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Cops and Weapons

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  • In all honesty I would prefer the ability to basically select weapons from a trunk or something (perhaps even for those on EFLC, implement some sort of control setup similar to where in those two game

An ASP baton is a retractable baton, the mod provides the full size of it, not retracted one.

Yes, but still I think it wouldn't be as big as the baseball bat - however, thats 1) my personal opinion and 2) off topic, so I'll stop at this point :wink:

@topic: the idea to configure your backup is indeed a nice one, but I think it would be most realistic if variations of the backup would arrive...

like 2-man squad cars with one officer carrying a shotgun, in the next car one has the m4 and in the next one both carry their sidearms etc.

Edited by EnterName

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I'd rather not have Officers with M4's coming. I like the idea of adding shotgun though.

My idea from the original post was to make the weapons cops have customizeable, so you could choose which ones they have and which ones they wont. EnterName could choose to have cops with m4s, pistols, and shotguns, while you could choose to have cops with shotguns and pistols. Also, almost every PD in the US now has at least a few patrol officers with AR-15s because of cases like the North Hollywood Shootout, and theres a lot of departments with AR-15s on standard issue with one in every patrol car.

Yes, but still I think it wouldn't be as big as the baseball bat - however, thats 1) my personal opinion and 2) off topic, so I'll stop at this point :wink:

@topic: the idea to configure your backup is indeed a nice one, but I think it would be most realistic if variations of the backup would arrive...

like 2-man squad cars with one officer carrying a shotgun, in the next car one has the m4 and in the next one both carry their sidearms etc.

My idea would be to have them like vanilla noose, where out of every so many officers, a certain percent would carry one of the weapons you selected..

Edited by c13

Sticks and stones may break bones, but 5.56 fragments on impact.

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