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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Pull Over Crashing

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[22.7.2015. 12:08:18.541] Started new log on 22.7.2015. 12:08:18.541
[22.7.2015. 12:08:18.544] ====================================================================================================
[22.7.2015. 12:08:18.538] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[22.7.2015. 12:08:18.547] Log verbosity: Verbose
[22.7.2015. 12:08:18.550] Initializing input system
[22.7.2015. 12:08:18.559] Initializing game console
[22.7.2015. 12:08:18.574] Console key has been set to F4 (key code: 115)
[22.7.2015. 12:08:18.683] Console initialized
[22.7.2015. 12:08:18.683] Initializing forms manager
[22.7.2015. 12:08:18.689] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[22.7.2015. 12:08:18.739] ================ RAGE Plugin Hook ================
[22.7.2015. 12:08:18.743] Checking game support
[22.7.2015. 12:08:18.783] Product name: Grand Theft Auto V
[22.7.2015. 12:08:18.783] Product version: 1.0.393.4
[22.7.2015. 12:08:18.783] Is steam version: True
[22.7.2015. 12:08:19.069] Initializing game support
[22.7.2015. 12:08:19.069] Patching low level keyboard hook
[22.7.2015. 12:08:19.069] Patched low level keyboard hook
[22.7.2015. 12:08:19.069] Unhooking low level keyboard hook
[22.7.2015. 12:08:19.069] Unhooked low level keyboard hook
[22.7.2015. 12:08:19.069] Velocity limit removed.
[22.7.2015. 12:08:27.111] Compatibility level: 0
[22.7.2015. 12:08:27.111] Supported version detected
[22.7.2015. 12:08:27.111] ==================================================
[22.7.2015. 12:08:27.111] Patched IsDebuggerPresent
[22.7.2015. 12:08:27.111] Waiting for game initialization
[22.7.2015. 12:08:32.157] Initializing hook
[22.7.2015. 12:08:32.157] Completing interoperability
[22.7.2015. 12:08:32.157] Initialization code 1.
[22.7.2015. 12:08:32.157] Initialization code 2.
[22.7.2015. 12:08:32.157] Initialization code 3.
[22.7.2015. 12:08:32.157] Initialization code 4.
[22.7.2015. 12:08:32.157] Initialization code 5.
[22.7.2015. 12:08:32.157] Initialization code 6.
[22.7.2015. 12:08:32.157] Initialization code 7.
[22.7.2015. 12:08:32.157] Completing interoperability, phase 1
[22.7.2015. 12:08:32.157] Completing interoperability, phase 2
[22.7.2015. 12:08:32.157] Completing interoperability, phase 3
[22.7.2015. 12:08:32.157] Completing interoperability, phase 4
[22.7.2015. 12:08:32.157] Completing interoperability, phase 5
[22.7.2015. 12:08:32.157] Completing interoperability, phase 6
[22.7.2015. 12:08:32.157] Completing interoperability, phase 7
[22.7.2015. 12:08:32.160] Initializing DirectX
[22.7.2015. 12:08:32.167] Initializing Direct3D
[22.7.2015. 12:08:32.167] Loading C:\Windows\system32\d3d11.dll
[22.7.2015. 12:08:32.167] Loaded at 0x7FFCE4DD0000
[22.7.2015. 12:08:32.167] D3D11CreateDeviceAndSwapChain at 0x7FFCE4DEBE64
[22.7.2015. 12:08:32.167] Creating Direct3D 11 device and swap chain
[22.7.2015. 12:08:32.197] Attempting feature level 10_1
[22.7.2015. 12:08:32.238] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[22.7.2015. 12:08:32.246] Swap Chain created: 0x3D148E2D90
[22.7.2015. 12:08:32.246] Swap Chain VTable: 0x3D148E2D90
[22.7.2015. 12:08:32.246] Swap Chain VTable_2: 0x7FFCE4D56BF8
[22.7.2015. 12:08:32.246] 0x575655F6534425E9;0x5741564155415441;0xEC8148D9246C8D48
[22.7.2015. 12:08:32.246] D3D11Present: 0x7FFCE4D4BCA0
[22.7.2015. 12:08:32.246] D3D11ResizeBuffers: 0x7FFCE4D5EC04
[22.7.2015. 12:08:32.246] D3D11ResizeTarget: 0x7FFCE4D87EA0
[22.7.2015. 12:08:32.246] D3D11SetFullscreenState: 0x7FFCE4D5EFBC
[22.7.2015. 12:08:32.247] Getting device
[22.7.2015. 12:08:32.247] Retrieved device
[22.7.2015. 12:08:32.247] Creating wrapper
[22.7.2015. 12:08:32.298] Direct3D initialized
[22.7.2015. 12:08:32.299] Initialized DirectX
[22.7.2015. 12:08:32.313] Direct3D watcher thread spawned
[22.7.2015. 12:08:32.389] Wrapper created
[22.7.2015. 12:08:32.397] Effect created
[22.7.2015. 12:08:32.397] Creating buffer
[22.7.2015. 12:08:32.397] Created buffer
[22.7.2015. 12:08:32.397] Creating blend state
[22.7.2015. 12:08:32.397] Created blend state
[22.7.2015. 12:08:32.397] Done with creation
[22.7.2015. 12:08:32.463] Initializing texture system.
[22.7.2015. 12:08:32.463] Initializing texture system; phase 1
[22.7.2015. 12:08:32.463] Initializing texture system; phase 2
[22.7.2015. 12:08:32.464] Initializing texture system; phase 3
[22.7.2015. 12:08:32.464] Initializing texture system; phase 4
[22.7.2015. 12:08:32.465] Initializing texture system; phase 5
[22.7.2015. 12:08:32.465] Initializing texture system; phase 6
[22.7.2015. 12:08:32.465] Initializing texture system; phase 7
[22.7.2015. 12:08:32.469] Initializing texture system; phase 8
[22.7.2015. 12:08:32.469] Initializing texture system; phase 9
[22.7.2015. 12:08:32.469] Initializing texture system; phase 10
[22.7.2015. 12:08:32.473] Initializing texture system; phase 11
[22.7.2015. 12:08:32.473] Initializing texture system; phase 12
[22.7.2015. 12:08:32.474] Initializing texture system; phase 13
[22.7.2015. 12:08:32.474] Initializing texture system; phase 14
[22.7.2015. 12:08:37.314] Direct3D watcher thread ended
[22.7.2015. 12:09:13.388] Initializing console variable "ConsoleKey".
[22.7.2015. 12:09:13.388] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22.7.2015. 12:09:13.801] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[22.7.2015. 12:09:13.854] 
[22.7.2015. 12:09:13.854] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[22.7.2015. 12:09:13.856] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22.7.2015. 12:09:14.625] <UNLOADED PLUGIN>: Initializing input system
[22.7.2015. 12:09:14.630] <UNLOADED PLUGIN>: Initializing game console
[22.7.2015. 12:09:14.633] <UNLOADED PLUGIN>: Initializing forms manager
[22.7.2015. 12:09:14.680] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[22.7.2015. 12:09:15.094] ---------------------------------------------------------------------
[22.7.2015. 12:09:15.094] LSPD FIRST RESPONSE
[22.7.2015. 12:09:15.094] Version 0.2a
[22.7.2015. 12:09:15.094] A G17 Media Modification
[22.7.2015. 12:09:15.094] - Developed by LMS & Sam
[22.7.2015. 12:09:15.094] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[22.7.2015. 12:09:15.095] © Copyright 2015, G17 Media, www.lspdfr.com
[22.7.2015. 12:09:15.095] ---------------------------------------------------------------------
[22.7.2015. 12:09:15.095] LSPD First Response: Running LSPD First Response 0.2a
[22.7.2015. 12:09:15.095] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[22.7.2015. 12:09:15.375] Cached police
[22.7.2015. 12:09:15.375] Cached police2
[22.7.2015. 12:09:15.376] Cached policet
[22.7.2015. 12:09:15.376] Cached sheriff2
[22.7.2015. 12:09:15.376] Cached sheriff
[22.7.2015. 12:09:15.376] Cached police4
[22.7.2015. 12:09:15.376] Cached policeb
[22.7.2015. 12:09:15.376] Cached policeb
[22.7.2015. 12:09:15.376] Cached policeb
[22.7.2015. 12:09:15.376] Cached fbi2
[22.7.2015. 12:09:15.376] Cached policeold1
[22.7.2015. 12:09:15.376] Cached policeold2
[22.7.2015. 12:09:15.376] Cached policeold2
[22.7.2015. 12:09:15.376] Cached buzzard
[22.7.2015. 12:09:15.376] Cached polmav
[22.7.2015. 12:09:15.376] Cached frogger2
[22.7.2015. 12:09:15.376] Cached ambulance
[22.7.2015. 12:09:15.376] Cached firetruk
[22.7.2015. 12:09:15.537] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[22.7.2015. 12:09:15.538] LSPD First Response: We have 1 callouts registered
[22.7.2015. 12:09:15.539] LSPD First Response: CalloutManager initialized
[22.7.2015. 12:11:42.586] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).

 

Ok, I updated everything, and getting crashed when I try to pull over someone, and when I restart the game console not working for me, so I have to reinstall Ragehook and LSPDFR to manage it to work, I was using Police Radio but I tried without any other plugins than LSPDFR, so only GTA V and LSPDFR, without any modifications, and still same problem, and everything is up to date, I removed scripthook, with scripthook I can't open Ragehook's console so... I don't know, maybe next updates will fix that, or if there is any solution I'm all ears.

I've also encountered this problem since updating to 0.2a it's the only time i've experienced a crash and it's exactly the same warning as yours. i believe a few others have had this problem aswell. Hopefully somebody (either community member or dev team) knows a solution, So people can play a crash free LSPDFR

EDIT: I should also mention that the problem isn't just restricted to pull overs, i've encountered it twice now and both times were in a pursuit. 

Edited by CouthInk4

If you want to me reply as soon as possible, then either quote or @CouthInk4  me as i'll be notified, a general reply will not notify me

Check out my YouTube channel!https://www.youtube.com/channel/UCXj0EXXJfERhPJTROHY6Ma

 

Untitled.png

 

  • Author

I've also encountered this problem since updating to 0.2a it's the only time i've experienced a crash and it's exactly the same warning as yours. i believe a few others have had this problem aswell. Hopefully somebody (either community member or dev team) knows a solution, So people can play a crash free LSPDFR

EDIT: I should also mention that the problem isn't just restricted to pull overs, i've encountered it twice now and both times were in a pursuit. 

 

Yea it happens to me now aswell, I was responding to pursuit and crashed...

Edited by deny1703
I failed quoting

Same here...same crashes..same logs.

I'm pretty sure RH guys missed something while treating this update..:unsure:

 

Edited by Trance84

  • Author

Guys, I think I found a solution, I'm still testing and for now no crashing on pull overs and on pursuits, I will keep testing about an hour and I'll let you know!

 

EDIT: Ok guys, put this code in your Ragehook.ini

[Miscellaneous]
PluginTimeoutThreshold=60000
ConsoleKey=F4
AlwaysShowConsoleOutput=False
IsDeveloperModeEnabled=False
WarnOnPluginLoad=false
ShowOnScreenWarnings=True

Now put latest Scripthook in your GTA V root folder and voila!
Console working, no crashing, and how is it seems I think it was causing crash not having scripthook, but now it works with this code, and now I can play with Police Radio mod and open Console and load it :) !

No crashing so far, working like a charm! I only tested with Police Radio plugin and having issues with "Plate Check"... It's causing Police Radio plugin crash :/

Edited by deny1703
Solution

I think it was because scripthook v was not updated which it did yesterday and now the pull over doesn't crash anymore

Nope. Just updated the Scripthook V and I am still crashing. Doesn't matter whether I press "A" on the controller or shift on the keyboard, I crash instantly.

 

ezgif.com-resize (1).gif

 

Nope. Just updated the Scripthook V and I am still crashing. Doesn't matter whether I press "A" on the controller or shift on the keyboard, I crash instantly.

reinstall everything and I also had to verify game integrity on steam version and re downloaded all default files

sig.jpg

reinstall everything and I also had to verify game integrity on steam version and re downloaded all default files

I will give it a shot, hopefully it works. It was working perfectly earlier and now it does this. Didn't update anything and it stopped working. So confusing lol

 

ezgif.com-resize (1).gif

 

Go here to download the latest Rage Hook plugin and drag everything but the first 2 folders into your GTA 5 directory! This worked for me and the mod runs completely fine now :D

Dude! It worked!! Traffic stops are being made as we speak!

For anybody else who has the same issue do this! According to the Rage hook plugin ReadMe file for version 20, you are to "Put everything into the game folder, except the 'SDK' and 'Licenses' folders, then run RAGEPluginHook.exe."

That is wrong. I believe the ReadMe has a typo and as opposed to "SDK" it was supposed to say "Plugins." KEEP THE SDK FOLDER WHEN DRAGGING OVER OR COPYING.

 

 

ezgif.com-resize (1).gif

 

reinstall everything and I also had to verify game integrity on steam version and re downloaded all default files

Reinstalling it all won't fix it, I tried twice

Dude! It worked!! Traffic stops are being made as we speak!

For anybody else who has the same issue do this! According to the Rage hook plugin ReadMe file for version 20, you are to "Put everything into the game folder, except the 'SDK' and 'Licenses' folders, then run RAGEPluginHook.exe."

That is wrong. I believe the ReadMe has a typo and as opposed to "SDK" it was supposed to say "Plugins." KEEP THE SDK FOLDER WHEN DRAGGING OVER OR COPYING.

 

Told ya, glad I could help! :D

  • Author

Well for me not crashing anymore but i played for an hour and half and got crashed when i reached the suspect... so maybe i should try that copy everything except SDK and Licenses folders ?

Well for me not crashing anymore but i played for an hour and half and got crashed when i reached the suspect... so maybe i should try that copy everything except SDK and Licenses folders ?

Copy everything except those, I did that and I don't crash at all now :D

No, you want the SDK folder. Not the Licenses or plugins. The plugins folder is empty, SDK has files that it needs.

SDK wasn't in the LSPDFR files so I didn't drag it in and it still works fine

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