499] LSPD First Response: Creating Mugging
[8/25/2015 4:03:09 AM.279] LSPD First Response: No more suspects useable, aborting chase
[8/25/2015 4:03:09 AM.282] LSPD First Response: Aborted chase
[8/25/2015 4:03:46 AM.019] LSPD First Response: Created new chase
[8/25/2015 4:03:46 AM.020] LSPD First Response: Suspect added to chase
[8/25/2015 4:03:46 AM.045] LSPD First Response: Cop added to chase
[8/25/2015 4:03:46 AM.045] LSPD First Response: Added cop to existing chase
[8/25/2015 4:03:46 AM.047] LSPD First Response: Cop added to chase
[8/25/2015 4:03:46 AM.047] LSPD First Response: Added cop to existing chase
[8/25/2015 4:04:08 AM.847] LSPD First Response: No more suspects useable, aborting chase
[8/25/2015 4:04:08 AM.847] LSPD First Response: Aborted chase
[8/25/2015 4:04:24 AM.813] LSPD First Response: Creating DrunkF1
[8/25/2015 4:04:24 AM.823] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[8/25/2015 4:05:07 AM.322] LSPD First Response: Creating Mugging
[8/25/2015 4:05:07 AM.324] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BUCCANEER_WAY
[8/25/2015 4:05:13 AM.926] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:05:13 AM.927] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:05:13 AM.927] LSPD First Response: Creating Fight
[8/25/2015 4:05:48 AM.395] LSPD First Response: Created new chase
[8/25/2015 4:05:48 AM.395] LSPD First Response: Suspect added to chase
[8/25/2015 4:05:58 AM.637] LSPD First Response: No more suspects useable, aborting chase
[8/25/2015 4:05:58 AM.637] LSPD First Response: Aborted chase
[8/25/2015 4:06:24 AM.330] LSPD First Response: Creating StreetRace
[8/25/2015 4:06:24 AM.721] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[8/25/2015 4:06:26 AM.713] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:06:26 AM.713] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:06:26 AM.714] LSPD First Response: Creating Mugging
[8/25/2015 4:06:37 AM.815] LSPD First Response: Created new chase
[8/25/2015 4:06:37 AM.815] LSPD First Response: Suspect added to chase
[8/25/2015 4:06:37 AM.840] LSPD First Response: Cop added to chase
[8/25/2015 4:06:37 AM.840] LSPD First Response: Added cop to existing chase
[8/25/2015 4:06:37 AM.842] LSPD First Response: Cop added to chase
[8/25/2015 4:06:37 AM.842] LSPD First Response: Added cop to existing chase
[8/25/2015 4:07:35 AM.092] LSPD First Response: No more suspects useable, aborting chase
[8/25/2015 4:07:35 AM.092] LSPD First Response: Aborted chase
[8/25/2015 4:07:57 AM.168] LSPD First Response: Creating RocksBlockingRoad
[8/25/2015 4:07:57 AM.168] LSPD First Response: [Wilderness Callouts | RocksBlockingRoad] OnBeforeCalloutDisplayed()
[8/25/2015 4:07:57 AM.168] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:07:57 AM.168] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:07:57 AM.168] LSPD First Response: [Wilderness Callouts | RocksBlockingRoad] End()
[8/25/2015 4:07:58 AM.621] LSPD First Response: Creating DrunkF1
[8/25/2015 4:07:58 AM.623] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/25/2015 4:08:00 AM.222] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:08:00 AM.222] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:08:00 AM.222] LSPD First Response: Creating ?
[8/25/2015 4:08:02 AM.342] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:08:02 AM.342] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:08:02 AM.558] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/25/2015 4:08:02 AM.558] at ?.?()
[8/25/2015 4:08:02 AM.558] LSPD First Response: Creating Mugging
[8/25/2015 4:08:04 AM.283] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:08:04 AM.283] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:08:04 AM.284] LSPD First Response: Creating Drunk2
[8/25/2015 4:08:06 AM.848] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_ST
[8/25/2015 4:08:07 AM.151] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:08:07 AM.151] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:08:07 AM.152] LSPD First Response: Creating AnimalAttack
[8/25/2015 4:08:07 AM.152] LSPD First Response: [Wilderness Callouts | AnimalAttack] OnBeforeCalloutDisplayed()
[8/25/2015 4:08:07 AM.225] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:08:07 AM.226] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:08:07 AM.226] LSPD First Response: [Wilderness Callouts | AnimalAttack] End()
[8/25/2015 4:08:19 AM.298] LSPD First Response: Creating IllegalHunting
[8/25/2015 4:08:19 AM.298] LSPD First Response: [Wilderness Callouts | IllegalHunting] OnBeforeCalloutDisplayed()
[8/25/2015 4:08:19 AM.298] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:08:19 AM.298] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:08:19 AM.298] LSPD First Response: [Wilderness Callouts | IllegalHunting] End()
[8/25/2015 4:08:25 AM.842] LSPD First Response: Creating HeavyVehicle1
[8/25/2015 4:08:26 AM.490] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/25/2015 4:08:28 AM.285] LSPD First Response: Created new chase
[8/25/2015 4:08:28 AM.285] LSPD First Response: Suspect added to chase
[8/25/2015 4:08:31 AM.701] LSPD First Response: Cop added to chase
[8/25/2015 4:08:31 AM.701] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:31 AM.704] LSPD First Response: Cop added to chase
[8/25/2015 4:08:31 AM.704] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:32 AM.015] LSPD First Response: Cop added to chase
[8/25/2015 4:08:32 AM.015] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:32 AM.018] LSPD First Response: Cop added to chase
[8/25/2015 4:08:32 AM.018] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:32 AM.744] LSPD First Response: Cop added to chase
[8/25/2015 4:08:32 AM.744] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:32 AM.926] LSPD First Response: Cop added to chase
[8/25/2015 4:08:32 AM.926] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:34 AM.276] LSPD First Response: Cop added to chase
[8/25/2015 4:08:34 AM.276] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:34 AM.278] LSPD First Response: Cop added to chase
[8/25/2015 4:08:34 AM.278] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:34 AM.796] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
[8/25/2015 4:08:35 AM.964] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/25/2015 4:08:40 AM.183] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/25/2015 4:08:42 AM.019] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/25/2015 4:08:50 AM.125] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/25/2015 4:09:28 AM.600] LSPD First Response: No more suspects useable, aborting chase
[8/25/2015 4:09:28 AM.600] LSPD First Response: Aborted chase
[8/25/2015 4:10:16 AM.575] LSPD First Response: Creating PacificStandard
[8/25/2015 4:10:16 AM.582] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:10:16 AM.582] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:10:32 AM.517] LSPD First Response: Creating PacificStandard
[8/25/2015 4:10:32 AM.517] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:10:32 AM.517] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:10:34 AM.139] LSPD First Response: Creating PacificStandard
[8/25/2015 4:10:34 AM.139] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:10:34 AM.139] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:10:35 AM.425] LSPD First Response: Creating AnimalAttack
[8/25/2015 4:10:35 AM.425] LSPD First Response: [Wilderness Callouts | AnimalAttack] OnBeforeCalloutDisplayed()
[8/25/2015 4:10:35 AM.457] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:10:35 AM.457] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:10:35 AM.457] LSPD First Response: [Wilderness Callouts | AnimalAttack] End()
[8/25/2015 4:10:36 AM.354] LSPD First Response: Creating Mugging
[8/25/2015 4:10:36 AM.357] LSPD First Response: GetAudioFileForAction: No file found for: STREET_AUTOPIA_PKWY
[8/25/2015 4:10:40 AM.596] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:10:40 AM.596] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:10:40 AM.597] LSPD First Response: Creating SuspiciousPerson
[8/25/2015 4:11:58 AM.716] LSPD First Response: Creating Homicide1
[8/25/2015 4:11:58 AM.718] LSPD First Response: GetAudioFileForAction: No file found for: STREET_AUTOPIA_PKWY
[8/25/2015 4:12:39 AM.443] LSPD First Response: Creating MissingPerson
[8/25/2015 4:12:39 AM.445] LSPD First Response: [Wilderness Callouts | MissingPerson] OnBeforeCalloutDisplayed()
[8/25/2015 4:12:39 AM.445] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:12:39 AM.445] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:12:39 AM.445] LSPD First Response: [Wilderness Callouts | MissingPerson] End()
[8/25/2015 4:12:48 AM.853] LSPD First Response: Creating GangActivity
[8/25/2015 4:12:49 AM.633] LSPD First Response: GetAudioFileForAction: No file found for: STREET_AUTOPIA_PKWY
[8/25/2015 4:12:49 AM.853] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:12:49 AM.853] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:12:49 AM.855] LSPD First Response: Creating Burglary
[8/25/2015 4:12:51 AM.359] LSPD First Response: Created new chase
[8/25/2015 4:12:51 AM.359] LSPD First Response: Suspect added to chase
[8/25/2015 4:13:01 AM.053] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:13:01 AM.053] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:13:01 AM.054] LSPD First Response: Creating Mugging
[8/25/2015 4:13:01 AM.057] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[8/25/2015 4:13:02 AM.581] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:13:02 AM.581] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:13:02 AM.581] LSPD First Response: Creating SuicideAttempt
[8/25/2015 4:13:03 AM.022] LSPD First Response: 
[8/25/2015 4:13:03 AM.022] LSPD First Response: ==============================
[8/25/2015 4:13:03 AM.022] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/25/2015 4:13:03 AM.022] LSPD First Response: ------------------------------
[8/25/2015 4:13:03 AM.022] LSPD First Response: Origin: Game fiber "CalloutManager".
[8/25/2015 4:13:03 AM.022] LSPD First Response: ------------------------------
[8/25/2015 4:13:03 AM.022] LSPD First Response: Exception type: System.MissingMethodException
[8/25/2015 4:13:03 AM.024] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/25/2015 4:13:03 AM.024] LSPD First Response: ------------------------------
[8/25/2015 4:13:03 AM.024] LSPD First Response: Inner exceptions:
[8/25/2015 4:13:03 AM.024] LSPD First Response: ------------------------------
[8/25/2015 4:13:03 AM.024] LSPD First Response: Stack trace:
[8/25/2015 4:13:03 AM.081] LSPD First Response: at WildernessCallouts.Callouts.SuicideAttempt.OnBeforeCalloutDisplayed()
[8/25/2015 4:13:03 AM.081] at ?.?(Callout A_0)
[8/25/2015 4:13:03 AM.081] at ?.?()
[8/25/2015 4:13:03 AM.081] at ?.?()
[8/25/2015 4:13:03 AM.081] at Rage.GameFiber.Main()
[8/25/2015 4:13:03 AM.081] LSPD First Response: ==============================
[8/25/2015 4:13:03 AM.081] LSPD First Response: 
[9/3/2015 10:36:05 AM.615] 
[9/3/2015 10:36:05 AM.654] 
[9/3/2015 10:36:05 AM.654] 
[9/3/2015 10:36:05 AM.654] ====================================================================================================
[9/3/2015 10:36:05 AM.660] Started new log on 9/3/2015 10:36:05 AM.615
[9/3/2015 10:36:05 AM.660] ====================================================================================================
[9/3/2015 10:36:05 AM.564] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/3/2015 10:36:05 AM.660] Log verbosity: Verbose
[9/3/2015 10:36:05 AM.663] Initializing input system
[9/3/2015 10:36:05 AM.668] Initializing game console
[9/3/2015 10:36:05 AM.721] Console key has been set to F4 (key code: 115)
[9/3/2015 10:36:06 AM.226] Console initialized
[9/3/2015 10:36:06 AM.226] Initializing forms manager
[9/3/2015 10:36:06 AM.292] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/3/2015 10:36:06 AM.304] ================ RAGE Plugin Hook ================
[9/3/2015 10:36:06 AM.305] Checking game support
[9/3/2015 10:36:06 AM.378] Product name: Grand Theft Auto V
[9/3/2015 10:36:06 AM.378] Product version: 1.0.393.4
[9/3/2015 10:36:06 AM.378] Is steam version: False
[9/3/2015 10:36:06 AM.852] Initializing game support
[9/3/2015 10:36:06 AM.852] Patching low level keyboard hook
[9/3/2015 10:36:06 AM.852] Patched low level keyboard hook
[9/3/2015 10:36:06 AM.852] Unhooking low level keyboard hook
[9/3/2015 10:36:06 AM.852] Unhooked low level keyboard hook
[9/3/2015 10:36:06 AM.852] Velocity limit removed.
[9/3/2015 10:36:17 AM.499] Compatibility level: 0
[9/3/2015 10:36:17 AM.499] Supported version detected
[9/3/2015 10:36:17 AM.500] ==================================================
[9/3/2015 10:36:17 AM.500] Patched IsDebuggerPresent
[9/3/2015 10:36:17 AM.500] Waiting for game initialization
[9/3/2015 10:36:17 AM.601] Initializing hook
[9/3/2015 10:36:17 AM.601] Completing interoperability
[9/3/2015 10:36:17 AM.601] Initialization code 1.
[9/3/2015 10:36:17 AM.601] Initialization code 2.
[9/3/2015 10:36:17 AM.601] Initialization code 3.
[9/3/2015 10:36:17 AM.601] Initialization code 4.
[9/3/2015 10:36:17 AM.601] Initialization code 5.
[9/3/2015 10:36:17 AM.601] Initialization code 6.
[9/3/2015 10:36:17 AM.601] Initialization code 7.
[9/3/2015 10:36:17 AM.601] Completing interoperability, phase 1
[9/3/2015 10:36:17 AM.601] Completing interoperability, phase 2
[9/3/2015 10:36:17 AM.601] Completing interoperability, phase 3
[9/3/2015 10:36:17 AM.601] Completing interoperability, phase 4
[9/3/2015 10:36:17 AM.601] Completing interoperability, phase 5
[9/3/2015 10:36:17 AM.601] Completing interoperability, phase 6
[9/3/2015 10:36:17 AM.601] Completing interoperability, phase 7
[9/3/2015 10:36:17 AM.603] Initializing DirectX
[9/3/2015 10:36:17 AM.606] Initializing Direct3D
[9/3/2015 10:36:17 AM.606] Loading C:\Windows\system32\d3d11.dll
[9/3/2015 10:36:17 AM.606] Loaded at 0x7FFC3C540000
[9/3/2015 10:36:17 AM.606] D3D11CreateDeviceAndSwapChain at 0x7FFC3C565800
[9/3/2015 10:36:17 AM.606] Creating Direct3D 11 device and swap chain
[9/3/2015 10:36:17 AM.713] Attempting feature level 10_1
[9/3/2015 10:36:17 AM.734] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/3/2015 10:36:17 AM.755] Swap Chain created: 0x3DF8F11810
[9/3/2015 10:36:17 AM.755] Swap Chain VTable: 0x3DF8F11810
[9/3/2015 10:36:17 AM.755] Swap Chain VTable_2: 0x7FFC3C4396B8
[9/3/2015 10:36:17 AM.755] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/3/2015 10:36:17 AM.755] D3D11Present: 0x7FFC3C42CDE0
[9/3/2015 10:36:17 AM.755] D3D11ResizeBuffers: 0x7FFC3C43F710
[9/3/2015 10:36:17 AM.755] D3D11ResizeTarget: 0x7FFC3C46DBE0
[9/3/2015 10:36:17 AM.755] D3D11SetFullscreenState: 0x7FFC3C43FB40
[9/3/2015 10:36:17 AM.755] Getting device
[9/3/2015 10:36:17 AM.755] Retrieved device
[9/3/2015 10:36:17 AM.755] Creating wrapper
[9/3/2015 10:36:17 AM.763] Direct3D initialized
[9/3/2015 10:36:17 AM.764] Direct3D watcher thread spawned
[9/3/2015 10:36:17 AM.764] Initialized DirectX
[9/3/2015 10:36:19 AM.063] Wrapper created
[9/3/2015 10:36:19 AM.088] Effect created
[9/3/2015 10:36:19 AM.088] Creating buffer
[9/3/2015 10:36:19 AM.089] Created buffer
[9/3/2015 10:36:19 AM.089] Creating blend state
[9/3/2015 10:36:19 AM.089] Created blend state
[9/3/2015 10:36:19 AM.089] Done with creation
[9/3/2015 10:36:19 AM.226] Initializing texture system.
[9/3/2015 10:36:19 AM.226] Initializing texture system; phase 1
[9/3/2015 10:36:19 AM.226] Initializing texture system; phase 2
[9/3/2015 10:36:19 AM.311] Initializing texture system; phase 3
[9/3/2015 10:36:19 AM.311] Initializing texture system; phase 4
[9/3/2015 10:36:19 AM.331] Initializing texture system; phase 5
[9/3/2015 10:36:19 AM.334] Initializing texture system; phase 6
[9/3/2015 10:36:19 AM.335] Initializing texture system; phase 7
[9/3/2015 10:36:19 AM.339] Initializing texture system; phase 8
[9/3/2015 10:36:19 AM.342] Initializing texture system; phase 9
[9/3/2015 10:36:19 AM.343] Initializing texture system; phase 10
[9/3/2015 10:36:19 AM.349] Initializing texture system; phase 11
[9/3/2015 10:36:19 AM.349] Initializing texture system; phase 12
[9/3/2015 10:36:19 AM.352] Initializing texture system; phase 13
[9/3/2015 10:36:19 AM.353] Initializing texture system; phase 14
[9/3/2015 10:36:22 AM.765] Direct3D watcher thread ended
[9/3/2015 10:37:27 AM.803] Initializing console variable "ConsoleKey".
[9/3/2015 10:37:27 AM.804] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/3/2015 10:37:27 AM.808] Read value: D0
[9/3/2015 10:37:27 AM.808] Setting value of console variable "ConsoleKey" to stored value.
[9/3/2015 10:37:27 AM.808] Console key has been set to D0 (key code: 48)
[9/3/2015 10:37:27 AM.808] Initializing console variable "PluginTimeoutThreshold".
[9/3/2015 10:37:27 AM.808] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/3/2015 10:37:27 AM.847] Read value: 10000
[9/3/2015 10:37:27 AM.847] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/3/2015 10:37:27 AM.847] Initializing console variable "AlwaysShowConsoleOutput".
[9/3/2015 10:37:27 AM.847] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/3/2015 10:37:27 AM.847] Read value: False
[9/3/2015 10:37:27 AM.847] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/3/2015 10:37:27 AM.847] Initializing console variable "IsDeveloperModeEnabled".
[9/3/2015 10:37:27 AM.847] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/3/2015 10:37:27 AM.848] Read value: True
[9/3/2015 10:37:27 AM.848] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/3/2015 10:37:27 AM.953] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/3/2015 10:37:27 AM.953] Initializing console variable "TimeScale".
[9/3/2015 10:37:27 AM.953] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/3/2015 10:37:27 AM.953] Read value: 0
[9/3/2015 10:37:27 AM.953] Setting value of console variable "TimeScale" to stored value.
[9/3/2015 10:37:27 AM.954] Initializing console variable "WarnOnPluginLoad".
[9/3/2015 10:37:27 AM.954] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/3/2015 10:37:27 AM.954] Read value: True
[9/3/2015 10:37:27 AM.954] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/3/2015 10:37:28 AM.498] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/3/2015 10:37:28 AM.511] 
[9/3/2015 10:37:28 AM.511] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/3/2015 10:37:28 AM.512] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/3/2015 10:37:29 AM.935] <UNLOADED PLUGIN>: Initializing input system
[9/3/2015 10:37:29 AM.939] <UNLOADED PLUGIN>: Initializing game console
[9/3/2015 10:37:29 AM.941] <UNLOADED PLUGIN>: Initializing forms manager
[9/3/2015 10:37:30 AM.021] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/3/2015 10:37:30 AM.023] 
[9/3/2015 10:37:30 AM.023] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/3/2015 10:37:30 AM.023] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/3/2015 10:37:30 AM.816] <UNLOADED PLUGIN>: Initializing input system
[9/3/2015 10:37:30 AM.821] <UNLOADED PLUGIN>: Initializing game console
[9/3/2015 10:37:30 AM.822] <UNLOADED PLUGIN>: Initializing forms manager
[9/3/2015 10:37:30 AM.901] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/3/2015 10:37:31 AM.062] ---------------------------------------------------------------------
[9/3/2015 10:37:31 AM.063] LSPD FIRST RESPONSE
[9/3/2015 10:37:31 AM.063] Version 0.2b
[9/3/2015 10:37:31 AM.063] A G17 Media Modification
[9/3/2015 10:37:31 AM.063] - Developed by LMS & Sam
[9/3/2015 10:37:31 AM.063] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/3/2015 10:37:31 AM.063] © Copyright 2015, G17 Media, www.lspdfr.com
[9/3/2015 10:37:31 AM.063] ---------------------------------------------------------------------
[9/3/2015 10:37:31 AM.063] LSPD First Response: Running LSPD First Response 0.2b
[9/3/2015 10:37:31 AM.063] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/3/2015 10:37:31 AM.403] Cached police
[9/3/2015 10:37:31 AM.403] Cached police2
[9/3/2015 10:37:31 AM.403] Cached policet
[9/3/2015 10:37:31 AM.404] Cached sheriff2
[9/3/2015 10:37:31 AM.404] Cached sheriff
[9/3/2015 10:37:31 AM.404] Cached police4
[9/3/2015 10:37:31 AM.404] Cached policeb
[9/3/2015 10:37:31 AM.404] Cached policeb
[9/3/2015 10:37:31 AM.404] Cached policeb
[9/3/2015 10:37:31 AM.404] Cached fbi2
[9/3/2015 10:37:31 AM.404] Cached policeold1
[9/3/2015 10:37:31 AM.404] Cached policeold2
[9/3/2015 10:37:31 AM.404] Cached policeold2
[9/3/2015 10:37:31 AM.404] Cached buzzard
[9/3/2015 10:37:31 AM.404] Cached polmav
[9/3/2015 10:37:31 AM.404] Cached frogger2
[9/3/2015 10:37:31 AM.405] Cached ambulance
[9/3/2015 10:37:31 AM.405] Cached firetruk
[9/3/2015 10:37:31 AM.503] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/3/2015 10:37:31 AM.876] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/3/2015 10:37:31 AM.888] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/3/2015 10:37:31 AM.889] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/3/2015 10:37:31 AM.891] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/3/2015 10:37:31 AM.892] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/3/2015 10:37:31 AM.892] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/3/2015 10:37:31 AM.893] LSPD First Response: Creating plugin: BankCallouts.Main
[9/3/2015 10:37:31 AM.893] LSPD First Response: Creating plugin: CalloutsV.Main
[9/3/2015 10:37:31 AM.917] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/3/2015 10:37:31 AM.970] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/3/2015 10:37:31 AM.970] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/3/2015 10:37:31 AM.970] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/3/2015 10:37:31 AM.971] LSPD First Response: Bank Callouts Activated
[9/3/2015 10:37:31 AM.972] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/3/2015 10:37:31 AM.972] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/3/2015 10:37:31 AM.972] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/3/2015 10:37:31 AM.973] LSPD First Response: Police Radio Loaded
[9/3/2015 10:37:31 AM.973] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/3/2015 10:37:31 AM.973] StraysCallouts initialized
[9/3/2015 10:37:31 AM.974] LSPD First Response: [Wilderness Callouts] Loaded
[9/3/2015 10:37:31 AM.974] LSPD First Response: We have 1 callouts registered
[9/3/2015 10:37:31 AM.974] LSPD First Response: CalloutManager initialized
[9/3/2015 10:37:32 AM.751] ______________________________________________________________________________________________
[9/3/2015 10:37:32 AM.761] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/3/2015 10:37:32 AM.761] [Created by : FinKone]
[9/3/2015 10:37:32 AM.761] 
[9/3/2015 10:37:32 AM.761] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/3/2015 10:37:32 AM.764] Audio loaded...
[9/3/2015 10:37:33 AM.036] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/3/2015 10:42:04 AM.606] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/3/2015 10:42:04 AM.607] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/3/2015 10:42:04 AM.607] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/3/2015 10:42:04 AM.609] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/3/2015 10:42:04 AM.609] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/3/2015 10:42:04 AM.609] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/3/2015 10:42:04 AM.609] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/3/2015 10:42:04 AM.609] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/3/2015 10:42:04 AM.610] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/3/2015 10:42:04 AM.610] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/3/2015 10:42:04 AM.610] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/3/2015 10:42:04 AM.610] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/3/2015 10:42:04 AM.610] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/3/2015 10:42:04 AM.610] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/3/2015 10:42:04 AM.610] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/3/2015 10:42:04 AM.611] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/3/2015 10:42:04 AM.750] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/3/2015 10:43:39 AM.073] LSPD First Response: Creating HeavyVehicle1
[9/3/2015 10:43:40 AM.264] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[9/3/2015 10:43:44 AM.983] LSPD First Response: Created new chase
[9/3/2015 10:43:44 AM.987] LSPD First Response: Suspect added to chase
[9/3/2015 10:44:38 AM.216] LSPD First Response: GetAudioFileForAction: No file found for: STREET_OCCUPATION_AVE
[9/3/2015 10:44:38 AM.322] LSPD First Response: Cop added to chase
[9/3/2015 10:44:38 AM.322] LSPD First Response: Added cop to existing chase
[9/3/2015 10:44:38 AM.325] LSPD First Response: Cop added to chase
[9/3/2015 10:44:38 AM.325] LSPD First Response: Added cop to existing chase
[9/3/2015 10:44:38 AM.865] LSPD First Response: Cop added to chase
[9/3/2015 10:44:38 AM.865] LSPD First Response: Added cop to existing chase
[9/3/2015 10:44:38 AM.868] LSPD First Response: Cop added to chase
[9/3/2015 10:44:38 AM.868] LSPD First Response: Added cop to existing chase
[9/3/2015 10:44:40 AM.457] LSPD First Response: Cop added to chase
[9/3/2015 10:44:40 AM.458] LSPD First Response: Added cop to existing chase
[9/3/2015 10:44:40 AM.460] LSPD First Response: Cop added to chase
[9/3/2015 10:44:40 AM.460] LSPD First Response: Added cop to existing chase
[9/3/2015 10:45:57 AM.079] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_ST
[9/3/2015 10:45:57 AM.113] LSPD First Response: Cop added to chase
[9/3/2015 10:45:57 AM.113] LSPD First Response: Added cop to existing chase
[9/3/2015 10:45:57 AM.115] LSPD First Response: Cop added to chase
[9/3/2015 10:45:57 AM.115] LSPD First Response: Added cop to existing chase
[9/3/2015 10:45:58 AM.273] LSPD First Response: Cop added to chase
[9/3/2015 10:45:58 AM.273] LSPD First Response: Added cop to existing chase
[9/3/2015 10:46:06 AM.620] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/3/2015 10:46:41 AM.949] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BUCCANEER_WAY
[9/3/2015 10:46:42 AM.205] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/3/2015 10:47:19 AM.235] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/3/2015 10:47:41 AM.944] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/3/2015 10:47:41 AM.945] LSPD First Response: Driving task assigned
[9/3/2015 10:47:41 AM.949] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/3/2015 10:47:41 AM.953] LSPD First Response: No more suspects useable, aborting chase
[9/3/2015 10:47:41 AM.956] LSPD First Response: Aborted chase
[9/3/2015 10:48:53 AM.426] LSPD First Response: Creating Mugging
[9/3/2015 10:48:53 AM.434] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BUCCANEER_WAY
[9/3/2015 10:49:15 AM.355] LSPD First Response: Created new chase
[9/3/2015 10:49:15 AM.355] LSPD First Response: Suspect added to chase
[9/3/2015 10:49:15 AM.388] LSPD First Response: Cop added to chase
[9/3/2015 10:49:15 AM.388] LSPD First Response: Added cop to existing chase
[9/3/2015 10:49:15 AM.390] LSPD First Response: Cop added to chase
[9/3/2015 10:49:15 AM.390] LSPD First Response: Added cop to existing chase
[9/3/2015 10:49:46 AM.461] LSPD First Response: No more suspects useable, aborting chase
[9/3/2015 10:49:46 AM.461] LSPD First Response: Aborted chase
[9/3/2015 10:52:40 AM.019] LSPD First Response: Created new chase
[9/3/2015 10:52:40 AM.020] LSPD First Response: Suspect added to chase
[9/1/2015 11:07:29 PM.295] 
[9/1/2015 11:07:29 PM.343] 
[9/1/2015 11:07:29 PM.344] 
[9/1/2015 11:07:29 PM.344] ====================================================================================================
[9/1/2015 11:07:29 PM.344] Started new log on 9/1/2015 11:07:29 PM.294
[9/1/2015 11:07:29 PM.344] ====================================================================================================
[9/1/2015 11:07:29 PM.265] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 11:07:29 PM.344] Log verbosity: Verbose
[9/1/2015 11:07:29 PM.347] Initializing input system
[9/1/2015 11:07:29 PM.350] Initializing game console
[9/1/2015 11:07:29 PM.382] Console key has been set to F4 (key code: 115)
[9/1/2015 11:07:29 PM.820] Console initialized
[9/1/2015 11:07:29 PM.820] Initializing forms manager
[9/1/2015 11:07:29 PM.826] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 11:07:29 PM.854] ================ RAGE Plugin Hook ================
[9/1/2015 11:07:29 PM.854] Checking game support
[9/1/2015 11:07:29 PM.859] Product name: Grand Theft Auto V
[9/1/2015 11:07:29 PM.859] Product version: 1.0.393.4
[9/1/2015 11:07:29 PM.859] Is steam version: False
[9/1/2015 11:07:30 PM.117] Initializing game support
[9/1/2015 11:07:30 PM.117] Patching low level keyboard hook
[9/1/2015 11:07:30 PM.117] Patched low level keyboard hook
[9/1/2015 11:07:30 PM.117] Unhooking low level keyboard hook
[9/1/2015 11:07:30 PM.117] Unhooked low level keyboard hook
[9/1/2015 11:07:30 PM.117] Velocity limit removed.
[9/1/2015 11:07:42 PM.472] Compatibility level: 0
[9/1/2015 11:07:42 PM.472] Supported version detected
[9/1/2015 11:07:42 PM.472] ==================================================
[9/1/2015 11:07:42 PM.472] Patched IsDebuggerPresent
[9/1/2015 11:07:42 PM.473] Waiting for game initialization
[9/1/2015 11:07:43 PM.397] Initializing hook
[9/1/2015 11:07:43 PM.397] Completing interoperability
[9/1/2015 11:07:43 PM.397] Initialization code 1.
[9/1/2015 11:07:43 PM.397] Initialization code 2.
[9/1/2015 11:07:43 PM.398] Initialization code 3.
[9/1/2015 11:07:43 PM.398] Initialization code 4.
[9/1/2015 11:07:43 PM.398] Initialization code 5.
[9/1/2015 11:07:43 PM.398] Initialization code 6.
[9/1/2015 11:07:43 PM.398] Initialization code 7.
[9/1/2015 11:07:43 PM.398] Completing interoperability, phase 1
[9/1/2015 11:07:43 PM.398] Completing interoperability, phase 2
[9/1/2015 11:07:43 PM.398] Completing interoperability, phase 3
[9/1/2015 11:07:43 PM.398] Completing interoperability, phase 4
[9/1/2015 11:07:43 PM.398] Completing interoperability, phase 5
[9/1/2015 11:07:43 PM.398] Completing interoperability, phase 6
[9/1/2015 11:07:43 PM.398] Completing interoperability, phase 7
[9/1/2015 11:07:43 PM.404] Initializing DirectX
[9/1/2015 11:07:43 PM.460] Initializing Direct3D
[9/1/2015 11:07:43 PM.460] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 11:07:43 PM.460] Loaded at 0x7FF95ADD0000
[9/1/2015 11:07:43 PM.460] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 11:07:43 PM.461] Creating Direct3D 11 device and swap chain
[9/1/2015 11:07:43 PM.481] Swap Chain created: 0x9CCF079DD0
[9/1/2015 11:07:43 PM.481] Swap Chain VTable: 0x9CCF079DD0
[9/1/2015 11:07:43 PM.481] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 11:07:43 PM.481] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 11:07:43 PM.481] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 11:07:43 PM.481] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 11:07:43 PM.481] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 11:07:43 PM.482] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 11:07:43 PM.482] Getting device
[9/1/2015 11:07:43 PM.482] Retrieved device
[9/1/2015 11:07:43 PM.482] Creating wrapper
[9/1/2015 11:07:43 PM.503] Direct3D initialized
[9/1/2015 11:07:43 PM.506] Initialized DirectX
[9/1/2015 11:07:43 PM.507] Direct3D watcher thread spawned
[9/1/2015 11:07:43 PM.934] Wrapper created
[9/1/2015 11:07:44 PM.134] Effect created
[9/1/2015 11:07:44 PM.134] Creating buffer
[9/1/2015 11:07:44 PM.134] Created buffer
[9/1/2015 11:07:44 PM.134] Creating blend state
[9/1/2015 11:07:44 PM.134] Created blend state
[9/1/2015 11:07:44 PM.134] Done with creation
[9/1/2015 11:07:44 PM.938] Initializing texture system.
[9/1/2015 11:07:44 PM.939] Initializing texture system; phase 1
[9/1/2015 11:07:44 PM.939] Initializing texture system; phase 2
[9/1/2015 11:07:45 PM.106] Initializing texture system; phase 3
[9/1/2015 11:07:45 PM.106] Initializing texture system; phase 4
[9/1/2015 11:07:45 PM.121] Initializing texture system; phase 5
[9/1/2015 11:07:45 PM.122] Initializing texture system; phase 6
[9/1/2015 11:07:45 PM.124] Initializing texture system; phase 7
[9/1/2015 11:07:45 PM.127] Initializing texture system; phase 8
[9/1/2015 11:07:45 PM.129] Initializing texture system; phase 9
[9/1/2015 11:07:45 PM.130] Initializing texture system; phase 10
[9/1/2015 11:07:45 PM.135] Initializing texture system; phase 11
[9/1/2015 11:07:45 PM.135] Initializing texture system; phase 12
[9/1/2015 11:07:45 PM.139] Initializing texture system; phase 13
[9/1/2015 11:07:45 PM.139] Initializing texture system; phase 14
[9/1/2015 11:07:48 PM.508] Direct3D watcher thread ended
[9/1/2015 11:08:51 PM.974] Initializing console variable "ConsoleKey".
[9/1/2015 11:08:51 PM.974] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 11:08:51 PM.980] Read value: D0
[9/1/2015 11:08:51 PM.980] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 11:08:51 PM.980] Console key has been set to D0 (key code: 48)
[9/1/2015 11:08:51 PM.980] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 11:08:51 PM.980] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 11:08:51 PM.987] Read value: 10000
[9/1/2015 11:08:51 PM.987] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 11:08:51 PM.987] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 11:08:51 PM.987] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 11:08:51 PM.988] Read value: False
[9/1/2015 11:08:51 PM.988] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 11:08:51 PM.988] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 11:08:51 PM.988] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 11:08:51 PM.988] Read value: True
[9/1/2015 11:08:51 PM.988] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 11:08:52 PM.014] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 11:08:52 PM.014] Initializing console variable "TimeScale".
[9/1/2015 11:08:52 PM.014] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 11:08:52 PM.014] Read value: 0
[9/1/2015 11:08:52 PM.014] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 11:08:52 PM.015] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 11:08:52 PM.015] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 11:08:52 PM.015] Read value: True
[9/1/2015 11:08:52 PM.016] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 11:08:52 PM.401] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 11:08:52 PM.426] 
[9/1/2015 11:08:52 PM.426] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 11:08:52 PM.427] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 11:08:53 PM.952] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:08:53 PM.955] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:08:53 PM.957] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:08:54 PM.060] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 11:08:54 PM.061] 
[9/1/2015 11:08:54 PM.061] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 11:08:54 PM.061] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 11:08:54 PM.818] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:08:54 PM.823] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:08:54 PM.825] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:08:54 PM.914] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 11:08:55 PM.120] ---------------------------------------------------------------------
[9/1/2015 11:08:55 PM.120] LSPD FIRST RESPONSE
[9/1/2015 11:08:55 PM.120] Version 0.2b
[9/1/2015 11:08:55 PM.120] A G17 Media Modification
[9/1/2015 11:08:55 PM.120] - Developed by LMS & Sam
[9/1/2015 11:08:55 PM.120] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 11:08:55 PM.122] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:08:55 PM.122] ---------------------------------------------------------------------
[9/1/2015 11:08:55 PM.122] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 11:08:55 PM.122] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:08:55 PM.497] Cached police
[9/1/2015 11:08:55 PM.497] Cached police2
[9/1/2015 11:08:55 PM.497] Cached policet
[9/1/2015 11:08:55 PM.497] Cached sheriff2
[9/1/2015 11:08:55 PM.497] Cached sheriff
[9/1/2015 11:08:55 PM.497] Cached police4
[9/1/2015 11:08:55 PM.497] Cached policeb
[9/1/2015 11:08:55 PM.498] Cached policeb
[9/1/2015 11:08:55 PM.498] Cached policeb
[9/1/2015 11:08:55 PM.498] Cached fbi2
[9/1/2015 11:08:55 PM.498] Cached policeold1
[9/1/2015 11:08:55 PM.498] Cached policeold2
[9/1/2015 11:08:55 PM.498] Cached policeold2
[9/1/2015 11:08:55 PM.498] Cached buzzard
[9/1/2015 11:08:55 PM.498] Cached polmav
[9/1/2015 11:08:55 PM.498] Cached frogger2
[9/1/2015 11:08:55 PM.498] Cached ambulance
[9/1/2015 11:08:55 PM.498] Cached firetruk
[9/1/2015 11:08:55 PM.589] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 11:08:55 PM.790] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:08:55 PM.801] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:08:55 PM.801] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:08:55 PM.802] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:08:55 PM.803] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:08:55 PM.803] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:08:55 PM.804] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 11:08:55 PM.804] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 11:08:55 PM.892] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 11:08:55 PM.942] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 11:08:55 PM.942] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 11:08:55 PM.942] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 11:08:55 PM.943] LSPD First Response: Bank Callouts Activated
[9/1/2015 11:08:55 PM.944] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 11:08:55 PM.944] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 11:08:55 PM.944] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 11:08:55 PM.945] LSPD First Response: Police Radio Loaded
[9/1/2015 11:08:55 PM.945] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 11:08:55 PM.945] StraysCallouts initialized
[9/1/2015 11:08:55 PM.945] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 11:08:55 PM.945] LSPD First Response: We have 1 callouts registered
[9/1/2015 11:08:55 PM.946] LSPD First Response: CalloutManager initialized
[9/1/2015 11:08:57 PM.796] ______________________________________________________________________________________________
[9/1/2015 11:08:57 PM.796] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 11:08:57 PM.796] [Created by : FinKone]
[9/1/2015 11:08:57 PM.796] 
[9/1/2015 11:08:57 PM.796] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 11:08:57 PM.826] Audio loaded...
[9/1/2015 11:08:57 PM.974] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 901
[9/1/2015 11:12:54 PM.004] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/1/2015 11:12:54 PM.004] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/1/2015 11:12:54 PM.004] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/1/2015 11:12:54 PM.006] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/1/2015 11:12:54 PM.006] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/1/2015 11:12:54 PM.006] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/1/2015 11:12:54 PM.006] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/1/2015 11:12:54 PM.006] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/1/2015 11:12:54 PM.007] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/1/2015 11:12:54 PM.007] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/1/2015 11:12:54 PM.007] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/1/2015 11:12:54 PM.007] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/1/2015 11:12:54 PM.007] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/1/2015 11:12:54 PM.007] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/1/2015 11:12:54 PM.007] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/1/2015 11:12:54 PM.007] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/1/2015 11:12:54 PM.007] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/1/2015 11:12:54 PM.007] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/1/2015 11:12:54 PM.008] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/1/2015 11:12:54 PM.008] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/1/2015 11:12:54 PM.008] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/1/2015 11:12:54 PM.008] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/1/2015 11:12:54 PM.008] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/1/2015 11:12:54 PM.008] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/1/2015 11:12:54 PM.008] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/1/2015 11:12:54 PM.008] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/1/2015 11:12:54 PM.008] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/1/2015 11:12:54 PM.157] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/1/2015 11:12:54 PM.157] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/1/2015 11:12:54 PM.157] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/1/2015 11:12:54 PM.157] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/1/2015 11:12:54 PM.157] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/1/2015 11:12:54 PM.157] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/1/2015 11:12:54 PM.157] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/1/2015 11:12:54 PM.157] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/1/2015 11:12:54 PM.157] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/1/2015 11:12:54 PM.157] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/1/2015 11:12:54 PM.157] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/1/2015 11:12:54 PM.157] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/1/2015 11:12:54 PM.157] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/1/2015 11:12:54 PM.158] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/1/2015 11:12:54 PM.158] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/1/2015 11:12:54 PM.158] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/1/2015 11:12:54 PM.158] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/1/2015 11:12:54 PM.191] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/1/2015 11:13:31 PM.540] LSPD First Response: Creating Escort
[9/1/2015 11:13:31 PM.698] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_MO_MILTON_DR
[9/1/2015 11:17:39 PM.724] LSPD First Response: Creating Drunk1
[9/1/2015 11:17:43 PM.220] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EASTBOURNE_WAY
[9/1/2015 11:17:49 PM.348] LSPD First Response: Created new chase
[9/1/2015 11:17:49 PM.351] LSPD First Response: Suspect added to chase
[9/1/2015 11:18:30 PM.585] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[9/1/2015 11:18:30 PM.670] LSPD First Response: Cop added to chase
[9/1/2015 11:18:30 PM.671] LSPD First Response: Added cop to existing chase
[9/1/2015 11:18:30 PM.674] LSPD First Response: Cop added to chase
[9/1/2015 11:18:30 PM.674] LSPD First Response: Added cop to existing chase
[9/1/2015 11:18:31 PM.358] LSPD First Response: Cop added to chase
[9/1/2015 11:18:31 PM.358] LSPD First Response: Added cop to existing chase
[9/1/2015 11:18:31 PM.361] LSPD First Response: Cop added to chase
[9/1/2015 11:18:31 PM.361] LSPD First Response: Added cop to existing chase
[9/1/2015 11:19:21 PM.830] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[9/1/2015 11:20:17 PM.674] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 11:20:17 PM.677] LSPD First Response: Aborted chase
[9/1/2015 10:24:08 PM.778] 
[9/1/2015 10:24:08 PM.798] 
[9/1/2015 10:24:08 PM.798] 
[9/1/2015 10:24:08 PM.798] ====================================================================================================
[9/1/2015 10:24:08 PM.798] Started new log on 9/1/2015 10:24:08 PM.778
[9/1/2015 10:24:08 PM.798] ====================================================================================================
[9/1/2015 10:24:08 PM.776] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:24:08 PM.798] Log verbosity: Verbose
[9/1/2015 10:24:08 PM.801] Initializing input system
[9/1/2015 10:24:08 PM.804] Initializing game console
[9/1/2015 10:24:08 PM.922] Console key has been set to F4 (key code: 115)
[9/1/2015 10:24:09 PM.189] Console initialized
[9/1/2015 10:24:09 PM.189] Initializing forms manager
[9/1/2015 10:24:09 PM.251] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:24:09 PM.315] ================ RAGE Plugin Hook ================
[9/1/2015 10:24:09 PM.316] Checking game support
[9/1/2015 10:24:09 PM.322] Product name: Grand Theft Auto V
[9/1/2015 10:24:09 PM.322] Product version: 1.0.393.4
[9/1/2015 10:24:09 PM.322] Is steam version: False
[9/1/2015 10:24:09 PM.562] Initializing game support
[9/1/2015 10:24:09 PM.562] Patching low level keyboard hook
[9/1/2015 10:24:09 PM.562] Patched low level keyboard hook
[9/1/2015 10:24:09 PM.562] Unhooking low level keyboard hook
[9/1/2015 10:24:09 PM.562] Unhooked low level keyboard hook
[9/1/2015 10:24:09 PM.562] Velocity limit removed.
[9/1/2015 10:24:18 PM.468] Compatibility level: 0
[9/1/2015 10:24:18 PM.468] Supported version detected
[9/1/2015 10:24:18 PM.468] ==================================================
[9/1/2015 10:24:18 PM.468] Patched IsDebuggerPresent
[9/1/2015 10:24:18 PM.468] Waiting for game initialization
[9/1/2015 10:24:19 PM.877] Initializing hook
[9/1/2015 10:24:19 PM.877] Completing interoperability
[9/1/2015 10:24:19 PM.877] Initialization code 1.
[9/1/2015 10:24:19 PM.877] Initialization code 2.
[9/1/2015 10:24:19 PM.877] Initialization code 3.
[9/1/2015 10:24:19 PM.877] Initialization code 4.
[9/1/2015 10:24:19 PM.877] Initialization code 5.
[9/1/2015 10:24:19 PM.877] Initialization code 6.
[9/1/2015 10:24:19 PM.877] Initialization code 7.
[9/1/2015 10:24:19 PM.877] Completing interoperability, phase 1
[9/1/2015 10:24:19 PM.877] Completing interoperability, phase 2
[9/1/2015 10:24:19 PM.877] Completing interoperability, phase 3
[9/1/2015 10:24:19 PM.877] Completing interoperability, phase 4
[9/1/2015 10:24:19 PM.877] Completing interoperability, phase 5
[9/1/2015 10:24:19 PM.877] Completing interoperability, phase 6
[9/1/2015 10:24:19 PM.877] Completing interoperability, phase 7
[9/1/2015 10:24:19 PM.879] Initializing DirectX
[9/1/2015 10:24:20 PM.243] Initializing Direct3D
[9/1/2015 10:24:20 PM.374] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:24:20 PM.374] Loaded at 0x7FF95ADD0000
[9/1/2015 10:24:20 PM.374] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:24:20 PM.374] Creating Direct3D 11 device and swap chain
[9/1/2015 10:24:20 PM.518] Attempting feature level 10_1
[9/1/2015 10:24:20 PM.541] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 10:24:20 PM.551] Swap Chain created: 0xD72F7F5170
[9/1/2015 10:24:20 PM.551] Swap Chain VTable: 0xD72F7F5170
[9/1/2015 10:24:20 PM.551] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:24:20 PM.551] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:24:20 PM.551] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:24:20 PM.551] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:24:20 PM.551] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:24:20 PM.551] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:24:20 PM.553] Getting device
[9/1/2015 10:24:20 PM.553] Retrieved device
[9/1/2015 10:24:20 PM.553] Creating wrapper
[9/1/2015 10:24:20 PM.559] Direct3D initialized
[9/1/2015 10:24:20 PM.559] Initialized DirectX
[9/1/2015 10:24:20 PM.559] Direct3D watcher thread spawned
[9/1/2015 10:24:21 PM.897] Wrapper created
[9/1/2015 10:24:21 PM.914] Effect created
[9/1/2015 10:24:21 PM.914] Creating buffer
[9/1/2015 10:24:21 PM.914] Created buffer
[9/1/2015 10:24:21 PM.914] Creating blend state
[9/1/2015 10:24:21 PM.914] Created blend state
[9/1/2015 10:24:21 PM.914] Done with creation
[9/1/2015 10:24:22 PM.106] Initializing texture system.
[9/1/2015 10:24:22 PM.106] Initializing texture system; phase 1
[9/1/2015 10:24:22 PM.106] Initializing texture system; phase 2
[9/1/2015 10:24:22 PM.193] Initializing texture system; phase 3
[9/1/2015 10:24:22 PM.193] Initializing texture system; phase 4
[9/1/2015 10:24:22 PM.293] Initializing texture system; phase 5
[9/1/2015 10:24:22 PM.297] Initializing texture system; phase 6
[9/1/2015 10:24:22 PM.298] Initializing texture system; phase 7
[9/1/2015 10:24:22 PM.301] Initializing texture system; phase 8
[9/1/2015 10:24:22 PM.303] Initializing texture system; phase 9
[9/1/2015 10:24:22 PM.304] Initializing texture system; phase 10
[9/1/2015 10:24:22 PM.310] Initializing texture system; phase 11
[9/1/2015 10:24:22 PM.310] Initializing texture system; phase 12
[9/1/2015 10:24:22 PM.313] Initializing texture system; phase 13
[9/1/2015 10:24:22 PM.313] Initializing texture system; phase 14
[9/1/2015 10:24:25 PM.560] Direct3D watcher thread ended
[9/1/2015 10:25:30 PM.896] Initializing console variable "ConsoleKey".
[9/1/2015 10:25:30 PM.896] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:25:30 PM.902] Read value: D0
[9/1/2015 10:25:30 PM.902] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:25:30 PM.902] Console key has been set to D0 (key code: 48)
[9/1/2015 10:25:30 PM.902] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:25:30 PM.902] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:25:30 PM.922] Read value: 10000
[9/1/2015 10:25:30 PM.922] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:25:30 PM.922] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:25:30 PM.922] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:25:30 PM.922] Read value: False
[9/1/2015 10:25:30 PM.922] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 10:25:30 PM.923] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 10:25:30 PM.923] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 10:25:30 PM.923] Read value: True
[9/1/2015 10:25:30 PM.923] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 10:25:30 PM.968] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 10:25:30 PM.968] Initializing console variable "TimeScale".
[9/1/2015 10:25:30 PM.968] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:25:30 PM.968] Read value: 0
[9/1/2015 10:25:30 PM.968] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 10:25:30 PM.969] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 10:25:30 PM.969] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 10:25:30 PM.970] Read value: True
[9/1/2015 10:25:30 PM.970] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 10:25:31 PM.334] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 10:25:31 PM.355] 
[9/1/2015 10:25:31 PM.355] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:25:31 PM.356] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 10:25:32 PM.887] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:25:32 PM.891] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:25:32 PM.893] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:25:33 PM.003] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 10:25:33 PM.007] 
[9/1/2015 10:25:33 PM.007] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:25:33 PM.007] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 10:25:33 PM.799] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:25:33 PM.803] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:25:33 PM.804] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:25:33 PM.880] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 10:25:34 PM.036] ---------------------------------------------------------------------
[9/1/2015 10:25:34 PM.036] LSPD FIRST RESPONSE
[9/1/2015 10:25:34 PM.036] Version 0.2b
[9/1/2015 10:25:34 PM.036] A G17 Media Modification
[9/1/2015 10:25:34 PM.036] - Developed by LMS & Sam
[9/1/2015 10:25:34 PM.036] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:25:34 PM.036] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:25:34 PM.036] ---------------------------------------------------------------------
[9/1/2015 10:25:34 PM.036] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:25:34 PM.036] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:25:34 PM.383] Cached police
[9/1/2015 10:25:34 PM.383] Cached police2
[9/1/2015 10:25:34 PM.383] Cached policet
[9/1/2015 10:25:34 PM.383] Cached sheriff2
[9/1/2015 10:25:34 PM.383] Cached sheriff
[9/1/2015 10:25:34 PM.383] Cached police4
[9/1/2015 10:25:34 PM.383] Cached policeb
[9/1/2015 10:25:34 PM.383] Cached policeb
[9/1/2015 10:25:34 PM.383] Cached policeb
[9/1/2015 10:25:34 PM.383] Cached fbi2
[9/1/2015 10:25:34 PM.383] Cached policeold1
[9/1/2015 10:25:34 PM.383] Cached policeold2
[9/1/2015 10:25:34 PM.383] Cached policeold2
[9/1/2015 10:25:34 PM.383] Cached buzzard
[9/1/2015 10:25:34 PM.383] Cached polmav
[9/1/2015 10:25:34 PM.383] Cached frogger2
[9/1/2015 10:25:34 PM.383] Cached ambulance
[9/1/2015 10:25:34 PM.383] Cached firetruk
[9/1/2015 10:25:34 PM.493] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:25:34 PM.690] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:34 PM.704] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:34 PM.704] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:34 PM.706] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:34 PM.706] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:34 PM.707] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:34 PM.708] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 10:25:34 PM.708] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 10:25:34 PM.723] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 10:25:34 PM.779] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 10:25:34 PM.779] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 10:25:34 PM.780] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 10:25:34 PM.780] LSPD First Response: Bank Callouts Activated
[9/1/2015 10:25:34 PM.781] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 10:25:34 PM.781] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 10:25:34 PM.781] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 10:25:34 PM.782] LSPD First Response: Police Radio Loaded
[9/1/2015 10:25:34 PM.782] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 10:25:34 PM.782] StraysCallouts initialized
[9/1/2015 10:25:34 PM.783] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 10:25:34 PM.783] LSPD First Response: We have 1 callouts registered
[9/1/2015 10:25:34 PM.783] LSPD First Response: CalloutManager initialized
[9/1/2015 10:25:35 PM.565] ______________________________________________________________________________________________
[9/1/2015 10:25:35 PM.566] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 10:25:35 PM.566] [Created by : FinKone]
[9/1/2015 10:25:35 PM.566] 
[9/1/2015 10:25:35 PM.566] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 10:25:35 PM.569] Audio loaded...
[9/1/2015 10:25:35 PM.861] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/1/2015 10:28:32 PM.257] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/1/2015 10:28:32 PM.257] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/1/2015 10:28:32 PM.257] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/1/2015 10:28:32 PM.258] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/1/2015 10:28:32 PM.258] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/1/2015 10:28:32 PM.258] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/1/2015 10:28:32 PM.258] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/1/2015 10:28:32 PM.258] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/1/2015 10:28:32 PM.259] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/1/2015 10:28:32 PM.259] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/1/2015 10:28:32 PM.259] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/1/2015 10:28:32 PM.259] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/1/2015 10:28:32 PM.259] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/1/2015 10:28:32 PM.259] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/1/2015 10:28:32 PM.260] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/1/2015 10:28:32 PM.260] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/1/2015 10:28:32 PM.260] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/1/2015 10:28:32 PM.260] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/1/2015 10:28:32 PM.260] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/1/2015 10:28:32 PM.368] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/1/2015 10:28:32 PM.368] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/1/2015 10:28:32 PM.368] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/1/2015 10:28:32 PM.368] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/1/2015 10:28:32 PM.368] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/1/2015 10:28:32 PM.368] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/1/2015 10:28:32 PM.368] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/1/2015 10:28:32 PM.368] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/1/2015 10:28:32 PM.368] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/1/2015 10:28:32 PM.368] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/1/2015 10:28:32 PM.369] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/1/2015 10:28:32 PM.369] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/1/2015 10:28:32 PM.369] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/1/2015 10:28:32 PM.369] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/1/2015 10:28:32 PM.369] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/1/2015 10:28:32 PM.369] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/1/2015 10:28:32 PM.369] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/1/2015 10:28:32 PM.420] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/1/2015 10:28:36 PM.823] LSPD First Response: Creating GangActivity
[9/1/2015 10:28:37 PM.498] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE
[9/1/2015 11:23:43 PM.754] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 11:23:43 PM.756] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 11:23:43 PM.760] LSPD First Response: Creating GangActivity
[9/1/2015 11:23:43 PM.767] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BOULEVARD_DEL_PERRO
[9/1/2015 11:23:53 PM.466] Cop Holster: 
[9/1/2015 11:23:53 PM.467] Cop Holster: ==============================
[9/1/2015 11:23:53 PM.467] Cop Holster: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 11:23:53 PM.467] Cop Holster: ------------------------------
[9/1/2015 11:23:53 PM.467] Cop Holster: Origin: Game fiber "Plugin "Cop Holster" main thread".
[9/1/2015 11:23:53 PM.467] Cop Holster: ------------------------------
[9/1/2015 11:23:53 PM.467] Cop Holster: Exception type: System.InvalidOperationException
[9/1/2015 11:23:53 PM.467] Cop Holster: Exception message: AnimationDictionary with name rcmjosh4 could not be loaded within a reasonable time. It may be invalid.
[9/1/2015 11:23:53 PM.467] Cop Holster: ------------------------------
[9/1/2015 11:23:53 PM.467] Cop Holster: Inner exceptions:
[9/1/2015 11:23:53 PM.467] Cop Holster: ------------------------------
[9/1/2015 11:23:53 PM.467] Cop Holster: Stack trace:
[9/1/2015 11:23:54 PM.052] Cop Holster: at Rage.AnimationDictionary.LoadAndWait()
[9/1/2015 11:23:54 PM.052] at CopHolster.HolsterHelper.PlayUnholsterAnimation(PedHelper ped)
[9/1/2015 11:23:54 PM.052] at CopHolster.HolsterHelper.SetDynamicHolster(PedHelper ped)
[9/1/2015 11:23:54 PM.052] at CopHolster.EntryPoint.Main()
[9/1/2015 11:23:54 PM.052] at Rage.GameFiber.Main()
[9/1/2015 11:23:54 PM.052] Cop Holster: ==============================
[9/1/2015 11:23:54 PM.052] Cop Holster: 
[9/1/2015 12:16:39 AM.628] 
[9/1/2015 12:16:39 AM.629] 
[9/1/2015 12:16:39 AM.629] 
[9/1/2015 12:16:39 AM.629] ====================================================================================================
[9/1/2015 12:16:39 AM.629] Started new log on 9/1/2015 12:16:39 AM.628
[9/1/2015 12:16:39 AM.629] ====================================================================================================
[9/1/2015 12:16:39 AM.626] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 12:16:39 AM.629] Log verbosity: Verbose
[9/1/2015 12:16:39 AM.631] Initializing input system
[9/1/2015 12:16:39 AM.635] Initializing game console
[9/1/2015 12:16:39 AM.642] Console key has been set to F4 (key code: 115)
[9/1/2015 12:16:39 AM.763] Console initialized
[9/1/2015 12:16:39 AM.763] Initializing forms manager
[9/1/2015 12:16:39 AM.770] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 12:16:39 AM.781] ================ RAGE Plugin Hook ================
[9/1/2015 12:16:39 AM.782] Checking game support
[9/1/2015 12:16:39 AM.786] Product name: Grand Theft Auto V
[9/1/2015 12:16:39 AM.786] Product version: 1.0.393.4
[9/1/2015 12:16:39 AM.786] Is steam version: False
[9/1/2015 12:16:39 AM.954] Initializing game support
[9/1/2015 12:16:39 AM.954] Patching low level keyboard hook
[9/1/2015 12:16:39 AM.954] Patched low level keyboard hook
[9/1/2015 12:16:39 AM.954] Unhooking low level keyboard hook
[9/1/2015 12:16:39 AM.954] Unhooked low level keyboard hook
[9/1/2015 12:16:39 AM.954] Velocity limit removed.
[9/1/2015 12:16:50 AM.174] Compatibility level: 0
[9/1/2015 12:16:50 AM.174] Supported version detected
[9/1/2015 12:16:50 AM.174] ==================================================
[9/1/2015 12:16:50 AM.175] Patched IsDebuggerPresent
[9/1/2015 12:16:50 AM.175] Waiting for game initialization
[9/1/2015 12:16:50 AM.276] Initializing hook
[9/1/2015 12:16:50 AM.276] Completing interoperability
[9/1/2015 12:16:50 AM.276] Initialization code 1.
[9/1/2015 12:16:50 AM.276] Initialization code 2.
[9/1/2015 12:16:50 AM.276] Initialization code 3.
[9/1/2015 12:16:50 AM.276] Initialization code 4.
[9/1/2015 12:16:50 AM.276] Initialization code 5.
[9/1/2015 12:16:50 AM.276] Initialization code 6.
[9/1/2015 12:16:50 AM.276] Initialization code 7.
[9/1/2015 12:16:50 AM.276] Completing interoperability, phase 1
[9/1/2015 12:16:50 AM.276] Completing interoperability, phase 2
[9/1/2015 12:16:50 AM.276] Completing interoperability, phase 3
[9/1/2015 12:16:50 AM.276] Completing interoperability, phase 4
[9/1/2015 12:16:50 AM.276] Completing interoperability, phase 5
[9/1/2015 12:16:50 AM.276] Completing interoperability, phase 6
[9/1/2015 12:16:50 AM.276] Completing interoperability, phase 7
[9/1/2015 12:16:50 AM.278] Initializing DirectX
[9/1/2015 12:16:50 AM.281] Initializing Direct3D
[9/1/2015 12:16:50 AM.281] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 12:16:50 AM.281] Loaded at 0x7FF95ADD0000
[9/1/2015 12:16:50 AM.281] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 12:16:50 AM.281] Creating Direct3D 11 device and swap chain
[9/1/2015 12:16:50 AM.300] Attempting feature level 10_1
[9/1/2015 12:16:50 AM.321] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 12:16:50 AM.333] Swap Chain created: 0xEDA0D75C80
[9/1/2015 12:16:50 AM.333] Swap Chain VTable: 0xEDA0D75C80
[9/1/2015 12:16:50 AM.333] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 12:16:50 AM.333] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 12:16:50 AM.333] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 12:16:50 AM.333] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 12:16:50 AM.333] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 12:16:50 AM.333] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 12:16:50 AM.333] Getting device
[9/1/2015 12:16:50 AM.333] Retrieved device
[9/1/2015 12:16:50 AM.333] Creating wrapper
[9/1/2015 12:16:50 AM.341] Direct3D initialized
[9/1/2015 12:16:50 AM.342] Initialized DirectX
[9/1/2015 12:16:50 AM.342] Direct3D watcher thread spawned
[9/1/2015 12:16:50 AM.453] Wrapper created
[9/1/2015 12:16:50 AM.460] Effect created
[9/1/2015 12:16:50 AM.460] Creating buffer
[9/1/2015 12:16:50 AM.460] Created buffer
[9/1/2015 12:16:50 AM.460] Creating blend state
[9/1/2015 12:16:50 AM.460] Created blend state
[9/1/2015 12:16:50 AM.460] Done with creation
[9/1/2015 12:16:50 AM.627] Initializing texture system.
[9/1/2015 12:16:50 AM.676] Initializing texture system; phase 1
[9/1/2015 12:16:50 AM.676] Initializing texture system; phase 2
[9/1/2015 12:16:50 AM.708] Initializing texture system; phase 3
[9/1/2015 12:16:50 AM.708] Initializing texture system; phase 4
[9/1/2015 12:16:50 AM.725] Initializing texture system; phase 5
[9/1/2015 12:16:50 AM.727] Initializing texture system; phase 6
[9/1/2015 12:16:50 AM.729] Initializing texture system; phase 7
[9/1/2015 12:16:50 AM.732] Initializing texture system; phase 8
[9/1/2015 12:16:50 AM.734] Initializing texture system; phase 9
[9/1/2015 12:16:50 AM.736] Initializing texture system; phase 10
[9/1/2015 12:16:50 AM.741] Initializing texture system; phase 11
[9/1/2015 12:16:50 AM.741] Initializing texture system; phase 12
[9/1/2015 12:16:50 AM.743] Initializing texture system; phase 13
[9/1/2015 12:16:50 AM.743] Initializing texture system; phase 14
[9/1/2015 12:16:55 AM.342] Direct3D watcher thread ended
[9/1/2015 12:17:35 AM.040] Initializing console variable "ConsoleKey".
[9/1/2015 12:17:35 AM.040] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 12:17:35 AM.045] Read value: D0
[9/1/2015 12:17:35 AM.045] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 12:17:35 AM.045] Console key has been set to D0 (key code: 48)
[9/1/2015 12:17:35 AM.045] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 12:17:35 AM.045] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 12:17:35 AM.051] Read value: 10000
[9/1/2015 12:17:35 AM.051] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 12:17:35 AM.051] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 12:17:35 AM.051] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 12:17:35 AM.051] Read value: False
[9/1/2015 12:17:35 AM.051] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 12:17:35 AM.051] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 12:17:35 AM.051] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 12:17:35 AM.052] Read value: True
[9/1/2015 12:17:35 AM.052] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 12:17:35 AM.055] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:17:35 AM.055] Initializing console variable "TimeScale".
[9/1/2015 12:17:35 AM.055] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 12:17:35 AM.056] Read value: 0
[9/1/2015 12:17:35 AM.056] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 12:17:35 AM.056] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 12:17:35 AM.056] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 12:17:35 AM.056] Read value: True
[9/1/2015 12:17:35 AM.056] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 12:17:35 AM.284] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:17:35 AM.306] 
[9/1/2015 12:17:35 AM.307] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:17:35 AM.307] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 12:17:36 AM.384] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:17:36 AM.387] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:17:36 AM.390] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:17:36 AM.465] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 12:17:36 AM.466] 
[9/1/2015 12:17:36 AM.466] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:17:36 AM.466] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 12:17:37 AM.261] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:17:37 AM.265] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:17:37 AM.267] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:17:37 AM.343] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 12:17:37 AM.422] ---------------------------------------------------------------------
[9/1/2015 12:17:37 AM.422] LSPD FIRST RESPONSE
[9/1/2015 12:17:37 AM.422] Version 0.2b
[9/1/2015 12:17:37 AM.422] A G17 Media Modification
[9/1/2015 12:17:37 AM.422] - Developed by LMS & Sam
[9/1/2015 12:17:37 AM.422] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 12:17:37 AM.422] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:17:37 AM.422] ---------------------------------------------------------------------
[9/1/2015 12:17:37 AM.422] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 12:17:37 AM.422] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:17:37 AM.701] Cached police
[9/1/2015 12:17:37 AM.702] Cached police2
[9/1/2015 12:17:37 AM.702] Cached policet
[9/1/2015 12:17:37 AM.702] Cached sheriff2
[9/1/2015 12:17:37 AM.702] Cached sheriff
[9/1/2015 12:17:37 AM.702] Cached police4
[9/1/2015 12:17:37 AM.702] Cached policeb
[9/1/2015 12:17:37 AM.702] Cached policeb
[9/1/2015 12:17:37 AM.702] Cached policeb
[9/1/2015 12:17:37 AM.702] Cached fbi2
[9/1/2015 12:17:37 AM.702] Cached policeold1
[9/1/2015 12:17:37 AM.702] Cached policeold2
[9/1/2015 12:17:37 AM.702] Cached policeold2
[9/1/2015 12:17:37 AM.702] Cached buzzard
[9/1/2015 12:17:37 AM.702] Cached polmav
[9/1/2015 12:17:37 AM.702] Cached frogger2
[9/1/2015 12:17:37 AM.702] Cached ambulance
[9/1/2015 12:17:37 AM.702] Cached firetruk
[9/1/2015 12:17:37 AM.795] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 12:17:37 AM.839] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:17:37 AM.855] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:17:37 AM.856] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:17:37 AM.858] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:17:37 AM.859] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:17:37 AM.859] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:17:37 AM.861] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 12:17:37 AM.861] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 12:17:37 AM.872] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 12:17:37 AM.928] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 12:17:37 AM.929] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 12:17:37 AM.929] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 12:17:37 AM.930] LSPD First Response: Bank Callouts Activated
[9/1/2015 12:17:37 AM.931] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 12:17:37 AM.931] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 12:17:37 AM.931] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 12:17:37 AM.931] LSPD First Response: Police Radio Loaded
[9/1/2015 12:17:37 AM.932] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 12:17:37 AM.932] StraysCallouts initialized
[9/1/2015 12:17:37 AM.932] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 12:17:37 AM.932] LSPD First Response: We have 1 callouts registered
[9/1/2015 12:17:37 AM.933] LSPD First Response: CalloutManager initialized
[9/1/2015 12:17:38 AM.522] ______________________________________________________________________________________________
[9/1/2015 12:17:38 AM.523] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 12:17:38 AM.523] [Created by : FinKone]
[9/1/2015 12:17:38 AM.523] 
[9/1/2015 12:17:38 AM.523] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 12:17:38 AM.525] Audio loaded...
[9/1/2015 12:17:38 AM.670] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/1/2015 12:19:42 AM.248] LSPD First Response: Respawning
[9/1/2015 12:19:45 AM.420] LSPD First Response: Done
[9/1/2015 12:22:09 AM.851] 
[9/1/2015 12:22:09 AM.852] 
[9/1/2015 12:22:09 AM.852] 
[9/1/2015 12:22:09 AM.852] ====================================================================================================
[9/1/2015 12:22:09 AM.852] Started new log on 9/1/2015 12:22:09 AM.851
[9/1/2015 12:22:09 AM.852] ====================================================================================================
[9/1/2015 12:22:09 AM.849] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 12:22:09 AM.852] Log verbosity: Verbose
[9/1/2015 12:22:09 AM.854] Initializing input system
[9/1/2015 12:22:09 AM.858] Initializing game console
[9/1/2015 12:22:09 AM.864] Console key has been set to F4 (key code: 115)
[9/1/2015 12:22:09 AM.896] Console initialized
[9/1/2015 12:22:09 AM.896] Initializing forms manager
[9/1/2015 12:22:09 AM.899] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 12:22:09 AM.906] ================ RAGE Plugin Hook ================
[9/1/2015 12:22:09 AM.907] Checking game support
[9/1/2015 12:22:09 AM.912] Product name: Grand Theft Auto V
[9/1/2015 12:22:09 AM.912] Product version: 1.0.393.4
[9/1/2015 12:22:09 AM.912] Is steam version: False
[9/1/2015 12:22:10 AM.081] Initializing game support
[9/1/2015 12:22:10 AM.081] Patching low level keyboard hook
[9/1/2015 12:22:10 AM.081] Patched low level keyboard hook
[9/1/2015 12:22:10 AM.081] Unhooking low level keyboard hook
[9/1/2015 12:22:10 AM.081] Unhooked low level keyboard hook
[9/1/2015 12:22:10 AM.081] Velocity limit removed.
[9/1/2015 12:22:19 AM.985] Compatibility level: 0
[9/1/2015 12:22:19 AM.985] Supported version detected
[9/1/2015 12:22:19 AM.985] ==================================================
[9/1/2015 12:22:19 AM.985] Patched IsDebuggerPresent
[9/1/2015 12:22:19 AM.985] Waiting for game initialization
[9/1/2015 12:22:20 AM.086] Initializing hook
[9/1/2015 12:22:20 AM.086] Completing interoperability
[9/1/2015 12:22:20 AM.086] Initialization code 1.
[9/1/2015 12:22:20 AM.086] Initialization code 2.
[9/1/2015 12:22:20 AM.086] Initialization code 3.
[9/1/2015 12:22:20 AM.086] Initialization code 4.
[9/1/2015 12:22:20 AM.086] Initialization code 5.
[9/1/2015 12:22:20 AM.086] Initialization code 6.
[9/1/2015 12:22:20 AM.086] Initialization code 7.
[9/1/2015 12:22:20 AM.086] Completing interoperability, phase 1
[9/1/2015 12:22:20 AM.086] Completing interoperability, phase 2
[9/1/2015 12:22:20 AM.086] Completing interoperability, phase 3
[9/1/2015 12:22:20 AM.086] Completing interoperability, phase 4
[9/1/2015 12:22:20 AM.086] Completing interoperability, phase 5
[9/1/2015 12:22:20 AM.086] Completing interoperability, phase 6
[9/1/2015 12:22:20 AM.086] Completing interoperability, phase 7
[9/1/2015 12:22:20 AM.088] Initializing DirectX
[9/1/2015 12:22:20 AM.091] Initializing Direct3D
[9/1/2015 12:22:20 AM.091] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 12:22:20 AM.092] Loaded at 0x7FF95ADD0000
[9/1/2015 12:22:20 AM.092] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 12:22:20 AM.092] Creating Direct3D 11 device and swap chain
[9/1/2015 12:22:20 AM.117] Attempting feature level 10_1
[9/1/2015 12:22:20 AM.136] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 12:22:20 AM.148] Swap Chain created: 0x4AD34300E0
[9/1/2015 12:22:20 AM.148] Swap Chain VTable: 0x4AD34300E0
[9/1/2015 12:22:20 AM.148] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 12:22:20 AM.148] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 12:22:20 AM.148] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 12:22:20 AM.148] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 12:22:20 AM.148] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 12:22:20 AM.148] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 12:22:20 AM.148] Getting device
[9/1/2015 12:22:20 AM.148] Retrieved device
[9/1/2015 12:22:20 AM.148] Creating wrapper
[9/1/2015 12:22:20 AM.156] Direct3D initialized
[9/1/2015 12:22:20 AM.156] Initialized DirectX
[9/1/2015 12:22:20 AM.156] Direct3D watcher thread spawned
[9/1/2015 12:22:20 AM.264] Wrapper created
[9/1/2015 12:22:20 AM.271] Effect created
[9/1/2015 12:22:20 AM.271] Creating buffer
[9/1/2015 12:22:20 AM.271] Created buffer
[9/1/2015 12:22:20 AM.271] Creating blend state
[9/1/2015 12:22:20 AM.271] Created blend state
[9/1/2015 12:22:20 AM.271] Done with creation
[9/1/2015 12:22:20 AM.326] Initializing texture system.
[9/1/2015 12:22:20 AM.326] Initializing texture system; phase 1
[9/1/2015 12:22:20 AM.326] Initializing texture system; phase 2
[9/1/2015 12:22:20 AM.336] Initializing texture system; phase 3
[9/1/2015 12:22:20 AM.336] Initializing texture system; phase 4
[9/1/2015 12:22:20 AM.352] Initializing texture system; phase 5
[9/1/2015 12:22:20 AM.353] Initializing texture system; phase 6
[9/1/2015 12:22:20 AM.355] Initializing texture system; phase 7
[9/1/2015 12:22:20 AM.358] Initializing texture system; phase 8
[9/1/2015 12:22:20 AM.360] Initializing texture system; phase 9
[9/1/2015 12:22:20 AM.361] Initializing texture system; phase 10
[9/1/2015 12:22:20 AM.366] Initializing texture system; phase 11
[9/1/2015 12:22:20 AM.366] Initializing texture system; phase 12
[9/1/2015 12:22:20 AM.369] Initializing texture system; phase 13
[9/1/2015 12:22:20 AM.369] Initializing texture system; phase 14
[9/1/2015 12:22:25 AM.158] Direct3D watcher thread ended
[9/1/2015 12:23:03 AM.119] Initializing console variable "ConsoleKey".
[9/1/2015 12:23:03 AM.119] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 12:23:03 AM.124] Read value: D0
[9/1/2015 12:23:03 AM.124] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 12:23:03 AM.124] Console key has been set to D0 (key code: 48)
[9/1/2015 12:23:03 AM.124] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 12:23:03 AM.124] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 12:23:03 AM.131] Read value: 10000
[9/1/2015 12:23:03 AM.131] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 12:23:03 AM.131] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 12:23:03 AM.131] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 12:23:03 AM.131] Read value: False
[9/1/2015 12:23:03 AM.131] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 12:23:03 AM.132] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 12:23:03 AM.132] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 12:23:03 AM.132] Read value: True
[9/1/2015 12:23:03 AM.132] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 12:23:03 AM.135] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:23:03 AM.135] Initializing console variable "TimeScale".
[9/1/2015 12:23:03 AM.135] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 12:23:03 AM.136] Read value: 0
[9/1/2015 12:23:03 AM.136] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 12:23:03 AM.136] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 12:23:03 AM.136] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 12:23:03 AM.137] Read value: True
[9/1/2015 12:23:03 AM.137] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 12:23:03 AM.314] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:23:03 AM.337] 
[9/1/2015 12:23:03 AM.338] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:23:03 AM.339] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 12:23:04 AM.471] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:23:04 AM.476] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:23:04 AM.478] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:23:04 AM.518] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 12:23:04 AM.519] 
[9/1/2015 12:23:04 AM.519] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:23:04 AM.519] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 12:23:05 AM.458] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:23:05 AM.463] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:23:05 AM.465] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:23:05 AM.543] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 12:23:05 AM.652] ---------------------------------------------------------------------
[9/1/2015 12:23:05 AM.652] LSPD FIRST RESPONSE
[9/1/2015 12:23:05 AM.652] Version 0.2b
[9/1/2015 12:23:05 AM.652] A G17 Media Modification
[9/1/2015 12:23:05 AM.652] - Developed by LMS & Sam
[9/1/2015 12:23:05 AM.652] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 12:23:05 AM.652] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:23:05 AM.652] ---------------------------------------------------------------------
[9/1/2015 12:23:05 AM.652] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 12:23:05 AM.652] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:23:05 AM.868] Cached police
[9/1/2015 12:23:05 AM.868] Cached police2
[9/1/2015 12:23:05 AM.868] Cached policet
[9/1/2015 12:23:05 AM.868] Cached sheriff2
[9/1/2015 12:23:05 AM.868] Cached sheriff
[9/1/2015 12:23:05 AM.868] Cached police4
[9/1/2015 12:23:05 AM.868] Cached policeb
[9/1/2015 12:23:05 AM.868] Cached policeb
[9/1/2015 12:23:05 AM.868] Cached policeb
[9/1/2015 12:23:05 AM.868] Cached fbi2
[9/1/2015 12:23:05 AM.868] Cached policeold1
[9/1/2015 12:23:05 AM.868] Cached policeold2
[9/1/2015 12:23:05 AM.868] Cached policeold2
[9/1/2015 12:23:05 AM.868] Cached buzzard
[9/1/2015 12:23:05 AM.868] Cached polmav
[9/1/2015 12:23:05 AM.868] Cached frogger2
[9/1/2015 12:23:05 AM.868] Cached ambulance
[9/1/2015 12:23:05 AM.868] Cached firetruk
[9/1/2015 12:23:05 AM.961] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 12:23:05 AM.967] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:23:05 AM.978] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:23:05 AM.979] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:23:05 AM.981] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:23:05 AM.981] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:23:05 AM.982] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:23:05 AM.983] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 12:23:05 AM.983] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 12:23:05 AM.992] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 12:23:06 AM.049] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 12:23:06 AM.049] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 12:23:06 AM.050] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 12:23:06 AM.051] LSPD First Response: Bank Callouts Activated
[9/1/2015 12:23:06 AM.051] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 12:23:06 AM.051] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 12:23:06 AM.052] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 12:23:06 AM.052] LSPD First Response: Police Radio Loaded
[9/1/2015 12:23:06 AM.052] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 12:23:06 AM.053] StraysCallouts initialized
[9/1/2015 12:23:06 AM.053] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 12:23:06 AM.053] LSPD First Response: We have 1 callouts registered
[9/1/2015 12:23:06 AM.054] LSPD First Response: CalloutManager initialized
[9/1/2015 12:23:06 AM.598] ______________________________________________________________________________________________
[9/1/2015 12:23:06 AM.598] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 12:23:06 AM.598] [Created by : FinKone]
[9/1/2015 12:23:06 AM.598] 
[9/1/2015 12:23:06 AM.598] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 12:23:06 AM.601] Audio loaded...
[9/1/2015 12:23:06 AM.644] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/1/2015 12:28:19 AM.164] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/1/2015 12:28:19 AM.164] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/1/2015 12:28:19 AM.164] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/1/2015 12:28:19 AM.166] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/1/2015 12:28:19 AM.166] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/1/2015 12:28:19 AM.166] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/1/2015 12:28:19 AM.166] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/1/2015 12:28:19 AM.166] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/1/2015 12:28:19 AM.167] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/1/2015 12:28:19 AM.167] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/1/2015 12:28:19 AM.167] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/1/2015 12:28:19 AM.167] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/1/2015 12:28:19 AM.167] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/1/2015 12:28:19 AM.167] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/1/2015 12:28:19 AM.167] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/1/2015 12:28:19 AM.168] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/1/2015 12:28:19 AM.168] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/1/2015 12:28:19 AM.168] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/1/2015 12:28:19 AM.168] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/1/2015 12:28:19 AM.340] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/1/2015 12:28:19 AM.340] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/1/2015 12:28:19 AM.340] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/1/2015 12:28:19 AM.340] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/1/2015 12:28:19 AM.340] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/1/2015 12:28:19 AM.340] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/1/2015 12:28:19 AM.340] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/1/2015 12:28:19 AM.340] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/1/2015 12:28:19 AM.340] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/1/2015 12:28:19 AM.340] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/1/2015 12:28:19 AM.340] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/1/2015 12:28:19 AM.341] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/1/2015 12:28:19 AM.341] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/1/2015 12:28:19 AM.341] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/1/2015 12:28:19 AM.341] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/1/2015 12:28:19 AM.341] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/1/2015 12:28:19 AM.341] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/1/2015 12:28:19 AM.377] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/1/2015 12:29:08 AM.147] LSPD First Response: Creating SuspiciousPerson
[9/1/2015 12:29:08 AM.754] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARCER_WAY
[9/1/2015 12:30:11 AM.438] LSPD First Response: Creating Breakdown
[9/1/2015 12:30:12 AM.269] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[9/1/2015 12:30:17 AM.965] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 12:30:17 AM.965] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 12:30:17 AM.967] LSPD First Response: Creating RecklessDriver
[9/1/2015 12:30:17 AM.970] LSPD First Response: [Wilderness Callouts | RecklessDriver] OnBeforeCalloutDisplayed()
[9/1/2015 12:30:20 AM.802] LSPD First Response: [Wilderness Callouts | RecklessDriver] OnCalloutAccepted()
[9/1/2015 12:30:20 AM.803] LSPD First Response: Created new chase
[9/1/2015 12:30:20 AM.808] LSPD First Response: Suspect added to chase
[9/1/2015 12:30:21 AM.436] LSPD First Response: Cop added to chase
[9/1/2015 12:30:21 AM.437] LSPD First Response: Added cop to existing chase
[9/1/2015 12:30:21 AM.438] LSPD First Response: Cop added to chase
[9/1/2015 12:30:21 AM.438] LSPD First Response: Added cop to existing chase
[9/1/2015 12:30:27 AM.468] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARCER_WAY
[9/1/2015 12:30:27 AM.495] LSPD First Response: Cop added to chase
[9/1/2015 12:30:27 AM.495] LSPD First Response: Added cop to existing chase
[9/1/2015 12:30:28 AM.209] LSPD First Response: Cop added to chase
[9/1/2015 12:30:28 AM.209] LSPD First Response: Added cop to existing chase
[9/1/2015 12:30:46 AM.410] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ARCHER_AVE
[9/1/2015 12:30:46 AM.701] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:32:17 AM.294] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MILTON_RD
[9/1/2015 12:32:17 AM.592] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:32:27 AM.652] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[9/1/2015 12:32:42 AM.393] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:33:11 AM.370] LSPD First Response: [Wilderness Callouts | RecklessDriver] End()
[9/1/2015 12:33:11 AM.373] LSPD First Response: Aborted chase
[9/1/2015 12:42:32 AM.030] LSPD First Response: Creating SuicideAttempt
[9/1/2015 12:42:32 AM.279] LSPD First Response: 
[9/1/2015 12:42:32 AM.279] LSPD First Response: ==============================
[9/1/2015 12:42:32 AM.279] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 12:42:32 AM.279] LSPD First Response: ------------------------------
[9/1/2015 12:42:32 AM.279] LSPD First Response: Origin: Game fiber "CalloutManager".
[9/1/2015 12:42:32 AM.279] LSPD First Response: ------------------------------
[9/1/2015 12:42:32 AM.279] LSPD First Response: Exception type: System.MissingMethodException
[9/1/2015 12:42:32 AM.280] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[9/1/2015 12:42:32 AM.280] LSPD First Response: ------------------------------
[9/1/2015 12:42:32 AM.280] LSPD First Response: Inner exceptions:
[9/1/2015 12:42:32 AM.280] LSPD First Response: ------------------------------
[9/1/2015 12:42:32 AM.280] LSPD First Response: Stack trace:
[9/1/2015 12:42:32 AM.353] LSPD First Response: at WildernessCallouts.Callouts.SuicideAttempt.OnBeforeCalloutDisplayed()
[9/1/2015 12:42:32 AM.353] at ?.?(Callout A_0)
[9/1/2015 12:42:32 AM.371] at ?.?()
[9/1/2015 12:42:32 AM.371] at ?.?()
[9/1/2015 12:42:32 AM.371] at Rage.GameFiber.Main()
[9/1/2015 12:42:32 AM.371] LSPD First Response: ==============================
[9/1/2015 12:42:32 AM.371] LSPD First Response: 
[9/1/2015 12:43:29 AM.072] 
[9/1/2015 12:43:29 AM.073] 
[9/1/2015 12:43:29 AM.073] 
[9/1/2015 12:43:29 AM.074] ====================================================================================================
[9/1/2015 12:43:29 AM.074] Started new log on 9/1/2015 12:43:29 AM.072
[9/1/2015 12:43:29 AM.074] ====================================================================================================
[9/1/2015 12:43:29 AM.070] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 12:43:29 AM.074] Log verbosity: Verbose
[9/1/2015 12:43:29 AM.075] Initializing input system
[9/1/2015 12:43:29 AM.079] Initializing game console
[9/1/2015 12:43:29 AM.088] Console key has been set to F4 (key code: 115)
[9/1/2015 12:43:29 AM.128] Console initialized
[9/1/2015 12:43:29 AM.128] Initializing forms manager
[9/1/2015 12:43:29 AM.131] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 12:43:29 AM.143] ================ RAGE Plugin Hook ================
[9/1/2015 12:43:29 AM.144] Checking game support
[9/1/2015 12:43:29 AM.149] Product name: Grand Theft Auto V
[9/1/2015 12:43:29 AM.149] Product version: 1.0.393.4
[9/1/2015 12:43:29 AM.149] Is steam version: False
[9/1/2015 12:43:29 AM.318] Initializing game support
[9/1/2015 12:43:29 AM.318] Patching low level keyboard hook
[9/1/2015 12:43:29 AM.318] Patched low level keyboard hook
[9/1/2015 12:43:29 AM.318] Unhooking low level keyboard hook
[9/1/2015 12:43:29 AM.318] Unhooked low level keyboard hook
[9/1/2015 12:43:29 AM.318] Velocity limit removed.
[9/1/2015 12:43:37 AM.945] Compatibility level: 0
[9/1/2015 12:43:37 AM.945] Supported version detected
[9/1/2015 12:43:37 AM.945] ==================================================
[9/1/2015 12:43:37 AM.945] Patched IsDebuggerPresent
[9/1/2015 12:43:37 AM.945] Waiting for game initialization
[9/1/2015 12:43:38 AM.339] Initializing hook
[9/1/2015 12:43:38 AM.339] Completing interoperability
[9/1/2015 12:43:38 AM.339] Initialization code 1.
[9/1/2015 12:43:38 AM.339] Initialization code 2.
[9/1/2015 12:43:38 AM.339] Initialization code 3.
[9/1/2015 12:43:38 AM.339] Initialization code 4.
[9/1/2015 12:43:38 AM.339] Initialization code 5.
[9/1/2015 12:43:38 AM.339] Initialization code 6.
[9/1/2015 12:43:38 AM.339] Initialization code 7.
[9/1/2015 12:43:38 AM.339] Completing interoperability, phase 1
[9/1/2015 12:43:38 AM.339] Completing interoperability, phase 2
[9/1/2015 12:43:38 AM.339] Completing interoperability, phase 3
[9/1/2015 12:43:38 AM.339] Completing interoperability, phase 4
[9/1/2015 12:43:38 AM.339] Completing interoperability, phase 5
[9/1/2015 12:43:38 AM.339] Completing interoperability, phase 6
[9/1/2015 12:43:38 AM.339] Completing interoperability, phase 7
[9/1/2015 12:43:38 AM.341] Initializing DirectX
[9/1/2015 12:43:38 AM.344] Initializing Direct3D
[9/1/2015 12:43:38 AM.344] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 12:43:38 AM.344] Loaded at 0x7FF95ADD0000
[9/1/2015 12:43:38 AM.344] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 12:43:38 AM.344] Creating Direct3D 11 device and swap chain
[9/1/2015 12:43:38 AM.372] Attempting feature level 10_1
[9/1/2015 12:43:38 AM.390] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 12:43:38 AM.403] Swap Chain created: 0xFE6284CE10
[9/1/2015 12:43:38 AM.403] Swap Chain VTable: 0xFE6284CE10
[9/1/2015 12:43:38 AM.403] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 12:43:38 AM.403] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 12:43:38 AM.403] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 12:43:38 AM.403] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 12:43:38 AM.404] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 12:43:38 AM.404] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 12:43:38 AM.404] Getting device
[9/1/2015 12:43:38 AM.404] Retrieved device
[9/1/2015 12:43:38 AM.404] Creating wrapper
[9/1/2015 12:43:38 AM.412] Direct3D initialized
[9/1/2015 12:43:38 AM.412] Initialized DirectX
[9/1/2015 12:43:38 AM.413] Direct3D watcher thread spawned
[9/1/2015 12:43:38 AM.523] Wrapper created
[9/1/2015 12:43:38 AM.530] Effect created
[9/1/2015 12:43:38 AM.530] Creating buffer
[9/1/2015 12:43:38 AM.530] Created buffer
[9/1/2015 12:43:38 AM.530] Creating blend state
[9/1/2015 12:43:38 AM.530] Created blend state
[9/1/2015 12:43:38 AM.530] Done with creation
[9/1/2015 12:43:38 AM.585] Initializing texture system.
[9/1/2015 12:43:38 AM.585] Initializing texture system; phase 1
[9/1/2015 12:43:38 AM.585] Initializing texture system; phase 2
[9/1/2015 12:43:38 AM.596] Initializing texture system; phase 3
[9/1/2015 12:43:38 AM.597] Initializing texture system; phase 4
[9/1/2015 12:43:38 AM.613] Initializing texture system; phase 5
[9/1/2015 12:43:38 AM.615] Initializing texture system; phase 6
[9/1/2015 12:43:38 AM.617] Initializing texture system; phase 7
[9/1/2015 12:43:38 AM.621] Initializing texture system; phase 8
[9/1/2015 12:43:38 AM.623] Initializing texture system; phase 9
[9/1/2015 12:43:38 AM.624] Initializing texture system; phase 10
[9/1/2015 12:43:38 AM.629] Initializing texture system; phase 11
[9/1/2015 12:43:38 AM.629] Initializing texture system; phase 12
[9/1/2015 12:43:38 AM.633] Initializing texture system; phase 13
[9/1/2015 12:43:38 AM.633] Initializing texture system; phase 14
[9/1/2015 12:43:43 AM.414] Direct3D watcher thread ended
[9/1/2015 12:44:20 AM.209] Initializing console variable "ConsoleKey".
[9/1/2015 12:44:20 AM.209] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 12:44:20 AM.214] Read value: D0
[9/1/2015 12:44:20 AM.214] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 12:44:20 AM.214] Console key has been set to D0 (key code: 48)
[9/1/2015 12:44:20 AM.214] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 12:44:20 AM.214] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 12:44:20 AM.220] Read value: 10000
[9/1/2015 12:44:20 AM.220] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 12:44:20 AM.221] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 12:44:20 AM.221] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 12:44:20 AM.221] Read value: False
[9/1/2015 12:44:20 AM.221] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 12:44:20 AM.221] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 12:44:20 AM.221] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 12:44:20 AM.222] Read value: True
[9/1/2015 12:44:20 AM.222] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 12:44:20 AM.225] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:44:20 AM.225] Initializing console variable "TimeScale".
[9/1/2015 12:44:20 AM.225] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 12:44:20 AM.226] Read value: 0
[9/1/2015 12:44:20 AM.226] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 12:44:20 AM.226] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 12:44:20 AM.226] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 12:44:20 AM.227] Read value: True
[9/1/2015 12:44:20 AM.227] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 12:44:20 AM.493] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:44:20 AM.516] 
[9/1/2015 12:44:20 AM.516] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:44:20 AM.517] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 12:44:21 AM.567] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:44:21 AM.571] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:44:21 AM.573] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:44:21 AM.617] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 12:44:21 AM.618] 
[9/1/2015 12:44:21 AM.618] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:44:21 AM.618] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 12:44:22 AM.570] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:44:22 AM.575] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:44:22 AM.577] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:44:22 AM.662] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 12:44:22 AM.788] ---------------------------------------------------------------------
[9/1/2015 12:44:22 AM.789] LSPD FIRST RESPONSE
[9/1/2015 12:44:22 AM.789] Version 0.2b
[9/1/2015 12:44:22 AM.789] A G17 Media Modification
[9/1/2015 12:44:22 AM.789] - Developed by LMS & Sam
[9/1/2015 12:44:22 AM.789] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 12:44:22 AM.789] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:44:22 AM.789] ---------------------------------------------------------------------
[9/1/2015 12:44:22 AM.789] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 12:44:22 AM.789] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:44:23 AM.071] Cached police
[9/1/2015 12:44:23 AM.071] Cached police2
[9/1/2015 12:44:23 AM.072] Cached policet
[9/1/2015 12:44:23 AM.072] Cached sheriff2
[9/1/2015 12:44:23 AM.072] Cached sheriff
[9/1/2015 12:44:23 AM.072] Cached police4
[9/1/2015 12:44:23 AM.072] Cached policeb
[9/1/2015 12:44:23 AM.072] Cached policeb
[9/1/2015 12:44:23 AM.072] Cached policeb
[9/1/2015 12:44:23 AM.072] Cached fbi2
[9/1/2015 12:44:23 AM.072] Cached policeold1
[9/1/2015 12:44:23 AM.072] Cached policeold2
[9/1/2015 12:44:23 AM.072] Cached policeold2
[9/1/2015 12:44:23 AM.072] Cached buzzard
[9/1/2015 12:44:23 AM.072] Cached polmav
[9/1/2015 12:44:23 AM.072] Cached frogger2
[9/1/2015 12:44:23 AM.072] Cached ambulance
[9/1/2015 12:44:23 AM.073] Cached firetruk
[9/1/2015 12:44:23 AM.193] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 12:44:23 AM.372] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:44:23 AM.386] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:44:23 AM.387] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:44:23 AM.389] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:44:23 AM.389] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:44:23 AM.390] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:44:23 AM.391] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 12:44:23 AM.391] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 12:44:23 AM.401] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 12:44:23 AM.466] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 12:44:23 AM.467] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 12:44:23 AM.467] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 12:44:23 AM.468] LSPD First Response: Bank Callouts Activated
[9/1/2015 12:44:23 AM.469] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 12:44:23 AM.469] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 12:44:23 AM.469] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 12:44:23 AM.469] LSPD First Response: Police Radio Loaded
[9/1/2015 12:44:23 AM.470] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 12:44:23 AM.470] StraysCallouts initialized
[9/1/2015 12:44:23 AM.470] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 12:44:23 AM.470] LSPD First Response: We have 1 callouts registered
[9/1/2015 12:44:23 AM.471] LSPD First Response: CalloutManager initialized
[9/1/2015 12:44:24 AM.092] ______________________________________________________________________________________________
[9/1/2015 12:44:24 AM.092] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 12:44:24 AM.092] [Created by : FinKone]
[9/1/2015 12:44:24 AM.092] 
[9/1/2015 12:44:24 AM.092] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 12:44:24 AM.094] Audio loaded...
[9/1/2015 12:44:24 AM.139] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/1/2015 12:46:57 AM.145] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/1/2015 12:46:57 AM.145] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/1/2015 12:46:57 AM.145] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/1/2015 12:46:57 AM.146] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/1/2015 12:46:57 AM.146] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/1/2015 12:46:57 AM.146] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/1/2015 12:46:57 AM.146] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/1/2015 12:46:57 AM.146] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/1/2015 12:46:57 AM.147] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/1/2015 12:46:57 AM.147] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/1/2015 12:46:57 AM.147] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/1/2015 12:46:57 AM.147] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/1/2015 12:46:57 AM.147] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/1/2015 12:46:57 AM.147] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/1/2015 12:46:57 AM.147] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/1/2015 12:46:57 AM.148] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/1/2015 12:46:57 AM.148] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/1/2015 12:46:57 AM.148] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/1/2015 12:46:57 AM.148] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/1/2015 12:46:57 AM.291] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/1/2015 12:47:18 AM.237] LSPD First Response: Creating Mugging
[9/1/2015 12:47:18 AM.311] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HERITAGE_WAY
[9/1/2015 12:47:38 AM.922] LSPD First Response: Created new chase
[9/1/2015 12:47:47 AM.958] LSPD First Response: Suspect added to chase
[9/1/2015 12:47:48 AM.152] LSPD First Response: Cop added to chase
[9/1/2015 12:47:48 AM.153] LSPD First Response: Added cop to existing chase
[9/1/2015 12:47:48 AM.155] LSPD First Response: Cop added to chase
[9/1/2015 12:47:48 AM.155] LSPD First Response: Added cop to existing chase
[9/1/2015 12:48:05 AM.031] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 12:48:05 AM.035] LSPD First Response: Aborted chase
[9/1/2015 12:49:46 AM.756] LSPD First Response: Creating AnimalAttack
[9/1/2015 12:49:46 AM.760] LSPD First Response: [Wilderness Callouts | AnimalAttack] OnBeforeCalloutDisplayed()
[9/1/2015 12:49:46 AM.792] LSPD First Response: CalloutCreated: Callout should be aborted
[9/1/2015 12:49:46 AM.792] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 12:49:46 AM.793] LSPD First Response: [Wilderness Callouts | AnimalAttack] End()
[9/1/2015 12:51:09 AM.375] LSPD First Response: Creating SuspiciousPerson
[9/1/2015 12:51:09 AM.378] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[9/1/2015 12:51:14 AM.960] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 12:51:14 AM.960] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 12:51:14 AM.961] LSPD First Response: Creating DrunkF1
[9/1/2015 12:51:17 AM.826] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 12:51:17 AM.826] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 12:51:17 AM.826] LSPD First Response: Creating Drunk2
[9/1/2015 12:51:19 AM.152] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[9/1/2015 12:51:22 AM.133] LSPD First Response: Created new chase
[9/1/2015 12:51:22 AM.133] LSPD First Response: Created new chase
[9/1/2015 12:51:22 AM.133] LSPD First Response: Suspect added to chase
[9/1/2015 12:51:22 AM.133] LSPD First Response: Suspect added to chase
[9/1/2015 12:51:37 AM.788] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CLINTON_AVE
[9/1/2015 12:51:37 AM.816] LSPD First Response: Cop added to chase
[9/1/2015 12:51:37 AM.816] LSPD First Response: Added cop to existing chase
[9/1/2015 12:51:37 AM.819] LSPD First Response: Cop added to chase
[9/1/2015 12:51:37 AM.819] LSPD First Response: Added cop to existing chase
[9/1/2015 12:51:37 AM.821] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 12:51:37 AM.821] LSPD First Response: Aborted chase
[9/1/2015 12:51:40 AM.781] LSPD First Response: Cop added to chase
[9/1/2015 12:51:40 AM.783] LSPD First Response: Added cop to existing chase
[9/1/2015 12:51:40 AM.785] LSPD First Response: Cop added to chase
[9/1/2015 12:51:40 AM.785] LSPD First Response: Added cop to existing chase
[9/1/2015 12:52:28 AM.416] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 12:52:28 AM.441] LSPD First Response: Cop added to chase
[9/1/2015 12:52:28 AM.442] LSPD First Response: Added cop to existing chase
[9/1/2015 12:52:28 AM.444] LSPD First Response: Cop added to chase
[9/1/2015 12:52:28 AM.444] LSPD First Response: Added cop to existing chase
[9/1/2015 12:52:33 AM.702] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:53:19 AM.088] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:54:09 AM.477] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:54:15 AM.546] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[9/1/2015 12:54:19 AM.364] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 12:54:19 AM.615] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:54:22 AM.619] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[9/1/2015 12:54:38 AM.370] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:54:38 AM.371] LSPD First Response: Driving task assigned
[9/1/2015 12:54:38 AM.375] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:54:58 AM.479] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:54:58 AM.479] LSPD First Response: Driving task assigned
[9/1/2015 12:54:58 AM.481] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:54:58 AM.493] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 12:54:58 AM.493] LSPD First Response: Aborted chase
[9/1/2015 12:55:05 AM.446] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:55:05 AM.446] LSPD First Response: Driving task assigned
[9/1/2015 12:55:05 AM.449] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:55:34 AM.368] LSPD First Response: Creating HeavyVehicle1
[9/1/2015 12:55:34 AM.536] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 12:55:34 AM.938] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:55:34 AM.938] LSPD First Response: Driving task assigned
[9/1/2015 12:55:34 AM.941] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:55:37 AM.387] LSPD First Response: Created new chase
[9/1/2015 12:55:37 AM.387] LSPD First Response: Suspect added to chase
[9/1/2015 12:55:55 AM.515] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 12:55:55 AM.526] LSPD First Response: Cop added to chase
[9/1/2015 12:55:55 AM.526] LSPD First Response: Added cop to existing chase
[9/1/2015 12:55:55 AM.529] LSPD First Response: Cop added to chase
[9/1/2015 12:55:55 AM.529] LSPD First Response: Added cop to existing chase
[9/1/2015 12:55:56 AM.297] LSPD First Response: Cop added to chase
[9/1/2015 12:55:56 AM.297] LSPD First Response: Added cop to existing chase
[9/1/2015 12:55:56 AM.299] LSPD First Response: Cop added to chase
[9/1/2015 12:55:56 AM.299] LSPD First Response: Added cop to existing chase
[9/1/2015 12:55:57 AM.458] LSPD First Response: Cop added to chase
[9/1/2015 12:55:57 AM.459] LSPD First Response: Added cop to existing chase
[9/1/2015 12:55:58 AM.753] LSPD First Response: Cop added to chase
[9/1/2015 12:55:58 AM.753] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:03 AM.727] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:56:07 AM.796] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:56:11 AM.016] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:56:23 AM.506] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 12:56:23 AM.506] LSPD First Response: Aborted chase
[9/1/2015 12:56:31 AM.062] LSPD First Response: Creating PacificStandard
[9/1/2015 12:56:31 AM.206] LSPD First Response: CalloutCreated: Callout should be aborted
[9/1/2015 12:56:31 AM.206] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 12:56:35 AM.111] LSPD First Response: Creating RecklessDriver
[9/1/2015 12:56:35 AM.112] LSPD First Response: [Wilderness Callouts | RecklessDriver] OnBeforeCalloutDisplayed()
[9/1/2015 12:56:35 AM.113] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[9/1/2015 12:56:38 AM.161] LSPD First Response: [Wilderness Callouts | RecklessDriver] OnCalloutAccepted()
[9/1/2015 12:56:38 AM.161] LSPD First Response: Created new chase
[9/1/2015 12:56:38 AM.161] LSPD First Response: Suspect added to chase
[9/1/2015 12:56:38 AM.191] LSPD First Response: Cop added to chase
[9/1/2015 12:56:38 AM.191] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:38 AM.193] LSPD First Response: Cop added to chase
[9/1/2015 12:56:38 AM.193] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:40 AM.248] LSPD First Response: Cop added to chase
[9/1/2015 12:56:40 AM.248] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:40 AM.251] LSPD First Response: Cop added to chase
[9/1/2015 12:56:40 AM.252] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:40 AM.452] LSPD First Response: Cop added to chase
[9/1/2015 12:56:40 AM.452] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:40 AM.455] LSPD First Response: Cop added to chase
[9/1/2015 12:56:40 AM.455] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:41 AM.377] LSPD First Response: Cop added to chase
[9/1/2015 12:56:41 AM.377] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:41 AM.534] LSPD First Response: Cop added to chase
[9/1/2015 12:56:41 AM.534] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:43 AM.448] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:56:47 AM.508] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:56:50 AM.638] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:57:10 AM.327] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[9/1/2015 12:57:10 AM.590] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[9/1/2015 12:57:19 AM.879] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:57:53 AM.438] LSPD First Response: Cop added to chase
[9/1/2015 12:57:53 AM.438] LSPD First Response: Added cop to existing chase
[9/1/2015 12:57:53 AM.440] LSPD First Response: Cop added to chase
[9/1/2015 12:57:53 AM.440] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:01 AM.708] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:58:19 AM.062] LSPD First Response: Cop added to chase
[9/1/2015 12:58:19 AM.062] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:19 AM.065] LSPD First Response: Cop added to chase
[9/1/2015 12:58:19 AM.065] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:44 AM.157] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CAT-CLAW_AVE
[9/1/2015 12:58:44 AM.174] LSPD First Response: Cop added to chase
[9/1/2015 12:58:44 AM.174] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:44 AM.176] LSPD First Response: Cop added to chase
[9/1/2015 12:58:44 AM.176] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:44 AM.834] LSPD First Response: Cop added to chase
[9/1/2015 12:58:44 AM.835] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:44 AM.837] LSPD First Response: Cop added to chase
[9/1/2015 12:58:44 AM.837] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:46 AM.645] LSPD First Response: Cop added to chase
[9/1/2015 12:58:46 AM.646] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:50 AM.439] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:59:10 AM.121] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:59:36 AM.592] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR
[9/1/2015 12:59:36 AM.847] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[9/1/2015 12:59:45 AM.038] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:59:49 AM.682] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[9/1/2015 1:00:17 AM.553] LSPD First Response: [Wilderness Callouts | RecklessDriver] End()
[9/1/2015 1:00:17 AM.554] LSPD First Response: Aborted chase
[9/1/2015 1:00:55 AM.707] LSPD First Response: Creating PaletoBayBank
[9/1/2015 1:00:55 AM.715] LSPD First Response: CalloutCreated: Callout should be aborted
[9/1/2015 1:00:55 AM.715] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:01:20 AM.492] LSPD First Response: Creating Homicide1
[9/1/2015 1:01:20 AM.495] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ZANCUDO_AVE
[9/1/2015 1:02:51 AM.680] LSPD First Response: Creating DrunkF1
[9/1/2015 1:02:51 AM.682] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[9/1/2015 1:02:57 AM.860] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:02:57 AM.860] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:02:57 AM.860] LSPD First Response: Creating GangActivity
[9/1/2015 1:02:58 AM.693] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[9/1/2015 1:03:32 AM.135] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[9/1/2015 1:03:32 AM.168] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.168] LSPD First Response: Driving task assigned
[9/1/2015 1:03:32 AM.170] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.257] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.257] LSPD First Response: Driving task assigned
[9/1/2015 1:03:32 AM.260] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.405] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.405] LSPD First Response: Driving task assigned
[9/1/2015 1:03:32 AM.408] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.536] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.536] LSPD First Response: Driving task assigned
[9/1/2015 1:03:32 AM.539] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.692] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.692] LSPD First Response: Driving task assigned
[9/1/2015 1:03:32 AM.694] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:39 AM.669] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:03:42 AM.798] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:03:45 AM.584] LSPD First Response: Respawning
[9/1/2015 1:03:46 AM.968] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:03:47 AM.284] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:47 AM.284] LSPD First Response: Driving task assigned
[9/1/2015 1:03:47 AM.286] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:49 AM.394] LSPD First Response: Done
[9/1/2015 1:04:06 AM.697] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MOUNTAIN_VIEW_DR
[9/1/2015 1:04:06 AM.726] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:04:06 AM.727] LSPD First Response: Driving task assigned
[9/1/2015 1:04:06 AM.729] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:04:06 AM.884] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:04:06 AM.884] LSPD First Response: Driving task assigned
[9/1/2015 1:04:06 AM.887] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:04:07 AM.022] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:04:07 AM.022] LSPD First Response: Driving task assigned
[9/1/2015 1:04:07 AM.025] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:04:13 AM.287] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:04:15 AM.998] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:05:18 AM.653] LSPD First Response: Creating Homicide1
[9/1/2015 1:05:18 AM.656] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[9/1/2015 1:05:21 AM.916] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:05:21 AM.916] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:05:21 AM.917] LSPD First Response: Creating IllegalHunting
[9/1/2015 1:05:21 AM.927] LSPD First Response: [Wilderness Callouts | IllegalHunting] OnBeforeCalloutDisplayed()
[9/1/2015 1:05:25 AM.145] LSPD First Response: [Wilderness Callouts | IllegalHunting] OnCalloutAccepted()
[9/1/2015 1:05:25 AM.457] LSPD First Response: 
[9/1/2015 1:05:25 AM.457] LSPD First Response: ==============================
[9/1/2015 1:05:25 AM.457] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 1:05:25 AM.457] LSPD First Response: ------------------------------
[9/1/2015 1:05:25 AM.457] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[9/1/2015 1:05:25 AM.457] LSPD First Response: ------------------------------
[9/1/2015 1:05:25 AM.457] LSPD First Response: Exception type: System.MissingMethodException
[9/1/2015 1:05:25 AM.457] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[9/1/2015 1:05:25 AM.457] LSPD First Response: ------------------------------
[9/1/2015 1:05:25 AM.457] LSPD First Response: Inner exceptions:
[9/1/2015 1:05:25 AM.457] LSPD First Response: ------------------------------
[9/1/2015 1:05:25 AM.457] LSPD First Response: Stack trace:
[9/1/2015 1:05:25 AM.541] LSPD First Response: at WildernessCallouts.Callouts.IllegalHunting.<OnCalloutAccepted>b__0()
[9/1/2015 1:05:25 AM.541] at Rage.GameFiber.Main()
[9/1/2015 1:05:25 AM.541] LSPD First Response: ==============================
[9/1/2015 1:05:25 AM.541] LSPD First Response: 
[9/1/2015 1:07:38 AM.097] 
[9/1/2015 1:07:38 AM.098] 
[9/1/2015 1:07:38 AM.098] 
[9/1/2015 1:07:38 AM.098] ====================================================================================================
[9/1/2015 1:07:38 AM.098] Started new log on 9/1/2015 1:07:38 AM.097
[9/1/2015 1:07:38 AM.098] ====================================================================================================
[9/1/2015 1:07:38 AM.095] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 1:07:38 AM.098] Log verbosity: Verbose
[9/1/2015 1:07:38 AM.099] Initializing input system
[9/1/2015 1:07:38 AM.102] Initializing game console
[9/1/2015 1:07:38 AM.148] Console key has been set to F4 (key code: 115)
[9/1/2015 1:07:38 AM.178] Console initialized
[9/1/2015 1:07:38 AM.178] Initializing forms manager
[9/1/2015 1:07:38 AM.181] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 1:07:38 AM.189] ================ RAGE Plugin Hook ================
[9/1/2015 1:07:38 AM.189] Checking game support
[9/1/2015 1:07:38 AM.194] Product name: Grand Theft Auto V
[9/1/2015 1:07:38 AM.194] Product version: 1.0.393.4
[9/1/2015 1:07:38 AM.195] Is steam version: False
[9/1/2015 1:07:38 AM.377] Initializing game support
[9/1/2015 1:07:38 AM.377] Patching low level keyboard hook
[9/1/2015 1:07:38 AM.377] Patched low level keyboard hook
[9/1/2015 1:07:38 AM.377] Unhooking low level keyboard hook
[9/1/2015 1:07:38 AM.377] Unhooked low level keyboard hook
[9/1/2015 1:07:38 AM.377] Velocity limit removed.
[9/1/2015 1:07:47 AM.699] Compatibility level: 0
[9/1/2015 1:07:47 AM.699] Supported version detected
[9/1/2015 1:07:47 AM.699] ==================================================
[9/1/2015 1:07:47 AM.700] Patched IsDebuggerPresent
[9/1/2015 1:07:47 AM.700] Waiting for game initialization
[9/1/2015 1:07:47 AM.946] Initializing hook
[9/1/2015 1:07:47 AM.946] Completing interoperability
[9/1/2015 1:07:47 AM.946] Initialization code 1.
[9/1/2015 1:07:47 AM.946] Initialization code 2.
[9/1/2015 1:07:47 AM.946] Initialization code 3.
[9/1/2015 1:07:47 AM.946] Initialization code 4.
[9/1/2015 1:07:47 AM.946] Initialization code 5.
[9/1/2015 1:07:47 AM.946] Initialization code 6.
[9/1/2015 1:07:47 AM.946] Initialization code 7.
[9/1/2015 1:07:47 AM.946] Completing interoperability, phase 1
[9/1/2015 1:07:47 AM.946] Completing interoperability, phase 2
[9/1/2015 1:07:47 AM.946] Completing interoperability, phase 3
[9/1/2015 1:07:47 AM.946] Completing interoperability, phase 4
[9/1/2015 1:07:47 AM.946] Completing interoperability, phase 5
[9/1/2015 1:07:47 AM.946] Completing interoperability, phase 6
[9/1/2015 1:07:47 AM.946] Completing interoperability, phase 7
[9/1/2015 1:07:47 AM.948] Initializing DirectX
[9/1/2015 1:07:47 AM.951] Initializing Direct3D
[9/1/2015 1:07:47 AM.951] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 1:07:47 AM.952] Loaded at 0x7FF95ADD0000
[9/1/2015 1:07:47 AM.952] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 1:07:47 AM.952] Creating Direct3D 11 device and swap chain
[9/1/2015 1:07:47 AM.976] Attempting feature level 10_1
[9/1/2015 1:07:47 AM.997] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 1:07:48 AM.014] Swap Chain created: 0x147DA6C2F0
[9/1/2015 1:07:48 AM.014] Swap Chain VTable: 0x147DA6C2F0
[9/1/2015 1:07:48 AM.014] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 1:07:48 AM.014] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 1:07:48 AM.014] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 1:07:48 AM.014] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 1:07:48 AM.015] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 1:07:48 AM.015] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 1:07:48 AM.015] Getting device
[9/1/2015 1:07:48 AM.015] Retrieved device
[9/1/2015 1:07:48 AM.015] Creating wrapper
[9/1/2015 1:07:48 AM.023] Direct3D initialized
[9/1/2015 1:07:48 AM.023] Initialized DirectX
[9/1/2015 1:07:48 AM.023] Direct3D watcher thread spawned
[9/1/2015 1:07:48 AM.131] Wrapper created
[9/1/2015 1:07:48 AM.138] Effect created
[9/1/2015 1:07:48 AM.138] Creating buffer
[9/1/2015 1:07:48 AM.139] Created buffer
[9/1/2015 1:07:48 AM.139] Creating blend state
[9/1/2015 1:07:48 AM.139] Created blend state
[9/1/2015 1:07:48 AM.139] Done with creation
[9/1/2015 1:07:48 AM.247] Initializing texture system.
[9/1/2015 1:07:48 AM.247] Initializing texture system; phase 1
[9/1/2015 1:07:48 AM.248] Initializing texture system; phase 2
[9/1/2015 1:07:48 AM.260] Initializing texture system; phase 3
[9/1/2015 1:07:48 AM.261] Initializing texture system; phase 4
[9/1/2015 1:07:48 AM.276] Initializing texture system; phase 5
[9/1/2015 1:07:48 AM.278] Initializing texture system; phase 6
[9/1/2015 1:07:48 AM.280] Initializing texture system; phase 7
[9/1/2015 1:07:48 AM.283] Initializing texture system; phase 8
[9/1/2015 1:07:48 AM.285] Initializing texture system; phase 9
[9/1/2015 1:07:48 AM.287] Initializing texture system; phase 10
[9/1/2015 1:07:48 AM.292] Initializing texture system; phase 11
[9/1/2015 1:07:48 AM.292] Initializing texture system; phase 12
[9/1/2015 1:07:48 AM.295] Initializing texture system; phase 13
[9/1/2015 1:07:48 AM.295] Initializing texture system; phase 14
[9/1/2015 1:07:53 AM.024] Direct3D watcher thread ended
[9/1/2015 1:08:37 AM.543] Initializing console variable "ConsoleKey".
[9/1/2015 1:08:37 AM.543] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 1:08:37 AM.548] Read value: D0
[9/1/2015 1:08:37 AM.548] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 1:08:37 AM.548] Console key has been set to D0 (key code: 48)
[9/1/2015 1:08:37 AM.548] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 1:08:37 AM.549] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 1:08:37 AM.554] Read value: 10000
[9/1/2015 1:08:37 AM.554] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 1:08:37 AM.554] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 1:08:37 AM.554] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 1:08:37 AM.554] Read value: False
[9/1/2015 1:08:37 AM.554] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 1:08:37 AM.554] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 1:08:37 AM.554] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 1:08:37 AM.555] Read value: True
[9/1/2015 1:08:37 AM.555] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 1:08:37 AM.558] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 1:08:37 AM.558] Initializing console variable "TimeScale".
[9/1/2015 1:08:37 AM.558] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 1:08:37 AM.558] Read value: 0
[9/1/2015 1:08:37 AM.558] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 1:08:37 AM.559] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 1:08:37 AM.559] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 1:08:37 AM.559] Read value: True
[9/1/2015 1:08:37 AM.559] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 1:08:37 AM.786] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 1:08:37 AM.810] 
[9/1/2015 1:08:37 AM.810] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 1:08:37 AM.811] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 1:08:38 AM.905] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 1:08:38 AM.909] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 1:08:38 AM.911] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 1:08:38 AM.950] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 1:08:38 AM.951] 
[9/1/2015 1:08:38 AM.951] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 1:08:38 AM.951] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 1:08:39 AM.747] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 1:08:39 AM.751] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 1:08:39 AM.752] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 1:08:39 AM.819] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 1:08:40 AM.002] ---------------------------------------------------------------------
[9/1/2015 1:08:40 AM.002] LSPD FIRST RESPONSE
[9/1/2015 1:08:40 AM.002] Version 0.2b
[9/1/2015 1:08:40 AM.002] A G17 Media Modification
[9/1/2015 1:08:40 AM.002] - Developed by LMS & Sam
[9/1/2015 1:08:40 AM.002] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 1:08:40 AM.002] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 1:08:40 AM.002] ---------------------------------------------------------------------
[9/1/2015 1:08:40 AM.003] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 1:08:40 AM.003] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 1:08:40 AM.244] Cached police
[9/1/2015 1:08:40 AM.244] Cached police2
[9/1/2015 1:08:40 AM.244] Cached policet
[9/1/2015 1:08:40 AM.244] Cached sheriff2
[9/1/2015 1:08:40 AM.245] Cached sheriff
[9/1/2015 1:08:40 AM.245] Cached police4
[9/1/2015 1:08:40 AM.245] Cached policeb
[9/1/2015 1:08:40 AM.245] Cached policeb
[9/1/2015 1:08:40 AM.245] Cached policeb
[9/1/2015 1:08:40 AM.245] Cached fbi2
[9/1/2015 1:08:40 AM.245] Cached policeold1
[9/1/2015 1:08:40 AM.245] Cached policeold2
[9/1/2015 1:08:40 AM.245] Cached policeold2
[9/1/2015 1:08:40 AM.245] Cached buzzard
[9/1/2015 1:08:40 AM.245] Cached polmav
[9/1/2015 1:08:40 AM.245] Cached frogger2
[9/1/2015 1:08:40 AM.245] Cached ambulance
[9/1/2015 1:08:40 AM.245] Cached firetruk
[9/1/2015 1:08:40 AM.343] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 1:08:40 AM.356] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:08:40 AM.367] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:08:40 AM.368] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:08:40 AM.370] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:08:40 AM.370] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:08:40 AM.371] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:08:40 AM.372] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 1:08:40 AM.372] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 1:08:40 AM.379] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 1:08:40 AM.434] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 1:08:40 AM.434] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 1:08:40 AM.434] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 1:08:40 AM.436] LSPD First Response: Bank Callouts Activated
[9/1/2015 1:08:40 AM.436] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 1:08:40 AM.436] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 1:08:40 AM.437] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 1:08:40 AM.437] LSPD First Response: Police Radio Loaded
[9/1/2015 1:08:40 AM.437] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 1:08:40 AM.438] StraysCallouts initialized
[9/1/2015 1:08:40 AM.438] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 1:08:40 AM.438] LSPD First Response: We have 1 callouts registered
[9/1/2015 1:08:40 AM.439] LSPD First Response: CalloutManager initialized
[9/1/2015 1:08:41 AM.191] ______________________________________________________________________________________________
[9/1/2015 1:08:41 AM.191] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 1:08:41 AM.191] [Created by : FinKone]
[9/1/2015 1:08:41 AM.191] 
[9/1/2015 1:08:41 AM.191] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 1:08:41 AM.194] Audio loaded...
[9/1/2015 1:08:41 AM.244] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/1/2015 1:11:57 AM.024] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/1/2015 1:11:57 AM.025] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/1/2015 1:11:57 AM.025] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/1/2015 1:11:57 AM.026] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/1/2015 1:11:57 AM.026] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/1/2015 1:11:57 AM.026] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/1/2015 1:11:57 AM.026] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/1/2015 1:11:57 AM.026] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/1/2015 1:11:57 AM.026] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/1/2015 1:11:57 AM.027] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/1/2015 1:11:57 AM.027] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/1/2015 1:11:57 AM.027] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/1/2015 1:11:57 AM.027] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/1/2015 1:11:57 AM.027] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/1/2015 1:11:57 AM.027] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/1/2015 1:11:57 AM.027] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/1/2015 1:11:57 AM.119] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/1/2015 1:15:07 AM.808] LSPD First Response: Creating SuicideAttempt
[9/1/2015 1:15:07 AM.832] LSPD First Response: 
[9/1/2015 1:15:07 AM.832] LSPD First Response: ==============================
[9/1/2015 1:15:07 AM.833] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 1:15:07 AM.833] LSPD First Response: ------------------------------
[9/1/2015 1:15:07 AM.833] LSPD First Response: Origin: Game fiber "CalloutManager".
[9/1/2015 1:15:07 AM.833] LSPD First Response: ------------------------------
[9/1/2015 1:15:07 AM.833] LSPD First Response: Exception type: System.MissingMethodException
[9/1/2015 1:15:07 AM.833] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[9/1/2015 1:15:07 AM.833] LSPD First Response: ------------------------------
[9/1/2015 1:15:07 AM.833] LSPD First Response: Inner exceptions:
[9/1/2015 1:15:07 AM.833] LSPD First Response: ------------------------------
[9/1/2015 1:15:07 AM.833] LSPD First Response: Stack trace:
[9/1/2015 1:15:07 AM.835] LSPD First Response: at WildernessCallouts.Callouts.SuicideAttempt.OnBeforeCalloutDisplayed()
[9/1/2015 1:15:07 AM.835] at ?.?(Callout A_0)
[9/1/2015 1:15:07 AM.892] at ?.?()
[9/1/2015 1:15:07 AM.892] at ?.?()
[9/1/2015 1:15:07 AM.892] at Rage.GameFiber.Main()
[9/1/2015 1:15:07 AM.892] LSPD First Response: ==============================
[9/1/2015 1:15:07 AM.892] LSPD First Response: 
[9/1/2015 1:17:15 AM.185] 
[9/1/2015 1:17:15 AM.186] 
[9/1/2015 1:17:15 AM.186] 
[9/1/2015 1:17:15 AM.186] ====================================================================================================
[9/1/2015 1:17:15 AM.186] Started new log on 9/1/2015 1:17:15 AM.185
[9/1/2015 1:17:15 AM.186] ====================================================================================================
[9/1/2015 1:17:15 AM.181] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 1:17:15 AM.186] Log verbosity: Verbose
[9/1/2015 1:17:15 AM.189] Initializing input system
[9/1/2015 1:17:15 AM.194] Initializing game console
[9/1/2015 1:17:15 AM.203] Console key has been set to F4 (key code: 115)
[9/1/2015 1:17:15 AM.253] Console initialized
[9/1/2015 1:17:15 AM.254] Initializing forms manager
[9/1/2015 1:17:15 AM.258] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 1:17:15 AM.272] ================ RAGE Plugin Hook ================
[9/1/2015 1:17:15 AM.274] Checking game support
[9/1/2015 1:17:15 AM.281] Product name: Grand Theft Auto V
[9/1/2015 1:17:15 AM.282] Product version: 1.0.393.4
[9/1/2015 1:17:15 AM.282] Is steam version: False
[9/1/2015 1:17:15 AM.488] Initializing game support
[9/1/2015 1:17:15 AM.488] Patching low level keyboard hook
[9/1/2015 1:17:15 AM.488] Patched low level keyboard hook
[9/1/2015 1:17:15 AM.488] Unhooking low level keyboard hook
[9/1/2015 1:17:15 AM.488] Unhooked low level keyboard hook
[9/1/2015 1:17:15 AM.488] Velocity limit removed.
[9/1/2015 1:17:24 AM.463] Compatibility level: 0
[9/1/2015 1:17:24 AM.463] Supported version detected
[9/1/2015 1:17:24 AM.463] ==================================================
[9/1/2015 1:17:24 AM.463] Patched IsDebuggerPresent
[9/1/2015 1:17:24 AM.463] Waiting for game initialization
[9/1/2015 1:17:24 AM.744] Initializing hook
[9/1/2015 1:17:24 AM.744] Completing interoperability
[9/1/2015 1:17:24 AM.744] Initialization code 1.
[9/1/2015 1:17:24 AM.744] Initialization code 2.
[9/1/2015 1:17:24 AM.744] Initialization code 3.
[9/1/2015 1:17:24 AM.744] Initialization code 4.
[9/1/2015 1:17:24 AM.744] Initialization code 5.
[9/1/2015 1:17:24 AM.744] Initialization code 6.
[9/1/2015 1:17:24 AM.744] Initialization code 7.
[9/1/2015 1:17:24 AM.744] Completing interoperability, phase 1
[9/1/2015 1:17:24 AM.744] Completing interoperability, phase 2
[9/1/2015 1:17:24 AM.744] Completing interoperability, phase 3
[9/1/2015 1:17:24 AM.744] Completing interoperability, phase 4
[9/1/2015 1:17:24 AM.744] Completing interoperability, phase 5
[9/1/2015 1:17:24 AM.744] Completing interoperability, phase 6
[9/1/2015 1:17:24 AM.744] Completing interoperability, phase 7
[9/1/2015 1:17:24 AM.746] Initializing DirectX
[9/1/2015 1:17:24 AM.749] Initializing Direct3D
[9/1/2015 1:17:24 AM.749] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 1:17:24 AM.749] Loaded at 0x7FF95ADD0000
[9/1/2015 1:17:24 AM.749] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 1:17:24 AM.749] Creating Direct3D 11 device and swap chain
[9/1/2015 1:17:24 AM.777] Attempting feature level 10_1
[9/1/2015 1:17:24 AM.797] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 1:17:24 AM.809] Swap Chain created: 0x86028D8470
[9/1/2015 1:17:24 AM.809] Swap Chain VTable: 0x86028D8470
[9/1/2015 1:17:24 AM.809] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 1:17:24 AM.809] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 1:17:24 AM.809] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 1:17:24 AM.809] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 1:17:24 AM.809] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 1:17:24 AM.809] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 1:17:24 AM.809] Getting device
[9/1/2015 1:17:24 AM.809] Retrieved device
[9/1/2015 1:17:24 AM.809] Creating wrapper
[9/1/2015 1:17:24 AM.818] Direct3D initialized
[9/1/2015 1:17:24 AM.818] Initialized DirectX
[9/1/2015 1:17:24 AM.818] Direct3D watcher thread spawned
[9/1/2015 1:17:24 AM.928] Wrapper created
[9/1/2015 1:17:24 AM.937] Effect created
[9/1/2015 1:17:24 AM.937] Creating buffer
[9/1/2015 1:17:24 AM.937] Created buffer
[9/1/2015 1:17:24 AM.937] Creating blend state
[9/1/2015 1:17:24 AM.937] Created blend state
[9/1/2015 1:17:24 AM.937] Done with creation
[9/1/2015 1:17:24 AM.991] Initializing texture system.
[9/1/2015 1:17:24 AM.991] Initializing texture system; phase 1
[9/1/2015 1:17:24 AM.991] Initializing texture system; phase 2
[9/1/2015 1:17:25 AM.001] Initializing texture system; phase 3
[9/1/2015 1:17:25 AM.001] Initializing texture system; phase 4
[9/1/2015 1:17:25 AM.017] Initializing texture system; phase 5
[9/1/2015 1:17:25 AM.019] Initializing texture system; phase 6
[9/1/2015 1:17:25 AM.021] Initializing texture system; phase 7
[9/1/2015 1:17:25 AM.024] Initializing texture system; phase 8
[9/1/2015 1:17:25 AM.027] Initializing texture system; phase 9
[9/1/2015 1:17:25 AM.028] Initializing texture system; phase 10
[9/1/2015 1:17:25 AM.033] Initializing texture system; phase 11
[9/1/2015 1:17:25 AM.033] Initializing texture system; phase 12
[9/1/2015 1:17:25 AM.036] Initializing texture system; phase 13
[9/1/2015 1:17:25 AM.036] Initializing texture system; phase 14
[9/1/2015 1:17:29 AM.819] Direct3D watcher thread ended
[9/1/2015 1:18:05 AM.643] Initializing console variable "ConsoleKey".
[9/1/2015 1:18:05 AM.643] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 1:18:05 AM.649] Read value: D0
[9/1/2015 1:18:05 AM.649] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 1:18:05 AM.649] Console key has been set to D0 (key code: 48)
[9/1/2015 1:18:05 AM.649] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 1:18:05 AM.649] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 1:18:05 AM.655] Read value: 10000
[9/1/2015 1:18:05 AM.655] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 1:18:05 AM.655] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 1:18:05 AM.655] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 1:18:05 AM.655] Read value: False
[9/1/2015 1:18:05 AM.655] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 1:18:05 AM.655] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 1:18:05 AM.655] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 1:18:05 AM.655] Read value: True
[9/1/2015 1:18:05 AM.655] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 1:18:05 AM.659] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 1:18:05 AM.659] Initializing console variable "TimeScale".
[9/1/2015 1:18:05 AM.659] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 1:18:05 AM.659] Read value: 0
[9/1/2015 1:18:05 AM.659] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 1:18:05 AM.660] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 1:18:05 AM.660] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 1:18:05 AM.660] Read value: True
[9/1/2015 1:18:05 AM.660] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 1:18:05 AM.849] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 1:18:05 AM.873] 
[9/1/2015 1:18:05 AM.873] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 1:18:05 AM.874] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 1:18:06 AM.852] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 1:18:06 AM.857] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 1:18:06 AM.859] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 1:18:06 AM.897] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 1:18:06 AM.898] 
[9/1/2015 1:18:06 AM.898] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 1:18:06 AM.898] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 1:18:07 AM.673] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 1:18:07 AM.678] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 1:18:07 AM.680] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 1:18:07 AM.762] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 1:18:07 AM.848] ---------------------------------------------------------------------
[9/1/2015 1:18:07 AM.848] LSPD FIRST RESPONSE
[9/1/2015 1:18:07 AM.848] Version 0.2b
[9/1/2015 1:18:07 AM.848] A G17 Media Modification
[9/1/2015 1:18:07 AM.848] - Developed by LMS & Sam
[9/1/2015 1:18:07 AM.848] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 1:18:07 AM.848] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 1:18:07 AM.849] ---------------------------------------------------------------------
[9/1/2015 1:18:07 AM.849] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 1:18:07 AM.849] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 1:18:08 AM.089] Cached police
[9/1/2015 1:18:08 AM.089] Cached police2
[9/1/2015 1:18:08 AM.089] Cached policet
[9/1/2015 1:18:08 AM.089] Cached sheriff2
[9/1/2015 1:18:08 AM.089] Cached sheriff
[9/1/2015 1:18:08 AM.089] Cached police4
[9/1/2015 1:18:08 AM.089] Cached policeb
[9/1/2015 1:18:08 AM.089] Cached policeb
[9/1/2015 1:18:08 AM.089] Cached policeb
[9/1/2015 1:18:08 AM.089] Cached fbi2
[9/1/2015 1:18:08 AM.089] Cached policeold1
[9/1/2015 1:18:08 AM.089] Cached policeold2
[9/1/2015 1:18:08 AM.089] Cached policeold2
[9/1/2015 1:18:08 AM.090] Cached buzzard
[9/1/2015 1:18:08 AM.090] Cached polmav
[9/1/2015 1:18:08 AM.090] Cached frogger2
[9/1/2015 1:18:08 AM.090] Cached ambulance
[9/1/2015 1:18:08 AM.090] Cached firetruk
[9/1/2015 1:18:08 AM.177] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 1:18:08 AM.183] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:18:08 AM.196] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:18:08 AM.197] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:18:08 AM.198] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:18:08 AM.198] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:18:08 AM.198] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:18:08 AM.199] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 1:18:08 AM.199] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 1:18:08 AM.207] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 1:18:08 AM.272] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 1:18:08 AM.272] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 1:18:08 AM.273] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 1:18:08 AM.274] LSPD First Response: Bank Callouts Activated
[9/1/2015 1:18:08 AM.275] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 1:18:08 AM.275] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 1:18:08 AM.275] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 1:18:08 AM.275] LSPD First Response: Police Radio Loaded
[9/1/2015 1:18:08 AM.276] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 1:18:08 AM.276] StraysCallouts initialized
[9/1/2015 1:18:08 AM.277] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 1:18:08 AM.277] LSPD First Response: We have 1 callouts registered
[9/1/2015 1:18:08 AM.277] LSPD First Response: CalloutManager initialized
[9/1/2015 1:18:08 AM.806] ______________________________________________________________________________________________
[9/1/2015 1:18:08 AM.806] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 1:18:08 AM.806] [Created by : FinKone]
[9/1/2015 1:18:08 AM.806] 
[9/1/2015 1:18:08 AM.807] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 1:18:08 AM.809] Audio loaded...
[9/1/2015 1:18:08 AM.852] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/1/2015 1:22:47 AM.205] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/1/2015 1:22:47 AM.206] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/1/2015 1:22:47 AM.206] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/1/2015 1:22:47 AM.207] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/1/2015 1:22:47 AM.207] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/1/2015 1:22:47 AM.207] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/1/2015 1:22:47 AM.207] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/1/2015 1:22:47 AM.207] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/1/2015 1:22:47 AM.208] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/1/2015 1:22:47 AM.208] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/1/2015 1:22:47 AM.208] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/1/2015 1:22:47 AM.208] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/1/2015 1:22:47 AM.208] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/1/2015 1:22:47 AM.208] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/1/2015 1:22:47 AM.209] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/1/2015 1:22:47 AM.209] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/1/2015 1:22:47 AM.209] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/1/2015 1:22:47 AM.209] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/1/2015 1:22:47 AM.209] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/1/2015 1:22:47 AM.209] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/1/2015 1:22:47 AM.209] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/1/2015 1:22:47 AM.209] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/1/2015 1:22:47 AM.209] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/1/2015 1:22:47 AM.210] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/1/2015 1:22:47 AM.210] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/1/2015 1:22:47 AM.210] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/1/2015 1:22:47 AM.210] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/1/2015 1:22:47 AM.256] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/1/2015 1:22:47 AM.256] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/1/2015 1:22:47 AM.256] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/1/2015 1:22:47 AM.256] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/1/2015 1:22:47 AM.256] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/1/2015 1:22:47 AM.256] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/1/2015 1:22:47 AM.256] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/1/2015 1:22:47 AM.256] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/1/2015 1:22:47 AM.256] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/1/2015 1:22:47 AM.256] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/1/2015 1:22:47 AM.257] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/1/2015 1:22:47 AM.257] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/1/2015 1:22:47 AM.257] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/1/2015 1:22:47 AM.257] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/1/2015 1:22:47 AM.257] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/1/2015 1:22:47 AM.257] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/1/2015 1:22:47 AM.257] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/1/2015 1:22:47 AM.303] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/1/2015 1:23:59 AM.188] LSPD First Response: Creating Breakdown
[9/1/2015 1:24:00 AM.823] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAS_LAGUNAS_BLVD
[9/1/2015 1:24:08 AM.197] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:24:08 AM.200] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:24:08 AM.203] LSPD First Response: Creating IllegalHunting
[9/1/2015 1:24:08 AM.213] LSPD First Response: [Wilderness Callouts | IllegalHunting] OnBeforeCalloutDisplayed()
[9/1/2015 1:24:08 AM.215] LSPD First Response: CalloutCreated: Callout should be aborted
[9/1/2015 1:24:08 AM.215] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:24:08 AM.215] LSPD First Response: [Wilderness Callouts | IllegalHunting] End()
[9/1/2015 1:24:09 AM.841] LSPD First Response: Creating Burglary
[9/1/2015 1:24:12 AM.041] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[9/1/2015 1:24:13 AM.999] LSPD First Response: Created new chase
[9/1/2015 1:24:14 AM.003] LSPD First Response: Suspect added to chase
[9/1/2015 1:24:14 AM.216] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:24:14 AM.221] LSPD First Response: Aborted chase
[9/1/2015 1:24:20 AM.677] LSPD First Response: Creating Fleeca
[9/1/2015 1:24:20 AM.689] LSPD First Response: CalloutCreated: Callout should be aborted
[9/1/2015 1:24:20 AM.689] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:24:24 AM.403] LSPD First Response: Creating Mugging
[9/1/2015 1:24:24 AM.408] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[9/1/2015 1:24:43 AM.135] LSPD First Response: Created new chase
[9/1/2015 1:24:43 AM.136] LSPD First Response: Suspect added to chase
[9/1/2015 1:24:43 AM.205] LSPD First Response: Cop added to chase
[9/1/2015 1:24:43 AM.206] LSPD First Response: Added cop to existing chase
[9/1/2015 1:24:43 AM.208] LSPD First Response: Cop added to chase
[9/1/2015 1:24:43 AM.208] LSPD First Response: Added cop to existing chase
[9/1/2015 1:24:54 AM.373] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:24:54 AM.373] LSPD First Response: Aborted chase
[9/1/2015 1:25:08 AM.224] LSPD First Response: Creating Escort
[9/1/2015 1:25:08 AM.229] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MIRROR_PARK_BLVD
[9/1/2015 1:28:13 AM.021] LSPD First Response: Creating DrunkF1
[9/1/2015 1:28:13 AM.025] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[9/1/2015 1:28:18 AM.670] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:28:18 AM.670] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:28:18 AM.670] LSPD First Response: Creating Easteregg
[9/1/2015 1:28:19 AM.753] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[9/1/2015 1:28:23 AM.782] LSPD First Response: Created new chase
[9/1/2015 1:28:23 AM.782] LSPD First Response: Suspect added to chase
[9/1/2015 1:28:27 AM.923] LSPD First Response: Cop added to chase
[9/1/2015 1:28:27 AM.923] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:27 AM.926] LSPD First Response: Cop added to chase
[9/1/2015 1:28:27 AM.926] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:28 AM.155] LSPD First Response: Cop added to chase
[9/1/2015 1:28:28 AM.156] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:28 AM.158] LSPD First Response: Cop added to chase
[9/1/2015 1:28:28 AM.158] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:28 AM.944] LSPD First Response: Cop added to chase
[9/1/2015 1:28:28 AM.944] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:28 AM.947] LSPD First Response: Cop added to chase
[9/1/2015 1:28:28 AM.947] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:29 AM.879] LSPD First Response: Cop added to chase
[9/1/2015 1:28:29 AM.879] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:30 AM.116] LSPD First Response: Cop added to chase
[9/1/2015 1:28:30 AM.116] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:31 AM.150] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:28:32 AM.078] LSPD First Response: Cop added to chase
[9/1/2015 1:28:32 AM.078] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:32 AM.080] LSPD First Response: Cop added to chase
[9/1/2015 1:28:32 AM.080] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:34 AM.210] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:28:37 AM.389] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:28:53 AM.464] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_BLVD
[9/1/2015 1:28:53 AM.480] LSPD First Response: Cop added to chase
[9/1/2015 1:28:53 AM.480] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:53 AM.483] LSPD First Response: Cop added to chase
[9/1/2015 1:28:53 AM.483] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:54 AM.151] LSPD First Response: Cop added to chase
[9/1/2015 1:28:54 AM.151] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:54 AM.154] LSPD First Response: Cop added to chase
[9/1/2015 1:28:54 AM.154] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:54 AM.276] LSPD First Response: Cop added to chase
[9/1/2015 1:28:54 AM.276] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:54 AM.278] LSPD First Response: Cop added to chase
[9/1/2015 1:28:54 AM.279] LSPD First Response: Added cop to existing chase
[9/1/2015 1:29:01 AM.430] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:29:31 AM.102] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DIDION_DR
[9/1/2015 1:29:31 AM.123] LSPD First Response: Cop added to chase
[9/1/2015 1:29:31 AM.123] LSPD First Response: Added cop to existing chase
[9/1/2015 1:29:31 AM.125] LSPD First Response: Cop added to chase
[9/1/2015 1:29:31 AM.126] LSPD First Response: Added cop to existing chase
[9/1/2015 1:29:31 AM.192] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MILTON_RD
[9/1/2015 1:29:32 AM.165] LSPD First Response: Cop added to chase
[9/1/2015 1:29:32 AM.166] LSPD First Response: Added cop to existing chase
[9/1/2015 1:29:32 AM.169] LSPD First Response: Cop added to chase
[9/1/2015 1:29:32 AM.169] LSPD First Response: Added cop to existing chase
[9/1/2015 1:29:38 AM.400] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:29:41 AM.438] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:29:44 AM.449] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 1:31:41 AM.913] LSPD First Response: Cop added to chase
[9/1/2015 1:31:41 AM.913] LSPD First Response: Added cop to existing chase
[9/1/2015 1:31:42 AM.062] LSPD First Response: Cop added to chase
[9/1/2015 1:31:42 AM.062] LSPD First Response: Added cop to existing chase
[9/1/2015 1:31:49 AM.178] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:31:52 AM.329] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:31:56 AM.558] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[9/1/2015 1:32:42 AM.933] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[9/1/2015 1:32:51 AM.019] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[9/1/2015 1:33:41 AM.965] LSPD First Response: Cop added to chase
[9/1/2015 1:33:41 AM.965] LSPD First Response: Added cop to existing chase
[9/1/2015 1:33:41 AM.968] LSPD First Response: Cop added to chase
[9/1/2015 1:33:41 AM.968] LSPD First Response: Added cop to existing chase
[9/1/2015 1:33:47 AM.441] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[9/1/2015 1:33:51 AM.439] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 1:34:12 AM.658] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:34:12 AM.659] LSPD First Response: Driving task assigned
[9/1/2015 1:34:12 AM.662] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:34:12 AM.667] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:34:12 AM.667] LSPD First Response: Aborted chase
[9/1/2015 1:34:21 AM.306] LSPD First Response: Creating Drunk1
[9/1/2015 1:34:21 AM.716] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[9/1/2015 1:34:25 AM.311] LSPD First Response: Created new chase
[9/1/2015 1:34:25 AM.311] LSPD First Response: Suspect added to chase
[9/1/2015 1:34:40 AM.738] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:34:40 AM.738] LSPD First Response: Aborted chase
[9/1/2015 1:34:42 AM.797] LSPD First Response: Creating HeavyVehicle1
[9/1/2015 1:34:44 AM.682] LSPD First Response: Created new chase
[9/1/2015 1:34:44 AM.682] LSPD First Response: Suspect added to chase
[9/1/2015 1:35:02 AM.954] LSPD First Response: Cop added to chase
[9/1/2015 1:35:02 AM.954] LSPD First Response: Added cop to existing chase
[9/1/2015 1:35:02 AM.956] LSPD First Response: Cop added to chase
[9/1/2015 1:35:02 AM.956] LSPD First Response: Added cop to existing chase
[9/1/2015 1:35:03 AM.341] LSPD First Response: Cop added to chase
[9/1/2015 1:35:03 AM.341] LSPD First Response: Added cop to existing chase
[9/1/2015 1:35:03 AM.343] LSPD First Response: Cop added to chase
[9/1/2015 1:35:03 AM.343] LSPD First Response: Added cop to existing chase
[9/1/2015 1:35:07 AM.882] LSPD First Response: Cop added to chase
[9/1/2015 1:35:07 AM.882] LSPD First Response: Added cop to existing chase
[9/1/2015 1:35:07 AM.884] LSPD First Response: Cop added to chase
[9/1/2015 1:35:07 AM.885] LSPD First Response: Added cop to existing chase
[9/1/2015 1:35:11 AM.297] LSPD First Response: Cop added to chase
[9/1/2015 1:35:11 AM.297] LSPD First Response: Added cop to existing chase
[9/1/2015 1:35:11 AM.300] LSPD First Response: Cop added to chase
[9/1/2015 1:35:11 AM.300] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:02 AM.096] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:36:02 AM.096] LSPD First Response: Aborted chase
[9/1/2015 1:36:20 AM.345] LSPD First Response: Creating HeavyVehicle1
[9/1/2015 1:36:20 AM.545] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CORTES_ST
[9/1/2015 1:36:22 AM.773] LSPD First Response: Created new chase
[9/1/2015 1:36:22 AM.773] LSPD First Response: Suspect added to chase
[9/1/2015 1:36:26 AM.190] LSPD First Response: Cop added to chase
[9/1/2015 1:36:26 AM.190] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:26 AM.193] LSPD First Response: Cop added to chase
[9/1/2015 1:36:26 AM.193] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:26 AM.383] LSPD First Response: Cop added to chase
[9/1/2015 1:36:26 AM.383] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:26 AM.385] LSPD First Response: Cop added to chase
[9/1/2015 1:36:26 AM.385] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:26 AM.658] LSPD First Response: Cop added to chase
[9/1/2015 1:36:26 AM.658] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:26 AM.659] LSPD First Response: Cop added to chase
[9/1/2015 1:36:26 AM.660] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:27 AM.928] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VITUS_ST
[9/1/2015 1:36:27 AM.959] LSPD First Response: Cop added to chase
[9/1/2015 1:36:27 AM.959] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:27 AM.961] LSPD First Response: Cop added to chase
[9/1/2015 1:36:27 AM.961] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:33 AM.658] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:36:36 AM.476] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:36:54 AM.919] LSPD First Response: GetAudioFileForAction: No file found for: STREET_RUB_ST
[9/1/2015 1:37:24 AM.202] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 1:37:30 AM.993] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE
[9/1/2015 1:37:31 AM.275] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[9/1/2015 1:37:58 AM.140] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:37:58 AM.140] LSPD First Response: Driving task assigned
[9/1/2015 1:37:58 AM.144] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:37:58 AM.165] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:37:58 AM.166] LSPD First Response: Aborted chase
[9/1/2015 1:37:59 AM.557] LSPD First Response: Creating HeavyVehicle1
[9/1/2015 1:37:59 AM.798] LSPD First Response: GetAudioFileForAction: No file found for: STREET_RUB_ST
[9/1/2015 1:38:04 AM.367] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:38:04 AM.367] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:38:04 AM.368] LSPD First Response: Creating Mugging
[9/1/2015 1:38:17 AM.417] LSPD First Response: Created new chase
[9/1/2015 1:38:17 AM.418] LSPD First Response: Suspect added to chase
[9/1/2015 1:38:17 AM.443] LSPD First Response: Cop added to chase
[9/1/2015 1:38:17 AM.443] LSPD First Response: Added cop to existing chase
[9/1/2015 1:38:17 AM.445] LSPD First Response: Cop added to chase
[9/1/2015 1:38:17 AM.446] LSPD First Response: Added cop to existing chase
[9/1/2015 1:38:26 AM.324] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:38:26 AM.324] LSPD First Response: Aborted chase
[9/1/2015 1:38:37 AM.141] LSPD First Response: Creating DrunkF1
[9/1/2015 1:38:37 AM.144] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE
[9/1/2015 1:38:39 AM.071] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:38:39 AM.071] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:38:39 AM.071] LSPD First Response: Creating HeavyVehicle1
[9/1/2015 1:38:54 AM.488] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[9/1/2015 1:39:00 AM.457] LSPD First Response: Creating Drunk1
[9/1/2015 1:39:01 AM.447] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[9/1/2015 1:39:05 AM.626] LSPD First Response: Created new chase
[9/1/2015 1:39:05 AM.626] LSPD First Response: Suspect added to chase
[9/1/2015 1:39:16 AM.889] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_ROCKFORD_DR
[9/1/2015 1:39:16 AM.928] LSPD First Response: Cop added to chase
[9/1/2015 1:39:16 AM.928] LSPD First Response: Added cop to existing chase
[9/1/2015 1:39:16 AM.929] LSPD First Response: Cop added to chase
[9/1/2015 1:39:16 AM.930] LSPD First Response: Added cop to existing chase
[9/1/2015 1:39:17 AM.158] LSPD First Response: Cop added to chase
[9/1/2015 1:39:17 AM.158] LSPD First Response: Added cop to existing chase
[9/1/2015 1:39:17 AM.160] LSPD First Response: Cop added to chase
[9/1/2015 1:39:17 AM.160] LSPD First Response: Added cop to existing chase
[9/1/2015 1:39:17 AM.881] LSPD First Response: Cop added to chase
[9/1/2015 1:39:17 AM.881] LSPD First Response: Added cop to existing chase
[9/1/2015 1:39:17 AM.884] LSPD First Response: Cop added to chase
[9/1/2015 1:39:17 AM.884] LSPD First Response: Added cop to existing chase
[9/1/2015 1:40:02 AM.467] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 1:40:23 AM.052] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:40:23 AM.052] LSPD First Response: Aborted chase
[9/1/2015 1:40:36 AM.269] LSPD First Response: Creating Fleeca
[9/1/2015 1:40:36 AM.269] LSPD First Response: CalloutCreated: Callout should be aborted
[9/1/2015 1:40:36 AM.269] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:40:37 AM.984] LSPD First Response: Creating DrunkF1
[9/1/2015 1:40:37 AM.986] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DUTCH_LONDON_ST
[9/1/2015 1:40:49 AM.911] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:40:49 AM.911] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:40:49 AM.911] LSPD First Response: Creating DrunkF1
[9/1/2015 1:40:49 AM.914] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAIS_AVE
[9/1/2015 1:40:57 AM.324] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:40:57 AM.325] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:40:57 AM.325] LSPD First Response: Creating DrunkF1
[9/1/2015 1:40:57 AM.327] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAIS_AVE
[9/1/2015 1:41:05 AM.328] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:41:05 AM.328] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:41:05 AM.328] LSPD First Response: Creating DrunkF1
[9/1/2015 1:41:05 AM.331] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAIS_AVE
[9/1/2015 1:41:12 AM.244] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:41:12 AM.244] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:41:12 AM.244] LSPD First Response: Creating Breakdown
[9/1/2015 1:41:13 AM.598] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:41:13 AM.598] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:41:13 AM.598] LSPD First Response: Creating StreetRace
[9/1/2015 1:41:22 AM.434] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:41:22 AM.434] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:41:22 AM.437] LSPD First Response: Creating RocksBlockingRoad
[9/1/2015 1:41:22 AM.442] LSPD First Response: [Wilderness Callouts | RocksBlockingRoad] OnBeforeCalloutDisplayed()
[9/1/2015 1:41:22 AM.443] LSPD First Response: CalloutCreated: Callout should be aborted
[9/1/2015 1:41:22 AM.443] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:41:22 AM.444] LSPD First Response: [Wilderness Callouts | RocksBlockingRoad] End()
[9/1/2015 1:41:23 AM.922] LSPD First Response: Creating SuspiciousPerson
[9/1/2015 1:42:32 AM.293] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:42:32 AM.294] LSPD First Response: Driving task assigned
[9/1/2015 1:42:32 AM.296] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:42:32 AM.421] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:42:32 AM.421] LSPD First Response: Driving task assigned
[9/1/2015 1:42:32 AM.423] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:42:32 AM.577] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:42:32 AM.578] LSPD First Response: Driving task assigned
[9/1/2015 1:42:32 AM.580] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:17 AM.715] LSPD First Response: Creating PacificStandard
[9/1/2015 1:44:20 AM.615] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[9/1/2015 1:44:37 AM.100] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAS_LAGUNAS_BLVD
[9/1/2015 1:44:37 AM.130] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:37 AM.131] LSPD First Response: Driving task assigned
[9/1/2015 1:44:37 AM.134] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:40 AM.356] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:40 AM.356] LSPD First Response: Driving task assigned
[9/1/2015 1:44:40 AM.359] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.135] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.135] LSPD First Response: Driving task assigned
[9/1/2015 1:44:41 AM.138] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.317] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.317] LSPD First Response: Driving task assigned
[9/1/2015 1:44:41 AM.320] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.497] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.497] LSPD First Response: Driving task assigned
[9/1/2015 1:44:41 AM.500] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.666] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.666] LSPD First Response: Driving task assigned
[9/1/2015 1:44:41 AM.669] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:53 AM.667] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:53 AM.667] LSPD First Response: Driving task assigned
[9/1/2015 1:44:53 AM.671] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:55 AM.081] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:55 AM.082] LSPD First Response: Driving task assigned
[9/1/2015 1:44:55 AM.085] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:56 AM.149] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:56 AM.149] LSPD First Response: Driving task assigned
[9/1/2015 1:44:56 AM.153] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:12 AM.781] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[9/1/2015 1:45:12 AM.808] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:12 AM.808] LSPD First Response: Driving task assigned
[9/1/2015 1:45:12 AM.810] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:12 AM.938] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:12 AM.939] LSPD First Response: Driving task assigned
[9/1/2015 1:45:12 AM.942] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:13 AM.110] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:13 AM.110] LSPD First Response: Driving task assigned
[9/1/2015 1:45:13 AM.113] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:14 AM.566] LSPD First Response: Created new chase
[9/1/2015 1:45:14 AM.566] LSPD First Response: Suspect added to chase
[9/1/2015 1:45:14 AM.566] LSPD First Response: Suspect added to chase
[9/1/2015 1:45:14 AM.566] LSPD First Response: Suspect added to chase
[9/1/2015 1:45:14 AM.566] LSPD First Response: Suspect added to chase
[9/1/2015 1:45:16 AM.582] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:16 AM.582] LSPD First Response: Driving task assigned
[9/1/2015 1:45:16 AM.584] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:17 AM.738] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:17 AM.738] LSPD First Response: Driving task assigned
[9/1/2015 1:45:17 AM.743] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:17 AM.874] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:17 AM.875] LSPD First Response: Driving task assigned
[9/1/2015 1:45:17 AM.878] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:18 AM.050] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:18 AM.050] LSPD First Response: Driving task assigned
[9/1/2015 1:45:18 AM.052] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:18 AM.176] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:18 AM.177] LSPD First Response: Driving task assigned
[9/1/2015 1:45:18 AM.179] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:19 AM.854] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:45:20 AM.170] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:20 AM.171] LSPD First Response: Driving task assigned
[9/1/2015 1:45:20 AM.173] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:20 AM.176] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:20 AM.178] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:20 AM.333] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:20 AM.333] LSPD First Response: Driving task assigned
[9/1/2015 1:45:20 AM.335] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:20 AM.337] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:20 AM.339] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:34 AM.627] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[9/1/2015 1:45:34 AM.670] LSPD First Response: Cop added to chase
[9/1/2015 1:45:34 AM.670] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:34 AM.673] LSPD First Response: Cop added to chase
[9/1/2015 1:45:34 AM.673] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:35 AM.941] LSPD First Response: Cop added to chase
[9/1/2015 1:45:35 AM.941] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:35 AM.943] LSPD First Response: Cop added to chase
[9/1/2015 1:45:35 AM.944] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:41 AM.950] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[9/1/2015 1:45:51 AM.525] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 1:45:51 AM.546] LSPD First Response: Cop added to chase
[9/1/2015 1:45:51 AM.546] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:51 AM.550] LSPD First Response: Cop added to chase
[9/1/2015 1:45:51 AM.550] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:51 AM.553] LSPD First Response: Cop added to chase
[9/1/2015 1:45:51 AM.553] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:51 AM.556] LSPD First Response: Cop added to chase
[9/1/2015 1:45:51 AM.556] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:52 AM.546] LSPD First Response: Cop added to chase
[9/1/2015 1:45:52 AM.546] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:52 AM.549] LSPD First Response: Cop added to chase
[9/1/2015 1:45:52 AM.549] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:52 AM.836] LSPD First Response: Cop added to chase
[9/1/2015 1:45:52 AM.836] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:52 AM.839] LSPD First Response: Cop added to chase
[9/1/2015 1:45:52 AM.839] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:53 AM.048] LSPD First Response: Cop added to chase
[9/1/2015 1:45:53 AM.049] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:53 AM.052] LSPD First Response: Cop added to chase
[9/1/2015 1:45:53 AM.052] LSPD First Response: Added cop to existing chase
[9/1/2015 1:46:01 AM.105] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:46:05 AM.575] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 1:46:05 AM.605] LSPD First Response: Cop added to chase
[9/1/2015 1:46:05 AM.605] LSPD First Response: Added cop to existing chase
[9/1/2015 1:46:05 AM.608] LSPD First Response: Cop added to chase
[9/1/2015 1:46:05 AM.608] LSPD First Response: Added cop to existing chase
[9/1/2015 1:46:14 AM.872] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:46:22 AM.252] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 1:46:22 AM.278] LSPD First Response: Cop added to chase
[9/1/2015 1:46:22 AM.278] LSPD First Response: Added cop to existing chase
[9/1/2015 1:46:22 AM.280] LSPD First Response: Cop added to chase
[9/1/2015 1:46:22 AM.280] LSPD First Response: Added cop to existing chase
[9/1/2015 1:46:22 AM.282] LSPD First Response: Cop added to chase
[9/1/2015 1:46:22 AM.283] LSPD First Response: Added cop to existing chase
[9/1/2015 1:46:22 AM.284] LSPD First Response: Cop added to chase
[9/1/2015 1:46:22 AM.284] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.043] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 1:47:08 AM.069] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.069] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.071] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.071] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.073] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.073] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.075] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.075] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.243] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.244] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.247] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.247] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.250] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.250] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.252] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.254] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:09 AM.497] LSPD First Response: Cop added to chase
[9/1/2015 1:47:09 AM.497] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:09 AM.500] LSPD First Response: Cop added to chase
[9/1/2015 1:47:09 AM.500] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:20 AM.339] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:47:44 AM.797] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 1:47:48 AM.800] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[9/1/2015 1:47:52 AM.807] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 1:47:58 AM.356] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:47:58 AM.356] LSPD First Response: Aborted chase
[9/1/2015 1:51:43 AM.553] LSPD First Response: Creating Drunk2
[9/1/2015 1:51:43 AM.961] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[9/1/2015 1:51:51 AM.061] LSPD First Response: Created new chase
[9/1/2015 1:51:51 AM.061] LSPD First Response: Created new chase
[9/1/2015 1:51:51 AM.062] LSPD First Response: Suspect added to chase
[9/1/2015 1:51:51 AM.062] LSPD First Response: Suspect added to chase
[9/1/2015 1:51:56 AM.322] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:51:56 AM.322] LSPD First Response: Aborted chase
[9/1/2015 1:52:17 AM.187] LSPD First Response: Creating AircraftCrash
[9/1/2015 1:52:17 AM.188] LSPD First Response: [Wilderness Callouts | AircraftCrash] OnBeforeCalloutDisplayed()
[9/1/2015 1:52:17 AM.189] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAKE_VINEWOOD_EST
[9/1/2015 1:52:22 AM.200] LSPD First Response: [Wilderness Callouts | AircraftCrash] OnCalloutAccepted()
[9/1/2015 1:53:54 AM.726] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:53:54 AM.726] LSPD First Response: Driving task assigned
[9/1/2015 1:53:54 AM.730] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:53:59 AM.628] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAKE_VINEWOOD_EST
[9/1/2015 1:54:26 AM.974] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAKE_VINEWOOD_EST
[9/1/2015 1:54:54 AM.355] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAKE_VINEWOOD_EST
[9/1/2015 1:55:20 AM.651] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAKE_VINEWOOD_EST
[9/1/2015 1:55:25 AM.214] LSPD First Response: [Wilderness Callouts | AircraftCrash] End()
[9/1/2015 1:55:59 AM.591] LSPD First Response: Creating Homicide1
[9/1/2015 1:55:59 AM.593] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARLOWE_DR
[9/1/2015 1:56:01 AM.353] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:56:01 AM.353] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:56:01 AM.354] LSPD First Response: Creating IllegalHunting
[9/1/2015 1:56:01 AM.354] LSPD First Response: [Wilderness Callouts | IllegalHunting] OnBeforeCalloutDisplayed()
[9/1/2015 1:56:04 AM.241] LSPD First Response: [Wilderness Callouts | IllegalHunting] OnCalloutAccepted()
[9/1/2015 1:56:04 AM.618] LSPD First Response: 
[9/1/2015 1:56:04 AM.618] LSPD First Response: ==============================
[9/1/2015 1:56:04 AM.618] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 1:56:04 AM.618] LSPD First Response: ------------------------------
[9/1/2015 1:56:04 AM.618] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[9/1/2015 1:56:04 AM.618] LSPD First Response: ------------------------------
[9/1/2015 1:56:04 AM.618] LSPD First Response: Exception type: System.MissingMethodException
[9/1/2015 1:56:04 AM.618] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[9/1/2015 1:56:04 AM.618] LSPD First Response: ------------------------------
[9/1/2015 1:56:04 AM.618] LSPD First Response: Inner exceptions:
[9/1/2015 1:56:04 AM.618] LSPD First Response: ------------------------------
[9/1/2015 1:56:04 AM.618] LSPD First Response: Stack trace:
[9/1/2015 1:56:04 AM.824] LSPD First Response: at WildernessCallouts.Callouts.IllegalHunting.<OnCalloutAccepted>b__0()
[9/1/2015 1:56:04 AM.824] at Rage.GameFiber.Main()
[9/1/2015 1:56:04 AM.824] LSPD First Response: ==============================
[9/1/2015 1:56:04 AM.824] LSPD First Response: 
[9/1/2015 12:42:26 PM.546] 
[9/1/2015 12:42:26 PM.547] 
[9/1/2015 12:42:26 PM.547] 
[9/1/2015 12:42:26 PM.547] ====================================================================================================
[9/1/2015 12:42:26 PM.547] Started new log on 9/1/2015 12:42:26 PM.546
[9/1/2015 12:42:26 PM.547] ====================================================================================================
[9/1/2015 12:42:26 PM.545] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 12:42:26 PM.547] Log verbosity: Verbose
[9/1/2015 12:42:26 PM.549] Initializing input system
[9/1/2015 12:42:26 PM.552] Initializing game console
[9/1/2015 12:42:26 PM.557] Console key has been set to F4 (key code: 115)
[9/1/2015 12:42:26 PM.584] Console initialized
[9/1/2015 12:42:26 PM.584] Initializing forms manager
[9/1/2015 12:42:26 PM.586] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 12:42:26 PM.593] ================ RAGE Plugin Hook ================
[9/1/2015 12:42:26 PM.594] Checking game support
[9/1/2015 12:42:26 PM.599] Product name: Grand Theft Auto V
[9/1/2015 12:42:26 PM.599] Product version: 1.0.393.4
[9/1/2015 12:42:26 PM.599] Is steam version: False
[9/1/2015 12:42:26 PM.764] Initializing game support
[9/1/2015 12:42:26 PM.764] Patching low level keyboard hook
[9/1/2015 12:42:26 PM.764] Patched low level keyboard hook
[9/1/2015 12:42:26 PM.764] Unhooking low level keyboard hook
[9/1/2015 12:42:26 PM.764] Unhooked low level keyboard hook
[9/1/2015 12:42:26 PM.764] Velocity limit removed.
[9/1/2015 12:42:36 PM.511] Compatibility level: 0
[9/1/2015 12:42:36 PM.512] Supported version detected
[9/1/2015 12:42:36 PM.512] ==================================================
[9/1/2015 12:42:36 PM.512] Patched IsDebuggerPresent
[9/1/2015 12:42:36 PM.512] Waiting for game initialization
[9/1/2015 12:42:36 PM.613] Initializing hook
[9/1/2015 12:42:36 PM.613] Completing interoperability
[9/1/2015 12:42:36 PM.613] Initialization code 1.
[9/1/2015 12:42:36 PM.613] Initialization code 2.
[9/1/2015 12:42:36 PM.613] Initialization code 3.
[9/1/2015 12:42:36 PM.613] Initialization code 4.
[9/1/2015 12:42:36 PM.613] Initialization code 5.
[9/1/2015 12:42:36 PM.613] Initialization code 6.
[9/1/2015 12:42:36 PM.613] Initialization code 7.
[9/1/2015 12:42:36 PM.613] Completing interoperability, phase 1
[9/1/2015 12:42:36 PM.613] Completing interoperability, phase 2
[9/1/2015 12:42:36 PM.613] Completing interoperability, phase 3
[9/1/2015 12:42:36 PM.613] Completing interoperability, phase 4
[9/1/2015 12:42:36 PM.613] Completing interoperability, phase 5
[9/1/2015 12:42:36 PM.613] Completing interoperability, phase 6
[9/1/2015 12:42:36 PM.613] Completing interoperability, phase 7
[9/1/2015 12:42:36 PM.615] Initializing DirectX
[9/1/2015 12:42:36 PM.618] Initializing Direct3D
[9/1/2015 12:42:36 PM.618] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 12:42:36 PM.618] Loaded at 0x7FF95ADD0000
[9/1/2015 12:42:36 PM.618] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 12:42:36 PM.618] Creating Direct3D 11 device and swap chain
[9/1/2015 12:42:36 PM.635] Attempting feature level 10_1
[9/1/2015 12:42:36 PM.653] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 12:42:36 PM.663] Swap Chain created: 0x935D966860
[9/1/2015 12:42:36 PM.663] Swap Chain VTable: 0x935D966860
[9/1/2015 12:42:36 PM.663] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 12:42:36 PM.663] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 12:42:36 PM.663] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 12:42:36 PM.663] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 12:42:36 PM.663] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 12:42:36 PM.663] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 12:42:36 PM.663] Getting device
[9/1/2015 12:42:36 PM.664] Retrieved device
[9/1/2015 12:42:36 PM.664] Creating wrapper
[9/1/2015 12:42:36 PM.671] Direct3D initialized
[9/1/2015 12:42:36 PM.671] Initialized DirectX
[9/1/2015 12:42:36 PM.672] Direct3D watcher thread spawned
[9/1/2015 12:42:36 PM.742] Wrapper created
[9/1/2015 12:42:36 PM.747] Effect created
[9/1/2015 12:42:36 PM.747] Creating buffer
[9/1/2015 12:42:36 PM.747] Created buffer
[9/1/2015 12:42:36 PM.747] Creating blend state
[9/1/2015 12:42:36 PM.747] Created blend state
[9/1/2015 12:42:36 PM.747] Done with creation
[9/1/2015 12:42:36 PM.976] Initializing texture system.
[9/1/2015 12:42:36 PM.976] Initializing texture system; phase 1
[9/1/2015 12:42:36 PM.976] Initializing texture system; phase 2
[9/1/2015 12:42:36 PM.987] Initializing texture system; phase 3
[9/1/2015 12:42:36 PM.987] Initializing texture system; phase 4
[9/1/2015 12:42:37 PM.002] Initializing texture system; phase 5
[9/1/2015 12:42:37 PM.004] Initializing texture system; phase 6
[9/1/2015 12:42:37 PM.006] Initializing texture system; phase 7
[9/1/2015 12:42:37 PM.010] Initializing texture system; phase 8
[9/1/2015 12:42:37 PM.013] Initializing texture system; phase 9
[9/1/2015 12:42:37 PM.014] Initializing texture system; phase 10
[9/1/2015 12:42:37 PM.019] Initializing texture system; phase 11
[9/1/2015 12:42:37 PM.019] Initializing texture system; phase 12
[9/1/2015 12:42:37 PM.021] Initializing texture system; phase 13
[9/1/2015 12:42:37 PM.021] Initializing texture system; phase 14
[9/1/2015 12:42:41 PM.672] Direct3D watcher thread ended
[9/1/2015 12:43:47 PM.887] 
[9/1/2015 12:43:47 PM.887] 
[9/1/2015 12:43:47 PM.887] 
[9/1/2015 12:43:47 PM.887] ====================================================================================================
[9/1/2015 12:43:47 PM.887] Started new log on 9/1/2015 12:43:47 PM.887
[9/1/2015 12:43:47 PM.887] ====================================================================================================
[9/1/2015 12:43:47 PM.885] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 12:43:47 PM.888] Log verbosity: Verbose
[9/1/2015 12:43:47 PM.889] Initializing input system
[9/1/2015 12:43:47 PM.892] Initializing game console
[9/1/2015 12:43:47 PM.897] Console key has been set to F4 (key code: 115)
[9/1/2015 12:43:47 PM.924] Console initialized
[9/1/2015 12:43:47 PM.924] Initializing forms manager
[9/1/2015 12:43:47 PM.927] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 12:43:47 PM.934] ================ RAGE Plugin Hook ================
[9/1/2015 12:43:47 PM.935] Checking game support
[9/1/2015 12:43:47 PM.941] Product name: Grand Theft Auto V
[9/1/2015 12:43:47 PM.941] Product version: 1.0.393.4
[9/1/2015 12:43:47 PM.941] Is steam version: False
[9/1/2015 12:43:48 PM.113] Initializing game support
[9/1/2015 12:43:48 PM.113] Patching low level keyboard hook
[9/1/2015 12:43:48 PM.113] Patched low level keyboard hook
[9/1/2015 12:43:48 PM.113] Unhooking low level keyboard hook
[9/1/2015 12:43:48 PM.113] Unhooked low level keyboard hook
[9/1/2015 12:43:48 PM.113] Velocity limit removed.
[9/1/2015 12:43:57 PM.300] Compatibility level: 0
[9/1/2015 12:43:57 PM.301] Supported version detected
[9/1/2015 12:43:57 PM.301] ==================================================
[9/1/2015 12:43:57 PM.301] Patched IsDebuggerPresent
[9/1/2015 12:43:57 PM.301] Waiting for game initialization
[9/1/2015 12:43:57 PM.402] Initializing hook
[9/1/2015 12:43:57 PM.402] Completing interoperability
[9/1/2015 12:43:57 PM.402] Initialization code 1.
[9/1/2015 12:43:57 PM.402] Initialization code 2.
[9/1/2015 12:43:57 PM.402] Initialization code 3.
[9/1/2015 12:43:57 PM.402] Initialization code 4.
[9/1/2015 12:43:57 PM.402] Initialization code 5.
[9/1/2015 12:43:57 PM.402] Initialization code 6.
[9/1/2015 12:43:57 PM.402] Initialization code 7.
[9/1/2015 12:43:57 PM.402] Completing interoperability, phase 1
[9/1/2015 12:43:57 PM.402] Completing interoperability, phase 2
[9/1/2015 12:43:57 PM.402] Completing interoperability, phase 3
[9/1/2015 12:43:57 PM.402] Completing interoperability, phase 4
[9/1/2015 12:43:57 PM.402] Completing interoperability, phase 5
[9/1/2015 12:43:57 PM.402] Completing interoperability, phase 6
[9/1/2015 12:43:57 PM.402] Completing interoperability, phase 7
[9/1/2015 12:43:57 PM.404] Initializing DirectX
[9/1/2015 12:43:57 PM.407] Initializing Direct3D
[9/1/2015 12:43:57 PM.407] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 12:43:57 PM.407] Loaded at 0x7FF95ADD0000
[9/1/2015 12:43:57 PM.407] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 12:43:57 PM.407] Creating Direct3D 11 device and swap chain
[9/1/2015 12:43:57 PM.435] Attempting feature level 10_1
[9/1/2015 12:43:57 PM.462] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 12:43:57 PM.475] Swap Chain created: 0x1DF298D2B0
[9/1/2015 12:43:57 PM.475] Swap Chain VTable: 0x1DF298D2B0
[9/1/2015 12:43:57 PM.475] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 12:43:57 PM.475] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 12:43:57 PM.475] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 12:43:57 PM.475] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 12:43:57 PM.475] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 12:43:57 PM.475] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 12:43:57 PM.475] Getting device
[9/1/2015 12:43:57 PM.475] Retrieved device
[9/1/2015 12:43:57 PM.475] Creating wrapper
[9/1/2015 12:43:57 PM.484] Direct3D initialized
[9/1/2015 12:43:57 PM.484] Initialized DirectX
[9/1/2015 12:43:57 PM.485] Direct3D watcher thread spawned
[9/1/2015 12:43:57 PM.593] Wrapper created
[9/1/2015 12:43:57 PM.599] Effect created
[9/1/2015 12:43:57 PM.599] Creating buffer
[9/1/2015 12:43:57 PM.599] Created buffer
[9/1/2015 12:43:57 PM.599] Creating blend state
[9/1/2015 12:43:57 PM.600] Created blend state
[9/1/2015 12:43:57 PM.600] Done with creation
[9/1/2015 12:43:57 PM.652] Initializing texture system.
[9/1/2015 12:43:57 PM.652] Initializing texture system; phase 1
[9/1/2015 12:43:57 PM.652] Initializing texture system; phase 2
[9/1/2015 12:43:57 PM.662] Initializing texture system; phase 3
[9/1/2015 12:43:57 PM.662] Initializing texture system; phase 4
[9/1/2015 12:43:57 PM.676] Initializing texture system; phase 5
[9/1/2015 12:43:57 PM.677] Initializing texture system; phase 6
[9/1/2015 12:43:57 PM.679] Initializing texture system; phase 7
[9/1/2015 12:43:57 PM.682] Initializing texture system; phase 8
[9/1/2015 12:43:57 PM.684] Initializing texture system; phase 9
[9/1/2015 12:43:57 PM.685] Initializing texture system; phase 10
[9/1/2015 12:43:57 PM.690] Initializing texture system; phase 11
[9/1/2015 12:43:57 PM.691] Initializing texture system; phase 12
[9/1/2015 12:43:57 PM.693] Initializing texture system; phase 13
[9/1/2015 12:43:57 PM.693] Initializing texture system; phase 14
[9/1/2015 12:44:02 PM.486] Direct3D watcher thread ended
[9/1/2015 12:45:01 PM.089] Initializing console variable "ConsoleKey".
[9/1/2015 12:45:01 PM.089] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 12:45:01 PM.093] Read value: D0
[9/1/2015 12:45:01 PM.093] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 12:45:01 PM.093] Console key has been set to D0 (key code: 48)
[9/1/2015 12:45:01 PM.093] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 12:45:01 PM.093] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 12:45:01 PM.103] Read value: 10000
[9/1/2015 12:45:01 PM.103] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 12:45:01 PM.103] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 12:45:01 PM.103] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 12:45:01 PM.104] Read value: False
[9/1/2015 12:45:01 PM.104] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 12:45:01 PM.104] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 12:45:01 PM.104] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 12:45:01 PM.104] Read value: True
[9/1/2015 12:45:01 PM.104] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 12:45:01 PM.108] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:45:01 PM.108] Initializing console variable "TimeScale".
[9/1/2015 12:45:01 PM.108] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 12:45:01 PM.108] Read value: 0
[9/1/2015 12:45:01 PM.108] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 12:45:01 PM.109] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 12:45:01 PM.109] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 12:45:01 PM.109] Read value: True
[9/1/2015 12:45:01 PM.109] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 12:45:01 PM.398] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:45:01 PM.457] 
[9/1/2015 12:45:01 PM.457] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:45:01 PM.458] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 12:45:02 PM.839] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:45:02 PM.843] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:45:02 PM.845] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:45:02 PM.887] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 12:45:02 PM.888] 
[9/1/2015 12:45:02 PM.888] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:45:02 PM.888] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 12:45:03 PM.652] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:45:03 PM.657] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:45:03 PM.659] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:45:03 PM.735] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 12:45:03 PM.883] ---------------------------------------------------------------------
[9/1/2015 12:45:03 PM.883] LSPD FIRST RESPONSE
[9/1/2015 12:45:03 PM.883] Version 0.2b
[9/1/2015 12:45:03 PM.883] A G17 Media Modification
[9/1/2015 12:45:03 PM.883] - Developed by LMS & Sam
[9/1/2015 12:45:03 PM.883] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 12:45:03 PM.884] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:45:03 PM.884] ---------------------------------------------------------------------
[9/1/2015 12:45:03 PM.884] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 12:45:03 PM.884] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:45:04 PM.231] Cached police
[9/1/2015 12:45:04 PM.231] Cached police2
[9/1/2015 12:45:04 PM.231] Cached policet
[9/1/2015 12:45:04 PM.231] Cached sheriff2
[9/1/2015 12:45:04 PM.231] Cached sheriff
[9/1/2015 12:45:04 PM.231] Cached police4
[9/1/2015 12:45:04 PM.231] Cached policeb
[9/1/2015 12:45:04 PM.231] Cached policeb
[9/1/2015 12:45:04 PM.231] Cached policeb
[9/1/2015 12:45:04 PM.231] Cached fbi2
[9/1/2015 12:45:04 PM.232] Cached policeold1
[9/1/2015 12:45:04 PM.232] Cached policeold2
[9/1/2015 12:45:04 PM.232] Cached policeold2
[9/1/2015 12:45:04 PM.232] Cached buzzard
[9/1/2015 12:45:04 PM.232] Cached polmav
[9/1/2015 12:45:04 PM.232] Cached frogger2
[9/1/2015 12:45:04 PM.232] Cached ambulance
[9/1/2015 12:45:04 PM.232] Cached firetruk
[9/1/2015 12:45:04 PM.325] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 12:45:04 PM.418] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:45:04 PM.443] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:45:04 PM.444] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:45:04 PM.445] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:45:04 PM.446] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:45:04 PM.446] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:45:04 PM.447] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 12:45:04 PM.447] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 12:45:04 PM.456] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 12:45:04 PM.507] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 12:45:04 PM.507] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 12:45:04 PM.507] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 12:45:04 PM.508] LSPD First Response: Bank Callouts Activated
[9/1/2015 12:45:04 PM.509] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 12:45:04 PM.509] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 12:45:04 PM.509] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 12:45:04 PM.509] LSPD First Response: Police Radio Loaded
[9/1/2015 12:45:04 PM.510] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 12:45:04 PM.510] StraysCallouts initialized
[9/1/2015 12:45:04 PM.510] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 12:45:04 PM.510] LSPD First Response: We have 1 callouts registered
[9/1/2015 12:45:04 PM.511] LSPD First Response: CalloutManager initialized
[9/1/2015 12:45:05 PM.044] ______________________________________________________________________________________________
[9/1/2015 12:45:05 PM.044] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 12:45:05 PM.044] [Created by : FinKone]
[9/1/2015 12:45:05 PM.044] 
[9/1/2015 12:45:05 PM.044] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 12:45:05 PM.046] Audio loaded...
[9/1/2015 12:45:05 PM.278] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/1/2015 2:23:16 PM.974] 
[9/1/2015 2:23:16 PM.975] 
[9/1/2015 2:23:16 PM.975] 
[9/1/2015 2:23:16 PM.975] ====================================================================================================
[9/1/2015 2:23:16 PM.975] Started new log on 9/1/2015 2:23:16 PM.974
[9/1/2015 2:23:16 PM.975] ====================================================================================================
[9/1/2015 2:23:16 PM.972] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 2:23:16 PM.976] Log verbosity: Verbose
[9/1/2015 2:23:16 PM.978] Initializing input system
[9/1/2015 2:23:16 PM.982] Initializing game console
[9/1/2015 2:23:16 PM.988] Console key has been set to F4 (key code: 115)
[9/1/2015 2:23:17 PM.018] Initializing console variable "SkipGameIntro".
[9/1/2015 2:23:17 PM.019] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 2:23:17 PM.024] Read value: <null>
[9/1/2015 2:23:17 PM.024] Initializing console variable "DisableRenderVersionText".
[9/1/2015 2:23:17 PM.024] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 2:23:17 PM.030] Read value: True
[9/1/2015 2:23:17 PM.030] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 2:23:17 PM.030] Initializing console variable "ConsoleKey".
[9/1/2015 2:23:17 PM.030] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 2:23:17 PM.031] Read value: D0
[9/1/2015 2:23:17 PM.032] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 2:23:17 PM.032] Console key has been set to D0 (key code: 48)
[9/1/2015 2:23:17 PM.032] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 2:23:17 PM.032] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 2:23:17 PM.033] Read value: 10000
[9/1/2015 2:23:17 PM.033] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 2:23:17 PM.033] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 2:23:17 PM.033] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 2:23:17 PM.034] Read value: <null>
[9/1/2015 2:23:17 PM.034] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 2:23:17 PM.034] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 2:23:17 PM.035] Read value: <null>
[9/1/2015 2:23:17 PM.035] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 2:23:17 PM.035] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 2:23:17 PM.036] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/1/2015 2:23:17 PM.036] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/1/2015 2:23:17 PM.036] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 2:23:17 PM.036] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 2:23:17 PM.037] Read value: <null>
[9/1/2015 2:23:17 PM.037] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 2:23:17 PM.037] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 2:23:17 PM.038] Read value: <null>
[9/1/2015 2:23:17 PM.038] Console initialized
[9/1/2015 2:23:17 PM.038] Initializing forms manager
[9/1/2015 2:23:17 PM.041] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 2:23:17 PM.050] ================ RAGE Plugin Hook ================
[9/1/2015 2:23:17 PM.058] Checking game support
[9/1/2015 2:23:17 PM.060] Product name: Grand Theft Auto V
[9/1/2015 2:23:17 PM.060] Product version: 1.0.393.4
[9/1/2015 2:23:17 PM.061] Is steam version: False
[9/1/2015 2:23:17 PM.061] Initializing DirectX
[9/1/2015 2:23:17 PM.063] Initializing Direct3D
[9/1/2015 2:23:17 PM.064] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 2:23:17 PM.064] Loaded at 0x7FF95ADD0000
[9/1/2015 2:23:17 PM.075] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 2:23:17 PM.076] Creating Direct3D 11 device and swap chain
[9/1/2015 2:23:17 PM.093] Attempting feature level 10_1
[9/1/2015 2:23:17 PM.114] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 2:23:17 PM.123] Swap Chain created: 0x6366A21FD0
[9/1/2015 2:23:17 PM.124] Swap Chain VTable: 0x6366A21FD0
[9/1/2015 2:23:17 PM.125] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 2:23:17 PM.125] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 2:23:17 PM.125] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 2:23:17 PM.125] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 2:23:17 PM.125] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 2:23:17 PM.126] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 2:23:17 PM.133] Direct3D initialized
[9/1/2015 2:23:17 PM.133] Initialized DirectX
[9/1/2015 2:23:17 PM.134] Direct3D watcher thread spawned
[9/1/2015 2:23:17 PM.591] Getting device
[9/1/2015 2:23:17 PM.591] Retrieved device
[9/1/2015 2:23:17 PM.592] Creating wrapper
[9/1/2015 2:23:17 PM.670] Wrapper created
[9/1/2015 2:23:17 PM.676] Effect created
[9/1/2015 2:23:17 PM.678] Creating buffer
[9/1/2015 2:23:17 PM.678] Created buffer
[9/1/2015 2:23:17 PM.679] Creating blend state
[9/1/2015 2:23:17 PM.679] Created blend state
[9/1/2015 2:23:17 PM.679] Done with creation
[9/1/2015 2:23:17 PM.718] Initializing texture system.
[9/1/2015 2:23:17 PM.718] Initializing texture system; phase 1
[9/1/2015 2:23:17 PM.718] Initializing texture system; phase 2
[9/1/2015 2:23:17 PM.726] Initializing texture system; phase 3
[9/1/2015 2:23:17 PM.727] Initializing texture system; phase 4
[9/1/2015 2:23:17 PM.738] Initializing texture system; phase 5
[9/1/2015 2:23:17 PM.740] Initializing texture system; phase 6
[9/1/2015 2:23:17 PM.742] Initializing texture system; phase 7
[9/1/2015 2:23:17 PM.745] Initializing texture system; phase 8
[9/1/2015 2:23:17 PM.747] Initializing texture system; phase 9
[9/1/2015 2:23:17 PM.748] Initializing texture system; phase 10
[9/1/2015 2:23:17 PM.752] Initializing texture system; phase 11
[9/1/2015 2:23:17 PM.753] Initializing texture system; phase 12
[9/1/2015 2:23:17 PM.755] Initializing texture system; phase 13
[9/1/2015 2:23:17 PM.756] Initializing texture system; phase 14
[9/1/2015 2:23:22 PM.135] Direct3D watcher thread ended
[9/1/2015 2:23:49 PM.183] Initializing game support
[9/1/2015 2:23:49 PM.587] Compatibility level: 0
[9/1/2015 2:23:49 PM.587] Supported version detected
[9/1/2015 2:23:49 PM.587] ==================================================
[9/1/2015 2:23:49 PM.838] Patched IsDebuggerPresent
[9/1/2015 2:23:50 PM.089] Waiting for game initialization
[9/1/2015 2:23:50 PM.441] Initializing hook
[9/1/2015 2:23:50 PM.692] Completing interoperability
[9/1/2015 2:23:50 PM.696] Initialization code 1.
[9/1/2015 2:23:50 PM.696] Initialization code 2.
[9/1/2015 2:23:50 PM.696] Initialization code 3.
[9/1/2015 2:23:50 PM.699] 1 Address: 0x00007FF741F7340C
[9/1/2015 2:23:50 PM.699] Calling func 1
[9/1/2015 2:23:50 PM.705] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 2:23:50 PM.706] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 2:23:50 PM.711] Address: 0x00007FF7429FDC50
[9/1/2015 2:23:50 PM.711] Unknown var: 0x00007FF7438CD310
[9/1/2015 2:23:50 PM.711] Initialization code 4.
[9/1/2015 2:23:50 PM.712] Completing interoperability, phase 1
[9/1/2015 2:23:50 PM.712] Completing interoperability, phase 2
[9/1/2015 2:23:50 PM.712] Completing interoperability, phase 3
[9/1/2015 2:23:50 PM.712] Completing interoperability, phase 4
[9/1/2015 2:23:50 PM.712] Completing interoperability, phase 5
[9/1/2015 2:23:50 PM.713] Completing interoperability, phase 6
[9/1/2015 2:23:50 PM.713] Completing interoperability, phase 7
[9/1/2015 2:24:08 PM.552] Initializing console variable "TimeScale".
[9/1/2015 2:24:08 PM.552] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 2:24:08 PM.553] Read value: <null>
[9/1/2015 2:24:10 PM.875] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/1/2015 2:24:10 PM.902] 
[9/1/2015 2:24:10 PM.905] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 2:24:10 PM.906] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 2:24:13 PM.186] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 2:24:13 PM.190] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 2:24:13 PM.194] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 2:24:13 PM.274] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 2:24:13 PM.275] 
[9/1/2015 2:24:13 PM.277] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 2:24:13 PM.277] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 2:24:15 PM.362] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 2:24:15 PM.366] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 2:24:15 PM.369] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 2:24:15 PM.393] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 2:24:15 PM.864] ---------------------------------------------------------------------
[9/1/2015 2:24:15 PM.865] LSPD FIRST RESPONSE
[9/1/2015 2:24:15 PM.865] Version 0.2b
[9/1/2015 2:24:15 PM.865] A G17 Media Modification
[9/1/2015 2:24:15 PM.865] - Developed by LMS & Sam
[9/1/2015 2:24:15 PM.865] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 2:24:15 PM.865] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 2:24:15 PM.865] ---------------------------------------------------------------------
[9/1/2015 2:24:15 PM.865] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 2:24:15 PM.865] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 2:24:16 PM.105] Cached police
[9/1/2015 2:24:16 PM.106] Cached police2
[9/1/2015 2:24:16 PM.106] Cached policet
[9/1/2015 2:24:16 PM.106] Cached sheriff2
[9/1/2015 2:24:16 PM.106] Cached sheriff
[9/1/2015 2:24:16 PM.106] Cached police4
[9/1/2015 2:24:16 PM.106] Cached policeb
[9/1/2015 2:24:16 PM.106] Cached policeb
[9/1/2015 2:24:16 PM.106] Cached policeb
[9/1/2015 2:24:16 PM.106] Cached fbi2
[9/1/2015 2:24:16 PM.106] Cached policeold1
[9/1/2015 2:24:16 PM.106] Cached policeold2
[9/1/2015 2:24:16 PM.106] Cached policeold2
[9/1/2015 2:24:16 PM.106] Cached buzzard
[9/1/2015 2:24:16 PM.106] Cached polmav
[9/1/2015 2:24:16 PM.106] Cached frogger2
[9/1/2015 2:24:16 PM.106] Cached ambulance
[9/1/2015 2:24:16 PM.106] Cached firetruk
[9/1/2015 2:24:16 PM.202] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 2:24:16 PM.242] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 2:24:16 PM.253] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 2:24:16 PM.255] LSPD First Response: FederalCallouts, Version=0.21.5729.31508, Culture=neutral, PublicKeyToken=null
[9/1/2015 2:24:16 PM.256] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 2:24:16 PM.258] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 2:24:16 PM.258] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 2:24:16 PM.259] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 2:24:16 PM.260] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 2:24:16 PM.260] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 2:24:16 PM.300] LSPD First Response: Creating plugin: FederalCallouts.Main
[9/1/2015 2:24:16 PM.500] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 2:24:16 PM.561] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 2:24:16 PM.562] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 2:24:16 PM.562] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 2:24:16 PM.563] LSPD First Response: Bank Callouts Activated
[9/1/2015 2:24:16 PM.564] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/1/2015 2:24:16 PM.564] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 2:24:16 PM.564] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 2:24:16 PM.568] LSPD First Response: [FC] Initializing Federal Callouts...
[9/1/2015 2:24:16 PM.581] LSPD First Response: [FC] Federal callouts v0.21.5729.31508 initialized!
[9/1/2015 2:24:16 PM.582] LSPD First Response: Police Radio Loaded
[9/1/2015 2:24:16 PM.583] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 2:24:16 PM.583] StraysCallouts initialized
[9/1/2015 2:24:16 PM.584] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 2:24:16 PM.584] LSPD First Response: We have 1 callouts registered
[9/1/2015 2:24:16 PM.584] LSPD First Response: CalloutManager initialized
[9/1/2015 2:24:18 PM.662] LSPD First Response: 
[9/1/2015 2:24:18 PM.663] LSPD First Response: ==============================
[9/1/2015 2:24:18 PM.663] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 2:24:18 PM.663] LSPD First Response: ------------------------------
[9/1/2015 2:24:18 PM.664] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[9/1/2015 2:24:18 PM.664] LSPD First Response: ------------------------------
[9/1/2015 2:24:18 PM.664] LSPD First Response: Exception type: System.MissingMethodException
[9/1/2015 2:24:18 PM.665] LSPD First Response: Exception message: Method not found: 'Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[9/1/2015 2:24:18 PM.665] LSPD First Response: ------------------------------
[9/1/2015 2:24:18 PM.665] LSPD First Response: Inner exceptions:
[9/1/2015 2:24:18 PM.666] LSPD First Response: ------------------------------
[9/1/2015 2:24:18 PM.666] LSPD First Response: Stack trace:
[9/1/2015 2:24:18 PM.696] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[9/1/2015 2:24:18 PM.696] at Rage.GameFiber.Main()
[9/1/2015 2:24:18 PM.696] LSPD First Response: ==============================
[9/1/2015 2:24:18 PM.696] LSPD First Response: 
[9/1/2015 9:35:59 PM.428] 
[9/1/2015 9:35:59 PM.429] 
[9/1/2015 9:35:59 PM.429] 
[9/1/2015 9:35:59 PM.429] ====================================================================================================
[9/1/2015 9:35:59 PM.429] Started new log on 9/1/2015 9:35:59 PM.428
[9/1/2015 9:35:59 PM.430] ====================================================================================================
[9/1/2015 9:35:59 PM.426] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 9:35:59 PM.430] Log verbosity: Verbose
[9/1/2015 9:35:59 PM.431] Initializing input system
[9/1/2015 9:35:59 PM.434] Initializing game console
[9/1/2015 9:35:59 PM.441] Console key has been set to F4 (key code: 115)
[9/1/2015 9:35:59 PM.474] Initializing console variable "SkipGameIntro".
[9/1/2015 9:35:59 PM.474] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 9:35:59 PM.478] Read value: <null>
[9/1/2015 9:35:59 PM.478] Initializing console variable "DisableRenderVersionText".
[9/1/2015 9:35:59 PM.478] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 9:35:59 PM.484] Read value: True
[9/1/2015 9:35:59 PM.484] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 9:35:59 PM.484] Initializing console variable "ConsoleKey".
[9/1/2015 9:35:59 PM.484] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 9:35:59 PM.485] Read value: D0
[9/1/2015 9:35:59 PM.485] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 9:35:59 PM.486] Console key has been set to D0 (key code: 48)
[9/1/2015 9:35:59 PM.486] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 9:35:59 PM.486] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 9:35:59 PM.486] Read value: 10000
[9/1/2015 9:35:59 PM.487] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 9:35:59 PM.487] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 9:35:59 PM.487] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 9:35:59 PM.487] Read value: <null>
[9/1/2015 9:35:59 PM.488] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 9:35:59 PM.488] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 9:35:59 PM.488] Read value: <null>
[9/1/2015 9:35:59 PM.488] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 9:35:59 PM.489] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 9:35:59 PM.489] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/1/2015 9:35:59 PM.489] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/1/2015 9:35:59 PM.490] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 9:35:59 PM.490] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 9:35:59 PM.490] Read value: <null>
[9/1/2015 9:35:59 PM.490] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 9:35:59 PM.491] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 9:35:59 PM.491] Read value: <null>
[9/1/2015 9:35:59 PM.492] Console initialized
[9/1/2015 9:35:59 PM.492] Initializing forms manager
[9/1/2015 9:35:59 PM.495] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 9:35:59 PM.503] ================ RAGE Plugin Hook ================
[9/1/2015 9:35:59 PM.510] Checking game support
[9/1/2015 9:35:59 PM.512] Product name: Grand Theft Auto V
[9/1/2015 9:35:59 PM.512] Product version: 1.0.393.4
[9/1/2015 9:35:59 PM.513] Is steam version: False
[9/1/2015 9:35:59 PM.513] Initializing DirectX
[9/1/2015 9:35:59 PM.516] Initializing Direct3D
[9/1/2015 9:35:59 PM.516] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 9:35:59 PM.517] Loaded at 0x7FF95ADD0000
[9/1/2015 9:35:59 PM.517] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 9:35:59 PM.517] Creating Direct3D 11 device and swap chain
[9/1/2015 9:35:59 PM.529] Swap Chain created: 0xAEFDE28C0
[9/1/2015 9:35:59 PM.529] Swap Chain VTable: 0xAEFDE28C0
[9/1/2015 9:35:59 PM.529] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 9:35:59 PM.530] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 9:35:59 PM.530] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 9:35:59 PM.530] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 9:35:59 PM.530] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 9:35:59 PM.530] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 9:35:59 PM.538] Direct3D initialized
[9/1/2015 9:35:59 PM.538] Initialized DirectX
[9/1/2015 9:35:59 PM.539] Direct3D watcher thread spawned
[9/1/2015 9:36:00 PM.790] Getting device
[9/1/2015 9:36:00 PM.790] Retrieved device
[9/1/2015 9:36:00 PM.791] Creating wrapper
[9/1/2015 9:36:00 PM.863] Wrapper created
[9/1/2015 9:36:00 PM.869] Effect created
[9/1/2015 9:36:00 PM.870] Creating buffer
[9/1/2015 9:36:00 PM.870] Created buffer
[9/1/2015 9:36:00 PM.871] Creating blend state
[9/1/2015 9:36:00 PM.871] Created blend state
[9/1/2015 9:36:00 PM.871] Done with creation
[9/1/2015 9:36:00 PM.905] Initializing texture system.
[9/1/2015 9:36:00 PM.906] Initializing texture system; phase 1
[9/1/2015 9:36:00 PM.906] Initializing texture system; phase 2
[9/1/2015 9:36:00 PM.914] Initializing texture system; phase 3
[9/1/2015 9:36:00 PM.915] Initializing texture system; phase 4
[9/1/2015 9:36:00 PM.926] Initializing texture system; phase 5
[9/1/2015 9:36:00 PM.928] Initializing texture system; phase 6
[9/1/2015 9:36:00 PM.930] Initializing texture system; phase 7
[9/1/2015 9:36:00 PM.932] Initializing texture system; phase 8
[9/1/2015 9:36:00 PM.935] Initializing texture system; phase 9
[9/1/2015 9:36:00 PM.936] Initializing texture system; phase 10
[9/1/2015 9:36:00 PM.940] Initializing texture system; phase 11
[9/1/2015 9:36:00 PM.941] Initializing texture system; phase 12
[9/1/2015 9:36:00 PM.943] Initializing texture system; phase 13
[9/1/2015 9:36:00 PM.944] Initializing texture system; phase 14
[9/1/2015 9:36:04 PM.540] Direct3D watcher thread ended
[9/1/2015 9:36:32 PM.300] Initializing game support
[9/1/2015 9:36:32 PM.720] Compatibility level: 0
[9/1/2015 9:36:32 PM.720] Supported version detected
[9/1/2015 9:36:32 PM.720] ==================================================
[9/1/2015 9:36:32 PM.971] Patched IsDebuggerPresent
[9/1/2015 9:36:33 PM.223] Waiting for game initialization
[9/1/2015 9:36:33 PM.574] Initializing hook
[9/1/2015 9:36:33 PM.825] Completing interoperability
[9/1/2015 9:36:33 PM.825] Initialization code 1.
[9/1/2015 9:36:33 PM.825] Initialization code 2.
[9/1/2015 9:36:33 PM.826] Initialization code 3.
[9/1/2015 9:36:33 PM.828] 1 Address: 0x00007FF741F7340C
[9/1/2015 9:36:33 PM.829] Calling func 1
[9/1/2015 9:36:33 PM.835] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 9:36:33 PM.835] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 9:36:33 PM.840] Address: 0x00007FF7429FDC50
[9/1/2015 9:36:33 PM.841] Unknown var: 0x00007FF7438CD310
[9/1/2015 9:36:33 PM.841] Initialization code 4.
[9/1/2015 9:36:33 PM.841] Completing interoperability, phase 1
[9/1/2015 9:36:33 PM.841] Completing interoperability, phase 2
[9/1/2015 9:36:33 PM.841] Completing interoperability, phase 3
[9/1/2015 9:36:33 PM.841] Completing interoperability, phase 4
[9/1/2015 9:36:33 PM.842] Completing interoperability, phase 5
[9/1/2015 9:36:33 PM.842] Completing interoperability, phase 6
[9/1/2015 9:36:33 PM.842] Completing interoperability, phase 7
[9/1/2015 9:36:51 PM.245] Initializing console variable "TimeScale".
[9/1/2015 9:36:51 PM.245] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 9:36:51 PM.246] Read value: <null>
[9/1/2015 9:36:53 PM.479] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/1/2015 9:36:53 PM.507] 
[9/1/2015 9:36:53 PM.509] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 9:36:53 PM.510] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 9:36:55 PM.746] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 9:36:55 PM.750] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 9:36:55 PM.754] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 9:36:55 PM.829] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 9:36:55 PM.831] 
[9/1/2015 9:36:55 PM.833] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 9:36:55 PM.833] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 9:36:58 PM.013] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 9:36:58 PM.017] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 9:36:58 PM.021] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 9:36:58 PM.044] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 9:36:58 PM.429] ---------------------------------------------------------------------
[9/1/2015 9:36:58 PM.429] LSPD FIRST RESPONSE
[9/1/2015 9:36:58 PM.429] Version 0.2b
[9/1/2015 9:36:58 PM.429] A G17 Media Modification
[9/1/2015 9:36:58 PM.429] - Developed by LMS & Sam
[9/1/2015 9:36:58 PM.429] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 9:36:58 PM.429] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 9:36:58 PM.429] ---------------------------------------------------------------------
[9/1/2015 9:36:58 PM.429] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 9:36:58 PM.430] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 9:36:58 PM.710] Cached police
[9/1/2015 9:36:58 PM.710] Cached police2
[9/1/2015 9:36:58 PM.710] Cached policet
[9/1/2015 9:36:58 PM.710] Cached sheriff2
[9/1/2015 9:36:58 PM.710] Cached sheriff
[9/1/2015 9:36:58 PM.710] Cached police4
[9/1/2015 9:36:58 PM.711] Cached policeb
[9/1/2015 9:36:58 PM.711] Cached policeb
[9/1/2015 9:36:58 PM.711] Cached policeb
[9/1/2015 9:36:58 PM.711] Cached fbi2
[9/1/2015 9:36:58 PM.711] Cached policeold1
[9/1/2015 9:36:58 PM.711] Cached policeold2
[9/1/2015 9:36:58 PM.711] Cached policeold2
[9/1/2015 9:36:58 PM.711] Cached buzzard
[9/1/2015 9:36:58 PM.711] Cached polmav
[9/1/2015 9:36:58 PM.711] Cached frogger2
[9/1/2015 9:36:58 PM.711] Cached ambulance
[9/1/2015 9:36:58 PM.711] Cached firetruk
[9/1/2015 9:36:58 PM.819] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 9:36:58 PM.836] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 9:36:58 PM.854] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 9:36:58 PM.855] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 9:36:58 PM.856] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 9:36:59 PM.076] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 9:36:59 PM.076] at System.Reflection.Assembly.GetTypes()
[9/1/2015 9:36:59 PM.076] at ?.?()
[9/1/2015 9:36:59 PM.077] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 9:36:59 PM.077] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 9:36:59 PM.165] LSPD First Response: 
[9/1/2015 9:36:59 PM.165] LSPD First Response: ==============================
[9/1/2015 9:36:59 PM.166] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 9:36:59 PM.166] LSPD First Response: ------------------------------
[9/1/2015 9:36:59 PM.166] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 9:36:59 PM.166] LSPD First Response: ------------------------------
[9/1/2015 9:36:59 PM.167] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 9:36:59 PM.167] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 9:36:59 PM.167] Parameter name: second
[9/1/2015 9:36:59 PM.167] LSPD First Response: ------------------------------
[9/1/2015 9:36:59 PM.168] LSPD First Response: Inner exceptions:
[9/1/2015 9:36:59 PM.168] LSPD First Response: ------------------------------
[9/1/2015 9:36:59 PM.168] LSPD First Response: Stack trace:
[9/1/2015 9:36:59 PM.195] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 9:36:59 PM.195] at ?.?()
[9/1/2015 9:36:59 PM.196] at ?..ctor()
[9/1/2015 9:36:59 PM.196] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 9:36:59 PM.196] at Rage.GameFiber.Main()
[9/1/2015 9:36:59 PM.196] LSPD First Response: ==============================
[9/1/2015 9:36:59 PM.196] LSPD First Response: 
[9/1/2015 9:59:11 PM.083] 
[9/1/2015 9:59:11 PM.084] 
[9/1/2015 9:59:11 PM.084] 
[9/1/2015 9:59:11 PM.084] ====================================================================================================
[9/1/2015 9:59:11 PM.085] Started new log on 9/1/2015 9:59:11 PM.083
[9/1/2015 9:59:11 PM.085] ====================================================================================================
[9/1/2015 9:59:11 PM.080] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 9:59:11 PM.085] Log verbosity: Verbose
[9/1/2015 9:59:11 PM.088] Initializing input system
[9/1/2015 9:59:11 PM.093] Initializing game console
[9/1/2015 9:59:11 PM.104] Console key has been set to F4 (key code: 115)
[9/1/2015 9:59:11 PM.166] Initializing console variable "SkipGameIntro".
[9/1/2015 9:59:11 PM.166] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 9:59:11 PM.173] Read value: <null>
[9/1/2015 9:59:11 PM.173] Initializing console variable "DisableRenderVersionText".
[9/1/2015 9:59:11 PM.173] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 9:59:11 PM.182] Read value: True
[9/1/2015 9:59:11 PM.182] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 9:59:11 PM.182] Initializing console variable "ConsoleKey".
[9/1/2015 9:59:11 PM.183] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 9:59:11 PM.184] Read value: D0
[9/1/2015 9:59:11 PM.184] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 9:59:11 PM.185] Console key has been set to D0 (key code: 48)
[9/1/2015 9:59:11 PM.185] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 9:59:11 PM.185] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 9:59:11 PM.186] Read value: 10000
[9/1/2015 9:59:11 PM.186] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 9:59:11 PM.186] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 9:59:11 PM.186] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 9:59:11 PM.187] Read value: <null>
[9/1/2015 9:59:11 PM.187] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 9:59:11 PM.187] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 9:59:11 PM.188] Read value: <null>
[9/1/2015 9:59:11 PM.188] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 9:59:11 PM.188] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 9:59:11 PM.189] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/1/2015 9:59:11 PM.189] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/1/2015 9:59:11 PM.190] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 9:59:11 PM.190] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 9:59:11 PM.191] Read value: <null>
[9/1/2015 9:59:11 PM.191] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 9:59:11 PM.191] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 9:59:11 PM.192] Read value: <null>
[9/1/2015 9:59:11 PM.192] Console initialized
[9/1/2015 9:59:11 PM.192] Initializing forms manager
[9/1/2015 9:59:11 PM.197] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 9:59:11 PM.211] ================ RAGE Plugin Hook ================
[9/1/2015 9:59:11 PM.220] Checking game support
[9/1/2015 9:59:11 PM.224] Product name: Grand Theft Auto V
[9/1/2015 9:59:11 PM.224] Product version: 1.0.393.4
[9/1/2015 9:59:11 PM.225] Is steam version: False
[9/1/2015 9:59:11 PM.226] Initializing DirectX
[9/1/2015 9:59:11 PM.228] Initializing Direct3D
[9/1/2015 9:59:11 PM.229] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 9:59:11 PM.230] Loaded at 0x7FF95ADD0000
[9/1/2015 9:59:11 PM.230] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 9:59:11 PM.230] Creating Direct3D 11 device and swap chain
[9/1/2015 9:59:11 PM.250] Attempting feature level 10_1
[9/1/2015 9:59:11 PM.270] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 9:59:11 PM.283] Swap Chain created: 0xE434152220
[9/1/2015 9:59:11 PM.283] Swap Chain VTable: 0xE434152220
[9/1/2015 9:59:11 PM.283] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 9:59:11 PM.283] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 9:59:11 PM.283] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 9:59:11 PM.284] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 9:59:11 PM.284] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 9:59:11 PM.284] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 9:59:11 PM.294] Direct3D initialized
[9/1/2015 9:59:11 PM.295] Initialized DirectX
[9/1/2015 9:59:11 PM.295] Direct3D watcher thread spawned
[9/1/2015 9:59:12 PM.130] Getting device
[9/1/2015 9:59:12 PM.130] Retrieved device
[9/1/2015 9:59:12 PM.130] Creating wrapper
[9/1/2015 9:59:12 PM.247] Wrapper created
[9/1/2015 9:59:12 PM.256] Effect created
[9/1/2015 9:59:12 PM.256] Creating buffer
[9/1/2015 9:59:12 PM.257] Created buffer
[9/1/2015 9:59:12 PM.257] Creating blend state
[9/1/2015 9:59:12 PM.257] Created blend state
[9/1/2015 9:59:12 PM.257] Done with creation
[9/1/2015 9:59:12 PM.317] Initializing texture system.
[9/1/2015 9:59:12 PM.317] Initializing texture system; phase 1
[9/1/2015 9:59:12 PM.318] Initializing texture system; phase 2
[9/1/2015 9:59:12 PM.330] Initializing texture system; phase 3
[9/1/2015 9:59:12 PM.331] Initializing texture system; phase 4
[9/1/2015 9:59:12 PM.349] Initializing texture system; phase 5
[9/1/2015 9:59:12 PM.352] Initializing texture system; phase 6
[9/1/2015 9:59:12 PM.354] Initializing texture system; phase 7
[9/1/2015 9:59:12 PM.356] Initializing texture system; phase 8
[9/1/2015 9:59:12 PM.359] Initializing texture system; phase 9
[9/1/2015 9:59:12 PM.360] Initializing texture system; phase 10
[9/1/2015 9:59:12 PM.367] Initializing texture system; phase 11
[9/1/2015 9:59:12 PM.367] Initializing texture system; phase 12
[9/1/2015 9:59:12 PM.370] Initializing texture system; phase 13
[9/1/2015 9:59:12 PM.370] Initializing texture system; phase 14
[9/1/2015 9:59:16 PM.296] Direct3D watcher thread ended
[9/1/2015 9:59:43 PM.784] Initializing game support
[9/1/2015 9:59:44 PM.289] Compatibility level: 0
[9/1/2015 9:59:44 PM.290] Supported version detected
[9/1/2015 9:59:44 PM.290] ==================================================
[9/1/2015 9:59:44 PM.541] Patched IsDebuggerPresent
[9/1/2015 9:59:44 PM.793] Waiting for game initialization
[9/1/2015 9:59:45 PM.144] Initializing hook
[9/1/2015 9:59:45 PM.395] Completing interoperability
[9/1/2015 9:59:45 PM.396] Initialization code 1.
[9/1/2015 9:59:45 PM.396] Initialization code 2.
[9/1/2015 9:59:45 PM.396] Initialization code 3.
[9/1/2015 9:59:45 PM.399] 1 Address: 0x00007FF741F7340C
[9/1/2015 9:59:45 PM.400] Calling func 1
[9/1/2015 9:59:45 PM.411] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 9:59:45 PM.412] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 9:59:45 PM.417] Address: 0x00007FF7429FDC50
[9/1/2015 9:59:45 PM.418] Unknown var: 0x00007FF7438CD310
[9/1/2015 9:59:45 PM.418] Initialization code 4.
[9/1/2015 9:59:45 PM.418] Completing interoperability, phase 1
[9/1/2015 9:59:45 PM.419] Completing interoperability, phase 2
[9/1/2015 9:59:45 PM.420] Completing interoperability, phase 3
[9/1/2015 9:59:45 PM.420] Completing interoperability, phase 4
[9/1/2015 9:59:45 PM.420] Completing interoperability, phase 5
[9/1/2015 9:59:45 PM.420] Completing interoperability, phase 6
[9/1/2015 9:59:45 PM.421] Completing interoperability, phase 7
[9/1/2015 10:00:03 PM.303] Initializing console variable "TimeScale".
[9/1/2015 10:00:03 PM.304] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:00:03 PM.305] Read value: <null>
[9/1/2015 10:00:05 PM.608] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/1/2015 10:00:05 PM.634] 
[9/1/2015 10:00:05 PM.636] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 10:00:05 PM.637] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 10:00:07 PM.935] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:00:07 PM.940] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:00:07 PM.944] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:00:08 PM.024] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 10:00:08 PM.025] 
[9/1/2015 10:00:08 PM.026] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 10:00:08 PM.027] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 10:00:10 PM.240] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:00:10 PM.245] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:00:10 PM.248] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:00:10 PM.274] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 10:00:10 PM.699] ---------------------------------------------------------------------
[9/1/2015 10:00:10 PM.699] LSPD FIRST RESPONSE
[9/1/2015 10:00:10 PM.699] Version 0.2b
[9/1/2015 10:00:10 PM.699] A G17 Media Modification
[9/1/2015 10:00:10 PM.699] - Developed by LMS & Sam
[9/1/2015 10:00:10 PM.699] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:00:10 PM.699] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:00:10 PM.699] ---------------------------------------------------------------------
[9/1/2015 10:00:10 PM.699] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:00:10 PM.699] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:00:11 PM.037] Cached police
[9/1/2015 10:00:11 PM.037] Cached police2
[9/1/2015 10:00:11 PM.037] Cached policet
[9/1/2015 10:00:11 PM.037] Cached sheriff2
[9/1/2015 10:00:11 PM.037] Cached sheriff
[9/1/2015 10:00:11 PM.037] Cached police4
[9/1/2015 10:00:11 PM.037] Cached policeb
[9/1/2015 10:00:11 PM.037] Cached policeb
[9/1/2015 10:00:11 PM.037] Cached policeb
[9/1/2015 10:00:11 PM.037] Cached fbi2
[9/1/2015 10:00:11 PM.037] Cached policeold1
[9/1/2015 10:00:11 PM.037] Cached policeold2
[9/1/2015 10:00:11 PM.038] Cached policeold2
[9/1/2015 10:00:11 PM.038] Cached buzzard
[9/1/2015 10:00:11 PM.038] Cached polmav
[9/1/2015 10:00:11 PM.038] Cached frogger2
[9/1/2015 10:00:11 PM.038] Cached ambulance
[9/1/2015 10:00:11 PM.038] Cached firetruk
[9/1/2015 10:00:11 PM.140] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:00:11 PM.157] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:00:11 PM.175] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:00:11 PM.176] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:00:11 PM.178] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:00:11 PM.198] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:00:11 PM.199] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:00:11 PM.199] at ?.?()
[9/1/2015 10:00:11 PM.199] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:00:11 PM.199] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:00:11 PM.231] LSPD First Response: 
[9/1/2015 10:00:11 PM.231] LSPD First Response: ==============================
[9/1/2015 10:00:11 PM.232] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:00:11 PM.234] LSPD First Response: ------------------------------
[9/1/2015 10:00:11 PM.234] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:00:11 PM.234] LSPD First Response: ------------------------------
[9/1/2015 10:00:11 PM.235] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:00:11 PM.235] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:00:11 PM.235] Parameter name: second
[9/1/2015 10:00:11 PM.235] LSPD First Response: ------------------------------
[9/1/2015 10:00:11 PM.236] LSPD First Response: Inner exceptions:
[9/1/2015 10:00:11 PM.236] LSPD First Response: ------------------------------
[9/1/2015 10:00:11 PM.236] LSPD First Response: Stack trace:
[9/1/2015 10:00:11 PM.237] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:00:11 PM.237] at ?.?()
[9/1/2015 10:00:11 PM.238] at ?..ctor()
[9/1/2015 10:00:11 PM.239] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:00:11 PM.239] at Rage.GameFiber.Main()
[9/1/2015 10:00:11 PM.239] LSPD First Response: ==============================
[9/1/2015 10:00:11 PM.239] LSPD First Response: 
[9/1/2015 10:02:24 PM.773] 
[9/1/2015 10:02:24 PM.774] 
[9/1/2015 10:02:24 PM.774] 
[9/1/2015 10:02:24 PM.774] ====================================================================================================
[9/1/2015 10:02:24 PM.774] Started new log on 9/1/2015 10:02:24 PM.773
[9/1/2015 10:02:24 PM.774] ====================================================================================================
[9/1/2015 10:02:24 PM.771] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:02:24 PM.774] Log verbosity: Verbose
[9/1/2015 10:02:24 PM.776] Initializing input system
[9/1/2015 10:02:24 PM.779] Initializing game console
[9/1/2015 10:02:24 PM.785] Console key has been set to F4 (key code: 115)
[9/1/2015 10:02:24 PM.816] Initializing console variable "SkipGameIntro".
[9/1/2015 10:02:24 PM.816] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 10:02:24 PM.820] Read value: <null>
[9/1/2015 10:02:24 PM.821] Initializing console variable "DisableRenderVersionText".
[9/1/2015 10:02:24 PM.821] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 10:02:24 PM.826] Read value: True
[9/1/2015 10:02:24 PM.826] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 10:02:24 PM.826] Initializing console variable "ConsoleKey".
[9/1/2015 10:02:24 PM.826] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:02:24 PM.827] Read value: D0
[9/1/2015 10:02:24 PM.828] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:02:24 PM.828] Console key has been set to D0 (key code: 48)
[9/1/2015 10:02:24 PM.828] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:02:24 PM.829] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:02:24 PM.830] Read value: 10000
[9/1/2015 10:02:24 PM.830] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:02:24 PM.831] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:02:24 PM.831] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:02:24 PM.831] Read value: <null>
[9/1/2015 10:02:24 PM.831] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 10:02:24 PM.832] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 10:02:24 PM.832] Read value: <null>
[9/1/2015 10:02:24 PM.832] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 10:02:24 PM.833] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 10:02:24 PM.833] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/1/2015 10:02:24 PM.833] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/1/2015 10:02:24 PM.834] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 10:02:24 PM.834] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 10:02:24 PM.834] Read value: <null>
[9/1/2015 10:02:24 PM.834] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 10:02:24 PM.834] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 10:02:24 PM.835] Read value: <null>
[9/1/2015 10:02:24 PM.835] Console initialized
[9/1/2015 10:02:24 PM.835] Initializing forms manager
[9/1/2015 10:02:24 PM.838] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:02:24 PM.846] ================ RAGE Plugin Hook ================
[9/1/2015 10:02:24 PM.852] Checking game support
[9/1/2015 10:02:24 PM.855] Product name: Grand Theft Auto V
[9/1/2015 10:02:24 PM.855] Product version: 1.0.393.4
[9/1/2015 10:02:24 PM.855] Is steam version: False
[9/1/2015 10:02:24 PM.856] Initializing DirectX
[9/1/2015 10:02:24 PM.860] Initializing Direct3D
[9/1/2015 10:02:24 PM.860] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:02:24 PM.860] Loaded at 0x7FF95ADD0000
[9/1/2015 10:02:24 PM.861] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:02:24 PM.861] Creating Direct3D 11 device and swap chain
[9/1/2015 10:02:24 PM.877] Attempting feature level 10_1
[9/1/2015 10:02:24 PM.893] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 10:02:24 PM.902] Swap Chain created: 0xD0ED1E8680
[9/1/2015 10:02:24 PM.902] Swap Chain VTable: 0xD0ED1E8680
[9/1/2015 10:02:24 PM.902] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:02:24 PM.903] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:02:24 PM.903] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:02:24 PM.903] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:02:24 PM.903] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:02:24 PM.903] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:02:24 PM.910] Direct3D initialized
[9/1/2015 10:02:24 PM.911] Initialized DirectX
[9/1/2015 10:02:24 PM.911] Direct3D watcher thread spawned
[9/1/2015 10:02:25 PM.831] Getting device
[9/1/2015 10:02:25 PM.832] Retrieved device
[9/1/2015 10:02:25 PM.832] Creating wrapper
[9/1/2015 10:02:25 PM.905] Wrapper created
[9/1/2015 10:02:25 PM.912] Effect created
[9/1/2015 10:02:25 PM.912] Creating buffer
[9/1/2015 10:02:25 PM.913] Created buffer
[9/1/2015 10:02:25 PM.914] Creating blend state
[9/1/2015 10:02:25 PM.914] Created blend state
[9/1/2015 10:02:25 PM.914] Done with creation
[9/1/2015 10:02:25 PM.948] Initializing texture system.
[9/1/2015 10:02:25 PM.949] Initializing texture system; phase 1
[9/1/2015 10:02:25 PM.949] Initializing texture system; phase 2
[9/1/2015 10:02:25 PM.956] Initializing texture system; phase 3
[9/1/2015 10:02:25 PM.956] Initializing texture system; phase 4
[9/1/2015 10:02:25 PM.968] Initializing texture system; phase 5
[9/1/2015 10:02:25 PM.970] Initializing texture system; phase 6
[9/1/2015 10:02:25 PM.972] Initializing texture system; phase 7
[9/1/2015 10:02:25 PM.974] Initializing texture system; phase 8
[9/1/2015 10:02:25 PM.977] Initializing texture system; phase 9
[9/1/2015 10:02:25 PM.978] Initializing texture system; phase 10
[9/1/2015 10:02:25 PM.981] Initializing texture system; phase 11
[9/1/2015 10:02:25 PM.981] Initializing texture system; phase 12
[9/1/2015 10:02:25 PM.984] Initializing texture system; phase 13
[9/1/2015 10:02:25 PM.984] Initializing texture system; phase 14
[9/1/2015 10:02:29 PM.912] Direct3D watcher thread ended
[9/1/2015 10:02:57 PM.360] Initializing game support
[9/1/2015 10:02:57 PM.768] Compatibility level: 0
[9/1/2015 10:02:57 PM.768] Supported version detected
[9/1/2015 10:02:57 PM.768] ==================================================
[9/1/2015 10:02:58 PM.019] Patched IsDebuggerPresent
[9/1/2015 10:02:58 PM.270] Waiting for game initialization
[9/1/2015 10:02:58 PM.622] Initializing hook
[9/1/2015 10:02:58 PM.873] Completing interoperability
[9/1/2015 10:02:58 PM.873] Initialization code 1.
[9/1/2015 10:02:58 PM.874] Initialization code 2.
[9/1/2015 10:02:58 PM.874] Initialization code 3.
[9/1/2015 10:02:58 PM.877] 1 Address: 0x00007FF741F7340C
[9/1/2015 10:02:58 PM.877] Calling func 1
[9/1/2015 10:02:58 PM.883] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 10:02:58 PM.885] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 10:02:58 PM.890] Address: 0x00007FF7429FDC50
[9/1/2015 10:02:58 PM.891] Unknown var: 0x00007FF7438CD310
[9/1/2015 10:02:58 PM.891] Initialization code 4.
[9/1/2015 10:02:58 PM.891] Completing interoperability, phase 1
[9/1/2015 10:02:58 PM.891] Completing interoperability, phase 2
[9/1/2015 10:02:58 PM.891] Completing interoperability, phase 3
[9/1/2015 10:02:58 PM.891] Completing interoperability, phase 4
[9/1/2015 10:02:58 PM.892] Completing interoperability, phase 5
[9/1/2015 10:02:58 PM.892] Completing interoperability, phase 6
[9/1/2015 10:02:58 PM.892] Completing interoperability, phase 7
[9/1/2015 10:03:16 PM.104] Initializing console variable "TimeScale".
[9/1/2015 10:03:16 PM.104] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:03:16 PM.105] Read value: <null>
[9/1/2015 10:13:47 PM.311] 
[9/1/2015 10:13:47 PM.312] 
[9/1/2015 10:13:47 PM.312] 
[9/1/2015 10:13:47 PM.312] ====================================================================================================
[9/1/2015 10:13:47 PM.312] Started new log on 9/1/2015 10:13:47 PM.311
[9/1/2015 10:13:47 PM.312] ====================================================================================================
[9/1/2015 10:13:47 PM.309] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:13:47 PM.313] Log verbosity: Verbose
[9/1/2015 10:13:47 PM.314] Initializing input system
[9/1/2015 10:13:47 PM.317] Initializing game console
[9/1/2015 10:13:47 PM.323] Console key has been set to F4 (key code: 115)
[9/1/2015 10:13:47 PM.353] Initializing console variable "SkipGameIntro".
[9/1/2015 10:13:47 PM.354] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 10:13:47 PM.358] Read value: <null>
[9/1/2015 10:13:47 PM.359] Initializing console variable "DisableRenderVersionText".
[9/1/2015 10:13:47 PM.359] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 10:13:47 PM.365] Read value: True
[9/1/2015 10:13:47 PM.365] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 10:13:47 PM.365] Initializing console variable "ConsoleKey".
[9/1/2015 10:13:47 PM.365] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:13:47 PM.366] Read value: D0
[9/1/2015 10:13:47 PM.366] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:13:47 PM.367] Console key has been set to D0 (key code: 48)
[9/1/2015 10:13:47 PM.367] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:13:47 PM.367] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:13:47 PM.367] Read value: 10000
[9/1/2015 10:13:47 PM.367] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:13:47 PM.367] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:13:47 PM.368] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:13:47 PM.368] Read value: <null>
[9/1/2015 10:13:47 PM.368] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 10:13:47 PM.368] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 10:13:47 PM.369] Read value: <null>
[9/1/2015 10:13:47 PM.369] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 10:13:47 PM.369] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 10:13:47 PM.369] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/1/2015 10:13:47 PM.369] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/1/2015 10:13:47 PM.370] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 10:13:47 PM.370] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 10:13:47 PM.370] Read value: <null>
[9/1/2015 10:13:47 PM.370] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 10:13:47 PM.370] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 10:13:47 PM.371] Read value: <null>
[9/1/2015 10:13:47 PM.371] Console initialized
[9/1/2015 10:13:47 PM.371] Initializing forms manager
[9/1/2015 10:13:47 PM.374] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:13:47 PM.382] ================ RAGE Plugin Hook ================
[9/1/2015 10:13:47 PM.388] Checking game support
[9/1/2015 10:13:47 PM.390] Product name: Grand Theft Auto V
[9/1/2015 10:13:47 PM.390] Product version: 1.0.393.4
[9/1/2015 10:13:47 PM.391] Is steam version: False
[9/1/2015 10:13:47 PM.391] Initializing DirectX
[9/1/2015 10:13:47 PM.394] Initializing Direct3D
[9/1/2015 10:13:47 PM.394] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:13:47 PM.394] Loaded at 0x7FF95ADD0000
[9/1/2015 10:13:47 PM.394] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:13:47 PM.395] Creating Direct3D 11 device and swap chain
[9/1/2015 10:13:47 PM.411] Attempting feature level 10_1
[9/1/2015 10:13:47 PM.425] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 10:13:47 PM.433] Swap Chain created: 0x2C7E3D81B0
[9/1/2015 10:13:47 PM.434] Swap Chain VTable: 0x2C7E3D81B0
[9/1/2015 10:13:47 PM.434] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:13:47 PM.434] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:13:47 PM.434] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:13:47 PM.435] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:13:47 PM.435] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:13:47 PM.435] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:13:47 PM.442] Direct3D initialized
[9/1/2015 10:13:47 PM.443] Initialized DirectX
[9/1/2015 10:13:47 PM.443] Direct3D watcher thread spawned
[9/1/2015 10:13:48 PM.438] Getting device
[9/1/2015 10:13:48 PM.438] Retrieved device
[9/1/2015 10:13:48 PM.438] Creating wrapper
[9/1/2015 10:13:48 PM.516] Wrapper created
[9/1/2015 10:13:48 PM.521] Effect created
[9/1/2015 10:13:48 PM.522] Creating buffer
[9/1/2015 10:13:48 PM.522] Created buffer
[9/1/2015 10:13:48 PM.523] Creating blend state
[9/1/2015 10:13:48 PM.523] Created blend state
[9/1/2015 10:13:48 PM.523] Done with creation
[9/1/2015 10:13:48 PM.558] Initializing texture system.
[9/1/2015 10:13:48 PM.559] Initializing texture system; phase 1
[9/1/2015 10:13:48 PM.559] Initializing texture system; phase 2
[9/1/2015 10:13:48 PM.565] Initializing texture system; phase 3
[9/1/2015 10:13:48 PM.566] Initializing texture system; phase 4
[9/1/2015 10:13:48 PM.577] Initializing texture system; phase 5
[9/1/2015 10:13:48 PM.578] Initializing texture system; phase 6
[9/1/2015 10:13:48 PM.580] Initializing texture system; phase 7
[9/1/2015 10:13:48 PM.582] Initializing texture system; phase 8
[9/1/2015 10:13:48 PM.584] Initializing texture system; phase 9
[9/1/2015 10:13:48 PM.585] Initializing texture system; phase 10
[9/1/2015 10:13:48 PM.589] Initializing texture system; phase 11
[9/1/2015 10:13:48 PM.589] Initializing texture system; phase 12
[9/1/2015 10:13:48 PM.591] Initializing texture system; phase 13
[9/1/2015 10:13:48 PM.592] Initializing texture system; phase 14
[9/1/2015 10:13:52 PM.444] Direct3D watcher thread ended
[9/1/2015 10:14:20 PM.004] Initializing game support
[9/1/2015 10:14:20 PM.406] Compatibility level: 0
[9/1/2015 10:14:20 PM.406] Supported version detected
[9/1/2015 10:14:20 PM.406] ==================================================
[9/1/2015 10:14:20 PM.657] Patched IsDebuggerPresent
[9/1/2015 10:14:20 PM.908] Waiting for game initialization
[9/1/2015 10:14:21 PM.260] Initializing hook
[9/1/2015 10:14:21 PM.510] Completing interoperability
[9/1/2015 10:14:21 PM.510] Initialization code 1.
[9/1/2015 10:14:21 PM.510] Initialization code 2.
[9/1/2015 10:14:21 PM.511] Initialization code 3.
[9/1/2015 10:14:21 PM.513] 1 Address: 0x00007FF741F7340C
[9/1/2015 10:14:21 PM.514] Calling func 1
[9/1/2015 10:14:21 PM.521] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 10:14:21 PM.522] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 10:14:21 PM.528] Address: 0x00007FF7429FDC50
[9/1/2015 10:14:21 PM.528] Unknown var: 0x00007FF7438CD310
[9/1/2015 10:14:21 PM.528] Initialization code 4.
[9/1/2015 10:14:21 PM.528] Completing interoperability, phase 1
[9/1/2015 10:14:21 PM.528] Completing interoperability, phase 2
[9/1/2015 10:14:21 PM.529] Completing interoperability, phase 3
[9/1/2015 10:14:21 PM.529] Completing interoperability, phase 4
[9/1/2015 10:14:21 PM.529] Completing interoperability, phase 5
[9/1/2015 10:14:21 PM.529] Completing interoperability, phase 6
[9/1/2015 10:14:21 PM.529] Completing interoperability, phase 7
[9/1/2015 10:14:38 PM.598] Initializing console variable "TimeScale".
[9/1/2015 10:14:38 PM.599] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:14:38 PM.599] Read value: <null>
[9/1/2015 10:14:43 PM.019] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:14:43 PM.024] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:14:43 PM.027] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:14:45 PM.273] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:14:45 PM.276] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:14:45 PM.280] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:14:45 PM.285] Error while loading plugin C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[9/1/2015 10:14:45 PM.285] Parameter name: assemblyPath
[9/1/2015 10:14:45 PM.285] at Rage.RemotePlugin.Initialize(String assemblyPath)
[9/1/2015 10:14:45 PM.285] at Rage.RemotePlugin.Initialize(String assemblyPath)
[9/1/2015 10:14:45 PM.286] at Rage.Plugin.Initialize(String assemblyPath)
[9/1/2015 10:14:45 PM.286] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[9/1/2015 10:14:45 PM.286] at Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[9/1/2015 10:14:47 PM.424] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:14:47 PM.428] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:14:47 PM.432] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:14:47 PM.827] ---------------------------------------------------------------------
[9/1/2015 10:14:47 PM.827] LSPD FIRST RESPONSE
[9/1/2015 10:14:47 PM.827] Version 0.2b
[9/1/2015 10:14:47 PM.827] A G17 Media Modification
[9/1/2015 10:14:47 PM.827] - Developed by LMS & Sam
[9/1/2015 10:14:47 PM.827] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:14:47 PM.827] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:14:47 PM.827] ---------------------------------------------------------------------
[9/1/2015 10:14:47 PM.827] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:14:47 PM.829] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:14:48 PM.082] Cached police
[9/1/2015 10:14:48 PM.082] Cached police2
[9/1/2015 10:14:48 PM.082] Cached policet
[9/1/2015 10:14:48 PM.082] Cached sheriff2
[9/1/2015 10:14:48 PM.082] Cached sheriff
[9/1/2015 10:14:48 PM.082] Cached police4
[9/1/2015 10:14:48 PM.082] Cached policeb
[9/1/2015 10:14:48 PM.082] Cached policeb
[9/1/2015 10:14:48 PM.082] Cached policeb
[9/1/2015 10:14:48 PM.082] Cached fbi2
[9/1/2015 10:14:48 PM.082] Cached policeold1
[9/1/2015 10:14:48 PM.082] Cached policeold2
[9/1/2015 10:14:48 PM.082] Cached policeold2
[9/1/2015 10:14:48 PM.082] Cached buzzard
[9/1/2015 10:14:48 PM.082] Cached polmav
[9/1/2015 10:14:48 PM.083] Cached frogger2
[9/1/2015 10:14:48 PM.083] Cached ambulance
[9/1/2015 10:14:48 PM.083] Cached firetruk
[9/1/2015 10:14:48 PM.180] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:14:48 PM.190] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:14:48 PM.206] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:14:48 PM.207] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:14:48 PM.208] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:14:48 PM.229] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:14:48 PM.229] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:14:48 PM.229] at ?.?()
[9/1/2015 10:14:48 PM.230] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:14:48 PM.230] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:14:48 PM.258] LSPD First Response: 
[9/1/2015 10:14:48 PM.258] LSPD First Response: ==============================
[9/1/2015 10:14:48 PM.259] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:14:48 PM.259] LSPD First Response: ------------------------------
[9/1/2015 10:14:48 PM.259] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:14:48 PM.259] LSPD First Response: ------------------------------
[9/1/2015 10:14:48 PM.260] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:14:48 PM.260] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:14:48 PM.260] Parameter name: second
[9/1/2015 10:14:48 PM.260] LSPD First Response: ------------------------------
[9/1/2015 10:14:48 PM.261] LSPD First Response: Inner exceptions:
[9/1/2015 10:14:48 PM.261] LSPD First Response: ------------------------------
[9/1/2015 10:14:48 PM.261] LSPD First Response: Stack trace:
[9/1/2015 10:14:48 PM.263] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:14:48 PM.263] at ?.?()
[9/1/2015 10:14:48 PM.264] at ?..ctor()
[9/1/2015 10:14:48 PM.264] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:14:48 PM.264] at Rage.GameFiber.Main()
[9/1/2015 10:14:48 PM.264] LSPD First Response: ==============================
[9/1/2015 10:14:48 PM.265] LSPD First Response: 
[9/1/2015 10:16:37 PM.360] 
[9/1/2015 10:16:37 PM.361] 
[9/1/2015 10:16:37 PM.361] 
[9/1/2015 10:16:37 PM.361] ====================================================================================================
[9/1/2015 10:16:37 PM.361] Started new log on 9/1/2015 10:16:37 PM.360
[9/1/2015 10:16:37 PM.361] ====================================================================================================
[9/1/2015 10:16:37 PM.359] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:16:37 PM.361] Log verbosity: Verbose
[9/1/2015 10:16:37 PM.363] Initializing input system
[9/1/2015 10:16:37 PM.366] Initializing game console
[9/1/2015 10:16:37 PM.371] Console key has been set to F4 (key code: 115)
[9/1/2015 10:16:37 PM.406] Console initialized
[9/1/2015 10:16:37 PM.406] Initializing forms manager
[9/1/2015 10:16:37 PM.410] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:16:37 PM.417] ================ RAGE Plugin Hook ================
[9/1/2015 10:16:37 PM.418] Checking game support
[9/1/2015 10:16:37 PM.423] Product name: Grand Theft Auto V
[9/1/2015 10:16:37 PM.423] Product version: 1.0.393.4
[9/1/2015 10:16:37 PM.423] Is steam version: False
[9/1/2015 10:16:37 PM.600] Initializing game support
[9/1/2015 10:16:37 PM.600] Patching low level keyboard hook
[9/1/2015 10:16:37 PM.600] Patched low level keyboard hook
[9/1/2015 10:16:37 PM.600] Unhooking low level keyboard hook
[9/1/2015 10:16:37 PM.600] Unhooked low level keyboard hook
[9/1/2015 10:16:37 PM.600] Velocity limit removed.
[9/1/2015 10:16:47 PM.012] Compatibility level: 0
[9/1/2015 10:16:47 PM.013] Supported version detected
[9/1/2015 10:16:47 PM.013] ==================================================
[9/1/2015 10:16:47 PM.013] Patched IsDebuggerPresent
[9/1/2015 10:16:47 PM.013] Waiting for game initialization
[9/1/2015 10:16:47 PM.115] Initializing hook
[9/1/2015 10:16:47 PM.115] Completing interoperability
[9/1/2015 10:16:47 PM.115] Initialization code 1.
[9/1/2015 10:16:47 PM.115] Initialization code 2.
[9/1/2015 10:16:47 PM.115] Initialization code 3.
[9/1/2015 10:16:47 PM.115] Initialization code 4.
[9/1/2015 10:16:47 PM.115] Initialization code 5.
[9/1/2015 10:16:47 PM.115] Initialization code 6.
[9/1/2015 10:16:47 PM.115] Initialization code 7.
[9/1/2015 10:16:47 PM.115] Completing interoperability, phase 1
[9/1/2015 10:16:47 PM.115] Completing interoperability, phase 2
[9/1/2015 10:16:47 PM.115] Completing interoperability, phase 3
[9/1/2015 10:16:47 PM.115] Completing interoperability, phase 4
[9/1/2015 10:16:47 PM.115] Completing interoperability, phase 5
[9/1/2015 10:16:47 PM.115] Completing interoperability, phase 6
[9/1/2015 10:16:47 PM.115] Completing interoperability, phase 7
[9/1/2015 10:16:47 PM.117] Initializing DirectX
[9/1/2015 10:16:47 PM.122] Initializing Direct3D
[9/1/2015 10:16:47 PM.122] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:16:47 PM.122] Loaded at 0x7FF95ADD0000
[9/1/2015 10:16:47 PM.122] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:16:47 PM.122] Creating Direct3D 11 device and swap chain
[9/1/2015 10:16:47 PM.143] Attempting feature level 10_1
[9/1/2015 10:16:47 PM.170] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 10:16:47 PM.181] Swap Chain created: 0xD551D536A0
[9/1/2015 10:16:47 PM.181] Swap Chain VTable: 0xD551D536A0
[9/1/2015 10:16:47 PM.181] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:16:47 PM.181] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:16:47 PM.181] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:16:47 PM.181] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:16:47 PM.181] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:16:47 PM.181] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:16:47 PM.181] Getting device
[9/1/2015 10:16:47 PM.181] Retrieved device
[9/1/2015 10:16:47 PM.181] Creating wrapper
[9/1/2015 10:16:47 PM.190] Direct3D initialized
[9/1/2015 10:16:47 PM.191] Initialized DirectX
[9/1/2015 10:16:47 PM.191] Direct3D watcher thread spawned
[9/1/2015 10:16:47 PM.312] Wrapper created
[9/1/2015 10:16:47 PM.320] Effect created
[9/1/2015 10:16:47 PM.320] Creating buffer
[9/1/2015 10:16:47 PM.321] Created buffer
[9/1/2015 10:16:47 PM.321] Creating blend state
[9/1/2015 10:16:47 PM.321] Created blend state
[9/1/2015 10:16:47 PM.321] Done with creation
[9/1/2015 10:16:47 PM.413] Initializing texture system.
[9/1/2015 10:16:47 PM.414] Initializing texture system; phase 1
[9/1/2015 10:16:47 PM.414] Initializing texture system; phase 2
[9/1/2015 10:16:47 PM.430] Initializing texture system; phase 3
[9/1/2015 10:16:47 PM.430] Initializing texture system; phase 4
[9/1/2015 10:16:47 PM.452] Initializing texture system; phase 5
[9/1/2015 10:16:47 PM.455] Initializing texture system; phase 6
[9/1/2015 10:16:47 PM.458] Initializing texture system; phase 7
[9/1/2015 10:16:47 PM.462] Initializing texture system; phase 8
[9/1/2015 10:16:47 PM.465] Initializing texture system; phase 9
[9/1/2015 10:16:47 PM.466] Initializing texture system; phase 10
[9/1/2015 10:16:47 PM.473] Initializing texture system; phase 11
[9/1/2015 10:16:47 PM.474] Initializing texture system; phase 12
[9/1/2015 10:16:47 PM.476] Initializing texture system; phase 13
[9/1/2015 10:16:47 PM.476] Initializing texture system; phase 14
[9/1/2015 10:16:52 PM.191] Direct3D watcher thread ended
[9/1/2015 10:17:27 PM.148] Initializing console variable "ConsoleKey".
[9/1/2015 10:17:27 PM.148] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:17:27 PM.153] Read value: D0
[9/1/2015 10:17:27 PM.153] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:17:27 PM.153] Console key has been set to D0 (key code: 48)
[9/1/2015 10:17:27 PM.153] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:17:27 PM.153] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:17:27 PM.159] Read value: 10000
[9/1/2015 10:17:27 PM.159] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:17:27 PM.159] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:17:27 PM.159] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:17:27 PM.159] Read value: False
[9/1/2015 10:17:27 PM.159] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 10:17:27 PM.160] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 10:17:27 PM.160] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 10:17:27 PM.160] Read value: True
[9/1/2015 10:17:27 PM.160] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 10:17:27 PM.195] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 10:17:27 PM.195] Initializing console variable "TimeScale".
[9/1/2015 10:17:27 PM.195] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:17:27 PM.195] Read value: 0
[9/1/2015 10:17:27 PM.195] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 10:17:27 PM.196] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 10:17:27 PM.196] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 10:17:27 PM.196] Read value: True
[9/1/2015 10:17:27 PM.196] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 10:17:27 PM.377] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 10:17:27 PM.392] 
[9/1/2015 10:17:27 PM.392] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:17:27 PM.393] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 10:17:28 PM.302] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:17:28 PM.306] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:17:28 PM.308] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:17:28 PM.404] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 10:17:28 PM.405] 
[9/1/2015 10:17:28 PM.405] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:17:28 PM.405] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 10:17:29 PM.196] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:17:29 PM.199] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:17:29 PM.201] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:17:29 PM.225] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 10:17:29 PM.617] ---------------------------------------------------------------------
[9/1/2015 10:17:29 PM.617] LSPD FIRST RESPONSE
[9/1/2015 10:17:29 PM.617] Version 0.2b
[9/1/2015 10:17:29 PM.617] A G17 Media Modification
[9/1/2015 10:17:29 PM.617] - Developed by LMS & Sam
[9/1/2015 10:17:29 PM.617] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:17:29 PM.617] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:17:29 PM.617] ---------------------------------------------------------------------
[9/1/2015 10:17:29 PM.617] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:17:29 PM.617] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:17:29 PM.846] Cached police
[9/1/2015 10:17:29 PM.846] Cached police2
[9/1/2015 10:17:29 PM.846] Cached policet
[9/1/2015 10:17:29 PM.846] Cached sheriff2
[9/1/2015 10:17:29 PM.846] Cached sheriff
[9/1/2015 10:17:29 PM.846] Cached police4
[9/1/2015 10:17:29 PM.846] Cached policeb
[9/1/2015 10:17:29 PM.846] Cached policeb
[9/1/2015 10:17:29 PM.846] Cached policeb
[9/1/2015 10:17:29 PM.846] Cached fbi2
[9/1/2015 10:17:29 PM.846] Cached policeold1
[9/1/2015 10:17:29 PM.846] Cached policeold2
[9/1/2015 10:17:29 PM.846] Cached policeold2
[9/1/2015 10:17:29 PM.846] Cached buzzard
[9/1/2015 10:17:29 PM.847] Cached polmav
[9/1/2015 10:17:29 PM.847] Cached frogger2
[9/1/2015 10:17:29 PM.847] Cached ambulance
[9/1/2015 10:17:29 PM.847] Cached firetruk
[9/1/2015 10:17:29 PM.943] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:17:29 PM.953] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:17:29 PM.970] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:17:29 PM.971] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:17:29 PM.973] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:17:29 PM.996] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:17:29 PM.996] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:17:29 PM.996] at ?.?()
[9/1/2015 10:17:29 PM.996] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:17:29 PM.996] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:17:30 PM.043] LSPD First Response: 
[9/1/2015 10:17:30 PM.043] LSPD First Response: ==============================
[9/1/2015 10:17:30 PM.043] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:17:30 PM.043] LSPD First Response: ------------------------------
[9/1/2015 10:17:30 PM.043] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:17:30 PM.043] LSPD First Response: ------------------------------
[9/1/2015 10:17:30 PM.043] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:17:30 PM.043] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:17:30 PM.043] Parameter name: second
[9/1/2015 10:17:30 PM.043] LSPD First Response: ------------------------------
[9/1/2015 10:17:30 PM.043] LSPD First Response: Inner exceptions:
[9/1/2015 10:17:30 PM.043] LSPD First Response: ------------------------------
[9/1/2015 10:17:30 PM.043] LSPD First Response: Stack trace:
[9/1/2015 10:17:30 PM.045] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:17:30 PM.045] at ?.?()
[9/1/2015 10:17:30 PM.045] at ?..ctor()
[9/1/2015 10:17:30 PM.045] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:17:30 PM.045] at Rage.GameFiber.Main()
[9/1/2015 10:17:30 PM.045] LSPD First Response: ==============================
[9/1/2015 10:17:30 PM.045] LSPD First Response: 
[9/1/2015 10:24:55 PM.169] 
[9/1/2015 10:24:55 PM.170] 
[9/1/2015 10:24:55 PM.170] 
[9/1/2015 10:24:55 PM.170] ====================================================================================================
[9/1/2015 10:24:55 PM.170] Started new log on 9/1/2015 10:24:55 PM.169
[9/1/2015 10:24:55 PM.170] ====================================================================================================
[9/1/2015 10:24:55 PM.168] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:24:55 PM.170] Log verbosity: Verbose
[9/1/2015 10:24:55 PM.172] Initializing input system
[9/1/2015 10:24:55 PM.175] Initializing game console
[9/1/2015 10:24:55 PM.181] Console key has been set to F4 (key code: 115)
[9/1/2015 10:24:55 PM.207] Console initialized
[9/1/2015 10:24:55 PM.207] Initializing forms manager
[9/1/2015 10:24:55 PM.210] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:24:55 PM.217] ================ RAGE Plugin Hook ================
[9/1/2015 10:24:55 PM.218] Checking game support
[9/1/2015 10:24:55 PM.223] Product name: Grand Theft Auto V
[9/1/2015 10:24:55 PM.223] Product version: 1.0.393.4
[9/1/2015 10:24:55 PM.223] Is steam version: False
[9/1/2015 10:24:55 PM.391] Initializing game support
[9/1/2015 10:24:55 PM.391] Patching low level keyboard hook
[9/1/2015 10:24:55 PM.391] Patched low level keyboard hook
[9/1/2015 10:24:55 PM.391] Unhooking low level keyboard hook
[9/1/2015 10:24:55 PM.391] Unhooked low level keyboard hook
[9/1/2015 10:24:55 PM.391] Velocity limit removed.
[9/1/2015 10:25:06 PM.323] Compatibility level: 0
[9/1/2015 10:25:06 PM.323] Supported version detected
[9/1/2015 10:25:06 PM.323] ==================================================
[9/1/2015 10:25:06 PM.323] Patched IsDebuggerPresent
[9/1/2015 10:25:06 PM.323] Waiting for game initialization
[9/1/2015 10:25:06 PM.424] Initializing hook
[9/1/2015 10:25:06 PM.424] Completing interoperability
[9/1/2015 10:25:06 PM.424] Initialization code 1.
[9/1/2015 10:25:06 PM.424] Initialization code 2.
[9/1/2015 10:25:06 PM.424] Initialization code 3.
[9/1/2015 10:25:06 PM.424] Initialization code 4.
[9/1/2015 10:25:06 PM.424] Initialization code 5.
[9/1/2015 10:25:06 PM.424] Initialization code 6.
[9/1/2015 10:25:06 PM.424] Initialization code 7.
[9/1/2015 10:25:06 PM.424] Completing interoperability, phase 1
[9/1/2015 10:25:06 PM.424] Completing interoperability, phase 2
[9/1/2015 10:25:06 PM.424] Completing interoperability, phase 3
[9/1/2015 10:25:06 PM.424] Completing interoperability, phase 4
[9/1/2015 10:25:06 PM.424] Completing interoperability, phase 5
[9/1/2015 10:25:06 PM.424] Completing interoperability, phase 6
[9/1/2015 10:25:06 PM.424] Completing interoperability, phase 7
[9/1/2015 10:25:06 PM.426] Initializing DirectX
[9/1/2015 10:25:06 PM.431] Initializing Direct3D
[9/1/2015 10:25:06 PM.431] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:25:06 PM.431] Loaded at 0x7FF95ADD0000
[9/1/2015 10:25:06 PM.432] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:25:06 PM.432] Creating Direct3D 11 device and swap chain
[9/1/2015 10:25:06 PM.449] Swap Chain created: 0xB8497A0F60
[9/1/2015 10:25:06 PM.449] Swap Chain VTable: 0xB8497A0F60
[9/1/2015 10:25:06 PM.449] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:25:06 PM.449] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:25:06 PM.449] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:25:06 PM.449] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:25:06 PM.449] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:25:06 PM.449] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:25:06 PM.449] Getting device
[9/1/2015 10:25:06 PM.449] Retrieved device
[9/1/2015 10:25:06 PM.449] Creating wrapper
[9/1/2015 10:25:06 PM.458] Direct3D initialized
[9/1/2015 10:25:06 PM.460] Initialized DirectX
[9/1/2015 10:25:06 PM.461] Direct3D watcher thread spawned
[9/1/2015 10:25:06 PM.570] Wrapper created
[9/1/2015 10:25:06 PM.578] Effect created
[9/1/2015 10:25:06 PM.578] Creating buffer
[9/1/2015 10:25:06 PM.578] Created buffer
[9/1/2015 10:25:06 PM.578] Creating blend state
[9/1/2015 10:25:06 PM.578] Created blend state
[9/1/2015 10:25:06 PM.578] Done with creation
[9/1/2015 10:25:06 PM.639] Initializing texture system.
[9/1/2015 10:25:06 PM.639] Initializing texture system; phase 1
[9/1/2015 10:25:06 PM.639] Initializing texture system; phase 2
[9/1/2015 10:25:06 PM.653] Initializing texture system; phase 3
[9/1/2015 10:25:06 PM.653] Initializing texture system; phase 4
[9/1/2015 10:25:06 PM.671] Initializing texture system; phase 5
[9/1/2015 10:25:06 PM.673] Initializing texture system; phase 6
[9/1/2015 10:25:06 PM.675] Initializing texture system; phase 7
[9/1/2015 10:25:06 PM.678] Initializing texture system; phase 8
[9/1/2015 10:25:06 PM.681] Initializing texture system; phase 9
[9/1/2015 10:25:06 PM.682] Initializing texture system; phase 10
[9/1/2015 10:25:06 PM.687] Initializing texture system; phase 11
[9/1/2015 10:25:06 PM.687] Initializing texture system; phase 12
[9/1/2015 10:25:06 PM.690] Initializing texture system; phase 13
[9/1/2015 10:25:06 PM.690] Initializing texture system; phase 14
[9/1/2015 10:25:11 PM.462] Direct3D watcher thread ended
[9/1/2015 10:25:51 PM.018] Initializing console variable "ConsoleKey".
[9/1/2015 10:25:51 PM.018] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:25:51 PM.022] Read value: D0
[9/1/2015 10:25:51 PM.022] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:25:51 PM.022] Console key has been set to D0 (key code: 48)
[9/1/2015 10:25:51 PM.022] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:25:51 PM.022] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:25:51 PM.028] Read value: 10000
[9/1/2015 10:25:51 PM.028] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:25:51 PM.028] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:25:51 PM.028] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:25:51 PM.028] Read value: False
[9/1/2015 10:25:51 PM.028] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 10:25:51 PM.028] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 10:25:51 PM.029] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 10:25:51 PM.029] Read value: True
[9/1/2015 10:25:51 PM.029] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 10:25:51 PM.032] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 10:25:51 PM.032] Initializing console variable "TimeScale".
[9/1/2015 10:25:51 PM.032] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:25:51 PM.033] Read value: 0
[9/1/2015 10:25:51 PM.033] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 10:25:51 PM.033] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 10:25:51 PM.033] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 10:25:51 PM.034] Read value: True
[9/1/2015 10:25:51 PM.034] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 10:25:51 PM.207] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 10:25:51 PM.224] 
[9/1/2015 10:25:51 PM.224] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:25:51 PM.225] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 10:25:52 PM.128] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:25:52 PM.132] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:25:52 PM.134] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:25:52 PM.225] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 10:25:52 PM.226] 
[9/1/2015 10:25:52 PM.226] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:25:52 PM.226] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 10:25:52 PM.994] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:25:52 PM.998] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:25:52 PM.999] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:25:53 PM.022] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 10:25:53 PM.394] ---------------------------------------------------------------------
[9/1/2015 10:25:53 PM.394] LSPD FIRST RESPONSE
[9/1/2015 10:25:53 PM.394] Version 0.2b
[9/1/2015 10:25:53 PM.394] A G17 Media Modification
[9/1/2015 10:25:53 PM.394] - Developed by LMS & Sam
[9/1/2015 10:25:53 PM.394] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:25:53 PM.394] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:25:53 PM.394] ---------------------------------------------------------------------
[9/1/2015 10:25:53 PM.394] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:25:53 PM.394] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:25:53 PM.592] Cached police
[9/1/2015 10:25:53 PM.592] Cached police2
[9/1/2015 10:25:53 PM.592] Cached policet
[9/1/2015 10:25:53 PM.592] Cached sheriff2
[9/1/2015 10:25:53 PM.592] Cached sheriff
[9/1/2015 10:25:53 PM.592] Cached police4
[9/1/2015 10:25:53 PM.592] Cached policeb
[9/1/2015 10:25:53 PM.592] Cached policeb
[9/1/2015 10:25:53 PM.592] Cached policeb
[9/1/2015 10:25:53 PM.592] Cached fbi2
[9/1/2015 10:25:53 PM.592] Cached policeold1
[9/1/2015 10:25:53 PM.592] Cached policeold2
[9/1/2015 10:25:53 PM.592] Cached policeold2
[9/1/2015 10:25:53 PM.592] Cached buzzard
[9/1/2015 10:25:53 PM.592] Cached polmav
[9/1/2015 10:25:53 PM.592] Cached frogger2
[9/1/2015 10:25:53 PM.592] Cached ambulance
[9/1/2015 10:25:53 PM.592] Cached firetruk
[9/1/2015 10:25:53 PM.687] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:25:53 PM.696] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:53 PM.713] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:53 PM.713] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:53 PM.715] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:53 PM.738] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:25:53 PM.738] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:25:53 PM.738] at ?.?()
[9/1/2015 10:25:53 PM.738] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:25:53 PM.738] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:25:53 PM.769] LSPD First Response: 
[9/1/2015 10:25:53 PM.770] LSPD First Response: ==============================
[9/1/2015 10:25:53 PM.770] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:25:53 PM.770] LSPD First Response: ------------------------------
[9/1/2015 10:25:53 PM.770] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:25:53 PM.770] LSPD First Response: ------------------------------
[9/1/2015 10:25:53 PM.770] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:25:53 PM.770] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:25:53 PM.770] Parameter name: second
[9/1/2015 10:25:53 PM.770] LSPD First Response: ------------------------------
[9/1/2015 10:25:53 PM.770] LSPD First Response: Inner exceptions:
[9/1/2015 10:25:53 PM.770] LSPD First Response: ------------------------------
[9/1/2015 10:25:53 PM.770] LSPD First Response: Stack trace:
[9/1/2015 10:25:53 PM.771] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:25:53 PM.771] at ?.?()
[9/1/2015 10:25:53 PM.771] at ?..ctor()
[9/1/2015 10:25:53 PM.771] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:25:53 PM.771] at Rage.GameFiber.Main()
[9/1/2015 10:25:53 PM.771] LSPD First Response: ==============================
[9/1/2015 10:25:53 PM.771] LSPD First Response: 
[9/1/2015 10:30:40 PM.197] 
[9/1/2015 10:30:40 PM.197] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:30:40 PM.197] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\lspd first response.dll
[9/1/2015 10:30:40 PM.948] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:30:40 PM.951] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:30:40 PM.953] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:30:40 PM.999] Plugin "LSPD First Response" was loaded from "lspd first response.dll".
[9/1/2015 10:30:41 PM.016] ---------------------------------------------------------------------
[9/1/2015 10:30:41 PM.016] LSPD FIRST RESPONSE
[9/1/2015 10:30:41 PM.016] Version 0.2b
[9/1/2015 10:30:41 PM.016] A G17 Media Modification
[9/1/2015 10:30:41 PM.016] - Developed by LMS & Sam
[9/1/2015 10:30:41 PM.016] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:30:41 PM.016] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:30:41 PM.016] ---------------------------------------------------------------------
[9/1/2015 10:30:41 PM.016] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:30:41 PM.016] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:30:41 PM.178] Cached police
[9/1/2015 10:30:41 PM.178] Cached police2
[9/1/2015 10:30:41 PM.178] Cached policet
[9/1/2015 10:30:41 PM.178] Cached sheriff2
[9/1/2015 10:30:41 PM.178] Cached sheriff
[9/1/2015 10:30:41 PM.178] Cached police4
[9/1/2015 10:30:41 PM.178] Cached policeb
[9/1/2015 10:30:41 PM.178] Cached policeb
[9/1/2015 10:30:41 PM.178] Cached policeb
[9/1/2015 10:30:41 PM.178] Cached fbi2
[9/1/2015 10:30:41 PM.178] Cached policeold1
[9/1/2015 10:30:41 PM.178] Cached policeold2
[9/1/2015 10:30:41 PM.178] Cached policeold2
[9/1/2015 10:30:41 PM.178] Cached buzzard
[9/1/2015 10:30:41 PM.178] Cached polmav
[9/1/2015 10:30:41 PM.178] Cached frogger2
[9/1/2015 10:30:41 PM.178] Cached ambulance
[9/1/2015 10:30:41 PM.178] Cached firetruk
[9/1/2015 10:30:41 PM.268] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:30:41 PM.277] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:30:41 PM.315] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:30:41 PM.316] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:30:41 PM.317] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:30:41 PM.338] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:30:41 PM.338] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:30:41 PM.338] at ?.?()
[9/1/2015 10:30:41 PM.338] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:30:41 PM.338] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:30:41 PM.357] LSPD First Response: 
[9/1/2015 10:30:41 PM.357] LSPD First Response: ==============================
[9/1/2015 10:30:41 PM.357] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:30:41 PM.357] LSPD First Response: ------------------------------
[9/1/2015 10:30:41 PM.357] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:30:41 PM.357] LSPD First Response: ------------------------------
[9/1/2015 10:30:41 PM.357] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:30:41 PM.357] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:30:41 PM.357] Parameter name: second
[9/1/2015 10:30:41 PM.357] LSPD First Response: ------------------------------
[9/1/2015 10:30:41 PM.357] LSPD First Response: Inner exceptions:
[9/1/2015 10:30:41 PM.357] LSPD First Response: ------------------------------
[9/1/2015 10:30:41 PM.357] LSPD First Response: Stack trace:
[9/1/2015 10:30:41 PM.358] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:30:41 PM.358] at ?.?()
[9/1/2015 10:30:41 PM.358] at ?..ctor()
[9/1/2015 10:30:41 PM.358] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:30:41 PM.358] at Rage.GameFiber.Main()
[9/1/2015 10:30:41 PM.358] LSPD First Response: ==============================
[9/1/2015 10:30:41 PM.358] LSPD First Response: 
[9/1/2015 10:31:35 PM.604] 
[9/1/2015 10:31:35 PM.605] 
[9/1/2015 10:31:35 PM.605] 
[9/1/2015 10:31:35 PM.605] ====================================================================================================
[9/1/2015 10:31:35 PM.605] Started new log on 9/1/2015 10:31:35 PM.604
[9/1/2015 10:31:35 PM.605] ====================================================================================================
[9/1/2015 10:31:35 PM.601] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:31:35 PM.606] Log verbosity: Verbose
[9/1/2015 10:31:35 PM.608] Initializing input system
[9/1/2015 10:31:35 PM.612] Initializing game console
[9/1/2015 10:31:35 PM.622] Console key has been set to F4 (key code: 115)
[9/1/2015 10:31:35 PM.656] Console initialized
[9/1/2015 10:31:35 PM.656] Initializing forms manager
[9/1/2015 10:31:35 PM.658] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:31:35 PM.666] ================ RAGE Plugin Hook ================
[9/1/2015 10:31:35 PM.667] Checking game support
[9/1/2015 10:31:35 PM.671] Product name: Grand Theft Auto V
[9/1/2015 10:31:35 PM.671] Product version: 1.0.393.4
[9/1/2015 10:31:35 PM.671] Is steam version: False
[9/1/2015 10:31:35 PM.843] Initializing game support
[9/1/2015 10:31:35 PM.843] Patching low level keyboard hook
[9/1/2015 10:31:35 PM.843] Patched low level keyboard hook
[9/1/2015 10:31:35 PM.843] Unhooking low level keyboard hook
[9/1/2015 10:31:35 PM.843] Unhooked low level keyboard hook
[9/1/2015 10:31:35 PM.843] Velocity limit removed.
[9/1/2015 10:31:44 PM.729] Compatibility level: 0
[9/1/2015 10:31:44 PM.729] Supported version detected
[9/1/2015 10:31:44 PM.729] ==================================================
[9/1/2015 10:31:44 PM.729] Patched IsDebuggerPresent
[9/1/2015 10:31:44 PM.729] Waiting for game initialization
[9/1/2015 10:31:44 PM.830] Initializing hook
[9/1/2015 10:31:44 PM.830] Completing interoperability
[9/1/2015 10:31:44 PM.830] Initialization code 1.
[9/1/2015 10:31:44 PM.830] Initialization code 2.
[9/1/2015 10:31:44 PM.830] Initialization code 3.
[9/1/2015 10:31:44 PM.830] Initialization code 4.
[9/1/2015 10:31:44 PM.830] Initialization code 5.
[9/1/2015 10:31:44 PM.830] Initialization code 6.
[9/1/2015 10:31:44 PM.830] Initialization code 7.
[9/1/2015 10:31:44 PM.830] Completing interoperability, phase 1
[9/1/2015 10:31:44 PM.830] Completing interoperability, phase 2
[9/1/2015 10:31:44 PM.830] Completing interoperability, phase 3
[9/1/2015 10:31:44 PM.830] Completing interoperability, phase 4
[9/1/2015 10:31:44 PM.830] Completing interoperability, phase 5
[9/1/2015 10:31:44 PM.830] Completing interoperability, phase 6
[9/1/2015 10:31:44 PM.830] Completing interoperability, phase 7
[9/1/2015 10:31:44 PM.833] Initializing DirectX
[9/1/2015 10:31:44 PM.836] Initializing Direct3D
[9/1/2015 10:31:44 PM.836] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:31:44 PM.836] Loaded at 0x7FF95ADD0000
[9/1/2015 10:31:44 PM.836] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:31:44 PM.836] Creating Direct3D 11 device and swap chain
[9/1/2015 10:31:44 PM.856] Attempting feature level 10_1
[9/1/2015 10:31:44 PM.876] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 10:31:44 PM.888] Swap Chain created: 0x8BB8E7350
[9/1/2015 10:31:44 PM.889] Swap Chain VTable: 0x8BB8E7350
[9/1/2015 10:31:44 PM.889] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:31:44 PM.889] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:31:44 PM.889] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:31:44 PM.889] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:31:44 PM.889] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:31:44 PM.889] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:31:44 PM.889] Getting device
[9/1/2015 10:31:44 PM.889] Retrieved device
[9/1/2015 10:31:44 PM.889] Creating wrapper
[9/1/2015 10:31:44 PM.900] Direct3D initialized
[9/1/2015 10:31:44 PM.900] Initialized DirectX
[9/1/2015 10:31:44 PM.900] Direct3D watcher thread spawned
[9/1/2015 10:31:45 PM.012] Wrapper created
[9/1/2015 10:31:45 PM.020] Effect created
[9/1/2015 10:31:45 PM.020] Creating buffer
[9/1/2015 10:31:45 PM.020] Created buffer
[9/1/2015 10:31:45 PM.020] Creating blend state
[9/1/2015 10:31:45 PM.020] Created blend state
[9/1/2015 10:31:45 PM.020] Done with creation
[9/1/2015 10:31:45 PM.090] Initializing texture system.
[9/1/2015 10:31:45 PM.090] Initializing texture system; phase 1
[9/1/2015 10:31:45 PM.090] Initializing texture system; phase 2
[9/1/2015 10:31:45 PM.102] Initializing texture system; phase 3
[9/1/2015 10:31:45 PM.102] Initializing texture system; phase 4
[9/1/2015 10:31:45 PM.122] Initializing texture system; phase 5
[9/1/2015 10:31:45 PM.124] Initializing texture system; phase 6
[9/1/2015 10:31:45 PM.126] Initializing texture system; phase 7
[9/1/2015 10:31:45 PM.129] Initializing texture system; phase 8
[9/1/2015 10:31:45 PM.131] Initializing texture system; phase 9
[9/1/2015 10:31:45 PM.132] Initializing texture system; phase 10
[9/1/2015 10:31:45 PM.138] Initializing texture system; phase 11
[9/1/2015 10:31:45 PM.138] Initializing texture system; phase 12
[9/1/2015 10:31:45 PM.140] Initializing texture system; phase 13
[9/1/2015 10:31:45 PM.140] Initializing texture system; phase 14
[9/1/2015 10:31:49 PM.902] Direct3D watcher thread ended
[9/1/2015 10:32:25 PM.491] Initializing console variable "ConsoleKey".
[9/1/2015 10:32:25 PM.491] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:32:25 PM.496] Read value: D0
[9/1/2015 10:32:25 PM.496] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:32:25 PM.496] Console key has been set to D0 (key code: 48)
[9/1/2015 10:32:25 PM.496] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:32:25 PM.496] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:32:25 PM.501] Read value: 10000
[9/1/2015 10:32:25 PM.501] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:32:25 PM.501] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:32:25 PM.501] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:32:25 PM.502] Read value: False
[9/1/2015 10:32:25 PM.502] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 10:32:25 PM.502] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 10:32:25 PM.502] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 10:32:25 PM.502] Read value: True
[9/1/2015 10:32:25 PM.502] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 10:32:25 PM.506] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 10:32:25 PM.506] Initializing console variable "TimeScale".
[9/1/2015 10:32:25 PM.506] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:32:25 PM.506] Read value: 0
[9/1/2015 10:32:25 PM.506] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 10:32:25 PM.508] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 10:32:25 PM.508] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 10:32:25 PM.508] Read value: True
[9/1/2015 10:32:25 PM.508] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 10:33:15 PM.931] 
[9/1/2015 10:33:15 PM.931] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:33:15 PM.931] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\copholster.dll
[9/1/2015 10:33:16 PM.692] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:33:16 PM.696] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:33:16 PM.697] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:33:16 PM.762] Plugin "Cop Holster" was loaded from "copholster.dll".
[9/1/2015 10:33:32 PM.812] 
[9/1/2015 10:33:32 PM.812] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:33:32 PM.812] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 10:33:33 PM.460] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:33:33 PM.464] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:33:33 PM.465] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:33:33 PM.483] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 10:33:33 PM.499] ---------------------------------------------------------------------
[9/1/2015 10:33:33 PM.499] LSPD FIRST RESPONSE
[9/1/2015 10:33:33 PM.499] Version 0.2b
[9/1/2015 10:33:33 PM.499] A G17 Media Modification
[9/1/2015 10:33:33 PM.499] - Developed by LMS & Sam
[9/1/2015 10:33:33 PM.499] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:33:33 PM.499] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:33:33 PM.499] ---------------------------------------------------------------------
[9/1/2015 10:33:33 PM.499] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:33:33 PM.499] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:33:33 PM.655] Cached police
[9/1/2015 10:33:33 PM.655] Cached police2
[9/1/2015 10:33:33 PM.655] Cached policet
[9/1/2015 10:33:33 PM.655] Cached sheriff2
[9/1/2015 10:33:33 PM.655] Cached sheriff
[9/1/2015 10:33:33 PM.655] Cached police4
[9/1/2015 10:33:33 PM.655] Cached policeb
[9/1/2015 10:33:33 PM.655] Cached policeb
[9/1/2015 10:33:33 PM.655] Cached policeb
[9/1/2015 10:33:33 PM.655] Cached fbi2
[9/1/2015 10:33:33 PM.656] Cached policeold1
[9/1/2015 10:33:33 PM.656] Cached policeold2
[9/1/2015 10:33:33 PM.656] Cached policeold2
[9/1/2015 10:33:33 PM.656] Cached buzzard
[9/1/2015 10:33:33 PM.656] Cached polmav
[9/1/2015 10:33:33 PM.656] Cached frogger2
[9/1/2015 10:33:33 PM.656] Cached ambulance
[9/1/2015 10:33:33 PM.656] Cached firetruk
[9/1/2015 10:33:33 PM.728] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:33:33 PM.737] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:33:33 PM.775] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:33:33 PM.775] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:33:33 PM.776] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:33:33 PM.798] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:33:33 PM.798] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:33:33 PM.798] at ?.?()
[9/1/2015 10:33:33 PM.798] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:33:33 PM.798] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:33:33 PM.824] LSPD First Response: 
[9/1/2015 10:33:33 PM.824] LSPD First Response: ==============================
[9/1/2015 10:33:33 PM.824] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:33:33 PM.824] LSPD First Response: ------------------------------
[9/1/2015 10:33:33 PM.824] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:33:33 PM.824] LSPD First Response: ------------------------------
[9/1/2015 10:33:33 PM.824] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:33:33 PM.824] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:33:33 PM.824] Parameter name: second
[9/1/2015 10:33:33 PM.824] LSPD First Response: ------------------------------
[9/1/2015 10:33:33 PM.825] LSPD First Response: Inner exceptions:
[9/1/2015 10:33:33 PM.825] LSPD First Response: ------------------------------
[9/1/2015 10:33:33 PM.825] LSPD First Response: Stack trace:
[9/1/2015 10:33:33 PM.825] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:33:33 PM.825] at ?.?()
[9/1/2015 10:33:33 PM.825] at ?..ctor()
[9/1/2015 10:33:33 PM.825] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:33:33 PM.825] at Rage.GameFiber.Main()
[9/1/2015 10:33:33 PM.825] LSPD First Response: ==============================
[9/1/2015 10:33:33 PM.825] LSPD First Response: 
[9/1/2015 10:43:11 PM.151] 
[9/1/2015 10:43:11 PM.152] 
[9/1/2015 10:43:11 PM.152] 
[9/1/2015 10:43:11 PM.152] ====================================================================================================
[9/1/2015 10:43:11 PM.152] Started new log on 9/1/2015 10:43:11 PM.151
[9/1/2015 10:43:11 PM.152] ====================================================================================================
[9/1/2015 10:43:11 PM.149] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:43:11 PM.153] Log verbosity: Verbose
[9/1/2015 10:43:11 PM.154] Initializing input system
[9/1/2015 10:43:11 PM.157] Initializing game console
[9/1/2015 10:43:11 PM.163] Console key has been set to F4 (key code: 115)
[9/1/2015 10:43:11 PM.195] Initializing console variable "SkipGameIntro".
[9/1/2015 10:43:11 PM.195] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 10:43:11 PM.200] Read value: <null>
[9/1/2015 10:43:11 PM.201] Initializing console variable "DisableRenderVersionText".
[9/1/2015 10:43:11 PM.201] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 10:43:11 PM.206] Read value: False
[9/1/2015 10:43:11 PM.206] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 10:43:11 PM.206] Initializing console variable "ConsoleKey".
[9/1/2015 10:43:11 PM.207] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:43:11 PM.207] Read value: F4
[9/1/2015 10:43:11 PM.208] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:43:11 PM.208] Console key has been set to F4 (key code: 115)
[9/1/2015 10:43:11 PM.208] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:43:11 PM.208] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:43:11 PM.208] Read value: 10000
[9/1/2015 10:43:11 PM.209] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:43:11 PM.209] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:43:11 PM.209] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:43:11 PM.209] Read value: <null>
[9/1/2015 10:43:11 PM.209] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 10:43:11 PM.210] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 10:43:11 PM.210] Read value: <null>
[9/1/2015 10:43:11 PM.210] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 10:43:11 PM.210] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 10:43:11 PM.211] Read value: <null>
[9/1/2015 10:43:11 PM.211] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 10:43:11 PM.211] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 10:43:11 PM.211] Read value: <null>
[9/1/2015 10:43:11 PM.211] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 10:43:11 PM.211] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 10:43:11 PM.212] Read value: <null>
[9/1/2015 10:43:11 PM.212] Console initialized
[9/1/2015 10:43:11 PM.212] Initializing forms manager
[9/1/2015 10:43:11 PM.215] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:43:11 PM.222] ================ RAGE Plugin Hook ================
[9/1/2015 10:43:11 PM.228] Checking game support
[9/1/2015 10:43:11 PM.231] Product name: Grand Theft Auto V
[9/1/2015 10:43:11 PM.231] Product version: 1.0.393.4
[9/1/2015 10:43:11 PM.231] Is steam version: False
[9/1/2015 10:43:11 PM.232] Initializing DirectX
[9/1/2015 10:43:11 PM.234] Initializing Direct3D
[9/1/2015 10:43:11 PM.234] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:43:11 PM.235] Loaded at 0x7FF95ADD0000
[9/1/2015 10:43:11 PM.235] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:43:11 PM.235] Creating Direct3D 11 device and swap chain
[9/1/2015 10:43:11 PM.253] Attempting feature level 10_1
[9/1/2015 10:43:11 PM.268] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 10:43:11 PM.278] Swap Chain created: 0xFB76A22460
[9/1/2015 10:43:11 PM.278] Swap Chain VTable: 0xFB76A22460
[9/1/2015 10:43:11 PM.279] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:43:11 PM.279] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:43:11 PM.279] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:43:11 PM.279] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:43:11 PM.279] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:43:11 PM.279] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:43:11 PM.286] Direct3D initialized
[9/1/2015 10:43:11 PM.287] Initialized DirectX
[9/1/2015 10:43:11 PM.287] Direct3D watcher thread spawned
[9/1/2015 10:43:12 PM.306] Getting device
[9/1/2015 10:43:12 PM.306] Retrieved device
[9/1/2015 10:43:12 PM.306] Creating wrapper
[9/1/2015 10:43:12 PM.378] Wrapper created
[9/1/2015 10:43:12 PM.384] Effect created
[9/1/2015 10:43:12 PM.384] Creating buffer
[9/1/2015 10:43:12 PM.385] Created buffer
[9/1/2015 10:43:12 PM.385] Creating blend state
[9/1/2015 10:43:12 PM.385] Created blend state
[9/1/2015 10:43:12 PM.385] Done with creation
[9/1/2015 10:43:12 PM.428] Initializing texture system.
[9/1/2015 10:43:12 PM.428] Initializing texture system; phase 1
[9/1/2015 10:43:12 PM.428] Initializing texture system; phase 2
[9/1/2015 10:43:12 PM.436] Initializing texture system; phase 3
[9/1/2015 10:43:12 PM.436] Initializing texture system; phase 4
[9/1/2015 10:43:12 PM.447] Initializing texture system; phase 5
[9/1/2015 10:43:12 PM.449] Initializing texture system; phase 6
[9/1/2015 10:43:12 PM.450] Initializing texture system; phase 7
[9/1/2015 10:43:12 PM.452] Initializing texture system; phase 8
[9/1/2015 10:43:12 PM.454] Initializing texture system; phase 9
[9/1/2015 10:43:12 PM.455] Initializing texture system; phase 10
[9/1/2015 10:43:12 PM.459] Initializing texture system; phase 11
[9/1/2015 10:43:12 PM.459] Initializing texture system; phase 12
[9/1/2015 10:43:12 PM.461] Initializing texture system; phase 13
[9/1/2015 10:43:12 PM.462] Initializing texture system; phase 14
[9/1/2015 10:43:16 PM.288] Direct3D watcher thread ended
[9/1/2015 10:43:43 PM.938] Initializing game support
[9/1/2015 10:43:44 PM.337] Compatibility level: 0
[9/1/2015 10:43:44 PM.337] Supported version detected
[9/1/2015 10:43:44 PM.338] ==================================================
[9/1/2015 10:43:44 PM.590] Patched IsDebuggerPresent
[9/1/2015 10:43:44 PM.841] Waiting for game initialization
[9/1/2015 10:43:45 PM.192] Initializing hook
[9/1/2015 10:43:45 PM.443] Completing interoperability
[9/1/2015 10:43:45 PM.443] Initialization code 1.
[9/1/2015 10:43:45 PM.443] Initialization code 2.
[9/1/2015 10:43:45 PM.444] Initialization code 3.
[9/1/2015 10:43:45 PM.446] 1 Address: 0x00007FF741F7340C
[9/1/2015 10:43:45 PM.447] Calling func 1
[9/1/2015 10:43:45 PM.454] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 10:43:45 PM.454] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 10:43:45 PM.459] Address: 0x00007FF7429FDC50
[9/1/2015 10:43:45 PM.460] Unknown var: 0x00007FF7438CD310
[9/1/2015 10:43:45 PM.460] Initialization code 4.
[9/1/2015 10:43:45 PM.460] Completing interoperability, phase 1
[9/1/2015 10:43:45 PM.461] Completing interoperability, phase 2
[9/1/2015 10:43:45 PM.461] Completing interoperability, phase 3
[9/1/2015 10:43:45 PM.461] Completing interoperability, phase 4
[9/1/2015 10:43:45 PM.461] Completing interoperability, phase 5
[9/1/2015 10:43:45 PM.461] Completing interoperability, phase 6
[9/1/2015 10:43:45 PM.461] Completing interoperability, phase 7
[9/1/2015 10:44:02 PM.546] Initializing console variable "TimeScale".
[9/1/2015 10:44:02 PM.546] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:44:02 PM.547] Read value: <null>
[9/1/2015 10:44:04 PM.843] 
[9/1/2015 10:44:04 PM.921] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/1/2015 10:44:04 PM.921] ==================================================
[9/1/2015 10:44:04 PM.921] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/1/2015 10:44:04 PM.921] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/1/2015 10:44:04 PM.921] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/1/2015 10:44:04 PM.921] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/1/2015 10:44:04 PM.921] This system can be disabled in the settings dialog of the launcher.
[9/1/2015 10:44:04 PM.921] ==================================================
[9/1/2015 10:44:04 PM.936] 
[9/1/2015 10:44:04 PM.950] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/1/2015 10:44:04 PM.951] ==================================================
[9/1/2015 10:44:04 PM.951] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/1/2015 10:44:04 PM.951] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/1/2015 10:44:04 PM.951] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/1/2015 10:44:04 PM.951] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/1/2015 10:44:04 PM.951] This system can be disabled in the settings dialog of the launcher.
[9/1/2015 10:44:04 PM.951] ==================================================
[9/1/2015 10:44:11 PM.402] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 10:44:13 PM.293] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:44:13 PM.297] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:44:13 PM.300] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:44:13 PM.363] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 10:44:14 PM.775] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 10:44:16 PM.517] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:44:16 PM.520] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:44:16 PM.523] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:44:16 PM.543] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 10:44:16 PM.860] ---------------------------------------------------------------------
[9/1/2015 10:44:16 PM.860] LSPD FIRST RESPONSE
[9/1/2015 10:44:16 PM.860] Version 0.2b
[9/1/2015 10:44:16 PM.860] A G17 Media Modification
[9/1/2015 10:44:16 PM.861] - Developed by LMS & Sam
[9/1/2015 10:44:16 PM.861] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:44:16 PM.861] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:44:16 PM.861] ---------------------------------------------------------------------
[9/1/2015 10:44:16 PM.861] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:44:16 PM.861] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:44:17 PM.110] Cached police
[9/1/2015 10:44:17 PM.110] Cached police2
[9/1/2015 10:44:17 PM.110] Cached policet
[9/1/2015 10:44:17 PM.110] Cached sheriff2
[9/1/2015 10:44:17 PM.111] Cached sheriff
[9/1/2015 10:44:17 PM.111] Cached police4
[9/1/2015 10:44:17 PM.111] Cached policeb
[9/1/2015 10:44:17 PM.111] Cached policeb
[9/1/2015 10:44:17 PM.111] Cached policeb
[9/1/2015 10:44:17 PM.111] Cached fbi2
[9/1/2015 10:44:17 PM.111] Cached policeold1
[9/1/2015 10:44:17 PM.111] Cached policeold2
[9/1/2015 10:44:17 PM.111] Cached policeold2
[9/1/2015 10:44:17 PM.111] Cached buzzard
[9/1/2015 10:44:17 PM.111] Cached polmav
[9/1/2015 10:44:17 PM.111] Cached frogger2
[9/1/2015 10:44:17 PM.111] Cached ambulance
[9/1/2015 10:44:17 PM.111] Cached firetruk
[9/1/2015 10:44:17 PM.213] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:44:17 PM.259] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:44:17 PM.273] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:44:17 PM.274] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:44:17 PM.276] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:44:17 PM.298] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:44:17 PM.298] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:44:17 PM.298] at ?.?()
[9/1/2015 10:44:17 PM.298] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:44:17 PM.299] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:44:17 PM.323] LSPD First Response: 
[9/1/2015 10:44:17 PM.323] LSPD First Response: ==============================
[9/1/2015 10:44:17 PM.324] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:44:17 PM.324] LSPD First Response: ------------------------------
[9/1/2015 10:44:17 PM.324] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:44:17 PM.325] LSPD First Response: ------------------------------
[9/1/2015 10:44:17 PM.325] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:44:17 PM.325] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:44:17 PM.325] Parameter name: second
[9/1/2015 10:44:17 PM.326] LSPD First Response: ------------------------------
[9/1/2015 10:44:17 PM.326] LSPD First Response: Inner exceptions:
[9/1/2015 10:44:17 PM.326] LSPD First Response: ------------------------------
[9/1/2015 10:44:17 PM.326] LSPD First Response: Stack trace:
[9/1/2015 10:44:17 PM.328] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:44:17 PM.328] at ?.?()
[9/1/2015 10:44:17 PM.328] at ?..ctor()
[9/1/2015 10:44:17 PM.329] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:44:17 PM.329] at Rage.GameFiber.Main()
[9/1/2015 10:44:17 PM.329] LSPD First Response: ==============================
[9/1/2015 10:44:17 PM.330] LSPD First Response: 
[9/1/2015 10:58:03 PM.629] 
[9/1/2015 10:58:03 PM.630] 
[9/1/2015 10:58:03 PM.631] 
[9/1/2015 10:58:03 PM.631] ====================================================================================================
[9/1/2015 10:58:03 PM.631] Started new log on 9/1/2015 10:58:03 PM.629
[9/1/2015 10:58:03 PM.632] ====================================================================================================
[9/1/2015 10:58:03 PM.627] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:58:03 PM.632] Log verbosity: Verbose
[9/1/2015 10:58:03 PM.633] Initializing input system
[9/1/2015 10:58:03 PM.636] Initializing game console
[9/1/2015 10:58:03 PM.642] Console key has been set to F4 (key code: 115)
[9/1/2015 10:58:03 PM.674] Initializing console variable "SkipGameIntro".
[9/1/2015 10:58:03 PM.675] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 10:58:03 PM.680] Read value: <null>
[9/1/2015 10:58:03 PM.681] Initializing console variable "DisableRenderVersionText".
[9/1/2015 10:58:03 PM.681] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 10:58:03 PM.692] Read value: True
[9/1/2015 10:58:03 PM.693] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 10:58:03 PM.694] Initializing console variable "ConsoleKey".
[9/1/2015 10:58:03 PM.694] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:58:03 PM.695] Read value: D0
[9/1/2015 10:58:03 PM.695] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:58:03 PM.695] Console key has been set to D0 (key code: 48)
[9/1/2015 10:58:03 PM.695] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:58:03 PM.696] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:58:03 PM.696] Read value: 10000
[9/1/2015 10:58:03 PM.696] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:58:03 PM.697] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:58:03 PM.697] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:58:03 PM.697] Read value: <null>
[9/1/2015 10:58:03 PM.697] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 10:58:03 PM.698] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 10:58:03 PM.698] Read value: <null>
[9/1/2015 10:58:03 PM.698] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 10:58:03 PM.698] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 10:58:03 PM.699] Read value: <null>
[9/1/2015 10:58:03 PM.699] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 10:58:03 PM.699] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 10:58:03 PM.700] Read value: <null>
[9/1/2015 10:58:03 PM.700] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 10:58:03 PM.700] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 10:58:03 PM.701] Read value: <null>
[9/1/2015 10:58:03 PM.701] Console initialized
[9/1/2015 10:58:03 PM.701] Initializing forms manager
[9/1/2015 10:58:03 PM.704] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:58:03 PM.711] ================ RAGE Plugin Hook ================
[9/1/2015 10:58:03 PM.717] Checking game support
[9/1/2015 10:58:03 PM.720] Product name: Grand Theft Auto V
[9/1/2015 10:58:03 PM.720] Product version: 1.0.393.4
[9/1/2015 10:58:03 PM.720] Is steam version: False
[9/1/2015 10:58:03 PM.721] Initializing DirectX
[9/1/2015 10:58:03 PM.724] Initializing Direct3D
[9/1/2015 10:58:03 PM.725] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:58:03 PM.725] Loaded at 0x7FF95ADD0000
[9/1/2015 10:58:03 PM.725] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:58:03 PM.725] Creating Direct3D 11 device and swap chain
[9/1/2015 10:58:03 PM.744] Attempting feature level 10_1
[9/1/2015 10:58:03 PM.760] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 10:58:03 PM.769] Swap Chain created: 0x84294FBD90
[9/1/2015 10:58:03 PM.770] Swap Chain VTable: 0x84294FBD90
[9/1/2015 10:58:03 PM.770] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:58:03 PM.770] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:58:03 PM.771] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:58:03 PM.771] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:58:03 PM.771] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:58:03 PM.771] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:58:03 PM.779] Direct3D initialized
[9/1/2015 10:58:03 PM.780] Initialized DirectX
[9/1/2015 10:58:03 PM.780] Direct3D watcher thread spawned
[9/1/2015 10:58:04 PM.730] Getting device
[9/1/2015 10:58:04 PM.731] Retrieved device
[9/1/2015 10:58:04 PM.731] Creating wrapper
[9/1/2015 10:58:04 PM.803] Wrapper created
[9/1/2015 10:58:04 PM.807] Effect created
[9/1/2015 10:58:04 PM.808] Creating buffer
[9/1/2015 10:58:04 PM.808] Created buffer
[9/1/2015 10:58:04 PM.808] Creating blend state
[9/1/2015 10:58:04 PM.808] Created blend state
[9/1/2015 10:58:04 PM.808] Done with creation
[9/1/2015 10:58:04 PM.851] Initializing texture system.
[9/1/2015 10:58:04 PM.852] Initializing texture system; phase 1
[9/1/2015 10:58:04 PM.852] Initializing texture system; phase 2
[9/1/2015 10:58:04 PM.859] Initializing texture system; phase 3
[9/1/2015 10:58:04 PM.859] Initializing texture system; phase 4
[9/1/2015 10:58:04 PM.871] Initializing texture system; phase 5
[9/1/2015 10:58:04 PM.873] Initializing texture system; phase 6
[9/1/2015 10:58:04 PM.875] Initializing texture system; phase 7
[9/1/2015 10:58:04 PM.878] Initializing texture system; phase 8
[9/1/2015 10:58:04 PM.879] Initializing texture system; phase 9
[9/1/2015 10:58:04 PM.881] Initializing texture system; phase 10
[9/1/2015 10:58:04 PM.884] Initializing texture system; phase 11
[9/1/2015 10:58:04 PM.884] Initializing texture system; phase 12
[9/1/2015 10:58:04 PM.886] Initializing texture system; phase 13
[9/1/2015 10:58:04 PM.887] Initializing texture system; phase 14
[9/1/2015 10:58:08 PM.782] Direct3D watcher thread ended
[9/1/2015 10:58:36 PM.224] Initializing game support
[9/1/2015 10:58:44 PM.438] Compatibility level: 0
[9/1/2015 10:58:44 PM.438] Supported version detected
[9/1/2015 10:58:44 PM.438] ==================================================
[9/1/2015 10:58:44 PM.689] Patched IsDebuggerPresent
[9/1/2015 10:58:44 PM.940] Waiting for game initialization
[9/1/2015 10:58:45 PM.292] Initializing hook
[9/1/2015 10:58:45 PM.543] Completing interoperability
[9/1/2015 10:58:45 PM.543] Initialization code 1.
[9/1/2015 10:58:45 PM.543] Initialization code 2.
[9/1/2015 10:58:45 PM.544] Initialization code 3.
[9/1/2015 10:58:45 PM.547] 1 Address: 0x00007FF741F7340C
[9/1/2015 10:58:45 PM.548] Calling func 1
[9/1/2015 10:58:45 PM.554] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 10:58:45 PM.554] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 10:58:45 PM.559] Address: 0x00007FF7429FDC50
[9/1/2015 10:58:45 PM.559] Unknown var: 0x00007FF7438CD310
[9/1/2015 10:58:45 PM.560] Initialization code 4.
[9/1/2015 10:58:45 PM.560] Completing interoperability, phase 1
[9/1/2015 10:58:45 PM.560] Completing interoperability, phase 2
[9/1/2015 10:58:45 PM.560] Completing interoperability, phase 3
[9/1/2015 10:58:45 PM.560] Completing interoperability, phase 4
[9/1/2015 10:58:45 PM.560] Completing interoperability, phase 5
[9/1/2015 10:58:45 PM.561] Completing interoperability, phase 6
[9/1/2015 10:58:45 PM.561] Completing interoperability, phase 7
[9/1/2015 10:58:55 PM.008] Initializing console variable "TimeScale".
[9/1/2015 10:58:55 PM.009] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:58:55 PM.009] Read value: <null>
[9/1/2015 10:58:56 PM.995] 
[9/1/2015 10:58:57 PM.122] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/1/2015 10:58:57 PM.123] ==================================================
[9/1/2015 10:58:57 PM.123] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/1/2015 10:58:57 PM.123] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/1/2015 10:58:57 PM.123] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/1/2015 10:58:57 PM.123] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/1/2015 10:58:57 PM.123] This system can be disabled in the settings dialog of the launcher.
[9/1/2015 10:58:57 PM.123] ==================================================
[9/1/2015 10:58:57 PM.138] 
[9/1/2015 10:58:57 PM.176] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 10:58:59 PM.292] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:58:59 PM.296] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:58:59 PM.299] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:58:59 PM.323] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 10:58:59 PM.609] ---------------------------------------------------------------------
[9/1/2015 10:58:59 PM.609] LSPD FIRST RESPONSE
[9/1/2015 10:58:59 PM.609] Version 0.2b
[9/1/2015 10:58:59 PM.609] A G17 Media Modification
[9/1/2015 10:58:59 PM.609] - Developed by LMS & Sam
[9/1/2015 10:58:59 PM.609] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:58:59 PM.610] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:58:59 PM.610] ---------------------------------------------------------------------
[9/1/2015 10:58:59 PM.610] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:58:59 PM.610] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:58:59 PM.854] Cached police
[9/1/2015 10:58:59 PM.854] Cached police2
[9/1/2015 10:58:59 PM.854] Cached policet
[9/1/2015 10:58:59 PM.854] Cached sheriff2
[9/1/2015 10:58:59 PM.854] Cached sheriff
[9/1/2015 10:58:59 PM.854] Cached police4
[9/1/2015 10:58:59 PM.854] Cached policeb
[9/1/2015 10:58:59 PM.854] Cached policeb
[9/1/2015 10:58:59 PM.855] Cached policeb
[9/1/2015 10:58:59 PM.855] Cached fbi2
[9/1/2015 10:58:59 PM.855] Cached policeold1
[9/1/2015 10:58:59 PM.855] Cached policeold2
[9/1/2015 10:58:59 PM.855] Cached policeold2
[9/1/2015 10:58:59 PM.855] Cached buzzard
[9/1/2015 10:58:59 PM.855] Cached polmav
[9/1/2015 10:58:59 PM.855] Cached frogger2
[9/1/2015 10:58:59 PM.855] Cached ambulance
[9/1/2015 10:58:59 PM.855] Cached firetruk
[9/1/2015 10:58:59 PM.950] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:58:59 PM.968] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:58:59 PM.986] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:58:59 PM.987] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:58:59 PM.988] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:59:00 PM.014] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:59:00 PM.014] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:59:00 PM.014] at ?.?()
[9/1/2015 10:59:00 PM.014] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:59:00 PM.015] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:59:00 PM.041] LSPD First Response: 
[9/1/2015 10:59:00 PM.041] LSPD First Response: ==============================
[9/1/2015 10:59:00 PM.041] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:59:00 PM.042] LSPD First Response: ------------------------------
[9/1/2015 10:59:00 PM.042] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:59:00 PM.042] LSPD First Response: ------------------------------
[9/1/2015 10:59:00 PM.042] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:59:00 PM.043] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:59:00 PM.043] Parameter name: second
[9/1/2015 10:59:00 PM.043] LSPD First Response: ------------------------------
[9/1/2015 10:59:00 PM.043] LSPD First Response: Inner exceptions:
[9/1/2015 10:59:00 PM.043] LSPD First Response: ------------------------------
[9/1/2015 10:59:00 PM.044] LSPD First Response: Stack trace:
[9/1/2015 10:59:00 PM.045] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:59:00 PM.047] at ?.?()
[9/1/2015 10:59:00 PM.047] at ?..ctor()
[9/1/2015 10:59:00 PM.047] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:59:00 PM.047] at Rage.GameFiber.Main()
[9/1/2015 10:59:00 PM.048] LSPD First Response: ==============================
[9/1/2015 10:59:00 PM.048] LSPD First Response: 
[9/1/2015 10:59:15 PM.003] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 10:59:16 PM.951] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:59:16 PM.954] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:59:16 PM.958] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:59:17 PM.031] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 11:00:53 PM.095] 
[9/1/2015 11:00:53 PM.135] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First response.dll
[9/1/2015 11:00:54 PM.889] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:00:54 PM.892] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:00:54 PM.896] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:00:54 PM.919] Plugin "LSPD First Response" was loaded from "LSPD First response.dll".
[9/1/2015 11:00:54 PM.966] ---------------------------------------------------------------------
[9/1/2015 11:00:54 PM.967] LSPD FIRST RESPONSE
[9/1/2015 11:00:54 PM.967] Version 0.2b
[9/1/2015 11:00:54 PM.967] A G17 Media Modification
[9/1/2015 11:00:54 PM.967] - Developed by LMS & Sam
[9/1/2015 11:00:54 PM.967] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 11:00:54 PM.967] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:00:54 PM.967] ---------------------------------------------------------------------
[9/1/2015 11:00:54 PM.967] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 11:00:54 PM.967] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:00:55 PM.159] Cached police
[9/1/2015 11:00:55 PM.159] Cached police2
[9/1/2015 11:00:55 PM.159] Cached policet
[9/1/2015 11:00:55 PM.159] Cached sheriff2
[9/1/2015 11:00:55 PM.159] Cached sheriff
[9/1/2015 11:00:55 PM.159] Cached police4
[9/1/2015 11:00:55 PM.159] Cached policeb
[9/1/2015 11:00:55 PM.159] Cached policeb
[9/1/2015 11:00:55 PM.159] Cached policeb
[9/1/2015 11:00:55 PM.159] Cached fbi2
[9/1/2015 11:00:55 PM.159] Cached policeold1
[9/1/2015 11:00:55 PM.159] Cached policeold2
[9/1/2015 11:00:55 PM.159] Cached policeold2
[9/1/2015 11:00:55 PM.159] Cached buzzard
[9/1/2015 11:00:55 PM.159] Cached polmav
[9/1/2015 11:00:55 PM.159] Cached frogger2
[9/1/2015 11:00:55 PM.159] Cached ambulance
[9/1/2015 11:00:55 PM.159] Cached firetruk
[9/1/2015 11:00:55 PM.234] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 11:00:55 PM.250] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:00:55 PM.264] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:00:55 PM.266] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:00:55 PM.268] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:00:55 PM.287] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 11:00:55 PM.287] at System.Reflection.Assembly.GetTypes()
[9/1/2015 11:00:55 PM.287] at ?.?()
[9/1/2015 11:00:55 PM.287] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:00:55 PM.288] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:00:55 PM.305] LSPD First Response: 
[9/1/2015 11:00:55 PM.305] LSPD First Response: ==============================
[9/1/2015 11:00:55 PM.306] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 11:00:55 PM.306] LSPD First Response: ------------------------------
[9/1/2015 11:00:55 PM.306] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 11:00:55 PM.306] LSPD First Response: ------------------------------
[9/1/2015 11:00:55 PM.306] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 11:00:55 PM.307] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 11:00:55 PM.307] Parameter name: second
[9/1/2015 11:00:55 PM.307] LSPD First Response: ------------------------------
[9/1/2015 11:00:55 PM.307] LSPD First Response: Inner exceptions:
[9/1/2015 11:00:55 PM.307] LSPD First Response: ------------------------------
[9/1/2015 11:00:55 PM.308] LSPD First Response: Stack trace:
[9/1/2015 11:00:55 PM.309] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 11:00:55 PM.309] at ?.?()
[9/1/2015 11:00:55 PM.309] at ?..ctor()
[9/1/2015 11:00:55 PM.309] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 11:00:55 PM.309] at Rage.GameFiber.Main()
[9/1/2015 11:00:55 PM.310] LSPD First Response: ==============================
[9/1/2015 11:00:55 PM.310] LSPD First Response: 
[9/1/2015 11:08:41 PM.989] 
[9/1/2015 11:08:41 PM.990] ==============================
[9/1/2015 11:08:41 PM.990] UNHANDLED EXCEPTION OCCURRED
[9/1/2015 11:08:41 PM.990] ------------------------------
[9/1/2015 11:08:41 PM.990] Origin: HOOK
[9/1/2015 11:08:41 PM.990] ------------------------------
[9/1/2015 11:08:41 PM.990] Exception type: System.NullReferenceException
[9/1/2015 11:08:41 PM.991] Exception message: Object reference not set to an instance of an object.
[9/1/2015 11:08:41 PM.991] ------------------------------
[9/1/2015 11:08:41 PM.991] Inner exceptions:
[9/1/2015 11:08:41 PM.991] ------------------------------
[9/1/2015 11:08:41 PM.991] Stack trace:
[9/1/2015 11:08:41 PM.992] at Rage.HookManager.OnRender(Object sender, EventArgs e)
[9/1/2015 11:08:41 PM.992] at Rage.D3DManager.OnRenderInvoke()
[9/1/2015 11:08:41 PM.993] at std._Func_impl<void (__cdecl*)(void),std::allocator<int>,void>._Do_call(_Func_impl<void (__cdecl\*)(void)\,std::allocator<int>\,void>* )
[9/1/2015 11:08:41 PM.993] at std._Func_class<void>.()(_Func_class<void>* )
[9/1/2015 11:08:41 PM.993] ==============================
[9/1/2015 11:08:41 PM.993] 
enderVersionText
[9/1/2015 11:08:40 PM.883] Read value: True
[9/1/2015 11:08:40 PM.883] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 11:08:40 PM.884] Initializing console variable "ConsoleKey".
[9/1/2015 11:08:40 PM.884] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 11:08:40 PM.885] Read value: D0
[9/1/2015 11:08:40 PM.885] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 11:08:40 PM.886] Console key has been set to D0 (key code: 48)
[9/1/2015 11:08:40 PM.886] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 11:08:40 PM.886] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 11:08:40 PM.887] Read value: 10000
[9/1/2015 11:08:40 PM.887] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 11:08:40 PM.887] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 11:08:40 PM.887] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 11:08:40 PM.888] Read value: <null>
[9/1/2015 11:08:40 PM.888] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 11:08:40 PM.888] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 11:08:40 PM.889] Read value: <null>
[9/1/2015 11:08:40 PM.889] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 11:08:40 PM.890] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 11:08:40 PM.890] Read value: <null>
[9/1/2015 11:08:40 PM.890] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 11:08:40 PM.890] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 11:08:40 PM.891] Read value: <null>
[9/1/2015 11:08:40 PM.891] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 11:08:40 PM.891] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 11:08:40 PM.892] Read value: <null>
[9/1/2015 11:08:40 PM.892] Console initialized
[9/1/2015 11:08:40 PM.892] Initializing forms manager
[9/1/2015 11:08:40 PM.894] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 11:08:40 PM.905] ================ RAGE Plugin Hook ================
[9/1/2015 11:08:40 PM.920] Checking game support
[9/1/2015 11:08:40 PM.922] Product name: Grand Theft Auto V
[9/1/2015 11:08:40 PM.922] Product version: 1.0.393.4
[9/1/2015 11:08:40 PM.923] Is steam version: False
[9/1/2015 11:08:40 PM.923] Initializing DirectX
[9/1/2015 11:08:40 PM.925] Initializing Direct3D
[9/1/2015 11:08:40 PM.925] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 11:08:40 PM.925] Loaded at 0x7FF95ADD0000
[9/1/2015 11:08:40 PM.926] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 11:08:40 PM.926] Creating Direct3D 11 device and swap chain
[9/1/2015 11:08:40 PM.936] Swap Chain created: 0x8557FEF610
[9/1/2015 11:08:40 PM.937] Swap Chain VTable: 0x8557FEF610
[9/1/2015 11:08:40 PM.937] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 11:08:40 PM.937] 0x4154415756535540;0xC024AC8D48564155;0x240EC8148FFFFFE
[9/1/2015 11:08:40 PM.937] D3D11Present: 0x7FF913924520
[9/1/2015 11:08:40 PM.937] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 11:08:40 PM.938] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 11:08:40 PM.938] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 11:08:40 PM.948] Direct3D initialized
[9/1/2015 11:08:40 PM.949] Initialized DirectX
[9/1/2015 11:08:40 PM.949] Direct3D watcher thread spawned
[9/1/2015 11:08:41 PM.042] Getting device
[9/1/2015 11:08:41 PM.042] Retrieved device
[9/1/2015 11:08:41 PM.042] Creating wrapper
[9/1/2015 11:08:41 PM.144] Wrapper created
[9/1/2015 11:08:41 PM.151] Effect created
[9/1/2015 11:08:41 PM.151] Creating buffer
[9/1/2015 11:08:41 PM.152] Created buffer
[9/1/2015 11:08:41 PM.152] Creating blend state
[9/1/2015 11:08:41 PM.152] Created blend state
[9/1/2015 11:08:41 PM.152] Done with creation
[9/1/2015 11:08:41 PM.155] Initializing texture system.
[9/1/2015 11:08:41 PM.156] Initializing texture system; phase 1
[9/1/2015 11:08:41 PM.156] Initializing texture system; phase 2
[9/1/2015 11:08:41 PM.156] Initializing texture system; phase 3
[9/1/2015 11:08:41 PM.157] Initializing texture system; phase 4
[9/1/2015 11:08:41 PM.157] Initializing texture system; phase 5
[9/1/2015 11:08:41 PM.157] Initializing texture system; phase 6
[9/1/2015 11:08:41 PM.158] Initializing texture system; phase 7
[9/1/2015 11:08:41 PM.161] Initializing texture system; phase 8
[9/1/2015 11:08:41 PM.161] Initializing texture system; phase 9
[9/1/2015 11:08:41 PM.161] Initializing texture system; phase 10
[9/1/2015 11:08:41 PM.165] Initializing texture system; phase 11
[9/1/2015 11:08:41 PM.165] Initializing texture system; phase 12
[9/1/2015 11:08:41 PM.165] Initializing texture system; phase 13
[9/1/2015 11:08:41 PM.166] Initializing texture system; phase 14
[9/1/2015 11:08:41 PM.564] Fatal error during pre init
[9/1/2015 11:08:43 PM.753] 
[9/1/2015 11:08:43 PM.753] ==============================
[9/1/2015 11:08:43 PM.754] UNHANDLED EXCEPTION OCCURRED
[9/1/2015 11:08:43 PM.754] ------------------------------
[9/1/2015 11:08:43 PM.754] Origin: HOOK
[9/1/2015 11:08:43 PM.754] ------------------------------
[9/1/2015 11:08:43 PM.754] Exception type: System.NullReferenceException
[9/1/2015 11:08:43 PM.755] Exception message: Object reference not set to an instance of an object.
[9/1/2015 11:08:43 PM.756] ------------------------------
[9/1/2015 11:08:43 PM.756] Inner exceptions:
[9/1/2015 11:08:43 PM.756] ------------------------------
[9/1/2015 11:08:43 PM.756] Stack trace:
[9/1/2015 11:08:43 PM.757] at Rage.HookManager.OnRender(Object sender, EventArgs e)
[9/1/2015 11:08:43 PM.757] at Rage.D3DManager.OnRenderInvoke()
[9/1/2015 11:08:43 PM.757] at std._Func_impl<void (__cdecl*)(void),std::allocator<int>,void>._Do_call(_Func_impl<void (__cdecl\*)(void)\,std::allocator<int>\,void>* )
[9/1/2015 11:08:43 PM.757] at std._Func_class<void>.()(_Func_class<void>* )
[9/1/2015 11:08:43 PM.757] ==============================
[9/1/2015 11:08:43 PM.757] 
[9/1/2015 11:08:45 PM.950] Direct3D watcher thread ended
[9/1/2015 11:09:43 PM.975] 
[9/1/2015 11:09:43 PM.976] 
[9/1/2015 11:09:43 PM.976] 
[9/1/2015 11:09:43 PM.976] ====================================================================================================
[9/1/2015 11:09:43 PM.976] Started new log on 9/1/2015 11:09:43 PM.975
[9/1/2015 11:09:43 PM.976] ====================================================================================================
[9/1/2015 11:09:43 PM.973] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 11:09:43 PM.977] Log verbosity: Verbose
[9/1/2015 11:09:43 PM.978] Initializing input system
[9/1/2015 11:09:43 PM.981] Initializing game console
[9/1/2015 11:09:43 PM.988] Console key has been set to F4 (key code: 115)
[9/1/2015 11:09:44 PM.025] Initializing console variable "SkipGameIntro".
[9/1/2015 11:09:44 PM.025] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 11:09:44 PM.028] Read value: <null>
[9/1/2015 11:09:44 PM.029] Initializing console variable "DisableRenderVersionText".
[9/1/2015 11:09:44 PM.029] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 11:09:44 PM.036] Read value: True
[9/1/2015 11:09:44 PM.036] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 11:09:44 PM.036] Initializing console variable "ConsoleKey".
[9/1/2015 11:09:44 PM.037] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 11:09:44 PM.037] Read value: D0
[9/1/2015 11:09:44 PM.038] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 11:09:44 PM.038] Console key has been set to D0 (key code: 48)
[9/1/2015 11:09:44 PM.038] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 11:09:44 PM.038] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 11:09:44 PM.039] Read value: 10000
[9/1/2015 11:09:44 PM.039] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 11:09:44 PM.039] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 11:09:44 PM.039] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 11:09:44 PM.040] Read value: <null>
[9/1/2015 11:09:44 PM.040] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 11:09:44 PM.040] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 11:09:44 PM.041] Read value: <null>
[9/1/2015 11:09:44 PM.041] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 11:09:44 PM.041] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 11:09:44 PM.042] Read value: <null>
[9/1/2015 11:09:44 PM.042] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 11:09:44 PM.042] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 11:09:44 PM.042] Read value: <null>
[9/1/2015 11:09:44 PM.043] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 11:09:44 PM.043] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 11:09:44 PM.043] Read value: <null>
[9/1/2015 11:09:44 PM.044] Console initialized
[9/1/2015 11:09:44 PM.044] Initializing forms manager
[9/1/2015 11:09:44 PM.047] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 11:09:44 PM.055] ================ RAGE Plugin Hook ================
[9/1/2015 11:09:44 PM.063] Checking game support
[9/1/2015 11:09:44 PM.067] Product name: Grand Theft Auto V
[9/1/2015 11:09:44 PM.067] Product version: 1.0.393.4
[9/1/2015 11:09:44 PM.067] Is steam version: False
[9/1/2015 11:09:44 PM.068] Initializing DirectX
[9/1/2015 11:09:44 PM.072] Initializing Direct3D
[9/1/2015 11:09:44 PM.072] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 11:09:44 PM.073] Loaded at 0x7FF95ADD0000
[9/1/2015 11:09:44 PM.073] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 11:09:44 PM.073] Creating Direct3D 11 device and swap chain
[9/1/2015 11:09:44 PM.093] Attempting feature level 10_1
[9/1/2015 11:09:44 PM.108] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 11:09:44 PM.117] Swap Chain created: 0xA76AB09A70
[9/1/2015 11:09:44 PM.117] Swap Chain VTable: 0xA76AB09A70
[9/1/2015 11:09:44 PM.117] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 11:09:44 PM.117] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 11:09:44 PM.118] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 11:09:44 PM.118] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 11:09:44 PM.118] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 11:09:44 PM.118] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 11:09:44 PM.125] Direct3D initialized
[9/1/2015 11:09:44 PM.125] Initialized DirectX
[9/1/2015 11:09:44 PM.126] Direct3D watcher thread spawned
[9/1/2015 11:09:45 PM.101] Getting device
[9/1/2015 11:09:45 PM.101] Retrieved device
[9/1/2015 11:09:45 PM.101] Creating wrapper
[9/1/2015 11:09:45 PM.173] Wrapper created
[9/1/2015 11:09:45 PM.178] Effect created
[9/1/2015 11:09:45 PM.178] Creating buffer
[9/1/2015 11:09:45 PM.178] Created buffer
[9/1/2015 11:09:45 PM.178] Creating blend state
[9/1/2015 11:09:45 PM.178] Created blend state
[9/1/2015 11:09:45 PM.179] Done with creation
[9/1/2015 11:09:45 PM.213] Initializing texture system.
[9/1/2015 11:09:45 PM.214] Initializing texture system; phase 1
[9/1/2015 11:09:45 PM.214] Initializing texture system; phase 2
[9/1/2015 11:09:45 PM.222] Initializing texture system; phase 3
[9/1/2015 11:09:45 PM.222] Initializing texture system; phase 4
[9/1/2015 11:09:45 PM.233] Initializing texture system; phase 5
[9/1/2015 11:09:45 PM.235] Initializing texture system; phase 6
[9/1/2015 11:09:45 PM.237] Initializing texture system; phase 7
[9/1/2015 11:09:45 PM.240] Initializing texture system; phase 8
[9/1/2015 11:09:45 PM.242] Initializing texture system; phase 9
[9/1/2015 11:09:45 PM.243] Initializing texture system; phase 10
[9/1/2015 11:09:45 PM.247] Initializing texture system; phase 11
[9/1/2015 11:09:45 PM.247] Initializing texture system; phase 12
[9/1/2015 11:09:45 PM.249] Initializing texture system; phase 13
[9/1/2015 11:09:45 PM.249] Initializing texture system; phase 14
[9/1/2015 11:09:49 PM.127] Direct3D watcher thread ended
[9/1/2015 11:10:16 PM.578] Initializing game support
[9/1/2015 11:10:24 PM.821] Compatibility level: 0
[9/1/2015 11:10:24 PM.821] Supported version detected
[9/1/2015 11:10:24 PM.821] ==================================================
[9/1/2015 11:10:25 PM.073] Patched IsDebuggerPresent
[9/1/2015 11:10:25 PM.324] Waiting for game initialization
[9/1/2015 11:10:25 PM.675] Initializing hook
[9/1/2015 11:10:25 PM.926] Completing interoperability
[9/1/2015 11:10:25 PM.926] Initialization code 1.
[9/1/2015 11:10:25 PM.926] Initialization code 2.
[9/1/2015 11:10:25 PM.926] Initialization code 3.
[9/1/2015 11:10:25 PM.929] 1 Address: 0x00007FF741F7340C
[9/1/2015 11:10:25 PM.930] Calling func 1
[9/1/2015 11:10:25 PM.936] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 11:10:25 PM.936] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 11:10:25 PM.941] Address: 0x00007FF7429FDC50
[9/1/2015 11:10:25 PM.942] Unknown var: 0x00007FF7438CD310
[9/1/2015 11:10:25 PM.942] Initialization code 4.
[9/1/2015 11:10:25 PM.942] Completing interoperability, phase 1
[9/1/2015 11:10:25 PM.943] Completing interoperability, phase 2
[9/1/2015 11:10:25 PM.943] Completing interoperability, phase 3
[9/1/2015 11:10:25 PM.943] Completing interoperability, phase 4
[9/1/2015 11:10:25 PM.943] Completing interoperability, phase 5
[9/1/2015 11:10:25 PM.943] Completing interoperability, phase 6
[9/1/2015 11:10:25 PM.944] Completing interoperability, phase 7
[9/1/2015 11:10:35 PM.430] Initializing console variable "TimeScale".
[9/1/2015 11:10:35 PM.430] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 11:10:35 PM.431] Read value: <null>
[9/1/2015 11:10:37 PM.509] 
[9/1/2015 11:10:37 PM.548] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/1/2015 11:10:37 PM.548] ==================================================
[9/1/2015 11:10:37 PM.548] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/1/2015 11:10:37 PM.548] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/1/2015 11:10:37 PM.548] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/1/2015 11:10:37 PM.548] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/1/2015 11:10:37 PM.548] This system can be disabled in the settings dialog of the launcher.
[9/1/2015 11:10:37 PM.548] ==================================================
[9/1/2015 11:10:37 PM.562] 
[9/1/2015 11:10:37 PM.599] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 11:10:39 PM.682] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:10:39 PM.685] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:10:39 PM.690] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:10:39 PM.711] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 11:10:40 PM.014] ---------------------------------------------------------------------
[9/1/2015 11:10:40 PM.015] LSPD FIRST RESPONSE
[9/1/2015 11:10:40 PM.015] Version 0.2b
[9/1/2015 11:10:40 PM.015] A G17 Media Modification
[9/1/2015 11:10:40 PM.015] - Developed by LMS & Sam
[9/1/2015 11:10:40 PM.015] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 11:10:40 PM.015] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:10:40 PM.015] ---------------------------------------------------------------------
[9/1/2015 11:10:40 PM.015] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 11:10:40 PM.015] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:10:40 PM.274] Cached police
[9/1/2015 11:10:40 PM.274] Cached police2
[9/1/2015 11:10:40 PM.274] Cached policet
[9/1/2015 11:10:40 PM.274] Cached sheriff2
[9/1/2015 11:10:40 PM.274] Cached sheriff
[9/1/2015 11:10:40 PM.274] Cached police4
[9/1/2015 11:10:40 PM.274] Cached policeb
[9/1/2015 11:10:40 PM.274] Cached policeb
[9/1/2015 11:10:40 PM.274] Cached policeb
[9/1/2015 11:10:40 PM.274] Cached fbi2
[9/1/2015 11:10:40 PM.274] Cached policeold1
[9/1/2015 11:10:40 PM.274] Cached policeold2
[9/1/2015 11:10:40 PM.274] Cached policeold2
[9/1/2015 11:10:40 PM.274] Cached buzzard
[9/1/2015 11:10:40 PM.274] Cached polmav
[9/1/2015 11:10:40 PM.274] Cached frogger2
[9/1/2015 11:10:40 PM.274] Cached ambulance
[9/1/2015 11:10:40 PM.274] Cached firetruk
[9/1/2015 11:10:40 PM.372] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 11:10:40 PM.379] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:10:40 PM.395] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:10:40 PM.397] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:10:40 PM.399] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:10:40 PM.422] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 11:10:40 PM.423] at System.Reflection.Assembly.GetTypes()
[9/1/2015 11:10:40 PM.423] at ?.?()
[9/1/2015 11:10:40 PM.423] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:10:40 PM.423] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:10:40 PM.442] LSPD First Response: 
[9/1/2015 11:10:40 PM.443] LSPD First Response: ==============================
[9/1/2015 11:10:40 PM.443] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 11:10:40 PM.443] LSPD First Response: ------------------------------
[9/1/2015 11:10:40 PM.443] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 11:10:40 PM.444] LSPD First Response: ------------------------------
[9/1/2015 11:10:40 PM.444] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 11:10:40 PM.444] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 11:10:40 PM.445] Parameter name: second
[9/1/2015 11:10:40 PM.445] LSPD First Response: ------------------------------
[9/1/2015 11:10:40 PM.445] LSPD First Response: Inner exceptions:
[9/1/2015 11:10:40 PM.445] LSPD First Response: ------------------------------
[9/1/2015 11:10:40 PM.445] LSPD First Response: Stack trace:
[9/1/2015 11:10:40 PM.447] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 11:10:40 PM.447] at ?.?()
[9/1/2015 11:10:40 PM.447] at ?..ctor()
[9/1/2015 11:10:40 PM.447] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 11:10:40 PM.448] at Rage.GameFiber.Main()
[9/1/2015 11:10:40 PM.448] LSPD First Response: ==============================
[9/1/2015 11:10:40 PM.448] LSPD First Response: 
[9/1/2015 11:10:52 PM.462] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 11:10:54 PM.077] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:10:54 PM.080] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:10:54 PM.083] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:10:54 PM.142] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 11:11:25 PM.247] 
[9/1/2015 11:11:25 PM.279] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 11:11:26 PM.852] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:11:26 PM.855] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:11:26 PM.858] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:11:26 PM.875] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 11:11:26 PM.914] ---------------------------------------------------------------------
[9/1/2015 11:11:26 PM.914] LSPD FIRST RESPONSE
[9/1/2015 11:11:26 PM.914] Version 0.2b
[9/1/2015 11:11:26 PM.914] A G17 Media Modification
[9/1/2015 11:11:26 PM.914] - Developed by LMS & Sam
[9/1/2015 11:11:26 PM.914] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 11:11:26 PM.914] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:11:26 PM.914] ---------------------------------------------------------------------
[9/1/2015 11:11:26 PM.914] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 11:11:26 PM.914] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:11:27 PM.103] Cached police
[9/1/2015 11:11:27 PM.103] Cached police2
[9/1/2015 11:11:27 PM.103] Cached policet
[9/1/2015 11:11:27 PM.103] Cached sheriff2
[9/1/2015 11:11:27 PM.103] Cached sheriff
[9/1/2015 11:11:27 PM.103] Cached police4
[9/1/2015 11:11:27 PM.103] Cached policeb
[9/1/2015 11:11:27 PM.103] Cached policeb
[9/1/2015 11:11:27 PM.103] Cached policeb
[9/1/2015 11:11:27 PM.103] Cached fbi2
[9/1/2015 11:11:27 PM.103] Cached policeold1
[9/1/2015 11:11:27 PM.103] Cached policeold2
[9/1/2015 11:11:27 PM.103] Cached policeold2
[9/1/2015 11:11:27 PM.103] Cached buzzard
[9/1/2015 11:11:27 PM.103] Cached polmav
[9/1/2015 11:11:27 PM.103] Cached frogger2
[9/1/2015 11:11:27 PM.103] Cached ambulance
[9/1/2015 11:11:27 PM.103] Cached firetruk
[9/1/2015 11:11:27 PM.189] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 11:11:27 PM.194] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:11:27 PM.208] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:11:27 PM.209] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:11:27 PM.210] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:11:27 PM.228] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 11:11:27 PM.228] at System.Reflection.Assembly.GetTypes()
[9/1/2015 11:11:27 PM.228] at ?.?()
[9/1/2015 11:11:27 PM.228] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:11:27 PM.229] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:11:27 PM.246] LSPD First Response: 
[9/1/2015 11:11:27 PM.246] LSPD First Response: ==============================
[9/1/2015 11:11:27 PM.246] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 11:11:27 PM.246] LSPD First Response: ------------------------------
[9/1/2015 11:11:27 PM.247] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 11:11:27 PM.247] LSPD First Response: ------------------------------
[9/1/2015 11:11:27 PM.247] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 11:11:27 PM.247] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 11:11:27 PM.247] Parameter name: second
[9/1/2015 11:11:27 PM.248] LSPD First Response: ------------------------------
[9/1/2015 11:11:27 PM.248] LSPD First Response: Inner exceptions:
[9/1/2015 11:11:27 PM.248] LSPD First Response: ------------------------------
[9/1/2015 11:11:27 PM.248] LSPD First Response: Stack trace:
[9/1/2015 11:11:27 PM.250] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 11:11:27 PM.250] at ?.?()
[9/1/2015 11:11:27 PM.250] at ?..ctor()
[9/1/2015 11:11:27 PM.251] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 11:11:27 PM.251] at Rage.GameFiber.Main()
[9/1/2015 11:11:27 PM.251] LSPD First Response: ==============================
[9/1/2015 11:11:27 PM.251] LSPD First Response: 
[9/1/2015 11:16:46 PM.626] 
[9/1/2015 11:16:46 PM.627] 
[9/1/2015 11:16:46 PM.627] 
[9/1/2015 11:16:46 PM.627] ====================================================================================================
[9/1/2015 11:16:46 PM.627] Started new log on 9/1/2015 11:16:46 PM.626
[9/1/2015 11:16:46 PM.627] ====================================================================================================
[9/1/2015 11:16:46 PM.624] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 11:16:46 PM.627] Log verbosity: Verbose
[9/1/2015 11:16:46 PM.628] Initializing input system
[9/1/2015 11:16:46 PM.631] Initializing game console
[9/1/2015 11:16:46 PM.636] Console key has been set to F4 (key code: 115)
[9/1/2015 11:16:46 PM.663] Console initialized
[9/1/2015 11:16:46 PM.663] Initializing forms manager
[9/1/2015 11:16:46 PM.666] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 11:16:46 PM.673] ================ RAGE Plugin Hook ================
[9/1/2015 11:16:46 PM.674] Checking game support
[9/1/2015 11:16:46 PM.679] Product name: Grand Theft Auto V
[9/1/2015 11:16:46 PM.679] Product version: 1.0.393.4
[9/1/2015 11:16:46 PM.679] Is steam version: False
[9/1/2015 11:16:46 PM.847] Initializing game support
[9/1/2015 11:16:46 PM.847] Patching low level keyboard hook
[9/1/2015 11:16:46 PM.847] Patched low level keyboard hook
[9/1/2015 11:16:46 PM.847] Unhooking low level keyboard hook
[9/1/2015 11:16:46 PM.847] Unhooked low level keyboard hook
[9/1/2015 11:16:46 PM.847] Velocity limit removed.
[9/1/2015 11:16:56 PM.173] Compatibility level: 0
[9/1/2015 11:16:56 PM.173] Supported version detected
[9/1/2015 11:16:56 PM.173] ==================================================
[9/1/2015 11:16:56 PM.173] Patched IsDebuggerPresent
[9/1/2015 11:16:56 PM.173] Waiting for game initialization
[9/1/2015 11:16:56 PM.274] Initializing hook
[9/1/2015 11:16:56 PM.274] Completing interoperability
[9/1/2015 11:16:56 PM.274] Initialization code 1.
[9/1/2015 11:16:56 PM.274] Initialization code 2.
[9/1/2015 11:16:56 PM.274] Initialization code 3.
[9/1/2015 11:16:56 PM.274] Initialization code 4.
[9/1/2015 11:16:56 PM.274] Initialization code 5.
[9/1/2015 11:16:56 PM.274] Initialization code 6.
[9/1/2015 11:16:56 PM.274] Initialization code 7.
[9/1/2015 11:16:56 PM.274] Completing interoperability, phase 1
[9/1/2015 11:16:56 PM.274] Completing interoperability, phase 2
[9/1/2015 11:16:56 PM.274] Completing interoperability, phase 3
[9/1/2015 11:16:56 PM.274] Completing interoperability, phase 4
[9/1/2015 11:16:56 PM.274] Completing interoperability, phase 5
[9/1/2015 11:16:56 PM.274] Completing interoperability, phase 6
[9/1/2015 11:16:56 PM.274] Completing interoperability, phase 7
[9/1/2015 11:16:56 PM.276] Initializing DirectX
[9/1/2015 11:16:56 PM.279] Initializing Direct3D
[9/1/2015 11:16:56 PM.279] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 11:16:56 PM.279] Loaded at 0x7FF95ADD0000
[9/1/2015 11:16:56 PM.279] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 11:16:56 PM.279] Creating Direct3D 11 device and swap chain
[9/1/2015 11:16:56 PM.302] Attempting feature level 10_1
[9/1/2015 11:16:56 PM.325] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 11:16:56 PM.338] Swap Chain created: 0x3D01DD8060
[9/1/2015 11:16:56 PM.338] Swap Chain VTable: 0x3D01DD8060
[9/1/2015 11:16:56 PM.338] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 11:16:56 PM.338] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 11:16:56 PM.338] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 11:16:56 PM.338] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 11:16:56 PM.338] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 11:16:56 PM.338] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 11:16:56 PM.338] Getting device
[9/1/2015 11:16:56 PM.338] Retrieved device
[9/1/2015 11:16:56 PM.338] Creating wrapper
[9/1/2015 11:16:56 PM.355] Direct3D initialized
[9/1/2015 11:16:56 PM.355] Initialized DirectX
[9/1/2015 11:16:56 PM.355] Direct3D watcher thread spawned
[9/1/2015 11:16:56 PM.459] Wrapper created
[9/1/2015 11:16:56 PM.466] Effect created
[9/1/2015 11:16:56 PM.466] Creating buffer
[9/1/2015 11:16:56 PM.466] Created buffer
[9/1/2015 11:16:56 PM.466] Creating blend state
[9/1/2015 11:16:56 PM.466] Created blend state
[9/1/2015 11:16:56 PM.466] Done with creation
[9/1/2015 11:16:56 PM.521] Initializing texture system.
[9/1/2015 11:16:56 PM.521] Initializing texture system; phase 1
[9/1/2015 11:16:56 PM.521] Initializing texture system; phase 2
[9/1/2015 11:16:56 PM.531] Initializing texture system; phase 3
[9/1/2015 11:16:56 PM.531] Initializing texture system; phase 4
[9/1/2015 11:16:56 PM.546] Initializing texture system; phase 5
[9/1/2015 11:16:56 PM.548] Initializing texture system; phase 6
[9/1/2015 11:16:56 PM.550] Initializing texture system; phase 7
[9/1/2015 11:16:56 PM.553] Initializing texture system; phase 8
[9/1/2015 11:16:56 PM.555] Initializing texture system; phase 9
[9/1/2015 11:16:56 PM.556] Initializing texture system; phase 10
[9/1/2015 11:16:56 PM.562] Initializing texture system; phase 11
[9/1/2015 11:16:56 PM.562] Initializing texture system; phase 12
[9/1/2015 11:16:56 PM.565] Initializing texture system; phase 13
[9/1/2015 11:16:56 PM.565] Initializing texture system; phase 14
[9/1/2015 11:17:01 PM.357] Direct3D watcher thread ended
[9/1/2015 11:17:39 PM.144] Initializing console variable "ConsoleKey".
[9/1/2015 11:17:39 PM.144] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 11:17:39 PM.149] Read value: D0
[9/1/2015 11:17:39 PM.149] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 11:17:39 PM.149] Console key has been set to D0 (key code: 48)
[9/1/2015 11:17:39 PM.149] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 11:17:39 PM.149] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 11:17:39 PM.156] Read value: 10000
[9/1/2015 11:17:39 PM.156] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 11:17:39 PM.156] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 11:17:39 PM.156] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 11:17:39 PM.156] Read value: False
[9/1/2015 11:17:39 PM.156] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 11:17:39 PM.156] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 11:17:39 PM.156] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 11:17:39 PM.157] Read value: False
[9/1/2015 11:17:39 PM.157] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 11:17:39 PM.158] Initializing console variable "TimeScale".
[9/1/2015 11:17:39 PM.158] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 11:17:39 PM.158] Read value: 0
[9/1/2015 11:17:39 PM.158] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 11:17:39 PM.158] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 11:17:39 PM.158] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 11:17:39 PM.159] Read value: False
[9/1/2015 11:17:39 PM.159] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 11:17:39 PM.159] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 11:17:39 PM.159] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 11:17:39 PM.159] Read value: False
[9/1/2015 11:17:39 PM.159] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[9/1/2015 11:17:39 PM.290] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 11:17:39 PM.305] 
[9/1/2015 11:17:39 PM.305] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 11:17:39 PM.306] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 11:17:40 PM.201] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:17:40 PM.205] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:17:40 PM.206] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:17:40 PM.308] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 11:17:40 PM.309] 
[9/1/2015 11:17:40 PM.309] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 11:17:40 PM.309] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 11:17:41 PM.109] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:17:41 PM.112] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:17:41 PM.114] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:17:41 PM.135] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 11:17:41 PM.550] ---------------------------------------------------------------------
[9/1/2015 11:17:41 PM.550] LSPD FIRST RESPONSE
[9/1/2015 11:17:41 PM.550] Version 0.2b
[9/1/2015 11:17:41 PM.550] A G17 Media Modification
[9/1/2015 11:17:41 PM.550] - Developed by LMS & Sam
[9/1/2015 11:17:41 PM.550] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 11:17:41 PM.550] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:17:41 PM.550] ---------------------------------------------------------------------
[9/1/2015 11:17:41 PM.550] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 11:17:41 PM.550] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:17:41 PM.762] Cached police
[9/1/2015 11:17:41 PM.762] Cached police2
[9/1/2015 11:17:41 PM.762] Cached policet
[9/1/2015 11:17:41 PM.762] Cached sheriff2
[9/1/2015 11:17:41 PM.762] Cached sheriff
[9/1/2015 11:17:41 PM.762] Cached police4
[9/1/2015 11:17:41 PM.762] Cached policeb
[9/1/2015 11:17:41 PM.763] Cached policeb
[9/1/2015 11:17:41 PM.763] Cached policeb
[9/1/2015 11:17:41 PM.763] Cached fbi2
[9/1/2015 11:17:41 PM.763] Cached policeold1
[9/1/2015 11:17:41 PM.763] Cached policeold2
[9/1/2015 11:17:41 PM.763] Cached policeold2
[9/1/2015 11:17:41 PM.763] Cached buzzard
[9/1/2015 11:17:41 PM.763] Cached polmav
[9/1/2015 11:17:41 PM.763] Cached frogger2
[9/1/2015 11:17:41 PM.763] Cached ambulance
[9/1/2015 11:17:41 PM.763] Cached firetruk
[9/1/2015 11:17:41 PM.856] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 11:17:41 PM.862] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:17:41 PM.873] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:17:41 PM.874] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:17:41 PM.896] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 11:17:41 PM.896] at System.Reflection.Assembly.GetTypes()
[9/1/2015 11:17:41 PM.896] at ?.?()
[9/1/2015 11:17:41 PM.896] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:17:41 PM.896] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:17:41 PM.919] LSPD First Response: 
[9/1/2015 11:17:41 PM.919] LSPD First Response: ==============================
[9/1/2015 11:17:41 PM.919] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 11:17:41 PM.919] LSPD First Response: ------------------------------
[9/1/2015 11:17:41 PM.919] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 11:17:41 PM.919] LSPD First Response: ------------------------------
[9/1/2015 11:17:41 PM.919] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 11:17:41 PM.919] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 11:17:41 PM.919] Parameter name: second
[9/1/2015 11:17:41 PM.919] LSPD First Response: ------------------------------
[9/1/2015 11:17:41 PM.919] LSPD First Response: Inner exceptions:
[9/1/2015 11:17:41 PM.919] LSPD First Response: ------------------------------
[9/1/2015 11:17:41 PM.919] LSPD First Response: Stack trace:
[9/1/2015 11:17:41 PM.921] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 11:17:41 PM.921] at ?.?()
[9/1/2015 11:17:41 PM.921] at ?..ctor()
[9/1/2015 11:17:41 PM.921] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 11:17:41 PM.921] at Rage.GameFiber.Main()
[9/1/2015 11:17:41 PM.921] LSPD First Response: ==============================
[9/1/2015 11:17:41 PM.921] LSPD First Response: 
[9/1/2015 11:19:53 PM.642] 
[9/1/2015 11:19:53 PM.642] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 11:19:53 PM.642] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD first response.dll
[9/1/2015 11:19:54 PM.307] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:19:54 PM.310] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:19:54 PM.311] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:19:54 PM.329] Plugin "LSPD First Response" was loaded from "LSPD first response.dll".
[9/1/2015 11:19:54 PM.345] ---------------------------------------------------------------------
[9/1/2015 11:19:54 PM.345] LSPD FIRST RESPONSE
[9/1/2015 11:19:54 PM.345] Version 0.2b
[9/1/2015 11:19:54 PM.345] A G17 Media Modification
[9/1/2015 11:19:54 PM.345] - Developed by LMS & Sam
[9/1/2015 11:19:54 PM.345] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 11:19:54 PM.345] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:19:54 PM.345] ---------------------------------------------------------------------
[9/1/2015 11:19:54 PM.345] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 11:19:54 PM.345] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:19:54 PM.511] Cached police
[9/1/2015 11:19:54 PM.511] Cached police2
[9/1/2015 11:19:54 PM.511] Cached policet
[9/1/2015 11:19:54 PM.511] Cached sheriff2
[9/1/2015 11:19:54 PM.511] Cached sheriff
[9/1/2015 11:19:54 PM.511] Cached police4
[9/1/2015 11:19:54 PM.511] Cached policeb
[9/1/2015 11:19:54 PM.511] Cached policeb
[9/1/2015 11:19:54 PM.511] Cached policeb
[9/1/2015 11:19:54 PM.511] Cached fbi2
[9/1/2015 11:19:54 PM.511] Cached policeold1
[9/1/2015 11:19:54 PM.511] Cached policeold2
[9/1/2015 11:19:54 PM.511] Cached policeold2
[9/1/2015 11:19:54 PM.511] Cached buzzard
[9/1/2015 11:19:54 PM.511] Cached polmav
[9/1/2015 11:19:54 PM.511] Cached frogger2
[9/1/2015 11:19:54 PM.512] Cached ambulance
[9/1/2015 11:19:54 PM.512] Cached firetruk
[9/1/2015 11:19:54 PM.583] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 11:19:54 PM.588] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:19:54 PM.622] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:19:54 PM.623] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:19:54 PM.642] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 11:19:54 PM.642] at System.Reflection.Assembly.GetTypes()
[9/1/2015 11:19:54 PM.642] at ?.?()
[9/1/2015 11:19:54 PM.642] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:19:54 PM.642] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:19:54 PM.658] LSPD First Response: 
[9/1/2015 11:19:54 PM.658] LSPD First Response: ==============================
[9/1/2015 11:19:54 PM.658] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 11:19:54 PM.658] LSPD First Response: ------------------------------
[9/1/2015 11:19:54 PM.658] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 11:19:54 PM.658] LSPD First Response: ------------------------------
[9/1/2015 11:19:54 PM.658] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 11:19:54 PM.658] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 11:19:54 PM.658] Parameter name: second
[9/1/2015 11:19:54 PM.658] LSPD First Response: ------------------------------
[9/1/2015 11:19:54 PM.658] LSPD First Response: Inner exceptions:
[9/1/2015 11:19:54 PM.658] LSPD First Response: ------------------------------
[9/1/2015 11:19:54 PM.658] LSPD First Response: Stack trace:
[9/1/2015 11:19:54 PM.659] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 11:19:54 PM.659] at ?.?()
[9/1/2015 11:19:54 PM.659] at ?..ctor()
[9/1/2015 11:19:54 PM.659] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 11:19:54 PM.659] at Rage.GameFiber.Main()
[9/1/2015 11:19:54 PM.659] LSPD First Response: ==============================
[9/1/2015 11:19:54 PM.659] LSPD First Response: 
[9/23/2015 8:50:28 PM.482] 
[9/23/2015 8:50:28 PM.500] 
[9/23/2015 8:50:28 PM.501] 
[9/23/2015 8:50:28 PM.501] ====================================================================================================
[9/23/2015 8:50:28 PM.501] Started new log on 9/23/2015 8:50:28 PM.482
[9/23/2015 8:50:28 PM.501] ====================================================================================================
[9/23/2015 8:50:28 PM.480] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 8:50:28 PM.501] Log verbosity: Verbose
[9/23/2015 8:50:28 PM.503] Initializing input system
[9/23/2015 8:50:28 PM.507] Initializing game console
[9/23/2015 8:50:28 PM.517] Console key has been set to F4 (key code: 115)
[9/23/2015 8:50:28 PM.720] Initializing console variable "SkipGameIntro".
[9/23/2015 8:50:28 PM.721] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 8:50:28 PM.728] Read value: <null>
[9/23/2015 8:50:28 PM.728] Initializing console variable "DisableRenderVersionText".
[9/23/2015 8:50:28 PM.728] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 8:50:28 PM.743] Read value: True
[9/23/2015 8:50:28 PM.743] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 8:50:28 PM.744] Initializing console variable "ConsoleKey".
[9/23/2015 8:50:28 PM.744] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 8:50:28 PM.745] Read value: D0
[9/23/2015 8:50:28 PM.746] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 8:50:28 PM.747] Console key has been set to D0 (key code: 48)
[9/23/2015 8:50:28 PM.747] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 8:50:28 PM.748] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 8:50:28 PM.749] Read value: 10000
[9/23/2015 8:50:28 PM.750] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 8:50:28 PM.750] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 8:50:28 PM.750] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 8:50:28 PM.751] Read value: <null>
[9/23/2015 8:50:28 PM.751] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 8:50:28 PM.751] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 8:50:28 PM.752] Read value: <null>
[9/23/2015 8:50:28 PM.752] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 8:50:28 PM.752] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 8:50:28 PM.752] Read value: <null>
[9/23/2015 8:50:28 PM.753] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 8:50:28 PM.753] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 8:50:28 PM.753] Read value: <null>
[9/23/2015 8:50:28 PM.753] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 8:50:28 PM.754] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 8:50:28 PM.754] Read value: <null>
[9/23/2015 8:50:28 PM.754] Console initialized
[9/23/2015 8:50:28 PM.754] Initializing forms manager
[9/23/2015 8:50:28 PM.806] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 8:50:28 PM.826] ================ RAGE Plugin Hook ================
[9/23/2015 8:50:28 PM.833] Checking game support
[9/23/2015 8:50:28 PM.837] Product name: Grand Theft Auto V
[9/23/2015 8:50:28 PM.837] Product version: 1.0.463.1
[9/23/2015 8:50:28 PM.837] Is steam version: False
[9/23/2015 8:50:28 PM.838] Initializing DirectX
[9/23/2015 8:50:28 PM.846] Initializing Direct3D
[9/23/2015 8:50:28 PM.846] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 8:50:28 PM.847] Loaded at 0x7FF9FCB90000
[9/23/2015 8:50:28 PM.847] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 8:50:28 PM.847] Creating Direct3D 11 device and swap chain
[9/23/2015 8:50:28 PM.880] Attempting feature level 10_1
[9/23/2015 8:50:28 PM.901] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/23/2015 8:50:28 PM.931] Swap Chain created: 0xB05E3EC810
[9/23/2015 8:50:28 PM.931] Swap Chain VTable: 0xB05E3EC810
[9/23/2015 8:50:28 PM.934] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 8:50:28 PM.935] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 8:50:28 PM.936] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 8:50:28 PM.937] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 8:50:28 PM.938] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 8:50:28 PM.939] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 8:50:28 PM.951] Direct3D initialized
[9/23/2015 8:50:28 PM.951] Initialized DirectX
[9/23/2015 8:50:28 PM.952] Direct3D watcher thread spawned
[9/23/2015 8:50:29 PM.368] Getting device
[9/23/2015 8:50:29 PM.369] Retrieved device
[9/23/2015 8:50:29 PM.369] Creating wrapper
[9/23/2015 8:50:29 PM.630] Wrapper created
[9/23/2015 8:50:29 PM.693] Effect created
[9/23/2015 8:50:29 PM.693] Creating buffer
[9/23/2015 8:50:29 PM.693] Created buffer
[9/23/2015 8:50:29 PM.693] Creating blend state
[9/23/2015 8:50:29 PM.694] Created blend state
[9/23/2015 8:50:29 PM.694] Done with creation
[9/23/2015 8:50:29 PM.798] Initializing texture system.
[9/23/2015 8:50:29 PM.798] Initializing texture system; phase 1
[9/23/2015 8:50:29 PM.798] Initializing texture system; phase 2
[9/23/2015 8:50:29 PM.841] Initializing texture system; phase 3
[9/23/2015 8:50:29 PM.842] Initializing texture system; phase 4
[9/23/2015 8:50:29 PM.855] Initializing texture system; phase 5
[9/23/2015 8:50:29 PM.858] Initializing texture system; phase 6
[9/23/2015 8:50:29 PM.860] Initializing texture system; phase 7
[9/23/2015 8:50:29 PM.862] Initializing texture system; phase 8
[9/23/2015 8:50:29 PM.864] Initializing texture system; phase 9
[9/23/2015 8:50:29 PM.866] Initializing texture system; phase 10
[9/23/2015 8:50:29 PM.871] Initializing texture system; phase 11
[9/23/2015 8:50:29 PM.871] Initializing texture system; phase 12
[9/23/2015 8:50:29 PM.874] Initializing texture system; phase 13
[9/23/2015 8:50:29 PM.875] Initializing texture system; phase 14
[9/23/2015 8:50:33 PM.952] Direct3D watcher thread ended
[9/23/2015 8:51:11 PM.262] Initializing game support
[9/23/2015 8:51:11 PM.761] Compatibility level: 0
[9/23/2015 8:51:11 PM.761] Supported version detected
[9/23/2015 8:51:11 PM.761] ==================================================
[9/23/2015 8:51:12 PM.012] Patched IsDebuggerPresent
[9/23/2015 8:51:12 PM.264] Waiting for game initialization
[9/23/2015 8:51:12 PM.615] Initializing hook
[9/23/2015 8:51:12 PM.866] Completing interoperability
[9/23/2015 8:51:12 PM.866] Initialization code 1.
[9/23/2015 8:51:12 PM.866] Initialization code 2.
[9/23/2015 8:51:12 PM.867] Initialization code 3.
[9/23/2015 8:51:12 PM.870] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 8:51:12 PM.870] Calling func 1
[9/23/2015 8:51:12 PM.881] 2 Address: 0x00007FF7F30A508E
[9/23/2015 8:51:12 PM.898] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 8:51:12 PM.904] Address: 0x00007FF7F30A502C
[9/23/2015 8:51:12 PM.904] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 8:51:12 PM.904] Initialization code 4.
[9/23/2015 8:51:12 PM.905] Completing interoperability, phase 1
[9/23/2015 8:51:12 PM.905] Completing interoperability, phase 2
[9/23/2015 8:51:12 PM.905] Completing interoperability, phase 3
[9/23/2015 8:51:12 PM.905] Completing interoperability, phase 4
[9/23/2015 8:51:12 PM.905] Completing interoperability, phase 5
[9/23/2015 8:51:12 PM.906] Completing interoperability, phase 6
[9/23/2015 8:51:12 PM.906] Completing interoperability, phase 7
[9/23/2015 8:51:42 PM.631] Initializing console variable "TimeScale".
[9/23/2015 8:51:42 PM.632] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 8:51:42 PM.633] Read value: <null>
[9/23/2015 8:51:45 PM.596] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 8:51:45 PM.688] 
[9/23/2015 8:51:46 PM.538] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/23/2015 8:51:49 PM.428] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 8:51:49 PM.434] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 8:51:49 PM.439] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 8:51:49 PM.581] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/23/2015 8:51:49 PM.583] 
[9/23/2015 8:51:50 PM.655] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/23/2015 8:51:53 PM.283] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 8:51:53 PM.289] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 8:51:53 PM.294] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 8:51:53 PM.339] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/23/2015 8:51:54 PM.133] ---------------------------------------------------------------------
[9/23/2015 8:51:54 PM.133] LSPD FIRST RESPONSE
[9/23/2015 8:51:54 PM.133] Version 0.2b
[9/23/2015 8:51:54 PM.133] A G17 Media Modification
[9/23/2015 8:51:54 PM.133] - Developed by LMS & Sam
[9/23/2015 8:51:54 PM.134] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/23/2015 8:51:54 PM.134] © Copyright 2015, G17 Media, www.lspdfr.com
[9/23/2015 8:51:54 PM.134] ---------------------------------------------------------------------
[9/23/2015 8:51:54 PM.134] LSPD First Response: Running LSPD First Response 0.2b
[9/23/2015 8:51:54 PM.135] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/23/2015 8:51:54 PM.533] Cached police
[9/23/2015 8:51:54 PM.533] Cached police2
[9/23/2015 8:51:54 PM.533] Cached policet
[9/23/2015 8:51:54 PM.533] Cached sheriff2
[9/23/2015 8:51:54 PM.533] Cached sheriff
[9/23/2015 8:51:54 PM.533] Cached police4
[9/23/2015 8:51:54 PM.533] Cached policeb
[9/23/2015 8:51:54 PM.533] Cached policeb
[9/23/2015 8:51:54 PM.534] Cached policeb
[9/23/2015 8:51:54 PM.534] Cached fbi2
[9/23/2015 8:51:54 PM.534] Cached policeold1
[9/23/2015 8:51:54 PM.534] Cached policeold2
[9/23/2015 8:51:54 PM.534] Cached policeold2
[9/23/2015 8:51:54 PM.534] Cached buzzard
[9/23/2015 8:51:54 PM.534] Cached polmav
[9/23/2015 8:51:54 PM.534] Cached frogger2
[9/23/2015 8:51:54 PM.534] Cached ambulance
[9/23/2015 8:51:54 PM.534] Cached firetruk
[9/23/2015 8:51:54 PM.670] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/23/2015 8:51:54 PM.734] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 8:51:54 PM.749] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/23/2015 8:51:54 PM.751] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 8:51:54 PM.752] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 8:51:54 PM.753] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/23/2015 8:51:54 PM.754] LSPD First Response: Creating plugin: BankCallouts.Main
[9/23/2015 8:51:54 PM.754] LSPD First Response: Creating plugin: CalloutsV.Main
[9/23/2015 8:51:54 PM.854] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/23/2015 8:51:54 PM.854] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/23/2015 8:51:54 PM.855] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/23/2015 8:51:54 PM.856] LSPD First Response: Bank Callouts Activated
[9/23/2015 8:51:54 PM.857] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/23/2015 8:51:54 PM.857] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/23/2015 8:51:54 PM.858] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/23/2015 8:51:54 PM.859] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/23/2015 8:51:54 PM.859] StraysCallouts initialized
[9/23/2015 8:51:54 PM.860] LSPD First Response: [Wilderness Callouts] Loaded
[9/23/2015 8:51:54 PM.860] LSPD First Response: We have 1 callouts registered
[9/23/2015 8:51:54 PM.861] LSPD First Response: CalloutManager initialized
[9/23/2015 8:55:49 PM.583] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/23/2015 8:55:49 PM.592] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/23/2015 8:55:49 PM.593] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/23/2015 8:55:49 PM.595] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/23/2015 8:55:49 PM.595] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/23/2015 8:55:49 PM.595] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/23/2015 8:55:49 PM.595] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/23/2015 8:55:49 PM.596] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[9/23/2015 8:55:49 PM.596] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/23/2015 8:55:49 PM.597] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/23/2015 8:55:49 PM.597] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/23/2015 8:55:49 PM.597] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/23/2015 8:55:49 PM.598] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/23/2015 8:55:49 PM.598] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/23/2015 8:55:49 PM.598] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/23/2015 8:55:49 PM.598] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/23/2015 8:55:49 PM.599] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/23/2015 8:55:49 PM.599] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/23/2015 8:55:49 PM.599] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/23/2015 8:55:49 PM.599] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/23/2015 8:55:49 PM.600] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/23/2015 8:55:49 PM.600] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/23/2015 8:55:49 PM.600] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/23/2015 8:55:49 PM.600] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/23/2015 8:55:49 PM.601] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/23/2015 8:55:49 PM.602] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/23/2015 8:55:49 PM.602] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/23/2015 8:55:49 PM.602] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/23/2015 8:55:49 PM.844] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/23/2015 8:55:49 PM.845] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/23/2015 8:55:49 PM.845] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/23/2015 8:55:49 PM.846] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/23/2015 8:55:49 PM.846] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/23/2015 8:55:49 PM.846] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/23/2015 8:55:49 PM.846] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/23/2015 8:55:49 PM.847] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/23/2015 8:55:49 PM.847] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/23/2015 8:55:49 PM.847] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/23/2015 8:55:49 PM.847] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/23/2015 8:55:49 PM.848] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/23/2015 8:55:49 PM.848] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/23/2015 8:55:49 PM.848] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/23/2015 8:55:49 PM.848] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/23/2015 8:55:49 PM.849] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/23/2015 8:55:49 PM.849] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/23/2015 8:55:49 PM.887] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/23/2015 8:55:55 PM.352] LSPD First Response: 
[9/23/2015 8:55:55 PM.353] LSPD First Response: ==============================
[9/23/2015 8:55:55 PM.353] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/23/2015 8:55:55 PM.353] LSPD First Response: ------------------------------
[9/23/2015 8:55:55 PM.353] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[9/23/2015 8:55:55 PM.354] LSPD First Response: ------------------------------
[9/23/2015 8:55:55 PM.354] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[9/23/2015 8:55:55 PM.354] LSPD First Response: Exception message: Operation is not valid because this Rage.Ped is invalid.
[9/23/2015 8:55:55 PM.354] LSPD First Response: ------------------------------
[9/23/2015 8:55:55 PM.354] LSPD First Response: Inner exceptions:
[9/23/2015 8:55:55 PM.354] LSPD First Response: ------------------------------
[9/23/2015 8:55:55 PM.355] LSPD First Response: Stack trace:
[9/23/2015 8:55:55 PM.436] LSPD First Response: at Rage.Ped.set_Voice(String value)
[9/23/2015 8:55:55 PM.436] at LSPD_First_Response.Engine.Scripting.Entities.Persona.?()
[9/23/2015 8:55:55 PM.436] at LSPD_First_Response.Engine.Scripting.Entities.Persona..ctor(Ped A_0)
[9/23/2015 8:55:55 PM.436] at ?..ctor(UInt32 A_0)
[9/23/2015 8:55:55 PM.436] at ?.?(UInt32 A_0)
[9/23/2015 8:55:55 PM.437] at ?.?(Ped A_0)
[9/23/2015 8:55:55 PM.437] at LSPD_First_Response.ArrestManager.?()
[9/23/2015 8:55:55 PM.437] at LSPD_First_Response.ArrestManager.?()
[9/23/2015 8:55:55 PM.437] at Rage.GameFiber.Main()
[9/23/2015 8:55:55 PM.437] LSPD First Response: ==============================
[9/23/2015 8:55:55 PM.437] LSPD First Response: 
[9/23/2015 9:07:33 PM.965] 
[9/23/2015 9:07:33 PM.969] 
[9/23/2015 9:07:33 PM.969] 
[9/23/2015 9:07:33 PM.969] ====================================================================================================
[9/23/2015 9:07:33 PM.970] Started new log on 9/23/2015 9:07:33 PM.965
[9/23/2015 9:07:33 PM.970] ====================================================================================================
[9/23/2015 9:07:33 PM.961] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 9:07:33 PM.970] Log verbosity: Verbose
[9/23/2015 9:07:33 PM.973] Initializing input system
[9/23/2015 9:07:33 PM.979] Initializing game console
[9/23/2015 9:07:33 PM.990] Console key has been set to F4 (key code: 115)
[9/23/2015 9:07:34 PM.052] Initializing console variable "SkipGameIntro".
[9/23/2015 9:07:34 PM.053] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 9:07:34 PM.067] Read value: <null>
[9/23/2015 9:07:34 PM.070] Initializing console variable "DisableRenderVersionText".
[9/23/2015 9:07:34 PM.071] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 9:07:34 PM.080] Read value: True
[9/23/2015 9:07:34 PM.089] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 9:07:34 PM.093] Initializing console variable "ConsoleKey".
[9/23/2015 9:07:34 PM.094] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 9:07:34 PM.095] Read value: D0
[9/23/2015 9:07:34 PM.096] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 9:07:34 PM.096] Console key has been set to D0 (key code: 48)
[9/23/2015 9:07:34 PM.096] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 9:07:34 PM.096] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 9:07:34 PM.097] Read value: 10000
[9/23/2015 9:07:34 PM.097] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 9:07:34 PM.098] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 9:07:34 PM.098] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 9:07:34 PM.099] Read value: <null>
[9/23/2015 9:07:34 PM.099] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 9:07:34 PM.099] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 9:07:34 PM.103] Read value: <null>
[9/23/2015 9:07:34 PM.103] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 9:07:34 PM.104] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 9:07:34 PM.107] Read value: <null>
[9/23/2015 9:07:34 PM.109] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 9:07:34 PM.110] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 9:07:34 PM.111] Read value: <null>
[9/23/2015 9:07:34 PM.111] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 9:07:34 PM.112] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 9:07:34 PM.113] Read value: <null>
[9/23/2015 9:07:34 PM.113] Console initialized
[9/23/2015 9:07:34 PM.113] Initializing forms manager
[9/23/2015 9:07:34 PM.119] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 9:07:34 PM.134] ================ RAGE Plugin Hook ================
[9/23/2015 9:07:34 PM.144] Checking game support
[9/23/2015 9:07:34 PM.148] Product name: Grand Theft Auto V
[9/23/2015 9:07:34 PM.149] Product version: 1.0.463.1
[9/23/2015 9:07:34 PM.149] Is steam version: False
[9/23/2015 9:07:34 PM.150] Initializing DirectX
[9/23/2015 9:07:34 PM.159] Initializing Direct3D
[9/23/2015 9:07:34 PM.160] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 9:07:34 PM.160] Loaded at 0x7FF9FCB90000
[9/23/2015 9:07:34 PM.160] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 9:07:34 PM.161] Creating Direct3D 11 device and swap chain
[9/23/2015 9:07:34 PM.177] Swap Chain created: 0x8FFD1CAD20
[9/23/2015 9:07:34 PM.178] Swap Chain VTable: 0x8FFD1CAD20
[9/23/2015 9:07:34 PM.179] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 9:07:34 PM.181] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 9:07:34 PM.182] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 9:07:34 PM.183] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 9:07:34 PM.216] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 9:07:34 PM.223] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 9:07:34 PM.236] Direct3D initialized
[9/23/2015 9:07:34 PM.238] Initialized DirectX
[9/23/2015 9:07:34 PM.239] Direct3D watcher thread spawned
[9/23/2015 9:07:35 PM.144] Getting device
[9/23/2015 9:07:35 PM.145] Retrieved device
[9/23/2015 9:07:35 PM.145] Creating wrapper
[9/23/2015 9:07:35 PM.281] Wrapper created
[9/23/2015 9:07:35 PM.289] Effect created
[9/23/2015 9:07:35 PM.290] Creating buffer
[9/23/2015 9:07:35 PM.290] Created buffer
[9/23/2015 9:07:35 PM.290] Creating blend state
[9/23/2015 9:07:35 PM.291] Created blend state
[9/23/2015 9:07:35 PM.291] Done with creation
[9/23/2015 9:07:35 PM.349] Initializing texture system.
[9/23/2015 9:07:35 PM.349] Initializing texture system; phase 1
[9/23/2015 9:07:35 PM.350] Initializing texture system; phase 2
[9/23/2015 9:07:35 PM.360] Initializing texture system; phase 3
[9/23/2015 9:07:35 PM.361] Initializing texture system; phase 4
[9/23/2015 9:07:35 PM.378] Initializing texture system; phase 5
[9/23/2015 9:07:35 PM.380] Initializing texture system; phase 6
[9/23/2015 9:07:35 PM.383] Initializing texture system; phase 7
[9/23/2015 9:07:35 PM.388] Initializing texture system; phase 8
[9/23/2015 9:07:35 PM.390] Initializing texture system; phase 9
[9/23/2015 9:07:35 PM.392] Initializing texture system; phase 10
[9/23/2015 9:07:35 PM.397] Initializing texture system; phase 11
[9/23/2015 9:07:35 PM.397] Initializing texture system; phase 12
[9/23/2015 9:07:35 PM.400] Initializing texture system; phase 13
[9/23/2015 9:07:35 PM.400] Initializing texture system; phase 14
[9/23/2015 9:07:39 PM.252] Direct3D watcher thread ended
[9/23/2015 9:09:33 PM.462] Initializing game support
[9/23/2015 9:09:33 PM.948] Compatibility level: 0
[9/23/2015 9:09:33 PM.951] Supported version detected
[9/23/2015 9:09:33 PM.951] ==================================================
[9/23/2015 9:09:34 PM.229] Patched IsDebuggerPresent
[9/23/2015 9:09:34 PM.484] Waiting for game initialization
[9/23/2015 9:09:34 PM.839] Initializing hook
[9/23/2015 9:09:35 PM.090] Completing interoperability
[9/23/2015 9:09:35 PM.093] Initialization code 1.
[9/23/2015 9:09:35 PM.093] Initialization code 2.
[9/23/2015 9:09:35 PM.093] Initialization code 3.
[9/23/2015 9:09:35 PM.102] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 9:09:35 PM.104] Calling func 1
[9/23/2015 9:09:35 PM.126] 2 Address: 0x00007FF7F30A508E
[9/23/2015 9:09:35 PM.167] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 9:09:35 PM.181] Address: 0x00007FF7F30A502C
[9/23/2015 9:09:35 PM.182] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 9:09:35 PM.185] Initialization code 4.
[9/23/2015 9:09:35 PM.185] Completing interoperability, phase 1
[9/23/2015 9:09:35 PM.189] Completing interoperability, phase 2
[9/23/2015 9:09:35 PM.193] Completing interoperability, phase 3
[9/23/2015 9:09:35 PM.199] Completing interoperability, phase 4
[9/23/2015 9:09:35 PM.199] Completing interoperability, phase 5
[9/23/2015 9:09:35 PM.199] Completing interoperability, phase 6
[9/23/2015 9:09:35 PM.200] Completing interoperability, phase 7
[9/23/2015 9:09:56 PM.212] Initializing console variable "TimeScale".
[9/23/2015 9:09:56 PM.213] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 9:09:56 PM.214] Read value: <null>
[9/23/2015 9:09:59 PM.008] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 9:09:59 PM.037] 
[9/23/2015 9:09:59 PM.477] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/23/2015 9:10:02 PM.269] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 9:10:02 PM.276] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 9:10:02 PM.281] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 9:10:02 PM.389] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/23/2015 9:10:02 PM.391] 
[9/23/2015 9:10:02 PM.615] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/23/2015 9:10:05 PM.237] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 9:10:05 PM.244] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 9:10:05 PM.248] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 9:10:05 PM.281] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/23/2015 9:10:05 PM.880] ---------------------------------------------------------------------
[9/23/2015 9:10:05 PM.880] LSPD FIRST RESPONSE
[9/23/2015 9:10:05 PM.880] Version 0.2b
[9/23/2015 9:10:05 PM.881] A G17 Media Modification
[9/23/2015 9:10:05 PM.881] - Developed by LMS & Sam
[9/23/2015 9:10:05 PM.881] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/23/2015 9:10:05 PM.881] © Copyright 2015, G17 Media, www.lspdfr.com
[9/23/2015 9:10:05 PM.881] ---------------------------------------------------------------------
[9/23/2015 9:10:05 PM.881] LSPD First Response: Running LSPD First Response 0.2b
[9/23/2015 9:10:05 PM.882] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/23/2015 9:10:06 PM.300] Cached police
[9/23/2015 9:10:06 PM.300] Cached police2
[9/23/2015 9:10:06 PM.300] Cached policet
[9/23/2015 9:10:06 PM.300] Cached sheriff2
[9/23/2015 9:10:06 PM.300] Cached sheriff
[9/23/2015 9:10:06 PM.300] Cached police4
[9/23/2015 9:10:06 PM.300] Cached policeb
[9/23/2015 9:10:06 PM.300] Cached policeb
[9/23/2015 9:10:06 PM.300] Cached policeb
[9/23/2015 9:10:06 PM.300] Cached fbi2
[9/23/2015 9:10:06 PM.300] Cached policeold1
[9/23/2015 9:10:06 PM.300] Cached policeold2
[9/23/2015 9:10:06 PM.300] Cached policeold2
[9/23/2015 9:10:06 PM.300] Cached buzzard
[9/23/2015 9:10:06 PM.301] Cached polmav
[9/23/2015 9:10:06 PM.301] Cached frogger2
[9/23/2015 9:10:06 PM.301] Cached ambulance
[9/23/2015 9:10:06 PM.301] Cached firetruk
[9/23/2015 9:10:06 PM.471] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/23/2015 9:10:06 PM.479] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 9:10:06 PM.498] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/23/2015 9:10:06 PM.500] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 9:10:06 PM.501] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 9:10:06 PM.503] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/23/2015 9:10:06 PM.505] LSPD First Response: Creating plugin: BankCallouts.Main
[9/23/2015 9:10:06 PM.506] LSPD First Response: Creating plugin: CalloutsV.Main
[9/23/2015 9:10:06 PM.569] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/23/2015 9:10:06 PM.569] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/23/2015 9:10:06 PM.570] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/23/2015 9:10:06 PM.571] LSPD First Response: Bank Callouts Activated
[9/23/2015 9:10:06 PM.572] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/23/2015 9:10:06 PM.574] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/23/2015 9:10:06 PM.574] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/23/2015 9:10:06 PM.577] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/23/2015 9:10:06 PM.578] StraysCallouts initialized
[9/23/2015 9:10:06 PM.579] LSPD First Response: [Wilderness Callouts] Loaded
[9/23/2015 9:10:06 PM.579] LSPD First Response: We have 1 callouts registered
[9/23/2015 9:10:06 PM.580] LSPD First Response: CalloutManager initialized
[9/23/2015 9:16:00 PM.139] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/23/2015 9:16:00 PM.142] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/23/2015 9:16:00 PM.143] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/23/2015 9:16:00 PM.145] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/23/2015 9:16:00 PM.146] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/23/2015 9:16:00 PM.146] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/23/2015 9:16:00 PM.147] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/23/2015 9:16:00 PM.147] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[9/23/2015 9:16:00 PM.147] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/23/2015 9:16:00 PM.148] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/23/2015 9:16:00 PM.148] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/23/2015 9:16:00 PM.149] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/23/2015 9:16:00 PM.149] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/23/2015 9:16:00 PM.149] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/23/2015 9:16:00 PM.149] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/23/2015 9:16:00 PM.150] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/23/2015 9:16:00 PM.150] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/23/2015 9:16:00 PM.150] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/23/2015 9:16:00 PM.151] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/23/2015 9:16:00 PM.151] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/23/2015 9:16:00 PM.151] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/23/2015 9:16:00 PM.152] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/23/2015 9:16:00 PM.152] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/23/2015 9:16:00 PM.152] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/23/2015 9:16:00 PM.153] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/23/2015 9:16:00 PM.153] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/23/2015 9:16:00 PM.154] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/23/2015 9:16:00 PM.154] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/23/2015 9:16:00 PM.203] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/23/2015 9:16:00 PM.203] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/23/2015 9:16:00 PM.203] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/23/2015 9:16:00 PM.204] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/23/2015 9:16:00 PM.204] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/23/2015 9:16:00 PM.204] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/23/2015 9:16:00 PM.204] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/23/2015 9:16:00 PM.205] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/23/2015 9:16:00 PM.205] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/23/2015 9:16:00 PM.205] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/23/2015 9:16:00 PM.205] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/23/2015 9:16:00 PM.206] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/23/2015 9:16:00 PM.206] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/23/2015 9:16:00 PM.206] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/23/2015 9:16:00 PM.206] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/23/2015 9:16:00 PM.207] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/23/2015 9:16:00 PM.207] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/23/2015 9:16:00 PM.262] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/23/2015 9:16:09 PM.454] LSPD First Response: Creating SuspiciousPerson
[9/23/2015 9:59:23 PM.848] 
[9/23/2015 9:59:23 PM.849] 
[9/23/2015 9:59:23 PM.849] 
[9/23/2015 9:59:23 PM.849] ====================================================================================================
[9/23/2015 9:59:23 PM.849] Started new log on 9/23/2015 9:59:23 PM.848
[9/23/2015 9:59:23 PM.849] ====================================================================================================
[9/23/2015 9:59:23 PM.845] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 9:59:23 PM.850] Log verbosity: Verbose
[9/23/2015 9:59:23 PM.852] Initializing input system
[9/23/2015 9:59:23 PM.856] Initializing game console
[9/23/2015 9:59:23 PM.863] Console key has been set to F4 (key code: 115)
[9/23/2015 9:59:23 PM.907] Initializing console variable "SkipGameIntro".
[9/23/2015 9:59:23 PM.907] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 9:59:23 PM.912] Read value: <null>
[9/23/2015 9:59:23 PM.912] Initializing console variable "DisableRenderVersionText".
[9/23/2015 9:59:23 PM.913] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 9:59:23 PM.921] Read value: True
[9/23/2015 9:59:23 PM.921] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 9:59:23 PM.921] Initializing console variable "ConsoleKey".
[9/23/2015 9:59:23 PM.922] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 9:59:23 PM.923] Read value: D0
[9/23/2015 9:59:23 PM.923] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 9:59:23 PM.924] Console key has been set to D0 (key code: 48)
[9/23/2015 9:59:23 PM.924] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 9:59:23 PM.924] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 9:59:23 PM.924] Read value: 10000
[9/23/2015 9:59:23 PM.924] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 9:59:23 PM.925] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 9:59:23 PM.925] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 9:59:23 PM.925] Read value: <null>
[9/23/2015 9:59:23 PM.926] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 9:59:23 PM.926] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 9:59:23 PM.927] Read value: <null>
[9/23/2015 9:59:23 PM.927] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 9:59:23 PM.927] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 9:59:23 PM.928] Read value: <null>
[9/23/2015 9:59:23 PM.928] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 9:59:23 PM.928] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 9:59:23 PM.929] Read value: <null>
[9/23/2015 9:59:23 PM.929] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 9:59:23 PM.930] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 9:59:23 PM.930] Read value: <null>
[9/23/2015 9:59:23 PM.930] Console initialized
[9/23/2015 9:59:23 PM.930] Initializing forms manager
[9/23/2015 9:59:23 PM.935] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 9:59:23 PM.946] ================ RAGE Plugin Hook ================
[9/23/2015 9:59:23 PM.955] Checking game support
[9/23/2015 9:59:23 PM.959] Product name: Grand Theft Auto V
[9/23/2015 9:59:23 PM.959] Product version: 1.0.463.1
[9/23/2015 9:59:23 PM.960] Is steam version: False
[9/23/2015 9:59:23 PM.961] Initializing DirectX
[9/23/2015 9:59:23 PM.965] Initializing Direct3D
[9/23/2015 9:59:23 PM.984] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 9:59:23 PM.984] Loaded at 0x7FF9FCB90000
[9/23/2015 9:59:23 PM.985] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 9:59:23 PM.985] Creating Direct3D 11 device and swap chain
[9/23/2015 9:59:23 PM.999] Swap Chain created: 0xC10200B880
[9/23/2015 9:59:24 PM.000] Swap Chain VTable: 0xC10200B880
[9/23/2015 9:59:24 PM.000] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 9:59:24 PM.001] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 9:59:24 PM.001] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 9:59:24 PM.001] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 9:59:24 PM.001] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 9:59:24 PM.002] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 9:59:24 PM.012] Direct3D initialized
[9/23/2015 9:59:24 PM.013] Initialized DirectX
[9/23/2015 9:59:24 PM.013] Direct3D watcher thread spawned
[9/23/2015 9:59:24 PM.823] Getting device
[9/23/2015 9:59:24 PM.824] Retrieved device
[9/23/2015 9:59:24 PM.824] Creating wrapper
[9/23/2015 9:59:24 PM.947] Wrapper created
[9/23/2015 9:59:24 PM.971] Effect created
[9/23/2015 9:59:24 PM.972] Creating buffer
[9/23/2015 9:59:24 PM.972] Created buffer
[9/23/2015 9:59:24 PM.972] Creating blend state
[9/23/2015 9:59:24 PM.973] Created blend state
[9/23/2015 9:59:24 PM.973] Done with creation
[9/23/2015 9:59:25 PM.033] Initializing texture system.
[9/23/2015 9:59:25 PM.033] Initializing texture system; phase 1
[9/23/2015 9:59:25 PM.034] Initializing texture system; phase 2
[9/23/2015 9:59:25 PM.046] Initializing texture system; phase 3
[9/23/2015 9:59:25 PM.046] Initializing texture system; phase 4
[9/23/2015 9:59:25 PM.062] Initializing texture system; phase 5
[9/23/2015 9:59:25 PM.064] Initializing texture system; phase 6
[9/23/2015 9:59:25 PM.066] Initializing texture system; phase 7
[9/23/2015 9:59:25 PM.070] Initializing texture system; phase 8
[9/23/2015 9:59:25 PM.072] Initializing texture system; phase 9
[9/23/2015 9:59:25 PM.073] Initializing texture system; phase 10
[9/23/2015 9:59:25 PM.077] Initializing texture system; phase 11
[9/23/2015 9:59:25 PM.078] Initializing texture system; phase 12
[9/23/2015 9:59:25 PM.081] Initializing texture system; phase 13
[9/23/2015 9:59:25 PM.081] Initializing texture system; phase 14
[9/23/2015 9:59:29 PM.014] Direct3D watcher thread ended
[9/23/2015 10:00:28 PM.344] Initializing game support
[9/23/2015 10:00:28 PM.855] Compatibility level: 0
[9/23/2015 10:00:28 PM.855] Supported version detected
[9/23/2015 10:00:28 PM.855] ==================================================
[9/23/2015 10:00:29 PM.107] Patched IsDebuggerPresent
[9/23/2015 10:00:29 PM.359] Waiting for game initialization
[9/23/2015 10:00:29 PM.713] Initializing hook
[9/23/2015 10:00:29 PM.964] Completing interoperability
[9/23/2015 10:00:29 PM.964] Initialization code 1.
[9/23/2015 10:00:29 PM.965] Initialization code 2.
[9/23/2015 10:00:29 PM.965] Initialization code 3.
[9/23/2015 10:00:29 PM.968] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 10:00:29 PM.969] Calling func 1
[9/23/2015 10:00:29 PM.977] 2 Address: 0x00007FF7F30A508E
[9/23/2015 10:00:29 PM.998] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 10:00:30 PM.005] Address: 0x00007FF7F30A502C
[9/23/2015 10:00:30 PM.006] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 10:00:30 PM.006] Initialization code 4.
[9/23/2015 10:00:30 PM.006] Completing interoperability, phase 1
[9/23/2015 10:00:30 PM.007] Completing interoperability, phase 2
[9/23/2015 10:00:30 PM.008] Completing interoperability, phase 3
[9/23/2015 10:00:30 PM.008] Completing interoperability, phase 4
[9/23/2015 10:00:30 PM.008] Completing interoperability, phase 5
[9/23/2015 10:00:30 PM.011] Completing interoperability, phase 6
[9/23/2015 10:00:30 PM.011] Completing interoperability, phase 7
[9/23/2015 10:00:49 PM.160] Initializing console variable "TimeScale".
[9/23/2015 10:00:49 PM.160] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 10:00:49 PM.161] Read value: <null>
[9/23/2015 10:00:51 PM.864] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 10:00:51 PM.890] 
[9/23/2015 10:00:52 PM.314] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/23/2015 10:00:55 PM.166] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 10:00:55 PM.172] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 10:00:55 PM.178] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 10:00:55 PM.294] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/23/2015 10:00:55 PM.296] 
[9/23/2015 10:00:55 PM.524] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/23/2015 10:00:58 PM.054] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 10:00:58 PM.060] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 10:00:58 PM.064] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 10:00:58 PM.092] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/23/2015 10:00:58 PM.670] ---------------------------------------------------------------------
[9/23/2015 10:00:58 PM.670] LSPD FIRST RESPONSE
[9/23/2015 10:00:58 PM.670] Version 0.2b
[9/23/2015 10:00:58 PM.670] A G17 Media Modification
[9/23/2015 10:00:58 PM.670] - Developed by LMS & Sam
[9/23/2015 10:00:58 PM.670] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/23/2015 10:00:58 PM.670] © Copyright 2015, G17 Media, www.lspdfr.com
[9/23/2015 10:00:58 PM.670] ---------------------------------------------------------------------
[9/23/2015 10:00:58 PM.671] LSPD First Response: Running LSPD First Response 0.2b
[9/23/2015 10:00:58 PM.672] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/23/2015 10:00:59 PM.052] Cached police
[9/23/2015 10:00:59 PM.052] Cached police2
[9/23/2015 10:00:59 PM.052] Cached policet
[9/23/2015 10:00:59 PM.052] Cached sheriff2
[9/23/2015 10:00:59 PM.052] Cached sheriff
[9/23/2015 10:00:59 PM.052] Cached police4
[9/23/2015 10:00:59 PM.052] Cached policeb
[9/23/2015 10:00:59 PM.052] Cached policeb
[9/23/2015 10:00:59 PM.052] Cached policeb
[9/23/2015 10:00:59 PM.053] Cached fbi2
[9/23/2015 10:00:59 PM.053] Cached policeold1
[9/23/2015 10:00:59 PM.053] Cached policeold2
[9/23/2015 10:00:59 PM.053] Cached policeold2
[9/23/2015 10:00:59 PM.053] Cached buzzard
[9/23/2015 10:00:59 PM.053] Cached polmav
[9/23/2015 10:00:59 PM.053] Cached frogger2
[9/23/2015 10:00:59 PM.053] Cached ambulance
[9/23/2015 10:00:59 PM.053] Cached firetruk
[9/23/2015 10:00:59 PM.207] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/23/2015 10:00:59 PM.221] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.240] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.243] LSPD First Response: FederalCallouts, Version=0.30.5743.37012, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.245] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.247] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.248] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.249] LSPD First Response: Traffic Policer, Version=3.5.1.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.252] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.253] LSPD First Response: Creating plugin: BankCallouts.Main
[9/23/2015 10:00:59 PM.254] LSPD First Response: Creating plugin: CalloutsV.Main
[9/23/2015 10:00:59 PM.303] LSPD First Response: Creating plugin: FederalCallouts.Main
[9/23/2015 10:00:59 PM.418] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/23/2015 10:00:59 PM.527] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/23/2015 10:00:59 PM.528] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/23/2015 10:00:59 PM.529] LSPD First Response: Creating plugin: Traffic_Policer.Main
[9/23/2015 10:00:59 PM.592] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/23/2015 10:00:59 PM.594] LSPD First Response: Bank Callouts Activated
[9/23/2015 10:00:59 PM.595] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/23/2015 10:00:59 PM.595] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/23/2015 10:00:59 PM.595] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/23/2015 10:00:59 PM.599] LSPD First Response: [FC] Initializing Federal Callouts...
[9/23/2015 10:00:59 PM.606] LSPD First Response: [FC] Federal callouts v0.30.5743.37012 initialized!
[9/23/2015 10:00:59 PM.607] LSPD First Response: Police Radio Loaded
[9/23/2015 10:00:59 PM.608] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/23/2015 10:00:59 PM.608] StraysCallouts initialized
[9/23/2015 10:00:59 PM.611] LSPD First Response: Traffic Policer 3.5.1, developed by Albo1125, has been initialised.
[9/23/2015 10:00:59 PM.613] LSPD First Response: Go on duty to start Traffic Policer.
[9/23/2015 10:00:59 PM.614] LSPD First Response: [Wilderness Callouts] Loaded
[9/23/2015 10:00:59 PM.614] LSPD First Response: We have 1 callouts registered
[9/23/2015 10:00:59 PM.615] LSPD First Response: CalloutManager initialized
[9/23/2015 10:01:04 PM.595] LSPD First Response: 
[9/23/2015 10:01:04 PM.603] LSPD First Response: ==============================
[9/23/2015 10:01:04 PM.603] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/23/2015 10:01:04 PM.604] LSPD First Response: ------------------------------
[9/23/2015 10:01:04 PM.604] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[9/23/2015 10:01:04 PM.604] LSPD First Response: ------------------------------
[9/23/2015 10:01:04 PM.604] LSPD First Response: Exception type: System.MissingMethodException
[9/23/2015 10:01:04 PM.605] LSPD First Response: Exception message: Method not found: 'Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[9/23/2015 10:01:04 PM.605] LSPD First Response: ------------------------------
[9/23/2015 10:01:04 PM.605] LSPD First Response: Inner exceptions:
[9/23/2015 10:01:04 PM.606] LSPD First Response: ------------------------------
[9/23/2015 10:01:04 PM.606] LSPD First Response: Stack trace:
[9/23/2015 10:01:04 PM.608] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[9/23/2015 10:01:04 PM.608] at Rage.GameFiber.Main()
[9/23/2015 10:01:04 PM.609] LSPD First Response: ==============================
[9/23/2015 10:01:04 PM.609] LSPD First Response: 
[9/23/2015 10:02:50 PM.865] 
[9/23/2015 10:02:50 PM.866] 
[9/23/2015 10:02:50 PM.867] 
[9/23/2015 10:02:50 PM.867] ====================================================================================================
[9/23/2015 10:02:50 PM.867] Started new log on 9/23/2015 10:02:50 PM.865
[9/23/2015 10:02:50 PM.867] ====================================================================================================
[9/23/2015 10:02:50 PM.862] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 10:02:50 PM.868] Log verbosity: Verbose
[9/23/2015 10:02:50 PM.870] Initializing input system
[9/23/2015 10:02:50 PM.876] Initializing game console
[9/23/2015 10:02:50 PM.888] Console key has been set to F4 (key code: 115)
[9/23/2015 10:02:50 PM.954] Initializing console variable "SkipGameIntro".
[9/23/2015 10:02:50 PM.954] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 10:02:50 PM.960] Read value: <null>
[9/23/2015 10:02:50 PM.960] Initializing console variable "DisableRenderVersionText".
[9/23/2015 10:02:50 PM.960] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 10:02:50 PM.967] Read value: True
[9/23/2015 10:02:50 PM.967] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 10:02:50 PM.967] Initializing console variable "ConsoleKey".
[9/23/2015 10:02:50 PM.968] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 10:02:50 PM.969] Read value: D0
[9/23/2015 10:02:50 PM.969] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 10:02:50 PM.970] Console key has been set to D0 (key code: 48)
[9/23/2015 10:02:50 PM.970] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 10:02:50 PM.970] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 10:02:50 PM.971] Read value: 10000
[9/23/2015 10:02:50 PM.971] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 10:02:50 PM.971] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 10:02:50 PM.971] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 10:02:50 PM.972] Read value: <null>
[9/23/2015 10:02:50 PM.972] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 10:02:50 PM.972] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 10:02:50 PM.973] Read value: <null>
[9/23/2015 10:02:50 PM.973] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 10:02:50 PM.973] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 10:02:50 PM.974] Read value: <null>
[9/23/2015 10:02:50 PM.974] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 10:02:50 PM.974] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 10:02:50 PM.975] Read value: <null>
[9/23/2015 10:02:50 PM.975] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 10:02:50 PM.975] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 10:02:50 PM.976] Read value: <null>
[9/23/2015 10:02:50 PM.976] Console initialized
[9/23/2015 10:02:50 PM.976] Initializing forms manager
[9/23/2015 10:02:50 PM.980] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 10:02:50 PM.991] ================ RAGE Plugin Hook ================
[9/23/2015 10:02:51 PM.000] Checking game support
[9/23/2015 10:02:51 PM.004] Product name: Grand Theft Auto V
[9/23/2015 10:02:51 PM.004] Product version: 1.0.463.1
[9/23/2015 10:02:51 PM.004] Is steam version: False
[9/23/2015 10:02:51 PM.006] Initializing DirectX
[9/23/2015 10:02:51 PM.009] Initializing Direct3D
[9/23/2015 10:02:51 PM.024] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 10:02:51 PM.032] Loaded at 0x7FF9FCB90000
[9/23/2015 10:02:51 PM.033] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 10:02:51 PM.033] Creating Direct3D 11 device and swap chain
[9/23/2015 10:02:51 PM.049] Swap Chain created: 0x826264E070
[9/23/2015 10:02:51 PM.049] Swap Chain VTable: 0x826264E070
[9/23/2015 10:02:51 PM.049] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 10:02:51 PM.050] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 10:02:51 PM.050] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 10:02:51 PM.050] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 10:02:51 PM.050] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 10:02:51 PM.050] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 10:02:51 PM.061] Direct3D initialized
[9/23/2015 10:02:51 PM.062] Initialized DirectX
[9/23/2015 10:02:51 PM.063] Direct3D watcher thread spawned
[9/23/2015 10:02:51 PM.844] Getting device
[9/23/2015 10:02:51 PM.845] Retrieved device
[9/23/2015 10:02:51 PM.845] Creating wrapper
[9/23/2015 10:02:51 PM.976] Wrapper created
[9/23/2015 10:02:51 PM.983] Effect created
[9/23/2015 10:02:51 PM.984] Creating buffer
[9/23/2015 10:02:51 PM.984] Created buffer
[9/23/2015 10:02:51 PM.984] Creating blend state
[9/23/2015 10:02:51 PM.985] Created blend state
[9/23/2015 10:02:51 PM.985] Done with creation
[9/23/2015 10:02:52 PM.043] Initializing texture system.
[9/23/2015 10:02:52 PM.044] Initializing texture system; phase 1
[9/23/2015 10:02:52 PM.044] Initializing texture system; phase 2
[9/23/2015 10:02:52 PM.056] Initializing texture system; phase 3
[9/23/2015 10:02:52 PM.057] Initializing texture system; phase 4
[9/23/2015 10:02:52 PM.076] Initializing texture system; phase 5
[9/23/2015 10:02:52 PM.079] Initializing texture system; phase 6
[9/23/2015 10:02:52 PM.081] Initializing texture system; phase 7
[9/23/2015 10:02:52 PM.085] Initializing texture system; phase 8
[9/23/2015 10:02:52 PM.087] Initializing texture system; phase 9
[9/23/2015 10:02:52 PM.089] Initializing texture system; phase 10
[9/23/2015 10:02:52 PM.095] Initializing texture system; phase 11
[9/23/2015 10:02:52 PM.095] Initializing texture system; phase 12
[9/23/2015 10:02:52 PM.098] Initializing texture system; phase 13
[9/23/2015 10:02:52 PM.099] Initializing texture system; phase 14
[9/23/2015 10:02:56 PM.064] Direct3D watcher thread ended
[9/23/2015 10:03:30 PM.055] Initializing game support
[9/23/2015 10:03:30 PM.629] Compatibility level: 0
[9/23/2015 10:03:30 PM.630] Supported version detected
[9/23/2015 10:03:30 PM.630] ==================================================
[9/23/2015 10:03:30 PM.881] Patched IsDebuggerPresent
[9/23/2015 10:03:31 PM.135] Waiting for game initialization
[9/23/2015 10:03:31 PM.486] Initializing hook
[9/23/2015 10:03:31 PM.737] Completing interoperability
[9/23/2015 10:03:31 PM.737] Initialization code 1.
[9/23/2015 10:03:31 PM.738] Initialization code 2.
[9/23/2015 10:03:31 PM.738] Initialization code 3.
[9/23/2015 10:03:31 PM.741] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 10:03:31 PM.742] Calling func 1
[9/23/2015 10:03:31 PM.750] 2 Address: 0x00007FF7F30A508E
[9/23/2015 10:03:31 PM.770] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 10:03:31 PM.778] Address: 0x00007FF7F30A502C
[9/23/2015 10:03:31 PM.780] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 10:03:31 PM.781] Initialization code 4.
[9/23/2015 10:03:31 PM.781] Completing interoperability, phase 1
[9/23/2015 10:03:31 PM.781] Completing interoperability, phase 2
[9/23/2015 10:03:31 PM.781] Completing interoperability, phase 3
[9/23/2015 10:03:31 PM.782] Completing interoperability, phase 4
[9/23/2015 10:03:31 PM.782] Completing interoperability, phase 5
[9/23/2015 10:03:31 PM.782] Completing interoperability, phase 6
[9/23/2015 10:03:31 PM.782] Completing interoperability, phase 7
[9/23/2015 10:03:51 PM.201] Initializing console variable "TimeScale".
[9/23/2015 10:03:51 PM.202] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 10:03:51 PM.203] Read value: <null>
[9/23/2015 10:03:53 PM.999] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 10:03:54 PM.024] 
[9/23/2015 10:03:54 PM.458] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/23/2015 10:03:57 PM.040] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 10:03:57 PM.044] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 10:03:57 PM.049] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 10:03:57 PM.140] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/23/2015 10:03:57 PM.142] 
[9/23/2015 10:03:57 PM.359] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/23/2015 10:03:59 PM.671] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 10:03:59 PM.676] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 10:03:59 PM.681] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 10:03:59 PM.705] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/23/2015 10:04:00 PM.127] ---------------------------------------------------------------------
[9/23/2015 10:04:00 PM.127] LSPD FIRST RESPONSE
[9/23/2015 10:04:00 PM.127] Version 0.2b
[9/23/2015 10:04:00 PM.127] A G17 Media Modification
[9/23/2015 10:04:00 PM.127] - Developed by LMS & Sam
[9/23/2015 10:04:00 PM.127] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/23/2015 10:04:00 PM.128] © Copyright 2015, G17 Media, www.lspdfr.com
[9/23/2015 10:04:00 PM.128] ---------------------------------------------------------------------
[9/23/2015 10:04:00 PM.128] LSPD First Response: Running LSPD First Response 0.2b
[9/23/2015 10:04:00 PM.128] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/23/2015 10:04:00 PM.450] Cached police
[9/23/2015 10:04:00 PM.450] Cached police2
[9/23/2015 10:04:00 PM.450] Cached policet
[9/23/2015 10:04:00 PM.450] Cached sheriff2
[9/23/2015 10:04:00 PM.450] Cached sheriff
[9/23/2015 10:04:00 PM.450] Cached police4
[9/23/2015 10:04:00 PM.450] Cached policeb
[9/23/2015 10:04:00 PM.450] Cached policeb
[9/23/2015 10:04:00 PM.450] Cached policeb
[9/23/2015 10:04:00 PM.450] Cached fbi2
[9/23/2015 10:04:00 PM.451] Cached policeold1
[9/23/2015 10:04:00 PM.451] Cached policeold2
[9/23/2015 10:04:00 PM.451] Cached policeold2
[9/23/2015 10:04:00 PM.451] Cached buzzard
[9/23/2015 10:04:00 PM.451] Cached polmav
[9/23/2015 10:04:00 PM.451] Cached frogger2
[9/23/2015 10:04:00 PM.451] Cached ambulance
[9/23/2015 10:04:00 PM.451] Cached firetruk
[9/23/2015 10:04:00 PM.555] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/23/2015 10:04:00 PM.565] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:04:00 PM.580] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:04:00 PM.582] LSPD First Response: FederalCallouts, Version=0.30.5743.37012, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:04:00 PM.583] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:04:00 PM.585] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:04:00 PM.586] LSPD First Response: Traffic Policer, Version=3.5.1.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:04:00 PM.589] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:04:00 PM.591] LSPD First Response: Creating plugin: BankCallouts.Main
[9/23/2015 10:04:00 PM.591] LSPD First Response: Creating plugin: CalloutsV.Main
[9/23/2015 10:04:00 PM.634] LSPD First Response: Creating plugin: FederalCallouts.Main
[9/23/2015 10:04:00 PM.713] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/23/2015 10:04:00 PM.713] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/23/2015 10:04:00 PM.714] LSPD First Response: Creating plugin: Traffic_Policer.Main
[9/23/2015 10:04:00 PM.790] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/23/2015 10:04:00 PM.792] LSPD First Response: Bank Callouts Activated
[9/23/2015 10:04:00 PM.793] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/23/2015 10:04:00 PM.793] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/23/2015 10:04:00 PM.794] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/23/2015 10:04:00 PM.797] LSPD First Response: [FC] Initializing Federal Callouts...
[9/23/2015 10:04:00 PM.804] LSPD First Response: [FC] Federal callouts v0.30.5743.37012 initialized!
[9/23/2015 10:04:00 PM.805] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/23/2015 10:04:00 PM.806] StraysCallouts initialized
[9/23/2015 10:04:00 PM.808] LSPD First Response: Traffic Policer 3.5.1, developed by Albo1125, has been initialised.
[9/23/2015 10:04:00 PM.810] LSPD First Response: Go on duty to start Traffic Policer.
[9/23/2015 10:04:00 PM.811] LSPD First Response: [Wilderness Callouts] Loaded
[9/23/2015 10:04:00 PM.811] LSPD First Response: We have 1 callouts registered
[9/23/2015 10:04:00 PM.812] LSPD First Response: CalloutManager initialized
[9/23/2015 10:05:58 PM.649] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/23/2015 10:05:58 PM.650] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/23/2015 10:05:58 PM.650] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/23/2015 10:05:58 PM.652] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/23/2015 10:05:58 PM.652] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/23/2015 10:05:58 PM.653] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/23/2015 10:05:58 PM.653] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/23/2015 10:05:58 PM.653] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[9/23/2015 10:05:58 PM.653] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/23/2015 10:05:58 PM.658] LSPD First Response: Registering callout FederalCallouts.Callouts.PotentialDrugDeal
[9/23/2015 10:05:58 PM.659] LSPD First Response: Registering callout FederalCallouts.Callouts.Assassination
[9/23/2015 10:05:58 PM.659] LSPD First Response: Registering callout FederalCallouts.Callouts.StreetArrestWarrant
[9/23/2015 10:05:58 PM.659] LSPD First Response: Registering callout FederalCallouts.Callouts.ArmoredCarRobbery
[9/23/2015 10:05:58 PM.668] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/23/2015 10:05:58 PM.668] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/23/2015 10:05:58 PM.669] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/23/2015 10:05:58 PM.669] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/23/2015 10:05:58 PM.669] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/23/2015 10:05:58 PM.669] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/23/2015 10:05:58 PM.670] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/23/2015 10:05:58 PM.670] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/23/2015 10:05:58 PM.670] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/23/2015 10:05:58 PM.670] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/23/2015 10:05:58 PM.671] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/23/2015 10:05:58 PM.671] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/23/2015 10:05:58 PM.671] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/23/2015 10:05:58 PM.672] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/23/2015 10:05:58 PM.672] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/23/2015 10:05:58 PM.673] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/23/2015 10:05:58 PM.673] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/23/2015 10:05:58 PM.673] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/23/2015 10:05:58 PM.673] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/23/2015 10:05:58 PM.712] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/23/2015 10:05:58 PM.713] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/23/2015 10:05:58 PM.713] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/23/2015 10:05:58 PM.713] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/23/2015 10:05:58 PM.714] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/23/2015 10:05:58 PM.714] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/23/2015 10:05:58 PM.714] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/23/2015 10:05:58 PM.714] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/23/2015 10:05:58 PM.714] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/23/2015 10:05:58 PM.715] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/23/2015 10:05:58 PM.715] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/23/2015 10:05:58 PM.715] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/23/2015 10:05:58 PM.715] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/23/2015 10:05:58 PM.715] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/23/2015 10:05:58 PM.716] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/23/2015 10:05:58 PM.716] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/23/2015 10:05:58 PM.716] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/23/2015 10:05:58 PM.753] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/23/2015 10:06:02 PM.775] LSPD First Response: Traffic Policer was unable to detect the required file: Albo1125.Common.dll
[9/23/2015 10:06:23 PM.876] LSPD First Response: Creating Homicide1
[9/23/2015 10:06:23 PM.987] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE
[9/23/2015 10:06:26 PM.510] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/23/2015 10:06:26 PM.512] LSPD First Response: EndCurrentCallout: Finishing...
[9/23/2015 10:06:26 PM.514] LSPD First Response: Creating PacificStandard
[9/23/2015 10:07:17 PM.744] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[9/23/2015 10:07:17 PM.846] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:17 PM.849] LSPD First Response: Driving task assigned
[9/23/2015 10:07:17 PM.854] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:19 PM.858] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:19 PM.859] LSPD First Response: Driving task assigned
[9/23/2015 10:07:19 PM.863] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.325] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.325] LSPD First Response: Driving task assigned
[9/23/2015 10:07:27 PM.328] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.331] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.334] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.375] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.375] LSPD First Response: Driving task assigned
[9/23/2015 10:07:27 PM.380] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.383] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.386] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:29 PM.645] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/23/2015 10:07:44 PM.954] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[9/23/2015 10:07:44 PM.989] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:44 PM.989] LSPD First Response: Driving task assigned
[9/23/2015 10:07:45 PM.404] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:45 PM.404] LSPD First Response: Driving task assigned
[9/23/2015 10:07:46 PM.287] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:46 PM.287] LSPD First Response: Driving task assigned
[9/23/2015 10:07:46 PM.293] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:46 PM.296] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:46 PM.298] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:47 PM.807] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:47 PM.807] LSPD First Response: Driving task assigned
[9/23/2015 10:07:47 PM.811] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:52 PM.570] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/23/2015 10:07:56 PM.276] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/23/2015 10:08:11 PM.095] LSPD First Response: Respawning
[9/23/2015 10:08:28 PM.697] LSPD First Response: Done
[9/23/2015 10:43:57 PM.564] 
[9/23/2015 10:43:57 PM.565] 
[9/23/2015 10:43:57 PM.566] 
[9/23/2015 10:43:57 PM.566] ====================================================================================================
[9/23/2015 10:43:57 PM.566] Started new log on 9/23/2015 10:43:57 PM.564
[9/23/2015 10:43:57 PM.567] ====================================================================================================
[9/23/2015 10:43:57 PM.562] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 10:43:57 PM.567] Log verbosity: Verbose
[9/23/2015 10:43:57 PM.570] Initializing input system
[9/23/2015 10:43:57 PM.573] Initializing game console
[9/23/2015 10:43:57 PM.580] Console key has been set to F4 (key code: 115)
[9/23/2015 10:43:57 PM.623] Initializing console variable "SkipGameIntro".
[9/23/2015 10:43:57 PM.626] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 10:43:57 PM.630] Read value: <null>
[9/23/2015 10:43:57 PM.631] Initializing console variable "DisableRenderVersionText".
[9/23/2015 10:43:57 PM.631] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 10:43:57 PM.640] Read value: True
[9/23/2015 10:43:57 PM.640] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 10:43:57 PM.640] Initializing console variable "ConsoleKey".
[9/23/2015 10:43:57 PM.641] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 10:43:57 PM.642] Read value: D0
[9/23/2015 10:43:57 PM.642] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 10:43:57 PM.643] Console key has been set to D0 (key code: 48)
[9/23/2015 10:43:57 PM.643] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 10:43:57 PM.643] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 10:43:57 PM.643] Read value: 10000
[9/23/2015 10:43:57 PM.643] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 10:43:57 PM.644] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 10:43:57 PM.644] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 10:43:57 PM.644] Read value: <null>
[9/23/2015 10:43:57 PM.645] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 10:43:57 PM.646] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 10:43:57 PM.647] Read value: <null>
[9/23/2015 10:43:57 PM.647] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 10:43:57 PM.647] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 10:43:57 PM.648] Read value: <null>
[9/23/2015 10:43:57 PM.648] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 10:43:57 PM.649] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 10:43:57 PM.650] Read value: <null>
[9/23/2015 10:43:57 PM.651] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 10:43:57 PM.651] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 10:43:57 PM.652] Read value: <null>
[9/23/2015 10:43:57 PM.652] Console initialized
[9/23/2015 10:43:57 PM.652] Initializing forms manager
[9/23/2015 10:43:57 PM.656] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 10:43:57 PM.672] ================ RAGE Plugin Hook ================
[9/23/2015 10:43:57 PM.681] Checking game support
[9/23/2015 10:43:57 PM.685] Product name: Grand Theft Auto V
[9/23/2015 10:43:57 PM.685] Product version: 1.0.463.1
[9/23/2015 10:43:57 PM.686] Is steam version: False
[9/23/2015 10:43:57 PM.687] Initializing DirectX
[9/23/2015 10:43:57 PM.690] Initializing Direct3D
[9/23/2015 10:43:57 PM.714] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 10:43:57 PM.717] Loaded at 0x7FF9FCB90000
[9/23/2015 10:43:57 PM.717] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 10:43:57 PM.717] Creating Direct3D 11 device and swap chain
[9/23/2015 10:43:57 PM.731] Swap Chain created: 0xF3E277E690
[9/23/2015 10:43:57 PM.732] Swap Chain VTable: 0xF3E277E690
[9/23/2015 10:43:57 PM.733] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 10:43:57 PM.733] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 10:43:57 PM.733] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 10:43:57 PM.734] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 10:43:57 PM.734] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 10:43:57 PM.734] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 10:43:57 PM.744] Direct3D initialized
[9/23/2015 10:43:57 PM.745] Initialized DirectX
[9/23/2015 10:43:57 PM.745] Direct3D watcher thread spawned
[9/23/2015 10:43:58 PM.762] Getting device
[9/23/2015 10:43:58 PM.762] Retrieved device
[9/23/2015 10:43:58 PM.763] Creating wrapper
[9/23/2015 10:43:58 PM.880] Wrapper created
[9/23/2015 10:43:58 PM.886] Effect created
[9/23/2015 10:43:58 PM.887] Creating buffer
[9/23/2015 10:43:58 PM.887] Created buffer
[9/23/2015 10:43:58 PM.887] Creating blend state
[9/23/2015 10:43:58 PM.888] Created blend state
[9/23/2015 10:43:58 PM.888] Done with creation
[9/23/2015 10:43:58 PM.926] Initializing texture system.
[9/23/2015 10:43:58 PM.927] Initializing texture system; phase 1
[9/23/2015 10:43:58 PM.927] Initializing texture system; phase 2
[9/23/2015 10:43:58 PM.937] Initializing texture system; phase 3
[9/23/2015 10:43:58 PM.937] Initializing texture system; phase 4
[9/23/2015 10:43:58 PM.949] Initializing texture system; phase 5
[9/23/2015 10:43:58 PM.952] Initializing texture system; phase 6
[9/23/2015 10:43:58 PM.953] Initializing texture system; phase 7
[9/23/2015 10:43:58 PM.956] Initializing texture system; phase 8
[9/23/2015 10:43:58 PM.957] Initializing texture system; phase 9
[9/23/2015 10:43:58 PM.959] Initializing texture system; phase 10
[9/23/2015 10:43:58 PM.963] Initializing texture system; phase 11
[9/23/2015 10:43:58 PM.963] Initializing texture system; phase 12
[9/23/2015 10:43:58 PM.965] Initializing texture system; phase 13
[9/23/2015 10:43:58 PM.966] Initializing texture system; phase 14
[9/23/2015 10:44:02 PM.748] Direct3D watcher thread ended
[9/23/2015 10:44:31 PM.514] Initializing game support
[9/23/2015 10:44:32 PM.122] Compatibility level: 0
[9/23/2015 10:44:32 PM.122] Supported version detected
[9/23/2015 10:44:32 PM.122] ==================================================
[9/23/2015 10:44:32 PM.373] Patched IsDebuggerPresent
[9/23/2015 10:44:32 PM.624] Waiting for game initialization
[9/23/2015 10:44:32 PM.976] Initializing hook
[9/23/2015 10:44:33 PM.227] Completing interoperability
[9/23/2015 10:44:33 PM.227] Initialization code 1.
[9/23/2015 10:44:33 PM.228] Initialization code 2.
[9/23/2015 10:44:33 PM.228] Initialization code 3.
[9/23/2015 10:44:33 PM.231] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 10:44:33 PM.231] Calling func 1
[9/23/2015 10:44:33 PM.237] 2 Address: 0x00007FF7F30A508E
[9/23/2015 10:44:33 PM.252] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 10:44:33 PM.257] Address: 0x00007FF7F30A502C
[9/23/2015 10:44:33 PM.257] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 10:44:33 PM.258] Initialization code 4.
[9/23/2015 10:44:33 PM.258] Completing interoperability, phase 1
[9/23/2015 10:44:33 PM.258] Completing interoperability, phase 2
[9/23/2015 10:44:33 PM.258] Completing interoperability, phase 3
[9/23/2015 10:44:33 PM.258] Completing interoperability, phase 4
[9/23/2015 10:44:33 PM.258] Completing interoperability, phase 5
[9/23/2015 10:44:33 PM.259] Completing interoperability, phase 6
[9/23/2015 10:44:33 PM.259] Completing interoperability, phase 7
[9/23/2015 10:45:09 PM.293] Initializing console variable "TimeScale".
[9/23/2015 10:45:09 PM.294] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 10:45:09 PM.294] Read value: <null>
[9/23/2015 10:45:11 PM.546] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 10:45:11 PM.569] 
[9/23/2015 10:45:11 PM.718] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 10:45:11 PM.719] ==================================================
[9/23/2015 10:45:11 PM.719] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 10:45:11 PM.719] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 10:45:11 PM.719] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 10:45:11 PM.719] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 10:45:11 PM.719] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 10:45:11 PM.719] ==================================================
[9/23/2015 10:45:11 PM.745] 
[9/23/2015 10:45:11 PM.760] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 10:45:11 PM.760] ==================================================
[9/23/2015 10:45:11 PM.760] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 10:45:11 PM.760] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 10:45:11 PM.760] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 10:45:11 PM.760] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 10:45:11 PM.760] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 10:45:11 PM.760] ==================================================
[9/23/2015 10:46:15 PM.667] 
[9/23/2015 10:46:15 PM.668] 
[9/23/2015 10:46:15 PM.669] 
[9/23/2015 10:46:15 PM.669] ====================================================================================================
[9/23/2015 10:46:15 PM.670] Started new log on 9/23/2015 10:46:15 PM.667
[9/23/2015 10:46:15 PM.670] ====================================================================================================
[9/23/2015 10:46:15 PM.664] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 10:46:15 PM.670] Log verbosity: Verbose
[9/23/2015 10:46:15 PM.672] Initializing input system
[9/23/2015 10:46:15 PM.675] Initializing game console
[9/23/2015 10:46:15 PM.682] Console key has been set to F4 (key code: 115)
[9/23/2015 10:46:15 PM.718] Initializing console variable "SkipGameIntro".
[9/23/2015 10:46:15 PM.718] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 10:46:15 PM.722] Read value: <null>
[9/23/2015 10:46:15 PM.723] Initializing console variable "DisableRenderVersionText".
[9/23/2015 10:46:15 PM.723] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 10:46:15 PM.730] Read value: True
[9/23/2015 10:46:15 PM.753] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 10:46:15 PM.753] Initializing console variable "ConsoleKey".
[9/23/2015 10:46:15 PM.754] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 10:46:15 PM.755] Read value: D0
[9/23/2015 10:46:15 PM.756] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 10:46:15 PM.756] Console key has been set to D0 (key code: 48)
[9/23/2015 10:46:15 PM.756] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 10:46:15 PM.757] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 10:46:15 PM.759] Read value: 10000
[9/23/2015 10:46:15 PM.759] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 10:46:15 PM.759] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 10:46:15 PM.760] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 10:46:15 PM.761] Read value: <null>
[9/23/2015 10:46:15 PM.762] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 10:46:15 PM.762] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 10:46:15 PM.763] Read value: <null>
[9/23/2015 10:46:15 PM.763] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 10:46:15 PM.764] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 10:46:15 PM.765] Read value: <null>
[9/23/2015 10:46:15 PM.765] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 10:46:15 PM.765] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 10:46:15 PM.765] Read value: <null>
[9/23/2015 10:46:15 PM.765] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 10:46:15 PM.766] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 10:46:15 PM.766] Read value: <null>
[9/23/2015 10:46:15 PM.766] Console initialized
[9/23/2015 10:46:15 PM.766] Initializing forms manager
[9/23/2015 10:46:15 PM.769] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 10:46:15 PM.777] ================ RAGE Plugin Hook ================
[9/23/2015 10:46:15 PM.783] Checking game support
[9/23/2015 10:46:15 PM.787] Product name: Grand Theft Auto V
[9/23/2015 10:46:15 PM.787] Product version: 1.0.463.1
[9/23/2015 10:46:15 PM.787] Is steam version: False
[9/23/2015 10:46:15 PM.788] Initializing DirectX
[9/23/2015 10:46:15 PM.790] Initializing Direct3D
[9/23/2015 10:46:15 PM.801] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 10:46:15 PM.814] Loaded at 0x7FF9FCB90000
[9/23/2015 10:46:15 PM.814] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 10:46:15 PM.815] Creating Direct3D 11 device and swap chain
[9/23/2015 10:46:15 PM.827] Swap Chain created: 0x10A25B2AD0
[9/23/2015 10:46:15 PM.827] Swap Chain VTable: 0x10A25B2AD0
[9/23/2015 10:46:15 PM.828] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 10:46:15 PM.828] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 10:46:15 PM.828] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 10:46:15 PM.828] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 10:46:15 PM.828] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 10:46:15 PM.829] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 10:46:15 PM.837] Direct3D initialized
[9/23/2015 10:46:15 PM.838] Initialized DirectX
[9/23/2015 10:46:15 PM.838] Direct3D watcher thread spawned
[9/23/2015 10:46:16 PM.733] Getting device
[9/23/2015 10:46:16 PM.734] Retrieved device
[9/23/2015 10:46:16 PM.734] Creating wrapper
[9/23/2015 10:46:16 PM.829] Wrapper created
[9/23/2015 10:46:16 PM.835] Effect created
[9/23/2015 10:46:16 PM.835] Creating buffer
[9/23/2015 10:46:16 PM.835] Created buffer
[9/23/2015 10:46:16 PM.835] Creating blend state
[9/23/2015 10:46:16 PM.836] Created blend state
[9/23/2015 10:46:16 PM.836] Done with creation
[9/23/2015 10:46:16 PM.872] Initializing texture system.
[9/23/2015 10:46:16 PM.873] Initializing texture system; phase 1
[9/23/2015 10:46:16 PM.873] Initializing texture system; phase 2
[9/23/2015 10:46:16 PM.881] Initializing texture system; phase 3
[9/23/2015 10:46:16 PM.881] Initializing texture system; phase 4
[9/23/2015 10:46:16 PM.892] Initializing texture system; phase 5
[9/23/2015 10:46:16 PM.894] Initializing texture system; phase 6
[9/23/2015 10:46:16 PM.896] Initializing texture system; phase 7
[9/23/2015 10:46:16 PM.899] Initializing texture system; phase 8
[9/23/2015 10:46:16 PM.900] Initializing texture system; phase 9
[9/23/2015 10:46:16 PM.901] Initializing texture system; phase 10
[9/23/2015 10:46:16 PM.906] Initializing texture system; phase 11
[9/23/2015 10:46:16 PM.906] Initializing texture system; phase 12
[9/23/2015 10:46:16 PM.908] Initializing texture system; phase 13
[9/23/2015 10:46:16 PM.908] Initializing texture system; phase 14
[9/23/2015 10:46:20 PM.839] Direct3D watcher thread ended
[9/23/2015 10:46:52 PM.208] Initializing game support
[9/23/2015 10:46:52 PM.911] Compatibility level: 0
[9/23/2015 10:46:52 PM.911] Supported version detected
[9/23/2015 10:46:52 PM.912] ==================================================
[9/23/2015 10:46:53 PM.163] Patched IsDebuggerPresent
[9/23/2015 10:46:53 PM.414] Waiting for game initialization
[9/23/2015 10:46:53 PM.768] Initializing hook
[9/23/2015 10:46:54 PM.019] Completing interoperability
[9/23/2015 10:46:54 PM.020] Initialization code 1.
[9/23/2015 10:46:54 PM.020] Initialization code 2.
[9/23/2015 10:46:54 PM.020] Initialization code 3.
[9/23/2015 10:46:54 PM.023] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 10:46:54 PM.023] Calling func 1
[9/23/2015 10:46:54 PM.030] 2 Address: 0x00007FF7F30A508E
[9/23/2015 10:46:54 PM.045] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 10:46:54 PM.050] Address: 0x00007FF7F30A502C
[9/23/2015 10:46:54 PM.050] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 10:46:54 PM.050] Initialization code 4.
[9/23/2015 10:46:54 PM.051] Completing interoperability, phase 1
[9/23/2015 10:46:54 PM.051] Completing interoperability, phase 2
[9/23/2015 10:46:54 PM.051] Completing interoperability, phase 3
[9/23/2015 10:46:54 PM.051] Completing interoperability, phase 4
[9/23/2015 10:46:54 PM.052] Completing interoperability, phase 5
[9/23/2015 10:46:54 PM.052] Completing interoperability, phase 6
[9/23/2015 10:46:54 PM.052] Completing interoperability, phase 7
[9/23/2015 10:47:10 PM.901] Initializing console variable "TimeScale".
[9/23/2015 10:47:10 PM.902] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 10:47:10 PM.903] Read value: <null>
[9/23/2015 10:47:13 PM.088] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 10:47:13 PM.110] 
[9/23/2015 10:47:13 PM.140] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 10:47:13 PM.141] ==================================================
[9/23/2015 10:47:13 PM.141] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 10:47:13 PM.141] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 10:47:13 PM.141] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 10:47:13 PM.141] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 10:47:13 PM.141] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 10:47:13 PM.141] ==================================================
[9/23/2015 10:47:13 PM.156] 
[9/23/2015 10:47:13 PM.171] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 10:47:13 PM.172] ==================================================
[9/23/2015 10:47:13 PM.172] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 10:47:13 PM.172] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 10:47:13 PM.172] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 10:47:13 PM.172] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 10:47:13 PM.172] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 10:47:13 PM.172] ==================================================
[9/23/2015 10:49:14 PM.881] 
[9/23/2015 10:49:14 PM.883] 
[9/23/2015 10:49:14 PM.883] 
[9/23/2015 10:49:14 PM.883] ====================================================================================================
[9/23/2015 10:49:14 PM.884] Started new log on 9/23/2015 10:49:14 PM.881
[9/23/2015 10:49:14 PM.884] ====================================================================================================
[9/23/2015 10:49:14 PM.880] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 10:49:14 PM.884] Log verbosity: Verbose
[9/23/2015 10:49:14 PM.886] Initializing input system
[9/23/2015 10:49:14 PM.890] Initializing game console
[9/23/2015 10:49:14 PM.896] Console key has been set to F4 (key code: 115)
[9/23/2015 10:49:14 PM.931] Initializing console variable "SkipGameIntro".
[9/23/2015 10:49:14 PM.931] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 10:49:14 PM.935] Read value: <null>
[9/23/2015 10:49:14 PM.935] Initializing console variable "DisableRenderVersionText".
[9/23/2015 10:49:14 PM.935] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 10:49:14 PM.941] Read value: True
[9/23/2015 10:49:14 PM.941] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 10:49:14 PM.941] Initializing console variable "ConsoleKey".
[9/23/2015 10:49:14 PM.942] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 10:49:14 PM.943] Read value: D0
[9/23/2015 10:49:14 PM.943] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 10:49:14 PM.943] Console key has been set to D0 (key code: 48)
[9/23/2015 10:49:14 PM.943] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 10:49:14 PM.944] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 10:49:14 PM.944] Read value: 10000
[9/23/2015 10:49:14 PM.944] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 10:49:14 PM.945] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 10:49:14 PM.945] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 10:49:14 PM.945] Read value: <null>
[9/23/2015 10:49:14 PM.946] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 10:49:14 PM.946] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 10:49:14 PM.946] Read value: <null>
[9/23/2015 10:49:14 PM.946] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 10:49:14 PM.947] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 10:49:14 PM.947] Read value: <null>
[9/23/2015 10:49:14 PM.947] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 10:49:14 PM.947] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 10:49:14 PM.948] Read value: <null>
[9/23/2015 10:49:14 PM.948] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 10:49:14 PM.948] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 10:49:14 PM.949] Read value: <null>
[9/23/2015 10:49:14 PM.949] Console initialized
[9/23/2015 10:49:14 PM.949] Initializing forms manager
[9/23/2015 10:49:14 PM.952] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 10:49:14 PM.961] ================ RAGE Plugin Hook ================
[9/23/2015 10:49:14 PM.967] Checking game support
[9/23/2015 10:49:14 PM.970] Product name: Grand Theft Auto V
[9/23/2015 10:49:14 PM.970] Product version: 1.0.463.1
[9/23/2015 10:49:14 PM.970] Is steam version: False
[9/23/2015 10:49:14 PM.971] Initializing DirectX
[9/23/2015 10:49:14 PM.973] Initializing Direct3D
[9/23/2015 10:49:14 PM.989] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 10:49:14 PM.995] Loaded at 0x7FF9FCB90000
[9/23/2015 10:49:14 PM.996] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 10:49:14 PM.996] Creating Direct3D 11 device and swap chain
[9/23/2015 10:49:15 PM.008] Swap Chain created: 0xC87DD11BE0
[9/23/2015 10:49:15 PM.009] Swap Chain VTable: 0xC87DD11BE0
[9/23/2015 10:49:15 PM.009] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 10:49:15 PM.009] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 10:49:15 PM.010] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 10:49:15 PM.010] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 10:49:15 PM.010] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 10:49:15 PM.011] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 10:49:15 PM.019] Direct3D initialized
[9/23/2015 10:49:15 PM.019] Initialized DirectX
[9/23/2015 10:49:15 PM.020] Direct3D watcher thread spawned
[9/23/2015 10:49:15 PM.997] Getting device
[9/23/2015 10:49:15 PM.998] Retrieved device
[9/23/2015 10:49:15 PM.998] Creating wrapper
[9/23/2015 10:49:16 PM.077] Wrapper created
[9/23/2015 10:49:16 PM.083] Effect created
[9/23/2015 10:49:16 PM.083] Creating buffer
[9/23/2015 10:49:16 PM.083] Created buffer
[9/23/2015 10:49:16 PM.083] Creating blend state
[9/23/2015 10:49:16 PM.083] Created blend state
[9/23/2015 10:49:16 PM.084] Done with creation
[9/23/2015 10:49:16 PM.129] Initializing texture system.
[9/23/2015 10:49:16 PM.130] Initializing texture system; phase 1
[9/23/2015 10:49:16 PM.131] Initializing texture system; phase 2
[9/23/2015 10:49:16 PM.147] Initializing texture system; phase 3
[9/23/2015 10:49:16 PM.148] Initializing texture system; phase 4
[9/23/2015 10:49:16 PM.163] Initializing texture system; phase 5
[9/23/2015 10:49:16 PM.165] Initializing texture system; phase 6
[9/23/2015 10:49:16 PM.167] Initializing texture system; phase 7
[9/23/2015 10:49:16 PM.171] Initializing texture system; phase 8
[9/23/2015 10:49:16 PM.173] Initializing texture system; phase 9
[9/23/2015 10:49:16 PM.175] Initializing texture system; phase 10
[9/23/2015 10:49:16 PM.182] Initializing texture system; phase 11
[9/23/2015 10:49:16 PM.184] Initializing texture system; phase 12
[9/23/2015 10:49:16 PM.189] Initializing texture system; phase 13
[9/23/2015 10:49:16 PM.189] Initializing texture system; phase 14
[9/23/2015 10:49:20 PM.021] Direct3D watcher thread ended
[9/23/2015 10:49:47 PM.578] Initializing game support
[9/23/2015 10:49:48 PM.027] Compatibility level: 0
[9/23/2015 10:49:48 PM.027] Supported version detected
[9/23/2015 10:49:48 PM.027] ==================================================
[9/23/2015 10:49:48 PM.279] Patched IsDebuggerPresent
[9/23/2015 10:49:48 PM.530] Waiting for game initialization
[9/23/2015 10:49:48 PM.881] Initializing hook
[9/23/2015 10:49:49 PM.132] Completing interoperability
[9/23/2015 10:49:49 PM.132] Initialization code 1.
[9/23/2015 10:49:49 PM.132] Initialization code 2.
[9/23/2015 10:49:49 PM.133] Initialization code 3.
[9/23/2015 10:49:49 PM.135] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 10:49:49 PM.136] Calling func 1
[9/23/2015 10:49:49 PM.142] 2 Address: 0x00007FF7F30A508E
[9/23/2015 10:49:49 PM.157] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 10:49:49 PM.162] Address: 0x00007FF7F30A502C
[9/23/2015 10:49:49 PM.163] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 10:49:49 PM.163] Initialization code 4.
[9/23/2015 10:49:49 PM.163] Completing interoperability, phase 1
[9/23/2015 10:49:49 PM.163] Completing interoperability, phase 2
[9/23/2015 10:49:49 PM.164] Completing interoperability, phase 3
[9/23/2015 10:49:49 PM.164] Completing interoperability, phase 4
[9/23/2015 10:49:49 PM.164] Completing interoperability, phase 5
[9/23/2015 10:49:49 PM.164] Completing interoperability, phase 6
[9/23/2015 10:49:49 PM.164] Completing interoperability, phase 7
[9/23/2015 10:50:06 PM.458] Initializing console variable "TimeScale".
[9/23/2015 10:50:06 PM.458] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 10:50:06 PM.459] Read value: <null>
[9/23/2015 10:50:08 PM.667] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 10:50:08 PM.689] 
[9/23/2015 10:50:08 PM.719] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 10:50:08 PM.719] ==================================================
[9/23/2015 10:50:08 PM.719] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 10:50:08 PM.719] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 10:50:08 PM.719] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 10:50:08 PM.719] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 10:50:08 PM.719] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 10:50:08 PM.719] ==================================================
[9/23/2015 10:50:08 PM.733] 
[9/23/2015 10:50:08 PM.750] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 10:50:08 PM.751] ==================================================
[9/23/2015 10:50:08 PM.751] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 10:50:08 PM.751] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 10:50:08 PM.751] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 10:50:08 PM.751] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 10:50:08 PM.751] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 10:50:08 PM.751] ==================================================
[9/23/2015 11:03:32 PM.508] 
[9/23/2015 11:03:32 PM.509] 
[9/23/2015 11:03:32 PM.510] 
[9/23/2015 11:03:32 PM.510] ====================================================================================================
[9/23/2015 11:03:32 PM.510] Started new log on 9/23/2015 11:03:32 PM.508
[9/23/2015 11:03:32 PM.510] ====================================================================================================
[9/23/2015 11:03:32 PM.507] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 11:03:32 PM.510] Log verbosity: Verbose
[9/23/2015 11:03:32 PM.512] Initializing input system
[9/23/2015 11:03:32 PM.515] Initializing game console
[9/23/2015 11:03:32 PM.522] Console key has been set to F4 (key code: 115)
[9/23/2015 11:03:32 PM.553] Initializing console variable "SkipGameIntro".
[9/23/2015 11:03:32 PM.553] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 11:03:32 PM.556] Read value: <null>
[9/23/2015 11:03:32 PM.557] Initializing console variable "DisableRenderVersionText".
[9/23/2015 11:03:32 PM.557] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 11:03:32 PM.562] Read value: True
[9/23/2015 11:03:32 PM.563] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 11:03:32 PM.563] Initializing console variable "ConsoleKey".
[9/23/2015 11:03:32 PM.564] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 11:03:32 PM.564] Read value: D0
[9/23/2015 11:03:32 PM.565] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 11:03:32 PM.565] Console key has been set to D0 (key code: 48)
[9/23/2015 11:03:32 PM.565] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 11:03:32 PM.565] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 11:03:32 PM.566] Read value: 10000
[9/23/2015 11:03:32 PM.566] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 11:03:32 PM.566] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 11:03:32 PM.567] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 11:03:32 PM.567] Read value: <null>
[9/23/2015 11:03:32 PM.567] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 11:03:32 PM.567] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 11:03:32 PM.568] Read value: <null>
[9/23/2015 11:03:32 PM.568] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 11:03:32 PM.568] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 11:03:32 PM.569] Read value: <null>
[9/23/2015 11:03:32 PM.569] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 11:03:32 PM.569] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 11:03:32 PM.569] Read value: <null>
[9/23/2015 11:03:32 PM.569] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 11:03:32 PM.570] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 11:03:32 PM.570] Read value: <null>
[9/23/2015 11:03:32 PM.570] Console initialized
[9/23/2015 11:03:32 PM.570] Initializing forms manager
[9/23/2015 11:03:32 PM.573] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 11:03:32 PM.581] ================ RAGE Plugin Hook ================
[9/23/2015 11:03:32 PM.589] Checking game support
[9/23/2015 11:03:32 PM.592] Product name: Grand Theft Auto V
[9/23/2015 11:03:32 PM.592] Product version: 1.0.463.1
[9/23/2015 11:03:32 PM.592] Is steam version: False
[9/23/2015 11:03:32 PM.593] Initializing DirectX
[9/23/2015 11:03:32 PM.596] Initializing Direct3D
[9/23/2015 11:03:32 PM.616] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 11:03:32 PM.617] Loaded at 0x7FF9FCB90000
[9/23/2015 11:03:32 PM.617] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 11:03:32 PM.617] Creating Direct3D 11 device and swap chain
[9/23/2015 11:03:32 PM.635] Attempting feature level 10_1
[9/23/2015 11:03:32 PM.652] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/23/2015 11:03:32 PM.662] Swap Chain created: 0xADFF163CD0
[9/23/2015 11:03:32 PM.663] Swap Chain VTable: 0xADFF163CD0
[9/23/2015 11:03:32 PM.663] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 11:03:32 PM.664] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 11:03:32 PM.664] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 11:03:32 PM.664] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 11:03:32 PM.664] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 11:03:32 PM.664] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 11:03:32 PM.673] Direct3D initialized
[9/23/2015 11:03:32 PM.673] Initialized DirectX
[9/23/2015 11:03:32 PM.673] Direct3D watcher thread spawned
[9/23/2015 11:03:33 PM.305] Getting device
[9/23/2015 11:03:33 PM.305] Retrieved device
[9/23/2015 11:03:33 PM.307] Creating wrapper
[9/23/2015 11:03:33 PM.385] Wrapper created
[9/23/2015 11:03:33 PM.390] Effect created
[9/23/2015 11:03:33 PM.391] Creating buffer
[9/23/2015 11:03:33 PM.391] Created buffer
[9/23/2015 11:03:33 PM.392] Creating blend state
[9/23/2015 11:03:33 PM.392] Created blend state
[9/23/2015 11:03:33 PM.392] Done with creation
[9/23/2015 11:03:33 PM.430] Initializing texture system.
[9/23/2015 11:03:33 PM.430] Initializing texture system; phase 1
[9/23/2015 11:03:33 PM.430] Initializing texture system; phase 2
[9/23/2015 11:03:33 PM.438] Initializing texture system; phase 3
[9/23/2015 11:03:33 PM.439] Initializing texture system; phase 4
[9/23/2015 11:03:33 PM.451] Initializing texture system; phase 5
[9/23/2015 11:03:33 PM.453] Initializing texture system; phase 6
[9/23/2015 11:03:33 PM.455] Initializing texture system; phase 7
[9/23/2015 11:03:33 PM.457] Initializing texture system; phase 8
[9/23/2015 11:03:33 PM.461] Initializing texture system; phase 9
[9/23/2015 11:03:33 PM.463] Initializing texture system; phase 10
[9/23/2015 11:03:33 PM.468] Initializing texture system; phase 11
[9/23/2015 11:03:33 PM.468] Initializing texture system; phase 12
[9/23/2015 11:03:33 PM.470] Initializing texture system; phase 13
[9/23/2015 11:03:33 PM.470] Initializing texture system; phase 14
[9/23/2015 11:03:37 PM.676] Direct3D watcher thread ended
[9/23/2015 11:04:04 PM.821] Initializing game support
[9/23/2015 11:04:05 PM.331] Compatibility level: 0
[9/23/2015 11:04:05 PM.331] Supported version detected
[9/23/2015 11:04:05 PM.331] ==================================================
[9/23/2015 11:04:05 PM.583] Patched IsDebuggerPresent
[9/23/2015 11:04:05 PM.842] Waiting for game initialization
[9/23/2015 11:04:06 PM.193] Initializing hook
[9/23/2015 11:04:06 PM.445] Completing interoperability
[9/23/2015 11:04:06 PM.449] Initialization code 1.
[9/23/2015 11:04:06 PM.449] Initialization code 2.
[9/23/2015 11:04:06 PM.449] Initialization code 3.
[9/23/2015 11:04:06 PM.452] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 11:04:06 PM.452] Calling func 1
[9/23/2015 11:04:06 PM.459] 2 Address: 0x00007FF7F30A508E
[9/23/2015 11:04:06 PM.474] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 11:04:06 PM.479] Address: 0x00007FF7F30A502C
[9/23/2015 11:04:06 PM.479] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 11:04:06 PM.480] Initialization code 4.
[9/23/2015 11:04:06 PM.480] Completing interoperability, phase 1
[9/23/2015 11:04:06 PM.480] Completing interoperability, phase 2
[9/23/2015 11:04:06 PM.480] Completing interoperability, phase 3
[9/23/2015 11:04:06 PM.480] Completing interoperability, phase 4
[9/23/2015 11:04:06 PM.480] Completing interoperability, phase 5
[9/23/2015 11:04:06 PM.481] Completing interoperability, phase 6
[9/23/2015 11:04:06 PM.481] Completing interoperability, phase 7
[9/23/2015 11:04:23 PM.996] Initializing console variable "TimeScale".
[9/23/2015 11:04:23 PM.996] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 11:04:23 PM.997] Read value: <null>
[9/23/2015 11:04:26 PM.276] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 11:04:26 PM.299] 
[9/23/2015 11:04:26 PM.332] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 11:04:26 PM.333] ==================================================
[9/23/2015 11:04:26 PM.333] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 11:04:26 PM.333] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 11:04:26 PM.333] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 11:04:26 PM.333] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 11:04:26 PM.333] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 11:04:26 PM.333] ==================================================
[9/23/2015 11:04:26 PM.350] 
[9/23/2015 11:04:26 PM.365] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 11:04:26 PM.366] ==================================================
[9/23/2015 11:04:26 PM.366] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 11:04:26 PM.366] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 11:04:26 PM.366] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 11:04:26 PM.366] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 11:04:26 PM.366] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 11:04:26 PM.366] ==================================================

log 1.JPG

log 2.JPG

log 3.JPG

log 4.JPG

log 5.JPG

log 6.JPG

Edited by Bobbtom

Hello there - Welcome, and thanks for trying out LSPDFR. We require all members to read the provided ReadMe and User Documentation before getting support. Please keep in mind that this is a beta version of LSPDFR - we cannot guarantee that all issues have been resolved. 

You can find the user manual in your LSPDFR Download folder. If you still have questions after reading the User Documentation, review the LSPDFR FAQ; http://www.lcpdfr.com/forums/topic/51162-lspdfr-frequently-asked-questions/

Please do so now and return to this topic when this is done and do the following;

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • State which version of the game you're using (Steam or Retail)
  • Post the RagePluginHook.log in a spoiler tag.
  • Include as much information as possible.
  • Post your system specifications. You need to meet the required system specifications for the mod to work properly. 
  • Post what other mods you are using. 
  • Post a screenshot of your GTA V Game directory. 

 Failure to follow these instructions may result in topic closure. 

If you want to me reply as soon as possible, then either quote or @CouthInk4  me as i'll be notified, a general reply will not notify me

Check out my YouTube channel!https://www.youtube.com/channel/UCXj0EXXJfERhPJTROHY6Ma

 

Untitled.png

 

  • Author

At this point I have no idea what to do. I removed all the plugins in the LSPDR folder, then I removed LSPDFR, but the game still crashes during load into story mode. The log still says my plugins are being loaded, which I don't understand since I deleted them already.

 

[8/8/2015 2:42:06 AM.991] Started new log on 8/8/2015 2:42:06 AM.991
[8/8/2015 2:42:07 AM.031] ====================================================================================================
[8/8/2015 2:42:06 AM.989] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/8/2015 2:42:07 AM.031] Log verbosity: Verbose
[8/8/2015 2:42:07 AM.039] Initializing input system
[8/8/2015 2:42:07 AM.063] Initializing game console
[8/8/2015 2:42:07 AM.146] Console key has been set to F4 (key code: 115)
[8/8/2015 2:42:07 AM.312] Console initialized
[8/8/2015 2:42:07 AM.313] Initializing forms manager
[8/8/2015 2:42:07 AM.337] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/8/2015 2:42:07 AM.368] ================ RAGE Plugin Hook ================
[8/8/2015 2:42:07 AM.371] Checking game support
[8/8/2015 2:42:07 AM.392] Product name: Grand Theft Auto V
[8/8/2015 2:42:07 AM.392] Product version: 1.0.393.4
[8/8/2015 2:42:07 AM.392] Is steam version: False
[8/8/2015 2:42:07 AM.768] Initializing game support
[8/8/2015 2:42:07 AM.768] Patching low level keyboard hook
[8/8/2015 2:42:07 AM.768] Patched low level keyboard hook
[8/8/2015 2:42:07 AM.768] Unhooking low level keyboard hook
[8/8/2015 2:42:07 AM.768] Unhooked low level keyboard hook
[8/8/2015 2:42:07 AM.768] Velocity limit removed.
[8/8/2015 2:42:24 AM.286] Compatibility level: 0
[8/8/2015 2:42:24 AM.286] Supported version detected
[8/8/2015 2:42:24 AM.286] ==================================================
[8/8/2015 2:42:24 AM.286] Patched IsDebuggerPresent
[8/8/2015 2:42:24 AM.286] Waiting for game initialization
[8/8/2015 2:42:24 AM.387] Initializing hook
[8/8/2015 2:42:24 AM.387] Completing interoperability
[8/8/2015 2:42:24 AM.387] Initialization code 1.
[8/8/2015 2:42:24 AM.387] Initialization code 2.
[8/8/2015 2:42:24 AM.387] Initialization code 3.
[8/8/2015 2:42:24 AM.387] Initialization code 4.
[8/8/2015 2:42:24 AM.387] Initialization code 5.
[8/8/2015 2:42:24 AM.387] Initialization code 6.
[8/8/2015 2:42:24 AM.387] Initialization code 7.
[8/8/2015 2:42:24 AM.387] Completing interoperability, phase 1
[8/8/2015 2:42:24 AM.387] Completing interoperability, phase 2
[8/8/2015 2:42:24 AM.387] Completing interoperability, phase 3
[8/8/2015 2:42:24 AM.387] Completing interoperability, phase 4
[8/8/2015 2:42:24 AM.387] Completing interoperability, phase 5
[8/8/2015 2:42:24 AM.387] Completing interoperability, phase 6
[8/8/2015 2:42:24 AM.387] Completing interoperability, phase 7
[8/8/2015 2:42:24 AM.391] Initializing DirectX
[8/8/2015 2:42:24 AM.406] Initializing Direct3D
[8/8/2015 2:42:24 AM.406] Loading C:\Windows\system32\d3d11.dll
[8/8/2015 2:42:24 AM.406] Loaded at 0x7FFF236F0000
[8/8/2015 2:42:24 AM.407] D3D11CreateDeviceAndSwapChain at 0x7FFF23715800
[8/8/2015 2:42:24 AM.407] Creating Direct3D 11 device and swap chain
[8/8/2015 2:42:24 AM.426] Swap Chain created: 0x1D3290C4F30
[8/8/2015 2:42:24 AM.427] Swap Chain VTable: 0x1D3290C4F30
[8/8/2015 2:42:24 AM.427] Swap Chain VTable_2: 0x7FFF236796B8
[8/8/2015 2:42:24 AM.427] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/8/2015 2:42:24 AM.427] D3D11Present: 0x7FFF2366CDE0
[8/8/2015 2:42:24 AM.427] D3D11ResizeBuffers: 0x7FFF2367F710
[8/8/2015 2:42:24 AM.427] D3D11ResizeTarget: 0x7FFF236ADBE0
[8/8/2015 2:42:24 AM.427] D3D11SetFullscreenState: 0x7FFF2367FB40
[8/8/2015 2:42:24 AM.427] Getting device
[8/8/2015 2:42:24 AM.427] Retrieved device
[8/8/2015 2:42:24 AM.427] Creating wrapper
[8/8/2015 2:42:24 AM.561] Direct3D initialized
[8/8/2015 2:42:24 AM.562] Direct3D watcher thread spawned
[8/8/2015 2:42:24 AM.563] Initialized DirectX
[8/8/2015 2:42:24 AM.792] Wrapper created
[8/8/2015 2:42:24 AM.878] Effect created
[8/8/2015 2:42:24 AM.878] Creating buffer
[8/8/2015 2:42:24 AM.878] Created buffer
[8/8/2015 2:42:24 AM.878] Creating blend state
[8/8/2015 2:42:24 AM.878] Created blend state
[8/8/2015 2:42:24 AM.878] Done with creation
[8/8/2015 2:42:24 AM.949] Initializing texture system.
[8/8/2015 2:42:24 AM.949] Initializing texture system; phase 1
[8/8/2015 2:42:24 AM.949] Initializing texture system; phase 2
[8/8/2015 2:42:25 AM.220] Initializing texture system; phase 3
[8/8/2015 2:42:25 AM.220] Initializing texture system; phase 4
[8/8/2015 2:42:25 AM.313] Initializing texture system; phase 5
[8/8/2015 2:42:25 AM.317] Initializing texture system; phase 6
[8/8/2015 2:42:25 AM.320] Initializing texture system; phase 7
[8/8/2015 2:42:25 AM.327] Initializing texture system; phase 8
[8/8/2015 2:42:25 AM.334] Initializing texture system; phase 9
[8/8/2015 2:42:25 AM.337] Initializing texture system; phase 10
[8/8/2015 2:42:25 AM.346] Initializing texture system; phase 11
[8/8/2015 2:42:25 AM.346] Initializing texture system; phase 12
[8/8/2015 2:42:25 AM.355] Initializing texture system; phase 13
[8/8/2015 2:42:25 AM.355] Initializing texture system; phase 14
[8/8/2015 2:42:29 AM.579] Direct3D watcher thread ended
[8/8/2015 2:44:03 AM.713] Initializing console variable "ConsoleKey".
[8/8/2015 2:44:03 AM.713] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/8/2015 2:49:08 AM.458] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/8/2015 2:49:08 AM.479] 
[8/8/2015 2:49:08 AM.479] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/8/2015 2:49:08 AM.481] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/8/2015 2:49:11 AM.316] <UNLOADED PLUGIN>: Initializing input system
[8/8/2015 2:49:11 AM.323] <UNLOADED PLUGIN>: Initializing game console
[8/8/2015 2:49:11 AM.426] <UNLOADED PLUGIN>: Initializing forms manager
[8/8/2015 2:49:11 AM.712] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/8/2015 2:49:12 AM.748] ---------------------------------------------------------------------
[8/8/2015 2:49:12 AM.748] LSPD FIRST RESPONSE
[8/8/2015 2:49:12 AM.748] Version 0.2b
[8/8/2015 2:49:12 AM.748] A G17 Media Modification
[8/8/2015 2:49:12 AM.748] - Developed by LMS & Sam
[8/8/2015 2:49:12 AM.748] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/8/2015 2:49:12 AM.748] © Copyright 2015, G17 Media, www.lspdfr.com
[8/8/2015 2:49:12 AM.748] ---------------------------------------------------------------------
[8/8/2015 2:49:12 AM.748] LSPD First Response: Running LSPD First Response 0.2b
[8/8/2015 2:49:12 AM.748] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/8/2015 2:49:14 AM.142] Cached police
[8/8/2015 2:49:14 AM.142] Cached police2
[8/8/2015 2:49:14 AM.142] Cached policet
[8/8/2015 2:49:14 AM.142] Cached sheriff2
[8/8/2015 2:49:14 AM.143] Cached sheriff
[8/8/2015 2:49:14 AM.143] Cached police4
[8/8/2015 2:49:14 AM.143] Cached policeb
[8/8/2015 2:49:14 AM.143] Cached policeb
[8/8/2015 2:49:14 AM.143] Cached policeb
[8/8/2015 2:49:14 AM.143] Cached fbi2
[8/8/2015 2:49:14 AM.143] Cached policeold1
[8/8/2015 2:49:14 AM.143] Cached policeold2
[8/8/2015 2:49:14 AM.143] Cached policeold2
[8/8/2015 2:49:14 AM.144] Cached buzzard
[8/8/2015 2:49:14 AM.144] Cached polmav
[8/8/2015 2:49:14 AM.144] Cached frogger2
[8/8/2015 2:49:14 AM.144] Cached ambulance
[8/8/2015 2:49:14 AM.144] Cached firetruk
[8/8/2015 2:49:14 AM.587] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/8/2015 2:49:14 AM.609] LSPD First Response: We have 1 callouts registered
[8/8/2015 2:49:14 AM.609] LSPD First Response: CalloutManager initialized
[8/8/2015 2:56:19 AM.527] LSPD First Response: Creating ?
[8/8/2015 2:56:25 AM.594] LSPD First Response: Created new chase
[8/8/2015 2:56:26 AM.894] LSPD First Response: Suspect added to chase
[8/8/2015 2:56:26 AM.902] LSPD First Response: Cop added to chase
[8/8/2015 2:56:29 AM.405] LSPD First Response: Cop added to chase
[8/8/2015 2:56:40 AM.342] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 2:56:48 AM.181] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE
[8/8/2015 2:56:48 AM.380] LSPD First Response: Cop added to chase
[8/8/2015 2:56:48 AM.380] LSPD First Response: Added cop to existing chase
[8/8/2015 2:56:48 AM.382] LSPD First Response: Cop added to chase
[8/8/2015 2:56:48 AM.382] LSPD First Response: Added cop to existing chase
[8/8/2015 2:57:13 AM.635] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE
[8/8/2015 2:57:13 AM.663] LSPD First Response: Cop added to chase
[8/8/2015 2:57:13 AM.663] LSPD First Response: Added cop to existing chase
[8/8/2015 2:57:13 AM.665] LSPD First Response: Cop added to chase
[8/8/2015 2:57:13 AM.665] LSPD First Response: Added cop to existing chase
[8/8/2015 2:57:27 AM.934] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 2:57:37 AM.535] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:37 AM.539] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:37 AM.545] LSPD First Response: Creating ?
[8/8/2015 2:57:37 AM.782] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:37 AM.782] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:37 AM.831] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:37 AM.831] at ?.?()
[8/8/2015 2:57:37 AM.831] LSPD First Response: Creating ?
[8/8/2015 2:57:41 AM.103] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:41 AM.103] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:41 AM.103] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:41 AM.103] at ?.?()
[8/8/2015 2:57:41 AM.103] LSPD First Response: Creating ?
[8/8/2015 2:57:56 AM.440] LSPD First Response: Creating ?
[8/8/2015 2:57:56 AM.886] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:56 AM.886] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:56 AM.886] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:56 AM.886] at ?.?()
[8/8/2015 2:57:56 AM.886] LSPD First Response: Creating ?
[8/8/2015 2:57:57 AM.236] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:57 AM.236] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:57 AM.237] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:57 AM.237] at ?.?()
[8/8/2015 2:57:57 AM.237] LSPD First Response: Creating ?
[8/8/2015 2:57:57 AM.848] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:57 AM.848] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:57 AM.849] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:57 AM.849] at ?.?()
[8/8/2015 2:57:57 AM.849] LSPD First Response: Creating ?
[8/8/2015 2:57:58 AM.056] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:58 AM.056] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:58 AM.056] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:58 AM.056] at ?.?()
[8/8/2015 2:57:58 AM.056] LSPD First Response: Creating ?
[8/8/2015 2:57:58 AM.232] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:58 AM.232] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:58 AM.233] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:58 AM.233] at ?.?()
[8/8/2015 2:57:58 AM.233] LSPD First Response: Creating ?
[8/8/2015 2:57:58 AM.771] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:57:58 AM.771] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:57:58 AM.771] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:57:58 AM.772] at ?.?()
[8/8/2015 2:57:58 AM.772] LSPD First Response: Creating ?
[8/8/2015 2:58:03 AM.965] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:58:03 AM.965] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:58:03 AM.965] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:58:03 AM.965] at ?.?()
[8/8/2015 2:58:03 AM.965] LSPD First Response: Creating ?
[8/8/2015 2:58:04 AM.147] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:58:04 AM.147] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:58:04 AM.147] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:58:04 AM.148] at ?.?()
[8/8/2015 2:58:04 AM.148] LSPD First Response: Creating ?
[8/8/2015 2:58:04 AM.380] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:58:04 AM.380] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:58:04 AM.380] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:58:04 AM.380] at ?.?()
[8/8/2015 2:58:04 AM.380] LSPD First Response: Creating ?
[8/8/2015 2:58:04 AM.577] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:58:04 AM.577] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:58:04 AM.577] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:58:04 AM.577] at ?.?()
[8/8/2015 2:58:04 AM.577] LSPD First Response: Creating ?
[8/8/2015 2:58:04 AM.743] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:58:04 AM.743] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:58:04 AM.743] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:58:04 AM.743] at ?.?()
[8/8/2015 2:58:04 AM.743] LSPD First Response: Creating ?
[8/8/2015 2:58:05 AM.247] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 2:58:05 AM.247] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 2:58:05 AM.247] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 2:58:05 AM.247] at ?.?()
[8/8/2015 2:58:05 AM.247] LSPD First Response: Creating ?
[8/8/2015 2:58:47 AM.619] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 2:58:47 AM.629] LSPD First Response: Aborted chase
[8/8/2015 2:59:04 AM.118] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/8/2015 2:59:04 AM.145] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 2:59:04 AM.145] LSPD First Response: Driving task assigned
[8/8/2015 2:59:04 AM.193] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:00:05 AM.094] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/8/2015 3:00:05 AM.123] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:00:05 AM.124] LSPD First Response: Driving task assigned
[8/8/2015 3:00:05 AM.127] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:01:23 AM.120] LSPD First Response: Creating ?
[8/8/2015 3:01:25 AM.575] LSPD First Response: Created new chase
[8/8/2015 3:01:27 AM.146] LSPD First Response: Suspect added to chase
[8/8/2015 3:01:28 AM.192] LSPD First Response: Suspect added to chase
[8/8/2015 3:02:24 AM.108] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE
[8/8/2015 3:02:24 AM.143] LSPD First Response: Cop added to chase
[8/8/2015 3:02:24 AM.143] LSPD First Response: Added cop to existing chase
[8/8/2015 3:02:24 AM.145] LSPD First Response: Cop added to chase
[8/8/2015 3:02:24 AM.146] LSPD First Response: Added cop to existing chase
[8/8/2015 3:02:40 AM.642] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:03:05 AM.485] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:03:05 AM.485] LSPD First Response: Aborted chase
[8/8/2015 3:03:16 AM.573] LSPD First Response: Creating ?
[8/8/2015 3:03:52 AM.841] LSPD First Response: Created new chase
[8/8/2015 3:03:52 AM.841] LSPD First Response: Suspect added to chase
[8/8/2015 3:04:41 AM.379] LSPD First Response: Creating ?
[8/8/2015 3:04:44 AM.316] LSPD First Response: Created new chase
[8/8/2015 3:04:44 AM.770] LSPD First Response: Suspect added to chase
[8/8/2015 3:04:44 AM.773] LSPD First Response: Suspect added to chase
[8/8/2015 3:04:44 AM.780] LSPD First Response: Cop added to chase
[8/8/2015 3:04:47 AM.292] LSPD First Response: Cop added to chase
[8/8/2015 3:05:59 AM.271] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:05:59 AM.271] LSPD First Response: Aborted chase
[8/8/2015 3:06:13 AM.849] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/8/2015 3:06:13 AM.992] LSPD First Response: Cop added to chase
[8/8/2015 3:06:13 AM.992] LSPD First Response: Added cop to existing chase
[8/8/2015 3:06:13 AM.995] LSPD First Response: Cop added to chase
[8/8/2015 3:06:13 AM.995] LSPD First Response: Added cop to existing chase
[8/8/2015 3:06:14 AM.003] LSPD First Response: Cop added to chase
[8/8/2015 3:06:14 AM.003] LSPD First Response: Added cop to existing chase
[8/8/2015 3:06:14 AM.005] LSPD First Response: Cop added to chase
[8/8/2015 3:06:14 AM.006] LSPD First Response: Added cop to existing chase
[8/8/2015 3:06:21 AM.270] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:06:46 AM.652] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/8/2015 3:06:46 AM.676] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:06:46 AM.676] LSPD First Response: Driving task assigned
[8/8/2015 3:06:46 AM.679] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:07:25 AM.664] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:07:25 AM.664] LSPD First Response: Aborted chase
[8/8/2015 3:09:45 AM.315] LSPD First Response: Creating ?
[8/8/2015 3:09:46 AM.872] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 3:09:46 AM.872] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 3:09:46 AM.872] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 3:09:46 AM.872] at ?.?()
[8/8/2015 3:09:46 AM.873] LSPD First Response: Creating ?
[8/8/2015 3:10:18 AM.348] LSPD First Response: Creating ?
[8/8/2015 3:12:39 AM.835] LSPD First Response: Respawning
[8/8/2015 3:12:44 AM.295] LSPD First Response: Created new chase
[8/8/2015 3:12:44 AM.295] LSPD First Response: Suspect added to chase
[8/8/2015 3:12:44 AM.510] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:12:44 AM.510] LSPD First Response: Aborted chase
[8/8/2015 3:12:47 AM.783] LSPD First Response: Done
[8/8/2015 3:13:00 AM.377] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/8/2015 3:13:00 AM.406] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:13:00 AM.406] LSPD First Response: Driving task assigned
[8/8/2015 3:13:03 AM.101] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:13:03 AM.101] LSPD First Response: Driving task assigned
[8/8/2015 3:13:03 AM.103] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:13:09 AM.373] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:13:45 AM.669] LSPD First Response: Creating ?
[8/8/2015 3:13:59 AM.473] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/8/2015 3:13:59 AM.505] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:13:59 AM.505] LSPD First Response: Driving task assigned
[8/8/2015 3:14:00 AM.856] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:14:00 AM.857] LSPD First Response: Driving task assigned
[8/8/2015 3:14:00 AM.860] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:14:08 AM.781] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:14:16 AM.163] LSPD First Response: Created new chase
[8/8/2015 3:14:16 AM.163] LSPD First Response: Suspect added to chase
[8/8/2015 3:14:16 AM.269] LSPD First Response: Created new chase
[8/8/2015 3:14:16 AM.269] LSPD First Response: Suspect added to chase
[8/8/2015 3:14:29 AM.894] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:14:29 AM.894] LSPD First Response: Aborted chase
[8/8/2015 3:14:38 AM.511] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:14:38 AM.511] LSPD First Response: Aborted chase
[8/8/2015 3:15:47 AM.634] LSPD First Response: Creating ?
[8/8/2015 3:18:56 AM.942] LSPD First Response: Creating ?
[8/8/2015 3:18:58 AM.997] LSPD First Response: Created new chase
[8/8/2015 3:18:59 AM.110] LSPD First Response: Suspect added to chase
[8/8/2015 3:18:59 AM.765] LSPD First Response: Suspect added to chase
[8/8/2015 3:18:59 AM.768] LSPD First Response: Cop added to chase
[8/8/2015 3:19:02 AM.291] LSPD First Response: Cop added to chase
[8/8/2015 3:19:09 AM.915] LSPD First Response: GetAudioFileForAction: No file found for: STREET_OCCUPATION_AVE
[8/8/2015 3:19:10 AM.171] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/8/2015 3:19:19 AM.199] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:19:41 AM.461] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 3:19:41 AM.461] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 3:19:41 AM.461] LSPD First Response: Creating ?
[8/8/2015 3:19:44 AM.112] LSPD First Response: Created new chase
[8/8/2015 3:19:44 AM.223] LSPD First Response: Suspect added to chase
[8/8/2015 3:19:45 AM.149] LSPD First Response: Suspect added to chase
[8/8/2015 3:19:45 AM.546] LSPD First Response: Suspect added to chase
[8/8/2015 3:19:45 AM.550] LSPD First Response: Cop added to chase
[8/8/2015 3:19:48 AM.083] LSPD First Response: Cop added to chase
[8/8/2015 3:20:04 AM.622] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 3:20:09 AM.501] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/8/2015 3:20:09 AM.524] LSPD First Response: Cop added to chase
[8/8/2015 3:20:09 AM.524] LSPD First Response: Added cop to existing chase
[8/8/2015 3:20:09 AM.526] LSPD First Response: Cop added to chase
[8/8/2015 3:20:09 AM.526] LSPD First Response: Added cop to existing chase
[8/8/2015 3:20:20 AM.917] LSPD First Response: Cop added to chase
[8/8/2015 3:20:20 AM.917] LSPD First Response: Added cop to existing chase
[8/8/2015 3:20:27 AM.774] LSPD First Response: Respawning
[8/8/2015 3:20:30 AM.702] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:20:30 AM.702] LSPD First Response: Aborted chase
[8/8/2015 3:20:47 AM.295] LSPD First Response: Done
[8/8/2015 3:22:32 AM.612] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:25:12 AM.090] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:25:12 AM.090] LSPD First Response: Aborted chase
[8/8/2015 3:26:05 AM.621] LSPD First Response: Created new chase
[8/8/2015 3:26:05 AM.622] LSPD First Response: Suspect added to chase
[8/8/2015 3:26:41 AM.856] LSPD First Response: Creating ?
[8/8/2015 3:26:43 AM.939] LSPD First Response: Created new chase
[8/8/2015 3:26:44 AM.426] LSPD First Response: Suspect added to chase
[8/8/2015 3:26:44 AM.779] LSPD First Response: Suspect added to chase
[8/8/2015 3:26:44 AM.782] LSPD First Response: Cop added to chase
[8/8/2015 3:26:47 AM.306] LSPD First Response: Cop added to chase
[8/8/2015 3:26:49 AM.258] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:26:49 AM.258] LSPD First Response: Aborted chase
[8/8/2015 3:26:50 AM.051] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:27:00 AM.102] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 3:27:15 AM.821] LSPD First Response: Cop added to chase
[8/8/2015 3:27:15 AM.821] LSPD First Response: Added cop to existing chase
[8/8/2015 3:27:26 AM.131] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:27:28 AM.959] LSPD First Response: Cop added to chase
[8/8/2015 3:27:28 AM.959] LSPD First Response: Added cop to existing chase
[8/8/2015 3:27:37 AM.239] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:27:57 AM.481] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:28:03 AM.251] LSPD First Response: Cop added to chase
[8/8/2015 3:28:03 AM.251] LSPD First Response: Added cop to existing chase
[8/8/2015 3:28:04 AM.422] LSPD First Response: Cop added to chase
[8/8/2015 3:28:04 AM.422] LSPD First Response: Added cop to existing chase
[8/8/2015 3:28:04 AM.424] LSPD First Response: Cop added to chase
[8/8/2015 3:28:04 AM.424] LSPD First Response: Added cop to existing chase
[8/8/2015 3:28:07 AM.519] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:28:37 AM.071] LSPD First Response: Cop added to chase
[8/8/2015 3:28:37 AM.071] LSPD First Response: Added cop to existing chase
[8/8/2015 3:28:43 AM.342] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:29:02 AM.020] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:29:52 AM.952] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 3:29:56 AM.492] LSPD First Response: Cop added to chase
[8/8/2015 3:29:56 AM.492] LSPD First Response: Added cop to existing chase
[8/8/2015 3:29:56 AM.495] LSPD First Response: Cop added to chase
[8/8/2015 3:29:56 AM.496] LSPD First Response: Added cop to existing chase
[8/8/2015 3:29:58 AM.283] LSPD First Response: Cop added to chase
[8/8/2015 3:29:58 AM.283] LSPD First Response: Added cop to existing chase
[8/8/2015 3:30:05 AM.066] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 3:30:10 AM.890] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 3:30:10 AM.890] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 3:30:10 AM.890] LSPD First Response: Creating ?
[8/8/2015 3:30:26 AM.789] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[8/8/2015 3:30:27 AM.049] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:30:37 AM.131] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 3:31:02 AM.280] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[8/8/2015 3:31:02 AM.305] LSPD First Response: Cop added to chase
[8/8/2015 3:31:02 AM.305] LSPD First Response: Added cop to existing chase
[8/8/2015 3:31:16 AM.422] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 3:31:17 AM.054] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:31:17 AM.054] LSPD First Response: Aborted chase
[8/8/2015 3:31:19 AM.581] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:33:57 AM.567] LSPD First Response: Creating ?
[8/8/2015 3:33:59 AM.459] LSPD First Response: Created new chase
[8/8/2015 3:33:59 AM.991] LSPD First Response: Suspect added to chase
[8/8/2015 3:33:59 AM.996] LSPD First Response: Cop added to chase
[8/8/2015 3:34:02 AM.517] LSPD First Response: Cop added to chase
[8/8/2015 3:34:06 AM.278] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:34:08 AM.322] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 3:34:32 AM.551] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 3:34:49 AM.711] LSPD First Response: Cop added to chase
[8/8/2015 3:34:49 AM.712] LSPD First Response: Added cop to existing chase
[8/8/2015 3:34:51 AM.521] LSPD First Response: Cop added to chase
[8/8/2015 3:34:51 AM.521] LSPD First Response: Added cop to existing chase
[8/8/2015 3:34:57 AM.582] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_WAY
[8/8/2015 3:34:57 AM.800] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 3:35:01 AM.850] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:35:10 AM.890] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 3:36:04 AM.563] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 3:37:02 AM.790] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/8/2015 3:37:48 AM.512] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:37:48 AM.512] LSPD First Response: Driving task assigned
[8/8/2015 3:37:48 AM.516] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/8/2015 3:37:48 AM.526] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 3:37:48 AM.526] LSPD First Response: Aborted chase
[8/8/2015 3:38:24 AM.498] LSPD First Response: Respawning
[8/8/2015 3:38:36 AM.648] LSPD First Response: Creating ?
[8/8/2015 3:38:37 AM.954] LSPD First Response: Done
[8/8/2015 6:04:00 PM.077] 
[8/8/2015 6:04:00 PM.115] 
[8/8/2015 6:04:00 PM.115] 
[8/8/2015 6:04:00 PM.115] ====================================================================================================
[8/8/2015 6:04:00 PM.126] Started new log on 8/8/2015 6:04:00 PM.077
[8/8/2015 6:04:00 PM.126] ====================================================================================================
[8/8/2015 6:04:00 PM.015] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/8/2015 6:04:00 PM.126] Log verbosity: Verbose
[8/8/2015 6:04:00 PM.175] Initializing input system
[8/8/2015 6:04:00 PM.194] Initializing game console
[8/8/2015 6:04:00 PM.230] Console key has been set to F4 (key code: 115)
[8/8/2015 6:04:00 PM.560] Console initialized
[8/8/2015 6:04:00 PM.560] Initializing forms manager
[8/8/2015 6:04:00 PM.569] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/8/2015 6:04:00 PM.615] ================ RAGE Plugin Hook ================
[8/8/2015 6:04:00 PM.619] Checking game support
[8/8/2015 6:04:00 PM.759] Product name: Grand Theft Auto V
[8/8/2015 6:04:00 PM.759] Product version: 1.0.393.4
[8/8/2015 6:04:00 PM.759] Is steam version: False
[8/8/2015 6:04:01 PM.210] Initializing game support
[8/8/2015 6:04:01 PM.210] Patching low level keyboard hook
[8/8/2015 6:04:01 PM.210] Patched low level keyboard hook
[8/8/2015 6:04:01 PM.210] Unhooking low level keyboard hook
[8/8/2015 6:04:01 PM.210] Unhooked low level keyboard hook
[8/8/2015 6:04:01 PM.210] Velocity limit removed.
[8/8/2015 6:04:11 PM.276] Compatibility level: 0
[8/8/2015 6:04:11 PM.276] Supported version detected
[8/8/2015 6:04:11 PM.276] ==================================================
[8/8/2015 6:04:11 PM.276] Patched IsDebuggerPresent
[8/8/2015 6:04:11 PM.276] Waiting for game initialization
[8/8/2015 6:04:11 PM.377] Initializing hook
[8/8/2015 6:04:11 PM.377] Completing interoperability
[8/8/2015 6:04:11 PM.377] Initialization code 1.
[8/8/2015 6:04:11 PM.377] Initialization code 2.
[8/8/2015 6:04:11 PM.377] Initialization code 3.
[8/8/2015 6:04:11 PM.377] Initialization code 4.
[8/8/2015 6:04:11 PM.377] Initialization code 5.
[8/8/2015 6:04:11 PM.377] Initialization code 6.
[8/8/2015 6:04:11 PM.377] Initialization code 7.
[8/8/2015 6:04:11 PM.377] Completing interoperability, phase 1
[8/8/2015 6:04:11 PM.377] Completing interoperability, phase 2
[8/8/2015 6:04:11 PM.377] Completing interoperability, phase 3
[8/8/2015 6:04:11 PM.377] Completing interoperability, phase 4
[8/8/2015 6:04:11 PM.377] Completing interoperability, phase 5
[8/8/2015 6:04:11 PM.377] Completing interoperability, phase 6
[8/8/2015 6:04:11 PM.377] Completing interoperability, phase 7
[8/8/2015 6:04:11 PM.379] Initializing DirectX
[8/8/2015 6:04:11 PM.428] Initializing Direct3D
[8/8/2015 6:04:11 PM.428] Loading C:\Windows\system32\d3d11.dll
[8/8/2015 6:04:11 PM.428] Loaded at 0x7FFAE8B40000
[8/8/2015 6:04:11 PM.428] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/8/2015 6:04:11 PM.428] Creating Direct3D 11 device and swap chain
[8/8/2015 6:04:11 PM.450] Attempting feature level 10_1
[8/8/2015 6:04:11 PM.476] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/8/2015 6:04:11 PM.490] Swap Chain created: 0x1F1F7DA0D0
[8/8/2015 6:04:11 PM.490] Swap Chain VTable: 0x1F1F7DA0D0
[8/8/2015 6:04:11 PM.490] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/8/2015 6:04:11 PM.490] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/8/2015 6:04:11 PM.490] D3D11Present: 0x7FFAE8ABCDE0
[8/8/2015 6:04:11 PM.490] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/8/2015 6:04:11 PM.490] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/8/2015 6:04:11 PM.490] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/8/2015 6:04:11 PM.490] Getting device
[8/8/2015 6:04:11 PM.490] Retrieved device
[8/8/2015 6:04:11 PM.490] Creating wrapper
[8/8/2015 6:04:11 PM.500] Direct3D initialized
[8/8/2015 6:04:11 PM.500] Direct3D watcher thread spawned
[8/8/2015 6:04:11 PM.501] Initialized DirectX
[8/8/2015 6:04:11 PM.938] Wrapper created
[8/8/2015 6:04:11 PM.946] Effect created
[8/8/2015 6:04:11 PM.946] Creating buffer
[8/8/2015 6:04:11 PM.946] Created buffer
[8/8/2015 6:04:11 PM.946] Creating blend state
[8/8/2015 6:04:11 PM.946] Created blend state
[8/8/2015 6:04:11 PM.946] Done with creation
[8/8/2015 6:04:12 PM.037] Initializing texture system.
[8/8/2015 6:04:12 PM.037] Initializing texture system; phase 1
[8/8/2015 6:04:12 PM.037] Initializing texture system; phase 2
[8/8/2015 6:04:12 PM.187] Initializing texture system; phase 3
[8/8/2015 6:04:12 PM.187] Initializing texture system; phase 4
[8/8/2015 6:04:12 PM.268] Initializing texture system; phase 5
[8/8/2015 6:04:12 PM.271] Initializing texture system; phase 6
[8/8/2015 6:04:12 PM.274] Initializing texture system; phase 7
[8/8/2015 6:04:12 PM.277] Initializing texture system; phase 8
[8/8/2015 6:04:12 PM.281] Initializing texture system; phase 9
[8/8/2015 6:04:12 PM.283] Initializing texture system; phase 10
[8/8/2015 6:04:12 PM.290] Initializing texture system; phase 11
[8/8/2015 6:04:12 PM.290] Initializing texture system; phase 12
[8/8/2015 6:04:12 PM.296] Initializing texture system; phase 13
[8/8/2015 6:04:12 PM.296] Initializing texture system; phase 14
[8/8/2015 6:04:16 PM.501] Direct3D watcher thread ended
[8/8/2015 6:05:53 PM.562] 
[8/8/2015 6:05:53 PM.564] 
[8/8/2015 6:05:53 PM.564] 
[8/8/2015 6:05:53 PM.564] ====================================================================================================
[8/8/2015 6:05:53 PM.564] Started new log on 8/8/2015 6:05:53 PM.562
[8/8/2015 6:05:53 PM.564] ====================================================================================================
[8/8/2015 6:05:53 PM.561] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/8/2015 6:05:53 PM.564] Log verbosity: Verbose
[8/8/2015 6:05:53 PM.566] Initializing input system
[8/8/2015 6:05:53 PM.570] Initializing game console
[8/8/2015 6:05:53 PM.578] Console key has been set to F4 (key code: 115)
[8/8/2015 6:05:53 PM.611] Console initialized
[8/8/2015 6:05:53 PM.611] Initializing forms manager
[8/8/2015 6:05:53 PM.615] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/8/2015 6:05:53 PM.624] ================ RAGE Plugin Hook ================
[8/8/2015 6:05:53 PM.626] Checking game support
[8/8/2015 6:05:53 PM.641] Product name: Grand Theft Auto V
[8/8/2015 6:05:53 PM.641] Product version: 1.0.393.4
[8/8/2015 6:05:53 PM.641] Is steam version: False
[8/8/2015 6:05:53 PM.805] Initializing game support
[8/8/2015 6:05:53 PM.806] Patching low level keyboard hook
[8/8/2015 6:05:53 PM.806] Patched low level keyboard hook
[8/8/2015 6:05:53 PM.806] Unhooking low level keyboard hook
[8/8/2015 6:05:53 PM.806] Unhooked low level keyboard hook
[8/8/2015 6:05:53 PM.806] Velocity limit removed.
[8/8/2015 6:06:02 PM.618] Compatibility level: 0
[8/8/2015 6:06:02 PM.618] Supported version detected
[8/8/2015 6:06:02 PM.618] ==================================================
[8/8/2015 6:06:02 PM.618] Patched IsDebuggerPresent
[8/8/2015 6:06:02 PM.618] Waiting for game initialization
[8/8/2015 6:06:02 PM.720] Initializing hook
[8/8/2015 6:06:02 PM.720] Completing interoperability
[8/8/2015 6:06:02 PM.720] Initialization code 1.
[8/8/2015 6:06:02 PM.720] Initialization code 2.
[8/8/2015 6:06:02 PM.720] Initialization code 3.
[8/8/2015 6:06:02 PM.720] Initialization code 4.
[8/8/2015 6:06:02 PM.720] Initialization code 5.
[8/8/2015 6:06:02 PM.720] Initialization code 6.
[8/8/2015 6:06:02 PM.720] Initialization code 7.
[8/8/2015 6:06:02 PM.720] Completing interoperability, phase 1
[8/8/2015 6:06:02 PM.720] Completing interoperability, phase 2
[8/8/2015 6:06:02 PM.720] Completing interoperability, phase 3
[8/8/2015 6:06:02 PM.720] Completing interoperability, phase 4
[8/8/2015 6:06:02 PM.720] Completing interoperability, phase 5
[8/8/2015 6:06:02 PM.720] Completing interoperability, phase 6
[8/8/2015 6:06:02 PM.720] Completing interoperability, phase 7
[8/8/2015 6:06:02 PM.722] Initializing DirectX
[8/8/2015 6:06:02 PM.730] Initializing Direct3D
[8/8/2015 6:06:02 PM.730] Loading C:\Windows\system32\d3d11.dll
[8/8/2015 6:06:02 PM.730] Loaded at 0x7FFAE8B40000
[8/8/2015 6:06:02 PM.730] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/8/2015 6:06:02 PM.730] Creating Direct3D 11 device and swap chain
[8/8/2015 6:06:02 PM.770] Attempting feature level 10_1
[8/8/2015 6:06:02 PM.809] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/8/2015 6:06:02 PM.821] Swap Chain created: 0xD54E53D9C0
[8/8/2015 6:06:02 PM.822] Swap Chain VTable: 0xD54E53D9C0
[8/8/2015 6:06:02 PM.822] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/8/2015 6:06:02 PM.822] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/8/2015 6:06:02 PM.822] D3D11Present: 0x7FFAE8ABCDE0
[8/8/2015 6:06:02 PM.822] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/8/2015 6:06:02 PM.822] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/8/2015 6:06:02 PM.822] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/8/2015 6:06:02 PM.822] Getting device
[8/8/2015 6:06:02 PM.822] Retrieved device
[8/8/2015 6:06:02 PM.822] Creating wrapper
[8/8/2015 6:06:02 PM.835] Direct3D initialized
[8/8/2015 6:06:02 PM.837] Initialized DirectX
[8/8/2015 6:06:02 PM.845] Direct3D watcher thread spawned
[8/8/2015 6:06:02 PM.936] Wrapper created
[8/8/2015 6:06:02 PM.943] Effect created
[8/8/2015 6:06:02 PM.943] Creating buffer
[8/8/2015 6:06:02 PM.943] Created buffer
[8/8/2015 6:06:02 PM.943] Creating blend state
[8/8/2015 6:06:02 PM.943] Created blend state
[8/8/2015 6:06:02 PM.943] Done with creation
[8/8/2015 6:06:03 PM.013] Initializing texture system.
[8/8/2015 6:06:03 PM.013] Initializing texture system; phase 1
[8/8/2015 6:06:03 PM.013] Initializing texture system; phase 2
[8/8/2015 6:06:03 PM.028] Initializing texture system; phase 3
[8/8/2015 6:06:03 PM.028] Initializing texture system; phase 4
[8/8/2015 6:06:03 PM.056] Initializing texture system; phase 5
[8/8/2015 6:06:03 PM.059] Initializing texture system; phase 6
[8/8/2015 6:06:03 PM.062] Initializing texture system; phase 7
[8/8/2015 6:06:03 PM.065] Initializing texture system; phase 8
[8/8/2015 6:06:03 PM.069] Initializing texture system; phase 9
[8/8/2015 6:06:03 PM.072] Initializing texture system; phase 10
[8/8/2015 6:06:03 PM.078] Initializing texture system; phase 11
[8/8/2015 6:06:03 PM.078] Initializing texture system; phase 12
[8/8/2015 6:06:03 PM.083] Initializing texture system; phase 13
[8/8/2015 6:06:03 PM.083] Initializing texture system; phase 14
[8/8/2015 6:06:07 PM.846] Direct3D watcher thread ended
[8/8/2015 6:17:26 PM.242] 
[8/8/2015 6:17:26 PM.246] 
[8/8/2015 6:17:26 PM.246] 
[8/8/2015 6:17:26 PM.246] ====================================================================================================
[8/8/2015 6:17:26 PM.246] Started new log on 8/8/2015 6:17:26 PM.242
[8/8/2015 6:17:26 PM.246] ====================================================================================================
[8/8/2015 6:17:26 PM.241] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/8/2015 6:17:26 PM.247] Log verbosity: Verbose
[8/8/2015 6:17:26 PM.250] Initializing input system
[8/8/2015 6:17:26 PM.258] Initializing game console
[8/8/2015 6:17:26 PM.278] Console key has been set to F4 (key code: 115)
[8/8/2015 6:17:26 PM.407] Initializing console variable "SkipGameIntro".
[8/8/2015 6:17:26 PM.408] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/8/2015 6:17:26 PM.428] Read value: <null>
[8/8/2015 6:17:26 PM.428] Initializing console variable "DisableRenderVersionText".
[8/8/2015 6:17:26 PM.429] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/8/2015 6:17:26 PM.455] Read value: True
[8/8/2015 6:17:26 PM.455] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/8/2015 6:17:26 PM.456] Initializing console variable "DisableCustomLoadingScreen".
[8/8/2015 6:17:26 PM.456] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/8/2015 6:17:26 PM.458] Read value: True
[8/8/2015 6:17:26 PM.458] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/8/2015 6:17:26 PM.458] Initializing console variable "ConsoleKey".
[8/8/2015 6:17:26 PM.458] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/8/2015 6:17:26 PM.459] Read value: <null>
[8/8/2015 6:17:26 PM.459] Initializing console variable "PluginTimeoutThreshold".
[8/8/2015 6:17:26 PM.459] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/8/2015 6:17:26 PM.460] Read value: 10000
[8/8/2015 6:17:26 PM.461] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/8/2015 6:17:26 PM.461] Initializing console variable "AlwaysShowConsoleOutput".
[8/8/2015 6:17:26 PM.461] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/8/2015 6:17:26 PM.462] Read value: <null>
[8/8/2015 6:17:26 PM.462] Initializing console variable "WarnOnPluginLoad".
[8/8/2015 6:17:26 PM.462] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/8/2015 6:17:26 PM.463] Read value: True
[8/8/2015 6:17:26 PM.463] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/8/2015 6:17:26 PM.463] Initializing console variable "ShowOnScreenWarnings".
[8/8/2015 6:17:26 PM.463] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/8/2015 6:17:26 PM.464] Read value: <null>
[8/8/2015 6:17:26 PM.464] Console initialized
[8/8/2015 6:17:26 PM.464] Initializing forms manager
[8/8/2015 6:17:26 PM.484] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/8/2015 6:17:26 PM.522] ================ RAGE Plugin Hook ================
[8/8/2015 6:17:26 PM.565] Checking game support
[8/8/2015 6:17:26 PM.596] Product name: Grand Theft Auto V
[8/8/2015 6:17:26 PM.596] Product version: 1.0.393.4
[8/8/2015 6:17:26 PM.596] Is steam version: False
[8/8/2015 6:17:26 PM.597] Initializing DirectX
[8/8/2015 6:17:26 PM.603] Initializing Direct3D
[8/8/2015 6:17:26 PM.603] Loading C:\Windows\system32\d3d11.dll
[8/8/2015 6:17:26 PM.603] Loaded at 0x7FFAE8B40000
[8/8/2015 6:17:26 PM.603] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/8/2015 6:17:26 PM.603] Creating Direct3D 11 device and swap chain
[8/8/2015 6:17:26 PM.635] Swap Chain created: 0xF803703540
[8/8/2015 6:17:26 PM.635] Swap Chain VTable: 0xF803703540
[8/8/2015 6:17:26 PM.635] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/8/2015 6:17:26 PM.635] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/8/2015 6:17:26 PM.635] D3D11Present: 0x7FFAE8ABCDE0
[8/8/2015 6:17:26 PM.635] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/8/2015 6:17:26 PM.635] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/8/2015 6:17:26 PM.635] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/8/2015 6:17:26 PM.635] Getting device
[8/8/2015 6:17:26 PM.635] Retrieved device
[8/8/2015 6:17:26 PM.635] Creating wrapper
[8/8/2015 6:17:26 PM.658] Direct3D initialized
[8/8/2015 6:17:26 PM.658] Initialized DirectX
[8/8/2015 6:17:26 PM.704] Direct3D watcher thread spawned
[8/8/2015 6:17:26 PM.721] Waiting for CurrentGame->ShouldInitializeNow()
[8/8/2015 6:17:26 PM.764] Wrapper created
[8/8/2015 6:17:26 PM.773] Effect created
[8/8/2015 6:17:26 PM.773] Creating buffer
[8/8/2015 6:17:26 PM.773] Created buffer
[8/8/2015 6:17:26 PM.773] Creating blend state
[8/8/2015 6:17:26 PM.773] Created blend state
[8/8/2015 6:17:26 PM.773] Done with creation
[8/8/2015 6:17:26 PM.847] Initializing texture system.
[8/8/2015 6:17:26 PM.847] Initializing texture system; phase 1
[8/8/2015 6:17:26 PM.847] Initializing texture system; phase 2
[8/8/2015 6:17:26 PM.862] Initializing texture system; phase 3
[8/8/2015 6:17:26 PM.863] Initializing texture system; phase 4
[8/8/2015 6:17:26 PM.892] Initializing texture system; phase 5
[8/8/2015 6:17:26 PM.896] Initializing texture system; phase 6
[8/8/2015 6:17:26 PM.898] Initializing texture system; phase 7
[8/8/2015 6:17:26 PM.902] Initializing texture system; phase 8
[8/8/2015 6:17:26 PM.906] Initializing texture system; phase 9
[8/8/2015 6:17:26 PM.909] Initializing texture system; phase 10
[8/8/2015 6:17:26 PM.916] Initializing texture system; phase 11
[8/8/2015 6:17:26 PM.917] Initializing texture system; phase 12
[8/8/2015 6:17:26 PM.922] Initializing texture system; phase 13
[8/8/2015 6:17:26 PM.922] Initializing texture system; phase 14
[8/8/2015 6:17:31 PM.734] Direct3D watcher thread ended
[8/8/2015 6:18:00 PM.414] Initializing game support
[8/8/2015 9:06:21 PM.996] 
[8/8/2015 9:06:21 PM.999] 
[8/8/2015 9:06:21 PM.999] 
[8/8/2015 9:06:21 PM.999] ====================================================================================================
[8/8/2015 9:06:21 PM.999] Started new log on 8/8/2015 9:06:21 PM.996
[8/8/2015 9:06:21 PM.999] ====================================================================================================
[8/8/2015 9:06:21 PM.994] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/8/2015 9:06:22 PM.000] Log verbosity: Verbose
[8/8/2015 9:06:22 PM.004] Initializing input system
[8/8/2015 9:06:22 PM.014] Initializing game console
[8/8/2015 9:06:22 PM.040] Console key has been set to F4 (key code: 115)
[8/8/2015 9:06:22 PM.118] Initializing console variable "SkipGameIntro".
[8/8/2015 9:06:22 PM.118] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/8/2015 9:06:22 PM.127] Read value: <null>
[8/8/2015 9:06:22 PM.127] Initializing console variable "DisableRenderVersionText".
[8/8/2015 9:06:22 PM.127] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/8/2015 9:06:22 PM.139] Read value: True
[8/8/2015 9:06:22 PM.140] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/8/2015 9:06:22 PM.140] Initializing console variable "DisableCustomLoadingScreen".
[8/8/2015 9:06:22 PM.140] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/8/2015 9:06:22 PM.141] Read value: True
[8/8/2015 9:06:22 PM.141] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/8/2015 9:06:22 PM.141] Initializing console variable "ConsoleKey".
[8/8/2015 9:06:22 PM.141] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/8/2015 9:06:22 PM.141] Read value: <null>
[8/8/2015 9:06:22 PM.141] Initializing console variable "PluginTimeoutThreshold".
[8/8/2015 9:06:22 PM.141] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/8/2015 9:06:22 PM.142] Read value: 10000
[8/8/2015 9:06:22 PM.142] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/8/2015 9:06:22 PM.142] Initializing console variable "AlwaysShowConsoleOutput".
[8/8/2015 9:06:22 PM.142] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/8/2015 9:06:22 PM.143] Read value: <null>
[8/8/2015 9:06:22 PM.143] Initializing console variable "WarnOnPluginLoad".
[8/8/2015 9:06:22 PM.143] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/8/2015 9:06:22 PM.143] Read value: True
[8/8/2015 9:06:22 PM.143] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/8/2015 9:06:22 PM.143] Initializing console variable "ShowOnScreenWarnings".
[8/8/2015 9:06:22 PM.143] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/8/2015 9:06:22 PM.143] Read value: <null>
[8/8/2015 9:06:22 PM.143] Console initialized
[8/8/2015 9:06:22 PM.143] Initializing forms manager
[8/8/2015 9:06:22 PM.159] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/8/2015 9:06:22 PM.172] ================ RAGE Plugin Hook ================
[8/8/2015 9:06:22 PM.186] Checking game support
[8/8/2015 9:06:22 PM.202] Product name: Grand Theft Auto V
[8/8/2015 9:06:22 PM.202] Product version: 1.0.393.4
[8/8/2015 9:06:22 PM.202] Is steam version: False
[8/8/2015 9:06:22 PM.203] Initializing DirectX
[8/8/2015 9:06:22 PM.209] Initializing Direct3D
[8/8/2015 9:06:22 PM.209] Loading C:\Windows\system32\d3d11.dll
[8/8/2015 9:06:22 PM.209] Loaded at 0x7FFAE8B40000
[8/8/2015 9:06:22 PM.209] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/8/2015 9:06:22 PM.209] Creating Direct3D 11 device and swap chain
[8/8/2015 9:06:22 PM.223] Swap Chain created: 0x93D3201D40
[8/8/2015 9:06:22 PM.223] Swap Chain VTable: 0x93D3201D40
[8/8/2015 9:06:22 PM.223] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/8/2015 9:06:22 PM.223] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/8/2015 9:06:22 PM.223] D3D11Present: 0x7FFAE8ABCDE0
[8/8/2015 9:06:22 PM.223] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/8/2015 9:06:22 PM.223] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/8/2015 9:06:22 PM.223] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/8/2015 9:06:22 PM.235] Direct3D initialized
[8/8/2015 9:06:22 PM.236] Initialized DirectX
[8/8/2015 9:06:22 PM.236] Direct3D watcher thread spawned
[8/8/2015 9:06:22 PM.279] Waiting for CurrentGame->ShouldInitializeNow()
[8/8/2015 9:06:23 PM.468] Getting device
[8/8/2015 9:06:23 PM.468] Retrieved device
[8/8/2015 9:06:23 PM.468] Creating wrapper
[8/8/2015 9:06:23 PM.724] Wrapper created
[8/8/2015 9:06:23 PM.737] Effect created
[8/8/2015 9:06:23 PM.737] Creating buffer
[8/8/2015 9:06:23 PM.737] Created buffer
[8/8/2015 9:06:23 PM.737] Creating blend state
[8/8/2015 9:06:23 PM.737] Created blend state
[8/8/2015 9:06:23 PM.737] Done with creation
[8/8/2015 9:06:23 PM.837] Initializing texture system.
[8/8/2015 9:06:23 PM.837] Initializing texture system; phase 1
[8/8/2015 9:06:23 PM.837] Initializing texture system; phase 2
[8/8/2015 9:06:23 PM.865] Initializing texture system; phase 3
[8/8/2015 9:06:23 PM.877] Initializing texture system; phase 4
[8/8/2015 9:06:23 PM.934] Initializing texture system; phase 5
[8/8/2015 9:06:23 PM.938] Initializing texture system; phase 6
[8/8/2015 9:06:23 PM.941] Initializing texture system; phase 7
[8/8/2015 9:06:23 PM.946] Initializing texture system; phase 8
[8/8/2015 9:06:23 PM.960] Initializing texture system; phase 9
[8/8/2015 9:06:23 PM.965] Initializing texture system; phase 10
[8/8/2015 9:06:23 PM.976] Initializing texture system; phase 11
[8/8/2015 9:06:23 PM.976] Initializing texture system; phase 12
[8/8/2015 9:06:23 PM.985] Initializing texture system; phase 13
[8/8/2015 9:06:23 PM.985] Initializing texture system; phase 14
[8/8/2015 9:06:27 PM.239] Direct3D watcher thread ended
[8/8/2015 9:07:00 PM.528] Initializing game support
[8/8/2015 10:22:33 PM.501] 
[8/8/2015 10:22:33 PM.503] 
[8/8/2015 10:22:33 PM.503] 
[8/8/2015 10:22:33 PM.503] ====================================================================================================
[8/8/2015 10:22:33 PM.503] Started new log on 8/8/2015 10:22:33 PM.501
[8/8/2015 10:22:33 PM.503] ====================================================================================================
[8/8/2015 10:22:33 PM.499] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/8/2015 10:22:33 PM.503] Log verbosity: Verbose
[8/8/2015 10:22:33 PM.506] Initializing input system
[8/8/2015 10:22:33 PM.511] Initializing game console
[8/8/2015 10:22:33 PM.525] Console key has been set to F4 (key code: 115)
[8/8/2015 10:22:33 PM.575] Initializing console variable "SkipGameIntro".
[8/8/2015 10:22:33 PM.575] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/8/2015 10:22:33 PM.582] Read value: <null>
[8/8/2015 10:22:33 PM.582] Initializing console variable "DisableRenderVersionText".
[8/8/2015 10:22:33 PM.582] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/8/2015 10:22:33 PM.590] Read value: True
[8/8/2015 10:22:33 PM.590] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/8/2015 10:22:33 PM.590] Initializing console variable "DisableCustomLoadingScreen".
[8/8/2015 10:22:33 PM.590] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/8/2015 10:22:33 PM.590] Read value: True
[8/8/2015 10:22:33 PM.591] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/8/2015 10:22:33 PM.591] Initializing console variable "ConsoleKey".
[8/8/2015 10:22:33 PM.591] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/8/2015 10:22:33 PM.591] Read value: <null>
[8/8/2015 10:22:33 PM.591] Initializing console variable "PluginTimeoutThreshold".
[8/8/2015 10:22:33 PM.591] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/8/2015 10:22:33 PM.592] Read value: 10000
[8/8/2015 10:22:33 PM.592] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/8/2015 10:22:33 PM.592] Initializing console variable "AlwaysShowConsoleOutput".
[8/8/2015 10:22:33 PM.592] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/8/2015 10:22:33 PM.593] Read value: <null>
[8/8/2015 10:22:33 PM.593] Initializing console variable "WarnOnPluginLoad".
[8/8/2015 10:22:33 PM.593] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/8/2015 10:22:33 PM.594] Read value: True
[8/8/2015 10:22:33 PM.594] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/8/2015 10:22:33 PM.594] Initializing console variable "ShowOnScreenWarnings".
[8/8/2015 10:22:33 PM.594] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/8/2015 10:22:33 PM.595] Read value: <null>
[8/8/2015 10:22:33 PM.595] Console initialized
[8/8/2015 10:22:33 PM.595] Initializing forms manager
[8/8/2015 10:22:33 PM.602] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/8/2015 10:22:33 PM.613] ================ RAGE Plugin Hook ================
[8/8/2015 10:22:33 PM.627] Checking game support
[8/8/2015 10:22:33 PM.635] Product name: Grand Theft Auto V
[8/8/2015 10:22:33 PM.635] Product version: 1.0.393.4
[8/8/2015 10:22:33 PM.635] Is steam version: False
[8/8/2015 10:22:33 PM.636] Initializing DirectX
[8/8/2015 10:22:33 PM.641] Initializing Direct3D
[8/8/2015 10:22:33 PM.641] Loading C:\Windows\system32\d3d11.dll
[8/8/2015 10:22:33 PM.641] Loaded at 0x7FFAE8B40000
[8/8/2015 10:22:33 PM.641] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/8/2015 10:22:33 PM.641] Creating Direct3D 11 device and swap chain
[8/8/2015 10:22:33 PM.654] Swap Chain created: 0x78499D24F0
[8/8/2015 10:22:33 PM.654] Swap Chain VTable: 0x78499D24F0
[8/8/2015 10:22:33 PM.654] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/8/2015 10:22:33 PM.654] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/8/2015 10:22:33 PM.654] D3D11Present: 0x7FFAE8ABCDE0
[8/8/2015 10:22:33 PM.654] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/8/2015 10:22:33 PM.654] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/8/2015 10:22:33 PM.654] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/8/2015 10:22:33 PM.666] Direct3D initialized
[8/8/2015 10:22:33 PM.667] Initialized DirectX
[8/8/2015 10:22:33 PM.667] Direct3D watcher thread spawned
[8/8/2015 10:22:33 PM.700] Waiting for CurrentGame->ShouldInitializeNow()
[8/8/2015 10:22:34 PM.435] Getting device
[8/8/2015 10:22:34 PM.435] Retrieved device
[8/8/2015 10:22:34 PM.435] Creating wrapper
[8/8/2015 10:22:34 PM.558] Wrapper created
[8/8/2015 10:22:34 PM.566] Effect created
[8/8/2015 10:22:34 PM.566] Creating buffer
[8/8/2015 10:22:34 PM.567] Created buffer
[8/8/2015 10:22:34 PM.567] Creating blend state
[8/8/2015 10:22:34 PM.567] Created blend state
[8/8/2015 10:22:34 PM.567] Done with creation
[8/8/2015 10:22:34 PM.636] Initializing texture system.
[8/8/2015 10:22:34 PM.636] Initializing texture system; phase 1
[8/8/2015 10:22:34 PM.636] Initializing texture system; phase 2
[8/8/2015 10:22:34 PM.652] Initializing texture system; phase 3
[8/8/2015 10:22:34 PM.653] Initializing texture system; phase 4
[8/8/2015 10:22:34 PM.682] Initializing texture system; phase 5
[8/8/2015 10:22:34 PM.684] Initializing texture system; phase 6
[8/8/2015 10:22:34 PM.686] Initializing texture system; phase 7
[8/8/2015 10:22:34 PM.690] Initializing texture system; phase 8
[8/8/2015 10:22:34 PM.694] Initializing texture system; phase 9
[8/8/2015 10:22:34 PM.700] Initializing texture system; phase 10
[8/8/2015 10:22:34 PM.706] Initializing texture system; phase 11
[8/8/2015 10:22:34 PM.706] Initializing texture system; phase 12
[8/8/2015 10:22:34 PM.712] Initializing texture system; phase 13
[8/8/2015 10:22:34 PM.712] Initializing texture system; phase 14
[8/8/2015 10:22:38 PM.678] Direct3D watcher thread ended
[8/8/2015 10:23:11 PM.462] Initializing game support
[8/8/2015 10:23:24 PM.305] Compatibility level: 0
[8/8/2015 10:23:24 PM.305] Supported version detected
[8/8/2015 10:23:24 PM.305] ==================================================
[8/8/2015 10:23:24 PM.557] Patched IsDebuggerPresent
[8/8/2015 10:23:24 PM.808] Waiting for game initialization
[8/8/2015 10:23:25 PM.159] Initializing hook
[8/8/2015 10:23:25 PM.410] Completing interoperability
[8/8/2015 10:23:25 PM.410] Initialization code 1.
[8/8/2015 10:23:25 PM.410] Initialization code 2.
[8/8/2015 10:23:25 PM.410] Initialization code 3.
[8/8/2015 10:23:25 PM.435] 1 Address: 0x00007FF63574340C
[8/8/2015 10:23:25 PM.435] Calling func 1
[8/8/2015 10:23:25 PM.442] 2 Address: 0x00007FF6361CDCB2
[8/8/2015 10:23:25 PM.443] 3 Address: 0x00007FF634D95D0E
[8/8/2015 10:23:25 PM.450] Address: 0x00007FF6361CDC50
[8/8/2015 10:23:25 PM.450] Unknown var: 0x00007FF63709D310
[8/8/2015 10:23:25 PM.450] Initialization code 4.
[8/8/2015 10:23:25 PM.450] Completing interoperability, phase 1
[8/8/2015 10:23:25 PM.450] Completing interoperability, phase 2
[8/8/2015 10:23:25 PM.450] Completing interoperability, phase 3
[8/8/2015 10:23:25 PM.450] Completing interoperability, phase 4
[8/8/2015 10:23:25 PM.450] Completing interoperability, phase 5
[8/8/2015 10:23:25 PM.450] Completing interoperability, phase 6
[8/8/2015 10:23:25 PM.450] Completing interoperability, phase 7
[8/8/2015 10:23:42 PM.097] Initializing console variable "IsDeveloperModeEnabled".
[8/8/2015 10:23:42 PM.097] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/8/2015 10:23:42 PM.097] Read value: True
[8/8/2015 10:23:42 PM.097] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/8/2015 10:23:42 PM.137] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/8/2015 10:23:42 PM.137] Initializing console variable "TimeScale".
[8/8/2015 10:23:42 PM.137] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/8/2015 10:23:42 PM.137] Read value: <null>
[8/8/2015 10:23:42 PM.470] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/8/2015 10:23:42 PM.497] 
[8/8/2015 10:23:42 PM.497] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/8/2015 10:23:42 PM.500] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/8/2015 10:23:45 PM.305] <UNLOADED PLUGIN>: Initializing input system
[8/8/2015 10:23:45 PM.312] <UNLOADED PLUGIN>: Initializing game console
[8/8/2015 10:23:45 PM.341] <UNLOADED PLUGIN>: Initializing forms manager
[8/8/2015 10:23:45 PM.533] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/8/2015 10:23:46 PM.076] ---------------------------------------------------------------------
[8/8/2015 10:23:46 PM.076] LSPD FIRST RESPONSE
[8/8/2015 10:23:46 PM.076] Version 0.2b
[8/8/2015 10:23:46 PM.076] A G17 Media Modification
[8/8/2015 10:23:46 PM.076] - Developed by LMS & Sam
[8/8/2015 10:23:46 PM.076] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/8/2015 10:23:46 PM.076] © Copyright 2015, G17 Media, www.lspdfr.com
[8/8/2015 10:23:46 PM.076] ---------------------------------------------------------------------
[8/8/2015 10:23:46 PM.076] LSPD First Response: Running LSPD First Response 0.2b
[8/8/2015 10:23:46 PM.076] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/8/2015 10:23:46 PM.620] Cached police
[8/8/2015 10:23:46 PM.620] Cached police2
[8/8/2015 10:23:46 PM.620] Cached policet
[8/8/2015 10:23:46 PM.620] Cached sheriff2
[8/8/2015 10:23:46 PM.620] Cached sheriff
[8/8/2015 10:23:46 PM.621] Cached police4
[8/8/2015 10:23:46 PM.621] Cached policeb
[8/8/2015 10:23:46 PM.622] Cached policeb
[8/8/2015 10:23:46 PM.622] Cached policeb
[8/8/2015 10:23:46 PM.622] Cached fbi2
[8/8/2015 10:23:46 PM.622] Cached policeold1
[8/8/2015 10:23:46 PM.622] Cached policeold2
[8/8/2015 10:23:46 PM.622] Cached policeold2
[8/8/2015 10:23:46 PM.622] Cached buzzard
[8/8/2015 10:23:46 PM.623] Cached polmav
[8/8/2015 10:23:46 PM.623] Cached frogger2
[8/8/2015 10:23:46 PM.623] Cached ambulance
[8/8/2015 10:23:46 PM.623] Cached firetruk
[8/8/2015 10:23:47 PM.069] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/8/2015 10:23:47 PM.071] LSPD First Response: We have 1 callouts registered
[8/8/2015 10:23:47 PM.071] LSPD First Response: CalloutManager initialized
[8/8/2015 11:20:31 PM.083] 
[8/8/2015 11:20:31 PM.086] 
[8/8/2015 11:20:31 PM.086] 
[8/8/2015 11:20:31 PM.086] ====================================================================================================
[8/8/2015 11:20:31 PM.086] Started new log on 8/8/2015 11:20:31 PM.083
[8/8/2015 11:20:31 PM.086] ====================================================================================================
[8/8/2015 11:20:31 PM.081] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/8/2015 11:20:31 PM.086] Log verbosity: Verbose
[8/8/2015 11:20:31 PM.093] Initializing input system
[8/8/2015 11:20:31 PM.110] Initializing game console
[8/8/2015 11:20:31 PM.132] Console key has been set to F4 (key code: 115)
[8/8/2015 11:20:31 PM.193] Initializing console variable "SkipGameIntro".
[8/8/2015 11:20:31 PM.194] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/8/2015 11:20:31 PM.203] Read value: <null>
[8/8/2015 11:20:31 PM.203] Initializing console variable "DisableRenderVersionText".
[8/8/2015 11:20:31 PM.203] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/8/2015 11:20:31 PM.221] Read value: True
[8/8/2015 11:20:31 PM.222] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/8/2015 11:20:31 PM.222] Initializing console variable "DisableCustomLoadingScreen".
[8/8/2015 11:20:31 PM.222] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/8/2015 11:20:31 PM.223] Read value: True
[8/8/2015 11:20:31 PM.223] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/8/2015 11:20:31 PM.223] Initializing console variable "ConsoleKey".
[8/8/2015 11:20:31 PM.223] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/8/2015 11:20:31 PM.223] Read value: <null>
[8/8/2015 11:20:31 PM.223] Initializing console variable "PluginTimeoutThreshold".
[8/8/2015 11:20:31 PM.223] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/8/2015 11:20:31 PM.225] Read value: 10000
[8/8/2015 11:20:31 PM.225] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/8/2015 11:20:31 PM.225] Initializing console variable "AlwaysShowConsoleOutput".
[8/8/2015 11:20:31 PM.225] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/8/2015 11:20:31 PM.225] Read value: <null>
[8/8/2015 11:20:31 PM.225] Initializing console variable "WarnOnPluginLoad".
[8/8/2015 11:20:31 PM.226] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/8/2015 11:20:31 PM.226] Read value: True
[8/8/2015 11:20:31 PM.226] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/8/2015 11:20:31 PM.226] Initializing console variable "ShowOnScreenWarnings".
[8/8/2015 11:20:31 PM.226] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/8/2015 11:20:31 PM.226] Read value: <null>
[8/8/2015 11:20:31 PM.226] Console initialized
[8/8/2015 11:20:31 PM.226] Initializing forms manager
[8/8/2015 11:20:31 PM.232] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/8/2015 11:20:31 PM.246] ================ RAGE Plugin Hook ================
[8/8/2015 11:20:31 PM.260] Checking game support
[8/8/2015 11:20:31 PM.266] Product name: Grand Theft Auto V
[8/8/2015 11:20:31 PM.267] Product version: 1.0.393.4
[8/8/2015 11:20:31 PM.267] Is steam version: False
[8/8/2015 11:20:31 PM.268] Initializing DirectX
[8/8/2015 11:20:31 PM.273] Initializing Direct3D
[8/8/2015 11:20:31 PM.273] Loading C:\Windows\system32\d3d11.dll
[8/8/2015 11:20:31 PM.273] Loaded at 0x7FFAE8B40000
[8/8/2015 11:20:31 PM.273] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/8/2015 11:20:31 PM.273] Creating Direct3D 11 device and swap chain
[8/8/2015 11:20:31 PM.287] Swap Chain created: 0x5BFCC26BB0
[8/8/2015 11:20:31 PM.287] Swap Chain VTable: 0x5BFCC26BB0
[8/8/2015 11:20:31 PM.287] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/8/2015 11:20:31 PM.287] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/8/2015 11:20:31 PM.287] D3D11Present: 0x7FFAE8ABCDE0
[8/8/2015 11:20:31 PM.287] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/8/2015 11:20:31 PM.287] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/8/2015 11:20:31 PM.287] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/8/2015 11:20:31 PM.306] Direct3D initialized
[8/8/2015 11:20:31 PM.308] Initialized DirectX
[8/8/2015 11:20:31 PM.310] Direct3D watcher thread spawned
[8/8/2015 11:20:31 PM.345] Waiting for CurrentGame->ShouldInitializeNow()
[8/8/2015 11:20:32 PM.206] Getting device
[8/8/2015 11:20:32 PM.206] Retrieved device
[8/8/2015 11:20:32 PM.206] Creating wrapper
[8/8/2015 11:20:32 PM.291] Wrapper created
[8/8/2015 11:20:32 PM.296] Effect created
[8/8/2015 11:20:32 PM.296] Creating buffer
[8/8/2015 11:20:32 PM.296] Created buffer
[8/8/2015 11:20:32 PM.296] Creating blend state
[8/8/2015 11:20:32 PM.296] Created blend state
[8/8/2015 11:20:32 PM.296] Done with creation
[8/8/2015 11:20:32 PM.344] Initializing texture system.
[8/8/2015 11:20:32 PM.344] Initializing texture system; phase 1
[8/8/2015 11:20:32 PM.344] Initializing texture system; phase 2
[8/8/2015 11:20:32 PM.356] Initializing texture system; phase 3
[8/8/2015 11:20:32 PM.356] Initializing texture system; phase 4
[8/8/2015 11:20:32 PM.377] Initializing texture system; phase 5
[8/8/2015 11:20:32 PM.379] Initializing texture system; phase 6
[8/8/2015 11:20:32 PM.381] Initializing texture system; phase 7
[8/8/2015 11:20:32 PM.383] Initializing texture system; phase 8
[8/8/2015 11:20:32 PM.388] Initializing texture system; phase 9
[8/8/2015 11:20:32 PM.390] Initializing texture system; phase 10
[8/8/2015 11:20:32 PM.395] Initializing texture system; phase 11
[8/8/2015 11:20:32 PM.395] Initializing texture system; phase 12
[8/8/2015 11:20:32 PM.399] Initializing texture system; phase 13
[8/8/2015 11:20:32 PM.399] Initializing texture system; phase 14
[8/8/2015 11:20:36 PM.315] Direct3D watcher thread ended
[8/8/2015 11:21:09 PM.757] Initializing game support
[8/8/2015 11:21:19 PM.229] Compatibility level: 0
[8/8/2015 11:21:19 PM.229] Supported version detected
[8/8/2015 11:21:19 PM.229] ==================================================
[8/8/2015 11:21:19 PM.480] Patched IsDebuggerPresent
[8/8/2015 11:21:19 PM.732] Waiting for game initialization
[8/8/2015 11:21:20 PM.083] Initializing hook
[8/8/2015 11:21:20 PM.333] Completing interoperability
[8/8/2015 11:21:20 PM.333] Initialization code 1.
[8/8/2015 11:21:20 PM.333] Initialization code 2.
[8/8/2015 11:21:20 PM.333] Initialization code 3.
[8/8/2015 11:21:20 PM.335] 1 Address: 0x00007FF63574340C
[8/8/2015 11:21:20 PM.335] Calling func 1
[8/8/2015 11:21:20 PM.342] 2 Address: 0x00007FF6361CDCB2
[8/8/2015 11:21:20 PM.342] 3 Address: 0x00007FF634D95D0E
[8/8/2015 11:21:20 PM.347] Address: 0x00007FF6361CDC50
[8/8/2015 11:21:20 PM.347] Unknown var: 0x00007FF63709D310
[8/8/2015 11:21:20 PM.347] Initialization code 4.
[8/8/2015 11:21:20 PM.347] Completing interoperability, phase 1
[8/8/2015 11:21:20 PM.347] Completing interoperability, phase 2
[8/8/2015 11:21:20 PM.347] Completing interoperability, phase 3
[8/8/2015 11:21:20 PM.347] Completing interoperability, phase 4
[8/8/2015 11:21:20 PM.347] Completing interoperability, phase 5
[8/8/2015 11:21:20 PM.347] Completing interoperability, phase 6
[8/8/2015 11:21:20 PM.347] Completing interoperability, phase 7
[8/8/2015 11:21:31 PM.026] Initializing console variable "IsDeveloperModeEnabled".
[8/8/2015 11:21:31 PM.026] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/8/2015 11:21:31 PM.026] Read value: True
[8/8/2015 11:21:31 PM.026] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/8/2015 11:21:31 PM.040] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/8/2015 11:21:31 PM.040] Initializing console variable "TimeScale".
[8/8/2015 11:21:31 PM.040] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/8/2015 11:21:31 PM.040] Read value: <null>
[8/8/2015 11:21:31 PM.238] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/8/2015 11:21:31 PM.264] 
[8/8/2015 11:21:31 PM.264] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/8/2015 11:21:31 PM.266] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/8/2015 11:21:33 PM.566] <UNLOADED PLUGIN>: Initializing input system
[8/8/2015 11:21:33 PM.573] <UNLOADED PLUGIN>: Initializing game console
[8/8/2015 11:21:33 PM.579] <UNLOADED PLUGIN>: Initializing forms manager
[8/8/2015 11:21:33 PM.691] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/8/2015 11:21:33 PM.692] 
[8/8/2015 11:21:33 PM.692] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/8/2015 11:21:33 PM.692] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/8/2015 11:21:34 PM.973] <UNLOADED PLUGIN>: Initializing input system
[8/8/2015 11:21:34 PM.980] <UNLOADED PLUGIN>: Initializing game console
[8/8/2015 11:21:34 PM.985] <UNLOADED PLUGIN>: Initializing forms manager
[8/8/2015 11:21:35 PM.018] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/8/2015 11:21:35 PM.154] ---------------------------------------------------------------------
[8/8/2015 11:21:35 PM.154] LSPD FIRST RESPONSE
[8/8/2015 11:21:35 PM.154] Version 0.2b
[8/8/2015 11:21:35 PM.154] A G17 Media Modification
[8/8/2015 11:21:35 PM.154] - Developed by LMS & Sam
[8/8/2015 11:21:35 PM.154] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/8/2015 11:21:35 PM.154] © Copyright 2015, G17 Media, www.lspdfr.com
[8/8/2015 11:21:35 PM.154] ---------------------------------------------------------------------
[8/8/2015 11:21:35 PM.154] LSPD First Response: Running LSPD First Response 0.2b
[8/8/2015 11:21:35 PM.154] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/8/2015 11:21:35 PM.416] Cached police
[8/8/2015 11:21:35 PM.416] Cached police2
[8/8/2015 11:21:35 PM.416] Cached policet
[8/8/2015 11:21:35 PM.416] Cached sheriff2
[8/8/2015 11:21:35 PM.416] Cached sheriff
[8/8/2015 11:21:35 PM.416] Cached police4
[8/8/2015 11:21:35 PM.416] Cached policeb
[8/8/2015 11:21:35 PM.416] Cached policeb
[8/8/2015 11:21:35 PM.416] Cached policeb
[8/8/2015 11:21:35 PM.416] Cached fbi2
[8/8/2015 11:21:35 PM.416] Cached policeold1
[8/8/2015 11:21:35 PM.417] Cached policeold2
[8/8/2015 11:21:35 PM.417] Cached policeold2
[8/8/2015 11:21:35 PM.417] Cached buzzard
[8/8/2015 11:21:35 PM.417] Cached polmav
[8/8/2015 11:21:35 PM.417] Cached frogger2
[8/8/2015 11:21:35 PM.417] Cached ambulance
[8/8/2015 11:21:35 PM.417] Cached firetruk
[8/8/2015 11:21:35 PM.662] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/8/2015 11:21:35 PM.664] LSPD First Response: We have 1 callouts registered
[8/8/2015 11:21:35 PM.664] LSPD First Response: CalloutManager initialized
[8/8/2015 11:26:45 PM.427] Thread ID: 0x00002FB4

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00001F24

[8/8/2015 11:26:45 PM.427] Thread ID: 0x00002F2C

[8/8/2015 11:26:45 PM.427] Thread ID: 0x000000C0

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[8/8/2015 11:26:45 PM.428] Thread ID: 0x00002320

[8/8/2015 11:26:45 PM.429] Check: 0

[8/8/2015 11:26:45 PM.429] Thread ID: 0x000030E8

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00002964

[8/8/2015 11:26:45 PM.429] Thread ID: 0x00001080

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[8/8/2015 11:26:45 PM.430] Thread ID: 0x00000D60

[8/8/2015 11:26:45 PM.430] Check: 0

[8/8/2015 11:26:45 PM.430] Thread ID: 0x000032A0

[8/8/2015 11:26:45 PM.430] Thread ID: 0x00002D38

[8/8/2015 11:26:45 PM.430] Thread ID: 0x00002268

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[8/8/2015 11:26:45 PM.431] Check: 0

[8/8/2015 11:26:45 PM.431] Thread ID: 0x00002394

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[8/8/2015 11:26:45 PM.431] Check: 0

[8/8/2015 11:26:45 PM.431] Thread ID: 0x00002B60

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[8/8/2015 11:26:45 PM.432] Thread ID: 0x00002A10

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[8/8/2015 11:26:45 PM.432] Thread ID: 0x00000D3C

[8/8/2015 11:27:46 PM.464] LSPD First Response: Creating ?
[8/8/2015 11:27:48 PM.893] LSPD First Response: Created new chase
[8/8/2015 11:27:50 PM.506] LSPD First Response: Suspect added to chase
[8/8/2015 11:27:50 PM.513] LSPD First Response: Suspect added to chase
[8/8/2015 11:28:10 PM.954] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:28:10 PM.963] LSPD First Response: Aborted chase
[8/8/2015 11:28:57 PM.574] LSPD First Response: Creating ?
[8/8/2015 11:28:59 PM.849] LSPD First Response: Created new chase
[8/8/2015 11:29:00 PM.521] LSPD First Response: Suspect added to chase
[8/8/2015 11:29:00 PM.523] LSPD First Response: Suspect added to chase
[8/8/2015 11:29:00 PM.533] LSPD First Response: Cop added to chase
[8/8/2015 11:29:03 PM.039] LSPD First Response: Cop added to chase
[8/8/2015 11:29:05 PM.922] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/8/2015 11:29:10 PM.205] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:29:41 PM.929] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/8/2015 11:29:42 PM.212] LSPD First Response: Cop added to chase
[8/8/2015 11:29:42 PM.212] LSPD First Response: Added cop to existing chase
[8/8/2015 11:29:44 PM.221] LSPD First Response: Cop added to chase
[8/8/2015 11:29:44 PM.221] LSPD First Response: Added cop to existing chase
[8/8/2015 11:29:50 PM.170] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_BOULEVARD_DEL_PERRO
[8/8/2015 11:29:50 PM.197] LSPD First Response: Cop added to chase
[8/8/2015 11:29:50 PM.197] LSPD First Response: Added cop to existing chase
[8/8/2015 11:29:56 PM.832] LSPD First Response: Cop added to chase
[8/8/2015 11:29:56 PM.833] LSPD First Response: Added cop to existing chase
[8/8/2015 11:29:57 PM.567] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_BOULEVARD_DEL_PERRO
[8/8/2015 11:29:57 PM.589] LSPD First Response: Cop added to chase
[8/8/2015 11:29:57 PM.589] LSPD First Response: Added cop to existing chase
[8/8/2015 11:29:58 PM.123] LSPD First Response: Cop added to chase
[8/8/2015 11:29:58 PM.123] LSPD First Response: Added cop to existing chase
[8/8/2015 11:30:05 PM.885] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:30:10 PM.120] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:30:31 PM.154] LSPD First Response: Respawning
[8/8/2015 11:30:36 PM.771] LSPD First Response: Done
[8/8/2015 11:32:09 PM.495] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INESENO_ROAD
[8/8/2015 11:33:04 PM.284] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/8/2015 11:33:04 PM.313] LSPD First Response: Cop added to chase
[8/8/2015 11:33:04 PM.314] LSPD First Response: Added cop to existing chase
[8/8/2015 11:33:04 PM.316] LSPD First Response: Cop added to chase
[8/8/2015 11:33:04 PM.316] LSPD First Response: Added cop to existing chase
[8/8/2015 11:33:24 PM.636] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:33:24 PM.636] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:33:24 PM.636] LSPD First Response: Creating ?
[8/8/2015 11:33:24 PM.694] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:33:24 PM.694] LSPD First Response: Aborted chase
[8/8/2015 11:33:27 PM.298] LSPD First Response: Created new chase
[8/8/2015 11:33:29 PM.322] LSPD First Response: Suspect added to chase
[8/8/2015 11:33:29 PM.701] LSPD First Response: Suspect added to chase
[8/8/2015 11:33:30 PM.026] LSPD First Response: Suspect added to chase
[8/8/2015 11:33:30 PM.029] LSPD First Response: Cop added to chase
[8/8/2015 11:33:32 PM.543] LSPD First Response: Cop added to chase
[8/8/2015 11:34:04 PM.691] LSPD First Response: Respawning
[8/8/2015 11:34:09 PM.868] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:34:09 PM.868] LSPD First Response: Aborted chase
[8/8/2015 11:34:12 PM.814] LSPD First Response: Done
[8/8/2015 11:34:32 PM.413] LSPD First Response: Creating ?
[8/8/2015 11:34:35 PM.008] LSPD First Response: Created new chase
[8/8/2015 11:34:35 PM.779] LSPD First Response: Suspect added to chase
[8/8/2015 11:35:22 PM.125] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MILTON_RD
[8/8/2015 11:35:22 PM.142] LSPD First Response: Cop added to chase
[8/8/2015 11:35:22 PM.142] LSPD First Response: Added cop to existing chase
[8/8/2015 11:35:41 PM.715] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:35:41 PM.715] LSPD First Response: Aborted chase
[8/8/2015 11:35:48 PM.973] LSPD First Response: Creating ?
[8/8/2015 11:35:50 PM.746] LSPD First Response: Created new chase
[8/8/2015 11:35:51 PM.293] LSPD First Response: Suspect added to chase
[8/8/2015 11:35:51 PM.642] LSPD First Response: Suspect added to chase
[8/8/2015 11:35:51 PM.644] LSPD First Response: Cop added to chase
[8/8/2015 11:35:54 PM.168] LSPD First Response: Cop added to chase
[8/8/2015 11:36:11 PM.657] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:36:11 PM.657] LSPD First Response: Aborted chase
[8/8/2015 11:36:16 PM.650] LSPD First Response: Creating ?
[8/8/2015 11:36:20 PM.107] LSPD First Response: Created new chase
[8/8/2015 11:36:20 PM.560] LSPD First Response: Suspect added to chase
[8/8/2015 11:36:43 PM.752] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MT_VINEWOOD_DR
[8/8/2015 11:36:43 PM.761] LSPD First Response: Cop added to chase
[8/8/2015 11:36:43 PM.761] LSPD First Response: Added cop to existing chase
[8/8/2015 11:37:16 PM.401] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARLOWE_DR
[8/8/2015 11:37:16 PM.421] LSPD First Response: Cop added to chase
[8/8/2015 11:37:16 PM.421] LSPD First Response: Added cop to existing chase
[8/8/2015 11:37:17 PM.034] LSPD First Response: Cop added to chase
[8/8/2015 11:37:17 PM.035] LSPD First Response: Added cop to existing chase
[8/8/2015 11:37:17 PM.380] LSPD First Response: Cop added to chase
[8/8/2015 11:37:17 PM.380] LSPD First Response: Added cop to existing chase
[8/8/2015 11:37:21 PM.670] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:37:21 PM.670] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:37:21 PM.670] LSPD First Response: Creating ?
[8/8/2015 11:37:21 PM.674] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:37:24 PM.291] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:37:34 PM.904] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:37:43 PM.971] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:37:43 PM.972] LSPD First Response: Aborted chase
[8/8/2015 11:38:26 PM.404] LSPD First Response: Creating ?
[8/8/2015 11:38:28 PM.308] LSPD First Response: Created new chase
[8/8/2015 11:38:28 PM.433] LSPD First Response: Suspect added to chase
[8/8/2015 11:38:28 PM.434] LSPD First Response: Suspect added to chase
[8/8/2015 11:38:28 PM.441] LSPD First Response: Cop added to chase
[8/8/2015 11:38:30 PM.957] LSPD First Response: Cop added to chase
[8/8/2015 11:38:33 PM.154] LSPD First Response: Cop added to chase
[8/8/2015 11:38:33 PM.154] LSPD First Response: Added cop to existing chase
[8/8/2015 11:38:33 PM.157] LSPD First Response: Cop added to chase
[8/8/2015 11:38:33 PM.157] LSPD First Response: Added cop to existing chase
[8/8/2015 11:38:34 PM.422] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:38:34 PM.521] LSPD First Response: Cop added to chase
[8/8/2015 11:38:34 PM.521] LSPD First Response: Added cop to existing chase
[8/8/2015 11:38:34 PM.525] LSPD First Response: Cop added to chase
[8/8/2015 11:38:34 PM.525] LSPD First Response: Added cop to existing chase
[8/8/2015 11:38:34 PM.721] LSPD First Response: Cop added to chase
[8/8/2015 11:38:34 PM.721] LSPD First Response: Added cop to existing chase
[8/8/2015 11:38:34 PM.723] LSPD First Response: Cop added to chase
[8/8/2015 11:38:34 PM.723] LSPD First Response: Added cop to existing chase
[8/8/2015 11:38:38 PM.702] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:38:41 PM.800] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:39:18 PM.579] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ZANCUDO_RD
[8/8/2015 11:39:18 PM.587] LSPD First Response: Cop added to chase
[8/8/2015 11:39:18 PM.587] LSPD First Response: Added cop to existing chase
[8/8/2015 11:39:18 PM.589] LSPD First Response: Cop added to chase
[8/8/2015 11:39:18 PM.589] LSPD First Response: Added cop to existing chase
[8/8/2015 11:39:23 PM.853] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:39:56 PM.153] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:40:05 PM.713] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:40:11 PM.733] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:40:19 PM.784] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:40:35 PM.870] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/8/2015 11:40:42 PM.159] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:40:42 PM.159] LSPD First Response: Aborted chase
[8/8/2015 11:41:18 PM.422] LSPD First Response: Creating ?
[8/8/2015 11:41:28 PM.062] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:41:28 PM.062] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:41:28 PM.323] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:41:28 PM.323] at ?.?()
[8/8/2015 11:41:28 PM.324] LSPD First Response: Creating ?
[8/8/2015 11:41:29 PM.741] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:41:29 PM.741] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:41:29 PM.742] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:41:29 PM.742] at ?.?()
[8/8/2015 11:41:29 PM.742] LSPD First Response: Creating ?
[8/8/2015 11:41:31 PM.861] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:41:31 PM.861] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:41:31 PM.861] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:41:31 PM.861] at ?.?()
[8/8/2015 11:41:31 PM.861] LSPD First Response: Creating ?
[8/8/2015 11:41:37 PM.490] LSPD First Response: Created new chase
[8/8/2015 11:41:37 PM.614] LSPD First Response: Suspect added to chase
[8/8/2015 11:41:37 PM.615] LSPD First Response: Suspect added to chase
[8/8/2015 11:41:38 PM.050] LSPD First Response: Suspect added to chase
[8/8/2015 11:41:38 PM.053] LSPD First Response: Cop added to chase
[8/8/2015 11:41:40 PM.560] LSPD First Response: Cop added to chase
[8/8/2015 11:41:56 PM.513] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:42:00 PM.578] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/8/2015 11:42:04 PM.593] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:42:51 PM.677] LSPD First Response: Cop added to chase
[8/8/2015 11:42:51 PM.677] LSPD First Response: Added cop to existing chase
[8/8/2015 11:42:51 PM.679] LSPD First Response: Cop added to chase
[8/8/2015 11:42:51 PM.679] LSPD First Response: Added cop to existing chase
[8/8/2015 11:42:59 PM.941] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[8/8/2015 11:43:18 PM.755] LSPD First Response: Cop added to chase
[8/8/2015 11:43:18 PM.755] LSPD First Response: Added cop to existing chase
[8/8/2015 11:43:18 PM.757] LSPD First Response: Cop added to chase
[8/8/2015 11:43:18 PM.757] LSPD First Response: Added cop to existing chase
[8/8/2015 11:43:34 PM.539] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:43:34 PM.539] LSPD First Response: Aborted chase
[8/8/2015 11:44:04 PM.305] LSPD First Response: Creating ?
[8/8/2015 11:44:05 PM.985] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:44:05 PM.985] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:44:05 PM.985] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:44:05 PM.985] at ?.?()
[8/8/2015 11:44:05 PM.986] LSPD First Response: Creating ?
[8/8/2015 11:44:07 PM.709] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:44:07 PM.709] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:44:07 PM.709] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:44:07 PM.709] at ?.?()
[8/8/2015 11:44:07 PM.709] LSPD First Response: Creating ?
[8/8/2015 11:44:08 PM.811] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:44:08 PM.811] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:44:08 PM.811] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:44:08 PM.811] at ?.?()
[8/8/2015 11:44:08 PM.811] LSPD First Response: Creating ?
[8/8/2015 11:44:09 PM.792] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:44:09 PM.792] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:44:09 PM.792] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:44:09 PM.792] at ?.?()
[8/8/2015 11:44:09 PM.792] LSPD First Response: Creating ?
[8/8/2015 11:44:13 PM.487] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:44:13 PM.487] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:44:13 PM.487] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:44:13 PM.487] at ?.?()
[8/8/2015 11:44:13 PM.487] LSPD First Response: Creating ?
[8/8/2015 11:44:17 PM.214] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:44:17 PM.214] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:44:17 PM.214] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/8/2015 11:44:17 PM.214] at ?.?()
[8/8/2015 11:44:17 PM.215] LSPD First Response: Creating ?
[8/8/2015 11:44:21 PM.296] LSPD First Response: Created new chase
[8/8/2015 11:44:21 PM.415] LSPD First Response: Suspect added to chase
[8/8/2015 11:44:21 PM.419] LSPD First Response: Cop added to chase
[8/8/2015 11:44:23 PM.951] LSPD First Response: Cop added to chase
[8/8/2015 11:44:26 PM.690] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:44:35 PM.743] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:44:57 PM.114] LSPD First Response: Cop added to chase
[8/8/2015 11:44:57 PM.114] LSPD First Response: Added cop to existing chase
[8/8/2015 11:44:57 PM.116] LSPD First Response: Cop added to chase
[8/8/2015 11:44:57 PM.117] LSPD First Response: Added cop to existing chase
[8/8/2015 11:45:08 PM.871] LSPD First Response: Cop added to chase
[8/8/2015 11:45:08 PM.871] LSPD First Response: Added cop to existing chase
[8/8/2015 11:45:25 PM.839] LSPD First Response: Cop added to chase
[8/8/2015 11:45:25 PM.840] LSPD First Response: Added cop to existing chase
[8/8/2015 11:46:25 PM.526] LSPD First Response: Cop added to chase
[8/8/2015 11:46:25 PM.527] LSPD First Response: Added cop to existing chase
[8/8/2015 11:47:07 PM.700] LSPD First Response: Cop added to chase
[8/8/2015 11:47:07 PM.700] LSPD First Response: Added cop to existing chase
[8/8/2015 11:47:16 PM.992] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:48:28 PM.905] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/8/2015 11:48:37 PM.944] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:49:21 PM.282] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 11:50:05 PM.365] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:50:05 PM.365] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:50:05 PM.366] LSPD First Response: Creating ?
[8/8/2015 11:50:05 PM.491] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:50:05 PM.493] LSPD First Response: Aborted chase
[8/8/2015 11:50:08 PM.822] LSPD First Response: Created new chase
[8/8/2015 11:50:09 PM.587] LSPD First Response: Suspect added to chase
[8/8/2015 11:50:10 PM.413] LSPD First Response: Suspect added to chase
[8/8/2015 11:50:18 PM.533] LSPD First Response: Cop added to chase
[8/8/2015 11:50:18 PM.533] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:18 PM.536] LSPD First Response: Cop added to chase
[8/8/2015 11:50:18 PM.536] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:50 PM.049] LSPD First Response: Cop added to chase
[8/8/2015 11:50:50 PM.049] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:50 PM.232] LSPD First Response: Cop added to chase
[8/8/2015 11:50:50 PM.232] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:51 PM.743] LSPD First Response: Cop added to chase
[8/8/2015 11:50:51 PM.743] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:51 PM.746] LSPD First Response: Cop added to chase
[8/8/2015 11:50:51 PM.746] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:52 PM.471] LSPD First Response: Cop added to chase
[8/8/2015 11:50:52 PM.472] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:52 PM.474] LSPD First Response: Cop added to chase
[8/8/2015 11:50:52 PM.474] LSPD First Response: Added cop to existing chase
[8/8/2015 11:50:59 PM.013] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:51:44 PM.839] LSPD First Response: Cop added to chase
[8/8/2015 11:51:44 PM.839] LSPD First Response: Added cop to existing chase
[8/8/2015 11:51:44 PM.841] LSPD First Response: Cop added to chase
[8/8/2015 11:51:44 PM.841] LSPD First Response: Added cop to existing chase
[8/8/2015 11:52:28 PM.179] LSPD First Response: Cop added to chase
[8/8/2015 11:52:28 PM.179] LSPD First Response: Added cop to existing chase
[8/8/2015 11:52:36 PM.863] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:52:40 PM.479] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:52:47 PM.555] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:53:01 PM.096] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 11:53:05 PM.221] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:53:36 PM.978] LSPD First Response: Cop added to chase
[8/8/2015 11:53:36 PM.979] LSPD First Response: Added cop to existing chase
[8/8/2015 11:53:37 PM.154] LSPD First Response: Cop added to chase
[8/8/2015 11:53:37 PM.154] LSPD First Response: Added cop to existing chase
[8/8/2015 11:53:37 PM.353] LSPD First Response: Cop added to chase
[8/8/2015 11:53:37 PM.353] LSPD First Response: Added cop to existing chase
[8/8/2015 11:53:37 PM.618] LSPD First Response: Cop added to chase
[8/8/2015 11:53:37 PM.618] LSPD First Response: Added cop to existing chase
[8/8/2015 11:53:46 PM.892] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:53:50 PM.395] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 11:53:55 PM.463] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:54:31 PM.761] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:54:40 PM.379] LSPD First Response: Cop added to chase
[8/8/2015 11:54:40 PM.379] LSPD First Response: Added cop to existing chase
[8/8/2015 11:54:40 PM.569] LSPD First Response: Cop added to chase
[8/8/2015 11:54:40 PM.570] LSPD First Response: Added cop to existing chase
[8/8/2015 11:54:41 PM.780] LSPD First Response: Cop added to chase
[8/8/2015 11:54:41 PM.780] LSPD First Response: Added cop to existing chase
[8/8/2015 11:54:41 PM.782] LSPD First Response: Cop added to chase
[8/8/2015 11:54:41 PM.782] LSPD First Response: Added cop to existing chase
[8/8/2015 11:54:48 PM.650] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:54:52 PM.058] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[8/8/2015 11:54:55 PM.988] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 11:55:38 PM.313] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:56:21 PM.382] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/8/2015 11:56:21 PM.382] LSPD First Response: EndCurrentCallout: Finishing...
[8/8/2015 11:56:21 PM.382] LSPD First Response: Creating ?
[8/8/2015 11:56:21 PM.527] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:56:21 PM.527] LSPD First Response: Aborted chase
[8/8/2015 11:56:25 PM.182] LSPD First Response: Created new chase
[8/8/2015 11:56:25 PM.299] LSPD First Response: Suspect added to chase
[8/8/2015 11:56:25 PM.701] LSPD First Response: Suspect added to chase
[8/8/2015 11:56:25 PM.703] LSPD First Response: Cop added to chase
[8/8/2015 11:56:28 PM.236] LSPD First Response: Cop added to chase
[8/8/2015 11:56:29 PM.822] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_WAY
[8/8/2015 11:56:30 PM.096] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:56:33 PM.769] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_WAY
[8/8/2015 11:56:33 PM.793] LSPD First Response: Cop added to chase
[8/8/2015 11:56:33 PM.793] LSPD First Response: Added cop to existing chase
[8/8/2015 11:56:33 PM.980] LSPD First Response: Cop added to chase
[8/8/2015 11:56:33 PM.980] LSPD First Response: Added cop to existing chase
[8/8/2015 11:56:35 PM.541] LSPD First Response: Cop added to chase
[8/8/2015 11:56:35 PM.542] LSPD First Response: Added cop to existing chase
[8/8/2015 11:56:35 PM.544] LSPD First Response: Cop added to chase
[8/8/2015 11:56:35 PM.544] LSPD First Response: Added cop to existing chase
[8/8/2015 11:56:39 PM.250] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/8/2015 11:57:00 PM.249] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:57:12 PM.383] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/8/2015 11:57:20 PM.462] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/8/2015 11:57:30 PM.561] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/8/2015 11:57:50 PM.958] LSPD First Response: No more suspects useable, aborting chase
[8/8/2015 11:57:50 PM.958] LSPD First Response: Aborted chase
[8/9/2015 12:02:38 AM.466] LSPD First Response: Creating ?
[8/9/2015 12:02:40 AM.637] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:40 AM.637] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:40 AM.637] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:40 AM.637] at ?.?()
[8/9/2015 12:02:40 AM.637] LSPD First Response: Creating ?
[8/9/2015 12:02:41 AM.784] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:41 AM.784] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:41 AM.784] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:41 AM.784] at ?.?()
[8/9/2015 12:02:41 AM.784] LSPD First Response: Creating ?
[8/9/2015 12:02:42 AM.716] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:42 AM.716] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:42 AM.716] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:42 AM.716] at ?.?()
[8/9/2015 12:02:42 AM.716] LSPD First Response: Creating ?
[8/9/2015 12:02:43 AM.413] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:43 AM.413] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:43 AM.413] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:43 AM.413] at ?.?()
[8/9/2015 12:02:43 AM.413] LSPD First Response: Creating ?
[8/9/2015 12:02:44 AM.264] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:44 AM.264] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:44 AM.265] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:44 AM.265] at ?.?()
[8/9/2015 12:02:44 AM.265] LSPD First Response: Creating ?
[8/9/2015 12:02:44 AM.977] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:44 AM.977] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:44 AM.978] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:44 AM.978] at ?.?()
[8/9/2015 12:02:44 AM.978] LSPD First Response: Creating ?
[8/9/2015 12:02:45 AM.731] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:45 AM.731] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:45 AM.731] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:45 AM.731] at ?.?()
[8/9/2015 12:02:45 AM.731] LSPD First Response: Creating ?
[8/9/2015 12:02:46 AM.570] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:46 AM.570] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:46 AM.570] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:46 AM.570] at ?.?()
[8/9/2015 12:02:46 AM.570] LSPD First Response: Creating ?
[8/9/2015 12:02:48 AM.269] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:48 AM.269] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:48 AM.269] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:48 AM.269] at ?.?()
[8/9/2015 12:02:48 AM.269] LSPD First Response: Creating ?
[8/9/2015 12:02:48 AM.995] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:48 AM.995] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:48 AM.995] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:48 AM.995] at ?.?()
[8/9/2015 12:02:48 AM.995] LSPD First Response: Creating ?
[8/9/2015 12:02:49 AM.220] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:49 AM.220] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:49 AM.221] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:49 AM.221] at ?.?()
[8/9/2015 12:02:49 AM.221] LSPD First Response: Creating ?
[8/9/2015 12:02:49 AM.405] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:49 AM.405] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:49 AM.405] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:49 AM.405] at ?.?()
[8/9/2015 12:02:49 AM.405] LSPD First Response: Creating ?
[8/9/2015 12:02:49 AM.640] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:49 AM.641] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:49 AM.641] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:49 AM.641] at ?.?()
[8/9/2015 12:02:49 AM.641] LSPD First Response: Creating ?
[8/9/2015 12:02:50 AM.320] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:50 AM.321] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:50 AM.321] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:50 AM.321] at ?.?()
[8/9/2015 12:02:50 AM.321] LSPD First Response: Creating ?
[8/9/2015 12:02:51 AM.180] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 12:02:51 AM.180] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 12:02:51 AM.181] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 12:02:51 AM.181] at ?.?()
[8/9/2015 12:02:51 AM.181] LSPD First Response: Creating ?
[8/9/2015 12:03:01 AM.970] LSPD First Response: Created new chase
[8/9/2015 12:03:03 AM.185] LSPD First Response: Suspect added to chase
[8/9/2015 12:03:03 AM.191] LSPD First Response: Cop added to chase
[8/9/2015 12:03:05 AM.694] LSPD First Response: Cop added to chase
[8/9/2015 12:03:23 AM.465] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 12:03:23 AM.465] LSPD First Response: Aborted chase
[8/9/2015 12:04:23 AM.851] LSPD First Response: Creating ?
[8/9/2015 12:05:17 AM.563] LSPD First Response: Creating ?
[8/9/2015 12:06:32 AM.475] LSPD First Response: Creating ?
[8/9/2015 12:16:36 AM.236] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\soviet.wav. File not found
[8/9/2015 12:16:38 AM.542] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\soviet.wav. File not found
[8/9/2015 12:16:41 AM.843] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\soviet.wav. File not found
[8/9/2015 12:21:56 AM.333] LSPD First Response: Creating ?
[8/9/2015 12:23:24 AM.570] False
[8/9/2015 12:25:20 AM.841] False
[8/9/2015 12:26:34 AM.655] LSPD First Response: Creating ?
[8/9/2015 6:52:05 PM.938] 
[8/9/2015 6:52:05 PM.986] 
[8/9/2015 6:52:05 PM.986] 
[8/9/2015 6:52:05 PM.986] ====================================================================================================
[8/9/2015 6:52:05 PM.987] Started new log on 8/9/2015 6:52:05 PM.938
[8/9/2015 6:52:05 PM.987] ====================================================================================================
[8/9/2015 6:52:05 PM.730] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/9/2015 6:52:05 PM.987] Log verbosity: Verbose
[8/9/2015 6:52:06 PM.014] Initializing input system
[8/9/2015 6:52:06 PM.116] Initializing game console
[8/9/2015 6:52:06 PM.293] Console key has been set to F4 (key code: 115)
[8/9/2015 6:52:06 PM.661] Initializing console variable "SkipGameIntro".
[8/9/2015 6:52:06 PM.661] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/9/2015 6:52:06 PM.715] Read value: <null>
[8/9/2015 6:52:06 PM.715] Initializing console variable "DisableRenderVersionText".
[8/9/2015 6:52:06 PM.715] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/9/2015 6:52:06 PM.728] Read value: True
[8/9/2015 6:52:06 PM.728] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/9/2015 6:52:06 PM.728] Initializing console variable "DisableCustomLoadingScreen".
[8/9/2015 6:52:06 PM.728] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/9/2015 6:52:06 PM.729] Read value: True
[8/9/2015 6:52:06 PM.729] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/9/2015 6:52:06 PM.729] Initializing console variable "ConsoleKey".
[8/9/2015 6:52:06 PM.729] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/9/2015 6:52:06 PM.729] Read value: <null>
[8/9/2015 6:52:06 PM.729] Initializing console variable "PluginTimeoutThreshold".
[8/9/2015 6:52:06 PM.729] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/9/2015 6:52:06 PM.730] Read value: 10000
[8/9/2015 6:52:06 PM.730] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/9/2015 6:52:06 PM.730] Initializing console variable "AlwaysShowConsoleOutput".
[8/9/2015 6:52:06 PM.730] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/9/2015 6:52:06 PM.731] Read value: <null>
[8/9/2015 6:52:06 PM.731] Initializing console variable "WarnOnPluginLoad".
[8/9/2015 6:52:06 PM.731] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/9/2015 6:52:06 PM.731] Read value: True
[8/9/2015 6:52:06 PM.731] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/9/2015 6:52:06 PM.731] Initializing console variable "ShowOnScreenWarnings".
[8/9/2015 6:52:06 PM.731] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/9/2015 6:52:06 PM.731] Read value: <null>
[8/9/2015 6:52:06 PM.731] Console initialized
[8/9/2015 6:52:06 PM.731] Initializing forms manager
[8/9/2015 6:52:06 PM.861] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/9/2015 6:52:06 PM.905] ================ RAGE Plugin Hook ================
[8/9/2015 6:52:06 PM.921] Checking game support
[8/9/2015 6:52:06 PM.928] Product name: Grand Theft Auto V
[8/9/2015 6:52:06 PM.928] Product version: 1.0.393.4
[8/9/2015 6:52:06 PM.928] Is steam version: False
[8/9/2015 6:52:06 PM.929] Initializing DirectX
[8/9/2015 6:52:06 PM.987] Initializing Direct3D
[8/9/2015 6:52:06 PM.987] Loading C:\Windows\system32\d3d11.dll
[8/9/2015 6:52:06 PM.988] Loaded at 0x7FFAE8B40000
[8/9/2015 6:52:06 PM.988] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/9/2015 6:52:06 PM.988] Creating Direct3D 11 device and swap chain
[8/9/2015 6:52:07 PM.143] Attempting feature level 10_1
[8/9/2015 6:52:07 PM.166] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/9/2015 6:52:07 PM.180] Swap Chain created: 0xCA8279A160
[8/9/2015 6:52:07 PM.180] Swap Chain VTable: 0xCA8279A160
[8/9/2015 6:52:07 PM.180] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/9/2015 6:52:07 PM.180] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/9/2015 6:52:07 PM.180] D3D11Present: 0x7FFAE8ABCDE0
[8/9/2015 6:52:07 PM.180] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/9/2015 6:52:07 PM.180] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/9/2015 6:52:07 PM.180] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/9/2015 6:52:07 PM.180] Getting device
[8/9/2015 6:52:07 PM.180] Retrieved device
[8/9/2015 6:52:07 PM.180] Creating wrapper
[8/9/2015 6:52:07 PM.193] Direct3D initialized
[8/9/2015 6:52:07 PM.193] Initialized DirectX
[8/9/2015 6:52:07 PM.193] Direct3D watcher thread spawned
[8/9/2015 6:52:07 PM.231] Waiting for CurrentGame->ShouldInitializeNow()
[8/9/2015 6:52:07 PM.861] Wrapper created
[8/9/2015 6:52:07 PM.918] Effect created
[8/9/2015 6:52:07 PM.918] Creating buffer
[8/9/2015 6:52:07 PM.918] Created buffer
[8/9/2015 6:52:07 PM.918] Creating blend state
[8/9/2015 6:52:07 PM.918] Created blend state
[8/9/2015 6:52:07 PM.918] Done with creation
[8/9/2015 6:52:08 PM.181] Initializing texture system.
[8/9/2015 6:52:08 PM.181] Initializing texture system; phase 1
[8/9/2015 6:52:08 PM.181] Initializing texture system; phase 2
[8/9/2015 6:52:08 PM.322] Initializing texture system; phase 3
[8/9/2015 6:52:08 PM.323] Initializing texture system; phase 4
[8/9/2015 6:52:08 PM.404] Initializing texture system; phase 5
[8/9/2015 6:52:08 PM.407] Initializing texture system; phase 6
[8/9/2015 6:52:08 PM.409] Initializing texture system; phase 7
[8/9/2015 6:52:08 PM.413] Initializing texture system; phase 8
[8/9/2015 6:52:08 PM.417] Initializing texture system; phase 9
[8/9/2015 6:52:08 PM.420] Initializing texture system; phase 10
[8/9/2015 6:52:08 PM.427] Initializing texture system; phase 11
[8/9/2015 6:52:08 PM.427] Initializing texture system; phase 12
[8/9/2015 6:52:08 PM.432] Initializing texture system; phase 13
[8/9/2015 6:52:08 PM.432] Initializing texture system; phase 14
[8/9/2015 6:52:12 PM.194] Direct3D watcher thread ended
[8/9/2015 6:52:41 PM.411] Initializing game support
[8/9/2015 6:52:50 PM.341] Compatibility level: 0
[8/9/2015 6:52:50 PM.341] Supported version detected
[8/9/2015 6:52:50 PM.341] ==================================================
[8/9/2015 6:52:50 PM.592] Patched IsDebuggerPresent
[8/9/2015 6:52:50 PM.843] Waiting for game initialization
[8/9/2015 6:52:51 PM.193] Initializing hook
[8/9/2015 6:52:51 PM.444] Completing interoperability
[8/9/2015 6:52:51 PM.444] Initialization code 1.
[8/9/2015 6:52:51 PM.444] Initialization code 2.
[8/9/2015 6:52:51 PM.444] Initialization code 3.
[8/9/2015 6:52:51 PM.446] 1 Address: 0x00007FF63574340C
[8/9/2015 6:52:51 PM.446] Calling func 1
[8/9/2015 6:52:51 PM.453] 2 Address: 0x00007FF6361CDCB2
[8/9/2015 6:52:51 PM.453] 3 Address: 0x00007FF634D95D0E
[8/9/2015 6:52:51 PM.458] Address: 0x00007FF6361CDC50
[8/9/2015 6:52:51 PM.458] Unknown var: 0x00007FF63709D310
[8/9/2015 6:52:51 PM.458] Initialization code 4.
[8/9/2015 6:52:51 PM.458] Completing interoperability, phase 1
[8/9/2015 6:52:51 PM.458] Completing interoperability, phase 2
[8/9/2015 6:52:51 PM.458] Completing interoperability, phase 3
[8/9/2015 6:52:51 PM.458] Completing interoperability, phase 4
[8/9/2015 6:52:51 PM.458] Completing interoperability, phase 5
[8/9/2015 6:52:51 PM.458] Completing interoperability, phase 6
[8/9/2015 6:52:51 PM.458] Completing interoperability, phase 7
[8/9/2015 6:53:18 PM.834] Initializing console variable "IsDeveloperModeEnabled".
[8/9/2015 6:53:18 PM.834] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/9/2015 6:53:18 PM.835] Read value: True
[8/9/2015 6:53:18 PM.835] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/9/2015 6:53:18 PM.873] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/9/2015 6:53:18 PM.873] Initializing console variable "TimeScale".
[8/9/2015 6:53:18 PM.874] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/9/2015 6:53:18 PM.874] Read value: <null>
[8/9/2015 6:53:19 PM.328] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/9/2015 6:53:19 PM.359] 
[8/9/2015 6:53:19 PM.360] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/9/2015 6:53:19 PM.362] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/9/2015 6:53:21 PM.611] <UNLOADED PLUGIN>: Initializing input system
[8/9/2015 6:53:21 PM.617] <UNLOADED PLUGIN>: Initializing game console
[8/9/2015 6:53:21 PM.658] <UNLOADED PLUGIN>: Initializing forms manager
[8/9/2015 6:53:21 PM.802] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/9/2015 6:53:21 PM.803] 
[8/9/2015 6:53:21 PM.803] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/9/2015 6:53:21 PM.803] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/9/2015 6:53:22 PM.982] <UNLOADED PLUGIN>: Initializing input system
[8/9/2015 6:53:22 PM.989] <UNLOADED PLUGIN>: Initializing game console
[8/9/2015 6:53:22 PM.996] <UNLOADED PLUGIN>: Initializing forms manager
[8/9/2015 6:53:23 PM.022] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/9/2015 6:53:23 PM.342] ---------------------------------------------------------------------
[8/9/2015 6:53:23 PM.342] LSPD FIRST RESPONSE
[8/9/2015 6:53:23 PM.342] Version 0.2b
[8/9/2015 6:53:23 PM.343] A G17 Media Modification
[8/9/2015 6:53:23 PM.343] - Developed by LMS & Sam
[8/9/2015 6:53:23 PM.343] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/9/2015 6:53:23 PM.343] © Copyright 2015, G17 Media, www.lspdfr.com
[8/9/2015 6:53:23 PM.343] ---------------------------------------------------------------------
[8/9/2015 6:53:23 PM.343] LSPD First Response: Running LSPD First Response 0.2b
[8/9/2015 6:53:23 PM.343] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/9/2015 6:53:23 PM.816] Cached police
[8/9/2015 6:53:23 PM.817] Cached police2
[8/9/2015 6:53:23 PM.817] Cached policet
[8/9/2015 6:53:23 PM.817] Cached sheriff2
[8/9/2015 6:53:23 PM.817] Cached sheriff
[8/9/2015 6:53:23 PM.817] Cached police4
[8/9/2015 6:53:23 PM.817] Cached policeb
[8/9/2015 6:53:23 PM.817] Cached policeb
[8/9/2015 6:53:23 PM.817] Cached policeb
[8/9/2015 6:53:23 PM.817] Cached fbi2
[8/9/2015 6:53:23 PM.817] Cached policeold1
[8/9/2015 6:53:23 PM.817] Cached policeold2
[8/9/2015 6:53:23 PM.817] Cached policeold2
[8/9/2015 6:53:23 PM.817] Cached buzzard
[8/9/2015 6:53:23 PM.817] Cached polmav
[8/9/2015 6:53:23 PM.817] Cached frogger2
[8/9/2015 6:53:23 PM.817] Cached ambulance
[8/9/2015 6:53:23 PM.817] Cached firetruk
[8/9/2015 6:53:24 PM.052] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/9/2015 6:53:24 PM.063] LSPD First Response: We have 1 callouts registered
[8/9/2015 6:53:24 PM.063] LSPD First Response: CalloutManager initialized
[8/9/2015 6:57:35 PM.468] LSPD First Response: Creating ?
[8/9/2015 6:57:38 PM.658] LSPD First Response: Created new chase
[8/9/2015 6:57:39 PM.953] LSPD First Response: Suspect added to chase
[8/9/2015 6:57:39 PM.958] LSPD First Response: Suspect added to chase
[8/9/2015 6:58:14 PM.200] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CLINTON_AVE
[8/9/2015 6:58:14 PM.416] LSPD First Response: Cop added to chase
[8/9/2015 6:58:14 PM.417] LSPD First Response: Added cop to existing chase
[8/9/2015 6:58:16 PM.802] LSPD First Response: Cop added to chase
[8/9/2015 6:58:16 PM.802] LSPD First Response: Added cop to existing chase
[8/9/2015 6:58:22 PM.085] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 6:58:27 PM.427] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CLINTON_AVE
[8/9/2015 6:58:27 PM.677] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 6:59:04 PM.977] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 6:59:05 PM.340] LSPD First Response: Cop added to chase
[8/9/2015 6:59:05 PM.340] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:05 PM.343] LSPD First Response: Cop added to chase
[8/9/2015 6:59:05 PM.345] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:12 PM.998] LSPD First Response: Cop added to chase
[8/9/2015 6:59:12 PM.998] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:14 PM.843] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 6:59:14 PM.856] LSPD First Response: Cop added to chase
[8/9/2015 6:59:14 PM.856] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:15 PM.768] LSPD First Response: Cop added to chase
[8/9/2015 6:59:15 PM.768] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:16 PM.274] LSPD First Response: Cop added to chase
[8/9/2015 6:59:16 PM.274] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:22 PM.059] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 6:59:25 PM.541] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 6:59:29 PM.620] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 6:59:57 PM.418] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 6:59:57 PM.461] LSPD First Response: Cop added to chase
[8/9/2015 6:59:57 PM.461] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:57 PM.580] LSPD First Response: Cop added to chase
[8/9/2015 6:59:57 PM.581] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:57 PM.763] LSPD First Response: Cop added to chase
[8/9/2015 6:59:57 PM.764] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:57 PM.885] LSPD First Response: Cop added to chase
[8/9/2015 6:59:57 PM.885] LSPD First Response: Added cop to existing chase
[8/9/2015 6:59:58 PM.029] LSPD First Response: Cop added to chase
[8/9/2015 6:59:58 PM.029] LSPD First Response: Added cop to existing chase
[8/9/2015 7:00:05 PM.736] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:00:10 PM.017] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:01:00 PM.037] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 7:01:00 PM.291] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:01:03 PM.300] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 7:01:11 PM.389] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:01:14 PM.299] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 7:01:14 PM.401] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/9/2015 7:01:17 PM.567] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:01:26 PM.579] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/9/2015 7:01:33 PM.277] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:01:33 PM.278] LSPD First Response: Driving task assigned
[8/9/2015 7:01:33 PM.286] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:01:38 PM.579] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:01:38 PM.589] LSPD First Response: Aborted chase
[8/9/2015 7:01:38 PM.865] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:01:38 PM.865] LSPD First Response: Driving task assigned
[8/9/2015 7:01:38 PM.867] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:01:44 PM.365] True
[8/9/2015 7:01:54 PM.002] LSPD First Response: Creating ?
[8/9/2015 7:02:33 PM.861] False
[8/9/2015 7:02:34 PM.500] LSPD First Response: Created new chase
[8/9/2015 7:02:34 PM.500] LSPD First Response: Suspect added to chase
[8/9/2015 7:02:59 PM.196] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:02:59 PM.196] LSPD First Response: Aborted chase
[8/9/2015 7:03:14 PM.877] LSPD First Response: Creating ?
[8/9/2015 7:03:18 PM.634] LSPD First Response: Created new chase
[8/9/2015 7:03:19 PM.043] LSPD First Response: Suspect added to chase
[8/9/2015 7:03:19 PM.435] LSPD First Response: Suspect added to chase
[8/9/2015 7:03:39 PM.265] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 7:03:39 PM.300] LSPD First Response: Cop added to chase
[8/9/2015 7:03:39 PM.301] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:41 PM.500] LSPD First Response: Cop added to chase
[8/9/2015 7:03:41 PM.500] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:41 PM.677] LSPD First Response: Cop added to chase
[8/9/2015 7:03:41 PM.677] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:41 PM.861] LSPD First Response: Cop added to chase
[8/9/2015 7:03:41 PM.861] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:42 PM.011] LSPD First Response: Cop added to chase
[8/9/2015 7:03:42 PM.011] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:42 PM.173] LSPD First Response: Cop added to chase
[8/9/2015 7:03:42 PM.173] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:54 PM.762] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 7:03:54 PM.796] LSPD First Response: Cop added to chase
[8/9/2015 7:03:54 PM.796] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:54 PM.798] LSPD First Response: Cop added to chase
[8/9/2015 7:03:54 PM.798] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:55 PM.571] LSPD First Response: Cop added to chase
[8/9/2015 7:03:55 PM.571] LSPD First Response: Added cop to existing chase
[8/9/2015 7:03:55 PM.575] LSPD First Response: Cop added to chase
[8/9/2015 7:03:55 PM.575] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:00 PM.766] LSPD First Response: Cop added to chase
[8/9/2015 7:04:00 PM.766] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:00 PM.768] LSPD First Response: Cop added to chase
[8/9/2015 7:04:00 PM.768] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:00 PM.772] LSPD First Response: Cop added to chase
[8/9/2015 7:04:00 PM.772] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:00 PM.776] LSPD First Response: Cop added to chase
[8/9/2015 7:04:00 PM.777] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:01 PM.316] LSPD First Response: Cop added to chase
[8/9/2015 7:04:01 PM.316] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:01 PM.319] LSPD First Response: Cop added to chase
[8/9/2015 7:04:01 PM.319] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:02 PM.159] LSPD First Response: Cop added to chase
[8/9/2015 7:04:02 PM.159] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:02 PM.335] LSPD First Response: Cop added to chase
[8/9/2015 7:04:02 PM.335] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:02 PM.466] LSPD First Response: Cop added to chase
[8/9/2015 7:04:02 PM.466] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:02 PM.633] LSPD First Response: Cop added to chase
[8/9/2015 7:04:02 PM.633] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:02 PM.766] LSPD First Response: Cop added to chase
[8/9/2015 7:04:02 PM.766] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:02 PM.903] LSPD First Response: Cop added to chase
[8/9/2015 7:04:02 PM.903] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:03 PM.034] LSPD First Response: Cop added to chase
[8/9/2015 7:04:03 PM.034] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:03 PM.040] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/9/2015 7:04:03 PM.142] LSPD First Response: Cop added to chase
[8/9/2015 7:04:03 PM.142] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:03 PM.297] LSPD First Response: Cop added to chase
[8/9/2015 7:04:03 PM.297] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:03 PM.439] LSPD First Response: Cop added to chase
[8/9/2015 7:04:03 PM.439] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:03 PM.598] LSPD First Response: Cop added to chase
[8/9/2015 7:04:03 PM.598] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:03 PM.731] LSPD First Response: Cop added to chase
[8/9/2015 7:04:03 PM.731] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:05 PM.600] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:04:45 PM.568] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[8/9/2015 7:04:45 PM.594] LSPD First Response: Cop added to chase
[8/9/2015 7:04:45 PM.594] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:45 PM.796] LSPD First Response: Cop added to chase
[8/9/2015 7:04:45 PM.796] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:45 PM.940] LSPD First Response: Cop added to chase
[8/9/2015 7:04:45 PM.940] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:46 PM.127] LSPD First Response: Cop added to chase
[8/9/2015 7:04:46 PM.127] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:46 PM.298] LSPD First Response: Cop added to chase
[8/9/2015 7:04:46 PM.298] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:46 PM.482] LSPD First Response: Cop added to chase
[8/9/2015 7:04:46 PM.482] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:46 PM.675] LSPD First Response: Cop added to chase
[8/9/2015 7:04:46 PM.675] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:46 PM.851] LSPD First Response: Cop added to chase
[8/9/2015 7:04:46 PM.851] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:47 PM.017] LSPD First Response: Cop added to chase
[8/9/2015 7:04:47 PM.017] LSPD First Response: Added cop to existing chase
[8/9/2015 7:04:53 PM.202] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:04:55 PM.861] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:04:58 PM.284] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:05:02 PM.559] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 7:05:14 PM.067] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:05:14 PM.067] LSPD First Response: Driving task assigned
[8/9/2015 7:05:14 PM.071] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:05:15 PM.822] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 7:05:31 PM.972] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 7:05:40 PM.046] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 7:06:04 PM.258] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/9/2015 7:06:19 PM.224] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/9/2015 7:06:19 PM.257] LSPD First Response: Cop added to chase
[8/9/2015 7:06:19 PM.258] LSPD First Response: Added cop to existing chase
[8/9/2015 7:06:30 PM.684] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/9/2015 7:06:30 PM.710] LSPD First Response: Cop added to chase
[8/9/2015 7:06:30 PM.710] LSPD First Response: Added cop to existing chase
[8/9/2015 7:06:30 PM.894] LSPD First Response: Cop added to chase
[8/9/2015 7:06:30 PM.894] LSPD First Response: Added cop to existing chase
[8/9/2015 7:06:31 PM.025] LSPD First Response: Cop added to chase
[8/9/2015 7:06:31 PM.025] LSPD First Response: Added cop to existing chase
[8/9/2015 7:06:31 PM.182] LSPD First Response: Cop added to chase
[8/9/2015 7:06:31 PM.182] LSPD First Response: Added cop to existing chase
[8/9/2015 7:06:32 PM.449] LSPD First Response: Cop added to chase
[8/9/2015 7:06:32 PM.449] LSPD First Response: Added cop to existing chase
[8/9/2015 7:06:32 PM.451] LSPD First Response: Cop added to chase
[8/9/2015 7:06:32 PM.451] LSPD First Response: Added cop to existing chase
[8/9/2015 7:06:38 PM.163] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:06:40 PM.982] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:06:59 PM.559] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:07:03 PM.258] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/9/2015 7:07:03 PM.518] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 7:07:10 PM.906] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:07:37 PM.555] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/9/2015 7:07:37 PM.579] LSPD First Response: Cop added to chase
[8/9/2015 7:07:37 PM.580] LSPD First Response: Added cop to existing chase
[8/9/2015 7:07:37 PM.582] LSPD First Response: Cop added to chase
[8/9/2015 7:07:37 PM.582] LSPD First Response: Added cop to existing chase
[8/9/2015 7:07:51 PM.305] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:07:51 PM.306] LSPD First Response: Aborted chase
[8/9/2015 7:07:59 PM.952] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/9/2015 7:07:59 PM.986] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:07:59 PM.986] LSPD First Response: Driving task assigned
[8/9/2015 7:07:59 PM.989] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:08:18 PM.142] LSPD First Response: Creating ?
[8/9/2015 7:08:22 PM.005] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:08:22 PM.005] LSPD First Response: Driving task assigned
[8/9/2015 7:08:22 PM.012] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:08:48 PM.216] True
[8/9/2015 7:09:28 PM.405] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:09:28 PM.405] LSPD First Response: Driving task assigned
[8/9/2015 7:09:28 PM.407] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:09:58 PM.631] LSPD First Response: Creating ?
[8/9/2015 7:10:00 PM.296] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:10:00 PM.297] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:10:00 PM.475] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:10:00 PM.475] at ?.?()
[8/9/2015 7:10:00 PM.475] LSPD First Response: Creating ?
[8/9/2015 7:10:01 PM.503] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:10:01 PM.503] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:10:01 PM.503] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:10:01 PM.503] at ?.?()
[8/9/2015 7:10:01 PM.503] LSPD First Response: Creating ?
[8/9/2015 7:10:02 PM.683] LSPD First Response: Created new chase
[8/9/2015 7:10:04 PM.238] LSPD First Response: Suspect added to chase
[8/9/2015 7:10:04 PM.244] LSPD First Response: Cop added to chase
[8/9/2015 7:10:04 PM.249] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[8/9/2015 7:10:04 PM.518] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 7:10:06 PM.765] LSPD First Response: Cop added to chase
[8/9/2015 7:10:12 PM.581] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:10:18 PM.594] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 7:10:26 PM.654] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 7:11:04 PM.882] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:04 PM.882] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:04 PM.882] LSPD First Response: Creating ?
[8/9/2015 7:11:06 PM.175] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:11:06 PM.176] LSPD First Response: Aborted chase
[8/9/2015 7:11:06 PM.784] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:06 PM.784] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:06 PM.785] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:06 PM.785] at ?.?()
[8/9/2015 7:11:06 PM.785] LSPD First Response: Creating ?
[8/9/2015 7:11:07 PM.874] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:07 PM.874] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:07 PM.874] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:07 PM.874] at ?.?()
[8/9/2015 7:11:07 PM.874] LSPD First Response: Creating ?
[8/9/2015 7:11:09 PM.234] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:09 PM.234] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:09 PM.235] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:09 PM.235] at ?.?()
[8/9/2015 7:11:09 PM.235] LSPD First Response: Creating ?
[8/9/2015 7:11:09 PM.394] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:09 PM.394] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:09 PM.394] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:09 PM.394] at ?.?()
[8/9/2015 7:11:09 PM.395] LSPD First Response: Creating ?
[8/9/2015 7:11:09 PM.520] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:09 PM.520] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:09 PM.520] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:09 PM.520] at ?.?()
[8/9/2015 7:11:09 PM.520] LSPD First Response: Creating ?
[8/9/2015 7:11:09 PM.697] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:09 PM.698] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:09 PM.698] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:09 PM.698] at ?.?()
[8/9/2015 7:11:09 PM.698] LSPD First Response: Creating ?
[8/9/2015 7:11:49 PM.154] LSPD First Response: Creating ?
[8/9/2015 7:11:50 PM.346] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:50 PM.346] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:50 PM.346] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:50 PM.346] at ?.?()
[8/9/2015 7:11:50 PM.346] LSPD First Response: Creating ?
[8/9/2015 7:11:50 PM.803] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:50 PM.803] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:50 PM.803] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:50 PM.803] at ?.?()
[8/9/2015 7:11:50 PM.803] LSPD First Response: Creating ?
[8/9/2015 7:11:51 PM.416] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:51 PM.416] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:51 PM.416] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:51 PM.416] at ?.?()
[8/9/2015 7:11:51 PM.416] LSPD First Response: Creating ?
[8/9/2015 7:11:51 PM.598] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:51 PM.599] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:51 PM.599] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:51 PM.599] at ?.?()
[8/9/2015 7:11:51 PM.599] LSPD First Response: Creating ?
[8/9/2015 7:11:51 PM.717] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:51 PM.717] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:51 PM.717] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:51 PM.717] at ?.?()
[8/9/2015 7:11:51 PM.717] LSPD First Response: Creating ?
[8/9/2015 7:11:51 PM.871] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:51 PM.871] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:51 PM.871] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:51 PM.871] at ?.?()
[8/9/2015 7:11:51 PM.871] LSPD First Response: Creating ?
[8/9/2015 7:11:52 PM.028] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:52 PM.028] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:52 PM.028] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:52 PM.028] at ?.?()
[8/9/2015 7:11:52 PM.028] LSPD First Response: Creating ?
[8/9/2015 7:11:52 PM.160] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:11:52 PM.161] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:11:52 PM.161] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 7:11:52 PM.161] at ?.?()
[8/9/2015 7:11:52 PM.161] LSPD First Response: Creating ?
[8/9/2015 7:13:02 PM.295] 
[8/9/2015 7:13:02 PM.298] 
[8/9/2015 7:13:02 PM.298] 
[8/9/2015 7:13:02 PM.298] ====================================================================================================
[8/9/2015 7:13:02 PM.298] Started new log on 8/9/2015 7:13:02 PM.295
[8/9/2015 7:13:02 PM.298] ====================================================================================================
[8/9/2015 7:13:02 PM.294] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/9/2015 7:13:02 PM.298] Log verbosity: Verbose
[8/9/2015 7:13:02 PM.302] Initializing input system
[8/9/2015 7:13:02 PM.310] Initializing game console
[8/9/2015 7:13:02 PM.331] Console key has been set to F4 (key code: 115)
[8/9/2015 7:13:02 PM.371] Initializing console variable "SkipGameIntro".
[8/9/2015 7:13:02 PM.371] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/9/2015 7:13:02 PM.377] Read value: <null>
[8/9/2015 7:13:02 PM.377] Initializing console variable "DisableRenderVersionText".
[8/9/2015 7:13:02 PM.377] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/9/2015 7:13:02 PM.385] Read value: True
[8/9/2015 7:13:02 PM.385] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/9/2015 7:13:02 PM.385] Initializing console variable "DisableCustomLoadingScreen".
[8/9/2015 7:13:02 PM.385] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/9/2015 7:13:02 PM.385] Read value: True
[8/9/2015 7:13:02 PM.385] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/9/2015 7:13:02 PM.385] Initializing console variable "ConsoleKey".
[8/9/2015 7:13:02 PM.385] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/9/2015 7:13:02 PM.386] Read value: <null>
[8/9/2015 7:13:02 PM.386] Initializing console variable "PluginTimeoutThreshold".
[8/9/2015 7:13:02 PM.386] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/9/2015 7:13:02 PM.386] Read value: 10000
[8/9/2015 7:13:02 PM.386] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/9/2015 7:13:02 PM.386] Initializing console variable "AlwaysShowConsoleOutput".
[8/9/2015 7:13:02 PM.386] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/9/2015 7:13:02 PM.387] Read value: <null>
[8/9/2015 7:13:02 PM.387] Initializing console variable "WarnOnPluginLoad".
[8/9/2015 7:13:02 PM.387] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/9/2015 7:13:02 PM.387] Read value: True
[8/9/2015 7:13:02 PM.387] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/9/2015 7:13:02 PM.387] Initializing console variable "ShowOnScreenWarnings".
[8/9/2015 7:13:02 PM.387] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/9/2015 7:13:02 PM.387] Read value: <null>
[8/9/2015 7:13:02 PM.387] Console initialized
[8/9/2015 7:13:02 PM.387] Initializing forms manager
[8/9/2015 7:13:02 PM.392] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/9/2015 7:13:02 PM.401] ================ RAGE Plugin Hook ================
[8/9/2015 7:13:02 PM.412] Checking game support
[8/9/2015 7:13:02 PM.416] Product name: Grand Theft Auto V
[8/9/2015 7:13:02 PM.416] Product version: 1.0.393.4
[8/9/2015 7:13:02 PM.416] Is steam version: False
[8/9/2015 7:13:02 PM.417] Initializing DirectX
[8/9/2015 7:13:02 PM.421] Initializing Direct3D
[8/9/2015 7:13:02 PM.421] Loading C:\Windows\system32\d3d11.dll
[8/9/2015 7:13:02 PM.421] Loaded at 0x7FFAE8B40000
[8/9/2015 7:13:02 PM.421] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/9/2015 7:13:02 PM.421] Creating Direct3D 11 device and swap chain
[8/9/2015 7:13:02 PM.436] Attempting feature level 10_1
[8/9/2015 7:13:02 PM.451] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/9/2015 7:13:02 PM.460] Swap Chain created: 0xF46C5F8A60
[8/9/2015 7:13:02 PM.460] Swap Chain VTable: 0xF46C5F8A60
[8/9/2015 7:13:02 PM.460] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/9/2015 7:13:02 PM.460] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/9/2015 7:13:02 PM.460] D3D11Present: 0x7FFAE8ABCDE0
[8/9/2015 7:13:02 PM.460] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/9/2015 7:13:02 PM.460] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/9/2015 7:13:02 PM.460] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/9/2015 7:13:02 PM.468] Direct3D initialized
[8/9/2015 7:13:02 PM.469] Initialized DirectX
[8/9/2015 7:13:02 PM.469] Direct3D watcher thread spawned
[8/9/2015 7:13:02 PM.494] Waiting for CurrentGame->ShouldInitializeNow()
[8/9/2015 7:13:03 PM.578] Getting device
[8/9/2015 7:13:03 PM.578] Retrieved device
[8/9/2015 7:13:03 PM.578] Creating wrapper
[8/9/2015 7:13:03 PM.654] Wrapper created
[8/9/2015 7:13:03 PM.659] Effect created
[8/9/2015 7:13:03 PM.659] Creating buffer
[8/9/2015 7:13:03 PM.659] Created buffer
[8/9/2015 7:13:03 PM.659] Creating blend state
[8/9/2015 7:13:03 PM.659] Created blend state
[8/9/2015 7:13:03 PM.659] Done with creation
[8/9/2015 7:13:03 PM.705] Initializing texture system.
[8/9/2015 7:13:03 PM.705] Initializing texture system; phase 1
[8/9/2015 7:13:03 PM.705] Initializing texture system; phase 2
[8/9/2015 7:13:03 PM.715] Initializing texture system; phase 3
[8/9/2015 7:13:03 PM.716] Initializing texture system; phase 4
[8/9/2015 7:13:03 PM.738] Initializing texture system; phase 5
[8/9/2015 7:13:03 PM.740] Initializing texture system; phase 6
[8/9/2015 7:13:03 PM.742] Initializing texture system; phase 7
[8/9/2015 7:13:03 PM.744] Initializing texture system; phase 8
[8/9/2015 7:13:03 PM.747] Initializing texture system; phase 9
[8/9/2015 7:13:03 PM.749] Initializing texture system; phase 10
[8/9/2015 7:13:03 PM.753] Initializing texture system; phase 11
[8/9/2015 7:13:03 PM.753] Initializing texture system; phase 12
[8/9/2015 7:13:03 PM.757] Initializing texture system; phase 13
[8/9/2015 7:13:03 PM.757] Initializing texture system; phase 14
[8/9/2015 7:13:07 PM.470] Direct3D watcher thread ended
[8/9/2015 7:13:39 PM.496] Initializing game support
[8/9/2015 7:13:47 PM.627] Compatibility level: 0
[8/9/2015 7:13:47 PM.627] Supported version detected
[8/9/2015 7:13:47 PM.627] ==================================================
[8/9/2015 7:13:47 PM.879] Patched IsDebuggerPresent
[8/9/2015 7:13:48 PM.130] Waiting for game initialization
[8/9/2015 7:13:48 PM.481] Initializing hook
[8/9/2015 7:13:48 PM.731] Completing interoperability
[8/9/2015 7:13:48 PM.731] Initialization code 1.
[8/9/2015 7:13:48 PM.731] Initialization code 2.
[8/9/2015 7:13:48 PM.731] Initialization code 3.
[8/9/2015 7:13:48 PM.733] 1 Address: 0x00007FF63574340C
[8/9/2015 7:13:48 PM.733] Calling func 1
[8/9/2015 7:13:48 PM.739] 2 Address: 0x00007FF6361CDCB2
[8/9/2015 7:13:48 PM.739] 3 Address: 0x00007FF634D95D0E
[8/9/2015 7:13:48 PM.744] Address: 0x00007FF6361CDC50
[8/9/2015 7:13:48 PM.744] Unknown var: 0x00007FF63709D310
[8/9/2015 7:13:48 PM.744] Initialization code 4.
[8/9/2015 7:13:48 PM.744] Completing interoperability, phase 1
[8/9/2015 7:13:48 PM.744] Completing interoperability, phase 2
[8/9/2015 7:13:48 PM.744] Completing interoperability, phase 3
[8/9/2015 7:13:48 PM.744] Completing interoperability, phase 4
[8/9/2015 7:13:48 PM.744] Completing interoperability, phase 5
[8/9/2015 7:13:48 PM.744] Completing interoperability, phase 6
[8/9/2015 7:13:48 PM.744] Completing interoperability, phase 7
[8/9/2015 7:13:58 PM.412] Initializing console variable "IsDeveloperModeEnabled".
[8/9/2015 7:13:58 PM.412] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/9/2015 7:13:58 PM.413] Read value: True
[8/9/2015 7:13:58 PM.413] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/9/2015 7:13:58 PM.426] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/9/2015 7:13:58 PM.426] Initializing console variable "TimeScale".
[8/9/2015 7:13:58 PM.426] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/9/2015 7:13:58 PM.426] Read value: <null>
[8/9/2015 7:13:58 PM.578] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/9/2015 7:13:58 PM.614] 
[8/9/2015 7:13:58 PM.615] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/9/2015 7:13:58 PM.617] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/9/2015 7:13:59 PM.956] <UNLOADED PLUGIN>: Initializing input system
[8/9/2015 7:13:59 PM.962] <UNLOADED PLUGIN>: Initializing game console
[8/9/2015 7:13:59 PM.968] <UNLOADED PLUGIN>: Initializing forms manager
[8/9/2015 7:14:00 PM.008] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/9/2015 7:14:00 PM.009] 
[8/9/2015 7:14:00 PM.009] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/9/2015 7:14:00 PM.009] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/9/2015 7:14:01 PM.159] <UNLOADED PLUGIN>: Initializing input system
[8/9/2015 7:14:01 PM.165] <UNLOADED PLUGIN>: Initializing game console
[8/9/2015 7:14:01 PM.171] <UNLOADED PLUGIN>: Initializing forms manager
[8/9/2015 7:14:01 PM.185] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/9/2015 7:14:01 PM.302] ---------------------------------------------------------------------
[8/9/2015 7:14:01 PM.302] LSPD FIRST RESPONSE
[8/9/2015 7:14:01 PM.302] Version 0.2b
[8/9/2015 7:14:01 PM.302] A G17 Media Modification
[8/9/2015 7:14:01 PM.302] - Developed by LMS & Sam
[8/9/2015 7:14:01 PM.302] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/9/2015 7:14:01 PM.302] © Copyright 2015, G17 Media, www.lspdfr.com
[8/9/2015 7:14:01 PM.302] ---------------------------------------------------------------------
[8/9/2015 7:14:01 PM.302] LSPD First Response: Running LSPD First Response 0.2b
[8/9/2015 7:14:01 PM.302] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/9/2015 7:14:01 PM.542] Cached police
[8/9/2015 7:14:01 PM.542] Cached police2
[8/9/2015 7:14:01 PM.542] Cached policet
[8/9/2015 7:14:01 PM.542] Cached sheriff2
[8/9/2015 7:14:01 PM.542] Cached sheriff
[8/9/2015 7:14:01 PM.542] Cached police4
[8/9/2015 7:14:01 PM.542] Cached policeb
[8/9/2015 7:14:01 PM.542] Cached policeb
[8/9/2015 7:14:01 PM.542] Cached policeb
[8/9/2015 7:14:01 PM.542] Cached fbi2
[8/9/2015 7:14:01 PM.542] Cached policeold1
[8/9/2015 7:14:01 PM.542] Cached policeold2
[8/9/2015 7:14:01 PM.542] Cached policeold2
[8/9/2015 7:14:01 PM.542] Cached buzzard
[8/9/2015 7:14:01 PM.542] Cached polmav
[8/9/2015 7:14:01 PM.543] Cached frogger2
[8/9/2015 7:14:01 PM.543] Cached ambulance
[8/9/2015 7:14:01 PM.543] Cached firetruk
[8/9/2015 7:14:01 PM.762] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/9/2015 7:14:01 PM.764] LSPD First Response: We have 1 callouts registered
[8/9/2015 7:14:01 PM.764] LSPD First Response: CalloutManager initialized
[8/9/2015 7:17:02 PM.267] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\soviet.wav. File not found
[8/9/2015 7:19:09 PM.893] True
[8/9/2015 7:20:18 PM.567] LSPD First Response: Creating ?
[8/9/2015 7:20:35 PM.612] False
[8/9/2015 7:21:57 PM.156] False
[8/9/2015 7:24:54 PM.181] LSPD First Response: Creating ?
[8/9/2015 7:26:33 PM.099] LSPD First Response: Creating ?
[8/9/2015 7:27:16 PM.552] LSPD First Response: Creating ?
[8/9/2015 7:27:18 PM.485] LSPD First Response: Created new chase
[8/9/2015 7:27:19 PM.260] LSPD First Response: Suspect added to chase
[8/9/2015 7:27:20 PM.156] LSPD First Response: Suspect added to chase
[8/9/2015 7:27:20 PM.165] LSPD First Response: Cop added to chase
[8/9/2015 7:27:21 PM.086] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[8/9/2015 7:27:22 PM.675] LSPD First Response: Cop added to chase
[8/9/2015 7:28:14 PM.229] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[8/9/2015 7:28:14 PM.360] LSPD First Response: Cop added to chase
[8/9/2015 7:28:14 PM.360] LSPD First Response: Added cop to existing chase
[8/9/2015 7:28:14 PM.603] LSPD First Response: Cop added to chase
[8/9/2015 7:28:14 PM.603] LSPD First Response: Added cop to existing chase
[8/9/2015 7:28:22 PM.632] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:29:19 PM.144] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:29:44 PM.076] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:29:44 PM.076] LSPD First Response: Driving task assigned
[8/9/2015 7:29:44 PM.082] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:29:44 PM.143] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:29:44 PM.152] LSPD First Response: Aborted chase
[8/9/2015 7:29:56 PM.687] LSPD First Response: Creating ?
[8/9/2015 7:29:56 PM.977] LSPD First Response: Created new chase
[8/9/2015 7:29:56 PM.977] LSPD First Response: Suspect added to chase
[8/9/2015 7:30:44 PM.922] LSPD First Response: Creating ?
[8/9/2015 7:30:47 PM.734] LSPD First Response: Created new chase
[8/9/2015 7:30:48 PM.410] LSPD First Response: Suspect added to chase
[8/9/2015 7:30:48 PM.792] LSPD First Response: Suspect added to chase
[8/9/2015 7:30:48 PM.796] LSPD First Response: Cop added to chase
[8/9/2015 7:30:51 PM.298] LSPD First Response: Cop added to chase
[8/9/2015 7:30:57 PM.174] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:31:00 PM.492] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/9/2015 7:31:00 PM.519] LSPD First Response: Cop added to chase
[8/9/2015 7:31:00 PM.519] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:00 PM.703] LSPD First Response: Cop added to chase
[8/9/2015 7:31:00 PM.704] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:00 PM.844] LSPD First Response: Cop added to chase
[8/9/2015 7:31:00 PM.844] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:00 PM.981] LSPD First Response: Cop added to chase
[8/9/2015 7:31:00 PM.981] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:01 PM.119] LSPD First Response: Cop added to chase
[8/9/2015 7:31:01 PM.119] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:02 PM.194] LSPD First Response: Cop added to chase
[8/9/2015 7:31:02 PM.194] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:02 PM.196] LSPD First Response: Cop added to chase
[8/9/2015 7:31:02 PM.196] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:03 PM.783] LSPD First Response: Cop added to chase
[8/9/2015 7:31:03 PM.783] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:04 PM.007] LSPD First Response: Cop added to chase
[8/9/2015 7:31:04 PM.008] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:04 PM.201] LSPD First Response: Cop added to chase
[8/9/2015 7:31:04 PM.201] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:04 PM.392] LSPD First Response: Cop added to chase
[8/9/2015 7:31:04 PM.392] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:04 PM.562] LSPD First Response: Cop added to chase
[8/9/2015 7:31:04 PM.563] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:04 PM.732] LSPD First Response: Cop added to chase
[8/9/2015 7:31:04 PM.732] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:06 PM.395] LSPD First Response: Cop added to chase
[8/9/2015 7:31:06 PM.395] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:06 PM.945] LSPD First Response: Cop added to chase
[8/9/2015 7:31:06 PM.945] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:07 PM.965] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:31:09 PM.383] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:31:29 PM.001] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.001] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:29 PM.004] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.004] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:29 PM.146] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.146] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:29 PM.149] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.149] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:29 PM.299] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.299] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:29 PM.301] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.301] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:29 PM.443] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.443] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:29 PM.445] LSPD First Response: Cop added to chase
[8/9/2015 7:31:29 PM.445] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:30 PM.941] LSPD First Response: Cop added to chase
[8/9/2015 7:31:30 PM.941] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:30 PM.944] LSPD First Response: Cop added to chase
[8/9/2015 7:31:30 PM.944] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:37 PM.144] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[8/9/2015 7:31:37 PM.180] LSPD First Response: Cop added to chase
[8/9/2015 7:31:37 PM.181] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:37 PM.358] LSPD First Response: Cop added to chase
[8/9/2015 7:31:37 PM.358] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:37 PM.551] LSPD First Response: Cop added to chase
[8/9/2015 7:31:37 PM.551] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:37 PM.783] LSPD First Response: Cop added to chase
[8/9/2015 7:31:37 PM.783] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:38 PM.000] LSPD First Response: Cop added to chase
[8/9/2015 7:31:38 PM.000] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:45 PM.052] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:31:49 PM.443] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:31:52 PM.627] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:31:58 PM.943] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/9/2015 7:31:58 PM.976] LSPD First Response: Cop added to chase
[8/9/2015 7:31:58 PM.976] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:59 PM.120] LSPD First Response: Cop added to chase
[8/9/2015 7:31:59 PM.120] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:59 PM.273] LSPD First Response: Cop added to chase
[8/9/2015 7:31:59 PM.273] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:59 PM.418] LSPD First Response: Cop added to chase
[8/9/2015 7:31:59 PM.418] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:59 PM.604] LSPD First Response: Cop added to chase
[8/9/2015 7:31:59 PM.604] LSPD First Response: Added cop to existing chase
[8/9/2015 7:31:59 PM.725] LSPD First Response: Cop added to chase
[8/9/2015 7:31:59 PM.725] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:08 PM.267] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:32:09 PM.157] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.158] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.160] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.160] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.309] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.309] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.312] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.312] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.455] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.455] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.459] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.459] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.613] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.613] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.616] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.616] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.724] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.724] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.727] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.727] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.861] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.861] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:09 PM.863] LSPD First Response: Cop added to chase
[8/9/2015 7:32:09 PM.864] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:11 PM.388] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:32:13 PM.547] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:32:21 PM.395] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:32:21 PM.395] LSPD First Response: Driving task assigned
[8/9/2015 7:32:21 PM.397] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:32:34 PM.325] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[8/9/2015 7:32:34 PM.353] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.353] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:34 PM.355] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.355] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:34 PM.498] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.499] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:34 PM.502] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.502] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:34 PM.663] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.663] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:34 PM.665] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.665] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:34 PM.800] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.800] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:34 PM.803] LSPD First Response: Cop added to chase
[8/9/2015 7:32:34 PM.803] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:36 PM.201] LSPD First Response: Cop added to chase
[8/9/2015 7:32:36 PM.201] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:36 PM.203] LSPD First Response: Cop added to chase
[8/9/2015 7:32:36 PM.203] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:36 PM.380] LSPD First Response: Cop added to chase
[8/9/2015 7:32:36 PM.380] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:36 PM.382] LSPD First Response: Cop added to chase
[8/9/2015 7:32:36 PM.382] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:36 PM.544] LSPD First Response: Cop added to chase
[8/9/2015 7:32:36 PM.544] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:36 PM.546] LSPD First Response: Cop added to chase
[8/9/2015 7:32:36 PM.546] LSPD First Response: Added cop to existing chase
[8/9/2015 7:32:44 PM.621] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:32:50 PM.653] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:32:50 PM.653] LSPD First Response: Aborted chase
[8/9/2015 7:32:50 PM.923] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:33:04 PM.357] LSPD First Response: Respawning
[8/9/2015 7:33:28 PM.144] LSPD First Response: Done
[8/9/2015 7:33:29 PM.502] LSPD First Response: Creating ?
[8/9/2015 7:34:31 PM.154] LSPD First Response: Creating ?
[8/9/2015 7:34:32 PM.759] LSPD First Response: Created new chase
[8/9/2015 7:34:33 PM.315] LSPD First Response: Suspect added to chase
[8/9/2015 7:34:33 PM.317] LSPD First Response: Suspect added to chase
[8/9/2015 7:34:34 PM.419] LSPD First Response: Suspect added to chase
[8/9/2015 7:34:34 PM.423] LSPD First Response: Cop added to chase
[8/9/2015 7:34:34 PM.534] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[8/9/2015 7:34:36 PM.945] LSPD First Response: Cop added to chase
[8/9/2015 7:34:47 PM.794] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:34:55 PM.510] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[8/9/2015 7:34:55 PM.544] LSPD First Response: Cop added to chase
[8/9/2015 7:34:55 PM.544] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:55 PM.691] LSPD First Response: Cop added to chase
[8/9/2015 7:34:55 PM.691] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:55 PM.789] LSPD First Response: Cop added to chase
[8/9/2015 7:34:55 PM.789] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:56 PM.053] LSPD First Response: Cop added to chase
[8/9/2015 7:34:56 PM.053] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:56 PM.216] LSPD First Response: Cop added to chase
[8/9/2015 7:34:56 PM.216] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:56 PM.316] LSPD First Response: Cop added to chase
[8/9/2015 7:34:56 PM.316] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:57 PM.188] LSPD First Response: Cop added to chase
[8/9/2015 7:34:57 PM.188] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:57 PM.190] LSPD First Response: Cop added to chase
[8/9/2015 7:34:57 PM.190] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:57 PM.352] LSPD First Response: Cop added to chase
[8/9/2015 7:34:57 PM.352] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:57 PM.355] LSPD First Response: Cop added to chase
[8/9/2015 7:34:57 PM.355] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:57 PM.498] LSPD First Response: Cop added to chase
[8/9/2015 7:34:57 PM.498] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:57 PM.501] LSPD First Response: Cop added to chase
[8/9/2015 7:34:57 PM.501] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:58 PM.245] LSPD First Response: Cop added to chase
[8/9/2015 7:34:58 PM.245] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:58 PM.247] LSPD First Response: Cop added to chase
[8/9/2015 7:34:58 PM.247] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.184] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.184] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.187] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.187] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.327] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.328] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.330] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.330] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.490] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.490] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.492] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.492] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.937] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.937] LSPD First Response: Added cop to existing chase
[8/9/2015 7:34:59 PM.939] LSPD First Response: Cop added to chase
[8/9/2015 7:34:59 PM.940] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:01 PM.103] LSPD First Response: Cop added to chase
[8/9/2015 7:35:01 PM.103] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:02 PM.331] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:35:04 PM.809] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:35:08 PM.052] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:35:32 PM.267] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CRUSADE_RD
[8/9/2015 7:35:32 PM.291] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.291] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.293] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.293] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.474] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.474] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.476] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.476] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.627] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.627] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.629] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.629] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.780] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.780] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.782] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.782] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.953] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.953] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:32 PM.955] LSPD First Response: Cop added to chase
[8/9/2015 7:35:32 PM.955] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:33 PM.112] LSPD First Response: Cop added to chase
[8/9/2015 7:35:33 PM.113] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:33 PM.114] LSPD First Response: Cop added to chase
[8/9/2015 7:35:33 PM.114] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:41 PM.739] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:35:45 PM.213] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:35:53 PM.517] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LITTLE_BIGHORN_AVE
[8/9/2015 7:35:53 PM.547] LSPD First Response: Cop added to chase
[8/9/2015 7:35:53 PM.547] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:53 PM.549] LSPD First Response: Cop added to chase
[8/9/2015 7:35:53 PM.549] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:53 PM.739] LSPD First Response: Cop added to chase
[8/9/2015 7:35:53 PM.739] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:53 PM.742] LSPD First Response: Cop added to chase
[8/9/2015 7:35:53 PM.742] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:53 PM.891] LSPD First Response: Cop added to chase
[8/9/2015 7:35:53 PM.891] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:53 PM.894] LSPD First Response: Cop added to chase
[8/9/2015 7:35:53 PM.894] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:54 PM.057] LSPD First Response: Cop added to chase
[8/9/2015 7:35:54 PM.058] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:54 PM.060] LSPD First Response: Cop added to chase
[8/9/2015 7:35:54 PM.061] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:54 PM.226] LSPD First Response: Cop added to chase
[8/9/2015 7:35:54 PM.226] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:54 PM.228] LSPD First Response: Cop added to chase
[8/9/2015 7:35:54 PM.228] LSPD First Response: Added cop to existing chase
[8/9/2015 7:35:58 PM.170] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:36:13 PM.179] LSPD First Response: Respawning
[8/9/2015 7:36:16 PM.856] LSPD First Response: Done
[8/9/2015 7:36:39 PM.696] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:36:39 PM.701] LSPD First Response: Aborted chase
[8/9/2015 7:36:50 PM.144] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:36:50 PM.144] LSPD First Response: Aborted chase
[8/9/2015 7:37:04 PM.156] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:37:04 PM.156] LSPD First Response: Driving task assigned
[8/9/2015 7:37:04 PM.159] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:38:08 PM.661] False
[8/9/2015 7:38:20 PM.895] LSPD First Response: Creating ?
[8/9/2015 7:38:24 PM.404] LSPD First Response: Created new chase
[8/9/2015 7:38:25 PM.312] LSPD First Response: Suspect added to chase
[8/9/2015 7:38:25 PM.318] LSPD First Response: Cop added to chase
[8/9/2015 7:38:27 PM.842] LSPD First Response: Cop added to chase
[8/9/2015 7:38:45 PM.856] LSPD First Response: Cop added to chase
[8/9/2015 7:38:45 PM.857] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:46 PM.044] LSPD First Response: Cop added to chase
[8/9/2015 7:38:46 PM.044] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:46 PM.228] LSPD First Response: Cop added to chase
[8/9/2015 7:38:46 PM.228] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:54 PM.957] LSPD First Response: Cop added to chase
[8/9/2015 7:38:54 PM.958] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:54 PM.960] LSPD First Response: Cop added to chase
[8/9/2015 7:38:54 PM.960] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:55 PM.095] LSPD First Response: Cop added to chase
[8/9/2015 7:38:55 PM.095] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:55 PM.097] LSPD First Response: Cop added to chase
[8/9/2015 7:38:55 PM.098] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:55 PM.248] LSPD First Response: Cop added to chase
[8/9/2015 7:38:55 PM.248] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:55 PM.250] LSPD First Response: Cop added to chase
[8/9/2015 7:38:55 PM.250] LSPD First Response: Added cop to existing chase
[8/9/2015 7:38:56 PM.132] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:38:58 PM.499] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:39:01 PM.314] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:39:07 PM.309] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[8/9/2015 7:39:07 PM.339] LSPD First Response: Cop added to chase
[8/9/2015 7:39:07 PM.339] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:23 PM.860] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JAMESTOWN_ST
[8/9/2015 7:39:24 PM.018] LSPD First Response: Cop added to chase
[8/9/2015 7:39:24 PM.018] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:24 PM.021] LSPD First Response: Cop added to chase
[8/9/2015 7:39:24 PM.021] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:54 PM.338] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARSON_AVE
[8/9/2015 7:39:54 PM.381] LSPD First Response: Cop added to chase
[8/9/2015 7:39:54 PM.381] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:54 PM.526] LSPD First Response: Cop added to chase
[8/9/2015 7:39:54 PM.526] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:54 PM.668] LSPD First Response: Cop added to chase
[8/9/2015 7:39:54 PM.668] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:55 PM.492] LSPD First Response: Cop added to chase
[8/9/2015 7:39:55 PM.493] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:55 PM.495] LSPD First Response: Cop added to chase
[8/9/2015 7:39:55 PM.495] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:56 PM.645] LSPD First Response: Cop added to chase
[8/9/2015 7:39:56 PM.645] LSPD First Response: Added cop to existing chase
[8/9/2015 7:39:56 PM.647] LSPD First Response: Cop added to chase
[8/9/2015 7:39:56 PM.647] LSPD First Response: Added cop to existing chase
[8/9/2015 7:40:01 PM.661] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:40:04 PM.791] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:40:08 PM.948] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:40:26 PM.600] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CHUM_ST
[8/9/2015 7:40:26 PM.625] LSPD First Response: Cop added to chase
[8/9/2015 7:40:26 PM.626] LSPD First Response: Added cop to existing chase
[8/9/2015 7:40:26 PM.627] LSPD First Response: Cop added to chase
[8/9/2015 7:40:26 PM.627] LSPD First Response: Added cop to existing chase
[8/9/2015 7:40:28 PM.776] LSPD First Response: Cop added to chase
[8/9/2015 7:40:28 PM.776] LSPD First Response: Added cop to existing chase
[8/9/2015 7:40:28 PM.779] LSPD First Response: Cop added to chase
[8/9/2015 7:40:28 PM.779] LSPD First Response: Added cop to existing chase
[8/9/2015 7:40:43 PM.945] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ABATTOIR_AVE
[8/9/2015 7:40:57 PM.288] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:41:16 PM.701] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:41:16 PM.702] LSPD First Response: Aborted chase
[8/9/2015 7:43:53 PM.956] LSPD First Response: Created new chase
[8/9/2015 7:43:53 PM.956] LSPD First Response: Suspect added to chase
[8/9/2015 7:43:57 PM.995] True
[8/9/2015 7:44:01 PM.348] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CHUM_ST
[8/9/2015 7:44:01 PM.377] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.377] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:01 PM.379] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.379] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:01 PM.551] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.551] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:01 PM.554] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.554] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:01 PM.693] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.693] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:01 PM.695] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.695] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:01 PM.814] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.814] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:01 PM.816] LSPD First Response: Cop added to chase
[8/9/2015 7:44:01 PM.816] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:02 PM.411] LSPD First Response: Cop added to chase
[8/9/2015 7:44:02 PM.411] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:02 PM.413] LSPD First Response: Cop added to chase
[8/9/2015 7:44:02 PM.413] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:03 PM.392] LSPD First Response: Cop added to chase
[8/9/2015 7:44:03 PM.392] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:04 PM.379] LSPD First Response: Cop added to chase
[8/9/2015 7:44:04 PM.379] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:04 PM.380] LSPD First Response: Cop added to chase
[8/9/2015 7:44:04 PM.380] LSPD First Response: Added cop to existing chase
[8/9/2015 7:44:15 PM.652] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:44:19 PM.178] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:44:19 PM.955] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HANGER_WAY
[8/9/2015 7:44:35 PM.972] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/9/2015 7:44:51 PM.113] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:44:51 PM.113] LSPD First Response: Driving task assigned
[8/9/2015 7:44:51 PM.115] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:44:51 PM.130] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:44:51 PM.131] LSPD First Response: Aborted chase
[8/9/2015 7:46:27 PM.500] LSPD First Response: Creating ?
[8/9/2015 7:46:29 PM.370] LSPD First Response: Created new chase
[8/9/2015 7:46:29 PM.975] LSPD First Response: Suspect added to chase
[8/9/2015 7:46:29 PM.978] LSPD First Response: Suspect added to chase
[8/9/2015 7:47:05 PM.185] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD
[8/9/2015 7:47:05 PM.233] LSPD First Response: Cop added to chase
[8/9/2015 7:47:05 PM.234] LSPD First Response: Added cop to existing chase
[8/9/2015 7:47:05 PM.517] LSPD First Response: Cop added to chase
[8/9/2015 7:47:05 PM.517] LSPD First Response: Added cop to existing chase
[8/9/2015 7:47:05 PM.767] LSPD First Response: Cop added to chase
[8/9/2015 7:47:05 PM.767] LSPD First Response: Added cop to existing chase
[8/9/2015 7:47:07 PM.218] LSPD First Response: Cop added to chase
[8/9/2015 7:47:07 PM.218] LSPD First Response: Added cop to existing chase
[8/9/2015 7:47:07 PM.221] LSPD First Response: Cop added to chase
[8/9/2015 7:47:07 PM.221] LSPD First Response: Added cop to existing chase
[8/9/2015 7:47:12 PM.794] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:48:17 PM.540] LSPD First Response: Cop added to chase
[8/9/2015 7:48:17 PM.540] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:17 PM.672] LSPD First Response: Cop added to chase
[8/9/2015 7:48:17 PM.672] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:17 PM.866] LSPD First Response: Cop added to chase
[8/9/2015 7:48:17 PM.867] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:17 PM.971] LSPD First Response: Cop added to chase
[8/9/2015 7:48:17 PM.971] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:18 PM.079] LSPD First Response: Cop added to chase
[8/9/2015 7:48:18 PM.079] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:18 PM.238] LSPD First Response: Cop added to chase
[8/9/2015 7:48:18 PM.238] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:18 PM.369] LSPD First Response: Cop added to chase
[8/9/2015 7:48:18 PM.369] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:18 PM.509] LSPD First Response: Cop added to chase
[8/9/2015 7:48:18 PM.509] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:18 PM.681] LSPD First Response: Cop added to chase
[8/9/2015 7:48:18 PM.681] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:18 PM.824] LSPD First Response: Cop added to chase
[8/9/2015 7:48:18 PM.824] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:18 PM.978] LSPD First Response: Cop added to chase
[8/9/2015 7:48:18 PM.978] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:19 PM.096] LSPD First Response: Cop added to chase
[8/9/2015 7:48:19 PM.096] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:19 PM.254] LSPD First Response: Cop added to chase
[8/9/2015 7:48:19 PM.255] LSPD First Response: Added cop to existing chase
[8/9/2015 7:48:31 PM.507] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:48:35 PM.649] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:48:38 PM.351] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:48:41 PM.778] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:48:45 PM.396] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 7:48:52 PM.956] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 7:49:05 PM.206] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:49:05 PM.206] LSPD First Response: Driving task assigned
[8/9/2015 7:49:05 PM.209] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 7:49:11 PM.896] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_WAY
[8/9/2015 7:49:11 PM.932] LSPD First Response: Cop added to chase
[8/9/2015 7:49:11 PM.932] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:11 PM.934] LSPD First Response: Cop added to chase
[8/9/2015 7:49:11 PM.934] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.095] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.095] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.098] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.099] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.238] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.238] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.240] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.241] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.370] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.370] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.372] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.373] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.519] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.519] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.522] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.522] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:12 PM.646] LSPD First Response: Cop added to chase
[8/9/2015 7:49:12 PM.646] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:13 PM.200] LSPD First Response: Cop added to chase
[8/9/2015 7:49:13 PM.201] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:19 PM.204] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:49:21 PM.362] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:49:24 PM.515] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:49:28 PM.336] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_WAY
[8/9/2015 7:49:28 PM.363] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.363] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.365] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.365] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.498] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.498] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.501] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.501] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.692] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.692] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.695] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.695] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.838] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.838] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.840] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.841] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:28 PM.998] LSPD First Response: Cop added to chase
[8/9/2015 7:49:28 PM.998] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.002] LSPD First Response: Cop added to chase
[8/9/2015 7:49:29 PM.002] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.107] LSPD First Response: Cop added to chase
[8/9/2015 7:49:29 PM.107] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.109] LSPD First Response: Cop added to chase
[8/9/2015 7:49:29 PM.109] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.261] LSPD First Response: Cop added to chase
[8/9/2015 7:49:29 PM.261] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.264] LSPD First Response: Cop added to chase
[8/9/2015 7:49:29 PM.264] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.442] LSPD First Response: Cop added to chase
[8/9/2015 7:49:29 PM.442] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.444] LSPD First Response: Cop added to chase
[8/9/2015 7:49:29 PM.444] LSPD First Response: Added cop to existing chase
[8/9/2015 7:49:29 PM.452] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_WAY
[8/9/2015 7:49:36 PM.723] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:49:39 PM.536] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:49:43 PM.268] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:50:03 PM.311] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.311] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.313] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.313] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.465] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.465] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.468] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.468] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.613] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.613] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.615] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.615] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.802] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.802] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.804] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.805] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.947] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.948] LSPD First Response: Added cop to existing chase
[8/9/2015 7:50:03 PM.949] LSPD First Response: Cop added to chase
[8/9/2015 7:50:03 PM.949] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:00 PM.618] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 7:51:10 PM.920] LSPD First Response: Cop added to chase
[8/9/2015 7:51:10 PM.921] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:10 PM.922] LSPD First Response: Cop added to chase
[8/9/2015 7:51:10 PM.923] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.042] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.043] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.044] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.044] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.163] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.163] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.165] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.165] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.319] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.319] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.320] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.320] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.478] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.478] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.481] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.481] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.608] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.608] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.610] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.610] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.779] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.779] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.781] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.781] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.931] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.932] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:11 PM.934] LSPD First Response: Cop added to chase
[8/9/2015 7:51:11 PM.934] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:12 PM.481] LSPD First Response: Cop added to chase
[8/9/2015 7:51:12 PM.481] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:12 PM.640] LSPD First Response: Cop added to chase
[8/9/2015 7:51:12 PM.640] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:12 PM.773] LSPD First Response: Cop added to chase
[8/9/2015 7:51:12 PM.773] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:12 PM.931] LSPD First Response: Cop added to chase
[8/9/2015 7:51:12 PM.931] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:13 PM.066] LSPD First Response: Cop added to chase
[8/9/2015 7:51:13 PM.066] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:13 PM.262] LSPD First Response: Cop added to chase
[8/9/2015 7:51:13 PM.262] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:13 PM.385] LSPD First Response: Cop added to chase
[8/9/2015 7:51:13 PM.385] LSPD First Response: Added cop to existing chase
[8/9/2015 7:51:19 PM.203] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:51:22 PM.341] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:51:25 PM.745] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:51:45 PM.032] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 7:52:11 PM.906] LSPD First Response: Cop added to chase
[8/9/2015 7:52:11 PM.906] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:11 PM.908] LSPD First Response: Cop added to chase
[8/9/2015 7:52:11 PM.908] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:12 PM.050] LSPD First Response: Cop added to chase
[8/9/2015 7:52:12 PM.050] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:12 PM.052] LSPD First Response: Cop added to chase
[8/9/2015 7:52:12 PM.052] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:12 PM.194] LSPD First Response: Cop added to chase
[8/9/2015 7:52:12 PM.194] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:12 PM.196] LSPD First Response: Cop added to chase
[8/9/2015 7:52:12 PM.196] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:12 PM.347] LSPD First Response: Cop added to chase
[8/9/2015 7:52:12 PM.347] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:12 PM.349] LSPD First Response: Cop added to chase
[8/9/2015 7:52:12 PM.349] LSPD First Response: Added cop to existing chase
[8/9/2015 7:52:22 PM.279] LSPD First Response: Respawning
[8/9/2015 7:52:22 PM.321] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:52:31 PM.996] LSPD First Response: Done
[8/9/2015 7:53:17 PM.344] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ZANCUDO_AVE
[8/9/2015 7:53:17 PM.376] LSPD First Response: Cop added to chase
[8/9/2015 7:53:17 PM.377] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:17 PM.379] LSPD First Response: Cop added to chase
[8/9/2015 7:53:17 PM.379] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:17 PM.538] LSPD First Response: Cop added to chase
[8/9/2015 7:53:17 PM.538] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:17 PM.541] LSPD First Response: Cop added to chase
[8/9/2015 7:53:17 PM.541] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:17 PM.715] LSPD First Response: Cop added to chase
[8/9/2015 7:53:17 PM.715] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:17 PM.717] LSPD First Response: Cop added to chase
[8/9/2015 7:53:17 PM.717] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.052] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.052] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.054] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.055] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.193] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.193] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.195] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.195] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.344] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.344] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.348] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.348] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.513] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.513] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.515] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.515] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.684] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.684] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:18 PM.686] LSPD First Response: Cop added to chase
[8/9/2015 7:53:18 PM.687] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:19 PM.614] LSPD First Response: Cop added to chase
[8/9/2015 7:53:19 PM.614] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:19 PM.617] LSPD First Response: Cop added to chase
[8/9/2015 7:53:19 PM.617] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:19 PM.762] LSPD First Response: Cop added to chase
[8/9/2015 7:53:19 PM.762] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:19 PM.764] LSPD First Response: Cop added to chase
[8/9/2015 7:53:19 PM.764] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:19 PM.909] LSPD First Response: Cop added to chase
[8/9/2015 7:53:19 PM.909] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:19 PM.911] LSPD First Response: Cop added to chase
[8/9/2015 7:53:19 PM.911] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.065] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.065] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.067] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.067] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.231] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.231] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.233] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.233] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.380] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.380] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.383] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.383] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.547] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.547] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.549] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.549] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.698] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.698] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:20 PM.700] LSPD First Response: Cop added to chase
[8/9/2015 7:53:20 PM.700] LSPD First Response: Added cop to existing chase
[8/9/2015 7:53:22 PM.643] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:53:26 PM.661] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 7:53:36 PM.743] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:53:39 PM.812] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:53:43 PM.863] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:54:42 PM.527] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.528] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:42 PM.530] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.530] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:42 PM.674] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.674] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:42 PM.677] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.677] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:42 PM.833] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.833] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:42 PM.835] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.835] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:42 PM.957] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.957] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:42 PM.960] LSPD First Response: Cop added to chase
[8/9/2015 7:54:42 PM.960] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.114] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.114] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.117] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.117] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.280] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.280] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.282] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.282] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.421] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.421] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.422] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.422] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.588] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.588] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.590] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.590] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.765] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.765] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.767] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.767] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.924] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.924] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:43 PM.926] LSPD First Response: Cop added to chase
[8/9/2015 7:54:43 PM.926] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.086] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.086] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.087] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.087] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.260] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.260] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.262] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.262] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.420] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.420] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.422] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.423] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.580] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.580] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.582] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.582] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.748] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.749] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.751] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.751] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.899] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.899] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:44 PM.900] LSPD First Response: Cop added to chase
[8/9/2015 7:54:44 PM.900] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.091] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.091] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.093] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.093] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.241] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.241] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.243] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.243] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.442] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.442] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.444] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.444] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.739] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.739] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.740] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.740] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.890] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.890] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:45 PM.892] LSPD First Response: Cop added to chase
[8/9/2015 7:54:45 PM.892] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.085] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.085] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.086] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.086] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.271] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.271] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.272] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.272] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.415] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.415] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.417] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.417] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.591] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.592] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.593] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.593] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.765] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.766] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.768] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.768] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.927] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.927] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:46 PM.928] LSPD First Response: Cop added to chase
[8/9/2015 7:54:46 PM.928] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:47 PM.075] LSPD First Response: Cop added to chase
[8/9/2015 7:54:47 PM.076] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:47 PM.240] LSPD First Response: Cop added to chase
[8/9/2015 7:54:47 PM.240] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:47 PM.440] LSPD First Response: Cop added to chase
[8/9/2015 7:54:47 PM.440] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:47 PM.610] LSPD First Response: Cop added to chase
[8/9/2015 7:54:47 PM.610] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:47 PM.820] LSPD First Response: Cop added to chase
[8/9/2015 7:54:47 PM.820] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:47 PM.999] LSPD First Response: Cop added to chase
[8/9/2015 7:54:47 PM.999] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:48 PM.129] LSPD First Response: Cop added to chase
[8/9/2015 7:54:48 PM.129] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:48 PM.287] LSPD First Response: Cop added to chase
[8/9/2015 7:54:48 PM.287] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:48 PM.509] LSPD First Response: Cop added to chase
[8/9/2015 7:54:48 PM.509] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:48 PM.663] LSPD First Response: Cop added to chase
[8/9/2015 7:54:48 PM.663] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:48 PM.835] LSPD First Response: Cop added to chase
[8/9/2015 7:54:48 PM.835] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.066] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.066] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.229] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.229] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.437] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.437] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.439] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.439] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.575] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.575] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.577] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.577] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.748] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.748] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.750] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.750] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.751] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.751] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.753] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.753] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.973] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.973] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:49 PM.974] LSPD First Response: Cop added to chase
[8/9/2015 7:54:49 PM.974] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.162] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.162] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.164] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.164] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.331] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.331] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.333] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.333] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.535] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.535] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.536] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.537] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.730] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.730] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.732] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.732] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.932] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.933] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:50 PM.935] LSPD First Response: Cop added to chase
[8/9/2015 7:54:50 PM.935] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:51 PM.126] LSPD First Response: Cop added to chase
[8/9/2015 7:54:51 PM.126] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:51 PM.128] LSPD First Response: Cop added to chase
[8/9/2015 7:54:51 PM.128] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:51 PM.276] LSPD First Response: Cop added to chase
[8/9/2015 7:54:51 PM.276] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:51 PM.278] LSPD First Response: Cop added to chase
[8/9/2015 7:54:51 PM.278] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:51 PM.431] LSPD First Response: Cop added to chase
[8/9/2015 7:54:51 PM.431] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:51 PM.433] LSPD First Response: Cop added to chase
[8/9/2015 7:54:51 PM.433] LSPD First Response: Added cop to existing chase
[8/9/2015 7:54:55 PM.233] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:54:58 PM.791] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:55:01 PM.951] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:55:48 PM.196] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 7:55:48 PM.196] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 7:55:48 PM.196] LSPD First Response: Creating ?
[8/9/2015 7:55:50 PM.925] LSPD First Response: Cop added to chase
[8/9/2015 7:55:50 PM.925] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:50 PM.928] LSPD First Response: Cop added to chase
[8/9/2015 7:55:50 PM.928] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:58 PM.200] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:55:58 PM.507] LSPD First Response: Cop added to chase
[8/9/2015 7:55:58 PM.507] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:58 PM.510] LSPD First Response: Cop added to chase
[8/9/2015 7:55:58 PM.510] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:58 PM.717] LSPD First Response: Cop added to chase
[8/9/2015 7:55:58 PM.717] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:58 PM.719] LSPD First Response: Cop added to chase
[8/9/2015 7:55:58 PM.719] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:58 PM.905] LSPD First Response: Cop added to chase
[8/9/2015 7:55:58 PM.905] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:58 PM.907] LSPD First Response: Cop added to chase
[8/9/2015 7:55:58 PM.907] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.082] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.082] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.084] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.085] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.270] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.270] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.273] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.273] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.449] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.449] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.452] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.452] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.660] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.661] LSPD First Response: Added cop to existing chase
[8/9/2015 7:55:59 PM.663] LSPD First Response: Cop added to chase
[8/9/2015 7:55:59 PM.663] LSPD First Response: Added cop to existing chase
[8/9/2015 7:56:00 PM.350] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:56:02 PM.783] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 7:56:05 PM.812] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 7:56:12 PM.887] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 7:56:16 PM.580] LSPD First Response: Creating ?
[8/9/2015 7:56:19 PM.927] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:56:19 PM.928] LSPD First Response: Aborted chase
[8/9/2015 7:56:22 PM.921] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 7:57:18 PM.537] LSPD First Response: Creating ?
[8/9/2015 7:57:21 PM.700] LSPD First Response: Created new chase
[8/9/2015 7:57:22 PM.284] LSPD First Response: Suspect added to chase
[8/9/2015 7:57:22 PM.677] LSPD First Response: Suspect added to chase
[8/9/2015 7:57:22 PM.680] LSPD First Response: Cop added to chase
[8/9/2015 7:57:25 PM.180] LSPD First Response: Cop added to chase
[8/9/2015 7:57:30 PM.122] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 7:58:28 PM.423] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 7:58:28 PM.423] LSPD First Response: Aborted chase
[8/9/2015 7:59:51 PM.889] LSPD First Response: Creating ?
[8/9/2015 8:01:02 PM.691] LSPD First Response: Creating ?
[8/9/2015 8:01:44 PM.447] LSPD First Response: Creating ?
[8/9/2015 8:04:45 PM.835] LSPD First Response: Creating ?
[8/9/2015 8:04:47 PM.793] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 8:04:47 PM.793] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 8:04:48 PM.013] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 8:04:48 PM.013] at ?.?()
[8/9/2015 8:04:48 PM.014] LSPD First Response: Creating ?
[8/9/2015 8:05:10 PM.412] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:10 PM.412] LSPD First Response: Driving task assigned
[8/9/2015 8:05:10 PM.418] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:10 PM.583] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:10 PM.584] LSPD First Response: Driving task assigned
[8/9/2015 8:05:10 PM.586] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:10 PM.758] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:10 PM.758] LSPD First Response: Driving task assigned
[8/9/2015 8:05:10 PM.760] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:10 PM.934] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:10 PM.934] LSPD First Response: Driving task assigned
[8/9/2015 8:05:10 PM.936] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.092] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.092] LSPD First Response: Driving task assigned
[8/9/2015 8:05:11 PM.096] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.273] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.273] LSPD First Response: Driving task assigned
[8/9/2015 8:05:11 PM.276] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.440] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.441] LSPD First Response: Driving task assigned
[8/9/2015 8:05:11 PM.443] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.620] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:11 PM.621] LSPD First Response: Driving task assigned
[8/9/2015 8:05:11 PM.624] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:05:18 PM.362] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 8:05:20 PM.533] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 8:05:24 PM.032] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 8:06:12 PM.145] LSPD First Response: Respawning
[8/9/2015 8:06:12 PM.829] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:06:12 PM.830] LSPD First Response: Driving task assigned
[8/9/2015 8:06:12 PM.831] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:06:29 PM.285] LSPD First Response: Done
[8/9/2015 8:07:24 PM.088] LSPD First Response: Creating ?
[8/9/2015 8:07:24 PM.933] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 8:07:24 PM.933] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 8:07:24 PM.934] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 8:07:24 PM.934] at ?.?()
[8/9/2015 8:07:24 PM.934] LSPD First Response: Creating ?
[8/9/2015 8:07:25 PM.999] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 8:07:25 PM.999] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 8:07:25 PM.999] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 8:07:25 PM.999] at ?.?()
[8/9/2015 8:07:25 PM.999] LSPD First Response: Creating ?
[8/9/2015 8:10:32 PM.665] LSPD First Response: Creating ?
[8/9/2015 8:11:02 PM.288] LSPD First Response: Creating ?
[8/9/2015 8:17:29 PM.526] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:29 PM.526] LSPD First Response: Driving task assigned
[8/9/2015 8:17:29 PM.530] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:29 PM.711] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:29 PM.712] LSPD First Response: Driving task assigned
[8/9/2015 8:17:29 PM.716] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:29 PM.917] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:29 PM.917] LSPD First Response: Driving task assigned
[8/9/2015 8:17:29 PM.925] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.105] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.106] LSPD First Response: Driving task assigned
[8/9/2015 8:17:30 PM.108] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.282] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.282] LSPD First Response: Driving task assigned
[8/9/2015 8:17:30 PM.287] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.497] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.497] LSPD First Response: Driving task assigned
[8/9/2015 8:17:30 PM.499] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.677] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.677] LSPD First Response: Driving task assigned
[8/9/2015 8:17:30 PM.680] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.864] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:30 PM.865] LSPD First Response: Driving task assigned
[8/9/2015 8:17:30 PM.867] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.039] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.039] LSPD First Response: Driving task assigned
[8/9/2015 8:17:31 PM.042] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.244] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.245] LSPD First Response: Driving task assigned
[8/9/2015 8:17:31 PM.247] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.451] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.451] LSPD First Response: Driving task assigned
[8/9/2015 8:17:31 PM.454] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.673] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:31 PM.673] LSPD First Response: Driving task assigned
[8/9/2015 8:17:31 PM.676] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.057] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.057] LSPD First Response: Driving task assigned
[8/9/2015 8:17:32 PM.060] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.238] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.239] LSPD First Response: Driving task assigned
[8/9/2015 8:17:32 PM.242] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.416] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.416] LSPD First Response: Driving task assigned
[8/9/2015 8:17:32 PM.419] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.629] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.629] LSPD First Response: Driving task assigned
[8/9/2015 8:17:32 PM.632] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.837] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:32 PM.837] LSPD First Response: Driving task assigned
[8/9/2015 8:17:32 PM.843] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.047] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.047] LSPD First Response: Driving task assigned
[8/9/2015 8:17:33 PM.050] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.272] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.272] LSPD First Response: Driving task assigned
[8/9/2015 8:17:33 PM.275] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.480] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.481] LSPD First Response: Driving task assigned
[8/9/2015 8:17:33 PM.487] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.689] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.690] LSPD First Response: Driving task assigned
[8/9/2015 8:17:33 PM.693] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.936] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:33 PM.936] LSPD First Response: Driving task assigned
[8/9/2015 8:17:33 PM.940] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.192] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.192] LSPD First Response: Driving task assigned
[8/9/2015 8:17:34 PM.195] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.403] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.403] LSPD First Response: Driving task assigned
[8/9/2015 8:17:34 PM.407] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.596] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.597] LSPD First Response: Driving task assigned
[8/9/2015 8:17:34 PM.600] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.836] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:34 PM.836] LSPD First Response: Driving task assigned
[8/9/2015 8:17:34 PM.839] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.028] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.028] LSPD First Response: Driving task assigned
[8/9/2015 8:17:35 PM.032] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.261] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.261] LSPD First Response: Driving task assigned
[8/9/2015 8:17:35 PM.265] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.509] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.510] LSPD First Response: Driving task assigned
[8/9/2015 8:17:35 PM.516] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.759] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.759] LSPD First Response: Driving task assigned
[8/9/2015 8:17:35 PM.762] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.997] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:35 PM.998] LSPD First Response: Driving task assigned
[8/9/2015 8:17:36 PM.001] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.281] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.281] LSPD First Response: Driving task assigned
[8/9/2015 8:17:36 PM.285] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.537] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.537] LSPD First Response: Driving task assigned
[8/9/2015 8:17:36 PM.541] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.738] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.738] LSPD First Response: Driving task assigned
[8/9/2015 8:17:36 PM.741] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.964] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:36 PM.965] LSPD First Response: Driving task assigned
[8/9/2015 8:17:36 PM.968] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:37 PM.400] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:37 PM.401] LSPD First Response: Driving task assigned
[8/9/2015 8:17:37 PM.404] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:37 PM.855] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:37 PM.855] LSPD First Response: Driving task assigned
[8/9/2015 8:17:37 PM.857] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:38 PM.120] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:38 PM.121] LSPD First Response: Driving task assigned
[8/9/2015 8:17:38 PM.124] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:38 PM.358] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:38 PM.359] LSPD First Response: Driving task assigned
[8/9/2015 8:17:38 PM.361] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:38 PM.680] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:38 PM.680] LSPD First Response: Driving task assigned
[8/9/2015 8:17:38 PM.683] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:17:44 PM.802] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 8:17:46 PM.371] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 8:17:50 PM.007] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 8:18:36 PM.451] LSPD First Response: Creating ?
[8/9/2015 8:19:12 PM.564] LSPD First Response: Respawning
[8/9/2015 8:19:13 PM.514] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:19:13 PM.514] LSPD First Response: Driving task assigned
[8/9/2015 8:19:13 PM.519] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:19:23 PM.586] LSPD First Response: Done
[8/9/2015 8:19:29 PM.625] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARCER_WAY
[8/9/2015 8:19:29 PM.655] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:19:29 PM.656] LSPD First Response: Driving task assigned
[8/9/2015 8:19:29 PM.658] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:21:08 PM.011] LSPD First Response: Creating ?
[8/9/2015 8:23:15 PM.474] LSPD First Response: Creating ?
[8/9/2015 8:23:53 PM.284] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:23:53 PM.284] LSPD First Response: Driving task assigned
[8/9/2015 8:23:53 PM.286] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:24:35 PM.913] LSPD First Response: Respawning
[8/9/2015 8:24:55 PM.699] LSPD First Response: Creating ?
[8/9/2015 8:25:00 PM.250] LSPD First Response: Done
[8/9/2015 8:31:33 PM.780] LSPD First Response: Creating ?
[8/9/2015 8:34:50 PM.652] LSPD First Response: Creating ?
[8/9/2015 8:35:54 PM.618] LSPD First Response: Creating ?
[8/9/2015 8:38:30 PM.894] LSPD First Response: Creating ?
[8/9/2015 8:39:17 PM.248] LSPD First Response: Creating ?
[8/9/2015 8:39:53 PM.321] LSPD First Response: Creating ?
[8/9/2015 8:48:23 PM.032] LSPD First Response: Creating ?
[8/9/2015 8:48:50 PM.170] LSPD First Response: Creating ?
[8/9/2015 8:51:01 PM.226] LSPD First Response: Respawning
[8/9/2015 8:51:08 PM.542] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:51:08 PM.542] LSPD First Response: Driving task assigned
[8/9/2015 8:51:08 PM.544] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:51:25 PM.535] LSPD First Response: Done
[8/9/2015 8:51:43 PM.075] LSPD First Response: Creating ?
[8/9/2015 8:54:37 PM.975] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:54:37 PM.975] LSPD First Response: Driving task assigned
[8/9/2015 8:54:37 PM.979] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 8:56:19 PM.094] LSPD First Response: Creating ?
[8/9/2015 8:56:59 PM.190] LSPD First Response: Respawning
[8/9/2015 8:57:17 PM.623] LSPD First Response: Done
[8/9/2015 8:57:36 PM.508] LSPD First Response: Creating ?
[8/9/2015 8:58:45 PM.391] LSPD First Response: Creating ?
[8/9/2015 9:00:09 PM.575] LSPD First Response: Creating ?
[8/9/2015 9:01:17 PM.773] LSPD First Response: Creating ?
[8/9/2015 9:03:26 PM.679] LSPD First Response: Creating ?
[8/9/2015 9:10:14 PM.892] LSPD First Response: Creating ?
[8/9/2015 9:10:42 PM.534] LSPD First Response: Creating ?
[8/9/2015 9:12:39 PM.618] LSPD First Response: Creating ?
[8/9/2015 9:13:30 PM.081] LSPD First Response: Creating ?
[8/9/2015 9:16:25 PM.873] LSPD First Response: Creating ?
[8/9/2015 9:17:16 PM.022] LSPD First Response: Creating ?
[8/9/2015 9:20:34 PM.200] LSPD First Response: Creating ?
[8/9/2015 9:20:36 PM.386] LSPD First Response: Respawning
[8/9/2015 9:20:36 PM.620] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 9:20:36 PM.620] LSPD First Response: Driving task assigned
[8/9/2015 9:20:36 PM.622] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 9:20:39 PM.532] LSPD First Response: Done
[8/9/2015 10:00:12 PM.463] LSPD First Response: Respawning
[8/9/2015 10:00:17 PM.384] LSPD First Response: Done
[8/9/2015 10:00:40 PM.780] LSPD First Response: Creating ?
[8/9/2015 10:00:51 PM.188] LSPD First Response: Created new chase
[8/9/2015 10:00:51 PM.708] LSPD First Response: Suspect added to chase
[8/9/2015 10:01:28 PM.595] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
[8/9/2015 10:01:28 PM.625] LSPD First Response: Cop added to chase
[8/9/2015 10:01:28 PM.625] LSPD First Response: Added cop to existing chase
[8/9/2015 10:01:28 PM.805] LSPD First Response: Cop added to chase
[8/9/2015 10:01:28 PM.805] LSPD First Response: Added cop to existing chase
[8/9/2015 10:01:28 PM.980] LSPD First Response: Cop added to chase
[8/9/2015 10:01:28 PM.980] LSPD First Response: Added cop to existing chase
[8/9/2015 10:01:30 PM.421] LSPD First Response: Cop added to chase
[8/9/2015 10:01:30 PM.421] LSPD First Response: Added cop to existing chase
[8/9/2015 10:01:30 PM.423] LSPD First Response: Cop added to chase
[8/9/2015 10:01:30 PM.423] LSPD First Response: Added cop to existing chase
[8/9/2015 10:01:33 PM.009] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
[8/9/2015 10:01:38 PM.251] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 10:01:41 PM.900] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 10:01:45 PM.299] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 10:02:08 PM.554] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DUTCH_LONDON_ST
[8/9/2015 10:02:08 PM.588] LSPD First Response: Cop added to chase
[8/9/2015 10:02:08 PM.588] LSPD First Response: Added cop to existing chase
[8/9/2015 10:02:08 PM.590] LSPD First Response: Cop added to chase
[8/9/2015 10:02:08 PM.590] LSPD First Response: Added cop to existing chase
[8/9/2015 10:02:41 PM.785] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/9/2015 10:02:44 PM.004] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 10:02:44 PM.004] LSPD First Response: Aborted chase
[8/9/2015 11:01:15 PM.475] 
[8/9/2015 11:01:15 PM.535] 
[8/9/2015 11:01:15 PM.535] 
[8/9/2015 11:01:15 PM.535] ====================================================================================================
[8/9/2015 11:01:15 PM.535] Started new log on 8/9/2015 11:01:15 PM.475
[8/9/2015 11:01:15 PM.535] ====================================================================================================
[8/9/2015 11:01:15 PM.275] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/9/2015 11:01:15 PM.536] Log verbosity: Verbose
[8/9/2015 11:01:15 PM.586] Initializing input system
[8/9/2015 11:01:15 PM.594] Initializing game console
[8/9/2015 11:01:15 PM.869] Console key has been set to F4 (key code: 115)
[8/9/2015 11:01:16 PM.459] Initializing console variable "SkipGameIntro".
[8/9/2015 11:01:16 PM.459] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/9/2015 11:01:16 PM.553] Read value: <null>
[8/9/2015 11:01:16 PM.553] Initializing console variable "DisableRenderVersionText".
[8/9/2015 11:01:16 PM.553] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/9/2015 11:01:16 PM.566] Read value: True
[8/9/2015 11:01:16 PM.566] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/9/2015 11:01:16 PM.566] Initializing console variable "DisableCustomLoadingScreen".
[8/9/2015 11:01:16 PM.566] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/9/2015 11:01:16 PM.567] Read value: True
[8/9/2015 11:01:16 PM.567] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/9/2015 11:01:16 PM.567] Initializing console variable "ConsoleKey".
[8/9/2015 11:01:16 PM.567] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/9/2015 11:01:16 PM.567] Read value: <null>
[8/9/2015 11:01:16 PM.567] Initializing console variable "PluginTimeoutThreshold".
[8/9/2015 11:01:16 PM.567] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/9/2015 11:01:16 PM.568] Read value: 10000
[8/9/2015 11:01:16 PM.568] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/9/2015 11:01:16 PM.568] Initializing console variable "AlwaysShowConsoleOutput".
[8/9/2015 11:01:16 PM.568] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/9/2015 11:01:16 PM.569] Read value: <null>
[8/9/2015 11:01:16 PM.569] Initializing console variable "WarnOnPluginLoad".
[8/9/2015 11:01:16 PM.569] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/9/2015 11:01:16 PM.569] Read value: True
[8/9/2015 11:01:16 PM.569] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/9/2015 11:01:16 PM.569] Initializing console variable "ShowOnScreenWarnings".
[8/9/2015 11:01:16 PM.569] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/9/2015 11:01:16 PM.570] Read value: <null>
[8/9/2015 11:01:16 PM.570] Console initialized
[8/9/2015 11:01:16 PM.570] Initializing forms manager
[8/9/2015 11:01:16 PM.644] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/9/2015 11:01:16 PM.762] ================ RAGE Plugin Hook ================
[8/9/2015 11:01:16 PM.776] Checking game support
[8/9/2015 11:01:16 PM.783] Product name: Grand Theft Auto V
[8/9/2015 11:01:16 PM.783] Product version: 1.0.393.4
[8/9/2015 11:01:16 PM.783] Is steam version: False
[8/9/2015 11:01:16 PM.784] Initializing DirectX
[8/9/2015 11:01:16 PM.791] Initializing Direct3D
[8/9/2015 11:01:16 PM.791] Loading C:\Windows\system32\d3d11.dll
[8/9/2015 11:01:16 PM.791] Loaded at 0x7FFAE8B40000
[8/9/2015 11:01:16 PM.791] D3D11CreateDeviceAndSwapChain at 0x7FFAE8B65800
[8/9/2015 11:01:16 PM.791] Creating Direct3D 11 device and swap chain
[8/9/2015 11:01:16 PM.877] Attempting feature level 10_1
[8/9/2015 11:01:16 PM.897] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/9/2015 11:01:16 PM.910] Swap Chain created: 0x8837890B80
[8/9/2015 11:01:16 PM.910] Swap Chain VTable: 0x8837890B80
[8/9/2015 11:01:16 PM.910] Swap Chain VTable_2: 0x7FFAE8AC96B8
[8/9/2015 11:01:16 PM.910] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/9/2015 11:01:16 PM.910] D3D11Present: 0x7FFAE8ABCDE0
[8/9/2015 11:01:16 PM.910] D3D11ResizeBuffers: 0x7FFAE8ACF710
[8/9/2015 11:01:16 PM.910] D3D11ResizeTarget: 0x7FFAE8AFDBE0
[8/9/2015 11:01:16 PM.910] D3D11SetFullscreenState: 0x7FFAE8ACFB40
[8/9/2015 11:01:16 PM.910] Getting device
[8/9/2015 11:01:16 PM.910] Retrieved device
[8/9/2015 11:01:16 PM.910] Creating wrapper
[8/9/2015 11:01:16 PM.922] Direct3D initialized
[8/9/2015 11:01:16 PM.922] Initialized DirectX
[8/9/2015 11:01:16 PM.922] Direct3D watcher thread spawned
[8/9/2015 11:01:16 PM.955] Waiting for CurrentGame->ShouldInitializeNow()
[8/9/2015 11:01:17 PM.849] Wrapper created
[8/9/2015 11:01:17 PM.885] Effect created
[8/9/2015 11:01:17 PM.885] Creating buffer
[8/9/2015 11:01:17 PM.885] Created buffer
[8/9/2015 11:01:17 PM.885] Creating blend state
[8/9/2015 11:01:17 PM.885] Created blend state
[8/9/2015 11:01:17 PM.885] Done with creation
[8/9/2015 11:01:19 PM.016] Initializing texture system.
[8/9/2015 11:01:19 PM.016] Initializing texture system; phase 1
[8/9/2015 11:01:19 PM.016] Initializing texture system; phase 2
[8/9/2015 11:01:19 PM.210] Initializing texture system; phase 3
[8/9/2015 11:01:19 PM.211] Initializing texture system; phase 4
[8/9/2015 11:01:19 PM.391] Initializing texture system; phase 5
[8/9/2015 11:01:19 PM.393] Initializing texture system; phase 6
[8/9/2015 11:01:19 PM.394] Initializing texture system; phase 7
[8/9/2015 11:01:19 PM.397] Initializing texture system; phase 8
[8/9/2015 11:01:19 PM.399] Initializing texture system; phase 9
[8/9/2015 11:01:19 PM.401] Initializing texture system; phase 10
[8/9/2015 11:01:19 PM.405] Initializing texture system; phase 11
[8/9/2015 11:01:19 PM.405] Initializing texture system; phase 12
[8/9/2015 11:01:19 PM.409] Initializing texture system; phase 13
[8/9/2015 11:01:19 PM.409] Initializing texture system; phase 14
[8/9/2015 11:01:21 PM.923] Direct3D watcher thread ended
[8/9/2015 11:01:53 PM.941] Initializing game support
[8/9/2015 11:02:03 PM.025] Compatibility level: 0
[8/9/2015 11:02:03 PM.026] Supported version detected
[8/9/2015 11:02:03 PM.026] ==================================================
[8/9/2015 11:02:03 PM.278] Patched IsDebuggerPresent
[8/9/2015 11:02:03 PM.529] Waiting for game initialization
[8/9/2015 11:02:03 PM.879] Initializing hook
[8/9/2015 11:02:04 PM.130] Completing interoperability
[8/9/2015 11:02:04 PM.130] Initialization code 1.
[8/9/2015 11:02:04 PM.130] Initialization code 2.
[8/9/2015 11:02:04 PM.130] Initialization code 3.
[8/9/2015 11:02:04 PM.132] 1 Address: 0x00007FF63574340C
[8/9/2015 11:02:04 PM.132] Calling func 1
[8/9/2015 11:02:04 PM.138] 2 Address: 0x00007FF6361CDCB2
[8/9/2015 11:02:04 PM.138] 3 Address: 0x00007FF634D95D0E
[8/9/2015 11:02:04 PM.143] Address: 0x00007FF6361CDC50
[8/9/2015 11:02:04 PM.143] Unknown var: 0x00007FF63709D310
[8/9/2015 11:02:04 PM.143] Initialization code 4.
[8/9/2015 11:02:04 PM.143] Completing interoperability, phase 1
[8/9/2015 11:02:04 PM.143] Completing interoperability, phase 2
[8/9/2015 11:02:04 PM.143] Completing interoperability, phase 3
[8/9/2015 11:02:04 PM.143] Completing interoperability, phase 4
[8/9/2015 11:02:04 PM.143] Completing interoperability, phase 5
[8/9/2015 11:02:04 PM.143] Completing interoperability, phase 6
[8/9/2015 11:02:04 PM.143] Completing interoperability, phase 7
[8/9/2015 11:02:39 PM.488] Initializing console variable "IsDeveloperModeEnabled".
[8/9/2015 11:02:39 PM.488] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/9/2015 11:02:39 PM.488] Read value: True
[8/9/2015 11:02:39 PM.488] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/9/2015 11:02:39 PM.537] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/9/2015 11:02:39 PM.537] Initializing console variable "TimeScale".
[8/9/2015 11:02:39 PM.537] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/9/2015 11:02:39 PM.538] Read value: <null>
[8/9/2015 11:02:39 PM.938] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/9/2015 11:02:39 PM.966] 
[8/9/2015 11:02:39 PM.967] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/9/2015 11:02:39 PM.969] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/9/2015 11:02:42 PM.201] <UNLOADED PLUGIN>: Initializing input system
[8/9/2015 11:02:42 PM.207] <UNLOADED PLUGIN>: Initializing game console
[8/9/2015 11:02:42 PM.223] <UNLOADED PLUGIN>: Initializing forms manager
[8/9/2015 11:02:42 PM.365] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/9/2015 11:02:42 PM.366] 
[8/9/2015 11:02:42 PM.366] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/9/2015 11:02:42 PM.366] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/9/2015 11:02:43 PM.640] <UNLOADED PLUGIN>: Initializing input system
[8/9/2015 11:02:43 PM.647] <UNLOADED PLUGIN>: Initializing game console
[8/9/2015 11:02:43 PM.655] <UNLOADED PLUGIN>: Initializing forms manager
[8/9/2015 11:02:43 PM.679] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/9/2015 11:02:43 PM.958] ---------------------------------------------------------------------
[8/9/2015 11:02:43 PM.958] LSPD FIRST RESPONSE
[8/9/2015 11:02:43 PM.958] Version 0.2b
[8/9/2015 11:02:43 PM.958] A G17 Media Modification
[8/9/2015 11:02:43 PM.958] - Developed by LMS & Sam
[8/9/2015 11:02:43 PM.958] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/9/2015 11:02:43 PM.958] © Copyright 2015, G17 Media, www.lspdfr.com
[8/9/2015 11:02:43 PM.958] ---------------------------------------------------------------------
[8/9/2015 11:02:43 PM.958] LSPD First Response: Running LSPD First Response 0.2b
[8/9/2015 11:02:43 PM.958] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/9/2015 11:02:44 PM.345] Cached police
[8/9/2015 11:02:44 PM.345] Cached police2
[8/9/2015 11:02:44 PM.345] Cached policet
[8/9/2015 11:02:44 PM.345] Cached sheriff2
[8/9/2015 11:02:44 PM.345] Cached sheriff
[8/9/2015 11:02:44 PM.345] Cached police4
[8/9/2015 11:02:44 PM.345] Cached policeb
[8/9/2015 11:02:44 PM.345] Cached policeb
[8/9/2015 11:02:44 PM.345] Cached policeb
[8/9/2015 11:02:44 PM.345] Cached fbi2
[8/9/2015 11:02:44 PM.345] Cached policeold1
[8/9/2015 11:02:44 PM.345] Cached policeold2
[8/9/2015 11:02:44 PM.345] Cached policeold2
[8/9/2015 11:02:44 PM.345] Cached buzzard
[8/9/2015 11:02:44 PM.345] Cached polmav
[8/9/2015 11:02:44 PM.345] Cached frogger2
[8/9/2015 11:02:44 PM.345] Cached ambulance
[8/9/2015 11:02:44 PM.346] Cached firetruk
[8/9/2015 11:02:44 PM.618] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/9/2015 11:02:44 PM.629] LSPD First Response: We have 1 callouts registered
[8/9/2015 11:02:44 PM.629] LSPD First Response: CalloutManager initialized
[8/9/2015 11:09:49 PM.387] LSPD First Response: Creating ?
[8/9/2015 11:09:52 PM.408] LSPD First Response: Created new chase
[8/9/2015 11:09:52 PM.908] LSPD First Response: Suspect added to chase
[8/9/2015 11:09:52 PM.918] LSPD First Response: Cop added to chase
[8/9/2015 11:09:55 PM.447] LSPD First Response: Cop added to chase
[8/9/2015 11:11:10 PM.527] True
[8/9/2015 11:11:14 PM.030] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:11:14 PM.030] LSPD First Response: Driving task assigned
[8/9/2015 11:11:14 PM.036] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:11:14 PM.044] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:11:14 PM.050] LSPD First Response: Aborted chase
[8/9/2015 11:11:26 PM.771] LSPD First Response: Creating ?
[8/9/2015 11:11:28 PM.499] LSPD First Response: Created new chase
[8/9/2015 11:11:29 PM.616] LSPD First Response: Suspect added to chase
[8/9/2015 11:11:30 PM.416] LSPD First Response: Suspect added to chase
[8/9/2015 11:12:04 PM.494] LSPD First Response: Respawning
[8/9/2015 11:12:28 PM.016] LSPD First Response: Done
[8/9/2015 11:14:15 PM.327] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:14:15 PM.327] LSPD First Response: Aborted chase
[8/9/2015 11:14:22 PM.457] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:14:22 PM.457] LSPD First Response: Driving task assigned
[8/9/2015 11:14:22 PM.461] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:14:35 PM.378] LSPD First Response: Creating ?
[8/9/2015 11:14:37 PM.286] LSPD First Response: Created new chase
[8/9/2015 11:14:37 PM.916] LSPD First Response: Suspect added to chase
[8/9/2015 11:14:37 PM.919] LSPD First Response: Cop added to chase
[8/9/2015 11:14:40 PM.444] LSPD First Response: Cop added to chase
[8/9/2015 11:15:18 PM.446] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_ST
[8/9/2015 11:15:18 PM.514] LSPD First Response: Cop added to chase
[8/9/2015 11:15:18 PM.514] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:18 PM.644] LSPD First Response: Cop added to chase
[8/9/2015 11:15:18 PM.644] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:18 PM.820] LSPD First Response: Cop added to chase
[8/9/2015 11:15:18 PM.820] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:20 PM.809] LSPD First Response: Cop added to chase
[8/9/2015 11:15:20 PM.809] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:20 PM.812] LSPD First Response: Cop added to chase
[8/9/2015 11:15:20 PM.812] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:26 PM.138] LSPD First Response: Cop added to chase
[8/9/2015 11:15:26 PM.138] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:26 PM.329] LSPD First Response: Cop added to chase
[8/9/2015 11:15:26 PM.329] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:26 PM.516] LSPD First Response: Cop added to chase
[8/9/2015 11:15:26 PM.517] LSPD First Response: Added cop to existing chase
[8/9/2015 11:15:28 PM.403] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:15:31 PM.614] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:15:32 PM.954] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_ST
[8/9/2015 11:15:39 PM.751] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:15:39 PM.751] LSPD First Response: Driving task assigned
[8/9/2015 11:15:39 PM.754] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:15:41 PM.252] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:16:07 PM.465] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 11:16:29 PM.866] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BUCCANEER_WAY
[8/9/2015 11:16:29 PM.886] LSPD First Response: Cop added to chase
[8/9/2015 11:16:29 PM.886] LSPD First Response: Added cop to existing chase
[8/9/2015 11:16:31 PM.572] LSPD First Response: Cop added to chase
[8/9/2015 11:16:31 PM.572] LSPD First Response: Added cop to existing chase
[8/9/2015 11:16:32 PM.197] LSPD First Response: Cop added to chase
[8/9/2015 11:16:32 PM.197] LSPD First Response: Added cop to existing chase
[8/9/2015 11:16:32 PM.462] LSPD First Response: Cop added to chase
[8/9/2015 11:16:32 PM.462] LSPD First Response: Added cop to existing chase
[8/9/2015 11:16:41 PM.296] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BUCCANEER_WAY
[8/9/2015 11:16:41 PM.567] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 11:16:49 PM.596] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:16:53 PM.658] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 11:17:21 PM.793] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:17:21 PM.793] LSPD First Response: Driving task assigned
[8/9/2015 11:17:21 PM.796] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:19:10 PM.182] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BUCCANEER_WAY
[8/9/2015 11:19:10 PM.207] LSPD First Response: Cop added to chase
[8/9/2015 11:19:10 PM.207] LSPD First Response: Added cop to existing chase
[8/9/2015 11:19:10 PM.623] LSPD First Response: Cop added to chase
[8/9/2015 11:19:10 PM.623] LSPD First Response: Added cop to existing chase
[8/9/2015 11:19:22 PM.546] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:19:36 PM.322] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:19:36 PM.322] LSPD First Response: Aborted chase
[8/9/2015 11:20:32 PM.850] LSPD First Response: Creating ?
[8/9/2015 11:20:39 PM.443] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:20:39 PM.443] LSPD First Response: Driving task assigned
[8/9/2015 11:20:39 PM.445] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:21:58 PM.197] LSPD First Response: Creating ?
[8/9/2015 11:22:01 PM.715] LSPD First Response: Created new chase
[8/9/2015 11:22:02 PM.647] LSPD First Response: Suspect added to chase
[8/9/2015 11:22:42 PM.400] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[8/9/2015 11:22:42 PM.429] LSPD First Response: Cop added to chase
[8/9/2015 11:22:42 PM.429] LSPD First Response: Added cop to existing chase
[8/9/2015 11:22:42 PM.661] LSPD First Response: Cop added to chase
[8/9/2015 11:22:42 PM.661] LSPD First Response: Added cop to existing chase
[8/9/2015 11:22:42 PM.829] LSPD First Response: Cop added to chase
[8/9/2015 11:22:42 PM.829] LSPD First Response: Added cop to existing chase
[8/9/2015 11:22:44 PM.432] LSPD First Response: Cop added to chase
[8/9/2015 11:22:44 PM.433] LSPD First Response: Added cop to existing chase
[8/9/2015 11:22:44 PM.435] LSPD First Response: Cop added to chase
[8/9/2015 11:22:44 PM.435] LSPD First Response: Added cop to existing chase
[8/9/2015 11:22:46 PM.698] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:22:56 PM.647] LSPD First Response: Respawning
[8/9/2015 11:23:02 PM.686] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[8/9/2015 11:23:04 PM.100] LSPD First Response: Done
[8/9/2015 11:23:43 PM.567] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:24:39 PM.487] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[8/9/2015 11:24:39 PM.514] LSPD First Response: Cop added to chase
[8/9/2015 11:24:39 PM.514] LSPD First Response: Added cop to existing chase
[8/9/2015 11:24:39 PM.516] LSPD First Response: Cop added to chase
[8/9/2015 11:24:39 PM.516] LSPD First Response: Added cop to existing chase
[8/9/2015 11:24:40 PM.806] LSPD First Response: Cop added to chase
[8/9/2015 11:24:40 PM.806] LSPD First Response: Added cop to existing chase
[8/9/2015 11:24:41 PM.003] LSPD First Response: Cop added to chase
[8/9/2015 11:24:41 PM.003] LSPD First Response: Added cop to existing chase
[8/9/2015 11:24:41 PM.178] LSPD First Response: Cop added to chase
[8/9/2015 11:24:41 PM.178] LSPD First Response: Added cop to existing chase
[8/9/2015 11:24:41 PM.318] LSPD First Response: Cop added to chase
[8/9/2015 11:24:41 PM.319] LSPD First Response: Added cop to existing chase
[8/9/2015 11:24:45 PM.447] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:24:51 PM.079] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:25:02 PM.019] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:25:02 PM.019] LSPD First Response: Driving task assigned
[8/9/2015 11:25:02 PM.023] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:25:31 PM.016] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[8/9/2015 11:25:31 PM.043] LSPD First Response: Cop added to chase
[8/9/2015 11:25:31 PM.043] LSPD First Response: Added cop to existing chase
[8/9/2015 11:25:31 PM.044] LSPD First Response: Cop added to chase
[8/9/2015 11:25:31 PM.044] LSPD First Response: Added cop to existing chase
[8/9/2015 11:25:31 PM.197] LSPD First Response: Cop added to chase
[8/9/2015 11:25:31 PM.197] LSPD First Response: Added cop to existing chase
[8/9/2015 11:25:31 PM.200] LSPD First Response: Cop added to chase
[8/9/2015 11:25:31 PM.200] LSPD First Response: Added cop to existing chase
[8/9/2015 11:27:23 PM.486] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 11:27:31 PM.566] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 11:27:46 PM.434] LSPD First Response: Respawning
[8/9/2015 11:28:04 PM.224] LSPD First Response: Done
[8/9/2015 11:29:32 PM.569] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:29:32 PM.569] LSPD First Response: Driving task assigned
[8/9/2015 11:29:32 PM.572] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:29:47 PM.067] LSPD First Response: Cop added to chase
[8/9/2015 11:29:47 PM.067] LSPD First Response: Added cop to existing chase
[8/9/2015 11:29:47 PM.180] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/9/2015 11:29:47 PM.272] LSPD First Response: Cop added to chase
[8/9/2015 11:29:47 PM.272] LSPD First Response: Added cop to existing chase
[8/9/2015 11:29:48 PM.161] LSPD First Response: Cop added to chase
[8/9/2015 11:29:48 PM.162] LSPD First Response: Added cop to existing chase
[8/9/2015 11:29:48 PM.164] LSPD First Response: Cop added to chase
[8/9/2015 11:29:48 PM.164] LSPD First Response: Added cop to existing chase
[8/9/2015 11:29:50 PM.344] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:29:58 PM.235] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/9/2015 11:30:39 PM.467] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/9/2015 11:31:17 PM.460] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:31:17 PM.460] LSPD First Response: Driving task assigned
[8/9/2015 11:31:17 PM.462] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:31:17 PM.462] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:31:17 PM.463] LSPD First Response: Aborted chase
[8/9/2015 11:31:52 PM.039] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:31:52 PM.039] LSPD First Response: Driving task assigned
[8/9/2015 11:31:52 PM.041] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:31:59 PM.138] LSPD First Response: Creating ?
[8/9/2015 11:32:01 PM.402] LSPD First Response: Created new chase
[8/9/2015 11:32:01 PM.531] LSPD First Response: Suspect added to chase
[8/9/2015 11:32:01 PM.536] LSPD First Response: Cop added to chase
[8/9/2015 11:32:03 PM.551] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NEW_EMPIRE_WAY
[8/9/2015 11:32:04 PM.045] LSPD First Response: Cop added to chase
[8/9/2015 11:32:43 PM.475] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
[8/9/2015 11:32:43 PM.506] LSPD First Response: Cop added to chase
[8/9/2015 11:32:43 PM.507] LSPD First Response: Added cop to existing chase
[8/9/2015 11:32:43 PM.729] LSPD First Response: Cop added to chase
[8/9/2015 11:32:43 PM.729] LSPD First Response: Added cop to existing chase
[8/9/2015 11:32:43 PM.881] LSPD First Response: Cop added to chase
[8/9/2015 11:32:43 PM.881] LSPD First Response: Added cop to existing chase
[8/9/2015 11:32:44 PM.042] LSPD First Response: Cop added to chase
[8/9/2015 11:32:44 PM.042] LSPD First Response: Added cop to existing chase
[8/9/2015 11:32:44 PM.166] LSPD First Response: Cop added to chase
[8/9/2015 11:32:44 PM.166] LSPD First Response: Added cop to existing chase
[8/9/2015 11:32:46 PM.098] LSPD First Response: Cop added to chase
[8/9/2015 11:32:46 PM.098] LSPD First Response: Added cop to existing chase
[8/9/2015 11:32:46 PM.100] LSPD First Response: Cop added to chase
[8/9/2015 11:32:46 PM.100] LSPD First Response: Added cop to existing chase
[8/9/2015 11:32:52 PM.045] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:32:56 PM.483] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:33:06 PM.234] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROY_LOWENSTEIN_BLVD
[8/9/2015 11:33:06 PM.503] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:33:09 PM.108] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROY_LOWENSTEIN_BLVD
[8/9/2015 11:33:09 PM.154] LSPD First Response: Cop added to chase
[8/9/2015 11:33:09 PM.154] LSPD First Response: Added cop to existing chase
[8/9/2015 11:33:09 PM.299] LSPD First Response: Cop added to chase
[8/9/2015 11:33:09 PM.299] LSPD First Response: Added cop to existing chase
[8/9/2015 11:33:09 PM.431] LSPD First Response: Cop added to chase
[8/9/2015 11:33:09 PM.431] LSPD First Response: Added cop to existing chase
[8/9/2015 11:33:09 PM.618] LSPD First Response: Cop added to chase
[8/9/2015 11:33:09 PM.619] LSPD First Response: Added cop to existing chase
[8/9/2015 11:33:09 PM.722] LSPD First Response: Cop added to chase
[8/9/2015 11:33:09 PM.723] LSPD First Response: Added cop to existing chase
[8/9/2015 11:33:15 PM.953] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:33:23 PM.620] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:33:31 PM.021] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:33:37 PM.874] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:37 PM.874] LSPD First Response: Driving task assigned
[8/9/2015 11:33:37 PM.876] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:38 PM.015] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:33:38 PM.015] LSPD First Response: Aborted chase
[8/9/2015 11:33:53 PM.025] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROY_LOWENSTEIN_BLVD
[8/9/2015 11:33:53 PM.061] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:53 PM.061] LSPD First Response: Driving task assigned
[8/9/2015 11:33:53 PM.064] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:53 PM.213] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:53 PM.214] LSPD First Response: Driving task assigned
[8/9/2015 11:33:53 PM.216] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:53 PM.367] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:53 PM.368] LSPD First Response: Driving task assigned
[8/9/2015 11:33:53 PM.370] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:53 PM.522] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:53 PM.522] LSPD First Response: Driving task assigned
[8/9/2015 11:33:53 PM.525] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:54 PM.746] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:54 PM.746] LSPD First Response: Driving task assigned
[8/9/2015 11:33:54 PM.878] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:54 PM.878] LSPD First Response: Driving task assigned
[8/9/2015 11:33:55 PM.010] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:55 PM.010] LSPD First Response: Driving task assigned
[8/9/2015 11:33:55 PM.147] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:33:55 PM.147] LSPD First Response: Driving task assigned
[8/9/2015 11:34:03 PM.364] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:34:15 PM.033] LSPD First Response: Creating ?
[8/9/2015 11:34:17 PM.765] LSPD First Response: Created new chase
[8/9/2015 11:34:18 PM.983] LSPD First Response: Suspect added to chase
[8/9/2015 11:34:19 PM.794] LSPD First Response: Suspect added to chase
[8/9/2015 11:34:20 PM.374] LSPD First Response: Suspect added to chase
[8/9/2015 11:34:20 PM.377] LSPD First Response: Cop added to chase
[8/9/2015 11:34:22 PM.453] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CAPITAL_BLVD
[8/9/2015 11:34:22 PM.906] LSPD First Response: Cop added to chase
[8/9/2015 11:34:26 PM.313] LSPD First Response: Cop added to chase
[8/9/2015 11:34:26 PM.313] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:26 PM.473] LSPD First Response: Cop added to chase
[8/9/2015 11:34:26 PM.473] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:26 PM.636] LSPD First Response: Cop added to chase
[8/9/2015 11:34:26 PM.636] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:26 PM.809] LSPD First Response: Cop added to chase
[8/9/2015 11:34:26 PM.809] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:28 PM.513] LSPD First Response: Cop added to chase
[8/9/2015 11:34:28 PM.513] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:28 PM.515] LSPD First Response: Cop added to chase
[8/9/2015 11:34:28 PM.515] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:29 PM.755] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:34:29 PM.872] LSPD First Response: Cop added to chase
[8/9/2015 11:34:29 PM.872] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:30 PM.078] LSPD First Response: Cop added to chase
[8/9/2015 11:34:30 PM.078] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:30 PM.221] LSPD First Response: Cop added to chase
[8/9/2015 11:34:30 PM.221] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:30 PM.380] LSPD First Response: Cop added to chase
[8/9/2015 11:34:30 PM.380] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:32 PM.137] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:34:44 PM.623] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CAPITAL_BLVD
[8/9/2015 11:34:46 PM.895] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:34:58 PM.942] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CAPITAL_BLVD
[8/9/2015 11:34:58 PM.963] LSPD First Response: Cop added to chase
[8/9/2015 11:34:58 PM.963] LSPD First Response: Added cop to existing chase
[8/9/2015 11:34:59 PM.127] LSPD First Response: Cop added to chase
[8/9/2015 11:34:59 PM.127] LSPD First Response: Added cop to existing chase
[8/9/2015 11:35:55 PM.480] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:35:55 PM.480] LSPD First Response: Aborted chase
[8/9/2015 11:37:13 PM.093] True
[8/9/2015 11:38:43 PM.159] LSPD First Response: Creating ?
[8/9/2015 11:38:45 PM.112] LSPD First Response: Created new chase
[8/9/2015 11:38:45 PM.226] LSPD First Response: Suspect added to chase
[8/9/2015 11:38:45 PM.232] LSPD First Response: Cop added to chase
[8/9/2015 11:38:45 PM.454] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD
[8/9/2015 11:38:47 PM.734] LSPD First Response: Cop added to chase
[8/9/2015 11:38:48 PM.727] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:38:52 PM.439] LSPD First Response: Cop added to chase
[8/9/2015 11:38:52 PM.439] LSPD First Response: Added cop to existing chase
[8/9/2015 11:38:52 PM.440] LSPD First Response: Cop added to chase
[8/9/2015 11:38:52 PM.440] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:08 PM.383] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD
[8/9/2015 11:39:08 PM.413] LSPD First Response: Cop added to chase
[8/9/2015 11:39:08 PM.413] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:08 PM.417] LSPD First Response: Cop added to chase
[8/9/2015 11:39:08 PM.417] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:08 PM.577] LSPD First Response: Cop added to chase
[8/9/2015 11:39:08 PM.578] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:08 PM.579] LSPD First Response: Cop added to chase
[8/9/2015 11:39:08 PM.580] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:09 PM.396] LSPD First Response: Cop added to chase
[8/9/2015 11:39:09 PM.396] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:09 PM.543] LSPD First Response: Cop added to chase
[8/9/2015 11:39:09 PM.543] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:09 PM.696] LSPD First Response: Cop added to chase
[8/9/2015 11:39:09 PM.696] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:09 PM.851] LSPD First Response: Cop added to chase
[8/9/2015 11:39:09 PM.851] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:10 PM.040] LSPD First Response: Cop added to chase
[8/9/2015 11:39:10 PM.040] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:12 PM.457] LSPD First Response: Cop added to chase
[8/9/2015 11:39:12 PM.457] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:12 PM.603] LSPD First Response: Cop added to chase
[8/9/2015 11:39:12 PM.603] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:12 PM.742] LSPD First Response: Cop added to chase
[8/9/2015 11:39:12 PM.742] LSPD First Response: Added cop to existing chase
[8/9/2015 11:39:16 PM.762] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:39:20 PM.838] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:41:10 PM.029] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/9/2015 11:41:10 PM.048] LSPD First Response: Cop added to chase
[8/9/2015 11:41:10 PM.048] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:10 PM.234] LSPD First Response: Cop added to chase
[8/9/2015 11:41:10 PM.234] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:10 PM.380] LSPD First Response: Cop added to chase
[8/9/2015 11:41:10 PM.380] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:16 PM.661] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:41:20 PM.336] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:41:33 PM.702] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PICTURE_PERFECT_DRIVE
[8/9/2015 11:41:33 PM.729] LSPD First Response: Cop added to chase
[8/9/2015 11:41:33 PM.729] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:33 PM.895] LSPD First Response: Cop added to chase
[8/9/2015 11:41:33 PM.895] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:34 PM.032] LSPD First Response: Cop added to chase
[8/9/2015 11:41:34 PM.032] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:34 PM.179] LSPD First Response: Cop added to chase
[8/9/2015 11:41:34 PM.180] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:34 PM.339] LSPD First Response: Cop added to chase
[8/9/2015 11:41:34 PM.339] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:34 PM.475] LSPD First Response: Cop added to chase
[8/9/2015 11:41:34 PM.475] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:34 PM.639] LSPD First Response: Cop added to chase
[8/9/2015 11:41:34 PM.639] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:34 PM.791] LSPD First Response: Cop added to chase
[8/9/2015 11:41:34 PM.791] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:34 PM.920] LSPD First Response: Cop added to chase
[8/9/2015 11:41:34 PM.921] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:35 PM.103] LSPD First Response: Cop added to chase
[8/9/2015 11:41:35 PM.103] LSPD First Response: Added cop to existing chase
[8/9/2015 11:41:39 PM.022] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:41:42 PM.167] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:41:45 PM.470] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/9/2015 11:41:45 PM.734] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 11:41:49 PM.316] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:41:50 PM.924] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:42:01 PM.401] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:42:19 PM.079] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:42:41 PM.377] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BANHAM_CANYON_DR
[8/9/2015 11:42:41 PM.647] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:42:59 PM.534] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:43:25 PM.024] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:43:59 PM.772] LSPD First Response: Respawning
[8/9/2015 11:44:00 PM.580] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:44:00 PM.581] LSPD First Response: Driving task assigned
[8/9/2015 11:44:00 PM.583] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:44:08 PM.745] LSPD First Response: Done
[8/9/2015 11:45:37 PM.636] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:45:39 PM.596] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:45:39 PM.596] LSPD First Response: Aborted chase
[8/9/2015 11:47:08 PM.238] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:47:08 PM.238] LSPD First Response: Driving task assigned
[8/9/2015 11:47:08 PM.240] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:47:13 PM.021] LSPD First Response: Creating ?
[8/9/2015 11:47:14 PM.883] LSPD First Response: Created new chase
[8/9/2015 11:47:15 PM.001] LSPD First Response: Suspect added to chase
[8/9/2015 11:47:15 PM.003] LSPD First Response: Suspect added to chase
[8/9/2015 11:47:15 PM.701] LSPD First Response: Suspect added to chase
[8/9/2015 11:47:15 PM.703] LSPD First Response: Suspect added to chase
[8/9/2015 11:47:15 PM.707] LSPD First Response: Cop added to chase
[8/9/2015 11:47:18 PM.208] LSPD First Response: Cop added to chase
[8/9/2015 11:47:25 PM.994] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:47:33 PM.154] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.154] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.156] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.156] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.324] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.324] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.325] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.325] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.507] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.507] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.509] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.510] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.676] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.677] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.679] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.679] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.797] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.797] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.800] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.800] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.992] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.992] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:33 PM.994] LSPD First Response: Cop added to chase
[8/9/2015 11:47:33 PM.994] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:34 PM.144] LSPD First Response: Cop added to chase
[8/9/2015 11:47:34 PM.144] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:34 PM.147] LSPD First Response: Cop added to chase
[8/9/2015 11:47:34 PM.147] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:34 PM.290] LSPD First Response: Cop added to chase
[8/9/2015 11:47:34 PM.290] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:34 PM.292] LSPD First Response: Cop added to chase
[8/9/2015 11:47:34 PM.292] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:35 PM.561] LSPD First Response: Cop added to chase
[8/9/2015 11:47:35 PM.561] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:35 PM.563] LSPD First Response: Cop added to chase
[8/9/2015 11:47:35 PM.563] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:42 PM.944] LSPD First Response: Cop added to chase
[8/9/2015 11:47:42 PM.944] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:42 PM.948] LSPD First Response: Cop added to chase
[8/9/2015 11:47:42 PM.948] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:43 PM.805] LSPD First Response: Cop added to chase
[8/9/2015 11:47:43 PM.805] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:43 PM.808] LSPD First Response: Cop added to chase
[8/9/2015 11:47:43 PM.808] LSPD First Response: Added cop to existing chase
[8/9/2015 11:47:49 PM.469] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRANGEWAYS_DR
[8/9/2015 11:48:13 PM.934] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:48:23 PM.661] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:48:23 PM.661] LSPD First Response: Aborted chase
[8/9/2015 11:48:56 PM.683] LSPD First Response: Creating ?
[8/9/2015 11:49:00 PM.189] LSPD First Response: Created new chase
[8/9/2015 11:49:00 PM.825] LSPD First Response: Suspect added to chase
[8/9/2015 11:49:00 PM.827] LSPD First Response: Suspect added to chase
[8/9/2015 11:49:00 PM.831] LSPD First Response: Cop added to chase
[8/9/2015 11:49:03 PM.360] LSPD First Response: Cop added to chase
[8/9/2015 11:49:06 PM.873] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAD_WAYNE_THUNDER_DR
[8/9/2015 11:49:07 PM.147] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:49:15 PM.756] LSPD First Response: Cop added to chase
[8/9/2015 11:49:15 PM.756] LSPD First Response: Added cop to existing chase
[8/9/2015 11:49:15 PM.758] LSPD First Response: Cop added to chase
[8/9/2015 11:49:15 PM.758] LSPD First Response: Added cop to existing chase
[8/9/2015 11:49:15 PM.905] LSPD First Response: Cop added to chase
[8/9/2015 11:49:15 PM.905] LSPD First Response: Added cop to existing chase
[8/9/2015 11:49:15 PM.908] LSPD First Response: Cop added to chase
[8/9/2015 11:49:15 PM.908] LSPD First Response: Added cop to existing chase
[8/9/2015 11:49:16 PM.081] LSPD First Response: Cop added to chase
[8/9/2015 11:49:16 PM.081] LSPD First Response: Added cop to existing chase
[8/9/2015 11:49:16 PM.083] LSPD First Response: Cop added to chase
[8/9/2015 11:49:16 PM.083] LSPD First Response: Added cop to existing chase
[8/9/2015 11:50:06 PM.817] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:50:16 PM.673] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/9/2015 11:50:16 PM.950] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:50:37 PM.037] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:50:37 PM.037] LSPD First Response: Driving task assigned
[8/9/2015 11:50:37 PM.039] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:50:39 PM.616] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:50:39 PM.616] LSPD First Response: Driving task assigned
[8/9/2015 11:50:39 PM.618] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:50:39 PM.668] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:50:39 PM.668] LSPD First Response: Aborted chase
[8/9/2015 11:50:50 PM.206] True
[8/9/2015 11:51:11 PM.953] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:51:11 PM.953] LSPD First Response: Driving task assigned
[8/9/2015 11:51:11 PM.956] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:51:23 PM.596] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:51:23 PM.596] LSPD First Response: Driving task assigned
[8/9/2015 11:51:23 PM.598] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:51:25 PM.165] LSPD First Response: Creating ?
[8/9/2015 11:51:26 PM.919] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:51:26 PM.920] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:51:27 PM.033] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 11:51:27 PM.033] at ?.?()
[8/9/2015 11:51:27 PM.033] LSPD First Response: Creating ?
[8/9/2015 11:51:28 PM.243] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:51:28 PM.243] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:51:28 PM.243] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 11:51:28 PM.243] at ?.?()
[8/9/2015 11:51:28 PM.243] LSPD First Response: Creating ?
[8/9/2015 11:51:29 PM.538] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:51:29 PM.538] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:51:29 PM.538] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 11:51:29 PM.538] at ?.?()
[8/9/2015 11:51:29 PM.538] LSPD First Response: Creating ?
[8/9/2015 11:51:31 PM.080] LSPD First Response: Created new chase
[8/9/2015 11:51:31 PM.688] LSPD First Response: Suspect added to chase
[8/9/2015 11:51:32 PM.122] LSPD First Response: Suspect added to chase
[8/9/2015 11:51:32 PM.589] LSPD First Response: Suspect added to chase
[8/9/2015 11:51:33 PM.178] LSPD First Response: Suspect added to chase
[8/9/2015 11:51:33 PM.182] LSPD First Response: Cop added to chase
[8/9/2015 11:51:33 PM.221] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ACE_JONES_DR
[8/9/2015 11:51:35 PM.720] LSPD First Response: Cop added to chase
[8/9/2015 11:51:36 PM.266] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:51:36 PM.267] LSPD First Response: Driving task assigned
[8/9/2015 11:51:36 PM.270] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:52:26 PM.793] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:52:26 PM.793] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:52:26 PM.793] LSPD First Response: Creating ?
[8/9/2015 11:52:26 PM.919] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:52:26 PM.920] LSPD First Response: Aborted chase
[8/9/2015 11:52:28 PM.762] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:52:28 PM.762] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:52:28 PM.762] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 11:52:28 PM.762] at ?.?()
[8/9/2015 11:52:28 PM.762] LSPD First Response: Creating ?
[8/9/2015 11:52:29 PM.689] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:52:29 PM.689] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:52:29 PM.689] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/9/2015 11:52:29 PM.689] at ?.?()
[8/9/2015 11:52:29 PM.689] LSPD First Response: Creating ?
[8/9/2015 11:52:31 PM.476] LSPD First Response: Created new chase
[8/9/2015 11:52:32 PM.092] LSPD First Response: Suspect added to chase
[8/9/2015 11:52:32 PM.095] LSPD First Response: Suspect added to chase
[8/9/2015 11:52:32 PM.100] LSPD First Response: Cop added to chase
[8/9/2015 11:52:34 PM.601] LSPD First Response: Cop added to chase
[8/9/2015 11:52:36 PM.128] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRANGEWAYS_DR
[8/9/2015 11:52:38 PM.808] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_MO_MILTON_DR
[8/9/2015 11:52:38 PM.827] LSPD First Response: Cop added to chase
[8/9/2015 11:52:38 PM.827] LSPD First Response: Added cop to existing chase
[8/9/2015 11:52:38 PM.829] LSPD First Response: Cop added to chase
[8/9/2015 11:52:38 PM.829] LSPD First Response: Added cop to existing chase
[8/9/2015 11:52:38 PM.993] LSPD First Response: Cop added to chase
[8/9/2015 11:52:38 PM.993] LSPD First Response: Added cop to existing chase
[8/9/2015 11:52:38 PM.995] LSPD First Response: Cop added to chase
[8/9/2015 11:52:38 PM.995] LSPD First Response: Added cop to existing chase
[8/9/2015 11:52:39 PM.337] LSPD First Response: Cop added to chase
[8/9/2015 11:52:39 PM.337] LSPD First Response: Added cop to existing chase
[8/9/2015 11:52:39 PM.339] LSPD First Response: Cop added to chase
[8/9/2015 11:52:39 PM.339] LSPD First Response: Added cop to existing chase
[8/9/2015 11:52:55 PM.656] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:53:00 PM.843] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE
[8/9/2015 11:53:00 PM.869] LSPD First Response: Cop added to chase
[8/9/2015 11:53:00 PM.870] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:00 PM.871] LSPD First Response: Cop added to chase
[8/9/2015 11:53:00 PM.871] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:01 PM.014] LSPD First Response: Cop added to chase
[8/9/2015 11:53:01 PM.014] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:01 PM.016] LSPD First Response: Cop added to chase
[8/9/2015 11:53:01 PM.017] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:01 PM.189] LSPD First Response: Cop added to chase
[8/9/2015 11:53:01 PM.189] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:01 PM.191] LSPD First Response: Cop added to chase
[8/9/2015 11:53:01 PM.192] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:01 PM.361] LSPD First Response: Cop added to chase
[8/9/2015 11:53:01 PM.361] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:01 PM.363] LSPD First Response: Cop added to chase
[8/9/2015 11:53:01 PM.363] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:02 PM.615] LSPD First Response: Cop added to chase
[8/9/2015 11:53:02 PM.615] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:02 PM.617] LSPD First Response: Cop added to chase
[8/9/2015 11:53:02 PM.617] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:07 PM.282] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:53:13 PM.502] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:53:16 PM.590] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAD_WAYNE_THUNDER_DR
[8/9/2015 11:53:16 PM.632] LSPD First Response: Cop added to chase
[8/9/2015 11:53:16 PM.632] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:16 PM.633] LSPD First Response: Cop added to chase
[8/9/2015 11:53:16 PM.633] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:17 PM.619] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:53:17 PM.619] LSPD First Response: Driving task assigned
[8/9/2015 11:53:17 PM.623] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:53:17 PM.701] LSPD First Response: Cop added to chase
[8/9/2015 11:53:17 PM.701] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:17 PM.704] LSPD First Response: Cop added to chase
[8/9/2015 11:53:17 PM.704] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:17 PM.706] LSPD First Response: Cop added to chase
[8/9/2015 11:53:17 PM.707] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:17 PM.709] LSPD First Response: Cop added to chase
[8/9/2015 11:53:17 PM.709] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:21 PM.950] LSPD First Response: Cop added to chase
[8/9/2015 11:53:21 PM.950] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:21 PM.953] LSPD First Response: Cop added to chase
[8/9/2015 11:53:21 PM.953] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:22 PM.123] LSPD First Response: Cop added to chase
[8/9/2015 11:53:22 PM.123] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:22 PM.125] LSPD First Response: Cop added to chase
[8/9/2015 11:53:22 PM.125] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:22 PM.329] LSPD First Response: Cop added to chase
[8/9/2015 11:53:22 PM.329] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:22 PM.332] LSPD First Response: Cop added to chase
[8/9/2015 11:53:22 PM.332] LSPD First Response: Added cop to existing chase
[8/9/2015 11:53:23 PM.912] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[8/9/2015 11:53:31 PM.412] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:53:38 PM.298] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:53:38 PM.298] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:53:38 PM.298] LSPD First Response: Creating ?
[8/9/2015 11:53:45 PM.436] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:53:47 PM.416] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:53:47 PM.418] LSPD First Response: Aborted chase
[8/9/2015 11:54:10 PM.016] LSPD First Response: Creating ?
[8/9/2015 11:54:13 PM.022] LSPD First Response: Created new chase
[8/9/2015 11:54:13 PM.142] LSPD First Response: Suspect added to chase
[8/9/2015 11:55:09 PM.153] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:55:09 PM.153] LSPD First Response: Aborted chase
[8/9/2015 11:55:19 PM.531] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:55:19 PM.532] LSPD First Response: Driving task assigned
[8/9/2015 11:55:19 PM.534] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/9/2015 11:55:40 PM.592] LSPD First Response: Creating ?
[8/9/2015 11:55:42 PM.388] LSPD First Response: Created new chase
[8/9/2015 11:55:43 PM.794] LSPD First Response: Suspect added to chase
[8/9/2015 11:55:43 PM.796] LSPD First Response: Suspect added to chase
[8/9/2015 11:55:59 PM.065] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[8/9/2015 11:55:59 PM.110] LSPD First Response: Cop added to chase
[8/9/2015 11:55:59 PM.111] LSPD First Response: Added cop to existing chase
[8/9/2015 11:55:59 PM.113] LSPD First Response: Cop added to chase
[8/9/2015 11:55:59 PM.113] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:01 PM.545] LSPD First Response: Cop added to chase
[8/9/2015 11:56:01 PM.545] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:01 PM.548] LSPD First Response: Cop added to chase
[8/9/2015 11:56:01 PM.548] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:01 PM.712] LSPD First Response: Cop added to chase
[8/9/2015 11:56:01 PM.712] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:01 PM.715] LSPD First Response: Cop added to chase
[8/9/2015 11:56:01 PM.715] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:01 PM.883] LSPD First Response: Cop added to chase
[8/9/2015 11:56:01 PM.883] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:01 PM.885] LSPD First Response: Cop added to chase
[8/9/2015 11:56:01 PM.885] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:02 PM.050] LSPD First Response: Cop added to chase
[8/9/2015 11:56:02 PM.050] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:02 PM.052] LSPD First Response: Cop added to chase
[8/9/2015 11:56:02 PM.052] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:02 PM.219] LSPD First Response: Cop added to chase
[8/9/2015 11:56:02 PM.219] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:02 PM.221] LSPD First Response: Cop added to chase
[8/9/2015 11:56:02 PM.221] LSPD First Response: Added cop to existing chase
[8/9/2015 11:56:08 PM.358] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/9/2015 11:57:39 PM.448] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 11:58:00 PM.174] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/9/2015 11:58:48 PM.325] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/9/2015 11:59:40 PM.202] LSPD First Response: Cop added to chase
[8/9/2015 11:59:40 PM.202] LSPD First Response: Added cop to existing chase
[8/9/2015 11:59:50 PM.418] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/9/2015 11:59:50 PM.418] LSPD First Response: EndCurrentCallout: Finishing...
[8/9/2015 11:59:50 PM.419] LSPD First Response: Creating ?
[8/9/2015 11:59:50 PM.481] LSPD First Response: No more suspects useable, aborting chase
[8/9/2015 11:59:50 PM.481] LSPD First Response: Aborted chase
[8/9/2015 11:59:52 PM.040] LSPD First Response: Created new chase
[8/9/2015 11:59:52 PM.167] LSPD First Response: Suspect added to chase
[8/9/2015 11:59:54 PM.430] LSPD First Response: Cop added to chase
[8/9/2015 11:59:54 PM.430] LSPD First Response: Added cop to existing chase
[8/9/2015 11:59:54 PM.432] LSPD First Response: Cop added to chase
[8/9/2015 11:59:54 PM.432] LSPD First Response: Added cop to existing chase
[8/9/2015 11:59:54 PM.700] LSPD First Response: Cop added to chase
[8/9/2015 11:59:54 PM.700] LSPD First Response: Added cop to existing chase
[8/9/2015 11:59:54 PM.702] LSPD First Response: Cop added to chase
[8/9/2015 11:59:54 PM.702] LSPD First Response: Added cop to existing chase
[8/9/2015 11:59:54 PM.850] LSPD First Response: Cop added to chase
[8/9/2015 11:59:54 PM.850] LSPD First Response: Added cop to existing chase
[8/9/2015 11:59:54 PM.852] LSPD First Response: Cop added to chase
[8/9/2015 11:59:54 PM.852] LSPD First Response: Added cop to existing chase
[8/9/2015 11:59:55 PM.252] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FUDGE_LN
[8/10/2015 12:00:13 AM.243] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD
[8/10/2015 12:00:13 AM.263] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.263] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.266] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.266] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.410] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.411] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.412] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.412] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.554] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.554] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.556] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.556] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.704] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.705] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.707] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.707] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.876] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.876] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:13 AM.878] LSPD First Response: Cop added to chase
[8/10/2015 12:00:13 AM.879] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:14 AM.013] LSPD First Response: Cop added to chase
[8/10/2015 12:00:14 AM.013] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:14 AM.015] LSPD First Response: Cop added to chase
[8/10/2015 12:00:14 AM.015] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:14 AM.783] LSPD First Response: Cop added to chase
[8/10/2015 12:00:14 AM.783] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:14 AM.964] LSPD First Response: Cop added to chase
[8/10/2015 12:00:14 AM.964] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:15 AM.950] LSPD First Response: Cop added to chase
[8/10/2015 12:00:15 AM.951] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:15 AM.952] LSPD First Response: Cop added to chase
[8/10/2015 12:00:15 AM.952] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:36 AM.090] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 12:00:36 AM.090] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 12:00:36 AM.090] LSPD First Response: Creating ?
[8/10/2015 12:00:36 AM.518] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 12:00:36 AM.519] LSPD First Response: Aborted chase
[8/10/2015 12:00:37 AM.419] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 12:00:37 AM.419] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 12:00:37 AM.420] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 12:00:37 AM.420] at ?.?()
[8/10/2015 12:00:37 AM.420] LSPD First Response: Creating ?
[8/10/2015 12:00:43 AM.829] LSPD First Response: Created new chase
[8/10/2015 12:00:43 AM.952] LSPD First Response: Suspect added to chase
[8/10/2015 12:00:43 AM.954] LSPD First Response: Suspect added to chase
[8/10/2015 12:00:43 AM.959] LSPD First Response: Cop added to chase
[8/10/2015 12:00:46 AM.495] LSPD First Response: Cop added to chase
[8/10/2015 12:00:52 AM.154] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MIRROR_PARK_BLVD
[8/10/2015 12:00:52 AM.232] LSPD First Response: Cop added to chase
[8/10/2015 12:00:52 AM.232] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:52 AM.235] LSPD First Response: Cop added to chase
[8/10/2015 12:00:52 AM.235] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:55 AM.040] LSPD First Response: Cop added to chase
[8/10/2015 12:00:55 AM.040] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:55 AM.043] LSPD First Response: Cop added to chase
[8/10/2015 12:00:55 AM.043] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:55 AM.518] LSPD First Response: Cop added to chase
[8/10/2015 12:00:55 AM.518] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:55 AM.520] LSPD First Response: Cop added to chase
[8/10/2015 12:00:55 AM.520] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:56 AM.075] LSPD First Response: Cop added to chase
[8/10/2015 12:00:56 AM.075] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:56 AM.078] LSPD First Response: Cop added to chase
[8/10/2015 12:00:56 AM.078] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:57 AM.099] LSPD First Response: Cop added to chase
[8/10/2015 12:00:57 AM.099] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:57 AM.102] LSPD First Response: Cop added to chase
[8/10/2015 12:00:57 AM.102] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:57 AM.673] LSPD First Response: Cop added to chase
[8/10/2015 12:00:57 AM.674] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:57 AM.675] LSPD First Response: Cop added to chase
[8/10/2015 12:00:57 AM.675] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:58 AM.573] LSPD First Response: Cop added to chase
[8/10/2015 12:00:58 AM.573] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:58 AM.575] LSPD First Response: Cop added to chase
[8/10/2015 12:00:58 AM.575] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:58 AM.721] LSPD First Response: Cop added to chase
[8/10/2015 12:00:58 AM.721] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:58 AM.723] LSPD First Response: Cop added to chase
[8/10/2015 12:00:58 AM.723] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:58 AM.887] LSPD First Response: Cop added to chase
[8/10/2015 12:00:58 AM.887] LSPD First Response: Added cop to existing chase
[8/10/2015 12:00:58 AM.889] LSPD First Response: Cop added to chase
[8/10/2015 12:00:58 AM.889] LSPD First Response: Added cop to existing chase
[8/10/2015 12:01:05 AM.818] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 12:01:50 AM.812] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 12:01:50 AM.812] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 12:01:50 AM.812] LSPD First Response: Creating ?
[8/10/2015 12:01:53 AM.426] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 12:01:53 AM.427] LSPD First Response: Aborted chase
[8/10/2015 12:01:58 AM.029] LSPD First Response: Created new chase
[8/10/2015 12:01:58 AM.162] LSPD First Response: Suspect added to chase
[8/10/2015 12:01:58 AM.166] LSPD First Response: Cop added to chase
[8/10/2015 12:01:58 AM.944] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 12:02:00 AM.767] LSPD First Response: Cop added to chase
[8/10/2015 12:02:34 AM.313] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 12:03:00 AM.136] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 12:03:00 AM.136] LSPD First Response: Aborted chase
[8/10/2015 12:03:08 AM.926] LSPD First Response: Creating ?
[8/10/2015 12:03:11 AM.545] LSPD First Response: Created new chase
[8/10/2015 12:03:12 AM.001] LSPD First Response: Suspect added to chase
[8/10/2015 12:03:12 AM.003] LSPD First Response: Suspect added to chase
[8/10/2015 12:03:12 AM.007] LSPD First Response: Cop added to chase
[8/10/2015 12:03:12 AM.424] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NIKOLA_PL
[8/10/2015 12:03:14 AM.759] LSPD First Response: Cop added to chase
[8/10/2015 12:03:15 AM.529] LSPD First Response: Cop added to chase
[8/10/2015 12:03:15 AM.529] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:15 AM.530] LSPD First Response: Cop added to chase
[8/10/2015 12:03:15 AM.531] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:15 AM.710] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 12:03:16 AM.275] LSPD First Response: Cop added to chase
[8/10/2015 12:03:16 AM.275] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:16 AM.278] LSPD First Response: Cop added to chase
[8/10/2015 12:03:16 AM.278] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:16 AM.496] LSPD First Response: Cop added to chase
[8/10/2015 12:03:16 AM.496] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:16 AM.497] LSPD First Response: Cop added to chase
[8/10/2015 12:03:16 AM.498] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:16 AM.871] LSPD First Response: Cop added to chase
[8/10/2015 12:03:16 AM.871] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:16 AM.874] LSPD First Response: Cop added to chase
[8/10/2015 12:03:16 AM.875] LSPD First Response: Added cop to existing chase
[8/10/2015 12:03:19 AM.603] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 12:03:28 AM.843] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 12:03:58 AM.877] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_MIRROR_DR
[8/10/2015 12:05:17 AM.889] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BRIDGE_ST
[8/10/2015 12:05:17 AM.923] LSPD First Response: Cop added to chase
[8/10/2015 12:05:17 AM.923] LSPD First Response: Added cop to existing chase
[8/10/2015 12:05:17 AM.924] LSPD First Response: Cop added to chase
[8/10/2015 12:05:17 AM.924] LSPD First Response: Added cop to existing chase
[8/10/2015 12:05:43 AM.091] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 12:05:43 AM.092] LSPD First Response: Aborted chase
[8/10/2015 12:06:26 AM.880] LSPD First Response: Creating ?
[8/10/2015 12:06:28 AM.795] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 12:06:28 AM.795] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 12:06:28 AM.795] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 12:06:28 AM.795] at ?.?()
[8/10/2015 12:06:28 AM.796] LSPD First Response: Creating ?
[8/10/2015 12:06:30 AM.109] LSPD First Response: Created new chase
[8/10/2015 12:06:31 AM.016] LSPD First Response: Suspect added to chase
[8/10/2015 12:06:31 AM.018] LSPD First Response: Suspect added to chase
[8/10/2015 12:06:31 AM.024] LSPD First Response: Cop added to chase
[8/10/2015 12:06:33 AM.601] LSPD First Response: Cop added to chase
[8/10/2015 12:06:33 AM.947] LSPD First Response: Cop added to chase
[8/10/2015 12:06:33 AM.947] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:33 AM.950] LSPD First Response: Cop added to chase
[8/10/2015 12:06:33 AM.950] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:36 AM.228] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 12:06:36 AM.343] LSPD First Response: Cop added to chase
[8/10/2015 12:06:36 AM.343] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:36 AM.346] LSPD First Response: Cop added to chase
[8/10/2015 12:06:36 AM.346] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:38 AM.935] LSPD First Response: Cop added to chase
[8/10/2015 12:06:38 AM.935] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:38 AM.938] LSPD First Response: Cop added to chase
[8/10/2015 12:06:38 AM.938] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:38 AM.941] LSPD First Response: Cop added to chase
[8/10/2015 12:06:38 AM.941] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:38 AM.944] LSPD First Response: Cop added to chase
[8/10/2015 12:06:38 AM.944] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:42 AM.232] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 12:06:47 AM.437] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BRIDGE_ST
[8/10/2015 12:06:47 AM.457] LSPD First Response: Cop added to chase
[8/10/2015 12:06:47 AM.457] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:47 AM.459] LSPD First Response: Cop added to chase
[8/10/2015 12:06:47 AM.459] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:47 AM.655] LSPD First Response: Cop added to chase
[8/10/2015 12:06:47 AM.655] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:47 AM.657] LSPD First Response: Cop added to chase
[8/10/2015 12:06:47 AM.657] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:47 AM.846] LSPD First Response: Cop added to chase
[8/10/2015 12:06:47 AM.846] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:47 AM.848] LSPD First Response: Cop added to chase
[8/10/2015 12:06:47 AM.848] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.031] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.031] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.033] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.033] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.183] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.183] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.185] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.185] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.383] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.383] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.384] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.385] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.541] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.541] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.542] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.543] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.703] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.703] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.705] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.705] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.857] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.857] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:48 AM.859] LSPD First Response: Cop added to chase
[8/10/2015 12:06:48 AM.859] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:49 AM.039] LSPD First Response: Cop added to chase
[8/10/2015 12:06:49 AM.039] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:49 AM.042] LSPD First Response: Cop added to chase
[8/10/2015 12:06:49 AM.042] LSPD First Response: Added cop to existing chase
[8/10/2015 12:06:52 AM.151] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 12:06:55 AM.699] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 12:08:34 AM.657] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/10/2015 12:08:34 AM.690] LSPD First Response: Cop added to chase
[8/10/2015 12:08:34 AM.690] LSPD First Response: Added cop to existing chase
[8/10/2015 12:08:34 AM.693] LSPD First Response: Cop added to chase
[8/10/2015 12:08:34 AM.693] LSPD First Response: Added cop to existing chase
[8/10/2015 12:08:34 AM.827] LSPD First Response: Cop added to chase
[8/10/2015 12:08:34 AM.828] LSPD First Response: Added cop to existing chase
[8/10/2015 12:08:34 AM.830] LSPD First Response: Cop added to chase
[8/10/2015 12:08:34 AM.830] LSPD First Response: Added cop to existing chase
[8/10/2015 12:08:34 AM.960] LSPD First Response: Cop added to chase
[8/10/2015 12:08:34 AM.960] LSPD First Response: Added cop to existing chase
[8/10/2015 12:08:34 AM.963] LSPD First Response: Cop added to chase
[8/10/2015 12:08:34 AM.963] LSPD First Response: Added cop to existing chase
[8/10/2015 12:08:39 AM.993] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 12:08:44 AM.122] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 12:09:42 AM.811] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[8/10/2015 12:09:43 AM.066] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 12:09:53 AM.294] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 12:09:53 AM.295] LSPD First Response: Aborted chase
[8/10/2015 12:11:37 AM.372] LSPD First Response: Creating ?
[8/10/2015 12:11:41 AM.100] LSPD First Response: Created new chase
[8/10/2015 12:11:41 AM.202] LSPD First Response: Suspect added to chase
[8/10/2015 12:11:41 AM.203] LSPD First Response: Suspect added to chase
[8/10/2015 12:11:41 AM.204] LSPD First Response: Suspect added to chase
[8/10/2015 12:11:41 AM.205] LSPD First Response: Suspect added to chase
[8/10/2015 12:11:41 AM.207] LSPD First Response: Cop added to chase
[8/10/2015 12:11:41 AM.615] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[8/10/2015 12:11:43 AM.852] LSPD First Response: Cop added to chase
[8/10/2015 12:11:53 AM.896] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 12:12:29 AM.065] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 12:12:29 AM.065] LSPD First Response: Aborted chase
[8/10/2015 12:13:45 AM.398] LSPD First Response: Creating ?
[8/10/2015 12:14:21 AM.727] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[8/10/2015 12:14:21 AM.740] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 12:14:21 AM.741] LSPD First Response: Driving task assigned
[8/10/2015 12:14:21 AM.745] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 12:14:23 AM.671] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 12:14:23 AM.671] LSPD First Response: Driving task assigned
[8/10/2015 12:15:28 AM.095] LSPD First Response: Creating ?
[8/10/2015 12:17:25 AM.691] LSPD First Response: Creating ?
[8/10/2015 12:19:13 AM.142] LSPD First Response: Created new chase
[8/10/2015 12:19:13 AM.142] LSPD First Response: Suspect added to chase
[8/10/2015 12:19:35 AM.077] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 12:19:35 AM.077] LSPD First Response: Aborted chase
[8/10/2015 12:19:35 AM.519] LSPD First Response: Creating ?
[8/10/2015 12:20:39 AM.604] LSPD First Response: Creating ?
[8/10/2015 2:48:48 PM.401] 
[8/10/2015 2:48:48 PM.439] 
[8/10/2015 2:48:48 PM.439] 
[8/10/2015 2:48:48 PM.439] ====================================================================================================
[8/10/2015 2:48:48 PM.439] Started new log on 8/10/2015 2:48:48 PM.401
[8/10/2015 2:48:48 PM.439] ====================================================================================================
[8/10/2015 2:48:48 PM.399] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/10/2015 2:48:48 PM.440] Log verbosity: Verbose
[8/10/2015 2:48:48 PM.443] Initializing input system
[8/10/2015 2:48:48 PM.450] Initializing game console
[8/10/2015 2:48:48 PM.479] Console key has been set to F4 (key code: 115)
[8/10/2015 2:48:48 PM.623] Initializing console variable "SkipGameIntro".
[8/10/2015 2:48:48 PM.623] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/10/2015 2:48:48 PM.639] Read value: <null>
[8/10/2015 2:48:48 PM.639] Initializing console variable "DisableRenderVersionText".
[8/10/2015 2:48:48 PM.639] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/10/2015 2:48:48 PM.652] Read value: True
[8/10/2015 2:48:48 PM.652] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/10/2015 2:48:48 PM.652] Initializing console variable "DisableCustomLoadingScreen".
[8/10/2015 2:48:48 PM.652] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/10/2015 2:48:48 PM.653] Read value: True
[8/10/2015 2:48:48 PM.653] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/10/2015 2:48:48 PM.653] Initializing console variable "ConsoleKey".
[8/10/2015 2:48:48 PM.653] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/10/2015 2:48:48 PM.653] Read value: <null>
[8/10/2015 2:48:48 PM.653] Initializing console variable "PluginTimeoutThreshold".
[8/10/2015 2:48:48 PM.654] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/10/2015 2:48:48 PM.655] Read value: 10000
[8/10/2015 2:48:48 PM.655] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/10/2015 2:48:48 PM.655] Initializing console variable "AlwaysShowConsoleOutput".
[8/10/2015 2:48:48 PM.655] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/10/2015 2:48:48 PM.655] Read value: <null>
[8/10/2015 2:48:48 PM.655] Initializing console variable "WarnOnPluginLoad".
[8/10/2015 2:48:48 PM.655] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/10/2015 2:48:48 PM.656] Read value: True
[8/10/2015 2:48:48 PM.656] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/10/2015 2:48:48 PM.656] Initializing console variable "ShowOnScreenWarnings".
[8/10/2015 2:48:48 PM.656] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/10/2015 2:48:48 PM.656] Read value: <null>
[8/10/2015 2:48:48 PM.656] Console initialized
[8/10/2015 2:48:48 PM.656] Initializing forms manager
[8/10/2015 2:48:48 PM.665] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/10/2015 2:48:48 PM.688] ================ RAGE Plugin Hook ================
[8/10/2015 2:48:48 PM.706] Checking game support
[8/10/2015 2:48:48 PM.713] Product name: Grand Theft Auto V
[8/10/2015 2:48:48 PM.713] Product version: 1.0.393.4
[8/10/2015 2:48:48 PM.713] Is steam version: False
[8/10/2015 2:48:48 PM.714] Initializing DirectX
[8/10/2015 2:48:48 PM.724] Initializing Direct3D
[8/10/2015 2:48:48 PM.724] Loading C:\Windows\system32\d3d11.dll
[8/10/2015 2:48:48 PM.725] Loaded at 0x7FFF4D810000
[8/10/2015 2:48:48 PM.726] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/10/2015 2:48:48 PM.726] Creating Direct3D 11 device and swap chain
[8/10/2015 2:48:48 PM.781] Attempting feature level 10_1
[8/10/2015 2:48:48 PM.808] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/10/2015 2:48:48 PM.823] Swap Chain created: 0xC036BC2480
[8/10/2015 2:48:48 PM.823] Swap Chain VTable: 0xC036BC2480
[8/10/2015 2:48:48 PM.823] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/10/2015 2:48:48 PM.823] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/10/2015 2:48:48 PM.823] D3D11Present: 0x7FFF4D74CDE0
[8/10/2015 2:48:48 PM.823] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/10/2015 2:48:48 PM.823] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/10/2015 2:48:48 PM.823] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/10/2015 2:48:48 PM.823] Getting device
[8/10/2015 2:48:48 PM.823] Retrieved device
[8/10/2015 2:48:48 PM.823] Creating wrapper
[8/10/2015 2:48:48 PM.839] Direct3D initialized
[8/10/2015 2:48:48 PM.840] Direct3D watcher thread spawned
[8/10/2015 2:48:48 PM.840] Initialized DirectX
[8/10/2015 2:48:48 PM.880] Waiting for CurrentGame->ShouldInitializeNow()
[8/10/2015 2:48:49 PM.073] Wrapper created
[8/10/2015 2:48:49 PM.083] Effect created
[8/10/2015 2:48:49 PM.083] Creating buffer
[8/10/2015 2:48:49 PM.083] Created buffer
[8/10/2015 2:48:49 PM.084] Creating blend state
[8/10/2015 2:48:49 PM.084] Created blend state
[8/10/2015 2:48:49 PM.084] Done with creation
[8/10/2015 2:48:49 PM.293] Initializing texture system.
[8/10/2015 2:48:49 PM.293] Initializing texture system; phase 1
[8/10/2015 2:48:49 PM.293] Initializing texture system; phase 2
[8/10/2015 2:48:49 PM.312] Initializing texture system; phase 3
[8/10/2015 2:48:49 PM.313] Initializing texture system; phase 4
[8/10/2015 2:48:49 PM.346] Initializing texture system; phase 5
[8/10/2015 2:48:49 PM.352] Initializing texture system; phase 6
[8/10/2015 2:48:49 PM.355] Initializing texture system; phase 7
[8/10/2015 2:48:49 PM.359] Initializing texture system; phase 8
[8/10/2015 2:48:49 PM.364] Initializing texture system; phase 9
[8/10/2015 2:48:49 PM.368] Initializing texture system; phase 10
[8/10/2015 2:48:49 PM.380] Initializing texture system; phase 11
[8/10/2015 2:48:49 PM.380] Initializing texture system; phase 12
[8/10/2015 2:48:49 PM.388] Initializing texture system; phase 13
[8/10/2015 2:48:49 PM.388] Initializing texture system; phase 14
[8/10/2015 2:48:53 PM.841] Direct3D watcher thread ended
[8/10/2015 2:49:23 PM.473] Initializing game support
[8/10/2015 2:49:33 PM.647] Compatibility level: 0
[8/10/2015 2:49:33 PM.648] Supported version detected
[8/10/2015 2:49:33 PM.648] ==================================================
[8/10/2015 2:49:33 PM.898] Patched IsDebuggerPresent
[8/10/2015 2:49:34 PM.149] Waiting for game initialization
[8/10/2015 2:49:34 PM.501] Initializing hook
[8/10/2015 2:49:34 PM.751] Completing interoperability
[8/10/2015 2:49:34 PM.751] Initialization code 1.
[8/10/2015 2:49:34 PM.751] Initialization code 2.
[8/10/2015 2:49:34 PM.751] Initialization code 3.
[8/10/2015 2:49:34 PM.753] 1 Address: 0x00007FF65E3C340C
[8/10/2015 2:49:34 PM.754] Calling func 1
[8/10/2015 2:49:34 PM.760] 2 Address: 0x00007FF65EE4DCB2
[8/10/2015 2:49:34 PM.760] 3 Address: 0x00007FF65DA15D0E
[8/10/2015 2:49:34 PM.766] Address: 0x00007FF65EE4DC50
[8/10/2015 2:49:34 PM.766] Unknown var: 0x00007FF65FD1D310
[8/10/2015 2:49:34 PM.766] Initialization code 4.
[8/10/2015 2:49:34 PM.766] Completing interoperability, phase 1
[8/10/2015 2:49:34 PM.766] Completing interoperability, phase 2
[8/10/2015 2:49:34 PM.766] Completing interoperability, phase 3
[8/10/2015 2:49:34 PM.766] Completing interoperability, phase 4
[8/10/2015 2:49:34 PM.766] Completing interoperability, phase 5
[8/10/2015 2:49:34 PM.766] Completing interoperability, phase 6
[8/10/2015 2:49:34 PM.766] Completing interoperability, phase 7
[8/10/2015 2:49:44 PM.528] Initializing console variable "IsDeveloperModeEnabled".
[8/10/2015 2:49:44 PM.528] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/10/2015 2:49:44 PM.528] Read value: True
[8/10/2015 2:49:44 PM.528] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/10/2015 2:49:44 PM.543] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 2:49:44 PM.543] Initializing console variable "TimeScale".
[8/10/2015 2:49:44 PM.543] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/10/2015 2:49:44 PM.544] Read value: <null>
[8/10/2015 2:49:44 PM.744] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 2:49:44 PM.773] 
[8/10/2015 2:49:44 PM.774] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 2:49:44 PM.776] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/10/2015 2:49:47 PM.456] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 2:49:47 PM.463] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 2:49:47 PM.486] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 2:49:47 PM.647] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/10/2015 2:49:47 PM.648] 
[8/10/2015 2:49:47 PM.648] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 2:49:47 PM.649] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/10/2015 2:49:49 PM.148] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 2:49:49 PM.155] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 2:49:49 PM.163] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 2:49:49 PM.195] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/10/2015 2:49:49 PM.474] ---------------------------------------------------------------------
[8/10/2015 2:49:49 PM.474] LSPD FIRST RESPONSE
[8/10/2015 2:49:49 PM.474] Version 0.2b
[8/10/2015 2:49:49 PM.474] A G17 Media Modification
[8/10/2015 2:49:49 PM.474] - Developed by LMS & Sam
[8/10/2015 2:49:49 PM.474] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/10/2015 2:49:49 PM.474] © Copyright 2015, G17 Media, www.lspdfr.com
[8/10/2015 2:49:49 PM.474] ---------------------------------------------------------------------
[8/10/2015 2:49:49 PM.474] LSPD First Response: Running LSPD First Response 0.2b
[8/10/2015 2:49:49 PM.474] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/10/2015 2:49:49 PM.902] Cached police
[8/10/2015 2:49:49 PM.902] Cached police2
[8/10/2015 2:49:49 PM.902] Cached policet
[8/10/2015 2:49:49 PM.902] Cached sheriff2
[8/10/2015 2:49:49 PM.902] Cached sheriff
[8/10/2015 2:49:49 PM.902] Cached police4
[8/10/2015 2:49:49 PM.902] Cached policeb
[8/10/2015 2:49:49 PM.902] Cached policeb
[8/10/2015 2:49:49 PM.902] Cached policeb
[8/10/2015 2:49:49 PM.903] Cached fbi2
[8/10/2015 2:49:49 PM.903] Cached policeold1
[8/10/2015 2:49:49 PM.903] Cached policeold2
[8/10/2015 2:49:49 PM.903] Cached policeold2
[8/10/2015 2:49:49 PM.903] Cached buzzard
[8/10/2015 2:49:49 PM.903] Cached polmav
[8/10/2015 2:49:49 PM.903] Cached frogger2
[8/10/2015 2:49:49 PM.903] Cached ambulance
[8/10/2015 2:49:49 PM.903] Cached firetruk
[8/10/2015 2:49:50 PM.202] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/10/2015 2:49:50 PM.204] LSPD First Response: We have 1 callouts registered
[8/10/2015 2:49:50 PM.205] LSPD First Response: CalloutManager initialized
[8/10/2015 2:56:03 PM.996] LSPD First Response: Created new chase
[8/10/2015 2:56:03 PM.999] LSPD First Response: Suspect added to chase
[8/10/2015 2:56:09 PM.009] LSPD First Response: Cop added to chase
[8/10/2015 2:56:09 PM.010] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:09 PM.013] LSPD First Response: Cop added to chase
[8/10/2015 2:56:09 PM.013] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.025] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.025] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.026] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.026] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.255] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 2:56:10 PM.283] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.283] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.285] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.286] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.494] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.494] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.496] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.496] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.662] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.663] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.665] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.665] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.843] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.843] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.845] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.846] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.958] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.958] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:10 PM.961] LSPD First Response: Cop added to chase
[8/10/2015 2:56:10 PM.961] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.126] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.127] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.129] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.130] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.270] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.270] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.274] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.274] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.450] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.450] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.452] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.452] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.588] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.589] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:11 PM.592] LSPD First Response: Cop added to chase
[8/10/2015 2:56:11 PM.592] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:12 PM.359] LSPD First Response: Cop added to chase
[8/10/2015 2:56:12 PM.359] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:12 PM.362] LSPD First Response: Cop added to chase
[8/10/2015 2:56:12 PM.362] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:14 PM.785] LSPD First Response: Cop added to chase
[8/10/2015 2:56:14 PM.785] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:14 PM.787] LSPD First Response: Cop added to chase
[8/10/2015 2:56:14 PM.787] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:14 PM.983] LSPD First Response: Cop added to chase
[8/10/2015 2:56:14 PM.984] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:14 PM.985] LSPD First Response: Cop added to chase
[8/10/2015 2:56:14 PM.985] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:15 PM.124] LSPD First Response: Cop added to chase
[8/10/2015 2:56:15 PM.124] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:15 PM.127] LSPD First Response: Cop added to chase
[8/10/2015 2:56:15 PM.127] LSPD First Response: Added cop to existing chase
[8/10/2015 2:56:24 PM.383] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 2:56:43 PM.803] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAS_LAGUNAS_BLVD
[8/10/2015 2:57:17 PM.813] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 2:57:17 PM.813] LSPD First Response: Driving task assigned
[8/10/2015 2:57:17 PM.820] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 2:57:17 PM.828] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 2:57:17 PM.835] LSPD First Response: Aborted chase
[8/10/2015 2:58:16 PM.639] LSPD First Response: Creating ?
[8/10/2015 2:58:18 PM.930] LSPD First Response: Created new chase
[8/10/2015 2:58:19 PM.418] LSPD First Response: Suspect added to chase
[8/10/2015 2:58:19 PM.919] LSPD First Response: Suspect added to chase
[8/10/2015 2:58:19 PM.921] LSPD First Response: Suspect added to chase
[8/10/2015 2:58:19 PM.925] LSPD First Response: Cop added to chase
[8/10/2015 2:58:22 PM.457] LSPD First Response: Cop added to chase
[8/10/2015 2:58:33 PM.800] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE
[8/10/2015 2:58:33 PM.835] LSPD First Response: Cop added to chase
[8/10/2015 2:58:33 PM.835] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:33 PM.836] LSPD First Response: Cop added to chase
[8/10/2015 2:58:33 PM.836] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:33 PM.941] LSPD First Response: Cop added to chase
[8/10/2015 2:58:33 PM.941] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:33 PM.944] LSPD First Response: Cop added to chase
[8/10/2015 2:58:33 PM.944] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:34 PM.121] LSPD First Response: Cop added to chase
[8/10/2015 2:58:34 PM.122] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:34 PM.124] LSPD First Response: Cop added to chase
[8/10/2015 2:58:34 PM.124] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:34 PM.268] LSPD First Response: Cop added to chase
[8/10/2015 2:58:34 PM.268] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:34 PM.271] LSPD First Response: Cop added to chase
[8/10/2015 2:58:34 PM.271] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:34 PM.420] LSPD First Response: Cop added to chase
[8/10/2015 2:58:34 PM.420] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:34 PM.422] LSPD First Response: Cop added to chase
[8/10/2015 2:58:34 PM.423] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:35 PM.395] LSPD First Response: Cop added to chase
[8/10/2015 2:58:35 PM.396] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:35 PM.580] LSPD First Response: Cop added to chase
[8/10/2015 2:58:35 PM.580] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:35 PM.768] LSPD First Response: Cop added to chase
[8/10/2015 2:58:35 PM.768] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:35 PM.873] LSPD First Response: Cop added to chase
[8/10/2015 2:58:35 PM.873] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:36 PM.083] LSPD First Response: Cop added to chase
[8/10/2015 2:58:36 PM.083] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:36 PM.192] LSPD First Response: Cop added to chase
[8/10/2015 2:58:36 PM.192] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:38 PM.834] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 2:58:39 PM.039] LSPD First Response: Cop added to chase
[8/10/2015 2:58:39 PM.039] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:39 PM.042] LSPD First Response: Cop added to chase
[8/10/2015 2:58:39 PM.042] LSPD First Response: Added cop to existing chase
[8/10/2015 2:58:42 PM.397] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 2:59:31 PM.084] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 2:59:31 PM.087] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 2:59:31 PM.093] LSPD First Response: Creating ?
[8/10/2015 2:59:38 PM.355] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 2:59:38 PM.770] LSPD First Response: Cop added to chase
[8/10/2015 2:59:38 PM.770] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:38 PM.772] LSPD First Response: Cop added to chase
[8/10/2015 2:59:38 PM.772] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:38 PM.932] LSPD First Response: Cop added to chase
[8/10/2015 2:59:38 PM.933] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:38 PM.934] LSPD First Response: Cop added to chase
[8/10/2015 2:59:38 PM.934] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:39 PM.069] LSPD First Response: Cop added to chase
[8/10/2015 2:59:39 PM.069] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:39 PM.071] LSPD First Response: Cop added to chase
[8/10/2015 2:59:39 PM.071] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:39 PM.216] LSPD First Response: Cop added to chase
[8/10/2015 2:59:39 PM.216] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:39 PM.219] LSPD First Response: Cop added to chase
[8/10/2015 2:59:39 PM.219] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:40 PM.703] LSPD First Response: Cop added to chase
[8/10/2015 2:59:40 PM.704] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:40 PM.882] LSPD First Response: Cop added to chase
[8/10/2015 2:59:40 PM.882] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:41 PM.044] LSPD First Response: Cop added to chase
[8/10/2015 2:59:41 PM.044] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:41 PM.200] LSPD First Response: Cop added to chase
[8/10/2015 2:59:41 PM.201] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:41 PM.346] LSPD First Response: Cop added to chase
[8/10/2015 2:59:41 PM.346] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:41 PM.507] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/10/2015 2:59:41 PM.539] LSPD First Response: Cop added to chase
[8/10/2015 2:59:41 PM.539] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:41 PM.699] LSPD First Response: Cop added to chase
[8/10/2015 2:59:41 PM.699] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:41 PM.878] LSPD First Response: Cop added to chase
[8/10/2015 2:59:41 PM.878] LSPD First Response: Added cop to existing chase
[8/10/2015 2:59:46 PM.757] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 2:59:46 PM.758] LSPD First Response: Aborted chase
[8/10/2015 2:59:50 PM.024] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 2:59:53 PM.800] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 3:00:24 PM.788] LSPD First Response: Creating ?
[8/10/2015 3:00:27 PM.297] LSPD First Response: Created new chase
[8/10/2015 3:00:28 PM.105] LSPD First Response: Suspect added to chase
[8/10/2015 3:00:28 PM.560] LSPD First Response: Suspect added to chase
[8/10/2015 3:00:34 PM.868] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/10/2015 3:00:34 PM.896] LSPD First Response: Cop added to chase
[8/10/2015 3:00:34 PM.896] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:34 PM.898] LSPD First Response: Cop added to chase
[8/10/2015 3:00:34 PM.898] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.030] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.030] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.033] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.033] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.169] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.169] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.171] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.171] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.328] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.328] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.330] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.330] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.477] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.478] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.480] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.480] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.607] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.607] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.608] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.608] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.762] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.762] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:35 PM.764] LSPD First Response: Cop added to chase
[8/10/2015 3:00:35 PM.765] LSPD First Response: Added cop to existing chase
[8/10/2015 3:00:49 PM.434] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 3:01:16 PM.878] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 3:01:16 PM.878] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 3:01:16 PM.878] LSPD First Response: Creating ?
[8/10/2015 3:01:18 PM.667] LSPD First Response: Created new chase
[8/10/2015 3:01:21 PM.616] LSPD First Response: Suspect added to chase
[8/10/2015 3:01:22 PM.205] LSPD First Response: Suspect added to chase
[8/10/2015 3:01:22 PM.208] LSPD First Response: Cop added to chase
[8/10/2015 3:01:23 PM.936] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 3:01:23 PM.936] LSPD First Response: Aborted chase
[8/10/2015 3:01:24 PM.731] LSPD First Response: Cop added to chase
[8/10/2015 3:01:36 PM.853] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 3:01:36 PM.854] LSPD First Response: Aborted chase
[8/10/2015 3:02:12 PM.344] LSPD First Response: Creating ?
[8/10/2015 3:02:14 PM.110] LSPD First Response: Created new chase
[8/10/2015 3:02:14 PM.242] LSPD First Response: Suspect added to chase
[8/10/2015 3:02:29 PM.616] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 3:02:29 PM.616] LSPD First Response: Aborted chase
[8/10/2015 3:02:30 PM.014] LSPD First Response: Creating ?
[8/10/2015 3:02:32 PM.595] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 3:02:32 PM.595] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 3:02:32 PM.597] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 3:02:32 PM.597] at ?.?()
[8/10/2015 3:02:32 PM.598] LSPD First Response: Creating ?
[8/10/2015 3:02:34 PM.759] LSPD First Response: Created new chase
[8/10/2015 3:02:34 PM.879] LSPD First Response: Suspect added to chase
[8/10/2015 3:02:34 PM.882] LSPD First Response: Cop added to chase
[8/10/2015 3:02:37 PM.399] LSPD First Response: Cop added to chase
[8/10/2015 3:02:41 PM.826] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 3:02:41 PM.826] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 3:02:41 PM.826] LSPD First Response: Creating ?
[8/10/2015 3:02:41 PM.876] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 3:02:41 PM.876] LSPD First Response: Aborted chase
[8/10/2015 3:02:44 PM.634] LSPD First Response: Created new chase
[8/10/2015 3:02:44 PM.758] LSPD First Response: Suspect added to chase
[8/10/2015 3:02:47 PM.873] LSPD First Response: 
[8/10/2015 3:02:47 PM.873] LSPD First Response: ==============================
[8/10/2015 3:02:47 PM.873] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/10/2015 3:02:47 PM.873] LSPD First Response: ------------------------------
[8/10/2015 3:02:47 PM.873] LSPD First Response: Origin: Game fiber "CalloutManager".
[8/10/2015 3:02:47 PM.873] LSPD First Response: ------------------------------
[8/10/2015 3:02:47 PM.873] LSPD First Response: Exception type: System.InvalidOperationException
[8/10/2015 3:02:47 PM.873] LSPD First Response: Exception message: Model with hash 0x168775f6 could not be loaded within a reasonable time. It may be invalid
[8/10/2015 3:02:47 PM.873] LSPD First Response: ------------------------------
[8/10/2015 3:02:47 PM.874] LSPD First Response: Inner exceptions:
[8/10/2015 3:02:47 PM.874] LSPD First Response: ------------------------------
[8/10/2015 3:02:47 PM.874] LSPD First Response: Stack trace:
[8/10/2015 3:02:47 PM.875] LSPD First Response: at Rage.Model.LoadAndWait()
[8/10/2015 3:02:47 PM.875] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[8/10/2015 3:02:47 PM.875] at ?.OnCalloutAccepted()
[8/10/2015 3:02:47 PM.875] at ?.?()
[8/10/2015 3:02:47 PM.875] at ?.?()
[8/10/2015 3:02:47 PM.875] at Rage.GameFiber.Main()
[8/10/2015 3:02:47 PM.875] LSPD First Response: ==============================
[8/10/2015 3:02:47 PM.875] LSPD First Response: 
[8/10/2015 3:04:45 PM.546] 
[8/10/2015 3:04:45 PM.548] 
[8/10/2015 3:04:45 PM.548] 
[8/10/2015 3:04:45 PM.548] ====================================================================================================
[8/10/2015 3:04:45 PM.548] Started new log on 8/10/2015 3:04:45 PM.546
[8/10/2015 3:04:45 PM.548] ====================================================================================================
[8/10/2015 3:04:45 PM.545] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/10/2015 3:04:45 PM.548] Log verbosity: Verbose
[8/10/2015 3:04:45 PM.550] Initializing input system
[8/10/2015 3:04:45 PM.555] Initializing game console
[8/10/2015 3:04:45 PM.568] Console key has been set to F4 (key code: 115)
[8/10/2015 3:04:45 PM.600] Initializing console variable "SkipGameIntro".
[8/10/2015 3:04:45 PM.600] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/10/2015 3:04:45 PM.606] Read value: <null>
[8/10/2015 3:04:45 PM.606] Initializing console variable "DisableRenderVersionText".
[8/10/2015 3:04:45 PM.606] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/10/2015 3:04:45 PM.613] Read value: True
[8/10/2015 3:04:45 PM.613] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/10/2015 3:04:45 PM.613] Initializing console variable "DisableCustomLoadingScreen".
[8/10/2015 3:04:45 PM.613] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/10/2015 3:04:45 PM.613] Read value: True
[8/10/2015 3:04:45 PM.613] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/10/2015 3:04:45 PM.613] Initializing console variable "ConsoleKey".
[8/10/2015 3:04:45 PM.613] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/10/2015 3:04:45 PM.613] Read value: <null>
[8/10/2015 3:04:45 PM.613] Initializing console variable "PluginTimeoutThreshold".
[8/10/2015 3:04:45 PM.613] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/10/2015 3:04:45 PM.614] Read value: 10000
[8/10/2015 3:04:45 PM.614] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/10/2015 3:04:45 PM.614] Initializing console variable "AlwaysShowConsoleOutput".
[8/10/2015 3:04:45 PM.614] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/10/2015 3:04:45 PM.614] Read value: <null>
[8/10/2015 3:04:45 PM.614] Initializing console variable "WarnOnPluginLoad".
[8/10/2015 3:04:45 PM.614] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/10/2015 3:04:45 PM.615] Read value: True
[8/10/2015 3:04:45 PM.615] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/10/2015 3:04:45 PM.615] Initializing console variable "ShowOnScreenWarnings".
[8/10/2015 3:04:45 PM.615] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/10/2015 3:04:45 PM.615] Read value: <null>
[8/10/2015 3:04:45 PM.615] Console initialized
[8/10/2015 3:04:45 PM.615] Initializing forms manager
[8/10/2015 3:04:45 PM.619] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/10/2015 3:04:45 PM.628] ================ RAGE Plugin Hook ================
[8/10/2015 3:04:45 PM.639] Checking game support
[8/10/2015 3:04:45 PM.644] Product name: Grand Theft Auto V
[8/10/2015 3:04:45 PM.644] Product version: 1.0.393.4
[8/10/2015 3:04:45 PM.644] Is steam version: False
[8/10/2015 3:04:45 PM.644] Initializing DirectX
[8/10/2015 3:04:45 PM.648] Initializing Direct3D
[8/10/2015 3:04:45 PM.648] Loading C:\Windows\system32\d3d11.dll
[8/10/2015 3:04:45 PM.648] Loaded at 0x7FFF4D810000
[8/10/2015 3:04:45 PM.648] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/10/2015 3:04:45 PM.648] Creating Direct3D 11 device and swap chain
[8/10/2015 3:04:45 PM.665] Attempting feature level 10_1
[8/10/2015 3:04:45 PM.680] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/10/2015 3:04:45 PM.689] Swap Chain created: 0xAE02AC4010
[8/10/2015 3:04:45 PM.689] Swap Chain VTable: 0xAE02AC4010
[8/10/2015 3:04:45 PM.689] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/10/2015 3:04:45 PM.689] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/10/2015 3:04:45 PM.689] D3D11Present: 0x7FFF4D74CDE0
[8/10/2015 3:04:45 PM.689] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/10/2015 3:04:45 PM.689] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/10/2015 3:04:45 PM.689] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/10/2015 3:04:45 PM.698] Direct3D initialized
[8/10/2015 3:04:45 PM.699] Initialized DirectX
[8/10/2015 3:04:45 PM.699] Direct3D watcher thread spawned
[8/10/2015 3:04:45 PM.723] Waiting for CurrentGame->ShouldInitializeNow()
[8/10/2015 3:04:46 PM.378] Getting device
[8/10/2015 3:04:46 PM.378] Retrieved device
[8/10/2015 3:04:46 PM.378] Creating wrapper
[8/10/2015 3:04:46 PM.456] Wrapper created
[8/10/2015 3:04:46 PM.461] Effect created
[8/10/2015 3:04:46 PM.461] Creating buffer
[8/10/2015 3:04:46 PM.461] Created buffer
[8/10/2015 3:04:46 PM.461] Creating blend state
[8/10/2015 3:04:46 PM.461] Created blend state
[8/10/2015 3:04:46 PM.461] Done with creation
[8/10/2015 3:04:46 PM.505] Initializing texture system.
[8/10/2015 3:04:46 PM.505] Initializing texture system; phase 1
[8/10/2015 3:04:46 PM.505] Initializing texture system; phase 2
[8/10/2015 3:04:46 PM.516] Initializing texture system; phase 3
[8/10/2015 3:04:46 PM.517] Initializing texture system; phase 4
[8/10/2015 3:04:46 PM.536] Initializing texture system; phase 5
[8/10/2015 3:04:46 PM.538] Initializing texture system; phase 6
[8/10/2015 3:04:46 PM.539] Initializing texture system; phase 7
[8/10/2015 3:04:46 PM.541] Initializing texture system; phase 8
[8/10/2015 3:04:46 PM.545] Initializing texture system; phase 9
[8/10/2015 3:04:46 PM.548] Initializing texture system; phase 10
[8/10/2015 3:04:46 PM.553] Initializing texture system; phase 11
[8/10/2015 3:04:46 PM.554] Initializing texture system; phase 12
[8/10/2015 3:04:46 PM.559] Initializing texture system; phase 13
[8/10/2015 3:04:46 PM.559] Initializing texture system; phase 14
[8/10/2015 3:04:50 PM.699] Direct3D watcher thread ended
[8/10/2015 3:07:51 PM.433] Initializing game support
[8/10/2015 3:07:59 PM.417] Compatibility level: 0
[8/10/2015 3:07:59 PM.417] Supported version detected
[8/10/2015 3:07:59 PM.417] ==================================================
[8/10/2015 3:07:59 PM.668] Patched IsDebuggerPresent
[8/10/2015 3:07:59 PM.919] Waiting for game initialization
[8/10/2015 3:08:00 PM.270] Initializing hook
[8/10/2015 3:08:00 PM.520] Completing interoperability
[8/10/2015 3:08:00 PM.520] Initialization code 1.
[8/10/2015 3:08:00 PM.520] Initialization code 2.
[8/10/2015 3:08:00 PM.520] Initialization code 3.
[8/10/2015 3:08:00 PM.522] 1 Address: 0x00007FF65E3C340C
[8/10/2015 3:08:00 PM.522] Calling func 1
[8/10/2015 3:08:00 PM.528] 2 Address: 0x00007FF65EE4DCB2
[8/10/2015 3:08:00 PM.528] 3 Address: 0x00007FF65DA15D0E
[8/10/2015 3:08:00 PM.533] Address: 0x00007FF65EE4DC50
[8/10/2015 3:08:00 PM.533] Unknown var: 0x00007FF65FD1D310
[8/10/2015 3:08:00 PM.533] Initialization code 4.
[8/10/2015 3:08:00 PM.533] Completing interoperability, phase 1
[8/10/2015 3:08:00 PM.533] Completing interoperability, phase 2
[8/10/2015 3:08:00 PM.533] Completing interoperability, phase 3
[8/10/2015 3:08:00 PM.533] Completing interoperability, phase 4
[8/10/2015 3:08:00 PM.533] Completing interoperability, phase 5
[8/10/2015 3:08:00 PM.533] Completing interoperability, phase 6
[8/10/2015 3:08:00 PM.533] Completing interoperability, phase 7
[8/10/2015 3:08:09 PM.349] Initializing console variable "IsDeveloperModeEnabled".
[8/10/2015 3:08:09 PM.349] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/10/2015 3:08:09 PM.349] Read value: True
[8/10/2015 3:08:09 PM.349] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/10/2015 3:08:09 PM.363] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 3:08:09 PM.363] Initializing console variable "TimeScale".
[8/10/2015 3:08:09 PM.363] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/10/2015 3:08:09 PM.363] Read value: <null>
[8/10/2015 3:08:09 PM.516] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 3:08:09 PM.539] 
[8/10/2015 3:08:09 PM.539] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 3:08:09 PM.541] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/10/2015 3:08:10 PM.915] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 3:08:10 PM.921] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 3:08:10 PM.927] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 3:08:10 PM.967] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/10/2015 3:08:10 PM.967] 
[8/10/2015 3:08:10 PM.967] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 3:08:10 PM.968] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/10/2015 3:08:12 PM.149] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 3:08:12 PM.154] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 3:08:12 PM.161] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 3:08:12 PM.176] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/10/2015 3:08:12 PM.310] ---------------------------------------------------------------------
[8/10/2015 3:08:12 PM.310] LSPD FIRST RESPONSE
[8/10/2015 3:08:12 PM.310] Version 0.2b
[8/10/2015 3:08:12 PM.310] A G17 Media Modification
[8/10/2015 3:08:12 PM.310] - Developed by LMS & Sam
[8/10/2015 3:08:12 PM.310] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/10/2015 3:08:12 PM.310] © Copyright 2015, G17 Media, www.lspdfr.com
[8/10/2015 3:08:12 PM.310] ---------------------------------------------------------------------
[8/10/2015 3:08:12 PM.310] LSPD First Response: Running LSPD First Response 0.2b
[8/10/2015 3:08:12 PM.310] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/10/2015 3:08:12 PM.584] Cached police
[8/10/2015 3:08:12 PM.584] Cached police2
[8/10/2015 3:08:12 PM.584] Cached policet
[8/10/2015 3:08:12 PM.584] Cached sheriff2
[8/10/2015 3:08:12 PM.584] Cached sheriff
[8/10/2015 3:08:12 PM.584] Cached police4
[8/10/2015 3:08:12 PM.584] Cached policeb
[8/10/2015 3:08:12 PM.584] Cached policeb
[8/10/2015 3:08:12 PM.584] Cached policeb
[8/10/2015 3:08:12 PM.584] Cached fbi2
[8/10/2015 3:08:12 PM.585] Cached policeold1
[8/10/2015 3:08:12 PM.585] Cached policeold2
[8/10/2015 3:08:12 PM.585] Cached policeold2
[8/10/2015 3:08:12 PM.585] Cached buzzard
[8/10/2015 3:08:12 PM.585] Cached polmav
[8/10/2015 3:08:12 PM.585] Cached frogger2
[8/10/2015 3:08:12 PM.585] Cached ambulance
[8/10/2015 3:08:12 PM.585] Cached firetruk
[8/10/2015 3:08:12 PM.794] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/10/2015 3:08:12 PM.796] LSPD First Response: We have 1 callouts registered
[8/10/2015 3:08:12 PM.797] LSPD First Response: CalloutManager initialized
[8/10/2015 3:15:40 PM.631] LSPD First Response: Creating ?
[8/10/2015 3:15:44 PM.482] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 3:15:44 PM.485] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 3:15:44 PM.491] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 3:15:44 PM.492] at ?.?()
[8/10/2015 3:15:44 PM.492] LSPD First Response: Creating ?
[8/10/2015 3:15:52 PM.849] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 3:15:52 PM.849] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 3:15:52 PM.849] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 3:15:52 PM.849] at ?.?()
[8/10/2015 3:15:52 PM.849] LSPD First Response: Creating ?
[8/10/2015 3:15:54 PM.216] LSPD First Response: Created new chase
[8/10/2015 3:15:54 PM.889] LSPD First Response: Suspect added to chase
[8/10/2015 3:15:54 PM.891] LSPD First Response: Suspect added to chase
[8/10/2015 3:15:55 PM.335] LSPD First Response: Suspect added to chase
[8/10/2015 3:15:55 PM.342] LSPD First Response: Cop added to chase
[8/10/2015 3:15:57 PM.863] LSPD First Response: Cop added to chase
[8/10/2015 3:16:10 PM.051] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BOULEVARD_DEL_PERRO
[8/10/2015 3:16:10 PM.193] LSPD First Response: Cop added to chase
[8/10/2015 3:16:10 PM.193] LSPD First Response: Added cop to existing chase
[8/10/2015 3:16:10 PM.196] LSPD First Response: Cop added to chase
[8/10/2015 3:16:10 PM.196] LSPD First Response: Added cop to existing chase
[8/10/2015 3:16:10 PM.267] LSPD First Response: Cop added to chase
[8/10/2015 3:16:10 PM.267] LSPD First Response: Added cop to existing chase
[8/10/2015 3:16:10 PM.268] LSPD First Response: Cop added to chase
[8/10/2015 3:16:10 PM.269] LSPD First Response: Added cop to existing chase
[8/10/2015 3:16:11 PM.194] LSPD First Response: Cop added to chase
[8/10/2015 3:16:11 PM.194] LSPD First Response: Added cop to existing chase
[8/10/2015 3:16:11 PM.197] LSPD First Response: Cop added to chase
[8/10/2015 3:16:11 PM.197] LSPD First Response: Added cop to existing chase
[8/10/2015 3:16:16 PM.987] LSPD First Response: Cop added to chase
[8/10/2015 3:16:16 PM.988] LSPD First Response: Added cop to existing chase
[8/10/2015 3:16:16 PM.990] LSPD First Response: Cop added to chase
[8/10/2015 3:16:16 PM.991] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:03 PM.750] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/10/2015 3:17:04 PM.012] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 3:17:06 PM.172] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 3:17:06 PM.172] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 3:17:06 PM.172] LSPD First Response: Creating ?
[8/10/2015 3:17:19 PM.645] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 3:17:19 PM.656] LSPD First Response: Aborted chase
[8/10/2015 3:17:32 PM.649] LSPD First Response: Creating ?
[8/10/2015 3:17:34 PM.273] LSPD First Response: Created new chase
[8/10/2015 3:17:34 PM.654] LSPD First Response: Suspect added to chase
[8/10/2015 3:17:35 PM.073] LSPD First Response: Suspect added to chase
[8/10/2015 3:17:35 PM.076] LSPD First Response: Cop added to chase
[8/10/2015 3:17:35 PM.163] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GREENWICH_PL
[8/10/2015 3:17:37 PM.595] LSPD First Response: Cop added to chase
[8/10/2015 3:17:55 PM.770] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PICTURE_PERFECT_DRIVE
[8/10/2015 3:17:55 PM.803] LSPD First Response: Cop added to chase
[8/10/2015 3:17:55 PM.803] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:55 PM.804] LSPD First Response: Cop added to chase
[8/10/2015 3:17:55 PM.804] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:55 PM.957] LSPD First Response: Cop added to chase
[8/10/2015 3:17:55 PM.957] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:55 PM.959] LSPD First Response: Cop added to chase
[8/10/2015 3:17:55 PM.959] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:56 PM.154] LSPD First Response: Cop added to chase
[8/10/2015 3:17:56 PM.154] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:56 PM.156] LSPD First Response: Cop added to chase
[8/10/2015 3:17:56 PM.156] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:56 PM.276] LSPD First Response: Cop added to chase
[8/10/2015 3:17:56 PM.276] LSPD First Response: Added cop to existing chase
[8/10/2015 3:17:56 PM.278] LSPD First Response: Cop added to chase
[8/10/2015 3:17:56 PM.278] LSPD First Response: Added cop to existing chase
[8/10/2015 3:18:46 PM.427] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/10/2015 3:19:19 PM.790] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 3:19:19 PM.790] LSPD First Response: Driving task assigned
[8/10/2015 3:19:19 PM.796] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 3:19:25 PM.768] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 3:19:25 PM.768] LSPD First Response: Aborted chase
[8/10/2015 3:20:01 PM.097] LSPD First Response: Creating ?
[8/10/2015 3:20:03 PM.356] LSPD First Response: Created new chase
[8/10/2015 3:20:03 PM.746] LSPD First Response: Suspect added to chase
[8/10/2015 3:20:04 PM.001] LSPD First Response: Suspect added to chase
[8/10/2015 3:20:04 PM.005] LSPD First Response: Cop added to chase
[8/10/2015 3:20:06 PM.509] LSPD First Response: Cop added to chase
[8/10/2015 4:24:05 PM.719] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 4:24:05 PM.719] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 4:24:05 PM.719] LSPD First Response: Creating ?
[8/10/2015 4:24:05 PM.843] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 4:24:05 PM.843] LSPD First Response: Aborted chase
[8/10/2015 4:25:19 PM.089] LSPD First Response: Creating ?
[8/10/2015 4:25:22 PM.348] LSPD First Response: Created new chase
[8/10/2015 4:25:22 PM.781] LSPD First Response: Suspect added to chase
[8/10/2015 4:25:23 PM.006] LSPD First Response: Suspect added to chase
[8/10/2015 4:25:23 PM.008] LSPD First Response: Suspect added to chase
[8/10/2015 4:25:23 PM.009] LSPD First Response: Suspect added to chase
[8/10/2015 4:25:23 PM.012] LSPD First Response: Cop added to chase
[8/10/2015 4:25:25 PM.020] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/10/2015 4:25:25 PM.524] LSPD First Response: Cop added to chase
[8/10/2015 4:25:35 PM.719] LSPD First Response: Cop added to chase
[8/10/2015 4:25:35 PM.720] LSPD First Response: Added cop to existing chase
[8/10/2015 4:25:35 PM.722] LSPD First Response: Cop added to chase
[8/10/2015 4:25:35 PM.722] LSPD First Response: Added cop to existing chase
[8/10/2015 4:25:36 PM.077] LSPD First Response: Cop added to chase
[8/10/2015 4:25:36 PM.077] LSPD First Response: Added cop to existing chase
[8/10/2015 4:25:36 PM.080] LSPD First Response: Cop added to chase
[8/10/2015 4:25:36 PM.080] LSPD First Response: Added cop to existing chase
[8/10/2015 4:25:38 PM.982] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 4:25:46 PM.805] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/10/2015 4:25:46 PM.839] LSPD First Response: Cop added to chase
[8/10/2015 4:25:46 PM.839] LSPD First Response: Added cop to existing chase
[8/10/2015 4:25:46 PM.841] LSPD First Response: Cop added to chase
[8/10/2015 4:25:46 PM.842] LSPD First Response: Added cop to existing chase
[8/10/2015 4:25:55 PM.477] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 4:25:55 PM.477] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 4:25:55 PM.477] LSPD First Response: Creating ?
[8/10/2015 4:26:10 PM.217] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 4:26:10 PM.217] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 4:26:10 PM.217] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 4:26:10 PM.217] at ?.?()
[8/10/2015 4:26:10 PM.218] LSPD First Response: Creating ?
[8/10/2015 4:26:22 PM.063] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 4:26:22 PM.063] LSPD First Response: Aborted chase
[8/10/2015 4:26:24 PM.396] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/10/2015 4:26:24 PM.548] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:26:24 PM.549] LSPD First Response: Driving task assigned
[8/10/2015 4:26:24 PM.552] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:26:24 PM.555] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:26:24 PM.559] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:26:24 PM.757] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:26:24 PM.757] LSPD First Response: Driving task assigned
[8/10/2015 4:26:24 PM.760] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:26:24 PM.762] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:26:24 PM.765] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 4:27:26 PM.007] False
[8/10/2015 4:27:28 PM.042] LSPD First Response: Created new chase
[8/10/2015 4:27:28 PM.042] LSPD First Response: Suspect added to chase
[8/10/2015 4:28:53 PM.640] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 4:28:53 PM.640] LSPD First Response: Aborted chase
[8/10/2015 4:30:11 PM.397] False
[8/10/2015 4:31:22 PM.397] LSPD First Response: Creating ?
[8/10/2015 4:31:24 PM.396] LSPD First Response: Created new chase
[8/10/2015 4:31:25 PM.783] LSPD First Response: Suspect added to chase
[8/10/2015 4:31:25 PM.786] LSPD First Response: Suspect added to chase
[8/10/2015 4:31:26 PM.241] LSPD First Response: Suspect added to chase
[8/10/2015 4:31:26 PM.242] LSPD First Response: Suspect added to chase
[8/10/2015 4:31:26 PM.245] LSPD First Response: Cop added to chase
[8/10/2015 4:31:28 PM.760] LSPD First Response: Cop added to chase
[8/10/2015 4:31:53 PM.897] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/10/2015 4:31:53 PM.924] LSPD First Response: Cop added to chase
[8/10/2015 4:31:53 PM.924] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:53 PM.925] LSPD First Response: Cop added to chase
[8/10/2015 4:31:53 PM.925] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.079] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.079] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.082] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.082] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.209] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.209] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.211] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.211] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.382] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.382] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.383] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.383] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.548] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.548] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.549] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.550] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.691] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.692] LSPD First Response: Added cop to existing chase
[8/10/2015 4:31:54 PM.693] LSPD First Response: Cop added to chase
[8/10/2015 4:31:54 PM.693] LSPD First Response: Added cop to existing chase
[8/10/2015 4:32:14 PM.442] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/10/2015 4:32:14 PM.462] LSPD First Response: Cop added to chase
[8/10/2015 4:32:14 PM.462] LSPD First Response: Added cop to existing chase
[8/10/2015 4:32:14 PM.465] LSPD First Response: Cop added to chase
[8/10/2015 4:32:14 PM.465] LSPD First Response: Added cop to existing chase
[8/10/2015 4:32:14 PM.468] LSPD First Response: Cop added to chase
[8/10/2015 4:32:14 PM.468] LSPD First Response: Added cop to existing chase
[8/10/2015 4:32:14 PM.471] LSPD First Response: Cop added to chase
[8/10/2015 4:32:14 PM.471] LSPD First Response: Added cop to existing chase
[8/10/2015 4:32:32 PM.844] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/10/2015 4:32:37 PM.609] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 4:32:37 PM.610] LSPD First Response: Aborted chase
[8/10/2015 5:51:33 PM.757] 
[8/10/2015 5:51:33 PM.759] 
[8/10/2015 5:51:33 PM.759] 
[8/10/2015 5:51:33 PM.759] ====================================================================================================
[8/10/2015 5:51:33 PM.759] Started new log on 8/10/2015 5:51:33 PM.757
[8/10/2015 5:51:33 PM.759] ====================================================================================================
[8/10/2015 5:51:33 PM.757] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/10/2015 5:51:33 PM.759] Log verbosity: Verbose
[8/10/2015 5:51:33 PM.761] Initializing input system
[8/10/2015 5:51:33 PM.766] Initializing game console
[8/10/2015 5:51:33 PM.778] Console key has been set to F4 (key code: 115)
[8/10/2015 5:51:33 PM.814] Initializing console variable "SkipGameIntro".
[8/10/2015 5:51:33 PM.814] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/10/2015 5:51:33 PM.820] Read value: <null>
[8/10/2015 5:51:33 PM.820] Initializing console variable "DisableRenderVersionText".
[8/10/2015 5:51:33 PM.820] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/10/2015 5:51:33 PM.827] Read value: True
[8/10/2015 5:51:33 PM.827] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/10/2015 5:51:33 PM.827] Initializing console variable "DisableCustomLoadingScreen".
[8/10/2015 5:51:33 PM.827] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/10/2015 5:51:33 PM.827] Read value: True
[8/10/2015 5:51:33 PM.827] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/10/2015 5:51:33 PM.827] Initializing console variable "ConsoleKey".
[8/10/2015 5:51:33 PM.827] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/10/2015 5:51:33 PM.827] Read value: <null>
[8/10/2015 5:51:33 PM.827] Initializing console variable "PluginTimeoutThreshold".
[8/10/2015 5:51:33 PM.827] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/10/2015 5:51:33 PM.828] Read value: 10000
[8/10/2015 5:51:33 PM.828] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/10/2015 5:51:33 PM.828] Initializing console variable "AlwaysShowConsoleOutput".
[8/10/2015 5:51:33 PM.828] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/10/2015 5:51:33 PM.828] Read value: <null>
[8/10/2015 5:51:33 PM.828] Initializing console variable "WarnOnPluginLoad".
[8/10/2015 5:51:33 PM.828] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/10/2015 5:51:33 PM.828] Read value: True
[8/10/2015 5:51:33 PM.828] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/10/2015 5:51:33 PM.828] Initializing console variable "ShowOnScreenWarnings".
[8/10/2015 5:51:33 PM.828] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/10/2015 5:51:33 PM.829] Read value: <null>
[8/10/2015 5:51:33 PM.829] Console initialized
[8/10/2015 5:51:33 PM.829] Initializing forms manager
[8/10/2015 5:51:33 PM.833] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/10/2015 5:51:33 PM.841] ================ RAGE Plugin Hook ================
[8/10/2015 5:51:33 PM.852] Checking game support
[8/10/2015 5:51:33 PM.856] Product name: Grand Theft Auto V
[8/10/2015 5:51:33 PM.856] Product version: 1.0.393.4
[8/10/2015 5:51:33 PM.856] Is steam version: False
[8/10/2015 5:51:33 PM.857] Initializing DirectX
[8/10/2015 5:51:33 PM.861] Initializing Direct3D
[8/10/2015 5:51:33 PM.861] Loading C:\Windows\system32\d3d11.dll
[8/10/2015 5:51:33 PM.861] Loaded at 0x7FFF4D810000
[8/10/2015 5:51:33 PM.861] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/10/2015 5:51:33 PM.861] Creating Direct3D 11 device and swap chain
[8/10/2015 5:51:33 PM.877] Attempting feature level 10_1
[8/10/2015 5:51:33 PM.892] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/10/2015 5:51:33 PM.902] Swap Chain created: 0xE58CF473D0
[8/10/2015 5:51:33 PM.902] Swap Chain VTable: 0xE58CF473D0
[8/10/2015 5:51:33 PM.902] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/10/2015 5:51:33 PM.902] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/10/2015 5:51:33 PM.902] D3D11Present: 0x7FFF4D74CDE0
[8/10/2015 5:51:33 PM.902] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/10/2015 5:51:33 PM.902] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/10/2015 5:51:33 PM.902] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/10/2015 5:51:33 PM.912] Direct3D initialized
[8/10/2015 5:51:33 PM.912] Initialized DirectX
[8/10/2015 5:51:33 PM.912] Direct3D watcher thread spawned
[8/10/2015 5:51:33 PM.937] Waiting for CurrentGame->ShouldInitializeNow()
[8/10/2015 5:51:34 PM.591] Getting device
[8/10/2015 5:51:34 PM.591] Retrieved device
[8/10/2015 5:51:34 PM.591] Creating wrapper
[8/10/2015 5:51:34 PM.682] Wrapper created
[8/10/2015 5:51:34 PM.689] Effect created
[8/10/2015 5:51:34 PM.689] Creating buffer
[8/10/2015 5:51:34 PM.689] Created buffer
[8/10/2015 5:51:34 PM.689] Creating blend state
[8/10/2015 5:51:34 PM.689] Created blend state
[8/10/2015 5:51:34 PM.689] Done with creation
[8/10/2015 5:51:34 PM.740] Initializing texture system.
[8/10/2015 5:51:34 PM.740] Initializing texture system; phase 1
[8/10/2015 5:51:34 PM.740] Initializing texture system; phase 2
[8/10/2015 5:51:34 PM.752] Initializing texture system; phase 3
[8/10/2015 5:51:34 PM.752] Initializing texture system; phase 4
[8/10/2015 5:51:34 PM.772] Initializing texture system; phase 5
[8/10/2015 5:51:34 PM.775] Initializing texture system; phase 6
[8/10/2015 5:51:34 PM.776] Initializing texture system; phase 7
[8/10/2015 5:51:34 PM.779] Initializing texture system; phase 8
[8/10/2015 5:51:34 PM.782] Initializing texture system; phase 9
[8/10/2015 5:51:34 PM.784] Initializing texture system; phase 10
[8/10/2015 5:51:34 PM.788] Initializing texture system; phase 11
[8/10/2015 5:51:34 PM.788] Initializing texture system; phase 12
[8/10/2015 5:51:34 PM.792] Initializing texture system; phase 13
[8/10/2015 5:51:34 PM.792] Initializing texture system; phase 14
[8/10/2015 5:51:38 PM.913] Direct3D watcher thread ended
[8/10/2015 5:52:11 PM.986] Initializing game support
[8/10/2015 5:52:20 PM.085] Compatibility level: 0
[8/10/2015 5:52:20 PM.085] Supported version detected
[8/10/2015 5:52:20 PM.085] ==================================================
[8/10/2015 5:52:20 PM.336] Patched IsDebuggerPresent
[8/10/2015 5:52:20 PM.587] Waiting for game initialization
[8/10/2015 5:52:20 PM.939] Initializing hook
[8/10/2015 5:52:21 PM.189] Completing interoperability
[8/10/2015 5:52:21 PM.189] Initialization code 1.
[8/10/2015 5:52:21 PM.189] Initialization code 2.
[8/10/2015 5:52:21 PM.189] Initialization code 3.
[8/10/2015 5:52:21 PM.191] 1 Address: 0x00007FF65E3C340C
[8/10/2015 5:52:21 PM.191] Calling func 1
[8/10/2015 5:52:21 PM.197] 2 Address: 0x00007FF65EE4DCB2
[8/10/2015 5:52:21 PM.197] 3 Address: 0x00007FF65DA15D0E
[8/10/2015 5:52:21 PM.202] Address: 0x00007FF65EE4DC50
[8/10/2015 5:52:21 PM.202] Unknown var: 0x00007FF65FD1D310
[8/10/2015 5:52:21 PM.202] Initialization code 4.
[8/10/2015 5:52:21 PM.202] Completing interoperability, phase 1
[8/10/2015 5:52:21 PM.202] Completing interoperability, phase 2
[8/10/2015 5:52:21 PM.202] Completing interoperability, phase 3
[8/10/2015 5:52:21 PM.203] Completing interoperability, phase 4
[8/10/2015 5:52:21 PM.203] Completing interoperability, phase 5
[8/10/2015 5:52:21 PM.203] Completing interoperability, phase 6
[8/10/2015 5:52:21 PM.203] Completing interoperability, phase 7
[8/10/2015 5:52:29 PM.874] Initializing console variable "IsDeveloperModeEnabled".
[8/10/2015 5:52:29 PM.874] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/10/2015 5:52:29 PM.874] Read value: True
[8/10/2015 5:52:29 PM.874] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/10/2015 5:52:29 PM.887] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 5:52:29 PM.887] Initializing console variable "TimeScale".
[8/10/2015 5:52:29 PM.887] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/10/2015 5:52:29 PM.888] Read value: <null>
[8/10/2015 5:52:30 PM.053] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 5:52:30 PM.078] 
[8/10/2015 5:52:30 PM.079] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 5:52:30 PM.081] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/10/2015 5:52:32 PM.095] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 5:52:32 PM.102] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 5:52:32 PM.108] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 5:52:32 PM.146] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/10/2015 5:52:32 PM.147] 
[8/10/2015 5:52:32 PM.147] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 5:52:32 PM.147] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/10/2015 5:52:33 PM.393] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 5:52:33 PM.399] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 5:52:33 PM.406] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 5:52:33 PM.432] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/10/2015 5:52:33 PM.563] ---------------------------------------------------------------------
[8/10/2015 5:52:33 PM.563] LSPD FIRST RESPONSE
[8/10/2015 5:52:33 PM.563] Version 0.2b
[8/10/2015 5:52:33 PM.563] A G17 Media Modification
[8/10/2015 5:52:33 PM.563] - Developed by LMS & Sam
[8/10/2015 5:52:33 PM.563] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/10/2015 5:52:33 PM.563] © Copyright 2015, G17 Media, www.lspdfr.com
[8/10/2015 5:52:33 PM.563] ---------------------------------------------------------------------
[8/10/2015 5:52:33 PM.564] LSPD First Response: Running LSPD First Response 0.2b
[8/10/2015 5:52:33 PM.564] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/10/2015 5:52:33 PM.818] Cached police
[8/10/2015 5:52:33 PM.818] Cached police2
[8/10/2015 5:52:33 PM.818] Cached policet
[8/10/2015 5:52:33 PM.818] Cached sheriff2
[8/10/2015 5:52:33 PM.818] Cached sheriff
[8/10/2015 5:52:33 PM.818] Cached police4
[8/10/2015 5:52:33 PM.818] Cached policeb
[8/10/2015 5:52:33 PM.818] Cached policeb
[8/10/2015 5:52:33 PM.818] Cached policeb
[8/10/2015 5:52:33 PM.818] Cached fbi2
[8/10/2015 5:52:33 PM.818] Cached policeold1
[8/10/2015 5:52:33 PM.818] Cached policeold2
[8/10/2015 5:52:33 PM.819] Cached policeold2
[8/10/2015 5:52:33 PM.819] Cached buzzard
[8/10/2015 5:52:33 PM.819] Cached polmav
[8/10/2015 5:52:33 PM.819] Cached frogger2
[8/10/2015 5:52:33 PM.819] Cached ambulance
[8/10/2015 5:52:33 PM.819] Cached firetruk
[8/10/2015 5:52:34 PM.046] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/10/2015 5:52:34 PM.048] LSPD First Response: We have 1 callouts registered
[8/10/2015 5:52:34 PM.048] LSPD First Response: CalloutManager initialized
[8/10/2015 5:55:04 PM.861] LSPD First Response: Creating ?
[8/10/2015 5:55:07 PM.918] LSPD First Response: Created new chase
[8/10/2015 5:55:08 PM.039] LSPD First Response: Suspect added to chase
[8/10/2015 5:55:08 PM.580] LSPD First Response: Suspect added to chase
[8/10/2015 5:55:08 PM.582] LSPD First Response: Suspect added to chase
[8/10/2015 5:55:08 PM.584] LSPD First Response: Suspect added to chase
[8/10/2015 5:55:08 PM.591] LSPD First Response: Cop added to chase
[8/10/2015 5:55:11 PM.104] LSPD First Response: Cop added to chase
[8/10/2015 5:57:20 PM.002] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARATHON_AVE
[8/10/2015 5:57:20 PM.141] LSPD First Response: Cop added to chase
[8/10/2015 5:57:20 PM.141] LSPD First Response: Added cop to existing chase
[8/10/2015 5:57:20 PM.144] LSPD First Response: Cop added to chase
[8/10/2015 5:57:20 PM.144] LSPD First Response: Added cop to existing chase
[8/10/2015 5:57:21 PM.970] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 5:57:21 PM.980] LSPD First Response: Aborted chase
[8/10/2015 5:57:46 PM.725] LSPD First Response: Creating ?
[8/10/2015 5:57:48 PM.042] LSPD First Response: Created new chase
[8/10/2015 5:57:48 PM.162] LSPD First Response: Suspect added to chase
[8/10/2015 5:57:48 PM.447] LSPD First Response: Suspect added to chase
[8/10/2015 5:57:48 PM.450] LSPD First Response: Cop added to chase
[8/10/2015 5:57:48 PM.550] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/10/2015 5:57:50 PM.965] LSPD First Response: Cop added to chase
[8/10/2015 5:59:20 PM.769] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/10/2015 5:59:21 PM.087] LSPD First Response: Cop added to chase
[8/10/2015 5:59:21 PM.088] LSPD First Response: Added cop to existing chase
[8/10/2015 5:59:21 PM.091] LSPD First Response: Cop added to chase
[8/10/2015 5:59:21 PM.091] LSPD First Response: Added cop to existing chase
[8/10/2015 6:00:06 PM.862] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:00:06 PM.862] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:00:06 PM.862] LSPD First Response: Creating ?
[8/10/2015 6:00:20 PM.278] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:00:20 PM.278] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:00:20 PM.279] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 6:00:20 PM.279] at ?.?()
[8/10/2015 6:00:20 PM.279] LSPD First Response: Creating ?
[8/10/2015 6:00:29 PM.648] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/10/2015 6:00:29 PM.665] LSPD First Response: Cop added to chase
[8/10/2015 6:00:29 PM.665] LSPD First Response: Added cop to existing chase
[8/10/2015 6:00:29 PM.669] LSPD First Response: Cop added to chase
[8/10/2015 6:00:29 PM.670] LSPD First Response: Added cop to existing chase
[8/10/2015 6:00:40 PM.388] LSPD First Response: Creating ?
[8/10/2015 6:00:46 PM.075] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:00:46 PM.075] LSPD First Response: Aborted chase
[8/10/2015 6:01:11 PM.607] LSPD First Response: Creating ?
[8/10/2015 6:01:13 PM.761] LSPD First Response: Created new chase
[8/10/2015 6:01:13 PM.900] LSPD First Response: Suspect added to chase
[8/10/2015 6:01:13 PM.903] LSPD First Response: Suspect added to chase
[8/10/2015 6:01:14 PM.296] LSPD First Response: Suspect added to chase
[8/10/2015 6:01:14 PM.303] LSPD First Response: Cop added to chase
[8/10/2015 6:01:16 PM.810] LSPD First Response: Cop added to chase
[8/10/2015 6:01:18 PM.380] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/10/2015 6:01:20 PM.674] LSPD First Response: Cop added to chase
[8/10/2015 6:01:20 PM.675] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:20 PM.677] LSPD First Response: Cop added to chase
[8/10/2015 6:01:20 PM.677] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:21 PM.350] LSPD First Response: Cop added to chase
[8/10/2015 6:01:21 PM.350] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:21 PM.353] LSPD First Response: Cop added to chase
[8/10/2015 6:01:21 PM.353] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:23 PM.477] LSPD First Response: Cop added to chase
[8/10/2015 6:01:23 PM.477] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:23 PM.478] LSPD First Response: Cop added to chase
[8/10/2015 6:01:23 PM.478] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:24 PM.096] LSPD First Response: Cop added to chase
[8/10/2015 6:01:24 PM.096] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:24 PM.098] LSPD First Response: Cop added to chase
[8/10/2015 6:01:24 PM.098] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:58 PM.378] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/10/2015 6:01:58 PM.397] LSPD First Response: Cop added to chase
[8/10/2015 6:01:58 PM.397] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:58 PM.399] LSPD First Response: Cop added to chase
[8/10/2015 6:01:58 PM.399] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:59 PM.526] LSPD First Response: Cop added to chase
[8/10/2015 6:01:59 PM.526] LSPD First Response: Added cop to existing chase
[8/10/2015 6:01:59 PM.529] LSPD First Response: Cop added to chase
[8/10/2015 6:01:59 PM.530] LSPD First Response: Added cop to existing chase
[8/10/2015 6:02:04 PM.787] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:02:04 PM.817] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:02:04 PM.817] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:02:04 PM.817] LSPD First Response: Creating ?
[8/10/2015 6:02:05 PM.045] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:02:05 PM.046] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:02:05 PM.046] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 6:02:05 PM.046] at ?.?()
[8/10/2015 6:02:05 PM.046] LSPD First Response: Creating ?
[8/10/2015 6:02:05 PM.905] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:02:05 PM.905] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:02:05 PM.905] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 6:02:05 PM.905] at ?.?()
[8/10/2015 6:02:05 PM.905] LSPD First Response: Creating ?
[8/10/2015 6:02:11 PM.218] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_ROCKFORD_DR
[8/10/2015 6:02:11 PM.240] LSPD First Response: Cop added to chase
[8/10/2015 6:02:11 PM.240] LSPD First Response: Added cop to existing chase
[8/10/2015 6:02:11 PM.634] LSPD First Response: Cop added to chase
[8/10/2015 6:02:11 PM.635] LSPD First Response: Added cop to existing chase
[8/10/2015 6:02:19 PM.999] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:02:19 PM.999] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:02:19 PM.999] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/10/2015 6:02:19 PM.999] at ?.?()
[8/10/2015 6:02:19 PM.999] LSPD First Response: Creating ?
[8/10/2015 6:02:20 PM.895] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:02:24 PM.502] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:02:31 PM.423] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[8/10/2015 6:02:31 PM.680] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:02:37 PM.317] LSPD First Response: Creating ?
[8/10/2015 6:02:48 PM.359] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:02:48 PM.360] LSPD First Response: Aborted chase
[8/10/2015 6:03:54 PM.786] False
[8/10/2015 6:04:15 PM.126] LSPD First Response: Creating ?
[8/10/2015 6:04:18 PM.297] LSPD First Response: Created new chase
[8/10/2015 6:04:18 PM.405] LSPD First Response: Suspect added to chase
[8/10/2015 6:04:18 PM.883] LSPD First Response: Suspect added to chase
[8/10/2015 6:04:18 PM.884] LSPD First Response: Suspect added to chase
[8/10/2015 6:04:19 PM.232] LSPD First Response: Suspect added to chase
[8/10/2015 6:04:19 PM.235] LSPD First Response: Cop added to chase
[8/10/2015 6:04:21 PM.764] LSPD First Response: Cop added to chase
[8/10/2015 6:04:25 PM.583] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:06:22 PM.457] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:06:22 PM.457] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:06:22 PM.457] LSPD First Response: Creating ?
[8/10/2015 6:06:22 PM.615] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:06:22 PM.615] LSPD First Response: Aborted chase
[8/10/2015 6:06:25 PM.497] LSPD First Response: Created new chase
[8/10/2015 6:06:25 PM.625] LSPD First Response: Suspect added to chase
[8/10/2015 6:06:25 PM.627] LSPD First Response: Suspect added to chase
[8/10/2015 6:06:28 PM.897] LSPD First Response: 
[8/10/2015 6:06:28 PM.897] LSPD First Response: ==============================
[8/10/2015 6:06:28 PM.897] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/10/2015 6:06:28 PM.897] LSPD First Response: ------------------------------
[8/10/2015 6:06:28 PM.897] LSPD First Response: Origin: Game fiber "CalloutManager".
[8/10/2015 6:06:28 PM.897] LSPD First Response: ------------------------------
[8/10/2015 6:06:28 PM.897] LSPD First Response: Exception type: System.InvalidOperationException
[8/10/2015 6:06:28 PM.897] LSPD First Response: Exception message: Model with hash 0x132c1a8e could not be loaded within a reasonable time. It may be invalid
[8/10/2015 6:06:28 PM.897] LSPD First Response: ------------------------------
[8/10/2015 6:06:28 PM.897] LSPD First Response: Inner exceptions:
[8/10/2015 6:06:28 PM.897] LSPD First Response: ------------------------------
[8/10/2015 6:06:28 PM.897] LSPD First Response: Stack trace:
[8/10/2015 6:06:29 PM.030] LSPD First Response: at Rage.Model.LoadAndWait()
[8/10/2015 6:06:29 PM.030] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[8/10/2015 6:06:29 PM.030] at ?.OnCalloutAccepted()
[8/10/2015 6:06:29 PM.030] at ?.?()
[8/10/2015 6:06:29 PM.030] at ?.?()
[8/10/2015 6:06:29 PM.030] at Rage.GameFiber.Main()
[8/10/2015 6:06:29 PM.030] LSPD First Response: ==============================
[8/10/2015 6:06:29 PM.030] LSPD First Response: 
[8/10/2015 6:07:15 PM.561] 
[8/10/2015 6:07:15 PM.564] 
[8/10/2015 6:07:15 PM.564] 
[8/10/2015 6:07:15 PM.564] ====================================================================================================
[8/10/2015 6:07:15 PM.564] Started new log on 8/10/2015 6:07:15 PM.561
[8/10/2015 6:07:15 PM.564] ====================================================================================================
[8/10/2015 6:07:15 PM.560] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/10/2015 6:07:15 PM.564] Log verbosity: Verbose
[8/10/2015 6:07:15 PM.567] Initializing input system
[8/10/2015 6:07:15 PM.572] Initializing game console
[8/10/2015 6:07:15 PM.585] Console key has been set to F4 (key code: 115)
[8/10/2015 6:07:15 PM.621] Initializing console variable "SkipGameIntro".
[8/10/2015 6:07:15 PM.621] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/10/2015 6:07:15 PM.628] Read value: <null>
[8/10/2015 6:07:15 PM.628] Initializing console variable "DisableRenderVersionText".
[8/10/2015 6:07:15 PM.628] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/10/2015 6:07:15 PM.636] Read value: True
[8/10/2015 6:07:15 PM.636] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/10/2015 6:07:15 PM.636] Initializing console variable "DisableCustomLoadingScreen".
[8/10/2015 6:07:15 PM.636] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/10/2015 6:07:15 PM.637] Read value: True
[8/10/2015 6:07:15 PM.637] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/10/2015 6:07:15 PM.637] Initializing console variable "ConsoleKey".
[8/10/2015 6:07:15 PM.637] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/10/2015 6:07:15 PM.637] Read value: <null>
[8/10/2015 6:07:15 PM.637] Initializing console variable "PluginTimeoutThreshold".
[8/10/2015 6:07:15 PM.637] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/10/2015 6:07:15 PM.638] Read value: 10000
[8/10/2015 6:07:15 PM.638] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/10/2015 6:07:15 PM.638] Initializing console variable "AlwaysShowConsoleOutput".
[8/10/2015 6:07:15 PM.638] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/10/2015 6:07:15 PM.639] Read value: <null>
[8/10/2015 6:07:15 PM.639] Initializing console variable "WarnOnPluginLoad".
[8/10/2015 6:07:15 PM.639] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/10/2015 6:07:15 PM.639] Read value: True
[8/10/2015 6:07:15 PM.639] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/10/2015 6:07:15 PM.639] Initializing console variable "ShowOnScreenWarnings".
[8/10/2015 6:07:15 PM.639] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/10/2015 6:07:15 PM.639] Read value: <null>
[8/10/2015 6:07:15 PM.639] Console initialized
[8/10/2015 6:07:15 PM.639] Initializing forms manager
[8/10/2015 6:07:15 PM.644] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/10/2015 6:07:15 PM.652] ================ RAGE Plugin Hook ================
[8/10/2015 6:07:15 PM.662] Checking game support
[8/10/2015 6:07:15 PM.668] Product name: Grand Theft Auto V
[8/10/2015 6:07:15 PM.668] Product version: 1.0.393.4
[8/10/2015 6:07:15 PM.668] Is steam version: False
[8/10/2015 6:07:15 PM.669] Initializing DirectX
[8/10/2015 6:07:15 PM.672] Initializing Direct3D
[8/10/2015 6:07:15 PM.673] Loading C:\Windows\system32\d3d11.dll
[8/10/2015 6:07:15 PM.673] Loaded at 0x7FFF4D810000
[8/10/2015 6:07:15 PM.673] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/10/2015 6:07:15 PM.673] Creating Direct3D 11 device and swap chain
[8/10/2015 6:07:15 PM.689] Attempting feature level 10_1
[8/10/2015 6:07:15 PM.704] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/10/2015 6:07:15 PM.714] Swap Chain created: 0xC87CFD6360
[8/10/2015 6:07:15 PM.714] Swap Chain VTable: 0xC87CFD6360
[8/10/2015 6:07:15 PM.714] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/10/2015 6:07:15 PM.714] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/10/2015 6:07:15 PM.714] D3D11Present: 0x7FFF4D74CDE0
[8/10/2015 6:07:15 PM.714] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/10/2015 6:07:15 PM.714] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/10/2015 6:07:15 PM.714] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/10/2015 6:07:15 PM.723] Direct3D initialized
[8/10/2015 6:07:15 PM.724] Initialized DirectX
[8/10/2015 6:07:15 PM.724] Direct3D watcher thread spawned
[8/10/2015 6:07:15 PM.750] Waiting for CurrentGame->ShouldInitializeNow()
[8/10/2015 6:07:16 PM.441] Getting device
[8/10/2015 6:07:16 PM.441] Retrieved device
[8/10/2015 6:07:16 PM.441] Creating wrapper
[8/10/2015 6:07:16 PM.514] Wrapper created
[8/10/2015 6:07:16 PM.518] Effect created
[8/10/2015 6:07:16 PM.518] Creating buffer
[8/10/2015 6:07:16 PM.518] Created buffer
[8/10/2015 6:07:16 PM.518] Creating blend state
[8/10/2015 6:07:16 PM.518] Created blend state
[8/10/2015 6:07:16 PM.518] Done with creation
[8/10/2015 6:07:16 PM.563] Initializing texture system.
[8/10/2015 6:07:16 PM.563] Initializing texture system; phase 1
[8/10/2015 6:07:16 PM.563] Initializing texture system; phase 2
[8/10/2015 6:07:16 PM.573] Initializing texture system; phase 3
[8/10/2015 6:07:16 PM.573] Initializing texture system; phase 4
[8/10/2015 6:07:16 PM.591] Initializing texture system; phase 5
[8/10/2015 6:07:16 PM.594] Initializing texture system; phase 6
[8/10/2015 6:07:16 PM.596] Initializing texture system; phase 7
[8/10/2015 6:07:16 PM.598] Initializing texture system; phase 8
[8/10/2015 6:07:16 PM.600] Initializing texture system; phase 9
[8/10/2015 6:07:16 PM.602] Initializing texture system; phase 10
[8/10/2015 6:07:16 PM.606] Initializing texture system; phase 11
[8/10/2015 6:07:16 PM.607] Initializing texture system; phase 12
[8/10/2015 6:07:16 PM.611] Initializing texture system; phase 13
[8/10/2015 6:07:16 PM.611] Initializing texture system; phase 14
[8/10/2015 6:07:20 PM.725] Direct3D watcher thread ended
[8/10/2015 6:07:51 PM.689] Initializing game support
[8/10/2015 6:07:59 PM.846] Compatibility level: 0
[8/10/2015 6:07:59 PM.846] Supported version detected
[8/10/2015 6:07:59 PM.846] ==================================================
[8/10/2015 6:08:00 PM.097] Patched IsDebuggerPresent
[8/10/2015 6:08:00 PM.348] Waiting for game initialization
[8/10/2015 6:08:00 PM.700] Initializing hook
[8/10/2015 6:08:00 PM.950] Completing interoperability
[8/10/2015 6:08:00 PM.950] Initialization code 1.
[8/10/2015 6:08:00 PM.950] Initialization code 2.
[8/10/2015 6:08:00 PM.950] Initialization code 3.
[8/10/2015 6:08:00 PM.952] 1 Address: 0x00007FF65E3C340C
[8/10/2015 6:08:00 PM.952] Calling func 1
[8/10/2015 6:08:00 PM.958] 2 Address: 0x00007FF65EE4DCB2
[8/10/2015 6:08:00 PM.959] 3 Address: 0x00007FF65DA15D0E
[8/10/2015 6:08:00 PM.963] Address: 0x00007FF65EE4DC50
[8/10/2015 6:08:00 PM.963] Unknown var: 0x00007FF65FD1D310
[8/10/2015 6:08:00 PM.963] Initialization code 4.
[8/10/2015 6:08:00 PM.963] Completing interoperability, phase 1
[8/10/2015 6:08:00 PM.963] Completing interoperability, phase 2
[8/10/2015 6:08:00 PM.963] Completing interoperability, phase 3
[8/10/2015 6:08:00 PM.963] Completing interoperability, phase 4
[8/10/2015 6:08:00 PM.963] Completing interoperability, phase 5
[8/10/2015 6:08:00 PM.963] Completing interoperability, phase 6
[8/10/2015 6:08:00 PM.963] Completing interoperability, phase 7
[8/10/2015 6:08:09 PM.884] Initializing console variable "IsDeveloperModeEnabled".
[8/10/2015 6:08:09 PM.884] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/10/2015 6:08:09 PM.885] Read value: True
[8/10/2015 6:08:09 PM.885] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/10/2015 6:08:09 PM.897] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 6:08:09 PM.897] Initializing console variable "TimeScale".
[8/10/2015 6:08:09 PM.897] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/10/2015 6:08:09 PM.897] Read value: <null>
[8/10/2015 6:08:10 PM.054] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/10/2015 6:08:10 PM.086] 
[8/10/2015 6:08:10 PM.086] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 6:08:10 PM.088] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/10/2015 6:08:11 PM.579] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 6:08:11 PM.586] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 6:08:11 PM.592] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 6:08:12 PM.689] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/10/2015 6:08:12 PM.690] 
[8/10/2015 6:08:12 PM.690] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/10/2015 6:08:12 PM.690] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/10/2015 6:08:13 PM.945] <UNLOADED PLUGIN>: Initializing input system
[8/10/2015 6:08:13 PM.951] <UNLOADED PLUGIN>: Initializing game console
[8/10/2015 6:08:13 PM.958] <UNLOADED PLUGIN>: Initializing forms manager
[8/10/2015 6:08:14 PM.184] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/10/2015 6:08:14 PM.305] ---------------------------------------------------------------------
[8/10/2015 6:08:14 PM.305] LSPD FIRST RESPONSE
[8/10/2015 6:08:14 PM.306] Version 0.2b
[8/10/2015 6:08:14 PM.306] A G17 Media Modification
[8/10/2015 6:08:14 PM.306] - Developed by LMS & Sam
[8/10/2015 6:08:14 PM.306] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/10/2015 6:08:14 PM.306] © Copyright 2015, G17 Media, www.lspdfr.com
[8/10/2015 6:08:14 PM.306] ---------------------------------------------------------------------
[8/10/2015 6:08:14 PM.306] LSPD First Response: Running LSPD First Response 0.2b
[8/10/2015 6:08:14 PM.306] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/10/2015 6:08:14 PM.551] Cached police
[8/10/2015 6:08:14 PM.552] Cached police2
[8/10/2015 6:08:14 PM.552] Cached policet
[8/10/2015 6:08:14 PM.552] Cached sheriff2
[8/10/2015 6:08:14 PM.552] Cached sheriff
[8/10/2015 6:08:14 PM.552] Cached police4
[8/10/2015 6:08:14 PM.552] Cached policeb
[8/10/2015 6:08:14 PM.552] Cached policeb
[8/10/2015 6:08:14 PM.552] Cached policeb
[8/10/2015 6:08:14 PM.552] Cached fbi2
[8/10/2015 6:08:14 PM.552] Cached policeold1
[8/10/2015 6:08:14 PM.552] Cached policeold2
[8/10/2015 6:08:14 PM.552] Cached policeold2
[8/10/2015 6:08:14 PM.552] Cached buzzard
[8/10/2015 6:08:14 PM.552] Cached polmav
[8/10/2015 6:08:14 PM.552] Cached frogger2
[8/10/2015 6:08:14 PM.553] Cached ambulance
[8/10/2015 6:08:14 PM.553] Cached firetruk
[8/10/2015 6:08:14 PM.788] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/10/2015 6:08:14 PM.789] LSPD First Response: We have 1 callouts registered
[8/10/2015 6:08:14 PM.790] LSPD First Response: CalloutManager initialized
[8/10/2015 6:14:12 PM.867] LSPD First Response: Creating ?
[8/10/2015 6:14:15 PM.216] LSPD First Response: Created new chase
[8/10/2015 6:14:15 PM.620] LSPD First Response: Suspect added to chase
[8/10/2015 6:14:16 PM.345] LSPD First Response: Suspect added to chase
[8/10/2015 6:14:16 PM.355] LSPD First Response: Cop added to chase
[8/10/2015 6:14:18 PM.867] LSPD First Response: Cop added to chase
[8/10/2015 6:14:21 PM.456] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/10/2015 6:14:22 PM.718] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:14:40 PM.981] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/10/2015 6:14:41 PM.120] LSPD First Response: Cop added to chase
[8/10/2015 6:14:41 PM.120] LSPD First Response: Added cop to existing chase
[8/10/2015 6:14:41 PM.736] LSPD First Response: Cop added to chase
[8/10/2015 6:14:41 PM.736] LSPD First Response: Added cop to existing chase
[8/10/2015 6:14:42 PM.138] LSPD First Response: Cop added to chase
[8/10/2015 6:14:42 PM.138] LSPD First Response: Added cop to existing chase
[8/10/2015 6:14:42 PM.493] LSPD First Response: Cop added to chase
[8/10/2015 6:14:42 PM.493] LSPD First Response: Added cop to existing chase
[8/10/2015 6:14:44 PM.543] LSPD First Response: Cop added to chase
[8/10/2015 6:14:44 PM.543] LSPD First Response: Added cop to existing chase
[8/10/2015 6:14:44 PM.546] LSPD First Response: Cop added to chase
[8/10/2015 6:14:44 PM.546] LSPD First Response: Added cop to existing chase
[8/10/2015 6:15:17 PM.437] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:15:17 PM.446] LSPD First Response: Aborted chase
[8/10/2015 6:15:46 PM.193] LSPD First Response: Creating ?
[8/10/2015 6:15:48 PM.254] LSPD First Response: Created new chase
[8/10/2015 6:15:49 PM.100] LSPD First Response: Suspect added to chase
[8/10/2015 6:15:49 PM.509] LSPD First Response: Suspect added to chase
[8/10/2015 6:15:51 PM.709] LSPD First Response: Cop added to chase
[8/10/2015 6:15:51 PM.709] LSPD First Response: Added cop to existing chase
[8/10/2015 6:15:51 PM.873] LSPD First Response: Cop added to chase
[8/10/2015 6:15:51 PM.874] LSPD First Response: Added cop to existing chase
[8/10/2015 6:15:52 PM.022] LSPD First Response: Cop added to chase
[8/10/2015 6:15:52 PM.023] LSPD First Response: Added cop to existing chase
[8/10/2015 6:15:52 PM.173] LSPD First Response: Cop added to chase
[8/10/2015 6:15:52 PM.173] LSPD First Response: Added cop to existing chase
[8/10/2015 6:15:52 PM.333] LSPD First Response: Cop added to chase
[8/10/2015 6:15:52 PM.333] LSPD First Response: Added cop to existing chase
[8/10/2015 6:15:53 PM.982] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:16:00 PM.448] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/10/2015 6:16:00 PM.715] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:16:10 PM.544] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:16:16 PM.453] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 6:16:19 PM.498] LSPD First Response: Cop added to chase
[8/10/2015 6:16:19 PM.498] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:19 PM.664] LSPD First Response: Cop added to chase
[8/10/2015 6:16:19 PM.664] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:19 PM.860] LSPD First Response: Cop added to chase
[8/10/2015 6:16:19 PM.860] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:20 PM.181] LSPD First Response: Cop added to chase
[8/10/2015 6:16:20 PM.181] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:29 PM.129] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:16:30 PM.819] LSPD First Response: Cop added to chase
[8/10/2015 6:16:30 PM.819] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:31 PM.028] LSPD First Response: Cop added to chase
[8/10/2015 6:16:31 PM.028] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:50 PM.236] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/10/2015 6:16:50 PM.291] LSPD First Response: Cop added to chase
[8/10/2015 6:16:50 PM.291] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:50 PM.692] LSPD First Response: Cop added to chase
[8/10/2015 6:16:50 PM.692] LSPD First Response: Added cop to existing chase
[8/10/2015 6:16:51 PM.067] LSPD First Response: Cop added to chase
[8/10/2015 6:16:51 PM.067] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:01 PM.334] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:17:11 PM.005] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/10/2015 6:17:17 PM.092] LSPD First Response: Cop added to chase
[8/10/2015 6:17:17 PM.092] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:17 PM.566] LSPD First Response: Cop added to chase
[8/10/2015 6:17:17 PM.566] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:17 PM.855] LSPD First Response: Cop added to chase
[8/10/2015 6:17:17 PM.855] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:24 PM.814] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 6:17:27 PM.115] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:17:32 PM.946] LSPD First Response: Cop added to chase
[8/10/2015 6:17:32 PM.946] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:33 PM.112] LSPD First Response: Cop added to chase
[8/10/2015 6:17:33 PM.113] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:33 PM.266] LSPD First Response: Cop added to chase
[8/10/2015 6:17:33 PM.266] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:33 PM.423] LSPD First Response: Cop added to chase
[8/10/2015 6:17:33 PM.423] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:33 PM.592] LSPD First Response: Cop added to chase
[8/10/2015 6:17:33 PM.592] LSPD First Response: Added cop to existing chase
[8/10/2015 6:17:40 PM.684] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:18:06 PM.251] LSPD First Response: Cop added to chase
[8/10/2015 6:18:06 PM.251] LSPD First Response: Added cop to existing chase
[8/10/2015 6:18:06 PM.424] LSPD First Response: Cop added to chase
[8/10/2015 6:18:06 PM.424] LSPD First Response: Added cop to existing chase
[8/10/2015 6:18:06 PM.612] LSPD First Response: Cop added to chase
[8/10/2015 6:18:06 PM.612] LSPD First Response: Added cop to existing chase
[8/10/2015 6:18:06 PM.764] LSPD First Response: Cop added to chase
[8/10/2015 6:18:06 PM.765] LSPD First Response: Added cop to existing chase
[8/10/2015 6:18:06 PM.898] LSPD First Response: Cop added to chase
[8/10/2015 6:18:06 PM.899] LSPD First Response: Added cop to existing chase
[8/10/2015 6:18:12 PM.519] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:18:13 PM.291] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:18:13 PM.291] LSPD First Response: Aborted chase
[8/10/2015 6:18:15 PM.702] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:18:27 PM.895] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:18:50 PM.614] LSPD First Response: Creating ?
[8/10/2015 6:18:52 PM.600] LSPD First Response: Created new chase
[8/10/2015 6:18:53 PM.047] LSPD First Response: Suspect added to chase
[8/10/2015 6:18:53 PM.050] LSPD First Response: Cop added to chase
[8/10/2015 6:18:55 PM.586] LSPD First Response: Cop added to chase
[8/10/2015 6:18:59 PM.078] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[8/10/2015 6:19:00 PM.333] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:19:02 PM.212] LSPD First Response: Cop added to chase
[8/10/2015 6:19:02 PM.212] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:02 PM.214] LSPD First Response: Cop added to chase
[8/10/2015 6:19:02 PM.214] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:04 PM.661] LSPD First Response: Cop added to chase
[8/10/2015 6:19:04 PM.661] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:04 PM.850] LSPD First Response: Cop added to chase
[8/10/2015 6:19:04 PM.850] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:05 PM.010] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[8/10/2015 6:19:05 PM.031] LSPD First Response: Cop added to chase
[8/10/2015 6:19:05 PM.031] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:05 PM.224] LSPD First Response: Cop added to chase
[8/10/2015 6:19:05 PM.224] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:05 PM.384] LSPD First Response: Cop added to chase
[8/10/2015 6:19:05 PM.384] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:10 PM.556] LSPD First Response: Cop added to chase
[8/10/2015 6:19:10 PM.556] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:10 PM.654] LSPD First Response: Cop added to chase
[8/10/2015 6:19:10 PM.654] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:10 PM.807] LSPD First Response: Cop added to chase
[8/10/2015 6:19:10 PM.807] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:10 PM.956] LSPD First Response: Cop added to chase
[8/10/2015 6:19:10 PM.957] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:11 PM.107] LSPD First Response: Cop added to chase
[8/10/2015 6:19:11 PM.107] LSPD First Response: Added cop to existing chase
[8/10/2015 6:19:20 PM.484] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:19:22 PM.647] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:19:25 PM.095] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[8/10/2015 6:19:25 PM.932] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:19:30 PM.183] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:19:46 PM.188] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 6:19:54 PM.796] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:19:54 PM.797] LSPD First Response: Aborted chase
[8/10/2015 6:21:50 PM.832] LSPD First Response: Creating ?
[8/10/2015 6:21:52 PM.867] LSPD First Response: Created new chase
[8/10/2015 6:21:53 PM.452] LSPD First Response: Suspect added to chase
[8/10/2015 6:22:42 PM.216] LSPD First Response: Cop added to chase
[8/10/2015 6:22:42 PM.217] LSPD First Response: Added cop to existing chase
[8/10/2015 6:22:42 PM.218] LSPD First Response: Cop added to chase
[8/10/2015 6:22:42 PM.218] LSPD First Response: Added cop to existing chase
[8/10/2015 6:22:45 PM.692] LSPD First Response: Cop added to chase
[8/10/2015 6:22:45 PM.692] LSPD First Response: Added cop to existing chase
[8/10/2015 6:22:46 PM.443] LSPD First Response: Cop added to chase
[8/10/2015 6:22:46 PM.443] LSPD First Response: Added cop to existing chase
[8/10/2015 6:22:47 PM.020] LSPD First Response: Cop added to chase
[8/10/2015 6:22:47 PM.020] LSPD First Response: Added cop to existing chase
[8/10/2015 6:22:48 PM.284] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:22:54 PM.702] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 6:23:04 PM.924] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 6:23:16 PM.023] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 6:23:21 PM.053] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 6:23:27 PM.112] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 6:23:58 PM.743] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 6:23:58 PM.743] LSPD First Response: Driving task assigned
[8/10/2015 6:23:58 PM.749] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 6:23:58 PM.812] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:23:58 PM.812] LSPD First Response: Aborted chase
[8/10/2015 6:24:23 PM.584] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 6:24:23 PM.584] LSPD First Response: Driving task assigned
[8/10/2015 6:24:23 PM.586] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 6:28:24 PM.000] LSPD First Response: Creating ?
[8/10/2015 6:31:02 PM.592] LSPD First Response: Creating ?
[8/10/2015 6:33:50 PM.222] LSPD First Response: Creating ?
[8/10/2015 6:38:46 PM.597] LSPD First Response: Creating ?
[8/10/2015 6:39:16 PM.216] LSPD First Response: Creating ?
[8/10/2015 6:39:22 PM.434] LSPD First Response: Respawning
[8/10/2015 6:39:23 PM.918] LSPD First Response: Done
[8/10/2015 6:39:25 PM.902] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 6:39:25 PM.902] LSPD First Response: Driving task assigned
[8/10/2015 6:39:25 PM.904] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 6:40:03 PM.876] LSPD First Response: Respawning
[8/10/2015 6:40:04 PM.900] LSPD First Response: Done
[8/10/2015 6:44:40 PM.477] LSPD First Response: Creating ?
[8/10/2015 6:47:17 PM.970] LSPD First Response: Creating ?
[8/10/2015 6:48:56 PM.452] LSPD First Response: Creating ?
[8/10/2015 6:50:58 PM.458] LSPD First Response: Creating ?
[8/10/2015 6:51:58 PM.331] LSPD First Response: Creating ?
[8/10/2015 6:53:12 PM.120] LSPD First Response: Creating ?
[8/10/2015 6:54:09 PM.355] LSPD First Response: Creating ?
[8/10/2015 6:54:37 PM.838] LSPD First Response: Creating ?
[8/10/2015 6:54:46 PM.252] LSPD First Response: Created new chase
[8/10/2015 6:54:46 PM.388] LSPD First Response: Suspect added to chase
[8/10/2015 6:54:46 PM.390] LSPD First Response: Suspect added to chase
[8/10/2015 6:54:46 PM.393] LSPD First Response: Cop added to chase
[8/10/2015 6:54:48 PM.992] LSPD First Response: Cop added to chase
[8/10/2015 6:54:51 PM.550] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/10/2015 6:54:51 PM.550] LSPD First Response: EndCurrentCallout: Finishing...
[8/10/2015 6:54:51 PM.550] LSPD First Response: Creating ?
[8/10/2015 6:54:51 PM.628] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 6:54:51 PM.628] LSPD First Response: Aborted chase
[8/10/2015 7:01:26 PM.518] LSPD First Response: Creating ?
[8/10/2015 8:44:49 PM.462] LSPD First Response: Creating ?
[8/10/2015 9:54:06 PM.209] LSPD First Response: Creating ?
[8/10/2015 9:57:56 PM.835] LSPD First Response: Creating ?
[8/10/2015 9:58:00 PM.554] LSPD First Response: Created new chase
[8/10/2015 9:58:00 PM.673] LSPD First Response: Suspect added to chase
[8/10/2015 9:58:01 PM.553] LSPD First Response: Suspect added to chase
[8/10/2015 9:58:20 PM.974] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/10/2015 9:58:21 PM.019] LSPD First Response: Cop added to chase
[8/10/2015 9:58:21 PM.019] LSPD First Response: Added cop to existing chase
[8/10/2015 9:58:21 PM.022] LSPD First Response: Cop added to chase
[8/10/2015 9:58:21 PM.022] LSPD First Response: Added cop to existing chase
[8/10/2015 9:58:33 PM.228] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_BLVD
[8/10/2015 9:58:33 PM.253] LSPD First Response: Cop added to chase
[8/10/2015 9:58:33 PM.253] LSPD First Response: Added cop to existing chase
[8/10/2015 9:58:49 PM.226] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[8/10/2015 9:58:49 PM.251] LSPD First Response: Cop added to chase
[8/10/2015 9:58:49 PM.251] LSPD First Response: Added cop to existing chase
[8/10/2015 9:58:55 PM.530] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 9:59:00 PM.957] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[8/10/2015 9:59:00 PM.981] LSPD First Response: Cop added to chase
[8/10/2015 9:59:00 PM.981] LSPD First Response: Added cop to existing chase
[8/10/2015 9:59:06 PM.255] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 9:59:10 PM.267] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[8/10/2015 9:59:10 PM.286] LSPD First Response: Cop added to chase
[8/10/2015 9:59:10 PM.286] LSPD First Response: Added cop to existing chase
[8/10/2015 10:02:21 PM.960] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/10/2015 10:02:21 PM.988] LSPD First Response: Cop added to chase
[8/10/2015 10:02:21 PM.988] LSPD First Response: Added cop to existing chase
[8/10/2015 10:02:22 PM.436] LSPD First Response: Cop added to chase
[8/10/2015 10:02:22 PM.437] LSPD First Response: Added cop to existing chase
[8/10/2015 10:02:23 PM.243] LSPD First Response: Cop added to chase
[8/10/2015 10:02:23 PM.243] LSPD First Response: Added cop to existing chase
[8/10/2015 10:02:24 PM.692] LSPD First Response: Cop added to chase
[8/10/2015 10:02:24 PM.692] LSPD First Response: Added cop to existing chase
[8/10/2015 10:02:29 PM.502] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:02:49 PM.314] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:02:53 PM.355] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 10:03:17 PM.272] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/10/2015 10:03:17 PM.553] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 10:03:24 PM.744] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:03:24 PM.744] LSPD First Response: Driving task assigned
[8/10/2015 10:03:24 PM.747] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:04:05 PM.900] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/10/2015 10:04:05 PM.925] LSPD First Response: Cop added to chase
[8/10/2015 10:04:05 PM.925] LSPD First Response: Added cop to existing chase
[8/10/2015 10:04:06 PM.111] LSPD First Response: Cop added to chase
[8/10/2015 10:04:06 PM.111] LSPD First Response: Added cop to existing chase
[8/10/2015 10:04:11 PM.201] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:04:14 PM.389] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:04:45 PM.033] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/10/2015 10:04:45 PM.058] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:04:45 PM.058] LSPD First Response: Driving task assigned
[8/10/2015 10:04:45 PM.847] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:04:45 PM.848] LSPD First Response: Driving task assigned
[8/10/2015 10:04:51 PM.338] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:05:16 PM.789] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/10/2015 10:05:16 PM.815] LSPD First Response: Cop added to chase
[8/10/2015 10:05:16 PM.815] LSPD First Response: Added cop to existing chase
[8/10/2015 10:05:16 PM.817] LSPD First Response: Cop added to chase
[8/10/2015 10:05:16 PM.818] LSPD First Response: Added cop to existing chase
[8/10/2015 10:05:16 PM.975] LSPD First Response: Cop added to chase
[8/10/2015 10:05:16 PM.975] LSPD First Response: Added cop to existing chase
[8/10/2015 10:05:16 PM.977] LSPD First Response: Cop added to chase
[8/10/2015 10:05:16 PM.977] LSPD First Response: Added cop to existing chase
[8/10/2015 10:05:45 PM.831] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/10/2015 10:05:45 PM.862] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:05:45 PM.862] LSPD First Response: Driving task assigned
[8/10/2015 10:05:45 PM.864] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:05:46 PM.676] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:05:46 PM.677] LSPD First Response: Driving task assigned
[8/10/2015 10:05:46 PM.680] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:05:53 PM.938] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:06:43 PM.171] False
[8/10/2015 10:07:00 PM.200] LSPD First Response: Created new chase
[8/10/2015 10:07:00 PM.200] LSPD First Response: Suspect added to chase
[8/10/2015 10:07:23 PM.839] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 10:07:23 PM.840] LSPD First Response: Aborted chase
[8/10/2015 10:07:51 PM.529] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 10:07:51 PM.529] LSPD First Response: Aborted chase
[8/10/2015 10:15:39 PM.561] LSPD First Response: Creating ?
[8/10/2015 10:15:41 PM.808] LSPD First Response: Created new chase
[8/10/2015 10:15:41 PM.937] LSPD First Response: Suspect added to chase
[8/10/2015 10:15:41 PM.939] LSPD First Response: Suspect added to chase
[8/10/2015 10:15:46 PM.171] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HAWICK_AVE
[8/10/2015 10:15:46 PM.220] LSPD First Response: Cop added to chase
[8/10/2015 10:15:46 PM.220] LSPD First Response: Added cop to existing chase
[8/10/2015 10:15:46 PM.222] LSPD First Response: Cop added to chase
[8/10/2015 10:15:46 PM.222] LSPD First Response: Added cop to existing chase
[8/10/2015 10:16:05 PM.474] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAGUNA_PL
[8/10/2015 10:16:05 PM.489] LSPD First Response: Cop added to chase
[8/10/2015 10:16:05 PM.489] LSPD First Response: Added cop to existing chase
[8/10/2015 10:16:05 PM.746] LSPD First Response: Cop added to chase
[8/10/2015 10:16:05 PM.746] LSPD First Response: Added cop to existing chase
[8/10/2015 10:16:13 PM.760] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:17:22 PM.707] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:17:22 PM.707] LSPD First Response: Driving task assigned
[8/10/2015 10:17:22 PM.712] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:17:28 PM.790] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:17:29 PM.598] LSPD First Response: Cop added to chase
[8/10/2015 10:17:29 PM.598] LSPD First Response: Added cop to existing chase
[8/10/2015 10:17:29 PM.600] LSPD First Response: Cop added to chase
[8/10/2015 10:17:29 PM.600] LSPD First Response: Added cop to existing chase
[8/10/2015 10:17:48 PM.622] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAS_LAGUNAS_BLVD
[8/10/2015 10:17:48 PM.647] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:17:48 PM.648] LSPD First Response: Driving task assigned
[8/10/2015 10:17:48 PM.649] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:18:00 PM.802] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:18:00 PM.803] LSPD First Response: Driving task assigned
[8/10/2015 10:18:00 PM.805] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:18:00 PM.944] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 10:18:00 PM.945] LSPD First Response: Aborted chase
[8/10/2015 10:18:58 PM.011] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:18:58 PM.011] LSPD First Response: Driving task assigned
[8/10/2015 10:18:58 PM.015] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:18:58 PM.291] LSPD First Response: Creating ?
[8/10/2015 10:19:00 PM.159] LSPD First Response: Created new chase
[8/10/2015 10:19:00 PM.754] LSPD First Response: Suspect added to chase
[8/10/2015 10:19:00 PM.756] LSPD First Response: Suspect added to chase
[8/10/2015 10:19:00 PM.759] LSPD First Response: Suspect added to chase
[8/10/2015 10:19:00 PM.763] LSPD First Response: Cop added to chase
[8/10/2015 10:19:03 PM.500] LSPD First Response: Cop added to chase
[8/10/2015 10:19:07 PM.486] LSPD First Response: Cop added to chase
[8/10/2015 10:19:07 PM.487] LSPD First Response: Added cop to existing chase
[8/10/2015 10:19:07 PM.490] LSPD First Response: Cop added to chase
[8/10/2015 10:19:07 PM.491] LSPD First Response: Added cop to existing chase
[8/10/2015 10:19:17 PM.811] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HAWICK_AVE
[8/10/2015 10:19:17 PM.845] LSPD First Response: Cop added to chase
[8/10/2015 10:19:17 PM.845] LSPD First Response: Added cop to existing chase
[8/10/2015 10:19:18 PM.199] LSPD First Response: Cop added to chase
[8/10/2015 10:19:18 PM.200] LSPD First Response: Added cop to existing chase
[8/10/2015 10:19:23 PM.310] LSPD First Response: Cop added to chase
[8/10/2015 10:19:23 PM.310] LSPD First Response: Added cop to existing chase
[8/10/2015 10:19:23 PM.668] LSPD First Response: Cop added to chase
[8/10/2015 10:19:23 PM.668] LSPD First Response: Added cop to existing chase
[8/10/2015 10:19:25 PM.471] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:19:28 PM.117] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:19:32 PM.571] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:20:08 PM.253] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:20:08 PM.254] LSPD First Response: Driving task assigned
[8/10/2015 10:20:08 PM.257] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:21:05 PM.176] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/10/2015 10:21:05 PM.198] LSPD First Response: Cop added to chase
[8/10/2015 10:21:05 PM.199] LSPD First Response: Added cop to existing chase
[8/10/2015 10:21:06 PM.237] LSPD First Response: Cop added to chase
[8/10/2015 10:21:06 PM.237] LSPD First Response: Added cop to existing chase
[8/10/2015 10:21:06 PM.246] LSPD First Response: Cop added to chase
[8/10/2015 10:21:06 PM.246] LSPD First Response: Added cop to existing chase
[8/10/2015 10:21:06 PM.249] LSPD First Response: Cop added to chase
[8/10/2015 10:21:06 PM.249] LSPD First Response: Added cop to existing chase
[8/10/2015 10:21:16 PM.473] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:21:35 PM.678] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STEELE_WAY
[8/10/2015 10:21:35 PM.938] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:21:54 PM.378] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:22:10 PM.034] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 10:22:10 PM.034] LSPD First Response: Aborted chase
[8/10/2015 10:22:30 PM.753] LSPD First Response: Creating ?
[8/10/2015 10:22:32 PM.866] LSPD First Response: Created new chase
[8/10/2015 10:22:34 PM.122] LSPD First Response: Suspect added to chase
[8/10/2015 10:22:34 PM.124] LSPD First Response: Suspect added to chase
[8/10/2015 10:22:43 PM.468] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BOULEVARD_DEL_PERRO
[8/10/2015 10:22:43 PM.510] LSPD First Response: Cop added to chase
[8/10/2015 10:22:43 PM.510] LSPD First Response: Added cop to existing chase
[8/10/2015 10:22:43 PM.512] LSPD First Response: Cop added to chase
[8/10/2015 10:22:43 PM.513] LSPD First Response: Added cop to existing chase
[8/10/2015 10:22:47 PM.367] LSPD First Response: Cop added to chase
[8/10/2015 10:22:47 PM.367] LSPD First Response: Added cop to existing chase
[8/10/2015 10:22:47 PM.605] LSPD First Response: Cop added to chase
[8/10/2015 10:22:47 PM.606] LSPD First Response: Added cop to existing chase
[8/10/2015 10:22:47 PM.853] LSPD First Response: Cop added to chase
[8/10/2015 10:22:47 PM.853] LSPD First Response: Added cop to existing chase
[8/10/2015 10:22:49 PM.632] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:22:52 PM.129] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:23:48 PM.482] LSPD First Response: Cop added to chase
[8/10/2015 10:23:48 PM.483] LSPD First Response: Added cop to existing chase
[8/10/2015 10:23:49 PM.035] LSPD First Response: Cop added to chase
[8/10/2015 10:23:49 PM.036] LSPD First Response: Added cop to existing chase
[8/10/2015 10:23:49 PM.420] LSPD First Response: Cop added to chase
[8/10/2015 10:23:49 PM.420] LSPD First Response: Added cop to existing chase
[8/10/2015 10:23:54 PM.745] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:23:54 PM.750] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:23:54 PM.750] LSPD First Response: Driving task assigned
[8/10/2015 10:23:54 PM.753] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:24:15 PM.209] LSPD First Response: Cop added to chase
[8/10/2015 10:24:15 PM.209] LSPD First Response: Added cop to existing chase
[8/10/2015 10:24:15 PM.358] LSPD First Response: Cop added to chase
[8/10/2015 10:24:15 PM.358] LSPD First Response: Added cop to existing chase
[8/10/2015 10:24:15 PM.507] LSPD First Response: Cop added to chase
[8/10/2015 10:24:15 PM.508] LSPD First Response: Added cop to existing chase
[8/10/2015 10:24:22 PM.778] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:24:26 PM.481] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:24:29 PM.640] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:25:52 PM.089] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:26:00 PM.722] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 10:26:04 PM.819] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 10:26:13 PM.810] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:26:22 PM.469] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:26:37 PM.728] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:26:42 PM.211] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 10:26:51 PM.122] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:27:39 PM.159] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:28:35 PM.848] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 10:29:16 PM.996] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 10:30:13 PM.146] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:30:13 PM.146] LSPD First Response: Driving task assigned
[8/10/2015 10:30:13 PM.149] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:30:13 PM.422] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 10:30:13 PM.422] LSPD First Response: Aborted chase
[8/10/2015 10:30:21 PM.172] LSPD First Response: Creating ?
[8/10/2015 10:30:22 PM.325] LSPD First Response: Created new chase
[8/10/2015 10:30:22 PM.448] LSPD First Response: Suspect added to chase
[8/10/2015 10:30:22 PM.449] LSPD First Response: Suspect added to chase
[8/10/2015 10:30:22 PM.452] LSPD First Response: Cop added to chase
[8/10/2015 10:30:25 PM.015] LSPD First Response: Cop added to chase
[8/10/2015 10:30:28 PM.361] LSPD First Response: Cop added to chase
[8/10/2015 10:30:28 PM.361] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:28 PM.363] LSPD First Response: Cop added to chase
[8/10/2015 10:30:28 PM.363] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:30 PM.305] LSPD First Response: Cop added to chase
[8/10/2015 10:30:30 PM.305] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:30 PM.507] LSPD First Response: Cop added to chase
[8/10/2015 10:30:30 PM.507] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:30 PM.656] LSPD First Response: Cop added to chase
[8/10/2015 10:30:30 PM.656] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:34 PM.568] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:30:36 PM.931] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:30:36 PM.931] LSPD First Response: Driving task assigned
[8/10/2015 10:30:36 PM.934] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:30:38 PM.612] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 10:30:40 PM.307] LSPD First Response: Cop added to chase
[8/10/2015 10:30:40 PM.307] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:40 PM.421] LSPD First Response: Cop added to chase
[8/10/2015 10:30:40 PM.421] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:40 PM.567] LSPD First Response: Cop added to chase
[8/10/2015 10:30:40 PM.567] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:40 PM.738] LSPD First Response: Cop added to chase
[8/10/2015 10:30:40 PM.738] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:40 PM.871] LSPD First Response: Cop added to chase
[8/10/2015 10:30:40 PM.871] LSPD First Response: Added cop to existing chase
[8/10/2015 10:30:41 PM.578] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:30:57 PM.736] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 10:31:13 PM.117] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/10/2015 10:31:31 PM.979] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALETO_BLVD
[8/10/2015 10:31:32 PM.248] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 10:31:35 PM.503] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:31:35 PM.503] LSPD First Response: Driving task assigned
[8/10/2015 10:31:35 PM.505] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:31:40 PM.917] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 10:31:53 PM.047] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 10:32:13 PM.286] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALETO_BLVD
[8/10/2015 10:32:13 PM.560] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/10/2015 10:32:37 PM.210] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:32:41 PM.307] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 10:32:50 PM.894] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 10:32:50 PM.894] LSPD First Response: Aborted chase
[8/10/2015 10:33:25 PM.855] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:33:25 PM.855] LSPD First Response: Driving task assigned
[8/10/2015 10:33:25 PM.858] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:34:08 PM.881] LSPD First Response: Creating ?
[8/10/2015 10:34:11 PM.765] LSPD First Response: Created new chase
[8/10/2015 10:34:11 PM.887] LSPD First Response: Suspect added to chase
[8/10/2015 10:34:12 PM.230] LSPD First Response: Suspect added to chase
[8/10/2015 10:34:24 PM.861] LSPD First Response: Cop added to chase
[8/10/2015 10:34:24 PM.861] LSPD First Response: Added cop to existing chase
[8/10/2015 10:34:24 PM.862] LSPD First Response: Cop added to chase
[8/10/2015 10:34:24 PM.862] LSPD First Response: Added cop to existing chase
[8/10/2015 10:34:28 PM.329] LSPD First Response: Cop added to chase
[8/10/2015 10:34:28 PM.329] LSPD First Response: Added cop to existing chase
[8/10/2015 10:34:28 PM.522] LSPD First Response: Cop added to chase
[8/10/2015 10:34:28 PM.522] LSPD First Response: Added cop to existing chase
[8/10/2015 10:34:28 PM.666] LSPD First Response: Cop added to chase
[8/10/2015 10:34:28 PM.666] LSPD First Response: Added cop to existing chase
[8/10/2015 10:34:28 PM.794] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALETO_BLVD
[8/10/2015 10:34:28 PM.833] LSPD First Response: Cop added to chase
[8/10/2015 10:34:28 PM.833] LSPD First Response: Added cop to existing chase
[8/10/2015 10:34:29 PM.021] LSPD First Response: Cop added to chase
[8/10/2015 10:34:29 PM.021] LSPD First Response: Added cop to existing chase
[8/10/2015 10:34:31 PM.057] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:34:37 PM.296] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:34:37 PM.296] LSPD First Response: Driving task assigned
[8/10/2015 10:34:37 PM.299] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:34:42 PM.097] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:34:46 PM.849] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 10:34:54 PM.967] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:35:24 PM.029] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/10/2015 10:35:42 PM.848] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/10/2015 10:36:04 PM.016] LSPD First Response: Cop added to chase
[8/10/2015 10:36:04 PM.016] LSPD First Response: Added cop to existing chase
[8/10/2015 10:36:04 PM.197] LSPD First Response: Cop added to chase
[8/10/2015 10:36:04 PM.197] LSPD First Response: Added cop to existing chase
[8/10/2015 10:36:04 PM.329] LSPD First Response: Cop added to chase
[8/10/2015 10:36:04 PM.329] LSPD First Response: Added cop to existing chase
[8/10/2015 10:36:04 PM.462] LSPD First Response: Cop added to chase
[8/10/2015 10:36:04 PM.462] LSPD First Response: Added cop to existing chase
[8/10/2015 10:36:04 PM.612] LSPD First Response: Cop added to chase
[8/10/2015 10:36:04 PM.612] LSPD First Response: Added cop to existing chase
[8/10/2015 10:36:07 PM.285] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:36:10 PM.457] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/10/2015 10:36:29 PM.809] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:36:44 PM.348] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/10/2015 10:36:48 PM.326] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/10/2015 10:44:53 PM.489] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:44:53 PM.490] LSPD First Response: Driving task assigned
[8/10/2015 10:44:53 PM.493] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:44:53 PM.635] LSPD First Response: No more suspects useable, aborting chase
[8/10/2015 10:44:53 PM.635] LSPD First Response: Aborted chase
[8/10/2015 10:46:09 PM.783] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:46:09 PM.783] LSPD First Response: Driving task assigned
[8/10/2015 10:46:09 PM.789] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/10/2015 10:47:11 PM.186] LSPD First Response: Creating ?
[8/10/2015 10:48:59 PM.700] LSPD First Response: Creating ?
[8/10/2015 10:50:13 PM.916] LSPD First Response: Creating ?
[8/11/2015 1:07:32 AM.637] 
[8/11/2015 1:07:32 AM.668] 
[8/11/2015 1:07:32 AM.668] 
[8/11/2015 1:07:32 AM.668] ====================================================================================================
[8/11/2015 1:07:32 AM.669] Started new log on 8/11/2015 1:07:32 AM.637
[8/11/2015 1:07:32 AM.669] ====================================================================================================
[8/11/2015 1:07:32 AM.634] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/11/2015 1:07:32 AM.669] Log verbosity: Verbose
[8/11/2015 1:07:32 AM.671] Initializing input system
[8/11/2015 1:07:32 AM.704] Initializing game console
[8/11/2015 1:07:32 AM.762] Console key has been set to F4 (key code: 115)
[8/11/2015 1:07:33 AM.281] Initializing console variable "SkipGameIntro".
[8/11/2015 1:07:33 AM.281] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/11/2015 1:07:33 AM.291] Read value: <null>
[8/11/2015 1:07:33 AM.291] Initializing console variable "DisableRenderVersionText".
[8/11/2015 1:07:33 AM.291] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/11/2015 1:07:33 AM.311] Read value: True
[8/11/2015 1:07:33 AM.311] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/11/2015 1:07:33 AM.311] Initializing console variable "DisableCustomLoadingScreen".
[8/11/2015 1:07:33 AM.311] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/11/2015 1:07:33 AM.312] Read value: True
[8/11/2015 1:07:33 AM.312] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/11/2015 1:07:33 AM.312] Initializing console variable "ConsoleKey".
[8/11/2015 1:07:33 AM.312] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/11/2015 1:07:33 AM.313] Read value: <null>
[8/11/2015 1:07:33 AM.313] Initializing console variable "PluginTimeoutThreshold".
[8/11/2015 1:07:33 AM.313] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/11/2015 1:07:33 AM.316] Read value: 10000
[8/11/2015 1:07:33 AM.316] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/11/2015 1:07:33 AM.316] Initializing console variable "AlwaysShowConsoleOutput".
[8/11/2015 1:07:33 AM.316] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/11/2015 1:07:33 AM.317] Read value: <null>
[8/11/2015 1:07:33 AM.317] Initializing console variable "WarnOnPluginLoad".
[8/11/2015 1:07:33 AM.317] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/11/2015 1:07:33 AM.317] Read value: True
[8/11/2015 1:07:33 AM.317] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/11/2015 1:07:33 AM.317] Initializing console variable "ShowOnScreenWarnings".
[8/11/2015 1:07:33 AM.317] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/11/2015 1:07:33 AM.318] Read value: <null>
[8/11/2015 1:07:33 AM.318] Console initialized
[8/11/2015 1:07:33 AM.318] Initializing forms manager
[8/11/2015 1:07:33 AM.362] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/11/2015 1:07:33 AM.416] ================ RAGE Plugin Hook ================
[8/11/2015 1:07:33 AM.432] Checking game support
[8/11/2015 1:07:33 AM.451] Product name: Grand Theft Auto V
[8/11/2015 1:07:33 AM.451] Product version: 1.0.393.4
[8/11/2015 1:07:33 AM.451] Is steam version: False
[8/11/2015 1:07:33 AM.452] Initializing DirectX
[8/11/2015 1:07:33 AM.469] Initializing Direct3D
[8/11/2015 1:07:33 AM.469] Loading C:\Windows\system32\d3d11.dll
[8/11/2015 1:07:33 AM.470] Loaded at 0x7FFF4D810000
[8/11/2015 1:07:33 AM.470] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/11/2015 1:07:33 AM.470] Creating Direct3D 11 device and swap chain
[8/11/2015 1:07:33 AM.504] Attempting feature level 10_1
[8/11/2015 1:07:33 AM.532] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/11/2015 1:07:33 AM.546] Swap Chain created: 0x321E87F5A0
[8/11/2015 1:07:33 AM.546] Swap Chain VTable: 0x321E87F5A0
[8/11/2015 1:07:33 AM.546] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/11/2015 1:07:33 AM.546] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/11/2015 1:07:33 AM.546] D3D11Present: 0x7FFF4D74CDE0
[8/11/2015 1:07:33 AM.546] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/11/2015 1:07:33 AM.546] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/11/2015 1:07:33 AM.546] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/11/2015 1:07:33 AM.546] Getting device
[8/11/2015 1:07:33 AM.546] Retrieved device
[8/11/2015 1:07:33 AM.546] Creating wrapper
[8/11/2015 1:07:33 AM.559] Direct3D initialized
[8/11/2015 1:07:33 AM.559] Initialized DirectX
[8/11/2015 1:07:33 AM.560] Direct3D watcher thread spawned
[8/11/2015 1:07:33 AM.598] Waiting for CurrentGame->ShouldInitializeNow()
[8/11/2015 1:07:33 AM.951] Wrapper created
[8/11/2015 1:07:33 AM.996] Effect created
[8/11/2015 1:07:33 AM.997] Creating buffer
[8/11/2015 1:07:33 AM.997] Created buffer
[8/11/2015 1:07:33 AM.997] Creating blend state
[8/11/2015 1:07:33 AM.997] Created blend state
[8/11/2015 1:07:33 AM.997] Done with creation
[8/11/2015 1:07:34 AM.310] Initializing texture system.
[8/11/2015 1:07:34 AM.310] Initializing texture system; phase 1
[8/11/2015 1:07:34 AM.310] Initializing texture system; phase 2
[8/11/2015 1:07:34 AM.387] Initializing texture system; phase 3
[8/11/2015 1:07:34 AM.388] Initializing texture system; phase 4
[8/11/2015 1:07:34 AM.445] Initializing texture system; phase 5
[8/11/2015 1:07:34 AM.448] Initializing texture system; phase 6
[8/11/2015 1:07:34 AM.450] Initializing texture system; phase 7
[8/11/2015 1:07:34 AM.453] Initializing texture system; phase 8
[8/11/2015 1:07:34 AM.458] Initializing texture system; phase 9
[8/11/2015 1:07:34 AM.479] Initializing texture system; phase 10
[8/11/2015 1:07:34 AM.486] Initializing texture system; phase 11
[8/11/2015 1:07:34 AM.486] Initializing texture system; phase 12
[8/11/2015 1:07:34 AM.492] Initializing texture system; phase 13
[8/11/2015 1:07:34 AM.492] Initializing texture system; phase 14
[8/11/2015 1:07:38 AM.561] Direct3D watcher thread ended
[8/11/2015 1:08:09 AM.199] Initializing game support
[8/11/2015 1:08:18 AM.178] Compatibility level: 0
[8/11/2015 1:08:18 AM.178] Supported version detected
[8/11/2015 1:08:18 AM.178] ==================================================
[8/11/2015 1:08:18 AM.429] Patched IsDebuggerPresent
[8/11/2015 1:08:18 AM.680] Waiting for game initialization
[8/11/2015 1:08:19 AM.031] Initializing hook
[8/11/2015 1:08:19 AM.281] Completing interoperability
[8/11/2015 1:08:19 AM.281] Initialization code 1.
[8/11/2015 1:08:19 AM.281] Initialization code 2.
[8/11/2015 1:08:19 AM.281] Initialization code 3.
[8/11/2015 1:08:19 AM.283] 1 Address: 0x00007FF65E3C340C
[8/11/2015 1:08:19 AM.283] Calling func 1
[8/11/2015 1:08:19 AM.289] 2 Address: 0x00007FF65EE4DCB2
[8/11/2015 1:08:19 AM.290] 3 Address: 0x00007FF65DA15D0E
[8/11/2015 1:08:19 AM.294] Address: 0x00007FF65EE4DC50
[8/11/2015 1:08:19 AM.294] Unknown var: 0x00007FF65FD1D310
[8/11/2015 1:08:19 AM.294] Initialization code 4.
[8/11/2015 1:08:19 AM.294] Completing interoperability, phase 1
[8/11/2015 1:08:19 AM.294] Completing interoperability, phase 2
[8/11/2015 1:08:19 AM.295] Completing interoperability, phase 3
[8/11/2015 1:08:19 AM.295] Completing interoperability, phase 4
[8/11/2015 1:08:19 AM.295] Completing interoperability, phase 5
[8/11/2015 1:08:19 AM.295] Completing interoperability, phase 6
[8/11/2015 1:08:19 AM.295] Completing interoperability, phase 7
[8/11/2015 1:08:52 AM.358] Initializing console variable "IsDeveloperModeEnabled".
[8/11/2015 1:08:52 AM.358] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/11/2015 1:08:52 AM.359] Read value: True
[8/11/2015 1:08:52 AM.359] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/11/2015 1:08:52 AM.394] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 1:08:52 AM.394] Initializing console variable "TimeScale".
[8/11/2015 1:08:52 AM.394] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/11/2015 1:08:52 AM.394] Read value: <null>
[8/11/2015 1:08:52 AM.708] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 1:08:52 AM.737] 
[8/11/2015 1:08:52 AM.737] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 1:08:52 AM.739] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/11/2015 1:08:55 AM.158] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 1:08:55 AM.164] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 1:08:55 AM.182] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 1:08:55 AM.296] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/11/2015 1:08:55 AM.297] 
[8/11/2015 1:08:55 AM.297] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 1:08:55 AM.297] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/11/2015 1:08:56 AM.403] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 1:08:56 AM.410] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 1:08:56 AM.414] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 1:08:56 AM.445] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/11/2015 1:08:56 AM.627] ---------------------------------------------------------------------
[8/11/2015 1:08:56 AM.627] LSPD FIRST RESPONSE
[8/11/2015 1:08:56 AM.627] Version 0.2b
[8/11/2015 1:08:56 AM.627] A G17 Media Modification
[8/11/2015 1:08:56 AM.627] - Developed by LMS & Sam
[8/11/2015 1:08:56 AM.627] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/11/2015 1:08:56 AM.627] © Copyright 2015, G17 Media, www.lspdfr.com
[8/11/2015 1:08:56 AM.627] ---------------------------------------------------------------------
[8/11/2015 1:08:56 AM.627] LSPD First Response: Running LSPD First Response 0.2b
[8/11/2015 1:08:56 AM.627] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/11/2015 1:08:57 AM.016] Cached police
[8/11/2015 1:08:57 AM.016] Cached police2
[8/11/2015 1:08:57 AM.016] Cached policet
[8/11/2015 1:08:57 AM.016] Cached sheriff2
[8/11/2015 1:08:57 AM.016] Cached sheriff
[8/11/2015 1:08:57 AM.016] Cached police4
[8/11/2015 1:08:57 AM.016] Cached policeb
[8/11/2015 1:08:57 AM.016] Cached policeb
[8/11/2015 1:08:57 AM.016] Cached policeb
[8/11/2015 1:08:57 AM.016] Cached fbi2
[8/11/2015 1:08:57 AM.016] Cached policeold1
[8/11/2015 1:08:57 AM.016] Cached policeold2
[8/11/2015 1:08:57 AM.016] Cached policeold2
[8/11/2015 1:08:57 AM.017] Cached buzzard
[8/11/2015 1:08:57 AM.017] Cached polmav
[8/11/2015 1:08:57 AM.017] Cached frogger2
[8/11/2015 1:08:57 AM.017] Cached ambulance
[8/11/2015 1:08:57 AM.017] Cached firetruk
[8/11/2015 1:08:57 AM.250] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/11/2015 1:08:57 AM.282] LSPD First Response: We have 1 callouts registered
[8/11/2015 1:08:57 AM.282] LSPD First Response: CalloutManager initialized
[8/11/2015 1:30:57 AM.233] LSPD First Response: Creating ?
[8/11/2015 1:30:59 AM.585] LSPD First Response: Created new chase
[8/11/2015 1:31:00 AM.158] LSPD First Response: Suspect added to chase
[8/11/2015 1:31:05 AM.033] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[8/11/2015 1:31:05 AM.556] LSPD First Response: Cop added to chase
[8/11/2015 1:31:05 AM.559] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:05 AM.562] LSPD First Response: Cop added to chase
[8/11/2015 1:31:05 AM.562] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:11 AM.428] LSPD First Response: Cop added to chase
[8/11/2015 1:31:11 AM.429] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:12 AM.412] LSPD First Response: Cop added to chase
[8/11/2015 1:31:12 AM.412] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:12 AM.576] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/11/2015 1:31:12 AM.608] LSPD First Response: Cop added to chase
[8/11/2015 1:31:12 AM.608] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:12 AM.722] LSPD First Response: Cop added to chase
[8/11/2015 1:31:12 AM.722] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:12 AM.887] LSPD First Response: Cop added to chase
[8/11/2015 1:31:12 AM.887] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:13 AM.072] LSPD First Response: Cop added to chase
[8/11/2015 1:31:13 AM.072] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:19 AM.888] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:31:23 AM.034] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:31:28 AM.117] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:31:57 AM.473] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/11/2015 1:31:57 AM.527] LSPD First Response: Cop added to chase
[8/11/2015 1:31:57 AM.527] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:57 AM.749] LSPD First Response: Cop added to chase
[8/11/2015 1:31:57 AM.749] LSPD First Response: Added cop to existing chase
[8/11/2015 1:31:58 AM.351] LSPD First Response: Cop added to chase
[8/11/2015 1:31:58 AM.351] LSPD First Response: Added cop to existing chase
[8/11/2015 1:32:05 AM.632] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:32:07 AM.831] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:32:26 AM.645] LSPD First Response: Cop added to chase
[8/11/2015 1:32:26 AM.645] LSPD First Response: Added cop to existing chase
[8/11/2015 1:32:26 AM.831] LSPD First Response: Cop added to chase
[8/11/2015 1:32:26 AM.832] LSPD First Response: Added cop to existing chase
[8/11/2015 1:32:26 AM.993] LSPD First Response: Cop added to chase
[8/11/2015 1:32:26 AM.993] LSPD First Response: Added cop to existing chase
[8/11/2015 1:32:33 AM.936] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:32:36 AM.154] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/11/2015 1:32:45 AM.240] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:32:48 AM.298] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:32:59 AM.282] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:33:02 AM.720] Cop Holster: 
[8/11/2015 1:33:02 AM.720] Cop Holster: ==============================
[8/11/2015 1:33:02 AM.720] Cop Holster: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/11/2015 1:33:02 AM.720] Cop Holster: ------------------------------
[8/11/2015 1:33:02 AM.720] Cop Holster: Origin: Game fiber "Plugin "Cop Holster" main thread".
[8/11/2015 1:33:02 AM.720] Cop Holster: ------------------------------
[8/11/2015 1:33:02 AM.720] Cop Holster: Exception type: System.InvalidOperationException
[8/11/2015 1:33:02 AM.721] Cop Holster: Exception message: AnimationDictionary with name rcmjosh4 could not be loaded within a reasonable time. It may be invalid.
[8/11/2015 1:33:02 AM.721] Cop Holster: ------------------------------
[8/11/2015 1:33:02 AM.721] Cop Holster: Inner exceptions:
[8/11/2015 1:33:02 AM.721] Cop Holster: ------------------------------
[8/11/2015 1:33:02 AM.721] Cop Holster: Stack trace:
[8/11/2015 1:33:03 AM.222] Cop Holster: at Rage.AnimationDictionary.LoadAndWait()
[8/11/2015 1:33:03 AM.222] at CopHolster.HolsterHelper.PlayUnholsterAnimation(PedHelper ped)
[8/11/2015 1:33:03 AM.222] at CopHolster.HolsterHelper.SetDynamicHolster(PedHelper ped)
[8/11/2015 1:33:03 AM.222] at CopHolster.EntryPoint.Main()
[8/11/2015 1:33:03 AM.222] at Rage.GameFiber.Main()
[8/11/2015 1:33:03 AM.222] Cop Holster: ==============================
[8/11/2015 1:33:03 AM.222] Cop Holster: 
[8/11/2015 1:33:19 AM.927] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:34:43 AM.771] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 1:34:43 AM.778] LSPD First Response: Aborted chase
[8/11/2015 1:35:59 AM.550] LSPD First Response: Creating ?
[8/11/2015 1:36:02 AM.083] LSPD First Response: Created new chase
[8/11/2015 1:36:02 AM.620] LSPD First Response: Suspect added to chase
[8/11/2015 1:36:03 AM.048] LSPD First Response: Suspect added to chase
[8/11/2015 1:36:03 AM.051] LSPD First Response: Cop added to chase
[8/11/2015 1:36:05 AM.562] LSPD First Response: Cop added to chase
[8/11/2015 1:36:11 AM.322] LSPD First Response: Cop added to chase
[8/11/2015 1:36:11 AM.322] LSPD First Response: Added cop to existing chase
[8/11/2015 1:36:11 AM.324] LSPD First Response: Cop added to chase
[8/11/2015 1:36:11 AM.325] LSPD First Response: Added cop to existing chase
[8/11/2015 1:36:13 AM.037] LSPD First Response: Cop added to chase
[8/11/2015 1:36:13 AM.037] LSPD First Response: Added cop to existing chase
[8/11/2015 1:36:13 AM.245] LSPD First Response: Cop added to chase
[8/11/2015 1:36:13 AM.246] LSPD First Response: Added cop to existing chase
[8/11/2015 1:36:13 AM.487] LSPD First Response: Cop added to chase
[8/11/2015 1:36:13 AM.487] LSPD First Response: Added cop to existing chase
[8/11/2015 1:36:13 AM.642] LSPD First Response: Cop added to chase
[8/11/2015 1:36:13 AM.643] LSPD First Response: Added cop to existing chase
[8/11/2015 1:36:13 AM.820] LSPD First Response: Cop added to chase
[8/11/2015 1:36:13 AM.820] LSPD First Response: Added cop to existing chase
[8/11/2015 1:36:21 AM.918] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:36:39 AM.656] Object reference not set to an instance of an object.
[8/11/2015 1:36:39 AM.692] LSPD First Response
[8/11/2015 1:36:39 AM.692]    at LSPD_First_Response.BackupManager.?(Vector3 A_0, Vector3 A_1, PoliceAgency A_2, EBackupResponseType A_3, EBackupUnitType A_4, Int32 A_5)
[8/11/2015 1:36:39 AM.692]    at LSPD_First_Response.BackupManager.RequestBackup(Vector3 position, EBackupResponseType responseType, EBackupUnitType unitType)
[8/11/2015 1:36:39 AM.692]    at LSPD_First_Response.BackupMenu.?(EBackupUnitType A_0)
[8/11/2015 1:36:39 AM.692]    at ?.?()
[8/11/2015 1:36:57 AM.469] Object reference not set to an instance of an object.
[8/11/2015 1:36:57 AM.469] LSPD First Response
[8/11/2015 1:36:57 AM.469]    at LSPD_First_Response.BackupManager.?(Vector3 A_0, Vector3 A_1, PoliceAgency A_2, EBackupResponseType A_3, EBackupUnitType A_4, Int32 A_5)
[8/11/2015 1:36:57 AM.469]    at LSPD_First_Response.BackupManager.RequestBackup(Vector3 position, EBackupResponseType responseType, EBackupUnitType unitType)
[8/11/2015 1:36:57 AM.469]    at LSPD_First_Response.BackupMenu.?(EBackupUnitType A_0)
[8/11/2015 1:36:57 AM.469]    at ?.?()
[8/11/2015 1:38:12 AM.302] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:38:16 AM.085] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/11/2015 1:39:00 AM.346] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 1:39:00 AM.346] LSPD First Response: Aborted chase
[8/11/2015 1:39:22 AM.826] LSPD First Response: Creating ?
[8/11/2015 1:39:29 AM.436] LSPD First Response: Created new chase
[8/11/2015 1:39:29 AM.561] LSPD First Response: Suspect added to chase
[8/11/2015 1:39:29 AM.883] LSPD First Response: Suspect added to chase
[8/11/2015 1:39:30 AM.197] LSPD First Response: Suspect added to chase
[8/11/2015 1:39:30 AM.199] LSPD First Response: Cop added to chase
[8/11/2015 1:39:32 AM.724] LSPD First Response: Cop added to chase
[8/11/2015 1:39:34 AM.768] LSPD First Response: Cop added to chase
[8/11/2015 1:39:34 AM.768] LSPD First Response: Added cop to existing chase
[8/11/2015 1:39:34 AM.770] LSPD First Response: Cop added to chase
[8/11/2015 1:39:34 AM.770] LSPD First Response: Added cop to existing chase
[8/11/2015 1:39:36 AM.144] LSPD First Response: Cop added to chase
[8/11/2015 1:39:36 AM.145] LSPD First Response: Added cop to existing chase
[8/11/2015 1:39:36 AM.306] LSPD First Response: Cop added to chase
[8/11/2015 1:39:36 AM.307] LSPD First Response: Added cop to existing chase
[8/11/2015 1:39:36 AM.462] LSPD First Response: Cop added to chase
[8/11/2015 1:39:36 AM.462] LSPD First Response: Added cop to existing chase
[8/11/2015 1:39:45 AM.415] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:39:49 AM.563] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:40:33 AM.844] LSPD First Response: Cop added to chase
[8/11/2015 1:40:33 AM.844] LSPD First Response: Added cop to existing chase
[8/11/2015 1:40:34 AM.026] LSPD First Response: Cop added to chase
[8/11/2015 1:40:34 AM.026] LSPD First Response: Added cop to existing chase
[8/11/2015 1:40:40 AM.286] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:40:44 AM.126] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:41:50 AM.936] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[8/11/2015 1:41:54 AM.947] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/11/2015 1:42:02 AM.836] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:42:51 AM.330] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 1:42:51 AM.330] LSPD First Response: Aborted chase
[8/11/2015 1:43:49 AM.428] LSPD First Response: Creating ?
[8/11/2015 1:43:51 AM.942] LSPD First Response: Created new chase
[8/11/2015 1:43:52 AM.065] LSPD First Response: Suspect added to chase
[8/11/2015 1:43:52 AM.411] LSPD First Response: Suspect added to chase
[8/11/2015 1:43:52 AM.414] LSPD First Response: Cop added to chase
[8/11/2015 1:43:54 AM.939] LSPD First Response: Cop added to chase
[8/11/2015 1:43:58 AM.226] LSPD First Response: Cop added to chase
[8/11/2015 1:43:58 AM.226] LSPD First Response: Added cop to existing chase
[8/11/2015 1:43:58 AM.228] LSPD First Response: Cop added to chase
[8/11/2015 1:43:58 AM.228] LSPD First Response: Added cop to existing chase
[8/11/2015 1:44:02 AM.693] LSPD First Response: Cop added to chase
[8/11/2015 1:44:02 AM.693] LSPD First Response: Added cop to existing chase
[8/11/2015 1:44:02 AM.877] LSPD First Response: Cop added to chase
[8/11/2015 1:44:02 AM.877] LSPD First Response: Added cop to existing chase
[8/11/2015 1:44:03 AM.053] LSPD First Response: Cop added to chase
[8/11/2015 1:44:03 AM.053] LSPD First Response: Added cop to existing chase
[8/11/2015 1:44:04 AM.728] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:44:07 AM.135] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 1:44:16 AM.968] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 1:45:13 AM.553] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 1:45:13 AM.553] LSPD First Response: Aborted chase
[8/11/2015 1:47:53 AM.654] LSPD First Response: Creating ?
[8/11/2015 1:48:25 AM.256] Thread ID: 0x0000338C

[8/11/2015 1:48:25 AM.256] Thread ID: 0x000033A0

[8/11/2015 1:48:25 AM.256] Thread ID: 0x0000339C

[8/11/2015 1:48:25 AM.256] Thread ID: 0x00003358

[8/11/2015 1:48:25 AM.256] Thread ID: 0x00000284

[8/11/2015 1:48:25 AM.256] Thread ID: 0x0000128C

[8/11/2015 1:48:25 AM.256] Thread ID: 0x00001F2C

[8/11/2015 1:48:25 AM.256] Thread ID: 0x000030C4

[8/11/2015 1:48:25 AM.256] Thread ID: 0x00003134

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[8/11/2015 1:48:25 AM.257] Thread ID: 0x0000210C

[8/11/2015 1:48:25 AM.257] Thread ID: 0x000012B8

[8/11/2015 1:48:25 AM.257] Check: 0

[8/11/2015 1:48:25 AM.257] Thread ID: 0x000021B0

[8/11/2015 1:48:25 AM.257] Thread ID: 0x00001EB8

[8/11/2015 1:48:25 AM.257] Thread ID: 0x00002CC0

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[8/11/2015 1:48:25 AM.258] Thread ID: 0x00002870

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[8/11/2015 1:48:25 AM.258] Thread ID: 0x000033FC

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[8/11/2015 1:48:25 AM.258] Thread ID: 0x00001478

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[8/11/2015 1:48:25 AM.258] Thread ID: 0x00003074

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[8/11/2015 1:48:25 AM.258] Thread ID: 0x000030A0

[8/11/2015 1:48:25 AM.258] Thread ID: 0x0000309C

[8/11/2015 1:48:25 AM.258] Thread ID: 0x00003090

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[8/11/2015 1:48:25 AM.259] Thread ID: 0x00003024

[8/11/2015 1:48:25 AM.259] Thread ID: 0x000030D8

[8/11/2015 1:48:25 AM.259] Thread ID: 0x00002F08

[8/11/2015 1:48:25 AM.259] Thread ID: 0x0000302C

[8/11/2015 1:48:25 AM.259] Thread ID: 0x00003020

[8/11/2015 1:48:25 AM.259] Thread ID: 0x00002AB0

[8/11/2015 1:48:25 AM.259] Thread ID: 0x00001FB4

[8/11/2015 1:48:25 AM.259] Thread ID: 0x00003094

[8/11/2015 1:48:25 AM.259] Thread ID: 0x0000308C

[8/11/2015 1:48:25 AM.259] Thread ID: 0x00003108

[8/11/2015 1:48:25 AM.259] Thread ID: 0x0000310C

[8/11/2015 1:48:25 AM.259] Thread ID: 0x000030FC

[8/11/2015 1:48:25 AM.259] Thread ID: 0x00001F60

[8/11/2015 1:48:25 AM.259] Thread ID: 0x00003348

[8/11/2015 1:48:25 AM.259] Thread ID: 0x0000206C

[8/11/2015 1:48:25 AM.259] Check: 0

[8/11/2015 1:48:25 AM.259] Thread ID: 0x000030BC

[8/11/2015 1:48:25 AM.259] Thread ID: 0x00002B54

[8/11/2015 1:48:25 AM.259] Thread ID: 0x0000261C

[8/11/2015 1:48:25 AM.259] Thread ID: 0x0000178C

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[8/11/2015 1:48:25 AM.259] Thread ID: 0x000031CC

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[8/11/2015 1:48:25 AM.259] Thread ID: 0x00002154

[8/11/2015 1:48:25 AM.259] Check: 0

[8/11/2015 1:48:25 AM.259] Thread ID: 0x000031B4

[8/11/2015 1:48:25 AM.259] Thread ID: 0x000031AC

[8/11/2015 1:48:25 AM.259] Thread ID: 0x000022D4

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[8/11/2015 1:48:25 AM.259] Thread ID: 0x00000D04

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[8/11/2015 1:48:25 AM.675] Thread ID: 0x0000338C

[8/11/2015 1:48:25 AM.675] Thread ID: 0x000033A0

[8/11/2015 1:48:25 AM.676] Thread ID: 0x0000339C

[8/11/2015 1:48:25 AM.676] Thread ID: 0x00003358

[8/11/2015 1:48:25 AM.676] Thread ID: 0x00000284

[8/11/2015 1:48:25 AM.676] Thread ID: 0x0000128C

[8/11/2015 1:48:25 AM.676] Thread ID: 0x00001F2C

[8/11/2015 1:48:25 AM.676] Thread ID: 0x000030C4

[8/11/2015 1:48:25 AM.676] Thread ID: 0x00003134

[8/11/2015 1:48:25 AM.676] Thread ID: 0x0000313C

[8/11/2015 1:48:25 AM.676] Thread ID: 0x00003140

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[8/11/2015 1:48:25 AM.676] Thread ID: 0x000030AC

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[8/11/2015 1:48:25 AM.676] Thread ID: 0x0000210C

[8/11/2015 1:48:25 AM.676] Thread ID: 0x000012B8

[8/11/2015 1:48:25 AM.676] Check: 0

[8/11/2015 1:48:25 AM.676] Thread ID: 0x000021B0

[8/11/2015 1:48:25 AM.676] Thread ID: 0x00001EB8

[8/11/2015 1:48:25 AM.676] Thread ID: 0x00002CC0

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[8/11/2015 1:48:25 AM.677] Thread ID: 0x000033EC

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[8/11/2015 1:48:25 AM.679] Check: 0

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[8/11/2015 1:48:25 AM.680] Check: 0

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[8/11/2015 2:10:46 PM.269] 
[8/11/2015 2:10:46 PM.279] 
[8/11/2015 2:10:46 PM.279] 
[8/11/2015 2:10:46 PM.279] ====================================================================================================
[8/11/2015 2:10:46 PM.279] Started new log on 8/11/2015 2:10:46 PM.269
[8/11/2015 2:10:46 PM.279] ====================================================================================================
[8/11/2015 2:10:46 PM.265] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/11/2015 2:10:46 PM.279] Log verbosity: Verbose
[8/11/2015 2:10:46 PM.282] Initializing input system
[8/11/2015 2:10:46 PM.290] Initializing game console
[8/11/2015 2:10:46 PM.332] Console key has been set to F4 (key code: 115)
[8/11/2015 2:10:46 PM.674] Initializing console variable "SkipGameIntro".
[8/11/2015 2:10:46 PM.674] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/11/2015 2:10:46 PM.684] Read value: <null>
[8/11/2015 2:10:46 PM.684] Initializing console variable "DisableRenderVersionText".
[8/11/2015 2:10:46 PM.684] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/11/2015 2:10:46 PM.702] Read value: True
[8/11/2015 2:10:46 PM.702] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/11/2015 2:10:46 PM.702] Initializing console variable "DisableCustomLoadingScreen".
[8/11/2015 2:10:46 PM.702] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/11/2015 2:10:46 PM.703] Read value: True
[8/11/2015 2:10:46 PM.703] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/11/2015 2:10:46 PM.703] Initializing console variable "ConsoleKey".
[8/11/2015 2:10:46 PM.703] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/11/2015 2:10:46 PM.704] Read value: <null>
[8/11/2015 2:10:46 PM.704] Initializing console variable "PluginTimeoutThreshold".
[8/11/2015 2:10:46 PM.704] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/11/2015 2:10:46 PM.705] Read value: 10000
[8/11/2015 2:10:46 PM.705] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/11/2015 2:10:46 PM.705] Initializing console variable "AlwaysShowConsoleOutput".
[8/11/2015 2:10:46 PM.705] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/11/2015 2:10:46 PM.705] Read value: <null>
[8/11/2015 2:10:46 PM.705] Initializing console variable "WarnOnPluginLoad".
[8/11/2015 2:10:46 PM.705] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/11/2015 2:10:46 PM.706] Read value: True
[8/11/2015 2:10:46 PM.706] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/11/2015 2:10:46 PM.706] Initializing console variable "ShowOnScreenWarnings".
[8/11/2015 2:10:46 PM.706] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/11/2015 2:10:46 PM.706] Read value: <null>
[8/11/2015 2:10:46 PM.706] Console initialized
[8/11/2015 2:10:46 PM.706] Initializing forms manager
[8/11/2015 2:10:47 PM.014] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/11/2015 2:10:47 PM.032] ================ RAGE Plugin Hook ================
[8/11/2015 2:10:47 PM.049] Checking game support
[8/11/2015 2:10:47 PM.055] Product name: Grand Theft Auto V
[8/11/2015 2:10:47 PM.055] Product version: 1.0.393.4
[8/11/2015 2:10:47 PM.055] Is steam version: False
[8/11/2015 2:10:47 PM.056] Initializing DirectX
[8/11/2015 2:10:47 PM.065] Initializing Direct3D
[8/11/2015 2:10:47 PM.065] Loading C:\Windows\system32\d3d11.dll
[8/11/2015 2:10:47 PM.065] Loaded at 0x7FFF4D810000
[8/11/2015 2:10:47 PM.066] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/11/2015 2:10:47 PM.066] Creating Direct3D 11 device and swap chain
[8/11/2015 2:10:47 PM.141] Attempting feature level 10_1
[8/11/2015 2:10:47 PM.165] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/11/2015 2:10:47 PM.179] Swap Chain created: 0x23F4BC920
[8/11/2015 2:10:47 PM.179] Swap Chain VTable: 0x23F4BC920
[8/11/2015 2:10:47 PM.179] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/11/2015 2:10:47 PM.179] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/11/2015 2:10:47 PM.179] D3D11Present: 0x7FFF4D74CDE0
[8/11/2015 2:10:47 PM.179] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/11/2015 2:10:47 PM.179] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/11/2015 2:10:47 PM.179] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/11/2015 2:10:47 PM.179] Getting device
[8/11/2015 2:10:47 PM.180] Retrieved device
[8/11/2015 2:10:47 PM.180] Creating wrapper
[8/11/2015 2:10:47 PM.193] Direct3D initialized
[8/11/2015 2:10:47 PM.193] Direct3D watcher thread spawned
[8/11/2015 2:10:47 PM.194] Initialized DirectX
[8/11/2015 2:10:47 PM.231] Waiting for CurrentGame->ShouldInitializeNow()
[8/11/2015 2:10:47 PM.819] Wrapper created
[8/11/2015 2:10:47 PM.848] Effect created
[8/11/2015 2:10:47 PM.848] Creating buffer
[8/11/2015 2:10:47 PM.848] Created buffer
[8/11/2015 2:10:47 PM.848] Creating blend state
[8/11/2015 2:10:47 PM.848] Created blend state
[8/11/2015 2:10:47 PM.848] Done with creation
[8/11/2015 2:10:47 PM.965] Initializing texture system.
[8/11/2015 2:10:47 PM.965] Initializing texture system; phase 1
[8/11/2015 2:10:47 PM.965] Initializing texture system; phase 2
[8/11/2015 2:10:47 PM.981] Initializing texture system; phase 3
[8/11/2015 2:10:47 PM.982] Initializing texture system; phase 4
[8/11/2015 2:10:48 PM.036] Initializing texture system; phase 5
[8/11/2015 2:10:48 PM.039] Initializing texture system; phase 6
[8/11/2015 2:10:48 PM.041] Initializing texture system; phase 7
[8/11/2015 2:10:48 PM.045] Initializing texture system; phase 8
[8/11/2015 2:10:48 PM.049] Initializing texture system; phase 9
[8/11/2015 2:10:48 PM.053] Initializing texture system; phase 10
[8/11/2015 2:10:48 PM.060] Initializing texture system; phase 11
[8/11/2015 2:10:48 PM.060] Initializing texture system; phase 12
[8/11/2015 2:10:48 PM.065] Initializing texture system; phase 13
[8/11/2015 2:10:48 PM.065] Initializing texture system; phase 14
[8/11/2015 2:10:52 PM.195] Direct3D watcher thread ended
[8/11/2015 2:11:41 PM.855] Initializing game support
[8/11/2015 2:11:51 PM.032] Compatibility level: 0
[8/11/2015 2:11:51 PM.032] Supported version detected
[8/11/2015 2:11:51 PM.032] ==================================================
[8/11/2015 2:11:51 PM.283] Patched IsDebuggerPresent
[8/11/2015 2:11:51 PM.535] Waiting for game initialization
[8/11/2015 2:11:51 PM.886] Initializing hook
[8/11/2015 2:11:52 PM.137] Completing interoperability
[8/11/2015 2:11:52 PM.137] Initialization code 1.
[8/11/2015 2:11:52 PM.137] Initialization code 2.
[8/11/2015 2:11:52 PM.137] Initialization code 3.
[8/11/2015 2:11:52 PM.139] 1 Address: 0x00007FF65E3C340C
[8/11/2015 2:11:52 PM.139] Calling func 1
[8/11/2015 2:11:52 PM.145] 2 Address: 0x00007FF65EE4DCB2
[8/11/2015 2:11:52 PM.145] 3 Address: 0x00007FF65DA15D0E
[8/11/2015 2:11:52 PM.150] Address: 0x00007FF65EE4DC50
[8/11/2015 2:11:52 PM.150] Unknown var: 0x00007FF65FD1D310
[8/11/2015 2:11:52 PM.150] Initialization code 4.
[8/11/2015 2:11:52 PM.150] Completing interoperability, phase 1
[8/11/2015 2:11:52 PM.150] Completing interoperability, phase 2
[8/11/2015 2:11:52 PM.150] Completing interoperability, phase 3
[8/11/2015 2:11:52 PM.150] Completing interoperability, phase 4
[8/11/2015 2:11:52 PM.150] Completing interoperability, phase 5
[8/11/2015 2:11:52 PM.150] Completing interoperability, phase 6
[8/11/2015 2:11:52 PM.150] Completing interoperability, phase 7
[8/11/2015 2:12:28 PM.546] Initializing console variable "IsDeveloperModeEnabled".
[8/11/2015 2:12:28 PM.546] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/11/2015 2:12:28 PM.547] Read value: True
[8/11/2015 2:12:28 PM.547] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/11/2015 2:12:28 PM.576] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 2:12:28 PM.576] Initializing console variable "TimeScale".
[8/11/2015 2:12:28 PM.576] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/11/2015 2:12:28 PM.576] Read value: <null>
[8/11/2015 2:12:28 PM.843] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 2:12:28 PM.869] 
[8/11/2015 2:12:28 PM.870] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 2:12:28 PM.872] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/11/2015 2:12:30 PM.667] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 2:12:30 PM.673] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 2:12:30 PM.711] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 2:12:30 PM.840] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/11/2015 2:12:30 PM.841] 
[8/11/2015 2:12:30 PM.841] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 2:12:30 PM.841] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/11/2015 2:12:32 PM.029] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 2:12:32 PM.035] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 2:12:32 PM.041] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 2:12:32 PM.067] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/11/2015 2:12:32 PM.364] ---------------------------------------------------------------------
[8/11/2015 2:12:32 PM.364] LSPD FIRST RESPONSE
[8/11/2015 2:12:32 PM.364] Version 0.2b
[8/11/2015 2:12:32 PM.364] A G17 Media Modification
[8/11/2015 2:12:32 PM.364] - Developed by LMS & Sam
[8/11/2015 2:12:32 PM.364] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/11/2015 2:12:32 PM.364] © Copyright 2015, G17 Media, www.lspdfr.com
[8/11/2015 2:12:32 PM.364] ---------------------------------------------------------------------
[8/11/2015 2:12:32 PM.364] LSPD First Response: Running LSPD First Response 0.2b
[8/11/2015 2:12:32 PM.364] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/11/2015 2:12:32 PM.813] Cached police
[8/11/2015 2:12:32 PM.813] Cached police2
[8/11/2015 2:12:32 PM.813] Cached policet
[8/11/2015 2:12:32 PM.813] Cached sheriff2
[8/11/2015 2:12:32 PM.813] Cached sheriff
[8/11/2015 2:12:32 PM.813] Cached police4
[8/11/2015 2:12:32 PM.814] Cached policeb
[8/11/2015 2:12:32 PM.814] Cached policeb
[8/11/2015 2:12:32 PM.814] Cached policeb
[8/11/2015 2:12:32 PM.814] Cached fbi2
[8/11/2015 2:12:32 PM.814] Cached policeold1
[8/11/2015 2:12:32 PM.814] Cached policeold2
[8/11/2015 2:12:32 PM.814] Cached policeold2
[8/11/2015 2:12:32 PM.814] Cached buzzard
[8/11/2015 2:12:32 PM.814] Cached polmav
[8/11/2015 2:12:32 PM.814] Cached frogger2
[8/11/2015 2:12:32 PM.814] Cached ambulance
[8/11/2015 2:12:32 PM.814] Cached firetruk
[8/11/2015 2:12:33 PM.039] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/11/2015 2:12:33 PM.041] LSPD First Response: We have 1 callouts registered
[8/11/2015 2:12:33 PM.041] LSPD First Response: CalloutManager initialized
[8/11/2015 2:18:06 PM.037] LSPD First Response: Creating ?
[8/11/2015 2:19:19 PM.254] LSPD First Response: Respawning
[8/11/2015 2:19:37 PM.476] LSPD First Response: Done
[8/11/2015 2:20:06 PM.333] LSPD First Response: Creating ?
[8/11/2015 2:20:41 PM.479] LSPD First Response: Creating ?
[8/11/2015 2:24:13 PM.849] LSPD First Response: Creating ?
[8/11/2015 2:24:15 PM.883] LSPD First Response: Created new chase
[8/11/2015 2:24:16 PM.397] LSPD First Response: Suspect added to chase
[8/11/2015 2:24:16 PM.892] LSPD First Response: Suspect added to chase
[8/11/2015 2:24:17 PM.356] LSPD First Response: Suspect added to chase
[8/11/2015 2:24:17 PM.360] LSPD First Response: Cop added to chase
[8/11/2015 2:24:19 PM.905] LSPD First Response: Cop added to chase
[8/11/2015 2:24:35 PM.057] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/11/2015 2:24:36 PM.048] LSPD First Response: Cop added to chase
[8/11/2015 2:24:36 PM.048] LSPD First Response: Added cop to existing chase
[8/11/2015 2:24:36 PM.052] LSPD First Response: Cop added to chase
[8/11/2015 2:24:36 PM.052] LSPD First Response: Added cop to existing chase
[8/11/2015 2:24:41 PM.933] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 2:24:41 PM.943] LSPD First Response: Aborted chase
[8/11/2015 2:25:54 PM.324] False
[8/11/2015 2:26:55 PM.261] LSPD First Response: Creating ?
[8/11/2015 2:26:57 PM.058] LSPD First Response: Created new chase
[8/11/2015 2:26:57 PM.371] LSPD First Response: Suspect added to chase
[8/11/2015 2:26:57 PM.373] LSPD First Response: Cop added to chase
[8/11/2015 2:26:57 PM.380] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[8/11/2015 2:26:59 PM.874] LSPD First Response: Cop added to chase
[8/11/2015 2:29:51 PM.647] False
[8/11/2015 2:34:16 PM.351] LSPD First Response: Respawning
[8/11/2015 2:34:34 PM.770] LSPD First Response: Done
[8/11/2015 2:36:19 PM.574] LSPD First Response: EndCurrentCallout: Finishing...
[8/11/2015 2:36:21 PM.518] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 2:36:21 PM.518] LSPD First Response: Aborted chase
[8/11/2015 2:40:57 PM.838] LSPD First Response: Respawning
[8/11/2015 2:40:59 PM.359] LSPD First Response: Done
[8/11/2015 2:57:13 PM.727] 
[8/11/2015 2:57:13 PM.729] 
[8/11/2015 2:57:13 PM.729] 
[8/11/2015 2:57:13 PM.729] ====================================================================================================
[8/11/2015 2:57:13 PM.729] Started new log on 8/11/2015 2:57:13 PM.727
[8/11/2015 2:57:13 PM.729] ====================================================================================================
[8/11/2015 2:57:13 PM.726] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/11/2015 2:57:13 PM.729] Log verbosity: Verbose
[8/11/2015 2:57:13 PM.731] Initializing input system
[8/11/2015 2:57:13 PM.736] Initializing game console
[8/11/2015 2:57:13 PM.751] Console key has been set to F4 (key code: 115)
[8/11/2015 2:57:13 PM.806] Initializing console variable "SkipGameIntro".
[8/11/2015 2:57:13 PM.806] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/11/2015 2:57:13 PM.812] Read value: <null>
[8/11/2015 2:57:13 PM.812] Initializing console variable "DisableRenderVersionText".
[8/11/2015 2:57:13 PM.812] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/11/2015 2:57:13 PM.819] Read value: True
[8/11/2015 2:57:13 PM.819] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/11/2015 2:57:13 PM.819] Initializing console variable "DisableCustomLoadingScreen".
[8/11/2015 2:57:13 PM.819] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/11/2015 2:57:13 PM.820] Read value: True
[8/11/2015 2:57:13 PM.820] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/11/2015 2:57:13 PM.820] Initializing console variable "ConsoleKey".
[8/11/2015 2:57:13 PM.820] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/11/2015 2:57:13 PM.820] Read value: <null>
[8/11/2015 2:57:13 PM.820] Initializing console variable "PluginTimeoutThreshold".
[8/11/2015 2:57:13 PM.820] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/11/2015 2:57:13 PM.820] Read value: 10000
[8/11/2015 2:57:13 PM.820] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/11/2015 2:57:13 PM.820] Initializing console variable "AlwaysShowConsoleOutput".
[8/11/2015 2:57:13 PM.821] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/11/2015 2:57:13 PM.821] Read value: <null>
[8/11/2015 2:57:13 PM.821] Initializing console variable "WarnOnPluginLoad".
[8/11/2015 2:57:13 PM.821] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/11/2015 2:57:13 PM.821] Read value: True
[8/11/2015 2:57:13 PM.821] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/11/2015 2:57:13 PM.821] Initializing console variable "ShowOnScreenWarnings".
[8/11/2015 2:57:13 PM.821] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/11/2015 2:57:13 PM.821] Read value: <null>
[8/11/2015 2:57:13 PM.821] Console initialized
[8/11/2015 2:57:13 PM.821] Initializing forms manager
[8/11/2015 2:57:13 PM.826] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/11/2015 2:57:13 PM.834] ================ RAGE Plugin Hook ================
[8/11/2015 2:57:13 PM.844] Checking game support
[8/11/2015 2:57:13 PM.848] Product name: Grand Theft Auto V
[8/11/2015 2:57:13 PM.848] Product version: 1.0.393.4
[8/11/2015 2:57:13 PM.848] Is steam version: False
[8/11/2015 2:57:13 PM.849] Initializing DirectX
[8/11/2015 2:57:13 PM.853] Initializing Direct3D
[8/11/2015 2:57:13 PM.853] Loading C:\Windows\system32\d3d11.dll
[8/11/2015 2:57:13 PM.853] Loaded at 0x7FFF4D810000
[8/11/2015 2:57:13 PM.853] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/11/2015 2:57:13 PM.853] Creating Direct3D 11 device and swap chain
[8/11/2015 2:57:13 PM.872] Attempting feature level 10_1
[8/11/2015 2:57:13 PM.889] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/11/2015 2:57:13 PM.899] Swap Chain created: 0xC2EFF732B0
[8/11/2015 2:57:13 PM.899] Swap Chain VTable: 0xC2EFF732B0
[8/11/2015 2:57:13 PM.899] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/11/2015 2:57:13 PM.899] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/11/2015 2:57:13 PM.899] D3D11Present: 0x7FFF4D74CDE0
[8/11/2015 2:57:13 PM.899] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/11/2015 2:57:13 PM.899] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/11/2015 2:57:13 PM.899] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/11/2015 2:57:13 PM.910] Direct3D initialized
[8/11/2015 2:57:13 PM.910] Initialized DirectX
[8/11/2015 2:57:13 PM.910] Direct3D watcher thread spawned
[8/11/2015 2:57:13 PM.938] Waiting for CurrentGame->ShouldInitializeNow()
[8/11/2015 2:57:14 PM.491] Getting device
[8/11/2015 2:57:14 PM.491] Retrieved device
[8/11/2015 2:57:14 PM.491] Creating wrapper
[8/11/2015 2:57:14 PM.572] Wrapper created
[8/11/2015 2:57:14 PM.576] Effect created
[8/11/2015 2:57:14 PM.576] Creating buffer
[8/11/2015 2:57:14 PM.577] Created buffer
[8/11/2015 2:57:14 PM.577] Creating blend state
[8/11/2015 2:57:14 PM.577] Created blend state
[8/11/2015 2:57:14 PM.577] Done with creation
[8/11/2015 2:57:14 PM.688] Initializing texture system.
[8/11/2015 2:57:14 PM.688] Initializing texture system; phase 1
[8/11/2015 2:57:14 PM.688] Initializing texture system; phase 2
[8/11/2015 2:57:14 PM.699] Initializing texture system; phase 3
[8/11/2015 2:57:14 PM.699] Initializing texture system; phase 4
[8/11/2015 2:57:14 PM.719] Initializing texture system; phase 5
[8/11/2015 2:57:14 PM.721] Initializing texture system; phase 6
[8/11/2015 2:57:14 PM.723] Initializing texture system; phase 7
[8/11/2015 2:57:14 PM.726] Initializing texture system; phase 8
[8/11/2015 2:57:14 PM.729] Initializing texture system; phase 9
[8/11/2015 2:57:14 PM.731] Initializing texture system; phase 10
[8/11/2015 2:57:14 PM.737] Initializing texture system; phase 11
[8/11/2015 2:57:14 PM.737] Initializing texture system; phase 12
[8/11/2015 2:57:14 PM.741] Initializing texture system; phase 13
[8/11/2015 2:57:14 PM.741] Initializing texture system; phase 14
[8/11/2015 2:57:18 PM.910] Direct3D watcher thread ended
[8/11/2015 2:57:46 PM.138] Initializing game support
[8/11/2015 2:57:55 PM.371] Compatibility level: 0
[8/11/2015 2:57:55 PM.371] Supported version detected
[8/11/2015 2:57:55 PM.371] ==================================================
[8/11/2015 2:57:55 PM.623] Patched IsDebuggerPresent
[8/11/2015 2:57:55 PM.874] Waiting for game initialization
[8/11/2015 2:57:56 PM.225] Initializing hook
[8/11/2015 2:57:56 PM.475] Completing interoperability
[8/11/2015 2:57:56 PM.475] Initialization code 1.
[8/11/2015 2:57:56 PM.475] Initialization code 2.
[8/11/2015 2:57:56 PM.475] Initialization code 3.
[8/11/2015 2:57:56 PM.477] 1 Address: 0x00007FF65E3C340C
[8/11/2015 2:57:56 PM.477] Calling func 1
[8/11/2015 2:57:56 PM.485] 2 Address: 0x00007FF65EE4DCB2
[8/11/2015 2:57:56 PM.485] 3 Address: 0x00007FF65DA15D0E
[8/11/2015 2:57:56 PM.490] Address: 0x00007FF65EE4DC50
[8/11/2015 2:57:56 PM.490] Unknown var: 0x00007FF65FD1D310
[8/11/2015 2:57:56 PM.490] Initialization code 4.
[8/11/2015 2:57:56 PM.490] Completing interoperability, phase 1
[8/11/2015 2:57:56 PM.490] Completing interoperability, phase 2
[8/11/2015 2:57:56 PM.490] Completing interoperability, phase 3
[8/11/2015 2:57:56 PM.490] Completing interoperability, phase 4
[8/11/2015 2:57:56 PM.490] Completing interoperability, phase 5
[8/11/2015 2:57:56 PM.490] Completing interoperability, phase 6
[8/11/2015 2:57:56 PM.491] Completing interoperability, phase 7
[8/11/2015 2:58:04 PM.928] Initializing console variable "IsDeveloperModeEnabled".
[8/11/2015 2:58:04 PM.928] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/11/2015 2:58:04 PM.928] Read value: True
[8/11/2015 2:58:04 PM.928] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/11/2015 2:58:04 PM.932] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 2:58:04 PM.932] Initializing console variable "TimeScale".
[8/11/2015 2:58:04 PM.932] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/11/2015 2:58:04 PM.933] Read value: <null>
[8/11/2015 2:58:05 PM.116] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 2:58:05 PM.144] 
[8/11/2015 2:58:05 PM.144] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 2:58:05 PM.146] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/11/2015 2:58:06 PM.594] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 2:58:06 PM.602] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 2:58:06 PM.609] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 2:58:06 PM.657] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/11/2015 2:58:06 PM.658] 
[8/11/2015 2:58:06 PM.658] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 2:58:06 PM.658] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/11/2015 2:58:07 PM.921] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 2:58:07 PM.927] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 2:58:07 PM.934] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 2:58:07 PM.962] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/11/2015 2:58:08 PM.091] ---------------------------------------------------------------------
[8/11/2015 2:58:08 PM.091] LSPD FIRST RESPONSE
[8/11/2015 2:58:08 PM.092] Version 0.2b
[8/11/2015 2:58:08 PM.092] A G17 Media Modification
[8/11/2015 2:58:08 PM.092] - Developed by LMS & Sam
[8/11/2015 2:58:08 PM.092] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/11/2015 2:58:08 PM.092] © Copyright 2015, G17 Media, www.lspdfr.com
[8/11/2015 2:58:08 PM.092] ---------------------------------------------------------------------
[8/11/2015 2:58:08 PM.092] LSPD First Response: Running LSPD First Response 0.2b
[8/11/2015 2:58:08 PM.092] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/11/2015 2:58:08 PM.347] Cached police
[8/11/2015 2:58:08 PM.347] Cached police2
[8/11/2015 2:58:08 PM.347] Cached policet
[8/11/2015 2:58:08 PM.347] Cached sheriff2
[8/11/2015 2:58:08 PM.348] Cached sheriff
[8/11/2015 2:58:08 PM.348] Cached police4
[8/11/2015 2:58:08 PM.348] Cached policeb
[8/11/2015 2:58:08 PM.348] Cached policeb
[8/11/2015 2:58:08 PM.348] Cached policeb
[8/11/2015 2:58:08 PM.348] Cached fbi2
[8/11/2015 2:58:08 PM.348] Cached policeold1
[8/11/2015 2:58:08 PM.348] Cached policeold2
[8/11/2015 2:58:08 PM.348] Cached policeold2
[8/11/2015 2:58:08 PM.348] Cached buzzard
[8/11/2015 2:58:08 PM.348] Cached polmav
[8/11/2015 2:58:08 PM.348] Cached frogger2
[8/11/2015 2:58:08 PM.348] Cached ambulance
[8/11/2015 2:58:08 PM.348] Cached firetruk
[8/11/2015 2:58:08 PM.602] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/11/2015 2:58:08 PM.604] LSPD First Response: We have 1 callouts registered
[8/11/2015 2:58:08 PM.605] LSPD First Response: CalloutManager initialized
[8/11/2015 3:14:51 PM.253] 
[8/11/2015 3:14:51 PM.257] 
[8/11/2015 3:14:51 PM.257] 
[8/11/2015 3:14:51 PM.257] ====================================================================================================
[8/11/2015 3:14:51 PM.257] Started new log on 8/11/2015 3:14:51 PM.253
[8/11/2015 3:14:51 PM.257] ====================================================================================================
[8/11/2015 3:14:51 PM.252] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/11/2015 3:14:51 PM.258] Log verbosity: Verbose
[8/11/2015 3:14:51 PM.262] Initializing input system
[8/11/2015 3:14:51 PM.269] Initializing game console
[8/11/2015 3:14:51 PM.290] Console key has been set to F4 (key code: 115)
[8/11/2015 3:14:51 PM.353] Initializing console variable "SkipGameIntro".
[8/11/2015 3:14:51 PM.353] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/11/2015 3:14:51 PM.359] Read value: <null>
[8/11/2015 3:14:51 PM.359] Initializing console variable "DisableRenderVersionText".
[8/11/2015 3:14:51 PM.359] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/11/2015 3:14:51 PM.367] Read value: True
[8/11/2015 3:14:51 PM.367] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/11/2015 3:14:51 PM.367] Initializing console variable "DisableCustomLoadingScreen".
[8/11/2015 3:14:51 PM.367] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/11/2015 3:14:51 PM.367] Read value: True
[8/11/2015 3:14:51 PM.367] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/11/2015 3:14:51 PM.367] Initializing console variable "ConsoleKey".
[8/11/2015 3:14:51 PM.367] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/11/2015 3:14:51 PM.367] Read value: <null>
[8/11/2015 3:14:51 PM.367] Initializing console variable "PluginTimeoutThreshold".
[8/11/2015 3:14:51 PM.367] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/11/2015 3:14:51 PM.368] Read value: 10000
[8/11/2015 3:14:51 PM.368] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/11/2015 3:14:51 PM.368] Initializing console variable "AlwaysShowConsoleOutput".
[8/11/2015 3:14:51 PM.368] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/11/2015 3:14:51 PM.368] Read value: <null>
[8/11/2015 3:14:51 PM.368] Initializing console variable "WarnOnPluginLoad".
[8/11/2015 3:14:51 PM.368] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/11/2015 3:14:51 PM.369] Read value: True
[8/11/2015 3:14:51 PM.369] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/11/2015 3:14:51 PM.369] Initializing console variable "ShowOnScreenWarnings".
[8/11/2015 3:14:51 PM.369] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/11/2015 3:14:51 PM.369] Read value: <null>
[8/11/2015 3:14:51 PM.369] Console initialized
[8/11/2015 3:14:51 PM.369] Initializing forms manager
[8/11/2015 3:14:51 PM.373] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/11/2015 3:14:51 PM.383] ================ RAGE Plugin Hook ================
[8/11/2015 3:14:51 PM.394] Checking game support
[8/11/2015 3:14:51 PM.400] Product name: Grand Theft Auto V
[8/11/2015 3:14:51 PM.400] Product version: 1.0.393.4
[8/11/2015 3:14:51 PM.400] Is steam version: False
[8/11/2015 3:14:51 PM.400] Initializing DirectX
[8/11/2015 3:14:51 PM.405] Initializing Direct3D
[8/11/2015 3:14:51 PM.406] Loading C:\Windows\system32\d3d11.dll
[8/11/2015 3:14:51 PM.406] Loaded at 0x7FFF4D810000
[8/11/2015 3:14:51 PM.406] D3D11CreateDeviceAndSwapChain at 0x7FFF4D835800
[8/11/2015 3:14:51 PM.406] Creating Direct3D 11 device and swap chain
[8/11/2015 3:14:51 PM.422] Attempting feature level 10_1
[8/11/2015 3:14:51 PM.438] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/11/2015 3:14:51 PM.448] Swap Chain created: 0x7DE1C86F70
[8/11/2015 3:14:51 PM.448] Swap Chain VTable: 0x7DE1C86F70
[8/11/2015 3:14:51 PM.448] Swap Chain VTable_2: 0x7FFF4D7596B8
[8/11/2015 3:14:51 PM.448] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/11/2015 3:14:51 PM.448] D3D11Present: 0x7FFF4D74CDE0
[8/11/2015 3:14:51 PM.448] D3D11ResizeBuffers: 0x7FFF4D75F710
[8/11/2015 3:14:51 PM.448] D3D11ResizeTarget: 0x7FFF4D78DBE0
[8/11/2015 3:14:51 PM.448] D3D11SetFullscreenState: 0x7FFF4D75FB40
[8/11/2015 3:14:51 PM.457] Direct3D initialized
[8/11/2015 3:14:51 PM.457] Initialized DirectX
[8/11/2015 3:14:51 PM.457] Direct3D watcher thread spawned
[8/11/2015 3:14:51 PM.489] Waiting for CurrentGame->ShouldInitializeNow()
[8/11/2015 3:14:52 PM.046] Getting device
[8/11/2015 3:14:52 PM.046] Retrieved device
[8/11/2015 3:14:52 PM.046] Creating wrapper
[8/11/2015 3:14:52 PM.122] Wrapper created
[8/11/2015 3:14:52 PM.126] Effect created
[8/11/2015 3:14:52 PM.127] Creating buffer
[8/11/2015 3:14:52 PM.127] Created buffer
[8/11/2015 3:14:52 PM.127] Creating blend state
[8/11/2015 3:14:52 PM.127] Created blend state
[8/11/2015 3:14:52 PM.127] Done with creation
[8/11/2015 3:14:52 PM.175] Initializing texture system.
[8/11/2015 3:14:52 PM.175] Initializing texture system; phase 1
[8/11/2015 3:14:52 PM.175] Initializing texture system; phase 2
[8/11/2015 3:14:52 PM.186] Initializing texture system; phase 3
[8/11/2015 3:14:52 PM.187] Initializing texture system; phase 4
[8/11/2015 3:14:52 PM.206] Initializing texture system; phase 5
[8/11/2015 3:14:52 PM.208] Initializing texture system; phase 6
[8/11/2015 3:14:52 PM.210] Initializing texture system; phase 7
[8/11/2015 3:14:52 PM.212] Initializing texture system; phase 8
[8/11/2015 3:14:52 PM.215] Initializing texture system; phase 9
[8/11/2015 3:14:52 PM.217] Initializing texture system; phase 10
[8/11/2015 3:14:52 PM.221] Initializing texture system; phase 11
[8/11/2015 3:14:52 PM.221] Initializing texture system; phase 12
[8/11/2015 3:14:52 PM.225] Initializing texture system; phase 13
[8/11/2015 3:14:52 PM.225] Initializing texture system; phase 14
[8/11/2015 3:14:56 PM.458] Direct3D watcher thread ended
[8/11/2015 3:15:23 PM.577] Initializing game support
[8/11/2015 3:15:32 PM.227] Compatibility level: 0
[8/11/2015 3:15:32 PM.227] Supported version detected
[8/11/2015 3:15:32 PM.227] ==================================================
[8/11/2015 3:15:32 PM.478] Patched IsDebuggerPresent
[8/11/2015 3:15:32 PM.729] Waiting for game initialization
[8/11/2015 3:15:33 PM.080] Initializing hook
[8/11/2015 3:15:33 PM.330] Completing interoperability
[8/11/2015 3:15:33 PM.330] Initialization code 1.
[8/11/2015 3:15:33 PM.330] Initialization code 2.
[8/11/2015 3:15:33 PM.330] Initialization code 3.
[8/11/2015 3:15:33 PM.332] 1 Address: 0x00007FF65E3C340C
[8/11/2015 3:15:33 PM.332] Calling func 1
[8/11/2015 3:15:33 PM.338] 2 Address: 0x00007FF65EE4DCB2
[8/11/2015 3:15:33 PM.339] 3 Address: 0x00007FF65DA15D0E
[8/11/2015 3:15:33 PM.343] Address: 0x00007FF65EE4DC50
[8/11/2015 3:15:33 PM.343] Unknown var: 0x00007FF65FD1D310
[8/11/2015 3:15:33 PM.343] Initialization code 4.
[8/11/2015 3:15:33 PM.344] Completing interoperability, phase 1
[8/11/2015 3:15:33 PM.344] Completing interoperability, phase 2
[8/11/2015 3:15:33 PM.344] Completing interoperability, phase 3
[8/11/2015 3:15:33 PM.344] Completing interoperability, phase 4
[8/11/2015 3:15:33 PM.344] Completing interoperability, phase 5
[8/11/2015 3:15:33 PM.344] Completing interoperability, phase 6
[8/11/2015 3:15:33 PM.344] Completing interoperability, phase 7
[8/11/2015 3:15:42 PM.036] Initializing console variable "IsDeveloperModeEnabled".
[8/11/2015 3:15:42 PM.036] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/11/2015 3:15:42 PM.037] Read value: True
[8/11/2015 3:15:42 PM.037] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/11/2015 3:15:42 PM.053] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 3:15:42 PM.053] Initializing console variable "TimeScale".
[8/11/2015 3:15:42 PM.053] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/11/2015 3:15:42 PM.054] Read value: <null>
[8/11/2015 3:15:42 PM.224] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 3:15:42 PM.252] 
[8/11/2015 3:15:42 PM.252] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 3:15:42 PM.254] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/11/2015 3:15:43 PM.744] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 3:15:43 PM.750] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 3:15:43 PM.757] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 3:15:43 PM.797] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/11/2015 3:15:43 PM.798] 
[8/11/2015 3:15:43 PM.798] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 3:15:43 PM.798] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[8/11/2015 3:15:45 PM.007] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 3:15:45 PM.013] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 3:15:45 PM.020] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 3:15:45 PM.048] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/11/2015 3:15:45 PM.182] ---------------------------------------------------------------------
[8/11/2015 3:15:45 PM.182] LSPD FIRST RESPONSE
[8/11/2015 3:15:45 PM.182] Version 0.2b
[8/11/2015 3:15:45 PM.182] A G17 Media Modification
[8/11/2015 3:15:45 PM.182] - Developed by LMS & Sam
[8/11/2015 3:15:45 PM.183] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/11/2015 3:15:45 PM.183] © Copyright 2015, G17 Media, www.lspdfr.com
[8/11/2015 3:15:45 PM.183] ---------------------------------------------------------------------
[8/11/2015 3:15:45 PM.183] LSPD First Response: Running LSPD First Response 0.2b
[8/11/2015 3:15:45 PM.183] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/11/2015 3:15:45 PM.488] Cached police
[8/11/2015 3:15:45 PM.488] Cached police2
[8/11/2015 3:15:45 PM.488] Cached policet
[8/11/2015 3:15:45 PM.488] Cached sheriff2
[8/11/2015 3:15:45 PM.488] Cached sheriff
[8/11/2015 3:15:45 PM.488] Cached police4
[8/11/2015 3:15:45 PM.488] Cached policeb
[8/11/2015 3:15:45 PM.488] Cached policeb
[8/11/2015 3:15:45 PM.488] Cached policeb
[8/11/2015 3:15:45 PM.488] Cached fbi2
[8/11/2015 3:15:45 PM.488] Cached policeold1
[8/11/2015 3:15:45 PM.488] Cached policeold2
[8/11/2015 3:15:45 PM.489] Cached policeold2
[8/11/2015 3:15:45 PM.489] Cached buzzard
[8/11/2015 3:15:45 PM.489] Cached polmav
[8/11/2015 3:15:45 PM.489] Cached frogger2
[8/11/2015 3:15:45 PM.489] Cached ambulance
[8/11/2015 3:15:45 PM.489] Cached firetruk
[8/11/2015 3:15:45 PM.770] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/11/2015 3:15:45 PM.773] LSPD First Response: We have 1 callouts registered
[8/11/2015 3:15:45 PM.774] LSPD First Response: CalloutManager initialized
[8/11/2015 3:26:07 PM.504] LSPD First Response: Created new chase
[8/11/2015 3:26:07 PM.509] LSPD First Response: Suspect added to chase
[8/11/2015 3:26:29 PM.034] LSPD First Response: Cop added to chase
[8/11/2015 3:26:29 PM.036] LSPD First Response: Added cop to existing chase
[8/11/2015 3:26:29 PM.039] LSPD First Response: Cop added to chase
[8/11/2015 3:26:29 PM.039] LSPD First Response: Added cop to existing chase
[8/11/2015 3:26:34 PM.965] LSPD First Response: Cop added to chase
[8/11/2015 3:26:34 PM.965] LSPD First Response: Added cop to existing chase
[8/11/2015 3:26:34 PM.966] LSPD First Response: Cop added to chase
[8/11/2015 3:26:34 PM.967] LSPD First Response: Added cop to existing chase
[8/11/2015 3:26:50 PM.543] LSPD First Response: Cop added to chase
[8/11/2015 3:26:50 PM.543] LSPD First Response: Added cop to existing chase
[8/11/2015 3:26:50 PM.546] LSPD First Response: Cop added to chase
[8/11/2015 3:26:50 PM.546] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:00 PM.737] LSPD First Response: Cop added to chase
[8/11/2015 3:27:00 PM.737] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:00 PM.739] LSPD First Response: Cop added to chase
[8/11/2015 3:27:00 PM.739] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:00 PM.741] LSPD First Response: Cop added to chase
[8/11/2015 3:27:00 PM.741] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:00 PM.806] LSPD First Response: Cop added to chase
[8/11/2015 3:27:00 PM.806] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:05 PM.822] LSPD First Response: Cop added to chase
[8/11/2015 3:27:05 PM.822] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:05 PM.882] LSPD First Response: Cop added to chase
[8/11/2015 3:27:05 PM.882] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:11 PM.236] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[8/11/2015 3:27:15 PM.943] LSPD First Response: Cop added to chase
[8/11/2015 3:27:15 PM.943] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:20 PM.194] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 3:27:20 PM.969] LSPD First Response: Cop added to chase
[8/11/2015 3:27:20 PM.969] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:20 PM.972] LSPD First Response: Cop added to chase
[8/11/2015 3:27:20 PM.972] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:36 PM.100] LSPD First Response: Cop added to chase
[8/11/2015 3:27:36 PM.100] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:36 PM.103] LSPD First Response: Cop added to chase
[8/11/2015 3:27:36 PM.103] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:41 PM.144] LSPD First Response: Cop added to chase
[8/11/2015 3:27:41 PM.144] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:41 PM.147] LSPD First Response: Cop added to chase
[8/11/2015 3:27:41 PM.147] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:41 PM.393] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 3:27:51 PM.224] LSPD First Response: Cop added to chase
[8/11/2015 3:27:51 PM.224] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:51 PM.225] LSPD First Response: Cop added to chase
[8/11/2015 3:27:51 PM.225] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:56 PM.884] LSPD First Response: Cop added to chase
[8/11/2015 3:27:56 PM.885] LSPD First Response: Added cop to existing chase
[8/11/2015 3:27:56 PM.886] LSPD First Response: Cop added to chase
[8/11/2015 3:27:56 PM.887] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:02 PM.876] LSPD First Response: Cop added to chase
[8/11/2015 3:28:02 PM.876] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:02 PM.877] LSPD First Response: Cop added to chase
[8/11/2015 3:28:02 PM.877] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:07 PM.418] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[8/11/2015 3:28:12 PM.872] LSPD First Response: Cop added to chase
[8/11/2015 3:28:12 PM.872] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:12 PM.874] LSPD First Response: Cop added to chase
[8/11/2015 3:28:12 PM.874] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:17 PM.896] LSPD First Response: Cop added to chase
[8/11/2015 3:28:17 PM.896] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:17 PM.899] LSPD First Response: Cop added to chase
[8/11/2015 3:28:17 PM.899] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:22 PM.898] LSPD First Response: Cop added to chase
[8/11/2015 3:28:22 PM.898] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:22 PM.902] LSPD First Response: Cop added to chase
[8/11/2015 3:28:22 PM.902] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:22 PM.905] LSPD First Response: Cop added to chase
[8/11/2015 3:28:22 PM.905] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:22 PM.908] LSPD First Response: Cop added to chase
[8/11/2015 3:28:22 PM.908] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:31 PM.804] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 3:28:32 PM.926] LSPD First Response: Cop added to chase
[8/11/2015 3:28:32 PM.927] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:32 PM.929] LSPD First Response: Cop added to chase
[8/11/2015 3:28:32 PM.929] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:37 PM.933] LSPD First Response: Cop added to chase
[8/11/2015 3:28:37 PM.933] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:37 PM.934] LSPD First Response: Cop added to chase
[8/11/2015 3:28:37 PM.934] LSPD First Response: Added cop to existing chase
[8/11/2015 3:28:39 PM.606] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[8/11/2015 3:28:46 PM.896] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 3:28:51 PM.210] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 3:29:06 PM.922] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/11/2015 3:29:06 PM.951] LSPD First Response: Cop added to chase
[8/11/2015 3:29:06 PM.951] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:06 PM.953] LSPD First Response: Cop added to chase
[8/11/2015 3:29:06 PM.953] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.072] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.073] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.075] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.075] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.225] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.225] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.228] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.228] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.377] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.377] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.378] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.379] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.556] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.556] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.559] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.559] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.674] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.674] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:07 PM.677] LSPD First Response: Cop added to chase
[8/11/2015 3:29:07 PM.677] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:15 PM.206] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/11/2015 3:29:24 PM.081] LSPD First Response: Cop added to chase
[8/11/2015 3:29:24 PM.081] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:24 PM.083] LSPD First Response: Cop added to chase
[8/11/2015 3:29:24 PM.083] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:24 PM.085] LSPD First Response: Cop added to chase
[8/11/2015 3:29:24 PM.085] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:24 PM.088] LSPD First Response: Cop added to chase
[8/11/2015 3:29:24 PM.088] LSPD First Response: Added cop to existing chase
[8/11/2015 3:29:29 PM.149] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[8/11/2015 3:29:29 PM.411] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/11/2015 3:29:38 PM.444] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 3:29:51 PM.214] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 3:29:51 PM.224] LSPD First Response: Aborted chase
[8/11/2015 3:29:56 PM.239] LSPD First Response: Respawning
[8/11/2015 3:30:12 PM.920] LSPD First Response: Done
[8/11/2015 4:33:09 PM.671] LSPD First Response: Creating ?
[8/11/2015 4:34:35 PM.487] LSPD First Response: Creating ?
[8/11/2015 4:35:43 PM.116] LSPD First Response: Creating ?
[8/11/2015 4:35:48 PM.390] LSPD First Response: Created new chase
[8/11/2015 4:35:48 PM.390] LSPD First Response: Suspect added to chase
[8/11/2015 4:36:19 PM.032] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 4:36:19 PM.032] LSPD First Response: Aborted chase
[8/11/2015 4:38:31 PM.456] LSPD First Response: Creating ?
[8/11/2015 4:42:30 PM.759] LSPD First Response: Creating ?
[8/11/2015 4:43:52 PM.675] LSPD First Response: Creating ?
[8/11/2015 4:44:34 PM.168] LSPD First Response: Creating ?
[8/11/2015 4:46:37 PM.482] LSPD First Response: Creating ?
[8/11/2015 4:47:25 PM.976] LSPD First Response: Creating ?
[8/11/2015 4:50:39 PM.032] LSPD First Response: Creating ?
[8/11/2015 4:51:55 PM.458] LSPD First Response: Creating ?
[8/11/2015 4:52:27 PM.145] LSPD First Response: Creating ?
[8/11/2015 4:54:57 PM.564] LSPD First Response: Creating ?
[8/11/2015 4:56:22 PM.231] LSPD First Response: Creating ?
[8/11/2015 5:00:56 PM.778] LSPD First Response: Creating ?
[8/11/2015 5:01:30 PM.664] LSPD First Response: Creating ?
[8/11/2015 5:01:35 PM.613] LSPD First Response: Created new chase
[8/11/2015 5:01:36 PM.407] LSPD First Response: Suspect added to chase
[8/11/2015 5:01:53 PM.970] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[8/11/2015 5:01:54 PM.005] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.005] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:54 PM.008] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.008] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:54 PM.180] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.180] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:54 PM.182] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.182] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:54 PM.374] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.375] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:54 PM.377] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.377] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:54 PM.519] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.520] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:54 PM.522] LSPD First Response: Cop added to chase
[8/11/2015 5:01:54 PM.522] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:59 PM.626] LSPD First Response: Cop added to chase
[8/11/2015 5:01:59 PM.626] LSPD First Response: Added cop to existing chase
[8/11/2015 5:01:59 PM.628] LSPD First Response: Cop added to chase
[8/11/2015 5:01:59 PM.629] LSPD First Response: Added cop to existing chase
[8/11/2015 5:04:47 PM.778] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/11/2015 5:05:32 PM.394] LSPD First Response: No more suspects useable, aborting chase
[8/11/2015 5:05:32 PM.394] LSPD First Response: Aborted chase
[8/25/2015 3:09:26 AM.640] 
[8/25/2015 3:09:26 AM.668] 
[8/25/2015 3:09:26 AM.669] 
[8/25/2015 3:09:26 AM.670] ====================================================================================================
[8/25/2015 3:09:26 AM.670] Started new log on 8/25/2015 3:09:26 AM.637
[8/25/2015 3:09:26 AM.670] ====================================================================================================
[8/25/2015 3:09:26 AM.490] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/25/2015 3:09:26 AM.682] Log verbosity: Verbose
[8/25/2015 3:09:26 AM.684] Initializing input system
[8/25/2015 3:09:26 AM.690] Initializing game console
[8/25/2015 3:09:26 AM.707] Console key has been set to F4 (key code: 115)
[8/25/2015 3:09:27 AM.002] Initializing console variable "SkipGameIntro".
[8/25/2015 3:09:27 AM.003] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/25/2015 3:09:27 AM.008] Read value: <null>
[8/25/2015 3:09:27 AM.009] Initializing console variable "DisableRenderVersionText".
[8/25/2015 3:09:27 AM.009] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/25/2015 3:09:27 AM.023] Read value: True
[8/25/2015 3:09:27 AM.023] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/25/2015 3:09:27 AM.025] Initializing console variable "ConsoleKey".
[8/25/2015 3:09:27 AM.025] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/25/2015 3:09:27 AM.030] Read value: D0
[8/25/2015 3:09:27 AM.030] Setting value of console variable "ConsoleKey" to stored value.
[8/25/2015 3:09:27 AM.030] Console key has been set to D0 (key code: 48)
[8/25/2015 3:09:27 AM.030] Initializing console variable "PluginTimeoutThreshold".
[8/25/2015 3:09:27 AM.031] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/25/2015 3:09:27 AM.032] Read value: 10000
[8/25/2015 3:09:27 AM.032] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/25/2015 3:09:27 AM.033] Initializing console variable "AlwaysShowConsoleOutput".
[8/25/2015 3:09:27 AM.033] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/25/2015 3:09:27 AM.033] Read value: <null>
[8/25/2015 3:09:27 AM.033] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/25/2015 3:09:27 AM.034] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/25/2015 3:09:27 AM.034] Read value: <null>
[8/25/2015 3:09:27 AM.034] Initializing console variable "PluginVerificationSystemDisableId".
[8/25/2015 3:09:27 AM.034] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/25/2015 3:09:27 AM.035] Read value: <null>
[8/25/2015 3:09:27 AM.035] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/25/2015 3:09:27 AM.035] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/25/2015 3:09:27 AM.036] Read value: <null>
[8/25/2015 3:09:27 AM.036] Initializing console variable "ShowOnScreenWarnings".
[8/25/2015 3:09:27 AM.036] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/25/2015 3:09:27 AM.037] Read value: <null>
[8/25/2015 3:09:27 AM.038] Console initialized
[8/25/2015 3:09:27 AM.038] Initializing forms manager
[8/25/2015 3:09:27 AM.045] Version: RAGE Plugin Hook v0.23.730.5037 PUBLIC ALPHA for Grand Theft Auto V
[8/25/2015 3:09:27 AM.070] ================ RAGE Plugin Hook ================
[8/25/2015 3:09:27 AM.090] Checking game support
[8/25/2015 3:09:27 AM.119] Product name: Grand Theft Auto V
[8/25/2015 3:09:27 AM.121] Product version: 1.0.393.4
[8/25/2015 3:09:27 AM.122] Is steam version: False
[8/25/2015 3:09:27 AM.123] Initializing DirectX
[8/25/2015 3:09:27 AM.125] Initializing Direct3D
[8/25/2015 3:09:27 AM.126] Loading C:\Windows\system32\d3d11.dll
[8/25/2015 3:09:27 AM.126] Loaded at 0x7FF972360000
[8/25/2015 3:09:27 AM.126] D3D11CreateDeviceAndSwapChain at 0x7FF972385800
[8/25/2015 3:09:27 AM.126] Creating Direct3D 11 device and swap chain
[8/25/2015 3:09:27 AM.162] Attempting feature level 10_1
[8/25/2015 3:09:27 AM.182] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/25/2015 3:09:27 AM.194] Swap Chain created: 0x974CD57D20
[8/25/2015 3:09:27 AM.194] Swap Chain VTable: 0x974CD57D20
[8/25/2015 3:09:27 AM.194] Swap Chain VTable_2: 0x7FF9722896B8
[8/25/2015 3:09:27 AM.194] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/25/2015 3:09:27 AM.195] D3D11Present: 0x7FF97227CDE0
[8/25/2015 3:09:27 AM.195] D3D11ResizeBuffers: 0x7FF97228F710
[8/25/2015 3:09:27 AM.195] D3D11ResizeTarget: 0x7FF9722BDBE0
[8/25/2015 3:09:27 AM.195] D3D11SetFullscreenState: 0x7FF97228FB40
[8/25/2015 3:09:27 AM.206] Direct3D initialized
[8/25/2015 3:09:27 AM.206] Initialized DirectX
[8/25/2015 3:09:27 AM.207] Direct3D watcher thread spawned
[8/25/2015 3:09:27 AM.748] Getting device
[8/25/2015 3:09:27 AM.748] Retrieved device
[8/25/2015 3:09:27 AM.748] Creating wrapper
[8/25/2015 3:09:28 AM.046] Wrapper created
[8/25/2015 3:09:28 AM.075] Effect created
[8/25/2015 3:09:28 AM.076] Creating buffer
[8/25/2015 3:09:28 AM.076] Created buffer
[8/25/2015 3:09:28 AM.076] Creating blend state
[8/25/2015 3:09:28 AM.076] Created blend state
[8/25/2015 3:09:28 AM.077] Done with creation
[8/25/2015 3:09:28 AM.337] Initializing texture system.
[8/25/2015 3:09:28 AM.337] Initializing texture system; phase 1
[8/25/2015 3:09:28 AM.337] Initializing texture system; phase 2
[8/25/2015 3:09:28 AM.369] Initializing texture system; phase 3
[8/25/2015 3:09:28 AM.372] Initializing texture system; phase 4
[8/25/2015 3:09:28 AM.390] Initializing texture system; phase 5
[8/25/2015 3:09:28 AM.422] Initializing texture system; phase 6
[8/25/2015 3:09:28 AM.425] Initializing texture system; phase 7
[8/25/2015 3:09:28 AM.427] Initializing texture system; phase 8
[8/25/2015 3:09:28 AM.429] Initializing texture system; phase 9
[8/25/2015 3:09:28 AM.430] Initializing texture system; phase 10
[8/25/2015 3:09:28 AM.434] Initializing texture system; phase 11
[8/25/2015 3:09:28 AM.434] Initializing texture system; phase 12
[8/25/2015 3:09:28 AM.436] Initializing texture system; phase 13
[8/25/2015 3:09:28 AM.436] Initializing texture system; phase 14
[8/25/2015 3:09:32 AM.208] Direct3D watcher thread ended
[8/25/2015 3:09:59 AM.931] Initializing game support
[8/25/2015 3:10:09 AM.905] Compatibility level: 0
[8/25/2015 3:10:09 AM.905] Supported version detected
[8/25/2015 3:10:09 AM.905] ==================================================
[8/25/2015 3:10:10 AM.157] Patched IsDebuggerPresent
[8/25/2015 3:10:10 AM.409] Waiting for game initialization
[8/25/2015 3:10:10 AM.760] Initializing hook
[8/25/2015 3:10:11 AM.011] Completing interoperability
[8/25/2015 3:10:11 AM.011] Initialization code 1.
[8/25/2015 3:10:11 AM.011] Initialization code 2.
[8/25/2015 3:10:11 AM.011] Initialization code 3.
[8/25/2015 3:10:11 AM.014] 1 Address: 0x00007FF6FFF1340C
[8/25/2015 3:10:11 AM.015] Calling func 1
[8/25/2015 3:10:11 AM.021] 2 Address: 0x00007FF70099DCB2
[8/25/2015 3:10:11 AM.021] 3 Address: 0x00007FF6FF565D0E
[8/25/2015 3:10:11 AM.026] Address: 0x00007FF70099DC50
[8/25/2015 3:10:11 AM.027] Unknown var: 0x00007FF70186D310
[8/25/2015 3:10:11 AM.027] Initialization code 4.
[8/25/2015 3:10:11 AM.027] Completing interoperability, phase 1
[8/25/2015 3:10:11 AM.027] Completing interoperability, phase 2
[8/25/2015 3:10:11 AM.027] Completing interoperability, phase 3
[8/25/2015 3:10:11 AM.028] Completing interoperability, phase 4
[8/25/2015 3:10:11 AM.028] Completing interoperability, phase 5
[8/25/2015 3:10:11 AM.028] Completing interoperability, phase 6
[8/25/2015 3:10:11 AM.028] Completing interoperability, phase 7
[8/25/2015 3:10:49 AM.868] Initializing console variable "TimeScale".
[8/25/2015 3:10:49 AM.868] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/25/2015 3:10:49 AM.870] Read value: <null>
[8/25/2015 3:10:52 AM.179] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[8/25/2015 3:19:51 AM.680] 
[8/25/2015 3:19:51 AM.709] 
[8/25/2015 3:19:51 AM.709] 
[8/25/2015 3:19:51 AM.710] ====================================================================================================
[8/25/2015 3:19:51 AM.710] Started new log on 8/25/2015 3:19:51 AM.677
[8/25/2015 3:19:51 AM.710] ====================================================================================================
[8/25/2015 3:19:51 AM.579] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/25/2015 3:19:51 AM.722] Log verbosity: Verbose
[8/25/2015 3:19:51 AM.724] Initializing input system
[8/25/2015 3:19:51 AM.729] Initializing game console
[8/25/2015 3:19:51 AM.747] Console key has been set to F4 (key code: 115)
[8/25/2015 3:19:51 AM.897] Initializing console variable "SkipGameIntro".
[8/25/2015 3:19:51 AM.898] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/25/2015 3:19:51 AM.902] Read value: <null>
[8/25/2015 3:19:51 AM.903] Initializing console variable "DisableRenderVersionText".
[8/25/2015 3:19:51 AM.903] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/25/2015 3:19:51 AM.915] Read value: True
[8/25/2015 3:19:51 AM.916] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/25/2015 3:19:51 AM.917] Initializing console variable "ConsoleKey".
[8/25/2015 3:19:51 AM.918] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/25/2015 3:19:51 AM.921] Read value: D0
[8/25/2015 3:19:51 AM.922] Setting value of console variable "ConsoleKey" to stored value.
[8/25/2015 3:19:51 AM.922] Console key has been set to D0 (key code: 48)
[8/25/2015 3:19:51 AM.923] Initializing console variable "PluginTimeoutThreshold".
[8/25/2015 3:19:51 AM.923] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/25/2015 3:19:51 AM.924] Read value: 10000
[8/25/2015 3:19:51 AM.924] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/25/2015 3:19:51 AM.924] Initializing console variable "AlwaysShowConsoleOutput".
[8/25/2015 3:19:51 AM.925] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/25/2015 3:19:51 AM.925] Read value: <null>
[8/25/2015 3:19:51 AM.925] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/25/2015 3:19:51 AM.926] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/25/2015 3:19:51 AM.926] Read value: <null>
[8/25/2015 3:19:51 AM.926] Initializing console variable "PluginVerificationSystemDisableId".
[8/25/2015 3:19:51 AM.926] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/25/2015 3:19:51 AM.927] Read value: <null>
[8/25/2015 3:19:51 AM.927] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/25/2015 3:19:51 AM.927] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/25/2015 3:19:51 AM.928] Read value: <null>
[8/25/2015 3:19:51 AM.928] Initializing console variable "ShowOnScreenWarnings".
[8/25/2015 3:19:51 AM.928] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/25/2015 3:19:51 AM.928] Read value: <null>
[8/25/2015 3:19:51 AM.929] Console initialized
[8/25/2015 3:19:51 AM.929] Initializing forms manager
[8/25/2015 3:19:51 AM.935] Version: RAGE Plugin Hook v0.23.730.5037 PUBLIC ALPHA for Grand Theft Auto V
[8/25/2015 3:19:51 AM.960] ================ RAGE Plugin Hook ================
[8/25/2015 3:19:51 AM.980] Checking game support
[8/25/2015 3:19:52 AM.015] Product name: Grand Theft Auto V
[8/25/2015 3:19:52 AM.018] Product version: 1.0.393.4
[8/25/2015 3:19:52 AM.018] Is steam version: False
[8/25/2015 3:19:52 AM.019] Initializing DirectX
[8/25/2015 3:19:52 AM.021] Initializing Direct3D
[8/25/2015 3:19:52 AM.022] Loading C:\Windows\system32\d3d11.dll
[8/25/2015 3:19:52 AM.022] Loaded at 0x7FF972360000
[8/25/2015 3:19:52 AM.022] D3D11CreateDeviceAndSwapChain at 0x7FF972385800
[8/25/2015 3:19:52 AM.023] Creating Direct3D 11 device and swap chain
[8/25/2015 3:19:52 AM.044] Attempting feature level 10_1
[8/25/2015 3:19:52 AM.065] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/25/2015 3:19:52 AM.078] Swap Chain created: 0x6C387C44E0
[8/25/2015 3:19:52 AM.079] Swap Chain VTable: 0x6C387C44E0
[8/25/2015 3:19:52 AM.079] Swap Chain VTable_2: 0x7FF9722896B8
[8/25/2015 3:19:52 AM.079] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/25/2015 3:19:52 AM.079] D3D11Present: 0x7FF97227CDE0
[8/25/2015 3:19:52 AM.079] D3D11ResizeBuffers: 0x7FF97228F710
[8/25/2015 3:19:52 AM.080] D3D11ResizeTarget: 0x7FF9722BDBE0
[8/25/2015 3:19:52 AM.080] D3D11SetFullscreenState: 0x7FF97228FB40
[8/25/2015 3:19:52 AM.089] Direct3D initialized
[8/25/2015 3:19:52 AM.090] Initialized DirectX
[8/25/2015 3:19:52 AM.090] Direct3D watcher thread spawned
[8/25/2015 3:19:52 AM.456] Getting device
[8/25/2015 3:19:52 AM.456] Retrieved device
[8/25/2015 3:19:52 AM.457] Creating wrapper
[8/25/2015 3:19:52 AM.550] Wrapper created
[8/25/2015 3:19:52 AM.556] Effect created
[8/25/2015 3:19:52 AM.556] Creating buffer
[8/25/2015 3:19:52 AM.556] Created buffer
[8/25/2015 3:19:52 AM.556] Creating blend state
[8/25/2015 3:19:52 AM.556] Created blend state
[8/25/2015 3:19:52 AM.557] Done with creation
[8/25/2015 3:19:52 AM.595] Initializing texture system.
[8/25/2015 3:19:52 AM.595] Initializing texture system; phase 1
[8/25/2015 3:19:52 AM.596] Initializing texture system; phase 2
[8/25/2015 3:19:52 AM.606] Initializing texture system; phase 3
[8/25/2015 3:19:52 AM.609] Initializing texture system; phase 4
[8/25/2015 3:19:52 AM.625] Initializing texture system; phase 5
[8/25/2015 3:19:52 AM.626] Initializing texture system; phase 6
[8/25/2015 3:19:52 AM.628] Initializing texture system; phase 7
[8/25/2015 3:19:52 AM.631] Initializing texture system; phase 8
[8/25/2015 3:19:52 AM.632] Initializing texture system; phase 9
[8/25/2015 3:19:52 AM.633] Initializing texture system; phase 10
[8/25/2015 3:19:52 AM.637] Initializing texture system; phase 11
[8/25/2015 3:19:52 AM.637] Initializing texture system; phase 12
[8/25/2015 3:19:52 AM.639] Initializing texture system; phase 13
[8/25/2015 3:19:52 AM.639] Initializing texture system; phase 14
[8/25/2015 3:19:57 AM.092] Direct3D watcher thread ended
[8/25/2015 3:20:23 AM.963] Initializing game support
[8/25/2015 3:20:32 AM.616] Compatibility level: 0
[8/25/2015 3:20:32 AM.616] Supported version detected
[8/25/2015 3:20:32 AM.616] ==================================================
[8/25/2015 3:20:32 AM.867] Patched IsDebuggerPresent
[8/25/2015 3:20:33 AM.119] Waiting for game initialization
[8/25/2015 3:20:33 AM.470] Initializing hook
[8/25/2015 3:20:33 AM.721] Completing interoperability
[8/25/2015 3:20:33 AM.721] Initialization code 1.
[8/25/2015 3:20:33 AM.721] Initialization code 2.
[8/25/2015 3:20:33 AM.721] Initialization code 3.
[8/25/2015 3:20:33 AM.724] 1 Address: 0x00007FF6FFF1340C
[8/25/2015 3:20:33 AM.724] Calling func 1
[8/25/2015 3:20:33 AM.731] 2 Address: 0x00007FF70099DCB2
[8/25/2015 3:20:33 AM.732] 3 Address: 0x00007FF6FF565D0E
[8/25/2015 3:20:33 AM.737] Address: 0x00007FF70099DC50
[8/25/2015 3:20:33 AM.737] Unknown var: 0x00007FF70186D310
[8/25/2015 3:20:33 AM.737] Initialization code 4.
[8/25/2015 3:20:33 AM.737] Completing interoperability, phase 1
[8/25/2015 3:20:33 AM.737] Completing interoperability, phase 2
[8/25/2015 3:20:33 AM.738] Completing interoperability, phase 3
[8/25/2015 3:20:33 AM.738] Completing interoperability, phase 4
[8/25/2015 3:20:33 AM.738] Completing interoperability, phase 5
[8/25/2015 3:20:33 AM.738] Completing interoperability, phase 6
[8/25/2015 3:20:33 AM.738] Completing interoperability, phase 7
[8/25/2015 3:20:43 AM.127] Initializing console variable "TimeScale".
[8/25/2015 3:20:43 AM.128] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/25/2015 3:20:43 AM.128] Read value: <null>
[8/25/2015 3:20:45 AM.298] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[8/25/2015 3:24:19 AM.352] 
[8/25/2015 3:24:19 AM.380] 
[8/25/2015 3:24:19 AM.381] 
[8/25/2015 3:24:19 AM.381] ====================================================================================================
[8/25/2015 3:24:19 AM.382] Started new log on 8/25/2015 3:24:19 AM.350
[8/25/2015 3:24:19 AM.382] ====================================================================================================
[8/25/2015 3:24:19 AM.252] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/25/2015 3:24:19 AM.394] Log verbosity: Verbose
[8/25/2015 3:24:19 AM.395] Initializing input system
[8/25/2015 3:24:19 AM.402] Initializing game console
[8/25/2015 3:24:19 AM.420] Console key has been set to F4 (key code: 115)
[8/25/2015 3:24:19 AM.588] Initializing console variable "SkipGameIntro".
[8/25/2015 3:24:19 AM.588] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/25/2015 3:24:19 AM.593] Read value: <null>
[8/25/2015 3:24:19 AM.593] Initializing console variable "DisableRenderVersionText".
[8/25/2015 3:24:19 AM.593] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/25/2015 3:24:19 AM.605] Read value: True
[8/25/2015 3:24:19 AM.606] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/25/2015 3:24:19 AM.607] Initializing console variable "ConsoleKey".
[8/25/2015 3:24:19 AM.608] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/25/2015 3:24:19 AM.612] Read value: D0
[8/25/2015 3:24:19 AM.612] Setting value of console variable "ConsoleKey" to stored value.
[8/25/2015 3:24:19 AM.613] Console key has been set to D0 (key code: 48)
[8/25/2015 3:24:19 AM.613] Initializing console variable "PluginTimeoutThreshold".
[8/25/2015 3:24:19 AM.613] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/25/2015 3:24:19 AM.614] Read value: 10000
[8/25/2015 3:24:19 AM.614] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/25/2015 3:24:19 AM.615] Initializing console variable "AlwaysShowConsoleOutput".
[8/25/2015 3:24:19 AM.615] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/25/2015 3:24:19 AM.615] Read value: <null>
[8/25/2015 3:24:19 AM.615] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/25/2015 3:24:19 AM.616] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/25/2015 3:24:19 AM.616] Read value: <null>
[8/25/2015 3:24:19 AM.616] Initializing console variable "PluginVerificationSystemDisableId".
[8/25/2015 3:24:19 AM.617] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/25/2015 3:24:19 AM.617] Read value: <null>
[8/25/2015 3:24:19 AM.617] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/25/2015 3:24:19 AM.617] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/25/2015 3:24:19 AM.618] Read value: <null>
[8/25/2015 3:24:19 AM.618] Initializing console variable "ShowOnScreenWarnings".
[8/25/2015 3:24:19 AM.618] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/25/2015 3:24:19 AM.619] Read value: <null>
[8/25/2015 3:24:19 AM.619] Console initialized
[8/25/2015 3:24:19 AM.619] Initializing forms manager
[8/25/2015 3:24:19 AM.625] Version: RAGE Plugin Hook v0.23.730.5037 PUBLIC ALPHA for Grand Theft Auto V
[8/25/2015 3:24:19 AM.652] ================ RAGE Plugin Hook ================
[8/25/2015 3:24:19 AM.671] Checking game support
[8/25/2015 3:24:19 AM.698] Product name: Grand Theft Auto V
[8/25/2015 3:24:19 AM.700] Product version: 1.0.393.4
[8/25/2015 3:24:19 AM.700] Is steam version: False
[8/25/2015 3:24:19 AM.701] Initializing DirectX
[8/25/2015 3:24:19 AM.703] Initializing Direct3D
[8/25/2015 3:24:19 AM.703] Loading C:\Windows\system32\d3d11.dll
[8/25/2015 3:24:19 AM.703] Loaded at 0x7FF972360000
[8/25/2015 3:24:19 AM.704] D3D11CreateDeviceAndSwapChain at 0x7FF972385800
[8/25/2015 3:24:19 AM.704] Creating Direct3D 11 device and swap chain
[8/25/2015 3:24:19 AM.714] Swap Chain created: 0x68FB2BCD60
[8/25/2015 3:24:19 AM.715] Swap Chain VTable: 0x68FB2BCD60
[8/25/2015 3:24:19 AM.715] Swap Chain VTable_2: 0x7FF9722896B8
[8/25/2015 3:24:19 AM.715] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/25/2015 3:24:19 AM.715] D3D11Present: 0x7FF97227CDE0
[8/25/2015 3:24:19 AM.715] D3D11ResizeBuffers: 0x7FF97228F710
[8/25/2015 3:24:19 AM.715] D3D11ResizeTarget: 0x7FF9722BDBE0
[8/25/2015 3:24:19 AM.716] D3D11SetFullscreenState: 0x7FF97228FB40
[8/25/2015 3:24:19 AM.724] Direct3D initialized
[8/25/2015 3:24:19 AM.724] Initialized DirectX
[8/25/2015 3:24:19 AM.725] Direct3D watcher thread spawned
[8/25/2015 3:24:20 AM.301] Getting device
[8/25/2015 3:24:20 AM.301] Retrieved device
[8/25/2015 3:24:20 AM.301] Creating wrapper
[8/25/2015 3:24:20 AM.377] Wrapper created
[8/25/2015 3:24:20 AM.382] Effect created
[8/25/2015 3:24:20 AM.383] Creating buffer
[8/25/2015 3:24:20 AM.383] Created buffer
[8/25/2015 3:24:20 AM.383] Creating blend state
[8/25/2015 3:24:20 AM.383] Created blend state
[8/25/2015 3:24:20 AM.383] Done with creation
[8/25/2015 3:24:20 AM.420] Initializing texture system.
[8/25/2015 3:24:20 AM.421] Initializing texture system; phase 1
[8/25/2015 3:24:20 AM.421] Initializing texture system; phase 2
[8/25/2015 3:24:20 AM.432] Initializing texture system; phase 3
[8/25/2015 3:24:20 AM.435] Initializing texture system; phase 4
[8/25/2015 3:24:20 AM.450] Initializing texture system; phase 5
[8/25/2015 3:24:20 AM.452] Initializing texture system; phase 6
[8/25/2015 3:24:20 AM.455] Initializing texture system; phase 7
[8/25/2015 3:24:20 AM.457] Initializing texture system; phase 8
[8/25/2015 3:24:20 AM.459] Initializing texture system; phase 9
[8/25/2015 3:24:20 AM.461] Initializing texture system; phase 10
[8/25/2015 3:24:20 AM.465] Initializing texture system; phase 11
[8/25/2015 3:24:20 AM.466] Initializing texture system; phase 12
[8/25/2015 3:24:20 AM.468] Initializing texture system; phase 13
[8/25/2015 3:24:20 AM.468] Initializing texture system; phase 14
[8/25/2015 3:24:24 AM.727] Direct3D watcher thread ended
[8/25/2015 3:24:52 AM.805] Initializing game support
[8/25/2015 3:25:01 AM.311] Compatibility level: 0
[8/25/2015 3:25:01 AM.311] Supported version detected
[8/25/2015 3:25:01 AM.311] ==================================================
[8/25/2015 3:25:01 AM.563] Patched IsDebuggerPresent
[8/25/2015 3:25:01 AM.814] Waiting for game initialization
[8/25/2015 3:25:02 AM.166] Initializing hook
[8/25/2015 3:25:02 AM.417] Completing interoperability
[8/25/2015 3:25:02 AM.417] Initialization code 1.
[8/25/2015 3:25:02 AM.417] Initialization code 2.
[8/25/2015 3:25:02 AM.417] Initialization code 3.
[8/25/2015 3:25:02 AM.420] 1 Address: 0x00007FF6FFF1340C
[8/25/2015 3:25:02 AM.421] Calling func 1
[8/25/2015 3:25:02 AM.427] 2 Address: 0x00007FF70099DCB2
[8/25/2015 3:25:02 AM.427] 3 Address: 0x00007FF6FF565D0E
[8/25/2015 3:25:02 AM.432] Address: 0x00007FF70099DC50
[8/25/2015 3:25:02 AM.432] Unknown var: 0x00007FF70186D310
[8/25/2015 3:25:02 AM.433] Initialization code 4.
[8/25/2015 3:25:02 AM.433] Completing interoperability, phase 1
[8/25/2015 3:25:02 AM.433] Completing interoperability, phase 2
[8/25/2015 3:25:02 AM.433] Completing interoperability, phase 3
[8/25/2015 3:25:02 AM.433] Completing interoperability, phase 4
[8/25/2015 3:25:02 AM.433] Completing interoperability, phase 5
[8/25/2015 3:25:02 AM.434] Completing interoperability, phase 6
[8/25/2015 3:25:02 AM.434] Completing interoperability, phase 7
[8/25/2015 3:25:11 AM.995] Initializing console variable "TimeScale".
[8/25/2015 3:25:11 AM.995] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/25/2015 3:25:11 AM.996] Read value: <null>
[8/25/2015 3:25:14 AM.084] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[8/25/2015 3:27:20 AM.258] 
[8/25/2015 3:27:20 AM.283] 
[8/25/2015 3:27:20 AM.283] 
[8/25/2015 3:27:20 AM.283] ====================================================================================================
[8/25/2015 3:27:20 AM.288] Started new log on 8/25/2015 3:27:20 AM.255
[8/25/2015 3:27:20 AM.288] ====================================================================================================
[8/25/2015 3:27:20 AM.143] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/25/2015 3:27:20 AM.302] Log verbosity: Verbose
[8/25/2015 3:27:20 AM.308] Initializing input system
[8/25/2015 3:27:20 AM.314] Initializing game console
[8/25/2015 3:27:20 AM.330] Console key has been set to F4 (key code: 115)
[8/25/2015 3:27:20 AM.489] Console initialized
[8/25/2015 3:27:20 AM.489] Initializing forms manager
[8/25/2015 3:27:20 AM.499] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/25/2015 3:27:20 AM.527] ================ RAGE Plugin Hook ================
[8/25/2015 3:27:20 AM.528] Checking game support
[8/25/2015 3:27:20 AM.557] Product name: Grand Theft Auto V
[8/25/2015 3:27:20 AM.559] Product version: 1.0.393.4
[8/25/2015 3:27:20 AM.559] Is steam version: False
[8/25/2015 3:27:20 AM.754] Initializing game support
[8/25/2015 3:27:20 AM.754] Patching low level keyboard hook
[8/25/2015 3:27:20 AM.754] Patched low level keyboard hook
[8/25/2015 3:27:20 AM.754] Unhooking low level keyboard hook
[8/25/2015 3:27:20 AM.754] Unhooked low level keyboard hook
[8/25/2015 3:27:20 AM.754] Velocity limit removed.
[8/25/2015 3:27:30 AM.615] Compatibility level: 0
[8/25/2015 3:27:30 AM.615] Supported version detected
[8/25/2015 3:27:30 AM.615] ==================================================
[8/25/2015 3:27:30 AM.615] Patched IsDebuggerPresent
[8/25/2015 3:27:30 AM.615] Waiting for game initialization
[8/25/2015 3:27:30 AM.716] Initializing hook
[8/25/2015 3:27:30 AM.716] Completing interoperability
[8/25/2015 3:27:30 AM.716] Initialization code 1.
[8/25/2015 3:27:30 AM.716] Initialization code 2.
[8/25/2015 3:27:30 AM.716] Initialization code 3.
[8/25/2015 3:27:30 AM.716] Initialization code 4.
[8/25/2015 3:27:30 AM.716] Initialization code 5.
[8/25/2015 3:27:30 AM.716] Initialization code 6.
[8/25/2015 3:27:30 AM.716] Initialization code 7.
[8/25/2015 3:27:30 AM.716] Completing interoperability, phase 1
[8/25/2015 3:27:30 AM.716] Completing interoperability, phase 2
[8/25/2015 3:27:30 AM.716] Completing interoperability, phase 3
[8/25/2015 3:27:30 AM.716] Completing interoperability, phase 4
[8/25/2015 3:27:30 AM.716] Completing interoperability, phase 5
[8/25/2015 3:27:30 AM.716] Completing interoperability, phase 6
[8/25/2015 3:27:30 AM.716] Completing interoperability, phase 7
[8/25/2015 3:27:30 AM.720] Initializing DirectX
[8/25/2015 3:27:30 AM.723] Initializing Direct3D
[8/25/2015 3:27:30 AM.723] Loading C:\Windows\system32\d3d11.dll
[8/25/2015 3:27:30 AM.723] Loaded at 0x7FF972360000
[8/25/2015 3:27:30 AM.723] D3D11CreateDeviceAndSwapChain at 0x7FF972385800
[8/25/2015 3:27:30 AM.723] Creating Direct3D 11 device and swap chain
[8/25/2015 3:27:30 AM.743] Attempting feature level 10_1
[8/25/2015 3:27:30 AM.766] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/25/2015 3:27:30 AM.779] Swap Chain created: 0xC2A0803170
[8/25/2015 3:27:30 AM.779] Swap Chain VTable: 0xC2A0803170
[8/25/2015 3:27:30 AM.779] Swap Chain VTable_2: 0x7FF9722896B8
[8/25/2015 3:27:30 AM.779] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/25/2015 3:27:30 AM.779] D3D11Present: 0x7FF97227CDE0
[8/25/2015 3:27:30 AM.779] D3D11ResizeBuffers: 0x7FF97228F710
[8/25/2015 3:27:30 AM.779] D3D11ResizeTarget: 0x7FF9722BDBE0
[8/25/2015 3:27:30 AM.779] D3D11SetFullscreenState: 0x7FF97228FB40
[8/25/2015 3:27:30 AM.779] Getting device
[8/25/2015 3:27:30 AM.779] Retrieved device
[8/25/2015 3:27:30 AM.779] Creating wrapper
[8/25/2015 3:27:30 AM.792] Direct3D initialized
[8/25/2015 3:27:30 AM.793] Initialized DirectX
[8/25/2015 3:27:30 AM.793] Direct3D watcher thread spawned
[8/25/2015 3:27:30 AM.895] Wrapper created
[8/25/2015 3:27:30 AM.902] Effect created
[8/25/2015 3:27:30 AM.902] Creating buffer
[8/25/2015 3:27:30 AM.902] Created buffer
[8/25/2015 3:27:30 AM.902] Creating blend state
[8/25/2015 3:27:30 AM.902] Created blend state
[8/25/2015 3:27:30 AM.902] Done with creation
[8/25/2015 3:27:30 AM.959] Initializing texture system.
[8/25/2015 3:27:30 AM.959] Initializing texture system; phase 1
[8/25/2015 3:27:30 AM.959] Initializing texture system; phase 2
[8/25/2015 3:27:30 AM.974] Initializing texture system; phase 3
[8/25/2015 3:27:30 AM.981] Initializing texture system; phase 4
[8/25/2015 3:27:31 AM.003] Initializing texture system; phase 5
[8/25/2015 3:27:31 AM.005] Initializing texture system; phase 6
[8/25/2015 3:27:31 AM.008] Initializing texture system; phase 7
[8/25/2015 3:27:31 AM.011] Initializing texture system; phase 8
[8/25/2015 3:27:31 AM.014] Initializing texture system; phase 9
[8/25/2015 3:27:31 AM.015] Initializing texture system; phase 10
[8/25/2015 3:27:31 AM.020] Initializing texture system; phase 11
[8/25/2015 3:27:31 AM.020] Initializing texture system; phase 12
[8/25/2015 3:27:31 AM.022] Initializing texture system; phase 13
[8/25/2015 3:27:31 AM.022] Initializing texture system; phase 14
[8/25/2015 3:27:35 AM.794] Direct3D watcher thread ended
[8/25/2015 3:28:10 AM.059] Initializing console variable "ConsoleKey".
[8/25/2015 3:28:10 AM.059] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/25/2015 3:28:10 AM.068] Read value: D0
[8/25/2015 3:28:10 AM.068] Setting value of console variable "ConsoleKey" to stored value.
[8/25/2015 3:28:10 AM.069] Console key has been set to D0 (key code: 48)
[8/25/2015 3:28:10 AM.069] Initializing console variable "PluginTimeoutThreshold".
[8/25/2015 3:28:10 AM.069] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/25/2015 3:28:10 AM.079] Read value: 10000
[8/25/2015 3:28:10 AM.079] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/25/2015 3:28:10 AM.079] Initializing console variable "AlwaysShowConsoleOutput".
[8/25/2015 3:28:10 AM.079] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/25/2015 3:28:10 AM.079] Read value: False
[8/25/2015 3:28:10 AM.080] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/25/2015 3:28:10 AM.080] Initializing console variable "IsDeveloperModeEnabled".
[8/25/2015 3:28:10 AM.080] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/25/2015 3:28:10 AM.081] Read value: True
[8/25/2015 3:28:10 AM.081] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/25/2015 3:28:10 AM.106] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/25/2015 3:28:10 AM.106] Initializing console variable "TimeScale".
[8/25/2015 3:28:10 AM.106] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/25/2015 3:28:10 AM.106] Read value: 0
[8/25/2015 3:28:10 AM.106] Setting value of console variable "TimeScale" to stored value.
[8/25/2015 3:28:10 AM.107] Initializing console variable "WarnOnPluginLoad".
[8/25/2015 3:28:10 AM.107] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/25/2015 3:28:10 AM.107] Read value: True
[8/25/2015 3:28:10 AM.107] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/25/2015 3:28:10 AM.511] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/25/2015 3:28:10 AM.533] 
[8/25/2015 3:28:10 AM.533] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/25/2015 3:28:10 AM.534] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/25/2015 3:28:11 AM.688] <UNLOADED PLUGIN>: Initializing input system
[8/25/2015 3:28:11 AM.692] <UNLOADED PLUGIN>: Initializing game console
[8/25/2015 3:28:11 AM.694] <UNLOADED PLUGIN>: Initializing forms manager
[8/25/2015 3:28:11 AM.777] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/25/2015 3:28:12 AM.078] ---------------------------------------------------------------------
[8/25/2015 3:28:12 AM.078] LSPD FIRST RESPONSE
[8/25/2015 3:28:12 AM.078] Version 0.2b
[8/25/2015 3:28:12 AM.078] A G17 Media Modification
[8/25/2015 3:28:12 AM.078] - Developed by LMS & Sam
[8/25/2015 3:28:12 AM.078] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/25/2015 3:28:12 AM.078] © Copyright 2015, G17 Media, www.lspdfr.com
[8/25/2015 3:28:12 AM.078] ---------------------------------------------------------------------
[8/25/2015 3:28:12 AM.078] LSPD First Response: Running LSPD First Response 0.2b
[8/25/2015 3:28:12 AM.078] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/25/2015 3:28:12 AM.546] Cached police
[8/25/2015 3:28:12 AM.546] Cached police2
[8/25/2015 3:28:12 AM.546] Cached policet
[8/25/2015 3:28:12 AM.546] Cached sheriff2
[8/25/2015 3:28:12 AM.546] Cached sheriff
[8/25/2015 3:28:12 AM.546] Cached police4
[8/25/2015 3:28:12 AM.546] Cached policeb
[8/25/2015 3:28:12 AM.546] Cached policeb
[8/25/2015 3:28:12 AM.547] Cached policeb
[8/25/2015 3:28:12 AM.547] Cached fbi2
[8/25/2015 3:28:12 AM.547] Cached policeold1
[8/25/2015 3:28:12 AM.547] Cached policeold2
[8/25/2015 3:28:12 AM.547] Cached policeold2
[8/25/2015 3:28:12 AM.547] Cached buzzard
[8/25/2015 3:28:12 AM.547] Cached polmav
[8/25/2015 3:28:12 AM.547] Cached frogger2
[8/25/2015 3:28:12 AM.547] Cached ambulance
[8/25/2015 3:28:12 AM.547] Cached firetruk
[8/25/2015 3:28:12 AM.635] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/25/2015 3:28:12 AM.733] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:28:12 AM.744] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:28:12 AM.744] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:28:12 AM.746] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:28:12 AM.746] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:28:12 AM.746] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:28:12 AM.747] LSPD First Response: Creating plugin: BankCallouts.Main
[8/25/2015 3:28:12 AM.747] LSPD First Response: Creating plugin: CalloutsV.Main
[8/25/2015 3:28:12 AM.755] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/25/2015 3:28:12 AM.818] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[8/25/2015 3:28:12 AM.819] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/25/2015 3:28:12 AM.819] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/25/2015 3:28:12 AM.820] LSPD First Response: Bank Callouts Activated
[8/25/2015 3:28:12 AM.820] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/25/2015 3:28:12 AM.821] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/25/2015 3:28:12 AM.821] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/25/2015 3:28:12 AM.821] LSPD First Response: Police Radio Loaded
[8/25/2015 3:28:12 AM.821] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[8/25/2015 3:28:12 AM.822] StraysCallouts initialized
[8/25/2015 3:28:12 AM.822] LSPD First Response: [Wilderness Callouts] Loaded
[8/25/2015 3:28:12 AM.822] LSPD First Response: We have 1 callouts registered
[8/25/2015 3:28:12 AM.822] LSPD First Response: CalloutManager initialized
[8/25/2015 3:28:13 AM.009] LSPD First Response: 
[8/25/2015 3:28:13 AM.009] LSPD First Response: ==============================
[8/25/2015 3:28:13 AM.009] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/25/2015 3:28:13 AM.009] LSPD First Response: ------------------------------
[8/25/2015 3:28:13 AM.009] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/25/2015 3:28:13 AM.009] LSPD First Response: ------------------------------
[8/25/2015 3:28:13 AM.009] LSPD First Response: Exception type: System.MissingMethodException
[8/25/2015 3:28:13 AM.010] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/25/2015 3:28:13 AM.010] LSPD First Response: ------------------------------
[8/25/2015 3:28:13 AM.010] LSPD First Response: Inner exceptions:
[8/25/2015 3:28:13 AM.010] LSPD First Response: ------------------------------
[8/25/2015 3:28:13 AM.011] LSPD First Response: Stack trace:
[8/25/2015 3:28:13 AM.088] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/25/2015 3:28:13 AM.088] at Rage.GameFiber.Main()
[8/25/2015 3:28:13 AM.088] LSPD First Response: ==============================
[8/25/2015 3:28:13 AM.088] LSPD First Response: 
[8/25/2015 3:37:15 AM.444] 
[8/25/2015 3:37:15 AM.473] 
[8/25/2015 3:37:15 AM.473] 
[8/25/2015 3:37:15 AM.473] ====================================================================================================
[8/25/2015 3:37:15 AM.477] Started new log on 8/25/2015 3:37:15 AM.441
[8/25/2015 3:37:15 AM.477] ====================================================================================================
[8/25/2015 3:37:15 AM.333] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/25/2015 3:37:15 AM.492] Log verbosity: Verbose
[8/25/2015 3:37:15 AM.498] Initializing input system
[8/25/2015 3:37:15 AM.504] Initializing game console
[8/25/2015 3:37:15 AM.523] Console key has been set to F4 (key code: 115)
[8/25/2015 3:37:15 AM.685] Console initialized
[8/25/2015 3:37:15 AM.685] Initializing forms manager
[8/25/2015 3:37:15 AM.696] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/25/2015 3:37:15 AM.725] ================ RAGE Plugin Hook ================
[8/25/2015 3:37:15 AM.725] Checking game support
[8/25/2015 3:37:15 AM.759] Product name: Grand Theft Auto V
[8/25/2015 3:37:15 AM.760] Product version: 1.0.393.4
[8/25/2015 3:37:15 AM.760] Is steam version: False
[8/25/2015 3:37:15 AM.982] Initializing game support
[8/25/2015 3:37:15 AM.982] Patching low level keyboard hook
[8/25/2015 3:37:15 AM.982] Patched low level keyboard hook
[8/25/2015 3:37:15 AM.982] Unhooking low level keyboard hook
[8/25/2015 3:37:15 AM.982] Unhooked low level keyboard hook
[8/25/2015 3:37:15 AM.982] Velocity limit removed.
[8/25/2015 3:37:27 AM.361] Compatibility level: 0
[8/25/2015 3:37:27 AM.361] Supported version detected
[8/25/2015 3:37:27 AM.361] ==================================================
[8/25/2015 3:37:27 AM.361] Patched IsDebuggerPresent
[8/25/2015 3:37:27 AM.361] Waiting for game initialization
[8/25/2015 3:37:27 AM.462] Initializing hook
[8/25/2015 3:37:27 AM.462] Completing interoperability
[8/25/2015 3:37:27 AM.462] Initialization code 1.
[8/25/2015 3:37:27 AM.462] Initialization code 2.
[8/25/2015 3:37:27 AM.462] Initialization code 3.
[8/25/2015 3:37:27 AM.462] Initialization code 4.
[8/25/2015 3:37:27 AM.462] Initialization code 5.
[8/25/2015 3:37:27 AM.462] Initialization code 6.
[8/25/2015 3:37:27 AM.462] Initialization code 7.
[8/25/2015 3:37:27 AM.462] Completing interoperability, phase 1
[8/25/2015 3:37:27 AM.462] Completing interoperability, phase 2
[8/25/2015 3:37:27 AM.462] Completing interoperability, phase 3
[8/25/2015 3:37:27 AM.462] Completing interoperability, phase 4
[8/25/2015 3:37:27 AM.462] Completing interoperability, phase 5
[8/25/2015 3:37:27 AM.462] Completing interoperability, phase 6
[8/25/2015 3:37:27 AM.462] Completing interoperability, phase 7
[8/25/2015 3:37:27 AM.466] Initializing DirectX
[8/25/2015 3:37:27 AM.469] Initializing Direct3D
[8/25/2015 3:37:27 AM.470] Loading C:\Windows\system32\d3d11.dll
[8/25/2015 3:37:27 AM.470] Loaded at 0x7FF972360000
[8/25/2015 3:37:27 AM.470] D3D11CreateDeviceAndSwapChain at 0x7FF972385800
[8/25/2015 3:37:27 AM.470] Creating Direct3D 11 device and swap chain
[8/25/2015 3:37:27 AM.485] Swap Chain created: 0xFC8D495AD0
[8/25/2015 3:37:27 AM.485] Swap Chain VTable: 0xFC8D495AD0
[8/25/2015 3:37:27 AM.485] Swap Chain VTable_2: 0x7FF9722896B8
[8/25/2015 3:37:27 AM.485] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[8/25/2015 3:37:27 AM.485] D3D11Present: 0x7FF97227CDE0
[8/25/2015 3:37:27 AM.485] D3D11ResizeBuffers: 0x7FF97228F710
[8/25/2015 3:37:27 AM.485] D3D11ResizeTarget: 0x7FF9722BDBE0
[8/25/2015 3:37:27 AM.485] D3D11SetFullscreenState: 0x7FF97228FB40
[8/25/2015 3:37:27 AM.485] Getting device
[8/25/2015 3:37:27 AM.485] Retrieved device
[8/25/2015 3:37:27 AM.485] Creating wrapper
[8/25/2015 3:37:27 AM.495] Direct3D initialized
[8/25/2015 3:37:27 AM.496] Initialized DirectX
[8/25/2015 3:37:27 AM.496] Direct3D watcher thread spawned
[8/25/2015 3:37:27 AM.602] Wrapper created
[8/25/2015 3:37:27 AM.608] Effect created
[8/25/2015 3:37:27 AM.609] Creating buffer
[8/25/2015 3:37:27 AM.609] Created buffer
[8/25/2015 3:37:27 AM.609] Creating blend state
[8/25/2015 3:37:27 AM.609] Created blend state
[8/25/2015 3:37:27 AM.609] Done with creation
[8/25/2015 3:37:27 AM.668] Initializing texture system.
[8/25/2015 3:37:27 AM.668] Initializing texture system; phase 1
[8/25/2015 3:37:27 AM.668] Initializing texture system; phase 2
[8/25/2015 3:37:27 AM.683] Initializing texture system; phase 3
[8/25/2015 3:37:27 AM.689] Initializing texture system; phase 4
[8/25/2015 3:37:27 AM.712] Initializing texture system; phase 5
[8/25/2015 3:37:27 AM.714] Initializing texture system; phase 6
[8/25/2015 3:37:27 AM.717] Initializing texture system; phase 7
[8/25/2015 3:37:27 AM.720] Initializing texture system; phase 8
[8/25/2015 3:37:27 AM.723] Initializing texture system; phase 9
[8/25/2015 3:37:27 AM.724] Initializing texture system; phase 10
[8/25/2015 3:37:27 AM.729] Initializing texture system; phase 11
[8/25/2015 3:37:27 AM.729] Initializing texture system; phase 12
[8/25/2015 3:37:27 AM.732] Initializing texture system; phase 13
[8/25/2015 3:37:27 AM.732] Initializing texture system; phase 14
[8/25/2015 3:37:32 AM.497] Direct3D watcher thread ended
[8/25/2015 3:38:06 AM.185] Initializing console variable "ConsoleKey".
[8/25/2015 3:38:06 AM.185] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/25/2015 3:38:06 AM.192] Read value: D0
[8/25/2015 3:38:06 AM.192] Setting value of console variable "ConsoleKey" to stored value.
[8/25/2015 3:38:06 AM.193] Console key has been set to D0 (key code: 48)
[8/25/2015 3:38:06 AM.193] Initializing console variable "PluginTimeoutThreshold".
[8/25/2015 3:38:06 AM.193] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/25/2015 3:38:06 AM.204] Read value: 10000
[8/25/2015 3:38:06 AM.204] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/25/2015 3:38:06 AM.204] Initializing console variable "AlwaysShowConsoleOutput".
[8/25/2015 3:38:06 AM.204] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/25/2015 3:38:06 AM.205] Read value: False
[8/25/2015 3:38:06 AM.205] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/25/2015 3:38:06 AM.205] Initializing console variable "IsDeveloperModeEnabled".
[8/25/2015 3:38:06 AM.205] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/25/2015 3:38:06 AM.207] Read value: True
[8/25/2015 3:38:06 AM.207] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/25/2015 3:38:06 AM.218] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/25/2015 3:38:06 AM.218] Initializing console variable "TimeScale".
[8/25/2015 3:38:06 AM.218] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/25/2015 3:38:06 AM.219] Read value: 0
[8/25/2015 3:38:06 AM.219] Setting value of console variable "TimeScale" to stored value.
[8/25/2015 3:38:06 AM.220] Initializing console variable "WarnOnPluginLoad".
[8/25/2015 3:38:06 AM.220] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/25/2015 3:38:06 AM.220] Read value: True
[8/25/2015 3:38:06 AM.220] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/25/2015 3:38:06 AM.510] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/25/2015 3:38:06 AM.537] 
[8/25/2015 3:38:06 AM.537] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/25/2015 3:38:06 AM.538] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/25/2015 3:38:07 AM.696] <UNLOADED PLUGIN>: Initializing input system
[8/25/2015 3:38:07 AM.700] <UNLOADED PLUGIN>: Initializing game console
[8/25/2015 3:38:07 AM.702] <UNLOADED PLUGIN>: Initializing forms manager
[8/25/2015 3:38:07 AM.769] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/25/2015 3:38:08 AM.107] ---------------------------------------------------------------------
[8/25/2015 3:38:08 AM.107] LSPD FIRST RESPONSE
[8/25/2015 3:38:08 AM.107] Version 0.2b
[8/25/2015 3:38:08 AM.107] A G17 Media Modification
[8/25/2015 3:38:08 AM.107] - Developed by LMS & Sam
[8/25/2015 3:38:08 AM.107] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/25/2015 3:38:08 AM.107] © Copyright 2015, G17 Media, www.lspdfr.com
[8/25/2015 3:38:08 AM.107] ---------------------------------------------------------------------
[8/25/2015 3:38:08 AM.107] LSPD First Response: Running LSPD First Response 0.2b
[8/25/2015 3:38:08 AM.107] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/25/2015 3:38:08 AM.623] Cached police
[8/25/2015 3:38:08 AM.623] Cached police2
[8/25/2015 3:38:08 AM.623] Cached policet
[8/25/2015 3:38:08 AM.623] Cached sheriff2
[8/25/2015 3:38:08 AM.623] Cached sheriff
[8/25/2015 3:38:08 AM.623] Cached police4
[8/25/2015 3:38:08 AM.623] Cached policeb
[8/25/2015 3:38:08 AM.623] Cached policeb
[8/25/2015 3:38:08 AM.623] Cached policeb
[8/25/2015 3:38:08 AM.624] Cached fbi2
[8/25/2015 3:38:08 AM.624] Cached policeold1
[8/25/2015 3:38:08 AM.624] Cached policeold2
[8/25/2015 3:38:08 AM.624] Cached policeold2
[8/25/2015 3:38:08 AM.624] Cached buzzard
[8/25/2015 3:38:08 AM.624] Cached polmav
[8/25/2015 3:38:08 AM.624] Cached frogger2
[8/25/2015 3:38:08 AM.624] Cached ambulance
[8/25/2015 3:38:08 AM.624] Cached firetruk
[8/25/2015 3:38:08 AM.722] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/25/2015 3:38:08 AM.738] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:38:08 AM.749] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:38:08 AM.750] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:38:08 AM.752] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:38:08 AM.752] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:38:08 AM.752] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/25/2015 3:38:08 AM.753] LSPD First Response: Creating plugin: BankCallouts.Main
[8/25/2015 3:38:08 AM.753] LSPD First Response: Creating plugin: CalloutsV.Main
[8/25/2015 3:38:08 AM.762] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/25/2015 3:38:08 AM.829] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[8/25/2015 3:38:08 AM.829] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/25/2015 3:38:08 AM.829] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/25/2015 3:38:08 AM.831] LSPD First Response: Bank Callouts Activated
[8/25/2015 3:38:08 AM.831] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/25/2015 3:38:08 AM.831] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/25/2015 3:38:08 AM.831] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/25/2015 3:38:08 AM.832] LSPD First Response: Police Radio Loaded
[8/25/2015 3:38:08 AM.832] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[8/25/2015 3:38:08 AM.833] StraysCallouts initialized
[8/25/2015 3:38:08 AM.833] LSPD First Response: [Wilderness Callouts] Loaded
[8/25/2015 3:38:08 AM.833] LSPD First Response: We have 1 callouts registered
[8/25/2015 3:38:08 AM.834] LSPD First Response: CalloutManager initialized
[8/25/2015 3:38:09 AM.036] ______________________________________________________________________________________________
[8/25/2015 3:38:09 AM.036] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/25/2015 3:38:09 AM.036] [Created by : FinKone]
[8/25/2015 3:38:09 AM.036] 
[8/25/2015 3:38:09 AM.036] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/25/2015 3:38:09 AM.039] Audio loaded...
[8/25/2015 3:38:09 AM.135] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[8/25/2015 3:42:25 AM.746] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[8/25/2015 3:42:25 AM.746] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[8/25/2015 3:42:25 AM.746] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[8/25/2015 3:42:25 AM.748] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[8/25/2015 3:42:25 AM.748] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[8/25/2015 3:42:25 AM.748] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[8/25/2015 3:42:25 AM.748] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[8/25/2015 3:42:25 AM.748] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[8/25/2015 3:42:25 AM.749] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[8/25/2015 3:42:25 AM.749] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[8/25/2015 3:42:25 AM.749] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[8/25/2015 3:42:25 AM.749] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[8/25/2015 3:42:25 AM.749] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[8/25/2015 3:42:25 AM.749] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[8/25/2015 3:42:25 AM.749] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[8/25/2015 3:42:25 AM.749] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[8/25/2015 3:42:25 AM.750] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[8/25/2015 3:42:25 AM.750] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[8/25/2015 3:42:25 AM.750] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[8/25/2015 3:42:25 AM.750] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[8/25/2015 3:42:25 AM.806] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[8/25/2015 3:42:25 AM.806] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[8/25/2015 3:42:25 AM.807] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[8/25/2015 3:42:25 AM.901] LSPD First Response: [Wilderness Callouts] GameFiber started
[8/25/2015 3:42:30 AM.952] LSPD First Response: Creating Fleeca
[8/25/2015 3:42:31 AM.104] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 3:42:31 AM.106] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 3:43:02 AM.420] LSPD First Response: Creating AnimalAttack
[8/25/2015 3:43:02 AM.423] LSPD First Response: [Wilderness Callouts | AnimalAttack] OnBeforeCalloutDisplayed()
[8/25/2015 3:43:02 AM.530] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 3:43:02 AM.530] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 3:43:02 AM.530] LSPD First Response: [Wilderness Callouts | AnimalAttack] End()
[8/25/2015 3:45:29 AM.098] LSPD First Response: Creating PaletoBayBank
[8/25/2015 3:45:29 AM.107] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 3:45:29 AM.107] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 3:45:31 AM.685] LSPD First Response: Creating IllegalHunting
[8/25/2015 3:45:31 AM.692] LSPD First Response: [Wilderness Callouts | IllegalHunting] OnBeforeCalloutDisplayed()
[8/25/2015 3:45:31 AM.692] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 3:45:31 AM.692] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 3:45:31 AM.693] LSPD First Response: [Wilderness Callouts | IllegalHunting] End()
[8/25/2015 3:46:00 AM.583] LSPD First Response: Creating RocksBlockingRoad
[8/25/2015 3:46:00 AM.588] LSPD First Response: [Wilderness Callouts | RocksBlockingRoad] OnBeforeCalloutDisplayed()
[8/25/2015 3:46:00 AM.588] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 3:46:00 AM.588] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 3:46:00 AM.589] LSPD First Response: [Wilderness Callouts | RocksBlockingRoad] End()
[8/25/2015 3:46:08 AM.003] LSPD First Response: Creating TrafficCollision
[8/25/2015 3:46:08 AM.919] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAD_WAYNE_THUNDER_DR
[8/25/2015 3:51:46 AM.021] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAD_WAYNE_THUNDER_DR
[8/25/2015 3:51:46 AM.352] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/25/2015 3:51:46 AM.356] LSPD First Response: Driving task assigned
[8/25/2015 3:51:46 AM.363] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[8/25/2015 3:51:55 AM.680] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/25/2015 3:55:33 AM.685] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 3:55:33 AM.688] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 3:55:33 AM.689] LSPD First Response: Creating TrafficCollision
[8/25/2015 3:55:33 AM.832] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PICTURE_PERFECT_DRIVE
[8/25/2015 3:55:45 AM.488] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 3:55:45 AM.488] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 3:55:45 AM.489] LSPD First Response: Creating Easteregg
[8/25/2015 3:55:46 AM.146] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[8/25/2015 3:55:51 AM.129] LSPD First Response: Created new chase
[8/25/2015 3:55:51 AM.132] LSPD First Response: Suspect added to chase
[8/25/2015 3:56:00 AM.867] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[8/25/2015 3:56:00 AM.896] LSPD First Response: Cop added to chase
[8/25/2015 3:56:00 AM.897] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:00 AM.898] LSPD First Response: Cop added to chase
[8/25/2015 3:56:00 AM.898] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:03 AM.297] LSPD First Response: Cop added to chase
[8/25/2015 3:56:03 AM.297] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:03 AM.474] LSPD First Response: Cop added to chase
[8/25/2015 3:56:03 AM.475] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:04 AM.410] LSPD First Response: Cop added to chase
[8/25/2015 3:56:04 AM.410] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:04 AM.413] LSPD First Response: Cop added to chase
[8/25/2015 3:56:04 AM.413] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:04 AM.422] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[8/25/2015 3:56:04 AM.551] LSPD First Response: Cop added to chase
[8/25/2015 3:56:04 AM.551] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:04 AM.554] LSPD First Response: Cop added to chase
[8/25/2015 3:56:04 AM.554] LSPD First Response: Added cop to existing chase
[8/25/2015 3:56:07 AM.718] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/25/2015 3:57:38 AM.054] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ZANCUDO_RD
[8/25/2015 3:57:38 AM.322] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[8/25/2015 3:58:32 AM.765] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/25/2015 4:00:42 AM.533] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/25/2015 4:00:50 AM.590] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/25/2015 4:01:22 AM.875] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/25/2015 4:01:41 AM.005] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/25/2015 4:01:51 AM.073] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/25/2015 4:02:57 AM.528] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[8/25/2015 4:03:05 AM.583] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[8/25/2015 4:03:07 AM.133] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:03:07 AM.133] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:03:07 AM.134] LSPD First Response: Creating StreetRace
[8/25/2015 4:03:08 AM.496] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:03:08 AM.496] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:03:08 AM.499] LSPD First Response: Creating Mugging
[8/25/2015 4:03:09 AM.279] LSPD First Response: No more suspects useable, aborting chase
[8/25/2015 4:03:09 AM.282] LSPD First Response: Aborted chase
[8/25/2015 4:03:46 AM.019] LSPD First Response: Created new chase
[8/25/2015 4:03:46 AM.020] LSPD First Response: Suspect added to chase
[8/25/2015 4:03:46 AM.045] LSPD First Response: Cop added to chase
[8/25/2015 4:03:46 AM.045] LSPD First Response: Added cop to existing chase
[8/25/2015 4:03:46 AM.047] LSPD First Response: Cop added to chase
[8/25/2015 4:03:46 AM.047] LSPD First Response: Added cop to existing chase
[8/25/2015 4:04:08 AM.847] LSPD First Response: No more suspects useable, aborting chase
[8/25/2015 4:04:08 AM.847] LSPD First Response: Aborted chase
[8/25/2015 4:04:24 AM.813] LSPD First Response: Creating DrunkF1
[8/25/2015 4:04:24 AM.823] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[8/25/2015 4:05:07 AM.322] LSPD First Response: Creating Mugging
[8/25/2015 4:05:07 AM.324] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BUCCANEER_WAY
[8/25/2015 4:05:13 AM.926] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:05:13 AM.927] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:05:13 AM.927] LSPD First Response: Creating Fight
[8/25/2015 4:05:48 AM.395] LSPD First Response: Created new chase
[8/25/2015 4:05:48 AM.395] LSPD First Response: Suspect added to chase
[8/25/2015 4:05:58 AM.637] LSPD First Response: No more suspects useable, aborting chase
[8/25/2015 4:05:58 AM.637] LSPD First Response: Aborted chase
[8/25/2015 4:06:24 AM.330] LSPD First Response: Creating StreetRace
[8/25/2015 4:06:24 AM.721] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_SHAMBLES_ST
[8/25/2015 4:06:26 AM.713] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:06:26 AM.713] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:06:26 AM.714] LSPD First Response: Creating Mugging
[8/25/2015 4:06:37 AM.815] LSPD First Response: Created new chase
[8/25/2015 4:06:37 AM.815] LSPD First Response: Suspect added to chase
[8/25/2015 4:06:37 AM.840] LSPD First Response: Cop added to chase
[8/25/2015 4:06:37 AM.840] LSPD First Response: Added cop to existing chase
[8/25/2015 4:06:37 AM.842] LSPD First Response: Cop added to chase
[8/25/2015 4:06:37 AM.842] LSPD First Response: Added cop to existing chase
[8/25/2015 4:07:35 AM.092] LSPD First Response: No more suspects useable, aborting chase
[8/25/2015 4:07:35 AM.092] LSPD First Response: Aborted chase
[8/25/2015 4:07:57 AM.168] LSPD First Response: Creating RocksBlockingRoad
[8/25/2015 4:07:57 AM.168] LSPD First Response: [Wilderness Callouts | RocksBlockingRoad] OnBeforeCalloutDisplayed()
[8/25/2015 4:07:57 AM.168] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:07:57 AM.168] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:07:57 AM.168] LSPD First Response: [Wilderness Callouts | RocksBlockingRoad] End()
[8/25/2015 4:07:58 AM.621] LSPD First Response: Creating DrunkF1
[8/25/2015 4:07:58 AM.623] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/25/2015 4:08:00 AM.222] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:08:00 AM.222] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:08:00 AM.222] LSPD First Response: Creating ?
[8/25/2015 4:08:02 AM.342] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:08:02 AM.342] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:08:02 AM.558] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object.   at ?.End()
[8/25/2015 4:08:02 AM.558] at ?.?()
[8/25/2015 4:08:02 AM.558] LSPD First Response: Creating Mugging
[8/25/2015 4:08:04 AM.283] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:08:04 AM.283] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:08:04 AM.284] LSPD First Response: Creating Drunk2
[8/25/2015 4:08:06 AM.848] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_ST
[8/25/2015 4:08:07 AM.151] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:08:07 AM.151] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:08:07 AM.152] LSPD First Response: Creating AnimalAttack
[8/25/2015 4:08:07 AM.152] LSPD First Response: [Wilderness Callouts | AnimalAttack] OnBeforeCalloutDisplayed()
[8/25/2015 4:08:07 AM.225] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:08:07 AM.226] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:08:07 AM.226] LSPD First Response: [Wilderness Callouts | AnimalAttack] End()
[8/25/2015 4:08:19 AM.298] LSPD First Response: Creating IllegalHunting
[8/25/2015 4:08:19 AM.298] LSPD First Response: [Wilderness Callouts | IllegalHunting] OnBeforeCalloutDisplayed()
[8/25/2015 4:08:19 AM.298] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:08:19 AM.298] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:08:19 AM.298] LSPD First Response: [Wilderness Callouts | IllegalHunting] End()
[8/25/2015 4:08:25 AM.842] LSPD First Response: Creating HeavyVehicle1
[8/25/2015 4:08:26 AM.490] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[8/25/2015 4:08:28 AM.285] LSPD First Response: Created new chase
[8/25/2015 4:08:28 AM.285] LSPD First Response: Suspect added to chase
[8/25/2015 4:08:31 AM.701] LSPD First Response: Cop added to chase
[8/25/2015 4:08:31 AM.701] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:31 AM.704] LSPD First Response: Cop added to chase
[8/25/2015 4:08:31 AM.704] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:32 AM.015] LSPD First Response: Cop added to chase
[8/25/2015 4:08:32 AM.015] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:32 AM.018] LSPD First Response: Cop added to chase
[8/25/2015 4:08:32 AM.018] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:32 AM.744] LSPD First Response: Cop added to chase
[8/25/2015 4:08:32 AM.744] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:32 AM.926] LSPD First Response: Cop added to chase
[8/25/2015 4:08:32 AM.926] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:34 AM.276] LSPD First Response: Cop added to chase
[8/25/2015 4:08:34 AM.276] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:34 AM.278] LSPD First Response: Cop added to chase
[8/25/2015 4:08:34 AM.278] LSPD First Response: Added cop to existing chase
[8/25/2015 4:08:34 AM.796] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
[8/25/2015 4:08:35 AM.964] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/25/2015 4:08:40 AM.183] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/25/2015 4:08:42 AM.019] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[8/25/2015 4:08:50 AM.125] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[8/25/2015 4:09:28 AM.600] LSPD First Response: No more suspects useable, aborting chase
[8/25/2015 4:09:28 AM.600] LSPD First Response: Aborted chase
[8/25/2015 4:10:16 AM.575] LSPD First Response: Creating PacificStandard
[8/25/2015 4:10:16 AM.582] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:10:16 AM.582] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:10:32 AM.517] LSPD First Response: Creating PacificStandard
[8/25/2015 4:10:32 AM.517] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:10:32 AM.517] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:10:34 AM.139] LSPD First Response: Creating PacificStandard
[8/25/2015 4:10:34 AM.139] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:10:34 AM.139] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:10:35 AM.425] LSPD First Response: Creating AnimalAttack
[8/25/2015 4:10:35 AM.425] LSPD First Response: [Wilderness Callouts | AnimalAttack] OnBeforeCalloutDisplayed()
[8/25/2015 4:10:35 AM.457] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:10:35 AM.457] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:10:35 AM.457] LSPD First Response: [Wilderness Callouts | AnimalAttack] End()
[8/25/2015 4:10:36 AM.354] LSPD First Response: Creating Mugging
[8/25/2015 4:10:36 AM.357] LSPD First Response: GetAudioFileForAction: No file found for: STREET_AUTOPIA_PKWY
[8/25/2015 4:10:40 AM.596] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:10:40 AM.596] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:10:40 AM.597] LSPD First Response: Creating SuspiciousPerson
[8/25/2015 4:11:58 AM.716] LSPD First Response: Creating Homicide1
[8/25/2015 4:11:58 AM.718] LSPD First Response: GetAudioFileForAction: No file found for: STREET_AUTOPIA_PKWY
[8/25/2015 4:12:39 AM.443] LSPD First Response: Creating MissingPerson
[8/25/2015 4:12:39 AM.445] LSPD First Response: [Wilderness Callouts | MissingPerson] OnBeforeCalloutDisplayed()
[8/25/2015 4:12:39 AM.445] LSPD First Response: CalloutCreated: Callout should be aborted
[8/25/2015 4:12:39 AM.445] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:12:39 AM.445] LSPD First Response: [Wilderness Callouts | MissingPerson] End()
[8/25/2015 4:12:48 AM.853] LSPD First Response: Creating GangActivity
[8/25/2015 4:12:49 AM.633] LSPD First Response: GetAudioFileForAction: No file found for: STREET_AUTOPIA_PKWY
[8/25/2015 4:12:49 AM.853] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:12:49 AM.853] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:12:49 AM.855] LSPD First Response: Creating Burglary
[8/25/2015 4:12:51 AM.359] LSPD First Response: Created new chase
[8/25/2015 4:12:51 AM.359] LSPD First Response: Suspect added to chase
[8/25/2015 4:13:01 AM.053] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:13:01 AM.053] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:13:01 AM.054] LSPD First Response: Creating Mugging
[8/25/2015 4:13:01 AM.057] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[8/25/2015 4:13:02 AM.581] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[8/25/2015 4:13:02 AM.581] LSPD First Response: EndCurrentCallout: Finishing...
[8/25/2015 4:13:02 AM.581] LSPD First Response: Creating SuicideAttempt
[8/25/2015 4:13:03 AM.022] LSPD First Response: 
[8/25/2015 4:13:03 AM.022] LSPD First Response: ==============================
[8/25/2015 4:13:03 AM.022] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/25/2015 4:13:03 AM.022] LSPD First Response: ------------------------------
[8/25/2015 4:13:03 AM.022] LSPD First Response: Origin: Game fiber "CalloutManager".
[8/25/2015 4:13:03 AM.022] LSPD First Response: ------------------------------
[8/25/2015 4:13:03 AM.022] LSPD First Response: Exception type: System.MissingMethodException
[8/25/2015 4:13:03 AM.024] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/25/2015 4:13:03 AM.024] LSPD First Response: ------------------------------
[8/25/2015 4:13:03 AM.024] LSPD First Response: Inner exceptions:
[8/25/2015 4:13:03 AM.024] LSPD First Response: ------------------------------
[8/25/2015 4:13:03 AM.024] LSPD First Response: Stack trace:
[8/25/2015 4:13:03 AM.081] LSPD First Response: at WildernessCallouts.Callouts.SuicideAttempt.OnBeforeCalloutDisplayed()
[8/25/2015 4:13:03 AM.081] at ?.?(Callout A_0)
[8/25/2015 4:13:03 AM.081] at ?.?()
[8/25/2015 4:13:03 AM.081] at ?.?()
[8/25/2015 4:13:03 AM.081] at Rage.GameFiber.Main()
[8/25/2015 4:13:03 AM.081] LSPD First Response: ==============================
[8/25/2015 4:13:03 AM.081] LSPD First Response: 
[9/3/2015 10:36:05 AM.615] 
[9/3/2015 10:36:05 AM.654] 
[9/3/2015 10:36:05 AM.654] 
[9/3/2015 10:36:05 AM.654] ====================================================================================================
[9/3/2015 10:36:05 AM.660] Started new log on 9/3/2015 10:36:05 AM.615
[9/3/2015 10:36:05 AM.660] ====================================================================================================
[9/3/2015 10:36:05 AM.564] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/3/2015 10:36:05 AM.660] Log verbosity: Verbose
[9/3/2015 10:36:05 AM.663] Initializing input system
[9/3/2015 10:36:05 AM.668] Initializing game console
[9/3/2015 10:36:05 AM.721] Console key has been set to F4 (key code: 115)
[9/3/2015 10:36:06 AM.226] Console initialized
[9/3/2015 10:36:06 AM.226] Initializing forms manager
[9/3/2015 10:36:06 AM.292] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/3/2015 10:36:06 AM.304] ================ RAGE Plugin Hook ================
[9/3/2015 10:36:06 AM.305] Checking game support
[9/3/2015 10:36:06 AM.378] Product name: Grand Theft Auto V
[9/3/2015 10:36:06 AM.378] Product version: 1.0.393.4
[9/3/2015 10:36:06 AM.378] Is steam version: False
[9/3/2015 10:36:06 AM.852] Initializing game support
[9/3/2015 10:36:06 AM.852] Patching low level keyboard hook
[9/3/2015 10:36:06 AM.852] Patched low level keyboard hook
[9/3/2015 10:36:06 AM.852] Unhooking low level keyboard hook
[9/3/2015 10:36:06 AM.852] Unhooked low level keyboard hook
[9/3/2015 10:36:06 AM.852] Velocity limit removed.
[9/3/2015 10:36:17 AM.499] Compatibility level: 0
[9/3/2015 10:36:17 AM.499] Supported version detected
[9/3/2015 10:36:17 AM.500] ==================================================
[9/3/2015 10:36:17 AM.500] Patched IsDebuggerPresent
[9/3/2015 10:36:17 AM.500] Waiting for game initialization
[9/3/2015 10:36:17 AM.601] Initializing hook
[9/3/2015 10:36:17 AM.601] Completing interoperability
[9/3/2015 10:36:17 AM.601] Initialization code 1.
[9/3/2015 10:36:17 AM.601] Initialization code 2.
[9/3/2015 10:36:17 AM.601] Initialization code 3.
[9/3/2015 10:36:17 AM.601] Initialization code 4.
[9/3/2015 10:36:17 AM.601] Initialization code 5.
[9/3/2015 10:36:17 AM.601] Initialization code 6.
[9/3/2015 10:36:17 AM.601] Initialization code 7.
[9/3/2015 10:36:17 AM.601] Completing interoperability, phase 1
[9/3/2015 10:36:17 AM.601] Completing interoperability, phase 2
[9/3/2015 10:36:17 AM.601] Completing interoperability, phase 3
[9/3/2015 10:36:17 AM.601] Completing interoperability, phase 4
[9/3/2015 10:36:17 AM.601] Completing interoperability, phase 5
[9/3/2015 10:36:17 AM.601] Completing interoperability, phase 6
[9/3/2015 10:36:17 AM.601] Completing interoperability, phase 7
[9/3/2015 10:36:17 AM.603] Initializing DirectX
[9/3/2015 10:36:17 AM.606] Initializing Direct3D
[9/3/2015 10:36:17 AM.606] Loading C:\Windows\system32\d3d11.dll
[9/3/2015 10:36:17 AM.606] Loaded at 0x7FFC3C540000
[9/3/2015 10:36:17 AM.606] D3D11CreateDeviceAndSwapChain at 0x7FFC3C565800
[9/3/2015 10:36:17 AM.606] Creating Direct3D 11 device and swap chain
[9/3/2015 10:36:17 AM.713] Attempting feature level 10_1
[9/3/2015 10:36:17 AM.734] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/3/2015 10:36:17 AM.755] Swap Chain created: 0x3DF8F11810
[9/3/2015 10:36:17 AM.755] Swap Chain VTable: 0x3DF8F11810
[9/3/2015 10:36:17 AM.755] Swap Chain VTable_2: 0x7FFC3C4396B8
[9/3/2015 10:36:17 AM.755] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/3/2015 10:36:17 AM.755] D3D11Present: 0x7FFC3C42CDE0
[9/3/2015 10:36:17 AM.755] D3D11ResizeBuffers: 0x7FFC3C43F710
[9/3/2015 10:36:17 AM.755] D3D11ResizeTarget: 0x7FFC3C46DBE0
[9/3/2015 10:36:17 AM.755] D3D11SetFullscreenState: 0x7FFC3C43FB40
[9/3/2015 10:36:17 AM.755] Getting device
[9/3/2015 10:36:17 AM.755] Retrieved device
[9/3/2015 10:36:17 AM.755] Creating wrapper
[9/3/2015 10:36:17 AM.763] Direct3D initialized
[9/3/2015 10:36:17 AM.764] Direct3D watcher thread spawned
[9/3/2015 10:36:17 AM.764] Initialized DirectX
[9/3/2015 10:36:19 AM.063] Wrapper created
[9/3/2015 10:36:19 AM.088] Effect created
[9/3/2015 10:36:19 AM.088] Creating buffer
[9/3/2015 10:36:19 AM.089] Created buffer
[9/3/2015 10:36:19 AM.089] Creating blend state
[9/3/2015 10:36:19 AM.089] Created blend state
[9/3/2015 10:36:19 AM.089] Done with creation
[9/3/2015 10:36:19 AM.226] Initializing texture system.
[9/3/2015 10:36:19 AM.226] Initializing texture system; phase 1
[9/3/2015 10:36:19 AM.226] Initializing texture system; phase 2
[9/3/2015 10:36:19 AM.311] Initializing texture system; phase 3
[9/3/2015 10:36:19 AM.311] Initializing texture system; phase 4
[9/3/2015 10:36:19 AM.331] Initializing texture system; phase 5
[9/3/2015 10:36:19 AM.334] Initializing texture system; phase 6
[9/3/2015 10:36:19 AM.335] Initializing texture system; phase 7
[9/3/2015 10:36:19 AM.339] Initializing texture system; phase 8
[9/3/2015 10:36:19 AM.342] Initializing texture system; phase 9
[9/3/2015 10:36:19 AM.343] Initializing texture system; phase 10
[9/3/2015 10:36:19 AM.349] Initializing texture system; phase 11
[9/3/2015 10:36:19 AM.349] Initializing texture system; phase 12
[9/3/2015 10:36:19 AM.352] Initializing texture system; phase 13
[9/3/2015 10:36:19 AM.353] Initializing texture system; phase 14
[9/3/2015 10:36:22 AM.765] Direct3D watcher thread ended
[9/3/2015 10:37:27 AM.803] Initializing console variable "ConsoleKey".
[9/3/2015 10:37:27 AM.804] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/3/2015 10:37:27 AM.808] Read value: D0
[9/3/2015 10:37:27 AM.808] Setting value of console variable "ConsoleKey" to stored value.
[9/3/2015 10:37:27 AM.808] Console key has been set to D0 (key code: 48)
[9/3/2015 10:37:27 AM.808] Initializing console variable "PluginTimeoutThreshold".
[9/3/2015 10:37:27 AM.808] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/3/2015 10:37:27 AM.847] Read value: 10000
[9/3/2015 10:37:27 AM.847] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/3/2015 10:37:27 AM.847] Initializing console variable "AlwaysShowConsoleOutput".
[9/3/2015 10:37:27 AM.847] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/3/2015 10:37:27 AM.847] Read value: False
[9/3/2015 10:37:27 AM.847] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/3/2015 10:37:27 AM.847] Initializing console variable "IsDeveloperModeEnabled".
[9/3/2015 10:37:27 AM.847] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/3/2015 10:37:27 AM.848] Read value: True
[9/3/2015 10:37:27 AM.848] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/3/2015 10:37:27 AM.953] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/3/2015 10:37:27 AM.953] Initializing console variable "TimeScale".
[9/3/2015 10:37:27 AM.953] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/3/2015 10:37:27 AM.953] Read value: 0
[9/3/2015 10:37:27 AM.953] Setting value of console variable "TimeScale" to stored value.
[9/3/2015 10:37:27 AM.954] Initializing console variable "WarnOnPluginLoad".
[9/3/2015 10:37:27 AM.954] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/3/2015 10:37:27 AM.954] Read value: True
[9/3/2015 10:37:27 AM.954] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/3/2015 10:37:28 AM.498] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/3/2015 10:37:28 AM.511] 
[9/3/2015 10:37:28 AM.511] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/3/2015 10:37:28 AM.512] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/3/2015 10:37:29 AM.935] <UNLOADED PLUGIN>: Initializing input system
[9/3/2015 10:37:29 AM.939] <UNLOADED PLUGIN>: Initializing game console
[9/3/2015 10:37:29 AM.941] <UNLOADED PLUGIN>: Initializing forms manager
[9/3/2015 10:37:30 AM.021] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/3/2015 10:37:30 AM.023] 
[9/3/2015 10:37:30 AM.023] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/3/2015 10:37:30 AM.023] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/3/2015 10:37:30 AM.816] <UNLOADED PLUGIN>: Initializing input system
[9/3/2015 10:37:30 AM.821] <UNLOADED PLUGIN>: Initializing game console
[9/3/2015 10:37:30 AM.822] <UNLOADED PLUGIN>: Initializing forms manager
[9/3/2015 10:37:30 AM.901] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/3/2015 10:37:31 AM.062] ---------------------------------------------------------------------
[9/3/2015 10:37:31 AM.063] LSPD FIRST RESPONSE
[9/3/2015 10:37:31 AM.063] Version 0.2b
[9/3/2015 10:37:31 AM.063] A G17 Media Modification
[9/3/2015 10:37:31 AM.063] - Developed by LMS & Sam
[9/3/2015 10:37:31 AM.063] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/3/2015 10:37:31 AM.063] © Copyright 2015, G17 Media, www.lspdfr.com
[9/3/2015 10:37:31 AM.063] ---------------------------------------------------------------------
[9/3/2015 10:37:31 AM.063] LSPD First Response: Running LSPD First Response 0.2b
[9/3/2015 10:37:31 AM.063] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/3/2015 10:37:31 AM.403] Cached police
[9/3/2015 10:37:31 AM.403] Cached police2
[9/3/2015 10:37:31 AM.403] Cached policet
[9/3/2015 10:37:31 AM.404] Cached sheriff2
[9/3/2015 10:37:31 AM.404] Cached sheriff
[9/3/2015 10:37:31 AM.404] Cached police4
[9/3/2015 10:37:31 AM.404] Cached policeb
[9/3/2015 10:37:31 AM.404] Cached policeb
[9/3/2015 10:37:31 AM.404] Cached policeb
[9/3/2015 10:37:31 AM.404] Cached fbi2
[9/3/2015 10:37:31 AM.404] Cached policeold1
[9/3/2015 10:37:31 AM.404] Cached policeold2
[9/3/2015 10:37:31 AM.404] Cached policeold2
[9/3/2015 10:37:31 AM.404] Cached buzzard
[9/3/2015 10:37:31 AM.404] Cached polmav
[9/3/2015 10:37:31 AM.404] Cached frogger2
[9/3/2015 10:37:31 AM.405] Cached ambulance
[9/3/2015 10:37:31 AM.405] Cached firetruk
[9/3/2015 10:37:31 AM.503] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/3/2015 10:37:31 AM.876] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/3/2015 10:37:31 AM.888] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/3/2015 10:37:31 AM.889] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/3/2015 10:37:31 AM.891] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/3/2015 10:37:31 AM.892] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/3/2015 10:37:31 AM.892] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/3/2015 10:37:31 AM.893] LSPD First Response: Creating plugin: BankCallouts.Main
[9/3/2015 10:37:31 AM.893] LSPD First Response: Creating plugin: CalloutsV.Main
[9/3/2015 10:37:31 AM.917] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/3/2015 10:37:31 AM.970] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/3/2015 10:37:31 AM.970] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/3/2015 10:37:31 AM.970] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/3/2015 10:37:31 AM.971] LSPD First Response: Bank Callouts Activated
[9/3/2015 10:37:31 AM.972] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/3/2015 10:37:31 AM.972] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/3/2015 10:37:31 AM.972] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/3/2015 10:37:31 AM.973] LSPD First Response: Police Radio Loaded
[9/3/2015 10:37:31 AM.973] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/3/2015 10:37:31 AM.973] StraysCallouts initialized
[9/3/2015 10:37:31 AM.974] LSPD First Response: [Wilderness Callouts] Loaded
[9/3/2015 10:37:31 AM.974] LSPD First Response: We have 1 callouts registered
[9/3/2015 10:37:31 AM.974] LSPD First Response: CalloutManager initialized
[9/3/2015 10:37:32 AM.751] ______________________________________________________________________________________________
[9/3/2015 10:37:32 AM.761] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/3/2015 10:37:32 AM.761] [Created by : FinKone]
[9/3/2015 10:37:32 AM.761] 
[9/3/2015 10:37:32 AM.761] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/3/2015 10:37:32 AM.764] Audio loaded...
[9/3/2015 10:37:33 AM.036] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/3/2015 10:42:04 AM.606] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/3/2015 10:42:04 AM.607] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/3/2015 10:42:04 AM.607] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/3/2015 10:42:04 AM.609] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/3/2015 10:42:04 AM.609] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/3/2015 10:42:04 AM.609] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/3/2015 10:42:04 AM.609] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/3/2015 10:42:04 AM.609] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/3/2015 10:42:04 AM.610] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/3/2015 10:42:04 AM.610] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/3/2015 10:42:04 AM.610] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/3/2015 10:42:04 AM.610] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/3/2015 10:42:04 AM.610] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/3/2015 10:42:04 AM.610] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/3/2015 10:42:04 AM.610] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/3/2015 10:42:04 AM.610] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/3/2015 10:42:04 AM.611] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/3/2015 10:42:04 AM.711] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/3/2015 10:42:04 AM.711] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/3/2015 10:42:04 AM.750] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/3/2015 10:43:39 AM.073] LSPD First Response: Creating HeavyVehicle1
[9/3/2015 10:43:40 AM.264] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[9/3/2015 10:43:44 AM.983] LSPD First Response: Created new chase
[9/3/2015 10:43:44 AM.987] LSPD First Response: Suspect added to chase
[9/3/2015 10:44:38 AM.216] LSPD First Response: GetAudioFileForAction: No file found for: STREET_OCCUPATION_AVE
[9/3/2015 10:44:38 AM.322] LSPD First Response: Cop added to chase
[9/3/2015 10:44:38 AM.322] LSPD First Response: Added cop to existing chase
[9/3/2015 10:44:38 AM.325] LSPD First Response: Cop added to chase
[9/3/2015 10:44:38 AM.325] LSPD First Response: Added cop to existing chase
[9/3/2015 10:44:38 AM.865] LSPD First Response: Cop added to chase
[9/3/2015 10:44:38 AM.865] LSPD First Response: Added cop to existing chase
[9/3/2015 10:44:38 AM.868] LSPD First Response: Cop added to chase
[9/3/2015 10:44:38 AM.868] LSPD First Response: Added cop to existing chase
[9/3/2015 10:44:40 AM.457] LSPD First Response: Cop added to chase
[9/3/2015 10:44:40 AM.458] LSPD First Response: Added cop to existing chase
[9/3/2015 10:44:40 AM.460] LSPD First Response: Cop added to chase
[9/3/2015 10:44:40 AM.460] LSPD First Response: Added cop to existing chase
[9/3/2015 10:45:57 AM.079] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_ST
[9/3/2015 10:45:57 AM.113] LSPD First Response: Cop added to chase
[9/3/2015 10:45:57 AM.113] LSPD First Response: Added cop to existing chase
[9/3/2015 10:45:57 AM.115] LSPD First Response: Cop added to chase
[9/3/2015 10:45:57 AM.115] LSPD First Response: Added cop to existing chase
[9/3/2015 10:45:58 AM.273] LSPD First Response: Cop added to chase
[9/3/2015 10:45:58 AM.273] LSPD First Response: Added cop to existing chase
[9/3/2015 10:46:06 AM.620] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/3/2015 10:46:41 AM.949] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BUCCANEER_WAY
[9/3/2015 10:46:42 AM.205] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/3/2015 10:47:19 AM.235] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/3/2015 10:47:41 AM.944] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/3/2015 10:47:41 AM.945] LSPD First Response: Driving task assigned
[9/3/2015 10:47:41 AM.949] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/3/2015 10:47:41 AM.953] LSPD First Response: No more suspects useable, aborting chase
[9/3/2015 10:47:41 AM.956] LSPD First Response: Aborted chase
[9/3/2015 10:48:53 AM.426] LSPD First Response: Creating Mugging
[9/3/2015 10:48:53 AM.434] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BUCCANEER_WAY
[9/3/2015 10:49:15 AM.355] LSPD First Response: Created new chase
[9/3/2015 10:49:15 AM.355] LSPD First Response: Suspect added to chase
[9/3/2015 10:49:15 AM.388] LSPD First Response: Cop added to chase
[9/3/2015 10:49:15 AM.388] LSPD First Response: Added cop to existing chase
[9/3/2015 10:49:15 AM.390] LSPD First Response: Cop added to chase
[9/3/2015 10:49:15 AM.390] LSPD First Response: Added cop to existing chase
[9/3/2015 10:49:46 AM.461] LSPD First Response: No more suspects useable, aborting chase
[9/3/2015 10:49:46 AM.461] LSPD First Response: Aborted chase
[9/3/2015 10:52:40 AM.019] LSPD First Response: Created new chase
[9/3/2015 10:52:40 AM.020] LSPD First Response: Suspect added to chase
[9/1/2015 11:07:29 PM.295] 
[9/1/2015 11:07:29 PM.343] 
[9/1/2015 11:07:29 PM.344] 
[9/1/2015 11:07:29 PM.344] ====================================================================================================
[9/1/2015 11:07:29 PM.344] Started new log on 9/1/2015 11:07:29 PM.294
[9/1/2015 11:07:29 PM.344] ====================================================================================================
[9/1/2015 11:07:29 PM.265] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 11:07:29 PM.344] Log verbosity: Verbose
[9/1/2015 11:07:29 PM.347] Initializing input system
[9/1/2015 11:07:29 PM.350] Initializing game console
[9/1/2015 11:07:29 PM.382] Console key has been set to F4 (key code: 115)
[9/1/2015 11:07:29 PM.820] Console initialized
[9/1/2015 11:07:29 PM.820] Initializing forms manager
[9/1/2015 11:07:29 PM.826] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 11:07:29 PM.854] ================ RAGE Plugin Hook ================
[9/1/2015 11:07:29 PM.854] Checking game support
[9/1/2015 11:07:29 PM.859] Product name: Grand Theft Auto V
[9/1/2015 11:07:29 PM.859] Product version: 1.0.393.4
[9/1/2015 11:07:29 PM.859] Is steam version: False
[9/1/2015 11:07:30 PM.117] Initializing game support
[9/1/2015 11:07:30 PM.117] Patching low level keyboard hook
[9/1/2015 11:07:30 PM.117] Patched low level keyboard hook
[9/1/2015 11:07:30 PM.117] Unhooking low level keyboard hook
[9/1/2015 11:07:30 PM.117] Unhooked low level keyboard hook
[9/1/2015 11:07:30 PM.117] Velocity limit removed.
[9/1/2015 11:07:42 PM.472] Compatibility level: 0
[9/1/2015 11:07:42 PM.472] Supported version detected
[9/1/2015 11:07:42 PM.472] ==================================================
[9/1/2015 11:07:42 PM.472] Patched IsDebuggerPresent
[9/1/2015 11:07:42 PM.473] Waiting for game initialization
[9/1/2015 11:07:43 PM.397] Initializing hook
[9/1/2015 11:07:43 PM.397] Completing interoperability
[9/1/2015 11:07:43 PM.397] Initialization code 1.
[9/1/2015 11:07:43 PM.397] Initialization code 2.
[9/1/2015 11:07:43 PM.398] Initialization code 3.
[9/1/2015 11:07:43 PM.398] Initialization code 4.
[9/1/2015 11:07:43 PM.398] Initialization code 5.
[9/1/2015 11:07:43 PM.398] Initialization code 6.
[9/1/2015 11:07:43 PM.398] Initialization code 7.
[9/1/2015 11:07:43 PM.398] Completing interoperability, phase 1
[9/1/2015 11:07:43 PM.398] Completing interoperability, phase 2
[9/1/2015 11:07:43 PM.398] Completing interoperability, phase 3
[9/1/2015 11:07:43 PM.398] Completing interoperability, phase 4
[9/1/2015 11:07:43 PM.398] Completing interoperability, phase 5
[9/1/2015 11:07:43 PM.398] Completing interoperability, phase 6
[9/1/2015 11:07:43 PM.398] Completing interoperability, phase 7
[9/1/2015 11:07:43 PM.404] Initializing DirectX
[9/1/2015 11:07:43 PM.460] Initializing Direct3D
[9/1/2015 11:07:43 PM.460] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 11:07:43 PM.460] Loaded at 0x7FF95ADD0000
[9/1/2015 11:07:43 PM.460] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 11:07:43 PM.461] Creating Direct3D 11 device and swap chain
[9/1/2015 11:07:43 PM.481] Swap Chain created: 0x9CCF079DD0
[9/1/2015 11:07:43 PM.481] Swap Chain VTable: 0x9CCF079DD0
[9/1/2015 11:07:43 PM.481] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 11:07:43 PM.481] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 11:07:43 PM.481] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 11:07:43 PM.481] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 11:07:43 PM.481] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 11:07:43 PM.482] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 11:07:43 PM.482] Getting device
[9/1/2015 11:07:43 PM.482] Retrieved device
[9/1/2015 11:07:43 PM.482] Creating wrapper
[9/1/2015 11:07:43 PM.503] Direct3D initialized
[9/1/2015 11:07:43 PM.506] Initialized DirectX
[9/1/2015 11:07:43 PM.507] Direct3D watcher thread spawned
[9/1/2015 11:07:43 PM.934] Wrapper created
[9/1/2015 11:07:44 PM.134] Effect created
[9/1/2015 11:07:44 PM.134] Creating buffer
[9/1/2015 11:07:44 PM.134] Created buffer
[9/1/2015 11:07:44 PM.134] Creating blend state
[9/1/2015 11:07:44 PM.134] Created blend state
[9/1/2015 11:07:44 PM.134] Done with creation
[9/1/2015 11:07:44 PM.938] Initializing texture system.
[9/1/2015 11:07:44 PM.939] Initializing texture system; phase 1
[9/1/2015 11:07:44 PM.939] Initializing texture system; phase 2
[9/1/2015 11:07:45 PM.106] Initializing texture system; phase 3
[9/1/2015 11:07:45 PM.106] Initializing texture system; phase 4
[9/1/2015 11:07:45 PM.121] Initializing texture system; phase 5
[9/1/2015 11:07:45 PM.122] Initializing texture system; phase 6
[9/1/2015 11:07:45 PM.124] Initializing texture system; phase 7
[9/1/2015 11:07:45 PM.127] Initializing texture system; phase 8
[9/1/2015 11:07:45 PM.129] Initializing texture system; phase 9
[9/1/2015 11:07:45 PM.130] Initializing texture system; phase 10
[9/1/2015 11:07:45 PM.135] Initializing texture system; phase 11
[9/1/2015 11:07:45 PM.135] Initializing texture system; phase 12
[9/1/2015 11:07:45 PM.139] Initializing texture system; phase 13
[9/1/2015 11:07:45 PM.139] Initializing texture system; phase 14
[9/1/2015 11:07:48 PM.508] Direct3D watcher thread ended
[9/1/2015 11:08:51 PM.974] Initializing console variable "ConsoleKey".
[9/1/2015 11:08:51 PM.974] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 11:08:51 PM.980] Read value: D0
[9/1/2015 11:08:51 PM.980] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 11:08:51 PM.980] Console key has been set to D0 (key code: 48)
[9/1/2015 11:08:51 PM.980] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 11:08:51 PM.980] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 11:08:51 PM.987] Read value: 10000
[9/1/2015 11:08:51 PM.987] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 11:08:51 PM.987] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 11:08:51 PM.987] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 11:08:51 PM.988] Read value: False
[9/1/2015 11:08:51 PM.988] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 11:08:51 PM.988] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 11:08:51 PM.988] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 11:08:51 PM.988] Read value: True
[9/1/2015 11:08:51 PM.988] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 11:08:52 PM.014] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 11:08:52 PM.014] Initializing console variable "TimeScale".
[9/1/2015 11:08:52 PM.014] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 11:08:52 PM.014] Read value: 0
[9/1/2015 11:08:52 PM.014] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 11:08:52 PM.015] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 11:08:52 PM.015] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 11:08:52 PM.015] Read value: True
[9/1/2015 11:08:52 PM.016] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 11:08:52 PM.401] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 11:08:52 PM.426] 
[9/1/2015 11:08:52 PM.426] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 11:08:52 PM.427] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 11:08:53 PM.952] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:08:53 PM.955] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:08:53 PM.957] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:08:54 PM.060] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 11:08:54 PM.061] 
[9/1/2015 11:08:54 PM.061] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 11:08:54 PM.061] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 11:08:54 PM.818] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:08:54 PM.823] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:08:54 PM.825] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:08:54 PM.914] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 11:08:55 PM.120] ---------------------------------------------------------------------
[9/1/2015 11:08:55 PM.120] LSPD FIRST RESPONSE
[9/1/2015 11:08:55 PM.120] Version 0.2b
[9/1/2015 11:08:55 PM.120] A G17 Media Modification
[9/1/2015 11:08:55 PM.120] - Developed by LMS & Sam
[9/1/2015 11:08:55 PM.120] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 11:08:55 PM.122] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:08:55 PM.122] ---------------------------------------------------------------------
[9/1/2015 11:08:55 PM.122] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 11:08:55 PM.122] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:08:55 PM.497] Cached police
[9/1/2015 11:08:55 PM.497] Cached police2
[9/1/2015 11:08:55 PM.497] Cached policet
[9/1/2015 11:08:55 PM.497] Cached sheriff2
[9/1/2015 11:08:55 PM.497] Cached sheriff
[9/1/2015 11:08:55 PM.497] Cached police4
[9/1/2015 11:08:55 PM.497] Cached policeb
[9/1/2015 11:08:55 PM.498] Cached policeb
[9/1/2015 11:08:55 PM.498] Cached policeb
[9/1/2015 11:08:55 PM.498] Cached fbi2
[9/1/2015 11:08:55 PM.498] Cached policeold1
[9/1/2015 11:08:55 PM.498] Cached policeold2
[9/1/2015 11:08:55 PM.498] Cached policeold2
[9/1/2015 11:08:55 PM.498] Cached buzzard
[9/1/2015 11:08:55 PM.498] Cached polmav
[9/1/2015 11:08:55 PM.498] Cached frogger2
[9/1/2015 11:08:55 PM.498] Cached ambulance
[9/1/2015 11:08:55 PM.498] Cached firetruk
[9/1/2015 11:08:55 PM.589] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 11:08:55 PM.790] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:08:55 PM.801] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:08:55 PM.801] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:08:55 PM.802] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:08:55 PM.803] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:08:55 PM.803] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:08:55 PM.804] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 11:08:55 PM.804] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 11:08:55 PM.892] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 11:08:55 PM.942] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 11:08:55 PM.942] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 11:08:55 PM.942] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 11:08:55 PM.943] LSPD First Response: Bank Callouts Activated
[9/1/2015 11:08:55 PM.944] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 11:08:55 PM.944] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 11:08:55 PM.944] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 11:08:55 PM.945] LSPD First Response: Police Radio Loaded
[9/1/2015 11:08:55 PM.945] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 11:08:55 PM.945] StraysCallouts initialized
[9/1/2015 11:08:55 PM.945] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 11:08:55 PM.945] LSPD First Response: We have 1 callouts registered
[9/1/2015 11:08:55 PM.946] LSPD First Response: CalloutManager initialized
[9/1/2015 11:08:57 PM.796] ______________________________________________________________________________________________
[9/1/2015 11:08:57 PM.796] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 11:08:57 PM.796] [Created by : FinKone]
[9/1/2015 11:08:57 PM.796] 
[9/1/2015 11:08:57 PM.796] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 11:08:57 PM.826] Audio loaded...
[9/1/2015 11:08:57 PM.974] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 901
[9/1/2015 11:12:54 PM.004] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/1/2015 11:12:54 PM.004] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/1/2015 11:12:54 PM.004] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/1/2015 11:12:54 PM.006] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/1/2015 11:12:54 PM.006] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/1/2015 11:12:54 PM.006] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/1/2015 11:12:54 PM.006] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/1/2015 11:12:54 PM.006] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/1/2015 11:12:54 PM.007] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/1/2015 11:12:54 PM.007] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/1/2015 11:12:54 PM.007] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/1/2015 11:12:54 PM.007] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/1/2015 11:12:54 PM.007] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/1/2015 11:12:54 PM.007] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/1/2015 11:12:54 PM.007] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/1/2015 11:12:54 PM.007] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/1/2015 11:12:54 PM.007] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/1/2015 11:12:54 PM.007] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/1/2015 11:12:54 PM.008] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/1/2015 11:12:54 PM.008] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/1/2015 11:12:54 PM.008] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/1/2015 11:12:54 PM.008] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/1/2015 11:12:54 PM.008] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/1/2015 11:12:54 PM.008] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/1/2015 11:12:54 PM.008] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/1/2015 11:12:54 PM.008] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/1/2015 11:12:54 PM.008] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/1/2015 11:12:54 PM.157] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/1/2015 11:12:54 PM.157] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/1/2015 11:12:54 PM.157] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/1/2015 11:12:54 PM.157] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/1/2015 11:12:54 PM.157] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/1/2015 11:12:54 PM.157] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/1/2015 11:12:54 PM.157] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/1/2015 11:12:54 PM.157] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/1/2015 11:12:54 PM.157] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/1/2015 11:12:54 PM.157] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/1/2015 11:12:54 PM.157] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/1/2015 11:12:54 PM.157] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/1/2015 11:12:54 PM.157] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/1/2015 11:12:54 PM.158] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/1/2015 11:12:54 PM.158] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/1/2015 11:12:54 PM.158] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/1/2015 11:12:54 PM.158] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/1/2015 11:12:54 PM.191] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/1/2015 11:13:31 PM.540] LSPD First Response: Creating Escort
[9/1/2015 11:13:31 PM.698] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_MO_MILTON_DR
[9/1/2015 11:17:39 PM.724] LSPD First Response: Creating Drunk1
[9/1/2015 11:17:43 PM.220] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EASTBOURNE_WAY
[9/1/2015 11:17:49 PM.348] LSPD First Response: Created new chase
[9/1/2015 11:17:49 PM.351] LSPD First Response: Suspect added to chase
[9/1/2015 11:18:30 PM.585] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[9/1/2015 11:18:30 PM.670] LSPD First Response: Cop added to chase
[9/1/2015 11:18:30 PM.671] LSPD First Response: Added cop to existing chase
[9/1/2015 11:18:30 PM.674] LSPD First Response: Cop added to chase
[9/1/2015 11:18:30 PM.674] LSPD First Response: Added cop to existing chase
[9/1/2015 11:18:31 PM.358] LSPD First Response: Cop added to chase
[9/1/2015 11:18:31 PM.358] LSPD First Response: Added cop to existing chase
[9/1/2015 11:18:31 PM.361] LSPD First Response: Cop added to chase
[9/1/2015 11:18:31 PM.361] LSPD First Response: Added cop to existing chase
[9/1/2015 11:19:21 PM.830] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[9/1/2015 11:20:17 PM.674] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 11:20:17 PM.677] LSPD First Response: Aborted chase
[9/1/2015 10:24:08 PM.778] 
[9/1/2015 10:24:08 PM.798] 
[9/1/2015 10:24:08 PM.798] 
[9/1/2015 10:24:08 PM.798] ====================================================================================================
[9/1/2015 10:24:08 PM.798] Started new log on 9/1/2015 10:24:08 PM.778
[9/1/2015 10:24:08 PM.798] ====================================================================================================
[9/1/2015 10:24:08 PM.776] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:24:08 PM.798] Log verbosity: Verbose
[9/1/2015 10:24:08 PM.801] Initializing input system
[9/1/2015 10:24:08 PM.804] Initializing game console
[9/1/2015 10:24:08 PM.922] Console key has been set to F4 (key code: 115)
[9/1/2015 10:24:09 PM.189] Console initialized
[9/1/2015 10:24:09 PM.189] Initializing forms manager
[9/1/2015 10:24:09 PM.251] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:24:09 PM.315] ================ RAGE Plugin Hook ================
[9/1/2015 10:24:09 PM.316] Checking game support
[9/1/2015 10:24:09 PM.322] Product name: Grand Theft Auto V
[9/1/2015 10:24:09 PM.322] Product version: 1.0.393.4
[9/1/2015 10:24:09 PM.322] Is steam version: False
[9/1/2015 10:24:09 PM.562] Initializing game support
[9/1/2015 10:24:09 PM.562] Patching low level keyboard hook
[9/1/2015 10:24:09 PM.562] Patched low level keyboard hook
[9/1/2015 10:24:09 PM.562] Unhooking low level keyboard hook
[9/1/2015 10:24:09 PM.562] Unhooked low level keyboard hook
[9/1/2015 10:24:09 PM.562] Velocity limit removed.
[9/1/2015 10:24:18 PM.468] Compatibility level: 0
[9/1/2015 10:24:18 PM.468] Supported version detected
[9/1/2015 10:24:18 PM.468] ==================================================
[9/1/2015 10:24:18 PM.468] Patched IsDebuggerPresent
[9/1/2015 10:24:18 PM.468] Waiting for game initialization
[9/1/2015 10:24:19 PM.877] Initializing hook
[9/1/2015 10:24:19 PM.877] Completing interoperability
[9/1/2015 10:24:19 PM.877] Initialization code 1.
[9/1/2015 10:24:19 PM.877] Initialization code 2.
[9/1/2015 10:24:19 PM.877] Initialization code 3.
[9/1/2015 10:24:19 PM.877] Initialization code 4.
[9/1/2015 10:24:19 PM.877] Initialization code 5.
[9/1/2015 10:24:19 PM.877] Initialization code 6.
[9/1/2015 10:24:19 PM.877] Initialization code 7.
[9/1/2015 10:24:19 PM.877] Completing interoperability, phase 1
[9/1/2015 10:24:19 PM.877] Completing interoperability, phase 2
[9/1/2015 10:24:19 PM.877] Completing interoperability, phase 3
[9/1/2015 10:24:19 PM.877] Completing interoperability, phase 4
[9/1/2015 10:24:19 PM.877] Completing interoperability, phase 5
[9/1/2015 10:24:19 PM.877] Completing interoperability, phase 6
[9/1/2015 10:24:19 PM.877] Completing interoperability, phase 7
[9/1/2015 10:24:19 PM.879] Initializing DirectX
[9/1/2015 10:24:20 PM.243] Initializing Direct3D
[9/1/2015 10:24:20 PM.374] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:24:20 PM.374] Loaded at 0x7FF95ADD0000
[9/1/2015 10:24:20 PM.374] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:24:20 PM.374] Creating Direct3D 11 device and swap chain
[9/1/2015 10:24:20 PM.518] Attempting feature level 10_1
[9/1/2015 10:24:20 PM.541] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 10:24:20 PM.551] Swap Chain created: 0xD72F7F5170
[9/1/2015 10:24:20 PM.551] Swap Chain VTable: 0xD72F7F5170
[9/1/2015 10:24:20 PM.551] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:24:20 PM.551] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:24:20 PM.551] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:24:20 PM.551] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:24:20 PM.551] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:24:20 PM.551] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:24:20 PM.553] Getting device
[9/1/2015 10:24:20 PM.553] Retrieved device
[9/1/2015 10:24:20 PM.553] Creating wrapper
[9/1/2015 10:24:20 PM.559] Direct3D initialized
[9/1/2015 10:24:20 PM.559] Initialized DirectX
[9/1/2015 10:24:20 PM.559] Direct3D watcher thread spawned
[9/1/2015 10:24:21 PM.897] Wrapper created
[9/1/2015 10:24:21 PM.914] Effect created
[9/1/2015 10:24:21 PM.914] Creating buffer
[9/1/2015 10:24:21 PM.914] Created buffer
[9/1/2015 10:24:21 PM.914] Creating blend state
[9/1/2015 10:24:21 PM.914] Created blend state
[9/1/2015 10:24:21 PM.914] Done with creation
[9/1/2015 10:24:22 PM.106] Initializing texture system.
[9/1/2015 10:24:22 PM.106] Initializing texture system; phase 1
[9/1/2015 10:24:22 PM.106] Initializing texture system; phase 2
[9/1/2015 10:24:22 PM.193] Initializing texture system; phase 3
[9/1/2015 10:24:22 PM.193] Initializing texture system; phase 4
[9/1/2015 10:24:22 PM.293] Initializing texture system; phase 5
[9/1/2015 10:24:22 PM.297] Initializing texture system; phase 6
[9/1/2015 10:24:22 PM.298] Initializing texture system; phase 7
[9/1/2015 10:24:22 PM.301] Initializing texture system; phase 8
[9/1/2015 10:24:22 PM.303] Initializing texture system; phase 9
[9/1/2015 10:24:22 PM.304] Initializing texture system; phase 10
[9/1/2015 10:24:22 PM.310] Initializing texture system; phase 11
[9/1/2015 10:24:22 PM.310] Initializing texture system; phase 12
[9/1/2015 10:24:22 PM.313] Initializing texture system; phase 13
[9/1/2015 10:24:22 PM.313] Initializing texture system; phase 14
[9/1/2015 10:24:25 PM.560] Direct3D watcher thread ended
[9/1/2015 10:25:30 PM.896] Initializing console variable "ConsoleKey".
[9/1/2015 10:25:30 PM.896] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:25:30 PM.902] Read value: D0
[9/1/2015 10:25:30 PM.902] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:25:30 PM.902] Console key has been set to D0 (key code: 48)
[9/1/2015 10:25:30 PM.902] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:25:30 PM.902] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:25:30 PM.922] Read value: 10000
[9/1/2015 10:25:30 PM.922] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:25:30 PM.922] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:25:30 PM.922] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:25:30 PM.922] Read value: False
[9/1/2015 10:25:30 PM.922] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 10:25:30 PM.923] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 10:25:30 PM.923] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 10:25:30 PM.923] Read value: True
[9/1/2015 10:25:30 PM.923] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 10:25:30 PM.968] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 10:25:30 PM.968] Initializing console variable "TimeScale".
[9/1/2015 10:25:30 PM.968] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:25:30 PM.968] Read value: 0
[9/1/2015 10:25:30 PM.968] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 10:25:30 PM.969] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 10:25:30 PM.969] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 10:25:30 PM.970] Read value: True
[9/1/2015 10:25:30 PM.970] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 10:25:31 PM.334] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 10:25:31 PM.355] 
[9/1/2015 10:25:31 PM.355] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:25:31 PM.356] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 10:25:32 PM.887] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:25:32 PM.891] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:25:32 PM.893] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:25:33 PM.003] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 10:25:33 PM.007] 
[9/1/2015 10:25:33 PM.007] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:25:33 PM.007] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 10:25:33 PM.799] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:25:33 PM.803] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:25:33 PM.804] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:25:33 PM.880] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 10:25:34 PM.036] ---------------------------------------------------------------------
[9/1/2015 10:25:34 PM.036] LSPD FIRST RESPONSE
[9/1/2015 10:25:34 PM.036] Version 0.2b
[9/1/2015 10:25:34 PM.036] A G17 Media Modification
[9/1/2015 10:25:34 PM.036] - Developed by LMS & Sam
[9/1/2015 10:25:34 PM.036] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:25:34 PM.036] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:25:34 PM.036] ---------------------------------------------------------------------
[9/1/2015 10:25:34 PM.036] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:25:34 PM.036] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:25:34 PM.383] Cached police
[9/1/2015 10:25:34 PM.383] Cached police2
[9/1/2015 10:25:34 PM.383] Cached policet
[9/1/2015 10:25:34 PM.383] Cached sheriff2
[9/1/2015 10:25:34 PM.383] Cached sheriff
[9/1/2015 10:25:34 PM.383] Cached police4
[9/1/2015 10:25:34 PM.383] Cached policeb
[9/1/2015 10:25:34 PM.383] Cached policeb
[9/1/2015 10:25:34 PM.383] Cached policeb
[9/1/2015 10:25:34 PM.383] Cached fbi2
[9/1/2015 10:25:34 PM.383] Cached policeold1
[9/1/2015 10:25:34 PM.383] Cached policeold2
[9/1/2015 10:25:34 PM.383] Cached policeold2
[9/1/2015 10:25:34 PM.383] Cached buzzard
[9/1/2015 10:25:34 PM.383] Cached polmav
[9/1/2015 10:25:34 PM.383] Cached frogger2
[9/1/2015 10:25:34 PM.383] Cached ambulance
[9/1/2015 10:25:34 PM.383] Cached firetruk
[9/1/2015 10:25:34 PM.493] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:25:34 PM.690] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:34 PM.704] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:34 PM.704] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:34 PM.706] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:34 PM.706] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:34 PM.707] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:34 PM.708] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 10:25:34 PM.708] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 10:25:34 PM.723] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 10:25:34 PM.779] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 10:25:34 PM.779] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 10:25:34 PM.780] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 10:25:34 PM.780] LSPD First Response: Bank Callouts Activated
[9/1/2015 10:25:34 PM.781] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 10:25:34 PM.781] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 10:25:34 PM.781] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 10:25:34 PM.782] LSPD First Response: Police Radio Loaded
[9/1/2015 10:25:34 PM.782] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 10:25:34 PM.782] StraysCallouts initialized
[9/1/2015 10:25:34 PM.783] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 10:25:34 PM.783] LSPD First Response: We have 1 callouts registered
[9/1/2015 10:25:34 PM.783] LSPD First Response: CalloutManager initialized
[9/1/2015 10:25:35 PM.565] ______________________________________________________________________________________________
[9/1/2015 10:25:35 PM.566] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 10:25:35 PM.566] [Created by : FinKone]
[9/1/2015 10:25:35 PM.566] 
[9/1/2015 10:25:35 PM.566] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 10:25:35 PM.569] Audio loaded...
[9/1/2015 10:25:35 PM.861] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/1/2015 10:28:32 PM.257] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/1/2015 10:28:32 PM.257] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/1/2015 10:28:32 PM.257] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/1/2015 10:28:32 PM.258] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/1/2015 10:28:32 PM.258] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/1/2015 10:28:32 PM.258] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/1/2015 10:28:32 PM.258] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/1/2015 10:28:32 PM.258] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/1/2015 10:28:32 PM.259] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/1/2015 10:28:32 PM.259] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/1/2015 10:28:32 PM.259] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/1/2015 10:28:32 PM.259] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/1/2015 10:28:32 PM.259] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/1/2015 10:28:32 PM.259] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/1/2015 10:28:32 PM.260] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/1/2015 10:28:32 PM.260] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/1/2015 10:28:32 PM.260] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/1/2015 10:28:32 PM.260] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/1/2015 10:28:32 PM.260] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/1/2015 10:28:32 PM.260] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/1/2015 10:28:32 PM.368] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/1/2015 10:28:32 PM.368] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/1/2015 10:28:32 PM.368] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/1/2015 10:28:32 PM.368] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/1/2015 10:28:32 PM.368] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/1/2015 10:28:32 PM.368] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/1/2015 10:28:32 PM.368] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/1/2015 10:28:32 PM.368] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/1/2015 10:28:32 PM.368] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/1/2015 10:28:32 PM.368] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/1/2015 10:28:32 PM.369] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/1/2015 10:28:32 PM.369] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/1/2015 10:28:32 PM.369] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/1/2015 10:28:32 PM.369] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/1/2015 10:28:32 PM.369] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/1/2015 10:28:32 PM.369] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/1/2015 10:28:32 PM.369] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/1/2015 10:28:32 PM.420] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/1/2015 10:28:36 PM.823] LSPD First Response: Creating GangActivity
[9/1/2015 10:28:37 PM.498] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE
[9/1/2015 11:23:43 PM.754] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 11:23:43 PM.756] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 11:23:43 PM.760] LSPD First Response: Creating GangActivity
[9/1/2015 11:23:43 PM.767] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BOULEVARD_DEL_PERRO
[9/1/2015 11:23:53 PM.466] Cop Holster: 
[9/1/2015 11:23:53 PM.467] Cop Holster: ==============================
[9/1/2015 11:23:53 PM.467] Cop Holster: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 11:23:53 PM.467] Cop Holster: ------------------------------
[9/1/2015 11:23:53 PM.467] Cop Holster: Origin: Game fiber "Plugin "Cop Holster" main thread".
[9/1/2015 11:23:53 PM.467] Cop Holster: ------------------------------
[9/1/2015 11:23:53 PM.467] Cop Holster: Exception type: System.InvalidOperationException
[9/1/2015 11:23:53 PM.467] Cop Holster: Exception message: AnimationDictionary with name rcmjosh4 could not be loaded within a reasonable time. It may be invalid.
[9/1/2015 11:23:53 PM.467] Cop Holster: ------------------------------
[9/1/2015 11:23:53 PM.467] Cop Holster: Inner exceptions:
[9/1/2015 11:23:53 PM.467] Cop Holster: ------------------------------
[9/1/2015 11:23:53 PM.467] Cop Holster: Stack trace:
[9/1/2015 11:23:54 PM.052] Cop Holster: at Rage.AnimationDictionary.LoadAndWait()
[9/1/2015 11:23:54 PM.052] at CopHolster.HolsterHelper.PlayUnholsterAnimation(PedHelper ped)
[9/1/2015 11:23:54 PM.052] at CopHolster.HolsterHelper.SetDynamicHolster(PedHelper ped)
[9/1/2015 11:23:54 PM.052] at CopHolster.EntryPoint.Main()
[9/1/2015 11:23:54 PM.052] at Rage.GameFiber.Main()
[9/1/2015 11:23:54 PM.052] Cop Holster: ==============================
[9/1/2015 11:23:54 PM.052] Cop Holster: 
[9/1/2015 12:16:39 AM.628] 
[9/1/2015 12:16:39 AM.629] 
[9/1/2015 12:16:39 AM.629] 
[9/1/2015 12:16:39 AM.629] ====================================================================================================
[9/1/2015 12:16:39 AM.629] Started new log on 9/1/2015 12:16:39 AM.628
[9/1/2015 12:16:39 AM.629] ====================================================================================================
[9/1/2015 12:16:39 AM.626] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 12:16:39 AM.629] Log verbosity: Verbose
[9/1/2015 12:16:39 AM.631] Initializing input system
[9/1/2015 12:16:39 AM.635] Initializing game console
[9/1/2015 12:16:39 AM.642] Console key has been set to F4 (key code: 115)
[9/1/2015 12:16:39 AM.763] Console initialized
[9/1/2015 12:16:39 AM.763] Initializing forms manager
[9/1/2015 12:16:39 AM.770] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 12:16:39 AM.781] ================ RAGE Plugin Hook ================
[9/1/2015 12:16:39 AM.782] Checking game support
[9/1/2015 12:16:39 AM.786] Product name: Grand Theft Auto V
[9/1/2015 12:16:39 AM.786] Product version: 1.0.393.4
[9/1/2015 12:16:39 AM.786] Is steam version: False
[9/1/2015 12:16:39 AM.954] Initializing game support
[9/1/2015 12:16:39 AM.954] Patching low level keyboard hook
[9/1/2015 12:16:39 AM.954] Patched low level keyboard hook
[9/1/2015 12:16:39 AM.954] Unhooking low level keyboard hook
[9/1/2015 12:16:39 AM.954] Unhooked low level keyboard hook
[9/1/2015 12:16:39 AM.954] Velocity limit removed.
[9/1/2015 12:16:50 AM.174] Compatibility level: 0
[9/1/2015 12:16:50 AM.174] Supported version detected
[9/1/2015 12:16:50 AM.174] ==================================================
[9/1/2015 12:16:50 AM.175] Patched IsDebuggerPresent
[9/1/2015 12:16:50 AM.175] Waiting for game initialization
[9/1/2015 12:16:50 AM.276] Initializing hook
[9/1/2015 12:16:50 AM.276] Completing interoperability
[9/1/2015 12:16:50 AM.276] Initialization code 1.
[9/1/2015 12:16:50 AM.276] Initialization code 2.
[9/1/2015 12:16:50 AM.276] Initialization code 3.
[9/1/2015 12:16:50 AM.276] Initialization code 4.
[9/1/2015 12:16:50 AM.276] Initialization code 5.
[9/1/2015 12:16:50 AM.276] Initialization code 6.
[9/1/2015 12:16:50 AM.276] Initialization code 7.
[9/1/2015 12:16:50 AM.276] Completing interoperability, phase 1
[9/1/2015 12:16:50 AM.276] Completing interoperability, phase 2
[9/1/2015 12:16:50 AM.276] Completing interoperability, phase 3
[9/1/2015 12:16:50 AM.276] Completing interoperability, phase 4
[9/1/2015 12:16:50 AM.276] Completing interoperability, phase 5
[9/1/2015 12:16:50 AM.276] Completing interoperability, phase 6
[9/1/2015 12:16:50 AM.276] Completing interoperability, phase 7
[9/1/2015 12:16:50 AM.278] Initializing DirectX
[9/1/2015 12:16:50 AM.281] Initializing Direct3D
[9/1/2015 12:16:50 AM.281] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 12:16:50 AM.281] Loaded at 0x7FF95ADD0000
[9/1/2015 12:16:50 AM.281] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 12:16:50 AM.281] Creating Direct3D 11 device and swap chain
[9/1/2015 12:16:50 AM.300] Attempting feature level 10_1
[9/1/2015 12:16:50 AM.321] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 12:16:50 AM.333] Swap Chain created: 0xEDA0D75C80
[9/1/2015 12:16:50 AM.333] Swap Chain VTable: 0xEDA0D75C80
[9/1/2015 12:16:50 AM.333] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 12:16:50 AM.333] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 12:16:50 AM.333] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 12:16:50 AM.333] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 12:16:50 AM.333] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 12:16:50 AM.333] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 12:16:50 AM.333] Getting device
[9/1/2015 12:16:50 AM.333] Retrieved device
[9/1/2015 12:16:50 AM.333] Creating wrapper
[9/1/2015 12:16:50 AM.341] Direct3D initialized
[9/1/2015 12:16:50 AM.342] Initialized DirectX
[9/1/2015 12:16:50 AM.342] Direct3D watcher thread spawned
[9/1/2015 12:16:50 AM.453] Wrapper created
[9/1/2015 12:16:50 AM.460] Effect created
[9/1/2015 12:16:50 AM.460] Creating buffer
[9/1/2015 12:16:50 AM.460] Created buffer
[9/1/2015 12:16:50 AM.460] Creating blend state
[9/1/2015 12:16:50 AM.460] Created blend state
[9/1/2015 12:16:50 AM.460] Done with creation
[9/1/2015 12:16:50 AM.627] Initializing texture system.
[9/1/2015 12:16:50 AM.676] Initializing texture system; phase 1
[9/1/2015 12:16:50 AM.676] Initializing texture system; phase 2
[9/1/2015 12:16:50 AM.708] Initializing texture system; phase 3
[9/1/2015 12:16:50 AM.708] Initializing texture system; phase 4
[9/1/2015 12:16:50 AM.725] Initializing texture system; phase 5
[9/1/2015 12:16:50 AM.727] Initializing texture system; phase 6
[9/1/2015 12:16:50 AM.729] Initializing texture system; phase 7
[9/1/2015 12:16:50 AM.732] Initializing texture system; phase 8
[9/1/2015 12:16:50 AM.734] Initializing texture system; phase 9
[9/1/2015 12:16:50 AM.736] Initializing texture system; phase 10
[9/1/2015 12:16:50 AM.741] Initializing texture system; phase 11
[9/1/2015 12:16:50 AM.741] Initializing texture system; phase 12
[9/1/2015 12:16:50 AM.743] Initializing texture system; phase 13
[9/1/2015 12:16:50 AM.743] Initializing texture system; phase 14
[9/1/2015 12:16:55 AM.342] Direct3D watcher thread ended
[9/1/2015 12:17:35 AM.040] Initializing console variable "ConsoleKey".
[9/1/2015 12:17:35 AM.040] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 12:17:35 AM.045] Read value: D0
[9/1/2015 12:17:35 AM.045] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 12:17:35 AM.045] Console key has been set to D0 (key code: 48)
[9/1/2015 12:17:35 AM.045] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 12:17:35 AM.045] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 12:17:35 AM.051] Read value: 10000
[9/1/2015 12:17:35 AM.051] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 12:17:35 AM.051] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 12:17:35 AM.051] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 12:17:35 AM.051] Read value: False
[9/1/2015 12:17:35 AM.051] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 12:17:35 AM.051] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 12:17:35 AM.051] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 12:17:35 AM.052] Read value: True
[9/1/2015 12:17:35 AM.052] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 12:17:35 AM.055] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:17:35 AM.055] Initializing console variable "TimeScale".
[9/1/2015 12:17:35 AM.055] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 12:17:35 AM.056] Read value: 0
[9/1/2015 12:17:35 AM.056] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 12:17:35 AM.056] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 12:17:35 AM.056] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 12:17:35 AM.056] Read value: True
[9/1/2015 12:17:35 AM.056] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 12:17:35 AM.284] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:17:35 AM.306] 
[9/1/2015 12:17:35 AM.307] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:17:35 AM.307] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 12:17:36 AM.384] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:17:36 AM.387] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:17:36 AM.390] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:17:36 AM.465] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 12:17:36 AM.466] 
[9/1/2015 12:17:36 AM.466] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:17:36 AM.466] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 12:17:37 AM.261] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:17:37 AM.265] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:17:37 AM.267] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:17:37 AM.343] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 12:17:37 AM.422] ---------------------------------------------------------------------
[9/1/2015 12:17:37 AM.422] LSPD FIRST RESPONSE
[9/1/2015 12:17:37 AM.422] Version 0.2b
[9/1/2015 12:17:37 AM.422] A G17 Media Modification
[9/1/2015 12:17:37 AM.422] - Developed by LMS & Sam
[9/1/2015 12:17:37 AM.422] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 12:17:37 AM.422] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:17:37 AM.422] ---------------------------------------------------------------------
[9/1/2015 12:17:37 AM.422] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 12:17:37 AM.422] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:17:37 AM.701] Cached police
[9/1/2015 12:17:37 AM.702] Cached police2
[9/1/2015 12:17:37 AM.702] Cached policet
[9/1/2015 12:17:37 AM.702] Cached sheriff2
[9/1/2015 12:17:37 AM.702] Cached sheriff
[9/1/2015 12:17:37 AM.702] Cached police4
[9/1/2015 12:17:37 AM.702] Cached policeb
[9/1/2015 12:17:37 AM.702] Cached policeb
[9/1/2015 12:17:37 AM.702] Cached policeb
[9/1/2015 12:17:37 AM.702] Cached fbi2
[9/1/2015 12:17:37 AM.702] Cached policeold1
[9/1/2015 12:17:37 AM.702] Cached policeold2
[9/1/2015 12:17:37 AM.702] Cached policeold2
[9/1/2015 12:17:37 AM.702] Cached buzzard
[9/1/2015 12:17:37 AM.702] Cached polmav
[9/1/2015 12:17:37 AM.702] Cached frogger2
[9/1/2015 12:17:37 AM.702] Cached ambulance
[9/1/2015 12:17:37 AM.702] Cached firetruk
[9/1/2015 12:17:37 AM.795] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 12:17:37 AM.839] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:17:37 AM.855] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:17:37 AM.856] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:17:37 AM.858] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:17:37 AM.859] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:17:37 AM.859] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:17:37 AM.861] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 12:17:37 AM.861] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 12:17:37 AM.872] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 12:17:37 AM.928] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 12:17:37 AM.929] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 12:17:37 AM.929] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 12:17:37 AM.930] LSPD First Response: Bank Callouts Activated
[9/1/2015 12:17:37 AM.931] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 12:17:37 AM.931] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 12:17:37 AM.931] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 12:17:37 AM.931] LSPD First Response: Police Radio Loaded
[9/1/2015 12:17:37 AM.932] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 12:17:37 AM.932] StraysCallouts initialized
[9/1/2015 12:17:37 AM.932] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 12:17:37 AM.932] LSPD First Response: We have 1 callouts registered
[9/1/2015 12:17:37 AM.933] LSPD First Response: CalloutManager initialized
[9/1/2015 12:17:38 AM.522] ______________________________________________________________________________________________
[9/1/2015 12:17:38 AM.523] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 12:17:38 AM.523] [Created by : FinKone]
[9/1/2015 12:17:38 AM.523] 
[9/1/2015 12:17:38 AM.523] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 12:17:38 AM.525] Audio loaded...
[9/1/2015 12:17:38 AM.670] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/1/2015 12:19:42 AM.248] LSPD First Response: Respawning
[9/1/2015 12:19:45 AM.420] LSPD First Response: Done
[9/1/2015 12:22:09 AM.851] 
[9/1/2015 12:22:09 AM.852] 
[9/1/2015 12:22:09 AM.852] 
[9/1/2015 12:22:09 AM.852] ====================================================================================================
[9/1/2015 12:22:09 AM.852] Started new log on 9/1/2015 12:22:09 AM.851
[9/1/2015 12:22:09 AM.852] ====================================================================================================
[9/1/2015 12:22:09 AM.849] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 12:22:09 AM.852] Log verbosity: Verbose
[9/1/2015 12:22:09 AM.854] Initializing input system
[9/1/2015 12:22:09 AM.858] Initializing game console
[9/1/2015 12:22:09 AM.864] Console key has been set to F4 (key code: 115)
[9/1/2015 12:22:09 AM.896] Console initialized
[9/1/2015 12:22:09 AM.896] Initializing forms manager
[9/1/2015 12:22:09 AM.899] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 12:22:09 AM.906] ================ RAGE Plugin Hook ================
[9/1/2015 12:22:09 AM.907] Checking game support
[9/1/2015 12:22:09 AM.912] Product name: Grand Theft Auto V
[9/1/2015 12:22:09 AM.912] Product version: 1.0.393.4
[9/1/2015 12:22:09 AM.912] Is steam version: False
[9/1/2015 12:22:10 AM.081] Initializing game support
[9/1/2015 12:22:10 AM.081] Patching low level keyboard hook
[9/1/2015 12:22:10 AM.081] Patched low level keyboard hook
[9/1/2015 12:22:10 AM.081] Unhooking low level keyboard hook
[9/1/2015 12:22:10 AM.081] Unhooked low level keyboard hook
[9/1/2015 12:22:10 AM.081] Velocity limit removed.
[9/1/2015 12:22:19 AM.985] Compatibility level: 0
[9/1/2015 12:22:19 AM.985] Supported version detected
[9/1/2015 12:22:19 AM.985] ==================================================
[9/1/2015 12:22:19 AM.985] Patched IsDebuggerPresent
[9/1/2015 12:22:19 AM.985] Waiting for game initialization
[9/1/2015 12:22:20 AM.086] Initializing hook
[9/1/2015 12:22:20 AM.086] Completing interoperability
[9/1/2015 12:22:20 AM.086] Initialization code 1.
[9/1/2015 12:22:20 AM.086] Initialization code 2.
[9/1/2015 12:22:20 AM.086] Initialization code 3.
[9/1/2015 12:22:20 AM.086] Initialization code 4.
[9/1/2015 12:22:20 AM.086] Initialization code 5.
[9/1/2015 12:22:20 AM.086] Initialization code 6.
[9/1/2015 12:22:20 AM.086] Initialization code 7.
[9/1/2015 12:22:20 AM.086] Completing interoperability, phase 1
[9/1/2015 12:22:20 AM.086] Completing interoperability, phase 2
[9/1/2015 12:22:20 AM.086] Completing interoperability, phase 3
[9/1/2015 12:22:20 AM.086] Completing interoperability, phase 4
[9/1/2015 12:22:20 AM.086] Completing interoperability, phase 5
[9/1/2015 12:22:20 AM.086] Completing interoperability, phase 6
[9/1/2015 12:22:20 AM.086] Completing interoperability, phase 7
[9/1/2015 12:22:20 AM.088] Initializing DirectX
[9/1/2015 12:22:20 AM.091] Initializing Direct3D
[9/1/2015 12:22:20 AM.091] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 12:22:20 AM.092] Loaded at 0x7FF95ADD0000
[9/1/2015 12:22:20 AM.092] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 12:22:20 AM.092] Creating Direct3D 11 device and swap chain
[9/1/2015 12:22:20 AM.117] Attempting feature level 10_1
[9/1/2015 12:22:20 AM.136] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 12:22:20 AM.148] Swap Chain created: 0x4AD34300E0
[9/1/2015 12:22:20 AM.148] Swap Chain VTable: 0x4AD34300E0
[9/1/2015 12:22:20 AM.148] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 12:22:20 AM.148] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 12:22:20 AM.148] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 12:22:20 AM.148] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 12:22:20 AM.148] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 12:22:20 AM.148] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 12:22:20 AM.148] Getting device
[9/1/2015 12:22:20 AM.148] Retrieved device
[9/1/2015 12:22:20 AM.148] Creating wrapper
[9/1/2015 12:22:20 AM.156] Direct3D initialized
[9/1/2015 12:22:20 AM.156] Initialized DirectX
[9/1/2015 12:22:20 AM.156] Direct3D watcher thread spawned
[9/1/2015 12:22:20 AM.264] Wrapper created
[9/1/2015 12:22:20 AM.271] Effect created
[9/1/2015 12:22:20 AM.271] Creating buffer
[9/1/2015 12:22:20 AM.271] Created buffer
[9/1/2015 12:22:20 AM.271] Creating blend state
[9/1/2015 12:22:20 AM.271] Created blend state
[9/1/2015 12:22:20 AM.271] Done with creation
[9/1/2015 12:22:20 AM.326] Initializing texture system.
[9/1/2015 12:22:20 AM.326] Initializing texture system; phase 1
[9/1/2015 12:22:20 AM.326] Initializing texture system; phase 2
[9/1/2015 12:22:20 AM.336] Initializing texture system; phase 3
[9/1/2015 12:22:20 AM.336] Initializing texture system; phase 4
[9/1/2015 12:22:20 AM.352] Initializing texture system; phase 5
[9/1/2015 12:22:20 AM.353] Initializing texture system; phase 6
[9/1/2015 12:22:20 AM.355] Initializing texture system; phase 7
[9/1/2015 12:22:20 AM.358] Initializing texture system; phase 8
[9/1/2015 12:22:20 AM.360] Initializing texture system; phase 9
[9/1/2015 12:22:20 AM.361] Initializing texture system; phase 10
[9/1/2015 12:22:20 AM.366] Initializing texture system; phase 11
[9/1/2015 12:22:20 AM.366] Initializing texture system; phase 12
[9/1/2015 12:22:20 AM.369] Initializing texture system; phase 13
[9/1/2015 12:22:20 AM.369] Initializing texture system; phase 14
[9/1/2015 12:22:25 AM.158] Direct3D watcher thread ended
[9/1/2015 12:23:03 AM.119] Initializing console variable "ConsoleKey".
[9/1/2015 12:23:03 AM.119] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 12:23:03 AM.124] Read value: D0
[9/1/2015 12:23:03 AM.124] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 12:23:03 AM.124] Console key has been set to D0 (key code: 48)
[9/1/2015 12:23:03 AM.124] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 12:23:03 AM.124] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 12:23:03 AM.131] Read value: 10000
[9/1/2015 12:23:03 AM.131] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 12:23:03 AM.131] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 12:23:03 AM.131] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 12:23:03 AM.131] Read value: False
[9/1/2015 12:23:03 AM.131] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 12:23:03 AM.132] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 12:23:03 AM.132] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 12:23:03 AM.132] Read value: True
[9/1/2015 12:23:03 AM.132] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 12:23:03 AM.135] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:23:03 AM.135] Initializing console variable "TimeScale".
[9/1/2015 12:23:03 AM.135] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 12:23:03 AM.136] Read value: 0
[9/1/2015 12:23:03 AM.136] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 12:23:03 AM.136] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 12:23:03 AM.136] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 12:23:03 AM.137] Read value: True
[9/1/2015 12:23:03 AM.137] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 12:23:03 AM.314] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:23:03 AM.337] 
[9/1/2015 12:23:03 AM.338] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:23:03 AM.339] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 12:23:04 AM.471] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:23:04 AM.476] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:23:04 AM.478] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:23:04 AM.518] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 12:23:04 AM.519] 
[9/1/2015 12:23:04 AM.519] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:23:04 AM.519] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 12:23:05 AM.458] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:23:05 AM.463] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:23:05 AM.465] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:23:05 AM.543] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 12:23:05 AM.652] ---------------------------------------------------------------------
[9/1/2015 12:23:05 AM.652] LSPD FIRST RESPONSE
[9/1/2015 12:23:05 AM.652] Version 0.2b
[9/1/2015 12:23:05 AM.652] A G17 Media Modification
[9/1/2015 12:23:05 AM.652] - Developed by LMS & Sam
[9/1/2015 12:23:05 AM.652] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 12:23:05 AM.652] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:23:05 AM.652] ---------------------------------------------------------------------
[9/1/2015 12:23:05 AM.652] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 12:23:05 AM.652] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:23:05 AM.868] Cached police
[9/1/2015 12:23:05 AM.868] Cached police2
[9/1/2015 12:23:05 AM.868] Cached policet
[9/1/2015 12:23:05 AM.868] Cached sheriff2
[9/1/2015 12:23:05 AM.868] Cached sheriff
[9/1/2015 12:23:05 AM.868] Cached police4
[9/1/2015 12:23:05 AM.868] Cached policeb
[9/1/2015 12:23:05 AM.868] Cached policeb
[9/1/2015 12:23:05 AM.868] Cached policeb
[9/1/2015 12:23:05 AM.868] Cached fbi2
[9/1/2015 12:23:05 AM.868] Cached policeold1
[9/1/2015 12:23:05 AM.868] Cached policeold2
[9/1/2015 12:23:05 AM.868] Cached policeold2
[9/1/2015 12:23:05 AM.868] Cached buzzard
[9/1/2015 12:23:05 AM.868] Cached polmav
[9/1/2015 12:23:05 AM.868] Cached frogger2
[9/1/2015 12:23:05 AM.868] Cached ambulance
[9/1/2015 12:23:05 AM.868] Cached firetruk
[9/1/2015 12:23:05 AM.961] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 12:23:05 AM.967] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:23:05 AM.978] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:23:05 AM.979] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:23:05 AM.981] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:23:05 AM.981] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:23:05 AM.982] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:23:05 AM.983] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 12:23:05 AM.983] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 12:23:05 AM.992] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 12:23:06 AM.049] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 12:23:06 AM.049] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 12:23:06 AM.050] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 12:23:06 AM.051] LSPD First Response: Bank Callouts Activated
[9/1/2015 12:23:06 AM.051] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 12:23:06 AM.051] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 12:23:06 AM.052] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 12:23:06 AM.052] LSPD First Response: Police Radio Loaded
[9/1/2015 12:23:06 AM.052] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 12:23:06 AM.053] StraysCallouts initialized
[9/1/2015 12:23:06 AM.053] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 12:23:06 AM.053] LSPD First Response: We have 1 callouts registered
[9/1/2015 12:23:06 AM.054] LSPD First Response: CalloutManager initialized
[9/1/2015 12:23:06 AM.598] ______________________________________________________________________________________________
[9/1/2015 12:23:06 AM.598] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 12:23:06 AM.598] [Created by : FinKone]
[9/1/2015 12:23:06 AM.598] 
[9/1/2015 12:23:06 AM.598] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 12:23:06 AM.601] Audio loaded...
[9/1/2015 12:23:06 AM.644] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/1/2015 12:28:19 AM.164] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/1/2015 12:28:19 AM.164] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/1/2015 12:28:19 AM.164] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/1/2015 12:28:19 AM.166] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/1/2015 12:28:19 AM.166] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/1/2015 12:28:19 AM.166] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/1/2015 12:28:19 AM.166] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/1/2015 12:28:19 AM.166] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/1/2015 12:28:19 AM.167] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/1/2015 12:28:19 AM.167] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/1/2015 12:28:19 AM.167] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/1/2015 12:28:19 AM.167] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/1/2015 12:28:19 AM.167] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/1/2015 12:28:19 AM.167] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/1/2015 12:28:19 AM.167] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/1/2015 12:28:19 AM.167] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/1/2015 12:28:19 AM.168] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/1/2015 12:28:19 AM.168] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/1/2015 12:28:19 AM.168] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/1/2015 12:28:19 AM.168] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/1/2015 12:28:19 AM.340] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/1/2015 12:28:19 AM.340] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/1/2015 12:28:19 AM.340] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/1/2015 12:28:19 AM.340] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/1/2015 12:28:19 AM.340] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/1/2015 12:28:19 AM.340] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/1/2015 12:28:19 AM.340] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/1/2015 12:28:19 AM.340] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/1/2015 12:28:19 AM.340] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/1/2015 12:28:19 AM.340] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/1/2015 12:28:19 AM.340] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/1/2015 12:28:19 AM.341] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/1/2015 12:28:19 AM.341] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/1/2015 12:28:19 AM.341] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/1/2015 12:28:19 AM.341] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/1/2015 12:28:19 AM.341] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/1/2015 12:28:19 AM.341] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/1/2015 12:28:19 AM.377] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/1/2015 12:29:08 AM.147] LSPD First Response: Creating SuspiciousPerson
[9/1/2015 12:29:08 AM.754] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARCER_WAY
[9/1/2015 12:30:11 AM.438] LSPD First Response: Creating Breakdown
[9/1/2015 12:30:12 AM.269] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[9/1/2015 12:30:17 AM.965] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 12:30:17 AM.965] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 12:30:17 AM.967] LSPD First Response: Creating RecklessDriver
[9/1/2015 12:30:17 AM.970] LSPD First Response: [Wilderness Callouts | RecklessDriver] OnBeforeCalloutDisplayed()
[9/1/2015 12:30:20 AM.802] LSPD First Response: [Wilderness Callouts | RecklessDriver] OnCalloutAccepted()
[9/1/2015 12:30:20 AM.803] LSPD First Response: Created new chase
[9/1/2015 12:30:20 AM.808] LSPD First Response: Suspect added to chase
[9/1/2015 12:30:21 AM.436] LSPD First Response: Cop added to chase
[9/1/2015 12:30:21 AM.437] LSPD First Response: Added cop to existing chase
[9/1/2015 12:30:21 AM.438] LSPD First Response: Cop added to chase
[9/1/2015 12:30:21 AM.438] LSPD First Response: Added cop to existing chase
[9/1/2015 12:30:27 AM.468] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARCER_WAY
[9/1/2015 12:30:27 AM.495] LSPD First Response: Cop added to chase
[9/1/2015 12:30:27 AM.495] LSPD First Response: Added cop to existing chase
[9/1/2015 12:30:28 AM.209] LSPD First Response: Cop added to chase
[9/1/2015 12:30:28 AM.209] LSPD First Response: Added cop to existing chase
[9/1/2015 12:30:46 AM.410] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ARCHER_AVE
[9/1/2015 12:30:46 AM.701] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:32:17 AM.294] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MILTON_RD
[9/1/2015 12:32:17 AM.592] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:32:27 AM.652] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[9/1/2015 12:32:42 AM.393] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:33:11 AM.370] LSPD First Response: [Wilderness Callouts | RecklessDriver] End()
[9/1/2015 12:33:11 AM.373] LSPD First Response: Aborted chase
[9/1/2015 12:42:32 AM.030] LSPD First Response: Creating SuicideAttempt
[9/1/2015 12:42:32 AM.279] LSPD First Response: 
[9/1/2015 12:42:32 AM.279] LSPD First Response: ==============================
[9/1/2015 12:42:32 AM.279] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 12:42:32 AM.279] LSPD First Response: ------------------------------
[9/1/2015 12:42:32 AM.279] LSPD First Response: Origin: Game fiber "CalloutManager".
[9/1/2015 12:42:32 AM.279] LSPD First Response: ------------------------------
[9/1/2015 12:42:32 AM.279] LSPD First Response: Exception type: System.MissingMethodException
[9/1/2015 12:42:32 AM.280] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[9/1/2015 12:42:32 AM.280] LSPD First Response: ------------------------------
[9/1/2015 12:42:32 AM.280] LSPD First Response: Inner exceptions:
[9/1/2015 12:42:32 AM.280] LSPD First Response: ------------------------------
[9/1/2015 12:42:32 AM.280] LSPD First Response: Stack trace:
[9/1/2015 12:42:32 AM.353] LSPD First Response: at WildernessCallouts.Callouts.SuicideAttempt.OnBeforeCalloutDisplayed()
[9/1/2015 12:42:32 AM.353] at ?.?(Callout A_0)
[9/1/2015 12:42:32 AM.371] at ?.?()
[9/1/2015 12:42:32 AM.371] at ?.?()
[9/1/2015 12:42:32 AM.371] at Rage.GameFiber.Main()
[9/1/2015 12:42:32 AM.371] LSPD First Response: ==============================
[9/1/2015 12:42:32 AM.371] LSPD First Response: 
[9/1/2015 12:43:29 AM.072] 
[9/1/2015 12:43:29 AM.073] 
[9/1/2015 12:43:29 AM.073] 
[9/1/2015 12:43:29 AM.074] ====================================================================================================
[9/1/2015 12:43:29 AM.074] Started new log on 9/1/2015 12:43:29 AM.072
[9/1/2015 12:43:29 AM.074] ====================================================================================================
[9/1/2015 12:43:29 AM.070] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 12:43:29 AM.074] Log verbosity: Verbose
[9/1/2015 12:43:29 AM.075] Initializing input system
[9/1/2015 12:43:29 AM.079] Initializing game console
[9/1/2015 12:43:29 AM.088] Console key has been set to F4 (key code: 115)
[9/1/2015 12:43:29 AM.128] Console initialized
[9/1/2015 12:43:29 AM.128] Initializing forms manager
[9/1/2015 12:43:29 AM.131] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 12:43:29 AM.143] ================ RAGE Plugin Hook ================
[9/1/2015 12:43:29 AM.144] Checking game support
[9/1/2015 12:43:29 AM.149] Product name: Grand Theft Auto V
[9/1/2015 12:43:29 AM.149] Product version: 1.0.393.4
[9/1/2015 12:43:29 AM.149] Is steam version: False
[9/1/2015 12:43:29 AM.318] Initializing game support
[9/1/2015 12:43:29 AM.318] Patching low level keyboard hook
[9/1/2015 12:43:29 AM.318] Patched low level keyboard hook
[9/1/2015 12:43:29 AM.318] Unhooking low level keyboard hook
[9/1/2015 12:43:29 AM.318] Unhooked low level keyboard hook
[9/1/2015 12:43:29 AM.318] Velocity limit removed.
[9/1/2015 12:43:37 AM.945] Compatibility level: 0
[9/1/2015 12:43:37 AM.945] Supported version detected
[9/1/2015 12:43:37 AM.945] ==================================================
[9/1/2015 12:43:37 AM.945] Patched IsDebuggerPresent
[9/1/2015 12:43:37 AM.945] Waiting for game initialization
[9/1/2015 12:43:38 AM.339] Initializing hook
[9/1/2015 12:43:38 AM.339] Completing interoperability
[9/1/2015 12:43:38 AM.339] Initialization code 1.
[9/1/2015 12:43:38 AM.339] Initialization code 2.
[9/1/2015 12:43:38 AM.339] Initialization code 3.
[9/1/2015 12:43:38 AM.339] Initialization code 4.
[9/1/2015 12:43:38 AM.339] Initialization code 5.
[9/1/2015 12:43:38 AM.339] Initialization code 6.
[9/1/2015 12:43:38 AM.339] Initialization code 7.
[9/1/2015 12:43:38 AM.339] Completing interoperability, phase 1
[9/1/2015 12:43:38 AM.339] Completing interoperability, phase 2
[9/1/2015 12:43:38 AM.339] Completing interoperability, phase 3
[9/1/2015 12:43:38 AM.339] Completing interoperability, phase 4
[9/1/2015 12:43:38 AM.339] Completing interoperability, phase 5
[9/1/2015 12:43:38 AM.339] Completing interoperability, phase 6
[9/1/2015 12:43:38 AM.339] Completing interoperability, phase 7
[9/1/2015 12:43:38 AM.341] Initializing DirectX
[9/1/2015 12:43:38 AM.344] Initializing Direct3D
[9/1/2015 12:43:38 AM.344] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 12:43:38 AM.344] Loaded at 0x7FF95ADD0000
[9/1/2015 12:43:38 AM.344] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 12:43:38 AM.344] Creating Direct3D 11 device and swap chain
[9/1/2015 12:43:38 AM.372] Attempting feature level 10_1
[9/1/2015 12:43:38 AM.390] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 12:43:38 AM.403] Swap Chain created: 0xFE6284CE10
[9/1/2015 12:43:38 AM.403] Swap Chain VTable: 0xFE6284CE10
[9/1/2015 12:43:38 AM.403] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 12:43:38 AM.403] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 12:43:38 AM.403] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 12:43:38 AM.403] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 12:43:38 AM.404] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 12:43:38 AM.404] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 12:43:38 AM.404] Getting device
[9/1/2015 12:43:38 AM.404] Retrieved device
[9/1/2015 12:43:38 AM.404] Creating wrapper
[9/1/2015 12:43:38 AM.412] Direct3D initialized
[9/1/2015 12:43:38 AM.412] Initialized DirectX
[9/1/2015 12:43:38 AM.413] Direct3D watcher thread spawned
[9/1/2015 12:43:38 AM.523] Wrapper created
[9/1/2015 12:43:38 AM.530] Effect created
[9/1/2015 12:43:38 AM.530] Creating buffer
[9/1/2015 12:43:38 AM.530] Created buffer
[9/1/2015 12:43:38 AM.530] Creating blend state
[9/1/2015 12:43:38 AM.530] Created blend state
[9/1/2015 12:43:38 AM.530] Done with creation
[9/1/2015 12:43:38 AM.585] Initializing texture system.
[9/1/2015 12:43:38 AM.585] Initializing texture system; phase 1
[9/1/2015 12:43:38 AM.585] Initializing texture system; phase 2
[9/1/2015 12:43:38 AM.596] Initializing texture system; phase 3
[9/1/2015 12:43:38 AM.597] Initializing texture system; phase 4
[9/1/2015 12:43:38 AM.613] Initializing texture system; phase 5
[9/1/2015 12:43:38 AM.615] Initializing texture system; phase 6
[9/1/2015 12:43:38 AM.617] Initializing texture system; phase 7
[9/1/2015 12:43:38 AM.621] Initializing texture system; phase 8
[9/1/2015 12:43:38 AM.623] Initializing texture system; phase 9
[9/1/2015 12:43:38 AM.624] Initializing texture system; phase 10
[9/1/2015 12:43:38 AM.629] Initializing texture system; phase 11
[9/1/2015 12:43:38 AM.629] Initializing texture system; phase 12
[9/1/2015 12:43:38 AM.633] Initializing texture system; phase 13
[9/1/2015 12:43:38 AM.633] Initializing texture system; phase 14
[9/1/2015 12:43:43 AM.414] Direct3D watcher thread ended
[9/1/2015 12:44:20 AM.209] Initializing console variable "ConsoleKey".
[9/1/2015 12:44:20 AM.209] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 12:44:20 AM.214] Read value: D0
[9/1/2015 12:44:20 AM.214] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 12:44:20 AM.214] Console key has been set to D0 (key code: 48)
[9/1/2015 12:44:20 AM.214] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 12:44:20 AM.214] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 12:44:20 AM.220] Read value: 10000
[9/1/2015 12:44:20 AM.220] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 12:44:20 AM.221] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 12:44:20 AM.221] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 12:44:20 AM.221] Read value: False
[9/1/2015 12:44:20 AM.221] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 12:44:20 AM.221] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 12:44:20 AM.221] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 12:44:20 AM.222] Read value: True
[9/1/2015 12:44:20 AM.222] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 12:44:20 AM.225] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:44:20 AM.225] Initializing console variable "TimeScale".
[9/1/2015 12:44:20 AM.225] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 12:44:20 AM.226] Read value: 0
[9/1/2015 12:44:20 AM.226] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 12:44:20 AM.226] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 12:44:20 AM.226] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 12:44:20 AM.227] Read value: True
[9/1/2015 12:44:20 AM.227] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 12:44:20 AM.493] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:44:20 AM.516] 
[9/1/2015 12:44:20 AM.516] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:44:20 AM.517] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 12:44:21 AM.567] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:44:21 AM.571] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:44:21 AM.573] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:44:21 AM.617] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 12:44:21 AM.618] 
[9/1/2015 12:44:21 AM.618] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:44:21 AM.618] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 12:44:22 AM.570] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:44:22 AM.575] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:44:22 AM.577] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:44:22 AM.662] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 12:44:22 AM.788] ---------------------------------------------------------------------
[9/1/2015 12:44:22 AM.789] LSPD FIRST RESPONSE
[9/1/2015 12:44:22 AM.789] Version 0.2b
[9/1/2015 12:44:22 AM.789] A G17 Media Modification
[9/1/2015 12:44:22 AM.789] - Developed by LMS & Sam
[9/1/2015 12:44:22 AM.789] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 12:44:22 AM.789] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:44:22 AM.789] ---------------------------------------------------------------------
[9/1/2015 12:44:22 AM.789] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 12:44:22 AM.789] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:44:23 AM.071] Cached police
[9/1/2015 12:44:23 AM.071] Cached police2
[9/1/2015 12:44:23 AM.072] Cached policet
[9/1/2015 12:44:23 AM.072] Cached sheriff2
[9/1/2015 12:44:23 AM.072] Cached sheriff
[9/1/2015 12:44:23 AM.072] Cached police4
[9/1/2015 12:44:23 AM.072] Cached policeb
[9/1/2015 12:44:23 AM.072] Cached policeb
[9/1/2015 12:44:23 AM.072] Cached policeb
[9/1/2015 12:44:23 AM.072] Cached fbi2
[9/1/2015 12:44:23 AM.072] Cached policeold1
[9/1/2015 12:44:23 AM.072] Cached policeold2
[9/1/2015 12:44:23 AM.072] Cached policeold2
[9/1/2015 12:44:23 AM.072] Cached buzzard
[9/1/2015 12:44:23 AM.072] Cached polmav
[9/1/2015 12:44:23 AM.072] Cached frogger2
[9/1/2015 12:44:23 AM.072] Cached ambulance
[9/1/2015 12:44:23 AM.073] Cached firetruk
[9/1/2015 12:44:23 AM.193] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 12:44:23 AM.372] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:44:23 AM.386] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:44:23 AM.387] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:44:23 AM.389] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:44:23 AM.389] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:44:23 AM.390] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:44:23 AM.391] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 12:44:23 AM.391] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 12:44:23 AM.401] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 12:44:23 AM.466] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 12:44:23 AM.467] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 12:44:23 AM.467] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 12:44:23 AM.468] LSPD First Response: Bank Callouts Activated
[9/1/2015 12:44:23 AM.469] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 12:44:23 AM.469] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 12:44:23 AM.469] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 12:44:23 AM.469] LSPD First Response: Police Radio Loaded
[9/1/2015 12:44:23 AM.470] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 12:44:23 AM.470] StraysCallouts initialized
[9/1/2015 12:44:23 AM.470] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 12:44:23 AM.470] LSPD First Response: We have 1 callouts registered
[9/1/2015 12:44:23 AM.471] LSPD First Response: CalloutManager initialized
[9/1/2015 12:44:24 AM.092] ______________________________________________________________________________________________
[9/1/2015 12:44:24 AM.092] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 12:44:24 AM.092] [Created by : FinKone]
[9/1/2015 12:44:24 AM.092] 
[9/1/2015 12:44:24 AM.092] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 12:44:24 AM.094] Audio loaded...
[9/1/2015 12:44:24 AM.139] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/1/2015 12:46:57 AM.145] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/1/2015 12:46:57 AM.145] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/1/2015 12:46:57 AM.145] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/1/2015 12:46:57 AM.146] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/1/2015 12:46:57 AM.146] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/1/2015 12:46:57 AM.146] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/1/2015 12:46:57 AM.146] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/1/2015 12:46:57 AM.146] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/1/2015 12:46:57 AM.147] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/1/2015 12:46:57 AM.147] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/1/2015 12:46:57 AM.147] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/1/2015 12:46:57 AM.147] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/1/2015 12:46:57 AM.147] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/1/2015 12:46:57 AM.147] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/1/2015 12:46:57 AM.147] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/1/2015 12:46:57 AM.147] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/1/2015 12:46:57 AM.148] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/1/2015 12:46:57 AM.148] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/1/2015 12:46:57 AM.148] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/1/2015 12:46:57 AM.148] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/1/2015 12:46:57 AM.255] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/1/2015 12:46:57 AM.255] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/1/2015 12:46:57 AM.291] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/1/2015 12:47:18 AM.237] LSPD First Response: Creating Mugging
[9/1/2015 12:47:18 AM.311] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HERITAGE_WAY
[9/1/2015 12:47:38 AM.922] LSPD First Response: Created new chase
[9/1/2015 12:47:47 AM.958] LSPD First Response: Suspect added to chase
[9/1/2015 12:47:48 AM.152] LSPD First Response: Cop added to chase
[9/1/2015 12:47:48 AM.153] LSPD First Response: Added cop to existing chase
[9/1/2015 12:47:48 AM.155] LSPD First Response: Cop added to chase
[9/1/2015 12:47:48 AM.155] LSPD First Response: Added cop to existing chase
[9/1/2015 12:48:05 AM.031] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 12:48:05 AM.035] LSPD First Response: Aborted chase
[9/1/2015 12:49:46 AM.756] LSPD First Response: Creating AnimalAttack
[9/1/2015 12:49:46 AM.760] LSPD First Response: [Wilderness Callouts | AnimalAttack] OnBeforeCalloutDisplayed()
[9/1/2015 12:49:46 AM.792] LSPD First Response: CalloutCreated: Callout should be aborted
[9/1/2015 12:49:46 AM.792] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 12:49:46 AM.793] LSPD First Response: [Wilderness Callouts | AnimalAttack] End()
[9/1/2015 12:51:09 AM.375] LSPD First Response: Creating SuspiciousPerson
[9/1/2015 12:51:09 AM.378] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[9/1/2015 12:51:14 AM.960] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 12:51:14 AM.960] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 12:51:14 AM.961] LSPD First Response: Creating DrunkF1
[9/1/2015 12:51:17 AM.826] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 12:51:17 AM.826] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 12:51:17 AM.826] LSPD First Response: Creating Drunk2
[9/1/2015 12:51:19 AM.152] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[9/1/2015 12:51:22 AM.133] LSPD First Response: Created new chase
[9/1/2015 12:51:22 AM.133] LSPD First Response: Created new chase
[9/1/2015 12:51:22 AM.133] LSPD First Response: Suspect added to chase
[9/1/2015 12:51:22 AM.133] LSPD First Response: Suspect added to chase
[9/1/2015 12:51:37 AM.788] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CLINTON_AVE
[9/1/2015 12:51:37 AM.816] LSPD First Response: Cop added to chase
[9/1/2015 12:51:37 AM.816] LSPD First Response: Added cop to existing chase
[9/1/2015 12:51:37 AM.819] LSPD First Response: Cop added to chase
[9/1/2015 12:51:37 AM.819] LSPD First Response: Added cop to existing chase
[9/1/2015 12:51:37 AM.821] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 12:51:37 AM.821] LSPD First Response: Aborted chase
[9/1/2015 12:51:40 AM.781] LSPD First Response: Cop added to chase
[9/1/2015 12:51:40 AM.783] LSPD First Response: Added cop to existing chase
[9/1/2015 12:51:40 AM.785] LSPD First Response: Cop added to chase
[9/1/2015 12:51:40 AM.785] LSPD First Response: Added cop to existing chase
[9/1/2015 12:52:28 AM.416] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 12:52:28 AM.441] LSPD First Response: Cop added to chase
[9/1/2015 12:52:28 AM.442] LSPD First Response: Added cop to existing chase
[9/1/2015 12:52:28 AM.444] LSPD First Response: Cop added to chase
[9/1/2015 12:52:28 AM.444] LSPD First Response: Added cop to existing chase
[9/1/2015 12:52:33 AM.702] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:53:19 AM.088] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:54:09 AM.477] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:54:15 AM.546] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[9/1/2015 12:54:19 AM.364] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 12:54:19 AM.615] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:54:22 AM.619] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[9/1/2015 12:54:38 AM.370] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:54:38 AM.371] LSPD First Response: Driving task assigned
[9/1/2015 12:54:38 AM.375] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:54:58 AM.479] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:54:58 AM.479] LSPD First Response: Driving task assigned
[9/1/2015 12:54:58 AM.481] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:54:58 AM.493] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 12:54:58 AM.493] LSPD First Response: Aborted chase
[9/1/2015 12:55:05 AM.446] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:55:05 AM.446] LSPD First Response: Driving task assigned
[9/1/2015 12:55:05 AM.449] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:55:34 AM.368] LSPD First Response: Creating HeavyVehicle1
[9/1/2015 12:55:34 AM.536] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 12:55:34 AM.938] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:55:34 AM.938] LSPD First Response: Driving task assigned
[9/1/2015 12:55:34 AM.941] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 12:55:37 AM.387] LSPD First Response: Created new chase
[9/1/2015 12:55:37 AM.387] LSPD First Response: Suspect added to chase
[9/1/2015 12:55:55 AM.515] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 12:55:55 AM.526] LSPD First Response: Cop added to chase
[9/1/2015 12:55:55 AM.526] LSPD First Response: Added cop to existing chase
[9/1/2015 12:55:55 AM.529] LSPD First Response: Cop added to chase
[9/1/2015 12:55:55 AM.529] LSPD First Response: Added cop to existing chase
[9/1/2015 12:55:56 AM.297] LSPD First Response: Cop added to chase
[9/1/2015 12:55:56 AM.297] LSPD First Response: Added cop to existing chase
[9/1/2015 12:55:56 AM.299] LSPD First Response: Cop added to chase
[9/1/2015 12:55:56 AM.299] LSPD First Response: Added cop to existing chase
[9/1/2015 12:55:57 AM.458] LSPD First Response: Cop added to chase
[9/1/2015 12:55:57 AM.459] LSPD First Response: Added cop to existing chase
[9/1/2015 12:55:58 AM.753] LSPD First Response: Cop added to chase
[9/1/2015 12:55:58 AM.753] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:03 AM.727] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:56:07 AM.796] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:56:11 AM.016] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:56:23 AM.506] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 12:56:23 AM.506] LSPD First Response: Aborted chase
[9/1/2015 12:56:31 AM.062] LSPD First Response: Creating PacificStandard
[9/1/2015 12:56:31 AM.206] LSPD First Response: CalloutCreated: Callout should be aborted
[9/1/2015 12:56:31 AM.206] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 12:56:35 AM.111] LSPD First Response: Creating RecklessDriver
[9/1/2015 12:56:35 AM.112] LSPD First Response: [Wilderness Callouts | RecklessDriver] OnBeforeCalloutDisplayed()
[9/1/2015 12:56:35 AM.113] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[9/1/2015 12:56:38 AM.161] LSPD First Response: [Wilderness Callouts | RecklessDriver] OnCalloutAccepted()
[9/1/2015 12:56:38 AM.161] LSPD First Response: Created new chase
[9/1/2015 12:56:38 AM.161] LSPD First Response: Suspect added to chase
[9/1/2015 12:56:38 AM.191] LSPD First Response: Cop added to chase
[9/1/2015 12:56:38 AM.191] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:38 AM.193] LSPD First Response: Cop added to chase
[9/1/2015 12:56:38 AM.193] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:40 AM.248] LSPD First Response: Cop added to chase
[9/1/2015 12:56:40 AM.248] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:40 AM.251] LSPD First Response: Cop added to chase
[9/1/2015 12:56:40 AM.252] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:40 AM.452] LSPD First Response: Cop added to chase
[9/1/2015 12:56:40 AM.452] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:40 AM.455] LSPD First Response: Cop added to chase
[9/1/2015 12:56:40 AM.455] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:41 AM.377] LSPD First Response: Cop added to chase
[9/1/2015 12:56:41 AM.377] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:41 AM.534] LSPD First Response: Cop added to chase
[9/1/2015 12:56:41 AM.534] LSPD First Response: Added cop to existing chase
[9/1/2015 12:56:43 AM.448] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:56:47 AM.508] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:56:50 AM.638] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:57:10 AM.327] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[9/1/2015 12:57:10 AM.590] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[9/1/2015 12:57:19 AM.879] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:57:53 AM.438] LSPD First Response: Cop added to chase
[9/1/2015 12:57:53 AM.438] LSPD First Response: Added cop to existing chase
[9/1/2015 12:57:53 AM.440] LSPD First Response: Cop added to chase
[9/1/2015 12:57:53 AM.440] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:01 AM.708] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:58:19 AM.062] LSPD First Response: Cop added to chase
[9/1/2015 12:58:19 AM.062] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:19 AM.065] LSPD First Response: Cop added to chase
[9/1/2015 12:58:19 AM.065] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:44 AM.157] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CAT-CLAW_AVE
[9/1/2015 12:58:44 AM.174] LSPD First Response: Cop added to chase
[9/1/2015 12:58:44 AM.174] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:44 AM.176] LSPD First Response: Cop added to chase
[9/1/2015 12:58:44 AM.176] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:44 AM.834] LSPD First Response: Cop added to chase
[9/1/2015 12:58:44 AM.835] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:44 AM.837] LSPD First Response: Cop added to chase
[9/1/2015 12:58:44 AM.837] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:46 AM.645] LSPD First Response: Cop added to chase
[9/1/2015 12:58:46 AM.646] LSPD First Response: Added cop to existing chase
[9/1/2015 12:58:50 AM.439] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 12:59:10 AM.121] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:59:36 AM.592] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR
[9/1/2015 12:59:36 AM.847] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[9/1/2015 12:59:45 AM.038] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 12:59:49 AM.682] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[9/1/2015 1:00:17 AM.553] LSPD First Response: [Wilderness Callouts | RecklessDriver] End()
[9/1/2015 1:00:17 AM.554] LSPD First Response: Aborted chase
[9/1/2015 1:00:55 AM.707] LSPD First Response: Creating PaletoBayBank
[9/1/2015 1:00:55 AM.715] LSPD First Response: CalloutCreated: Callout should be aborted
[9/1/2015 1:00:55 AM.715] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:01:20 AM.492] LSPD First Response: Creating Homicide1
[9/1/2015 1:01:20 AM.495] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ZANCUDO_AVE
[9/1/2015 1:02:51 AM.680] LSPD First Response: Creating DrunkF1
[9/1/2015 1:02:51 AM.682] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[9/1/2015 1:02:57 AM.860] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:02:57 AM.860] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:02:57 AM.860] LSPD First Response: Creating GangActivity
[9/1/2015 1:02:58 AM.693] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[9/1/2015 1:03:32 AM.135] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[9/1/2015 1:03:32 AM.168] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.168] LSPD First Response: Driving task assigned
[9/1/2015 1:03:32 AM.170] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.257] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.257] LSPD First Response: Driving task assigned
[9/1/2015 1:03:32 AM.260] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.405] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.405] LSPD First Response: Driving task assigned
[9/1/2015 1:03:32 AM.408] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.536] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.536] LSPD First Response: Driving task assigned
[9/1/2015 1:03:32 AM.539] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.692] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:32 AM.692] LSPD First Response: Driving task assigned
[9/1/2015 1:03:32 AM.694] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:39 AM.669] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:03:42 AM.798] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:03:45 AM.584] LSPD First Response: Respawning
[9/1/2015 1:03:46 AM.968] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:03:47 AM.284] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:47 AM.284] LSPD First Response: Driving task assigned
[9/1/2015 1:03:47 AM.286] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:03:49 AM.394] LSPD First Response: Done
[9/1/2015 1:04:06 AM.697] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MOUNTAIN_VIEW_DR
[9/1/2015 1:04:06 AM.726] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:04:06 AM.727] LSPD First Response: Driving task assigned
[9/1/2015 1:04:06 AM.729] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:04:06 AM.884] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:04:06 AM.884] LSPD First Response: Driving task assigned
[9/1/2015 1:04:06 AM.887] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:04:07 AM.022] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:04:07 AM.022] LSPD First Response: Driving task assigned
[9/1/2015 1:04:07 AM.025] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:04:13 AM.287] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:04:15 AM.998] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:05:18 AM.653] LSPD First Response: Creating Homicide1
[9/1/2015 1:05:18 AM.656] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[9/1/2015 1:05:21 AM.916] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:05:21 AM.916] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:05:21 AM.917] LSPD First Response: Creating IllegalHunting
[9/1/2015 1:05:21 AM.927] LSPD First Response: [Wilderness Callouts | IllegalHunting] OnBeforeCalloutDisplayed()
[9/1/2015 1:05:25 AM.145] LSPD First Response: [Wilderness Callouts | IllegalHunting] OnCalloutAccepted()
[9/1/2015 1:05:25 AM.457] LSPD First Response: 
[9/1/2015 1:05:25 AM.457] LSPD First Response: ==============================
[9/1/2015 1:05:25 AM.457] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 1:05:25 AM.457] LSPD First Response: ------------------------------
[9/1/2015 1:05:25 AM.457] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[9/1/2015 1:05:25 AM.457] LSPD First Response: ------------------------------
[9/1/2015 1:05:25 AM.457] LSPD First Response: Exception type: System.MissingMethodException
[9/1/2015 1:05:25 AM.457] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[9/1/2015 1:05:25 AM.457] LSPD First Response: ------------------------------
[9/1/2015 1:05:25 AM.457] LSPD First Response: Inner exceptions:
[9/1/2015 1:05:25 AM.457] LSPD First Response: ------------------------------
[9/1/2015 1:05:25 AM.457] LSPD First Response: Stack trace:
[9/1/2015 1:05:25 AM.541] LSPD First Response: at WildernessCallouts.Callouts.IllegalHunting.<OnCalloutAccepted>b__0()
[9/1/2015 1:05:25 AM.541] at Rage.GameFiber.Main()
[9/1/2015 1:05:25 AM.541] LSPD First Response: ==============================
[9/1/2015 1:05:25 AM.541] LSPD First Response: 
[9/1/2015 1:07:38 AM.097] 
[9/1/2015 1:07:38 AM.098] 
[9/1/2015 1:07:38 AM.098] 
[9/1/2015 1:07:38 AM.098] ====================================================================================================
[9/1/2015 1:07:38 AM.098] Started new log on 9/1/2015 1:07:38 AM.097
[9/1/2015 1:07:38 AM.098] ====================================================================================================
[9/1/2015 1:07:38 AM.095] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 1:07:38 AM.098] Log verbosity: Verbose
[9/1/2015 1:07:38 AM.099] Initializing input system
[9/1/2015 1:07:38 AM.102] Initializing game console
[9/1/2015 1:07:38 AM.148] Console key has been set to F4 (key code: 115)
[9/1/2015 1:07:38 AM.178] Console initialized
[9/1/2015 1:07:38 AM.178] Initializing forms manager
[9/1/2015 1:07:38 AM.181] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 1:07:38 AM.189] ================ RAGE Plugin Hook ================
[9/1/2015 1:07:38 AM.189] Checking game support
[9/1/2015 1:07:38 AM.194] Product name: Grand Theft Auto V
[9/1/2015 1:07:38 AM.194] Product version: 1.0.393.4
[9/1/2015 1:07:38 AM.195] Is steam version: False
[9/1/2015 1:07:38 AM.377] Initializing game support
[9/1/2015 1:07:38 AM.377] Patching low level keyboard hook
[9/1/2015 1:07:38 AM.377] Patched low level keyboard hook
[9/1/2015 1:07:38 AM.377] Unhooking low level keyboard hook
[9/1/2015 1:07:38 AM.377] Unhooked low level keyboard hook
[9/1/2015 1:07:38 AM.377] Velocity limit removed.
[9/1/2015 1:07:47 AM.699] Compatibility level: 0
[9/1/2015 1:07:47 AM.699] Supported version detected
[9/1/2015 1:07:47 AM.699] ==================================================
[9/1/2015 1:07:47 AM.700] Patched IsDebuggerPresent
[9/1/2015 1:07:47 AM.700] Waiting for game initialization
[9/1/2015 1:07:47 AM.946] Initializing hook
[9/1/2015 1:07:47 AM.946] Completing interoperability
[9/1/2015 1:07:47 AM.946] Initialization code 1.
[9/1/2015 1:07:47 AM.946] Initialization code 2.
[9/1/2015 1:07:47 AM.946] Initialization code 3.
[9/1/2015 1:07:47 AM.946] Initialization code 4.
[9/1/2015 1:07:47 AM.946] Initialization code 5.
[9/1/2015 1:07:47 AM.946] Initialization code 6.
[9/1/2015 1:07:47 AM.946] Initialization code 7.
[9/1/2015 1:07:47 AM.946] Completing interoperability, phase 1
[9/1/2015 1:07:47 AM.946] Completing interoperability, phase 2
[9/1/2015 1:07:47 AM.946] Completing interoperability, phase 3
[9/1/2015 1:07:47 AM.946] Completing interoperability, phase 4
[9/1/2015 1:07:47 AM.946] Completing interoperability, phase 5
[9/1/2015 1:07:47 AM.946] Completing interoperability, phase 6
[9/1/2015 1:07:47 AM.946] Completing interoperability, phase 7
[9/1/2015 1:07:47 AM.948] Initializing DirectX
[9/1/2015 1:07:47 AM.951] Initializing Direct3D
[9/1/2015 1:07:47 AM.951] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 1:07:47 AM.952] Loaded at 0x7FF95ADD0000
[9/1/2015 1:07:47 AM.952] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 1:07:47 AM.952] Creating Direct3D 11 device and swap chain
[9/1/2015 1:07:47 AM.976] Attempting feature level 10_1
[9/1/2015 1:07:47 AM.997] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 1:07:48 AM.014] Swap Chain created: 0x147DA6C2F0
[9/1/2015 1:07:48 AM.014] Swap Chain VTable: 0x147DA6C2F0
[9/1/2015 1:07:48 AM.014] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 1:07:48 AM.014] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 1:07:48 AM.014] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 1:07:48 AM.014] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 1:07:48 AM.015] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 1:07:48 AM.015] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 1:07:48 AM.015] Getting device
[9/1/2015 1:07:48 AM.015] Retrieved device
[9/1/2015 1:07:48 AM.015] Creating wrapper
[9/1/2015 1:07:48 AM.023] Direct3D initialized
[9/1/2015 1:07:48 AM.023] Initialized DirectX
[9/1/2015 1:07:48 AM.023] Direct3D watcher thread spawned
[9/1/2015 1:07:48 AM.131] Wrapper created
[9/1/2015 1:07:48 AM.138] Effect created
[9/1/2015 1:07:48 AM.138] Creating buffer
[9/1/2015 1:07:48 AM.139] Created buffer
[9/1/2015 1:07:48 AM.139] Creating blend state
[9/1/2015 1:07:48 AM.139] Created blend state
[9/1/2015 1:07:48 AM.139] Done with creation
[9/1/2015 1:07:48 AM.247] Initializing texture system.
[9/1/2015 1:07:48 AM.247] Initializing texture system; phase 1
[9/1/2015 1:07:48 AM.248] Initializing texture system; phase 2
[9/1/2015 1:07:48 AM.260] Initializing texture system; phase 3
[9/1/2015 1:07:48 AM.261] Initializing texture system; phase 4
[9/1/2015 1:07:48 AM.276] Initializing texture system; phase 5
[9/1/2015 1:07:48 AM.278] Initializing texture system; phase 6
[9/1/2015 1:07:48 AM.280] Initializing texture system; phase 7
[9/1/2015 1:07:48 AM.283] Initializing texture system; phase 8
[9/1/2015 1:07:48 AM.285] Initializing texture system; phase 9
[9/1/2015 1:07:48 AM.287] Initializing texture system; phase 10
[9/1/2015 1:07:48 AM.292] Initializing texture system; phase 11
[9/1/2015 1:07:48 AM.292] Initializing texture system; phase 12
[9/1/2015 1:07:48 AM.295] Initializing texture system; phase 13
[9/1/2015 1:07:48 AM.295] Initializing texture system; phase 14
[9/1/2015 1:07:53 AM.024] Direct3D watcher thread ended
[9/1/2015 1:08:37 AM.543] Initializing console variable "ConsoleKey".
[9/1/2015 1:08:37 AM.543] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 1:08:37 AM.548] Read value: D0
[9/1/2015 1:08:37 AM.548] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 1:08:37 AM.548] Console key has been set to D0 (key code: 48)
[9/1/2015 1:08:37 AM.548] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 1:08:37 AM.549] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 1:08:37 AM.554] Read value: 10000
[9/1/2015 1:08:37 AM.554] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 1:08:37 AM.554] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 1:08:37 AM.554] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 1:08:37 AM.554] Read value: False
[9/1/2015 1:08:37 AM.554] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 1:08:37 AM.554] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 1:08:37 AM.554] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 1:08:37 AM.555] Read value: True
[9/1/2015 1:08:37 AM.555] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 1:08:37 AM.558] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 1:08:37 AM.558] Initializing console variable "TimeScale".
[9/1/2015 1:08:37 AM.558] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 1:08:37 AM.558] Read value: 0
[9/1/2015 1:08:37 AM.558] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 1:08:37 AM.559] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 1:08:37 AM.559] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 1:08:37 AM.559] Read value: True
[9/1/2015 1:08:37 AM.559] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 1:08:37 AM.786] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 1:08:37 AM.810] 
[9/1/2015 1:08:37 AM.810] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 1:08:37 AM.811] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 1:08:38 AM.905] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 1:08:38 AM.909] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 1:08:38 AM.911] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 1:08:38 AM.950] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 1:08:38 AM.951] 
[9/1/2015 1:08:38 AM.951] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 1:08:38 AM.951] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 1:08:39 AM.747] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 1:08:39 AM.751] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 1:08:39 AM.752] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 1:08:39 AM.819] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 1:08:40 AM.002] ---------------------------------------------------------------------
[9/1/2015 1:08:40 AM.002] LSPD FIRST RESPONSE
[9/1/2015 1:08:40 AM.002] Version 0.2b
[9/1/2015 1:08:40 AM.002] A G17 Media Modification
[9/1/2015 1:08:40 AM.002] - Developed by LMS & Sam
[9/1/2015 1:08:40 AM.002] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 1:08:40 AM.002] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 1:08:40 AM.002] ---------------------------------------------------------------------
[9/1/2015 1:08:40 AM.003] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 1:08:40 AM.003] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 1:08:40 AM.244] Cached police
[9/1/2015 1:08:40 AM.244] Cached police2
[9/1/2015 1:08:40 AM.244] Cached policet
[9/1/2015 1:08:40 AM.244] Cached sheriff2
[9/1/2015 1:08:40 AM.245] Cached sheriff
[9/1/2015 1:08:40 AM.245] Cached police4
[9/1/2015 1:08:40 AM.245] Cached policeb
[9/1/2015 1:08:40 AM.245] Cached policeb
[9/1/2015 1:08:40 AM.245] Cached policeb
[9/1/2015 1:08:40 AM.245] Cached fbi2
[9/1/2015 1:08:40 AM.245] Cached policeold1
[9/1/2015 1:08:40 AM.245] Cached policeold2
[9/1/2015 1:08:40 AM.245] Cached policeold2
[9/1/2015 1:08:40 AM.245] Cached buzzard
[9/1/2015 1:08:40 AM.245] Cached polmav
[9/1/2015 1:08:40 AM.245] Cached frogger2
[9/1/2015 1:08:40 AM.245] Cached ambulance
[9/1/2015 1:08:40 AM.245] Cached firetruk
[9/1/2015 1:08:40 AM.343] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 1:08:40 AM.356] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:08:40 AM.367] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:08:40 AM.368] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:08:40 AM.370] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:08:40 AM.370] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:08:40 AM.371] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:08:40 AM.372] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 1:08:40 AM.372] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 1:08:40 AM.379] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 1:08:40 AM.434] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 1:08:40 AM.434] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 1:08:40 AM.434] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 1:08:40 AM.436] LSPD First Response: Bank Callouts Activated
[9/1/2015 1:08:40 AM.436] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 1:08:40 AM.436] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 1:08:40 AM.437] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 1:08:40 AM.437] LSPD First Response: Police Radio Loaded
[9/1/2015 1:08:40 AM.437] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 1:08:40 AM.438] StraysCallouts initialized
[9/1/2015 1:08:40 AM.438] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 1:08:40 AM.438] LSPD First Response: We have 1 callouts registered
[9/1/2015 1:08:40 AM.439] LSPD First Response: CalloutManager initialized
[9/1/2015 1:08:41 AM.191] ______________________________________________________________________________________________
[9/1/2015 1:08:41 AM.191] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 1:08:41 AM.191] [Created by : FinKone]
[9/1/2015 1:08:41 AM.191] 
[9/1/2015 1:08:41 AM.191] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 1:08:41 AM.194] Audio loaded...
[9/1/2015 1:08:41 AM.244] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/1/2015 1:11:57 AM.024] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/1/2015 1:11:57 AM.025] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/1/2015 1:11:57 AM.025] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/1/2015 1:11:57 AM.026] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/1/2015 1:11:57 AM.026] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/1/2015 1:11:57 AM.026] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/1/2015 1:11:57 AM.026] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/1/2015 1:11:57 AM.026] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/1/2015 1:11:57 AM.026] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/1/2015 1:11:57 AM.027] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/1/2015 1:11:57 AM.027] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/1/2015 1:11:57 AM.027] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/1/2015 1:11:57 AM.027] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/1/2015 1:11:57 AM.027] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/1/2015 1:11:57 AM.027] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/1/2015 1:11:57 AM.027] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/1/2015 1:11:57 AM.027] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/1/2015 1:11:57 AM.085] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/1/2015 1:11:57 AM.085] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/1/2015 1:11:57 AM.119] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/1/2015 1:15:07 AM.808] LSPD First Response: Creating SuicideAttempt
[9/1/2015 1:15:07 AM.832] LSPD First Response: 
[9/1/2015 1:15:07 AM.832] LSPD First Response: ==============================
[9/1/2015 1:15:07 AM.833] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 1:15:07 AM.833] LSPD First Response: ------------------------------
[9/1/2015 1:15:07 AM.833] LSPD First Response: Origin: Game fiber "CalloutManager".
[9/1/2015 1:15:07 AM.833] LSPD First Response: ------------------------------
[9/1/2015 1:15:07 AM.833] LSPD First Response: Exception type: System.MissingMethodException
[9/1/2015 1:15:07 AM.833] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[9/1/2015 1:15:07 AM.833] LSPD First Response: ------------------------------
[9/1/2015 1:15:07 AM.833] LSPD First Response: Inner exceptions:
[9/1/2015 1:15:07 AM.833] LSPD First Response: ------------------------------
[9/1/2015 1:15:07 AM.833] LSPD First Response: Stack trace:
[9/1/2015 1:15:07 AM.835] LSPD First Response: at WildernessCallouts.Callouts.SuicideAttempt.OnBeforeCalloutDisplayed()
[9/1/2015 1:15:07 AM.835] at ?.?(Callout A_0)
[9/1/2015 1:15:07 AM.892] at ?.?()
[9/1/2015 1:15:07 AM.892] at ?.?()
[9/1/2015 1:15:07 AM.892] at Rage.GameFiber.Main()
[9/1/2015 1:15:07 AM.892] LSPD First Response: ==============================
[9/1/2015 1:15:07 AM.892] LSPD First Response: 
[9/1/2015 1:17:15 AM.185] 
[9/1/2015 1:17:15 AM.186] 
[9/1/2015 1:17:15 AM.186] 
[9/1/2015 1:17:15 AM.186] ====================================================================================================
[9/1/2015 1:17:15 AM.186] Started new log on 9/1/2015 1:17:15 AM.185
[9/1/2015 1:17:15 AM.186] ====================================================================================================
[9/1/2015 1:17:15 AM.181] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 1:17:15 AM.186] Log verbosity: Verbose
[9/1/2015 1:17:15 AM.189] Initializing input system
[9/1/2015 1:17:15 AM.194] Initializing game console
[9/1/2015 1:17:15 AM.203] Console key has been set to F4 (key code: 115)
[9/1/2015 1:17:15 AM.253] Console initialized
[9/1/2015 1:17:15 AM.254] Initializing forms manager
[9/1/2015 1:17:15 AM.258] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 1:17:15 AM.272] ================ RAGE Plugin Hook ================
[9/1/2015 1:17:15 AM.274] Checking game support
[9/1/2015 1:17:15 AM.281] Product name: Grand Theft Auto V
[9/1/2015 1:17:15 AM.282] Product version: 1.0.393.4
[9/1/2015 1:17:15 AM.282] Is steam version: False
[9/1/2015 1:17:15 AM.488] Initializing game support
[9/1/2015 1:17:15 AM.488] Patching low level keyboard hook
[9/1/2015 1:17:15 AM.488] Patched low level keyboard hook
[9/1/2015 1:17:15 AM.488] Unhooking low level keyboard hook
[9/1/2015 1:17:15 AM.488] Unhooked low level keyboard hook
[9/1/2015 1:17:15 AM.488] Velocity limit removed.
[9/1/2015 1:17:24 AM.463] Compatibility level: 0
[9/1/2015 1:17:24 AM.463] Supported version detected
[9/1/2015 1:17:24 AM.463] ==================================================
[9/1/2015 1:17:24 AM.463] Patched IsDebuggerPresent
[9/1/2015 1:17:24 AM.463] Waiting for game initialization
[9/1/2015 1:17:24 AM.744] Initializing hook
[9/1/2015 1:17:24 AM.744] Completing interoperability
[9/1/2015 1:17:24 AM.744] Initialization code 1.
[9/1/2015 1:17:24 AM.744] Initialization code 2.
[9/1/2015 1:17:24 AM.744] Initialization code 3.
[9/1/2015 1:17:24 AM.744] Initialization code 4.
[9/1/2015 1:17:24 AM.744] Initialization code 5.
[9/1/2015 1:17:24 AM.744] Initialization code 6.
[9/1/2015 1:17:24 AM.744] Initialization code 7.
[9/1/2015 1:17:24 AM.744] Completing interoperability, phase 1
[9/1/2015 1:17:24 AM.744] Completing interoperability, phase 2
[9/1/2015 1:17:24 AM.744] Completing interoperability, phase 3
[9/1/2015 1:17:24 AM.744] Completing interoperability, phase 4
[9/1/2015 1:17:24 AM.744] Completing interoperability, phase 5
[9/1/2015 1:17:24 AM.744] Completing interoperability, phase 6
[9/1/2015 1:17:24 AM.744] Completing interoperability, phase 7
[9/1/2015 1:17:24 AM.746] Initializing DirectX
[9/1/2015 1:17:24 AM.749] Initializing Direct3D
[9/1/2015 1:17:24 AM.749] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 1:17:24 AM.749] Loaded at 0x7FF95ADD0000
[9/1/2015 1:17:24 AM.749] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 1:17:24 AM.749] Creating Direct3D 11 device and swap chain
[9/1/2015 1:17:24 AM.777] Attempting feature level 10_1
[9/1/2015 1:17:24 AM.797] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 1:17:24 AM.809] Swap Chain created: 0x86028D8470
[9/1/2015 1:17:24 AM.809] Swap Chain VTable: 0x86028D8470
[9/1/2015 1:17:24 AM.809] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 1:17:24 AM.809] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 1:17:24 AM.809] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 1:17:24 AM.809] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 1:17:24 AM.809] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 1:17:24 AM.809] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 1:17:24 AM.809] Getting device
[9/1/2015 1:17:24 AM.809] Retrieved device
[9/1/2015 1:17:24 AM.809] Creating wrapper
[9/1/2015 1:17:24 AM.818] Direct3D initialized
[9/1/2015 1:17:24 AM.818] Initialized DirectX
[9/1/2015 1:17:24 AM.818] Direct3D watcher thread spawned
[9/1/2015 1:17:24 AM.928] Wrapper created
[9/1/2015 1:17:24 AM.937] Effect created
[9/1/2015 1:17:24 AM.937] Creating buffer
[9/1/2015 1:17:24 AM.937] Created buffer
[9/1/2015 1:17:24 AM.937] Creating blend state
[9/1/2015 1:17:24 AM.937] Created blend state
[9/1/2015 1:17:24 AM.937] Done with creation
[9/1/2015 1:17:24 AM.991] Initializing texture system.
[9/1/2015 1:17:24 AM.991] Initializing texture system; phase 1
[9/1/2015 1:17:24 AM.991] Initializing texture system; phase 2
[9/1/2015 1:17:25 AM.001] Initializing texture system; phase 3
[9/1/2015 1:17:25 AM.001] Initializing texture system; phase 4
[9/1/2015 1:17:25 AM.017] Initializing texture system; phase 5
[9/1/2015 1:17:25 AM.019] Initializing texture system; phase 6
[9/1/2015 1:17:25 AM.021] Initializing texture system; phase 7
[9/1/2015 1:17:25 AM.024] Initializing texture system; phase 8
[9/1/2015 1:17:25 AM.027] Initializing texture system; phase 9
[9/1/2015 1:17:25 AM.028] Initializing texture system; phase 10
[9/1/2015 1:17:25 AM.033] Initializing texture system; phase 11
[9/1/2015 1:17:25 AM.033] Initializing texture system; phase 12
[9/1/2015 1:17:25 AM.036] Initializing texture system; phase 13
[9/1/2015 1:17:25 AM.036] Initializing texture system; phase 14
[9/1/2015 1:17:29 AM.819] Direct3D watcher thread ended
[9/1/2015 1:18:05 AM.643] Initializing console variable "ConsoleKey".
[9/1/2015 1:18:05 AM.643] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 1:18:05 AM.649] Read value: D0
[9/1/2015 1:18:05 AM.649] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 1:18:05 AM.649] Console key has been set to D0 (key code: 48)
[9/1/2015 1:18:05 AM.649] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 1:18:05 AM.649] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 1:18:05 AM.655] Read value: 10000
[9/1/2015 1:18:05 AM.655] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 1:18:05 AM.655] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 1:18:05 AM.655] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 1:18:05 AM.655] Read value: False
[9/1/2015 1:18:05 AM.655] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 1:18:05 AM.655] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 1:18:05 AM.655] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 1:18:05 AM.655] Read value: True
[9/1/2015 1:18:05 AM.655] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 1:18:05 AM.659] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 1:18:05 AM.659] Initializing console variable "TimeScale".
[9/1/2015 1:18:05 AM.659] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 1:18:05 AM.659] Read value: 0
[9/1/2015 1:18:05 AM.659] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 1:18:05 AM.660] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 1:18:05 AM.660] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 1:18:05 AM.660] Read value: True
[9/1/2015 1:18:05 AM.660] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 1:18:05 AM.849] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 1:18:05 AM.873] 
[9/1/2015 1:18:05 AM.873] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 1:18:05 AM.874] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 1:18:06 AM.852] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 1:18:06 AM.857] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 1:18:06 AM.859] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 1:18:06 AM.897] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 1:18:06 AM.898] 
[9/1/2015 1:18:06 AM.898] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 1:18:06 AM.898] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 1:18:07 AM.673] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 1:18:07 AM.678] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 1:18:07 AM.680] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 1:18:07 AM.762] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 1:18:07 AM.848] ---------------------------------------------------------------------
[9/1/2015 1:18:07 AM.848] LSPD FIRST RESPONSE
[9/1/2015 1:18:07 AM.848] Version 0.2b
[9/1/2015 1:18:07 AM.848] A G17 Media Modification
[9/1/2015 1:18:07 AM.848] - Developed by LMS & Sam
[9/1/2015 1:18:07 AM.848] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 1:18:07 AM.848] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 1:18:07 AM.849] ---------------------------------------------------------------------
[9/1/2015 1:18:07 AM.849] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 1:18:07 AM.849] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 1:18:08 AM.089] Cached police
[9/1/2015 1:18:08 AM.089] Cached police2
[9/1/2015 1:18:08 AM.089] Cached policet
[9/1/2015 1:18:08 AM.089] Cached sheriff2
[9/1/2015 1:18:08 AM.089] Cached sheriff
[9/1/2015 1:18:08 AM.089] Cached police4
[9/1/2015 1:18:08 AM.089] Cached policeb
[9/1/2015 1:18:08 AM.089] Cached policeb
[9/1/2015 1:18:08 AM.089] Cached policeb
[9/1/2015 1:18:08 AM.089] Cached fbi2
[9/1/2015 1:18:08 AM.089] Cached policeold1
[9/1/2015 1:18:08 AM.089] Cached policeold2
[9/1/2015 1:18:08 AM.089] Cached policeold2
[9/1/2015 1:18:08 AM.090] Cached buzzard
[9/1/2015 1:18:08 AM.090] Cached polmav
[9/1/2015 1:18:08 AM.090] Cached frogger2
[9/1/2015 1:18:08 AM.090] Cached ambulance
[9/1/2015 1:18:08 AM.090] Cached firetruk
[9/1/2015 1:18:08 AM.177] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 1:18:08 AM.183] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:18:08 AM.196] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:18:08 AM.197] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:18:08 AM.198] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:18:08 AM.198] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:18:08 AM.198] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 1:18:08 AM.199] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 1:18:08 AM.199] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 1:18:08 AM.207] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 1:18:08 AM.272] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 1:18:08 AM.272] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 1:18:08 AM.273] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 1:18:08 AM.274] LSPD First Response: Bank Callouts Activated
[9/1/2015 1:18:08 AM.275] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 1:18:08 AM.275] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 1:18:08 AM.275] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 1:18:08 AM.275] LSPD First Response: Police Radio Loaded
[9/1/2015 1:18:08 AM.276] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 1:18:08 AM.276] StraysCallouts initialized
[9/1/2015 1:18:08 AM.277] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 1:18:08 AM.277] LSPD First Response: We have 1 callouts registered
[9/1/2015 1:18:08 AM.277] LSPD First Response: CalloutManager initialized
[9/1/2015 1:18:08 AM.806] ______________________________________________________________________________________________
[9/1/2015 1:18:08 AM.806] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 1:18:08 AM.806] [Created by : FinKone]
[9/1/2015 1:18:08 AM.806] 
[9/1/2015 1:18:08 AM.807] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 1:18:08 AM.809] Audio loaded...
[9/1/2015 1:18:08 AM.852] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/1/2015 1:22:47 AM.205] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/1/2015 1:22:47 AM.206] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/1/2015 1:22:47 AM.206] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/1/2015 1:22:47 AM.207] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/1/2015 1:22:47 AM.207] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/1/2015 1:22:47 AM.207] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/1/2015 1:22:47 AM.207] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/1/2015 1:22:47 AM.207] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/1/2015 1:22:47 AM.208] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/1/2015 1:22:47 AM.208] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/1/2015 1:22:47 AM.208] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/1/2015 1:22:47 AM.208] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/1/2015 1:22:47 AM.208] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/1/2015 1:22:47 AM.208] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/1/2015 1:22:47 AM.209] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/1/2015 1:22:47 AM.209] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/1/2015 1:22:47 AM.209] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/1/2015 1:22:47 AM.209] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/1/2015 1:22:47 AM.209] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/1/2015 1:22:47 AM.209] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/1/2015 1:22:47 AM.209] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/1/2015 1:22:47 AM.209] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/1/2015 1:22:47 AM.209] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/1/2015 1:22:47 AM.210] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/1/2015 1:22:47 AM.210] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/1/2015 1:22:47 AM.210] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/1/2015 1:22:47 AM.210] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/1/2015 1:22:47 AM.256] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/1/2015 1:22:47 AM.256] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/1/2015 1:22:47 AM.256] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/1/2015 1:22:47 AM.256] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/1/2015 1:22:47 AM.256] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/1/2015 1:22:47 AM.256] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/1/2015 1:22:47 AM.256] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/1/2015 1:22:47 AM.256] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/1/2015 1:22:47 AM.256] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/1/2015 1:22:47 AM.256] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/1/2015 1:22:47 AM.257] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/1/2015 1:22:47 AM.257] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/1/2015 1:22:47 AM.257] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/1/2015 1:22:47 AM.257] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/1/2015 1:22:47 AM.257] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/1/2015 1:22:47 AM.257] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/1/2015 1:22:47 AM.257] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/1/2015 1:22:47 AM.303] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/1/2015 1:23:59 AM.188] LSPD First Response: Creating Breakdown
[9/1/2015 1:24:00 AM.823] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAS_LAGUNAS_BLVD
[9/1/2015 1:24:08 AM.197] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:24:08 AM.200] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:24:08 AM.203] LSPD First Response: Creating IllegalHunting
[9/1/2015 1:24:08 AM.213] LSPD First Response: [Wilderness Callouts | IllegalHunting] OnBeforeCalloutDisplayed()
[9/1/2015 1:24:08 AM.215] LSPD First Response: CalloutCreated: Callout should be aborted
[9/1/2015 1:24:08 AM.215] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:24:08 AM.215] LSPD First Response: [Wilderness Callouts | IllegalHunting] End()
[9/1/2015 1:24:09 AM.841] LSPD First Response: Creating Burglary
[9/1/2015 1:24:12 AM.041] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[9/1/2015 1:24:13 AM.999] LSPD First Response: Created new chase
[9/1/2015 1:24:14 AM.003] LSPD First Response: Suspect added to chase
[9/1/2015 1:24:14 AM.216] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:24:14 AM.221] LSPD First Response: Aborted chase
[9/1/2015 1:24:20 AM.677] LSPD First Response: Creating Fleeca
[9/1/2015 1:24:20 AM.689] LSPD First Response: CalloutCreated: Callout should be aborted
[9/1/2015 1:24:20 AM.689] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:24:24 AM.403] LSPD First Response: Creating Mugging
[9/1/2015 1:24:24 AM.408] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[9/1/2015 1:24:43 AM.135] LSPD First Response: Created new chase
[9/1/2015 1:24:43 AM.136] LSPD First Response: Suspect added to chase
[9/1/2015 1:24:43 AM.205] LSPD First Response: Cop added to chase
[9/1/2015 1:24:43 AM.206] LSPD First Response: Added cop to existing chase
[9/1/2015 1:24:43 AM.208] LSPD First Response: Cop added to chase
[9/1/2015 1:24:43 AM.208] LSPD First Response: Added cop to existing chase
[9/1/2015 1:24:54 AM.373] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:24:54 AM.373] LSPD First Response: Aborted chase
[9/1/2015 1:25:08 AM.224] LSPD First Response: Creating Escort
[9/1/2015 1:25:08 AM.229] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MIRROR_PARK_BLVD
[9/1/2015 1:28:13 AM.021] LSPD First Response: Creating DrunkF1
[9/1/2015 1:28:13 AM.025] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[9/1/2015 1:28:18 AM.670] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:28:18 AM.670] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:28:18 AM.670] LSPD First Response: Creating Easteregg
[9/1/2015 1:28:19 AM.753] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[9/1/2015 1:28:23 AM.782] LSPD First Response: Created new chase
[9/1/2015 1:28:23 AM.782] LSPD First Response: Suspect added to chase
[9/1/2015 1:28:27 AM.923] LSPD First Response: Cop added to chase
[9/1/2015 1:28:27 AM.923] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:27 AM.926] LSPD First Response: Cop added to chase
[9/1/2015 1:28:27 AM.926] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:28 AM.155] LSPD First Response: Cop added to chase
[9/1/2015 1:28:28 AM.156] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:28 AM.158] LSPD First Response: Cop added to chase
[9/1/2015 1:28:28 AM.158] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:28 AM.944] LSPD First Response: Cop added to chase
[9/1/2015 1:28:28 AM.944] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:28 AM.947] LSPD First Response: Cop added to chase
[9/1/2015 1:28:28 AM.947] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:29 AM.879] LSPD First Response: Cop added to chase
[9/1/2015 1:28:29 AM.879] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:30 AM.116] LSPD First Response: Cop added to chase
[9/1/2015 1:28:30 AM.116] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:31 AM.150] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:28:32 AM.078] LSPD First Response: Cop added to chase
[9/1/2015 1:28:32 AM.078] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:32 AM.080] LSPD First Response: Cop added to chase
[9/1/2015 1:28:32 AM.080] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:34 AM.210] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:28:37 AM.389] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:28:53 AM.464] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_BLVD
[9/1/2015 1:28:53 AM.480] LSPD First Response: Cop added to chase
[9/1/2015 1:28:53 AM.480] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:53 AM.483] LSPD First Response: Cop added to chase
[9/1/2015 1:28:53 AM.483] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:54 AM.151] LSPD First Response: Cop added to chase
[9/1/2015 1:28:54 AM.151] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:54 AM.154] LSPD First Response: Cop added to chase
[9/1/2015 1:28:54 AM.154] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:54 AM.276] LSPD First Response: Cop added to chase
[9/1/2015 1:28:54 AM.276] LSPD First Response: Added cop to existing chase
[9/1/2015 1:28:54 AM.278] LSPD First Response: Cop added to chase
[9/1/2015 1:28:54 AM.279] LSPD First Response: Added cop to existing chase
[9/1/2015 1:29:01 AM.430] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:29:31 AM.102] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DIDION_DR
[9/1/2015 1:29:31 AM.123] LSPD First Response: Cop added to chase
[9/1/2015 1:29:31 AM.123] LSPD First Response: Added cop to existing chase
[9/1/2015 1:29:31 AM.125] LSPD First Response: Cop added to chase
[9/1/2015 1:29:31 AM.126] LSPD First Response: Added cop to existing chase
[9/1/2015 1:29:31 AM.192] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MILTON_RD
[9/1/2015 1:29:32 AM.165] LSPD First Response: Cop added to chase
[9/1/2015 1:29:32 AM.166] LSPD First Response: Added cop to existing chase
[9/1/2015 1:29:32 AM.169] LSPD First Response: Cop added to chase
[9/1/2015 1:29:32 AM.169] LSPD First Response: Added cop to existing chase
[9/1/2015 1:29:38 AM.400] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:29:41 AM.438] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:29:44 AM.449] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 1:31:41 AM.913] LSPD First Response: Cop added to chase
[9/1/2015 1:31:41 AM.913] LSPD First Response: Added cop to existing chase
[9/1/2015 1:31:42 AM.062] LSPD First Response: Cop added to chase
[9/1/2015 1:31:42 AM.062] LSPD First Response: Added cop to existing chase
[9/1/2015 1:31:49 AM.178] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:31:52 AM.329] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:31:56 AM.558] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[9/1/2015 1:32:42 AM.933] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[9/1/2015 1:32:51 AM.019] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[9/1/2015 1:33:41 AM.965] LSPD First Response: Cop added to chase
[9/1/2015 1:33:41 AM.965] LSPD First Response: Added cop to existing chase
[9/1/2015 1:33:41 AM.968] LSPD First Response: Cop added to chase
[9/1/2015 1:33:41 AM.968] LSPD First Response: Added cop to existing chase
[9/1/2015 1:33:47 AM.441] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[9/1/2015 1:33:51 AM.439] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 1:34:12 AM.658] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:34:12 AM.659] LSPD First Response: Driving task assigned
[9/1/2015 1:34:12 AM.662] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:34:12 AM.667] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:34:12 AM.667] LSPD First Response: Aborted chase
[9/1/2015 1:34:21 AM.306] LSPD First Response: Creating Drunk1
[9/1/2015 1:34:21 AM.716] LSPD First Response: GetAudioFileForAction: No file found for: STREET_WEST_ECLIPSE_BLVD
[9/1/2015 1:34:25 AM.311] LSPD First Response: Created new chase
[9/1/2015 1:34:25 AM.311] LSPD First Response: Suspect added to chase
[9/1/2015 1:34:40 AM.738] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:34:40 AM.738] LSPD First Response: Aborted chase
[9/1/2015 1:34:42 AM.797] LSPD First Response: Creating HeavyVehicle1
[9/1/2015 1:34:44 AM.682] LSPD First Response: Created new chase
[9/1/2015 1:34:44 AM.682] LSPD First Response: Suspect added to chase
[9/1/2015 1:35:02 AM.954] LSPD First Response: Cop added to chase
[9/1/2015 1:35:02 AM.954] LSPD First Response: Added cop to existing chase
[9/1/2015 1:35:02 AM.956] LSPD First Response: Cop added to chase
[9/1/2015 1:35:02 AM.956] LSPD First Response: Added cop to existing chase
[9/1/2015 1:35:03 AM.341] LSPD First Response: Cop added to chase
[9/1/2015 1:35:03 AM.341] LSPD First Response: Added cop to existing chase
[9/1/2015 1:35:03 AM.343] LSPD First Response: Cop added to chase
[9/1/2015 1:35:03 AM.343] LSPD First Response: Added cop to existing chase
[9/1/2015 1:35:07 AM.882] LSPD First Response: Cop added to chase
[9/1/2015 1:35:07 AM.882] LSPD First Response: Added cop to existing chase
[9/1/2015 1:35:07 AM.884] LSPD First Response: Cop added to chase
[9/1/2015 1:35:07 AM.885] LSPD First Response: Added cop to existing chase
[9/1/2015 1:35:11 AM.297] LSPD First Response: Cop added to chase
[9/1/2015 1:35:11 AM.297] LSPD First Response: Added cop to existing chase
[9/1/2015 1:35:11 AM.300] LSPD First Response: Cop added to chase
[9/1/2015 1:35:11 AM.300] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:02 AM.096] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:36:02 AM.096] LSPD First Response: Aborted chase
[9/1/2015 1:36:20 AM.345] LSPD First Response: Creating HeavyVehicle1
[9/1/2015 1:36:20 AM.545] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CORTES_ST
[9/1/2015 1:36:22 AM.773] LSPD First Response: Created new chase
[9/1/2015 1:36:22 AM.773] LSPD First Response: Suspect added to chase
[9/1/2015 1:36:26 AM.190] LSPD First Response: Cop added to chase
[9/1/2015 1:36:26 AM.190] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:26 AM.193] LSPD First Response: Cop added to chase
[9/1/2015 1:36:26 AM.193] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:26 AM.383] LSPD First Response: Cop added to chase
[9/1/2015 1:36:26 AM.383] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:26 AM.385] LSPD First Response: Cop added to chase
[9/1/2015 1:36:26 AM.385] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:26 AM.658] LSPD First Response: Cop added to chase
[9/1/2015 1:36:26 AM.658] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:26 AM.659] LSPD First Response: Cop added to chase
[9/1/2015 1:36:26 AM.660] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:27 AM.928] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VITUS_ST
[9/1/2015 1:36:27 AM.959] LSPD First Response: Cop added to chase
[9/1/2015 1:36:27 AM.959] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:27 AM.961] LSPD First Response: Cop added to chase
[9/1/2015 1:36:27 AM.961] LSPD First Response: Added cop to existing chase
[9/1/2015 1:36:33 AM.658] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:36:36 AM.476] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:36:54 AM.919] LSPD First Response: GetAudioFileForAction: No file found for: STREET_RUB_ST
[9/1/2015 1:37:24 AM.202] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 1:37:30 AM.993] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE
[9/1/2015 1:37:31 AM.275] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[9/1/2015 1:37:58 AM.140] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:37:58 AM.140] LSPD First Response: Driving task assigned
[9/1/2015 1:37:58 AM.144] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:37:58 AM.165] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:37:58 AM.166] LSPD First Response: Aborted chase
[9/1/2015 1:37:59 AM.557] LSPD First Response: Creating HeavyVehicle1
[9/1/2015 1:37:59 AM.798] LSPD First Response: GetAudioFileForAction: No file found for: STREET_RUB_ST
[9/1/2015 1:38:04 AM.367] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:38:04 AM.367] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:38:04 AM.368] LSPD First Response: Creating Mugging
[9/1/2015 1:38:17 AM.417] LSPD First Response: Created new chase
[9/1/2015 1:38:17 AM.418] LSPD First Response: Suspect added to chase
[9/1/2015 1:38:17 AM.443] LSPD First Response: Cop added to chase
[9/1/2015 1:38:17 AM.443] LSPD First Response: Added cop to existing chase
[9/1/2015 1:38:17 AM.445] LSPD First Response: Cop added to chase
[9/1/2015 1:38:17 AM.446] LSPD First Response: Added cop to existing chase
[9/1/2015 1:38:26 AM.324] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:38:26 AM.324] LSPD First Response: Aborted chase
[9/1/2015 1:38:37 AM.141] LSPD First Response: Creating DrunkF1
[9/1/2015 1:38:37 AM.144] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE
[9/1/2015 1:38:39 AM.071] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:38:39 AM.071] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:38:39 AM.071] LSPD First Response: Creating HeavyVehicle1
[9/1/2015 1:38:54 AM.488] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[9/1/2015 1:39:00 AM.457] LSPD First Response: Creating Drunk1
[9/1/2015 1:39:01 AM.447] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[9/1/2015 1:39:05 AM.626] LSPD First Response: Created new chase
[9/1/2015 1:39:05 AM.626] LSPD First Response: Suspect added to chase
[9/1/2015 1:39:16 AM.889] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_ROCKFORD_DR
[9/1/2015 1:39:16 AM.928] LSPD First Response: Cop added to chase
[9/1/2015 1:39:16 AM.928] LSPD First Response: Added cop to existing chase
[9/1/2015 1:39:16 AM.929] LSPD First Response: Cop added to chase
[9/1/2015 1:39:16 AM.930] LSPD First Response: Added cop to existing chase
[9/1/2015 1:39:17 AM.158] LSPD First Response: Cop added to chase
[9/1/2015 1:39:17 AM.158] LSPD First Response: Added cop to existing chase
[9/1/2015 1:39:17 AM.160] LSPD First Response: Cop added to chase
[9/1/2015 1:39:17 AM.160] LSPD First Response: Added cop to existing chase
[9/1/2015 1:39:17 AM.881] LSPD First Response: Cop added to chase
[9/1/2015 1:39:17 AM.881] LSPD First Response: Added cop to existing chase
[9/1/2015 1:39:17 AM.884] LSPD First Response: Cop added to chase
[9/1/2015 1:39:17 AM.884] LSPD First Response: Added cop to existing chase
[9/1/2015 1:40:02 AM.467] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 1:40:23 AM.052] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:40:23 AM.052] LSPD First Response: Aborted chase
[9/1/2015 1:40:36 AM.269] LSPD First Response: Creating Fleeca
[9/1/2015 1:40:36 AM.269] LSPD First Response: CalloutCreated: Callout should be aborted
[9/1/2015 1:40:36 AM.269] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:40:37 AM.984] LSPD First Response: Creating DrunkF1
[9/1/2015 1:40:37 AM.986] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DUTCH_LONDON_ST
[9/1/2015 1:40:49 AM.911] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:40:49 AM.911] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:40:49 AM.911] LSPD First Response: Creating DrunkF1
[9/1/2015 1:40:49 AM.914] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAIS_AVE
[9/1/2015 1:40:57 AM.324] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:40:57 AM.325] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:40:57 AM.325] LSPD First Response: Creating DrunkF1
[9/1/2015 1:40:57 AM.327] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAIS_AVE
[9/1/2015 1:41:05 AM.328] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:41:05 AM.328] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:41:05 AM.328] LSPD First Response: Creating DrunkF1
[9/1/2015 1:41:05 AM.331] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAIS_AVE
[9/1/2015 1:41:12 AM.244] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:41:12 AM.244] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:41:12 AM.244] LSPD First Response: Creating Breakdown
[9/1/2015 1:41:13 AM.598] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:41:13 AM.598] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:41:13 AM.598] LSPD First Response: Creating StreetRace
[9/1/2015 1:41:22 AM.434] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:41:22 AM.434] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:41:22 AM.437] LSPD First Response: Creating RocksBlockingRoad
[9/1/2015 1:41:22 AM.442] LSPD First Response: [Wilderness Callouts | RocksBlockingRoad] OnBeforeCalloutDisplayed()
[9/1/2015 1:41:22 AM.443] LSPD First Response: CalloutCreated: Callout should be aborted
[9/1/2015 1:41:22 AM.443] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:41:22 AM.444] LSPD First Response: [Wilderness Callouts | RocksBlockingRoad] End()
[9/1/2015 1:41:23 AM.922] LSPD First Response: Creating SuspiciousPerson
[9/1/2015 1:42:32 AM.293] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:42:32 AM.294] LSPD First Response: Driving task assigned
[9/1/2015 1:42:32 AM.296] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:42:32 AM.421] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:42:32 AM.421] LSPD First Response: Driving task assigned
[9/1/2015 1:42:32 AM.423] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:42:32 AM.577] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:42:32 AM.578] LSPD First Response: Driving task assigned
[9/1/2015 1:42:32 AM.580] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:17 AM.715] LSPD First Response: Creating PacificStandard
[9/1/2015 1:44:20 AM.615] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[9/1/2015 1:44:37 AM.100] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAS_LAGUNAS_BLVD
[9/1/2015 1:44:37 AM.130] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:37 AM.131] LSPD First Response: Driving task assigned
[9/1/2015 1:44:37 AM.134] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:40 AM.356] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:40 AM.356] LSPD First Response: Driving task assigned
[9/1/2015 1:44:40 AM.359] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.135] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.135] LSPD First Response: Driving task assigned
[9/1/2015 1:44:41 AM.138] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.317] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.317] LSPD First Response: Driving task assigned
[9/1/2015 1:44:41 AM.320] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.497] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.497] LSPD First Response: Driving task assigned
[9/1/2015 1:44:41 AM.500] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.666] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:41 AM.666] LSPD First Response: Driving task assigned
[9/1/2015 1:44:41 AM.669] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:53 AM.667] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:53 AM.667] LSPD First Response: Driving task assigned
[9/1/2015 1:44:53 AM.671] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:55 AM.081] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:55 AM.082] LSPD First Response: Driving task assigned
[9/1/2015 1:44:55 AM.085] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:56 AM.149] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:44:56 AM.149] LSPD First Response: Driving task assigned
[9/1/2015 1:44:56 AM.153] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:12 AM.781] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[9/1/2015 1:45:12 AM.808] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:12 AM.808] LSPD First Response: Driving task assigned
[9/1/2015 1:45:12 AM.810] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:12 AM.938] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:12 AM.939] LSPD First Response: Driving task assigned
[9/1/2015 1:45:12 AM.942] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:13 AM.110] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:13 AM.110] LSPD First Response: Driving task assigned
[9/1/2015 1:45:13 AM.113] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:14 AM.566] LSPD First Response: Created new chase
[9/1/2015 1:45:14 AM.566] LSPD First Response: Suspect added to chase
[9/1/2015 1:45:14 AM.566] LSPD First Response: Suspect added to chase
[9/1/2015 1:45:14 AM.566] LSPD First Response: Suspect added to chase
[9/1/2015 1:45:14 AM.566] LSPD First Response: Suspect added to chase
[9/1/2015 1:45:16 AM.582] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:16 AM.582] LSPD First Response: Driving task assigned
[9/1/2015 1:45:16 AM.584] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:17 AM.738] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:17 AM.738] LSPD First Response: Driving task assigned
[9/1/2015 1:45:17 AM.743] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:17 AM.874] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:17 AM.875] LSPD First Response: Driving task assigned
[9/1/2015 1:45:17 AM.878] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:18 AM.050] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:18 AM.050] LSPD First Response: Driving task assigned
[9/1/2015 1:45:18 AM.052] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:18 AM.176] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:18 AM.177] LSPD First Response: Driving task assigned
[9/1/2015 1:45:18 AM.179] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:19 AM.854] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:45:20 AM.170] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:20 AM.171] LSPD First Response: Driving task assigned
[9/1/2015 1:45:20 AM.173] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:20 AM.176] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:20 AM.178] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:20 AM.333] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:20 AM.333] LSPD First Response: Driving task assigned
[9/1/2015 1:45:20 AM.335] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:20 AM.337] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:20 AM.339] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:45:34 AM.627] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[9/1/2015 1:45:34 AM.670] LSPD First Response: Cop added to chase
[9/1/2015 1:45:34 AM.670] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:34 AM.673] LSPD First Response: Cop added to chase
[9/1/2015 1:45:34 AM.673] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:35 AM.941] LSPD First Response: Cop added to chase
[9/1/2015 1:45:35 AM.941] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:35 AM.943] LSPD First Response: Cop added to chase
[9/1/2015 1:45:35 AM.944] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:41 AM.950] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[9/1/2015 1:45:51 AM.525] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 1:45:51 AM.546] LSPD First Response: Cop added to chase
[9/1/2015 1:45:51 AM.546] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:51 AM.550] LSPD First Response: Cop added to chase
[9/1/2015 1:45:51 AM.550] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:51 AM.553] LSPD First Response: Cop added to chase
[9/1/2015 1:45:51 AM.553] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:51 AM.556] LSPD First Response: Cop added to chase
[9/1/2015 1:45:51 AM.556] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:52 AM.546] LSPD First Response: Cop added to chase
[9/1/2015 1:45:52 AM.546] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:52 AM.549] LSPD First Response: Cop added to chase
[9/1/2015 1:45:52 AM.549] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:52 AM.836] LSPD First Response: Cop added to chase
[9/1/2015 1:45:52 AM.836] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:52 AM.839] LSPD First Response: Cop added to chase
[9/1/2015 1:45:52 AM.839] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:53 AM.048] LSPD First Response: Cop added to chase
[9/1/2015 1:45:53 AM.049] LSPD First Response: Added cop to existing chase
[9/1/2015 1:45:53 AM.052] LSPD First Response: Cop added to chase
[9/1/2015 1:45:53 AM.052] LSPD First Response: Added cop to existing chase
[9/1/2015 1:46:01 AM.105] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:46:05 AM.575] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 1:46:05 AM.605] LSPD First Response: Cop added to chase
[9/1/2015 1:46:05 AM.605] LSPD First Response: Added cop to existing chase
[9/1/2015 1:46:05 AM.608] LSPD First Response: Cop added to chase
[9/1/2015 1:46:05 AM.608] LSPD First Response: Added cop to existing chase
[9/1/2015 1:46:14 AM.872] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:46:22 AM.252] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 1:46:22 AM.278] LSPD First Response: Cop added to chase
[9/1/2015 1:46:22 AM.278] LSPD First Response: Added cop to existing chase
[9/1/2015 1:46:22 AM.280] LSPD First Response: Cop added to chase
[9/1/2015 1:46:22 AM.280] LSPD First Response: Added cop to existing chase
[9/1/2015 1:46:22 AM.282] LSPD First Response: Cop added to chase
[9/1/2015 1:46:22 AM.283] LSPD First Response: Added cop to existing chase
[9/1/2015 1:46:22 AM.284] LSPD First Response: Cop added to chase
[9/1/2015 1:46:22 AM.284] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.043] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
[9/1/2015 1:47:08 AM.069] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.069] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.071] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.071] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.073] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.073] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.075] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.075] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.243] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.244] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.247] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.247] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.250] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.250] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:08 AM.252] LSPD First Response: Cop added to chase
[9/1/2015 1:47:08 AM.254] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:09 AM.497] LSPD First Response: Cop added to chase
[9/1/2015 1:47:09 AM.497] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:09 AM.500] LSPD First Response: Cop added to chase
[9/1/2015 1:47:09 AM.500] LSPD First Response: Added cop to existing chase
[9/1/2015 1:47:20 AM.339] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/1/2015 1:47:44 AM.797] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 1:47:48 AM.800] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[9/1/2015 1:47:52 AM.807] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/1/2015 1:47:58 AM.356] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:47:58 AM.356] LSPD First Response: Aborted chase
[9/1/2015 1:51:43 AM.553] LSPD First Response: Creating Drunk2
[9/1/2015 1:51:43 AM.961] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[9/1/2015 1:51:51 AM.061] LSPD First Response: Created new chase
[9/1/2015 1:51:51 AM.061] LSPD First Response: Created new chase
[9/1/2015 1:51:51 AM.062] LSPD First Response: Suspect added to chase
[9/1/2015 1:51:51 AM.062] LSPD First Response: Suspect added to chase
[9/1/2015 1:51:56 AM.322] LSPD First Response: No more suspects useable, aborting chase
[9/1/2015 1:51:56 AM.322] LSPD First Response: Aborted chase
[9/1/2015 1:52:17 AM.187] LSPD First Response: Creating AircraftCrash
[9/1/2015 1:52:17 AM.188] LSPD First Response: [Wilderness Callouts | AircraftCrash] OnBeforeCalloutDisplayed()
[9/1/2015 1:52:17 AM.189] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAKE_VINEWOOD_EST
[9/1/2015 1:52:22 AM.200] LSPD First Response: [Wilderness Callouts | AircraftCrash] OnCalloutAccepted()
[9/1/2015 1:53:54 AM.726] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:53:54 AM.726] LSPD First Response: Driving task assigned
[9/1/2015 1:53:54 AM.730] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/1/2015 1:53:59 AM.628] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAKE_VINEWOOD_EST
[9/1/2015 1:54:26 AM.974] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAKE_VINEWOOD_EST
[9/1/2015 1:54:54 AM.355] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAKE_VINEWOOD_EST
[9/1/2015 1:55:20 AM.651] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAKE_VINEWOOD_EST
[9/1/2015 1:55:25 AM.214] LSPD First Response: [Wilderness Callouts | AircraftCrash] End()
[9/1/2015 1:55:59 AM.591] LSPD First Response: Creating Homicide1
[9/1/2015 1:55:59 AM.593] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARLOWE_DR
[9/1/2015 1:56:01 AM.353] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/1/2015 1:56:01 AM.353] LSPD First Response: EndCurrentCallout: Finishing...
[9/1/2015 1:56:01 AM.354] LSPD First Response: Creating IllegalHunting
[9/1/2015 1:56:01 AM.354] LSPD First Response: [Wilderness Callouts | IllegalHunting] OnBeforeCalloutDisplayed()
[9/1/2015 1:56:04 AM.241] LSPD First Response: [Wilderness Callouts | IllegalHunting] OnCalloutAccepted()
[9/1/2015 1:56:04 AM.618] LSPD First Response: 
[9/1/2015 1:56:04 AM.618] LSPD First Response: ==============================
[9/1/2015 1:56:04 AM.618] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 1:56:04 AM.618] LSPD First Response: ------------------------------
[9/1/2015 1:56:04 AM.618] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[9/1/2015 1:56:04 AM.618] LSPD First Response: ------------------------------
[9/1/2015 1:56:04 AM.618] LSPD First Response: Exception type: System.MissingMethodException
[9/1/2015 1:56:04 AM.618] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[9/1/2015 1:56:04 AM.618] LSPD First Response: ------------------------------
[9/1/2015 1:56:04 AM.618] LSPD First Response: Inner exceptions:
[9/1/2015 1:56:04 AM.618] LSPD First Response: ------------------------------
[9/1/2015 1:56:04 AM.618] LSPD First Response: Stack trace:
[9/1/2015 1:56:04 AM.824] LSPD First Response: at WildernessCallouts.Callouts.IllegalHunting.<OnCalloutAccepted>b__0()
[9/1/2015 1:56:04 AM.824] at Rage.GameFiber.Main()
[9/1/2015 1:56:04 AM.824] LSPD First Response: ==============================
[9/1/2015 1:56:04 AM.824] LSPD First Response: 
[9/1/2015 12:42:26 PM.546] 
[9/1/2015 12:42:26 PM.547] 
[9/1/2015 12:42:26 PM.547] 
[9/1/2015 12:42:26 PM.547] ====================================================================================================
[9/1/2015 12:42:26 PM.547] Started new log on 9/1/2015 12:42:26 PM.546
[9/1/2015 12:42:26 PM.547] ====================================================================================================
[9/1/2015 12:42:26 PM.545] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 12:42:26 PM.547] Log verbosity: Verbose
[9/1/2015 12:42:26 PM.549] Initializing input system
[9/1/2015 12:42:26 PM.552] Initializing game console
[9/1/2015 12:42:26 PM.557] Console key has been set to F4 (key code: 115)
[9/1/2015 12:42:26 PM.584] Console initialized
[9/1/2015 12:42:26 PM.584] Initializing forms manager
[9/1/2015 12:42:26 PM.586] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 12:42:26 PM.593] ================ RAGE Plugin Hook ================
[9/1/2015 12:42:26 PM.594] Checking game support
[9/1/2015 12:42:26 PM.599] Product name: Grand Theft Auto V
[9/1/2015 12:42:26 PM.599] Product version: 1.0.393.4
[9/1/2015 12:42:26 PM.599] Is steam version: False
[9/1/2015 12:42:26 PM.764] Initializing game support
[9/1/2015 12:42:26 PM.764] Patching low level keyboard hook
[9/1/2015 12:42:26 PM.764] Patched low level keyboard hook
[9/1/2015 12:42:26 PM.764] Unhooking low level keyboard hook
[9/1/2015 12:42:26 PM.764] Unhooked low level keyboard hook
[9/1/2015 12:42:26 PM.764] Velocity limit removed.
[9/1/2015 12:42:36 PM.511] Compatibility level: 0
[9/1/2015 12:42:36 PM.512] Supported version detected
[9/1/2015 12:42:36 PM.512] ==================================================
[9/1/2015 12:42:36 PM.512] Patched IsDebuggerPresent
[9/1/2015 12:42:36 PM.512] Waiting for game initialization
[9/1/2015 12:42:36 PM.613] Initializing hook
[9/1/2015 12:42:36 PM.613] Completing interoperability
[9/1/2015 12:42:36 PM.613] Initialization code 1.
[9/1/2015 12:42:36 PM.613] Initialization code 2.
[9/1/2015 12:42:36 PM.613] Initialization code 3.
[9/1/2015 12:42:36 PM.613] Initialization code 4.
[9/1/2015 12:42:36 PM.613] Initialization code 5.
[9/1/2015 12:42:36 PM.613] Initialization code 6.
[9/1/2015 12:42:36 PM.613] Initialization code 7.
[9/1/2015 12:42:36 PM.613] Completing interoperability, phase 1
[9/1/2015 12:42:36 PM.613] Completing interoperability, phase 2
[9/1/2015 12:42:36 PM.613] Completing interoperability, phase 3
[9/1/2015 12:42:36 PM.613] Completing interoperability, phase 4
[9/1/2015 12:42:36 PM.613] Completing interoperability, phase 5
[9/1/2015 12:42:36 PM.613] Completing interoperability, phase 6
[9/1/2015 12:42:36 PM.613] Completing interoperability, phase 7
[9/1/2015 12:42:36 PM.615] Initializing DirectX
[9/1/2015 12:42:36 PM.618] Initializing Direct3D
[9/1/2015 12:42:36 PM.618] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 12:42:36 PM.618] Loaded at 0x7FF95ADD0000
[9/1/2015 12:42:36 PM.618] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 12:42:36 PM.618] Creating Direct3D 11 device and swap chain
[9/1/2015 12:42:36 PM.635] Attempting feature level 10_1
[9/1/2015 12:42:36 PM.653] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 12:42:36 PM.663] Swap Chain created: 0x935D966860
[9/1/2015 12:42:36 PM.663] Swap Chain VTable: 0x935D966860
[9/1/2015 12:42:36 PM.663] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 12:42:36 PM.663] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 12:42:36 PM.663] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 12:42:36 PM.663] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 12:42:36 PM.663] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 12:42:36 PM.663] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 12:42:36 PM.663] Getting device
[9/1/2015 12:42:36 PM.664] Retrieved device
[9/1/2015 12:42:36 PM.664] Creating wrapper
[9/1/2015 12:42:36 PM.671] Direct3D initialized
[9/1/2015 12:42:36 PM.671] Initialized DirectX
[9/1/2015 12:42:36 PM.672] Direct3D watcher thread spawned
[9/1/2015 12:42:36 PM.742] Wrapper created
[9/1/2015 12:42:36 PM.747] Effect created
[9/1/2015 12:42:36 PM.747] Creating buffer
[9/1/2015 12:42:36 PM.747] Created buffer
[9/1/2015 12:42:36 PM.747] Creating blend state
[9/1/2015 12:42:36 PM.747] Created blend state
[9/1/2015 12:42:36 PM.747] Done with creation
[9/1/2015 12:42:36 PM.976] Initializing texture system.
[9/1/2015 12:42:36 PM.976] Initializing texture system; phase 1
[9/1/2015 12:42:36 PM.976] Initializing texture system; phase 2
[9/1/2015 12:42:36 PM.987] Initializing texture system; phase 3
[9/1/2015 12:42:36 PM.987] Initializing texture system; phase 4
[9/1/2015 12:42:37 PM.002] Initializing texture system; phase 5
[9/1/2015 12:42:37 PM.004] Initializing texture system; phase 6
[9/1/2015 12:42:37 PM.006] Initializing texture system; phase 7
[9/1/2015 12:42:37 PM.010] Initializing texture system; phase 8
[9/1/2015 12:42:37 PM.013] Initializing texture system; phase 9
[9/1/2015 12:42:37 PM.014] Initializing texture system; phase 10
[9/1/2015 12:42:37 PM.019] Initializing texture system; phase 11
[9/1/2015 12:42:37 PM.019] Initializing texture system; phase 12
[9/1/2015 12:42:37 PM.021] Initializing texture system; phase 13
[9/1/2015 12:42:37 PM.021] Initializing texture system; phase 14
[9/1/2015 12:42:41 PM.672] Direct3D watcher thread ended
[9/1/2015 12:43:47 PM.887] 
[9/1/2015 12:43:47 PM.887] 
[9/1/2015 12:43:47 PM.887] 
[9/1/2015 12:43:47 PM.887] ====================================================================================================
[9/1/2015 12:43:47 PM.887] Started new log on 9/1/2015 12:43:47 PM.887
[9/1/2015 12:43:47 PM.887] ====================================================================================================
[9/1/2015 12:43:47 PM.885] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 12:43:47 PM.888] Log verbosity: Verbose
[9/1/2015 12:43:47 PM.889] Initializing input system
[9/1/2015 12:43:47 PM.892] Initializing game console
[9/1/2015 12:43:47 PM.897] Console key has been set to F4 (key code: 115)
[9/1/2015 12:43:47 PM.924] Console initialized
[9/1/2015 12:43:47 PM.924] Initializing forms manager
[9/1/2015 12:43:47 PM.927] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 12:43:47 PM.934] ================ RAGE Plugin Hook ================
[9/1/2015 12:43:47 PM.935] Checking game support
[9/1/2015 12:43:47 PM.941] Product name: Grand Theft Auto V
[9/1/2015 12:43:47 PM.941] Product version: 1.0.393.4
[9/1/2015 12:43:47 PM.941] Is steam version: False
[9/1/2015 12:43:48 PM.113] Initializing game support
[9/1/2015 12:43:48 PM.113] Patching low level keyboard hook
[9/1/2015 12:43:48 PM.113] Patched low level keyboard hook
[9/1/2015 12:43:48 PM.113] Unhooking low level keyboard hook
[9/1/2015 12:43:48 PM.113] Unhooked low level keyboard hook
[9/1/2015 12:43:48 PM.113] Velocity limit removed.
[9/1/2015 12:43:57 PM.300] Compatibility level: 0
[9/1/2015 12:43:57 PM.301] Supported version detected
[9/1/2015 12:43:57 PM.301] ==================================================
[9/1/2015 12:43:57 PM.301] Patched IsDebuggerPresent
[9/1/2015 12:43:57 PM.301] Waiting for game initialization
[9/1/2015 12:43:57 PM.402] Initializing hook
[9/1/2015 12:43:57 PM.402] Completing interoperability
[9/1/2015 12:43:57 PM.402] Initialization code 1.
[9/1/2015 12:43:57 PM.402] Initialization code 2.
[9/1/2015 12:43:57 PM.402] Initialization code 3.
[9/1/2015 12:43:57 PM.402] Initialization code 4.
[9/1/2015 12:43:57 PM.402] Initialization code 5.
[9/1/2015 12:43:57 PM.402] Initialization code 6.
[9/1/2015 12:43:57 PM.402] Initialization code 7.
[9/1/2015 12:43:57 PM.402] Completing interoperability, phase 1
[9/1/2015 12:43:57 PM.402] Completing interoperability, phase 2
[9/1/2015 12:43:57 PM.402] Completing interoperability, phase 3
[9/1/2015 12:43:57 PM.402] Completing interoperability, phase 4
[9/1/2015 12:43:57 PM.402] Completing interoperability, phase 5
[9/1/2015 12:43:57 PM.402] Completing interoperability, phase 6
[9/1/2015 12:43:57 PM.402] Completing interoperability, phase 7
[9/1/2015 12:43:57 PM.404] Initializing DirectX
[9/1/2015 12:43:57 PM.407] Initializing Direct3D
[9/1/2015 12:43:57 PM.407] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 12:43:57 PM.407] Loaded at 0x7FF95ADD0000
[9/1/2015 12:43:57 PM.407] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 12:43:57 PM.407] Creating Direct3D 11 device and swap chain
[9/1/2015 12:43:57 PM.435] Attempting feature level 10_1
[9/1/2015 12:43:57 PM.462] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 12:43:57 PM.475] Swap Chain created: 0x1DF298D2B0
[9/1/2015 12:43:57 PM.475] Swap Chain VTable: 0x1DF298D2B0
[9/1/2015 12:43:57 PM.475] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 12:43:57 PM.475] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 12:43:57 PM.475] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 12:43:57 PM.475] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 12:43:57 PM.475] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 12:43:57 PM.475] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 12:43:57 PM.475] Getting device
[9/1/2015 12:43:57 PM.475] Retrieved device
[9/1/2015 12:43:57 PM.475] Creating wrapper
[9/1/2015 12:43:57 PM.484] Direct3D initialized
[9/1/2015 12:43:57 PM.484] Initialized DirectX
[9/1/2015 12:43:57 PM.485] Direct3D watcher thread spawned
[9/1/2015 12:43:57 PM.593] Wrapper created
[9/1/2015 12:43:57 PM.599] Effect created
[9/1/2015 12:43:57 PM.599] Creating buffer
[9/1/2015 12:43:57 PM.599] Created buffer
[9/1/2015 12:43:57 PM.599] Creating blend state
[9/1/2015 12:43:57 PM.600] Created blend state
[9/1/2015 12:43:57 PM.600] Done with creation
[9/1/2015 12:43:57 PM.652] Initializing texture system.
[9/1/2015 12:43:57 PM.652] Initializing texture system; phase 1
[9/1/2015 12:43:57 PM.652] Initializing texture system; phase 2
[9/1/2015 12:43:57 PM.662] Initializing texture system; phase 3
[9/1/2015 12:43:57 PM.662] Initializing texture system; phase 4
[9/1/2015 12:43:57 PM.676] Initializing texture system; phase 5
[9/1/2015 12:43:57 PM.677] Initializing texture system; phase 6
[9/1/2015 12:43:57 PM.679] Initializing texture system; phase 7
[9/1/2015 12:43:57 PM.682] Initializing texture system; phase 8
[9/1/2015 12:43:57 PM.684] Initializing texture system; phase 9
[9/1/2015 12:43:57 PM.685] Initializing texture system; phase 10
[9/1/2015 12:43:57 PM.690] Initializing texture system; phase 11
[9/1/2015 12:43:57 PM.691] Initializing texture system; phase 12
[9/1/2015 12:43:57 PM.693] Initializing texture system; phase 13
[9/1/2015 12:43:57 PM.693] Initializing texture system; phase 14
[9/1/2015 12:44:02 PM.486] Direct3D watcher thread ended
[9/1/2015 12:45:01 PM.089] Initializing console variable "ConsoleKey".
[9/1/2015 12:45:01 PM.089] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 12:45:01 PM.093] Read value: D0
[9/1/2015 12:45:01 PM.093] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 12:45:01 PM.093] Console key has been set to D0 (key code: 48)
[9/1/2015 12:45:01 PM.093] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 12:45:01 PM.093] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 12:45:01 PM.103] Read value: 10000
[9/1/2015 12:45:01 PM.103] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 12:45:01 PM.103] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 12:45:01 PM.103] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 12:45:01 PM.104] Read value: False
[9/1/2015 12:45:01 PM.104] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 12:45:01 PM.104] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 12:45:01 PM.104] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 12:45:01 PM.104] Read value: True
[9/1/2015 12:45:01 PM.104] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 12:45:01 PM.108] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:45:01 PM.108] Initializing console variable "TimeScale".
[9/1/2015 12:45:01 PM.108] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 12:45:01 PM.108] Read value: 0
[9/1/2015 12:45:01 PM.108] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 12:45:01 PM.109] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 12:45:01 PM.109] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 12:45:01 PM.109] Read value: True
[9/1/2015 12:45:01 PM.109] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 12:45:01 PM.398] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 12:45:01 PM.457] 
[9/1/2015 12:45:01 PM.457] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:45:01 PM.458] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 12:45:02 PM.839] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:45:02 PM.843] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:45:02 PM.845] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:45:02 PM.887] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 12:45:02 PM.888] 
[9/1/2015 12:45:02 PM.888] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 12:45:02 PM.888] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 12:45:03 PM.652] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 12:45:03 PM.657] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 12:45:03 PM.659] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 12:45:03 PM.735] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 12:45:03 PM.883] ---------------------------------------------------------------------
[9/1/2015 12:45:03 PM.883] LSPD FIRST RESPONSE
[9/1/2015 12:45:03 PM.883] Version 0.2b
[9/1/2015 12:45:03 PM.883] A G17 Media Modification
[9/1/2015 12:45:03 PM.883] - Developed by LMS & Sam
[9/1/2015 12:45:03 PM.883] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 12:45:03 PM.884] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:45:03 PM.884] ---------------------------------------------------------------------
[9/1/2015 12:45:03 PM.884] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 12:45:03 PM.884] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 12:45:04 PM.231] Cached police
[9/1/2015 12:45:04 PM.231] Cached police2
[9/1/2015 12:45:04 PM.231] Cached policet
[9/1/2015 12:45:04 PM.231] Cached sheriff2
[9/1/2015 12:45:04 PM.231] Cached sheriff
[9/1/2015 12:45:04 PM.231] Cached police4
[9/1/2015 12:45:04 PM.231] Cached policeb
[9/1/2015 12:45:04 PM.231] Cached policeb
[9/1/2015 12:45:04 PM.231] Cached policeb
[9/1/2015 12:45:04 PM.231] Cached fbi2
[9/1/2015 12:45:04 PM.232] Cached policeold1
[9/1/2015 12:45:04 PM.232] Cached policeold2
[9/1/2015 12:45:04 PM.232] Cached policeold2
[9/1/2015 12:45:04 PM.232] Cached buzzard
[9/1/2015 12:45:04 PM.232] Cached polmav
[9/1/2015 12:45:04 PM.232] Cached frogger2
[9/1/2015 12:45:04 PM.232] Cached ambulance
[9/1/2015 12:45:04 PM.232] Cached firetruk
[9/1/2015 12:45:04 PM.325] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 12:45:04 PM.418] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:45:04 PM.443] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:45:04 PM.444] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:45:04 PM.445] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:45:04 PM.446] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:45:04 PM.446] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 12:45:04 PM.447] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 12:45:04 PM.447] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 12:45:04 PM.456] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 12:45:04 PM.507] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 12:45:04 PM.507] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 12:45:04 PM.507] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 12:45:04 PM.508] LSPD First Response: Bank Callouts Activated
[9/1/2015 12:45:04 PM.509] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 12:45:04 PM.509] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 12:45:04 PM.509] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 12:45:04 PM.509] LSPD First Response: Police Radio Loaded
[9/1/2015 12:45:04 PM.510] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 12:45:04 PM.510] StraysCallouts initialized
[9/1/2015 12:45:04 PM.510] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 12:45:04 PM.510] LSPD First Response: We have 1 callouts registered
[9/1/2015 12:45:04 PM.511] LSPD First Response: CalloutManager initialized
[9/1/2015 12:45:05 PM.044] ______________________________________________________________________________________________
[9/1/2015 12:45:05 PM.044] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/1/2015 12:45:05 PM.044] [Created by : FinKone]
[9/1/2015 12:45:05 PM.044] 
[9/1/2015 12:45:05 PM.044] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 12:45:05 PM.046] Audio loaded...
[9/1/2015 12:45:05 PM.278] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[9/1/2015 2:23:16 PM.974] 
[9/1/2015 2:23:16 PM.975] 
[9/1/2015 2:23:16 PM.975] 
[9/1/2015 2:23:16 PM.975] ====================================================================================================
[9/1/2015 2:23:16 PM.975] Started new log on 9/1/2015 2:23:16 PM.974
[9/1/2015 2:23:16 PM.975] ====================================================================================================
[9/1/2015 2:23:16 PM.972] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 2:23:16 PM.976] Log verbosity: Verbose
[9/1/2015 2:23:16 PM.978] Initializing input system
[9/1/2015 2:23:16 PM.982] Initializing game console
[9/1/2015 2:23:16 PM.988] Console key has been set to F4 (key code: 115)
[9/1/2015 2:23:17 PM.018] Initializing console variable "SkipGameIntro".
[9/1/2015 2:23:17 PM.019] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 2:23:17 PM.024] Read value: <null>
[9/1/2015 2:23:17 PM.024] Initializing console variable "DisableRenderVersionText".
[9/1/2015 2:23:17 PM.024] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 2:23:17 PM.030] Read value: True
[9/1/2015 2:23:17 PM.030] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 2:23:17 PM.030] Initializing console variable "ConsoleKey".
[9/1/2015 2:23:17 PM.030] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 2:23:17 PM.031] Read value: D0
[9/1/2015 2:23:17 PM.032] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 2:23:17 PM.032] Console key has been set to D0 (key code: 48)
[9/1/2015 2:23:17 PM.032] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 2:23:17 PM.032] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 2:23:17 PM.033] Read value: 10000
[9/1/2015 2:23:17 PM.033] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 2:23:17 PM.033] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 2:23:17 PM.033] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 2:23:17 PM.034] Read value: <null>
[9/1/2015 2:23:17 PM.034] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 2:23:17 PM.034] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 2:23:17 PM.035] Read value: <null>
[9/1/2015 2:23:17 PM.035] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 2:23:17 PM.035] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 2:23:17 PM.036] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/1/2015 2:23:17 PM.036] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/1/2015 2:23:17 PM.036] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 2:23:17 PM.036] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 2:23:17 PM.037] Read value: <null>
[9/1/2015 2:23:17 PM.037] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 2:23:17 PM.037] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 2:23:17 PM.038] Read value: <null>
[9/1/2015 2:23:17 PM.038] Console initialized
[9/1/2015 2:23:17 PM.038] Initializing forms manager
[9/1/2015 2:23:17 PM.041] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 2:23:17 PM.050] ================ RAGE Plugin Hook ================
[9/1/2015 2:23:17 PM.058] Checking game support
[9/1/2015 2:23:17 PM.060] Product name: Grand Theft Auto V
[9/1/2015 2:23:17 PM.060] Product version: 1.0.393.4
[9/1/2015 2:23:17 PM.061] Is steam version: False
[9/1/2015 2:23:17 PM.061] Initializing DirectX
[9/1/2015 2:23:17 PM.063] Initializing Direct3D
[9/1/2015 2:23:17 PM.064] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 2:23:17 PM.064] Loaded at 0x7FF95ADD0000
[9/1/2015 2:23:17 PM.075] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 2:23:17 PM.076] Creating Direct3D 11 device and swap chain
[9/1/2015 2:23:17 PM.093] Attempting feature level 10_1
[9/1/2015 2:23:17 PM.114] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 2:23:17 PM.123] Swap Chain created: 0x6366A21FD0
[9/1/2015 2:23:17 PM.124] Swap Chain VTable: 0x6366A21FD0
[9/1/2015 2:23:17 PM.125] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 2:23:17 PM.125] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 2:23:17 PM.125] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 2:23:17 PM.125] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 2:23:17 PM.125] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 2:23:17 PM.126] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 2:23:17 PM.133] Direct3D initialized
[9/1/2015 2:23:17 PM.133] Initialized DirectX
[9/1/2015 2:23:17 PM.134] Direct3D watcher thread spawned
[9/1/2015 2:23:17 PM.591] Getting device
[9/1/2015 2:23:17 PM.591] Retrieved device
[9/1/2015 2:23:17 PM.592] Creating wrapper
[9/1/2015 2:23:17 PM.670] Wrapper created
[9/1/2015 2:23:17 PM.676] Effect created
[9/1/2015 2:23:17 PM.678] Creating buffer
[9/1/2015 2:23:17 PM.678] Created buffer
[9/1/2015 2:23:17 PM.679] Creating blend state
[9/1/2015 2:23:17 PM.679] Created blend state
[9/1/2015 2:23:17 PM.679] Done with creation
[9/1/2015 2:23:17 PM.718] Initializing texture system.
[9/1/2015 2:23:17 PM.718] Initializing texture system; phase 1
[9/1/2015 2:23:17 PM.718] Initializing texture system; phase 2
[9/1/2015 2:23:17 PM.726] Initializing texture system; phase 3
[9/1/2015 2:23:17 PM.727] Initializing texture system; phase 4
[9/1/2015 2:23:17 PM.738] Initializing texture system; phase 5
[9/1/2015 2:23:17 PM.740] Initializing texture system; phase 6
[9/1/2015 2:23:17 PM.742] Initializing texture system; phase 7
[9/1/2015 2:23:17 PM.745] Initializing texture system; phase 8
[9/1/2015 2:23:17 PM.747] Initializing texture system; phase 9
[9/1/2015 2:23:17 PM.748] Initializing texture system; phase 10
[9/1/2015 2:23:17 PM.752] Initializing texture system; phase 11
[9/1/2015 2:23:17 PM.753] Initializing texture system; phase 12
[9/1/2015 2:23:17 PM.755] Initializing texture system; phase 13
[9/1/2015 2:23:17 PM.756] Initializing texture system; phase 14
[9/1/2015 2:23:22 PM.135] Direct3D watcher thread ended
[9/1/2015 2:23:49 PM.183] Initializing game support
[9/1/2015 2:23:49 PM.587] Compatibility level: 0
[9/1/2015 2:23:49 PM.587] Supported version detected
[9/1/2015 2:23:49 PM.587] ==================================================
[9/1/2015 2:23:49 PM.838] Patched IsDebuggerPresent
[9/1/2015 2:23:50 PM.089] Waiting for game initialization
[9/1/2015 2:23:50 PM.441] Initializing hook
[9/1/2015 2:23:50 PM.692] Completing interoperability
[9/1/2015 2:23:50 PM.696] Initialization code 1.
[9/1/2015 2:23:50 PM.696] Initialization code 2.
[9/1/2015 2:23:50 PM.696] Initialization code 3.
[9/1/2015 2:23:50 PM.699] 1 Address: 0x00007FF741F7340C
[9/1/2015 2:23:50 PM.699] Calling func 1
[9/1/2015 2:23:50 PM.705] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 2:23:50 PM.706] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 2:23:50 PM.711] Address: 0x00007FF7429FDC50
[9/1/2015 2:23:50 PM.711] Unknown var: 0x00007FF7438CD310
[9/1/2015 2:23:50 PM.711] Initialization code 4.
[9/1/2015 2:23:50 PM.712] Completing interoperability, phase 1
[9/1/2015 2:23:50 PM.712] Completing interoperability, phase 2
[9/1/2015 2:23:50 PM.712] Completing interoperability, phase 3
[9/1/2015 2:23:50 PM.712] Completing interoperability, phase 4
[9/1/2015 2:23:50 PM.712] Completing interoperability, phase 5
[9/1/2015 2:23:50 PM.713] Completing interoperability, phase 6
[9/1/2015 2:23:50 PM.713] Completing interoperability, phase 7
[9/1/2015 2:24:08 PM.552] Initializing console variable "TimeScale".
[9/1/2015 2:24:08 PM.552] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 2:24:08 PM.553] Read value: <null>
[9/1/2015 2:24:10 PM.875] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/1/2015 2:24:10 PM.902] 
[9/1/2015 2:24:10 PM.905] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 2:24:10 PM.906] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 2:24:13 PM.186] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 2:24:13 PM.190] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 2:24:13 PM.194] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 2:24:13 PM.274] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 2:24:13 PM.275] 
[9/1/2015 2:24:13 PM.277] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 2:24:13 PM.277] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 2:24:15 PM.362] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 2:24:15 PM.366] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 2:24:15 PM.369] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 2:24:15 PM.393] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 2:24:15 PM.864] ---------------------------------------------------------------------
[9/1/2015 2:24:15 PM.865] LSPD FIRST RESPONSE
[9/1/2015 2:24:15 PM.865] Version 0.2b
[9/1/2015 2:24:15 PM.865] A G17 Media Modification
[9/1/2015 2:24:15 PM.865] - Developed by LMS & Sam
[9/1/2015 2:24:15 PM.865] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 2:24:15 PM.865] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 2:24:15 PM.865] ---------------------------------------------------------------------
[9/1/2015 2:24:15 PM.865] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 2:24:15 PM.865] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 2:24:16 PM.105] Cached police
[9/1/2015 2:24:16 PM.106] Cached police2
[9/1/2015 2:24:16 PM.106] Cached policet
[9/1/2015 2:24:16 PM.106] Cached sheriff2
[9/1/2015 2:24:16 PM.106] Cached sheriff
[9/1/2015 2:24:16 PM.106] Cached police4
[9/1/2015 2:24:16 PM.106] Cached policeb
[9/1/2015 2:24:16 PM.106] Cached policeb
[9/1/2015 2:24:16 PM.106] Cached policeb
[9/1/2015 2:24:16 PM.106] Cached fbi2
[9/1/2015 2:24:16 PM.106] Cached policeold1
[9/1/2015 2:24:16 PM.106] Cached policeold2
[9/1/2015 2:24:16 PM.106] Cached policeold2
[9/1/2015 2:24:16 PM.106] Cached buzzard
[9/1/2015 2:24:16 PM.106] Cached polmav
[9/1/2015 2:24:16 PM.106] Cached frogger2
[9/1/2015 2:24:16 PM.106] Cached ambulance
[9/1/2015 2:24:16 PM.106] Cached firetruk
[9/1/2015 2:24:16 PM.202] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 2:24:16 PM.242] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 2:24:16 PM.253] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 2:24:16 PM.255] LSPD First Response: FederalCallouts, Version=0.21.5729.31508, Culture=neutral, PublicKeyToken=null
[9/1/2015 2:24:16 PM.256] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 2:24:16 PM.258] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 2:24:16 PM.258] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 2:24:16 PM.259] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/1/2015 2:24:16 PM.260] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 2:24:16 PM.260] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 2:24:16 PM.300] LSPD First Response: Creating plugin: FederalCallouts.Main
[9/1/2015 2:24:16 PM.500] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 2:24:16 PM.561] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/1/2015 2:24:16 PM.562] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 2:24:16 PM.562] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 2:24:16 PM.563] LSPD First Response: Bank Callouts Activated
[9/1/2015 2:24:16 PM.564] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/1/2015 2:24:16 PM.564] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/1/2015 2:24:16 PM.564] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 2:24:16 PM.568] LSPD First Response: [FC] Initializing Federal Callouts...
[9/1/2015 2:24:16 PM.581] LSPD First Response: [FC] Federal callouts v0.21.5729.31508 initialized!
[9/1/2015 2:24:16 PM.582] LSPD First Response: Police Radio Loaded
[9/1/2015 2:24:16 PM.583] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/1/2015 2:24:16 PM.583] StraysCallouts initialized
[9/1/2015 2:24:16 PM.584] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 2:24:16 PM.584] LSPD First Response: We have 1 callouts registered
[9/1/2015 2:24:16 PM.584] LSPD First Response: CalloutManager initialized
[9/1/2015 2:24:18 PM.662] LSPD First Response: 
[9/1/2015 2:24:18 PM.663] LSPD First Response: ==============================
[9/1/2015 2:24:18 PM.663] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 2:24:18 PM.663] LSPD First Response: ------------------------------
[9/1/2015 2:24:18 PM.664] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[9/1/2015 2:24:18 PM.664] LSPD First Response: ------------------------------
[9/1/2015 2:24:18 PM.664] LSPD First Response: Exception type: System.MissingMethodException
[9/1/2015 2:24:18 PM.665] LSPD First Response: Exception message: Method not found: 'Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[9/1/2015 2:24:18 PM.665] LSPD First Response: ------------------------------
[9/1/2015 2:24:18 PM.665] LSPD First Response: Inner exceptions:
[9/1/2015 2:24:18 PM.666] LSPD First Response: ------------------------------
[9/1/2015 2:24:18 PM.666] LSPD First Response: Stack trace:
[9/1/2015 2:24:18 PM.696] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[9/1/2015 2:24:18 PM.696] at Rage.GameFiber.Main()
[9/1/2015 2:24:18 PM.696] LSPD First Response: ==============================
[9/1/2015 2:24:18 PM.696] LSPD First Response: 
[9/1/2015 9:35:59 PM.428] 
[9/1/2015 9:35:59 PM.429] 
[9/1/2015 9:35:59 PM.429] 
[9/1/2015 9:35:59 PM.429] ====================================================================================================
[9/1/2015 9:35:59 PM.429] Started new log on 9/1/2015 9:35:59 PM.428
[9/1/2015 9:35:59 PM.430] ====================================================================================================
[9/1/2015 9:35:59 PM.426] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 9:35:59 PM.430] Log verbosity: Verbose
[9/1/2015 9:35:59 PM.431] Initializing input system
[9/1/2015 9:35:59 PM.434] Initializing game console
[9/1/2015 9:35:59 PM.441] Console key has been set to F4 (key code: 115)
[9/1/2015 9:35:59 PM.474] Initializing console variable "SkipGameIntro".
[9/1/2015 9:35:59 PM.474] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 9:35:59 PM.478] Read value: <null>
[9/1/2015 9:35:59 PM.478] Initializing console variable "DisableRenderVersionText".
[9/1/2015 9:35:59 PM.478] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 9:35:59 PM.484] Read value: True
[9/1/2015 9:35:59 PM.484] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 9:35:59 PM.484] Initializing console variable "ConsoleKey".
[9/1/2015 9:35:59 PM.484] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 9:35:59 PM.485] Read value: D0
[9/1/2015 9:35:59 PM.485] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 9:35:59 PM.486] Console key has been set to D0 (key code: 48)
[9/1/2015 9:35:59 PM.486] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 9:35:59 PM.486] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 9:35:59 PM.486] Read value: 10000
[9/1/2015 9:35:59 PM.487] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 9:35:59 PM.487] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 9:35:59 PM.487] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 9:35:59 PM.487] Read value: <null>
[9/1/2015 9:35:59 PM.488] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 9:35:59 PM.488] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 9:35:59 PM.488] Read value: <null>
[9/1/2015 9:35:59 PM.488] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 9:35:59 PM.489] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 9:35:59 PM.489] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/1/2015 9:35:59 PM.489] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/1/2015 9:35:59 PM.490] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 9:35:59 PM.490] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 9:35:59 PM.490] Read value: <null>
[9/1/2015 9:35:59 PM.490] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 9:35:59 PM.491] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 9:35:59 PM.491] Read value: <null>
[9/1/2015 9:35:59 PM.492] Console initialized
[9/1/2015 9:35:59 PM.492] Initializing forms manager
[9/1/2015 9:35:59 PM.495] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 9:35:59 PM.503] ================ RAGE Plugin Hook ================
[9/1/2015 9:35:59 PM.510] Checking game support
[9/1/2015 9:35:59 PM.512] Product name: Grand Theft Auto V
[9/1/2015 9:35:59 PM.512] Product version: 1.0.393.4
[9/1/2015 9:35:59 PM.513] Is steam version: False
[9/1/2015 9:35:59 PM.513] Initializing DirectX
[9/1/2015 9:35:59 PM.516] Initializing Direct3D
[9/1/2015 9:35:59 PM.516] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 9:35:59 PM.517] Loaded at 0x7FF95ADD0000
[9/1/2015 9:35:59 PM.517] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 9:35:59 PM.517] Creating Direct3D 11 device and swap chain
[9/1/2015 9:35:59 PM.529] Swap Chain created: 0xAEFDE28C0
[9/1/2015 9:35:59 PM.529] Swap Chain VTable: 0xAEFDE28C0
[9/1/2015 9:35:59 PM.529] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 9:35:59 PM.530] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 9:35:59 PM.530] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 9:35:59 PM.530] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 9:35:59 PM.530] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 9:35:59 PM.530] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 9:35:59 PM.538] Direct3D initialized
[9/1/2015 9:35:59 PM.538] Initialized DirectX
[9/1/2015 9:35:59 PM.539] Direct3D watcher thread spawned
[9/1/2015 9:36:00 PM.790] Getting device
[9/1/2015 9:36:00 PM.790] Retrieved device
[9/1/2015 9:36:00 PM.791] Creating wrapper
[9/1/2015 9:36:00 PM.863] Wrapper created
[9/1/2015 9:36:00 PM.869] Effect created
[9/1/2015 9:36:00 PM.870] Creating buffer
[9/1/2015 9:36:00 PM.870] Created buffer
[9/1/2015 9:36:00 PM.871] Creating blend state
[9/1/2015 9:36:00 PM.871] Created blend state
[9/1/2015 9:36:00 PM.871] Done with creation
[9/1/2015 9:36:00 PM.905] Initializing texture system.
[9/1/2015 9:36:00 PM.906] Initializing texture system; phase 1
[9/1/2015 9:36:00 PM.906] Initializing texture system; phase 2
[9/1/2015 9:36:00 PM.914] Initializing texture system; phase 3
[9/1/2015 9:36:00 PM.915] Initializing texture system; phase 4
[9/1/2015 9:36:00 PM.926] Initializing texture system; phase 5
[9/1/2015 9:36:00 PM.928] Initializing texture system; phase 6
[9/1/2015 9:36:00 PM.930] Initializing texture system; phase 7
[9/1/2015 9:36:00 PM.932] Initializing texture system; phase 8
[9/1/2015 9:36:00 PM.935] Initializing texture system; phase 9
[9/1/2015 9:36:00 PM.936] Initializing texture system; phase 10
[9/1/2015 9:36:00 PM.940] Initializing texture system; phase 11
[9/1/2015 9:36:00 PM.941] Initializing texture system; phase 12
[9/1/2015 9:36:00 PM.943] Initializing texture system; phase 13
[9/1/2015 9:36:00 PM.944] Initializing texture system; phase 14
[9/1/2015 9:36:04 PM.540] Direct3D watcher thread ended
[9/1/2015 9:36:32 PM.300] Initializing game support
[9/1/2015 9:36:32 PM.720] Compatibility level: 0
[9/1/2015 9:36:32 PM.720] Supported version detected
[9/1/2015 9:36:32 PM.720] ==================================================
[9/1/2015 9:36:32 PM.971] Patched IsDebuggerPresent
[9/1/2015 9:36:33 PM.223] Waiting for game initialization
[9/1/2015 9:36:33 PM.574] Initializing hook
[9/1/2015 9:36:33 PM.825] Completing interoperability
[9/1/2015 9:36:33 PM.825] Initialization code 1.
[9/1/2015 9:36:33 PM.825] Initialization code 2.
[9/1/2015 9:36:33 PM.826] Initialization code 3.
[9/1/2015 9:36:33 PM.828] 1 Address: 0x00007FF741F7340C
[9/1/2015 9:36:33 PM.829] Calling func 1
[9/1/2015 9:36:33 PM.835] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 9:36:33 PM.835] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 9:36:33 PM.840] Address: 0x00007FF7429FDC50
[9/1/2015 9:36:33 PM.841] Unknown var: 0x00007FF7438CD310
[9/1/2015 9:36:33 PM.841] Initialization code 4.
[9/1/2015 9:36:33 PM.841] Completing interoperability, phase 1
[9/1/2015 9:36:33 PM.841] Completing interoperability, phase 2
[9/1/2015 9:36:33 PM.841] Completing interoperability, phase 3
[9/1/2015 9:36:33 PM.841] Completing interoperability, phase 4
[9/1/2015 9:36:33 PM.842] Completing interoperability, phase 5
[9/1/2015 9:36:33 PM.842] Completing interoperability, phase 6
[9/1/2015 9:36:33 PM.842] Completing interoperability, phase 7
[9/1/2015 9:36:51 PM.245] Initializing console variable "TimeScale".
[9/1/2015 9:36:51 PM.245] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 9:36:51 PM.246] Read value: <null>
[9/1/2015 9:36:53 PM.479] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/1/2015 9:36:53 PM.507] 
[9/1/2015 9:36:53 PM.509] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 9:36:53 PM.510] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 9:36:55 PM.746] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 9:36:55 PM.750] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 9:36:55 PM.754] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 9:36:55 PM.829] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 9:36:55 PM.831] 
[9/1/2015 9:36:55 PM.833] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 9:36:55 PM.833] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 9:36:58 PM.013] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 9:36:58 PM.017] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 9:36:58 PM.021] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 9:36:58 PM.044] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 9:36:58 PM.429] ---------------------------------------------------------------------
[9/1/2015 9:36:58 PM.429] LSPD FIRST RESPONSE
[9/1/2015 9:36:58 PM.429] Version 0.2b
[9/1/2015 9:36:58 PM.429] A G17 Media Modification
[9/1/2015 9:36:58 PM.429] - Developed by LMS & Sam
[9/1/2015 9:36:58 PM.429] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 9:36:58 PM.429] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 9:36:58 PM.429] ---------------------------------------------------------------------
[9/1/2015 9:36:58 PM.429] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 9:36:58 PM.430] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 9:36:58 PM.710] Cached police
[9/1/2015 9:36:58 PM.710] Cached police2
[9/1/2015 9:36:58 PM.710] Cached policet
[9/1/2015 9:36:58 PM.710] Cached sheriff2
[9/1/2015 9:36:58 PM.710] Cached sheriff
[9/1/2015 9:36:58 PM.710] Cached police4
[9/1/2015 9:36:58 PM.711] Cached policeb
[9/1/2015 9:36:58 PM.711] Cached policeb
[9/1/2015 9:36:58 PM.711] Cached policeb
[9/1/2015 9:36:58 PM.711] Cached fbi2
[9/1/2015 9:36:58 PM.711] Cached policeold1
[9/1/2015 9:36:58 PM.711] Cached policeold2
[9/1/2015 9:36:58 PM.711] Cached policeold2
[9/1/2015 9:36:58 PM.711] Cached buzzard
[9/1/2015 9:36:58 PM.711] Cached polmav
[9/1/2015 9:36:58 PM.711] Cached frogger2
[9/1/2015 9:36:58 PM.711] Cached ambulance
[9/1/2015 9:36:58 PM.711] Cached firetruk
[9/1/2015 9:36:58 PM.819] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 9:36:58 PM.836] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 9:36:58 PM.854] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 9:36:58 PM.855] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 9:36:58 PM.856] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 9:36:59 PM.076] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 9:36:59 PM.076] at System.Reflection.Assembly.GetTypes()
[9/1/2015 9:36:59 PM.076] at ?.?()
[9/1/2015 9:36:59 PM.077] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 9:36:59 PM.077] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 9:36:59 PM.165] LSPD First Response: 
[9/1/2015 9:36:59 PM.165] LSPD First Response: ==============================
[9/1/2015 9:36:59 PM.166] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 9:36:59 PM.166] LSPD First Response: ------------------------------
[9/1/2015 9:36:59 PM.166] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 9:36:59 PM.166] LSPD First Response: ------------------------------
[9/1/2015 9:36:59 PM.167] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 9:36:59 PM.167] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 9:36:59 PM.167] Parameter name: second
[9/1/2015 9:36:59 PM.167] LSPD First Response: ------------------------------
[9/1/2015 9:36:59 PM.168] LSPD First Response: Inner exceptions:
[9/1/2015 9:36:59 PM.168] LSPD First Response: ------------------------------
[9/1/2015 9:36:59 PM.168] LSPD First Response: Stack trace:
[9/1/2015 9:36:59 PM.195] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 9:36:59 PM.195] at ?.?()
[9/1/2015 9:36:59 PM.196] at ?..ctor()
[9/1/2015 9:36:59 PM.196] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 9:36:59 PM.196] at Rage.GameFiber.Main()
[9/1/2015 9:36:59 PM.196] LSPD First Response: ==============================
[9/1/2015 9:36:59 PM.196] LSPD First Response: 
[9/1/2015 9:59:11 PM.083] 
[9/1/2015 9:59:11 PM.084] 
[9/1/2015 9:59:11 PM.084] 
[9/1/2015 9:59:11 PM.084] ====================================================================================================
[9/1/2015 9:59:11 PM.085] Started new log on 9/1/2015 9:59:11 PM.083
[9/1/2015 9:59:11 PM.085] ====================================================================================================
[9/1/2015 9:59:11 PM.080] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 9:59:11 PM.085] Log verbosity: Verbose
[9/1/2015 9:59:11 PM.088] Initializing input system
[9/1/2015 9:59:11 PM.093] Initializing game console
[9/1/2015 9:59:11 PM.104] Console key has been set to F4 (key code: 115)
[9/1/2015 9:59:11 PM.166] Initializing console variable "SkipGameIntro".
[9/1/2015 9:59:11 PM.166] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 9:59:11 PM.173] Read value: <null>
[9/1/2015 9:59:11 PM.173] Initializing console variable "DisableRenderVersionText".
[9/1/2015 9:59:11 PM.173] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 9:59:11 PM.182] Read value: True
[9/1/2015 9:59:11 PM.182] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 9:59:11 PM.182] Initializing console variable "ConsoleKey".
[9/1/2015 9:59:11 PM.183] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 9:59:11 PM.184] Read value: D0
[9/1/2015 9:59:11 PM.184] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 9:59:11 PM.185] Console key has been set to D0 (key code: 48)
[9/1/2015 9:59:11 PM.185] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 9:59:11 PM.185] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 9:59:11 PM.186] Read value: 10000
[9/1/2015 9:59:11 PM.186] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 9:59:11 PM.186] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 9:59:11 PM.186] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 9:59:11 PM.187] Read value: <null>
[9/1/2015 9:59:11 PM.187] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 9:59:11 PM.187] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 9:59:11 PM.188] Read value: <null>
[9/1/2015 9:59:11 PM.188] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 9:59:11 PM.188] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 9:59:11 PM.189] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/1/2015 9:59:11 PM.189] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/1/2015 9:59:11 PM.190] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 9:59:11 PM.190] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 9:59:11 PM.191] Read value: <null>
[9/1/2015 9:59:11 PM.191] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 9:59:11 PM.191] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 9:59:11 PM.192] Read value: <null>
[9/1/2015 9:59:11 PM.192] Console initialized
[9/1/2015 9:59:11 PM.192] Initializing forms manager
[9/1/2015 9:59:11 PM.197] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 9:59:11 PM.211] ================ RAGE Plugin Hook ================
[9/1/2015 9:59:11 PM.220] Checking game support
[9/1/2015 9:59:11 PM.224] Product name: Grand Theft Auto V
[9/1/2015 9:59:11 PM.224] Product version: 1.0.393.4
[9/1/2015 9:59:11 PM.225] Is steam version: False
[9/1/2015 9:59:11 PM.226] Initializing DirectX
[9/1/2015 9:59:11 PM.228] Initializing Direct3D
[9/1/2015 9:59:11 PM.229] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 9:59:11 PM.230] Loaded at 0x7FF95ADD0000
[9/1/2015 9:59:11 PM.230] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 9:59:11 PM.230] Creating Direct3D 11 device and swap chain
[9/1/2015 9:59:11 PM.250] Attempting feature level 10_1
[9/1/2015 9:59:11 PM.270] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 9:59:11 PM.283] Swap Chain created: 0xE434152220
[9/1/2015 9:59:11 PM.283] Swap Chain VTable: 0xE434152220
[9/1/2015 9:59:11 PM.283] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 9:59:11 PM.283] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 9:59:11 PM.283] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 9:59:11 PM.284] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 9:59:11 PM.284] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 9:59:11 PM.284] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 9:59:11 PM.294] Direct3D initialized
[9/1/2015 9:59:11 PM.295] Initialized DirectX
[9/1/2015 9:59:11 PM.295] Direct3D watcher thread spawned
[9/1/2015 9:59:12 PM.130] Getting device
[9/1/2015 9:59:12 PM.130] Retrieved device
[9/1/2015 9:59:12 PM.130] Creating wrapper
[9/1/2015 9:59:12 PM.247] Wrapper created
[9/1/2015 9:59:12 PM.256] Effect created
[9/1/2015 9:59:12 PM.256] Creating buffer
[9/1/2015 9:59:12 PM.257] Created buffer
[9/1/2015 9:59:12 PM.257] Creating blend state
[9/1/2015 9:59:12 PM.257] Created blend state
[9/1/2015 9:59:12 PM.257] Done with creation
[9/1/2015 9:59:12 PM.317] Initializing texture system.
[9/1/2015 9:59:12 PM.317] Initializing texture system; phase 1
[9/1/2015 9:59:12 PM.318] Initializing texture system; phase 2
[9/1/2015 9:59:12 PM.330] Initializing texture system; phase 3
[9/1/2015 9:59:12 PM.331] Initializing texture system; phase 4
[9/1/2015 9:59:12 PM.349] Initializing texture system; phase 5
[9/1/2015 9:59:12 PM.352] Initializing texture system; phase 6
[9/1/2015 9:59:12 PM.354] Initializing texture system; phase 7
[9/1/2015 9:59:12 PM.356] Initializing texture system; phase 8
[9/1/2015 9:59:12 PM.359] Initializing texture system; phase 9
[9/1/2015 9:59:12 PM.360] Initializing texture system; phase 10
[9/1/2015 9:59:12 PM.367] Initializing texture system; phase 11
[9/1/2015 9:59:12 PM.367] Initializing texture system; phase 12
[9/1/2015 9:59:12 PM.370] Initializing texture system; phase 13
[9/1/2015 9:59:12 PM.370] Initializing texture system; phase 14
[9/1/2015 9:59:16 PM.296] Direct3D watcher thread ended
[9/1/2015 9:59:43 PM.784] Initializing game support
[9/1/2015 9:59:44 PM.289] Compatibility level: 0
[9/1/2015 9:59:44 PM.290] Supported version detected
[9/1/2015 9:59:44 PM.290] ==================================================
[9/1/2015 9:59:44 PM.541] Patched IsDebuggerPresent
[9/1/2015 9:59:44 PM.793] Waiting for game initialization
[9/1/2015 9:59:45 PM.144] Initializing hook
[9/1/2015 9:59:45 PM.395] Completing interoperability
[9/1/2015 9:59:45 PM.396] Initialization code 1.
[9/1/2015 9:59:45 PM.396] Initialization code 2.
[9/1/2015 9:59:45 PM.396] Initialization code 3.
[9/1/2015 9:59:45 PM.399] 1 Address: 0x00007FF741F7340C
[9/1/2015 9:59:45 PM.400] Calling func 1
[9/1/2015 9:59:45 PM.411] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 9:59:45 PM.412] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 9:59:45 PM.417] Address: 0x00007FF7429FDC50
[9/1/2015 9:59:45 PM.418] Unknown var: 0x00007FF7438CD310
[9/1/2015 9:59:45 PM.418] Initialization code 4.
[9/1/2015 9:59:45 PM.418] Completing interoperability, phase 1
[9/1/2015 9:59:45 PM.419] Completing interoperability, phase 2
[9/1/2015 9:59:45 PM.420] Completing interoperability, phase 3
[9/1/2015 9:59:45 PM.420] Completing interoperability, phase 4
[9/1/2015 9:59:45 PM.420] Completing interoperability, phase 5
[9/1/2015 9:59:45 PM.420] Completing interoperability, phase 6
[9/1/2015 9:59:45 PM.421] Completing interoperability, phase 7
[9/1/2015 10:00:03 PM.303] Initializing console variable "TimeScale".
[9/1/2015 10:00:03 PM.304] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:00:03 PM.305] Read value: <null>
[9/1/2015 10:00:05 PM.608] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/1/2015 10:00:05 PM.634] 
[9/1/2015 10:00:05 PM.636] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 10:00:05 PM.637] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 10:00:07 PM.935] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:00:07 PM.940] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:00:07 PM.944] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:00:08 PM.024] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 10:00:08 PM.025] 
[9/1/2015 10:00:08 PM.026] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 10:00:08 PM.027] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 10:00:10 PM.240] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:00:10 PM.245] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:00:10 PM.248] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:00:10 PM.274] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 10:00:10 PM.699] ---------------------------------------------------------------------
[9/1/2015 10:00:10 PM.699] LSPD FIRST RESPONSE
[9/1/2015 10:00:10 PM.699] Version 0.2b
[9/1/2015 10:00:10 PM.699] A G17 Media Modification
[9/1/2015 10:00:10 PM.699] - Developed by LMS & Sam
[9/1/2015 10:00:10 PM.699] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:00:10 PM.699] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:00:10 PM.699] ---------------------------------------------------------------------
[9/1/2015 10:00:10 PM.699] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:00:10 PM.699] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:00:11 PM.037] Cached police
[9/1/2015 10:00:11 PM.037] Cached police2
[9/1/2015 10:00:11 PM.037] Cached policet
[9/1/2015 10:00:11 PM.037] Cached sheriff2
[9/1/2015 10:00:11 PM.037] Cached sheriff
[9/1/2015 10:00:11 PM.037] Cached police4
[9/1/2015 10:00:11 PM.037] Cached policeb
[9/1/2015 10:00:11 PM.037] Cached policeb
[9/1/2015 10:00:11 PM.037] Cached policeb
[9/1/2015 10:00:11 PM.037] Cached fbi2
[9/1/2015 10:00:11 PM.037] Cached policeold1
[9/1/2015 10:00:11 PM.037] Cached policeold2
[9/1/2015 10:00:11 PM.038] Cached policeold2
[9/1/2015 10:00:11 PM.038] Cached buzzard
[9/1/2015 10:00:11 PM.038] Cached polmav
[9/1/2015 10:00:11 PM.038] Cached frogger2
[9/1/2015 10:00:11 PM.038] Cached ambulance
[9/1/2015 10:00:11 PM.038] Cached firetruk
[9/1/2015 10:00:11 PM.140] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:00:11 PM.157] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:00:11 PM.175] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:00:11 PM.176] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:00:11 PM.178] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:00:11 PM.198] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:00:11 PM.199] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:00:11 PM.199] at ?.?()
[9/1/2015 10:00:11 PM.199] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:00:11 PM.199] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:00:11 PM.231] LSPD First Response: 
[9/1/2015 10:00:11 PM.231] LSPD First Response: ==============================
[9/1/2015 10:00:11 PM.232] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:00:11 PM.234] LSPD First Response: ------------------------------
[9/1/2015 10:00:11 PM.234] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:00:11 PM.234] LSPD First Response: ------------------------------
[9/1/2015 10:00:11 PM.235] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:00:11 PM.235] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:00:11 PM.235] Parameter name: second
[9/1/2015 10:00:11 PM.235] LSPD First Response: ------------------------------
[9/1/2015 10:00:11 PM.236] LSPD First Response: Inner exceptions:
[9/1/2015 10:00:11 PM.236] LSPD First Response: ------------------------------
[9/1/2015 10:00:11 PM.236] LSPD First Response: Stack trace:
[9/1/2015 10:00:11 PM.237] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:00:11 PM.237] at ?.?()
[9/1/2015 10:00:11 PM.238] at ?..ctor()
[9/1/2015 10:00:11 PM.239] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:00:11 PM.239] at Rage.GameFiber.Main()
[9/1/2015 10:00:11 PM.239] LSPD First Response: ==============================
[9/1/2015 10:00:11 PM.239] LSPD First Response: 
[9/1/2015 10:02:24 PM.773] 
[9/1/2015 10:02:24 PM.774] 
[9/1/2015 10:02:24 PM.774] 
[9/1/2015 10:02:24 PM.774] ====================================================================================================
[9/1/2015 10:02:24 PM.774] Started new log on 9/1/2015 10:02:24 PM.773
[9/1/2015 10:02:24 PM.774] ====================================================================================================
[9/1/2015 10:02:24 PM.771] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:02:24 PM.774] Log verbosity: Verbose
[9/1/2015 10:02:24 PM.776] Initializing input system
[9/1/2015 10:02:24 PM.779] Initializing game console
[9/1/2015 10:02:24 PM.785] Console key has been set to F4 (key code: 115)
[9/1/2015 10:02:24 PM.816] Initializing console variable "SkipGameIntro".
[9/1/2015 10:02:24 PM.816] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 10:02:24 PM.820] Read value: <null>
[9/1/2015 10:02:24 PM.821] Initializing console variable "DisableRenderVersionText".
[9/1/2015 10:02:24 PM.821] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 10:02:24 PM.826] Read value: True
[9/1/2015 10:02:24 PM.826] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 10:02:24 PM.826] Initializing console variable "ConsoleKey".
[9/1/2015 10:02:24 PM.826] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:02:24 PM.827] Read value: D0
[9/1/2015 10:02:24 PM.828] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:02:24 PM.828] Console key has been set to D0 (key code: 48)
[9/1/2015 10:02:24 PM.828] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:02:24 PM.829] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:02:24 PM.830] Read value: 10000
[9/1/2015 10:02:24 PM.830] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:02:24 PM.831] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:02:24 PM.831] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:02:24 PM.831] Read value: <null>
[9/1/2015 10:02:24 PM.831] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 10:02:24 PM.832] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 10:02:24 PM.832] Read value: <null>
[9/1/2015 10:02:24 PM.832] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 10:02:24 PM.833] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 10:02:24 PM.833] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/1/2015 10:02:24 PM.833] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/1/2015 10:02:24 PM.834] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 10:02:24 PM.834] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 10:02:24 PM.834] Read value: <null>
[9/1/2015 10:02:24 PM.834] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 10:02:24 PM.834] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 10:02:24 PM.835] Read value: <null>
[9/1/2015 10:02:24 PM.835] Console initialized
[9/1/2015 10:02:24 PM.835] Initializing forms manager
[9/1/2015 10:02:24 PM.838] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:02:24 PM.846] ================ RAGE Plugin Hook ================
[9/1/2015 10:02:24 PM.852] Checking game support
[9/1/2015 10:02:24 PM.855] Product name: Grand Theft Auto V
[9/1/2015 10:02:24 PM.855] Product version: 1.0.393.4
[9/1/2015 10:02:24 PM.855] Is steam version: False
[9/1/2015 10:02:24 PM.856] Initializing DirectX
[9/1/2015 10:02:24 PM.860] Initializing Direct3D
[9/1/2015 10:02:24 PM.860] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:02:24 PM.860] Loaded at 0x7FF95ADD0000
[9/1/2015 10:02:24 PM.861] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:02:24 PM.861] Creating Direct3D 11 device and swap chain
[9/1/2015 10:02:24 PM.877] Attempting feature level 10_1
[9/1/2015 10:02:24 PM.893] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 10:02:24 PM.902] Swap Chain created: 0xD0ED1E8680
[9/1/2015 10:02:24 PM.902] Swap Chain VTable: 0xD0ED1E8680
[9/1/2015 10:02:24 PM.902] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:02:24 PM.903] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:02:24 PM.903] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:02:24 PM.903] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:02:24 PM.903] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:02:24 PM.903] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:02:24 PM.910] Direct3D initialized
[9/1/2015 10:02:24 PM.911] Initialized DirectX
[9/1/2015 10:02:24 PM.911] Direct3D watcher thread spawned
[9/1/2015 10:02:25 PM.831] Getting device
[9/1/2015 10:02:25 PM.832] Retrieved device
[9/1/2015 10:02:25 PM.832] Creating wrapper
[9/1/2015 10:02:25 PM.905] Wrapper created
[9/1/2015 10:02:25 PM.912] Effect created
[9/1/2015 10:02:25 PM.912] Creating buffer
[9/1/2015 10:02:25 PM.913] Created buffer
[9/1/2015 10:02:25 PM.914] Creating blend state
[9/1/2015 10:02:25 PM.914] Created blend state
[9/1/2015 10:02:25 PM.914] Done with creation
[9/1/2015 10:02:25 PM.948] Initializing texture system.
[9/1/2015 10:02:25 PM.949] Initializing texture system; phase 1
[9/1/2015 10:02:25 PM.949] Initializing texture system; phase 2
[9/1/2015 10:02:25 PM.956] Initializing texture system; phase 3
[9/1/2015 10:02:25 PM.956] Initializing texture system; phase 4
[9/1/2015 10:02:25 PM.968] Initializing texture system; phase 5
[9/1/2015 10:02:25 PM.970] Initializing texture system; phase 6
[9/1/2015 10:02:25 PM.972] Initializing texture system; phase 7
[9/1/2015 10:02:25 PM.974] Initializing texture system; phase 8
[9/1/2015 10:02:25 PM.977] Initializing texture system; phase 9
[9/1/2015 10:02:25 PM.978] Initializing texture system; phase 10
[9/1/2015 10:02:25 PM.981] Initializing texture system; phase 11
[9/1/2015 10:02:25 PM.981] Initializing texture system; phase 12
[9/1/2015 10:02:25 PM.984] Initializing texture system; phase 13
[9/1/2015 10:02:25 PM.984] Initializing texture system; phase 14
[9/1/2015 10:02:29 PM.912] Direct3D watcher thread ended
[9/1/2015 10:02:57 PM.360] Initializing game support
[9/1/2015 10:02:57 PM.768] Compatibility level: 0
[9/1/2015 10:02:57 PM.768] Supported version detected
[9/1/2015 10:02:57 PM.768] ==================================================
[9/1/2015 10:02:58 PM.019] Patched IsDebuggerPresent
[9/1/2015 10:02:58 PM.270] Waiting for game initialization
[9/1/2015 10:02:58 PM.622] Initializing hook
[9/1/2015 10:02:58 PM.873] Completing interoperability
[9/1/2015 10:02:58 PM.873] Initialization code 1.
[9/1/2015 10:02:58 PM.874] Initialization code 2.
[9/1/2015 10:02:58 PM.874] Initialization code 3.
[9/1/2015 10:02:58 PM.877] 1 Address: 0x00007FF741F7340C
[9/1/2015 10:02:58 PM.877] Calling func 1
[9/1/2015 10:02:58 PM.883] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 10:02:58 PM.885] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 10:02:58 PM.890] Address: 0x00007FF7429FDC50
[9/1/2015 10:02:58 PM.891] Unknown var: 0x00007FF7438CD310
[9/1/2015 10:02:58 PM.891] Initialization code 4.
[9/1/2015 10:02:58 PM.891] Completing interoperability, phase 1
[9/1/2015 10:02:58 PM.891] Completing interoperability, phase 2
[9/1/2015 10:02:58 PM.891] Completing interoperability, phase 3
[9/1/2015 10:02:58 PM.891] Completing interoperability, phase 4
[9/1/2015 10:02:58 PM.892] Completing interoperability, phase 5
[9/1/2015 10:02:58 PM.892] Completing interoperability, phase 6
[9/1/2015 10:02:58 PM.892] Completing interoperability, phase 7
[9/1/2015 10:03:16 PM.104] Initializing console variable "TimeScale".
[9/1/2015 10:03:16 PM.104] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:03:16 PM.105] Read value: <null>
[9/1/2015 10:13:47 PM.311] 
[9/1/2015 10:13:47 PM.312] 
[9/1/2015 10:13:47 PM.312] 
[9/1/2015 10:13:47 PM.312] ====================================================================================================
[9/1/2015 10:13:47 PM.312] Started new log on 9/1/2015 10:13:47 PM.311
[9/1/2015 10:13:47 PM.312] ====================================================================================================
[9/1/2015 10:13:47 PM.309] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:13:47 PM.313] Log verbosity: Verbose
[9/1/2015 10:13:47 PM.314] Initializing input system
[9/1/2015 10:13:47 PM.317] Initializing game console
[9/1/2015 10:13:47 PM.323] Console key has been set to F4 (key code: 115)
[9/1/2015 10:13:47 PM.353] Initializing console variable "SkipGameIntro".
[9/1/2015 10:13:47 PM.354] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 10:13:47 PM.358] Read value: <null>
[9/1/2015 10:13:47 PM.359] Initializing console variable "DisableRenderVersionText".
[9/1/2015 10:13:47 PM.359] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 10:13:47 PM.365] Read value: True
[9/1/2015 10:13:47 PM.365] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 10:13:47 PM.365] Initializing console variable "ConsoleKey".
[9/1/2015 10:13:47 PM.365] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:13:47 PM.366] Read value: D0
[9/1/2015 10:13:47 PM.366] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:13:47 PM.367] Console key has been set to D0 (key code: 48)
[9/1/2015 10:13:47 PM.367] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:13:47 PM.367] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:13:47 PM.367] Read value: 10000
[9/1/2015 10:13:47 PM.367] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:13:47 PM.367] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:13:47 PM.368] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:13:47 PM.368] Read value: <null>
[9/1/2015 10:13:47 PM.368] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 10:13:47 PM.368] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 10:13:47 PM.369] Read value: <null>
[9/1/2015 10:13:47 PM.369] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 10:13:47 PM.369] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 10:13:47 PM.369] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/1/2015 10:13:47 PM.369] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/1/2015 10:13:47 PM.370] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 10:13:47 PM.370] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 10:13:47 PM.370] Read value: <null>
[9/1/2015 10:13:47 PM.370] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 10:13:47 PM.370] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 10:13:47 PM.371] Read value: <null>
[9/1/2015 10:13:47 PM.371] Console initialized
[9/1/2015 10:13:47 PM.371] Initializing forms manager
[9/1/2015 10:13:47 PM.374] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:13:47 PM.382] ================ RAGE Plugin Hook ================
[9/1/2015 10:13:47 PM.388] Checking game support
[9/1/2015 10:13:47 PM.390] Product name: Grand Theft Auto V
[9/1/2015 10:13:47 PM.390] Product version: 1.0.393.4
[9/1/2015 10:13:47 PM.391] Is steam version: False
[9/1/2015 10:13:47 PM.391] Initializing DirectX
[9/1/2015 10:13:47 PM.394] Initializing Direct3D
[9/1/2015 10:13:47 PM.394] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:13:47 PM.394] Loaded at 0x7FF95ADD0000
[9/1/2015 10:13:47 PM.394] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:13:47 PM.395] Creating Direct3D 11 device and swap chain
[9/1/2015 10:13:47 PM.411] Attempting feature level 10_1
[9/1/2015 10:13:47 PM.425] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 10:13:47 PM.433] Swap Chain created: 0x2C7E3D81B0
[9/1/2015 10:13:47 PM.434] Swap Chain VTable: 0x2C7E3D81B0
[9/1/2015 10:13:47 PM.434] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:13:47 PM.434] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:13:47 PM.434] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:13:47 PM.435] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:13:47 PM.435] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:13:47 PM.435] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:13:47 PM.442] Direct3D initialized
[9/1/2015 10:13:47 PM.443] Initialized DirectX
[9/1/2015 10:13:47 PM.443] Direct3D watcher thread spawned
[9/1/2015 10:13:48 PM.438] Getting device
[9/1/2015 10:13:48 PM.438] Retrieved device
[9/1/2015 10:13:48 PM.438] Creating wrapper
[9/1/2015 10:13:48 PM.516] Wrapper created
[9/1/2015 10:13:48 PM.521] Effect created
[9/1/2015 10:13:48 PM.522] Creating buffer
[9/1/2015 10:13:48 PM.522] Created buffer
[9/1/2015 10:13:48 PM.523] Creating blend state
[9/1/2015 10:13:48 PM.523] Created blend state
[9/1/2015 10:13:48 PM.523] Done with creation
[9/1/2015 10:13:48 PM.558] Initializing texture system.
[9/1/2015 10:13:48 PM.559] Initializing texture system; phase 1
[9/1/2015 10:13:48 PM.559] Initializing texture system; phase 2
[9/1/2015 10:13:48 PM.565] Initializing texture system; phase 3
[9/1/2015 10:13:48 PM.566] Initializing texture system; phase 4
[9/1/2015 10:13:48 PM.577] Initializing texture system; phase 5
[9/1/2015 10:13:48 PM.578] Initializing texture system; phase 6
[9/1/2015 10:13:48 PM.580] Initializing texture system; phase 7
[9/1/2015 10:13:48 PM.582] Initializing texture system; phase 8
[9/1/2015 10:13:48 PM.584] Initializing texture system; phase 9
[9/1/2015 10:13:48 PM.585] Initializing texture system; phase 10
[9/1/2015 10:13:48 PM.589] Initializing texture system; phase 11
[9/1/2015 10:13:48 PM.589] Initializing texture system; phase 12
[9/1/2015 10:13:48 PM.591] Initializing texture system; phase 13
[9/1/2015 10:13:48 PM.592] Initializing texture system; phase 14
[9/1/2015 10:13:52 PM.444] Direct3D watcher thread ended
[9/1/2015 10:14:20 PM.004] Initializing game support
[9/1/2015 10:14:20 PM.406] Compatibility level: 0
[9/1/2015 10:14:20 PM.406] Supported version detected
[9/1/2015 10:14:20 PM.406] ==================================================
[9/1/2015 10:14:20 PM.657] Patched IsDebuggerPresent
[9/1/2015 10:14:20 PM.908] Waiting for game initialization
[9/1/2015 10:14:21 PM.260] Initializing hook
[9/1/2015 10:14:21 PM.510] Completing interoperability
[9/1/2015 10:14:21 PM.510] Initialization code 1.
[9/1/2015 10:14:21 PM.510] Initialization code 2.
[9/1/2015 10:14:21 PM.511] Initialization code 3.
[9/1/2015 10:14:21 PM.513] 1 Address: 0x00007FF741F7340C
[9/1/2015 10:14:21 PM.514] Calling func 1
[9/1/2015 10:14:21 PM.521] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 10:14:21 PM.522] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 10:14:21 PM.528] Address: 0x00007FF7429FDC50
[9/1/2015 10:14:21 PM.528] Unknown var: 0x00007FF7438CD310
[9/1/2015 10:14:21 PM.528] Initialization code 4.
[9/1/2015 10:14:21 PM.528] Completing interoperability, phase 1
[9/1/2015 10:14:21 PM.528] Completing interoperability, phase 2
[9/1/2015 10:14:21 PM.529] Completing interoperability, phase 3
[9/1/2015 10:14:21 PM.529] Completing interoperability, phase 4
[9/1/2015 10:14:21 PM.529] Completing interoperability, phase 5
[9/1/2015 10:14:21 PM.529] Completing interoperability, phase 6
[9/1/2015 10:14:21 PM.529] Completing interoperability, phase 7
[9/1/2015 10:14:38 PM.598] Initializing console variable "TimeScale".
[9/1/2015 10:14:38 PM.599] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:14:38 PM.599] Read value: <null>
[9/1/2015 10:14:43 PM.019] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:14:43 PM.024] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:14:43 PM.027] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:14:45 PM.273] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:14:45 PM.276] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:14:45 PM.280] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:14:45 PM.285] Error while loading plugin C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[9/1/2015 10:14:45 PM.285] Parameter name: assemblyPath
[9/1/2015 10:14:45 PM.285] at Rage.RemotePlugin.Initialize(String assemblyPath)
[9/1/2015 10:14:45 PM.285] at Rage.RemotePlugin.Initialize(String assemblyPath)
[9/1/2015 10:14:45 PM.286] at Rage.Plugin.Initialize(String assemblyPath)
[9/1/2015 10:14:45 PM.286] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[9/1/2015 10:14:45 PM.286] at Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[9/1/2015 10:14:47 PM.424] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:14:47 PM.428] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:14:47 PM.432] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:14:47 PM.827] ---------------------------------------------------------------------
[9/1/2015 10:14:47 PM.827] LSPD FIRST RESPONSE
[9/1/2015 10:14:47 PM.827] Version 0.2b
[9/1/2015 10:14:47 PM.827] A G17 Media Modification
[9/1/2015 10:14:47 PM.827] - Developed by LMS & Sam
[9/1/2015 10:14:47 PM.827] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:14:47 PM.827] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:14:47 PM.827] ---------------------------------------------------------------------
[9/1/2015 10:14:47 PM.827] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:14:47 PM.829] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:14:48 PM.082] Cached police
[9/1/2015 10:14:48 PM.082] Cached police2
[9/1/2015 10:14:48 PM.082] Cached policet
[9/1/2015 10:14:48 PM.082] Cached sheriff2
[9/1/2015 10:14:48 PM.082] Cached sheriff
[9/1/2015 10:14:48 PM.082] Cached police4
[9/1/2015 10:14:48 PM.082] Cached policeb
[9/1/2015 10:14:48 PM.082] Cached policeb
[9/1/2015 10:14:48 PM.082] Cached policeb
[9/1/2015 10:14:48 PM.082] Cached fbi2
[9/1/2015 10:14:48 PM.082] Cached policeold1
[9/1/2015 10:14:48 PM.082] Cached policeold2
[9/1/2015 10:14:48 PM.082] Cached policeold2
[9/1/2015 10:14:48 PM.082] Cached buzzard
[9/1/2015 10:14:48 PM.082] Cached polmav
[9/1/2015 10:14:48 PM.083] Cached frogger2
[9/1/2015 10:14:48 PM.083] Cached ambulance
[9/1/2015 10:14:48 PM.083] Cached firetruk
[9/1/2015 10:14:48 PM.180] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:14:48 PM.190] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:14:48 PM.206] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:14:48 PM.207] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:14:48 PM.208] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:14:48 PM.229] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:14:48 PM.229] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:14:48 PM.229] at ?.?()
[9/1/2015 10:14:48 PM.230] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:14:48 PM.230] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:14:48 PM.258] LSPD First Response: 
[9/1/2015 10:14:48 PM.258] LSPD First Response: ==============================
[9/1/2015 10:14:48 PM.259] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:14:48 PM.259] LSPD First Response: ------------------------------
[9/1/2015 10:14:48 PM.259] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:14:48 PM.259] LSPD First Response: ------------------------------
[9/1/2015 10:14:48 PM.260] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:14:48 PM.260] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:14:48 PM.260] Parameter name: second
[9/1/2015 10:14:48 PM.260] LSPD First Response: ------------------------------
[9/1/2015 10:14:48 PM.261] LSPD First Response: Inner exceptions:
[9/1/2015 10:14:48 PM.261] LSPD First Response: ------------------------------
[9/1/2015 10:14:48 PM.261] LSPD First Response: Stack trace:
[9/1/2015 10:14:48 PM.263] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:14:48 PM.263] at ?.?()
[9/1/2015 10:14:48 PM.264] at ?..ctor()
[9/1/2015 10:14:48 PM.264] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:14:48 PM.264] at Rage.GameFiber.Main()
[9/1/2015 10:14:48 PM.264] LSPD First Response: ==============================
[9/1/2015 10:14:48 PM.265] LSPD First Response: 
[9/1/2015 10:16:37 PM.360] 
[9/1/2015 10:16:37 PM.361] 
[9/1/2015 10:16:37 PM.361] 
[9/1/2015 10:16:37 PM.361] ====================================================================================================
[9/1/2015 10:16:37 PM.361] Started new log on 9/1/2015 10:16:37 PM.360
[9/1/2015 10:16:37 PM.361] ====================================================================================================
[9/1/2015 10:16:37 PM.359] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:16:37 PM.361] Log verbosity: Verbose
[9/1/2015 10:16:37 PM.363] Initializing input system
[9/1/2015 10:16:37 PM.366] Initializing game console
[9/1/2015 10:16:37 PM.371] Console key has been set to F4 (key code: 115)
[9/1/2015 10:16:37 PM.406] Console initialized
[9/1/2015 10:16:37 PM.406] Initializing forms manager
[9/1/2015 10:16:37 PM.410] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:16:37 PM.417] ================ RAGE Plugin Hook ================
[9/1/2015 10:16:37 PM.418] Checking game support
[9/1/2015 10:16:37 PM.423] Product name: Grand Theft Auto V
[9/1/2015 10:16:37 PM.423] Product version: 1.0.393.4
[9/1/2015 10:16:37 PM.423] Is steam version: False
[9/1/2015 10:16:37 PM.600] Initializing game support
[9/1/2015 10:16:37 PM.600] Patching low level keyboard hook
[9/1/2015 10:16:37 PM.600] Patched low level keyboard hook
[9/1/2015 10:16:37 PM.600] Unhooking low level keyboard hook
[9/1/2015 10:16:37 PM.600] Unhooked low level keyboard hook
[9/1/2015 10:16:37 PM.600] Velocity limit removed.
[9/1/2015 10:16:47 PM.012] Compatibility level: 0
[9/1/2015 10:16:47 PM.013] Supported version detected
[9/1/2015 10:16:47 PM.013] ==================================================
[9/1/2015 10:16:47 PM.013] Patched IsDebuggerPresent
[9/1/2015 10:16:47 PM.013] Waiting for game initialization
[9/1/2015 10:16:47 PM.115] Initializing hook
[9/1/2015 10:16:47 PM.115] Completing interoperability
[9/1/2015 10:16:47 PM.115] Initialization code 1.
[9/1/2015 10:16:47 PM.115] Initialization code 2.
[9/1/2015 10:16:47 PM.115] Initialization code 3.
[9/1/2015 10:16:47 PM.115] Initialization code 4.
[9/1/2015 10:16:47 PM.115] Initialization code 5.
[9/1/2015 10:16:47 PM.115] Initialization code 6.
[9/1/2015 10:16:47 PM.115] Initialization code 7.
[9/1/2015 10:16:47 PM.115] Completing interoperability, phase 1
[9/1/2015 10:16:47 PM.115] Completing interoperability, phase 2
[9/1/2015 10:16:47 PM.115] Completing interoperability, phase 3
[9/1/2015 10:16:47 PM.115] Completing interoperability, phase 4
[9/1/2015 10:16:47 PM.115] Completing interoperability, phase 5
[9/1/2015 10:16:47 PM.115] Completing interoperability, phase 6
[9/1/2015 10:16:47 PM.115] Completing interoperability, phase 7
[9/1/2015 10:16:47 PM.117] Initializing DirectX
[9/1/2015 10:16:47 PM.122] Initializing Direct3D
[9/1/2015 10:16:47 PM.122] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:16:47 PM.122] Loaded at 0x7FF95ADD0000
[9/1/2015 10:16:47 PM.122] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:16:47 PM.122] Creating Direct3D 11 device and swap chain
[9/1/2015 10:16:47 PM.143] Attempting feature level 10_1
[9/1/2015 10:16:47 PM.170] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 10:16:47 PM.181] Swap Chain created: 0xD551D536A0
[9/1/2015 10:16:47 PM.181] Swap Chain VTable: 0xD551D536A0
[9/1/2015 10:16:47 PM.181] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:16:47 PM.181] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:16:47 PM.181] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:16:47 PM.181] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:16:47 PM.181] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:16:47 PM.181] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:16:47 PM.181] Getting device
[9/1/2015 10:16:47 PM.181] Retrieved device
[9/1/2015 10:16:47 PM.181] Creating wrapper
[9/1/2015 10:16:47 PM.190] Direct3D initialized
[9/1/2015 10:16:47 PM.191] Initialized DirectX
[9/1/2015 10:16:47 PM.191] Direct3D watcher thread spawned
[9/1/2015 10:16:47 PM.312] Wrapper created
[9/1/2015 10:16:47 PM.320] Effect created
[9/1/2015 10:16:47 PM.320] Creating buffer
[9/1/2015 10:16:47 PM.321] Created buffer
[9/1/2015 10:16:47 PM.321] Creating blend state
[9/1/2015 10:16:47 PM.321] Created blend state
[9/1/2015 10:16:47 PM.321] Done with creation
[9/1/2015 10:16:47 PM.413] Initializing texture system.
[9/1/2015 10:16:47 PM.414] Initializing texture system; phase 1
[9/1/2015 10:16:47 PM.414] Initializing texture system; phase 2
[9/1/2015 10:16:47 PM.430] Initializing texture system; phase 3
[9/1/2015 10:16:47 PM.430] Initializing texture system; phase 4
[9/1/2015 10:16:47 PM.452] Initializing texture system; phase 5
[9/1/2015 10:16:47 PM.455] Initializing texture system; phase 6
[9/1/2015 10:16:47 PM.458] Initializing texture system; phase 7
[9/1/2015 10:16:47 PM.462] Initializing texture system; phase 8
[9/1/2015 10:16:47 PM.465] Initializing texture system; phase 9
[9/1/2015 10:16:47 PM.466] Initializing texture system; phase 10
[9/1/2015 10:16:47 PM.473] Initializing texture system; phase 11
[9/1/2015 10:16:47 PM.474] Initializing texture system; phase 12
[9/1/2015 10:16:47 PM.476] Initializing texture system; phase 13
[9/1/2015 10:16:47 PM.476] Initializing texture system; phase 14
[9/1/2015 10:16:52 PM.191] Direct3D watcher thread ended
[9/1/2015 10:17:27 PM.148] Initializing console variable "ConsoleKey".
[9/1/2015 10:17:27 PM.148] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:17:27 PM.153] Read value: D0
[9/1/2015 10:17:27 PM.153] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:17:27 PM.153] Console key has been set to D0 (key code: 48)
[9/1/2015 10:17:27 PM.153] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:17:27 PM.153] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:17:27 PM.159] Read value: 10000
[9/1/2015 10:17:27 PM.159] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:17:27 PM.159] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:17:27 PM.159] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:17:27 PM.159] Read value: False
[9/1/2015 10:17:27 PM.159] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 10:17:27 PM.160] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 10:17:27 PM.160] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 10:17:27 PM.160] Read value: True
[9/1/2015 10:17:27 PM.160] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 10:17:27 PM.195] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 10:17:27 PM.195] Initializing console variable "TimeScale".
[9/1/2015 10:17:27 PM.195] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:17:27 PM.195] Read value: 0
[9/1/2015 10:17:27 PM.195] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 10:17:27 PM.196] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 10:17:27 PM.196] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 10:17:27 PM.196] Read value: True
[9/1/2015 10:17:27 PM.196] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 10:17:27 PM.377] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 10:17:27 PM.392] 
[9/1/2015 10:17:27 PM.392] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:17:27 PM.393] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 10:17:28 PM.302] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:17:28 PM.306] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:17:28 PM.308] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:17:28 PM.404] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 10:17:28 PM.405] 
[9/1/2015 10:17:28 PM.405] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:17:28 PM.405] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 10:17:29 PM.196] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:17:29 PM.199] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:17:29 PM.201] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:17:29 PM.225] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 10:17:29 PM.617] ---------------------------------------------------------------------
[9/1/2015 10:17:29 PM.617] LSPD FIRST RESPONSE
[9/1/2015 10:17:29 PM.617] Version 0.2b
[9/1/2015 10:17:29 PM.617] A G17 Media Modification
[9/1/2015 10:17:29 PM.617] - Developed by LMS & Sam
[9/1/2015 10:17:29 PM.617] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:17:29 PM.617] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:17:29 PM.617] ---------------------------------------------------------------------
[9/1/2015 10:17:29 PM.617] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:17:29 PM.617] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:17:29 PM.846] Cached police
[9/1/2015 10:17:29 PM.846] Cached police2
[9/1/2015 10:17:29 PM.846] Cached policet
[9/1/2015 10:17:29 PM.846] Cached sheriff2
[9/1/2015 10:17:29 PM.846] Cached sheriff
[9/1/2015 10:17:29 PM.846] Cached police4
[9/1/2015 10:17:29 PM.846] Cached policeb
[9/1/2015 10:17:29 PM.846] Cached policeb
[9/1/2015 10:17:29 PM.846] Cached policeb
[9/1/2015 10:17:29 PM.846] Cached fbi2
[9/1/2015 10:17:29 PM.846] Cached policeold1
[9/1/2015 10:17:29 PM.846] Cached policeold2
[9/1/2015 10:17:29 PM.846] Cached policeold2
[9/1/2015 10:17:29 PM.846] Cached buzzard
[9/1/2015 10:17:29 PM.847] Cached polmav
[9/1/2015 10:17:29 PM.847] Cached frogger2
[9/1/2015 10:17:29 PM.847] Cached ambulance
[9/1/2015 10:17:29 PM.847] Cached firetruk
[9/1/2015 10:17:29 PM.943] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:17:29 PM.953] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:17:29 PM.970] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:17:29 PM.971] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:17:29 PM.973] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:17:29 PM.996] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:17:29 PM.996] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:17:29 PM.996] at ?.?()
[9/1/2015 10:17:29 PM.996] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:17:29 PM.996] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:17:30 PM.043] LSPD First Response: 
[9/1/2015 10:17:30 PM.043] LSPD First Response: ==============================
[9/1/2015 10:17:30 PM.043] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:17:30 PM.043] LSPD First Response: ------------------------------
[9/1/2015 10:17:30 PM.043] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:17:30 PM.043] LSPD First Response: ------------------------------
[9/1/2015 10:17:30 PM.043] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:17:30 PM.043] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:17:30 PM.043] Parameter name: second
[9/1/2015 10:17:30 PM.043] LSPD First Response: ------------------------------
[9/1/2015 10:17:30 PM.043] LSPD First Response: Inner exceptions:
[9/1/2015 10:17:30 PM.043] LSPD First Response: ------------------------------
[9/1/2015 10:17:30 PM.043] LSPD First Response: Stack trace:
[9/1/2015 10:17:30 PM.045] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:17:30 PM.045] at ?.?()
[9/1/2015 10:17:30 PM.045] at ?..ctor()
[9/1/2015 10:17:30 PM.045] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:17:30 PM.045] at Rage.GameFiber.Main()
[9/1/2015 10:17:30 PM.045] LSPD First Response: ==============================
[9/1/2015 10:17:30 PM.045] LSPD First Response: 
[9/1/2015 10:24:55 PM.169] 
[9/1/2015 10:24:55 PM.170] 
[9/1/2015 10:24:55 PM.170] 
[9/1/2015 10:24:55 PM.170] ====================================================================================================
[9/1/2015 10:24:55 PM.170] Started new log on 9/1/2015 10:24:55 PM.169
[9/1/2015 10:24:55 PM.170] ====================================================================================================
[9/1/2015 10:24:55 PM.168] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:24:55 PM.170] Log verbosity: Verbose
[9/1/2015 10:24:55 PM.172] Initializing input system
[9/1/2015 10:24:55 PM.175] Initializing game console
[9/1/2015 10:24:55 PM.181] Console key has been set to F4 (key code: 115)
[9/1/2015 10:24:55 PM.207] Console initialized
[9/1/2015 10:24:55 PM.207] Initializing forms manager
[9/1/2015 10:24:55 PM.210] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:24:55 PM.217] ================ RAGE Plugin Hook ================
[9/1/2015 10:24:55 PM.218] Checking game support
[9/1/2015 10:24:55 PM.223] Product name: Grand Theft Auto V
[9/1/2015 10:24:55 PM.223] Product version: 1.0.393.4
[9/1/2015 10:24:55 PM.223] Is steam version: False
[9/1/2015 10:24:55 PM.391] Initializing game support
[9/1/2015 10:24:55 PM.391] Patching low level keyboard hook
[9/1/2015 10:24:55 PM.391] Patched low level keyboard hook
[9/1/2015 10:24:55 PM.391] Unhooking low level keyboard hook
[9/1/2015 10:24:55 PM.391] Unhooked low level keyboard hook
[9/1/2015 10:24:55 PM.391] Velocity limit removed.
[9/1/2015 10:25:06 PM.323] Compatibility level: 0
[9/1/2015 10:25:06 PM.323] Supported version detected
[9/1/2015 10:25:06 PM.323] ==================================================
[9/1/2015 10:25:06 PM.323] Patched IsDebuggerPresent
[9/1/2015 10:25:06 PM.323] Waiting for game initialization
[9/1/2015 10:25:06 PM.424] Initializing hook
[9/1/2015 10:25:06 PM.424] Completing interoperability
[9/1/2015 10:25:06 PM.424] Initialization code 1.
[9/1/2015 10:25:06 PM.424] Initialization code 2.
[9/1/2015 10:25:06 PM.424] Initialization code 3.
[9/1/2015 10:25:06 PM.424] Initialization code 4.
[9/1/2015 10:25:06 PM.424] Initialization code 5.
[9/1/2015 10:25:06 PM.424] Initialization code 6.
[9/1/2015 10:25:06 PM.424] Initialization code 7.
[9/1/2015 10:25:06 PM.424] Completing interoperability, phase 1
[9/1/2015 10:25:06 PM.424] Completing interoperability, phase 2
[9/1/2015 10:25:06 PM.424] Completing interoperability, phase 3
[9/1/2015 10:25:06 PM.424] Completing interoperability, phase 4
[9/1/2015 10:25:06 PM.424] Completing interoperability, phase 5
[9/1/2015 10:25:06 PM.424] Completing interoperability, phase 6
[9/1/2015 10:25:06 PM.424] Completing interoperability, phase 7
[9/1/2015 10:25:06 PM.426] Initializing DirectX
[9/1/2015 10:25:06 PM.431] Initializing Direct3D
[9/1/2015 10:25:06 PM.431] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:25:06 PM.431] Loaded at 0x7FF95ADD0000
[9/1/2015 10:25:06 PM.432] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:25:06 PM.432] Creating Direct3D 11 device and swap chain
[9/1/2015 10:25:06 PM.449] Swap Chain created: 0xB8497A0F60
[9/1/2015 10:25:06 PM.449] Swap Chain VTable: 0xB8497A0F60
[9/1/2015 10:25:06 PM.449] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:25:06 PM.449] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:25:06 PM.449] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:25:06 PM.449] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:25:06 PM.449] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:25:06 PM.449] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:25:06 PM.449] Getting device
[9/1/2015 10:25:06 PM.449] Retrieved device
[9/1/2015 10:25:06 PM.449] Creating wrapper
[9/1/2015 10:25:06 PM.458] Direct3D initialized
[9/1/2015 10:25:06 PM.460] Initialized DirectX
[9/1/2015 10:25:06 PM.461] Direct3D watcher thread spawned
[9/1/2015 10:25:06 PM.570] Wrapper created
[9/1/2015 10:25:06 PM.578] Effect created
[9/1/2015 10:25:06 PM.578] Creating buffer
[9/1/2015 10:25:06 PM.578] Created buffer
[9/1/2015 10:25:06 PM.578] Creating blend state
[9/1/2015 10:25:06 PM.578] Created blend state
[9/1/2015 10:25:06 PM.578] Done with creation
[9/1/2015 10:25:06 PM.639] Initializing texture system.
[9/1/2015 10:25:06 PM.639] Initializing texture system; phase 1
[9/1/2015 10:25:06 PM.639] Initializing texture system; phase 2
[9/1/2015 10:25:06 PM.653] Initializing texture system; phase 3
[9/1/2015 10:25:06 PM.653] Initializing texture system; phase 4
[9/1/2015 10:25:06 PM.671] Initializing texture system; phase 5
[9/1/2015 10:25:06 PM.673] Initializing texture system; phase 6
[9/1/2015 10:25:06 PM.675] Initializing texture system; phase 7
[9/1/2015 10:25:06 PM.678] Initializing texture system; phase 8
[9/1/2015 10:25:06 PM.681] Initializing texture system; phase 9
[9/1/2015 10:25:06 PM.682] Initializing texture system; phase 10
[9/1/2015 10:25:06 PM.687] Initializing texture system; phase 11
[9/1/2015 10:25:06 PM.687] Initializing texture system; phase 12
[9/1/2015 10:25:06 PM.690] Initializing texture system; phase 13
[9/1/2015 10:25:06 PM.690] Initializing texture system; phase 14
[9/1/2015 10:25:11 PM.462] Direct3D watcher thread ended
[9/1/2015 10:25:51 PM.018] Initializing console variable "ConsoleKey".
[9/1/2015 10:25:51 PM.018] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:25:51 PM.022] Read value: D0
[9/1/2015 10:25:51 PM.022] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:25:51 PM.022] Console key has been set to D0 (key code: 48)
[9/1/2015 10:25:51 PM.022] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:25:51 PM.022] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:25:51 PM.028] Read value: 10000
[9/1/2015 10:25:51 PM.028] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:25:51 PM.028] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:25:51 PM.028] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:25:51 PM.028] Read value: False
[9/1/2015 10:25:51 PM.028] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 10:25:51 PM.028] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 10:25:51 PM.029] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 10:25:51 PM.029] Read value: True
[9/1/2015 10:25:51 PM.029] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 10:25:51 PM.032] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 10:25:51 PM.032] Initializing console variable "TimeScale".
[9/1/2015 10:25:51 PM.032] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:25:51 PM.033] Read value: 0
[9/1/2015 10:25:51 PM.033] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 10:25:51 PM.033] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 10:25:51 PM.033] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 10:25:51 PM.034] Read value: True
[9/1/2015 10:25:51 PM.034] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 10:25:51 PM.207] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 10:25:51 PM.224] 
[9/1/2015 10:25:51 PM.224] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:25:51 PM.225] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 10:25:52 PM.128] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:25:52 PM.132] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:25:52 PM.134] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:25:52 PM.225] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 10:25:52 PM.226] 
[9/1/2015 10:25:52 PM.226] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:25:52 PM.226] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 10:25:52 PM.994] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:25:52 PM.998] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:25:52 PM.999] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:25:53 PM.022] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 10:25:53 PM.394] ---------------------------------------------------------------------
[9/1/2015 10:25:53 PM.394] LSPD FIRST RESPONSE
[9/1/2015 10:25:53 PM.394] Version 0.2b
[9/1/2015 10:25:53 PM.394] A G17 Media Modification
[9/1/2015 10:25:53 PM.394] - Developed by LMS & Sam
[9/1/2015 10:25:53 PM.394] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:25:53 PM.394] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:25:53 PM.394] ---------------------------------------------------------------------
[9/1/2015 10:25:53 PM.394] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:25:53 PM.394] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:25:53 PM.592] Cached police
[9/1/2015 10:25:53 PM.592] Cached police2
[9/1/2015 10:25:53 PM.592] Cached policet
[9/1/2015 10:25:53 PM.592] Cached sheriff2
[9/1/2015 10:25:53 PM.592] Cached sheriff
[9/1/2015 10:25:53 PM.592] Cached police4
[9/1/2015 10:25:53 PM.592] Cached policeb
[9/1/2015 10:25:53 PM.592] Cached policeb
[9/1/2015 10:25:53 PM.592] Cached policeb
[9/1/2015 10:25:53 PM.592] Cached fbi2
[9/1/2015 10:25:53 PM.592] Cached policeold1
[9/1/2015 10:25:53 PM.592] Cached policeold2
[9/1/2015 10:25:53 PM.592] Cached policeold2
[9/1/2015 10:25:53 PM.592] Cached buzzard
[9/1/2015 10:25:53 PM.592] Cached polmav
[9/1/2015 10:25:53 PM.592] Cached frogger2
[9/1/2015 10:25:53 PM.592] Cached ambulance
[9/1/2015 10:25:53 PM.592] Cached firetruk
[9/1/2015 10:25:53 PM.687] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:25:53 PM.696] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:53 PM.713] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:53 PM.713] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:53 PM.715] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:25:53 PM.738] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:25:53 PM.738] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:25:53 PM.738] at ?.?()
[9/1/2015 10:25:53 PM.738] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:25:53 PM.738] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:25:53 PM.769] LSPD First Response: 
[9/1/2015 10:25:53 PM.770] LSPD First Response: ==============================
[9/1/2015 10:25:53 PM.770] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:25:53 PM.770] LSPD First Response: ------------------------------
[9/1/2015 10:25:53 PM.770] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:25:53 PM.770] LSPD First Response: ------------------------------
[9/1/2015 10:25:53 PM.770] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:25:53 PM.770] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:25:53 PM.770] Parameter name: second
[9/1/2015 10:25:53 PM.770] LSPD First Response: ------------------------------
[9/1/2015 10:25:53 PM.770] LSPD First Response: Inner exceptions:
[9/1/2015 10:25:53 PM.770] LSPD First Response: ------------------------------
[9/1/2015 10:25:53 PM.770] LSPD First Response: Stack trace:
[9/1/2015 10:25:53 PM.771] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:25:53 PM.771] at ?.?()
[9/1/2015 10:25:53 PM.771] at ?..ctor()
[9/1/2015 10:25:53 PM.771] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:25:53 PM.771] at Rage.GameFiber.Main()
[9/1/2015 10:25:53 PM.771] LSPD First Response: ==============================
[9/1/2015 10:25:53 PM.771] LSPD First Response: 
[9/1/2015 10:30:40 PM.197] 
[9/1/2015 10:30:40 PM.197] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:30:40 PM.197] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\lspd first response.dll
[9/1/2015 10:30:40 PM.948] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:30:40 PM.951] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:30:40 PM.953] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:30:40 PM.999] Plugin "LSPD First Response" was loaded from "lspd first response.dll".
[9/1/2015 10:30:41 PM.016] ---------------------------------------------------------------------
[9/1/2015 10:30:41 PM.016] LSPD FIRST RESPONSE
[9/1/2015 10:30:41 PM.016] Version 0.2b
[9/1/2015 10:30:41 PM.016] A G17 Media Modification
[9/1/2015 10:30:41 PM.016] - Developed by LMS & Sam
[9/1/2015 10:30:41 PM.016] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:30:41 PM.016] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:30:41 PM.016] ---------------------------------------------------------------------
[9/1/2015 10:30:41 PM.016] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:30:41 PM.016] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:30:41 PM.178] Cached police
[9/1/2015 10:30:41 PM.178] Cached police2
[9/1/2015 10:30:41 PM.178] Cached policet
[9/1/2015 10:30:41 PM.178] Cached sheriff2
[9/1/2015 10:30:41 PM.178] Cached sheriff
[9/1/2015 10:30:41 PM.178] Cached police4
[9/1/2015 10:30:41 PM.178] Cached policeb
[9/1/2015 10:30:41 PM.178] Cached policeb
[9/1/2015 10:30:41 PM.178] Cached policeb
[9/1/2015 10:30:41 PM.178] Cached fbi2
[9/1/2015 10:30:41 PM.178] Cached policeold1
[9/1/2015 10:30:41 PM.178] Cached policeold2
[9/1/2015 10:30:41 PM.178] Cached policeold2
[9/1/2015 10:30:41 PM.178] Cached buzzard
[9/1/2015 10:30:41 PM.178] Cached polmav
[9/1/2015 10:30:41 PM.178] Cached frogger2
[9/1/2015 10:30:41 PM.178] Cached ambulance
[9/1/2015 10:30:41 PM.178] Cached firetruk
[9/1/2015 10:30:41 PM.268] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:30:41 PM.277] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:30:41 PM.315] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:30:41 PM.316] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:30:41 PM.317] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:30:41 PM.338] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:30:41 PM.338] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:30:41 PM.338] at ?.?()
[9/1/2015 10:30:41 PM.338] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:30:41 PM.338] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:30:41 PM.357] LSPD First Response: 
[9/1/2015 10:30:41 PM.357] LSPD First Response: ==============================
[9/1/2015 10:30:41 PM.357] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:30:41 PM.357] LSPD First Response: ------------------------------
[9/1/2015 10:30:41 PM.357] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:30:41 PM.357] LSPD First Response: ------------------------------
[9/1/2015 10:30:41 PM.357] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:30:41 PM.357] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:30:41 PM.357] Parameter name: second
[9/1/2015 10:30:41 PM.357] LSPD First Response: ------------------------------
[9/1/2015 10:30:41 PM.357] LSPD First Response: Inner exceptions:
[9/1/2015 10:30:41 PM.357] LSPD First Response: ------------------------------
[9/1/2015 10:30:41 PM.357] LSPD First Response: Stack trace:
[9/1/2015 10:30:41 PM.358] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:30:41 PM.358] at ?.?()
[9/1/2015 10:30:41 PM.358] at ?..ctor()
[9/1/2015 10:30:41 PM.358] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:30:41 PM.358] at Rage.GameFiber.Main()
[9/1/2015 10:30:41 PM.358] LSPD First Response: ==============================
[9/1/2015 10:30:41 PM.358] LSPD First Response: 
[9/1/2015 10:31:35 PM.604] 
[9/1/2015 10:31:35 PM.605] 
[9/1/2015 10:31:35 PM.605] 
[9/1/2015 10:31:35 PM.605] ====================================================================================================
[9/1/2015 10:31:35 PM.605] Started new log on 9/1/2015 10:31:35 PM.604
[9/1/2015 10:31:35 PM.605] ====================================================================================================
[9/1/2015 10:31:35 PM.601] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:31:35 PM.606] Log verbosity: Verbose
[9/1/2015 10:31:35 PM.608] Initializing input system
[9/1/2015 10:31:35 PM.612] Initializing game console
[9/1/2015 10:31:35 PM.622] Console key has been set to F4 (key code: 115)
[9/1/2015 10:31:35 PM.656] Console initialized
[9/1/2015 10:31:35 PM.656] Initializing forms manager
[9/1/2015 10:31:35 PM.658] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:31:35 PM.666] ================ RAGE Plugin Hook ================
[9/1/2015 10:31:35 PM.667] Checking game support
[9/1/2015 10:31:35 PM.671] Product name: Grand Theft Auto V
[9/1/2015 10:31:35 PM.671] Product version: 1.0.393.4
[9/1/2015 10:31:35 PM.671] Is steam version: False
[9/1/2015 10:31:35 PM.843] Initializing game support
[9/1/2015 10:31:35 PM.843] Patching low level keyboard hook
[9/1/2015 10:31:35 PM.843] Patched low level keyboard hook
[9/1/2015 10:31:35 PM.843] Unhooking low level keyboard hook
[9/1/2015 10:31:35 PM.843] Unhooked low level keyboard hook
[9/1/2015 10:31:35 PM.843] Velocity limit removed.
[9/1/2015 10:31:44 PM.729] Compatibility level: 0
[9/1/2015 10:31:44 PM.729] Supported version detected
[9/1/2015 10:31:44 PM.729] ==================================================
[9/1/2015 10:31:44 PM.729] Patched IsDebuggerPresent
[9/1/2015 10:31:44 PM.729] Waiting for game initialization
[9/1/2015 10:31:44 PM.830] Initializing hook
[9/1/2015 10:31:44 PM.830] Completing interoperability
[9/1/2015 10:31:44 PM.830] Initialization code 1.
[9/1/2015 10:31:44 PM.830] Initialization code 2.
[9/1/2015 10:31:44 PM.830] Initialization code 3.
[9/1/2015 10:31:44 PM.830] Initialization code 4.
[9/1/2015 10:31:44 PM.830] Initialization code 5.
[9/1/2015 10:31:44 PM.830] Initialization code 6.
[9/1/2015 10:31:44 PM.830] Initialization code 7.
[9/1/2015 10:31:44 PM.830] Completing interoperability, phase 1
[9/1/2015 10:31:44 PM.830] Completing interoperability, phase 2
[9/1/2015 10:31:44 PM.830] Completing interoperability, phase 3
[9/1/2015 10:31:44 PM.830] Completing interoperability, phase 4
[9/1/2015 10:31:44 PM.830] Completing interoperability, phase 5
[9/1/2015 10:31:44 PM.830] Completing interoperability, phase 6
[9/1/2015 10:31:44 PM.830] Completing interoperability, phase 7
[9/1/2015 10:31:44 PM.833] Initializing DirectX
[9/1/2015 10:31:44 PM.836] Initializing Direct3D
[9/1/2015 10:31:44 PM.836] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:31:44 PM.836] Loaded at 0x7FF95ADD0000
[9/1/2015 10:31:44 PM.836] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:31:44 PM.836] Creating Direct3D 11 device and swap chain
[9/1/2015 10:31:44 PM.856] Attempting feature level 10_1
[9/1/2015 10:31:44 PM.876] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 10:31:44 PM.888] Swap Chain created: 0x8BB8E7350
[9/1/2015 10:31:44 PM.889] Swap Chain VTable: 0x8BB8E7350
[9/1/2015 10:31:44 PM.889] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:31:44 PM.889] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:31:44 PM.889] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:31:44 PM.889] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:31:44 PM.889] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:31:44 PM.889] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:31:44 PM.889] Getting device
[9/1/2015 10:31:44 PM.889] Retrieved device
[9/1/2015 10:31:44 PM.889] Creating wrapper
[9/1/2015 10:31:44 PM.900] Direct3D initialized
[9/1/2015 10:31:44 PM.900] Initialized DirectX
[9/1/2015 10:31:44 PM.900] Direct3D watcher thread spawned
[9/1/2015 10:31:45 PM.012] Wrapper created
[9/1/2015 10:31:45 PM.020] Effect created
[9/1/2015 10:31:45 PM.020] Creating buffer
[9/1/2015 10:31:45 PM.020] Created buffer
[9/1/2015 10:31:45 PM.020] Creating blend state
[9/1/2015 10:31:45 PM.020] Created blend state
[9/1/2015 10:31:45 PM.020] Done with creation
[9/1/2015 10:31:45 PM.090] Initializing texture system.
[9/1/2015 10:31:45 PM.090] Initializing texture system; phase 1
[9/1/2015 10:31:45 PM.090] Initializing texture system; phase 2
[9/1/2015 10:31:45 PM.102] Initializing texture system; phase 3
[9/1/2015 10:31:45 PM.102] Initializing texture system; phase 4
[9/1/2015 10:31:45 PM.122] Initializing texture system; phase 5
[9/1/2015 10:31:45 PM.124] Initializing texture system; phase 6
[9/1/2015 10:31:45 PM.126] Initializing texture system; phase 7
[9/1/2015 10:31:45 PM.129] Initializing texture system; phase 8
[9/1/2015 10:31:45 PM.131] Initializing texture system; phase 9
[9/1/2015 10:31:45 PM.132] Initializing texture system; phase 10
[9/1/2015 10:31:45 PM.138] Initializing texture system; phase 11
[9/1/2015 10:31:45 PM.138] Initializing texture system; phase 12
[9/1/2015 10:31:45 PM.140] Initializing texture system; phase 13
[9/1/2015 10:31:45 PM.140] Initializing texture system; phase 14
[9/1/2015 10:31:49 PM.902] Direct3D watcher thread ended
[9/1/2015 10:32:25 PM.491] Initializing console variable "ConsoleKey".
[9/1/2015 10:32:25 PM.491] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:32:25 PM.496] Read value: D0
[9/1/2015 10:32:25 PM.496] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:32:25 PM.496] Console key has been set to D0 (key code: 48)
[9/1/2015 10:32:25 PM.496] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:32:25 PM.496] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:32:25 PM.501] Read value: 10000
[9/1/2015 10:32:25 PM.501] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:32:25 PM.501] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:32:25 PM.501] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:32:25 PM.502] Read value: False
[9/1/2015 10:32:25 PM.502] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 10:32:25 PM.502] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 10:32:25 PM.502] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 10:32:25 PM.502] Read value: True
[9/1/2015 10:32:25 PM.502] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 10:32:25 PM.506] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 10:32:25 PM.506] Initializing console variable "TimeScale".
[9/1/2015 10:32:25 PM.506] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:32:25 PM.506] Read value: 0
[9/1/2015 10:32:25 PM.506] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 10:32:25 PM.508] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 10:32:25 PM.508] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 10:32:25 PM.508] Read value: True
[9/1/2015 10:32:25 PM.508] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 10:33:15 PM.931] 
[9/1/2015 10:33:15 PM.931] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:33:15 PM.931] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\copholster.dll
[9/1/2015 10:33:16 PM.692] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:33:16 PM.696] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:33:16 PM.697] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:33:16 PM.762] Plugin "Cop Holster" was loaded from "copholster.dll".
[9/1/2015 10:33:32 PM.812] 
[9/1/2015 10:33:32 PM.812] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 10:33:32 PM.812] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 10:33:33 PM.460] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:33:33 PM.464] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:33:33 PM.465] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:33:33 PM.483] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 10:33:33 PM.499] ---------------------------------------------------------------------
[9/1/2015 10:33:33 PM.499] LSPD FIRST RESPONSE
[9/1/2015 10:33:33 PM.499] Version 0.2b
[9/1/2015 10:33:33 PM.499] A G17 Media Modification
[9/1/2015 10:33:33 PM.499] - Developed by LMS & Sam
[9/1/2015 10:33:33 PM.499] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:33:33 PM.499] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:33:33 PM.499] ---------------------------------------------------------------------
[9/1/2015 10:33:33 PM.499] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:33:33 PM.499] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:33:33 PM.655] Cached police
[9/1/2015 10:33:33 PM.655] Cached police2
[9/1/2015 10:33:33 PM.655] Cached policet
[9/1/2015 10:33:33 PM.655] Cached sheriff2
[9/1/2015 10:33:33 PM.655] Cached sheriff
[9/1/2015 10:33:33 PM.655] Cached police4
[9/1/2015 10:33:33 PM.655] Cached policeb
[9/1/2015 10:33:33 PM.655] Cached policeb
[9/1/2015 10:33:33 PM.655] Cached policeb
[9/1/2015 10:33:33 PM.655] Cached fbi2
[9/1/2015 10:33:33 PM.656] Cached policeold1
[9/1/2015 10:33:33 PM.656] Cached policeold2
[9/1/2015 10:33:33 PM.656] Cached policeold2
[9/1/2015 10:33:33 PM.656] Cached buzzard
[9/1/2015 10:33:33 PM.656] Cached polmav
[9/1/2015 10:33:33 PM.656] Cached frogger2
[9/1/2015 10:33:33 PM.656] Cached ambulance
[9/1/2015 10:33:33 PM.656] Cached firetruk
[9/1/2015 10:33:33 PM.728] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:33:33 PM.737] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:33:33 PM.775] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:33:33 PM.775] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:33:33 PM.776] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:33:33 PM.798] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:33:33 PM.798] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:33:33 PM.798] at ?.?()
[9/1/2015 10:33:33 PM.798] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:33:33 PM.798] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:33:33 PM.824] LSPD First Response: 
[9/1/2015 10:33:33 PM.824] LSPD First Response: ==============================
[9/1/2015 10:33:33 PM.824] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:33:33 PM.824] LSPD First Response: ------------------------------
[9/1/2015 10:33:33 PM.824] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:33:33 PM.824] LSPD First Response: ------------------------------
[9/1/2015 10:33:33 PM.824] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:33:33 PM.824] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:33:33 PM.824] Parameter name: second
[9/1/2015 10:33:33 PM.824] LSPD First Response: ------------------------------
[9/1/2015 10:33:33 PM.825] LSPD First Response: Inner exceptions:
[9/1/2015 10:33:33 PM.825] LSPD First Response: ------------------------------
[9/1/2015 10:33:33 PM.825] LSPD First Response: Stack trace:
[9/1/2015 10:33:33 PM.825] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:33:33 PM.825] at ?.?()
[9/1/2015 10:33:33 PM.825] at ?..ctor()
[9/1/2015 10:33:33 PM.825] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:33:33 PM.825] at Rage.GameFiber.Main()
[9/1/2015 10:33:33 PM.825] LSPD First Response: ==============================
[9/1/2015 10:33:33 PM.825] LSPD First Response: 
[9/1/2015 10:43:11 PM.151] 
[9/1/2015 10:43:11 PM.152] 
[9/1/2015 10:43:11 PM.152] 
[9/1/2015 10:43:11 PM.152] ====================================================================================================
[9/1/2015 10:43:11 PM.152] Started new log on 9/1/2015 10:43:11 PM.151
[9/1/2015 10:43:11 PM.152] ====================================================================================================
[9/1/2015 10:43:11 PM.149] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:43:11 PM.153] Log verbosity: Verbose
[9/1/2015 10:43:11 PM.154] Initializing input system
[9/1/2015 10:43:11 PM.157] Initializing game console
[9/1/2015 10:43:11 PM.163] Console key has been set to F4 (key code: 115)
[9/1/2015 10:43:11 PM.195] Initializing console variable "SkipGameIntro".
[9/1/2015 10:43:11 PM.195] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 10:43:11 PM.200] Read value: <null>
[9/1/2015 10:43:11 PM.201] Initializing console variable "DisableRenderVersionText".
[9/1/2015 10:43:11 PM.201] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 10:43:11 PM.206] Read value: False
[9/1/2015 10:43:11 PM.206] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 10:43:11 PM.206] Initializing console variable "ConsoleKey".
[9/1/2015 10:43:11 PM.207] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:43:11 PM.207] Read value: F4
[9/1/2015 10:43:11 PM.208] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:43:11 PM.208] Console key has been set to F4 (key code: 115)
[9/1/2015 10:43:11 PM.208] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:43:11 PM.208] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:43:11 PM.208] Read value: 10000
[9/1/2015 10:43:11 PM.209] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:43:11 PM.209] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:43:11 PM.209] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:43:11 PM.209] Read value: <null>
[9/1/2015 10:43:11 PM.209] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 10:43:11 PM.210] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 10:43:11 PM.210] Read value: <null>
[9/1/2015 10:43:11 PM.210] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 10:43:11 PM.210] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 10:43:11 PM.211] Read value: <null>
[9/1/2015 10:43:11 PM.211] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 10:43:11 PM.211] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 10:43:11 PM.211] Read value: <null>
[9/1/2015 10:43:11 PM.211] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 10:43:11 PM.211] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 10:43:11 PM.212] Read value: <null>
[9/1/2015 10:43:11 PM.212] Console initialized
[9/1/2015 10:43:11 PM.212] Initializing forms manager
[9/1/2015 10:43:11 PM.215] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:43:11 PM.222] ================ RAGE Plugin Hook ================
[9/1/2015 10:43:11 PM.228] Checking game support
[9/1/2015 10:43:11 PM.231] Product name: Grand Theft Auto V
[9/1/2015 10:43:11 PM.231] Product version: 1.0.393.4
[9/1/2015 10:43:11 PM.231] Is steam version: False
[9/1/2015 10:43:11 PM.232] Initializing DirectX
[9/1/2015 10:43:11 PM.234] Initializing Direct3D
[9/1/2015 10:43:11 PM.234] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:43:11 PM.235] Loaded at 0x7FF95ADD0000
[9/1/2015 10:43:11 PM.235] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:43:11 PM.235] Creating Direct3D 11 device and swap chain
[9/1/2015 10:43:11 PM.253] Attempting feature level 10_1
[9/1/2015 10:43:11 PM.268] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 10:43:11 PM.278] Swap Chain created: 0xFB76A22460
[9/1/2015 10:43:11 PM.278] Swap Chain VTable: 0xFB76A22460
[9/1/2015 10:43:11 PM.279] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:43:11 PM.279] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:43:11 PM.279] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:43:11 PM.279] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:43:11 PM.279] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:43:11 PM.279] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:43:11 PM.286] Direct3D initialized
[9/1/2015 10:43:11 PM.287] Initialized DirectX
[9/1/2015 10:43:11 PM.287] Direct3D watcher thread spawned
[9/1/2015 10:43:12 PM.306] Getting device
[9/1/2015 10:43:12 PM.306] Retrieved device
[9/1/2015 10:43:12 PM.306] Creating wrapper
[9/1/2015 10:43:12 PM.378] Wrapper created
[9/1/2015 10:43:12 PM.384] Effect created
[9/1/2015 10:43:12 PM.384] Creating buffer
[9/1/2015 10:43:12 PM.385] Created buffer
[9/1/2015 10:43:12 PM.385] Creating blend state
[9/1/2015 10:43:12 PM.385] Created blend state
[9/1/2015 10:43:12 PM.385] Done with creation
[9/1/2015 10:43:12 PM.428] Initializing texture system.
[9/1/2015 10:43:12 PM.428] Initializing texture system; phase 1
[9/1/2015 10:43:12 PM.428] Initializing texture system; phase 2
[9/1/2015 10:43:12 PM.436] Initializing texture system; phase 3
[9/1/2015 10:43:12 PM.436] Initializing texture system; phase 4
[9/1/2015 10:43:12 PM.447] Initializing texture system; phase 5
[9/1/2015 10:43:12 PM.449] Initializing texture system; phase 6
[9/1/2015 10:43:12 PM.450] Initializing texture system; phase 7
[9/1/2015 10:43:12 PM.452] Initializing texture system; phase 8
[9/1/2015 10:43:12 PM.454] Initializing texture system; phase 9
[9/1/2015 10:43:12 PM.455] Initializing texture system; phase 10
[9/1/2015 10:43:12 PM.459] Initializing texture system; phase 11
[9/1/2015 10:43:12 PM.459] Initializing texture system; phase 12
[9/1/2015 10:43:12 PM.461] Initializing texture system; phase 13
[9/1/2015 10:43:12 PM.462] Initializing texture system; phase 14
[9/1/2015 10:43:16 PM.288] Direct3D watcher thread ended
[9/1/2015 10:43:43 PM.938] Initializing game support
[9/1/2015 10:43:44 PM.337] Compatibility level: 0
[9/1/2015 10:43:44 PM.337] Supported version detected
[9/1/2015 10:43:44 PM.338] ==================================================
[9/1/2015 10:43:44 PM.590] Patched IsDebuggerPresent
[9/1/2015 10:43:44 PM.841] Waiting for game initialization
[9/1/2015 10:43:45 PM.192] Initializing hook
[9/1/2015 10:43:45 PM.443] Completing interoperability
[9/1/2015 10:43:45 PM.443] Initialization code 1.
[9/1/2015 10:43:45 PM.443] Initialization code 2.
[9/1/2015 10:43:45 PM.444] Initialization code 3.
[9/1/2015 10:43:45 PM.446] 1 Address: 0x00007FF741F7340C
[9/1/2015 10:43:45 PM.447] Calling func 1
[9/1/2015 10:43:45 PM.454] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 10:43:45 PM.454] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 10:43:45 PM.459] Address: 0x00007FF7429FDC50
[9/1/2015 10:43:45 PM.460] Unknown var: 0x00007FF7438CD310
[9/1/2015 10:43:45 PM.460] Initialization code 4.
[9/1/2015 10:43:45 PM.460] Completing interoperability, phase 1
[9/1/2015 10:43:45 PM.461] Completing interoperability, phase 2
[9/1/2015 10:43:45 PM.461] Completing interoperability, phase 3
[9/1/2015 10:43:45 PM.461] Completing interoperability, phase 4
[9/1/2015 10:43:45 PM.461] Completing interoperability, phase 5
[9/1/2015 10:43:45 PM.461] Completing interoperability, phase 6
[9/1/2015 10:43:45 PM.461] Completing interoperability, phase 7
[9/1/2015 10:44:02 PM.546] Initializing console variable "TimeScale".
[9/1/2015 10:44:02 PM.546] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:44:02 PM.547] Read value: <null>
[9/1/2015 10:44:04 PM.843] 
[9/1/2015 10:44:04 PM.921] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/1/2015 10:44:04 PM.921] ==================================================
[9/1/2015 10:44:04 PM.921] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/1/2015 10:44:04 PM.921] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/1/2015 10:44:04 PM.921] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/1/2015 10:44:04 PM.921] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/1/2015 10:44:04 PM.921] This system can be disabled in the settings dialog of the launcher.
[9/1/2015 10:44:04 PM.921] ==================================================
[9/1/2015 10:44:04 PM.936] 
[9/1/2015 10:44:04 PM.950] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/1/2015 10:44:04 PM.951] ==================================================
[9/1/2015 10:44:04 PM.951] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/1/2015 10:44:04 PM.951] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/1/2015 10:44:04 PM.951] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/1/2015 10:44:04 PM.951] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/1/2015 10:44:04 PM.951] This system can be disabled in the settings dialog of the launcher.
[9/1/2015 10:44:04 PM.951] ==================================================
[9/1/2015 10:44:11 PM.402] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 10:44:13 PM.293] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:44:13 PM.297] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:44:13 PM.300] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:44:13 PM.363] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 10:44:14 PM.775] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 10:44:16 PM.517] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:44:16 PM.520] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:44:16 PM.523] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:44:16 PM.543] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 10:44:16 PM.860] ---------------------------------------------------------------------
[9/1/2015 10:44:16 PM.860] LSPD FIRST RESPONSE
[9/1/2015 10:44:16 PM.860] Version 0.2b
[9/1/2015 10:44:16 PM.860] A G17 Media Modification
[9/1/2015 10:44:16 PM.861] - Developed by LMS & Sam
[9/1/2015 10:44:16 PM.861] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:44:16 PM.861] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:44:16 PM.861] ---------------------------------------------------------------------
[9/1/2015 10:44:16 PM.861] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:44:16 PM.861] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:44:17 PM.110] Cached police
[9/1/2015 10:44:17 PM.110] Cached police2
[9/1/2015 10:44:17 PM.110] Cached policet
[9/1/2015 10:44:17 PM.110] Cached sheriff2
[9/1/2015 10:44:17 PM.111] Cached sheriff
[9/1/2015 10:44:17 PM.111] Cached police4
[9/1/2015 10:44:17 PM.111] Cached policeb
[9/1/2015 10:44:17 PM.111] Cached policeb
[9/1/2015 10:44:17 PM.111] Cached policeb
[9/1/2015 10:44:17 PM.111] Cached fbi2
[9/1/2015 10:44:17 PM.111] Cached policeold1
[9/1/2015 10:44:17 PM.111] Cached policeold2
[9/1/2015 10:44:17 PM.111] Cached policeold2
[9/1/2015 10:44:17 PM.111] Cached buzzard
[9/1/2015 10:44:17 PM.111] Cached polmav
[9/1/2015 10:44:17 PM.111] Cached frogger2
[9/1/2015 10:44:17 PM.111] Cached ambulance
[9/1/2015 10:44:17 PM.111] Cached firetruk
[9/1/2015 10:44:17 PM.213] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:44:17 PM.259] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:44:17 PM.273] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:44:17 PM.274] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:44:17 PM.276] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:44:17 PM.298] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:44:17 PM.298] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:44:17 PM.298] at ?.?()
[9/1/2015 10:44:17 PM.298] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:44:17 PM.299] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:44:17 PM.323] LSPD First Response: 
[9/1/2015 10:44:17 PM.323] LSPD First Response: ==============================
[9/1/2015 10:44:17 PM.324] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:44:17 PM.324] LSPD First Response: ------------------------------
[9/1/2015 10:44:17 PM.324] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:44:17 PM.325] LSPD First Response: ------------------------------
[9/1/2015 10:44:17 PM.325] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:44:17 PM.325] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:44:17 PM.325] Parameter name: second
[9/1/2015 10:44:17 PM.326] LSPD First Response: ------------------------------
[9/1/2015 10:44:17 PM.326] LSPD First Response: Inner exceptions:
[9/1/2015 10:44:17 PM.326] LSPD First Response: ------------------------------
[9/1/2015 10:44:17 PM.326] LSPD First Response: Stack trace:
[9/1/2015 10:44:17 PM.328] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:44:17 PM.328] at ?.?()
[9/1/2015 10:44:17 PM.328] at ?..ctor()
[9/1/2015 10:44:17 PM.329] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:44:17 PM.329] at Rage.GameFiber.Main()
[9/1/2015 10:44:17 PM.329] LSPD First Response: ==============================
[9/1/2015 10:44:17 PM.330] LSPD First Response: 
[9/1/2015 10:58:03 PM.629] 
[9/1/2015 10:58:03 PM.630] 
[9/1/2015 10:58:03 PM.631] 
[9/1/2015 10:58:03 PM.631] ====================================================================================================
[9/1/2015 10:58:03 PM.631] Started new log on 9/1/2015 10:58:03 PM.629
[9/1/2015 10:58:03 PM.632] ====================================================================================================
[9/1/2015 10:58:03 PM.627] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 10:58:03 PM.632] Log verbosity: Verbose
[9/1/2015 10:58:03 PM.633] Initializing input system
[9/1/2015 10:58:03 PM.636] Initializing game console
[9/1/2015 10:58:03 PM.642] Console key has been set to F4 (key code: 115)
[9/1/2015 10:58:03 PM.674] Initializing console variable "SkipGameIntro".
[9/1/2015 10:58:03 PM.675] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 10:58:03 PM.680] Read value: <null>
[9/1/2015 10:58:03 PM.681] Initializing console variable "DisableRenderVersionText".
[9/1/2015 10:58:03 PM.681] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 10:58:03 PM.692] Read value: True
[9/1/2015 10:58:03 PM.693] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 10:58:03 PM.694] Initializing console variable "ConsoleKey".
[9/1/2015 10:58:03 PM.694] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 10:58:03 PM.695] Read value: D0
[9/1/2015 10:58:03 PM.695] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 10:58:03 PM.695] Console key has been set to D0 (key code: 48)
[9/1/2015 10:58:03 PM.695] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 10:58:03 PM.696] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 10:58:03 PM.696] Read value: 10000
[9/1/2015 10:58:03 PM.696] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 10:58:03 PM.697] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 10:58:03 PM.697] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 10:58:03 PM.697] Read value: <null>
[9/1/2015 10:58:03 PM.697] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 10:58:03 PM.698] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 10:58:03 PM.698] Read value: <null>
[9/1/2015 10:58:03 PM.698] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 10:58:03 PM.698] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 10:58:03 PM.699] Read value: <null>
[9/1/2015 10:58:03 PM.699] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 10:58:03 PM.699] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 10:58:03 PM.700] Read value: <null>
[9/1/2015 10:58:03 PM.700] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 10:58:03 PM.700] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 10:58:03 PM.701] Read value: <null>
[9/1/2015 10:58:03 PM.701] Console initialized
[9/1/2015 10:58:03 PM.701] Initializing forms manager
[9/1/2015 10:58:03 PM.704] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 10:58:03 PM.711] ================ RAGE Plugin Hook ================
[9/1/2015 10:58:03 PM.717] Checking game support
[9/1/2015 10:58:03 PM.720] Product name: Grand Theft Auto V
[9/1/2015 10:58:03 PM.720] Product version: 1.0.393.4
[9/1/2015 10:58:03 PM.720] Is steam version: False
[9/1/2015 10:58:03 PM.721] Initializing DirectX
[9/1/2015 10:58:03 PM.724] Initializing Direct3D
[9/1/2015 10:58:03 PM.725] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 10:58:03 PM.725] Loaded at 0x7FF95ADD0000
[9/1/2015 10:58:03 PM.725] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 10:58:03 PM.725] Creating Direct3D 11 device and swap chain
[9/1/2015 10:58:03 PM.744] Attempting feature level 10_1
[9/1/2015 10:58:03 PM.760] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 10:58:03 PM.769] Swap Chain created: 0x84294FBD90
[9/1/2015 10:58:03 PM.770] Swap Chain VTable: 0x84294FBD90
[9/1/2015 10:58:03 PM.770] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 10:58:03 PM.770] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 10:58:03 PM.771] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 10:58:03 PM.771] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 10:58:03 PM.771] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 10:58:03 PM.771] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 10:58:03 PM.779] Direct3D initialized
[9/1/2015 10:58:03 PM.780] Initialized DirectX
[9/1/2015 10:58:03 PM.780] Direct3D watcher thread spawned
[9/1/2015 10:58:04 PM.730] Getting device
[9/1/2015 10:58:04 PM.731] Retrieved device
[9/1/2015 10:58:04 PM.731] Creating wrapper
[9/1/2015 10:58:04 PM.803] Wrapper created
[9/1/2015 10:58:04 PM.807] Effect created
[9/1/2015 10:58:04 PM.808] Creating buffer
[9/1/2015 10:58:04 PM.808] Created buffer
[9/1/2015 10:58:04 PM.808] Creating blend state
[9/1/2015 10:58:04 PM.808] Created blend state
[9/1/2015 10:58:04 PM.808] Done with creation
[9/1/2015 10:58:04 PM.851] Initializing texture system.
[9/1/2015 10:58:04 PM.852] Initializing texture system; phase 1
[9/1/2015 10:58:04 PM.852] Initializing texture system; phase 2
[9/1/2015 10:58:04 PM.859] Initializing texture system; phase 3
[9/1/2015 10:58:04 PM.859] Initializing texture system; phase 4
[9/1/2015 10:58:04 PM.871] Initializing texture system; phase 5
[9/1/2015 10:58:04 PM.873] Initializing texture system; phase 6
[9/1/2015 10:58:04 PM.875] Initializing texture system; phase 7
[9/1/2015 10:58:04 PM.878] Initializing texture system; phase 8
[9/1/2015 10:58:04 PM.879] Initializing texture system; phase 9
[9/1/2015 10:58:04 PM.881] Initializing texture system; phase 10
[9/1/2015 10:58:04 PM.884] Initializing texture system; phase 11
[9/1/2015 10:58:04 PM.884] Initializing texture system; phase 12
[9/1/2015 10:58:04 PM.886] Initializing texture system; phase 13
[9/1/2015 10:58:04 PM.887] Initializing texture system; phase 14
[9/1/2015 10:58:08 PM.782] Direct3D watcher thread ended
[9/1/2015 10:58:36 PM.224] Initializing game support
[9/1/2015 10:58:44 PM.438] Compatibility level: 0
[9/1/2015 10:58:44 PM.438] Supported version detected
[9/1/2015 10:58:44 PM.438] ==================================================
[9/1/2015 10:58:44 PM.689] Patched IsDebuggerPresent
[9/1/2015 10:58:44 PM.940] Waiting for game initialization
[9/1/2015 10:58:45 PM.292] Initializing hook
[9/1/2015 10:58:45 PM.543] Completing interoperability
[9/1/2015 10:58:45 PM.543] Initialization code 1.
[9/1/2015 10:58:45 PM.543] Initialization code 2.
[9/1/2015 10:58:45 PM.544] Initialization code 3.
[9/1/2015 10:58:45 PM.547] 1 Address: 0x00007FF741F7340C
[9/1/2015 10:58:45 PM.548] Calling func 1
[9/1/2015 10:58:45 PM.554] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 10:58:45 PM.554] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 10:58:45 PM.559] Address: 0x00007FF7429FDC50
[9/1/2015 10:58:45 PM.559] Unknown var: 0x00007FF7438CD310
[9/1/2015 10:58:45 PM.560] Initialization code 4.
[9/1/2015 10:58:45 PM.560] Completing interoperability, phase 1
[9/1/2015 10:58:45 PM.560] Completing interoperability, phase 2
[9/1/2015 10:58:45 PM.560] Completing interoperability, phase 3
[9/1/2015 10:58:45 PM.560] Completing interoperability, phase 4
[9/1/2015 10:58:45 PM.560] Completing interoperability, phase 5
[9/1/2015 10:58:45 PM.561] Completing interoperability, phase 6
[9/1/2015 10:58:45 PM.561] Completing interoperability, phase 7
[9/1/2015 10:58:55 PM.008] Initializing console variable "TimeScale".
[9/1/2015 10:58:55 PM.009] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 10:58:55 PM.009] Read value: <null>
[9/1/2015 10:58:56 PM.995] 
[9/1/2015 10:58:57 PM.122] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/1/2015 10:58:57 PM.123] ==================================================
[9/1/2015 10:58:57 PM.123] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/1/2015 10:58:57 PM.123] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/1/2015 10:58:57 PM.123] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/1/2015 10:58:57 PM.123] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/1/2015 10:58:57 PM.123] This system can be disabled in the settings dialog of the launcher.
[9/1/2015 10:58:57 PM.123] ==================================================
[9/1/2015 10:58:57 PM.138] 
[9/1/2015 10:58:57 PM.176] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 10:58:59 PM.292] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:58:59 PM.296] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:58:59 PM.299] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:58:59 PM.323] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 10:58:59 PM.609] ---------------------------------------------------------------------
[9/1/2015 10:58:59 PM.609] LSPD FIRST RESPONSE
[9/1/2015 10:58:59 PM.609] Version 0.2b
[9/1/2015 10:58:59 PM.609] A G17 Media Modification
[9/1/2015 10:58:59 PM.609] - Developed by LMS & Sam
[9/1/2015 10:58:59 PM.609] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 10:58:59 PM.610] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:58:59 PM.610] ---------------------------------------------------------------------
[9/1/2015 10:58:59 PM.610] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 10:58:59 PM.610] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 10:58:59 PM.854] Cached police
[9/1/2015 10:58:59 PM.854] Cached police2
[9/1/2015 10:58:59 PM.854] Cached policet
[9/1/2015 10:58:59 PM.854] Cached sheriff2
[9/1/2015 10:58:59 PM.854] Cached sheriff
[9/1/2015 10:58:59 PM.854] Cached police4
[9/1/2015 10:58:59 PM.854] Cached policeb
[9/1/2015 10:58:59 PM.854] Cached policeb
[9/1/2015 10:58:59 PM.855] Cached policeb
[9/1/2015 10:58:59 PM.855] Cached fbi2
[9/1/2015 10:58:59 PM.855] Cached policeold1
[9/1/2015 10:58:59 PM.855] Cached policeold2
[9/1/2015 10:58:59 PM.855] Cached policeold2
[9/1/2015 10:58:59 PM.855] Cached buzzard
[9/1/2015 10:58:59 PM.855] Cached polmav
[9/1/2015 10:58:59 PM.855] Cached frogger2
[9/1/2015 10:58:59 PM.855] Cached ambulance
[9/1/2015 10:58:59 PM.855] Cached firetruk
[9/1/2015 10:58:59 PM.950] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 10:58:59 PM.968] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:58:59 PM.986] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:58:59 PM.987] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:58:59 PM.988] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 10:59:00 PM.014] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 10:59:00 PM.014] at System.Reflection.Assembly.GetTypes()
[9/1/2015 10:59:00 PM.014] at ?.?()
[9/1/2015 10:59:00 PM.014] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:59:00 PM.015] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 10:59:00 PM.041] LSPD First Response: 
[9/1/2015 10:59:00 PM.041] LSPD First Response: ==============================
[9/1/2015 10:59:00 PM.041] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 10:59:00 PM.042] LSPD First Response: ------------------------------
[9/1/2015 10:59:00 PM.042] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 10:59:00 PM.042] LSPD First Response: ------------------------------
[9/1/2015 10:59:00 PM.042] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 10:59:00 PM.043] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 10:59:00 PM.043] Parameter name: second
[9/1/2015 10:59:00 PM.043] LSPD First Response: ------------------------------
[9/1/2015 10:59:00 PM.043] LSPD First Response: Inner exceptions:
[9/1/2015 10:59:00 PM.043] LSPD First Response: ------------------------------
[9/1/2015 10:59:00 PM.044] LSPD First Response: Stack trace:
[9/1/2015 10:59:00 PM.045] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 10:59:00 PM.047] at ?.?()
[9/1/2015 10:59:00 PM.047] at ?..ctor()
[9/1/2015 10:59:00 PM.047] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 10:59:00 PM.047] at Rage.GameFiber.Main()
[9/1/2015 10:59:00 PM.048] LSPD First Response: ==============================
[9/1/2015 10:59:00 PM.048] LSPD First Response: 
[9/1/2015 10:59:15 PM.003] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 10:59:16 PM.951] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 10:59:16 PM.954] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 10:59:16 PM.958] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 10:59:17 PM.031] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 11:00:53 PM.095] 
[9/1/2015 11:00:53 PM.135] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First response.dll
[9/1/2015 11:00:54 PM.889] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:00:54 PM.892] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:00:54 PM.896] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:00:54 PM.919] Plugin "LSPD First Response" was loaded from "LSPD First response.dll".
[9/1/2015 11:00:54 PM.966] ---------------------------------------------------------------------
[9/1/2015 11:00:54 PM.967] LSPD FIRST RESPONSE
[9/1/2015 11:00:54 PM.967] Version 0.2b
[9/1/2015 11:00:54 PM.967] A G17 Media Modification
[9/1/2015 11:00:54 PM.967] - Developed by LMS & Sam
[9/1/2015 11:00:54 PM.967] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 11:00:54 PM.967] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:00:54 PM.967] ---------------------------------------------------------------------
[9/1/2015 11:00:54 PM.967] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 11:00:54 PM.967] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:00:55 PM.159] Cached police
[9/1/2015 11:00:55 PM.159] Cached police2
[9/1/2015 11:00:55 PM.159] Cached policet
[9/1/2015 11:00:55 PM.159] Cached sheriff2
[9/1/2015 11:00:55 PM.159] Cached sheriff
[9/1/2015 11:00:55 PM.159] Cached police4
[9/1/2015 11:00:55 PM.159] Cached policeb
[9/1/2015 11:00:55 PM.159] Cached policeb
[9/1/2015 11:00:55 PM.159] Cached policeb
[9/1/2015 11:00:55 PM.159] Cached fbi2
[9/1/2015 11:00:55 PM.159] Cached policeold1
[9/1/2015 11:00:55 PM.159] Cached policeold2
[9/1/2015 11:00:55 PM.159] Cached policeold2
[9/1/2015 11:00:55 PM.159] Cached buzzard
[9/1/2015 11:00:55 PM.159] Cached polmav
[9/1/2015 11:00:55 PM.159] Cached frogger2
[9/1/2015 11:00:55 PM.159] Cached ambulance
[9/1/2015 11:00:55 PM.159] Cached firetruk
[9/1/2015 11:00:55 PM.234] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 11:00:55 PM.250] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:00:55 PM.264] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:00:55 PM.266] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:00:55 PM.268] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:00:55 PM.287] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 11:00:55 PM.287] at System.Reflection.Assembly.GetTypes()
[9/1/2015 11:00:55 PM.287] at ?.?()
[9/1/2015 11:00:55 PM.287] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:00:55 PM.288] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:00:55 PM.305] LSPD First Response: 
[9/1/2015 11:00:55 PM.305] LSPD First Response: ==============================
[9/1/2015 11:00:55 PM.306] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 11:00:55 PM.306] LSPD First Response: ------------------------------
[9/1/2015 11:00:55 PM.306] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 11:00:55 PM.306] LSPD First Response: ------------------------------
[9/1/2015 11:00:55 PM.306] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 11:00:55 PM.307] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 11:00:55 PM.307] Parameter name: second
[9/1/2015 11:00:55 PM.307] LSPD First Response: ------------------------------
[9/1/2015 11:00:55 PM.307] LSPD First Response: Inner exceptions:
[9/1/2015 11:00:55 PM.307] LSPD First Response: ------------------------------
[9/1/2015 11:00:55 PM.308] LSPD First Response: Stack trace:
[9/1/2015 11:00:55 PM.309] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 11:00:55 PM.309] at ?.?()
[9/1/2015 11:00:55 PM.309] at ?..ctor()
[9/1/2015 11:00:55 PM.309] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 11:00:55 PM.309] at Rage.GameFiber.Main()
[9/1/2015 11:00:55 PM.310] LSPD First Response: ==============================
[9/1/2015 11:00:55 PM.310] LSPD First Response: 
[9/1/2015 11:08:41 PM.989] 
[9/1/2015 11:08:41 PM.990] ==============================
[9/1/2015 11:08:41 PM.990] UNHANDLED EXCEPTION OCCURRED
[9/1/2015 11:08:41 PM.990] ------------------------------
[9/1/2015 11:08:41 PM.990] Origin: HOOK
[9/1/2015 11:08:41 PM.990] ------------------------------
[9/1/2015 11:08:41 PM.990] Exception type: System.NullReferenceException
[9/1/2015 11:08:41 PM.991] Exception message: Object reference not set to an instance of an object.
[9/1/2015 11:08:41 PM.991] ------------------------------
[9/1/2015 11:08:41 PM.991] Inner exceptions:
[9/1/2015 11:08:41 PM.991] ------------------------------
[9/1/2015 11:08:41 PM.991] Stack trace:
[9/1/2015 11:08:41 PM.992] at Rage.HookManager.OnRender(Object sender, EventArgs e)
[9/1/2015 11:08:41 PM.992] at Rage.D3DManager.OnRenderInvoke()
[9/1/2015 11:08:41 PM.993] at std._Func_impl<void (__cdecl*)(void),std::allocator<int>,void>._Do_call(_Func_impl<void (__cdecl\*)(void)\,std::allocator<int>\,void>* )
[9/1/2015 11:08:41 PM.993] at std._Func_class<void>.()(_Func_class<void>* )
[9/1/2015 11:08:41 PM.993] ==============================
[9/1/2015 11:08:41 PM.993] 
enderVersionText
[9/1/2015 11:08:40 PM.883] Read value: True
[9/1/2015 11:08:40 PM.883] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 11:08:40 PM.884] Initializing console variable "ConsoleKey".
[9/1/2015 11:08:40 PM.884] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 11:08:40 PM.885] Read value: D0
[9/1/2015 11:08:40 PM.885] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 11:08:40 PM.886] Console key has been set to D0 (key code: 48)
[9/1/2015 11:08:40 PM.886] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 11:08:40 PM.886] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 11:08:40 PM.887] Read value: 10000
[9/1/2015 11:08:40 PM.887] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 11:08:40 PM.887] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 11:08:40 PM.887] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 11:08:40 PM.888] Read value: <null>
[9/1/2015 11:08:40 PM.888] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 11:08:40 PM.888] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 11:08:40 PM.889] Read value: <null>
[9/1/2015 11:08:40 PM.889] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 11:08:40 PM.890] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 11:08:40 PM.890] Read value: <null>
[9/1/2015 11:08:40 PM.890] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 11:08:40 PM.890] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 11:08:40 PM.891] Read value: <null>
[9/1/2015 11:08:40 PM.891] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 11:08:40 PM.891] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 11:08:40 PM.892] Read value: <null>
[9/1/2015 11:08:40 PM.892] Console initialized
[9/1/2015 11:08:40 PM.892] Initializing forms manager
[9/1/2015 11:08:40 PM.894] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 11:08:40 PM.905] ================ RAGE Plugin Hook ================
[9/1/2015 11:08:40 PM.920] Checking game support
[9/1/2015 11:08:40 PM.922] Product name: Grand Theft Auto V
[9/1/2015 11:08:40 PM.922] Product version: 1.0.393.4
[9/1/2015 11:08:40 PM.923] Is steam version: False
[9/1/2015 11:08:40 PM.923] Initializing DirectX
[9/1/2015 11:08:40 PM.925] Initializing Direct3D
[9/1/2015 11:08:40 PM.925] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 11:08:40 PM.925] Loaded at 0x7FF95ADD0000
[9/1/2015 11:08:40 PM.926] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 11:08:40 PM.926] Creating Direct3D 11 device and swap chain
[9/1/2015 11:08:40 PM.936] Swap Chain created: 0x8557FEF610
[9/1/2015 11:08:40 PM.937] Swap Chain VTable: 0x8557FEF610
[9/1/2015 11:08:40 PM.937] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 11:08:40 PM.937] 0x4154415756535540;0xC024AC8D48564155;0x240EC8148FFFFFE
[9/1/2015 11:08:40 PM.937] D3D11Present: 0x7FF913924520
[9/1/2015 11:08:40 PM.937] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 11:08:40 PM.938] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 11:08:40 PM.938] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 11:08:40 PM.948] Direct3D initialized
[9/1/2015 11:08:40 PM.949] Initialized DirectX
[9/1/2015 11:08:40 PM.949] Direct3D watcher thread spawned
[9/1/2015 11:08:41 PM.042] Getting device
[9/1/2015 11:08:41 PM.042] Retrieved device
[9/1/2015 11:08:41 PM.042] Creating wrapper
[9/1/2015 11:08:41 PM.144] Wrapper created
[9/1/2015 11:08:41 PM.151] Effect created
[9/1/2015 11:08:41 PM.151] Creating buffer
[9/1/2015 11:08:41 PM.152] Created buffer
[9/1/2015 11:08:41 PM.152] Creating blend state
[9/1/2015 11:08:41 PM.152] Created blend state
[9/1/2015 11:08:41 PM.152] Done with creation
[9/1/2015 11:08:41 PM.155] Initializing texture system.
[9/1/2015 11:08:41 PM.156] Initializing texture system; phase 1
[9/1/2015 11:08:41 PM.156] Initializing texture system; phase 2
[9/1/2015 11:08:41 PM.156] Initializing texture system; phase 3
[9/1/2015 11:08:41 PM.157] Initializing texture system; phase 4
[9/1/2015 11:08:41 PM.157] Initializing texture system; phase 5
[9/1/2015 11:08:41 PM.157] Initializing texture system; phase 6
[9/1/2015 11:08:41 PM.158] Initializing texture system; phase 7
[9/1/2015 11:08:41 PM.161] Initializing texture system; phase 8
[9/1/2015 11:08:41 PM.161] Initializing texture system; phase 9
[9/1/2015 11:08:41 PM.161] Initializing texture system; phase 10
[9/1/2015 11:08:41 PM.165] Initializing texture system; phase 11
[9/1/2015 11:08:41 PM.165] Initializing texture system; phase 12
[9/1/2015 11:08:41 PM.165] Initializing texture system; phase 13
[9/1/2015 11:08:41 PM.166] Initializing texture system; phase 14
[9/1/2015 11:08:41 PM.564] Fatal error during pre init
[9/1/2015 11:08:43 PM.753] 
[9/1/2015 11:08:43 PM.753] ==============================
[9/1/2015 11:08:43 PM.754] UNHANDLED EXCEPTION OCCURRED
[9/1/2015 11:08:43 PM.754] ------------------------------
[9/1/2015 11:08:43 PM.754] Origin: HOOK
[9/1/2015 11:08:43 PM.754] ------------------------------
[9/1/2015 11:08:43 PM.754] Exception type: System.NullReferenceException
[9/1/2015 11:08:43 PM.755] Exception message: Object reference not set to an instance of an object.
[9/1/2015 11:08:43 PM.756] ------------------------------
[9/1/2015 11:08:43 PM.756] Inner exceptions:
[9/1/2015 11:08:43 PM.756] ------------------------------
[9/1/2015 11:08:43 PM.756] Stack trace:
[9/1/2015 11:08:43 PM.757] at Rage.HookManager.OnRender(Object sender, EventArgs e)
[9/1/2015 11:08:43 PM.757] at Rage.D3DManager.OnRenderInvoke()
[9/1/2015 11:08:43 PM.757] at std._Func_impl<void (__cdecl*)(void),std::allocator<int>,void>._Do_call(_Func_impl<void (__cdecl\*)(void)\,std::allocator<int>\,void>* )
[9/1/2015 11:08:43 PM.757] at std._Func_class<void>.()(_Func_class<void>* )
[9/1/2015 11:08:43 PM.757] ==============================
[9/1/2015 11:08:43 PM.757] 
[9/1/2015 11:08:45 PM.950] Direct3D watcher thread ended
[9/1/2015 11:09:43 PM.975] 
[9/1/2015 11:09:43 PM.976] 
[9/1/2015 11:09:43 PM.976] 
[9/1/2015 11:09:43 PM.976] ====================================================================================================
[9/1/2015 11:09:43 PM.976] Started new log on 9/1/2015 11:09:43 PM.975
[9/1/2015 11:09:43 PM.976] ====================================================================================================
[9/1/2015 11:09:43 PM.973] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 11:09:43 PM.977] Log verbosity: Verbose
[9/1/2015 11:09:43 PM.978] Initializing input system
[9/1/2015 11:09:43 PM.981] Initializing game console
[9/1/2015 11:09:43 PM.988] Console key has been set to F4 (key code: 115)
[9/1/2015 11:09:44 PM.025] Initializing console variable "SkipGameIntro".
[9/1/2015 11:09:44 PM.025] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 11:09:44 PM.028] Read value: <null>
[9/1/2015 11:09:44 PM.029] Initializing console variable "DisableRenderVersionText".
[9/1/2015 11:09:44 PM.029] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 11:09:44 PM.036] Read value: True
[9/1/2015 11:09:44 PM.036] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 11:09:44 PM.036] Initializing console variable "ConsoleKey".
[9/1/2015 11:09:44 PM.037] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 11:09:44 PM.037] Read value: D0
[9/1/2015 11:09:44 PM.038] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 11:09:44 PM.038] Console key has been set to D0 (key code: 48)
[9/1/2015 11:09:44 PM.038] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 11:09:44 PM.038] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 11:09:44 PM.039] Read value: 10000
[9/1/2015 11:09:44 PM.039] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 11:09:44 PM.039] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 11:09:44 PM.039] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 11:09:44 PM.040] Read value: <null>
[9/1/2015 11:09:44 PM.040] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 11:09:44 PM.040] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 11:09:44 PM.041] Read value: <null>
[9/1/2015 11:09:44 PM.041] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 11:09:44 PM.041] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 11:09:44 PM.042] Read value: <null>
[9/1/2015 11:09:44 PM.042] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 11:09:44 PM.042] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 11:09:44 PM.042] Read value: <null>
[9/1/2015 11:09:44 PM.043] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 11:09:44 PM.043] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 11:09:44 PM.043] Read value: <null>
[9/1/2015 11:09:44 PM.044] Console initialized
[9/1/2015 11:09:44 PM.044] Initializing forms manager
[9/1/2015 11:09:44 PM.047] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 11:09:44 PM.055] ================ RAGE Plugin Hook ================
[9/1/2015 11:09:44 PM.063] Checking game support
[9/1/2015 11:09:44 PM.067] Product name: Grand Theft Auto V
[9/1/2015 11:09:44 PM.067] Product version: 1.0.393.4
[9/1/2015 11:09:44 PM.067] Is steam version: False
[9/1/2015 11:09:44 PM.068] Initializing DirectX
[9/1/2015 11:09:44 PM.072] Initializing Direct3D
[9/1/2015 11:09:44 PM.072] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 11:09:44 PM.073] Loaded at 0x7FF95ADD0000
[9/1/2015 11:09:44 PM.073] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 11:09:44 PM.073] Creating Direct3D 11 device and swap chain
[9/1/2015 11:09:44 PM.093] Attempting feature level 10_1
[9/1/2015 11:09:44 PM.108] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 11:09:44 PM.117] Swap Chain created: 0xA76AB09A70
[9/1/2015 11:09:44 PM.117] Swap Chain VTable: 0xA76AB09A70
[9/1/2015 11:09:44 PM.117] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 11:09:44 PM.117] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 11:09:44 PM.118] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 11:09:44 PM.118] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 11:09:44 PM.118] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 11:09:44 PM.118] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 11:09:44 PM.125] Direct3D initialized
[9/1/2015 11:09:44 PM.125] Initialized DirectX
[9/1/2015 11:09:44 PM.126] Direct3D watcher thread spawned
[9/1/2015 11:09:45 PM.101] Getting device
[9/1/2015 11:09:45 PM.101] Retrieved device
[9/1/2015 11:09:45 PM.101] Creating wrapper
[9/1/2015 11:09:45 PM.173] Wrapper created
[9/1/2015 11:09:45 PM.178] Effect created
[9/1/2015 11:09:45 PM.178] Creating buffer
[9/1/2015 11:09:45 PM.178] Created buffer
[9/1/2015 11:09:45 PM.178] Creating blend state
[9/1/2015 11:09:45 PM.178] Created blend state
[9/1/2015 11:09:45 PM.179] Done with creation
[9/1/2015 11:09:45 PM.213] Initializing texture system.
[9/1/2015 11:09:45 PM.214] Initializing texture system; phase 1
[9/1/2015 11:09:45 PM.214] Initializing texture system; phase 2
[9/1/2015 11:09:45 PM.222] Initializing texture system; phase 3
[9/1/2015 11:09:45 PM.222] Initializing texture system; phase 4
[9/1/2015 11:09:45 PM.233] Initializing texture system; phase 5
[9/1/2015 11:09:45 PM.235] Initializing texture system; phase 6
[9/1/2015 11:09:45 PM.237] Initializing texture system; phase 7
[9/1/2015 11:09:45 PM.240] Initializing texture system; phase 8
[9/1/2015 11:09:45 PM.242] Initializing texture system; phase 9
[9/1/2015 11:09:45 PM.243] Initializing texture system; phase 10
[9/1/2015 11:09:45 PM.247] Initializing texture system; phase 11
[9/1/2015 11:09:45 PM.247] Initializing texture system; phase 12
[9/1/2015 11:09:45 PM.249] Initializing texture system; phase 13
[9/1/2015 11:09:45 PM.249] Initializing texture system; phase 14
[9/1/2015 11:09:49 PM.127] Direct3D watcher thread ended
[9/1/2015 11:10:16 PM.578] Initializing game support
[9/1/2015 11:10:24 PM.821] Compatibility level: 0
[9/1/2015 11:10:24 PM.821] Supported version detected
[9/1/2015 11:10:24 PM.821] ==================================================
[9/1/2015 11:10:25 PM.073] Patched IsDebuggerPresent
[9/1/2015 11:10:25 PM.324] Waiting for game initialization
[9/1/2015 11:10:25 PM.675] Initializing hook
[9/1/2015 11:10:25 PM.926] Completing interoperability
[9/1/2015 11:10:25 PM.926] Initialization code 1.
[9/1/2015 11:10:25 PM.926] Initialization code 2.
[9/1/2015 11:10:25 PM.926] Initialization code 3.
[9/1/2015 11:10:25 PM.929] 1 Address: 0x00007FF741F7340C
[9/1/2015 11:10:25 PM.930] Calling func 1
[9/1/2015 11:10:25 PM.936] 2 Address: 0x00007FF7429FDCB2
[9/1/2015 11:10:25 PM.936] 3 Address: 0x00007FF7415C5D0E
[9/1/2015 11:10:25 PM.941] Address: 0x00007FF7429FDC50
[9/1/2015 11:10:25 PM.942] Unknown var: 0x00007FF7438CD310
[9/1/2015 11:10:25 PM.942] Initialization code 4.
[9/1/2015 11:10:25 PM.942] Completing interoperability, phase 1
[9/1/2015 11:10:25 PM.943] Completing interoperability, phase 2
[9/1/2015 11:10:25 PM.943] Completing interoperability, phase 3
[9/1/2015 11:10:25 PM.943] Completing interoperability, phase 4
[9/1/2015 11:10:25 PM.943] Completing interoperability, phase 5
[9/1/2015 11:10:25 PM.943] Completing interoperability, phase 6
[9/1/2015 11:10:25 PM.944] Completing interoperability, phase 7
[9/1/2015 11:10:35 PM.430] Initializing console variable "TimeScale".
[9/1/2015 11:10:35 PM.430] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 11:10:35 PM.431] Read value: <null>
[9/1/2015 11:10:37 PM.509] 
[9/1/2015 11:10:37 PM.548] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/1/2015 11:10:37 PM.548] ==================================================
[9/1/2015 11:10:37 PM.548] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/1/2015 11:10:37 PM.548] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/1/2015 11:10:37 PM.548] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/1/2015 11:10:37 PM.548] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/1/2015 11:10:37 PM.548] This system can be disabled in the settings dialog of the launcher.
[9/1/2015 11:10:37 PM.548] ==================================================
[9/1/2015 11:10:37 PM.562] 
[9/1/2015 11:10:37 PM.599] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 11:10:39 PM.682] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:10:39 PM.685] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:10:39 PM.690] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:10:39 PM.711] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 11:10:40 PM.014] ---------------------------------------------------------------------
[9/1/2015 11:10:40 PM.015] LSPD FIRST RESPONSE
[9/1/2015 11:10:40 PM.015] Version 0.2b
[9/1/2015 11:10:40 PM.015] A G17 Media Modification
[9/1/2015 11:10:40 PM.015] - Developed by LMS & Sam
[9/1/2015 11:10:40 PM.015] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 11:10:40 PM.015] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:10:40 PM.015] ---------------------------------------------------------------------
[9/1/2015 11:10:40 PM.015] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 11:10:40 PM.015] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:10:40 PM.274] Cached police
[9/1/2015 11:10:40 PM.274] Cached police2
[9/1/2015 11:10:40 PM.274] Cached policet
[9/1/2015 11:10:40 PM.274] Cached sheriff2
[9/1/2015 11:10:40 PM.274] Cached sheriff
[9/1/2015 11:10:40 PM.274] Cached police4
[9/1/2015 11:10:40 PM.274] Cached policeb
[9/1/2015 11:10:40 PM.274] Cached policeb
[9/1/2015 11:10:40 PM.274] Cached policeb
[9/1/2015 11:10:40 PM.274] Cached fbi2
[9/1/2015 11:10:40 PM.274] Cached policeold1
[9/1/2015 11:10:40 PM.274] Cached policeold2
[9/1/2015 11:10:40 PM.274] Cached policeold2
[9/1/2015 11:10:40 PM.274] Cached buzzard
[9/1/2015 11:10:40 PM.274] Cached polmav
[9/1/2015 11:10:40 PM.274] Cached frogger2
[9/1/2015 11:10:40 PM.274] Cached ambulance
[9/1/2015 11:10:40 PM.274] Cached firetruk
[9/1/2015 11:10:40 PM.372] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 11:10:40 PM.379] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:10:40 PM.395] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:10:40 PM.397] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:10:40 PM.399] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:10:40 PM.422] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 11:10:40 PM.423] at System.Reflection.Assembly.GetTypes()
[9/1/2015 11:10:40 PM.423] at ?.?()
[9/1/2015 11:10:40 PM.423] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:10:40 PM.423] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:10:40 PM.442] LSPD First Response: 
[9/1/2015 11:10:40 PM.443] LSPD First Response: ==============================
[9/1/2015 11:10:40 PM.443] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 11:10:40 PM.443] LSPD First Response: ------------------------------
[9/1/2015 11:10:40 PM.443] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 11:10:40 PM.444] LSPD First Response: ------------------------------
[9/1/2015 11:10:40 PM.444] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 11:10:40 PM.444] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 11:10:40 PM.445] Parameter name: second
[9/1/2015 11:10:40 PM.445] LSPD First Response: ------------------------------
[9/1/2015 11:10:40 PM.445] LSPD First Response: Inner exceptions:
[9/1/2015 11:10:40 PM.445] LSPD First Response: ------------------------------
[9/1/2015 11:10:40 PM.445] LSPD First Response: Stack trace:
[9/1/2015 11:10:40 PM.447] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 11:10:40 PM.447] at ?.?()
[9/1/2015 11:10:40 PM.447] at ?..ctor()
[9/1/2015 11:10:40 PM.447] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 11:10:40 PM.448] at Rage.GameFiber.Main()
[9/1/2015 11:10:40 PM.448] LSPD First Response: ==============================
[9/1/2015 11:10:40 PM.448] LSPD First Response: 
[9/1/2015 11:10:52 PM.462] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 11:10:54 PM.077] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:10:54 PM.080] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:10:54 PM.083] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:10:54 PM.142] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 11:11:25 PM.247] 
[9/1/2015 11:11:25 PM.279] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 11:11:26 PM.852] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:11:26 PM.855] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:11:26 PM.858] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:11:26 PM.875] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 11:11:26 PM.914] ---------------------------------------------------------------------
[9/1/2015 11:11:26 PM.914] LSPD FIRST RESPONSE
[9/1/2015 11:11:26 PM.914] Version 0.2b
[9/1/2015 11:11:26 PM.914] A G17 Media Modification
[9/1/2015 11:11:26 PM.914] - Developed by LMS & Sam
[9/1/2015 11:11:26 PM.914] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 11:11:26 PM.914] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:11:26 PM.914] ---------------------------------------------------------------------
[9/1/2015 11:11:26 PM.914] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 11:11:26 PM.914] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:11:27 PM.103] Cached police
[9/1/2015 11:11:27 PM.103] Cached police2
[9/1/2015 11:11:27 PM.103] Cached policet
[9/1/2015 11:11:27 PM.103] Cached sheriff2
[9/1/2015 11:11:27 PM.103] Cached sheriff
[9/1/2015 11:11:27 PM.103] Cached police4
[9/1/2015 11:11:27 PM.103] Cached policeb
[9/1/2015 11:11:27 PM.103] Cached policeb
[9/1/2015 11:11:27 PM.103] Cached policeb
[9/1/2015 11:11:27 PM.103] Cached fbi2
[9/1/2015 11:11:27 PM.103] Cached policeold1
[9/1/2015 11:11:27 PM.103] Cached policeold2
[9/1/2015 11:11:27 PM.103] Cached policeold2
[9/1/2015 11:11:27 PM.103] Cached buzzard
[9/1/2015 11:11:27 PM.103] Cached polmav
[9/1/2015 11:11:27 PM.103] Cached frogger2
[9/1/2015 11:11:27 PM.103] Cached ambulance
[9/1/2015 11:11:27 PM.103] Cached firetruk
[9/1/2015 11:11:27 PM.189] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 11:11:27 PM.194] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:11:27 PM.208] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:11:27 PM.209] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:11:27 PM.210] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:11:27 PM.228] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 11:11:27 PM.228] at System.Reflection.Assembly.GetTypes()
[9/1/2015 11:11:27 PM.228] at ?.?()
[9/1/2015 11:11:27 PM.228] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:11:27 PM.229] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:11:27 PM.246] LSPD First Response: 
[9/1/2015 11:11:27 PM.246] LSPD First Response: ==============================
[9/1/2015 11:11:27 PM.246] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 11:11:27 PM.246] LSPD First Response: ------------------------------
[9/1/2015 11:11:27 PM.247] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 11:11:27 PM.247] LSPD First Response: ------------------------------
[9/1/2015 11:11:27 PM.247] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 11:11:27 PM.247] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 11:11:27 PM.247] Parameter name: second
[9/1/2015 11:11:27 PM.248] LSPD First Response: ------------------------------
[9/1/2015 11:11:27 PM.248] LSPD First Response: Inner exceptions:
[9/1/2015 11:11:27 PM.248] LSPD First Response: ------------------------------
[9/1/2015 11:11:27 PM.248] LSPD First Response: Stack trace:
[9/1/2015 11:11:27 PM.250] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 11:11:27 PM.250] at ?.?()
[9/1/2015 11:11:27 PM.250] at ?..ctor()
[9/1/2015 11:11:27 PM.251] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 11:11:27 PM.251] at Rage.GameFiber.Main()
[9/1/2015 11:11:27 PM.251] LSPD First Response: ==============================
[9/1/2015 11:11:27 PM.251] LSPD First Response: 
[9/1/2015 11:16:46 PM.626] 
[9/1/2015 11:16:46 PM.627] 
[9/1/2015 11:16:46 PM.627] 
[9/1/2015 11:16:46 PM.627] ====================================================================================================
[9/1/2015 11:16:46 PM.627] Started new log on 9/1/2015 11:16:46 PM.626
[9/1/2015 11:16:46 PM.627] ====================================================================================================
[9/1/2015 11:16:46 PM.624] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 11:16:46 PM.627] Log verbosity: Verbose
[9/1/2015 11:16:46 PM.628] Initializing input system
[9/1/2015 11:16:46 PM.631] Initializing game console
[9/1/2015 11:16:46 PM.636] Console key has been set to F4 (key code: 115)
[9/1/2015 11:16:46 PM.663] Console initialized
[9/1/2015 11:16:46 PM.663] Initializing forms manager
[9/1/2015 11:16:46 PM.666] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 11:16:46 PM.673] ================ RAGE Plugin Hook ================
[9/1/2015 11:16:46 PM.674] Checking game support
[9/1/2015 11:16:46 PM.679] Product name: Grand Theft Auto V
[9/1/2015 11:16:46 PM.679] Product version: 1.0.393.4
[9/1/2015 11:16:46 PM.679] Is steam version: False
[9/1/2015 11:16:46 PM.847] Initializing game support
[9/1/2015 11:16:46 PM.847] Patching low level keyboard hook
[9/1/2015 11:16:46 PM.847] Patched low level keyboard hook
[9/1/2015 11:16:46 PM.847] Unhooking low level keyboard hook
[9/1/2015 11:16:46 PM.847] Unhooked low level keyboard hook
[9/1/2015 11:16:46 PM.847] Velocity limit removed.
[9/1/2015 11:16:56 PM.173] Compatibility level: 0
[9/1/2015 11:16:56 PM.173] Supported version detected
[9/1/2015 11:16:56 PM.173] ==================================================
[9/1/2015 11:16:56 PM.173] Patched IsDebuggerPresent
[9/1/2015 11:16:56 PM.173] Waiting for game initialization
[9/1/2015 11:16:56 PM.274] Initializing hook
[9/1/2015 11:16:56 PM.274] Completing interoperability
[9/1/2015 11:16:56 PM.274] Initialization code 1.
[9/1/2015 11:16:56 PM.274] Initialization code 2.
[9/1/2015 11:16:56 PM.274] Initialization code 3.
[9/1/2015 11:16:56 PM.274] Initialization code 4.
[9/1/2015 11:16:56 PM.274] Initialization code 5.
[9/1/2015 11:16:56 PM.274] Initialization code 6.
[9/1/2015 11:16:56 PM.274] Initialization code 7.
[9/1/2015 11:16:56 PM.274] Completing interoperability, phase 1
[9/1/2015 11:16:56 PM.274] Completing interoperability, phase 2
[9/1/2015 11:16:56 PM.274] Completing interoperability, phase 3
[9/1/2015 11:16:56 PM.274] Completing interoperability, phase 4
[9/1/2015 11:16:56 PM.274] Completing interoperability, phase 5
[9/1/2015 11:16:56 PM.274] Completing interoperability, phase 6
[9/1/2015 11:16:56 PM.274] Completing interoperability, phase 7
[9/1/2015 11:16:56 PM.276] Initializing DirectX
[9/1/2015 11:16:56 PM.279] Initializing Direct3D
[9/1/2015 11:16:56 PM.279] Loading C:\Windows\system32\d3d11.dll
[9/1/2015 11:16:56 PM.279] Loaded at 0x7FF95ADD0000
[9/1/2015 11:16:56 PM.279] D3D11CreateDeviceAndSwapChain at 0x7FF95ADF5800
[9/1/2015 11:16:56 PM.279] Creating Direct3D 11 device and swap chain
[9/1/2015 11:16:56 PM.302] Attempting feature level 10_1
[9/1/2015 11:16:56 PM.325] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/1/2015 11:16:56 PM.338] Swap Chain created: 0x3D01DD8060
[9/1/2015 11:16:56 PM.338] Swap Chain VTable: 0x3D01DD8060
[9/1/2015 11:16:56 PM.338] Swap Chain VTable_2: 0x7FF95AC896B8
[9/1/2015 11:16:56 PM.338] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/1/2015 11:16:56 PM.338] D3D11Present: 0x7FF95AC7CDE0
[9/1/2015 11:16:56 PM.338] D3D11ResizeBuffers: 0x7FF95AC8F710
[9/1/2015 11:16:56 PM.338] D3D11ResizeTarget: 0x7FF95ACBDBE0
[9/1/2015 11:16:56 PM.338] D3D11SetFullscreenState: 0x7FF95AC8FB40
[9/1/2015 11:16:56 PM.338] Getting device
[9/1/2015 11:16:56 PM.338] Retrieved device
[9/1/2015 11:16:56 PM.338] Creating wrapper
[9/1/2015 11:16:56 PM.355] Direct3D initialized
[9/1/2015 11:16:56 PM.355] Initialized DirectX
[9/1/2015 11:16:56 PM.355] Direct3D watcher thread spawned
[9/1/2015 11:16:56 PM.459] Wrapper created
[9/1/2015 11:16:56 PM.466] Effect created
[9/1/2015 11:16:56 PM.466] Creating buffer
[9/1/2015 11:16:56 PM.466] Created buffer
[9/1/2015 11:16:56 PM.466] Creating blend state
[9/1/2015 11:16:56 PM.466] Created blend state
[9/1/2015 11:16:56 PM.466] Done with creation
[9/1/2015 11:16:56 PM.521] Initializing texture system.
[9/1/2015 11:16:56 PM.521] Initializing texture system; phase 1
[9/1/2015 11:16:56 PM.521] Initializing texture system; phase 2
[9/1/2015 11:16:56 PM.531] Initializing texture system; phase 3
[9/1/2015 11:16:56 PM.531] Initializing texture system; phase 4
[9/1/2015 11:16:56 PM.546] Initializing texture system; phase 5
[9/1/2015 11:16:56 PM.548] Initializing texture system; phase 6
[9/1/2015 11:16:56 PM.550] Initializing texture system; phase 7
[9/1/2015 11:16:56 PM.553] Initializing texture system; phase 8
[9/1/2015 11:16:56 PM.555] Initializing texture system; phase 9
[9/1/2015 11:16:56 PM.556] Initializing texture system; phase 10
[9/1/2015 11:16:56 PM.562] Initializing texture system; phase 11
[9/1/2015 11:16:56 PM.562] Initializing texture system; phase 12
[9/1/2015 11:16:56 PM.565] Initializing texture system; phase 13
[9/1/2015 11:16:56 PM.565] Initializing texture system; phase 14
[9/1/2015 11:17:01 PM.357] Direct3D watcher thread ended
[9/1/2015 11:17:39 PM.144] Initializing console variable "ConsoleKey".
[9/1/2015 11:17:39 PM.144] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 11:17:39 PM.149] Read value: D0
[9/1/2015 11:17:39 PM.149] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 11:17:39 PM.149] Console key has been set to D0 (key code: 48)
[9/1/2015 11:17:39 PM.149] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 11:17:39 PM.149] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 11:17:39 PM.156] Read value: 10000
[9/1/2015 11:17:39 PM.156] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 11:17:39 PM.156] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 11:17:39 PM.156] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 11:17:39 PM.156] Read value: False
[9/1/2015 11:17:39 PM.156] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 11:17:39 PM.156] Initializing console variable "IsDeveloperModeEnabled".
[9/1/2015 11:17:39 PM.156] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/1/2015 11:17:39 PM.157] Read value: False
[9/1/2015 11:17:39 PM.157] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/1/2015 11:17:39 PM.158] Initializing console variable "TimeScale".
[9/1/2015 11:17:39 PM.158] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 11:17:39 PM.158] Read value: 0
[9/1/2015 11:17:39 PM.158] Setting value of console variable "TimeScale" to stored value.
[9/1/2015 11:17:39 PM.158] Initializing console variable "WarnOnPluginLoad".
[9/1/2015 11:17:39 PM.158] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/1/2015 11:17:39 PM.159] Read value: False
[9/1/2015 11:17:39 PM.159] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/1/2015 11:17:39 PM.159] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 11:17:39 PM.159] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 11:17:39 PM.159] Read value: False
[9/1/2015 11:17:39 PM.159] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[9/1/2015 11:17:39 PM.290] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/1/2015 11:17:39 PM.305] 
[9/1/2015 11:17:39 PM.305] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 11:17:39 PM.306] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/1/2015 11:17:40 PM.201] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:17:40 PM.205] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:17:40 PM.206] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:17:40 PM.308] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/1/2015 11:17:40 PM.309] 
[9/1/2015 11:17:40 PM.309] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 11:17:40 PM.309] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/1/2015 11:17:41 PM.109] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:17:41 PM.112] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:17:41 PM.114] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:17:41 PM.135] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 11:17:41 PM.550] ---------------------------------------------------------------------
[9/1/2015 11:17:41 PM.550] LSPD FIRST RESPONSE
[9/1/2015 11:17:41 PM.550] Version 0.2b
[9/1/2015 11:17:41 PM.550] A G17 Media Modification
[9/1/2015 11:17:41 PM.550] - Developed by LMS & Sam
[9/1/2015 11:17:41 PM.550] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 11:17:41 PM.550] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:17:41 PM.550] ---------------------------------------------------------------------
[9/1/2015 11:17:41 PM.550] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 11:17:41 PM.550] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:17:41 PM.762] Cached police
[9/1/2015 11:17:41 PM.762] Cached police2
[9/1/2015 11:17:41 PM.762] Cached policet
[9/1/2015 11:17:41 PM.762] Cached sheriff2
[9/1/2015 11:17:41 PM.762] Cached sheriff
[9/1/2015 11:17:41 PM.762] Cached police4
[9/1/2015 11:17:41 PM.762] Cached policeb
[9/1/2015 11:17:41 PM.763] Cached policeb
[9/1/2015 11:17:41 PM.763] Cached policeb
[9/1/2015 11:17:41 PM.763] Cached fbi2
[9/1/2015 11:17:41 PM.763] Cached policeold1
[9/1/2015 11:17:41 PM.763] Cached policeold2
[9/1/2015 11:17:41 PM.763] Cached policeold2
[9/1/2015 11:17:41 PM.763] Cached buzzard
[9/1/2015 11:17:41 PM.763] Cached polmav
[9/1/2015 11:17:41 PM.763] Cached frogger2
[9/1/2015 11:17:41 PM.763] Cached ambulance
[9/1/2015 11:17:41 PM.763] Cached firetruk
[9/1/2015 11:17:41 PM.856] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 11:17:41 PM.862] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:17:41 PM.873] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:17:41 PM.874] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:17:41 PM.896] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 11:17:41 PM.896] at System.Reflection.Assembly.GetTypes()
[9/1/2015 11:17:41 PM.896] at ?.?()
[9/1/2015 11:17:41 PM.896] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:17:41 PM.896] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:17:41 PM.919] LSPD First Response: 
[9/1/2015 11:17:41 PM.919] LSPD First Response: ==============================
[9/1/2015 11:17:41 PM.919] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 11:17:41 PM.919] LSPD First Response: ------------------------------
[9/1/2015 11:17:41 PM.919] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 11:17:41 PM.919] LSPD First Response: ------------------------------
[9/1/2015 11:17:41 PM.919] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 11:17:41 PM.919] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 11:17:41 PM.919] Parameter name: second
[9/1/2015 11:17:41 PM.919] LSPD First Response: ------------------------------
[9/1/2015 11:17:41 PM.919] LSPD First Response: Inner exceptions:
[9/1/2015 11:17:41 PM.919] LSPD First Response: ------------------------------
[9/1/2015 11:17:41 PM.919] LSPD First Response: Stack trace:
[9/1/2015 11:17:41 PM.921] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 11:17:41 PM.921] at ?.?()
[9/1/2015 11:17:41 PM.921] at ?..ctor()
[9/1/2015 11:17:41 PM.921] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 11:17:41 PM.921] at Rage.GameFiber.Main()
[9/1/2015 11:17:41 PM.921] LSPD First Response: ==============================
[9/1/2015 11:17:41 PM.921] LSPD First Response: 
[9/1/2015 11:19:53 PM.642] 
[9/1/2015 11:19:53 PM.642] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/1/2015 11:19:53 PM.642] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD first response.dll
[9/1/2015 11:19:54 PM.307] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 11:19:54 PM.310] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 11:19:54 PM.311] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 11:19:54 PM.329] Plugin "LSPD First Response" was loaded from "LSPD first response.dll".
[9/1/2015 11:19:54 PM.345] ---------------------------------------------------------------------
[9/1/2015 11:19:54 PM.345] LSPD FIRST RESPONSE
[9/1/2015 11:19:54 PM.345] Version 0.2b
[9/1/2015 11:19:54 PM.345] A G17 Media Modification
[9/1/2015 11:19:54 PM.345] - Developed by LMS & Sam
[9/1/2015 11:19:54 PM.345] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 11:19:54 PM.345] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:19:54 PM.345] ---------------------------------------------------------------------
[9/1/2015 11:19:54 PM.345] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 11:19:54 PM.345] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 11:19:54 PM.511] Cached police
[9/1/2015 11:19:54 PM.511] Cached police2
[9/1/2015 11:19:54 PM.511] Cached policet
[9/1/2015 11:19:54 PM.511] Cached sheriff2
[9/1/2015 11:19:54 PM.511] Cached sheriff
[9/1/2015 11:19:54 PM.511] Cached police4
[9/1/2015 11:19:54 PM.511] Cached policeb
[9/1/2015 11:19:54 PM.511] Cached policeb
[9/1/2015 11:19:54 PM.511] Cached policeb
[9/1/2015 11:19:54 PM.511] Cached fbi2
[9/1/2015 11:19:54 PM.511] Cached policeold1
[9/1/2015 11:19:54 PM.511] Cached policeold2
[9/1/2015 11:19:54 PM.511] Cached policeold2
[9/1/2015 11:19:54 PM.511] Cached buzzard
[9/1/2015 11:19:54 PM.511] Cached polmav
[9/1/2015 11:19:54 PM.511] Cached frogger2
[9/1/2015 11:19:54 PM.512] Cached ambulance
[9/1/2015 11:19:54 PM.512] Cached firetruk
[9/1/2015 11:19:54 PM.583] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/1/2015 11:19:54 PM.588] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:19:54 PM.622] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:19:54 PM.623] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 11:19:54 PM.642] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/1/2015 11:19:54 PM.642] at System.Reflection.Assembly.GetTypes()
[9/1/2015 11:19:54 PM.642] at ?.?()
[9/1/2015 11:19:54 PM.642] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:19:54 PM.642] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/1/2015 11:19:54 PM.658] LSPD First Response: 
[9/1/2015 11:19:54 PM.658] LSPD First Response: ==============================
[9/1/2015 11:19:54 PM.658] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 11:19:54 PM.658] LSPD First Response: ------------------------------
[9/1/2015 11:19:54 PM.658] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/1/2015 11:19:54 PM.658] LSPD First Response: ------------------------------
[9/1/2015 11:19:54 PM.658] LSPD First Response: Exception type: System.ArgumentNullException
[9/1/2015 11:19:54 PM.658] LSPD First Response: Exception message: Value cannot be null.
[9/1/2015 11:19:54 PM.658] Parameter name: second
[9/1/2015 11:19:54 PM.658] LSPD First Response: ------------------------------
[9/1/2015 11:19:54 PM.658] LSPD First Response: Inner exceptions:
[9/1/2015 11:19:54 PM.658] LSPD First Response: ------------------------------
[9/1/2015 11:19:54 PM.658] LSPD First Response: Stack trace:
[9/1/2015 11:19:54 PM.659] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/1/2015 11:19:54 PM.659] at ?.?()
[9/1/2015 11:19:54 PM.659] at ?..ctor()
[9/1/2015 11:19:54 PM.659] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/1/2015 11:19:54 PM.659] at Rage.GameFiber.Main()
[9/1/2015 11:19:54 PM.659] LSPD First Response: ==============================
[9/1/2015 11:19:54 PM.659] LSPD First Response: 
[9/23/2015 8:50:28 PM.482] 
[9/23/2015 8:50:28 PM.500] 
[9/23/2015 8:50:28 PM.501] 
[9/23/2015 8:50:28 PM.501] ====================================================================================================
[9/23/2015 8:50:28 PM.501] Started new log on 9/23/2015 8:50:28 PM.482
[9/23/2015 8:50:28 PM.501] ====================================================================================================
[9/23/2015 8:50:28 PM.480] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 8:50:28 PM.501] Log verbosity: Verbose
[9/23/2015 8:50:28 PM.503] Initializing input system
[9/23/2015 8:50:28 PM.507] Initializing game console
[9/23/2015 8:50:28 PM.517] Console key has been set to F4 (key code: 115)
[9/23/2015 8:50:28 PM.720] Initializing console variable "SkipGameIntro".
[9/23/2015 8:50:28 PM.721] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 8:50:28 PM.728] Read value: <null>
[9/23/2015 8:50:28 PM.728] Initializing console variable "DisableRenderVersionText".
[9/23/2015 8:50:28 PM.728] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 8:50:28 PM.743] Read value: True
[9/23/2015 8:50:28 PM.743] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 8:50:28 PM.744] Initializing console variable "ConsoleKey".
[9/23/2015 8:50:28 PM.744] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 8:50:28 PM.745] Read value: D0
[9/23/2015 8:50:28 PM.746] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 8:50:28 PM.747] Console key has been set to D0 (key code: 48)
[9/23/2015 8:50:28 PM.747] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 8:50:28 PM.748] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 8:50:28 PM.749] Read value: 10000
[9/23/2015 8:50:28 PM.750] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 8:50:28 PM.750] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 8:50:28 PM.750] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 8:50:28 PM.751] Read value: <null>
[9/23/2015 8:50:28 PM.751] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 8:50:28 PM.751] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 8:50:28 PM.752] Read value: <null>
[9/23/2015 8:50:28 PM.752] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 8:50:28 PM.752] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 8:50:28 PM.752] Read value: <null>
[9/23/2015 8:50:28 PM.753] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 8:50:28 PM.753] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 8:50:28 PM.753] Read value: <null>
[9/23/2015 8:50:28 PM.753] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 8:50:28 PM.754] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 8:50:28 PM.754] Read value: <null>
[9/23/2015 8:50:28 PM.754] Console initialized
[9/23/2015 8:50:28 PM.754] Initializing forms manager
[9/23/2015 8:50:28 PM.806] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 8:50:28 PM.826] ================ RAGE Plugin Hook ================
[9/23/2015 8:50:28 PM.833] Checking game support
[9/23/2015 8:50:28 PM.837] Product name: Grand Theft Auto V
[9/23/2015 8:50:28 PM.837] Product version: 1.0.463.1
[9/23/2015 8:50:28 PM.837] Is steam version: False
[9/23/2015 8:50:28 PM.838] Initializing DirectX
[9/23/2015 8:50:28 PM.846] Initializing Direct3D
[9/23/2015 8:50:28 PM.846] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 8:50:28 PM.847] Loaded at 0x7FF9FCB90000
[9/23/2015 8:50:28 PM.847] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 8:50:28 PM.847] Creating Direct3D 11 device and swap chain
[9/23/2015 8:50:28 PM.880] Attempting feature level 10_1
[9/23/2015 8:50:28 PM.901] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/23/2015 8:50:28 PM.931] Swap Chain created: 0xB05E3EC810
[9/23/2015 8:50:28 PM.931] Swap Chain VTable: 0xB05E3EC810
[9/23/2015 8:50:28 PM.934] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 8:50:28 PM.935] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 8:50:28 PM.936] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 8:50:28 PM.937] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 8:50:28 PM.938] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 8:50:28 PM.939] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 8:50:28 PM.951] Direct3D initialized
[9/23/2015 8:50:28 PM.951] Initialized DirectX
[9/23/2015 8:50:28 PM.952] Direct3D watcher thread spawned
[9/23/2015 8:50:29 PM.368] Getting device
[9/23/2015 8:50:29 PM.369] Retrieved device
[9/23/2015 8:50:29 PM.369] Creating wrapper
[9/23/2015 8:50:29 PM.630] Wrapper created
[9/23/2015 8:50:29 PM.693] Effect created
[9/23/2015 8:50:29 PM.693] Creating buffer
[9/23/2015 8:50:29 PM.693] Created buffer
[9/23/2015 8:50:29 PM.693] Creating blend state
[9/23/2015 8:50:29 PM.694] Created blend state
[9/23/2015 8:50:29 PM.694] Done with creation
[9/23/2015 8:50:29 PM.798] Initializing texture system.
[9/23/2015 8:50:29 PM.798] Initializing texture system; phase 1
[9/23/2015 8:50:29 PM.798] Initializing texture system; phase 2
[9/23/2015 8:50:29 PM.841] Initializing texture system; phase 3
[9/23/2015 8:50:29 PM.842] Initializing texture system; phase 4
[9/23/2015 8:50:29 PM.855] Initializing texture system; phase 5
[9/23/2015 8:50:29 PM.858] Initializing texture system; phase 6
[9/23/2015 8:50:29 PM.860] Initializing texture system; phase 7
[9/23/2015 8:50:29 PM.862] Initializing texture system; phase 8
[9/23/2015 8:50:29 PM.864] Initializing texture system; phase 9
[9/23/2015 8:50:29 PM.866] Initializing texture system; phase 10
[9/23/2015 8:50:29 PM.871] Initializing texture system; phase 11
[9/23/2015 8:50:29 PM.871] Initializing texture system; phase 12
[9/23/2015 8:50:29 PM.874] Initializing texture system; phase 13
[9/23/2015 8:50:29 PM.875] Initializing texture system; phase 14
[9/23/2015 8:50:33 PM.952] Direct3D watcher thread ended
[9/23/2015 8:51:11 PM.262] Initializing game support
[9/23/2015 8:51:11 PM.761] Compatibility level: 0
[9/23/2015 8:51:11 PM.761] Supported version detected
[9/23/2015 8:51:11 PM.761] ==================================================
[9/23/2015 8:51:12 PM.012] Patched IsDebuggerPresent
[9/23/2015 8:51:12 PM.264] Waiting for game initialization
[9/23/2015 8:51:12 PM.615] Initializing hook
[9/23/2015 8:51:12 PM.866] Completing interoperability
[9/23/2015 8:51:12 PM.866] Initialization code 1.
[9/23/2015 8:51:12 PM.866] Initialization code 2.
[9/23/2015 8:51:12 PM.867] Initialization code 3.
[9/23/2015 8:51:12 PM.870] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 8:51:12 PM.870] Calling func 1
[9/23/2015 8:51:12 PM.881] 2 Address: 0x00007FF7F30A508E
[9/23/2015 8:51:12 PM.898] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 8:51:12 PM.904] Address: 0x00007FF7F30A502C
[9/23/2015 8:51:12 PM.904] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 8:51:12 PM.904] Initialization code 4.
[9/23/2015 8:51:12 PM.905] Completing interoperability, phase 1
[9/23/2015 8:51:12 PM.905] Completing interoperability, phase 2
[9/23/2015 8:51:12 PM.905] Completing interoperability, phase 3
[9/23/2015 8:51:12 PM.905] Completing interoperability, phase 4
[9/23/2015 8:51:12 PM.905] Completing interoperability, phase 5
[9/23/2015 8:51:12 PM.906] Completing interoperability, phase 6
[9/23/2015 8:51:12 PM.906] Completing interoperability, phase 7
[9/23/2015 8:51:42 PM.631] Initializing console variable "TimeScale".
[9/23/2015 8:51:42 PM.632] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 8:51:42 PM.633] Read value: <null>
[9/23/2015 8:51:45 PM.596] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 8:51:45 PM.688] 
[9/23/2015 8:51:46 PM.538] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/23/2015 8:51:49 PM.428] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 8:51:49 PM.434] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 8:51:49 PM.439] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 8:51:49 PM.581] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/23/2015 8:51:49 PM.583] 
[9/23/2015 8:51:50 PM.655] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/23/2015 8:51:53 PM.283] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 8:51:53 PM.289] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 8:51:53 PM.294] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 8:51:53 PM.339] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/23/2015 8:51:54 PM.133] ---------------------------------------------------------------------
[9/23/2015 8:51:54 PM.133] LSPD FIRST RESPONSE
[9/23/2015 8:51:54 PM.133] Version 0.2b
[9/23/2015 8:51:54 PM.133] A G17 Media Modification
[9/23/2015 8:51:54 PM.133] - Developed by LMS & Sam
[9/23/2015 8:51:54 PM.134] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/23/2015 8:51:54 PM.134] © Copyright 2015, G17 Media, www.lspdfr.com
[9/23/2015 8:51:54 PM.134] ---------------------------------------------------------------------
[9/23/2015 8:51:54 PM.134] LSPD First Response: Running LSPD First Response 0.2b
[9/23/2015 8:51:54 PM.135] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/23/2015 8:51:54 PM.533] Cached police
[9/23/2015 8:51:54 PM.533] Cached police2
[9/23/2015 8:51:54 PM.533] Cached policet
[9/23/2015 8:51:54 PM.533] Cached sheriff2
[9/23/2015 8:51:54 PM.533] Cached sheriff
[9/23/2015 8:51:54 PM.533] Cached police4
[9/23/2015 8:51:54 PM.533] Cached policeb
[9/23/2015 8:51:54 PM.533] Cached policeb
[9/23/2015 8:51:54 PM.534] Cached policeb
[9/23/2015 8:51:54 PM.534] Cached fbi2
[9/23/2015 8:51:54 PM.534] Cached policeold1
[9/23/2015 8:51:54 PM.534] Cached policeold2
[9/23/2015 8:51:54 PM.534] Cached policeold2
[9/23/2015 8:51:54 PM.534] Cached buzzard
[9/23/2015 8:51:54 PM.534] Cached polmav
[9/23/2015 8:51:54 PM.534] Cached frogger2
[9/23/2015 8:51:54 PM.534] Cached ambulance
[9/23/2015 8:51:54 PM.534] Cached firetruk
[9/23/2015 8:51:54 PM.670] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/23/2015 8:51:54 PM.734] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 8:51:54 PM.749] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/23/2015 8:51:54 PM.751] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 8:51:54 PM.752] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 8:51:54 PM.753] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/23/2015 8:51:54 PM.754] LSPD First Response: Creating plugin: BankCallouts.Main
[9/23/2015 8:51:54 PM.754] LSPD First Response: Creating plugin: CalloutsV.Main
[9/23/2015 8:51:54 PM.854] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/23/2015 8:51:54 PM.854] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/23/2015 8:51:54 PM.855] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/23/2015 8:51:54 PM.856] LSPD First Response: Bank Callouts Activated
[9/23/2015 8:51:54 PM.857] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/23/2015 8:51:54 PM.857] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/23/2015 8:51:54 PM.858] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/23/2015 8:51:54 PM.859] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/23/2015 8:51:54 PM.859] StraysCallouts initialized
[9/23/2015 8:51:54 PM.860] LSPD First Response: [Wilderness Callouts] Loaded
[9/23/2015 8:51:54 PM.860] LSPD First Response: We have 1 callouts registered
[9/23/2015 8:51:54 PM.861] LSPD First Response: CalloutManager initialized
[9/23/2015 8:55:49 PM.583] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/23/2015 8:55:49 PM.592] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/23/2015 8:55:49 PM.593] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/23/2015 8:55:49 PM.595] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/23/2015 8:55:49 PM.595] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/23/2015 8:55:49 PM.595] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/23/2015 8:55:49 PM.595] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/23/2015 8:55:49 PM.596] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[9/23/2015 8:55:49 PM.596] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/23/2015 8:55:49 PM.597] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/23/2015 8:55:49 PM.597] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/23/2015 8:55:49 PM.597] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/23/2015 8:55:49 PM.598] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/23/2015 8:55:49 PM.598] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/23/2015 8:55:49 PM.598] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/23/2015 8:55:49 PM.598] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/23/2015 8:55:49 PM.599] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/23/2015 8:55:49 PM.599] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/23/2015 8:55:49 PM.599] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/23/2015 8:55:49 PM.599] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/23/2015 8:55:49 PM.600] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/23/2015 8:55:49 PM.600] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/23/2015 8:55:49 PM.600] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/23/2015 8:55:49 PM.600] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/23/2015 8:55:49 PM.601] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/23/2015 8:55:49 PM.602] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/23/2015 8:55:49 PM.602] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/23/2015 8:55:49 PM.602] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/23/2015 8:55:49 PM.844] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/23/2015 8:55:49 PM.845] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/23/2015 8:55:49 PM.845] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/23/2015 8:55:49 PM.846] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/23/2015 8:55:49 PM.846] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/23/2015 8:55:49 PM.846] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/23/2015 8:55:49 PM.846] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/23/2015 8:55:49 PM.847] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/23/2015 8:55:49 PM.847] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/23/2015 8:55:49 PM.847] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/23/2015 8:55:49 PM.847] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/23/2015 8:55:49 PM.848] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/23/2015 8:55:49 PM.848] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/23/2015 8:55:49 PM.848] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/23/2015 8:55:49 PM.848] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/23/2015 8:55:49 PM.849] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/23/2015 8:55:49 PM.849] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/23/2015 8:55:49 PM.887] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/23/2015 8:55:55 PM.352] LSPD First Response: 
[9/23/2015 8:55:55 PM.353] LSPD First Response: ==============================
[9/23/2015 8:55:55 PM.353] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/23/2015 8:55:55 PM.353] LSPD First Response: ------------------------------
[9/23/2015 8:55:55 PM.353] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[9/23/2015 8:55:55 PM.354] LSPD First Response: ------------------------------
[9/23/2015 8:55:55 PM.354] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[9/23/2015 8:55:55 PM.354] LSPD First Response: Exception message: Operation is not valid because this Rage.Ped is invalid.
[9/23/2015 8:55:55 PM.354] LSPD First Response: ------------------------------
[9/23/2015 8:55:55 PM.354] LSPD First Response: Inner exceptions:
[9/23/2015 8:55:55 PM.354] LSPD First Response: ------------------------------
[9/23/2015 8:55:55 PM.355] LSPD First Response: Stack trace:
[9/23/2015 8:55:55 PM.436] LSPD First Response: at Rage.Ped.set_Voice(String value)
[9/23/2015 8:55:55 PM.436] at LSPD_First_Response.Engine.Scripting.Entities.Persona.?()
[9/23/2015 8:55:55 PM.436] at LSPD_First_Response.Engine.Scripting.Entities.Persona..ctor(Ped A_0)
[9/23/2015 8:55:55 PM.436] at ?..ctor(UInt32 A_0)
[9/23/2015 8:55:55 PM.436] at ?.?(UInt32 A_0)
[9/23/2015 8:55:55 PM.437] at ?.?(Ped A_0)
[9/23/2015 8:55:55 PM.437] at LSPD_First_Response.ArrestManager.?()
[9/23/2015 8:55:55 PM.437] at LSPD_First_Response.ArrestManager.?()
[9/23/2015 8:55:55 PM.437] at Rage.GameFiber.Main()
[9/23/2015 8:55:55 PM.437] LSPD First Response: ==============================
[9/23/2015 8:55:55 PM.437] LSPD First Response: 
[9/23/2015 9:07:33 PM.965] 
[9/23/2015 9:07:33 PM.969] 
[9/23/2015 9:07:33 PM.969] 
[9/23/2015 9:07:33 PM.969] ====================================================================================================
[9/23/2015 9:07:33 PM.970] Started new log on 9/23/2015 9:07:33 PM.965
[9/23/2015 9:07:33 PM.970] ====================================================================================================
[9/23/2015 9:07:33 PM.961] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 9:07:33 PM.970] Log verbosity: Verbose
[9/23/2015 9:07:33 PM.973] Initializing input system
[9/23/2015 9:07:33 PM.979] Initializing game console
[9/23/2015 9:07:33 PM.990] Console key has been set to F4 (key code: 115)
[9/23/2015 9:07:34 PM.052] Initializing console variable "SkipGameIntro".
[9/23/2015 9:07:34 PM.053] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 9:07:34 PM.067] Read value: <null>
[9/23/2015 9:07:34 PM.070] Initializing console variable "DisableRenderVersionText".
[9/23/2015 9:07:34 PM.071] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 9:07:34 PM.080] Read value: True
[9/23/2015 9:07:34 PM.089] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 9:07:34 PM.093] Initializing console variable "ConsoleKey".
[9/23/2015 9:07:34 PM.094] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 9:07:34 PM.095] Read value: D0
[9/23/2015 9:07:34 PM.096] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 9:07:34 PM.096] Console key has been set to D0 (key code: 48)
[9/23/2015 9:07:34 PM.096] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 9:07:34 PM.096] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 9:07:34 PM.097] Read value: 10000
[9/23/2015 9:07:34 PM.097] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 9:07:34 PM.098] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 9:07:34 PM.098] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 9:07:34 PM.099] Read value: <null>
[9/23/2015 9:07:34 PM.099] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 9:07:34 PM.099] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 9:07:34 PM.103] Read value: <null>
[9/23/2015 9:07:34 PM.103] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 9:07:34 PM.104] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 9:07:34 PM.107] Read value: <null>
[9/23/2015 9:07:34 PM.109] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 9:07:34 PM.110] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 9:07:34 PM.111] Read value: <null>
[9/23/2015 9:07:34 PM.111] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 9:07:34 PM.112] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 9:07:34 PM.113] Read value: <null>
[9/23/2015 9:07:34 PM.113] Console initialized
[9/23/2015 9:07:34 PM.113] Initializing forms manager
[9/23/2015 9:07:34 PM.119] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 9:07:34 PM.134] ================ RAGE Plugin Hook ================
[9/23/2015 9:07:34 PM.144] Checking game support
[9/23/2015 9:07:34 PM.148] Product name: Grand Theft Auto V
[9/23/2015 9:07:34 PM.149] Product version: 1.0.463.1
[9/23/2015 9:07:34 PM.149] Is steam version: False
[9/23/2015 9:07:34 PM.150] Initializing DirectX
[9/23/2015 9:07:34 PM.159] Initializing Direct3D
[9/23/2015 9:07:34 PM.160] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 9:07:34 PM.160] Loaded at 0x7FF9FCB90000
[9/23/2015 9:07:34 PM.160] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 9:07:34 PM.161] Creating Direct3D 11 device and swap chain
[9/23/2015 9:07:34 PM.177] Swap Chain created: 0x8FFD1CAD20
[9/23/2015 9:07:34 PM.178] Swap Chain VTable: 0x8FFD1CAD20
[9/23/2015 9:07:34 PM.179] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 9:07:34 PM.181] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 9:07:34 PM.182] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 9:07:34 PM.183] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 9:07:34 PM.216] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 9:07:34 PM.223] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 9:07:34 PM.236] Direct3D initialized
[9/23/2015 9:07:34 PM.238] Initialized DirectX
[9/23/2015 9:07:34 PM.239] Direct3D watcher thread spawned
[9/23/2015 9:07:35 PM.144] Getting device
[9/23/2015 9:07:35 PM.145] Retrieved device
[9/23/2015 9:07:35 PM.145] Creating wrapper
[9/23/2015 9:07:35 PM.281] Wrapper created
[9/23/2015 9:07:35 PM.289] Effect created
[9/23/2015 9:07:35 PM.290] Creating buffer
[9/23/2015 9:07:35 PM.290] Created buffer
[9/23/2015 9:07:35 PM.290] Creating blend state
[9/23/2015 9:07:35 PM.291] Created blend state
[9/23/2015 9:07:35 PM.291] Done with creation
[9/23/2015 9:07:35 PM.349] Initializing texture system.
[9/23/2015 9:07:35 PM.349] Initializing texture system; phase 1
[9/23/2015 9:07:35 PM.350] Initializing texture system; phase 2
[9/23/2015 9:07:35 PM.360] Initializing texture system; phase 3
[9/23/2015 9:07:35 PM.361] Initializing texture system; phase 4
[9/23/2015 9:07:35 PM.378] Initializing texture system; phase 5
[9/23/2015 9:07:35 PM.380] Initializing texture system; phase 6
[9/23/2015 9:07:35 PM.383] Initializing texture system; phase 7
[9/23/2015 9:07:35 PM.388] Initializing texture system; phase 8
[9/23/2015 9:07:35 PM.390] Initializing texture system; phase 9
[9/23/2015 9:07:35 PM.392] Initializing texture system; phase 10
[9/23/2015 9:07:35 PM.397] Initializing texture system; phase 11
[9/23/2015 9:07:35 PM.397] Initializing texture system; phase 12
[9/23/2015 9:07:35 PM.400] Initializing texture system; phase 13
[9/23/2015 9:07:35 PM.400] Initializing texture system; phase 14
[9/23/2015 9:07:39 PM.252] Direct3D watcher thread ended
[9/23/2015 9:09:33 PM.462] Initializing game support
[9/23/2015 9:09:33 PM.948] Compatibility level: 0
[9/23/2015 9:09:33 PM.951] Supported version detected
[9/23/2015 9:09:33 PM.951] ==================================================
[9/23/2015 9:09:34 PM.229] Patched IsDebuggerPresent
[9/23/2015 9:09:34 PM.484] Waiting for game initialization
[9/23/2015 9:09:34 PM.839] Initializing hook
[9/23/2015 9:09:35 PM.090] Completing interoperability
[9/23/2015 9:09:35 PM.093] Initialization code 1.
[9/23/2015 9:09:35 PM.093] Initialization code 2.
[9/23/2015 9:09:35 PM.093] Initialization code 3.
[9/23/2015 9:09:35 PM.102] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 9:09:35 PM.104] Calling func 1
[9/23/2015 9:09:35 PM.126] 2 Address: 0x00007FF7F30A508E
[9/23/2015 9:09:35 PM.167] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 9:09:35 PM.181] Address: 0x00007FF7F30A502C
[9/23/2015 9:09:35 PM.182] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 9:09:35 PM.185] Initialization code 4.
[9/23/2015 9:09:35 PM.185] Completing interoperability, phase 1
[9/23/2015 9:09:35 PM.189] Completing interoperability, phase 2
[9/23/2015 9:09:35 PM.193] Completing interoperability, phase 3
[9/23/2015 9:09:35 PM.199] Completing interoperability, phase 4
[9/23/2015 9:09:35 PM.199] Completing interoperability, phase 5
[9/23/2015 9:09:35 PM.199] Completing interoperability, phase 6
[9/23/2015 9:09:35 PM.200] Completing interoperability, phase 7
[9/23/2015 9:09:56 PM.212] Initializing console variable "TimeScale".
[9/23/2015 9:09:56 PM.213] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 9:09:56 PM.214] Read value: <null>
[9/23/2015 9:09:59 PM.008] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 9:09:59 PM.037] 
[9/23/2015 9:09:59 PM.477] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/23/2015 9:10:02 PM.269] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 9:10:02 PM.276] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 9:10:02 PM.281] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 9:10:02 PM.389] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/23/2015 9:10:02 PM.391] 
[9/23/2015 9:10:02 PM.615] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/23/2015 9:10:05 PM.237] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 9:10:05 PM.244] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 9:10:05 PM.248] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 9:10:05 PM.281] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/23/2015 9:10:05 PM.880] ---------------------------------------------------------------------
[9/23/2015 9:10:05 PM.880] LSPD FIRST RESPONSE
[9/23/2015 9:10:05 PM.880] Version 0.2b
[9/23/2015 9:10:05 PM.881] A G17 Media Modification
[9/23/2015 9:10:05 PM.881] - Developed by LMS & Sam
[9/23/2015 9:10:05 PM.881] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/23/2015 9:10:05 PM.881] © Copyright 2015, G17 Media, www.lspdfr.com
[9/23/2015 9:10:05 PM.881] ---------------------------------------------------------------------
[9/23/2015 9:10:05 PM.881] LSPD First Response: Running LSPD First Response 0.2b
[9/23/2015 9:10:05 PM.882] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/23/2015 9:10:06 PM.300] Cached police
[9/23/2015 9:10:06 PM.300] Cached police2
[9/23/2015 9:10:06 PM.300] Cached policet
[9/23/2015 9:10:06 PM.300] Cached sheriff2
[9/23/2015 9:10:06 PM.300] Cached sheriff
[9/23/2015 9:10:06 PM.300] Cached police4
[9/23/2015 9:10:06 PM.300] Cached policeb
[9/23/2015 9:10:06 PM.300] Cached policeb
[9/23/2015 9:10:06 PM.300] Cached policeb
[9/23/2015 9:10:06 PM.300] Cached fbi2
[9/23/2015 9:10:06 PM.300] Cached policeold1
[9/23/2015 9:10:06 PM.300] Cached policeold2
[9/23/2015 9:10:06 PM.300] Cached policeold2
[9/23/2015 9:10:06 PM.300] Cached buzzard
[9/23/2015 9:10:06 PM.301] Cached polmav
[9/23/2015 9:10:06 PM.301] Cached frogger2
[9/23/2015 9:10:06 PM.301] Cached ambulance
[9/23/2015 9:10:06 PM.301] Cached firetruk
[9/23/2015 9:10:06 PM.471] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/23/2015 9:10:06 PM.479] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 9:10:06 PM.498] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/23/2015 9:10:06 PM.500] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 9:10:06 PM.501] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 9:10:06 PM.503] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/23/2015 9:10:06 PM.505] LSPD First Response: Creating plugin: BankCallouts.Main
[9/23/2015 9:10:06 PM.506] LSPD First Response: Creating plugin: CalloutsV.Main
[9/23/2015 9:10:06 PM.569] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/23/2015 9:10:06 PM.569] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/23/2015 9:10:06 PM.570] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/23/2015 9:10:06 PM.571] LSPD First Response: Bank Callouts Activated
[9/23/2015 9:10:06 PM.572] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/23/2015 9:10:06 PM.574] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/23/2015 9:10:06 PM.574] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/23/2015 9:10:06 PM.577] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/23/2015 9:10:06 PM.578] StraysCallouts initialized
[9/23/2015 9:10:06 PM.579] LSPD First Response: [Wilderness Callouts] Loaded
[9/23/2015 9:10:06 PM.579] LSPD First Response: We have 1 callouts registered
[9/23/2015 9:10:06 PM.580] LSPD First Response: CalloutManager initialized
[9/23/2015 9:16:00 PM.139] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/23/2015 9:16:00 PM.142] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/23/2015 9:16:00 PM.143] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/23/2015 9:16:00 PM.145] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/23/2015 9:16:00 PM.146] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/23/2015 9:16:00 PM.146] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/23/2015 9:16:00 PM.147] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/23/2015 9:16:00 PM.147] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[9/23/2015 9:16:00 PM.147] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/23/2015 9:16:00 PM.148] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/23/2015 9:16:00 PM.148] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/23/2015 9:16:00 PM.149] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/23/2015 9:16:00 PM.149] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/23/2015 9:16:00 PM.149] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/23/2015 9:16:00 PM.149] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/23/2015 9:16:00 PM.150] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/23/2015 9:16:00 PM.150] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/23/2015 9:16:00 PM.150] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/23/2015 9:16:00 PM.151] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/23/2015 9:16:00 PM.151] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/23/2015 9:16:00 PM.151] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/23/2015 9:16:00 PM.152] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/23/2015 9:16:00 PM.152] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/23/2015 9:16:00 PM.152] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/23/2015 9:16:00 PM.153] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/23/2015 9:16:00 PM.153] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/23/2015 9:16:00 PM.154] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/23/2015 9:16:00 PM.154] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/23/2015 9:16:00 PM.203] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/23/2015 9:16:00 PM.203] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/23/2015 9:16:00 PM.203] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/23/2015 9:16:00 PM.204] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/23/2015 9:16:00 PM.204] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/23/2015 9:16:00 PM.204] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/23/2015 9:16:00 PM.204] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/23/2015 9:16:00 PM.205] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/23/2015 9:16:00 PM.205] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/23/2015 9:16:00 PM.205] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/23/2015 9:16:00 PM.205] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/23/2015 9:16:00 PM.206] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/23/2015 9:16:00 PM.206] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/23/2015 9:16:00 PM.206] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/23/2015 9:16:00 PM.206] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/23/2015 9:16:00 PM.207] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/23/2015 9:16:00 PM.207] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/23/2015 9:16:00 PM.262] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/23/2015 9:16:09 PM.454] LSPD First Response: Creating SuspiciousPerson
[9/23/2015 9:59:23 PM.848] 
[9/23/2015 9:59:23 PM.849] 
[9/23/2015 9:59:23 PM.849] 
[9/23/2015 9:59:23 PM.849] ====================================================================================================
[9/23/2015 9:59:23 PM.849] Started new log on 9/23/2015 9:59:23 PM.848
[9/23/2015 9:59:23 PM.849] ====================================================================================================
[9/23/2015 9:59:23 PM.845] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 9:59:23 PM.850] Log verbosity: Verbose
[9/23/2015 9:59:23 PM.852] Initializing input system
[9/23/2015 9:59:23 PM.856] Initializing game console
[9/23/2015 9:59:23 PM.863] Console key has been set to F4 (key code: 115)
[9/23/2015 9:59:23 PM.907] Initializing console variable "SkipGameIntro".
[9/23/2015 9:59:23 PM.907] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 9:59:23 PM.912] Read value: <null>
[9/23/2015 9:59:23 PM.912] Initializing console variable "DisableRenderVersionText".
[9/23/2015 9:59:23 PM.913] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 9:59:23 PM.921] Read value: True
[9/23/2015 9:59:23 PM.921] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 9:59:23 PM.921] Initializing console variable "ConsoleKey".
[9/23/2015 9:59:23 PM.922] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 9:59:23 PM.923] Read value: D0
[9/23/2015 9:59:23 PM.923] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 9:59:23 PM.924] Console key has been set to D0 (key code: 48)
[9/23/2015 9:59:23 PM.924] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 9:59:23 PM.924] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 9:59:23 PM.924] Read value: 10000
[9/23/2015 9:59:23 PM.924] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 9:59:23 PM.925] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 9:59:23 PM.925] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 9:59:23 PM.925] Read value: <null>
[9/23/2015 9:59:23 PM.926] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 9:59:23 PM.926] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 9:59:23 PM.927] Read value: <null>
[9/23/2015 9:59:23 PM.927] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 9:59:23 PM.927] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 9:59:23 PM.928] Read value: <null>
[9/23/2015 9:59:23 PM.928] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 9:59:23 PM.928] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 9:59:23 PM.929] Read value: <null>
[9/23/2015 9:59:23 PM.929] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 9:59:23 PM.930] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 9:59:23 PM.930] Read value: <null>
[9/23/2015 9:59:23 PM.930] Console initialized
[9/23/2015 9:59:23 PM.930] Initializing forms manager
[9/23/2015 9:59:23 PM.935] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 9:59:23 PM.946] ================ RAGE Plugin Hook ================
[9/23/2015 9:59:23 PM.955] Checking game support
[9/23/2015 9:59:23 PM.959] Product name: Grand Theft Auto V
[9/23/2015 9:59:23 PM.959] Product version: 1.0.463.1
[9/23/2015 9:59:23 PM.960] Is steam version: False
[9/23/2015 9:59:23 PM.961] Initializing DirectX
[9/23/2015 9:59:23 PM.965] Initializing Direct3D
[9/23/2015 9:59:23 PM.984] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 9:59:23 PM.984] Loaded at 0x7FF9FCB90000
[9/23/2015 9:59:23 PM.985] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 9:59:23 PM.985] Creating Direct3D 11 device and swap chain
[9/23/2015 9:59:23 PM.999] Swap Chain created: 0xC10200B880
[9/23/2015 9:59:24 PM.000] Swap Chain VTable: 0xC10200B880
[9/23/2015 9:59:24 PM.000] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 9:59:24 PM.001] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 9:59:24 PM.001] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 9:59:24 PM.001] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 9:59:24 PM.001] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 9:59:24 PM.002] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 9:59:24 PM.012] Direct3D initialized
[9/23/2015 9:59:24 PM.013] Initialized DirectX
[9/23/2015 9:59:24 PM.013] Direct3D watcher thread spawned
[9/23/2015 9:59:24 PM.823] Getting device
[9/23/2015 9:59:24 PM.824] Retrieved device
[9/23/2015 9:59:24 PM.824] Creating wrapper
[9/23/2015 9:59:24 PM.947] Wrapper created
[9/23/2015 9:59:24 PM.971] Effect created
[9/23/2015 9:59:24 PM.972] Creating buffer
[9/23/2015 9:59:24 PM.972] Created buffer
[9/23/2015 9:59:24 PM.972] Creating blend state
[9/23/2015 9:59:24 PM.973] Created blend state
[9/23/2015 9:59:24 PM.973] Done with creation
[9/23/2015 9:59:25 PM.033] Initializing texture system.
[9/23/2015 9:59:25 PM.033] Initializing texture system; phase 1
[9/23/2015 9:59:25 PM.034] Initializing texture system; phase 2
[9/23/2015 9:59:25 PM.046] Initializing texture system; phase 3
[9/23/2015 9:59:25 PM.046] Initializing texture system; phase 4
[9/23/2015 9:59:25 PM.062] Initializing texture system; phase 5
[9/23/2015 9:59:25 PM.064] Initializing texture system; phase 6
[9/23/2015 9:59:25 PM.066] Initializing texture system; phase 7
[9/23/2015 9:59:25 PM.070] Initializing texture system; phase 8
[9/23/2015 9:59:25 PM.072] Initializing texture system; phase 9
[9/23/2015 9:59:25 PM.073] Initializing texture system; phase 10
[9/23/2015 9:59:25 PM.077] Initializing texture system; phase 11
[9/23/2015 9:59:25 PM.078] Initializing texture system; phase 12
[9/23/2015 9:59:25 PM.081] Initializing texture system; phase 13
[9/23/2015 9:59:25 PM.081] Initializing texture system; phase 14
[9/23/2015 9:59:29 PM.014] Direct3D watcher thread ended
[9/23/2015 10:00:28 PM.344] Initializing game support
[9/23/2015 10:00:28 PM.855] Compatibility level: 0
[9/23/2015 10:00:28 PM.855] Supported version detected
[9/23/2015 10:00:28 PM.855] ==================================================
[9/23/2015 10:00:29 PM.107] Patched IsDebuggerPresent
[9/23/2015 10:00:29 PM.359] Waiting for game initialization
[9/23/2015 10:00:29 PM.713] Initializing hook
[9/23/2015 10:00:29 PM.964] Completing interoperability
[9/23/2015 10:00:29 PM.964] Initialization code 1.
[9/23/2015 10:00:29 PM.965] Initialization code 2.
[9/23/2015 10:00:29 PM.965] Initialization code 3.
[9/23/2015 10:00:29 PM.968] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 10:00:29 PM.969] Calling func 1
[9/23/2015 10:00:29 PM.977] 2 Address: 0x00007FF7F30A508E
[9/23/2015 10:00:29 PM.998] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 10:00:30 PM.005] Address: 0x00007FF7F30A502C
[9/23/2015 10:00:30 PM.006] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 10:00:30 PM.006] Initialization code 4.
[9/23/2015 10:00:30 PM.006] Completing interoperability, phase 1
[9/23/2015 10:00:30 PM.007] Completing interoperability, phase 2
[9/23/2015 10:00:30 PM.008] Completing interoperability, phase 3
[9/23/2015 10:00:30 PM.008] Completing interoperability, phase 4
[9/23/2015 10:00:30 PM.008] Completing interoperability, phase 5
[9/23/2015 10:00:30 PM.011] Completing interoperability, phase 6
[9/23/2015 10:00:30 PM.011] Completing interoperability, phase 7
[9/23/2015 10:00:49 PM.160] Initializing console variable "TimeScale".
[9/23/2015 10:00:49 PM.160] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 10:00:49 PM.161] Read value: <null>
[9/23/2015 10:00:51 PM.864] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 10:00:51 PM.890] 
[9/23/2015 10:00:52 PM.314] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/23/2015 10:00:55 PM.166] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 10:00:55 PM.172] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 10:00:55 PM.178] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 10:00:55 PM.294] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/23/2015 10:00:55 PM.296] 
[9/23/2015 10:00:55 PM.524] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/23/2015 10:00:58 PM.054] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 10:00:58 PM.060] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 10:00:58 PM.064] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 10:00:58 PM.092] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/23/2015 10:00:58 PM.670] ---------------------------------------------------------------------
[9/23/2015 10:00:58 PM.670] LSPD FIRST RESPONSE
[9/23/2015 10:00:58 PM.670] Version 0.2b
[9/23/2015 10:00:58 PM.670] A G17 Media Modification
[9/23/2015 10:00:58 PM.670] - Developed by LMS & Sam
[9/23/2015 10:00:58 PM.670] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/23/2015 10:00:58 PM.670] © Copyright 2015, G17 Media, www.lspdfr.com
[9/23/2015 10:00:58 PM.670] ---------------------------------------------------------------------
[9/23/2015 10:00:58 PM.671] LSPD First Response: Running LSPD First Response 0.2b
[9/23/2015 10:00:58 PM.672] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/23/2015 10:00:59 PM.052] Cached police
[9/23/2015 10:00:59 PM.052] Cached police2
[9/23/2015 10:00:59 PM.052] Cached policet
[9/23/2015 10:00:59 PM.052] Cached sheriff2
[9/23/2015 10:00:59 PM.052] Cached sheriff
[9/23/2015 10:00:59 PM.052] Cached police4
[9/23/2015 10:00:59 PM.052] Cached policeb
[9/23/2015 10:00:59 PM.052] Cached policeb
[9/23/2015 10:00:59 PM.052] Cached policeb
[9/23/2015 10:00:59 PM.053] Cached fbi2
[9/23/2015 10:00:59 PM.053] Cached policeold1
[9/23/2015 10:00:59 PM.053] Cached policeold2
[9/23/2015 10:00:59 PM.053] Cached policeold2
[9/23/2015 10:00:59 PM.053] Cached buzzard
[9/23/2015 10:00:59 PM.053] Cached polmav
[9/23/2015 10:00:59 PM.053] Cached frogger2
[9/23/2015 10:00:59 PM.053] Cached ambulance
[9/23/2015 10:00:59 PM.053] Cached firetruk
[9/23/2015 10:00:59 PM.207] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/23/2015 10:00:59 PM.221] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.240] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.243] LSPD First Response: FederalCallouts, Version=0.30.5743.37012, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.245] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.247] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.248] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.249] LSPD First Response: Traffic Policer, Version=3.5.1.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.252] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:00:59 PM.253] LSPD First Response: Creating plugin: BankCallouts.Main
[9/23/2015 10:00:59 PM.254] LSPD First Response: Creating plugin: CalloutsV.Main
[9/23/2015 10:00:59 PM.303] LSPD First Response: Creating plugin: FederalCallouts.Main
[9/23/2015 10:00:59 PM.418] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/23/2015 10:00:59 PM.527] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/23/2015 10:00:59 PM.528] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/23/2015 10:00:59 PM.529] LSPD First Response: Creating plugin: Traffic_Policer.Main
[9/23/2015 10:00:59 PM.592] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/23/2015 10:00:59 PM.594] LSPD First Response: Bank Callouts Activated
[9/23/2015 10:00:59 PM.595] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/23/2015 10:00:59 PM.595] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/23/2015 10:00:59 PM.595] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/23/2015 10:00:59 PM.599] LSPD First Response: [FC] Initializing Federal Callouts...
[9/23/2015 10:00:59 PM.606] LSPD First Response: [FC] Federal callouts v0.30.5743.37012 initialized!
[9/23/2015 10:00:59 PM.607] LSPD First Response: Police Radio Loaded
[9/23/2015 10:00:59 PM.608] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/23/2015 10:00:59 PM.608] StraysCallouts initialized
[9/23/2015 10:00:59 PM.611] LSPD First Response: Traffic Policer 3.5.1, developed by Albo1125, has been initialised.
[9/23/2015 10:00:59 PM.613] LSPD First Response: Go on duty to start Traffic Policer.
[9/23/2015 10:00:59 PM.614] LSPD First Response: [Wilderness Callouts] Loaded
[9/23/2015 10:00:59 PM.614] LSPD First Response: We have 1 callouts registered
[9/23/2015 10:00:59 PM.615] LSPD First Response: CalloutManager initialized
[9/23/2015 10:01:04 PM.595] LSPD First Response: 
[9/23/2015 10:01:04 PM.603] LSPD First Response: ==============================
[9/23/2015 10:01:04 PM.603] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/23/2015 10:01:04 PM.604] LSPD First Response: ------------------------------
[9/23/2015 10:01:04 PM.604] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[9/23/2015 10:01:04 PM.604] LSPD First Response: ------------------------------
[9/23/2015 10:01:04 PM.604] LSPD First Response: Exception type: System.MissingMethodException
[9/23/2015 10:01:04 PM.605] LSPD First Response: Exception message: Method not found: 'Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[9/23/2015 10:01:04 PM.605] LSPD First Response: ------------------------------
[9/23/2015 10:01:04 PM.605] LSPD First Response: Inner exceptions:
[9/23/2015 10:01:04 PM.606] LSPD First Response: ------------------------------
[9/23/2015 10:01:04 PM.606] LSPD First Response: Stack trace:
[9/23/2015 10:01:04 PM.608] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[9/23/2015 10:01:04 PM.608] at Rage.GameFiber.Main()
[9/23/2015 10:01:04 PM.609] LSPD First Response: ==============================
[9/23/2015 10:01:04 PM.609] LSPD First Response: 
[9/23/2015 10:02:50 PM.865] 
[9/23/2015 10:02:50 PM.866] 
[9/23/2015 10:02:50 PM.867] 
[9/23/2015 10:02:50 PM.867] ====================================================================================================
[9/23/2015 10:02:50 PM.867] Started new log on 9/23/2015 10:02:50 PM.865
[9/23/2015 10:02:50 PM.867] ====================================================================================================
[9/23/2015 10:02:50 PM.862] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 10:02:50 PM.868] Log verbosity: Verbose
[9/23/2015 10:02:50 PM.870] Initializing input system
[9/23/2015 10:02:50 PM.876] Initializing game console
[9/23/2015 10:02:50 PM.888] Console key has been set to F4 (key code: 115)
[9/23/2015 10:02:50 PM.954] Initializing console variable "SkipGameIntro".
[9/23/2015 10:02:50 PM.954] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 10:02:50 PM.960] Read value: <null>
[9/23/2015 10:02:50 PM.960] Initializing console variable "DisableRenderVersionText".
[9/23/2015 10:02:50 PM.960] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 10:02:50 PM.967] Read value: True
[9/23/2015 10:02:50 PM.967] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 10:02:50 PM.967] Initializing console variable "ConsoleKey".
[9/23/2015 10:02:50 PM.968] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 10:02:50 PM.969] Read value: D0
[9/23/2015 10:02:50 PM.969] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 10:02:50 PM.970] Console key has been set to D0 (key code: 48)
[9/23/2015 10:02:50 PM.970] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 10:02:50 PM.970] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 10:02:50 PM.971] Read value: 10000
[9/23/2015 10:02:50 PM.971] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 10:02:50 PM.971] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 10:02:50 PM.971] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 10:02:50 PM.972] Read value: <null>
[9/23/2015 10:02:50 PM.972] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 10:02:50 PM.972] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 10:02:50 PM.973] Read value: <null>
[9/23/2015 10:02:50 PM.973] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 10:02:50 PM.973] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 10:02:50 PM.974] Read value: <null>
[9/23/2015 10:02:50 PM.974] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 10:02:50 PM.974] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 10:02:50 PM.975] Read value: <null>
[9/23/2015 10:02:50 PM.975] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 10:02:50 PM.975] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 10:02:50 PM.976] Read value: <null>
[9/23/2015 10:02:50 PM.976] Console initialized
[9/23/2015 10:02:50 PM.976] Initializing forms manager
[9/23/2015 10:02:50 PM.980] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 10:02:50 PM.991] ================ RAGE Plugin Hook ================
[9/23/2015 10:02:51 PM.000] Checking game support
[9/23/2015 10:02:51 PM.004] Product name: Grand Theft Auto V
[9/23/2015 10:02:51 PM.004] Product version: 1.0.463.1
[9/23/2015 10:02:51 PM.004] Is steam version: False
[9/23/2015 10:02:51 PM.006] Initializing DirectX
[9/23/2015 10:02:51 PM.009] Initializing Direct3D
[9/23/2015 10:02:51 PM.024] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 10:02:51 PM.032] Loaded at 0x7FF9FCB90000
[9/23/2015 10:02:51 PM.033] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 10:02:51 PM.033] Creating Direct3D 11 device and swap chain
[9/23/2015 10:02:51 PM.049] Swap Chain created: 0x826264E070
[9/23/2015 10:02:51 PM.049] Swap Chain VTable: 0x826264E070
[9/23/2015 10:02:51 PM.049] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 10:02:51 PM.050] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 10:02:51 PM.050] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 10:02:51 PM.050] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 10:02:51 PM.050] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 10:02:51 PM.050] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 10:02:51 PM.061] Direct3D initialized
[9/23/2015 10:02:51 PM.062] Initialized DirectX
[9/23/2015 10:02:51 PM.063] Direct3D watcher thread spawned
[9/23/2015 10:02:51 PM.844] Getting device
[9/23/2015 10:02:51 PM.845] Retrieved device
[9/23/2015 10:02:51 PM.845] Creating wrapper
[9/23/2015 10:02:51 PM.976] Wrapper created
[9/23/2015 10:02:51 PM.983] Effect created
[9/23/2015 10:02:51 PM.984] Creating buffer
[9/23/2015 10:02:51 PM.984] Created buffer
[9/23/2015 10:02:51 PM.984] Creating blend state
[9/23/2015 10:02:51 PM.985] Created blend state
[9/23/2015 10:02:51 PM.985] Done with creation
[9/23/2015 10:02:52 PM.043] Initializing texture system.
[9/23/2015 10:02:52 PM.044] Initializing texture system; phase 1
[9/23/2015 10:02:52 PM.044] Initializing texture system; phase 2
[9/23/2015 10:02:52 PM.056] Initializing texture system; phase 3
[9/23/2015 10:02:52 PM.057] Initializing texture system; phase 4
[9/23/2015 10:02:52 PM.076] Initializing texture system; phase 5
[9/23/2015 10:02:52 PM.079] Initializing texture system; phase 6
[9/23/2015 10:02:52 PM.081] Initializing texture system; phase 7
[9/23/2015 10:02:52 PM.085] Initializing texture system; phase 8
[9/23/2015 10:02:52 PM.087] Initializing texture system; phase 9
[9/23/2015 10:02:52 PM.089] Initializing texture system; phase 10
[9/23/2015 10:02:52 PM.095] Initializing texture system; phase 11
[9/23/2015 10:02:52 PM.095] Initializing texture system; phase 12
[9/23/2015 10:02:52 PM.098] Initializing texture system; phase 13
[9/23/2015 10:02:52 PM.099] Initializing texture system; phase 14
[9/23/2015 10:02:56 PM.064] Direct3D watcher thread ended
[9/23/2015 10:03:30 PM.055] Initializing game support
[9/23/2015 10:03:30 PM.629] Compatibility level: 0
[9/23/2015 10:03:30 PM.630] Supported version detected
[9/23/2015 10:03:30 PM.630] ==================================================
[9/23/2015 10:03:30 PM.881] Patched IsDebuggerPresent
[9/23/2015 10:03:31 PM.135] Waiting for game initialization
[9/23/2015 10:03:31 PM.486] Initializing hook
[9/23/2015 10:03:31 PM.737] Completing interoperability
[9/23/2015 10:03:31 PM.737] Initialization code 1.
[9/23/2015 10:03:31 PM.738] Initialization code 2.
[9/23/2015 10:03:31 PM.738] Initialization code 3.
[9/23/2015 10:03:31 PM.741] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 10:03:31 PM.742] Calling func 1
[9/23/2015 10:03:31 PM.750] 2 Address: 0x00007FF7F30A508E
[9/23/2015 10:03:31 PM.770] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 10:03:31 PM.778] Address: 0x00007FF7F30A502C
[9/23/2015 10:03:31 PM.780] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 10:03:31 PM.781] Initialization code 4.
[9/23/2015 10:03:31 PM.781] Completing interoperability, phase 1
[9/23/2015 10:03:31 PM.781] Completing interoperability, phase 2
[9/23/2015 10:03:31 PM.781] Completing interoperability, phase 3
[9/23/2015 10:03:31 PM.782] Completing interoperability, phase 4
[9/23/2015 10:03:31 PM.782] Completing interoperability, phase 5
[9/23/2015 10:03:31 PM.782] Completing interoperability, phase 6
[9/23/2015 10:03:31 PM.782] Completing interoperability, phase 7
[9/23/2015 10:03:51 PM.201] Initializing console variable "TimeScale".
[9/23/2015 10:03:51 PM.202] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 10:03:51 PM.203] Read value: <null>
[9/23/2015 10:03:53 PM.999] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 10:03:54 PM.024] 
[9/23/2015 10:03:54 PM.458] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/23/2015 10:03:57 PM.040] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 10:03:57 PM.044] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 10:03:57 PM.049] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 10:03:57 PM.140] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/23/2015 10:03:57 PM.142] 
[9/23/2015 10:03:57 PM.359] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/23/2015 10:03:59 PM.671] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 10:03:59 PM.676] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 10:03:59 PM.681] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 10:03:59 PM.705] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/23/2015 10:04:00 PM.127] ---------------------------------------------------------------------
[9/23/2015 10:04:00 PM.127] LSPD FIRST RESPONSE
[9/23/2015 10:04:00 PM.127] Version 0.2b
[9/23/2015 10:04:00 PM.127] A G17 Media Modification
[9/23/2015 10:04:00 PM.127] - Developed by LMS & Sam
[9/23/2015 10:04:00 PM.127] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/23/2015 10:04:00 PM.128] © Copyright 2015, G17 Media, www.lspdfr.com
[9/23/2015 10:04:00 PM.128] ---------------------------------------------------------------------
[9/23/2015 10:04:00 PM.128] LSPD First Response: Running LSPD First Response 0.2b
[9/23/2015 10:04:00 PM.128] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/23/2015 10:04:00 PM.450] Cached police
[9/23/2015 10:04:00 PM.450] Cached police2
[9/23/2015 10:04:00 PM.450] Cached policet
[9/23/2015 10:04:00 PM.450] Cached sheriff2
[9/23/2015 10:04:00 PM.450] Cached sheriff
[9/23/2015 10:04:00 PM.450] Cached police4
[9/23/2015 10:04:00 PM.450] Cached policeb
[9/23/2015 10:04:00 PM.450] Cached policeb
[9/23/2015 10:04:00 PM.450] Cached policeb
[9/23/2015 10:04:00 PM.450] Cached fbi2
[9/23/2015 10:04:00 PM.451] Cached policeold1
[9/23/2015 10:04:00 PM.451] Cached policeold2
[9/23/2015 10:04:00 PM.451] Cached policeold2
[9/23/2015 10:04:00 PM.451] Cached buzzard
[9/23/2015 10:04:00 PM.451] Cached polmav
[9/23/2015 10:04:00 PM.451] Cached frogger2
[9/23/2015 10:04:00 PM.451] Cached ambulance
[9/23/2015 10:04:00 PM.451] Cached firetruk
[9/23/2015 10:04:00 PM.555] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/23/2015 10:04:00 PM.565] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:04:00 PM.580] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:04:00 PM.582] LSPD First Response: FederalCallouts, Version=0.30.5743.37012, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:04:00 PM.583] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:04:00 PM.585] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:04:00 PM.586] LSPD First Response: Traffic Policer, Version=3.5.1.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:04:00 PM.589] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/23/2015 10:04:00 PM.591] LSPD First Response: Creating plugin: BankCallouts.Main
[9/23/2015 10:04:00 PM.591] LSPD First Response: Creating plugin: CalloutsV.Main
[9/23/2015 10:04:00 PM.634] LSPD First Response: Creating plugin: FederalCallouts.Main
[9/23/2015 10:04:00 PM.713] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/23/2015 10:04:00 PM.713] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/23/2015 10:04:00 PM.714] LSPD First Response: Creating plugin: Traffic_Policer.Main
[9/23/2015 10:04:00 PM.790] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/23/2015 10:04:00 PM.792] LSPD First Response: Bank Callouts Activated
[9/23/2015 10:04:00 PM.793] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/23/2015 10:04:00 PM.793] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/23/2015 10:04:00 PM.794] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/23/2015 10:04:00 PM.797] LSPD First Response: [FC] Initializing Federal Callouts...
[9/23/2015 10:04:00 PM.804] LSPD First Response: [FC] Federal callouts v0.30.5743.37012 initialized!
[9/23/2015 10:04:00 PM.805] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/23/2015 10:04:00 PM.806] StraysCallouts initialized
[9/23/2015 10:04:00 PM.808] LSPD First Response: Traffic Policer 3.5.1, developed by Albo1125, has been initialised.
[9/23/2015 10:04:00 PM.810] LSPD First Response: Go on duty to start Traffic Policer.
[9/23/2015 10:04:00 PM.811] LSPD First Response: [Wilderness Callouts] Loaded
[9/23/2015 10:04:00 PM.811] LSPD First Response: We have 1 callouts registered
[9/23/2015 10:04:00 PM.812] LSPD First Response: CalloutManager initialized
[9/23/2015 10:05:58 PM.649] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[9/23/2015 10:05:58 PM.650] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[9/23/2015 10:05:58 PM.650] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[9/23/2015 10:05:58 PM.652] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[9/23/2015 10:05:58 PM.652] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[9/23/2015 10:05:58 PM.653] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[9/23/2015 10:05:58 PM.653] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[9/23/2015 10:05:58 PM.653] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[9/23/2015 10:05:58 PM.653] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[9/23/2015 10:05:58 PM.658] LSPD First Response: Registering callout FederalCallouts.Callouts.PotentialDrugDeal
[9/23/2015 10:05:58 PM.659] LSPD First Response: Registering callout FederalCallouts.Callouts.Assassination
[9/23/2015 10:05:58 PM.659] LSPD First Response: Registering callout FederalCallouts.Callouts.StreetArrestWarrant
[9/23/2015 10:05:58 PM.659] LSPD First Response: Registering callout FederalCallouts.Callouts.ArmoredCarRobbery
[9/23/2015 10:05:58 PM.668] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[9/23/2015 10:05:58 PM.668] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[9/23/2015 10:05:58 PM.669] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[9/23/2015 10:05:58 PM.669] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[9/23/2015 10:05:58 PM.669] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[9/23/2015 10:05:58 PM.669] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[9/23/2015 10:05:58 PM.670] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[9/23/2015 10:05:58 PM.670] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[9/23/2015 10:05:58 PM.670] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[9/23/2015 10:05:58 PM.670] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[9/23/2015 10:05:58 PM.671] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[9/23/2015 10:05:58 PM.671] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[9/23/2015 10:05:58 PM.671] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[9/23/2015 10:05:58 PM.672] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[9/23/2015 10:05:58 PM.672] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[9/23/2015 10:05:58 PM.673] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[9/23/2015 10:05:58 PM.673] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[9/23/2015 10:05:58 PM.673] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[9/23/2015 10:05:58 PM.673] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[9/23/2015 10:05:58 PM.712] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[9/23/2015 10:05:58 PM.713] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[9/23/2015 10:05:58 PM.713] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[9/23/2015 10:05:58 PM.713] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[9/23/2015 10:05:58 PM.714] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[9/23/2015 10:05:58 PM.714] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[9/23/2015 10:05:58 PM.714] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[9/23/2015 10:05:58 PM.714] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[9/23/2015 10:05:58 PM.714] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[9/23/2015 10:05:58 PM.715] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[9/23/2015 10:05:58 PM.715] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[9/23/2015 10:05:58 PM.715] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[9/23/2015 10:05:58 PM.715] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[9/23/2015 10:05:58 PM.715] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[9/23/2015 10:05:58 PM.716] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[9/23/2015 10:05:58 PM.716] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[9/23/2015 10:05:58 PM.716] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[9/23/2015 10:05:58 PM.753] LSPD First Response: [Wilderness Callouts] GameFiber started
[9/23/2015 10:06:02 PM.775] LSPD First Response: Traffic Policer was unable to detect the required file: Albo1125.Common.dll
[9/23/2015 10:06:23 PM.876] LSPD First Response: Creating Homicide1
[9/23/2015 10:06:23 PM.987] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE
[9/23/2015 10:06:26 PM.510] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/23/2015 10:06:26 PM.512] LSPD First Response: EndCurrentCallout: Finishing...
[9/23/2015 10:06:26 PM.514] LSPD First Response: Creating PacificStandard
[9/23/2015 10:07:17 PM.744] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[9/23/2015 10:07:17 PM.846] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:17 PM.849] LSPD First Response: Driving task assigned
[9/23/2015 10:07:17 PM.854] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:19 PM.858] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:19 PM.859] LSPD First Response: Driving task assigned
[9/23/2015 10:07:19 PM.863] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.325] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.325] LSPD First Response: Driving task assigned
[9/23/2015 10:07:27 PM.328] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.331] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.334] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.375] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.375] LSPD First Response: Driving task assigned
[9/23/2015 10:07:27 PM.380] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.383] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:27 PM.386] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:29 PM.645] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/23/2015 10:07:44 PM.954] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[9/23/2015 10:07:44 PM.989] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:44 PM.989] LSPD First Response: Driving task assigned
[9/23/2015 10:07:45 PM.404] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:45 PM.404] LSPD First Response: Driving task assigned
[9/23/2015 10:07:46 PM.287] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:46 PM.287] LSPD First Response: Driving task assigned
[9/23/2015 10:07:46 PM.293] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:46 PM.296] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:46 PM.298] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:47 PM.807] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:47 PM.807] LSPD First Response: Driving task assigned
[9/23/2015 10:07:47 PM.811] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[9/23/2015 10:07:52 PM.570] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/23/2015 10:07:56 PM.276] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/23/2015 10:08:11 PM.095] LSPD First Response: Respawning
[9/23/2015 10:08:28 PM.697] LSPD First Response: Done
[9/23/2015 10:43:57 PM.564] 
[9/23/2015 10:43:57 PM.565] 
[9/23/2015 10:43:57 PM.566] 
[9/23/2015 10:43:57 PM.566] ====================================================================================================
[9/23/2015 10:43:57 PM.566] Started new log on 9/23/2015 10:43:57 PM.564
[9/23/2015 10:43:57 PM.567] ====================================================================================================
[9/23/2015 10:43:57 PM.562] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 10:43:57 PM.567] Log verbosity: Verbose
[9/23/2015 10:43:57 PM.570] Initializing input system
[9/23/2015 10:43:57 PM.573] Initializing game console
[9/23/2015 10:43:57 PM.580] Console key has been set to F4 (key code: 115)
[9/23/2015 10:43:57 PM.623] Initializing console variable "SkipGameIntro".
[9/23/2015 10:43:57 PM.626] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 10:43:57 PM.630] Read value: <null>
[9/23/2015 10:43:57 PM.631] Initializing console variable "DisableRenderVersionText".
[9/23/2015 10:43:57 PM.631] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 10:43:57 PM.640] Read value: True
[9/23/2015 10:43:57 PM.640] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 10:43:57 PM.640] Initializing console variable "ConsoleKey".
[9/23/2015 10:43:57 PM.641] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 10:43:57 PM.642] Read value: D0
[9/23/2015 10:43:57 PM.642] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 10:43:57 PM.643] Console key has been set to D0 (key code: 48)
[9/23/2015 10:43:57 PM.643] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 10:43:57 PM.643] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 10:43:57 PM.643] Read value: 10000
[9/23/2015 10:43:57 PM.643] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 10:43:57 PM.644] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 10:43:57 PM.644] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 10:43:57 PM.644] Read value: <null>
[9/23/2015 10:43:57 PM.645] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 10:43:57 PM.646] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 10:43:57 PM.647] Read value: <null>
[9/23/2015 10:43:57 PM.647] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 10:43:57 PM.647] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 10:43:57 PM.648] Read value: <null>
[9/23/2015 10:43:57 PM.648] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 10:43:57 PM.649] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 10:43:57 PM.650] Read value: <null>
[9/23/2015 10:43:57 PM.651] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 10:43:57 PM.651] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 10:43:57 PM.652] Read value: <null>
[9/23/2015 10:43:57 PM.652] Console initialized
[9/23/2015 10:43:57 PM.652] Initializing forms manager
[9/23/2015 10:43:57 PM.656] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 10:43:57 PM.672] ================ RAGE Plugin Hook ================
[9/23/2015 10:43:57 PM.681] Checking game support
[9/23/2015 10:43:57 PM.685] Product name: Grand Theft Auto V
[9/23/2015 10:43:57 PM.685] Product version: 1.0.463.1
[9/23/2015 10:43:57 PM.686] Is steam version: False
[9/23/2015 10:43:57 PM.687] Initializing DirectX
[9/23/2015 10:43:57 PM.690] Initializing Direct3D
[9/23/2015 10:43:57 PM.714] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 10:43:57 PM.717] Loaded at 0x7FF9FCB90000
[9/23/2015 10:43:57 PM.717] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 10:43:57 PM.717] Creating Direct3D 11 device and swap chain
[9/23/2015 10:43:57 PM.731] Swap Chain created: 0xF3E277E690
[9/23/2015 10:43:57 PM.732] Swap Chain VTable: 0xF3E277E690
[9/23/2015 10:43:57 PM.733] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 10:43:57 PM.733] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 10:43:57 PM.733] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 10:43:57 PM.734] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 10:43:57 PM.734] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 10:43:57 PM.734] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 10:43:57 PM.744] Direct3D initialized
[9/23/2015 10:43:57 PM.745] Initialized DirectX
[9/23/2015 10:43:57 PM.745] Direct3D watcher thread spawned
[9/23/2015 10:43:58 PM.762] Getting device
[9/23/2015 10:43:58 PM.762] Retrieved device
[9/23/2015 10:43:58 PM.763] Creating wrapper
[9/23/2015 10:43:58 PM.880] Wrapper created
[9/23/2015 10:43:58 PM.886] Effect created
[9/23/2015 10:43:58 PM.887] Creating buffer
[9/23/2015 10:43:58 PM.887] Created buffer
[9/23/2015 10:43:58 PM.887] Creating blend state
[9/23/2015 10:43:58 PM.888] Created blend state
[9/23/2015 10:43:58 PM.888] Done with creation
[9/23/2015 10:43:58 PM.926] Initializing texture system.
[9/23/2015 10:43:58 PM.927] Initializing texture system; phase 1
[9/23/2015 10:43:58 PM.927] Initializing texture system; phase 2
[9/23/2015 10:43:58 PM.937] Initializing texture system; phase 3
[9/23/2015 10:43:58 PM.937] Initializing texture system; phase 4
[9/23/2015 10:43:58 PM.949] Initializing texture system; phase 5
[9/23/2015 10:43:58 PM.952] Initializing texture system; phase 6
[9/23/2015 10:43:58 PM.953] Initializing texture system; phase 7
[9/23/2015 10:43:58 PM.956] Initializing texture system; phase 8
[9/23/2015 10:43:58 PM.957] Initializing texture system; phase 9
[9/23/2015 10:43:58 PM.959] Initializing texture system; phase 10
[9/23/2015 10:43:58 PM.963] Initializing texture system; phase 11
[9/23/2015 10:43:58 PM.963] Initializing texture system; phase 12
[9/23/2015 10:43:58 PM.965] Initializing texture system; phase 13
[9/23/2015 10:43:58 PM.966] Initializing texture system; phase 14
[9/23/2015 10:44:02 PM.748] Direct3D watcher thread ended
[9/23/2015 10:44:31 PM.514] Initializing game support
[9/23/2015 10:44:32 PM.122] Compatibility level: 0
[9/23/2015 10:44:32 PM.122] Supported version detected
[9/23/2015 10:44:32 PM.122] ==================================================
[9/23/2015 10:44:32 PM.373] Patched IsDebuggerPresent
[9/23/2015 10:44:32 PM.624] Waiting for game initialization
[9/23/2015 10:44:32 PM.976] Initializing hook
[9/23/2015 10:44:33 PM.227] Completing interoperability
[9/23/2015 10:44:33 PM.227] Initialization code 1.
[9/23/2015 10:44:33 PM.228] Initialization code 2.
[9/23/2015 10:44:33 PM.228] Initialization code 3.
[9/23/2015 10:44:33 PM.231] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 10:44:33 PM.231] Calling func 1
[9/23/2015 10:44:33 PM.237] 2 Address: 0x00007FF7F30A508E
[9/23/2015 10:44:33 PM.252] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 10:44:33 PM.257] Address: 0x00007FF7F30A502C
[9/23/2015 10:44:33 PM.257] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 10:44:33 PM.258] Initialization code 4.
[9/23/2015 10:44:33 PM.258] Completing interoperability, phase 1
[9/23/2015 10:44:33 PM.258] Completing interoperability, phase 2
[9/23/2015 10:44:33 PM.258] Completing interoperability, phase 3
[9/23/2015 10:44:33 PM.258] Completing interoperability, phase 4
[9/23/2015 10:44:33 PM.258] Completing interoperability, phase 5
[9/23/2015 10:44:33 PM.259] Completing interoperability, phase 6
[9/23/2015 10:44:33 PM.259] Completing interoperability, phase 7
[9/23/2015 10:45:09 PM.293] Initializing console variable "TimeScale".
[9/23/2015 10:45:09 PM.294] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 10:45:09 PM.294] Read value: <null>
[9/23/2015 10:45:11 PM.546] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 10:45:11 PM.569] 
[9/23/2015 10:45:11 PM.718] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 10:45:11 PM.719] ==================================================
[9/23/2015 10:45:11 PM.719] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 10:45:11 PM.719] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 10:45:11 PM.719] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 10:45:11 PM.719] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 10:45:11 PM.719] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 10:45:11 PM.719] ==================================================
[9/23/2015 10:45:11 PM.745] 
[9/23/2015 10:45:11 PM.760] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 10:45:11 PM.760] ==================================================
[9/23/2015 10:45:11 PM.760] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 10:45:11 PM.760] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 10:45:11 PM.760] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 10:45:11 PM.760] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 10:45:11 PM.760] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 10:45:11 PM.760] ==================================================
[9/23/2015 10:46:15 PM.667] 
[9/23/2015 10:46:15 PM.668] 
[9/23/2015 10:46:15 PM.669] 
[9/23/2015 10:46:15 PM.669] ====================================================================================================
[9/23/2015 10:46:15 PM.670] Started new log on 9/23/2015 10:46:15 PM.667
[9/23/2015 10:46:15 PM.670] ====================================================================================================
[9/23/2015 10:46:15 PM.664] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 10:46:15 PM.670] Log verbosity: Verbose
[9/23/2015 10:46:15 PM.672] Initializing input system
[9/23/2015 10:46:15 PM.675] Initializing game console
[9/23/2015 10:46:15 PM.682] Console key has been set to F4 (key code: 115)
[9/23/2015 10:46:15 PM.718] Initializing console variable "SkipGameIntro".
[9/23/2015 10:46:15 PM.718] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 10:46:15 PM.722] Read value: <null>
[9/23/2015 10:46:15 PM.723] Initializing console variable "DisableRenderVersionText".
[9/23/2015 10:46:15 PM.723] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 10:46:15 PM.730] Read value: True
[9/23/2015 10:46:15 PM.753] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 10:46:15 PM.753] Initializing console variable "ConsoleKey".
[9/23/2015 10:46:15 PM.754] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 10:46:15 PM.755] Read value: D0
[9/23/2015 10:46:15 PM.756] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 10:46:15 PM.756] Console key has been set to D0 (key code: 48)
[9/23/2015 10:46:15 PM.756] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 10:46:15 PM.757] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 10:46:15 PM.759] Read value: 10000
[9/23/2015 10:46:15 PM.759] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 10:46:15 PM.759] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 10:46:15 PM.760] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 10:46:15 PM.761] Read value: <null>
[9/23/2015 10:46:15 PM.762] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 10:46:15 PM.762] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 10:46:15 PM.763] Read value: <null>
[9/23/2015 10:46:15 PM.763] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 10:46:15 PM.764] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 10:46:15 PM.765] Read value: <null>
[9/23/2015 10:46:15 PM.765] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 10:46:15 PM.765] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 10:46:15 PM.765] Read value: <null>
[9/23/2015 10:46:15 PM.765] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 10:46:15 PM.766] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 10:46:15 PM.766] Read value: <null>
[9/23/2015 10:46:15 PM.766] Console initialized
[9/23/2015 10:46:15 PM.766] Initializing forms manager
[9/23/2015 10:46:15 PM.769] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 10:46:15 PM.777] ================ RAGE Plugin Hook ================
[9/23/2015 10:46:15 PM.783] Checking game support
[9/23/2015 10:46:15 PM.787] Product name: Grand Theft Auto V
[9/23/2015 10:46:15 PM.787] Product version: 1.0.463.1
[9/23/2015 10:46:15 PM.787] Is steam version: False
[9/23/2015 10:46:15 PM.788] Initializing DirectX
[9/23/2015 10:46:15 PM.790] Initializing Direct3D
[9/23/2015 10:46:15 PM.801] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 10:46:15 PM.814] Loaded at 0x7FF9FCB90000
[9/23/2015 10:46:15 PM.814] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 10:46:15 PM.815] Creating Direct3D 11 device and swap chain
[9/23/2015 10:46:15 PM.827] Swap Chain created: 0x10A25B2AD0
[9/23/2015 10:46:15 PM.827] Swap Chain VTable: 0x10A25B2AD0
[9/23/2015 10:46:15 PM.828] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 10:46:15 PM.828] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 10:46:15 PM.828] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 10:46:15 PM.828] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 10:46:15 PM.828] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 10:46:15 PM.829] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 10:46:15 PM.837] Direct3D initialized
[9/23/2015 10:46:15 PM.838] Initialized DirectX
[9/23/2015 10:46:15 PM.838] Direct3D watcher thread spawned
[9/23/2015 10:46:16 PM.733] Getting device
[9/23/2015 10:46:16 PM.734] Retrieved device
[9/23/2015 10:46:16 PM.734] Creating wrapper
[9/23/2015 10:46:16 PM.829] Wrapper created
[9/23/2015 10:46:16 PM.835] Effect created
[9/23/2015 10:46:16 PM.835] Creating buffer
[9/23/2015 10:46:16 PM.835] Created buffer
[9/23/2015 10:46:16 PM.835] Creating blend state
[9/23/2015 10:46:16 PM.836] Created blend state
[9/23/2015 10:46:16 PM.836] Done with creation
[9/23/2015 10:46:16 PM.872] Initializing texture system.
[9/23/2015 10:46:16 PM.873] Initializing texture system; phase 1
[9/23/2015 10:46:16 PM.873] Initializing texture system; phase 2
[9/23/2015 10:46:16 PM.881] Initializing texture system; phase 3
[9/23/2015 10:46:16 PM.881] Initializing texture system; phase 4
[9/23/2015 10:46:16 PM.892] Initializing texture system; phase 5
[9/23/2015 10:46:16 PM.894] Initializing texture system; phase 6
[9/23/2015 10:46:16 PM.896] Initializing texture system; phase 7
[9/23/2015 10:46:16 PM.899] Initializing texture system; phase 8
[9/23/2015 10:46:16 PM.900] Initializing texture system; phase 9
[9/23/2015 10:46:16 PM.901] Initializing texture system; phase 10
[9/23/2015 10:46:16 PM.906] Initializing texture system; phase 11
[9/23/2015 10:46:16 PM.906] Initializing texture system; phase 12
[9/23/2015 10:46:16 PM.908] Initializing texture system; phase 13
[9/23/2015 10:46:16 PM.908] Initializing texture system; phase 14
[9/23/2015 10:46:20 PM.839] Direct3D watcher thread ended
[9/23/2015 10:46:52 PM.208] Initializing game support
[9/23/2015 10:46:52 PM.911] Compatibility level: 0
[9/23/2015 10:46:52 PM.911] Supported version detected
[9/23/2015 10:46:52 PM.912] ==================================================
[9/23/2015 10:46:53 PM.163] Patched IsDebuggerPresent
[9/23/2015 10:46:53 PM.414] Waiting for game initialization
[9/23/2015 10:46:53 PM.768] Initializing hook
[9/23/2015 10:46:54 PM.019] Completing interoperability
[9/23/2015 10:46:54 PM.020] Initialization code 1.
[9/23/2015 10:46:54 PM.020] Initialization code 2.
[9/23/2015 10:46:54 PM.020] Initialization code 3.
[9/23/2015 10:46:54 PM.023] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 10:46:54 PM.023] Calling func 1
[9/23/2015 10:46:54 PM.030] 2 Address: 0x00007FF7F30A508E
[9/23/2015 10:46:54 PM.045] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 10:46:54 PM.050] Address: 0x00007FF7F30A502C
[9/23/2015 10:46:54 PM.050] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 10:46:54 PM.050] Initialization code 4.
[9/23/2015 10:46:54 PM.051] Completing interoperability, phase 1
[9/23/2015 10:46:54 PM.051] Completing interoperability, phase 2
[9/23/2015 10:46:54 PM.051] Completing interoperability, phase 3
[9/23/2015 10:46:54 PM.051] Completing interoperability, phase 4
[9/23/2015 10:46:54 PM.052] Completing interoperability, phase 5
[9/23/2015 10:46:54 PM.052] Completing interoperability, phase 6
[9/23/2015 10:46:54 PM.052] Completing interoperability, phase 7
[9/23/2015 10:47:10 PM.901] Initializing console variable "TimeScale".
[9/23/2015 10:47:10 PM.902] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 10:47:10 PM.903] Read value: <null>
[9/23/2015 10:47:13 PM.088] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 10:47:13 PM.110] 
[9/23/2015 10:47:13 PM.140] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 10:47:13 PM.141] ==================================================
[9/23/2015 10:47:13 PM.141] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 10:47:13 PM.141] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 10:47:13 PM.141] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 10:47:13 PM.141] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 10:47:13 PM.141] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 10:47:13 PM.141] ==================================================
[9/23/2015 10:47:13 PM.156] 
[9/23/2015 10:47:13 PM.171] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 10:47:13 PM.172] ==================================================
[9/23/2015 10:47:13 PM.172] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 10:47:13 PM.172] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 10:47:13 PM.172] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 10:47:13 PM.172] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 10:47:13 PM.172] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 10:47:13 PM.172] ==================================================
[9/23/2015 10:49:14 PM.881] 
[9/23/2015 10:49:14 PM.883] 
[9/23/2015 10:49:14 PM.883] 
[9/23/2015 10:49:14 PM.883] ====================================================================================================
[9/23/2015 10:49:14 PM.884] Started new log on 9/23/2015 10:49:14 PM.881
[9/23/2015 10:49:14 PM.884] ====================================================================================================
[9/23/2015 10:49:14 PM.880] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 10:49:14 PM.884] Log verbosity: Verbose
[9/23/2015 10:49:14 PM.886] Initializing input system
[9/23/2015 10:49:14 PM.890] Initializing game console
[9/23/2015 10:49:14 PM.896] Console key has been set to F4 (key code: 115)
[9/23/2015 10:49:14 PM.931] Initializing console variable "SkipGameIntro".
[9/23/2015 10:49:14 PM.931] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 10:49:14 PM.935] Read value: <null>
[9/23/2015 10:49:14 PM.935] Initializing console variable "DisableRenderVersionText".
[9/23/2015 10:49:14 PM.935] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 10:49:14 PM.941] Read value: True
[9/23/2015 10:49:14 PM.941] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 10:49:14 PM.941] Initializing console variable "ConsoleKey".
[9/23/2015 10:49:14 PM.942] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 10:49:14 PM.943] Read value: D0
[9/23/2015 10:49:14 PM.943] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 10:49:14 PM.943] Console key has been set to D0 (key code: 48)
[9/23/2015 10:49:14 PM.943] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 10:49:14 PM.944] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 10:49:14 PM.944] Read value: 10000
[9/23/2015 10:49:14 PM.944] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 10:49:14 PM.945] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 10:49:14 PM.945] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 10:49:14 PM.945] Read value: <null>
[9/23/2015 10:49:14 PM.946] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 10:49:14 PM.946] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 10:49:14 PM.946] Read value: <null>
[9/23/2015 10:49:14 PM.946] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 10:49:14 PM.947] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 10:49:14 PM.947] Read value: <null>
[9/23/2015 10:49:14 PM.947] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 10:49:14 PM.947] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 10:49:14 PM.948] Read value: <null>
[9/23/2015 10:49:14 PM.948] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 10:49:14 PM.948] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 10:49:14 PM.949] Read value: <null>
[9/23/2015 10:49:14 PM.949] Console initialized
[9/23/2015 10:49:14 PM.949] Initializing forms manager
[9/23/2015 10:49:14 PM.952] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 10:49:14 PM.961] ================ RAGE Plugin Hook ================
[9/23/2015 10:49:14 PM.967] Checking game support
[9/23/2015 10:49:14 PM.970] Product name: Grand Theft Auto V
[9/23/2015 10:49:14 PM.970] Product version: 1.0.463.1
[9/23/2015 10:49:14 PM.970] Is steam version: False
[9/23/2015 10:49:14 PM.971] Initializing DirectX
[9/23/2015 10:49:14 PM.973] Initializing Direct3D
[9/23/2015 10:49:14 PM.989] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 10:49:14 PM.995] Loaded at 0x7FF9FCB90000
[9/23/2015 10:49:14 PM.996] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 10:49:14 PM.996] Creating Direct3D 11 device and swap chain
[9/23/2015 10:49:15 PM.008] Swap Chain created: 0xC87DD11BE0
[9/23/2015 10:49:15 PM.009] Swap Chain VTable: 0xC87DD11BE0
[9/23/2015 10:49:15 PM.009] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 10:49:15 PM.009] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 10:49:15 PM.010] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 10:49:15 PM.010] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 10:49:15 PM.010] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 10:49:15 PM.011] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 10:49:15 PM.019] Direct3D initialized
[9/23/2015 10:49:15 PM.019] Initialized DirectX
[9/23/2015 10:49:15 PM.020] Direct3D watcher thread spawned
[9/23/2015 10:49:15 PM.997] Getting device
[9/23/2015 10:49:15 PM.998] Retrieved device
[9/23/2015 10:49:15 PM.998] Creating wrapper
[9/23/2015 10:49:16 PM.077] Wrapper created
[9/23/2015 10:49:16 PM.083] Effect created
[9/23/2015 10:49:16 PM.083] Creating buffer
[9/23/2015 10:49:16 PM.083] Created buffer
[9/23/2015 10:49:16 PM.083] Creating blend state
[9/23/2015 10:49:16 PM.083] Created blend state
[9/23/2015 10:49:16 PM.084] Done with creation
[9/23/2015 10:49:16 PM.129] Initializing texture system.
[9/23/2015 10:49:16 PM.130] Initializing texture system; phase 1
[9/23/2015 10:49:16 PM.131] Initializing texture system; phase 2
[9/23/2015 10:49:16 PM.147] Initializing texture system; phase 3
[9/23/2015 10:49:16 PM.148] Initializing texture system; phase 4
[9/23/2015 10:49:16 PM.163] Initializing texture system; phase 5
[9/23/2015 10:49:16 PM.165] Initializing texture system; phase 6
[9/23/2015 10:49:16 PM.167] Initializing texture system; phase 7
[9/23/2015 10:49:16 PM.171] Initializing texture system; phase 8
[9/23/2015 10:49:16 PM.173] Initializing texture system; phase 9
[9/23/2015 10:49:16 PM.175] Initializing texture system; phase 10
[9/23/2015 10:49:16 PM.182] Initializing texture system; phase 11
[9/23/2015 10:49:16 PM.184] Initializing texture system; phase 12
[9/23/2015 10:49:16 PM.189] Initializing texture system; phase 13
[9/23/2015 10:49:16 PM.189] Initializing texture system; phase 14
[9/23/2015 10:49:20 PM.021] Direct3D watcher thread ended
[9/23/2015 10:49:47 PM.578] Initializing game support
[9/23/2015 10:49:48 PM.027] Compatibility level: 0
[9/23/2015 10:49:48 PM.027] Supported version detected
[9/23/2015 10:49:48 PM.027] ==================================================
[9/23/2015 10:49:48 PM.279] Patched IsDebuggerPresent
[9/23/2015 10:49:48 PM.530] Waiting for game initialization
[9/23/2015 10:49:48 PM.881] Initializing hook
[9/23/2015 10:49:49 PM.132] Completing interoperability
[9/23/2015 10:49:49 PM.132] Initialization code 1.
[9/23/2015 10:49:49 PM.132] Initialization code 2.
[9/23/2015 10:49:49 PM.133] Initialization code 3.
[9/23/2015 10:49:49 PM.135] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 10:49:49 PM.136] Calling func 1
[9/23/2015 10:49:49 PM.142] 2 Address: 0x00007FF7F30A508E
[9/23/2015 10:49:49 PM.157] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 10:49:49 PM.162] Address: 0x00007FF7F30A502C
[9/23/2015 10:49:49 PM.163] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 10:49:49 PM.163] Initialization code 4.
[9/23/2015 10:49:49 PM.163] Completing interoperability, phase 1
[9/23/2015 10:49:49 PM.163] Completing interoperability, phase 2
[9/23/2015 10:49:49 PM.164] Completing interoperability, phase 3
[9/23/2015 10:49:49 PM.164] Completing interoperability, phase 4
[9/23/2015 10:49:49 PM.164] Completing interoperability, phase 5
[9/23/2015 10:49:49 PM.164] Completing interoperability, phase 6
[9/23/2015 10:49:49 PM.164] Completing interoperability, phase 7
[9/23/2015 10:50:06 PM.458] Initializing console variable "TimeScale".
[9/23/2015 10:50:06 PM.458] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 10:50:06 PM.459] Read value: <null>
[9/23/2015 10:50:08 PM.667] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 10:50:08 PM.689] 
[9/23/2015 10:50:08 PM.719] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 10:50:08 PM.719] ==================================================
[9/23/2015 10:50:08 PM.719] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 10:50:08 PM.719] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 10:50:08 PM.719] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 10:50:08 PM.719] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 10:50:08 PM.719] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 10:50:08 PM.719] ==================================================
[9/23/2015 10:50:08 PM.733] 
[9/23/2015 10:50:08 PM.750] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 10:50:08 PM.751] ==================================================
[9/23/2015 10:50:08 PM.751] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 10:50:08 PM.751] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 10:50:08 PM.751] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 10:50:08 PM.751] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 10:50:08 PM.751] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 10:50:08 PM.751] ==================================================
[9/23/2015 11:03:32 PM.508] 
[9/23/2015 11:03:32 PM.509] 
[9/23/2015 11:03:32 PM.510] 
[9/23/2015 11:03:32 PM.510] ====================================================================================================
[9/23/2015 11:03:32 PM.510] Started new log on 9/23/2015 11:03:32 PM.508
[9/23/2015 11:03:32 PM.510] ====================================================================================================
[9/23/2015 11:03:32 PM.507] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 11:03:32 PM.510] Log verbosity: Verbose
[9/23/2015 11:03:32 PM.512] Initializing input system
[9/23/2015 11:03:32 PM.515] Initializing game console
[9/23/2015 11:03:32 PM.522] Console key has been set to F4 (key code: 115)
[9/23/2015 11:03:32 PM.553] Initializing console variable "SkipGameIntro".
[9/23/2015 11:03:32 PM.553] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 11:03:32 PM.556] Read value: <null>
[9/23/2015 11:03:32 PM.557] Initializing console variable "DisableRenderVersionText".
[9/23/2015 11:03:32 PM.557] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 11:03:32 PM.562] Read value: True
[9/23/2015 11:03:32 PM.563] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 11:03:32 PM.563] Initializing console variable "ConsoleKey".
[9/23/2015 11:03:32 PM.564] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 11:03:32 PM.564] Read value: D0
[9/23/2015 11:03:32 PM.565] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 11:03:32 PM.565] Console key has been set to D0 (key code: 48)
[9/23/2015 11:03:32 PM.565] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 11:03:32 PM.565] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 11:03:32 PM.566] Read value: 10000
[9/23/2015 11:03:32 PM.566] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 11:03:32 PM.566] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 11:03:32 PM.567] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 11:03:32 PM.567] Read value: <null>
[9/23/2015 11:03:32 PM.567] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 11:03:32 PM.567] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 11:03:32 PM.568] Read value: <null>
[9/23/2015 11:03:32 PM.568] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 11:03:32 PM.568] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 11:03:32 PM.569] Read value: <null>
[9/23/2015 11:03:32 PM.569] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 11:03:32 PM.569] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 11:03:32 PM.569] Read value: <null>
[9/23/2015 11:03:32 PM.569] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 11:03:32 PM.570] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 11:03:32 PM.570] Read value: <null>
[9/23/2015 11:03:32 PM.570] Console initialized
[9/23/2015 11:03:32 PM.570] Initializing forms manager
[9/23/2015 11:03:32 PM.573] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 11:03:32 PM.581] ================ RAGE Plugin Hook ================
[9/23/2015 11:03:32 PM.589] Checking game support
[9/23/2015 11:03:32 PM.592] Product name: Grand Theft Auto V
[9/23/2015 11:03:32 PM.592] Product version: 1.0.463.1
[9/23/2015 11:03:32 PM.592] Is steam version: False
[9/23/2015 11:03:32 PM.593] Initializing DirectX
[9/23/2015 11:03:32 PM.596] Initializing Direct3D
[9/23/2015 11:03:32 PM.616] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 11:03:32 PM.617] Loaded at 0x7FF9FCB90000
[9/23/2015 11:03:32 PM.617] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 11:03:32 PM.617] Creating Direct3D 11 device and swap chain
[9/23/2015 11:03:32 PM.635] Attempting feature level 10_1
[9/23/2015 11:03:32 PM.652] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/23/2015 11:03:32 PM.662] Swap Chain created: 0xADFF163CD0
[9/23/2015 11:03:32 PM.663] Swap Chain VTable: 0xADFF163CD0
[9/23/2015 11:03:32 PM.663] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 11:03:32 PM.664] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 11:03:32 PM.664] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 11:03:32 PM.664] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 11:03:32 PM.664] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 11:03:32 PM.664] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 11:03:32 PM.673] Direct3D initialized
[9/23/2015 11:03:32 PM.673] Initialized DirectX
[9/23/2015 11:03:32 PM.673] Direct3D watcher thread spawned
[9/23/2015 11:03:33 PM.305] Getting device
[9/23/2015 11:03:33 PM.305] Retrieved device
[9/23/2015 11:03:33 PM.307] Creating wrapper
[9/23/2015 11:03:33 PM.385] Wrapper created
[9/23/2015 11:03:33 PM.390] Effect created
[9/23/2015 11:03:33 PM.391] Creating buffer
[9/23/2015 11:03:33 PM.391] Created buffer
[9/23/2015 11:03:33 PM.392] Creating blend state
[9/23/2015 11:03:33 PM.392] Created blend state
[9/23/2015 11:03:33 PM.392] Done with creation
[9/23/2015 11:03:33 PM.430] Initializing texture system.
[9/23/2015 11:03:33 PM.430] Initializing texture system; phase 1
[9/23/2015 11:03:33 PM.430] Initializing texture system; phase 2
[9/23/2015 11:03:33 PM.438] Initializing texture system; phase 3
[9/23/2015 11:03:33 PM.439] Initializing texture system; phase 4
[9/23/2015 11:03:33 PM.451] Initializing texture system; phase 5
[9/23/2015 11:03:33 PM.453] Initializing texture system; phase 6
[9/23/2015 11:03:33 PM.455] Initializing texture system; phase 7
[9/23/2015 11:03:33 PM.457] Initializing texture system; phase 8
[9/23/2015 11:03:33 PM.461] Initializing texture system; phase 9
[9/23/2015 11:03:33 PM.463] Initializing texture system; phase 10
[9/23/2015 11:03:33 PM.468] Initializing texture system; phase 11
[9/23/2015 11:03:33 PM.468] Initializing texture system; phase 12
[9/23/2015 11:03:33 PM.470] Initializing texture system; phase 13
[9/23/2015 11:03:33 PM.470] Initializing texture system; phase 14
[9/23/2015 11:03:37 PM.676] Direct3D watcher thread ended
[9/23/2015 11:04:04 PM.821] Initializing game support
[9/23/2015 11:04:05 PM.331] Compatibility level: 0
[9/23/2015 11:04:05 PM.331] Supported version detected
[9/23/2015 11:04:05 PM.331] ==================================================
[9/23/2015 11:04:05 PM.583] Patched IsDebuggerPresent
[9/23/2015 11:04:05 PM.842] Waiting for game initialization
[9/23/2015 11:04:06 PM.193] Initializing hook
[9/23/2015 11:04:06 PM.445] Completing interoperability
[9/23/2015 11:04:06 PM.449] Initialization code 1.
[9/23/2015 11:04:06 PM.449] Initialization code 2.
[9/23/2015 11:04:06 PM.449] Initialization code 3.
[9/23/2015 11:04:06 PM.452] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 11:04:06 PM.452] Calling func 1
[9/23/2015 11:04:06 PM.459] 2 Address: 0x00007FF7F30A508E
[9/23/2015 11:04:06 PM.474] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 11:04:06 PM.479] Address: 0x00007FF7F30A502C
[9/23/2015 11:04:06 PM.479] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 11:04:06 PM.480] Initialization code 4.
[9/23/2015 11:04:06 PM.480] Completing interoperability, phase 1
[9/23/2015 11:04:06 PM.480] Completing interoperability, phase 2
[9/23/2015 11:04:06 PM.480] Completing interoperability, phase 3
[9/23/2015 11:04:06 PM.480] Completing interoperability, phase 4
[9/23/2015 11:04:06 PM.480] Completing interoperability, phase 5
[9/23/2015 11:04:06 PM.481] Completing interoperability, phase 6
[9/23/2015 11:04:06 PM.481] Completing interoperability, phase 7
[9/23/2015 11:04:23 PM.996] Initializing console variable "TimeScale".
[9/23/2015 11:04:23 PM.996] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 11:04:23 PM.997] Read value: <null>
[9/23/2015 11:04:26 PM.276] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 11:04:26 PM.299] 
[9/23/2015 11:04:26 PM.332] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 11:04:26 PM.333] ==================================================
[9/23/2015 11:04:26 PM.333] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 11:04:26 PM.333] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 11:04:26 PM.333] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 11:04:26 PM.333] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 11:04:26 PM.333] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 11:04:26 PM.333] ==================================================
[9/23/2015 11:04:26 PM.350] 
[9/23/2015 11:04:26 PM.365] Could not contact plugin verification server. System.Net.WebException: The remote name could not be resolved: 'ragepluginhook.net'
[9/23/2015 11:04:26 PM.366] ==================================================
[9/23/2015 11:04:26 PM.366] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[9/23/2015 11:04:26 PM.366] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[9/23/2015 11:04:26 PM.366] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[9/23/2015 11:04:26 PM.366] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[9/23/2015 11:04:26 PM.366] This system can be disabled in the settings dialog of the launcher.
[9/23/2015 11:04:26 PM.366] ==================================================
[9/23/2015 11:30:49 PM.345] 
[9/23/2015 11:30:49 PM.346] 
[9/23/2015 11:30:49 PM.346] 
[9/23/2015 11:30:49 PM.346] ====================================================================================================
[9/23/2015 11:30:49 PM.346] Started new log on 9/23/2015 11:30:49 PM.345
[9/23/2015 11:30:49 PM.346] ====================================================================================================
[9/23/2015 11:30:49 PM.343] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/23/2015 11:30:49 PM.346] Log verbosity: Verbose
[9/23/2015 11:30:49 PM.348] Initializing input system
[9/23/2015 11:30:49 PM.351] Initializing game console
[9/23/2015 11:30:49 PM.356] Console key has been set to F4 (key code: 115)
[9/23/2015 11:30:49 PM.394] Initializing console variable "SkipGameIntro".
[9/23/2015 11:30:49 PM.394] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/23/2015 11:30:49 PM.399] Read value: <null>
[9/23/2015 11:30:49 PM.399] Initializing console variable "DisableRenderVersionText".
[9/23/2015 11:30:49 PM.399] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/23/2015 11:30:49 PM.404] Read value: True
[9/23/2015 11:30:49 PM.404] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/23/2015 11:30:49 PM.405] Initializing console variable "ConsoleKey".
[9/23/2015 11:30:49 PM.405] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/23/2015 11:30:49 PM.406] Read value: D0
[9/23/2015 11:30:49 PM.406] Setting value of console variable "ConsoleKey" to stored value.
[9/23/2015 11:30:49 PM.406] Console key has been set to D0 (key code: 48)
[9/23/2015 11:30:49 PM.406] Initializing console variable "PluginTimeoutThreshold".
[9/23/2015 11:30:49 PM.407] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/23/2015 11:30:49 PM.407] Read value: 10000
[9/23/2015 11:30:49 PM.408] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/23/2015 11:30:49 PM.408] Initializing console variable "AlwaysShowConsoleOutput".
[9/23/2015 11:30:49 PM.408] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/23/2015 11:30:49 PM.408] Read value: <null>
[9/23/2015 11:30:49 PM.409] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/23/2015 11:30:49 PM.409] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/23/2015 11:30:49 PM.409] Read value: <null>
[9/23/2015 11:30:49 PM.410] Initializing console variable "PluginVerificationSystemDisableId".
[9/23/2015 11:30:49 PM.410] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/23/2015 11:30:49 PM.410] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/23/2015 11:30:49 PM.410] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/23/2015 11:30:49 PM.411] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/23/2015 11:30:49 PM.411] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/23/2015 11:30:49 PM.411] Read value: <null>
[9/23/2015 11:30:49 PM.412] Initializing console variable "ShowOnScreenWarnings".
[9/23/2015 11:30:49 PM.412] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/23/2015 11:30:49 PM.413] Read value: <null>
[9/23/2015 11:30:49 PM.413] Console initialized
[9/23/2015 11:30:49 PM.413] Initializing forms manager
[9/23/2015 11:30:49 PM.416] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/23/2015 11:30:49 PM.423] ================ RAGE Plugin Hook ================
[9/23/2015 11:30:49 PM.429] Checking game support
[9/23/2015 11:30:49 PM.432] Product name: Grand Theft Auto V
[9/23/2015 11:30:49 PM.433] Product version: 1.0.463.1
[9/23/2015 11:30:49 PM.433] Is steam version: False
[9/23/2015 11:30:49 PM.434] Initializing DirectX
[9/23/2015 11:30:49 PM.437] Initializing Direct3D
[9/23/2015 11:30:49 PM.438] Loading C:\Windows\system32\d3d11.dll
[9/23/2015 11:30:49 PM.438] Loaded at 0x7FF9FCB90000
[9/23/2015 11:30:49 PM.438] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/23/2015 11:30:49 PM.438] Creating Direct3D 11 device and swap chain
[9/23/2015 11:30:49 PM.458] Attempting feature level 10_1
[9/23/2015 11:30:49 PM.478] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[9/23/2015 11:30:49 PM.491] Swap Chain created: 0xF9EE7513B0
[9/23/2015 11:30:49 PM.491] Swap Chain VTable: 0xF9EE7513B0
[9/23/2015 11:30:49 PM.491] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/23/2015 11:30:49 PM.492] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/23/2015 11:30:49 PM.492] D3D11Present: 0x7FF9FCB0CDE0
[9/23/2015 11:30:49 PM.492] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/23/2015 11:30:49 PM.492] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/23/2015 11:30:49 PM.492] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/23/2015 11:30:49 PM.499] Direct3D initialized
[9/23/2015 11:30:49 PM.500] Initialized DirectX
[9/23/2015 11:30:49 PM.500] Direct3D watcher thread spawned
[9/23/2015 11:30:50 PM.743] Getting device
[9/23/2015 11:30:50 PM.743] Retrieved device
[9/23/2015 11:30:50 PM.743] Creating wrapper
[9/23/2015 11:30:50 PM.816] Wrapper created
[9/23/2015 11:30:50 PM.820] Effect created
[9/23/2015 11:30:50 PM.821] Creating buffer
[9/23/2015 11:30:50 PM.822] Created buffer
[9/23/2015 11:30:50 PM.822] Creating blend state
[9/23/2015 11:30:50 PM.822] Created blend state
[9/23/2015 11:30:50 PM.823] Done with creation
[9/23/2015 11:30:50 PM.858] Initializing texture system.
[9/23/2015 11:30:50 PM.859] Initializing texture system; phase 1
[9/23/2015 11:30:50 PM.860] Initializing texture system; phase 2
[9/23/2015 11:30:50 PM.867] Initializing texture system; phase 3
[9/23/2015 11:30:50 PM.868] Initializing texture system; phase 4
[9/23/2015 11:30:50 PM.879] Initializing texture system; phase 5
[9/23/2015 11:30:50 PM.881] Initializing texture system; phase 6
[9/23/2015 11:30:50 PM.883] Initializing texture system; phase 7
[9/23/2015 11:30:50 PM.885] Initializing texture system; phase 8
[9/23/2015 11:30:50 PM.887] Initializing texture system; phase 9
[9/23/2015 11:30:50 PM.888] Initializing texture system; phase 10
[9/23/2015 11:30:50 PM.892] Initializing texture system; phase 11
[9/23/2015 11:30:50 PM.893] Initializing texture system; phase 12
[9/23/2015 11:30:50 PM.895] Initializing texture system; phase 13
[9/23/2015 11:30:50 PM.895] Initializing texture system; phase 14
[9/23/2015 11:30:54 PM.502] Direct3D watcher thread ended
[9/23/2015 11:31:22 PM.247] Initializing game support
[9/23/2015 11:31:22 PM.665] Compatibility level: 0
[9/23/2015 11:31:22 PM.665] Supported version detected
[9/23/2015 11:31:22 PM.665] ==================================================
[9/23/2015 11:31:22 PM.916] Patched IsDebuggerPresent
[9/23/2015 11:31:23 PM.167] Waiting for game initialization
[9/23/2015 11:31:23 PM.518] Initializing hook
[9/23/2015 11:31:23 PM.769] Completing interoperability
[9/23/2015 11:31:23 PM.769] Initialization code 1.
[9/23/2015 11:31:23 PM.769] Initialization code 2.
[9/23/2015 11:31:23 PM.770] Initialization code 3.
[9/23/2015 11:31:23 PM.773] 1 Address: 0x00007FF7F260E6B4
[9/23/2015 11:31:23 PM.773] Calling func 1
[9/23/2015 11:31:23 PM.779] 2 Address: 0x00007FF7F30A508E
[9/23/2015 11:31:23 PM.795] 3 Address: 0x00007FF7F1C55C2E
[9/23/2015 11:31:23 PM.800] Address: 0x00007FF7F30A502C
[9/23/2015 11:31:23 PM.801] Unknown var: 0x00007FF7F3F66D10
[9/23/2015 11:31:23 PM.801] Initialization code 4.
[9/23/2015 11:31:23 PM.801] Completing interoperability, phase 1
[9/23/2015 11:31:23 PM.801] Completing interoperability, phase 2
[9/23/2015 11:31:23 PM.802] Completing interoperability, phase 3
[9/23/2015 11:31:23 PM.802] Completing interoperability, phase 4
[9/23/2015 11:31:23 PM.802] Completing interoperability, phase 5
[9/23/2015 11:31:23 PM.802] Completing interoperability, phase 6
[9/23/2015 11:31:23 PM.802] Completing interoperability, phase 7
[9/23/2015 11:31:41 PM.020] Initializing console variable "TimeScale".
[9/23/2015 11:31:41 PM.021] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2015 11:31:41 PM.021] Read value: <null>
[9/23/2015 11:31:43 PM.305] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/23/2015 11:31:43 PM.329] 
[9/23/2015 11:31:43 PM.331] Plugin verification is disabled. Allowing plugin to run.
[9/23/2015 11:31:43 PM.332] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/23/2015 11:31:45 PM.581] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 11:31:45 PM.588] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 11:31:45 PM.592] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 11:31:45 PM.671] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/23/2015 11:31:45 PM.673] 
[9/23/2015 11:31:45 PM.674] Plugin verification is disabled. Allowing plugin to run.
[9/23/2015 11:31:45 PM.675] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/23/2015 11:31:47 PM.805] <UNLOADED PLUGIN>: Initializing input system
[9/23/2015 11:31:47 PM.810] <UNLOADED PLUGIN>: Initializing game console
[9/23/2015 11:31:47 PM.814] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2015 11:31:47 PM.835] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/23/2015 11:31:48 PM.216] ---------------------------------------------------------------------
[9/23/2015 11:31:48 PM.216] LSPD FIRST RESPONSE
[9/23/2015 11:31:48 PM.216] Version 0.2b
[9/23/2015 11:31:48 PM.216] A G17 Media Modification
[9/23/2015 11:31:48 PM.216] - Developed by LMS & Sam
[9/23/2015 11:31:48 PM.216] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/23/2015 11:31:48 PM.216] © Copyright 2015, G17 Media, www.lspdfr.com
[9/23/2015 11:31:48 PM.216] ---------------------------------------------------------------------
[9/23/2015 11:31:48 PM.216] LSPD First Response: Running LSPD First Response 0.2b
[9/23/2015 11:31:48 PM.217] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/23/2015 11:31:48 PM.499] Cached police
[9/23/2015 11:31:48 PM.499] Cached police2
[9/23/2015 11:31:48 PM.499] Cached policet
[9/23/2015 11:31:48 PM.499] Cached sheriff2
[9/23/2015 11:31:48 PM.499] Cached sheriff
[9/23/2015 11:31:48 PM.499] Cached police4
[9/23/2015 11:31:48 PM.499] Cached policeb
[9/23/2015 11:31:48 PM.499] Cached policeb
[9/23/2015 11:31:48 PM.499] Cached policeb
[9/23/2015 11:31:48 PM.499] Cached fbi2
[9/23/2015 11:31:48 PM.499] Cached policeold1
[9/23/2015 11:31:48 PM.499] Cached policeold2
[9/23/2015 11:31:48 PM.499] Cached policeold2
[9/23/2015 11:31:48 PM.500] Cached buzzard
[9/23/2015 11:31:48 PM.500] Cached polmav
[9/23/2015 11:31:48 PM.500] Cached frogger2
[9/23/2015 11:31:48 PM.500] Cached ambulance
[9/23/2015 11:31:48 PM.500] Cached firetruk
[9/23/2015 11:31:48 PM.604] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/23/2015 11:31:48 PM.619] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 11:31:48 PM.634] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 11:31:48 PM.635] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/23/2015 11:31:48 PM.637] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 11:31:48 PM.824] LSPD First Response: FederalCallouts, Version=0.30.5743.37012, Culture=neutral, PublicKeyToken=null
[9/23/2015 11:31:48 PM.826] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 11:31:48 PM.827] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 11:31:48 PM.827] LSPD First Response: Traffic Policer, Version=3.5.1.0, Culture=neutral, PublicKeyToken=null
[9/23/2015 11:31:48 PM.829] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/23/2015 11:31:48 PM.830] LSPD First Response: Creating plugin: Albo1125.Common.Main
[9/23/2015 11:31:48 PM.831] LSPD First Response: Creating plugin: BankCallouts.Main
[9/23/2015 11:31:48 PM.831] LSPD First Response: Creating plugin: CalloutsV.Main
[9/23/2015 11:31:48 PM.866] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[9/23/2015 11:31:48 PM.928] LSPD First Response: Creating plugin: FederalCallouts.Main
[9/23/2015 11:31:49 PM.002] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/23/2015 11:31:49 PM.003] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/23/2015 11:31:49 PM.003] LSPD First Response: Creating plugin: Traffic_Policer.Main
[9/23/2015 11:31:49 PM.077] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/23/2015 11:31:49 PM.079] LSPD First Response: Albo1125.Common 2.1 initialised.
[9/23/2015 11:31:49 PM.080] LSPD First Response: Traffic Policer INI found.
[9/23/2015 11:31:49 PM.081] LSPD First Response: Arrest Manager INI not found.
[9/23/2015 11:31:49 PM.083] LSPD First Response: Bank Callouts Activated
[9/23/2015 11:31:49 PM.083] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/23/2015 11:31:49 PM.083] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/23/2015 11:31:49 PM.084] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/23/2015 11:31:49 PM.387] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[9/23/2015 11:31:49 PM.398] LSPD First Response: [Code 3 Callouts] Settings loaded
[9/23/2015 11:31:49 PM.403] LSPD First Response: [FC] Initializing Federal Callouts...
[9/23/2015 11:31:49 PM.409] LSPD First Response: [FC] Federal callouts v0.30.5743.37012 initialized!
[9/23/2015 11:31:49 PM.409] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/23/2015 11:31:49 PM.410] StraysCallouts initialized
[9/23/2015 11:31:49 PM.412] LSPD First Response: Traffic Policer 3.5.1, developed by Albo1125, has been initialised.
[9/23/2015 11:31:49 PM.413] LSPD First Response: Go on duty to start Traffic Policer.
[9/23/2015 11:31:49 PM.414] LSPD First Response: [Wilderness Callouts] Loaded
[9/23/2015 11:31:49 PM.414] LSPD First Response: We have 1 callouts registered
[9/23/2015 11:31:49 PM.415] LSPD First Response: CalloutManager initialized
[9/24/2015 12:12:18 AM.563] 
[9/24/2015 12:12:18 AM.565] 
[9/24/2015 12:12:18 AM.565] 
[9/24/2015 12:12:18 AM.566] ====================================================================================================
[9/24/2015 12:12:18 AM.566] Started new log on 9/24/2015 12:12:18 AM.563
[9/24/2015 12:12:18 AM.566] ====================================================================================================
[9/24/2015 12:12:18 AM.561] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 12:12:18 AM.566] Log verbosity: Verbose
[9/24/2015 12:12:18 AM.568] Initializing input system
[9/24/2015 12:12:18 AM.571] Initializing game console
[9/24/2015 12:12:18 AM.577] Console key has been set to F4 (key code: 115)
[9/24/2015 12:12:18 AM.608] Initializing console variable "SkipGameIntro".
[9/24/2015 12:12:18 AM.609] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 12:12:18 AM.615] Read value: <null>
[9/24/2015 12:12:18 AM.615] Initializing console variable "DisableRenderVersionText".
[9/24/2015 12:12:18 AM.616] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 12:12:18 AM.621] Read value: True
[9/24/2015 12:12:18 AM.622] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 12:12:18 AM.622] Initializing console variable "ConsoleKey".
[9/24/2015 12:12:18 AM.623] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 12:12:18 AM.624] Read value: D0
[9/24/2015 12:12:18 AM.624] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 12:12:18 AM.624] Console key has been set to D0 (key code: 48)
[9/24/2015 12:12:18 AM.624] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 12:12:18 AM.624] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 12:12:18 AM.625] Read value: 10000
[9/24/2015 12:12:18 AM.625] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 12:12:18 AM.625] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 12:12:18 AM.625] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 12:12:18 AM.626] Read value: <null>
[9/24/2015 12:12:18 AM.626] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 12:12:18 AM.626] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 12:12:18 AM.627] Read value: <null>
[9/24/2015 12:12:18 AM.627] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 12:12:18 AM.627] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 12:12:18 AM.628] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 12:12:18 AM.628] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 12:12:18 AM.628] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 12:12:18 AM.628] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 12:12:18 AM.629] Read value: <null>
[9/24/2015 12:12:18 AM.629] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 12:12:18 AM.629] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 12:12:18 AM.630] Read value: <null>
[9/24/2015 12:12:18 AM.630] Console initialized
[9/24/2015 12:12:18 AM.630] Initializing forms manager
[9/24/2015 12:12:18 AM.633] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 12:12:18 AM.641] ================ RAGE Plugin Hook ================
[9/24/2015 12:12:18 AM.647] Checking game support
[9/24/2015 12:12:18 AM.650] Product name: Grand Theft Auto V
[9/24/2015 12:12:18 AM.650] Product version: 1.0.463.1
[9/24/2015 12:12:18 AM.650] Is steam version: False
[9/24/2015 12:12:18 AM.651] Initializing DirectX
[9/24/2015 12:12:18 AM.653] Initializing Direct3D
[9/24/2015 12:12:18 AM.653] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 12:12:18 AM.654] Loaded at 0x7FF9FCB90000
[9/24/2015 12:12:18 AM.654] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 12:12:18 AM.654] Creating Direct3D 11 device and swap chain
[9/24/2015 12:12:18 AM.665] Swap Chain created: 0x4AEB533B30
[9/24/2015 12:12:18 AM.666] Swap Chain VTable: 0x4AEB533B30
[9/24/2015 12:12:18 AM.666] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 12:12:18 AM.666] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 12:12:18 AM.666] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 12:12:18 AM.666] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 12:12:18 AM.667] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 12:12:18 AM.667] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 12:12:18 AM.676] Direct3D initialized
[9/24/2015 12:12:18 AM.677] Initialized DirectX
[9/24/2015 12:12:18 AM.677] Direct3D watcher thread spawned
[9/24/2015 12:12:19 AM.864] Getting device
[9/24/2015 12:12:19 AM.864] Retrieved device
[9/24/2015 12:12:19 AM.864] Creating wrapper
[9/24/2015 12:12:19 AM.941] Wrapper created
[9/24/2015 12:12:19 AM.946] Effect created
[9/24/2015 12:12:19 AM.946] Creating buffer
[9/24/2015 12:12:19 AM.946] Created buffer
[9/24/2015 12:12:19 AM.946] Creating blend state
[9/24/2015 12:12:19 AM.947] Created blend state
[9/24/2015 12:12:19 AM.947] Done with creation
[9/24/2015 12:12:19 AM.983] Initializing texture system.
[9/24/2015 12:12:19 AM.983] Initializing texture system; phase 1
[9/24/2015 12:12:19 AM.983] Initializing texture system; phase 2
[9/24/2015 12:12:19 AM.991] Initializing texture system; phase 3
[9/24/2015 12:12:19 AM.992] Initializing texture system; phase 4
[9/24/2015 12:12:20 AM.003] Initializing texture system; phase 5
[9/24/2015 12:12:20 AM.004] Initializing texture system; phase 6
[9/24/2015 12:12:20 AM.006] Initializing texture system; phase 7
[9/24/2015 12:12:20 AM.008] Initializing texture system; phase 8
[9/24/2015 12:12:20 AM.010] Initializing texture system; phase 9
[9/24/2015 12:12:20 AM.011] Initializing texture system; phase 10
[9/24/2015 12:12:20 AM.015] Initializing texture system; phase 11
[9/24/2015 12:12:20 AM.016] Initializing texture system; phase 12
[9/24/2015 12:12:20 AM.018] Initializing texture system; phase 13
[9/24/2015 12:12:20 AM.018] Initializing texture system; phase 14
[9/24/2015 12:12:23 AM.679] Direct3D watcher thread ended
[9/24/2015 12:12:51 AM.424] Initializing game support
[9/24/2015 12:12:52 AM.011] Compatibility level: 0
[9/24/2015 12:12:52 AM.011] Supported version detected
[9/24/2015 12:12:52 AM.012] ==================================================
[9/24/2015 12:12:52 AM.263] Patched IsDebuggerPresent
[9/24/2015 12:12:52 AM.514] Waiting for game initialization
[9/24/2015 12:12:52 AM.865] Initializing hook
[9/24/2015 12:12:53 AM.117] Completing interoperability
[9/24/2015 12:12:53 AM.117] Initialization code 1.
[9/24/2015 12:12:53 AM.117] Initialization code 2.
[9/24/2015 12:12:53 AM.118] Initialization code 3.
[9/24/2015 12:12:53 AM.121] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 12:12:53 AM.121] Calling func 1
[9/24/2015 12:12:53 AM.128] 2 Address: 0x00007FF7F30A508E
[9/24/2015 12:12:53 AM.143] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 12:12:53 AM.148] Address: 0x00007FF7F30A502C
[9/24/2015 12:12:53 AM.149] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 12:12:53 AM.149] Initialization code 4.
[9/24/2015 12:12:53 AM.149] Completing interoperability, phase 1
[9/24/2015 12:12:53 AM.149] Completing interoperability, phase 2
[9/24/2015 12:12:53 AM.150] Completing interoperability, phase 3
[9/24/2015 12:12:53 AM.150] Completing interoperability, phase 4
[9/24/2015 12:12:53 AM.150] Completing interoperability, phase 5
[9/24/2015 12:12:53 AM.151] Completing interoperability, phase 6
[9/24/2015 12:12:53 AM.151] Completing interoperability, phase 7
[9/24/2015 12:13:10 AM.342] Initializing console variable "TimeScale".
[9/24/2015 12:13:10 AM.342] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 12:13:10 AM.343] Read value: <null>
[9/24/2015 12:13:12 AM.608] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 12:13:12 AM.635] 
[9/24/2015 12:13:12 AM.637] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:13:12 AM.639] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 12:13:14 AM.972] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:13:14 AM.976] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:13:14 AM.979] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:13:15 AM.056] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 12:13:15 AM.057] 
[9/24/2015 12:13:15 AM.058] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:13:15 AM.059] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 12:13:17 AM.139] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:13:17 AM.142] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:13:17 AM.147] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:13:17 AM.167] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 12:13:17 AM.538] ---------------------------------------------------------------------
[9/24/2015 12:13:17 AM.538] LSPD FIRST RESPONSE
[9/24/2015 12:13:17 AM.538] Version 0.2b
[9/24/2015 12:13:17 AM.538] A G17 Media Modification
[9/24/2015 12:13:17 AM.538] - Developed by LMS & Sam
[9/24/2015 12:13:17 AM.538] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 12:13:17 AM.538] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:13:17 AM.538] ---------------------------------------------------------------------
[9/24/2015 12:13:17 AM.538] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 12:13:17 AM.539] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:13:17 AM.797] Cached police
[9/24/2015 12:13:17 AM.797] Cached police2
[9/24/2015 12:13:17 AM.797] Cached policet
[9/24/2015 12:13:17 AM.797] Cached sheriff2
[9/24/2015 12:13:17 AM.797] Cached sheriff
[9/24/2015 12:13:17 AM.797] Cached police4
[9/24/2015 12:13:17 AM.798] Cached policeb
[9/24/2015 12:13:17 AM.798] Cached policeb
[9/24/2015 12:13:17 AM.798] Cached policeb
[9/24/2015 12:13:17 AM.798] Cached fbi2
[9/24/2015 12:13:17 AM.798] Cached policeold1
[9/24/2015 12:13:17 AM.798] Cached policeold2
[9/24/2015 12:13:17 AM.798] Cached policeold2
[9/24/2015 12:13:17 AM.798] Cached buzzard
[9/24/2015 12:13:17 AM.798] Cached polmav
[9/24/2015 12:13:17 AM.798] Cached frogger2
[9/24/2015 12:13:17 AM.798] Cached ambulance
[9/24/2015 12:13:17 AM.798] Cached firetruk
[9/24/2015 12:13:17 AM.898] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 12:13:17 AM.912] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:13:17 AM.929] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:13:17 AM.930] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:13:17 AM.931] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:13:17 AM.938] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:13:17 AM.939] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:13:17 AM.939] LSPD First Response: Traffic Policer, Version=3.5.1.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:13:17 AM.941] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:13:17 AM.942] LSPD First Response: Creating plugin: Albo1125.Common.Main
[9/24/2015 12:13:17 AM.942] LSPD First Response: Creating plugin: BankCallouts.Main
[9/24/2015 12:13:17 AM.942] LSPD First Response: Creating plugin: CalloutsV.Main
[9/24/2015 12:13:17 AM.976] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[9/24/2015 12:13:18 AM.038] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/24/2015 12:13:18 AM.039] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/24/2015 12:13:18 AM.039] LSPD First Response: Creating plugin: Traffic_Policer.Main
[9/24/2015 12:13:18 AM.100] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/24/2015 12:13:18 AM.102] LSPD First Response: Albo1125.Common 2.1 initialised.
[9/24/2015 12:13:18 AM.103] LSPD First Response: Traffic Policer INI found.
[9/24/2015 12:13:18 AM.104] LSPD First Response: Arrest Manager INI not found.
[9/24/2015 12:13:18 AM.106] LSPD First Response: Bank Callouts Activated
[9/24/2015 12:13:18 AM.106] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/24/2015 12:13:18 AM.107] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/24/2015 12:13:18 AM.107] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/24/2015 12:13:18 AM.208] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[9/24/2015 12:13:18 AM.219] LSPD First Response: [Code 3 Callouts] Settings loaded
[9/24/2015 12:13:18 AM.223] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/24/2015 12:13:18 AM.223] StraysCallouts initialized
[9/24/2015 12:13:18 AM.225] LSPD First Response: Traffic Policer 3.5.1, developed by Albo1125, has been initialised.
[9/24/2015 12:13:18 AM.226] LSPD First Response: Go on duty to start Traffic Policer.
[9/24/2015 12:13:18 AM.227] LSPD First Response: [Wilderness Callouts] Loaded
[9/24/2015 12:13:18 AM.227] LSPD First Response: We have 1 callouts registered
[9/24/2015 12:13:18 AM.227] LSPD First Response: CalloutManager initialized
[9/24/2015 12:14:39 AM.027] 
[9/24/2015 12:14:39 AM.028] 
[9/24/2015 12:14:39 AM.028] 
[9/24/2015 12:14:39 AM.028] ====================================================================================================
[9/24/2015 12:14:39 AM.029] Started new log on 9/24/2015 12:14:39 AM.027
[9/24/2015 12:14:39 AM.029] ====================================================================================================
[9/24/2015 12:14:39 AM.025] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 12:14:39 AM.029] Log verbosity: Verbose
[9/24/2015 12:14:39 AM.030] Initializing input system
[9/24/2015 12:14:39 AM.034] Initializing game console
[9/24/2015 12:14:39 AM.040] Console key has been set to F4 (key code: 115)
[9/24/2015 12:14:39 AM.075] Initializing console variable "SkipGameIntro".
[9/24/2015 12:14:39 AM.076] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 12:14:39 AM.080] Read value: <null>
[9/24/2015 12:14:39 AM.080] Initializing console variable "DisableRenderVersionText".
[9/24/2015 12:14:39 AM.081] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 12:14:39 AM.086] Read value: True
[9/24/2015 12:14:39 AM.087] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 12:14:39 AM.087] Initializing console variable "ConsoleKey".
[9/24/2015 12:14:39 AM.087] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 12:14:39 AM.088] Read value: D0
[9/24/2015 12:14:39 AM.088] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 12:14:39 AM.089] Console key has been set to D0 (key code: 48)
[9/24/2015 12:14:39 AM.089] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 12:14:39 AM.089] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 12:14:39 AM.089] Read value: 10000
[9/24/2015 12:14:39 AM.090] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 12:14:39 AM.090] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 12:14:39 AM.090] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 12:14:39 AM.091] Read value: <null>
[9/24/2015 12:14:39 AM.091] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 12:14:39 AM.091] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 12:14:39 AM.092] Read value: <null>
[9/24/2015 12:14:39 AM.092] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 12:14:39 AM.092] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 12:14:39 AM.093] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 12:14:39 AM.093] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 12:14:39 AM.093] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 12:14:39 AM.093] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 12:14:39 AM.094] Read value: <null>
[9/24/2015 12:14:39 AM.094] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 12:14:39 AM.094] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 12:14:39 AM.095] Read value: <null>
[9/24/2015 12:14:39 AM.095] Console initialized
[9/24/2015 12:14:39 AM.095] Initializing forms manager
[9/24/2015 12:14:39 AM.098] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 12:14:39 AM.106] ================ RAGE Plugin Hook ================
[9/24/2015 12:14:39 AM.112] Checking game support
[9/24/2015 12:14:39 AM.114] Product name: Grand Theft Auto V
[9/24/2015 12:14:39 AM.114] Product version: 1.0.463.1
[9/24/2015 12:14:39 AM.115] Is steam version: False
[9/24/2015 12:14:39 AM.115] Initializing DirectX
[9/24/2015 12:14:39 AM.118] Initializing Direct3D
[9/24/2015 12:14:39 AM.119] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 12:14:39 AM.119] Loaded at 0x7FF9FCB90000
[9/24/2015 12:14:39 AM.119] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 12:14:39 AM.119] Creating Direct3D 11 device and swap chain
[9/24/2015 12:14:39 AM.131] Swap Chain created: 0x8F49623C30
[9/24/2015 12:14:39 AM.131] Swap Chain VTable: 0x8F49623C30
[9/24/2015 12:14:39 AM.132] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 12:14:39 AM.132] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 12:14:39 AM.132] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 12:14:39 AM.132] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 12:14:39 AM.132] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 12:14:39 AM.133] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 12:14:39 AM.140] Direct3D initialized
[9/24/2015 12:14:39 AM.141] Initialized DirectX
[9/24/2015 12:14:39 AM.141] Direct3D watcher thread spawned
[9/24/2015 12:14:40 AM.260] Getting device
[9/24/2015 12:14:40 AM.260] Retrieved device
[9/24/2015 12:14:40 AM.260] Creating wrapper
[9/24/2015 12:14:40 AM.335] Wrapper created
[9/24/2015 12:14:40 AM.340] Effect created
[9/24/2015 12:14:40 AM.341] Creating buffer
[9/24/2015 12:14:40 AM.341] Created buffer
[9/24/2015 12:14:40 AM.341] Creating blend state
[9/24/2015 12:14:40 AM.341] Created blend state
[9/24/2015 12:14:40 AM.342] Done with creation
[9/24/2015 12:14:40 AM.378] Initializing texture system.
[9/24/2015 12:14:40 AM.378] Initializing texture system; phase 1
[9/24/2015 12:14:40 AM.378] Initializing texture system; phase 2
[9/24/2015 12:14:40 AM.385] Initializing texture system; phase 3
[9/24/2015 12:14:40 AM.386] Initializing texture system; phase 4
[9/24/2015 12:14:40 AM.398] Initializing texture system; phase 5
[9/24/2015 12:14:40 AM.399] Initializing texture system; phase 6
[9/24/2015 12:14:40 AM.401] Initializing texture system; phase 7
[9/24/2015 12:14:40 AM.404] Initializing texture system; phase 8
[9/24/2015 12:14:40 AM.406] Initializing texture system; phase 9
[9/24/2015 12:14:40 AM.407] Initializing texture system; phase 10
[9/24/2015 12:14:40 AM.411] Initializing texture system; phase 11
[9/24/2015 12:14:40 AM.412] Initializing texture system; phase 12
[9/24/2015 12:14:40 AM.414] Initializing texture system; phase 13
[9/24/2015 12:14:40 AM.414] Initializing texture system; phase 14
[9/24/2015 12:14:44 AM.142] Direct3D watcher thread ended
[9/24/2015 12:15:11 AM.810] Initializing game support
[9/24/2015 12:15:12 AM.272] Compatibility level: 0
[9/24/2015 12:15:12 AM.272] Supported version detected
[9/24/2015 12:15:12 AM.272] ==================================================
[9/24/2015 12:15:12 AM.523] Patched IsDebuggerPresent
[9/24/2015 12:15:12 AM.774] Waiting for game initialization
[9/24/2015 12:15:13 AM.125] Initializing hook
[9/24/2015 12:15:13 AM.377] Completing interoperability
[9/24/2015 12:15:13 AM.377] Initialization code 1.
[9/24/2015 12:15:13 AM.378] Initialization code 2.
[9/24/2015 12:15:13 AM.378] Initialization code 3.
[9/24/2015 12:15:13 AM.381] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 12:15:13 AM.381] Calling func 1
[9/24/2015 12:15:13 AM.387] 2 Address: 0x00007FF7F30A508E
[9/24/2015 12:15:13 AM.404] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 12:15:13 AM.409] Address: 0x00007FF7F30A502C
[9/24/2015 12:15:13 AM.410] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 12:15:13 AM.410] Initialization code 4.
[9/24/2015 12:15:13 AM.410] Completing interoperability, phase 1
[9/24/2015 12:15:13 AM.411] Completing interoperability, phase 2
[9/24/2015 12:15:13 AM.411] Completing interoperability, phase 3
[9/24/2015 12:15:13 AM.411] Completing interoperability, phase 4
[9/24/2015 12:15:13 AM.412] Completing interoperability, phase 5
[9/24/2015 12:15:13 AM.412] Completing interoperability, phase 6
[9/24/2015 12:15:13 AM.413] Completing interoperability, phase 7
[9/24/2015 12:15:29 AM.015] Initializing console variable "TimeScale".
[9/24/2015 12:15:29 AM.015] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 12:15:29 AM.016] Read value: <null>
[9/24/2015 12:15:31 AM.028] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 12:15:31 AM.049] 
[9/24/2015 12:15:31 AM.052] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:15:31 AM.053] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 12:15:33 AM.141] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:15:33 AM.144] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:15:33 AM.147] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:15:33 AM.231] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 12:15:33 AM.232] 
[9/24/2015 12:15:33 AM.234] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:15:33 AM.234] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 12:15:35 AM.118] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:15:35 AM.122] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:15:35 AM.126] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:15:35 AM.145] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 12:15:35 AM.539] ---------------------------------------------------------------------
[9/24/2015 12:15:35 AM.539] LSPD FIRST RESPONSE
[9/24/2015 12:15:35 AM.539] Version 0.2b
[9/24/2015 12:15:35 AM.539] A G17 Media Modification
[9/24/2015 12:15:35 AM.539] - Developed by LMS & Sam
[9/24/2015 12:15:35 AM.539] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 12:15:35 AM.539] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:15:35 AM.540] ---------------------------------------------------------------------
[9/24/2015 12:15:35 AM.540] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 12:15:35 AM.540] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:15:35 AM.782] Cached police
[9/24/2015 12:15:35 AM.782] Cached police2
[9/24/2015 12:15:35 AM.782] Cached policet
[9/24/2015 12:15:35 AM.782] Cached sheriff2
[9/24/2015 12:15:35 AM.782] Cached sheriff
[9/24/2015 12:15:35 AM.782] Cached police4
[9/24/2015 12:15:35 AM.782] Cached policeb
[9/24/2015 12:15:35 AM.782] Cached policeb
[9/24/2015 12:15:35 AM.782] Cached policeb
[9/24/2015 12:15:35 AM.782] Cached fbi2
[9/24/2015 12:15:35 AM.782] Cached policeold1
[9/24/2015 12:15:35 AM.782] Cached policeold2
[9/24/2015 12:15:35 AM.782] Cached policeold2
[9/24/2015 12:15:35 AM.782] Cached buzzard
[9/24/2015 12:15:35 AM.782] Cached polmav
[9/24/2015 12:15:35 AM.783] Cached frogger2
[9/24/2015 12:15:35 AM.783] Cached ambulance
[9/24/2015 12:15:35 AM.783] Cached firetruk
[9/24/2015 12:15:35 AM.903] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 12:15:35 AM.922] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:15:36 AM.030] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:15:36 AM.033] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:15:36 AM.044] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:15:36 AM.045] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:15:36 AM.046] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:15:36 AM.047] LSPD First Response: Creating plugin: BankCallouts.Main
[9/24/2015 12:15:36 AM.047] LSPD First Response: Creating plugin: CalloutsV.Main
[9/24/2015 12:15:36 AM.095] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[9/24/2015 12:15:36 AM.167] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/24/2015 12:15:36 AM.169] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/24/2015 12:15:36 AM.170] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/24/2015 12:15:36 AM.171] LSPD First Response: Bank Callouts Activated
[9/24/2015 12:15:36 AM.171] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/24/2015 12:15:36 AM.172] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/24/2015 12:15:36 AM.172] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/24/2015 12:15:36 AM.201] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[9/24/2015 12:15:36 AM.217] LSPD First Response: [Code 3 Callouts] Settings loaded
[9/24/2015 12:15:36 AM.222] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/24/2015 12:15:36 AM.223] StraysCallouts initialized
[9/24/2015 12:15:36 AM.223] LSPD First Response: [Wilderness Callouts] Loaded
[9/24/2015 12:15:36 AM.224] LSPD First Response: We have 1 callouts registered
[9/24/2015 12:15:36 AM.224] LSPD First Response: CalloutManager initialized
[9/24/2015 12:18:11 AM.470] 
[9/24/2015 12:18:11 AM.471] 
[9/24/2015 12:18:11 AM.472] 
[9/24/2015 12:18:11 AM.472] ====================================================================================================
[9/24/2015 12:18:11 AM.472] Started new log on 9/24/2015 12:18:11 AM.470
[9/24/2015 12:18:11 AM.472] ====================================================================================================
[9/24/2015 12:18:11 AM.468] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 12:18:11 AM.473] Log verbosity: Verbose
[9/24/2015 12:18:11 AM.474] Initializing input system
[9/24/2015 12:18:11 AM.477] Initializing game console
[9/24/2015 12:18:11 AM.483] Console key has been set to F4 (key code: 115)
[9/24/2015 12:18:11 AM.515] Initializing console variable "SkipGameIntro".
[9/24/2015 12:18:11 AM.515] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 12:18:11 AM.519] Read value: <null>
[9/24/2015 12:18:11 AM.520] Initializing console variable "DisableRenderVersionText".
[9/24/2015 12:18:11 AM.520] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 12:18:11 AM.526] Read value: True
[9/24/2015 12:18:11 AM.527] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 12:18:11 AM.527] Initializing console variable "ConsoleKey".
[9/24/2015 12:18:11 AM.527] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 12:18:11 AM.528] Read value: D0
[9/24/2015 12:18:11 AM.528] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 12:18:11 AM.529] Console key has been set to D0 (key code: 48)
[9/24/2015 12:18:11 AM.529] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 12:18:11 AM.529] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 12:18:11 AM.529] Read value: 10000
[9/24/2015 12:18:11 AM.530] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 12:18:11 AM.530] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 12:18:11 AM.530] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 12:18:11 AM.530] Read value: <null>
[9/24/2015 12:18:11 AM.531] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 12:18:11 AM.531] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 12:18:11 AM.531] Read value: <null>
[9/24/2015 12:18:11 AM.532] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 12:18:11 AM.532] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 12:18:11 AM.532] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 12:18:11 AM.533] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 12:18:11 AM.533] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 12:18:11 AM.533] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 12:18:11 AM.533] Read value: <null>
[9/24/2015 12:18:11 AM.534] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 12:18:11 AM.534] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 12:18:11 AM.534] Read value: <null>
[9/24/2015 12:18:11 AM.535] Console initialized
[9/24/2015 12:18:11 AM.535] Initializing forms manager
[9/24/2015 12:18:11 AM.538] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 12:18:11 AM.546] ================ RAGE Plugin Hook ================
[9/24/2015 12:18:11 AM.552] Checking game support
[9/24/2015 12:18:11 AM.554] Product name: Grand Theft Auto V
[9/24/2015 12:18:11 AM.555] Product version: 1.0.463.1
[9/24/2015 12:18:11 AM.555] Is steam version: False
[9/24/2015 12:18:11 AM.555] Initializing DirectX
[9/24/2015 12:18:11 AM.558] Initializing Direct3D
[9/24/2015 12:18:11 AM.560] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 12:18:11 AM.560] Loaded at 0x7FF9FCB90000
[9/24/2015 12:18:11 AM.561] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 12:18:11 AM.561] Creating Direct3D 11 device and swap chain
[9/24/2015 12:18:11 AM.572] Swap Chain created: 0xA276C82BE0
[9/24/2015 12:18:11 AM.573] Swap Chain VTable: 0xA276C82BE0
[9/24/2015 12:18:11 AM.573] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 12:18:11 AM.573] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 12:18:11 AM.573] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 12:18:11 AM.573] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 12:18:11 AM.574] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 12:18:11 AM.574] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 12:18:11 AM.584] Direct3D initialized
[9/24/2015 12:18:11 AM.585] Initialized DirectX
[9/24/2015 12:18:11 AM.585] Direct3D watcher thread spawned
[9/24/2015 12:18:12 AM.798] Getting device
[9/24/2015 12:18:12 AM.798] Retrieved device
[9/24/2015 12:18:12 AM.799] Creating wrapper
[9/24/2015 12:18:12 AM.876] Wrapper created
[9/24/2015 12:18:12 AM.882] Effect created
[9/24/2015 12:18:12 AM.883] Creating buffer
[9/24/2015 12:18:12 AM.883] Created buffer
[9/24/2015 12:18:12 AM.883] Creating blend state
[9/24/2015 12:18:12 AM.883] Created blend state
[9/24/2015 12:18:12 AM.884] Done with creation
[9/24/2015 12:18:12 AM.918] Initializing texture system.
[9/24/2015 12:18:12 AM.919] Initializing texture system; phase 1
[9/24/2015 12:18:12 AM.919] Initializing texture system; phase 2
[9/24/2015 12:18:12 AM.927] Initializing texture system; phase 3
[9/24/2015 12:18:12 AM.928] Initializing texture system; phase 4
[9/24/2015 12:18:12 AM.939] Initializing texture system; phase 5
[9/24/2015 12:18:12 AM.940] Initializing texture system; phase 6
[9/24/2015 12:18:12 AM.942] Initializing texture system; phase 7
[9/24/2015 12:18:12 AM.945] Initializing texture system; phase 8
[9/24/2015 12:18:12 AM.947] Initializing texture system; phase 9
[9/24/2015 12:18:12 AM.949] Initializing texture system; phase 10
[9/24/2015 12:18:12 AM.954] Initializing texture system; phase 11
[9/24/2015 12:18:12 AM.954] Initializing texture system; phase 12
[9/24/2015 12:18:12 AM.956] Initializing texture system; phase 13
[9/24/2015 12:18:12 AM.957] Initializing texture system; phase 14
[9/24/2015 12:18:16 AM.587] Direct3D watcher thread ended
[9/24/2015 12:18:44 AM.345] Initializing game support
[9/24/2015 12:18:44 AM.940] Compatibility level: 0
[9/24/2015 12:18:44 AM.940] Supported version detected
[9/24/2015 12:18:44 AM.940] ==================================================
[9/24/2015 12:18:45 AM.191] Patched IsDebuggerPresent
[9/24/2015 12:18:45 AM.443] Waiting for game initialization
[9/24/2015 12:18:45 AM.794] Initializing hook
[9/24/2015 12:18:46 AM.046] Completing interoperability
[9/24/2015 12:18:46 AM.046] Initialization code 1.
[9/24/2015 12:18:46 AM.046] Initialization code 2.
[9/24/2015 12:18:46 AM.046] Initialization code 3.
[9/24/2015 12:18:46 AM.049] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 12:18:46 AM.049] Calling func 1
[9/24/2015 12:18:46 AM.057] 2 Address: 0x00007FF7F30A508E
[9/24/2015 12:18:46 AM.072] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 12:18:46 AM.077] Address: 0x00007FF7F30A502C
[9/24/2015 12:18:46 AM.077] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 12:18:46 AM.078] Initialization code 4.
[9/24/2015 12:18:46 AM.078] Completing interoperability, phase 1
[9/24/2015 12:18:46 AM.078] Completing interoperability, phase 2
[9/24/2015 12:18:46 AM.078] Completing interoperability, phase 3
[9/24/2015 12:18:46 AM.078] Completing interoperability, phase 4
[9/24/2015 12:18:46 AM.079] Completing interoperability, phase 5
[9/24/2015 12:18:46 AM.079] Completing interoperability, phase 6
[9/24/2015 12:18:46 AM.079] Completing interoperability, phase 7
[9/24/2015 12:19:03 AM.209] Initializing console variable "TimeScale".
[9/24/2015 12:19:03 AM.210] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 12:19:03 AM.211] Read value: <null>
[9/24/2015 12:19:05 AM.538] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 12:19:05 AM.565] 
[9/24/2015 12:19:05 AM.569] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:19:05 AM.570] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 12:19:08 AM.077] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:19:08 AM.081] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:19:08 AM.085] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:19:08 AM.165] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 12:19:08 AM.166] 
[9/24/2015 12:19:08 AM.168] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:19:08 AM.168] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 12:19:10 AM.283] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:19:10 AM.287] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:19:10 AM.291] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:19:10 AM.311] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 12:19:10 AM.668] ---------------------------------------------------------------------
[9/24/2015 12:19:10 AM.668] LSPD FIRST RESPONSE
[9/24/2015 12:19:10 AM.668] Version 0.2b
[9/24/2015 12:19:10 AM.668] A G17 Media Modification
[9/24/2015 12:19:10 AM.668] - Developed by LMS & Sam
[9/24/2015 12:19:10 AM.668] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 12:19:10 AM.668] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:19:10 AM.668] ---------------------------------------------------------------------
[9/24/2015 12:19:10 AM.668] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 12:19:10 AM.669] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:19:10 AM.928] Cached police
[9/24/2015 12:19:10 AM.928] Cached police2
[9/24/2015 12:19:10 AM.928] Cached policet
[9/24/2015 12:19:10 AM.928] Cached sheriff2
[9/24/2015 12:19:10 AM.928] Cached sheriff
[9/24/2015 12:19:10 AM.928] Cached police4
[9/24/2015 12:19:10 AM.929] Cached policeb
[9/24/2015 12:19:10 AM.929] Cached policeb
[9/24/2015 12:19:10 AM.929] Cached policeb
[9/24/2015 12:19:10 AM.929] Cached fbi2
[9/24/2015 12:19:10 AM.929] Cached policeold1
[9/24/2015 12:19:10 AM.929] Cached policeold2
[9/24/2015 12:19:10 AM.929] Cached policeold2
[9/24/2015 12:19:10 AM.929] Cached buzzard
[9/24/2015 12:19:10 AM.929] Cached polmav
[9/24/2015 12:19:10 AM.929] Cached frogger2
[9/24/2015 12:19:10 AM.929] Cached ambulance
[9/24/2015 12:19:10 AM.929] Cached firetruk
[9/24/2015 12:19:11 AM.034] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 12:19:11 AM.038] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:19:11 AM.048] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:19:11 AM.049] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:19:11 AM.050] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:19:11 AM.050] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:19:11 AM.052] LSPD First Response: Creating plugin: BankCallouts.Main
[9/24/2015 12:19:11 AM.052] LSPD First Response: Creating plugin: CalloutsV.Main
[9/24/2015 12:19:11 AM.086] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/24/2015 12:19:11 AM.087] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/24/2015 12:19:11 AM.087] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/24/2015 12:19:11 AM.088] LSPD First Response: Bank Callouts Activated
[9/24/2015 12:19:11 AM.089] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/24/2015 12:19:11 AM.089] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/24/2015 12:19:11 AM.089] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/24/2015 12:19:11 AM.090] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/24/2015 12:19:11 AM.090] StraysCallouts initialized
[9/24/2015 12:19:11 AM.091] LSPD First Response: [Wilderness Callouts] Loaded
[9/24/2015 12:19:11 AM.091] LSPD First Response: We have 1 callouts registered
[9/24/2015 12:19:11 AM.091] LSPD First Response: CalloutManager initialized
[9/24/2015 10:07:20 AM.474] 
[9/24/2015 10:07:20 AM.475] 
[9/24/2015 10:07:20 AM.476] 
[9/24/2015 10:07:20 AM.476] ====================================================================================================
[9/24/2015 10:07:20 AM.476] Started new log on 9/24/2015 10:07:20 AM.474
[9/24/2015 10:07:20 AM.477] ====================================================================================================
[9/24/2015 10:07:20 AM.472] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 10:07:20 AM.477] Log verbosity: Verbose
[9/24/2015 10:07:20 AM.478] Initializing input system
[9/24/2015 10:07:20 AM.481] Initializing game console
[9/24/2015 10:07:20 AM.488] Console key has been set to F4 (key code: 115)
[9/24/2015 10:07:20 AM.518] Initializing console variable "SkipGameIntro".
[9/24/2015 10:07:20 AM.519] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 10:07:20 AM.523] Read value: <null>
[9/24/2015 10:07:20 AM.524] Initializing console variable "DisableRenderVersionText".
[9/24/2015 10:07:20 AM.524] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 10:07:20 AM.529] Read value: True
[9/24/2015 10:07:20 AM.530] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 10:07:20 AM.530] Initializing console variable "ConsoleKey".
[9/24/2015 10:07:20 AM.530] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 10:07:20 AM.531] Read value: D0
[9/24/2015 10:07:20 AM.531] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 10:07:20 AM.532] Console key has been set to D0 (key code: 48)
[9/24/2015 10:07:20 AM.532] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 10:07:20 AM.532] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 10:07:20 AM.533] Read value: 10000
[9/24/2015 10:07:20 AM.533] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 10:07:20 AM.534] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 10:07:20 AM.535] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 10:07:20 AM.535] Read value: <null>
[9/24/2015 10:07:20 AM.535] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 10:07:20 AM.535] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 10:07:20 AM.536] Read value: <null>
[9/24/2015 10:07:20 AM.536] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 10:07:20 AM.536] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 10:07:20 AM.536] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 10:07:20 AM.537] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 10:07:20 AM.537] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 10:07:20 AM.537] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 10:07:20 AM.537] Read value: <null>
[9/24/2015 10:07:20 AM.538] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 10:07:20 AM.538] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 10:07:20 AM.538] Read value: <null>
[9/24/2015 10:07:20 AM.538] Console initialized
[9/24/2015 10:07:20 AM.538] Initializing forms manager
[9/24/2015 10:07:20 AM.541] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 10:07:20 AM.549] ================ RAGE Plugin Hook ================
[9/24/2015 10:07:20 AM.554] Checking game support
[9/24/2015 10:07:20 AM.557] Product name: Grand Theft Auto V
[9/24/2015 10:07:20 AM.557] Product version: 1.0.463.1
[9/24/2015 10:07:20 AM.557] Is steam version: False
[9/24/2015 10:07:20 AM.558] Initializing DirectX
[9/24/2015 10:07:20 AM.560] Initializing Direct3D
[9/24/2015 10:07:20 AM.561] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 10:07:20 AM.561] Loaded at 0x7FF9FCB90000
[9/24/2015 10:07:20 AM.561] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 10:07:20 AM.561] Creating Direct3D 11 device and swap chain
[9/24/2015 10:07:20 AM.574] Swap Chain created: 0x6DD34A7880
[9/24/2015 10:07:20 AM.574] Swap Chain VTable: 0x6DD34A7880
[9/24/2015 10:07:20 AM.574] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 10:07:20 AM.574] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 10:07:20 AM.574] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 10:07:20 AM.575] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 10:07:20 AM.575] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 10:07:20 AM.575] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 10:07:20 AM.583] Direct3D initialized
[9/24/2015 10:07:20 AM.583] Initialized DirectX
[9/24/2015 10:07:20 AM.584] Direct3D watcher thread spawned
[9/24/2015 10:07:21 AM.733] Getting device
[9/24/2015 10:07:21 AM.733] Retrieved device
[9/24/2015 10:07:21 AM.733] Creating wrapper
[9/24/2015 10:07:21 AM.806] Wrapper created
[9/24/2015 10:07:21 AM.811] Effect created
[9/24/2015 10:07:21 AM.812] Creating buffer
[9/24/2015 10:07:21 AM.812] Created buffer
[9/24/2015 10:07:21 AM.812] Creating blend state
[9/24/2015 10:07:21 AM.813] Created blend state
[9/24/2015 10:07:21 AM.813] Done with creation
[9/24/2015 10:07:21 AM.849] Initializing texture system.
[9/24/2015 10:07:21 AM.850] Initializing texture system; phase 1
[9/24/2015 10:07:21 AM.850] Initializing texture system; phase 2
[9/24/2015 10:07:21 AM.857] Initializing texture system; phase 3
[9/24/2015 10:07:21 AM.858] Initializing texture system; phase 4
[9/24/2015 10:07:21 AM.870] Initializing texture system; phase 5
[9/24/2015 10:07:21 AM.871] Initializing texture system; phase 6
[9/24/2015 10:07:21 AM.873] Initializing texture system; phase 7
[9/24/2015 10:07:21 AM.875] Initializing texture system; phase 8
[9/24/2015 10:07:21 AM.877] Initializing texture system; phase 9
[9/24/2015 10:07:21 AM.878] Initializing texture system; phase 10
[9/24/2015 10:07:21 AM.882] Initializing texture system; phase 11
[9/24/2015 10:07:21 AM.883] Initializing texture system; phase 12
[9/24/2015 10:07:21 AM.885] Initializing texture system; phase 13
[9/24/2015 10:07:21 AM.885] Initializing texture system; phase 14
[9/24/2015 10:07:25 AM.585] Direct3D watcher thread ended
[9/24/2015 10:07:53 AM.227] Initializing game support
[9/24/2015 10:07:53 AM.995] Compatibility level: 0
[9/24/2015 10:07:53 AM.995] Supported version detected
[9/24/2015 10:07:53 AM.995] ==================================================
[9/24/2015 10:07:54 AM.247] Patched IsDebuggerPresent
[9/24/2015 10:07:54 AM.498] Waiting for game initialization
[9/24/2015 10:07:54 AM.849] Initializing hook
[9/24/2015 10:07:55 AM.101] Completing interoperability
[9/24/2015 10:07:55 AM.101] Initialization code 1.
[9/24/2015 10:07:55 AM.101] Initialization code 2.
[9/24/2015 10:07:55 AM.101] Initialization code 3.
[9/24/2015 10:07:55 AM.104] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 10:07:55 AM.104] Calling func 1
[9/24/2015 10:07:55 AM.111] 2 Address: 0x00007FF7F30A508E
[9/24/2015 10:07:55 AM.126] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 10:07:55 AM.131] Address: 0x00007FF7F30A502C
[9/24/2015 10:07:55 AM.132] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 10:07:55 AM.132] Initialization code 4.
[9/24/2015 10:07:55 AM.132] Completing interoperability, phase 1
[9/24/2015 10:07:55 AM.132] Completing interoperability, phase 2
[9/24/2015 10:07:55 AM.132] Completing interoperability, phase 3
[9/24/2015 10:07:55 AM.133] Completing interoperability, phase 4
[9/24/2015 10:07:55 AM.133] Completing interoperability, phase 5
[9/24/2015 10:07:55 AM.133] Completing interoperability, phase 6
[9/24/2015 10:07:55 AM.133] Completing interoperability, phase 7
[9/24/2015 10:08:13 AM.354] Initializing console variable "TimeScale".
[9/24/2015 10:08:13 AM.355] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 10:08:13 AM.355] Read value: <null>
[9/24/2015 10:08:15 AM.602] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 10:08:15 AM.627] 
[9/24/2015 10:08:15 AM.628] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 10:08:15 AM.629] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 10:08:17 AM.869] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 10:08:17 AM.874] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 10:08:17 AM.878] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 10:08:17 AM.959] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 10:08:17 AM.961] 
[9/24/2015 10:08:17 AM.963] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 10:08:17 AM.963] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 10:08:20 AM.118] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 10:08:20 AM.122] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 10:08:20 AM.125] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 10:08:20 AM.151] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 10:08:20 AM.508] ---------------------------------------------------------------------
[9/24/2015 10:08:20 AM.508] LSPD FIRST RESPONSE
[9/24/2015 10:08:20 AM.508] Version 0.2b
[9/24/2015 10:08:20 AM.508] A G17 Media Modification
[9/24/2015 10:08:20 AM.508] - Developed by LMS & Sam
[9/24/2015 10:08:20 AM.508] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 10:08:20 AM.508] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 10:08:20 AM.508] ---------------------------------------------------------------------
[9/24/2015 10:08:20 AM.508] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 10:08:20 AM.509] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 10:08:20 AM.772] Cached police
[9/24/2015 10:08:20 AM.772] Cached police2
[9/24/2015 10:08:20 AM.772] Cached policet
[9/24/2015 10:08:20 AM.772] Cached sheriff2
[9/24/2015 10:08:20 AM.772] Cached sheriff
[9/24/2015 10:08:20 AM.772] Cached police4
[9/24/2015 10:08:20 AM.773] Cached policeb
[9/24/2015 10:08:20 AM.773] Cached policeb
[9/24/2015 10:08:20 AM.773] Cached policeb
[9/24/2015 10:08:20 AM.773] Cached fbi2
[9/24/2015 10:08:20 AM.773] Cached policeold1
[9/24/2015 10:08:20 AM.773] Cached policeold2
[9/24/2015 10:08:20 AM.773] Cached policeold2
[9/24/2015 10:08:20 AM.773] Cached buzzard
[9/24/2015 10:08:20 AM.773] Cached polmav
[9/24/2015 10:08:20 AM.773] Cached frogger2
[9/24/2015 10:08:20 AM.773] Cached ambulance
[9/24/2015 10:08:20 AM.773] Cached firetruk
[9/24/2015 10:08:20 AM.876] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 10:08:20 AM.882] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 10:08:20 AM.893] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/24/2015 10:08:20 AM.895] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 10:08:20 AM.896] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 10:08:20 AM.897] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/24/2015 10:08:20 AM.897] LSPD First Response: Creating plugin: BankCallouts.Main
[9/24/2015 10:08:20 AM.898] LSPD First Response: Creating plugin: CalloutsV.Main
[9/24/2015 10:08:20 AM.935] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/24/2015 10:08:20 AM.935] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/24/2015 10:08:20 AM.936] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/24/2015 10:08:20 AM.937] LSPD First Response: Bank Callouts Activated
[9/24/2015 10:08:20 AM.937] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/24/2015 10:08:20 AM.937] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/24/2015 10:08:20 AM.938] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/24/2015 10:08:20 AM.938] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/24/2015 10:08:20 AM.939] StraysCallouts initialized
[9/24/2015 10:08:20 AM.939] LSPD First Response: [Wilderness Callouts] Loaded
[9/24/2015 10:08:20 AM.939] LSPD First Response: We have 1 callouts registered
[9/24/2015 10:08:20 AM.940] LSPD First Response: CalloutManager initialized
[9/24/2015 11:55:54 AM.449] 
[9/24/2015 11:55:54 AM.450] 
[9/24/2015 11:55:54 AM.450] 
[9/24/2015 11:55:54 AM.450] ====================================================================================================
[9/24/2015 11:55:54 AM.450] Started new log on 9/24/2015 11:55:54 AM.448
[9/24/2015 11:55:54 AM.450] ====================================================================================================
[9/24/2015 11:55:54 AM.227] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 11:55:54 AM.451] Log verbosity: Verbose
[9/24/2015 11:55:54 AM.453] Initializing input system
[9/24/2015 11:55:54 AM.457] Initializing game console
[9/24/2015 11:55:54 AM.466] Console key has been set to F4 (key code: 115)
[9/24/2015 11:55:54 AM.513] Initializing console variable "SkipGameIntro".
[9/24/2015 11:55:54 AM.513] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 11:55:54 AM.517] Read value: <null>
[9/24/2015 11:55:54 AM.518] Initializing console variable "DisableRenderVersionText".
[9/24/2015 11:55:54 AM.518] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 11:55:54 AM.526] Read value: True
[9/24/2015 11:55:54 AM.526] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 11:55:54 AM.527] Initializing console variable "ConsoleKey".
[9/24/2015 11:55:54 AM.528] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 11:55:54 AM.530] Read value: D0
[9/24/2015 11:55:54 AM.530] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 11:55:54 AM.531] Console key has been set to D0 (key code: 48)
[9/24/2015 11:55:54 AM.531] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 11:55:54 AM.531] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 11:55:54 AM.532] Read value: 10000
[9/24/2015 11:55:54 AM.532] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 11:55:54 AM.532] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 11:55:54 AM.532] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 11:55:54 AM.533] Read value: <null>
[9/24/2015 11:55:54 AM.533] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 11:55:54 AM.533] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 11:55:54 AM.533] Read value: <null>
[9/24/2015 11:55:54 AM.534] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 11:55:54 AM.534] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 11:55:54 AM.534] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 11:55:54 AM.534] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 11:55:54 AM.535] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 11:55:54 AM.536] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 11:55:54 AM.536] Read value: <null>
[9/24/2015 11:55:54 AM.536] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 11:55:54 AM.536] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 11:55:54 AM.537] Read value: <null>
[9/24/2015 11:55:54 AM.537] Console initialized
[9/24/2015 11:55:54 AM.537] Initializing forms manager
[9/24/2015 11:55:54 AM.542] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 11:55:54 AM.552] ================ RAGE Plugin Hook ================
[9/24/2015 11:55:54 AM.561] Checking game support
[9/24/2015 11:55:54 AM.565] Product name: Grand Theft Auto V
[9/24/2015 11:55:54 AM.567] Product version: 1.0.463.1
[9/24/2015 11:55:54 AM.568] Is steam version: False
[9/24/2015 11:55:54 AM.569] Initializing DirectX
[9/24/2015 11:55:54 AM.597] Initializing Direct3D
[9/24/2015 11:55:54 AM.597] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 11:55:54 AM.597] Loaded at 0x7FF9FCB90000
[9/24/2015 11:55:54 AM.598] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 11:55:54 AM.598] Creating Direct3D 11 device and swap chain
[9/24/2015 11:55:54 AM.612] Swap Chain created: 0x1E3CB2F0A0
[9/24/2015 11:55:54 AM.613] Swap Chain VTable: 0x1E3CB2F0A0
[9/24/2015 11:55:54 AM.613] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 11:55:54 AM.613] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 11:55:54 AM.613] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 11:55:54 AM.614] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 11:55:54 AM.615] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 11:55:54 AM.615] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 11:55:54 AM.624] Direct3D initialized
[9/24/2015 11:55:54 AM.625] Initialized DirectX
[9/24/2015 11:55:54 AM.625] Direct3D watcher thread spawned
[9/24/2015 11:55:55 AM.570] Getting device
[9/24/2015 11:55:55 AM.572] Retrieved device
[9/24/2015 11:55:55 AM.573] Creating wrapper
[9/24/2015 11:55:55 AM.685] Wrapper created
[9/24/2015 11:55:55 AM.694] Effect created
[9/24/2015 11:55:55 AM.694] Creating buffer
[9/24/2015 11:55:55 AM.694] Created buffer
[9/24/2015 11:55:55 AM.695] Creating blend state
[9/24/2015 11:55:55 AM.695] Created blend state
[9/24/2015 11:55:55 AM.696] Done with creation
[9/24/2015 11:55:55 AM.744] Initializing texture system.
[9/24/2015 11:55:55 AM.745] Initializing texture system; phase 1
[9/24/2015 11:55:55 AM.745] Initializing texture system; phase 2
[9/24/2015 11:55:55 AM.754] Initializing texture system; phase 3
[9/24/2015 11:55:55 AM.755] Initializing texture system; phase 4
[9/24/2015 11:55:55 AM.774] Initializing texture system; phase 5
[9/24/2015 11:55:55 AM.777] Initializing texture system; phase 6
[9/24/2015 11:55:55 AM.779] Initializing texture system; phase 7
[9/24/2015 11:55:55 AM.781] Initializing texture system; phase 8
[9/24/2015 11:55:55 AM.784] Initializing texture system; phase 9
[9/24/2015 11:55:55 AM.785] Initializing texture system; phase 10
[9/24/2015 11:55:55 AM.791] Initializing texture system; phase 11
[9/24/2015 11:55:55 AM.791] Initializing texture system; phase 12
[9/24/2015 11:55:55 AM.793] Initializing texture system; phase 13
[9/24/2015 11:55:55 AM.794] Initializing texture system; phase 14
[9/24/2015 11:55:59 AM.627] Direct3D watcher thread ended
[9/24/2015 11:57:11 AM.920] Initializing game support
[9/24/2015 11:57:12 AM.445] Compatibility level: 0
[9/24/2015 11:57:12 AM.445] Supported version detected
[9/24/2015 11:57:12 AM.446] ==================================================
[9/24/2015 11:57:12 AM.697] Patched IsDebuggerPresent
[9/24/2015 11:57:12 AM.949] Waiting for game initialization
[9/24/2015 11:57:13 AM.300] Initializing hook
[9/24/2015 11:57:13 AM.553] Completing interoperability
[9/24/2015 11:57:13 AM.553] Initialization code 1.
[9/24/2015 11:57:13 AM.554] Initialization code 2.
[9/24/2015 11:57:13 AM.554] Initialization code 3.
[9/24/2015 11:57:13 AM.557] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 11:57:13 AM.558] Calling func 1
[9/24/2015 11:57:13 AM.567] 2 Address: 0x00007FF7F30A508E
[9/24/2015 11:57:13 AM.586] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 11:57:13 AM.593] Address: 0x00007FF7F30A502C
[9/24/2015 11:57:13 AM.593] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 11:57:13 AM.594] Initialization code 4.
[9/24/2015 11:57:13 AM.594] Completing interoperability, phase 1
[9/24/2015 11:57:13 AM.594] Completing interoperability, phase 2
[9/24/2015 11:57:13 AM.595] Completing interoperability, phase 3
[9/24/2015 11:57:13 AM.595] Completing interoperability, phase 4
[9/24/2015 11:57:13 AM.595] Completing interoperability, phase 5
[9/24/2015 11:57:13 AM.595] Completing interoperability, phase 6
[9/24/2015 11:57:13 AM.595] Completing interoperability, phase 7
[9/24/2015 11:58:20 AM.930] Initializing console variable "TimeScale".
[9/24/2015 11:58:20 AM.931] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 11:58:20 AM.931] Read value: <null>
[9/24/2015 11:58:23 AM.725] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 11:58:23 AM.755] 
[9/24/2015 11:58:23 AM.758] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 11:58:23 AM.759] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 11:58:26 AM.554] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 11:58:26 AM.559] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 11:58:26 AM.564] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 11:58:26 AM.671] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 11:58:26 AM.673] 
[9/24/2015 11:58:26 AM.676] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 11:58:26 AM.676] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 11:58:29 AM.242] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 11:58:29 AM.249] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 11:58:29 AM.254] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 11:58:29 AM.293] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 11:58:29 AM.923] ---------------------------------------------------------------------
[9/24/2015 11:58:29 AM.924] LSPD FIRST RESPONSE
[9/24/2015 11:58:29 AM.924] Version 0.2b
[9/24/2015 11:58:29 AM.924] A G17 Media Modification
[9/24/2015 11:58:29 AM.924] - Developed by LMS & Sam
[9/24/2015 11:58:29 AM.924] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 11:58:29 AM.924] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 11:58:29 AM.924] ---------------------------------------------------------------------
[9/24/2015 11:58:29 AM.924] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 11:58:29 AM.925] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 11:58:30 AM.362] Cached police
[9/24/2015 11:58:30 AM.362] Cached police2
[9/24/2015 11:58:30 AM.362] Cached policet
[9/24/2015 11:58:30 AM.362] Cached sheriff2
[9/24/2015 11:58:30 AM.362] Cached sheriff
[9/24/2015 11:58:30 AM.362] Cached police4
[9/24/2015 11:58:30 AM.362] Cached policeb
[9/24/2015 11:58:30 AM.362] Cached policeb
[9/24/2015 11:58:30 AM.362] Cached policeb
[9/24/2015 11:58:30 AM.362] Cached fbi2
[9/24/2015 11:58:30 AM.362] Cached policeold1
[9/24/2015 11:58:30 AM.362] Cached policeold2
[9/24/2015 11:58:30 AM.363] Cached policeold2
[9/24/2015 11:58:30 AM.363] Cached buzzard
[9/24/2015 11:58:30 AM.363] Cached polmav
[9/24/2015 11:58:30 AM.363] Cached frogger2
[9/24/2015 11:58:30 AM.363] Cached ambulance
[9/24/2015 11:58:30 AM.363] Cached firetruk
[9/24/2015 11:58:30 AM.502] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 11:58:31 AM.009] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 11:58:31 AM.026] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/24/2015 11:58:31 AM.028] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 11:58:32 AM.627] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[9/24/2015 11:58:32 AM.628] at System.Reflection.Assembly.GetTypes()
[9/24/2015 11:58:32 AM.628] at ?.?()
[9/24/2015 11:58:32 AM.628] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/24/2015 11:58:32 AM.628] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[9/24/2015 11:58:32 AM.854] LSPD First Response: 
[9/24/2015 11:58:32 AM.856] LSPD First Response: ==============================
[9/24/2015 11:58:32 AM.856] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/24/2015 11:58:32 AM.856] LSPD First Response: ------------------------------
[9/24/2015 11:58:32 AM.856] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[9/24/2015 11:58:32 AM.857] LSPD First Response: ------------------------------
[9/24/2015 11:58:32 AM.857] LSPD First Response: Exception type: System.ArgumentNullException
[9/24/2015 11:58:32 AM.858] LSPD First Response: Exception message: Value cannot be null.
[9/24/2015 11:58:32 AM.858] Parameter name: second
[9/24/2015 11:58:32 AM.858] LSPD First Response: ------------------------------
[9/24/2015 11:58:32 AM.858] LSPD First Response: Inner exceptions:
[9/24/2015 11:58:32 AM.859] LSPD First Response: ------------------------------
[9/24/2015 11:58:32 AM.859] LSPD First Response: Stack trace:
[9/24/2015 11:58:32 AM.905] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[9/24/2015 11:58:32 AM.906] at ?.?()
[9/24/2015 11:58:32 AM.906] at ?..ctor()
[9/24/2015 11:58:32 AM.906] at LSPD_First_Response.Mod.Main.EntryPoint()
[9/24/2015 11:58:32 AM.906] at Rage.GameFiber.Main()
[9/24/2015 11:58:32 AM.907] LSPD First Response: ==============================
[9/24/2015 11:58:32 AM.907] LSPD First Response: 
[9/24/2015 12:01:22 PM.635] 
[9/24/2015 12:01:22 PM.637] 
[9/24/2015 12:01:22 PM.637] 
[9/24/2015 12:01:22 PM.637] ====================================================================================================
[9/24/2015 12:01:22 PM.637] Started new log on 9/24/2015 12:01:22 PM.635
[9/24/2015 12:01:22 PM.638] ====================================================================================================
[9/24/2015 12:01:22 PM.633] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 12:01:22 PM.638] Log verbosity: Verbose
[9/24/2015 12:01:22 PM.640] Initializing input system
[9/24/2015 12:01:22 PM.645] Initializing game console
[9/24/2015 12:01:22 PM.655] Console key has been set to F4 (key code: 115)
[9/24/2015 12:01:22 PM.701] Initializing console variable "SkipGameIntro".
[9/24/2015 12:01:22 PM.701] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 12:01:22 PM.707] Read value: <null>
[9/24/2015 12:01:22 PM.707] Initializing console variable "DisableRenderVersionText".
[9/24/2015 12:01:22 PM.707] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 12:01:22 PM.714] Read value: True
[9/24/2015 12:01:22 PM.714] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 12:01:22 PM.715] Initializing console variable "ConsoleKey".
[9/24/2015 12:01:22 PM.715] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 12:01:22 PM.717] Read value: D0
[9/24/2015 12:01:22 PM.717] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 12:01:22 PM.717] Console key has been set to D0 (key code: 48)
[9/24/2015 12:01:22 PM.717] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 12:01:22 PM.717] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 12:01:22 PM.718] Read value: 10000
[9/24/2015 12:01:22 PM.718] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 12:01:22 PM.719] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 12:01:22 PM.719] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 12:01:22 PM.720] Read value: <null>
[9/24/2015 12:01:22 PM.720] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 12:01:22 PM.720] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 12:01:22 PM.721] Read value: <null>
[9/24/2015 12:01:22 PM.722] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 12:01:22 PM.722] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 12:01:22 PM.723] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 12:01:22 PM.723] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 12:01:22 PM.723] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 12:01:22 PM.723] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 12:01:22 PM.724] Read value: <null>
[9/24/2015 12:01:22 PM.724] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 12:01:22 PM.724] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 12:01:22 PM.725] Read value: <null>
[9/24/2015 12:01:22 PM.725] Console initialized
[9/24/2015 12:01:22 PM.725] Initializing forms manager
[9/24/2015 12:01:22 PM.729] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 12:01:22 PM.741] ================ RAGE Plugin Hook ================
[9/24/2015 12:01:22 PM.751] Checking game support
[9/24/2015 12:01:22 PM.754] Product name: Grand Theft Auto V
[9/24/2015 12:01:22 PM.754] Product version: 1.0.463.1
[9/24/2015 12:01:22 PM.755] Is steam version: False
[9/24/2015 12:01:22 PM.756] Initializing DirectX
[9/24/2015 12:01:22 PM.758] Initializing Direct3D
[9/24/2015 12:01:22 PM.759] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 12:01:22 PM.772] Loaded at 0x7FF9FCB90000
[9/24/2015 12:01:22 PM.788] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 12:01:22 PM.788] Creating Direct3D 11 device and swap chain
[9/24/2015 12:01:22 PM.803] Swap Chain created: 0x677B99E970
[9/24/2015 12:01:22 PM.804] Swap Chain VTable: 0x677B99E970
[9/24/2015 12:01:22 PM.804] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 12:01:22 PM.804] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 12:01:22 PM.804] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 12:01:22 PM.804] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 12:01:22 PM.805] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 12:01:22 PM.805] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 12:01:22 PM.815] Direct3D initialized
[9/24/2015 12:01:22 PM.817] Direct3D watcher thread spawned
[9/24/2015 12:01:22 PM.817] Initialized DirectX
[9/24/2015 12:01:23 PM.672] Getting device
[9/24/2015 12:01:23 PM.673] Retrieved device
[9/24/2015 12:01:23 PM.674] Creating wrapper
[9/24/2015 12:01:23 PM.796] Wrapper created
[9/24/2015 12:01:23 PM.802] Effect created
[9/24/2015 12:01:23 PM.803] Creating buffer
[9/24/2015 12:01:23 PM.803] Created buffer
[9/24/2015 12:01:23 PM.803] Creating blend state
[9/24/2015 12:01:23 PM.803] Created blend state
[9/24/2015 12:01:23 PM.804] Done with creation
[9/24/2015 12:01:23 PM.855] Initializing texture system.
[9/24/2015 12:01:23 PM.855] Initializing texture system; phase 1
[9/24/2015 12:01:23 PM.856] Initializing texture system; phase 2
[9/24/2015 12:01:23 PM.866] Initializing texture system; phase 3
[9/24/2015 12:01:23 PM.866] Initializing texture system; phase 4
[9/24/2015 12:01:23 PM.882] Initializing texture system; phase 5
[9/24/2015 12:01:23 PM.885] Initializing texture system; phase 6
[9/24/2015 12:01:23 PM.886] Initializing texture system; phase 7
[9/24/2015 12:01:23 PM.890] Initializing texture system; phase 8
[9/24/2015 12:01:23 PM.892] Initializing texture system; phase 9
[9/24/2015 12:01:23 PM.893] Initializing texture system; phase 10
[9/24/2015 12:01:23 PM.899] Initializing texture system; phase 11
[9/24/2015 12:01:23 PM.899] Initializing texture system; phase 12
[9/24/2015 12:01:23 PM.902] Initializing texture system; phase 13
[9/24/2015 12:01:23 PM.902] Initializing texture system; phase 14
[9/24/2015 12:01:27 PM.818] Direct3D watcher thread ended
[9/24/2015 12:02:10 PM.016] Initializing game support
[9/24/2015 12:02:10 PM.627] Compatibility level: 0
[9/24/2015 12:02:10 PM.627] Supported version detected
[9/24/2015 12:02:10 PM.627] ==================================================
[9/24/2015 12:02:10 PM.878] Patched IsDebuggerPresent
[9/24/2015 12:02:11 PM.129] Waiting for game initialization
[9/24/2015 12:02:11 PM.482] Initializing hook
[9/24/2015 12:02:11 PM.733] Completing interoperability
[9/24/2015 12:02:11 PM.733] Initialization code 1.
[9/24/2015 12:02:11 PM.734] Initialization code 2.
[9/24/2015 12:02:11 PM.734] Initialization code 3.
[9/24/2015 12:02:11 PM.737] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 12:02:11 PM.737] Calling func 1
[9/24/2015 12:02:11 PM.747] 2 Address: 0x00007FF7F30A508E
[9/24/2015 12:02:11 PM.767] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 12:02:11 PM.779] Address: 0x00007FF7F30A502C
[9/24/2015 12:02:11 PM.784] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 12:02:11 PM.784] Initialization code 4.
[9/24/2015 12:02:11 PM.786] Completing interoperability, phase 1
[9/24/2015 12:02:11 PM.786] Completing interoperability, phase 2
[9/24/2015 12:02:11 PM.788] Completing interoperability, phase 3
[9/24/2015 12:02:11 PM.788] Completing interoperability, phase 4
[9/24/2015 12:02:11 PM.788] Completing interoperability, phase 5
[9/24/2015 12:02:11 PM.788] Completing interoperability, phase 6
[9/24/2015 12:02:11 PM.789] Completing interoperability, phase 7
[9/24/2015 12:02:31 PM.847] Initializing console variable "TimeScale".
[9/24/2015 12:02:31 PM.848] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 12:02:31 PM.849] Read value: <null>
[9/24/2015 12:02:34 PM.764] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 12:02:34 PM.796] 
[9/24/2015 12:02:34 PM.798] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:02:34 PM.799] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 12:02:37 PM.984] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:02:37 PM.994] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:02:38 PM.002] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:02:38 PM.228] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 12:02:38 PM.231] 
[9/24/2015 12:02:38 PM.234] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:02:38 PM.235] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 12:02:41 PM.494] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:02:41 PM.499] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:02:41 PM.505] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:02:41 PM.678] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 12:02:42 PM.441] ---------------------------------------------------------------------
[9/24/2015 12:02:42 PM.442] LSPD FIRST RESPONSE
[9/24/2015 12:02:42 PM.442] Version 0.2b
[9/24/2015 12:02:42 PM.442] A G17 Media Modification
[9/24/2015 12:02:42 PM.442] - Developed by LMS & Sam
[9/24/2015 12:02:42 PM.442] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 12:02:42 PM.442] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:02:42 PM.442] ---------------------------------------------------------------------
[9/24/2015 12:02:42 PM.442] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 12:02:42 PM.443] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:02:42 PM.839] Cached police
[9/24/2015 12:02:42 PM.839] Cached police2
[9/24/2015 12:02:42 PM.839] Cached policet
[9/24/2015 12:02:42 PM.839] Cached sheriff2
[9/24/2015 12:02:42 PM.839] Cached sheriff
[9/24/2015 12:02:42 PM.839] Cached police4
[9/24/2015 12:02:42 PM.839] Cached policeb
[9/24/2015 12:02:42 PM.839] Cached policeb
[9/24/2015 12:02:42 PM.840] Cached policeb
[9/24/2015 12:02:42 PM.840] Cached fbi2
[9/24/2015 12:02:42 PM.841] Cached policeold1
[9/24/2015 12:02:42 PM.841] Cached policeold2
[9/24/2015 12:02:42 PM.841] Cached policeold2
[9/24/2015 12:02:42 PM.841] Cached buzzard
[9/24/2015 12:02:42 PM.842] Cached polmav
[9/24/2015 12:02:42 PM.842] Cached frogger2
[9/24/2015 12:02:42 PM.842] Cached ambulance
[9/24/2015 12:02:42 PM.842] Cached firetruk
[9/24/2015 12:02:42 PM.999] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 12:02:43 PM.016] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:02:43 PM.037] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:02:43 PM.042] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:02:43 PM.102] LSPD First Response: FederalCallouts, Version=0.30.5743.37012, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:02:43 PM.104] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:02:43 PM.106] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:02:43 PM.108] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:02:43 PM.109] LSPD First Response: Traffic Policer, Version=3.5.1.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:02:43 PM.112] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:02:43 PM.113] LSPD First Response: Creating plugin: BankCallouts.Main
[9/24/2015 12:02:43 PM.114] LSPD First Response: Creating plugin: CalloutsV.Main
[9/24/2015 12:02:43 PM.176] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[9/24/2015 12:02:43 PM.283] LSPD First Response: Creating plugin: FederalCallouts.Main
[9/24/2015 12:02:43 PM.402] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/24/2015 12:02:43 PM.493] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/24/2015 12:02:43 PM.495] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/24/2015 12:02:43 PM.496] LSPD First Response: Creating plugin: Traffic_Policer.Main
[9/24/2015 12:02:43 PM.592] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/24/2015 12:02:43 PM.596] LSPD First Response: Bank Callouts Activated
[9/24/2015 12:02:43 PM.597] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/24/2015 12:02:43 PM.598] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/24/2015 12:02:43 PM.598] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/24/2015 12:02:44 PM.053] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[9/24/2015 12:02:44 PM.096] LSPD First Response: [Code 3 Callouts] Settings loaded
[9/24/2015 12:02:44 PM.104] LSPD First Response: [FC] Initializing Federal Callouts...
[9/24/2015 12:02:44 PM.115] LSPD First Response: [FC] Federal callouts v0.30.5743.37012 initialized!
[9/24/2015 12:02:44 PM.116] LSPD First Response: Police Radio Loaded
[9/24/2015 12:02:44 PM.116] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/24/2015 12:02:44 PM.117] StraysCallouts initialized
[9/24/2015 12:02:44 PM.120] LSPD First Response: Traffic Policer 3.5.1, developed by Albo1125, has been initialised.
[9/24/2015 12:02:44 PM.122] LSPD First Response: Go on duty to start Traffic Policer.
[9/24/2015 12:02:44 PM.123] LSPD First Response: [Wilderness Callouts] Loaded
[9/24/2015 12:02:44 PM.123] LSPD First Response: We have 1 callouts registered
[9/24/2015 12:02:44 PM.124] LSPD First Response: CalloutManager initialized
[9/24/2015 12:08:47 PM.963] 
[9/24/2015 12:08:47 PM.964] 
[9/24/2015 12:08:47 PM.964] 
[9/24/2015 12:08:47 PM.964] ====================================================================================================
[9/24/2015 12:08:47 PM.964] Started new log on 9/24/2015 12:08:47 PM.963
[9/24/2015 12:08:47 PM.965] ====================================================================================================
[9/24/2015 12:08:47 PM.961] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 12:08:47 PM.965] Log verbosity: Verbose
[9/24/2015 12:08:47 PM.967] Initializing input system
[9/24/2015 12:08:47 PM.971] Initializing game console
[9/24/2015 12:08:47 PM.979] Console key has been set to F4 (key code: 115)
[9/24/2015 12:08:48 PM.021] Initializing console variable "SkipGameIntro".
[9/24/2015 12:08:48 PM.021] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 12:08:48 PM.025] Read value: <null>
[9/24/2015 12:08:48 PM.025] Initializing console variable "DisableRenderVersionText".
[9/24/2015 12:08:48 PM.025] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 12:08:48 PM.032] Read value: True
[9/24/2015 12:08:48 PM.032] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 12:08:48 PM.032] Initializing console variable "ConsoleKey".
[9/24/2015 12:08:48 PM.033] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 12:08:48 PM.034] Read value: D0
[9/24/2015 12:08:48 PM.035] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 12:08:48 PM.035] Console key has been set to D0 (key code: 48)
[9/24/2015 12:08:48 PM.035] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 12:08:48 PM.035] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 12:08:48 PM.036] Read value: 10000
[9/24/2015 12:08:48 PM.037] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 12:08:48 PM.038] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 12:08:48 PM.038] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 12:08:48 PM.038] Read value: <null>
[9/24/2015 12:08:48 PM.038] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 12:08:48 PM.039] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 12:08:48 PM.039] Read value: <null>
[9/24/2015 12:08:48 PM.039] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 12:08:48 PM.040] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 12:08:48 PM.040] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 12:08:48 PM.041] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 12:08:48 PM.041] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 12:08:48 PM.041] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 12:08:48 PM.042] Read value: <null>
[9/24/2015 12:08:48 PM.042] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 12:08:48 PM.042] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 12:08:48 PM.043] Read value: <null>
[9/24/2015 12:08:48 PM.043] Console initialized
[9/24/2015 12:08:48 PM.043] Initializing forms manager
[9/24/2015 12:08:48 PM.047] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 12:08:48 PM.057] ================ RAGE Plugin Hook ================
[9/24/2015 12:08:48 PM.066] Checking game support
[9/24/2015 12:08:48 PM.069] Product name: Grand Theft Auto V
[9/24/2015 12:08:48 PM.069] Product version: 1.0.463.1
[9/24/2015 12:08:48 PM.069] Is steam version: False
[9/24/2015 12:08:48 PM.070] Initializing DirectX
[9/24/2015 12:08:48 PM.074] Initializing Direct3D
[9/24/2015 12:08:48 PM.074] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 12:08:48 PM.101] Loaded at 0x7FF9FCB90000
[9/24/2015 12:08:48 PM.102] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 12:08:48 PM.102] Creating Direct3D 11 device and swap chain
[9/24/2015 12:08:48 PM.117] Swap Chain created: 0x7EACE73E70
[9/24/2015 12:08:48 PM.118] Swap Chain VTable: 0x7EACE73E70
[9/24/2015 12:08:48 PM.118] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 12:08:48 PM.118] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 12:08:48 PM.119] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 12:08:48 PM.119] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 12:08:48 PM.119] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 12:08:48 PM.119] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 12:08:48 PM.128] Direct3D initialized
[9/24/2015 12:08:48 PM.128] Initialized DirectX
[9/24/2015 12:08:48 PM.128] Direct3D watcher thread spawned
[9/24/2015 12:08:48 PM.905] Getting device
[9/24/2015 12:08:48 PM.906] Retrieved device
[9/24/2015 12:08:48 PM.906] Creating wrapper
[9/24/2015 12:08:49 PM.031] Wrapper created
[9/24/2015 12:08:49 PM.039] Effect created
[9/24/2015 12:08:49 PM.040] Creating buffer
[9/24/2015 12:08:49 PM.040] Created buffer
[9/24/2015 12:08:49 PM.040] Creating blend state
[9/24/2015 12:08:49 PM.041] Created blend state
[9/24/2015 12:08:49 PM.042] Done with creation
[9/24/2015 12:08:49 PM.096] Initializing texture system.
[9/24/2015 12:08:49 PM.097] Initializing texture system; phase 1
[9/24/2015 12:08:49 PM.097] Initializing texture system; phase 2
[9/24/2015 12:08:49 PM.110] Initializing texture system; phase 3
[9/24/2015 12:08:49 PM.110] Initializing texture system; phase 4
[9/24/2015 12:08:49 PM.128] Initializing texture system; phase 5
[9/24/2015 12:08:49 PM.131] Initializing texture system; phase 6
[9/24/2015 12:08:49 PM.135] Initializing texture system; phase 7
[9/24/2015 12:08:49 PM.138] Initializing texture system; phase 8
[9/24/2015 12:08:49 PM.141] Initializing texture system; phase 9
[9/24/2015 12:08:49 PM.143] Initializing texture system; phase 10
[9/24/2015 12:08:49 PM.148] Initializing texture system; phase 11
[9/24/2015 12:08:49 PM.148] Initializing texture system; phase 12
[9/24/2015 12:08:49 PM.152] Initializing texture system; phase 13
[9/24/2015 12:08:49 PM.152] Initializing texture system; phase 14
[9/24/2015 12:08:53 PM.130] Direct3D watcher thread ended
[9/24/2015 12:09:38 PM.037] Initializing game support
[9/24/2015 12:09:38 PM.575] Compatibility level: 0
[9/24/2015 12:09:38 PM.575] Supported version detected
[9/24/2015 12:09:38 PM.576] ==================================================
[9/24/2015 12:09:38 PM.833] Patched IsDebuggerPresent
[9/24/2015 12:09:39 PM.084] Waiting for game initialization
[9/24/2015 12:09:39 PM.436] Initializing hook
[9/24/2015 12:09:39 PM.687] Completing interoperability
[9/24/2015 12:09:39 PM.688] Initialization code 1.
[9/24/2015 12:09:39 PM.688] Initialization code 2.
[9/24/2015 12:09:39 PM.689] Initialization code 3.
[9/24/2015 12:09:39 PM.693] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 12:09:39 PM.694] Calling func 1
[9/24/2015 12:09:39 PM.705] 2 Address: 0x00007FF7F30A508E
[9/24/2015 12:09:39 PM.726] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 12:09:39 PM.734] Address: 0x00007FF7F30A502C
[9/24/2015 12:09:39 PM.734] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 12:09:39 PM.735] Initialization code 4.
[9/24/2015 12:09:39 PM.735] Completing interoperability, phase 1
[9/24/2015 12:09:39 PM.735] Completing interoperability, phase 2
[9/24/2015 12:09:39 PM.737] Completing interoperability, phase 3
[9/24/2015 12:09:39 PM.738] Completing interoperability, phase 4
[9/24/2015 12:09:39 PM.738] Completing interoperability, phase 5
[9/24/2015 12:09:39 PM.743] Completing interoperability, phase 6
[9/24/2015 12:09:39 PM.743] Completing interoperability, phase 7
[9/24/2015 12:10:01 PM.892] Initializing console variable "TimeScale".
[9/24/2015 12:10:01 PM.893] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 12:10:01 PM.893] Read value: <null>
[9/24/2015 12:10:04 PM.732] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 12:10:04 PM.763] 
[9/24/2015 12:10:04 PM.766] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:10:04 PM.767] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 12:10:07 PM.634] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:10:07 PM.641] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:10:07 PM.645] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:10:07 PM.760] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 12:10:07 PM.761] 
[9/24/2015 12:10:07 PM.764] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:10:07 PM.764] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 12:10:11 PM.586] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:10:11 PM.593] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:10:11 PM.598] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:10:11 PM.633] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 12:10:12 PM.302] ---------------------------------------------------------------------
[9/24/2015 12:10:12 PM.302] LSPD FIRST RESPONSE
[9/24/2015 12:10:12 PM.302] Version 0.2b
[9/24/2015 12:10:12 PM.302] A G17 Media Modification
[9/24/2015 12:10:12 PM.302] - Developed by LMS & Sam
[9/24/2015 12:10:12 PM.302] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 12:10:12 PM.303] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:10:12 PM.303] ---------------------------------------------------------------------
[9/24/2015 12:10:12 PM.303] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 12:10:12 PM.304] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:10:12 PM.772] Cached police
[9/24/2015 12:10:12 PM.772] Cached police2
[9/24/2015 12:10:12 PM.772] Cached policet
[9/24/2015 12:10:12 PM.772] Cached sheriff2
[9/24/2015 12:10:12 PM.772] Cached sheriff
[9/24/2015 12:10:12 PM.773] Cached police4
[9/24/2015 12:10:12 PM.773] Cached policeb
[9/24/2015 12:10:12 PM.773] Cached policeb
[9/24/2015 12:10:12 PM.773] Cached policeb
[9/24/2015 12:10:12 PM.773] Cached fbi2
[9/24/2015 12:10:12 PM.773] Cached policeold1
[9/24/2015 12:10:12 PM.773] Cached policeold2
[9/24/2015 12:10:12 PM.773] Cached policeold2
[9/24/2015 12:10:12 PM.773] Cached buzzard
[9/24/2015 12:10:12 PM.773] Cached polmav
[9/24/2015 12:10:12 PM.773] Cached frogger2
[9/24/2015 12:10:12 PM.773] Cached ambulance
[9/24/2015 12:10:12 PM.774] Cached firetruk
[9/24/2015 12:10:12 PM.958] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 12:10:13 PM.007] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:10:13 PM.022] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:10:13 PM.025] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:10:13 PM.044] LSPD First Response: FederalCallouts, Version=0.30.5743.37012, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:10:13 PM.045] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:10:13 PM.052] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:10:13 PM.055] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:10:13 PM.057] LSPD First Response: Traffic Policer, Version=3.5.1.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:10:13 PM.060] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:10:13 PM.063] LSPD First Response: Creating plugin: BankCallouts.Main
[9/24/2015 12:10:13 PM.063] LSPD First Response: Creating plugin: CalloutsV.Main
[9/24/2015 12:10:13 PM.135] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[9/24/2015 12:10:13 PM.247] LSPD First Response: Creating plugin: FederalCallouts.Main
[9/24/2015 12:10:13 PM.353] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/24/2015 12:10:13 PM.451] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/24/2015 12:10:13 PM.453] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/24/2015 12:10:13 PM.453] LSPD First Response: Creating plugin: Traffic_Policer.Main
[9/24/2015 12:10:13 PM.551] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/24/2015 12:10:13 PM.562] LSPD First Response: Bank Callouts Activated
[9/24/2015 12:10:13 PM.563] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/24/2015 12:10:13 PM.564] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/24/2015 12:10:13 PM.565] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/24/2015 12:10:13 PM.644] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[9/24/2015 12:10:13 PM.663] LSPD First Response: [Code 3 Callouts] Settings loaded
[9/24/2015 12:10:13 PM.673] LSPD First Response: [FC] Initializing Federal Callouts...
[9/24/2015 12:10:13 PM.685] LSPD First Response: [FC] Federal callouts v0.30.5743.37012 initialized!
[9/24/2015 12:10:13 PM.694] LSPD First Response: Police Radio Loaded
[9/24/2015 12:10:13 PM.699] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/24/2015 12:10:13 PM.702] StraysCallouts initialized
[9/24/2015 12:10:13 PM.706] LSPD First Response: Traffic Policer 3.5.1, developed by Albo1125, has been initialised.
[9/24/2015 12:10:13 PM.710] LSPD First Response: Go on duty to start Traffic Policer.
[9/24/2015 12:10:13 PM.714] LSPD First Response: [Wilderness Callouts] Loaded
[9/24/2015 12:10:13 PM.715] LSPD First Response: We have 1 callouts registered
[9/24/2015 12:10:13 PM.716] LSPD First Response: CalloutManager initialized
[9/24/2015 12:17:23 PM.265] 
[9/24/2015 12:17:23 PM.266] 
[9/24/2015 12:17:23 PM.266] 
[9/24/2015 12:17:23 PM.266] ====================================================================================================
[9/24/2015 12:17:23 PM.266] Started new log on 9/24/2015 12:17:23 PM.265
[9/24/2015 12:17:23 PM.266] ====================================================================================================
[9/24/2015 12:17:23 PM.263] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 12:17:23 PM.267] Log verbosity: Verbose
[9/24/2015 12:17:23 PM.268] Initializing input system
[9/24/2015 12:17:23 PM.273] Initializing game console
[9/24/2015 12:17:23 PM.281] Console key has been set to F4 (key code: 115)
[9/24/2015 12:17:23 PM.327] Initializing console variable "SkipGameIntro".
[9/24/2015 12:17:23 PM.327] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 12:17:23 PM.333] Read value: <null>
[9/24/2015 12:17:23 PM.333] Initializing console variable "DisableRenderVersionText".
[9/24/2015 12:17:23 PM.334] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 12:17:23 PM.342] Read value: True
[9/24/2015 12:17:23 PM.342] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 12:17:23 PM.343] Initializing console variable "ConsoleKey".
[9/24/2015 12:17:23 PM.343] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 12:17:23 PM.345] Read value: D0
[9/24/2015 12:17:23 PM.345] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 12:17:23 PM.345] Console key has been set to D0 (key code: 48)
[9/24/2015 12:17:23 PM.345] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 12:17:23 PM.346] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 12:17:23 PM.346] Read value: 10000
[9/24/2015 12:17:23 PM.347] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 12:17:23 PM.347] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 12:17:23 PM.347] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 12:17:23 PM.348] Read value: <null>
[9/24/2015 12:17:23 PM.349] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 12:17:23 PM.349] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 12:17:23 PM.350] Read value: <null>
[9/24/2015 12:17:23 PM.350] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 12:17:23 PM.350] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 12:17:23 PM.351] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 12:17:23 PM.351] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 12:17:23 PM.351] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 12:17:23 PM.352] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 12:17:23 PM.352] Read value: <null>
[9/24/2015 12:17:23 PM.352] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 12:17:23 PM.352] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 12:17:23 PM.353] Read value: <null>
[9/24/2015 12:17:23 PM.353] Console initialized
[9/24/2015 12:17:23 PM.353] Initializing forms manager
[9/24/2015 12:17:23 PM.357] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 12:17:23 PM.370] ================ RAGE Plugin Hook ================
[9/24/2015 12:17:23 PM.378] Checking game support
[9/24/2015 12:17:23 PM.381] Product name: Grand Theft Auto V
[9/24/2015 12:17:23 PM.382] Product version: 1.0.463.1
[9/24/2015 12:17:23 PM.382] Is steam version: False
[9/24/2015 12:17:23 PM.383] Initializing DirectX
[9/24/2015 12:17:23 PM.386] Initializing Direct3D
[9/24/2015 12:17:23 PM.386] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 12:17:23 PM.416] Loaded at 0x7FF9FCB90000
[9/24/2015 12:17:23 PM.417] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 12:17:23 PM.417] Creating Direct3D 11 device and swap chain
[9/24/2015 12:17:23 PM.434] Swap Chain created: 0x36D11E71D0
[9/24/2015 12:17:23 PM.435] Swap Chain VTable: 0x36D11E71D0
[9/24/2015 12:17:23 PM.435] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 12:17:23 PM.435] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 12:17:23 PM.435] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 12:17:23 PM.435] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 12:17:23 PM.436] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 12:17:23 PM.436] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 12:17:23 PM.445] Direct3D initialized
[9/24/2015 12:17:23 PM.446] Initialized DirectX
[9/24/2015 12:17:23 PM.446] Direct3D watcher thread spawned
[9/24/2015 12:17:24 PM.389] Getting device
[9/24/2015 12:17:24 PM.390] Retrieved device
[9/24/2015 12:17:24 PM.390] Creating wrapper
[9/24/2015 12:17:24 PM.501] Wrapper created
[9/24/2015 12:17:24 PM.509] Effect created
[9/24/2015 12:17:24 PM.510] Creating buffer
[9/24/2015 12:17:24 PM.510] Created buffer
[9/24/2015 12:17:24 PM.510] Creating blend state
[9/24/2015 12:17:24 PM.510] Created blend state
[9/24/2015 12:17:24 PM.511] Done with creation
[9/24/2015 12:17:24 PM.560] Initializing texture system.
[9/24/2015 12:17:24 PM.561] Initializing texture system; phase 1
[9/24/2015 12:17:24 PM.561] Initializing texture system; phase 2
[9/24/2015 12:17:24 PM.571] Initializing texture system; phase 3
[9/24/2015 12:17:24 PM.572] Initializing texture system; phase 4
[9/24/2015 12:17:24 PM.586] Initializing texture system; phase 5
[9/24/2015 12:17:24 PM.589] Initializing texture system; phase 6
[9/24/2015 12:17:24 PM.591] Initializing texture system; phase 7
[9/24/2015 12:17:24 PM.593] Initializing texture system; phase 8
[9/24/2015 12:17:24 PM.595] Initializing texture system; phase 9
[9/24/2015 12:17:24 PM.597] Initializing texture system; phase 10
[9/24/2015 12:17:24 PM.603] Initializing texture system; phase 11
[9/24/2015 12:17:24 PM.603] Initializing texture system; phase 12
[9/24/2015 12:17:24 PM.606] Initializing texture system; phase 13
[9/24/2015 12:17:24 PM.607] Initializing texture system; phase 14
[9/24/2015 12:17:28 PM.447] Direct3D watcher thread ended
[9/24/2015 12:18:05 PM.656] Initializing game support
[9/24/2015 12:18:06 PM.269] Compatibility level: 0
[9/24/2015 12:18:06 PM.270] Supported version detected
[9/24/2015 12:18:06 PM.271] ==================================================
[9/24/2015 12:18:06 PM.523] Patched IsDebuggerPresent
[9/24/2015 12:18:06 PM.775] Waiting for game initialization
[9/24/2015 12:18:07 PM.173] Initializing hook
[9/24/2015 12:18:07 PM.438] Completing interoperability
[9/24/2015 12:18:07 PM.440] Initialization code 1.
[9/24/2015 12:18:07 PM.440] Initialization code 2.
[9/24/2015 12:18:07 PM.441] Initialization code 3.
[9/24/2015 12:18:07 PM.445] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 12:18:07 PM.447] Calling func 1
[9/24/2015 12:18:07 PM.456] 2 Address: 0x00007FF7F30A508E
[9/24/2015 12:18:07 PM.484] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 12:18:07 PM.492] Address: 0x00007FF7F30A502C
[9/24/2015 12:18:07 PM.492] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 12:18:07 PM.492] Initialization code 4.
[9/24/2015 12:18:07 PM.493] Completing interoperability, phase 1
[9/24/2015 12:18:07 PM.493] Completing interoperability, phase 2
[9/24/2015 12:18:07 PM.493] Completing interoperability, phase 3
[9/24/2015 12:18:07 PM.494] Completing interoperability, phase 4
[9/24/2015 12:18:07 PM.494] Completing interoperability, phase 5
[9/24/2015 12:18:07 PM.494] Completing interoperability, phase 6
[9/24/2015 12:18:07 PM.495] Completing interoperability, phase 7
[9/24/2015 12:18:26 PM.347] Initializing console variable "TimeScale".
[9/24/2015 12:18:26 PM.347] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 12:18:26 PM.348] Read value: <null>
[9/24/2015 12:18:29 PM.058] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 12:18:29 PM.088] 
[9/24/2015 12:18:29 PM.089] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:18:29 PM.091] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 12:18:31 PM.753] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:18:31 PM.759] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:18:31 PM.764] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:18:31 PM.871] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 12:18:31 PM.873] 
[9/24/2015 12:18:31 PM.876] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:18:31 PM.876] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 12:18:34 PM.436] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:18:34 PM.442] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:18:34 PM.447] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:18:34 PM.475] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 12:18:35 PM.001] ---------------------------------------------------------------------
[9/24/2015 12:18:35 PM.001] LSPD FIRST RESPONSE
[9/24/2015 12:18:35 PM.001] Version 0.2b
[9/24/2015 12:18:35 PM.001] A G17 Media Modification
[9/24/2015 12:18:35 PM.001] - Developed by LMS & Sam
[9/24/2015 12:18:35 PM.001] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 12:18:35 PM.001] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:18:35 PM.001] ---------------------------------------------------------------------
[9/24/2015 12:18:35 PM.001] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 12:18:35 PM.002] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:18:35 PM.399] Cached police
[9/24/2015 12:18:35 PM.399] Cached police2
[9/24/2015 12:18:35 PM.399] Cached policet
[9/24/2015 12:18:35 PM.399] Cached sheriff2
[9/24/2015 12:18:35 PM.399] Cached sheriff
[9/24/2015 12:18:35 PM.399] Cached police4
[9/24/2015 12:18:35 PM.399] Cached policeb
[9/24/2015 12:18:35 PM.399] Cached policeb
[9/24/2015 12:18:35 PM.399] Cached policeb
[9/24/2015 12:18:35 PM.400] Cached fbi2
[9/24/2015 12:18:35 PM.400] Cached policeold1
[9/24/2015 12:18:35 PM.400] Cached policeold2
[9/24/2015 12:18:35 PM.400] Cached policeold2
[9/24/2015 12:18:35 PM.400] Cached buzzard
[9/24/2015 12:18:35 PM.400] Cached polmav
[9/24/2015 12:18:35 PM.400] Cached frogger2
[9/24/2015 12:18:35 PM.400] Cached ambulance
[9/24/2015 12:18:35 PM.400] Cached firetruk
[9/24/2015 12:18:35 PM.534] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 12:18:35 PM.576] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:18:35 PM.595] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:18:35 PM.598] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:18:35 PM.601] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:18:35 PM.613] LSPD First Response: FederalCallouts, Version=0.30.5743.37012, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:18:35 PM.614] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:18:35 PM.616] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:18:35 PM.617] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:18:35 PM.618] LSPD First Response: Traffic Policer, Version=3.5.1.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:18:35 PM.620] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:18:35 PM.622] LSPD First Response: Creating plugin: Albo1125.Common.Main
[9/24/2015 12:18:35 PM.622] LSPD First Response: Creating plugin: BankCallouts.Main
[9/24/2015 12:18:35 PM.623] LSPD First Response: Creating plugin: CalloutsV.Main
[9/24/2015 12:18:35 PM.677] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[9/24/2015 12:18:35 PM.755] LSPD First Response: Creating plugin: FederalCallouts.Main
[9/24/2015 12:18:35 PM.867] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/24/2015 12:18:35 PM.966] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/24/2015 12:18:35 PM.969] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/24/2015 12:18:35 PM.970] LSPD First Response: Creating plugin: Traffic_Policer.Main
[9/24/2015 12:18:36 PM.041] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/24/2015 12:18:36 PM.043] LSPD First Response: Albo1125.Common 2.1 initialised.
[9/24/2015 12:18:36 PM.046] LSPD First Response: Traffic Policer INI found.
[9/24/2015 12:18:36 PM.046] LSPD First Response: Arrest Manager INI not found.
[9/24/2015 12:18:36 PM.048] LSPD First Response: Bank Callouts Activated
[9/24/2015 12:18:36 PM.049] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/24/2015 12:18:36 PM.050] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/24/2015 12:18:36 PM.050] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/24/2015 12:18:36 PM.078] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[9/24/2015 12:18:36 PM.093] LSPD First Response: [Code 3 Callouts] Settings loaded
[9/24/2015 12:18:36 PM.102] LSPD First Response: [FC] Initializing Federal Callouts...
[9/24/2015 12:18:36 PM.110] LSPD First Response: [FC] Federal callouts v0.30.5743.37012 initialized!
[9/24/2015 12:18:36 PM.111] LSPD First Response: Police Radio Loaded
[9/24/2015 12:18:36 PM.112] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/24/2015 12:18:36 PM.112] StraysCallouts initialized
[9/24/2015 12:18:36 PM.114] LSPD First Response: Traffic Policer 3.5.1, developed by Albo1125, has been initialised.
[9/24/2015 12:18:36 PM.116] LSPD First Response: Go on duty to start Traffic Policer.
[9/24/2015 12:18:36 PM.117] LSPD First Response: [Wilderness Callouts] Loaded
[9/24/2015 12:18:36 PM.117] LSPD First Response: We have 1 callouts registered
[9/24/2015 12:18:36 PM.117] LSPD First Response: CalloutManager initialized
[9/24/2015 12:29:21 PM.870] 
[9/24/2015 12:29:21 PM.872] 
[9/24/2015 12:29:21 PM.872] 
[9/24/2015 12:29:21 PM.872] ====================================================================================================
[9/24/2015 12:29:21 PM.872] Started new log on 9/24/2015 12:29:21 PM.870
[9/24/2015 12:29:21 PM.872] ====================================================================================================
[9/24/2015 12:29:21 PM.868] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 12:29:21 PM.872] Log verbosity: Verbose
[9/24/2015 12:29:21 PM.874] Initializing input system
[9/24/2015 12:29:21 PM.879] Initializing game console
[9/24/2015 12:29:21 PM.890] Console key has been set to F4 (key code: 115)
[9/24/2015 12:29:21 PM.936] Initializing console variable "SkipGameIntro".
[9/24/2015 12:29:21 PM.936] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 12:29:21 PM.941] Read value: <null>
[9/24/2015 12:29:21 PM.941] Initializing console variable "DisableRenderVersionText".
[9/24/2015 12:29:21 PM.942] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 12:29:21 PM.949] Read value: True
[9/24/2015 12:29:21 PM.950] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 12:29:21 PM.950] Initializing console variable "ConsoleKey".
[9/24/2015 12:29:21 PM.951] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 12:29:21 PM.952] Read value: D0
[9/24/2015 12:29:21 PM.952] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 12:29:21 PM.952] Console key has been set to D0 (key code: 48)
[9/24/2015 12:29:21 PM.952] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 12:29:21 PM.953] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 12:29:21 PM.953] Read value: 10000
[9/24/2015 12:29:21 PM.953] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 12:29:21 PM.954] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 12:29:21 PM.954] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 12:29:21 PM.954] Read value: <null>
[9/24/2015 12:29:21 PM.955] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 12:29:21 PM.955] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 12:29:21 PM.955] Read value: <null>
[9/24/2015 12:29:21 PM.955] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 12:29:21 PM.955] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 12:29:21 PM.956] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 12:29:21 PM.956] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 12:29:21 PM.957] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 12:29:21 PM.957] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 12:29:21 PM.958] Read value: <null>
[9/24/2015 12:29:21 PM.958] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 12:29:21 PM.958] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 12:29:21 PM.959] Read value: <null>
[9/24/2015 12:29:21 PM.963] Console initialized
[9/24/2015 12:29:21 PM.963] Initializing forms manager
[9/24/2015 12:29:21 PM.968] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 12:29:21 PM.981] ================ RAGE Plugin Hook ================
[9/24/2015 12:29:21 PM.989] Checking game support
[9/24/2015 12:29:21 PM.993] Product name: Grand Theft Auto V
[9/24/2015 12:29:21 PM.993] Product version: 1.0.463.1
[9/24/2015 12:29:21 PM.993] Is steam version: False
[9/24/2015 12:29:21 PM.994] Initializing DirectX
[9/24/2015 12:29:21 PM.997] Initializing Direct3D
[9/24/2015 12:29:21 PM.998] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 12:29:21 PM.998] Loaded at 0x7FF9FCB90000
[9/24/2015 12:29:21 PM.998] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 12:29:21 PM.998] Creating Direct3D 11 device and swap chain
[9/24/2015 12:29:22 PM.041] Swap Chain created: 0x5ED315B430
[9/24/2015 12:29:22 PM.042] Swap Chain VTable: 0x5ED315B430
[9/24/2015 12:29:22 PM.042] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 12:29:22 PM.042] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 12:29:22 PM.042] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 12:29:22 PM.042] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 12:29:22 PM.043] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 12:29:22 PM.043] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 12:29:22 PM.055] Direct3D initialized
[9/24/2015 12:29:22 PM.057] Initialized DirectX
[9/24/2015 12:29:22 PM.058] Direct3D watcher thread spawned
[9/24/2015 12:29:22 PM.960] Getting device
[9/24/2015 12:29:22 PM.963] Retrieved device
[9/24/2015 12:29:22 PM.963] Creating wrapper
[9/24/2015 12:29:23 PM.093] Wrapper created
[9/24/2015 12:29:23 PM.101] Effect created
[9/24/2015 12:29:23 PM.101] Creating buffer
[9/24/2015 12:29:23 PM.101] Created buffer
[9/24/2015 12:29:23 PM.102] Creating blend state
[9/24/2015 12:29:23 PM.102] Created blend state
[9/24/2015 12:29:23 PM.102] Done with creation
[9/24/2015 12:29:23 PM.151] Initializing texture system.
[9/24/2015 12:29:23 PM.152] Initializing texture system; phase 1
[9/24/2015 12:29:23 PM.152] Initializing texture system; phase 2
[9/24/2015 12:29:23 PM.165] Initializing texture system; phase 3
[9/24/2015 12:29:23 PM.165] Initializing texture system; phase 4
[9/24/2015 12:29:23 PM.184] Initializing texture system; phase 5
[9/24/2015 12:29:23 PM.187] Initializing texture system; phase 6
[9/24/2015 12:29:23 PM.190] Initializing texture system; phase 7
[9/24/2015 12:29:23 PM.194] Initializing texture system; phase 8
[9/24/2015 12:29:23 PM.197] Initializing texture system; phase 9
[9/24/2015 12:29:23 PM.198] Initializing texture system; phase 10
[9/24/2015 12:29:23 PM.204] Initializing texture system; phase 11
[9/24/2015 12:29:23 PM.204] Initializing texture system; phase 12
[9/24/2015 12:29:23 PM.207] Initializing texture system; phase 13
[9/24/2015 12:29:23 PM.209] Initializing texture system; phase 14
[9/24/2015 12:29:27 PM.059] Direct3D watcher thread ended
[9/24/2015 12:30:15 PM.262] Initializing game support
[9/24/2015 12:30:15 PM.831] Compatibility level: 0
[9/24/2015 12:30:15 PM.833] Supported version detected
[9/24/2015 12:30:15 PM.835] ==================================================
[9/24/2015 12:30:16 PM.088] Patched IsDebuggerPresent
[9/24/2015 12:30:16 PM.340] Waiting for game initialization
[9/24/2015 12:30:16 PM.692] Initializing hook
[9/24/2015 12:30:16 PM.943] Completing interoperability
[9/24/2015 12:30:16 PM.944] Initialization code 1.
[9/24/2015 12:30:16 PM.944] Initialization code 2.
[9/24/2015 12:30:16 PM.944] Initialization code 3.
[9/24/2015 12:30:16 PM.952] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 12:30:16 PM.952] Calling func 1
[9/24/2015 12:30:16 PM.974] 2 Address: 0x00007FF7F30A508E
[9/24/2015 12:30:17 PM.004] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 12:30:17 PM.011] Address: 0x00007FF7F30A502C
[9/24/2015 12:30:17 PM.011] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 12:30:17 PM.012] Initialization code 4.
[9/24/2015 12:30:17 PM.013] Completing interoperability, phase 1
[9/24/2015 12:30:17 PM.015] Completing interoperability, phase 2
[9/24/2015 12:30:17 PM.016] Completing interoperability, phase 3
[9/24/2015 12:30:17 PM.016] Completing interoperability, phase 4
[9/24/2015 12:30:17 PM.016] Completing interoperability, phase 5
[9/24/2015 12:30:17 PM.016] Completing interoperability, phase 6
[9/24/2015 12:30:17 PM.017] Completing interoperability, phase 7
[9/24/2015 12:30:40 PM.442] Initializing console variable "TimeScale".
[9/24/2015 12:30:40 PM.444] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 12:30:40 PM.444] Read value: <null>
[9/24/2015 12:30:43 PM.332] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 12:30:43 PM.363] 
[9/24/2015 12:30:43 PM.364] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:30:43 PM.366] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 12:30:46 PM.137] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:30:46 PM.144] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:30:46 PM.148] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:30:46 PM.255] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 12:30:46 PM.256] 
[9/24/2015 12:30:46 PM.258] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:30:46 PM.260] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 12:30:48 PM.825] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:30:48 PM.829] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:30:48 PM.833] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:30:48 PM.862] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 12:30:49 PM.418] ---------------------------------------------------------------------
[9/24/2015 12:30:49 PM.418] LSPD FIRST RESPONSE
[9/24/2015 12:30:49 PM.418] Version 0.2b
[9/24/2015 12:30:49 PM.418] A G17 Media Modification
[9/24/2015 12:30:49 PM.418] - Developed by LMS & Sam
[9/24/2015 12:30:49 PM.418] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 12:30:49 PM.418] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:30:49 PM.418] ---------------------------------------------------------------------
[9/24/2015 12:30:49 PM.418] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 12:30:49 PM.419] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:30:49 PM.856] Cached police
[9/24/2015 12:30:49 PM.856] Cached police2
[9/24/2015 12:30:49 PM.856] Cached policet
[9/24/2015 12:30:49 PM.856] Cached sheriff2
[9/24/2015 12:30:49 PM.856] Cached sheriff
[9/24/2015 12:30:49 PM.856] Cached police4
[9/24/2015 12:30:49 PM.856] Cached policeb
[9/24/2015 12:30:49 PM.856] Cached policeb
[9/24/2015 12:30:49 PM.856] Cached policeb
[9/24/2015 12:30:49 PM.856] Cached fbi2
[9/24/2015 12:30:49 PM.856] Cached policeold1
[9/24/2015 12:30:49 PM.856] Cached policeold2
[9/24/2015 12:30:49 PM.856] Cached policeold2
[9/24/2015 12:30:49 PM.857] Cached buzzard
[9/24/2015 12:30:49 PM.857] Cached polmav
[9/24/2015 12:30:49 PM.857] Cached frogger2
[9/24/2015 12:30:49 PM.857] Cached ambulance
[9/24/2015 12:30:49 PM.857] Cached firetruk
[9/24/2015 12:30:50 PM.011] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 12:30:50 PM.028] LSPD First Response: Albo1125.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:30:50 PM.047] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:30:50 PM.048] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:30:50 PM.050] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:30:50 PM.061] LSPD First Response: FederalCallouts, Version=0.30.5743.37012, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:30:50 PM.063] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:30:50 PM.064] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:30:50 PM.064] LSPD First Response: Traffic Policer, Version=3.5.1.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:30:50 PM.066] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:30:50 PM.068] LSPD First Response: Creating plugin: Albo1125.Common.Main
[9/24/2015 12:30:50 PM.069] LSPD First Response: Creating plugin: BankCallouts.Main
[9/24/2015 12:30:50 PM.069] LSPD First Response: Creating plugin: CalloutsV.Main
[9/24/2015 12:30:50 PM.115] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[9/24/2015 12:30:50 PM.195] LSPD First Response: Creating plugin: FederalCallouts.Main
[9/24/2015 12:30:50 PM.301] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/24/2015 12:30:50 PM.302] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/24/2015 12:30:50 PM.302] LSPD First Response: Creating plugin: Traffic_Policer.Main
[9/24/2015 12:30:50 PM.397] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/24/2015 12:30:50 PM.398] LSPD First Response: Albo1125.Common 2.1 initialised.
[9/24/2015 12:30:50 PM.400] LSPD First Response: Traffic Policer INI found.
[9/24/2015 12:30:50 PM.401] LSPD First Response: Arrest Manager INI not found.
[9/24/2015 12:30:50 PM.404] LSPD First Response: Bank Callouts Activated
[9/24/2015 12:30:50 PM.404] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/24/2015 12:30:50 PM.405] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/24/2015 12:30:50 PM.405] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/24/2015 12:30:50 PM.432] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[9/24/2015 12:30:50 PM.446] LSPD First Response: [Code 3 Callouts] Settings loaded
[9/24/2015 12:30:50 PM.452] LSPD First Response: [FC] Initializing Federal Callouts...
[9/24/2015 12:30:50 PM.460] LSPD First Response: [FC] Federal callouts v0.30.5743.37012 initialized!
[9/24/2015 12:30:50 PM.460] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/24/2015 12:30:50 PM.461] StraysCallouts initialized
[9/24/2015 12:30:50 PM.463] LSPD First Response: Traffic Policer 3.5.1, developed by Albo1125, has been initialised.
[9/24/2015 12:30:50 PM.466] LSPD First Response: Go on duty to start Traffic Policer.
[9/24/2015 12:30:50 PM.466] LSPD First Response: [Wilderness Callouts] Loaded
[9/24/2015 12:30:50 PM.467] LSPD First Response: We have 1 callouts registered
[9/24/2015 12:30:50 PM.468] LSPD First Response: CalloutManager initialized
[9/24/2015 12:32:54 PM.265] 
[9/24/2015 12:32:54 PM.267] 
[9/24/2015 12:32:54 PM.267] 
[9/24/2015 12:32:54 PM.267] ====================================================================================================
[9/24/2015 12:32:54 PM.267] Started new log on 9/24/2015 12:32:54 PM.265
[9/24/2015 12:32:54 PM.267] ====================================================================================================
[9/24/2015 12:32:54 PM.262] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 12:32:54 PM.268] Log verbosity: Verbose
[9/24/2015 12:32:54 PM.271] Initializing input system
[9/24/2015 12:32:54 PM.276] Initializing game console
[9/24/2015 12:32:54 PM.287] Console key has been set to F4 (key code: 115)
[9/24/2015 12:32:54 PM.346] Initializing console variable "SkipGameIntro".
[9/24/2015 12:32:54 PM.346] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 12:32:54 PM.352] Read value: <null>
[9/24/2015 12:32:54 PM.352] Initializing console variable "DisableRenderVersionText".
[9/24/2015 12:32:54 PM.353] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 12:32:54 PM.362] Read value: True
[9/24/2015 12:32:54 PM.362] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 12:32:54 PM.363] Initializing console variable "ConsoleKey".
[9/24/2015 12:32:54 PM.364] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 12:32:54 PM.366] Read value: D0
[9/24/2015 12:32:54 PM.367] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 12:32:54 PM.367] Console key has been set to D0 (key code: 48)
[9/24/2015 12:32:54 PM.367] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 12:32:54 PM.367] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 12:32:54 PM.368] Read value: 10000
[9/24/2015 12:32:54 PM.368] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 12:32:54 PM.368] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 12:32:54 PM.369] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 12:32:54 PM.370] Read value: <null>
[9/24/2015 12:32:54 PM.370] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 12:32:54 PM.370] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 12:32:54 PM.371] Read value: <null>
[9/24/2015 12:32:54 PM.371] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 12:32:54 PM.371] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 12:32:54 PM.372] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 12:32:54 PM.372] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 12:32:54 PM.373] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 12:32:54 PM.373] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 12:32:54 PM.374] Read value: <null>
[9/24/2015 12:32:54 PM.374] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 12:32:54 PM.374] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 12:32:54 PM.375] Read value: <null>
[9/24/2015 12:32:54 PM.376] Console initialized
[9/24/2015 12:32:54 PM.376] Initializing forms manager
[9/24/2015 12:32:54 PM.381] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 12:32:54 PM.395] ================ RAGE Plugin Hook ================
[9/24/2015 12:32:54 PM.406] Checking game support
[9/24/2015 12:32:54 PM.410] Product name: Grand Theft Auto V
[9/24/2015 12:32:54 PM.410] Product version: 1.0.463.1
[9/24/2015 12:32:54 PM.410] Is steam version: False
[9/24/2015 12:32:54 PM.411] Initializing DirectX
[9/24/2015 12:32:54 PM.415] Initializing Direct3D
[9/24/2015 12:32:54 PM.438] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 12:32:54 PM.450] Loaded at 0x7FF9FCB90000
[9/24/2015 12:32:54 PM.450] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 12:32:54 PM.451] Creating Direct3D 11 device and swap chain
[9/24/2015 12:32:54 PM.468] Swap Chain created: 0x44B2AB9460
[9/24/2015 12:32:54 PM.468] Swap Chain VTable: 0x44B2AB9460
[9/24/2015 12:32:54 PM.469] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 12:32:54 PM.469] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 12:32:54 PM.469] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 12:32:54 PM.469] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 12:32:54 PM.469] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 12:32:54 PM.470] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 12:32:54 PM.481] Direct3D initialized
[9/24/2015 12:32:54 PM.482] Initialized DirectX
[9/24/2015 12:32:54 PM.483] Direct3D watcher thread spawned
[9/24/2015 12:32:55 PM.285] Getting device
[9/24/2015 12:32:55 PM.287] Retrieved device
[9/24/2015 12:32:55 PM.287] Creating wrapper
[9/24/2015 12:32:55 PM.427] Wrapper created
[9/24/2015 12:32:55 PM.435] Effect created
[9/24/2015 12:32:55 PM.435] Creating buffer
[9/24/2015 12:32:55 PM.435] Created buffer
[9/24/2015 12:32:55 PM.436] Creating blend state
[9/24/2015 12:32:55 PM.436] Created blend state
[9/24/2015 12:32:55 PM.436] Done with creation
[9/24/2015 12:32:55 PM.494] Initializing texture system.
[9/24/2015 12:32:55 PM.494] Initializing texture system; phase 1
[9/24/2015 12:32:55 PM.494] Initializing texture system; phase 2
[9/24/2015 12:32:55 PM.507] Initializing texture system; phase 3
[9/24/2015 12:32:55 PM.508] Initializing texture system; phase 4
[9/24/2015 12:32:55 PM.528] Initializing texture system; phase 5
[9/24/2015 12:32:55 PM.531] Initializing texture system; phase 6
[9/24/2015 12:32:55 PM.533] Initializing texture system; phase 7
[9/24/2015 12:32:55 PM.539] Initializing texture system; phase 8
[9/24/2015 12:32:55 PM.541] Initializing texture system; phase 9
[9/24/2015 12:32:55 PM.543] Initializing texture system; phase 10
[9/24/2015 12:32:55 PM.549] Initializing texture system; phase 11
[9/24/2015 12:32:55 PM.550] Initializing texture system; phase 12
[9/24/2015 12:32:55 PM.553] Initializing texture system; phase 13
[9/24/2015 12:32:55 PM.559] Initializing texture system; phase 14
[9/24/2015 12:32:59 PM.484] Direct3D watcher thread ended
[9/24/2015 12:33:35 PM.006] Initializing game support
[9/24/2015 12:33:35 PM.527] Compatibility level: 0
[9/24/2015 12:33:35 PM.528] Supported version detected
[9/24/2015 12:33:35 PM.529] ==================================================
[9/24/2015 12:33:35 PM.784] Patched IsDebuggerPresent
[9/24/2015 12:33:36 PM.037] Waiting for game initialization
[9/24/2015 12:33:36 PM.405] Initializing hook
[9/24/2015 12:33:36 PM.656] Completing interoperability
[9/24/2015 12:33:36 PM.657] Initialization code 1.
[9/24/2015 12:33:36 PM.657] Initialization code 2.
[9/24/2015 12:33:36 PM.658] Initialization code 3.
[9/24/2015 12:33:36 PM.661] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 12:33:36 PM.662] Calling func 1
[9/24/2015 12:33:36 PM.673] 2 Address: 0x00007FF7F30A508E
[9/24/2015 12:33:36 PM.703] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 12:33:36 PM.717] Address: 0x00007FF7F30A502C
[9/24/2015 12:33:36 PM.718] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 12:33:36 PM.719] Initialization code 4.
[9/24/2015 12:33:36 PM.720] Completing interoperability, phase 1
[9/24/2015 12:33:36 PM.720] Completing interoperability, phase 2
[9/24/2015 12:33:36 PM.721] Completing interoperability, phase 3
[9/24/2015 12:33:36 PM.721] Completing interoperability, phase 4
[9/24/2015 12:33:36 PM.721] Completing interoperability, phase 5
[9/24/2015 12:33:36 PM.721] Completing interoperability, phase 6
[9/24/2015 12:33:36 PM.722] Completing interoperability, phase 7
[9/24/2015 12:33:58 PM.518] Initializing console variable "TimeScale".
[9/24/2015 12:33:58 PM.518] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 12:33:58 PM.519] Read value: <null>
[9/24/2015 12:34:01 PM.306] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 12:34:01 PM.341] 
[9/24/2015 12:34:01 PM.343] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:34:01 PM.344] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 12:34:04 PM.025] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:34:04 PM.031] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:34:04 PM.035] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:34:04 PM.146] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 12:34:04 PM.148] 
[9/24/2015 12:34:04 PM.150] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:34:04 PM.150] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 12:34:06 PM.785] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:34:06 PM.791] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:34:06 PM.796] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:34:06 PM.829] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 12:34:07 PM.620] ---------------------------------------------------------------------
[9/24/2015 12:34:07 PM.620] LSPD FIRST RESPONSE
[9/24/2015 12:34:07 PM.620] Version 0.2b
[9/24/2015 12:34:07 PM.620] A G17 Media Modification
[9/24/2015 12:34:07 PM.620] - Developed by LMS & Sam
[9/24/2015 12:34:07 PM.620] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 12:34:07 PM.621] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:34:07 PM.621] ---------------------------------------------------------------------
[9/24/2015 12:34:07 PM.621] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 12:34:07 PM.623] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:34:08 PM.372] Cached police
[9/24/2015 12:34:08 PM.373] Cached police2
[9/24/2015 12:34:08 PM.373] Cached policet
[9/24/2015 12:34:08 PM.373] Cached sheriff2
[9/24/2015 12:34:08 PM.373] Cached sheriff
[9/24/2015 12:34:08 PM.373] Cached police4
[9/24/2015 12:34:08 PM.373] Cached policeb
[9/24/2015 12:34:08 PM.373] Cached policeb
[9/24/2015 12:34:08 PM.373] Cached policeb
[9/24/2015 12:34:08 PM.373] Cached fbi2
[9/24/2015 12:34:08 PM.373] Cached policeold1
[9/24/2015 12:34:08 PM.373] Cached policeold2
[9/24/2015 12:34:08 PM.373] Cached policeold2
[9/24/2015 12:34:08 PM.373] Cached buzzard
[9/24/2015 12:34:08 PM.373] Cached polmav
[9/24/2015 12:34:08 PM.373] Cached frogger2
[9/24/2015 12:34:08 PM.374] Cached ambulance
[9/24/2015 12:34:08 PM.374] Cached firetruk
[9/24/2015 12:34:08 PM.557] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 12:34:08 PM.572] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:34:08 PM.594] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:34:08 PM.597] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:34:08 PM.616] LSPD First Response: FederalCallouts, Version=0.30.5743.37012, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:34:08 PM.619] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:34:08 PM.620] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:34:08 PM.621] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:34:08 PM.623] LSPD First Response: Creating plugin: BankCallouts.Main
[9/24/2015 12:34:08 PM.624] LSPD First Response: Creating plugin: CalloutsV.Main
[9/24/2015 12:34:08 PM.689] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[9/24/2015 12:34:08 PM.781] LSPD First Response: Creating plugin: FederalCallouts.Main
[9/24/2015 12:34:08 PM.872] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/24/2015 12:34:08 PM.873] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/24/2015 12:34:08 PM.874] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/24/2015 12:34:08 PM.875] LSPD First Response: Bank Callouts Activated
[9/24/2015 12:34:08 PM.876] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/24/2015 12:34:08 PM.876] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/24/2015 12:34:08 PM.877] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/24/2015 12:34:08 PM.907] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[9/24/2015 12:34:08 PM.923] LSPD First Response: [Code 3 Callouts] Settings loaded
[9/24/2015 12:34:08 PM.932] LSPD First Response: [FC] Initializing Federal Callouts...
[9/24/2015 12:34:08 PM.940] LSPD First Response: [FC] Federal callouts v0.30.5743.37012 initialized!
[9/24/2015 12:34:08 PM.940] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/24/2015 12:34:08 PM.941] StraysCallouts initialized
[9/24/2015 12:34:08 PM.942] LSPD First Response: [Wilderness Callouts] Loaded
[9/24/2015 12:34:08 PM.942] LSPD First Response: We have 1 callouts registered
[9/24/2015 12:34:08 PM.943] LSPD First Response: CalloutManager initialized
[9/24/2015 12:35:58 PM.723] 
[9/24/2015 12:35:58 PM.726] 
[9/24/2015 12:35:58 PM.726] 
[9/24/2015 12:35:58 PM.726] ====================================================================================================
[9/24/2015 12:35:58 PM.727] Started new log on 9/24/2015 12:35:58 PM.723
[9/24/2015 12:35:58 PM.727] ====================================================================================================
[9/24/2015 12:35:58 PM.721] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 12:35:58 PM.727] Log verbosity: Verbose
[9/24/2015 12:35:58 PM.730] Initializing input system
[9/24/2015 12:35:58 PM.736] Initializing game console
[9/24/2015 12:35:58 PM.746] Console key has been set to F4 (key code: 115)
[9/24/2015 12:35:58 PM.806] Initializing console variable "SkipGameIntro".
[9/24/2015 12:35:58 PM.806] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 12:35:58 PM.813] Read value: <null>
[9/24/2015 12:35:58 PM.813] Initializing console variable "DisableRenderVersionText".
[9/24/2015 12:35:58 PM.813] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 12:35:58 PM.823] Read value: True
[9/24/2015 12:35:58 PM.823] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 12:35:58 PM.823] Initializing console variable "ConsoleKey".
[9/24/2015 12:35:58 PM.824] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 12:35:58 PM.825] Read value: D0
[9/24/2015 12:35:58 PM.826] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 12:35:58 PM.827] Console key has been set to D0 (key code: 48)
[9/24/2015 12:35:58 PM.827] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 12:35:58 PM.827] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 12:35:58 PM.828] Read value: 10000
[9/24/2015 12:35:58 PM.828] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 12:35:58 PM.828] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 12:35:58 PM.829] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 12:35:58 PM.830] Read value: <null>
[9/24/2015 12:35:58 PM.831] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 12:35:58 PM.831] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 12:35:58 PM.831] Read value: <null>
[9/24/2015 12:35:58 PM.832] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 12:35:58 PM.832] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 12:35:58 PM.833] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 12:35:58 PM.834] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 12:35:58 PM.834] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 12:35:58 PM.834] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 12:35:58 PM.835] Read value: <null>
[9/24/2015 12:35:58 PM.835] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 12:35:58 PM.835] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 12:35:58 PM.836] Read value: <null>
[9/24/2015 12:35:58 PM.836] Console initialized
[9/24/2015 12:35:58 PM.836] Initializing forms manager
[9/24/2015 12:35:58 PM.841] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 12:35:58 PM.854] ================ RAGE Plugin Hook ================
[9/24/2015 12:35:58 PM.864] Checking game support
[9/24/2015 12:35:58 PM.870] Product name: Grand Theft Auto V
[9/24/2015 12:35:58 PM.871] Product version: 1.0.463.1
[9/24/2015 12:35:58 PM.872] Is steam version: False
[9/24/2015 12:35:58 PM.909] Initializing DirectX
[9/24/2015 12:35:58 PM.912] Initializing Direct3D
[9/24/2015 12:35:58 PM.913] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 12:35:58 PM.913] Loaded at 0x7FF9FCB90000
[9/24/2015 12:35:58 PM.913] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 12:35:58 PM.914] Creating Direct3D 11 device and swap chain
[9/24/2015 12:35:58 PM.929] Swap Chain created: 0x27E0E82FB0
[9/24/2015 12:35:58 PM.930] Swap Chain VTable: 0x27E0E82FB0
[9/24/2015 12:35:58 PM.930] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 12:35:58 PM.930] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 12:35:58 PM.931] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 12:35:58 PM.931] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 12:35:58 PM.931] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 12:35:58 PM.931] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 12:35:58 PM.943] Direct3D initialized
[9/24/2015 12:35:58 PM.944] Initialized DirectX
[9/24/2015 12:35:58 PM.944] Direct3D watcher thread spawned
[9/24/2015 12:35:59 PM.631] Getting device
[9/24/2015 12:35:59 PM.633] Retrieved device
[9/24/2015 12:35:59 PM.633] Creating wrapper
[9/24/2015 12:35:59 PM.772] Wrapper created
[9/24/2015 12:35:59 PM.781] Effect created
[9/24/2015 12:35:59 PM.781] Creating buffer
[9/24/2015 12:35:59 PM.781] Created buffer
[9/24/2015 12:35:59 PM.782] Creating blend state
[9/24/2015 12:35:59 PM.782] Created blend state
[9/24/2015 12:35:59 PM.782] Done with creation
[9/24/2015 12:35:59 PM.840] Initializing texture system.
[9/24/2015 12:35:59 PM.840] Initializing texture system; phase 1
[9/24/2015 12:35:59 PM.840] Initializing texture system; phase 2
[9/24/2015 12:35:59 PM.853] Initializing texture system; phase 3
[9/24/2015 12:35:59 PM.854] Initializing texture system; phase 4
[9/24/2015 12:35:59 PM.871] Initializing texture system; phase 5
[9/24/2015 12:35:59 PM.874] Initializing texture system; phase 6
[9/24/2015 12:35:59 PM.876] Initializing texture system; phase 7
[9/24/2015 12:35:59 PM.880] Initializing texture system; phase 8
[9/24/2015 12:35:59 PM.883] Initializing texture system; phase 9
[9/24/2015 12:35:59 PM.884] Initializing texture system; phase 10
[9/24/2015 12:35:59 PM.890] Initializing texture system; phase 11
[9/24/2015 12:35:59 PM.890] Initializing texture system; phase 12
[9/24/2015 12:35:59 PM.893] Initializing texture system; phase 13
[9/24/2015 12:35:59 PM.894] Initializing texture system; phase 14
[9/24/2015 12:36:03 PM.945] Direct3D watcher thread ended
[9/24/2015 12:36:44 PM.163] Initializing game support
[9/24/2015 12:36:44 PM.631] Compatibility level: 0
[9/24/2015 12:36:44 PM.631] Supported version detected
[9/24/2015 12:36:44 PM.631] ==================================================
[9/24/2015 12:36:44 PM.883] Patched IsDebuggerPresent
[9/24/2015 12:36:45 PM.135] Waiting for game initialization
[9/24/2015 12:36:45 PM.486] Initializing hook
[9/24/2015 12:36:45 PM.737] Completing interoperability
[9/24/2015 12:36:45 PM.737] Initialization code 1.
[9/24/2015 12:36:45 PM.738] Initialization code 2.
[9/24/2015 12:36:45 PM.738] Initialization code 3.
[9/24/2015 12:36:45 PM.741] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 12:36:45 PM.741] Calling func 1
[9/24/2015 12:36:45 PM.748] 2 Address: 0x00007FF7F30A508E
[9/24/2015 12:36:45 PM.764] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 12:36:45 PM.770] Address: 0x00007FF7F30A502C
[9/24/2015 12:36:45 PM.770] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 12:36:45 PM.770] Initialization code 4.
[9/24/2015 12:36:45 PM.771] Completing interoperability, phase 1
[9/24/2015 12:36:45 PM.771] Completing interoperability, phase 2
[9/24/2015 12:36:45 PM.771] Completing interoperability, phase 3
[9/24/2015 12:36:45 PM.771] Completing interoperability, phase 4
[9/24/2015 12:36:45 PM.771] Completing interoperability, phase 5
[9/24/2015 12:36:45 PM.772] Completing interoperability, phase 6
[9/24/2015 12:36:45 PM.772] Completing interoperability, phase 7
[9/24/2015 12:37:03 PM.789] Initializing console variable "TimeScale".
[9/24/2015 12:37:03 PM.790] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 12:37:03 PM.791] Read value: <null>
[9/24/2015 12:37:06 PM.261] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 12:37:06 PM.292] 
[9/24/2015 12:37:06 PM.294] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:37:06 PM.296] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 12:37:08 PM.827] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:37:08 PM.833] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:37:08 PM.836] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:37:08 PM.915] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 12:37:08 PM.916] 
[9/24/2015 12:37:08 PM.918] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:37:08 PM.918] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 12:37:11 PM.395] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:37:11 PM.400] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:37:11 PM.404] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:37:11 PM.428] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 12:37:11 PM.888] ---------------------------------------------------------------------
[9/24/2015 12:37:11 PM.888] LSPD FIRST RESPONSE
[9/24/2015 12:37:11 PM.888] Version 0.2b
[9/24/2015 12:37:11 PM.888] A G17 Media Modification
[9/24/2015 12:37:11 PM.888] - Developed by LMS & Sam
[9/24/2015 12:37:11 PM.888] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 12:37:11 PM.888] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:37:11 PM.888] ---------------------------------------------------------------------
[9/24/2015 12:37:11 PM.888] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 12:37:11 PM.889] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:37:12 PM.174] Cached police
[9/24/2015 12:37:12 PM.174] Cached police2
[9/24/2015 12:37:12 PM.174] Cached policet
[9/24/2015 12:37:12 PM.174] Cached sheriff2
[9/24/2015 12:37:12 PM.174] Cached sheriff
[9/24/2015 12:37:12 PM.175] Cached police4
[9/24/2015 12:37:12 PM.175] Cached policeb
[9/24/2015 12:37:12 PM.175] Cached policeb
[9/24/2015 12:37:12 PM.175] Cached policeb
[9/24/2015 12:37:12 PM.175] Cached fbi2
[9/24/2015 12:37:12 PM.175] Cached policeold1
[9/24/2015 12:37:12 PM.175] Cached policeold2
[9/24/2015 12:37:12 PM.175] Cached policeold2
[9/24/2015 12:37:12 PM.175] Cached buzzard
[9/24/2015 12:37:12 PM.175] Cached polmav
[9/24/2015 12:37:12 PM.175] Cached frogger2
[9/24/2015 12:37:12 PM.175] Cached ambulance
[9/24/2015 12:37:12 PM.175] Cached firetruk
[9/24/2015 12:37:12 PM.281] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 12:37:12 PM.319] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:37:12 PM.330] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:37:12 PM.332] LSPD First Response: FederalCallouts, Version=0.30.5743.37012, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:37:12 PM.333] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:37:12 PM.334] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:37:12 PM.335] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:37:12 PM.336] LSPD First Response: Creating plugin: BankCallouts.Main
[9/24/2015 12:37:12 PM.336] LSPD First Response: Creating plugin: CalloutsV.Main
[9/24/2015 12:37:12 PM.374] LSPD First Response: Creating plugin: FederalCallouts.Main
[9/24/2015 12:37:12 PM.441] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/24/2015 12:37:12 PM.443] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/24/2015 12:37:12 PM.443] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/24/2015 12:37:12 PM.444] LSPD First Response: Bank Callouts Activated
[9/24/2015 12:37:12 PM.445] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/24/2015 12:37:12 PM.445] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/24/2015 12:37:12 PM.446] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/24/2015 12:37:12 PM.450] LSPD First Response: [FC] Initializing Federal Callouts...
[9/24/2015 12:37:12 PM.455] LSPD First Response: [FC] Federal callouts v0.30.5743.37012 initialized!
[9/24/2015 12:37:12 PM.456] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/24/2015 12:37:12 PM.456] StraysCallouts initialized
[9/24/2015 12:37:12 PM.457] LSPD First Response: [Wilderness Callouts] Loaded
[9/24/2015 12:37:12 PM.457] LSPD First Response: We have 1 callouts registered
[9/24/2015 12:37:12 PM.458] LSPD First Response: CalloutManager initialized
[9/24/2015 12:38:23 PM.368] 
[9/24/2015 12:38:23 PM.370] 
[9/24/2015 12:38:23 PM.370] 
[9/24/2015 12:38:23 PM.370] ====================================================================================================
[9/24/2015 12:38:23 PM.370] Started new log on 9/24/2015 12:38:23 PM.368
[9/24/2015 12:38:23 PM.370] ====================================================================================================
[9/24/2015 12:38:23 PM.366] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 12:38:23 PM.371] Log verbosity: Verbose
[9/24/2015 12:38:23 PM.372] Initializing input system
[9/24/2015 12:38:23 PM.376] Initializing game console
[9/24/2015 12:38:23 PM.385] Console key has been set to F4 (key code: 115)
[9/24/2015 12:38:23 PM.429] Initializing console variable "SkipGameIntro".
[9/24/2015 12:38:23 PM.429] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 12:38:23 PM.434] Read value: <null>
[9/24/2015 12:38:23 PM.434] Initializing console variable "DisableRenderVersionText".
[9/24/2015 12:38:23 PM.434] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 12:38:23 PM.442] Read value: True
[9/24/2015 12:38:23 PM.442] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 12:38:23 PM.442] Initializing console variable "ConsoleKey".
[9/24/2015 12:38:23 PM.443] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 12:38:23 PM.444] Read value: D0
[9/24/2015 12:38:23 PM.444] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 12:38:23 PM.444] Console key has been set to D0 (key code: 48)
[9/24/2015 12:38:23 PM.444] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 12:38:23 PM.444] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 12:38:23 PM.445] Read value: 10000
[9/24/2015 12:38:23 PM.445] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 12:38:23 PM.445] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 12:38:23 PM.445] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 12:38:23 PM.446] Read value: <null>
[9/24/2015 12:38:23 PM.446] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 12:38:23 PM.446] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 12:38:23 PM.447] Read value: <null>
[9/24/2015 12:38:23 PM.447] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 12:38:23 PM.447] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 12:38:23 PM.448] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 12:38:23 PM.448] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 12:38:23 PM.448] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 12:38:23 PM.448] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 12:38:23 PM.449] Read value: <null>
[9/24/2015 12:38:23 PM.449] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 12:38:23 PM.449] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 12:38:23 PM.449] Read value: <null>
[9/24/2015 12:38:23 PM.450] Console initialized
[9/24/2015 12:38:23 PM.450] Initializing forms manager
[9/24/2015 12:38:23 PM.453] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 12:38:23 PM.463] ================ RAGE Plugin Hook ================
[9/24/2015 12:38:23 PM.471] Checking game support
[9/24/2015 12:38:23 PM.475] Product name: Grand Theft Auto V
[9/24/2015 12:38:23 PM.475] Product version: 1.0.463.1
[9/24/2015 12:38:23 PM.475] Is steam version: False
[9/24/2015 12:38:23 PM.476] Initializing DirectX
[9/24/2015 12:38:23 PM.480] Initializing Direct3D
[9/24/2015 12:38:23 PM.507] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 12:38:23 PM.507] Loaded at 0x7FF9FCB90000
[9/24/2015 12:38:23 PM.508] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 12:38:23 PM.508] Creating Direct3D 11 device and swap chain
[9/24/2015 12:38:23 PM.522] Swap Chain created: 0xB04AD0C5F0
[9/24/2015 12:38:23 PM.522] Swap Chain VTable: 0xB04AD0C5F0
[9/24/2015 12:38:23 PM.522] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 12:38:23 PM.523] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 12:38:23 PM.524] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 12:38:23 PM.524] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 12:38:23 PM.524] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 12:38:23 PM.524] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 12:38:23 PM.534] Direct3D initialized
[9/24/2015 12:38:23 PM.535] Initialized DirectX
[9/24/2015 12:38:23 PM.535] Direct3D watcher thread spawned
[9/24/2015 12:38:24 PM.246] Getting device
[9/24/2015 12:38:24 PM.247] Retrieved device
[9/24/2015 12:38:24 PM.247] Creating wrapper
[9/24/2015 12:38:24 PM.381] Wrapper created
[9/24/2015 12:38:24 PM.391] Effect created
[9/24/2015 12:38:24 PM.392] Creating buffer
[9/24/2015 12:38:24 PM.392] Created buffer
[9/24/2015 12:38:24 PM.393] Creating blend state
[9/24/2015 12:38:24 PM.393] Created blend state
[9/24/2015 12:38:24 PM.393] Done with creation
[9/24/2015 12:38:24 PM.455] Initializing texture system.
[9/24/2015 12:38:24 PM.456] Initializing texture system; phase 1
[9/24/2015 12:38:24 PM.456] Initializing texture system; phase 2
[9/24/2015 12:38:24 PM.469] Initializing texture system; phase 3
[9/24/2015 12:38:24 PM.471] Initializing texture system; phase 4
[9/24/2015 12:38:24 PM.490] Initializing texture system; phase 5
[9/24/2015 12:38:24 PM.493] Initializing texture system; phase 6
[9/24/2015 12:38:24 PM.495] Initializing texture system; phase 7
[9/24/2015 12:38:24 PM.499] Initializing texture system; phase 8
[9/24/2015 12:38:24 PM.501] Initializing texture system; phase 9
[9/24/2015 12:38:24 PM.503] Initializing texture system; phase 10
[9/24/2015 12:38:24 PM.510] Initializing texture system; phase 11
[9/24/2015 12:38:24 PM.511] Initializing texture system; phase 12
[9/24/2015 12:38:24 PM.514] Initializing texture system; phase 13
[9/24/2015 12:38:24 PM.514] Initializing texture system; phase 14
[9/24/2015 12:38:28 PM.536] Direct3D watcher thread ended
[9/24/2015 12:39:10 PM.526] Initializing game support
[9/24/2015 12:39:11 PM.038] Compatibility level: 0
[9/24/2015 12:39:11 PM.046] Supported version detected
[9/24/2015 12:39:11 PM.050] ==================================================
[9/24/2015 12:39:11 PM.302] Patched IsDebuggerPresent
[9/24/2015 12:39:11 PM.554] Waiting for game initialization
[9/24/2015 12:39:11 PM.905] Initializing hook
[9/24/2015 12:39:12 PM.157] Completing interoperability
[9/24/2015 12:39:12 PM.158] Initialization code 1.
[9/24/2015 12:39:12 PM.158] Initialization code 2.
[9/24/2015 12:39:12 PM.158] Initialization code 3.
[9/24/2015 12:39:12 PM.161] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 12:39:12 PM.162] Calling func 1
[9/24/2015 12:39:12 PM.169] 2 Address: 0x00007FF7F30A508E
[9/24/2015 12:39:12 PM.185] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 12:39:12 PM.191] Address: 0x00007FF7F30A502C
[9/24/2015 12:39:12 PM.191] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 12:39:12 PM.191] Initialization code 4.
[9/24/2015 12:39:12 PM.191] Completing interoperability, phase 1
[9/24/2015 12:39:12 PM.192] Completing interoperability, phase 2
[9/24/2015 12:39:12 PM.192] Completing interoperability, phase 3
[9/24/2015 12:39:12 PM.192] Completing interoperability, phase 4
[9/24/2015 12:39:12 PM.192] Completing interoperability, phase 5
[9/24/2015 12:39:12 PM.192] Completing interoperability, phase 6
[9/24/2015 12:39:12 PM.193] Completing interoperability, phase 7
[9/24/2015 12:39:30 PM.419] Initializing console variable "TimeScale".
[9/24/2015 12:39:30 PM.420] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 12:39:30 PM.421] Read value: <null>
[9/24/2015 12:39:33 PM.142] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 12:39:33 PM.172] 
[9/24/2015 12:39:33 PM.174] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:39:33 PM.176] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 12:39:35 PM.890] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:39:35 PM.895] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:39:35 PM.899] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:39:35 PM.999] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 12:39:36 PM.001] 
[9/24/2015 12:39:36 PM.003] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:39:36 PM.004] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 12:39:38 PM.563] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:39:38 PM.569] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:39:38 PM.573] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:39:38 PM.601] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 12:39:39 PM.106] ---------------------------------------------------------------------
[9/24/2015 12:39:39 PM.106] LSPD FIRST RESPONSE
[9/24/2015 12:39:39 PM.106] Version 0.2b
[9/24/2015 12:39:39 PM.106] A G17 Media Modification
[9/24/2015 12:39:39 PM.106] - Developed by LMS & Sam
[9/24/2015 12:39:39 PM.106] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 12:39:39 PM.106] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:39:39 PM.106] ---------------------------------------------------------------------
[9/24/2015 12:39:39 PM.107] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 12:39:39 PM.108] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:39:39 PM.439] Cached police
[9/24/2015 12:39:39 PM.439] Cached police2
[9/24/2015 12:39:39 PM.439] Cached policet
[9/24/2015 12:39:39 PM.439] Cached sheriff2
[9/24/2015 12:39:39 PM.439] Cached sheriff
[9/24/2015 12:39:39 PM.439] Cached police4
[9/24/2015 12:39:39 PM.439] Cached policeb
[9/24/2015 12:39:39 PM.440] Cached policeb
[9/24/2015 12:39:39 PM.440] Cached policeb
[9/24/2015 12:39:39 PM.440] Cached fbi2
[9/24/2015 12:39:39 PM.440] Cached policeold1
[9/24/2015 12:39:39 PM.440] Cached policeold2
[9/24/2015 12:39:39 PM.440] Cached policeold2
[9/24/2015 12:39:39 PM.440] Cached buzzard
[9/24/2015 12:39:39 PM.440] Cached polmav
[9/24/2015 12:39:39 PM.440] Cached frogger2
[9/24/2015 12:39:39 PM.440] Cached ambulance
[9/24/2015 12:39:39 PM.440] Cached firetruk
[9/24/2015 12:39:39 PM.564] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 12:39:39 PM.570] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:39:39 PM.584] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:39:39 PM.586] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:39:39 PM.587] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:39:39 PM.588] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[9/24/2015 12:39:39 PM.590] LSPD First Response: Creating plugin: BankCallouts.Main
[9/24/2015 12:39:39 PM.590] LSPD First Response: Creating plugin: CalloutsV.Main
[9/24/2015 12:39:39 PM.634] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[9/24/2015 12:39:39 PM.635] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/24/2015 12:39:39 PM.636] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/24/2015 12:39:39 PM.637] LSPD First Response: Bank Callouts Activated
[9/24/2015 12:39:39 PM.638] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[9/24/2015 12:39:39 PM.639] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[9/24/2015 12:39:39 PM.639] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/24/2015 12:39:39 PM.639] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[9/24/2015 12:39:39 PM.640] StraysCallouts initialized
[9/24/2015 12:39:39 PM.641] LSPD First Response: [Wilderness Callouts] Loaded
[9/24/2015 12:39:39 PM.641] LSPD First Response: We have 1 callouts registered
[9/24/2015 12:39:39 PM.642] LSPD First Response: CalloutManager initialized
[9/24/2015 12:41:18 PM.913] 
[9/24/2015 12:41:18 PM.915] 
[9/24/2015 12:41:18 PM.915] 
[9/24/2015 12:41:18 PM.915] ====================================================================================================
[9/24/2015 12:41:18 PM.915] Started new log on 9/24/2015 12:41:18 PM.913
[9/24/2015 12:41:18 PM.915] ====================================================================================================
[9/24/2015 12:41:18 PM.911] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 12:41:18 PM.916] Log verbosity: Verbose
[9/24/2015 12:41:18 PM.919] Initializing input system
[9/24/2015 12:41:18 PM.925] Initializing game console
[9/24/2015 12:41:18 PM.937] Console key has been set to F4 (key code: 115)
[9/24/2015 12:41:19 PM.016] Initializing console variable "SkipGameIntro".
[9/24/2015 12:41:19 PM.018] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 12:41:19 PM.027] Read value: <null>
[9/24/2015 12:41:19 PM.028] Initializing console variable "DisableRenderVersionText".
[9/24/2015 12:41:19 PM.028] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 12:41:19 PM.038] Read value: True
[9/24/2015 12:41:19 PM.039] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 12:41:19 PM.039] Initializing console variable "ConsoleKey".
[9/24/2015 12:41:19 PM.039] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 12:41:19 PM.041] Read value: D0
[9/24/2015 12:41:19 PM.042] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 12:41:19 PM.042] Console key has been set to D0 (key code: 48)
[9/24/2015 12:41:19 PM.042] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 12:41:19 PM.042] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 12:41:19 PM.043] Read value: 10000
[9/24/2015 12:41:19 PM.044] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 12:41:19 PM.044] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 12:41:19 PM.044] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 12:41:19 PM.045] Read value: <null>
[9/24/2015 12:41:19 PM.046] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 12:41:19 PM.046] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 12:41:19 PM.047] Read value: <null>
[9/24/2015 12:41:19 PM.047] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 12:41:19 PM.047] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 12:41:19 PM.048] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 12:41:19 PM.049] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 12:41:19 PM.049] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 12:41:19 PM.049] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 12:41:19 PM.050] Read value: <null>
[9/24/2015 12:41:19 PM.050] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 12:41:19 PM.051] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 12:41:19 PM.051] Read value: <null>
[9/24/2015 12:41:19 PM.051] Console initialized
[9/24/2015 12:41:19 PM.051] Initializing forms manager
[9/24/2015 12:41:19 PM.058] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 12:41:19 PM.076] ================ RAGE Plugin Hook ================
[9/24/2015 12:41:19 PM.090] Checking game support
[9/24/2015 12:41:19 PM.100] Product name: Grand Theft Auto V
[9/24/2015 12:41:19 PM.100] Product version: 1.0.463.1
[9/24/2015 12:41:19 PM.101] Is steam version: False
[9/24/2015 12:41:19 PM.103] Initializing DirectX
[9/24/2015 12:41:19 PM.154] Initializing Direct3D
[9/24/2015 12:41:19 PM.155] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 12:41:19 PM.155] Loaded at 0x7FF9FCB90000
[9/24/2015 12:41:19 PM.156] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 12:41:19 PM.156] Creating Direct3D 11 device and swap chain
[9/24/2015 12:41:19 PM.178] Swap Chain created: 0x1AD34D49A0
[9/24/2015 12:41:19 PM.181] Swap Chain VTable: 0x1AD34D49A0
[9/24/2015 12:41:19 PM.182] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 12:41:19 PM.182] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 12:41:19 PM.182] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 12:41:19 PM.183] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 12:41:19 PM.183] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 12:41:19 PM.183] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 12:41:19 PM.195] Direct3D initialized
[9/24/2015 12:41:19 PM.196] Initialized DirectX
[9/24/2015 12:41:19 PM.197] Direct3D watcher thread spawned
[9/24/2015 12:41:19 PM.927] Getting device
[9/24/2015 12:41:19 PM.928] Retrieved device
[9/24/2015 12:41:19 PM.929] Creating wrapper
[9/24/2015 12:41:20 PM.107] Wrapper created
[9/24/2015 12:41:20 PM.121] Effect created
[9/24/2015 12:41:20 PM.121] Creating buffer
[9/24/2015 12:41:20 PM.122] Created buffer
[9/24/2015 12:41:20 PM.122] Creating blend state
[9/24/2015 12:41:20 PM.123] Created blend state
[9/24/2015 12:41:20 PM.123] Done with creation
[9/24/2015 12:41:20 PM.212] Initializing texture system.
[9/24/2015 12:41:20 PM.212] Initializing texture system; phase 1
[9/24/2015 12:41:20 PM.213] Initializing texture system; phase 2
[9/24/2015 12:41:20 PM.232] Initializing texture system; phase 3
[9/24/2015 12:41:20 PM.234] Initializing texture system; phase 4
[9/24/2015 12:41:20 PM.265] Initializing texture system; phase 5
[9/24/2015 12:41:20 PM.269] Initializing texture system; phase 6
[9/24/2015 12:41:20 PM.274] Initializing texture system; phase 7
[9/24/2015 12:41:20 PM.281] Initializing texture system; phase 8
[9/24/2015 12:41:20 PM.286] Initializing texture system; phase 9
[9/24/2015 12:41:20 PM.289] Initializing texture system; phase 10
[9/24/2015 12:41:20 PM.298] Initializing texture system; phase 11
[9/24/2015 12:41:20 PM.298] Initializing texture system; phase 12
[9/24/2015 12:41:20 PM.304] Initializing texture system; phase 13
[9/24/2015 12:41:20 PM.304] Initializing texture system; phase 14
[9/24/2015 12:41:24 PM.197] Direct3D watcher thread ended
[9/24/2015 12:42:36 PM.372] Initializing game support
[9/24/2015 12:42:36 PM.905] Compatibility level: 0
[9/24/2015 12:42:36 PM.905] Supported version detected
[9/24/2015 12:42:36 PM.907] ==================================================
[9/24/2015 12:42:37 PM.160] Patched IsDebuggerPresent
[9/24/2015 12:42:37 PM.412] Waiting for game initialization
[9/24/2015 12:42:37 PM.767] Initializing hook
[9/24/2015 12:42:38 PM.018] Completing interoperability
[9/24/2015 12:42:38 PM.020] Initialization code 1.
[9/24/2015 12:42:38 PM.020] Initialization code 2.
[9/24/2015 12:42:38 PM.020] Initialization code 3.
[9/24/2015 12:42:38 PM.024] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 12:42:38 PM.024] Calling func 1
[9/24/2015 12:42:38 PM.034] 2 Address: 0x00007FF7F30A508E
[9/24/2015 12:42:38 PM.053] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 12:42:38 PM.061] Address: 0x00007FF7F30A502C
[9/24/2015 12:42:38 PM.061] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 12:42:38 PM.062] Initialization code 4.
[9/24/2015 12:42:38 PM.062] Completing interoperability, phase 1
[9/24/2015 12:42:38 PM.062] Completing interoperability, phase 2
[9/24/2015 12:42:38 PM.062] Completing interoperability, phase 3
[9/24/2015 12:42:38 PM.062] Completing interoperability, phase 4
[9/24/2015 12:42:38 PM.063] Completing interoperability, phase 5
[9/24/2015 12:42:38 PM.063] Completing interoperability, phase 6
[9/24/2015 12:42:38 PM.064] Completing interoperability, phase 7
[9/24/2015 12:42:58 PM.730] Initializing console variable "TimeScale".
[9/24/2015 12:42:58 PM.731] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 12:42:58 PM.732] Read value: <null>
[9/24/2015 12:43:02 PM.034] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 12:43:02 PM.077] 
[9/24/2015 12:43:02 PM.082] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:43:02 PM.084] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 12:43:04 PM.987] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:43:04 PM.994] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:43:04 PM.999] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:43:05 PM.126] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 12:43:05 PM.137] 
[9/24/2015 12:43:05 PM.140] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:43:05 PM.145] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 12:43:07 PM.863] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:43:07 PM.870] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:43:07 PM.874] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:43:07 PM.903] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 12:43:08 PM.549] ---------------------------------------------------------------------
[9/24/2015 12:43:08 PM.549] LSPD FIRST RESPONSE
[9/24/2015 12:43:08 PM.549] Version 0.2b
[9/24/2015 12:43:08 PM.549] A G17 Media Modification
[9/24/2015 12:43:08 PM.549] - Developed by LMS & Sam
[9/24/2015 12:43:08 PM.549] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 12:43:08 PM.549] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:43:08 PM.549] ---------------------------------------------------------------------
[9/24/2015 12:43:08 PM.549] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 12:43:08 PM.550] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:43:09 PM.049] Cached police
[9/24/2015 12:43:09 PM.049] Cached police2
[9/24/2015 12:43:09 PM.049] Cached policet
[9/24/2015 12:43:09 PM.049] Cached sheriff2
[9/24/2015 12:43:09 PM.049] Cached sheriff
[9/24/2015 12:43:09 PM.049] Cached police4
[9/24/2015 12:43:09 PM.049] Cached policeb
[9/24/2015 12:43:09 PM.049] Cached policeb
[9/24/2015 12:43:09 PM.049] Cached policeb
[9/24/2015 12:43:09 PM.049] Cached fbi2
[9/24/2015 12:43:09 PM.049] Cached policeold1
[9/24/2015 12:43:09 PM.050] Cached policeold2
[9/24/2015 12:43:09 PM.050] Cached policeold2
[9/24/2015 12:43:09 PM.050] Cached buzzard
[9/24/2015 12:43:09 PM.050] Cached polmav
[9/24/2015 12:43:09 PM.050] Cached frogger2
[9/24/2015 12:43:09 PM.050] Cached ambulance
[9/24/2015 12:43:09 PM.050] Cached firetruk
[9/24/2015 12:43:09 PM.222] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 12:43:09 PM.226] LSPD First Response: We have 1 callouts registered
[9/24/2015 12:43:09 PM.227] LSPD First Response: CalloutManager initialized
[9/24/2015 12:48:02 PM.531] 
[9/24/2015 12:48:02 PM.533] 
[9/24/2015 12:48:02 PM.533] 
[9/24/2015 12:48:02 PM.533] ====================================================================================================
[9/24/2015 12:48:02 PM.533] Started new log on 9/24/2015 12:48:02 PM.531
[9/24/2015 12:48:02 PM.533] ====================================================================================================
[9/24/2015 12:48:02 PM.528] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 12:48:02 PM.534] Log verbosity: Verbose
[9/24/2015 12:48:02 PM.536] Initializing input system
[9/24/2015 12:48:02 PM.542] Initializing game console
[9/24/2015 12:48:02 PM.553] Console key has been set to F4 (key code: 115)
[9/24/2015 12:48:02 PM.622] Initializing console variable "SkipGameIntro".
[9/24/2015 12:48:02 PM.622] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 12:48:02 PM.629] Read value: <null>
[9/24/2015 12:48:02 PM.629] Initializing console variable "DisableRenderVersionText".
[9/24/2015 12:48:02 PM.630] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 12:48:02 PM.641] Read value: True
[9/24/2015 12:48:02 PM.642] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 12:48:02 PM.642] Initializing console variable "ConsoleKey".
[9/24/2015 12:48:02 PM.643] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 12:48:02 PM.646] Read value: D0
[9/24/2015 12:48:02 PM.646] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 12:48:02 PM.646] Console key has been set to D0 (key code: 48)
[9/24/2015 12:48:02 PM.646] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 12:48:02 PM.647] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 12:48:02 PM.648] Read value: 10000
[9/24/2015 12:48:02 PM.648] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 12:48:02 PM.649] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 12:48:02 PM.651] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 12:48:02 PM.652] Read value: <null>
[9/24/2015 12:48:02 PM.652] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 12:48:02 PM.652] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 12:48:02 PM.653] Read value: <null>
[9/24/2015 12:48:02 PM.653] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 12:48:02 PM.654] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 12:48:02 PM.654] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 12:48:02 PM.654] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 12:48:02 PM.655] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 12:48:02 PM.655] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 12:48:02 PM.656] Read value: <null>
[9/24/2015 12:48:02 PM.656] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 12:48:02 PM.656] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 12:48:02 PM.657] Read value: <null>
[9/24/2015 12:48:02 PM.657] Console initialized
[9/24/2015 12:48:02 PM.657] Initializing forms manager
[9/24/2015 12:48:02 PM.662] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 12:48:02 PM.673] ================ RAGE Plugin Hook ================
[9/24/2015 12:48:02 PM.683] Checking game support
[9/24/2015 12:48:02 PM.688] Product name: Grand Theft Auto V
[9/24/2015 12:48:02 PM.688] Product version: 1.0.463.1
[9/24/2015 12:48:02 PM.688] Is steam version: False
[9/24/2015 12:48:02 PM.689] Initializing DirectX
[9/24/2015 12:48:02 PM.692] Initializing Direct3D
[9/24/2015 12:48:02 PM.693] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 12:48:02 PM.693] Loaded at 0x7FF9FCB90000
[9/24/2015 12:48:02 PM.693] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 12:48:02 PM.693] Creating Direct3D 11 device and swap chain
[9/24/2015 12:48:02 PM.713] Swap Chain created: 0x22FD940A10
[9/24/2015 12:48:02 PM.730] Swap Chain VTable: 0x22FD940A10
[9/24/2015 12:48:02 PM.730] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 12:48:02 PM.730] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 12:48:02 PM.730] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 12:48:02 PM.731] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 12:48:02 PM.731] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 12:48:02 PM.731] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 12:48:02 PM.746] Direct3D initialized
[9/24/2015 12:48:02 PM.747] Initialized DirectX
[9/24/2015 12:48:02 PM.747] Direct3D watcher thread spawned
[9/24/2015 12:48:03 PM.591] Getting device
[9/24/2015 12:48:03 PM.592] Retrieved device
[9/24/2015 12:48:03 PM.593] Creating wrapper
[9/24/2015 12:48:03 PM.730] Wrapper created
[9/24/2015 12:48:03 PM.738] Effect created
[9/24/2015 12:48:03 PM.739] Creating buffer
[9/24/2015 12:48:03 PM.739] Created buffer
[9/24/2015 12:48:03 PM.739] Creating blend state
[9/24/2015 12:48:03 PM.740] Created blend state
[9/24/2015 12:48:03 PM.740] Done with creation
[9/24/2015 12:48:03 PM.803] Initializing texture system.
[9/24/2015 12:48:03 PM.804] Initializing texture system; phase 1
[9/24/2015 12:48:03 PM.804] Initializing texture system; phase 2
[9/24/2015 12:48:03 PM.818] Initializing texture system; phase 3
[9/24/2015 12:48:03 PM.819] Initializing texture system; phase 4
[9/24/2015 12:48:03 PM.840] Initializing texture system; phase 5
[9/24/2015 12:48:03 PM.845] Initializing texture system; phase 6
[9/24/2015 12:48:03 PM.848] Initializing texture system; phase 7
[9/24/2015 12:48:03 PM.852] Initializing texture system; phase 8
[9/24/2015 12:48:03 PM.855] Initializing texture system; phase 9
[9/24/2015 12:48:03 PM.857] Initializing texture system; phase 10
[9/24/2015 12:48:03 PM.863] Initializing texture system; phase 11
[9/24/2015 12:48:03 PM.863] Initializing texture system; phase 12
[9/24/2015 12:48:03 PM.867] Initializing texture system; phase 13
[9/24/2015 12:48:03 PM.867] Initializing texture system; phase 14
[9/24/2015 12:48:07 PM.749] Direct3D watcher thread ended
[9/24/2015 12:48:44 PM.774] Initializing game support
[9/24/2015 12:48:45 PM.348] Compatibility level: 0
[9/24/2015 12:48:45 PM.350] Supported version detected
[9/24/2015 12:48:45 PM.350] ==================================================
[9/24/2015 12:48:45 PM.602] Patched IsDebuggerPresent
[9/24/2015 12:48:45 PM.856] Waiting for game initialization
[9/24/2015 12:48:46 PM.208] Initializing hook
[9/24/2015 12:48:46 PM.460] Completing interoperability
[9/24/2015 12:48:46 PM.463] Initialization code 1.
[9/24/2015 12:48:46 PM.464] Initialization code 2.
[9/24/2015 12:48:46 PM.464] Initialization code 3.
[9/24/2015 12:48:46 PM.472] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 12:48:46 PM.492] Calling func 1
[9/24/2015 12:48:46 PM.524] 2 Address: 0x00007FF7F30A508E
[9/24/2015 12:48:46 PM.610] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 12:48:46 PM.623] Address: 0x00007FF7F30A502C
[9/24/2015 12:48:46 PM.625] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 12:48:46 PM.625] Initialization code 4.
[9/24/2015 12:48:46 PM.625] Completing interoperability, phase 1
[9/24/2015 12:48:46 PM.626] Completing interoperability, phase 2
[9/24/2015 12:48:46 PM.626] Completing interoperability, phase 3
[9/24/2015 12:48:46 PM.626] Completing interoperability, phase 4
[9/24/2015 12:48:46 PM.627] Completing interoperability, phase 5
[9/24/2015 12:48:46 PM.628] Completing interoperability, phase 6
[9/24/2015 12:48:46 PM.628] Completing interoperability, phase 7
[9/24/2015 12:49:10 PM.656] Initializing console variable "TimeScale".
[9/24/2015 12:49:10 PM.657] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 12:49:10 PM.658] Read value: <null>
[9/24/2015 12:49:13 PM.993] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 12:49:14 PM.027] 
[9/24/2015 12:49:14 PM.030] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:49:14 PM.031] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 12:49:16 PM.909] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:49:16 PM.917] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:49:16 PM.924] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:49:17 PM.062] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 12:49:17 PM.070] 
[9/24/2015 12:49:17 PM.072] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:49:17 PM.073] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 12:49:20 PM.164] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:49:20 PM.173] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:49:20 PM.180] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:49:20 PM.232] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 12:49:21 PM.153] ---------------------------------------------------------------------
[9/24/2015 12:49:21 PM.153] LSPD FIRST RESPONSE
[9/24/2015 12:49:21 PM.153] Version 0.2b
[9/24/2015 12:49:21 PM.153] A G17 Media Modification
[9/24/2015 12:49:21 PM.153] - Developed by LMS & Sam
[9/24/2015 12:49:21 PM.153] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 12:49:21 PM.153] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:49:21 PM.154] ---------------------------------------------------------------------
[9/24/2015 12:49:21 PM.154] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 12:49:21 PM.155] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:49:21 PM.603] Cached police
[9/24/2015 12:49:21 PM.604] Cached police2
[9/24/2015 12:49:21 PM.604] Cached policet
[9/24/2015 12:49:21 PM.604] Cached sheriff2
[9/24/2015 12:49:21 PM.604] Cached sheriff
[9/24/2015 12:49:21 PM.604] Cached police4
[9/24/2015 12:49:21 PM.604] Cached policeb
[9/24/2015 12:49:21 PM.604] Cached policeb
[9/24/2015 12:49:21 PM.604] Cached policeb
[9/24/2015 12:49:21 PM.604] Cached fbi2
[9/24/2015 12:49:21 PM.604] Cached policeold1
[9/24/2015 12:49:21 PM.604] Cached policeold2
[9/24/2015 12:49:21 PM.605] Cached policeold2
[9/24/2015 12:49:21 PM.605] Cached buzzard
[9/24/2015 12:49:21 PM.605] Cached polmav
[9/24/2015 12:49:21 PM.605] Cached frogger2
[9/24/2015 12:49:21 PM.605] Cached ambulance
[9/24/2015 12:49:21 PM.605] Cached firetruk
[9/24/2015 12:49:21 PM.821] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 12:49:21 PM.824] LSPD First Response: We have 1 callouts registered
[9/24/2015 12:49:21 PM.825] LSPD First Response: CalloutManager initialized
[9/24/2015 12:56:34 PM.028] 
[9/24/2015 12:56:34 PM.029] 
[9/24/2015 12:56:34 PM.029] 
[9/24/2015 12:56:34 PM.029] ====================================================================================================
[9/24/2015 12:56:34 PM.029] Started new log on 9/24/2015 12:56:34 PM.028
[9/24/2015 12:56:34 PM.029] ====================================================================================================
[9/24/2015 12:56:34 PM.026] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 12:56:34 PM.030] Log verbosity: Verbose
[9/24/2015 12:56:34 PM.032] Initializing input system
[9/24/2015 12:56:34 PM.036] Initializing game console
[9/24/2015 12:56:34 PM.043] Console key has been set to F4 (key code: 115)
[9/24/2015 12:56:34 PM.087] Initializing console variable "SkipGameIntro".
[9/24/2015 12:56:34 PM.088] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 12:56:34 PM.095] Read value: <null>
[9/24/2015 12:56:34 PM.095] Initializing console variable "DisableRenderVersionText".
[9/24/2015 12:56:34 PM.095] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 12:56:34 PM.103] Read value: True
[9/24/2015 12:56:34 PM.103] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 12:56:34 PM.103] Initializing console variable "ConsoleKey".
[9/24/2015 12:56:34 PM.104] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 12:56:34 PM.105] Read value: D0
[9/24/2015 12:56:34 PM.106] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 12:56:34 PM.106] Console key has been set to D0 (key code: 48)
[9/24/2015 12:56:34 PM.106] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 12:56:34 PM.106] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 12:56:34 PM.107] Read value: 10000
[9/24/2015 12:56:34 PM.107] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 12:56:34 PM.107] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 12:56:34 PM.107] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 12:56:34 PM.108] Read value: <null>
[9/24/2015 12:56:34 PM.108] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 12:56:34 PM.108] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 12:56:34 PM.108] Read value: <null>
[9/24/2015 12:56:34 PM.109] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 12:56:34 PM.109] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 12:56:34 PM.109] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 12:56:34 PM.109] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 12:56:34 PM.110] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 12:56:34 PM.110] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 12:56:34 PM.110] Read value: <null>
[9/24/2015 12:56:34 PM.110] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 12:56:34 PM.111] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 12:56:34 PM.111] Read value: <null>
[9/24/2015 12:56:34 PM.111] Console initialized
[9/24/2015 12:56:34 PM.111] Initializing forms manager
[9/24/2015 12:56:34 PM.115] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 12:56:34 PM.125] ================ RAGE Plugin Hook ================
[9/24/2015 12:56:34 PM.133] Checking game support
[9/24/2015 12:56:34 PM.137] Product name: Grand Theft Auto V
[9/24/2015 12:56:34 PM.137] Product version: 1.0.463.1
[9/24/2015 12:56:34 PM.138] Is steam version: False
[9/24/2015 12:56:34 PM.139] Initializing DirectX
[9/24/2015 12:56:34 PM.142] Initializing Direct3D
[9/24/2015 12:56:34 PM.143] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 12:56:34 PM.143] Loaded at 0x7FF9FCB90000
[9/24/2015 12:56:34 PM.158] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 12:56:34 PM.177] Creating Direct3D 11 device and swap chain
[9/24/2015 12:56:34 PM.195] Swap Chain created: 0xA5784B1060
[9/24/2015 12:56:34 PM.196] Swap Chain VTable: 0xA5784B1060
[9/24/2015 12:56:34 PM.196] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 12:56:34 PM.197] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 12:56:34 PM.197] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 12:56:34 PM.198] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 12:56:34 PM.198] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 12:56:34 PM.199] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 12:56:34 PM.208] Direct3D initialized
[9/24/2015 12:56:34 PM.208] Initialized DirectX
[9/24/2015 12:56:34 PM.209] Direct3D watcher thread spawned
[9/24/2015 12:56:34 PM.997] Getting device
[9/24/2015 12:56:34 PM.999] Retrieved device
[9/24/2015 12:56:34 PM.999] Creating wrapper
[9/24/2015 12:56:35 PM.116] Wrapper created
[9/24/2015 12:56:35 PM.123] Effect created
[9/24/2015 12:56:35 PM.123] Creating buffer
[9/24/2015 12:56:35 PM.123] Created buffer
[9/24/2015 12:56:35 PM.123] Creating blend state
[9/24/2015 12:56:35 PM.124] Created blend state
[9/24/2015 12:56:35 PM.124] Done with creation
[9/24/2015 12:56:35 PM.195] Initializing texture system.
[9/24/2015 12:56:35 PM.198] Initializing texture system; phase 1
[9/24/2015 12:56:35 PM.199] Initializing texture system; phase 2
[9/24/2015 12:56:35 PM.211] Initializing texture system; phase 3
[9/24/2015 12:56:35 PM.213] Initializing texture system; phase 4
[9/24/2015 12:56:35 PM.232] Initializing texture system; phase 5
[9/24/2015 12:56:35 PM.235] Initializing texture system; phase 6
[9/24/2015 12:56:35 PM.238] Initializing texture system; phase 7
[9/24/2015 12:56:35 PM.241] Initializing texture system; phase 8
[9/24/2015 12:56:35 PM.247] Initializing texture system; phase 9
[9/24/2015 12:56:35 PM.249] Initializing texture system; phase 10
[9/24/2015 12:56:35 PM.255] Initializing texture system; phase 11
[9/24/2015 12:56:35 PM.260] Initializing texture system; phase 12
[9/24/2015 12:56:35 PM.264] Initializing texture system; phase 13
[9/24/2015 12:56:35 PM.264] Initializing texture system; phase 14
[9/24/2015 12:56:39 PM.210] Direct3D watcher thread ended
[9/24/2015 12:57:20 PM.406] Initializing game support
[9/24/2015 12:57:20 PM.951] Compatibility level: 0
[9/24/2015 12:57:20 PM.951] Supported version detected
[9/24/2015 12:57:20 PM.951] ==================================================
[9/24/2015 12:57:21 PM.203] Patched IsDebuggerPresent
[9/24/2015 12:57:21 PM.455] Waiting for game initialization
[9/24/2015 12:57:21 PM.806] Initializing hook
[9/24/2015 12:57:22 PM.059] Completing interoperability
[9/24/2015 12:57:22 PM.059] Initialization code 1.
[9/24/2015 12:57:22 PM.059] Initialization code 2.
[9/24/2015 12:57:22 PM.059] Initialization code 3.
[9/24/2015 12:57:22 PM.062] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 12:57:22 PM.063] Calling func 1
[9/24/2015 12:57:22 PM.070] 2 Address: 0x00007FF7F30A508E
[9/24/2015 12:57:22 PM.093] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 12:57:22 PM.099] Address: 0x00007FF7F30A502C
[9/24/2015 12:57:22 PM.100] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 12:57:22 PM.100] Initialization code 4.
[9/24/2015 12:57:22 PM.100] Completing interoperability, phase 1
[9/24/2015 12:57:22 PM.100] Completing interoperability, phase 2
[9/24/2015 12:57:22 PM.100] Completing interoperability, phase 3
[9/24/2015 12:57:22 PM.100] Completing interoperability, phase 4
[9/24/2015 12:57:22 PM.101] Completing interoperability, phase 5
[9/24/2015 12:57:22 PM.101] Completing interoperability, phase 6
[9/24/2015 12:57:22 PM.101] Completing interoperability, phase 7
[9/24/2015 12:57:53 PM.484] Initializing console variable "TimeScale".
[9/24/2015 12:57:53 PM.486] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 12:57:53 PM.488] Read value: <null>
[9/24/2015 12:57:56 PM.202] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 12:57:56 PM.232] 
[9/24/2015 12:57:56 PM.234] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:57:56 PM.236] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 12:57:58 PM.758] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:57:58 PM.763] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:57:58 PM.766] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:57:58 PM.862] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 12:57:58 PM.864] 
[9/24/2015 12:57:58 PM.867] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 12:57:58 PM.867] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 12:58:01 PM.243] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 12:58:01 PM.248] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 12:58:01 PM.251] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 12:58:01 PM.280] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 12:58:01 PM.725] ---------------------------------------------------------------------
[9/24/2015 12:58:01 PM.725] LSPD FIRST RESPONSE
[9/24/2015 12:58:01 PM.725] Version 0.2b
[9/24/2015 12:58:01 PM.725] A G17 Media Modification
[9/24/2015 12:58:01 PM.725] - Developed by LMS & Sam
[9/24/2015 12:58:01 PM.725] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 12:58:01 PM.725] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:58:01 PM.725] ---------------------------------------------------------------------
[9/24/2015 12:58:01 PM.726] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 12:58:01 PM.726] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 12:58:02 PM.054] Cached police
[9/24/2015 12:58:02 PM.054] Cached police2
[9/24/2015 12:58:02 PM.054] Cached policet
[9/24/2015 12:58:02 PM.055] Cached sheriff2
[9/24/2015 12:58:02 PM.055] Cached sheriff
[9/24/2015 12:58:02 PM.055] Cached police4
[9/24/2015 12:58:02 PM.055] Cached policeb
[9/24/2015 12:58:02 PM.055] Cached policeb
[9/24/2015 12:58:02 PM.055] Cached policeb
[9/24/2015 12:58:02 PM.055] Cached fbi2
[9/24/2015 12:58:02 PM.055] Cached policeold1
[9/24/2015 12:58:02 PM.055] Cached policeold2
[9/24/2015 12:58:02 PM.055] Cached policeold2
[9/24/2015 12:58:02 PM.056] Cached buzzard
[9/24/2015 12:58:02 PM.056] Cached polmav
[9/24/2015 12:58:02 PM.056] Cached frogger2
[9/24/2015 12:58:02 PM.056] Cached ambulance
[9/24/2015 12:58:02 PM.056] Cached firetruk
[9/24/2015 12:58:02 PM.192] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 12:58:02 PM.197] LSPD First Response: We have 1 callouts registered
[9/24/2015 12:58:02 PM.198] LSPD First Response: CalloutManager initialized
[9/24/2015 1:03:44 PM.709] 
[9/24/2015 1:03:44 PM.711] 
[9/24/2015 1:03:44 PM.711] 
[9/24/2015 1:03:44 PM.711] ====================================================================================================
[9/24/2015 1:03:44 PM.711] Started new log on 9/24/2015 1:03:44 PM.709
[9/24/2015 1:03:44 PM.711] ====================================================================================================
[9/24/2015 1:03:44 PM.707] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 1:03:44 PM.712] Log verbosity: Verbose
[9/24/2015 1:03:44 PM.714] Initializing input system
[9/24/2015 1:03:44 PM.719] Initializing game console
[9/24/2015 1:03:44 PM.731] Console key has been set to F4 (key code: 115)
[9/24/2015 1:03:44 PM.793] Initializing console variable "SkipGameIntro".
[9/24/2015 1:03:44 PM.793] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 1:03:44 PM.799] Read value: <null>
[9/24/2015 1:03:44 PM.800] Initializing console variable "DisableRenderVersionText".
[9/24/2015 1:03:44 PM.800] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 1:03:44 PM.809] Read value: True
[9/24/2015 1:03:44 PM.810] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 1:03:44 PM.810] Initializing console variable "ConsoleKey".
[9/24/2015 1:03:44 PM.812] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 1:03:44 PM.813] Read value: D0
[9/24/2015 1:03:44 PM.814] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 1:03:44 PM.815] Console key has been set to D0 (key code: 48)
[9/24/2015 1:03:44 PM.815] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 1:03:44 PM.815] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 1:03:44 PM.816] Read value: 10000
[9/24/2015 1:03:44 PM.816] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 1:03:44 PM.818] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 1:03:44 PM.819] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 1:03:44 PM.819] Read value: <null>
[9/24/2015 1:03:44 PM.820] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 1:03:44 PM.820] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 1:03:44 PM.820] Read value: <null>
[9/24/2015 1:03:44 PM.821] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 1:03:44 PM.821] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 1:03:44 PM.822] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 1:03:44 PM.822] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 1:03:44 PM.822] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 1:03:44 PM.822] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 1:03:44 PM.823] Read value: <null>
[9/24/2015 1:03:44 PM.823] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 1:03:44 PM.824] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 1:03:44 PM.824] Read value: <null>
[9/24/2015 1:03:44 PM.825] Console initialized
[9/24/2015 1:03:44 PM.825] Initializing forms manager
[9/24/2015 1:03:44 PM.830] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 1:03:44 PM.845] ================ RAGE Plugin Hook ================
[9/24/2015 1:03:44 PM.855] Checking game support
[9/24/2015 1:03:44 PM.859] Product name: Grand Theft Auto V
[9/24/2015 1:03:44 PM.859] Product version: 1.0.463.1
[9/24/2015 1:03:44 PM.860] Is steam version: False
[9/24/2015 1:03:44 PM.861] Initializing DirectX
[9/24/2015 1:03:44 PM.864] Initializing Direct3D
[9/24/2015 1:03:44 PM.864] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 1:03:44 PM.864] Loaded at 0x7FF9FCB90000
[9/24/2015 1:03:44 PM.865] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 1:03:44 PM.865] Creating Direct3D 11 device and swap chain
[9/24/2015 1:03:44 PM.886] Swap Chain created: 0x24FBF85170
[9/24/2015 1:03:44 PM.907] Swap Chain VTable: 0x24FBF85170
[9/24/2015 1:03:44 PM.907] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 1:03:44 PM.907] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 1:03:44 PM.908] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 1:03:44 PM.908] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 1:03:44 PM.908] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 1:03:44 PM.909] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 1:03:44 PM.921] Direct3D initialized
[9/24/2015 1:03:44 PM.922] Initialized DirectX
[9/24/2015 1:03:44 PM.923] Direct3D watcher thread spawned
[9/24/2015 1:03:45 PM.820] Getting device
[9/24/2015 1:03:45 PM.823] Retrieved device
[9/24/2015 1:03:45 PM.823] Creating wrapper
[9/24/2015 1:03:45 PM.957] Wrapper created
[9/24/2015 1:03:45 PM.971] Effect created
[9/24/2015 1:03:45 PM.971] Creating buffer
[9/24/2015 1:03:45 PM.971] Created buffer
[9/24/2015 1:03:45 PM.971] Creating blend state
[9/24/2015 1:03:45 PM.972] Created blend state
[9/24/2015 1:03:45 PM.972] Done with creation
[9/24/2015 1:03:46 PM.030] Initializing texture system.
[9/24/2015 1:03:46 PM.034] Initializing texture system; phase 1
[9/24/2015 1:03:46 PM.034] Initializing texture system; phase 2
[9/24/2015 1:03:46 PM.047] Initializing texture system; phase 3
[9/24/2015 1:03:46 PM.048] Initializing texture system; phase 4
[9/24/2015 1:03:46 PM.066] Initializing texture system; phase 5
[9/24/2015 1:03:46 PM.069] Initializing texture system; phase 6
[9/24/2015 1:03:46 PM.071] Initializing texture system; phase 7
[9/24/2015 1:03:46 PM.075] Initializing texture system; phase 8
[9/24/2015 1:03:46 PM.078] Initializing texture system; phase 9
[9/24/2015 1:03:46 PM.079] Initializing texture system; phase 10
[9/24/2015 1:03:46 PM.086] Initializing texture system; phase 11
[9/24/2015 1:03:46 PM.086] Initializing texture system; phase 12
[9/24/2015 1:03:46 PM.089] Initializing texture system; phase 13
[9/24/2015 1:03:46 PM.089] Initializing texture system; phase 14
[9/24/2015 1:03:49 PM.933] Direct3D watcher thread ended
[9/24/2015 1:04:19 PM.135] Initializing game support
[9/24/2015 1:04:19 PM.730] Compatibility level: 0
[9/24/2015 1:04:19 PM.745] Supported version detected
[9/24/2015 1:04:19 PM.747] ==================================================
[9/24/2015 1:04:19 PM.998] Patched IsDebuggerPresent
[9/24/2015 1:04:20 PM.250] Waiting for game initialization
[9/24/2015 1:04:20 PM.601] Initializing hook
[9/24/2015 1:04:20 PM.853] Completing interoperability
[9/24/2015 1:04:20 PM.854] Initialization code 1.
[9/24/2015 1:04:20 PM.855] Initialization code 2.
[9/24/2015 1:04:20 PM.855] Initialization code 3.
[9/24/2015 1:04:20 PM.861] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 1:04:20 PM.861] Calling func 1
[9/24/2015 1:04:20 PM.878] 2 Address: 0x00007FF7F30A508E
[9/24/2015 1:04:20 PM.900] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 1:04:20 PM.917] Address: 0x00007FF7F30A502C
[9/24/2015 1:04:20 PM.918] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 1:04:20 PM.918] Initialization code 4.
[9/24/2015 1:04:20 PM.919] Completing interoperability, phase 1
[9/24/2015 1:04:20 PM.919] Completing interoperability, phase 2
[9/24/2015 1:04:20 PM.919] Completing interoperability, phase 3
[9/24/2015 1:04:20 PM.919] Completing interoperability, phase 4
[9/24/2015 1:04:20 PM.920] Completing interoperability, phase 5
[9/24/2015 1:04:20 PM.920] Completing interoperability, phase 6
[9/24/2015 1:04:20 PM.920] Completing interoperability, phase 7
[9/24/2015 1:04:44 PM.117] Initializing console variable "TimeScale".
[9/24/2015 1:04:44 PM.118] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 1:04:44 PM.119] Read value: <null>
[9/24/2015 1:04:47 PM.053] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 1:04:47 PM.085] 
[9/24/2015 1:04:47 PM.089] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 1:04:47 PM.091] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 1:04:50 PM.010] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 1:04:50 PM.026] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 1:04:50 PM.035] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 1:04:50 PM.192] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 1:04:50 PM.195] 
[9/24/2015 1:04:50 PM.199] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 1:04:50 PM.199] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 1:04:52 PM.995] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 1:04:53 PM.002] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 1:04:53 PM.006] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 1:04:53 PM.038] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 1:04:53 PM.580] ---------------------------------------------------------------------
[9/24/2015 1:04:53 PM.581] LSPD FIRST RESPONSE
[9/24/2015 1:04:53 PM.581] Version 0.2b
[9/24/2015 1:04:53 PM.581] A G17 Media Modification
[9/24/2015 1:04:53 PM.581] - Developed by LMS & Sam
[9/24/2015 1:04:53 PM.581] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 1:04:53 PM.581] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 1:04:53 PM.581] ---------------------------------------------------------------------
[9/24/2015 1:04:53 PM.581] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 1:04:53 PM.582] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 1:04:54 PM.054] Cached police
[9/24/2015 1:04:54 PM.054] Cached police2
[9/24/2015 1:04:54 PM.054] Cached policet
[9/24/2015 1:04:54 PM.054] Cached sheriff2
[9/24/2015 1:04:54 PM.054] Cached sheriff
[9/24/2015 1:04:54 PM.054] Cached police4
[9/24/2015 1:04:54 PM.054] Cached policeb
[9/24/2015 1:04:54 PM.054] Cached policeb
[9/24/2015 1:04:54 PM.055] Cached policeb
[9/24/2015 1:04:54 PM.055] Cached fbi2
[9/24/2015 1:04:54 PM.055] Cached policeold1
[9/24/2015 1:04:54 PM.055] Cached policeold2
[9/24/2015 1:04:54 PM.055] Cached policeold2
[9/24/2015 1:04:54 PM.055] Cached buzzard
[9/24/2015 1:04:54 PM.055] Cached polmav
[9/24/2015 1:04:54 PM.055] Cached frogger2
[9/24/2015 1:04:54 PM.055] Cached ambulance
[9/24/2015 1:04:54 PM.055] Cached firetruk
[9/24/2015 1:04:54 PM.214] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 1:04:54 PM.217] LSPD First Response: We have 1 callouts registered
[9/24/2015 1:04:54 PM.219] LSPD First Response: CalloutManager initialized
[9/24/2015 1:06:38 PM.878] 
[9/24/2015 1:06:38 PM.882] 
[9/24/2015 1:06:38 PM.882] 
[9/24/2015 1:06:38 PM.882] ====================================================================================================
[9/24/2015 1:06:38 PM.883] Started new log on 9/24/2015 1:06:38 PM.878
[9/24/2015 1:06:38 PM.883] ====================================================================================================
[9/24/2015 1:06:38 PM.875] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 1:06:38 PM.883] Log verbosity: Verbose
[9/24/2015 1:06:38 PM.886] Initializing input system
[9/24/2015 1:06:38 PM.892] Initializing game console
[9/24/2015 1:06:38 PM.903] Console key has been set to F4 (key code: 115)
[9/24/2015 1:06:38 PM.967] Initializing console variable "SkipGameIntro".
[9/24/2015 1:06:38 PM.971] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 1:06:38 PM.977] Read value: <null>
[9/24/2015 1:06:38 PM.977] Initializing console variable "DisableRenderVersionText".
[9/24/2015 1:06:38 PM.977] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 1:06:38 PM.987] Read value: True
[9/24/2015 1:06:38 PM.987] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 1:06:38 PM.988] Initializing console variable "ConsoleKey".
[9/24/2015 1:06:38 PM.989] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 1:06:38 PM.991] Read value: D0
[9/24/2015 1:06:38 PM.991] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 1:06:38 PM.992] Console key has been set to D0 (key code: 48)
[9/24/2015 1:06:38 PM.992] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 1:06:38 PM.992] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 1:06:38 PM.993] Read value: 10000
[9/24/2015 1:06:38 PM.993] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 1:06:38 PM.994] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 1:06:38 PM.994] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 1:06:38 PM.994] Read value: <null>
[9/24/2015 1:06:38 PM.995] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 1:06:38 PM.995] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 1:06:38 PM.995] Read value: <null>
[9/24/2015 1:06:38 PM.996] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 1:06:38 PM.996] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 1:06:38 PM.997] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 1:06:38 PM.997] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 1:06:38 PM.997] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 1:06:38 PM.997] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 1:06:38 PM.998] Read value: <null>
[9/24/2015 1:06:38 PM.999] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 1:06:38 PM.999] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 1:06:39 PM.000] Read value: <null>
[9/24/2015 1:06:39 PM.000] Console initialized
[9/24/2015 1:06:39 PM.000] Initializing forms manager
[9/24/2015 1:06:39 PM.005] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 1:06:39 PM.020] ================ RAGE Plugin Hook ================
[9/24/2015 1:06:39 PM.034] Checking game support
[9/24/2015 1:06:39 PM.041] Product name: Grand Theft Auto V
[9/24/2015 1:06:39 PM.042] Product version: 1.0.463.1
[9/24/2015 1:06:39 PM.042] Is steam version: False
[9/24/2015 1:06:39 PM.043] Initializing DirectX
[9/24/2015 1:06:39 PM.070] Initializing Direct3D
[9/24/2015 1:06:39 PM.080] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 1:06:39 PM.081] Loaded at 0x7FF9FCB90000
[9/24/2015 1:06:39 PM.081] D3D11CreateDeviceAndSwapChain at 0x7FF9FCBB5800
[9/24/2015 1:06:39 PM.081] Creating Direct3D 11 device and swap chain
[9/24/2015 1:06:39 PM.100] Swap Chain created: 0x407F819580
[9/24/2015 1:06:39 PM.102] Swap Chain VTable: 0x407F819580
[9/24/2015 1:06:39 PM.103] Swap Chain VTable_2: 0x7FF9FCB196B8
[9/24/2015 1:06:39 PM.104] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 1:06:39 PM.104] D3D11Present: 0x7FF9FCB0CDE0
[9/24/2015 1:06:39 PM.104] D3D11ResizeBuffers: 0x7FF9FCB1F710
[9/24/2015 1:06:39 PM.105] D3D11ResizeTarget: 0x7FF9FCB4DBE0
[9/24/2015 1:06:39 PM.105] D3D11SetFullscreenState: 0x7FF9FCB1FB40
[9/24/2015 1:06:39 PM.119] Direct3D initialized
[9/24/2015 1:06:39 PM.121] Initialized DirectX
[9/24/2015 1:06:39 PM.121] Direct3D watcher thread spawned
[9/24/2015 1:06:39 PM.951] Getting device
[9/24/2015 1:06:39 PM.953] Retrieved device
[9/24/2015 1:06:39 PM.954] Creating wrapper
[9/24/2015 1:06:40 PM.095] Wrapper created
[9/24/2015 1:06:40 PM.105] Effect created
[9/24/2015 1:06:40 PM.105] Creating buffer
[9/24/2015 1:06:40 PM.106] Created buffer
[9/24/2015 1:06:40 PM.106] Creating blend state
[9/24/2015 1:06:40 PM.106] Created blend state
[9/24/2015 1:06:40 PM.106] Done with creation
[9/24/2015 1:06:40 PM.169] Initializing texture system.
[9/24/2015 1:06:40 PM.171] Initializing texture system; phase 1
[9/24/2015 1:06:40 PM.171] Initializing texture system; phase 2
[9/24/2015 1:06:40 PM.186] Initializing texture system; phase 3
[9/24/2015 1:06:40 PM.187] Initializing texture system; phase 4
[9/24/2015 1:06:40 PM.207] Initializing texture system; phase 5
[9/24/2015 1:06:40 PM.209] Initializing texture system; phase 6
[9/24/2015 1:06:40 PM.211] Initializing texture system; phase 7
[9/24/2015 1:06:40 PM.215] Initializing texture system; phase 8
[9/24/2015 1:06:40 PM.220] Initializing texture system; phase 9
[9/24/2015 1:06:40 PM.224] Initializing texture system; phase 10
[9/24/2015 1:06:40 PM.231] Initializing texture system; phase 11
[9/24/2015 1:06:40 PM.232] Initializing texture system; phase 12
[9/24/2015 1:06:40 PM.236] Initializing texture system; phase 13
[9/24/2015 1:06:40 PM.238] Initializing texture system; phase 14
[9/24/2015 1:06:44 PM.122] Direct3D watcher thread ended
[9/24/2015 1:08:07 PM.426] Initializing game support
[9/24/2015 1:08:07 PM.959] Compatibility level: 0
[9/24/2015 1:08:07 PM.960] Supported version detected
[9/24/2015 1:08:07 PM.960] ==================================================
[9/24/2015 1:08:08 PM.217] Patched IsDebuggerPresent
[9/24/2015 1:08:08 PM.469] Waiting for game initialization
[9/24/2015 1:08:08 PM.825] Initializing hook
[9/24/2015 1:08:09 PM.078] Completing interoperability
[9/24/2015 1:08:09 PM.080] Initialization code 1.
[9/24/2015 1:08:09 PM.080] Initialization code 2.
[9/24/2015 1:08:09 PM.081] Initialization code 3.
[9/24/2015 1:08:09 PM.090] 1 Address: 0x00007FF7F260E6B4
[9/24/2015 1:08:09 PM.091] Calling func 1
[9/24/2015 1:08:09 PM.108] 2 Address: 0x00007FF7F30A508E
[9/24/2015 1:08:09 PM.143] 3 Address: 0x00007FF7F1C55C2E
[9/24/2015 1:08:09 PM.151] Address: 0x00007FF7F30A502C
[9/24/2015 1:08:09 PM.152] Unknown var: 0x00007FF7F3F66D10
[9/24/2015 1:08:09 PM.152] Initialization code 4.
[9/24/2015 1:08:09 PM.152] Completing interoperability, phase 1
[9/24/2015 1:08:09 PM.152] Completing interoperability, phase 2
[9/24/2015 1:08:09 PM.152] Completing interoperability, phase 3
[9/24/2015 1:08:09 PM.154] Completing interoperability, phase 4
[9/24/2015 1:08:09 PM.155] Completing interoperability, phase 5
[9/24/2015 1:08:09 PM.155] Completing interoperability, phase 6
[9/24/2015 1:08:09 PM.155] Completing interoperability, phase 7
[9/24/2015 1:08:30 PM.259] Initializing console variable "TimeScale".
[9/24/2015 1:08:30 PM.260] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 1:08:30 PM.261] Read value: <null>
[9/24/2015 1:08:33 PM.705] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 1:08:33 PM.742] 
[9/24/2015 1:08:33 PM.744] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 1:08:33 PM.746] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 1:08:36 PM.621] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 1:08:36 PM.627] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 1:08:36 PM.632] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 1:08:36 PM.748] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 1:08:36 PM.750] 
[9/24/2015 1:08:36 PM.752] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 1:08:36 PM.752] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 1:08:39 PM.459] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 1:08:39 PM.466] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 1:08:39 PM.471] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 1:08:39 PM.505] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 1:08:40 PM.124] ---------------------------------------------------------------------
[9/24/2015 1:08:40 PM.124] LSPD FIRST RESPONSE
[9/24/2015 1:08:40 PM.124] Version 0.2b
[9/24/2015 1:08:40 PM.124] A G17 Media Modification
[9/24/2015 1:08:40 PM.124] - Developed by LMS & Sam
[9/24/2015 1:08:40 PM.124] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 1:08:40 PM.124] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 1:08:40 PM.124] ---------------------------------------------------------------------
[9/24/2015 1:08:40 PM.125] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 1:08:40 PM.125] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 1:08:40 PM.528] Cached police
[9/24/2015 1:08:40 PM.528] Cached police2
[9/24/2015 1:08:40 PM.528] Cached policet
[9/24/2015 1:08:40 PM.529] Cached sheriff2
[9/24/2015 1:08:40 PM.529] Cached sheriff
[9/24/2015 1:08:40 PM.529] Cached police4
[9/24/2015 1:08:40 PM.529] Cached policeb
[9/24/2015 1:08:40 PM.529] Cached policeb
[9/24/2015 1:08:40 PM.529] Cached policeb
[9/24/2015 1:08:40 PM.529] Cached fbi2
[9/24/2015 1:08:40 PM.529] Cached policeold1
[9/24/2015 1:08:40 PM.529] Cached policeold2
[9/24/2015 1:08:40 PM.530] Cached policeold2
[9/24/2015 1:08:40 PM.530] Cached buzzard
[9/24/2015 1:08:40 PM.530] Cached polmav
[9/24/2015 1:08:40 PM.530] Cached frogger2
[9/24/2015 1:08:40 PM.530] Cached ambulance
[9/24/2015 1:08:40 PM.530] Cached firetruk
[9/24/2015 1:08:40 PM.678] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 1:08:40 PM.680] LSPD First Response: We have 1 callouts registered
[9/24/2015 1:08:40 PM.681] LSPD First Response: CalloutManager initialized
[9/24/2015 1:24:13 PM.215] 
[9/24/2015 1:24:13 PM.217] 
[9/24/2015 1:24:13 PM.217] 
[9/24/2015 1:24:13 PM.217] ====================================================================================================
[9/24/2015 1:24:13 PM.217] Started new log on 9/24/2015 1:24:13 PM.215
[9/24/2015 1:24:13 PM.217] ====================================================================================================
[9/24/2015 1:24:13 PM.212] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 1:24:13 PM.217] Log verbosity: Verbose
[9/24/2015 1:24:13 PM.220] Initializing input system
[9/24/2015 1:24:13 PM.225] Initializing game console
[9/24/2015 1:24:13 PM.249] Console key has been set to F4 (key code: 115)
[9/24/2015 1:24:13 PM.427] Initializing console variable "SkipGameIntro".
[9/24/2015 1:24:13 PM.427] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 1:24:13 PM.448] Read value: <null>
[9/24/2015 1:24:13 PM.448] Initializing console variable "DisableRenderVersionText".
[9/24/2015 1:24:13 PM.448] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 1:24:13 PM.458] Read value: True
[9/24/2015 1:24:13 PM.458] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 1:24:13 PM.458] Initializing console variable "ConsoleKey".
[9/24/2015 1:24:13 PM.459] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 1:24:13 PM.460] Read value: D0
[9/24/2015 1:24:13 PM.460] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 1:24:13 PM.461] Console key has been set to D0 (key code: 48)
[9/24/2015 1:24:13 PM.461] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 1:24:13 PM.461] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 1:24:13 PM.461] Read value: 10000
[9/24/2015 1:24:13 PM.462] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 1:24:13 PM.462] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 1:24:13 PM.462] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 1:24:13 PM.463] Read value: <null>
[9/24/2015 1:24:13 PM.463] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 1:24:13 PM.463] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 1:24:13 PM.464] Read value: <null>
[9/24/2015 1:24:13 PM.464] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 1:24:13 PM.464] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 1:24:13 PM.465] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 1:24:13 PM.465] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 1:24:13 PM.465] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 1:24:13 PM.465] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 1:24:13 PM.466] Read value: <null>
[9/24/2015 1:24:13 PM.466] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 1:24:13 PM.466] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 1:24:13 PM.467] Read value: <null>
[9/24/2015 1:24:13 PM.467] Console initialized
[9/24/2015 1:24:13 PM.467] Initializing forms manager
[9/24/2015 1:24:13 PM.660] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 1:24:13 PM.746] ================ RAGE Plugin Hook ================
[9/24/2015 1:24:13 PM.754] Checking game support
[9/24/2015 1:24:13 PM.756] Product name: Grand Theft Auto V
[9/24/2015 1:24:13 PM.756] Product version: 1.0.463.1
[9/24/2015 1:24:13 PM.757] Is steam version: False
[9/24/2015 1:24:13 PM.758] Initializing DirectX
[9/24/2015 1:24:13 PM.761] Initializing Direct3D
[9/24/2015 1:24:13 PM.761] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 1:24:13 PM.761] Loaded at 0x7FFE1C3D0000
[9/24/2015 1:24:13 PM.761] D3D11CreateDeviceAndSwapChain at 0x7FFE1C3F5800
[9/24/2015 1:24:13 PM.762] Creating Direct3D 11 device and swap chain
[9/24/2015 1:24:13 PM.774] Swap Chain created: 0xE97B5D0C70
[9/24/2015 1:24:13 PM.774] Swap Chain VTable: 0xE97B5D0C70
[9/24/2015 1:24:13 PM.774] Swap Chain VTable_2: 0x7FFE1C3596B8
[9/24/2015 1:24:13 PM.775] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 1:24:13 PM.775] D3D11Present: 0x7FFE1C34CDE0
[9/24/2015 1:24:13 PM.775] D3D11ResizeBuffers: 0x7FFE1C35F710
[9/24/2015 1:24:13 PM.775] D3D11ResizeTarget: 0x7FFE1C38DBE0
[9/24/2015 1:24:13 PM.775] D3D11SetFullscreenState: 0x7FFE1C35FB40
[9/24/2015 1:24:13 PM.784] Direct3D initialized
[9/24/2015 1:24:13 PM.785] Initialized DirectX
[9/24/2015 1:24:13 PM.785] Direct3D watcher thread spawned
[9/24/2015 1:24:14 PM.497] Getting device
[9/24/2015 1:24:14 PM.497] Retrieved device
[9/24/2015 1:24:14 PM.497] Creating wrapper
[9/24/2015 1:24:14 PM.580] Wrapper created
[9/24/2015 1:24:14 PM.604] Effect created
[9/24/2015 1:24:14 PM.605] Creating buffer
[9/24/2015 1:24:14 PM.606] Created buffer
[9/24/2015 1:24:14 PM.606] Creating blend state
[9/24/2015 1:24:14 PM.606] Created blend state
[9/24/2015 1:24:14 PM.607] Done with creation
[9/24/2015 1:24:15 PM.573] Initializing texture system.
[9/24/2015 1:24:15 PM.573] Initializing texture system; phase 1
[9/24/2015 1:24:15 PM.574] Initializing texture system; phase 2
[9/24/2015 1:24:15 PM.806] Initializing texture system; phase 3
[9/24/2015 1:24:15 PM.807] Initializing texture system; phase 4
[9/24/2015 1:24:15 PM.827] Initializing texture system; phase 5
[9/24/2015 1:24:15 PM.833] Initializing texture system; phase 6
[9/24/2015 1:24:15 PM.834] Initializing texture system; phase 7
[9/24/2015 1:24:15 PM.836] Initializing texture system; phase 8
[9/24/2015 1:24:15 PM.839] Initializing texture system; phase 9
[9/24/2015 1:24:15 PM.839] Initializing texture system; phase 10
[9/24/2015 1:24:15 PM.843] Initializing texture system; phase 11
[9/24/2015 1:24:15 PM.843] Initializing texture system; phase 12
[9/24/2015 1:24:15 PM.846] Initializing texture system; phase 13
[9/24/2015 1:24:15 PM.846] Initializing texture system; phase 14
[9/24/2015 1:24:18 PM.787] Direct3D watcher thread ended
[9/24/2015 1:25:16 PM.909] Initializing game support
[9/24/2015 1:25:17 PM.348] Compatibility level: 0
[9/24/2015 1:25:17 PM.348] Supported version detected
[9/24/2015 1:25:17 PM.348] ==================================================
[9/24/2015 1:25:17 PM.600] Patched IsDebuggerPresent
[9/24/2015 1:25:17 PM.850] Waiting for game initialization
[9/24/2015 1:25:18 PM.202] Initializing hook
[9/24/2015 1:25:18 PM.453] Completing interoperability
[9/24/2015 1:25:18 PM.453] Initialization code 1.
[9/24/2015 1:25:18 PM.453] Initialization code 2.
[9/24/2015 1:25:18 PM.453] Initialization code 3.
[9/24/2015 1:25:18 PM.456] 1 Address: 0x00007FF75141E6B4
[9/24/2015 1:25:18 PM.457] Calling func 1
[9/24/2015 1:25:18 PM.463] 2 Address: 0x00007FF751EB508E
[9/24/2015 1:25:18 PM.478] 3 Address: 0x00007FF750A65C2E
[9/24/2015 1:25:18 PM.485] Address: 0x00007FF751EB502C
[9/24/2015 1:25:18 PM.485] Unknown var: 0x00007FF752D76D10
[9/24/2015 1:25:18 PM.485] Initialization code 4.
[9/24/2015 1:25:18 PM.485] Completing interoperability, phase 1
[9/24/2015 1:25:18 PM.486] Completing interoperability, phase 2
[9/24/2015 1:25:18 PM.486] Completing interoperability, phase 3
[9/24/2015 1:25:18 PM.486] Completing interoperability, phase 4
[9/24/2015 1:25:18 PM.486] Completing interoperability, phase 5
[9/24/2015 1:25:18 PM.486] Completing interoperability, phase 6
[9/24/2015 1:25:18 PM.487] Completing interoperability, phase 7
[9/24/2015 1:25:48 PM.246] Initializing console variable "TimeScale".
[9/24/2015 1:25:48 PM.247] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 1:25:48 PM.247] Read value: <null>
[9/24/2015 1:25:50 PM.746] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 1:25:50 PM.767] 
[9/24/2015 1:25:50 PM.769] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 1:25:50 PM.770] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 1:25:53 PM.516] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 1:25:53 PM.520] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 1:25:53 PM.523] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 1:25:53 PM.597] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 1:25:53 PM.598] 
[9/24/2015 1:25:53 PM.600] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 1:25:53 PM.600] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 1:25:55 PM.942] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 1:25:55 PM.946] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 1:25:55 PM.949] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 1:25:55 PM.969] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 1:25:56 PM.405] ---------------------------------------------------------------------
[9/24/2015 1:25:56 PM.405] LSPD FIRST RESPONSE
[9/24/2015 1:25:56 PM.405] Version 0.2b
[9/24/2015 1:25:56 PM.405] A G17 Media Modification
[9/24/2015 1:25:56 PM.405] - Developed by LMS & Sam
[9/24/2015 1:25:56 PM.405] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 1:25:56 PM.405] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 1:25:56 PM.405] ---------------------------------------------------------------------
[9/24/2015 1:25:56 PM.405] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 1:25:56 PM.405] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 1:25:56 PM.640] Cached police
[9/24/2015 1:25:56 PM.640] Cached police2
[9/24/2015 1:25:56 PM.640] Cached policet
[9/24/2015 1:25:56 PM.641] Cached sheriff2
[9/24/2015 1:25:56 PM.641] Cached sheriff
[9/24/2015 1:25:56 PM.641] Cached police4
[9/24/2015 1:25:56 PM.641] Cached policeb
[9/24/2015 1:25:56 PM.641] Cached policeb
[9/24/2015 1:25:56 PM.641] Cached policeb
[9/24/2015 1:25:56 PM.641] Cached fbi2
[9/24/2015 1:25:56 PM.641] Cached policeold1
[9/24/2015 1:25:56 PM.642] Cached policeold2
[9/24/2015 1:25:56 PM.642] Cached policeold2
[9/24/2015 1:25:56 PM.642] Cached buzzard
[9/24/2015 1:25:56 PM.642] Cached polmav
[9/24/2015 1:25:56 PM.642] Cached frogger2
[9/24/2015 1:25:56 PM.642] Cached ambulance
[9/24/2015 1:25:56 PM.642] Cached firetruk
[9/24/2015 1:25:57 PM.274] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 1:25:57 PM.281] LSPD First Response: We have 1 callouts registered
[9/24/2015 1:25:57 PM.281] LSPD First Response: CalloutManager initialized
[9/24/2015 1:47:29 PM.238] 
[9/24/2015 1:47:29 PM.239] 
[9/24/2015 1:47:29 PM.239] 
[9/24/2015 1:47:29 PM.239] ====================================================================================================
[9/24/2015 1:47:29 PM.239] Started new log on 9/24/2015 1:47:29 PM.238
[9/24/2015 1:47:29 PM.239] ====================================================================================================
[9/24/2015 1:47:29 PM.236] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 1:47:29 PM.240] Log verbosity: Verbose
[9/24/2015 1:47:29 PM.241] Initializing input system
[9/24/2015 1:47:29 PM.246] Initializing game console
[9/24/2015 1:47:29 PM.255] Console key has been set to F4 (key code: 115)
[9/24/2015 1:47:29 PM.299] Initializing console variable "SkipGameIntro".
[9/24/2015 1:47:29 PM.299] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 1:47:29 PM.303] Read value: <null>
[9/24/2015 1:47:29 PM.304] Initializing console variable "DisableRenderVersionText".
[9/24/2015 1:47:29 PM.304] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 1:47:29 PM.311] Read value: True
[9/24/2015 1:47:29 PM.311] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 1:47:29 PM.312] Initializing console variable "ConsoleKey".
[9/24/2015 1:47:29 PM.312] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 1:47:29 PM.314] Read value: D0
[9/24/2015 1:47:29 PM.314] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 1:47:29 PM.314] Console key has been set to D0 (key code: 48)
[9/24/2015 1:47:29 PM.314] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 1:47:29 PM.314] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 1:47:29 PM.315] Read value: 10000
[9/24/2015 1:47:29 PM.315] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 1:47:29 PM.315] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 1:47:29 PM.315] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 1:47:29 PM.316] Read value: <null>
[9/24/2015 1:47:29 PM.316] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 1:47:29 PM.316] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 1:47:29 PM.317] Read value: <null>
[9/24/2015 1:47:29 PM.317] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 1:47:29 PM.317] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 1:47:29 PM.317] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 1:47:29 PM.317] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 1:47:29 PM.318] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 1:47:29 PM.318] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 1:47:29 PM.318] Read value: <null>
[9/24/2015 1:47:29 PM.318] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 1:47:29 PM.319] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 1:47:29 PM.319] Read value: <null>
[9/24/2015 1:47:29 PM.319] Console initialized
[9/24/2015 1:47:29 PM.319] Initializing forms manager
[9/24/2015 1:47:29 PM.323] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 1:47:29 PM.331] ================ RAGE Plugin Hook ================
[9/24/2015 1:47:29 PM.338] Checking game support
[9/24/2015 1:47:29 PM.340] Product name: Grand Theft Auto V
[9/24/2015 1:47:29 PM.340] Product version: 1.0.463.1
[9/24/2015 1:47:29 PM.340] Is steam version: False
[9/24/2015 1:47:29 PM.342] Initializing DirectX
[9/24/2015 1:47:29 PM.344] Initializing Direct3D
[9/24/2015 1:47:29 PM.345] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 1:47:29 PM.355] Loaded at 0x7FFE1C3D0000
[9/24/2015 1:47:29 PM.364] D3D11CreateDeviceAndSwapChain at 0x7FFE1C3F5800
[9/24/2015 1:47:29 PM.364] Creating Direct3D 11 device and swap chain
[9/24/2015 1:47:29 PM.376] Swap Chain created: 0xA17D918860
[9/24/2015 1:47:29 PM.377] Swap Chain VTable: 0xA17D918860
[9/24/2015 1:47:29 PM.377] Swap Chain VTable_2: 0x7FFE1C3596B8
[9/24/2015 1:47:29 PM.378] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 1:47:29 PM.378] D3D11Present: 0x7FFE1C34CDE0
[9/24/2015 1:47:29 PM.378] D3D11ResizeBuffers: 0x7FFE1C35F710
[9/24/2015 1:47:29 PM.379] D3D11ResizeTarget: 0x7FFE1C38DBE0
[9/24/2015 1:47:29 PM.379] D3D11SetFullscreenState: 0x7FFE1C35FB40
[9/24/2015 1:47:29 PM.389] Direct3D initialized
[9/24/2015 1:47:29 PM.390] Initialized DirectX
[9/24/2015 1:47:29 PM.390] Direct3D watcher thread spawned
[9/24/2015 1:47:30 PM.297] Getting device
[9/24/2015 1:47:30 PM.297] Retrieved device
[9/24/2015 1:47:30 PM.297] Creating wrapper
[9/24/2015 1:47:30 PM.427] Wrapper created
[9/24/2015 1:47:30 PM.438] Effect created
[9/24/2015 1:47:30 PM.439] Creating buffer
[9/24/2015 1:47:30 PM.439] Created buffer
[9/24/2015 1:47:30 PM.439] Creating blend state
[9/24/2015 1:47:30 PM.439] Created blend state
[9/24/2015 1:47:30 PM.439] Done with creation
[9/24/2015 1:47:30 PM.507] Initializing texture system.
[9/24/2015 1:47:30 PM.507] Initializing texture system; phase 1
[9/24/2015 1:47:30 PM.508] Initializing texture system; phase 2
[9/24/2015 1:47:30 PM.522] Initializing texture system; phase 3
[9/24/2015 1:47:30 PM.523] Initializing texture system; phase 4
[9/24/2015 1:47:30 PM.543] Initializing texture system; phase 5
[9/24/2015 1:47:30 PM.546] Initializing texture system; phase 6
[9/24/2015 1:47:30 PM.548] Initializing texture system; phase 7
[9/24/2015 1:47:30 PM.552] Initializing texture system; phase 8
[9/24/2015 1:47:30 PM.555] Initializing texture system; phase 9
[9/24/2015 1:47:30 PM.559] Initializing texture system; phase 10
[9/24/2015 1:47:30 PM.570] Initializing texture system; phase 11
[9/24/2015 1:47:30 PM.572] Initializing texture system; phase 12
[9/24/2015 1:47:30 PM.576] Initializing texture system; phase 13
[9/24/2015 1:47:30 PM.577] Initializing texture system; phase 14
[9/24/2015 1:47:34 PM.392] Direct3D watcher thread ended
[9/24/2015 1:48:05 PM.490] Initializing game support
[9/24/2015 1:48:05 PM.950] Compatibility level: 0
[9/24/2015 1:48:05 PM.950] Supported version detected
[9/24/2015 1:48:05 PM.950] ==================================================
[9/24/2015 1:48:06 PM.202] Patched IsDebuggerPresent
[9/24/2015 1:48:06 PM.453] Waiting for game initialization
[9/24/2015 1:48:06 PM.804] Initializing hook
[9/24/2015 1:48:07 PM.055] Completing interoperability
[9/24/2015 1:48:07 PM.056] Initialization code 1.
[9/24/2015 1:48:07 PM.056] Initialization code 2.
[9/24/2015 1:48:07 PM.056] Initialization code 3.
[9/24/2015 1:48:07 PM.059] 1 Address: 0x00007FF75141E6B4
[9/24/2015 1:48:07 PM.059] Calling func 1
[9/24/2015 1:48:07 PM.066] 2 Address: 0x00007FF751EB508E
[9/24/2015 1:48:07 PM.082] 3 Address: 0x00007FF750A65C2E
[9/24/2015 1:48:07 PM.088] Address: 0x00007FF751EB502C
[9/24/2015 1:48:07 PM.088] Unknown var: 0x00007FF752D76D10
[9/24/2015 1:48:07 PM.088] Initialization code 4.
[9/24/2015 1:48:07 PM.089] Completing interoperability, phase 1
[9/24/2015 1:48:07 PM.089] Completing interoperability, phase 2
[9/24/2015 1:48:07 PM.089] Completing interoperability, phase 3
[9/24/2015 1:48:07 PM.089] Completing interoperability, phase 4
[9/24/2015 1:48:07 PM.089] Completing interoperability, phase 5
[9/24/2015 1:48:07 PM.090] Completing interoperability, phase 6
[9/24/2015 1:48:07 PM.090] Completing interoperability, phase 7
[9/24/2015 1:48:25 PM.905] Initializing console variable "TimeScale".
[9/24/2015 1:48:25 PM.905] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 1:48:25 PM.906] Read value: <null>
[9/24/2015 1:48:28 PM.580] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 1:48:28 PM.613] 
[9/24/2015 1:48:28 PM.616] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 1:48:28 PM.617] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 1:48:28 PM.618] ERROR: The path "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll" does not exist.
[9/24/2015 1:48:28 PM.621] 
[9/24/2015 1:48:28 PM.624] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 1:48:28 PM.624] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 1:48:31 PM.323] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 1:48:31 PM.328] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 1:48:31 PM.332] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 1:48:31 PM.360] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 1:48:31 PM.679] ---------------------------------------------------------------------
[9/24/2015 1:48:31 PM.679] LSPD FIRST RESPONSE
[9/24/2015 1:48:31 PM.679] Version 0.2b
[9/24/2015 1:48:31 PM.679] A G17 Media Modification
[9/24/2015 1:48:31 PM.679] - Developed by LMS & Sam
[9/24/2015 1:48:31 PM.679] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 1:48:31 PM.679] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 1:48:31 PM.679] ---------------------------------------------------------------------
[9/24/2015 1:48:31 PM.681] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 1:48:31 PM.681] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 1:48:32 PM.062] Cached police
[9/24/2015 1:48:32 PM.062] Cached police2
[9/24/2015 1:48:32 PM.062] Cached policet
[9/24/2015 1:48:32 PM.062] Cached sheriff2
[9/24/2015 1:48:32 PM.062] Cached sheriff
[9/24/2015 1:48:32 PM.062] Cached police4
[9/24/2015 1:48:32 PM.062] Cached policeb
[9/24/2015 1:48:32 PM.062] Cached policeb
[9/24/2015 1:48:32 PM.062] Cached policeb
[9/24/2015 1:48:32 PM.062] Cached fbi2
[9/24/2015 1:48:32 PM.062] Cached policeold1
[9/24/2015 1:48:32 PM.062] Cached policeold2
[9/24/2015 1:48:32 PM.062] Cached policeold2
[9/24/2015 1:48:32 PM.063] Cached buzzard
[9/24/2015 1:48:32 PM.063] Cached polmav
[9/24/2015 1:48:32 PM.063] Cached frogger2
[9/24/2015 1:48:32 PM.063] Cached ambulance
[9/24/2015 1:48:32 PM.063] Cached firetruk
[9/24/2015 1:48:32 PM.202] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 1:48:32 PM.204] LSPD First Response: We have 1 callouts registered
[9/24/2015 1:48:32 PM.204] LSPD First Response: CalloutManager initialized
[9/24/2015 1:51:21 PM.116] 
[9/24/2015 1:51:21 PM.117] 
[9/24/2015 1:51:21 PM.117] 
[9/24/2015 1:51:21 PM.117] ====================================================================================================
[9/24/2015 1:51:21 PM.118] Started new log on 9/24/2015 1:51:21 PM.116
[9/24/2015 1:51:21 PM.118] ====================================================================================================
[9/24/2015 1:51:21 PM.114] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[9/24/2015 1:51:21 PM.118] Log verbosity: Verbose
[9/24/2015 1:51:21 PM.119] Initializing input system
[9/24/2015 1:51:21 PM.123] Initializing game console
[9/24/2015 1:51:21 PM.130] Console key has been set to F4 (key code: 115)
[9/24/2015 1:51:21 PM.169] Initializing console variable "SkipGameIntro".
[9/24/2015 1:51:21 PM.169] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/24/2015 1:51:21 PM.173] Read value: <null>
[9/24/2015 1:51:21 PM.173] Initializing console variable "DisableRenderVersionText".
[9/24/2015 1:51:21 PM.173] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/24/2015 1:51:21 PM.181] Read value: True
[9/24/2015 1:51:21 PM.181] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/24/2015 1:51:21 PM.182] Initializing console variable "ConsoleKey".
[9/24/2015 1:51:21 PM.182] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/24/2015 1:51:21 PM.184] Read value: D0
[9/24/2015 1:51:21 PM.184] Setting value of console variable "ConsoleKey" to stored value.
[9/24/2015 1:51:21 PM.184] Console key has been set to D0 (key code: 48)
[9/24/2015 1:51:21 PM.184] Initializing console variable "PluginTimeoutThreshold".
[9/24/2015 1:51:21 PM.184] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/24/2015 1:51:21 PM.185] Read value: 10000
[9/24/2015 1:51:21 PM.185] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/24/2015 1:51:21 PM.185] Initializing console variable "AlwaysShowConsoleOutput".
[9/24/2015 1:51:21 PM.185] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/24/2015 1:51:21 PM.186] Read value: <null>
[9/24/2015 1:51:21 PM.186] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/24/2015 1:51:21 PM.186] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/24/2015 1:51:21 PM.186] Read value: <null>
[9/24/2015 1:51:21 PM.187] Initializing console variable "PluginVerificationSystemDisableId".
[9/24/2015 1:51:21 PM.187] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/24/2015 1:51:21 PM.187] Read value: qx499Sf43d76eqQ76ykZJ7te0X0Bwp03z6TcC47DmaN621Tf
[9/24/2015 1:51:21 PM.188] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/24/2015 1:51:21 PM.188] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/24/2015 1:51:21 PM.188] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/24/2015 1:51:21 PM.189] Read value: <null>
[9/24/2015 1:51:21 PM.189] Initializing console variable "ShowOnScreenWarnings".
[9/24/2015 1:51:21 PM.189] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/24/2015 1:51:21 PM.190] Read value: <null>
[9/24/2015 1:51:21 PM.190] Console initialized
[9/24/2015 1:51:21 PM.190] Initializing forms manager
[9/24/2015 1:51:21 PM.193] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[9/24/2015 1:51:21 PM.202] ================ RAGE Plugin Hook ================
[9/24/2015 1:51:21 PM.211] Checking game support
[9/24/2015 1:51:21 PM.214] Product name: Grand Theft Auto V
[9/24/2015 1:51:21 PM.214] Product version: 1.0.463.1
[9/24/2015 1:51:21 PM.215] Is steam version: False
[9/24/2015 1:51:21 PM.216] Initializing DirectX
[9/24/2015 1:51:21 PM.218] Initializing Direct3D
[9/24/2015 1:51:21 PM.238] Loading C:\Windows\system32\d3d11.dll
[9/24/2015 1:51:21 PM.238] Loaded at 0x7FFE1C3D0000
[9/24/2015 1:51:21 PM.238] D3D11CreateDeviceAndSwapChain at 0x7FFE1C3F5800
[9/24/2015 1:51:21 PM.238] Creating Direct3D 11 device and swap chain
[9/24/2015 1:51:21 PM.253] Swap Chain created: 0x947E110150
[9/24/2015 1:51:21 PM.253] Swap Chain VTable: 0x947E110150
[9/24/2015 1:51:21 PM.254] Swap Chain VTable_2: 0x7FFE1C3596B8
[9/24/2015 1:51:21 PM.254] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[9/24/2015 1:51:21 PM.254] D3D11Present: 0x7FFE1C34CDE0
[9/24/2015 1:51:21 PM.254] D3D11ResizeBuffers: 0x7FFE1C35F710
[9/24/2015 1:51:21 PM.254] D3D11ResizeTarget: 0x7FFE1C38DBE0
[9/24/2015 1:51:21 PM.255] D3D11SetFullscreenState: 0x7FFE1C35FB40
[9/24/2015 1:51:21 PM.263] Direct3D initialized
[9/24/2015 1:51:21 PM.263] Initialized DirectX
[9/24/2015 1:51:21 PM.264] Direct3D watcher thread spawned
[9/24/2015 1:51:22 PM.207] Getting device
[9/24/2015 1:51:22 PM.208] Retrieved device
[9/24/2015 1:51:22 PM.209] Creating wrapper
[9/24/2015 1:51:22 PM.329] Wrapper created
[9/24/2015 1:51:22 PM.338] Effect created
[9/24/2015 1:51:22 PM.338] Creating buffer
[9/24/2015 1:51:22 PM.338] Created buffer
[9/24/2015 1:51:22 PM.338] Creating blend state
[9/24/2015 1:51:22 PM.339] Created blend state
[9/24/2015 1:51:22 PM.339] Done with creation
[9/24/2015 1:51:22 PM.392] Initializing texture system.
[9/24/2015 1:51:22 PM.392] Initializing texture system; phase 1
[9/24/2015 1:51:22 PM.392] Initializing texture system; phase 2
[9/24/2015 1:51:22 PM.401] Initializing texture system; phase 3
[9/24/2015 1:51:22 PM.402] Initializing texture system; phase 4
[9/24/2015 1:51:22 PM.415] Initializing texture system; phase 5
[9/24/2015 1:51:22 PM.418] Initializing texture system; phase 6
[9/24/2015 1:51:22 PM.420] Initializing texture system; phase 7
[9/24/2015 1:51:22 PM.423] Initializing texture system; phase 8
[9/24/2015 1:51:22 PM.425] Initializing texture system; phase 9
[9/24/2015 1:51:22 PM.426] Initializing texture system; phase 10
[9/24/2015 1:51:22 PM.432] Initializing texture system; phase 11
[9/24/2015 1:51:22 PM.432] Initializing texture system; phase 12
[9/24/2015 1:51:22 PM.435] Initializing texture system; phase 13
[9/24/2015 1:51:22 PM.435] Initializing texture system; phase 14
[9/24/2015 1:51:26 PM.266] Direct3D watcher thread ended
[9/24/2015 1:51:56 PM.463] Initializing game support
[9/24/2015 1:51:56 PM.910] Compatibility level: 0
[9/24/2015 1:51:56 PM.910] Supported version detected
[9/24/2015 1:51:56 PM.910] ==================================================
[9/24/2015 1:51:57 PM.162] Patched IsDebuggerPresent
[9/24/2015 1:51:57 PM.413] Waiting for game initialization
[9/24/2015 1:51:57 PM.764] Initializing hook
[9/24/2015 1:51:58 PM.016] Completing interoperability
[9/24/2015 1:51:58 PM.016] Initialization code 1.
[9/24/2015 1:51:58 PM.016] Initialization code 2.
[9/24/2015 1:51:58 PM.017] Initialization code 3.
[9/24/2015 1:51:58 PM.019] 1 Address: 0x00007FF75141E6B4
[9/24/2015 1:51:58 PM.020] Calling func 1
[9/24/2015 1:51:58 PM.026] 2 Address: 0x00007FF751EB508E
[9/24/2015 1:51:58 PM.041] 3 Address: 0x00007FF750A65C2E
[9/24/2015 1:51:58 PM.047] Address: 0x00007FF751EB502C
[9/24/2015 1:51:58 PM.047] Unknown var: 0x00007FF752D76D10
[9/24/2015 1:51:58 PM.047] Initialization code 4.
[9/24/2015 1:51:58 PM.047] Completing interoperability, phase 1
[9/24/2015 1:51:58 PM.047] Completing interoperability, phase 2
[9/24/2015 1:51:58 PM.048] Completing interoperability, phase 3
[9/24/2015 1:51:58 PM.048] Completing interoperability, phase 4
[9/24/2015 1:51:58 PM.048] Completing interoperability, phase 5
[9/24/2015 1:51:58 PM.048] Completing interoperability, phase 6
[9/24/2015 1:51:58 PM.049] Completing interoperability, phase 7
[9/24/2015 1:52:15 PM.023] Initializing console variable "TimeScale".
[9/24/2015 1:52:15 PM.023] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/24/2015 1:52:15 PM.024] Read value: <null>
[9/24/2015 1:52:17 PM.664] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/24/2015 1:52:17 PM.687] 
[9/24/2015 1:52:17 PM.689] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 1:52:17 PM.690] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[9/24/2015 1:52:20 PM.323] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 1:52:20 PM.328] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 1:52:20 PM.332] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 1:52:20 PM.425] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/24/2015 1:52:20 PM.426] 
[9/24/2015 1:52:20 PM.428] Plugin verification is disabled. Allowing plugin to run.
[9/24/2015 1:52:20 PM.428] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/24/2015 1:52:22 PM.636] <UNLOADED PLUGIN>: Initializing input system
[9/24/2015 1:52:22 PM.641] <UNLOADED PLUGIN>: Initializing game console
[9/24/2015 1:52:22 PM.644] <UNLOADED PLUGIN>: Initializing forms manager
[9/24/2015 1:52:22 PM.668] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/24/2015 1:52:23 PM.101] ---------------------------------------------------------------------
[9/24/2015 1:52:23 PM.101] LSPD FIRST RESPONSE
[9/24/2015 1:52:23 PM.101] Version 0.2b
[9/24/2015 1:52:23 PM.101] A G17 Media Modification
[9/24/2015 1:52:23 PM.101] - Developed by LMS & Sam
[9/24/2015 1:52:23 PM.101] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/24/2015 1:52:23 PM.101] © Copyright 2015, G17 Media, www.lspdfr.com
[9/24/2015 1:52:23 PM.101] ---------------------------------------------------------------------
[9/24/2015 1:52:23 PM.101] LSPD First Response: Running LSPD First Response 0.2b
[9/24/2015 1:52:23 PM.101] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/24/2015 1:52:23 PM.366] Cached police
[9/24/2015 1:52:23 PM.366] Cached police2
[9/24/2015 1:52:23 PM.366] Cached policet
[9/24/2015 1:52:23 PM.366] Cached sheriff2
[9/24/2015 1:52:23 PM.366] Cached sheriff
[9/24/2015 1:52:23 PM.366] Cached police4
[9/24/2015 1:52:23 PM.366] Cached policeb
[9/24/2015 1:52:23 PM.366] Cached policeb
[9/24/2015 1:52:23 PM.366] Cached policeb
[9/24/2015 1:52:23 PM.366] Cached fbi2
[9/24/2015 1:52:23 PM.366] Cached policeold1
[9/24/2015 1:52:23 PM.366] Cached policeold2
[9/24/2015 1:52:23 PM.366] Cached policeold2
[9/24/2015 1:52:23 PM.366] Cached buzzard
[9/24/2015 1:52:23 PM.366] Cached polmav
[9/24/2015 1:52:23 PM.366] Cached frogger2
[9/24/2015 1:52:23 PM.366] Cached ambulance
[9/24/2015 1:52:23 PM.367] Cached firetruk
[9/24/2015 1:52:23 PM.467] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[9/24/2015 1:52:23 PM.469] LSPD First Response: We have 1 callouts registered
[9/24/2015 1:52:23 PM.469] LSPD First Response: CalloutManager initialized

Cop Holster doesn't support latest RPH version, and check if you have another plugins which you are using them into your game and those plugins doesn't support RPH (Latest version) because it will cause a lot of issues so follow plugins' instructions carefully

 

Just don't insult or demeaned big or small efforts because i know that you can't do it so calm down and just watch their awesome work 

Respect Efforts

Well, when you removed the plugins did you remove the stealth.common.dll? That associated with one of your installed plugins. If it is still crashing when just loading regular GTA V there is a problem with the game itself. You should still be able to run the regular game not using RPH.exe

 

EDIT: looking at your log, I see your problem here:

[9/24/2015 1:48:28 PM.618] ERROR: The path "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll" does not exist.
[9/24/2015 1:48:28 PM.621] 

 

If removing copholster did not help, remove anything modded from your GTA V. Run the GTA V repair tool, reinstall LSPDFR, install RPH 0.26 over it, Run the game and see if THAT fixes. then 1 by 1 download and reinstall the most updated versions of mods you want to use. Someone else may see it, but I can't directly figure out what's causing your problem. sorry

 

Edited by ValuedPear05

Mhm

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