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Help me please

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Hello. I have problem with Log Check:

[Asi loader] Using dsound
[ScriptHookDotNet] Found
[ScriptHookDotNet] Valid
[System dependencies] Verifying dependencies integrity
[System dependencies] Checking MSVCR110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCP110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR110.dll to C:\Windows\SysWOW64\MSVCR110.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSCOREE.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking SCRIPTHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCR100.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking D3DX9_43.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved msvcrt.dll to C:\Windows\SysWOW64\msvcrt.dll
[System dependencies] Resolved GDI32.dll to C:\Windows\SysWOW64\GDI32.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ADVAPI32.dll to C:\Windows\SysWOW64\ADVAPI32.dll
[System dependencies] Check passed
[System dependencies] Checking ScriptHookDotNet.asi
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ScriptHook.dll to D:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll
[System dependencies] Resolved MSVCR100.dll to C:\Windows\SysWOW64\MSVCR100.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Resolved d3dx9_43.dll to C:\Windows\SysWOW64\d3dx9_43.dll
[System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] v2.0.50727  2.0.50727.5420  SP2
v3.0  3.0.30729.5420  SP2
v3.5  3.5.30729.5420  SP1
v4  
  Client  4.5.50938
  Full  4.5.50938
v4.0  
  Client  4.0.0.0
[System dependencies] The .NET Framework version 4.5.1 is installed
[System dependencies] Checking ADVANCEDHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved ScriptHook.dll to D:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll
[System dependencies] Resolved VERSION.dll to C:\Windows\SysWOW64\VERSION.dll
[System dependencies] Resolved PSAPI.DLL to C:\Windows\SysWOW64\PSAPI.DLL
[System dependencies] Resolved dbghelp.dll to C:\Windows\SysWOW64\dbghelp.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Resolved SHELL32.dll to C:\Windows\SysWOW64\SHELL32.dll
[System dependencies] Resolved MSVCR110.dll to C:\Windows\SysWOW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\Windows\SysWOW64\MSVCP110.dll
[System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] Checking ADVANCEDHOOKINIT.ASI
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved VERSION.dll to C:\Windows\SysWOW64\VERSION.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Resolved MSVCR110.dll to C:\Windows\SysWOW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\Windows\SysWOW64\MSVCP110.dll
[System dependencies] Check passed
[System dependencies] Checking SLIMDX.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR100.dll to C:\Windows\SysWOW64\MSVCR100.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ole32.dll to C:\Windows\SysWOW64\ole32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Resolved GDI32.dll to C:\Windows\SysWOW64\GDI32.dll
[System dependencies] Resolved WINMM.dll to C:\Windows\SysWOW64\WINMM.dll
[System dependencies] Resolved ADVAPI32.dll to C:\Windows\SysWOW64\ADVAPI32.dll
[System dependencies] Resolved MSVCP100.dll to C:\Windows\SysWOW64\MSVCP100.dll
[System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] No problems found
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt seems okay
[Log Check] LCPDFR.log lists one or more errors
[Log Check] ------------------------
[INFO - 4:14:08 PM] [Log] Started
[INFO - 4:14:08 PM] [Main] Main: Initializing...
[INFO - 4:14:08 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 4:14:08 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 4:14:10 PM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 4:14:10 PM] [Settings] ReadSettings: Invalid entry 
[INFO - 4:14:10 PM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 4:14:10 PM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 4:14:10 PM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 4:14:10 PM] [Settings] ReadSettings: Invalid entry 
[INFO - 4:14:10 PM] [Plugin.Main] Changing language to en-US
[INFO - 4:14:10 PM] [Main] Main: Initializing done
[INFO - 16:14:10] [ServerCommunication] InitializeConnection: Internet connection available
[WARNING - 16:14:10] [ServerCommunication] InitializeConnection: Failed to get public IP Address
[INFO - 4:14:12 PM] [Plugin.Main] Running LCPD First Response LCPDFR 1.1 2011-2015 LMS (1.0.5557.28243) 3/20/2015 3:41:26 PM
[INFO - 4:14:12 PM] [Plugin.Main] Copyright © 2010-2015, G17 Media, www.lcpdfr.com
[WARNING - 16:14:12] [ServerCommunication] InitializeConnection: Error while connecting to master server: The request was aborted: Could not create SSL/TLS secure channel.   at System.Net.HttpWebRequest.GetResponse()
   at ‌‌‮‌‬‭‬‍‎‎‫‎‭‬‌‮‏‬‮.‫‪‎‌‪‫‌‎‏‪‬‮‏‬‪‮‪‍‮(String ) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 658
   at ‌‌‮‌‬‭‬‍‎‎‫‎‭‬‌‮‏‬‮.‬‎‍‪‏‫‎‍‎‎‍‭‎‮‫‮‏‭‎‮‎‌‭‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 191
[WARNING - 16:14:12] [ServerCommunication] InitializeConnection: Couldn't reach server
[WARNING - 16:14:12] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server (No server connection). Multiplayer is deactivated
[INFO - 16:14:12] [Authentication] Authentication: Server not available, trying to authenticate offline
[ERROR - 16:14:12] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available
[INFO - 16:14:12] [Authentication] Authentication: User is in offline mode
[INFO - 4:14:12 PM] [NetworkManager] NetworkManager: In network session: False Is host: False
[INFO - 4:16:38 PM] [Script.Ambient] Saving game
[INFO - 4:17:08 PM] [Script.Ambient] Saving game
[INFO - 4:17:38 PM] [Script.Ambient] Saving game
[INFO - 4:18:08 PM] [Script.Ambient] Saving game
[INFO - 4:18:39 PM] [Script.Ambient] Saving game
[WARNING - 16:19:00] [AudioDatabase] GetAudioFileForAction: No file found for: FOLSOM_WAY
[WARNING - 16:19:05] [ServerCommunication] UpdateServerValue: Failed to update server stat: chases
[INFO - 4:19:09 PM] [Script.Ambient] Saving game
[WARNING - 16:19:18] [ServerCommunication] UpdateServerValue: Failed to update server stat: arrests
[INFO - 4:19:39 PM] [Script.Ambient] Saving game
[INFO - 4:20:09 PM] [Script.Ambient] Saving game
[WARNING - 16:20:14] [AudioDatabase] GetAudioFileForAction: No file found for: DROP_ST
[WARNING - 16:20:14] [AudioDatabase] GetAudioFileForAction: No file found for: MILL_ST
[WARNING - 16:20:27] [AudioDatabase] GetAudioFileForAction: No file found for: FOLSOM_WAY
[INFO - 4:20:39 PM] [Script.Ambient] Saving game
[INFO - 4:21:09 PM] [Script.Ambient] Saving game
[INFO - 4:21:46 PM] [Script.Ambient] Saving game
[INFO - 4:22:16 PM] [Script.Ambient] Saving game
[INFO - 4:22:46 PM] [Script.Ambient] Saving game
------------------------
[INFO - 4:38:43 PM] [Log] Started
[INFO - 4:38:43 PM] [Main] Main: Initializing...
[INFO - 4:38:43 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 4:38:43 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 4:38:44 PM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 4:38:44 PM] [Settings] ReadSettings: Invalid entry 
[INFO - 4:38:44 PM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 4:38:44 PM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 4:38:44 PM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 4:38:44 PM] [Settings] ReadSettings: Invalid entry 
[INFO - 4:38:44 PM] [Plugin.Main] Changing language to en-US
[INFO - 4:38:44 PM] [Main] Main: Initializing done
[INFO - 16:38:44] [ServerCommunication] InitializeConnection: Internet connection available
------------------------
[INFO - 4:53:00 PM] [Log] Started
[INFO - 4:53:00 PM] [Main] Main: Initializing...
[INFO - 4:53:00 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 4:53:00 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 4:53:01 PM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 4:53:01 PM] [Settings] ReadSettings: Invalid entry 
[INFO - 4:53:01 PM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 4:53:01 PM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 4:53:01 PM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 4:53:01 PM] [Settings] ReadSettings: Invalid entry 
[INFO - 4:53:01 PM] [Plugin.Main] Changing language to en-US
[INFO - 4:53:01 PM] [Main] Main: Initializing done
[INFO - 16:53:01] [ServerCommunication] InitializeConnection: Internet connection available
[WARNING - 16:53:02] [ServerCommunication] InitializeConnection: Failed to get public IP Address

[Log Check] AdvancedHook.log lists a game crash. This is probably not LCPDFR related.
[Log Check] Log started on: 16:52:15 6-23-2015
------------------------
[INFO - 16:52:15] Gameversion - 1.0.7.0
[INFO - 16:52:15] Data unprotected
[INFO - 16:52:15] Game patched
[INFO - 16:52:15] Xlive protections disabled
[INFO - 16:52:15] Improving ELS compatibility
[INFO - 16:52:15] AdvancedHook 0.38 (C) 2010-2015 LMS - Initialized
[INFO - 16:52:15] E-Mail: lms@lcpdfr.com
[INFO - 16:52:15] Permission granted for LCPDFR & ELS only
[INFO - 16:52:15] Thanks to listener, aru, #iv-modding and cp702
[INFO - 16:52:15] Attaching exception handler...
[INFO - 16:52:15] Exception handler attached
[INFO - 16:52:15] Patching game functions...
[INFO - 16:52:15] New instance created: ELS
[INFO - 16:53:3] An exception occured
[INFO - 16:53:3] Minidump saved
[INFO - 16:53:3] 
Process: FFE80000 

Address: 9FABCD (Faulting module: D:\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\GTAIV.exe loaded into process space at 280000 - function offset without PE header is: 779BCD)

Code: C0000005

Registerdump - EAX: 3F19999A EBP: 51B6FB7C EBX: 1CE8 ECX: 51B6FB90 EDI: 1C81 EDX: FFFFCDCD EIP: 9FABCD ESI: 1C81 ESP: 51B6FAB8

[INFO - 16:53:3] Launching LCPDFR Diagnostics Tool
[INFO - 16:53:21] Launching LCPDFR error reporter

Hello there -- welcome to LCPDFR.com and thanks for trying out LCPDFR!

Please do the following: 

  • Make sure you aren't using a crack - We don't support cracks or people using pirated software
  • Update GTA IV to 1.0.7.0 (the latest version of the game, or 1.1.2.0 for EFLC) - These patches are needed.  
  • Make sure that you run the game as an administrator.
  • Make sure that your GTA IV root folder (and every subdirectory) is not set to "read-only"
  • Ensure that AdvancedHook.dll, ScriptHook.dll, ScriptHookDotNet.asi and Dsound.dll OR Xlive.dll are in the GTA IV ROOT folder
  • Ensure that there is a folder titled 'LCPDFR' in the ROOT GTA IV folder.
  • Check that all the above files exist, if they do not, reinstall LCPDFR with the MANUAL installation.
  • Ensure that you are using up to date versions of every LCPDFR dependency and LCPDFR itself.
  • Install these: https://www.microsoft.com/en-us/download/details.aspx?id=30653 , https://www.microsoft.com/en-us/download/details.aspx?id=30679 

In some cases, your issue is resolved after following the above steps. If it did help, please let everyone know in the topic that your issue is resolved. If you do have to post a topic, do the following;  

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • Post ALL relevant logs (LCPDFR.log, Scripthook.log, ScriptHookDotNet.log, AdvancedHook.log).
  • Include as much information as possible.
  • Post your system specifications.
  • Post what other mods you are using. This includes car and script mods.

Please note that failure to follow these instructions may cause this thread to be closed.

Invenio, Investigatio, Imperium

I use GTA IV

hey smigol. i was looking at your log file and i dont see anything wrong technically. if your game crashed you must know that it will crash eventually. some people get to play for 15 minutes and some play for 2 hours before a crash. it would seem that you were able to play fine with no problems until the crash. is that right? how long did you play for? what mods do you have installed? what were you doing when the crash happened?

 

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  • 1 month later...
  • Author

One time 1h one time 10m differently bro

hey smigol. i was looking at your log file and i dont see anything wrong technically. if your game crashed you must know that it will crash eventually. some people get to play for 15 minutes and some play for 2 hours before a crash. it would seem that you were able to play fine with no problems until the crash. is that right? how long did you play for? what mods do you have installed? what were you doing when the crash happened?

Probably just another case of GTA IV stability at work.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

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This is a support topic.
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