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How do I make collision models in Zmod?


cp702

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I'm trying to add a box to a car's collision model (specifically, utilitruck3), but I can't figure out how to do that. The "chassis [COL]" node that seems to have the preexisting collision model doesn't appear to be a mesh that anything can be added to; it doesn't have anything to select at vertex or polygon level, and I can't attach another primitive to it. So what's the story?

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