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Lag Spikes ever 30sec after install of 1.0d

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Hi, 

 

After installing 1.0d i have started to get random lag spikes every 30 - 50 sec, these lag spikes last for about 5sec and my fps drops from about 50fps to 12 - 5 fps. This has never happened before on any other versions of lcpdfr. I have tried disabling the new auto save feature in 1.0d and disabling all uneeded scripts. This still didn't fix the problem.       Thanks in advance for any help given :smile:

 

Mods i have installed:

LCPDFR 1.0d

Police helper

traffic flow

Low-poly police cars

ENB SFE

ELS v8 

I have used all of the above mods before with out issue (except 1.0d of course)

 

My PC-Specs

 

CPU - AMD FX-8350 4.0ghz -4.02ghz eight core

Gpu- Amd Saphire R9 270x (4gb GDDR5)

Ram - 4gb of ddr3

____________________________________________________________________________________

  • Make sure you aren't using a crack - We don't support cracks
  • Update GTA IV to 1.0.7.0 (the latest version of the game, or 1.1.2.0 for EFLC) - This sometimes fixes a wide variety of issues
  • Make sure that you run the game as an administrator.
  • Make sure that your GTA IV root folder (and every subdirectory) is not set to "read-only"
  • Ensure that ScriptHook.dll, ScriptHookDotNet.asi and Dsound.dll OR Xlive.dll are in the GTA IV ROOT folder
  • Ensure that there is a folder titled 'LCPDFR' in the ROOT GTA IV folder.
  • Check that all the above files exist, if they do not, reinstall LCPDFR with the MANUAL installation.
  • Ensure that you are using up to date versions of every LCPDFR dependency and LCPDFR itself.
  • Install these: .Net Framework 4.5Microsoft Visual C++ Redist 2012

I Have checked all of the above options ^

Same issue here! here is my log

 

[iNFO - 10:07:58 AM] [Log] Started
[iNFO - 10:07:58 AM] [Main] Main: Initializing...
[iNFO - 10:07:58 AM] [Main] Main: LCPDFR Engine © 2011-2013 LMS
[iNFO - 10:07:58 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[iNFO - 10:07:58 AM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 10:07:58 AM] [settings] ReadSettings: Invalid entry 
[iNFO - 10:07:58 AM] [settings] ReadSettings: Suspect transporter POLICE
[iNFO - 10:07:58 AM] [settings] ReadSettings: Suspect transporter POLICE2
[iNFO - 10:07:58 AM] [settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 10:07:58 AM] [settings] ReadSettings: Invalid entry 
[iNFO - 10:07:58 AM] [Plugin.Main] Changing language to en-US
[iNFO - 10:08:12 AM] [Plugin.Main] Running LCPD First Response LCPDFR 1.0d 2011-2014 LMS (1.0.5477.29557) 12/30/2014 4:25:14 PM
[iNFO - 10:08:12 AM] [Plugin.Main] Copyright © 2010-2014, G17 Media, www.lcpdfr.com
[iNFO - 10:08:13 AM] [savegame] On duty restored
[iNFO - 10:08:15 AM] [Main] Main: Initializing done
[iNFO - 10:07:58 AM] [serverCommunication] InitializeConnection: Internet connection available
[ERROR - 10:07:58 AM] [serverCommunication] GetPublicIP: Error when using local internet gateway as UPnP device: Invalid access to memory location
[iNFO - 10:07:59 AM] [serverCommunication] InitializeConnection: Public IP Address is: 10.0.0.6
[WARNING - 10:08:24 AM] [serverCommunication] InitializeConnection: Couldn't reach server
[WARNING - 10:08:24 AM] [serverCommunication] InitializeConnection: Failed to connect to the LCPDFR server. Multiplayer is deactivated
[iNFO - 10:08:24 AM] [NetworkManager] NetworkManager: In network session: False Is host: False
[iNFO - 10:08:24 AM] [Authentication] Authentication: Server not available, trying to authenticate offline
[iNFO - 10:08:26 AM] [Authentication] Authentication: Authentication successful
[iNFO - 10:08:26 AM] [Authentication] Authentication: Logged in as "shawn7186"
[iNFO - 10:08:26 AM] [Authentication] Authentication: User is in offline mode
[WARNING - 10:08:28 AM] [stats] CollectSystemInformation: Failed to upload stats: The remote server returned an error: (502) Bad Gateway.
[WARNING - 10:11:09 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CONOY_AVE
[WARNING - 10:11:09 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CAYUGA_AVE
[WARNING - 10:13:39 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CHICORY_ST
[WARNING - 10:13:58 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CHICORY_ST
[WARNING - 10:14:21 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CHICORY_ST
[WARNING - 10:14:32 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CHICORY_ST
[WARNING - 10:14:44 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CHICORY_ST
[WARNING - 10:14:44 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CREEK_ST
[WARNING - 10:16:13 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CREEK_ST
[WARNING - 10:16:13 AM] [AudioDatabase] GetAudioFileForAction: No file found for: BRUNNER_ST
[WARNING - 10:16:23 AM] [AudioDatabase] GetAudioFileForAction: No file found for: BRUNNER_ST
[WARNING - 10:16:23 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CREEK_ST
[WARNING - 10:16:40 AM] [AudioDatabase] GetAudioFileForAction: No file found for: HEMATITE_ST
[WARNING - 10:16:47 AM] [AudioDatabase] GetAudioFileForAction: No file found for: STONE_ST
[WARNING - 10:17:01 AM] [AudioDatabase] GetAudioFileForAction: No file found for: STONE_ST
[WARNING - 10:17:01 AM] [AudioDatabase] GetAudioFileForAction: No file found for: VALLEY_FORGE_AVE
[WARNING - 10:17:10 AM] [soundEngine] PlayExternalSound: IO error while opening wave stream from E:SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 10:17:10 AM] [soundEngine] PlayExternalSound: IO error while opening wave stream from E:SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 10:17:10 AM] [soundEngine] PlayExternalSound: IO error while opening wave stream from E:SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 10:17:24 AM] [soundEngine] PlayExternalSound: IO error while opening wave stream from E:SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 10:17:24 AM] [soundEngine] PlayExternalSound: IO error while opening wave stream from E:SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 10:17:24 AM] [soundEngine] PlayExternalSound: IO error while opening wave stream from E:SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 10:17:40 AM] [soundEngine] PlayExternalSound: IO error while opening wave stream from E:SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 10:17:40 AM] [soundEngine] PlayExternalSound: IO error while opening wave stream from E:SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 10:17:40 AM] [soundEngine] PlayExternalSound: IO error while opening wave stream from E:SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 10:17:50 AM] [script.Arrest] Process: Being busted not active but target not yet cuffed and still in animation
[WARNING - 10:18:38 AM] [soundEngine] PlayExternalSound: IO error while opening wave stream from E:SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 10:18:39 AM] [soundEngine] PlayExternalSound: IO error while opening wave stream from E:SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 10:18:39 AM] [soundEngine] PlayExternalSound: IO error while opening wave stream from E:SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
 

 

PC Specs: AMD FX 8350 4.0ghz

                     Nvidia GeForce GTX760

                    16gb Ram ddr3

                    New 1tb hard drive

  • Author

Do you have a file called Savegame.fr in your game root folder? That's created by the savegame feature, just want to be sure it really does not save.

I removed the Savegamer.fr file and played the game, it didn't return after that so the autosave feature is definitely off. Still get the Lag Spikes.

This is a support topic.
Only reply here to offer help or assistance to Jinja. Off-topic or "me too" replies will be removed.

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