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Strange cops behaviour


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Hello!

I am experiencing some issues with weird cop behavior which I suppose to be bugs of some sort.

Please help me if anybody knows what of the following is really an issue or is intended and what to do with it.

If I tell my partner to hold a suspect at gunpoint and then tell them to do something else without first commanding a regroup they get stuck and keep holding the suspect at gunpoint or they just attempt to do both things at once which looks awkward as you guess.

If I command my partner to arrest somebody they will do so but then the suspect will just walk away in handcuffs. In this state they can not be interacted with at all. Looks like they are treated neither like a free ped nor like an arrested one like their existence is not recognized by the mod.

The partner cops draw same weapons as the player and keep using it until player gives them the example by drawing another one. At the same time they treat any weapon like a pistol irrespectively of what it really is. For example if the player draws a baton the partner will do the same thing. Then the player can hide the baton and the partner will do so too but he will then keep using the baton until he sees some other weapon in the players cop hands. If I ask him to hold a suspect at the gunpoint he will draw the same baton and do nothing while suspect will behave like if they are actually at gunpoint. But after that should I draw a gun or a taser he will switch to that mode and behave normally again. Actually I believe for some reason the gun and the taser are the only two things they can choose between on their own.

Also they can get stuck with a particular weapon and do not even repeat after me for some reason.

In the previous version I could see an arrest on the street with a default game animation instead of the mod one. But in the current version it turned out that it is hard to check that because I could not make the cops arrest somebody. Usually it is quite easy to provoke a ped for a fight and get them arrested for fighting. But this time the cops do not arrest the guy. They draw the guns at him and wait. If he becomes aggressive enough to be shot they will shoot him but if does not they will put the guns away and behave like if nothing happened.

I do not know if that actually matters but I was playing a federal agent ped added in the episodes that does not appear in the normal game and so was my partner.

Thank you!

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Partner

 

1.When you command your partner to arrest him and the suspect just walk away,you can simply command him to hold the suspect.

 

2.If your partner dont apply your commands you can arrest the suspect and call for prisioner transport or you drive him.

 

Ped events

 

3.When u see a fight or any other events, you shall report by pressing ALT+E then the control will send a patrol cars to arrest them.

 

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