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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Is There A Way To Load LSPDFR WITHOUT Rage Hook?

Featured Replies

I, like thousands of other people seem to have nothing but issues with RageHook and it's inability to load. I think it takes something like 2 out of 100 tries before the game will actually load with RageHook, without RageHook everything is fine.

I got up at 8:30 am today and it now approaching 10:15am since then I have been trying to load GTAV and LSPDFR...the game has crashed every single time.

The RageHook forums are flooded with people with the same issue and tehre doesn't seem to be a fix on the horizon...I am assuming that because there has been no support from it's developers at all.

I really enjoy LSPDFR when the RageHook works so wondered if there's a way to load it WITHOUT RageHook as it is extremely frustrating not being able to play LSPDFR.

Quote

I am the one who knocks!

- Walter White

No, i don't think so. I don't have any problems launching game with ragehook, everything works perfectly, exepct i cannot do traffic stop, because i'm getting crashes, and it's really kinda annoying, when you can't stop people. It doesn't matter if i do normal traffic stop, or i just pick car, and press shift = bamm crash. It seems that other people doesn't have that problem, well some of them has same problem.

Crash log:

[2015-07-16 12:02:53.213] ====================================================================================================
[2015-07-16 12:02:53.213] Started new log on 2015-07-16 12:02:53.211
[2015-07-16 12:02:53.213] ====================================================================================================
[2015-07-16 12:02:53.210] Log path: D:\Program Files\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2015-07-16 12:02:53.213] Log verbosity: Verbose
[2015-07-16 12:02:53.216] Initializing input system
[2015-07-16 12:02:53.222] Initializing game console
[2015-07-16 12:02:53.231] Console key has been set to F4 (key code: 115)
[2015-07-16 12:02:53.297] Console initialized
[2015-07-16 12:02:53.297] Initializing forms manager
[2015-07-16 12:02:53.302] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
[2015-07-16 12:02:53.327] ================ RAGE Plugin Hook ================
[2015-07-16 12:02:53.327] Checking game support
[2015-07-16 12:02:53.349] Product name: Grand Theft Auto V
[2015-07-16 12:02:53.349] Product version: 1.0.393.2
[2015-07-16 12:02:53.349] Is steam version: True
[2015-07-16 12:02:55.549] Compatibility level: 0
[2015-07-16 12:02:55.549] Supported version detected
[2015-07-16 12:02:55.549] Initializing game support
[2015-07-16 12:02:55.549] Velocity limit removed.
[2015-07-16 12:02:55.549] ==================================================
[2015-07-16 12:02:55.549] Patched IsDebuggerPresent
[2015-07-16 12:02:55.549] Patching low level keyboard hook
[2015-07-16 12:02:55.549] Patched low level keyboard hook
[2015-07-16 12:02:55.549] Unhooking low level keyboard hook
[2015-07-16 12:02:55.549] Unhooked low level keyboard hook
[2015-07-16 12:02:55.549] Waiting for game initialization
[2015-07-16 12:02:55.650] Initializing hook
[2015-07-16 12:02:55.650] Completing interoperability
[2015-07-16 12:02:55.650] Initialization code 1.
[2015-07-16 12:02:55.650] Initialization code 2.
[2015-07-16 12:02:55.650] Initialization code 3.
[2015-07-16 12:02:55.650] Initialization code 4.
[2015-07-16 12:02:55.650] Initialization code 5.
[2015-07-16 12:02:55.650] Initialization code 6.
[2015-07-16 12:02:55.650] Initialization code 7.
[2015-07-16 12:02:55.650] Completing interoperability, phase 1
[2015-07-16 12:02:55.650] Completing interoperability, phase 2
[2015-07-16 12:02:55.650] Completing interoperability, phase 3
[2015-07-16 12:02:55.650] Completing interoperability, phase 4
[2015-07-16 12:02:55.650] Completing interoperability, phase 5
[2015-07-16 12:02:55.650] Completing interoperability, phase 6
[2015-07-16 12:02:55.650] Completing interoperability, phase 7
[2015-07-16 12:02:55.652] Initializing DirectX
[2015-07-16 12:02:55.679] Initializing Direct3D
[2015-07-16 12:02:55.679] Loading C:\Windows\system32\d3d11.dll
[2015-07-16 12:02:55.679] Loaded at 0x7FFF86760000
[2015-07-16 12:02:55.679] D3D11CreateDeviceAndSwapChain at 0x7FFF8677BE64
[2015-07-16 12:02:55.679] Creating Direct3D 11 device and swap chain
[2015-07-16 12:02:55.923] Attempting feature level 10_1
[2015-07-16 12:02:55.993] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[2015-07-16 12:02:56.128] Swap Chain created: 0x6149D094D0
[2015-07-16 12:02:56.128] Swap Chain VTable: 0x6149D094D0
[2015-07-16 12:02:56.128] Swap Chain VTable_2: 0x7FFF866F6BF8
[2015-07-16 12:02:56.128] 0x575655052C5325E9;0x5741564155415441;0xEC8148D9246C8D48
[2015-07-16 12:02:56.128] D3D11Present: 0x7FFF866EBCA0
[2015-07-16 12:02:56.128] D3D11ResizeBuffers: 0x7FFF866FEC04
[2015-07-16 12:02:56.128] D3D11ResizeTarget: 0x7FFF86727EA0
[2015-07-16 12:02:56.128] D3D11SetFullscreenState: 0x7FFF866FEFBC
[2015-07-16 12:02:56.154] Direct3D initialized
[2015-07-16 12:02:56.172] Initialized DirectX
[2015-07-16 12:02:56.181] Direct3D watcher thread spawned
[2015-07-16 12:02:57.182] Failed to retrieve D3D call in reasonable time, changing hooking mode
[2015-07-16 12:02:57.182] Steam hook detected
[2015-07-16 12:02:57.182] Direct3D watcher thread ended
[2015-07-16 12:02:57.182] Getting device
[2015-07-16 12:02:57.182] Retrieved device
[2015-07-16 12:02:57.182] Creating wrapper
[2015-07-16 12:02:57.259] Wrapper created
[2015-07-16 12:02:57.267] Effect created
[2015-07-16 12:02:57.267] Creating buffer
[2015-07-16 12:02:57.267] Created buffer
[2015-07-16 12:02:57.267] Creating blend state
[2015-07-16 12:02:57.267] Created blend state
[2015-07-16 12:02:57.267] Done with creation
[2015-07-16 12:02:57.326] Initializing texture system.
[2015-07-16 12:02:57.326] Initializing texture system; phase 1
[2015-07-16 12:02:57.326] Initializing texture system; phase 2
[2015-07-16 12:02:57.337] Initializing texture system; phase 3
[2015-07-16 12:02:57.338] Initializing texture system; phase 4
[2015-07-16 12:02:57.359] Initializing texture system; phase 5
[2015-07-16 12:02:57.362] Initializing texture system; phase 6
[2015-07-16 12:02:57.364] Initializing texture system; phase 7
[2015-07-16 12:02:57.367] Initializing texture system; phase 8
[2015-07-16 12:02:57.372] Initializing texture system; phase 9
[2015-07-16 12:02:57.374] Initializing texture system; phase 10
[2015-07-16 12:02:57.381] Initializing texture system; phase 11
[2015-07-16 12:02:57.381] Initializing texture system; phase 12
[2015-07-16 12:02:57.385] Initializing texture system; phase 13
[2015-07-16 12:02:57.385] Initializing texture system; phase 14
[2015-07-16 12:03:55.437] Initializing console variable "ConsoleKey".
[2015-07-16 12:03:55.437] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2015-07-16 12:03:55.446] Read value: F4
[2015-07-16 12:03:55.446] Setting value of console variable "ConsoleKey" to stored value.
[2015-07-16 12:03:55.446] Console key has been set to F4 (key code: 115)
[2015-07-16 12:03:55.446] Initializing console variable "PluginTimeoutThreshold".
[2015-07-16 12:03:55.446] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2015-07-16 12:03:55.451] Read value: 10000
[2015-07-16 12:03:55.451] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2015-07-16 12:03:55.451] Initializing console variable "AlwaysShowConsoleOutput".
[2015-07-16 12:03:55.451] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2015-07-16 12:03:55.452] Read value: False
[2015-07-16 12:03:55.452] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[2015-07-16 12:03:55.452] Initializing console variable "IsDeveloperModeEnabled".
[2015-07-16 12:03:55.452] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2015-07-16 12:03:55.452] Read value: True
[2015-07-16 12:03:55.452] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[2015-07-16 12:03:55.460] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[2015-07-16 12:03:55.460] Initializing console variable "TimeScale".
[2015-07-16 12:03:55.460] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2015-07-16 12:03:55.461] Read value: 0
[2015-07-16 12:03:55.461] Setting value of console variable "TimeScale" to stored value.
[2015-07-16 12:03:55.462] Initializing console variable "WarnOnPluginLoad".
[2015-07-16 12:03:55.462] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[2015-07-16 12:03:55.462] Read value: True
[2015-07-16 12:03:55.462] Setting value of console variable "WarnOnPluginLoad" to stored value.
[2015-07-16 12:03:55.978] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[2015-07-16 12:03:55.995] 
[2015-07-16 12:03:55.995] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[2015-07-16 12:03:55.998] Loading plugin from path: D:\Program Files\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[2015-07-16 12:03:56.570] <UNLOADED PLUGIN>: Initializing input system
[2015-07-16 12:03:56.576] <UNLOADED PLUGIN>: Initializing game console
[2015-07-16 12:03:56.579] <UNLOADED PLUGIN>: Initializing forms manager
[2015-07-16 12:03:56.690] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[2015-07-16 12:03:57.004] ---------------------------------------------------------------------
[2015-07-16 12:03:57.004] LSPD FIRST RESPONSE
[2015-07-16 12:03:57.004] Version 0.2 RC 7
[2015-07-16 12:03:57.004] A G17 Media Modification
[2015-07-16 12:03:57.004] - Developed by LMS & Sam
[2015-07-16 12:03:57.004] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[2015-07-16 12:03:57.004] © Copyright 2015, G17 Media, www.lspdfr.com
[2015-07-16 12:03:57.004] ---------------------------------------------------------------------
[2015-07-16 12:03:57.005] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
[2015-07-16 12:03:57.005] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[2015-07-16 12:03:57.243] Cached police
[2015-07-16 12:03:57.243] Cached police2
[2015-07-16 12:03:57.243] Cached policet
[2015-07-16 12:03:57.243] Cached sheriff2
[2015-07-16 12:03:57.243] Cached sheriff
[2015-07-16 12:03:57.243] Cached police4
[2015-07-16 12:03:57.243] Cached policeb
[2015-07-16 12:03:57.243] Cached policeb
[2015-07-16 12:03:57.243] Cached policeb
[2015-07-16 12:03:57.243] Cached fbi2
[2015-07-16 12:03:57.243] Cached policeold1
[2015-07-16 12:03:57.243] Cached policeold2
[2015-07-16 12:03:57.243] Cached policeold2
[2015-07-16 12:03:57.243] Cached buzzard
[2015-07-16 12:03:57.243] Cached polmav
[2015-07-16 12:03:57.243] Cached frogger2
[2015-07-16 12:03:57.243] Cached ambulance
[2015-07-16 12:03:57.243] Cached firetruk
[2015-07-16 12:03:57.384] LSPD First Response: Folder is D:\Program Files\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[2015-07-16 12:03:57.385] LSPD First Response: We have 1 callouts registered
[2015-07-16 12:03:57.387] LSPD First Response: CalloutManager initialized
[2015-07-16 12:05:57.509] LSPD First Response: Creating ?
[2015-07-16 12:06:04.124] LSPD First Response: Created new chase
[2015-07-16 12:06:04.602] LSPD First Response: Suspect added to chase
[2015-07-16 12:06:05.071] LSPD First Response: Suspect added to chase
[2015-07-16 12:06:05.496] LSPD First Response: Suspect added to chase
[2015-07-16 12:06:05.795] LSPD First Response: Suspect added to chase
[2015-07-16 12:06:05.838] LSPD First Response: Cop added to chase
[2015-07-16 12:06:08.351] LSPD First Response: Cop added to chase
[2015-07-16 12:06:12.821] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALHAMBRA_DR
[2015-07-16 12:06:13.225] LSPD First Response: Cop added to chase
[2015-07-16 12:06:13.226] LSPD First Response: Added cop to existing chase
[2015-07-16 12:06:13.236] LSPD First Response: Cop added to chase
[2015-07-16 12:06:13.236] LSPD First Response: Added cop to existing chase
[2015-07-16 12:06:15.136] LSPD First Response: Cop added to chase
[2015-07-16 12:06:15.136] LSPD First Response: Added cop to existing chase
[2015-07-16 12:06:15.151] LSPD First Response: Cop added to chase
[2015-07-16 12:06:15.151] LSPD First Response: Added cop to existing chase
[2015-07-16 12:06:15.410] LSPD First Response: Cop added to chase
[2015-07-16 12:06:15.410] LSPD First Response: Added cop to existing chase
[2015-07-16 12:06:15.425] LSPD First Response: Cop added to chase
[2015-07-16 12:06:15.425] LSPD First Response: Added cop to existing chase
[2015-07-16 12:06:15.784] LSPD First Response: Cop added to chase
[2015-07-16 12:06:15.784] LSPD First Response: Added cop to existing chase
[2015-07-16 12:06:15.799] LSPD First Response: Cop added to chase
[2015-07-16 12:06:15.799] LSPD First Response: Added cop to existing chase
[2015-07-16 12:06:20.064] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[2015-07-16 12:06:27.416] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[2015-07-16 12:07:33.597] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[2015-07-16 12:07:33.829] LSPD First Response: Cop added to chase
[2015-07-16 12:07:33.829] LSPD First Response: Added cop to existing chase
[2015-07-16 12:07:33.857] LSPD First Response: Cop added to chase
[2015-07-16 12:07:33.857] LSPD First Response: Added cop to existing chase
[2015-07-16 12:07:40.094] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[2015-07-16 12:09:07.816] LSPD First Response: Cop added to chase
[2015-07-16 12:09:07.816] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:07.843] LSPD First Response: Cop added to chase
[2015-07-16 12:09:07.844] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:07.871] LSPD First Response: Cop added to chase
[2015-07-16 12:09:07.871] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:07.898] LSPD First Response: Cop added to chase
[2015-07-16 12:09:07.898] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:08.281] LSPD First Response: Cop added to chase
[2015-07-16 12:09:08.281] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:08.309] LSPD First Response: Cop added to chase
[2015-07-16 12:09:08.309] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:08.337] LSPD First Response: Cop added to chase
[2015-07-16 12:09:08.337] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:08.366] LSPD First Response: Cop added to chase
[2015-07-16 12:09:08.366] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:08.670] LSPD First Response: Cop added to chase
[2015-07-16 12:09:08.670] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:08.699] LSPD First Response: Cop added to chase
[2015-07-16 12:09:08.699] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:08.726] LSPD First Response: Cop added to chase
[2015-07-16 12:09:08.726] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:08.755] LSPD First Response: Cop added to chase
[2015-07-16 12:09:08.755] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:10.235] LSPD First Response: Cop added to chase
[2015-07-16 12:09:10.235] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:10.255] LSPD First Response: Cop added to chase
[2015-07-16 12:09:10.255] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:10.831] LSPD First Response: Cop added to chase
[2015-07-16 12:09:10.831] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:10.999] LSPD First Response: Cop added to chase
[2015-07-16 12:09:10.999] LSPD First Response: Added cop to existing chase
[2015-07-16 12:09:15.502] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[2015-07-16 12:09:19.274] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[2015-07-16 12:11:29.602] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[2015-07-16 12:11:37.644] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[2015-07-16 12:11:41.704] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[2015-07-16 12:11:45.314] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[2015-07-16 12:11:47.291] LSPD First Response: Respawning
[2015-07-16 12:11:50.190] LSPD First Response: No more suspects useable, aborting chase
[2015-07-16 12:11:50.196] LSPD First Response: Aborted chase
[2015-07-16 12:11:55.022] LSPD First Response: Done
[2015-07-16 12:12:19.197] Compilation successful.
[2015-07-16 12:12:19.996] <UNLOADED PLUGIN>: Initializing input system
[2015-07-16 12:12:20.003] <UNLOADED PLUGIN>: Initializing game console
[2015-07-16 12:12:20.007] <UNLOADED PLUGIN>: Initializing forms manager
[2015-07-16 12:12:27.549] Generated Code 524690921: 
[2015-07-16 12:12:27.549] Generated Code 524690921: ==============================
[2015-07-16 12:12:27.549] Generated Code 524690921: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[2015-07-16 12:12:27.549] Generated Code 524690921: ------------------------------
[2015-07-16 12:12:27.549] Generated Code 524690921: Origin: Game fiber "Plugin "Generated Code 524690921" main thread".
[2015-07-16 12:12:27.549] Generated Code 524690921: ------------------------------
[2015-07-16 12:12:27.549] Generated Code 524690921: Exception type: System.InvalidOperationException
[2015-07-16 12:12:27.549] Generated Code 524690921: Exception message: Model with hash 0xa5962428 could not be loaded within a reasonable time. It may be invalid
[2015-07-16 12:12:27.549] Generated Code 524690921: ------------------------------
[2015-07-16 12:12:27.549] Generated Code 524690921: Inner exceptions:
[2015-07-16 12:12:27.549] Generated Code 524690921: ------------------------------
[2015-07-16 12:12:27.549] Generated Code 524690921: Stack trace:
[2015-07-16 12:12:27.641] Generated Code 524690921: at Rage.Model.LoadAndWait()
[2015-07-16 12:12:27.641] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[2015-07-16 12:12:27.641] at Plugin.Main() in :line 1
[2015-07-16 12:12:27.641] at Rage.GameFiber.Main()
[2015-07-16 12:12:27.641] Generated Code 524690921: ==============================
[2015-07-16 12:12:27.641] Generated Code 524690921: 
[2015-07-16 12:14:16.226] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).

 

Hio!

  • Author

If I am allowed to launch my game I have not had any issues, as yet with LSPDFR that are like yours.

Right now it's like RageHook developers are holding our games at ransom and it's it's out of order if you ask me.

Quote

I am the one who knocks!

- Walter White

  • Author

It is not. You'll hav to ask in the RageHook forums why it isn't working for you. 

Everyone has and as yet no one has received any support.

Quote

I am the one who knocks!

- Walter White

I got the same problem too....
yesterday was fine~
But today i suddenly found i can't access the game when run with Rage hook...but the game is fine without rage hook.
I guess there's something related to GHOST????
xD Lol

No, i don't think so. I don't have any problems launching game with ragehook, everything works perfectly, exepct i cannot do traffic stop, because i'm getting crashes, and it's really kinda annoying, when you can't stop people. It doesn't matter if i do normal traffic stop, or i just pick car, and press shift = bamm crash. It seems that other people doesn't have that problem, well some of them has same problem.

Crash log:

Hidden Content

Sounds strange, but change the police station where you go on duty. worked for me and another forum user.

  • 1 year later...
  • The topic was locked
1 hour ago, HunterAWheeler said:

This topic is an older topic but with the new Rage Hook 50. It crashes unless you disable DirectX Hook... Any help?

 

It is indeed an older topic. Please create your own topic if you need help - Do not thread hijack or bump old topics.

Invenio, Investigatio, Imperium

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This topic is now closed to further replies.

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