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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Lspdfr and RagePluginHook 0.22

Featured Replies

hey Guys i updated my  rgaePluginHook from 0.20 to 0.22.Now i have the problem that in the loading screen Lspdfr crahses.if i am in the game and try to reload in manual its quickly crahsed.I updated RpH like in the readme everthing in Gta5 MainDirectory.Need I change anything?? Hope for help Thanks

 

 

May this help as info

:LSPD First Response: Exception type: System.MissingMethodException
[21.08.2015 00:30:24.641] LSPD First Response: Exception message: Method not found: "Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
 

Please post or attach your whole RagePluginHook.log. From that little piece of text I can only say that at least one of your mods needs to be updated to RagePluginHook 0.22.

Logging in...

Launching game...

Error launching game: Cannot load while loading. Please log out and retry.

Logging out...

Error logging out. You are not logged in. You need to be logged in to log out. Please log in to log out.

hey Guys i updated my  rgaePluginHook from 0.20 to 0.22.Now i have the problem that in the loading screen Lspdfr crahses.if i am in the game and try to reload in manual its quickly crahsed.I updated RpH like in the readme everthing in Gta5 MainDirectory.Need I change anything?? Hope for help Thanks

 

 

May this help as info

:LSPD First Response: Exception type: System.MissingMethodException
[21.08.2015 00:30:24.641] LSPD First Response: Exception message: Method not found: "Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
 

Remove all mods except LSPDFR 0.2b and RageHook 0.22........ Then, make sure those are both working. If they are, install your mods 1 at a time to find out which one is breaking the game. But as TheUniT said, please attach your whole RagePluginHook.log to help us find out what the problem is :thumbsup:

-Proud Texan-

  • Author

first thanks for the help.im sry that i didnt put everything from the log in here.but here is everything

 

[21.08.2015 10:07:08.524] ====================================================================================================
[21.08.2015 10:07:08.524] Started new log on 21.08.2015 10:07:08.523
[21.08.2015 10:07:08.524] ====================================================================================================
[21.08.2015 10:07:08.492] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[21.08.2015 10:07:08.524] Log verbosity: Verbose
[21.08.2015 10:07:08.525] Initializing input system
[21.08.2015 10:07:08.528] Initializing game console
[21.08.2015 10:07:08.536] Console key has been set to F4 (key code: 115)
[21.08.2015 10:07:08.566] Initializing console variable "SkipGameIntro".
[21.08.2015 10:07:08.566] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[21.08.2015 10:07:08.569] Read value: <null>
[21.08.2015 10:07:08.569] Initializing console variable "DisableRenderVersionText".
[21.08.2015 10:07:08.569] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[21.08.2015 10:07:08.570] Read value: <null>
[21.08.2015 10:07:08.570] Initializing console variable "DisableCustomLoadingScreen".
[21.08.2015 10:07:08.570] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[21.08.2015 10:07:08.570] Read value: <null>
[21.08.2015 10:07:08.570] Initializing console variable "ConsoleKey".
[21.08.2015 10:07:08.570] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[21.08.2015 10:07:08.571] Read value: F4
[21.08.2015 10:07:08.571] Setting value of console variable "ConsoleKey" to stored value.
[21.08.2015 10:07:08.571] Console key has been set to F4 (key code: 115)
[21.08.2015 10:07:08.571] Initializing console variable "PluginTimeoutThreshold".
[21.08.2015 10:07:08.571] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[21.08.2015 10:07:08.576] Read value: 10000
[21.08.2015 10:07:08.576] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[21.08.2015 10:07:08.576] Initializing console variable "AlwaysShowConsoleOutput".
[21.08.2015 10:07:08.576] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[21.08.2015 10:07:08.577] Read value: False
[21.08.2015 10:07:08.577] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[21.08.2015 10:07:08.577] Initializing console variable "WarnOnPluginLoad".
[21.08.2015 10:07:08.577] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[21.08.2015 10:07:08.577] Read value: False
[21.08.2015 10:07:08.577] Setting value of console variable "WarnOnPluginLoad" to stored value.
[21.08.2015 10:07:08.577] Initializing console variable "ShowOnScreenWarnings".
[21.08.2015 10:07:08.577] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[21.08.2015 10:07:08.577] Read value: True
[21.08.2015 10:07:08.577] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[21.08.2015 10:07:08.578] Console initialized
[21.08.2015 10:07:08.578] Initializing forms manager
[21.08.2015 10:07:08.580] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[21.08.2015 10:07:08.586] ================ RAGE Plugin Hook ================
[21.08.2015 10:07:08.590] Checking game support
[21.08.2015 10:07:08.592] Product name: Grand Theft Auto V
[21.08.2015 10:07:08.592] Product version: 1.0.393.4
[21.08.2015 10:07:08.592] Is steam version: False
[21.08.2015 10:07:08.593] Initializing DirectX
[21.08.2015 10:07:08.594] Initializing Direct3D
[21.08.2015 10:07:08.594] Loading C:\Windows\system32\d3d11.dll
[21.08.2015 10:07:08.594] Loaded at 0x7FFACE050000
[21.08.2015 10:07:08.594] D3D11CreateDeviceAndSwapChain at 0x7FFACE075800
[21.08.2015 10:07:08.594] Creating Direct3D 11 device and swap chain
[21.08.2015 10:07:08.608] Swap Chain created: 0xA2EA695A70
[21.08.2015 10:07:08.608] Swap Chain VTable: 0xA2EA695A70
[21.08.2015 10:07:08.608] Swap Chain VTable_2: 0x7FFACDD596B8
[21.08.2015 10:07:08.608] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[21.08.2015 10:07:08.608] D3D11Present: 0x7FFACDD4CDE0
[21.08.2015 10:07:08.608] D3D11ResizeBuffers: 0x7FFACDD5F710
[21.08.2015 10:07:08.608] D3D11ResizeTarget: 0x7FFACDD8DBE0
[21.08.2015 10:07:08.608] D3D11SetFullscreenState: 0x7FFACDD5FB40
[21.08.2015 10:07:08.616] Direct3D initialized
[21.08.2015 10:07:08.616] Initialized DirectX
[21.08.2015 10:07:08.616] Direct3D watcher thread spawned
[21.08.2015 10:07:08.642] Waiting for CurrentGame->ShouldInitializeNow()
[21.08.2015 10:07:10.012] Getting device
[21.08.2015 10:07:10.012] Retrieved device
[21.08.2015 10:07:10.012] Creating wrapper
[21.08.2015 10:07:10.090] Wrapper created
[21.08.2015 10:07:10.095] Effect created
[21.08.2015 10:07:10.095] Creating buffer
[21.08.2015 10:07:10.095] Created buffer
[21.08.2015 10:07:10.095] Creating blend state
[21.08.2015 10:07:10.095] Created blend state
[21.08.2015 10:07:10.095] Done with creation
[21.08.2015 10:07:10.136] Initializing texture system.
[21.08.2015 10:07:10.136] Initializing texture system; phase 1
[21.08.2015 10:07:10.136] Initializing texture system; phase 2
[21.08.2015 10:07:10.143] Initializing texture system; phase 3
[21.08.2015 10:07:10.143] Initializing texture system; phase 4
[21.08.2015 10:07:10.153] Initializing texture system; phase 5
[21.08.2015 10:07:10.155] Initializing texture system; phase 6
[21.08.2015 10:07:10.156] Initializing texture system; phase 7
[21.08.2015 10:07:10.158] Initializing texture system; phase 8
[21.08.2015 10:07:10.159] Initializing texture system; phase 9
[21.08.2015 10:07:10.160] Initializing texture system; phase 10
[21.08.2015 10:07:10.163] Initializing texture system; phase 11
[21.08.2015 10:07:10.164] Initializing texture system; phase 12
[21.08.2015 10:07:10.165] Initializing texture system; phase 13
[21.08.2015 10:07:10.165] Initializing texture system; phase 14
[21.08.2015 10:07:13.617] Direct3D watcher thread ended
[21.08.2015 10:07:41.494] Initializing game support
[21.08.2015 10:07:55.680] Compatibility level: 0
[21.08.2015 10:07:55.680] Supported version detected
[21.08.2015 10:07:55.680] ==================================================
[21.08.2015 10:07:55.931] Patched IsDebuggerPresent
[21.08.2015 10:07:56.182] Waiting for game initialization
[21.08.2015 10:07:56.534] Initializing hook
[21.08.2015 10:07:56.785] Completing interoperability
[21.08.2015 10:07:56.785] Initialization code 1.
[21.08.2015 10:07:56.785] Initialization code 2.
[21.08.2015 10:07:56.785] Initialization code 3.
[21.08.2015 10:07:56.787] 1 Address: 0x00007FF61752340C
[21.08.2015 10:07:56.787] Calling func 1
[21.08.2015 10:07:56.792] 2 Address: 0x00007FF617FADCB2
[21.08.2015 10:07:56.792] 3 Address: 0x00007FF616B75D0E
[21.08.2015 10:07:56.797] Address: 0x00007FF617FADC50
[21.08.2015 10:07:56.797] Unknown var: 0x00007FF618E7D310
[21.08.2015 10:07:56.797] Initialization code 4.
[21.08.2015 10:07:56.797] Completing interoperability, phase 1
[21.08.2015 10:07:56.797] Completing interoperability, phase 2
[21.08.2015 10:07:56.797] Completing interoperability, phase 3
[21.08.2015 10:07:56.797] Completing interoperability, phase 4
[21.08.2015 10:07:56.797] Completing interoperability, phase 5
[21.08.2015 10:07:56.797] Completing interoperability, phase 6
[21.08.2015 10:07:56.797] Completing interoperability, phase 7
[21.08.2015 10:08:17.590] Initializing console variable "IsDeveloperModeEnabled".
[21.08.2015 10:08:17.590] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[21.08.2015 10:08:17.590] Read value: True
[21.08.2015 10:08:17.590] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[21.08.2015 10:08:17.600] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[21.08.2015 10:08:17.600] Initializing console variable "TimeScale".
[21.08.2015 10:08:17.600] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[21.08.2015 10:08:17.600] Read value: <null>
[21.08.2015 10:08:17.703] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[21.08.2015 10:08:17.715] 
[21.08.2015 10:08:17.716] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[21.08.2015 10:08:17.716] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[21.08.2015 10:08:19.512] <UNLOADED PLUGIN>: Initializing input system
[21.08.2015 10:08:19.515] <UNLOADED PLUGIN>: Initializing game console
[21.08.2015 10:08:19.517] <UNLOADED PLUGIN>: Initializing forms manager
[21.08.2015 10:08:19.562] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[21.08.2015 10:08:19.895] ---------------------------------------------------------------------
[21.08.2015 10:08:19.895] LSPD FIRST RESPONSE
[21.08.2015 10:08:19.895] Version 0.2b
[21.08.2015 10:08:19.895] A G17 Media Modification
[21.08.2015 10:08:19.895] - Developed by LMS & Sam
[21.08.2015 10:08:19.895] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[21.08.2015 10:08:19.895] © Copyright 2015, G17 Media, www.lspdfr.com
[21.08.2015 10:08:19.895] ---------------------------------------------------------------------
[21.08.2015 10:08:19.896] LSPD First Response: Running LSPD First Response 0.2b
[21.08.2015 10:08:19.896] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[21.08.2015 10:08:20.114] Cached police
[21.08.2015 10:08:20.114] Cached police2
[21.08.2015 10:08:20.114] Cached policet
[21.08.2015 10:08:20.114] Cached sheriff2
[21.08.2015 10:08:20.114] Cached sheriff
[21.08.2015 10:08:20.114] Cached police4
[21.08.2015 10:08:20.114] Cached policeb
[21.08.2015 10:08:20.114] Cached policeb
[21.08.2015 10:08:20.114] Cached policeb
[21.08.2015 10:08:20.114] Cached fbi2
[21.08.2015 10:08:20.114] Cached policeold1
[21.08.2015 10:08:20.114] Cached policeold2
[21.08.2015 10:08:20.114] Cached policeold2
[21.08.2015 10:08:20.114] Cached buzzard
[21.08.2015 10:08:20.114] Cached polmav
[21.08.2015 10:08:20.114] Cached frogger2
[21.08.2015 10:08:20.114] Cached ambulance
[21.08.2015 10:08:20.114] Cached firetruk
[21.08.2015 10:08:20.194] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[21.08.2015 10:08:20.334] LSPD First Response: BaitCar, Version=1.0.5699.33280, Culture=neutral, PublicKeyToken=null
[21.08.2015 10:08:20.348] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[21.08.2015 10:08:20.349] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[21.08.2015 10:08:20.350] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[21.08.2015 10:08:20.351] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[21.08.2015 10:08:20.351] LSPD First Response: Wilderness Callouts, Version=0.2.1.3437, Culture=neutral, PublicKeyToken=null
[21.08.2015 10:08:20.352] LSPD First Response: Creating plugin: BaitCar.Main
[21.08.2015 10:08:20.355] [21.08.2015 10:08:20] Bait Car: Logger initialized.
[21.08.2015 10:08:20.355] [21.08.2015 10:08:20] Bait Car: =====================================
[21.08.2015 10:08:20.355] [21.08.2015 10:08:20] Bait Car: BaitCar Initialized (Version: 0.3.0)
[21.08.2015 10:08:20.355] [21.08.2015 10:08:20] Bait Car: Configuration loaded.
[21.08.2015 10:08:20.381] [21.08.2015 10:08:20] Bait Car: minTimeBeforeSuspect=30000
[21.08.2015 10:08:20.381] [21.08.2015 10:08:20] Bait Car: maxTimeBeforeSuspect=120000
[21.08.2015 10:08:20.381] [21.08.2015 10:08:20] Bait Car: maxSearchRadius=100
[21.08.2015 10:08:20.381] [21.08.2015 10:08:20] Bait Car: === Keyboard Bindings ===
[21.08.2015 10:08:20.381] [21.08.2015 10:08:20] Bait Car: openMenu=F7
[21.08.2015 10:08:20.381] [21.08.2015 10:08:20] Bait Car: forceCleanup=End
[21.08.2015 10:08:20.381] [21.08.2015 10:08:20] Bait Car: activateKillSwitch=K
[21.08.2015 10:08:20.381] [21.08.2015 10:08:20] Bait Car: === Controller Bindings ===
[21.08.2015 10:08:20.381] [21.08.2015 10:08:20] Bait Car: openMenu=None
[21.08.2015 10:08:20.381] [21.08.2015 10:08:20] Bait Car: forceCleanup=None
[21.08.2015 10:08:20.381] [21.08.2015 10:08:20] Bait Car: activateKillSwitch=None
[21.08.2015 10:08:20.381] [21.08.2015 10:08:20] Bait Car: ===========================
[21.08.2015 10:08:20.381] [21.08.2015 10:08:20] Bait Car: modelNames=adder,turismor,vacca,infernus,baller,bullet,cheetah,zentorno,dominator,gauntlet,blista
[21.08.2015 10:08:20.381] [21.08.2015 10:08:20] Bait Car: hardcore=False
[21.08.2015 10:08:20.382] [21.08.2015 10:08:20] Bait Car: Initialization complete
[21.08.2015 10:08:20.382] [21.08.2015 10:08:20] Bait Car: =====================================
[21.08.2015 10:08:20.382] LSPD First Response: Creating plugin: CalloutsV.Main
[21.08.2015 10:08:20.390] LSPD First Response: Creating plugin: APIExample.Main
[21.08.2015 10:08:20.390] LSPD First Response: Creating plugin: PoliceRadio.Main
[21.08.2015 10:08:20.456] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[21.08.2015 10:08:20.456] LSPD First Response: Creating plugin: WildernessCallouts.Main
[21.08.2015 10:08:20.457] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[21.08.2015 10:08:20.457] LSPD First Response: [CalloutsV] Detecting player name from config file as: Maurice Land
[21.08.2015 10:08:20.457] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[21.08.2015 10:08:20.457] LSPD First Response: Callouts Plugin loaded!
[21.08.2015 10:08:20.459] LSPD First Response: Police Radio Loaded
[21.08.2015 10:08:20.459] StraysCallouts initialized
[21.08.2015 10:08:20.459] LSPD First Response: [Wilderness Callouts] Loaded
[21.08.2015 10:08:20.460] LSPD First Response: We have 1 callouts registered
[21.08.2015 10:08:20.460] LSPD First Response: CalloutManager initialized
[21.08.2015 10:08:21.886] LSPD First Response: 
[21.08.2015 10:08:21.886] LSPD First Response: ==============================
[21.08.2015 10:08:21.886] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[21.08.2015 10:08:21.886] LSPD First Response: ------------------------------
[21.08.2015 10:08:21.886] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[21.08.2015 10:08:21.886] LSPD First Response: ------------------------------
[21.08.2015 10:08:21.886] LSPD First Response: Exception type: System.MissingMethodException
[21.08.2015 10:08:21.886] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
[21.08.2015 10:08:21.886] LSPD First Response: ------------------------------
[21.08.2015 10:08:21.886] LSPD First Response: Inner exceptions:
[21.08.2015 10:08:21.886] LSPD First Response: ------------------------------
[21.08.2015 10:08:21.886] LSPD First Response: Stack trace:
[21.08.2015 10:08:21.901] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
[21.08.2015 10:08:21.901] bei Rage.GameFiber.Main()
[21.08.2015 10:08:21.901] LSPD First Response: ==============================
[21.08.2015 10:08:21.901] LSPD First Response: 
[21.08.2015 10:10:07.111] 
[21.08.2015 10:10:07.111] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[21.08.2015 10:10:07.111] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[21.08.2015 10:10:08.836] <UNLOADED PLUGIN>: Initializing input system
[21.08.2015 10:10:08.839] <UNLOADED PLUGIN>: Initializing game console
[21.08.2015 10:10:08.841] <UNLOADED PLUGIN>: Initializing forms manager
[21.08.2015 10:10:08.858] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[21.08.2015 10:10:08.924] ---------------------------------------------------------------------
[21.08.2015 10:10:08.924] LSPD FIRST RESPONSE
[21.08.2015 10:10:08.924] Version 0.2b
[21.08.2015 10:10:08.924] A G17 Media Modification
[21.08.2015 10:10:08.924] - Developed by LMS & Sam
[21.08.2015 10:10:08.925] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[21.08.2015 10:10:08.925] © Copyright 2015, G17 Media, www.lspdfr.com
[21.08.2015 10:10:08.925] ---------------------------------------------------------------------
[21.08.2015 10:10:08.925] LSPD First Response: Running LSPD First Response 0.2b
[21.08.2015 10:10:08.925] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[21.08.2015 10:10:09.137] Cached police
[21.08.2015 10:10:09.137] Cached police2
[21.08.2015 10:10:09.137] Cached policet
[21.08.2015 10:10:09.137] Cached sheriff2
[21.08.2015 10:10:09.137] Cached sheriff
[21.08.2015 10:10:09.137] Cached police4
[21.08.2015 10:10:09.137] Cached policeb
[21.08.2015 10:10:09.137] Cached policeb
[21.08.2015 10:10:09.137] Cached policeb
[21.08.2015 10:10:09.137] Cached fbi2
[21.08.2015 10:10:09.137] Cached policeold1
[21.08.2015 10:10:09.137] Cached policeold2
[21.08.2015 10:10:09.137] Cached policeold2
[21.08.2015 10:10:09.137] Cached buzzard
[21.08.2015 10:10:09.137] Cached polmav
[21.08.2015 10:10:09.137] Cached frogger2
[21.08.2015 10:10:09.137] Cached ambulance
[21.08.2015 10:10:09.137] Cached firetruk
[21.08.2015 10:10:09.214] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[21.08.2015 10:10:09.219] LSPD First Response: BaitCar, Version=1.0.5699.33280, Culture=neutral, PublicKeyToken=null
[21.08.2015 10:10:09.232] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[21.08.2015 10:10:09.233] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[21.08.2015 10:10:09.233] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[21.08.2015 10:10:09.234] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[21.08.2015 10:10:09.234] LSPD First Response: Wilderness Callouts, Version=0.2.1.3437, Culture=neutral, PublicKeyToken=null
[21.08.2015 10:10:09.235] LSPD First Response: Creating plugin: BaitCar.Main
[21.08.2015 10:10:09.238] [21.08.2015 10:10:09] Bait Car: Logger initialized.
[21.08.2015 10:10:09.238] [21.08.2015 10:10:09] Bait Car: =====================================
[21.08.2015 10:10:09.238] [21.08.2015 10:10:09] Bait Car: BaitCar Initialized (Version: 0.3.0)
[21.08.2015 10:10:09.238] [21.08.2015 10:10:09] Bait Car: Configuration loaded.
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: minTimeBeforeSuspect=30000
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: maxTimeBeforeSuspect=120000
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: maxSearchRadius=100
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: === Keyboard Bindings ===
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: openMenu=F7
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: forceCleanup=End
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: activateKillSwitch=K
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: === Controller Bindings ===
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: openMenu=None
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: forceCleanup=None
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: activateKillSwitch=None
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: ===========================
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: modelNames=adder,turismor,vacca,infernus,baller,bullet,cheetah,zentorno,dominator,gauntlet,blista
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: hardcore=False
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: Initialization complete
[21.08.2015 10:10:09.249] [21.08.2015 10:10:09] Bait Car: =====================================
[21.08.2015 10:10:09.250] LSPD First Response: Creating plugin: CalloutsV.Main
[21.08.2015 10:10:09.256] LSPD First Response: Creating plugin: APIExample.Main
[21.08.2015 10:10:09.256] LSPD First Response: Creating plugin: PoliceRadio.Main
[21.08.2015 10:10:09.304] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[21.08.2015 10:10:09.304] LSPD First Response: Creating plugin: WildernessCallouts.Main
[21.08.2015 10:10:09.305] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[21.08.2015 10:10:09.305] LSPD First Response: [CalloutsV] Detecting player name from config file as: Maurice Land
[21.08.2015 10:10:09.305] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[21.08.2015 10:10:09.305] LSPD First Response: Callouts Plugin loaded!
[21.08.2015 10:10:09.307] LSPD First Response: Police Radio Loaded
[21.08.2015 10:10:09.307] StraysCallouts initialized
[21.08.2015 10:10:09.307] LSPD First Response: [Wilderness Callouts] Loaded
[21.08.2015 10:10:09.307] LSPD First Response: We have 1 callouts registered
[21.08.2015 10:10:09.307] LSPD First Response: CalloutManager initialized
[21.08.2015 10:10:09.692] LSPD First Response: 
[21.08.2015 10:10:09.692] LSPD First Response: ==============================
[21.08.2015 10:10:09.692] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[21.08.2015 10:10:09.692] LSPD First Response: ------------------------------
[21.08.2015 10:10:09.692] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[21.08.2015 10:10:09.692] LSPD First Response: ------------------------------
[21.08.2015 10:10:09.692] LSPD First Response: Exception type: System.MissingMethodException
[21.08.2015 10:10:09.692] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
[21.08.2015 10:10:09.692] LSPD First Response: ------------------------------
[21.08.2015 10:10:09.692] LSPD First Response: Inner exceptions:
[21.08.2015 10:10:09.692] LSPD First Response: ------------------------------
[21.08.2015 10:10:09.692] LSPD First Response: Stack trace:
[21.08.2015 10:10:09.693] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
[21.08.2015 10:10:09.693] bei Rage.GameFiber.Main()
[21.08.2015 10:10:09.693] LSPD First Response: ==============================
[21.08.2015 10:10:09.693] LSPD First Response: 

Edited by CouthInk4
Put log in a spoiler, please post any long logs in spoilers in the future - Staff

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