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How to enhance the look of ELS?


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Hello

 

Is it possible to make the extras lights look somewhat bigger and with more glow when seen from a distance?

In real life bright lights do not loose a lot of brightness but look more bloomy when you moove farther away from them especially in the dark at night. What I currently have in the game is they just rapidly decrease in size and brightness as the camera moves farther.

 

With most modern lightbars having a low profile this leads to me having to notice an approaching code three police car by its livery sooner than by its lights even during dark weather not to mention sunny days no matter how blinding bright those lights are when they are close. So it does not do its main job of drawing attention to the car and increasing its visibility among the traffic. Coronas behave more properly here in my opinion. Is it possible to fix this somehow?

 

Also how do I add some more colour to the lights because by default they start to look somewhat colourless white with increasing brightness?

 

Thank you!

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Have you tried increasing the visual settings.dat in your game? Go to your gta 4 directory-common-data-visualsettings.dat- then scroll down to other emmissive lights, and change the first number. That how you increase the brightness, I' not sure how to increase the bloom 

YouTube:Black Jesus                                                   

 

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Thank you!

 

Yes I know about the brightness setting the problem is that they do not look like lights from a distance meaning that they do not have any glare or glow around them making them practically unnoticeable.

They can be very bright when the camera is close to them but when it moves further away they do not look bright.

 

There was some sort of a mod or visual settings that came with the earlier versions of the mod that made the lights look bigger not just brighter but either I can not find that one again or it does not work for me for some reason. It was not perfect either because it looked quite ugly but this is the idea because they were still big from far away.

 

And the colour of the lights is also a problem that I do not understand because the graphic mods affect it somehow but without them the lights look white even after slightest increase in brightness.

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Have you tried increasing the visual settings.dat in your game? Go to your gta 4 directory-common-data-visualsettings.dat- then scroll down to other emmissive lights, and change the first number. That how you increase the brightness, I' not sure how to increase the bloom 

 

 

Hello

 

I have noticed that if you set "strb" to the els lights, they have a very short view distance. "leds" on the other hand have a long view distance.

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I have noticed that if you set "strb" to the els lights, they have a very short view distance. "leds" on the other hand have a long view distance.

That's probably because strb only flashes for like a quarter of a  second

YouTube:Black Jesus                                                   

 

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I did not yet try strobes with any of the cars.

At least to the best of my knowledge currently as there were some lighting configs that I did not read through thoroughly.

I love how the coronas including modded ones look from a distance just because the light flashes are comparable to the size of the bulbs when close but they do not reduce their size when moving farther away and when a police car some blocks away enables the lights it is very bright and shiny and obvious with big glowing flashes.

At the same time I absolutely love the interface of the mod its capabilities its flash patterns and the look of the emissive lights that it uses not to mention the amount of wonderful cars that use it with their lights. I guess the problem is that the emissive extras are by default somehow tuned to simulate street adverts not bright glowing lights. This means that no matter how bright the light source itself is its flash is right the same size as the source bulb and it does decrease visually with the size of the bulb. The lights do work good all the way until the lightbar despawns with distance as the level of detail thing and that is fine but practically at the half of that distance it already looks very much like a tiny thin flickering line and is nearly unnoticeable. How do I tune that look? I saw people doing something of that sort but no idea how did they do it. Cars headlights look somewhat better and taxi signs look worse. Maybe that is also a matter of visible area of the emissive that makes me think so and they are the same. Taxi adverts are the biggest emissive lights around and they pretty much are the most visible ones.

Maybe add a script somewhat similar to the one that currently adds the environment lighting that would spawn a small coloured corona inside or just slightly behind each extra which would be completely invisible when close up but add some glow and thickness from a distance. Should I write to the guys behind the mod and ask them what they think about it?

What do you think about it?

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