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How do I make collision models in Zmod?

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I'm trying to add a box to a car's collision model (specifically, utilitruck3), but I can't figure out how to do that. The "chassis [COL]" node that seems to have the preexisting collision model doesn't appear to be a mesh that anything can be added to; it doesn't have anything to select at vertex or polygon level, and I can't attach another primitive to it. So what's the story?

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I tried making a new collision object misc_a [COL], but it just broke all the collisions. Anyone have other ideas?

An in-depth (although slightly techincal) tutorial on creating collisions can be found Here.

I'll try to help clear things up if you need after you read.

NZXT H440, Windows 10, Core i7-4970k, MSI GTX 970, 8GB DDR3 RAM, 600W Corsair PSU

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