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LCPD Traffic Stops is broke!


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The problem I am having is with Traffic Stops. Every time I pull a car over the car stops then drives on.
 

LCPD Version:  1.0d (Hotfix 1)

 

GTA IV Version: (Latest Version) I cannot find the version number.

 

Extra Mods:
Police Helper (Includes the METT and Tow Scripts),
ELS v8,
 

Error Logs:
I do not get any log errors but if you need them just ask.

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The problem I am having is with Traffic Stops. Every time I pull a car over the car stops then drives on.

 

LCPD Version:  1.0d (Hotfix 1)

 

GTA IV Version: (Latest Version) I cannot find the version number.

 

Extra Mods:

Police Helper (Includes the METT and Tow Scripts),

ELS v8,

 

Error Logs:

I do not get any log errors but if you need them just ask

You can directly pull them over if you turn on the siren

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VDH Policehelper is only supported by LCPD:FR .95, not 1.0.  A reckless driver created by PoliceHelper will perform the "pulling over" animation, but will resume to driving after LCPD:FR has executed it's task.  To solve your problem, you need to disable reckless drivers in VDH PoliceHelper and rely on LCPD:FR's own reckless drivers.  You can configure this in the configuration files of both LCPD:FR and PoliceHelper.

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VDH Policehelper is only supported by LCPD:FR .95, not 1.0.  A reckless driver created by PoliceHelper will perform the "pulling over" animation, but will resume to driving after LCPD:FR has executed it's task.  To solve your problem, you need to disable reckless drivers in VDH PoliceHelper and rely on LCPD:FR's own reckless drivers.  You can configure this in the configuration files of both LCPD:FR and PoliceHelper.

 

I removed Police Helper due to this post. It solved the problem when I am not hosting. but when I start the match I cannot pull cars over. I have reinstalled LCPD:FR  along with ELS v8 yet still get the problem. I was wondering if someone found a fix for this, and I installed PSS Speed Reader, but it said it supports LCPD:FR so please help.

Also, I are controllers not supported in 1.0? because this is fixed when controller is unplugged.

Edited by oXDevonXo
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