December 2, 201015 yr Hello all, I looked through the first couple of pages under support and couldn't find an answer for this: Everything worked fine at first, but now when I am doing a traffic stop and I asked the person to step out of the vehicle, they get out and walk in front of the car and just stand there and do nothing. I no longer have control over them and the traffic stop ends. What's going on there? Also, if I walk up to a civilian and do the ArrestPed command, I can get them to the ground, but then I have no control over them and they just lay facedown. I never tried this before I started having the above issue so I don't know if that's how that command works, but it seems like more should happen. Here is the troubleshooter log. I cannot see anything wrong, but then again, I don't really know what I am looking for. BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 Ultimate (6.1.0.0 Build: 7600) Service Pack: System RAM (GB): 3.97 CPU cores: 2 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2010-12-01 22:58:47 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2010-12-01 23:00:27 - Direct3D device created! 2010-12-01 23:00:28 - SEARCHING FOR SCRIPTS... 2010-12-01 23:00:28 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... 2010-12-01 23:00:28 - ...found script 'FirstResponse.Main.EmergencyLights'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.Main.Start'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCMD.Main'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCMD.Functions'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCPD.Arrest'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCPD.Backup'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCPD.Carboot'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCPD.Chase'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCPD.Disarm'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCPD.Frisk'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCPD.PullOver'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCPD.Actions'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCPD.Debug'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCPD.Flashlight'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCPD.Functions'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCPD.Partner'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCPD.Start'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.LCPD.Various'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.DeletionList'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.Callouts'! 2010-12-01 23:00:28 - ...found script 'FirstResponse.TextDraw'! 2010-12-01 23:00:28 - Loading scripts in Assembly 'scripts\TrafficControlSystem.net.dll' ... 2010-12-01 23:00:28 - ...found script 'TrafficControlCS.TrafficControl'! 2010-12-01 23:00:28 - DONE! 23 valid scripts found! 2010-12-01 23:00:28 - STARTING SCRIPTS... 2010-12-01 23:00:28 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2010-12-01 23:00:29 - ...successfully started script 'TrafficControlCS.TrafficControl'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.TextDraw'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.Callouts'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.DeletionList'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCPD.Various'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCPD.Start'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCPD.Chase'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCPD.Backup'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCPD.Arrest'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.LCMD.Main'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.Main.Start'! 2010-12-01 23:00:29 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2010-12-01 23:45:28 - Direct3D device lost! 2010-12-01 23:45:29 - SCRIPTS TERMINATED! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'tickets' on G17 Media servers. [sTATISTICS] Sucessfully updated 'backup' on G17 Media servers. [sTATISTICS] Sucessfully updated 'officersdown' on G17 Media servers. [sTATISTICS] Sucessfully updated 'backup' on G17 Media servers. [sTATISTICS] Sucessfully updated 'tickets' on G17 Media servers. [CALLOUTS] [MUGGING] Unable to spawn criminal atX:1456.94 Y:206.55 Z:25.63 [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'backup' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'chases' on G17 Media servers. [sTATISTICS] Sucessfully updated 'backup' on G17 Media servers. [sTATISTICS] Sucessfully updated 'noose' on G17 Media servers. [sTATISTICS] Sucessfully updated 'backup' on G17 Media servers. [sTATISTICS] Sucessfully updated 'noose' on G17 Media servers. [sTATISTICS] Sucessfully updated 'backup' on G17 Media servers. [sTATISTICS] Sucessfully updated 'chases' on G17 Media servers. [PURSUIT] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void Finish(Boolean)StackTrace: at FirstResponse.LCPD.Chase.Finish(Boolean music) at FirstResponse.LCPD.Chase.ᜀ(Object A_0, EventArgs A_1) [sTATISTICS] Sucessfully updated 'backup' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [CALLOUTS] [MUGGING] Unable to spawn criminal atX:1168.60 Y:-488.89 Z:14.06 [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void ᜀ(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.ᜀ(Object A_0, EventArgs A_1) [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void ᜀ(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.ᜀ(Object A_0, EventArgs A_1) [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void ᜀ(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.ᜀ(Object A_0, EventArgs A_1) [sTATISTICS] Sucessfully updated 'tickets' on G17 Media servers. [sTATISTICS] Sucessfully updated 'chases' on G17 Media servers. [sTATISTICS] Sucessfully updated 'chases' on G17 Media servers. [sTATISTICS] Sucessfully updated 'backup' on G17 Media servers. [sTATISTICS] Sucessfully updated 'backup' on G17 Media servers. [sTATISTICS] Sucessfully updated 'helis' on G17 Media servers. [sTATISTICS] Sucessfully updated 'accidents' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. [sTATISTICS] Sucessfully updated 'arrests' on G17 Media servers. ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: Ij01S+W+Wg39wNa4289soQ==