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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Is Loaded But Is Broken?

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So I just reverted to backup with my GTA V and I installed a few mods including LSPDFR (of course) so I go to the station and try to go on duty. It works so then I go and try to pullover someone and it won't work. I later discover that nothing in LSPDFR works except going on duty.

Log:[8/28/2015 5:10:53 PM.161] Started new log on 8/28/2015 5:10:53 PM.161
[8/28/2015 5:10:53 PM.175] ====================================================================================================
[8/28/2015 5:10:53 PM.066] Log path: Q:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/28/2015 5:10:53 PM.186] Log verbosity: Verbose
[8/28/2015 5:10:53 PM.206] Initializing input system
[8/28/2015 5:10:53 PM.230] Initializing game console
[8/28/2015 5:10:53 PM.277] Console key has been set to F4 (key code: 115)
[8/28/2015 5:10:53 PM.496] Initializing console variable "SkipGameIntro".
[8/28/2015 5:10:53 PM.497] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/28/2015 5:10:53 PM.512] Read value: <null>
[8/28/2015 5:10:53 PM.513] Initializing console variable "DisableRenderVersionText".
[8/28/2015 5:10:53 PM.514] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/28/2015 5:10:53 PM.542] Read value: False
[8/28/2015 5:10:53 PM.558] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/28/2015 5:10:53 PM.562] Initializing console variable "ConsoleKey".
[8/28/2015 5:10:53 PM.578] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/28/2015 5:10:53 PM.585] Read value: F4
[8/28/2015 5:10:53 PM.589] Setting value of console variable "ConsoleKey" to stored value.
[8/28/2015 5:10:53 PM.601] Console key has been set to F4 (key code: 115)
[8/28/2015 5:10:53 PM.601] Initializing console variable "PluginTimeoutThreshold".
[8/28/2015 5:10:53 PM.603] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/28/2015 5:10:53 PM.609] Read value: 10000
[8/28/2015 5:10:53 PM.623] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/28/2015 5:10:53 PM.625] Initializing console variable "AlwaysShowConsoleOutput".
[8/28/2015 5:10:53 PM.628] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/28/2015 5:10:53 PM.630] Read value: <null>
[8/28/2015 5:10:53 PM.637] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/28/2015 5:10:53 PM.652] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/28/2015 5:10:53 PM.658] Read value: <null>
[8/28/2015 5:10:53 PM.666] Initializing console variable "PluginVerificationSystemDisableId".
[8/28/2015 5:10:53 PM.672] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/28/2015 5:10:53 PM.674] Read value: <null>
[8/28/2015 5:10:53 PM.686] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/28/2015 5:10:53 PM.689] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/28/2015 5:10:53 PM.691] Read value: <null>
[8/28/2015 5:10:53 PM.701] Initializing console variable "ShowOnScreenWarnings".
[8/28/2015 5:10:53 PM.717] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/28/2015 5:10:53 PM.727] Read value: <null>
[8/28/2015 5:10:53 PM.752] Console initialized
[8/28/2015 5:10:53 PM.752] Initializing forms manager
[8/28/2015 5:10:53 PM.790] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[8/28/2015 5:10:53 PM.873] ================ RAGE Plugin Hook ================
[8/28/2015 5:10:53 PM.885] Checking game support
[8/28/2015 5:10:53 PM.899] Product name: Grand Theft Auto V
[8/28/2015 5:10:53 PM.902] Product version: 1.0.393.4
[8/28/2015 5:10:53 PM.905] Is steam version: True
[8/28/2015 5:10:53 PM.911] Initializing DirectX
[8/28/2015 5:10:53 PM.991] Initializing Direct3D
[8/28/2015 5:10:54 PM.000] Loading C:\Windows\system32\d3d11.dll
[8/28/2015 5:10:54 PM.042] Loaded at 0x7FEF8110000
[8/28/2015 5:10:54 PM.106] D3D11CreateDeviceAndSwapChain at 0x7FEF81300F8
[8/28/2015 5:10:54 PM.107] Creating Direct3D 11 device and swap chain
[8/28/2015 5:10:54 PM.337] Attempting feature level 10_1
[8/28/2015 5:10:54 PM.386] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/28/2015 5:10:54 PM.425] Swap Chain created: 0x60ACC500
[8/28/2015 5:10:54 PM.429] Swap Chain VTable: 0x60ACC500
[8/28/2015 5:10:54 PM.439] Swap Chain VTable_2: 0x7FEF82F5AE0
[8/28/2015 5:10:54 PM.448] 0x48564105C6544DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[8/28/2015 5:10:54 PM.460] D3D11Present: 0x7FEF831B2F8
[8/28/2015 5:10:54 PM.462] D3D11ResizeBuffers: 0x7FEF831F97C
[8/28/2015 5:10:54 PM.467] D3D11ResizeTarget: 0x7FEF83207D8
[8/28/2015 5:10:54 PM.472] D3D11SetFullscreenState: 0x7FEF8320B64
[8/28/2015 5:10:54 PM.484] Direct3D initialized
[8/28/2015 5:10:54 PM.492] Initialized DirectX
[8/28/2015 5:10:54 PM.499] Direct3D watcher thread spawned
[8/28/2015 5:10:54 PM.534] Getting device
[8/28/2015 5:10:54 PM.536] Retrieved device
[8/28/2015 5:10:54 PM.537] Creating wrapper
[8/28/2015 5:10:54 PM.827] Wrapper created
[8/28/2015 5:10:54 PM.840] Effect created
[8/28/2015 5:10:54 PM.842] Creating buffer
[8/28/2015 5:10:54 PM.842] Created buffer
[8/28/2015 5:10:54 PM.845] Creating blend state
[8/28/2015 5:10:54 PM.846] Created blend state
[8/28/2015 5:10:54 PM.846] Done with creation
[8/28/2015 5:10:55 PM.219] Initializing texture system.
[8/28/2015 5:10:55 PM.220] Initializing texture system; phase 1
[8/28/2015 5:10:55 PM.221] Initializing texture system; phase 2
[8/28/2015 5:10:55 PM.292] Initializing texture system; phase 3
[8/28/2015 5:10:55 PM.293] Initializing texture system; phase 4
[8/28/2015 5:10:55 PM.376] Initializing texture system; phase 5
[8/28/2015 5:10:55 PM.397] Initializing texture system; phase 6
[8/28/2015 5:10:55 PM.401] Initializing texture system; phase 7
[8/28/2015 5:10:55 PM.405] Initializing texture system; phase 8
[8/28/2015 5:10:55 PM.409] Initializing texture system; phase 9
[8/28/2015 5:10:55 PM.413] Initializing texture system; phase 10
[8/28/2015 5:10:55 PM.420] Initializing texture system; phase 11
[8/28/2015 5:10:55 PM.422] Initializing texture system; phase 12
[8/28/2015 5:10:55 PM.429] Initializing texture system; phase 13
[8/28/2015 5:10:55 PM.431] Initializing texture system; phase 14
[8/28/2015 5:10:59 PM.506] Direct3D watcher thread ended
[8/28/2015 5:11:28 PM.114] Initializing game support
[8/28/2015 5:11:36 PM.919] Compatibility level: 0
[8/28/2015 5:11:36 PM.920] Supported version detected
[8/28/2015 5:11:36 PM.920] ==================================================
[8/28/2015 5:11:37 PM.171] Patched IsDebuggerPresent
[8/28/2015 5:11:37 PM.421] Waiting for game initialization
[8/28/2015 5:11:37 PM.771] Initializing hook
[8/28/2015 5:11:38 PM.021] Completing interoperability
[8/28/2015 5:11:38 PM.021] Initialization code 1.
[8/28/2015 5:11:38 PM.022] Initialization code 2.
[8/28/2015 5:11:38 PM.023] Initialization code 3.
[8/28/2015 5:11:38 PM.026] 1 Address: 0x000000014034430C
[8/28/2015 5:11:38 PM.027] Calling func 1
[8/28/2015 5:11:38 PM.034] 2 Address: 0x0000000140DCFF82
[8/28/2015 5:11:38 PM.054] 3 Address: 0x000000013F995CE6
[8/28/2015 5:11:38 PM.061] Address: 0x0000000140DCFF20
[8/28/2015 5:11:38 PM.062] Unknown var: 0x0000000141CA05E0
[8/28/2015 5:11:38 PM.062] Initialization code 4.
[8/28/2015 5:11:38 PM.063] Completing interoperability, phase 1
[8/28/2015 5:11:38 PM.063] Completing interoperability, phase 2
[8/28/2015 5:11:38 PM.064] Completing interoperability, phase 3
[8/28/2015 5:11:38 PM.064] Completing interoperability, phase 4
[8/28/2015 5:11:38 PM.064] Completing interoperability, phase 5
[8/28/2015 5:11:38 PM.065] Completing interoperability, phase 6
[8/28/2015 5:11:38 PM.065] Completing interoperability, phase 7
[8/28/2015 5:12:06 PM.719] Initializing console variable "TimeScale".
[8/28/2015 5:12:06 PM.720] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/28/2015 5:12:06 PM.721] Read value: <null>
[8/28/2015 7:36:05 PM.133] 
[8/28/2015 7:36:05 PM.134] 
[8/28/2015 7:36:05 PM.134] 
[8/28/2015 7:36:05 PM.134] ====================================================================================================
[8/28/2015 7:36:05 PM.148] Started new log on 8/28/2015 7:36:05 PM.133
[8/28/2015 7:36:05 PM.148] ====================================================================================================
[8/28/2015 7:36:05 PM.126] Log path: Q:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/28/2015 7:36:05 PM.148] Log verbosity: Verbose
[8/28/2015 7:36:05 PM.151] Initializing input system
[8/28/2015 7:36:05 PM.155] Initializing game console
[8/28/2015 7:36:05 PM.178] Console key has been set to F4 (key code: 115)
[8/28/2015 7:36:05 PM.232] Console initialized
[8/28/2015 7:36:05 PM.232] Initializing forms manager
[8/28/2015 7:36:05 PM.251] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/28/2015 7:36:05 PM.260] ================ RAGE Plugin Hook ================
[8/28/2015 7:36:05 PM.262] Checking game support
[8/28/2015 7:36:05 PM.268] Product name: Grand Theft Auto V
[8/28/2015 7:36:05 PM.268] Product version: 1.0.393.4
[8/28/2015 7:36:05 PM.268] Is steam version: True
[8/28/2015 7:36:05 PM.600] Initializing game support
[8/28/2015 7:36:05 PM.601] Patching low level keyboard hook
[8/28/2015 7:36:05 PM.601] Patched low level keyboard hook
[8/28/2015 7:36:05 PM.601] Unhooking low level keyboard hook
[8/28/2015 7:36:05 PM.601] Unhooked low level keyboard hook
[8/28/2015 7:36:05 PM.601] Velocity limit removed.
[8/28/2015 7:36:13 PM.288] Compatibility level: 0
[8/28/2015 7:36:13 PM.288] Supported version detected
[8/28/2015 7:36:13 PM.288] ==================================================
[8/28/2015 7:36:13 PM.288] Patched IsDebuggerPresent
[8/28/2015 7:36:13 PM.288] Waiting for game initialization
[8/28/2015 7:36:15 PM.370] Initializing hook
[8/28/2015 7:36:15 PM.370] Completing interoperability
[8/28/2015 7:36:15 PM.370] Initialization code 1.
[8/28/2015 7:36:15 PM.370] Initialization code 2.
[8/28/2015 7:36:15 PM.370] Initialization code 3.
[8/28/2015 7:36:15 PM.370] Initialization code 4.
[8/28/2015 7:36:15 PM.370] Initialization code 5.
[8/28/2015 7:36:15 PM.370] Initialization code 6.
[8/28/2015 7:36:15 PM.370] Initialization code 7.
[8/28/2015 7:36:15 PM.370] Completing interoperability, phase 1
[8/28/2015 7:36:15 PM.370] Completing interoperability, phase 2
[8/28/2015 7:36:15 PM.370] Completing interoperability, phase 3
[8/28/2015 7:36:15 PM.370] Completing interoperability, phase 4
[8/28/2015 7:36:15 PM.370] Completing interoperability, phase 5
[8/28/2015 7:36:15 PM.370] Completing interoperability, phase 6
[8/28/2015 7:36:15 PM.370] Completing interoperability, phase 7
[8/28/2015 7:36:15 PM.371] Initializing DirectX
[8/28/2015 7:36:15 PM.407] Initializing Direct3D
[8/28/2015 7:36:15 PM.407] Loading C:\Windows\system32\d3d11.dll
[8/28/2015 7:36:15 PM.408] Loaded at 0x7FEF8110000
[8/28/2015 7:36:15 PM.408] D3D11CreateDeviceAndSwapChain at 0x7FEF81300F8
[8/28/2015 7:36:15 PM.408] Creating Direct3D 11 device and swap chain
[8/28/2015 7:36:15 PM.483] Attempting feature level 10_1
[8/28/2015 7:36:15 PM.511] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/28/2015 7:36:15 PM.537] Swap Chain created: 0x64AD0E30
[8/28/2015 7:36:15 PM.537] Swap Chain VTable: 0x64AD0E30
[8/28/2015 7:36:15 PM.537] Swap Chain VTable_2: 0x7FEF82F5AE0
[8/28/2015 7:36:15 PM.537] 0x48564105C6544DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[8/28/2015 7:36:15 PM.537] D3D11Present: 0x7FEF831B2F8
[8/28/2015 7:36:15 PM.537] D3D11ResizeBuffers: 0x7FEF831F97C
[8/28/2015 7:36:15 PM.537] D3D11ResizeTarget: 0x7FEF83207D8
[8/28/2015 7:36:15 PM.537] D3D11SetFullscreenState: 0x7FEF8320B64
[8/28/2015 7:36:15 PM.537] Getting device
[8/28/2015 7:36:15 PM.537] Retrieved device
[8/28/2015 7:36:15 PM.537] Creating wrapper
[8/28/2015 7:36:15 PM.542] Direct3D initialized
[8/28/2015 7:36:15 PM.543] Initialized DirectX
[8/28/2015 7:36:15 PM.543] Direct3D watcher thread spawned
[8/28/2015 7:36:15 PM.675] Wrapper created
[8/28/2015 7:36:15 PM.681] Effect created
[8/28/2015 7:36:15 PM.681] Creating buffer
[8/28/2015 7:36:15 PM.681] Created buffer
[8/28/2015 7:36:15 PM.681] Creating blend state
[8/28/2015 7:36:15 PM.681] Created blend state
[8/28/2015 7:36:15 PM.681] Done with creation
[8/28/2015 7:36:15 PM.900] Initializing texture system.
[8/28/2015 7:36:15 PM.900] Initializing texture system; phase 1
[8/28/2015 7:36:15 PM.900] Initializing texture system; phase 2
[8/28/2015 7:36:16 PM.083] Initializing texture system; phase 3
[8/28/2015 7:36:16 PM.083] Initializing texture system; phase 4
[8/28/2015 7:36:16 PM.243] Initializing texture system; phase 5
[8/28/2015 7:36:16 PM.253] Initializing texture system; phase 6
[8/28/2015 7:36:16 PM.255] Initializing texture system; phase 7
[8/28/2015 7:36:16 PM.257] Initializing texture system; phase 8
[8/28/2015 7:36:16 PM.259] Initializing texture system; phase 9
[8/28/2015 7:36:16 PM.270] Initializing texture system; phase 10
[8/28/2015 7:36:16 PM.274] Initializing texture system; phase 11
[8/28/2015 7:36:16 PM.274] Initializing texture system; phase 12
[8/28/2015 7:36:16 PM.276] Initializing texture system; phase 13
[8/28/2015 7:36:16 PM.276] Initializing texture system; phase 14
[8/28/2015 7:36:20 PM.543] Direct3D watcher thread ended
[8/28/2015 7:37:44 PM.413] Initializing console variable "ConsoleKey".
[8/28/2015 7:37:44 PM.413] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/28/2015 7:37:44 PM.431] Read value: F4
[8/28/2015 7:37:44 PM.431] Setting value of console variable "ConsoleKey" to stored value.
[8/28/2015 7:37:44 PM.431] Console key has been set to F4 (key code: 115)
[8/28/2015 7:37:44 PM.431] Initializing console variable "PluginTimeoutThreshold".
[8/28/2015 7:37:44 PM.431] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/28/2015 7:37:44 PM.466] Read value: 10000
[8/28/2015 7:37:44 PM.466] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/28/2015 7:37:44 PM.466] Initializing console variable "AlwaysShowConsoleOutput".
[8/28/2015 7:37:44 PM.466] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/28/2015 7:37:44 PM.467] Read value: False
[8/28/2015 7:37:44 PM.467] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/28/2015 7:37:44 PM.467] Initializing console variable "IsDeveloperModeEnabled".
[8/28/2015 7:37:44 PM.467] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/28/2015 7:37:44 PM.467] Read value: False
[8/28/2015 7:37:44 PM.467] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/28/2015 7:37:44 PM.481] Initializing console variable "TimeScale".
[8/28/2015 7:37:44 PM.481] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/28/2015 7:37:44 PM.497] Read value: 0
[8/28/2015 7:37:44 PM.497] Setting value of console variable "TimeScale" to stored value.
[8/28/2015 7:37:44 PM.513] Initializing console variable "WarnOnPluginLoad".
[8/28/2015 7:37:44 PM.513] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/28/2015 7:37:44 PM.514] Read value: False
[8/28/2015 7:37:44 PM.514] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/28/2015 7:37:44 PM.514] Initializing console variable "ShowOnScreenWarnings".
[8/28/2015 7:37:44 PM.514] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/28/2015 7:37:44 PM.514] Read value: False
[8/28/2015 7:37:44 PM.514] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[8/28/2015 7:37:44 PM.856] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/28/2015 7:37:44 PM.903] 
[8/28/2015 7:37:44 PM.903] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/28/2015 7:37:44 PM.904] Loading plugin from path: Q:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/28/2015 7:37:47 PM.119] <UNLOADED PLUGIN>: Initializing input system
[8/28/2015 7:37:47 PM.123] <UNLOADED PLUGIN>: Initializing game console
[8/28/2015 7:37:47 PM.124] <UNLOADED PLUGIN>: Initializing forms manager
[8/28/2015 7:37:47 PM.277] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/28/2015 7:37:47 PM.856] ---------------------------------------------------------------------
[8/28/2015 7:37:47 PM.856] LSPD FIRST RESPONSE
[8/28/2015 7:37:47 PM.857] Version 0.2b
[8/28/2015 7:37:47 PM.857] A G17 Media Modification
[8/28/2015 7:37:47 PM.857] - Developed by LMS & Sam
[8/28/2015 7:37:47 PM.857] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/28/2015 7:37:47 PM.857] © Copyright 2015, G17 Media, www.lspdfr.com
[8/28/2015 7:37:47 PM.857] ---------------------------------------------------------------------
[8/28/2015 7:37:47 PM.857] LSPD First Response: Running LSPD First Response 0.2b
[8/28/2015 7:37:47 PM.857] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/28/2015 7:37:48 PM.210] Cached police
[8/28/2015 7:37:48 PM.210] Cached police2
[8/28/2015 7:37:48 PM.210] Cached policet
[8/28/2015 7:37:48 PM.210] Cached sheriff2
[8/28/2015 7:37:48 PM.210] Cached sheriff
[8/28/2015 7:37:48 PM.210] Cached police4
[8/28/2015 7:37:48 PM.210] Cached policeb
[8/28/2015 7:37:48 PM.210] Cached policeb
[8/28/2015 7:37:48 PM.210] Cached policeb
[8/28/2015 7:37:48 PM.210] Cached fbi2
[8/28/2015 7:37:48 PM.210] Cached policeold1
[8/28/2015 7:37:48 PM.211] Cached policeold2
[8/28/2015 7:37:48 PM.211] Cached policeold2
[8/28/2015 7:37:48 PM.211] Cached buzzard
[8/28/2015 7:37:48 PM.211] Cached polmav
[8/28/2015 7:37:48 PM.211] Cached frogger2
[8/28/2015 7:37:48 PM.211] Cached ambulance
[8/28/2015 7:37:48 PM.211] Cached firetruk
[8/28/2015 7:37:48 PM.311] LSPD First Response: Folder is Q:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/28/2015 7:37:48 PM.333] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/28/2015 7:37:48 PM.342] LSPD First Response: FederalCallouts, Version=0.1.5717.39101, Culture=neutral, PublicKeyToken=null
[8/28/2015 7:37:48 PM.343] LSPD First Response: HEROCOP, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/28/2015 7:37:48 PM.344] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/28/2015 7:37:48 PM.345] LSPD First Response: Traffic Policer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/28/2015 7:37:48 PM.346] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/28/2015 7:37:48 PM.347] LSPD First Response: Creating plugin: CrazyCallouts.Main
[8/28/2015 7:37:48 PM.349] LSPD First Response: Creating plugin: FederalCallouts.Main
[8/28/2015 7:37:48 PM.463] LSPD First Response: Creating plugin: HeroCop.Main
[8/28/2015 7:37:48 PM.706] LSPD First Response: Error while creating plugin: HeroCop.Main: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[8/28/2015 7:37:48 PM.706] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[8/28/2015 7:37:48 PM.706] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[8/28/2015 7:37:48 PM.706] at System.Activator.CreateInstance(Type type)
[8/28/2015 7:37:48 PM.706] at ?.?()
[8/28/2015 7:37:48 PM.707] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[8/28/2015 7:37:48 PM.707] LSPD First Response: Creating plugin: Traffic_Policer.Main
[8/28/2015 7:37:48 PM.799] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/28/2015 7:37:48 PM.800] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[8/28/2015 7:37:48 PM.801] LSPD First Response: Federal callouts v0.1.5717.39101 loaded!
[8/28/2015 7:37:48 PM.802] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[8/28/2015 7:37:48 PM.802] LSPD First Response: Traffic Policer 1.0, developed by Albo1125, has been initialised.
[8/28/2015 7:37:48 PM.802] LSPD First Response: Go on duty to start Traffic Policer.
[8/28/2015 7:37:48 PM.802] LSPD First Response: [Wilderness Callouts] Loaded
[8/28/2015 7:37:48 PM.802] LSPD First Response: We have 1 callouts registered
[8/28/2015 7:37:48 PM.803] LSPD First Response: CalloutManager initialized
[8/28/2015 7:49:12 PM.418] 
[8/28/2015 7:49:12 PM.418] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/28/2015 7:49:12 PM.418] Loading plugin from path: Q:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\PedSearch.dll
[8/28/2015 7:49:14 PM.070] <UNLOADED PLUGIN>: Initializing input system
[8/28/2015 7:49:14 PM.073] <UNLOADED PLUGIN>: Initializing game console
[8/28/2015 7:49:14 PM.088] <UNLOADED PLUGIN>: Initializing forms manager
[8/28/2015 7:49:14 PM.096] Plugin "Ped Search v1.1.0" was loaded from "PedSearch.dll".
[8/28/2015 7:52:10 PM.476] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[8/28/2015 7:52:10 PM.476] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[8/28/2015 7:52:10 PM.476] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[8/28/2015 7:52:10 PM.476] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[8/28/2015 7:52:10 PM.476] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[8/28/2015 7:52:10 PM.477] LSPD First Response: Registering callout FederalCallouts.Callouts.PotentialDrugDeal
[8/28/2015 7:52:10 PM.477] LSPD First Response: Registering callout FederalCallouts.Callouts.Assassination
[8/28/2015 7:52:10 PM.477] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[8/28/2015 7:52:10 PM.477] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[8/28/2015 7:52:10 PM.477] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[8/28/2015 7:52:10 PM.477] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[8/28/2015 7:52:10 PM.477] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[8/28/2015 7:52:10 PM.477] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[8/28/2015 7:52:10 PM.477] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[8/28/2015 7:52:10 PM.477] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[8/28/2015 7:52:10 PM.477] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[8/28/2015 7:52:10 PM.477] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[8/28/2015 7:52:10 PM.477] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[8/28/2015 7:52:10 PM.477] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[8/28/2015 7:52:10 PM.477] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[8/28/2015 7:52:10 PM.477] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[8/28/2015 7:52:10 PM.477] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[8/28/2015 7:52:10 PM.538] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[8/28/2015 7:52:10 PM.593] LSPD First Response: [Wilderness Callouts] Name loaded as:   Ocean 13
[8/28/2015 7:52:10 PM.593] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[8/28/2015 7:52:10 PM.593] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[8/28/2015 7:52:10 PM.593] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[8/28/2015 7:52:10 PM.593] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[8/28/2015 7:52:10 PM.593] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[8/28/2015 7:52:10 PM.593] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[8/28/2015 7:52:10 PM.593] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[8/28/2015 7:52:10 PM.593] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[8/28/2015 7:52:10 PM.593] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[8/28/2015 7:52:10 PM.593] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[8/28/2015 7:52:10 PM.593] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[8/28/2015 7:52:10 PM.593] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[8/28/2015 7:52:10 PM.593] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[8/28/2015 7:52:10 PM.594] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[8/28/2015 7:52:10 PM.594] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[8/28/2015 7:52:10 PM.594] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[8/28/2015 7:52:10 PM.775] LSPD First Response: 
[8/28/2015 7:52:10 PM.775] LSPD First Response: ==============================
[8/28/2015 7:52:10 PM.775] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/28/2015 7:52:10 PM.775] LSPD First Response: ------------------------------
[8/28/2015 7:52:10 PM.775] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/28/2015 7:52:10 PM.775] LSPD First Response: ------------------------------
[8/28/2015 7:52:10 PM.775] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/28/2015 7:52:10 PM.775] LSPD First Response: Exception message: Could not load file or assembly 'alexguirre.Common, Version=0.1.38.18947, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[8/28/2015 7:52:10 PM.775] LSPD First Response: ------------------------------
[8/28/2015 7:52:10 PM.775] LSPD First Response: Inner exceptions:
[8/28/2015 7:52:10 PM.775] LSPD First Response: ------------------------------
[8/28/2015 7:52:10 PM.775] LSPD First Response: Stack trace:
[8/28/2015 7:52:10 PM.817] LSPD First Response: at WildernessCallouts.Main.<Functions_OnOnDutyStateChanged>b__0()
[8/28/2015 7:52:10 PM.817] at Rage.GameFiber.Main()
[8/28/2015 7:52:10 PM.817] LSPD First Response: ==============================
[8/28/2015 7:52:10 PM.817] LSPD First Response: 
[8/28/2015 7:56:16 PM.422] 
[8/28/2015 7:56:16 PM.422] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/28/2015 7:56:16 PM.422] Loading plugin from path: Q:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/28/2015 7:56:18 PM.082] <UNLOADED PLUGIN>: Initializing input system
[8/28/2015 7:56:18 PM.085] <UNLOADED PLUGIN>: Initializing game console
[8/28/2015 7:56:18 PM.086] <UNLOADED PLUGIN>: Initializing forms manager
[8/28/2015 7:56:18 PM.106] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/28/2015 7:56:18 PM.180] ---------------------------------------------------------------------
[8/28/2015 7:56:18 PM.180] LSPD FIRST RESPONSE
[8/28/2015 7:56:18 PM.180] Version 0.2b
[8/28/2015 7:56:18 PM.180] A G17 Media Modification
[8/28/2015 7:56:18 PM.180] - Developed by LMS & Sam
[8/28/2015 7:56:18 PM.180] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/28/2015 7:56:18 PM.180] © Copyright 2015, G17 Media, www.lspdfr.com
[8/28/2015 7:56:18 PM.180] ---------------------------------------------------------------------
[8/28/2015 7:56:18 PM.181] LSPD First Response: Running LSPD First Response 0.2b
[8/28/2015 7:56:18 PM.181] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/28/2015 7:56:18 PM.483] Cached police
[8/28/2015 7:56:18 PM.483] Cached police2
[8/28/2015 7:56:18 PM.483] Cached policet
[8/28/2015 7:56:18 PM.483] Cached sheriff2
[8/28/2015 7:56:18 PM.483] Cached sheriff
[8/28/2015 7:56:18 PM.483] Cached police4
[8/28/2015 7:56:18 PM.483] Cached policeb
[8/28/2015 7:56:18 PM.483] Cached policeb
[8/28/2015 7:56:18 PM.483] Cached policeb
[8/28/2015 7:56:18 PM.483] Cached fbi2
[8/28/2015 7:56:18 PM.483] Cached policeold1
[8/28/2015 7:56:18 PM.483] Cached policeold2
[8/28/2015 7:56:18 PM.483] Cached policeold2
[8/28/2015 7:56:18 PM.483] Cached buzzard
[8/28/2015 7:56:18 PM.483] Cached polmav
[8/28/2015 7:56:18 PM.483] Cached frogger2
[8/28/2015 7:56:18 PM.483] Cached ambulance
[8/28/2015 7:56:18 PM.483] Cached firetruk
[8/28/2015 7:56:18 PM.585] LSPD First Response: Folder is Q:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/28/2015 7:56:18 PM.595] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/28/2015 7:56:18 PM.604] LSPD First Response: FederalCallouts, Version=0.1.5717.39101, Culture=neutral, PublicKeyToken=null
[8/28/2015 7:56:18 PM.604] LSPD First Response: HEROCOP, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/28/2015 7:56:18 PM.605] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/28/2015 7:56:18 PM.606] LSPD First Response: Traffic Policer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/28/2015 7:56:18 PM.607] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/28/2015 7:56:18 PM.608] LSPD First Response: Creating plugin: CrazyCallouts.Main
[8/28/2015 7:56:18 PM.610] LSPD First Response: Creating plugin: FederalCallouts.Main
[8/28/2015 7:56:18 PM.728] LSPD First Response: Creating plugin: HeroCop.Main
[8/28/2015 7:56:18 PM.730] LSPD First Response: Error while creating plugin: HeroCop.Main: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[8/28/2015 7:56:18 PM.730] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[8/28/2015 7:56:18 PM.730] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[8/28/2015 7:56:18 PM.730] at System.Activator.CreateInstance(Type type)
[8/28/2015 7:56:18 PM.730] at ?.?()
[8/28/2015 7:56:18 PM.730] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[8/28/2015 7:56:18 PM.730] LSPD First Response: Creating plugin: Traffic_Policer.Main
[8/28/2015 7:56:18 PM.802] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/28/2015 7:56:18 PM.803] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[8/28/2015 7:56:18 PM.804] LSPD First Response: Federal callouts v0.1.5717.39101 loaded!
[8/28/2015 7:56:18 PM.804] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[8/28/2015 7:56:18 PM.804] LSPD First Response: Traffic Policer 1.0, developed by Albo1125, has been initialised.
[8/28/2015 7:56:18 PM.804] LSPD First Response: Go on duty to start Traffic Policer.
[8/28/2015 7:56:18 PM.804] LSPD First Response: [Wilderness Callouts] Loaded
[8/28/2015 7:56:18 PM.805] LSPD First Response: We have 1 callouts registered
[8/28/2015 7:56:18 PM.805] LSPD First Response: CalloutManager initialized
[8/28/2015 7:57:48 PM.356] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[8/28/2015 7:57:48 PM.356] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[8/28/2015 7:57:48 PM.356] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[8/28/2015 7:57:48 PM.356] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[8/28/2015 7:57:48 PM.356] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[8/28/2015 7:57:48 PM.357] LSPD First Response: Registering callout FederalCallouts.Callouts.PotentialDrugDeal
[8/28/2015 7:57:48 PM.357] LSPD First Response: Registering callout FederalCallouts.Callouts.Assassination
[8/28/2015 7:57:48 PM.357] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[8/28/2015 7:57:48 PM.357] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[8/28/2015 7:57:48 PM.357] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[8/28/2015 7:57:48 PM.357] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[8/28/2015 7:57:48 PM.357] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[8/28/2015 7:57:48 PM.357] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[8/28/2015 7:57:48 PM.357] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[8/28/2015 7:57:48 PM.357] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[8/28/2015 7:57:48 PM.357] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[8/28/2015 7:57:48 PM.357] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[8/28/2015 7:57:48 PM.357] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[8/28/2015 7:57:48 PM.357] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[8/28/2015 7:57:48 PM.357] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[8/28/2015 7:57:48 PM.357] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[8/28/2015 7:57:48 PM.357] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[8/28/2015 7:57:48 PM.376] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[8/28/2015 7:57:48 PM.403] LSPD First Response: [Wilderness Callouts] Name loaded as:   Ocean 13
[8/28/2015 7:57:48 PM.403] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[8/28/2015 7:57:48 PM.403] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[8/28/2015 7:57:48 PM.403] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[8/28/2015 7:57:48 PM.403] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[8/28/2015 7:57:48 PM.403] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[8/28/2015 7:57:48 PM.403] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[8/28/2015 7:57:48 PM.403] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[8/28/2015 7:57:48 PM.403] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[8/28/2015 7:57:48 PM.403] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[8/28/2015 7:57:48 PM.403] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[8/28/2015 7:57:48 PM.403] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[8/28/2015 7:57:48 PM.403] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[8/28/2015 7:57:48 PM.403] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[8/28/2015 7:57:48 PM.403] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[8/28/2015 7:57:48 PM.403] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[8/28/2015 7:57:48 PM.403] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[8/28/2015 7:57:48 PM.448] LSPD First Response: 
[8/28/2015 7:57:48 PM.448] LSPD First Response: ==============================
[8/28/2015 7:57:48 PM.448] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/28/2015 7:57:48 PM.448] LSPD First Response: ------------------------------
[8/28/2015 7:57:48 PM.448] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/28/2015 7:57:48 PM.448] LSPD First Response: ------------------------------
[8/28/2015 7:57:48 PM.448] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/28/2015 7:57:48 PM.448] LSPD First Response: Exception message: Could not load file or assembly 'alexguirre.Common, Version=0.1.38.18947, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[8/28/2015 7:57:48 PM.448] LSPD First Response: ------------------------------
[8/28/2015 7:57:48 PM.448] LSPD First Response: Inner exceptions:
[8/28/2015 7:57:48 PM.448] LSPD First Response: ------------------------------
[8/28/2015 7:57:48 PM.448] LSPD First Response: Stack trace:
[8/28/2015 7:57:48 PM.449] LSPD First Response: at WildernessCallouts.Main.<Functions_OnOnDutyStateChanged>b__0()
[8/28/2015 7:57:48 PM.449] at Rage.GameFiber.Main()
[8/28/2015 7:57:48 PM.449] LSPD First Response: ==============================
[8/28/2015 7:57:48 PM.449] LSPD First Response: 

 

So I just reverted to backup with my GTA V and I installed a few mods including LSPDFR (of course) so I go to the station and try to go on duty. It works so then I go and try to pullover someone and it won't work. I later discover that nothing in LSPDFR works except going on duty.

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My callouts didn't find the file "alexguirre.Common.dll". Do you have it installed correctly? The file "alexguirre.Common.dll" must be in the root directory, where GTA5.exe is.

  • Author

My callouts didn't find the file "alexguirre.Common.dll". Do you have it installed correctly? The file "alexguirre.Common.dll" must be in the root directory, where GTA5.exe is.

Let me check, but remember nothing in LSPDFR works including callouts.

[8/28/2015 7:37:48 PM.706] LSPD First Response: Error while creating plugin: HeroCop.Main: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)

This.

And Simple callouts plugin -  I had to remove it, because of crashes. I'm using RPH 0.24 and LSPDFR 0.2b

When I figured which plugins was crashing My game i can play for hours without single crash. 

I didn't tested so far Crazy Callouts you have installed and Federal Callouts, but rest of plugins you use doesnt crash on my end. 

  • Author

This.

And Simple callouts plugin -  I had to remove it, because of crashes. I'm using RPH 0.24 and LSPDFR 0.2b

When I figured which plugins was crashing My game i can play for hours without single crash. 

I didn't tested so far Crazy Callouts you have installed and Federal Callouts, but rest of plugins you use doesnt crash on my end. 

I'm not sure it's a callout or a plugin, but I'll give it a shot! :)

  • Author

Well guys the problem is fixed! I just got rid of all my plugins for LSPDFR. I'll slowly add them back and put more in. Thanks you guys.

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